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Parkitect (Video Game)

 Parkitect (Video Game)
type
TVTItem
 Parkitect (Video Game)
label
Parkitect (Video Game)
 Parkitect (Video Game)
page
Parkitect
 Parkitect (Video Game)
comment
Parkitect is a construction and management simulation video game by Texel Raptor studio. In this game, you build and manage your own theme parks.The development of this game started in March 2014, and released in November 2018.
 Parkitect (Video Game)
fetched
2024-03-24T07:01:06Z
 Parkitect (Video Game)
parsed
2024-03-24T07:01:06Z
 Parkitect (Video Game)
processingComment
Dropped link to Celeste: Not a Feature - ITEM
 Parkitect (Video Game)
isPartOf
DBTropes
 Parkitect (Video Game) / int_12ec809f
type
Isometric Projection
 Parkitect (Video Game) / int_12ec809f
comment
Isometric Projection: This game is full 3D, but this camera option is available from the settings.
 Parkitect (Video Game) / int_12ec809f
featureApplicability
1.0
 Parkitect (Video Game) / int_12ec809f
featureConfidence
1.0
 Parkitect (Video Game)
hasFeature
Parkitect (Video Game) / int_12ec809f
 Parkitect (Video Game) / int_17257125
type
The Wild West
 Parkitect (Video Game) / int_17257125
comment
The Wild West: Western themed props and sand/rock terrain textures are available, so you can easily build western-themed parks.
 Parkitect (Video Game) / int_17257125
featureApplicability
1.0
 Parkitect (Video Game) / int_17257125
featureConfidence
1.0
 Parkitect (Video Game)
hasFeature
Parkitect (Video Game) / int_17257125
 Parkitect (Video Game) / int_1e0878c2
type
Palmtree Panic
 Parkitect (Video Game) / int_1e0878c2
comment
Palmtree Panic: You can use palm trees and sandy terrain textures to make beaches for your park.
 Parkitect (Video Game) / int_1e0878c2
featureApplicability
1.0
 Parkitect (Video Game) / int_1e0878c2
featureConfidence
1.0
 Parkitect (Video Game)
hasFeature
Parkitect (Video Game) / int_1e0878c2
 Parkitect (Video Game) / int_27a42ebc
type
Spiritual Successor
 Parkitect (Video Game) / int_27a42ebc
comment
Spiritual Successor: To first two sprite-based RollerCoaster Tycoon games.
 Parkitect (Video Game) / int_27a42ebc
featureApplicability
1.0
 Parkitect (Video Game) / int_27a42ebc
featureConfidence
1.0
 Parkitect (Video Game)
hasFeature
Parkitect (Video Game) / int_27a42ebc
 Parkitect (Video Game) / int_34bd7be2
type
Super Drowning Skills
 Parkitect (Video Game) / int_34bd7be2
comment
Super Drowning Skills: Guests can't swim at all.
 Parkitect (Video Game) / int_34bd7be2
featureApplicability
1.0
 Parkitect (Video Game) / int_34bd7be2
featureConfidence
1.0
 Parkitect (Video Game)
hasFeature
Parkitect (Video Game) / int_34bd7be2
 Parkitect (Video Game) / int_3aaa9cd0
type
All Deserts Have Cacti
 Parkitect (Video Game) / int_3aaa9cd0
comment
All Deserts Have Cacti: Various cacti are available as "Western" decorations.
 Parkitect (Video Game) / int_3aaa9cd0
featureApplicability
1.0
 Parkitect (Video Game) / int_3aaa9cd0
featureConfidence
1.0
 Parkitect (Video Game)
hasFeature
Parkitect (Video Game) / int_3aaa9cd0
 Parkitect (Video Game) / int_45bf382b
type
Game Mod
 Parkitect (Video Game) / int_45bf382b
comment
Game Mod: The Steam Workshop not only hosts saved blueprints, but also new objects as well as gameplay features such as coaster cam and free camera, which the vanilla game lacks as of 2021.
