Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Pathways into Darkness (Video Game)

 Pathways into Darkness (Video Game)
type
TVTItem
 Pathways into Darkness (Video Game)
label
Pathways into Darkness (Video Game)
 Pathways into Darkness (Video Game)
page
PathwaysIntoDarkness
 Pathways into Darkness (Video Game)
comment
Pathways into Darkness is a first-person adventure game for the Mac by Bungie (of Halo fame) that casts the player as a member of a U.S. Army Special Forces team on a mission to prevent an ancient godlike being from awakening in eight days and destroying the Earth. The team must enter a pyramid on the Yucatan Peninsula of Mexico, reach the bottom level and detonate a nuke to stun the Dreaming God within, giving the Jjaro, a benevolent alien race, the time it needs to take more permanent measures to neutralize the threat.However, during the team's deployment, the player character's chute fails to open, and the resultant impact knocks him out and scatters his equipment. When he comes to, he discovers that he is believed dead, and his team has entered the pyramid without him. Alone, and armed only with a flashlight and a survival knife, he must battle his way through the monster-inhabited pyramid, making his way down to the bottom to complete his team's mission.Pathways into Darkness is notable for being the first texture-mapped game on the Apple Macintosh, as well as being considered the first true First-Person Shooter released on that platform. It was critically acclaimed, winning a large number of awards, and was Bungie's first major commercial success (it was the third-best-selling Mac game of the first half of 1994, after Myst and SimCity 2000). The success of Pathways Into Darkness helped Bungie hire staff, and they would eventually produce a Stealth Sequel called Marathon...In April 2013, a version running on modern Macs was released for free in the Mac App Store. It has also been ported - quite faithfully overall - to the Aleph One source port of Marathon 2; you can find this version here, along with high-definition graphics and remastered sounds. This will probably be the most convenient way to play it for Windows or Linux users.
 Pathways into Darkness (Video Game)
fetched
2024-02-05T08:30:47Z
 Pathways into Darkness (Video Game)
parsed
2024-02-05T08:30:47Z
 Pathways into Darkness (Video Game)
processingComment
Dropped link to DroughtLevelOfDoom: Not a Feature - ITEM
 Pathways into Darkness (Video Game)
processingComment
Dropped link to FirstPersonShooter: Not a Feature - IGNORE
 Pathways into Darkness (Video Game)
processingComment
Dropped link to Halo3ODST: Not a Feature - ITEM
 Pathways into Darkness (Video Game)
isPartOf
DBTropes
 Pathways into Darkness (Video Game) / int_17e530e1
type
Punctuation Shaker
 Pathways into Darkness (Video Game) / int_17e530e1
comment
Punctuation Shaker: The W'rkncacnter.
 Pathways into Darkness (Video Game) / int_17e530e1
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_17e530e1
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_17e530e1
 Pathways into Darkness (Video Game) / int_1aa08f77
type
Multiple Endings
 Pathways into Darkness (Video Game) / int_1aa08f77
comment
Multiple Endings: Seven of them.
 Pathways into Darkness (Video Game) / int_1aa08f77
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_1aa08f77
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_1aa08f77
 Pathways into Darkness (Video Game) / int_1b0040c6
type
Not as You Know Them
 Pathways into Darkness (Video Game) / int_1b0040c6
comment
Not as You Know Them: A WMG fan theory suggests that the protagonist is also the protagonist of Marathon, having been brought back as a battleroid cyborg, and, later, given Jjaro implants; however, we should emphasize that although some passages can be read to support this reading, it is by no means universally accepted.
 Pathways into Darkness (Video Game) / int_1b0040c6
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_1b0040c6
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_1b0040c6
 Pathways into Darkness (Video Game) / int_22f6000b
type
Everybody's Dead, Dave
 Pathways into Darkness (Video Game) / int_22f6000b
comment
Everybody's Dead, Dave: See how much you miss when your chute fails?
