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Paradigm (Video Game)
- 384 statements
- 73 feature instances
- 8 referencing feature instances
Paradigm (Video Game) | type |
TVTItem | |
Paradigm (Video Game) | label |
Paradigm (Video Game) | |
Paradigm (Video Game) | page |
Paradigm | |
Paradigm (Video Game) | comment |
Paradigm (Cyrillic: Пaрaдигмa) is a comedic, surreal point-and-click adventure video game by Australian indie developer Jacob Janerka, and made as an homage to classic adventure games such as Monkey Island and Grim Fandango. The game funded through a Kickstarter. It went live on April 5th, 2017 on Steam and Humble Bundle.The titular Paradigm's unfortunate life begins at DUPA Genetics, a company who sells prodigy children to the rich and powerful who don’t want to leave their inheritance to their poor excuse for biological children. However something went wrong during Paradigm's growing process and he was left horribly mutated. To save their reputation, DUPA dumped the hideous infant in a broken down power plant in the apocalyptic Eastern European country of Krusz, forcing him to fend for himself. Paradigm didn’t let this get him down and found solace in music. He dreams of becoming the best electronic music artist the world has ever seen! Unfortunately his past is set to catch up with him and he must reluctantly step up as the world's saviour. When really he just wants to make some "phat beatsies" and finish his latest EP. | |
Paradigm (Video Game) | fetched |
2023-11-09T17:16:28Z | |
Paradigm (Video Game) | parsed |
2023-11-09T17:16:28Z | |
Paradigm (Video Game) | processingComment |
Dropped link to AmericanPsycho: Not a Feature - ITEM | |
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Dropped link to FightClub: Not a Feature - ITEM | |
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Dropped link to FinalFantasy: Not a Feature - ITEM | |
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Dropped link to PoliceAcademy: Not a Feature - ITEM | |
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Dropped link to SamAndMax: Not a Feature - UNKNOWN | |
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Dropped link to ShaggyDogStory: Not a Feature - ITEM | |
Paradigm (Video Game) | processingComment |
Dropped link to Theprisoner1967: Not a Feature - UNKNOWN | |
Paradigm (Video Game) | processingComment |
Dropped link to TwoThousandOneASpaceOdyssey: Not a Feature - ITEM | |
Paradigm (Video Game) | processingUnknown |
SamAndMax | |
Paradigm (Video Game) | processingUnknown |
Theprisoner1967 | |
Paradigm (Video Game) | isPartOf |
DBTropes | |
Paradigm (Video Game) / int_1aa08f77 | type |
Multiple Endings | |
Paradigm (Video Game) / int_1aa08f77 | comment |
Multiple Endings: Parodied. Right before the final puzzle, the game lets you choose which ending you want to see. One of them is labeled "Actual Ending" and it's the only one that will let you proceed. | |
Paradigm (Video Game) / int_1aa08f77 | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_1aa08f77 | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_1aa08f77 | |
Paradigm (Video Game) / int_20860a0e | type |
Punch-Clock Villain | |
Paradigm (Video Game) / int_20860a0e | comment |
Punch-Clock Villain: Everybody working at DUPA Genetics are just doing their jobs (or sometimes not even that), none of them have any honest wish for world domination save for Olof. | |
Paradigm (Video Game) / int_20860a0e | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_20860a0e | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_20860a0e | |
Paradigm (Video Game) / int_21d70919 | type |
Crapsack World | |
Paradigm (Video Game) / int_21d70919 | comment |
Crapsack World: Krusz is an absolute hellhole. The only way to bear it is through vodka, nonchalant apathy and surrealism. | |
Paradigm (Video Game) / int_21d70919 | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_21d70919 | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_21d70919 | |
Paradigm (Video Game) / int_222dc873 | type |
Black Comedy | |
Paradigm (Video Game) / int_222dc873 | comment |
Black Comedy: Every part of the game that isn't Surreal Humor is full of this. | |
Paradigm (Video Game) / int_222dc873 | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_222dc873 | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_222dc873 | |
Paradigm (Video Game) / int_2482df9c | type |
Companion Cube | |
Paradigm (Video Game) / int_2482df9c | comment |
Companion Cube: The Cone(tm)'s wife is a mannequin wearing only a wig. | |