 Parkitect (Video Game) / int_45bf382b
featureApplicability
1.0
 Parkitect (Video Game) / int_45bf382b
featureConfidence
1.0
 Parkitect (Video Game)
hasFeature
Parkitect (Video Game) / int_45bf382b
 Parkitect (Video Game) / int_4756bfdd
type
Swan Boats
 Parkitect (Video Game) / int_4756bfdd
comment
Swan Boats: The Paddleboats ride can use swan boats.
 Parkitect (Video Game) / int_4756bfdd
featureApplicability
1.0
 Parkitect (Video Game) / int_4756bfdd
featureConfidence
1.0
 Parkitect (Video Game)
hasFeature
Parkitect (Video Game) / int_4756bfdd
 Parkitect (Video Game) / int_4a10e526
type
You Have Researched Breathing
 Parkitect (Video Game) / int_4a10e526
comment
You Have Researched Breathing: In some scenarios, you need to fund your research team to unlock very basic things, like info kiosks or balloon shops.
 Parkitect (Video Game) / int_4a10e526
featureApplicability
1.0
 Parkitect (Video Game) / int_4a10e526
featureConfidence
1.0
 Parkitect (Video Game)
hasFeature
Parkitect (Video Game) / int_4a10e526
 Parkitect (Video Game) / int_5914d5dd
type
Slippy-Slidey Ice World
 Parkitect (Video Game) / int_5914d5dd
comment
Slippy-Slidey Ice World: Using ice/snow terrain textures and white-colored trees is a good way to invoke this trope. Also, there are snowman props.
 Parkitect (Video Game) / int_5914d5dd
featureApplicability
1.0
 Parkitect (Video Game) / int_5914d5dd
featureConfidence
1.0
 Parkitect (Video Game)
hasFeature
Parkitect (Video Game) / int_5914d5dd
 Parkitect (Video Game) / int_5d1eb74d
type
Dump Stat
 Parkitect (Video Game) / int_5d1eb74d
comment
Dump Stat: The "Prices" category for your park rating can easily be ignored, and should often be in order to maximize the profit you get from the park. It should only be heeded in scenarios that explicitly require this stat to be above a certain threshold.
 Parkitect (Video Game) / int_5d1eb74d
featureApplicability
1.0
 Parkitect (Video Game) / int_5d1eb74d
featureConfidence
1.0
 Parkitect (Video Game)
hasFeature
Parkitect (Video Game) / int_5d1eb74d
 Parkitect (Video Game) / int_615aa8d5
type
Tomorrowland
 Parkitect (Video Game) / int_615aa8d5
comment
Tomorrowland: You can use various sci-fi themed props, like futuristic towers, Tesla coils or large radars.
 Parkitect (Video Game) / int_615aa8d5
featureApplicability
1.0
 Parkitect (Video Game) / int_615aa8d5
featureConfidence
1.0
 Parkitect (Video Game)
hasFeature
Parkitect (Video Game) / int_615aa8d5
 Parkitect (Video Game) / int_63cad64b
type
Threatening Shark
 Parkitect (Video Game) / int_63cad64b
comment
Threatening Shark: Inverted Trope. There's a shark costume for Entertainers, and they too will make guests happy.
 Parkitect (Video Game) / int_63cad64b
featureApplicability
1.0
 Parkitect (Video Game) / int_63cad64b
featureConfidence
1.0
 Parkitect (Video Game)
hasFeature
Parkitect (Video Game) / int_63cad64b
 Parkitect (Video Game) / int_6b7c9f96
type
The Lost Woods
 Parkitect (Video Game) / int_6b7c9f96
comment
The Lost Woods: Addition to normal trees, there are fantastic plant objects like huge flowers, spooky trees with face, or big colorful mushrooms. Using these objects can create fantastic forests to your park.