 Pathways into Darkness (Video Game) / int_22f6000b
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_22f6000b
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_22f6000b
 Pathways into Darkness (Video Game) / int_259d5879
type
Anachronism Stew
 Pathways into Darkness (Video Game) / int_259d5879
comment
Anachronism Stew: The Walther P4 was invented in the 1970's. It's a modernization of the Walther P38, a pistol that was adopted by the Wehrmacht in 1941, making this a double-layered anachronism (the Nazis in the game died in 1938)note It can't even be an instance of the expedition procuring them before the general adoption of the pistol, as the 38 refers to it being designed in 1938. It didn't begin production until late 1939, and even then those were just prototypes for testing, with mass production beginning in mid-1940.
 Pathways into Darkness (Video Game) / int_259d5879
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_259d5879
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_259d5879
 Pathways into Darkness (Video Game) / int_27a42ebc
type
Spiritual Successor
 Pathways into Darkness (Video Game) / int_27a42ebc
comment
Spiritual Successor: The Marathon series is a very distant sequel which shares a lot of the same elements; there is even a historical record in the first game that talks about the events of Pathways. It also shares many plot elements with Halo 3: ODST. In both you are an elite special forces operative who gets separated from his squad and must learn about what happened to your unit by interacting with inanimate objects/corpses. In addition both, have to travel underground in order to secure an omniscient presence that has been affecting the world above. Marathon is also arguably an Actionized Sequel. One theory suggests that Destiny is the story of Pathways in reverse.
 Pathways into Darkness (Video Game) / int_27a42ebc
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_27a42ebc
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_27a42ebc
 Pathways into Darkness (Video Game) / int_28104b90
type
Bag of Spilling
 Pathways into Darkness (Video Game) / int_28104b90
comment
Bag of Spilling: Due to the airdrop into the temple going pear-shaped (your primary chute doesn't open, and your secondary opens too late), you lose the bag of ammo you were carrying somewhere in the jungle, your M16 gets a bent barrel, and your Colt .45 is empty. When you finally make it to the temple a few hours later, all you have is your combat knife, watch, flashlight, and paper for maps. Contrived Coincidence: Think you can just scavenge said weapons later from your dead squadmates? Think again— none of them have any .45 ammo left, and their M16s all inexplicably have the same bent barrel as yours.
 Pathways into Darkness (Video Game) / int_28104b90
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_28104b90
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_28104b90
 Pathways into Darkness (Video Game) / int_39e6c49e
type
Compulsive Liar
 Pathways into Darkness (Video Game) / int_39e6c49e
comment
Compulsive Liar: Muller keeps lying his ass off when you interrogate his ghost, even though he's been dead for over 50 years and has literally no reason to lie to you. You need to cross-reference his lies with what the other Nazi ghosts tell you to figure out what he actually knew
 Pathways into Darkness (Video Game) / int_39e6c49e
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_39e6c49e
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_39e6c49e
 Pathways into Darkness (Video Game) / int_3bce9346
type
Ragnarök Proofing
 Pathways into Darkness (Video Game) / int_3bce9346
comment
Ragnarök Proofing: Zig-Zagged with the pyramid, which has things like crumbling pillars, but is otherwise in good shape, of course, it's not a normal pyramid, but the manifestation of the dreams of a sleeping Reality Warper Eldritch Abomination that's been phasing in and out of reality for the last few centuries. Played Straight with the Nazi and Cuban weapons and ammunition you find, which are perfectly operational even after laying around on the floor for decades, though you do find one rusted MP-41 which is beyond repair.
 Pathways into Darkness (Video Game) / int_3bce9346
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_3bce9346
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_3bce9346
 Pathways into Darkness (Video Game) / int_3cb1d38d
type
Bad Boss
 Pathways into Darkness (Video Game) / int_3cb1d38d
comment
Bad Boss: Muller, who executed one of his subordinate for refusing to go through a door. Muller's death is mourned by literally nobody in the Nazi expedition.
 Pathways into Darkness (Video Game) / int_3cb1d38d
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_3cb1d38d
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_3cb1d38d
 Pathways into Darkness (Video Game) / int_4389e368
type
Actionized Sequel
 Pathways into Darkness (Video Game) / int_4389e368
comment
Marathon is also arguably an Actionized Sequel.