Paradigm (Video Game) / int_2482df9c | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_2482df9c | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_2482df9c | |
Paradigm (Video Game) / int_2be271c7 | type |
Hollywood Hacking | |
Paradigm (Video Game) / int_2be271c7 | comment |
Hollywood Hacking: Parodied. When Paradigm "hacks" the Head Mart terminal, a big flashy animation of a scaling neon grid plays, complete with a "Hacking" progress bar and Synthwave music playing in the background... then it's revealed that he just guessed the ridiculously easy password. | |
Paradigm (Video Game) / int_2be271c7 | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_2be271c7 | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_2be271c7 | |
Paradigm (Video Game) / int_316d4c91 | type |
Auto-Save | |
Paradigm (Video Game) / int_316d4c91 | comment |
Autosave: The game has an autosave file that only a wizard could save over! | |
Paradigm (Video Game) / int_316d4c91 | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_316d4c91 | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_316d4c91 | |
Paradigm (Video Game) / int_334e48a1 | type |
After the End | |
Paradigm (Video Game) / int_334e48a1 | comment |
After the End: Most of Eastern Europe was implied to be plagued by the nuclear fallout for years. Radiation-Immune Mutants who walk the surface shrugs it off. | |
Paradigm (Video Game) / int_334e48a1 | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_334e48a1 | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_334e48a1 | |
Paradigm (Video Game) / int_337a0f4 | type |
TrailersAlwaysLie | |
Paradigm (Video Game) / int_337a0f4 | comment |
The game's trailer begins with Paradigm explaining that he's an alien who came to Earth with Olof to teach humans peace and alien lovemaking, before admitting that he's lying. | |
Paradigm (Video Game) / int_337a0f4 | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_337a0f4 | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_337a0f4 | |
Paradigm (Video Game) / int_34dd5f3 | type |
La Résistance | |
Paradigm (Video Game) / int_34dd5f3 | comment |
La Résistance: The PAGST (People Against Generally Shitty Things) are an organization devoted to taking down DUPA Genetics and preventing them from taking over the world... however, there is absolutely no evidence that it has any other members than the slightly loopy leader and her mutated cat. | |
Paradigm (Video Game) / int_34dd5f3 | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_34dd5f3 | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_34dd5f3 | |
Paradigm (Video Game) / int_3bf7904f | type |
Vengeful Vending Machine | |
Paradigm (Video Game) / int_3bf7904f | comment |
Vengeful Vending Machine: Kind of. The mutant octopus inside the space dust vending machine is acerbic and apathetic but she does eventually help Paradigm just to annoy her employer/owner. | |
Paradigm (Video Game) / int_3bf7904f | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_3bf7904f | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_3bf7904f | |
Paradigm (Video Game) / int_3c5ae1a1 | type |
Schizo Tech | |
Paradigm (Video Game) / int_3c5ae1a1 | comment |
Schizo Tech: In Krusz, computers run on floppy disks... and there's genetic engineering. One room also has both a magnetic tape computer and a teleporter. | |
Paradigm (Video Game) / int_3c5ae1a1 | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_3c5ae1a1 | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_3c5ae1a1 | |
Paradigm (Video Game) / int_3df2e410 | type |
Meanwhile, Back at the… | |
Paradigm (Video Game) / int_3df2e410 | comment |
Meanwhile, Back at the…: DUPA Genetics. | |
Paradigm (Video Game) / int_3df2e410 | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_3df2e410 | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_3df2e410 | |
Paradigm (Video Game) / int_3e086ab9 | type |
Misplaced Accent | |
Paradigm (Video Game) / int_3e086ab9 | comment |
Misplaced Accent: Olof. He's a sloth living in Eastern Europe who was genetically engineered by a Swedish businessman... and he has a British accent for some reason. | |
Paradigm (Video Game) / int_3e086ab9 | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_3e086ab9 | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_3e086ab9 | |
Paradigm (Video Game) / int_3e848d5c | type |
Cast of Snowflakes | |
Paradigm (Video Game) / int_3e848d5c | comment |
Cast of Snowflakes: No two characters are alike. | |