 Parkitect (Video Game) / int_6b7c9f96
featureApplicability
1.0
 Parkitect (Video Game) / int_6b7c9f96
featureConfidence
1.0
 Parkitect (Video Game)
hasFeature
Parkitect (Video Game) / int_6b7c9f96
 Parkitect (Video Game) / int_745a226c
type
Easy Logistics
 Parkitect (Video Game) / int_745a226c
comment
Easy Logistics: Slightly averted. Unlike Rollercoaster Tycoon, and like Planet Coaster, staff members need some rest at the Staff Room whenever necessary. Unlike both, now food, drink, gifts, and other stuff must be supplied through a logistics depot, as well as connecting trash chutes for disposal and building staff paths. Played straight in that storekeepers don't need such maintenance, although they do need to arrive at the park proper, resulting in a little bit of downtime for newly constructed stalls (and they'd still be inoperative at the start due to requiring the supplies provided by haulers).
 Parkitect (Video Game) / int_745a226c
featureApplicability
-1.0
 Parkitect (Video Game) / int_745a226c
featureConfidence
1.0
 Parkitect (Video Game)
hasFeature
Parkitect (Video Game) / int_745a226c
 Parkitect (Video Game) / int_7f080f98
type
Vague Age
 Parkitect (Video Game) / int_7f080f98
comment
Vague Age: The age of guests are not defined in this game. All of them are able to ride coasters with extreme intensity, but they are childish enough to enjoy huge playground slides.
 Parkitect (Video Game) / int_7f080f98
featureApplicability
1.0
 Parkitect (Video Game) / int_7f080f98
featureConfidence
1.0
 Parkitect (Video Game)
hasFeature
Parkitect (Video Game) / int_7f080f98
 Parkitect (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Parkitect (Video Game) / int_a4cb54b4
comment
Shifting Sand Land: Paint the ground with sandy terrain textures, and plant many cacti.
 Parkitect (Video Game) / int_a4cb54b4
featureApplicability
1.0
 Parkitect (Video Game) / int_a4cb54b4
featureConfidence
1.0
 Parkitect (Video Game)
hasFeature
Parkitect (Video Game) / int_a4cb54b4
 Parkitect (Video Game) / int_bda2d236
type
Big Boo's Haunt
 Parkitect (Video Game) / int_bda2d236
comment
Big Boo's Haunt: Using "Spooky" decorations like tombstones, skeletons, or huge eye creatures can invoke this trope.
 Parkitect (Video Game) / int_bda2d236
featureApplicability
1.0
 Parkitect (Video Game) / int_bda2d236
featureConfidence
1.0
 Parkitect (Video Game)
hasFeature
Parkitect (Video Game) / int_bda2d236
 Parkitect (Video Game) / int_c46c1d19
type
Towering Flower
 Parkitect (Video Game) / int_c46c1d19
comment
Towering Flower: Big flowers are available as "Fantasy" decorations.
 Parkitect (Video Game) / int_c46c1d19
featureApplicability
1.0
 Parkitect (Video Game) / int_c46c1d19
featureConfidence
1.0
 Parkitect (Video Game)
hasFeature
Parkitect (Video Game) / int_c46c1d19
 Parkitect (Video Game) / int_c75df49a
type
Shout-Out
 Parkitect (Video Game) / int_c75df49a
comment
Shout-Out: One of unlockable achievements is named "Wild Ride", a nod to the infamous fan-made car ride in RCT2. Said achievement's icon depicts a skeleton in the exact same pose as Mr. Bones. There's also the Celeste Mountain scenario in the Taste of Adventure DLC.
 Parkitect (Video Game) / int_c75df49a
featureApplicability
1.0
 Parkitect (Video Game) / int_c75df49a
featureConfidence
1.0
 Parkitect (Video Game)
hasFeature
Parkitect (Video Game) / int_c75df49a
 Parkitect (Video Game) / int_cbfb0dca
type
An Entrepreneur Is You
 Parkitect (Video Game) / int_cbfb0dca
comment
An Entrepreneur Is You: It has greater focus on scenario play and financial management compared to Planet Coaster.