 Pathways into Darkness (Video Game) / int_4389e368
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_4389e368
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_4389e368
 Pathways into Darkness (Video Game) / int_476302df
type
You Are a Credit to Your Race
 Pathways into Darkness (Video Game) / int_476302df
comment
You Are a Credit to Your Race: One Nazi ghost comments that your handling of the Walther P4 pistol is pretty good for a foreigner.
 Pathways into Darkness (Video Game) / int_476302df
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_476302df
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_476302df
 Pathways into Darkness (Video Game) / int_485eb589
type
Sealed Evil in a Can
 Pathways into Darkness (Video Game) / int_485eb589
comment
In a less literal sense, the sole purpose of your mission is to buy time for a race of friendly aliens to reach Earth and put the Dreaming God firmly back in the can.
 Pathways into Darkness (Video Game) / int_485eb589
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_485eb589
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_485eb589
 Pathways into Darkness (Video Game) / int_4ab9720d
type
I'm Cold... So Cold...
 Pathways into Darkness (Video Game) / int_4ab9720d
comment
I'm Cold... So Cold...: One of the dead Nazis you encounter has forgotten everything except that death is cold.
 Pathways into Darkness (Video Game) / int_4ab9720d
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_4ab9720d
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_4ab9720d
 Pathways into Darkness (Video Game) / int_537dd8fe
type
Affably Evil
 Pathways into Darkness (Video Game) / int_537dd8fe
comment
Affably Evil: The ghosts of dead Nazis are often cordial and helpful to you.
 Pathways into Darkness (Video Game) / int_537dd8fe
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_537dd8fe
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_537dd8fe
 Pathways into Darkness (Video Game) / int_539ae07a
type
Empowered Badass Normal
 Pathways into Darkness (Video Game) / int_539ae07a
comment
Empowered Badass Normal: You start as a Badass Normal special force operator, but end up with various magical items and powers.
 Pathways into Darkness (Video Game) / int_539ae07a
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_539ae07a
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_539ae07a
 Pathways into Darkness (Video Game) / int_5458df4f
type
Fan Remake
 Pathways into Darkness (Video Game) / int_5458df4f
comment
The Mac App Store version could also be called a Fan Remake in that a fan did the work. However, it was ported from the original Mac release to Cocoa as a 64-bit app, with the original assets (sans one: the sound file), including the old application itself, being used.
 Pathways into Darkness (Video Game) / int_5458df4f
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_5458df4f
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_5458df4f
 Pathways into Darkness (Video Game) / int_5534431f
type
Money for Nothing
 Pathways into Darkness (Video Game) / int_5534431f
comment
Money for Nothing: The game keeps track of the value in dollars of all the treasure you find, though there is literally no actual money system or anything to buy in the game. Presumably that's the price you'll get when you pawn off all these precious stones and metals once you get out of there.
 Pathways into Darkness (Video Game) / int_5534431f
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_5534431f
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_5534431f
 Pathways into Darkness (Video Game) / int_586624e5
type
Genius Loci
 Pathways into Darkness (Video Game) / int_586624e5
comment
Genius Loci: The pyramid and the catacombs below it are the materialisation of the Dreaming God's dreams.
 Pathways into Darkness (Video Game) / int_586624e5
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_586624e5
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_586624e5
 Pathways into Darkness (Video Game) / int_59df21f1
type
Let's Play
 Pathways into Darkness (Video Game) / int_59df21f1
comment
Let's Play: By HB. Due to the difficulty of setting this up for any modern computer, prior to the release of the OS X port or the fanmade Aleph One port this was the ticket to enjoying this game without spending a whole day getting a Mac emulator running.
 Pathways into Darkness (Video Game) / int_59df21f1
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_59df21f1
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_59df21f1
 Pathways into Darkness (Video Game) / int_62259825
type
Nintendo Hard
 Pathways into Darkness (Video Game) / int_62259825
comment
Nintendo Hard: And unlike Bungie's later games, this one does not have difficulty levels... except in the Aleph One remake, in which Normal (the middle difficulty setting) corresponds fairly closely to the original game's difficulty. (The game does get significantly easier when you learn how resting works.)