Paradigm (Video Game) / int_3e848d5c | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_3e848d5c | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_3e848d5c | |
Paradigm (Video Game) / int_43b154c9 | type |
Not Even Bothering with the Accent | |
Paradigm (Video Game) / int_43b154c9 | comment |
Not Even Bothering with the Accent: Zig-Zagged. Some characters (for example Paradigm or the rebel leader) speak with various light Eastern European or Russian accents. Others (like Secretary Knight or the Cupcake Salesperson) don't bother. | |
Paradigm (Video Game) / int_43b154c9 | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_43b154c9 | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_43b154c9 | |
Paradigm (Video Game) / int_47bbacb4 | type |
Fixed Camera | |
Paradigm (Video Game) / int_47bbacb4 | comment |
Fixed Camera | |
Paradigm (Video Game) / int_47bbacb4 | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_47bbacb4 | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_47bbacb4 | |
Paradigm (Video Game) / int_49d59be9 | type |
Scenery Porn | |
Paradigm (Video Game) / int_49d59be9 | comment |
Scenery Porn: The backgrounds and characters are very well designed. | |
Paradigm (Video Game) / int_49d59be9 | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_49d59be9 | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_49d59be9 | |
Paradigm (Video Game) / int_4cfe362e | type |
Awesome Aussie | |
Paradigm (Video Game) / int_4cfe362e | comment |
Awesome Aussie: John 3000 has a thick Australian accent. The "awesome" part, however, is questionable. | |
Paradigm (Video Game) / int_4cfe362e | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_4cfe362e | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_4cfe362e | |
Paradigm (Video Game) / int_504a1991 | type |
Body Horror | |
Paradigm (Video Game) / int_504a1991 | comment |
Body Horror: Aside from Paradigm himself, the scientist guy comes back from teleportation with his limbs reversed and his head attached to his stomach. | |
Paradigm (Video Game) / int_504a1991 | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_504a1991 | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_504a1991 | |
Paradigm (Video Game) / int_5312637f | type |
Tomboy with a Girly Streak | |
Paradigm (Video Game) / int_5312637f | comment |
Tomboy with a Girly Streak: The rebel leader appears pretty tough but she also swoons over her boyfriend and writes Paradigm's name on his PAGST membership card as "Parryadigmy" with a little heart over the I. | |
Paradigm (Video Game) / int_5312637f | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_5312637f | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_5312637f | |
Paradigm (Video Game) / int_544f446 | type |
Loser Protagonist | |
Paradigm (Video Game) / int_544f446 | comment |
Loser Protagonist: It often lampshaded that Paradigm as a person is rather slovenly, lazy, ill-tempered, not altogether that bright, and have some really weird preferences. | |
Paradigm (Video Game) / int_544f446 | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_544f446 | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_544f446 | |
Paradigm (Video Game) / int_5527dc0c | type |
Plot Coupon | |
Paradigm (Video Game) / int_5527dc0c | comment |
Plot Coupon: The back-up floppy is the first. | |
Paradigm (Video Game) / int_5527dc0c | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_5527dc0c | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_5527dc0c | |
Paradigm (Video Game) / int_558ae6f6 | type |
Moon Logic Puzzle | |
Paradigm (Video Game) / int_558ae6f6 | comment |
Moon Logic Puzzle: Downplayed; being a humorous surrealist point-and-click adventure game, this trope is a given, but the puzzles are sensible once you start thinking about unlikely but reasonable uses for unlikely objects. There are, however, plenty of red herrings to throw you off. Example: getting a decapitated head of a policeman to gain access to the drug dealer's house in itself requires about half an hour's worth of gameplay spent exploring and looking for unlikely parts in unlikely places. | |
Paradigm (Video Game) / int_558ae6f6 | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_558ae6f6 | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_558ae6f6 | |
Paradigm (Video Game) / int_5e7c0ab7 | type |
Kleptomaniac Hero | |
Paradigm (Video Game) / int_5e7c0ab7 | comment |
Kleptomaniac Hero: As usual for these kind of games, Paradigm collects a lot of seemingly useless things. | |