 Parkitect (Video Game) / int_cbfb0dca
featureApplicability
1.0
 Parkitect (Video Game) / int_cbfb0dca
featureConfidence
1.0
 Parkitect (Video Game)
hasFeature
Parkitect (Video Game) / int_cbfb0dca
 Parkitect (Video Game) / int_d24ed873
type
Developer's Foresight
 Parkitect (Video Game) / int_d24ed873
comment
Developer's Foresight: The ill-advised trick to block your park exit with a "No Entry" banner in Roller Coaster Tycoon is even more ineffective here; guests will bypass such a banner if it means leaving the park.
 Parkitect (Video Game) / int_d24ed873
featureApplicability
1.0
 Parkitect (Video Game) / int_d24ed873
featureConfidence
1.0
 Parkitect (Video Game)
hasFeature
Parkitect (Video Game) / int_d24ed873
 Parkitect (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Parkitect (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: Accidentally built a building or prop in the wrong place? Deconstructing things will refund 100% of building cost, so you don't need to worry about money. The scenery immersion factor is actually pretty easy to get used to, at least when it comes to preventing negative factors. Simply placing walls or trees around objects that incur an immersion penalty (such as supply depots and staff rooms) is enough to hide it away from guests. Doors also count as walls without blocking off paths. There are not only blueprints for pre-built rides, but also scenery assets and shop combinations. So it's incredibly easy to set up a one-tile bathroom that's covered for immersion's sake. You have the option to build scenery freely or by using the grid, which can help for space management. Research is way more flexible than it was in Roller Coaster Tycoon; not only is the potential maximum budget much higher, but you can also research two items at once if you have the money to hire a new research team. Guests take longer to drown. This is handy when you accidentally leave them in water from removing paths. Not so much when you do it on purpose, but when you do that, you probably weren't going to fish them out anyway... Even in the scenarios where you can't charge for both a park entrance and ride entrance fees (and in most scenarios, you can), guests will behave in a way that won't inconvenience you either way. They'll make an effort to ride at least one ride if your park entrance is free, or they'll eventually tire out and leave your park to be replaced by a fresh guest if your ride entrances are free. "No Entry" banners can be specified to block guests or different types of staff.
 Parkitect (Video Game) / int_d6f284a3
featureApplicability
1.0
 Parkitect (Video Game) / int_d6f284a3
featureConfidence
1.0
 Parkitect (Video Game)
hasFeature
Parkitect (Video Game) / int_d6f284a3
 Parkitect (Video Game) / int_db88b941
type
Malevolent Masked Men
 Parkitect (Video Game) / int_db88b941
comment
Malevolent Masked Men: Downplayed Trope. Vandals always wear masks that cover the lower half of their face, but the only thing they can do is destroying roadside objects like benches or lamps. And having security guards in your park can easily deal with them.
 Parkitect (Video Game) / int_db88b941
featureApplicability
1.0
 Parkitect (Video Game) / int_db88b941
featureConfidence
1.0
 Parkitect (Video Game)
hasFeature
Parkitect (Video Game) / int_db88b941
 Parkitect (Video Game) / int_df11acbe
type
Artificial Brilliance
 Parkitect (Video Game) / int_df11acbe
comment
Artificial Brilliance: The guests have a lot more object permanence than the ones in Roller Coaster Tycoon, having better navigation skills to reach the rides they're interested in and being affected by visual cues instead of randomly selecting paths at crossroads. Thus, they're a lot more proactive in finding rides that cater towards their intensity preferences.
 Parkitect (Video Game) / int_df11acbe
featureApplicability
1.0
 Parkitect (Video Game) / int_df11acbe
featureConfidence
1.0
 Parkitect (Video Game)
hasFeature
Parkitect (Video Game) / int_df11acbe
 Parkitect (Video Game) / int_e63317eb
type
Green Hill Zone
 Parkitect (Video Game) / int_e63317eb
comment
Green Hill Zone: Use grassy terrain textures and many trees and flowers.