 Pathways into Darkness (Video Game) / int_62259825
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_62259825
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_62259825
 Pathways into Darkness (Video Game) / int_6411dac8
type
BadassNormal
 Pathways into Darkness (Video Game) / int_6411dac8
comment
Badass Normal: Your nameless special ops protagonist is normal enough to get knocked out by a failed chute deployment and be entirely human, and badass enough to be the Sole Survivor of their entire squad as you tear your way through the pyramid and withstand its lethal traps and dangers. And, if you escape in time, nuke the Dreaming God after killing what may have been their spectral avatar and live to tell the tale. Your squad deserves a mention, as while they eventually got overwhelmed, they did make it relatively far in.
 Pathways into Darkness (Video Game) / int_6411dac8
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_6411dac8
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_6411dac8
 Pathways into Darkness (Video Game) / int_68f95429
type
That's No Moon
 Pathways into Darkness (Video Game) / int_68f95429
comment
That's No Moon: The Dreaming God was the Chicxulub impactor.
 Pathways into Darkness (Video Game) / int_68f95429
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_68f95429
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_68f95429
 Pathways into Darkness (Video Game) / int_6ec989d8
type
Guide Dang It!
 Pathways into Darkness (Video Game) / int_6ec989d8
comment
Guide Dang It!: The teleporter maze, among other things.
 Pathways into Darkness (Video Game) / int_6ec989d8
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_6ec989d8
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_6ec989d8
 Pathways into Darkness (Video Game) / int_70d8269d
type
Excuse Plot
 Pathways into Darkness (Video Game) / int_70d8269d
comment
Excuse Plot: Downplayed. While the plot may not play that big of a part compared to subsequent games from Bungie, it's still more complex than other early first-person shooters. There's also plenty to read from the spirits of the dead who cannot leave their corpses, adding a bit of an adventure game flavor most games didn't have.
 Pathways into Darkness (Video Game) / int_70d8269d
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_70d8269d
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_70d8269d
 Pathways into Darkness (Video Game) / int_823769b7
type
Night-Vision Goggles
 Pathways into Darkness (Video Game) / int_823769b7
comment
Night-Vision Goggles: Useful for finding invisible monsters and avoiding nasty rodents that are attracted to your flashlight.
 Pathways into Darkness (Video Game) / int_823769b7
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_823769b7
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_823769b7
 Pathways into Darkness (Video Game) / int_8774fb47
type
Eldritch Abomination
 Pathways into Darkness (Video Game) / int_8774fb47
comment
Eldritch Abomination: The Dreaming God.
 Pathways into Darkness (Video Game) / int_8774fb47
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_8774fb47
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_8774fb47
 Pathways into Darkness (Video Game) / int_89b8822f
type
Go Mad from the Revelation
 Pathways into Darkness (Video Game) / int_89b8822f
comment
Go Mad from the Revelation: Seems to have befallen one Nazi whose name you never learn, because he won't tell you—however, he claims to know yours, and says he'll never reveal it to "he who rises with the tides, master of all things small and insignificant". This "master" is presumed to be the demon/W'rkncacnter (due to the reference to tides, something associated with the W'rknacnter from Marathon), which makes it seem like the nameless guy (somehow) looked upon it and cracked.
 Pathways into Darkness (Video Game) / int_89b8822f
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_89b8822f
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_89b8822f
 Pathways into Darkness (Video Game) / int_8f0c88f
type
Invincible Villain
 Pathways into Darkness (Video Game) / int_8f0c88f
comment
Invincible Villain: The Dreaming God, or other beings like it, will never die. Their "sleeping" and "dreaming" states are the closest thing to death they can experience. Thankfully they tend to sleep for billions of years, and can be locked up in stars or black holes.