Paradigm (Video Game) / int_5e7c0ab7 | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_5e7c0ab7 | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_5e7c0ab7 | |
Paradigm (Video Game) / int_60cc14ba | type |
Ruritania | |
Paradigm (Video Game) / int_60cc14ba | comment |
Ruritania: Krusz, the apocalyptic Eastern European country the game is set in, plays up every single stereotype about the region for the sake of Surreal Humor. The total population of the country is allegedly five people, one of which is the local drug addict and the other the country's only drug dealer, texts are randomly in English, Polish or Russian, the "Neo-Soviet Union" built a nuclear silo in the country, and the entire region is full of radioactive waste. That doesn't explain the knight secretary or the candy-vomiting sloth, of course... | |
Paradigm (Video Game) / int_60cc14ba | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_60cc14ba | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_60cc14ba | |
Paradigm (Video Game) / int_60e2ec3e | type |
Artificial Intelligence | |
Paradigm (Video Game) / int_60e2ec3e | comment |
Artificial Intelligence: John is the AI for Paradigm's house. | |
Paradigm (Video Game) / int_60e2ec3e | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_60e2ec3e | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_60e2ec3e | |
Paradigm (Video Game) / int_61c8d059 | type |
Radiation-Immune Mutants | |
Paradigm (Video Game) / int_61c8d059 | comment |
Radiation-Immune Mutants: At least half of the cast is horribly mutated from all the nuclear waste stored underneath Krusz, but they seem to be doing fine otherwise. The cupcake salesperson in particular takes this trope up to eleven - she has become so accustomed to radiation that she actually needs it to survive - she's breathing pure plutonium. | |
Paradigm (Video Game) / int_61c8d059 | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_61c8d059 | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_61c8d059 | |
Paradigm (Video Game) / int_62f9d08e | type |
Freeze-Frame Bonus | |
Paradigm (Video Game) / int_62f9d08e | comment |
Freeze-Frame Bonus: The PAGST Membership Card is only seen up close for about two seconds but features several of these. | |
Paradigm (Video Game) / int_62f9d08e | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_62f9d08e | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_62f9d08e | |
Paradigm (Video Game) / int_6bcecad1 | type |
Make the Bear Angry Again | |
Paradigm (Video Game) / int_6bcecad1 | comment |
Make the Bear Angry Again: There are mentions of a "Neo-Soviet Union" which was active in Krusz until its dissolution. How scary they actually were is up to debate, seeing as they built a butt-shaped nuclear missile silo and a space station partially made of a pickle jar, among other things. | |
Paradigm (Video Game) / int_6bcecad1 | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_6bcecad1 | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_6bcecad1 | |
Paradigm (Video Game) / int_6bda9a30 | type |
Meaningful Name | |
Paradigm (Video Game) / int_6bda9a30 | comment |
Meaningful Name: Because Paradigm was originally going to be a Designer Baby, it makes sense that he would be called a name that means "a model or set of patterns". In polish DUPA means "ass"! Their logo even looks like one. | |
Paradigm (Video Game) / int_6bda9a30 | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_6bda9a30 | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_6bda9a30 | |
Paradigm (Video Game) / int_6c81c95 | type |
True Art Is Incomprehensible | |
Paradigm (Video Game) / int_6c81c95 | comment |
True Art Is Incomprehensible:In-Universe, Apple Head and the other reject Prodigy Children definitely seem to think so. If Paradigm asks her what true art is, she responds with an incoherent growl and notes that true artists have moved beyond human language. | |
Paradigm (Video Game) / int_6c81c95 | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_6c81c95 | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_6c81c95 | |
Paradigm (Video Game) / int_7141f5cd | type |
I Didn't Mean to Kill Him | |
Paradigm (Video Game) / int_7141f5cd | comment |
I Didn't Mean to Kill Him: Played for Laughs, thrice. The active murders Paradigm committed are essentially a water tank, a water cooler and a giant can of candiesnote which actually screamed in agony, which Paradigm seems to have no remorse for. | |
Paradigm (Video Game) / int_7141f5cd | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_7141f5cd | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_7141f5cd | |