 Parkitect (Video Game) / int_e63317eb
featureApplicability
1.0
 Parkitect (Video Game) / int_e63317eb
featureConfidence
1.0
 Parkitect (Video Game)
hasFeature
Parkitect (Video Game) / int_e63317eb
 Parkitect (Video Game) / int_ef033982
type
Goofy Suit
 Parkitect (Video Game) / int_ef033982
comment
Goofy Suit: You can hire entertainers in dinosaur costume. It's the default costume representing the dev mascot for Texel Raptor.
 Parkitect (Video Game) / int_ef033982
featureApplicability
1.0
 Parkitect (Video Game) / int_ef033982
featureConfidence
1.0
 Parkitect (Video Game)
hasFeature
Parkitect (Video Game) / int_ef033982
 Parkitect (Video Game) / int_f5a3e496
type
Suspiciously Similar Substitute
 Parkitect (Video Game) / int_f5a3e496
comment
Suspiciously Similar Substitute: Maple Meadows is very similar to Forest Frontiers, the first scenario in RCT1.
 Parkitect (Video Game) / int_f5a3e496
featureApplicability
1.0
 Parkitect (Video Game) / int_f5a3e496
featureConfidence
1.0
 Parkitect (Video Game)
hasFeature
Parkitect (Video Game) / int_f5a3e496
 Parkitect (Video Game) / int_f8173bd9
type
Medieval European Fantasy
 Parkitect (Video Game) / int_f8173bd9
comment
Medieval European Fantasy: You can use medieval themed props like archery targets or old barrels to invoke this trope.
 Parkitect (Video Game) / int_f8173bd9
featureApplicability
1.0
 Parkitect (Video Game) / int_f8173bd9
featureConfidence
1.0
 Parkitect (Video Game)
hasFeature
Parkitect (Video Game) / int_f8173bd9
 Parkitect (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Parkitect (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: You can make roller coasters with ultra-extreme nausea ratings, which will always make guests throw up. You can pick up guests and dump them into water. They will not survive. You can charge a fee for using restrooms. You can pop guests' balloons (which they bought from your store) by clicking them. You get an achievement for popping enough of them. Encouraged when it comes to vandals. The kindest thing you can do in dealing with them is to ban them from your park. There's nothing stopping you from drowning them instead...
 Parkitect (Video Game) / int_f87c42d4
featureApplicability
1.0
 Parkitect (Video Game) / int_f87c42d4
featureConfidence
1.0
 Parkitect (Video Game)
hasFeature
Parkitect (Video Game) / int_f87c42d4
 Parkitect (Video Game) / int_f9439c84
type
Haunted House
 Parkitect (Video Game) / int_f9439c84
comment
Haunted House: It's available as one of the calm rides.
 Parkitect (Video Game) / int_f9439c84
featureApplicability
1.0
 Parkitect (Video Game) / int_f9439c84
featureConfidence
1.0
 Parkitect (Video Game)
hasFeature
Parkitect (Video Game) / int_f9439c84
 Parkitect (Video Game) / int_name
type
ItemName
 Parkitect (Video Game) / int_name
comment
 Parkitect (Video Game) / int_name
featureApplicability
1.0
 Parkitect (Video Game) / int_name
featureConfidence
1.0
 Parkitect (Video Game)
hasFeature
Parkitect (Video Game) / int_name
 Parkitect (Video Game) / int_name
itemName
Parkitect (Video Game)

The following is a list of statements referring to the current page from other pages.

 Parkitect (Video Game)
hasFeature
Construction and Management Games / int_1d8bda2e
 Parkitect (Video Game)
hasFeature
Towering Flower / int_1d8bda2e
 Parkitect (Video Game)
hasFeature
Video Games of 2015–2019 / int_1d8bda2e