 Pathways into Darkness (Video Game) / int_8f0c88f
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_8f0c88f
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_8f0c88f
 Pathways into Darkness (Video Game) / int_92bd6627
type
Invincible Minor Minion
 Pathways into Darkness (Video Game) / int_92bd6627
comment
Invincible Minor Minion: Banshees can only be destroyed with magic crystals; the Green Oozes and Malice (aka the Giant Purple Hellbeast) are completely invincible and must be avoided.
 Pathways into Darkness (Video Game) / int_92bd6627
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_92bd6627
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_92bd6627
 Pathways into Darkness (Video Game) / int_98a63dc6
type
Time Abyss
 Pathways into Darkness (Video Game) / int_98a63dc6
comment
Time Abyss: The Dreaming God fought in a war that ended up creating the Large Magellanic Cloud, which would make it at minimum 1 billion years old.
 Pathways into Darkness (Video Game) / int_98a63dc6
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_98a63dc6
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_98a63dc6
 Pathways into Darkness (Video Game) / int_9918518b
type
Press X to Die
 Pathways into Darkness (Video Game) / int_9918518b
comment
Press X to Die: Setting the nuclear device the team is carrying to detonate prior to the player being able to reach a safe distance, setting the nuke off without carrying the rescue beacon to summon the helicopter (Although you can survive if you have enough time to get away from the blast radius on foot before it explodes), setting the nuke to explode after the day the Eldritch Abomination awakens, or just oversleeping the game can result in a game over.
 Pathways into Darkness (Video Game) / int_9918518b
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_9918518b
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_9918518b
 Pathways into Darkness (Video Game) / int_9d17b859
type
Made of Iron
 Pathways into Darkness (Video Game) / int_9d17b859
comment
Made of Iron: To an extent. Just before the game begins, the protagonist walks away relatively unscathed from an impact that warped the barrel of one of his guns.
 Pathways into Darkness (Video Game) / int_9d17b859
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_9d17b859
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_9d17b859
 Pathways into Darkness (Video Game) / int_a8a04f6f
type
And I Must Scream
 Pathways into Darkness (Video Game) / int_a8a04f6f
comment
And I Must Scream: Death in the Pathways/Marathon verse is this or least it is if you're killed by the Dreaming God and/or the monsters its dreams manifest. As the Nazis, explorers, and your fellow marines will tell you, when you die you are stuck in your body with very few of your senses left. Over time, your memories will slowly degrade until you've completely forgotten who you were.
 Pathways into Darkness (Video Game) / int_a8a04f6f
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_a8a04f6f
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_a8a04f6f
 Pathways into Darkness (Video Game) / int_ad22fa80
type
Apocalyptic Log
 Pathways into Darkness (Video Game) / int_ad22fa80
comment
Apocalyptic Log: Used for much of the storytelling, with a special twist.
 Pathways into Darkness (Video Game) / int_ad22fa80
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_ad22fa80
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_ad22fa80
 Pathways into Darkness (Video Game) / int_ad9fbc1e
type
Pyrrhic Victory
 Pathways into Darkness (Video Game) / int_ad9fbc1e
comment
Pyrrhic Victory: Any ending where the nuclear bomb goes off in time and stuns the Dreaming God but in which you're caught in the detonation blast counts. You die, but the world is saved.
 Pathways into Darkness (Video Game) / int_ad9fbc1e
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_ad9fbc1e
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_ad9fbc1e
 Pathways into Darkness (Video Game) / int_afd68598
type
Inventory Management Puzzle
 Pathways into Darkness (Video Game) / int_afd68598
comment
Inventory Management Puzzle: The player has an encumbrance limitation on how much the Player Character can carry. As this limitation is approached, the character's speed will decrease until he is moving at a crawl. Considering that weapons, ammunition, and treasure all have weight, the player will need to be smart about knowing what to keep and what to discard. Late in the game the player can find a Bag of Holding which will reduce the weight of any items put into it, allowing more to be carried without encumbrance.