Paradigm (Video Game) / int_76db0ef5 | type |
Slobs Versus Snobs | |
Paradigm (Video Game) / int_76db0ef5 | comment |
Slobs Versus Snobs: Paradigm's slob vs. Olof's snob. | |
Paradigm (Video Game) / int_76db0ef5 | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_76db0ef5 | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_76db0ef5 | |
Paradigm (Video Game) / int_7cd781f1 | type |
NPC Roadblock | |
Paradigm (Video Game) / int_7cd781f1 | comment |
NPC Roadblock: Happens just as Paradigm finds the floppy. Naturally he can no longer get inside the plant to use it. The evil water cooler will stop you leaving the DUPA office until you drink him. | |
Paradigm (Video Game) / int_7cd781f1 | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_7cd781f1 | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_7cd781f1 | |
Paradigm (Video Game) / int_7d4a47d1 | type |
Let Us Never Speak of This Again | |
Paradigm (Video Game) / int_7d4a47d1 | comment |
Let Us Never Speak of This Again: Paradigm says this if you enter the forbidden mouse hole. | |
Paradigm (Video Game) / int_7d4a47d1 | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_7d4a47d1 | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_7d4a47d1 | |
Paradigm (Video Game) / int_7e02bded | type |
Fetch Quest | |
Paradigm (Video Game) / int_7e02bded | comment |
Fetch Quest: At one point, Paradigm has to collect the scientist's limbs from around DUPA Genetics HQ. | |
Paradigm (Video Game) / int_7e02bded | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_7e02bded | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_7e02bded | |
Paradigm (Video Game) / int_83445b04 | type |
Pun | |
Paradigm (Video Game) / int_83445b04 | comment |
Pun: Doug is a beet who drops beats for money. His name is also a homophone for "dug". Beets are a root vegetable. | |
Paradigm (Video Game) / int_83445b04 | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_83445b04 | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_83445b04 | |
Paradigm (Video Game) / int_8797239c | type |
Bait-and-Switch | |
Paradigm (Video Game) / int_8797239c | comment |
Bait-and-Switch: When visiting the Butt Observatory, Paradigm will suddenly see his home blow up in a nuclear explosion, which melts off his face. Turns out John 3000 was just sending him an audiovisual hallucination to mess with him. The IT technician appears to be a friendly and beautiful woman... but she's suddenly revealed to be a hologram covering an ugly and unpleasant, stereotypical nerd. The game's trailer begins with Paradigm explaining that he's an alien who came to Earth with Olof to teach humans peace and alien lovemaking, before admitting that he's lying. | |
Paradigm (Video Game) / int_8797239c | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_8797239c | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_8797239c | |
Paradigm (Video Game) / int_912b24c4 | type |
Art Shift | |
Paradigm (Video Game) / int_912b24c4 | comment |
The scientist's body parts reassemble Voltron-style. There's even a short Art Shift to make it more Animesque. | |
Paradigm (Video Game) / int_912b24c4 | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_912b24c4 | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_912b24c4 | |
Paradigm (Video Game) / int_986dad9a | type |
Killer Robot | |
Paradigm (Video Game) / int_986dad9a | comment |
Killer Robot: Olof sends one after Paradigm to dispose of him. Fortunately, it's dumb as a bag of rocks. | |
Paradigm (Video Game) / int_986dad9a | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_986dad9a | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_986dad9a | |
Paradigm (Video Game) / int_98a19d7f | type |
Money, Dear Boy | |
Paradigm (Video Game) / int_98a19d7f | comment |
Money, Dear Boy: In-Universe. Kuba Janerkowski, the artist behind the illustrations in the Your Mommy is an Evil Company Called DUPA Genetics, straight up admits as much in his short bio in the book. | |
Paradigm (Video Game) / int_98a19d7f | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_98a19d7f | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_98a19d7f | |
Paradigm (Video Game) / int_9f4513a7 | type |
Unusual Pets for Unusual People | |
Paradigm (Video Game) / int_9f4513a7 | comment |
Unusual Pets for Unusual People: The rebel leader owns a two-headed, telepathic cat. | |
Paradigm (Video Game) / int_9f4513a7 | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_9f4513a7 | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_9f4513a7 | |