 Pathways into Darkness (Video Game) / int_afd68598
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_afd68598
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_afd68598
 Pathways into Darkness (Video Game) / int_b38b6147
type
Science Fantasy
 Pathways into Darkness (Video Game) / int_b38b6147
comment
Science Fantasy: The Dreaming God's powers reshape reality around it, creating all kinds of fantastical items or phenomena that can't be explained or replicated by science, such as a cedar box that duplicates whatever you put inside, crystals that give you Elemental Powers, or souls trapped in their corpses for eternity, who slowly lose their sense of identity and can only feel cold. However the Jjaro are a more "mundane" advanced race of benevolent aliens.
 Pathways into Darkness (Video Game) / int_b38b6147
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_b38b6147
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_b38b6147
 Pathways into Darkness (Video Game) / int_bb48f8ba
type
Timed Mission
 Pathways into Darkness (Video Game) / int_bb48f8ba
comment
Timed Mission: You're given five days in real time to complete the mission, the problem is that your main source of healing is resting, which speeds up time.
 Pathways into Darkness (Video Game) / int_bb48f8ba
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_bb48f8ba
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_bb48f8ba
 Pathways into Darkness (Video Game) / int_bba30aeb
type
Late to the Tragedy
 Pathways into Darkness (Video Game) / int_bba30aeb
comment
Late to the Tragedy: We hope you enjoyed your nap, because you won't be sleeping for a while… Though you can sleep to heal damage, it's just that you're on a tight schedule.
 Pathways into Darkness (Video Game) / int_bba30aeb
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_bba30aeb
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_bba30aeb
 Pathways into Darkness (Video Game) / int_bc5e5a8
type
Compound Title
 Pathways into Darkness (Video Game) / int_bc5e5a8
comment
Compound Title: Level "They May Be Slow…" is followed by "…But They're Hungry."
 Pathways into Darkness (Video Game) / int_bc5e5a8
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_bc5e5a8
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_bc5e5a8
 Pathways into Darkness (Video Game) / int_be991863
type
The Neidermeyer
 Pathways into Darkness (Video Game) / int_be991863
comment
The Neidermeyer: Every Nazi ghost you find thinks their commanding officer Muller was an asshole and outright hope he died. Muller also shot one of his own men in the back for refusing to go deeper in the creepy dark pyramid, and eventually got him and all his people killed (although to be fair they fell into an ambush and were overwhelmed by monsters).
 Pathways into Darkness (Video Game) / int_be991863
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_be991863
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_be991863
 Pathways into Darkness (Video Game) / int_c0b66f61
type
Invisible Monsters
 Pathways into Darkness (Video Game) / int_c0b66f61
comment
Invisible Monsters: The Wraiths can only be seen with the infra-red goggles. Conversely, the sole level where they are encountered contains three Banshees, which you have to take the goggles off to see.
 Pathways into Darkness (Video Game) / int_c0b66f61
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_c0b66f61
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_c0b66f61
 Pathways into Darkness (Video Game) / int_c36a80d8
type
Armless Biped
 Pathways into Darkness (Video Game) / int_c36a80d8
comment
Armless Biped: The Headless. They consist of a gaping fanged mouth at about torso-level with a giant tongue waving around in the air, they bend over to vomit green brains at you.
 Pathways into Darkness (Video Game) / int_c36a80d8
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_c36a80d8
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_c36a80d8
 Pathways into Darkness (Video Game) / int_c75df49a
type
Shout-Out
 Pathways into Darkness (Video Game) / int_c75df49a
comment
Shout-Out: One of your squadmates, when you find him in the later levels, laments that he won't be able to play Street Fighter with you anymore.
 Pathways into Darkness (Video Game) / int_c75df49a
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_c75df49a
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_c75df49a
 Pathways into Darkness (Video Game) / int_cb12aacf
type
Deus ex Nukina
 Pathways into Darkness (Video Game) / int_cb12aacf
comment
Deus ex Nukina: Which leads to…
 Pathways into Darkness (Video Game) / int_cb12aacf
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_cb12aacf
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_cb12aacf
 Pathways into Darkness (Video Game) / int_cc4d190a
type
Did You Just Punch Out Cthulhu?