Paradigm (Video Game) / int_a7edd1e0 | type |
Point-and-Click Map | |
Paradigm (Video Game) / int_a7edd1e0 | comment |
Point-and-Click Map: Paradigm uses a postcard that he finds inside a mailbox...that was inside another mailbox...that someone mailed to his mailbox. Later at DUPA he uses a little electronic device with pixel icons. | |
Paradigm (Video Game) / int_a7edd1e0 | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_a7edd1e0 | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_a7edd1e0 | |
Paradigm (Video Game) / int_a96d230 | type |
Superior Successor | |
Paradigm (Video Game) / int_a96d230 | comment |
Superior Successor: Olof's beefs against Paradigm is being the legitimate successor for his dead owner. The reason of death for DUPA's founder also implies that he died from the issue that Paradigm is capable of tolerating, diabetes. | |
Paradigm (Video Game) / int_a96d230 | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_a96d230 | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_a96d230 | |
Paradigm (Video Game) / int_a9a81800 | type |
Hair Metal | |
Paradigm (Video Game) / int_a9a81800 | comment |
Hair Metal: With an entire religion based around it! | |
Paradigm (Video Game) / int_a9a81800 | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_a9a81800 | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_a9a81800 | |
Paradigm (Video Game) / int_aa8dcc21 | type |
MegaCorp | |
Paradigm (Video Game) / int_aa8dcc21 | comment |
Mega-Corp: Almost everything in the game, including the main characters, were manufactured by DUPA Genetics. | |
Paradigm (Video Game) / int_aa8dcc21 | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_aa8dcc21 | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_aa8dcc21 | |
Paradigm (Video Game) / int_ae3d6438 | type |
Deadpan Snarker | |
Paradigm (Video Game) / int_ae3d6438 | comment |
Deadpan Snarker: Paradigm is quite snarky. | |
Paradigm (Video Game) / int_ae3d6438 | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_ae3d6438 | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_ae3d6438 | |
Paradigm (Video Game) / int_af19229b | type |
Plant Person | |
Paradigm (Video Game) / int_af19229b | comment |
Plant Person: Doug the beat dropping eggplant. | |
Paradigm (Video Game) / int_af19229b | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_af19229b | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_af19229b | |
Paradigm (Video Game) / int_b01abe4f | type |
Catchphrase | |
Paradigm (Video Game) / int_b01abe4f | comment |
Catchphrase: Paradigm consistently refers to his tunes as "phat beatsies" and likes to reference them a lot. | |
Paradigm (Video Game) / int_b01abe4f | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_b01abe4f | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_b01abe4f | |
Paradigm (Video Game) / int_b5c47a93 | type |
A Degree in Useless | |
Paradigm (Video Game) / int_b5c47a93 | comment |
A Degree in Useless: One of the promises DUPA makes is that their prodigy children won't throw away their parents' money by getting liberal arts degrees. | |
Paradigm (Video Game) / int_b5c47a93 | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_b5c47a93 | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_b5c47a93 | |
Paradigm (Video Game) / int_b6473148 | type |
DoNotTryThisAtHome | |
Paradigm (Video Game) / int_b6473148 | comment |
Do Not Try This at Home: When giving his mutant dog, Igorski, vodka mixed with paint thinner, he warns the player to never try drinking paint thinner, unless, of course, they have the stomach of a weird mutant dog. | |
Paradigm (Video Game) / int_b6473148 | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_b6473148 | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_b6473148 | |
Paradigm (Video Game) / int_b97a2fa7 | type |
Forced Transformation | |
Paradigm (Video Game) / int_b97a2fa7 | comment |
Forced Transformation: The Glam Metal Messiah actually loves being in the form of a pug. | |
Paradigm (Video Game) / int_b97a2fa7 | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_b97a2fa7 | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_b97a2fa7 | |
Paradigm (Video Game) / int_b9d334b2 | type |
Aerith and Bob | |
Paradigm (Video Game) / int_b9d334b2 | comment |
Aerith and Bob: Paradigm and John. | |
Paradigm (Video Game) / int_b9d334b2 | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_b9d334b2 | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_b9d334b2 | |
Paradigm (Video Game) / int_c09dbbbb | type |
Weaksauce Weakness | |
Paradigm (Video Game) / int_c09dbbbb | comment |
Weaksauce Weakness: The Cone TM is afraid of flying cones. Olof can't resist climbing trees. Fitting, as he's a sloth. | |
Paradigm (Video Game) / int_c09dbbbb | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_c09dbbbb | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_c09dbbbb | |
Paradigm (Video Game) / int_c1ec8100 | type |
Guardian of the Multiverse | |
Paradigm (Video Game) / int_c1ec8100 | comment |
Guardian of the Multiverse: Parodied with the Keeper of the Multiverse. He's actually a massive Troll who kills his time by telling dad jokes to anyone trying to teleport, and by starting to answer if you ask him the big questions of life, only to teleport you out before he finishes. | |
Paradigm (Video Game) / int_c1ec8100 | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_c1ec8100 | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_c1ec8100 | |
Paradigm (Video Game) / int_c335b9ec | type |
Irony | |
Paradigm (Video Game) / int_c335b9ec | comment |
Irony: The goals of DUPA's founder was ultimately to procrastinate by resolving to glam metal and professional wrestling. His true successor, Paradigm, procrastinated long enough to have a productive living with Phat Beatsies which was the arts that DUPA genetics are trying to avoid. | |
Paradigm (Video Game) / int_c335b9ec | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_c335b9ec | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_c335b9ec | |
Paradigm (Video Game) / int_c420a553 | type |
We Can Rule Together | |
Paradigm (Video Game) / int_c420a553 | comment |
We Can Rule Together: The Glam Metal "ending" has Paradigm suggest this, and Olof agree. Cue Crapsaccharine World of glam metal, professional wrestling, and excess enforced by "light torture". | |
Paradigm (Video Game) / int_c420a553 | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_c420a553 | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_c420a553 | |
Paradigm (Video Game) / int_c75df49a | type |
Shout-Out | |
Paradigm (Video Game) / int_c75df49a | comment |
Shout-Out: Plenty, particularly to classic point-and-click adventure games like Monkey Island. One of the dialogue options with John 3000 is "Hey dude, do your HAL 9000 impression." One of the dialogue options with the drug dealer is "I hated the Police Academy movies". The war pipe is a reference to the warp pipes. The glam nun has a tattoo of Max and Klaymen. There is a "JRPG" moment near the ending of the game, the victory fanfare being that of Final Fantasy's. The scientist's body parts reassemble Voltron-style. There's even a short Art Shift to make it more Animesque. In the "actual" ending a big white ball rolls on the road, a reference of the rover. The goodbye dialogue option for John 3000 is "I have to return some video tapes." If you ask the DUPA scientist how to defeat the oppressive government, he will suggest using car bombs to blow up the headquarters of the most prominent credit card companies, but quickly backtracks and says you probably shouldn't do that. | |
Paradigm (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_c75df49a | |
Paradigm (Video Game) / int_c9597a03 | type |
Self-Deprecation | |
Paradigm (Video Game) / int_c9597a03 | comment |
Self-Deprecation: Paradigm doesn't have a very high opinion of himself. References to his sedentary lifestyle, romantic bad luck and Ridiculous Procrastinator tendencies abound. | |
Paradigm (Video Game) / int_c9597a03 | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_c9597a03 | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_c9597a03 | |
Paradigm (Video Game) / int_ca87e3ec | type |
No Name Given | |
Paradigm (Video Game) / int_ca87e3ec | comment |
No Name Given: The rebel leader is only ever referred to as such. | |
Paradigm (Video Game) / int_ca87e3ec | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_ca87e3ec | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_ca87e3ec | |
Paradigm (Video Game) / int_d46ddfa2 | type |
CloudCuckooLander | |
Paradigm (Video Game) / int_d46ddfa2 | comment |
Cloud Cuckoolander: Several cast members are more than a little loony, but most notably Space Cadet, the local drug addict. | |
Paradigm (Video Game) / int_d46ddfa2 | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_d46ddfa2 | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_d46ddfa2 | |
Paradigm (Video Game) / int_d7307c73 | type |
Room Escape Game | |
Paradigm (Video Game) / int_d7307c73 | comment |
Room Escape Game: The beginning of Act II has you escaping from an "evil water cooler" at DUPA. The IT guy references this trope by name after you escape his trap. | |
Paradigm (Video Game) / int_d7307c73 | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_d7307c73 | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_d7307c73 | |
Paradigm (Video Game) / int_d94a0b6 | type |
Unlockable Content | |
Paradigm (Video Game) / int_d94a0b6 | comment |
Unlockable Content: Parodied. The final chapter is locked through a literal paywall where you either pay or unlock it through an exorbitant number of clicks. You can unlock it by telling an old lady to pay the chapter for you or do the 10,000 clicks on the spot. | |
Paradigm (Video Game) / int_d94a0b6 | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_d94a0b6 | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_d94a0b6 | |
Paradigm (Video Game) / int_dbaadec0 | type |
TradeSnark | |
Paradigm (Video Game) / int_dbaadec0 | comment |
Trade Snark: The Cone TM | |
Paradigm (Video Game) / int_dbaadec0 | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_dbaadec0 | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_dbaadec0 | |
Paradigm (Video Game) / int_e624f0e8 | type |
Suspiciously Specific Denial | |
Paradigm (Video Game) / int_e624f0e8 | comment |
Suspiciously Specific Denial: The drug dealer's manor features a colossal sign reading "NOT A DRUG DEALER". He is also consistently referred to as "Not a Drug Dealer". | |
Paradigm (Video Game) / int_e624f0e8 | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_e624f0e8 | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_e624f0e8 | |
Paradigm (Video Game) / int_e7fd5cdc | type |
Brain Bleach | |
Paradigm (Video Game) / int_e7fd5cdc | comment |
Brain Bleach: Due to watching Paradigm through a CCTV system, Olof apparently saw what Paradigm does alone when he thinks no one is watching. His reaction is... telling. | |
Paradigm (Video Game) / int_e7fd5cdc | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_e7fd5cdc | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_e7fd5cdc | |
Paradigm (Video Game) / int_e92841f | type |
Talking the Monster to Death | |
Paradigm (Video Game) / int_e92841f | comment |
Talking the Monster to Death: At one point, Paradigm convinces a robot to commit suicide. | |
Paradigm (Video Game) / int_e92841f | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_e92841f | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_e92841f | |
Paradigm (Video Game) / int_f32d85ab | type |
20 Minutes into the Future | |
Paradigm (Video Game) / int_f32d85ab | comment |
20 Minutes into the Future: Set in 2026. | |
Paradigm (Video Game) / int_f32d85ab | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_f32d85ab | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_f32d85ab | |
Paradigm (Video Game) / int_f9bf84c6 | type |
DesignerBaby | |
Paradigm (Video Game) / int_f9bf84c6 | comment |
Because Paradigm was originally going to be a Designer Baby, it makes sense that he would be called a name that means "a model or set of patterns". | |
Paradigm (Video Game) / int_f9bf84c6 | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_f9bf84c6 | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_f9bf84c6 | |
Paradigm (Video Game) / int_f9f2c33 | type |
Running Gag | |
Paradigm (Video Game) / int_f9f2c33 | comment |
Running Gag: Many times when using the "Pick up" option on objects, Paradigm will say a cheesy pick up line instead of picking up the object. Nipples are frequently used in the game's jokes, which Paradigm notes. | |
Paradigm (Video Game) / int_f9f2c33 | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_f9f2c33 | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_f9f2c33 | |
Paradigm (Video Game) / int_fd5603b | type |
MacGyvering | |
Paradigm (Video Game) / int_fd5603b | comment |
MacGyvering: Pick up everything. Combine into other things. Save the day. Make phat beatsies. | |
Paradigm (Video Game) / int_fd5603b | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_fd5603b | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_fd5603b | |
Paradigm (Video Game) / int_name | type |
ItemName | |
Paradigm (Video Game) / int_name | comment |
||
Paradigm (Video Game) / int_name | featureApplicability |
1.0 | |
Paradigm (Video Game) / int_name | featureConfidence |
1.0 | |
Paradigm (Video Game) | hasFeature |
Paradigm (Video Game) / int_name | |
Paradigm (Video Game) / int_name | itemName |
Paradigm (Video Game) |
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