 Pathways into Darkness (Video Game) / int_cc4d190a
comment
Did You Just Punch Out Cthulhu?: The objective of the special forces team is to detonate a low-yield nuclear device on an Eldritch Abomination. Though to be fair, said device will not kill the abomination, just knock it out and bury it, buying Earth crucial time until the Jjaro show up and take better measures to neutralize it.
 Pathways into Darkness (Video Game) / int_cc4d190a
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_cc4d190a
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_cc4d190a
 Pathways into Darkness (Video Game) / int_d45bdfee
type
Locked in a Freezer
 Pathways into Darkness (Video Game) / int_d45bdfee
comment
Locked in a Freezer: On the level "I'd Rather Be Surfing", a corpse posing as Schmuck Bait in a room with two open doors. When you enter the room, both doors slam shut. The game console emits "Uh oh." The corpse casually informs you that he was in the room until he suffocated and that the doors did not open until afterwards, and mentions that a group entered many years ago and one of them walked through the other door. Don the red cloak, which speeds the passage of time by slowing your metabolism. Sleeping further speeds up the game. Making more ammo during this time is optional since it will be obsolete soon.
 Pathways into Darkness (Video Game) / int_d45bdfee
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_d45bdfee
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_d45bdfee
 Pathways into Darkness (Video Game) / int_d5656fbe
type
The Unpronounceable
 Pathways into Darkness (Video Game) / int_d5656fbe
comment
The Unpronounceable: The dreaming god is said to have a "name no human throat will ever learn to pronounce". If we connect Pathways to the Marathon series, the dreaming god is all but certain to be a W'rkncacnter, which is indeed all but unpronounceable (and we can assume that its representation in Latin script is a mere approximation of what it is actually meant to sound like). Of course, W'rkncacnter is most likely a species name, but with a species name like that, we can assume that their individual names are likewise unpronounceable.
 Pathways into Darkness (Video Game) / int_d5656fbe
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_d5656fbe
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_d5656fbe
 Pathways into Darkness (Video Game) / int_d933263
type
Have a Nice Death
 Pathways into Darkness (Video Game) / int_d933263
comment
Have a Nice Death: Every time you get killed by a monster, you read a message specific to that kind of monster. You also get one depending on the kind of ending you get.
 Pathways into Darkness (Video Game) / int_d933263
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_d933263
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_d933263
 Pathways into Darkness (Video Game) / int_dc579c91
type
Contrived Coincidence
 Pathways into Darkness (Video Game) / int_dc579c91
comment
Contrived Coincidence: Think you can just scavenge said weapons later from your dead squadmates? Think again— none of them have any .45 ammo left, and their M16s all inexplicably have the same bent barrel as yours.
 Pathways into Darkness (Video Game) / int_dc579c91
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_dc579c91
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_dc579c91
 Pathways into Darkness (Video Game) / int_e4d5e4c0
type
Five Rounds Rapid
 Pathways into Darkness (Video Game) / int_e4d5e4c0
comment
Five Rounds Rapid: Small arms fire is actually quite effective at taking out the monsters both for the player and for the various forces who explored the pyramid before. However, there are so many foes to be found that previous explorers ran out of ammo and got overwhelmed.
 Pathways into Darkness (Video Game) / int_e4d5e4c0
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_e4d5e4c0
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_e4d5e4c0
 Pathways into Darkness (Video Game) / int_e8b3ee16
type
Ghostapo
 Pathways into Darkness (Video Game) / int_e8b3ee16
comment
Ghostapo: The player finds numerous skeletal corpses of a Nazi expedition to the pyramid back from 1938 in order to recover the Dreaming God for use as a weapon, or other valuable and/or supernatural artifacts as a consolation prize and help in the upcoming war. They provide an important source of exposition, as well the most frequent source of arms and ammunition.
 Pathways into Darkness (Video Game) / int_e8b3ee16
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_e8b3ee16
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_e8b3ee16
 Pathways into Darkness (Video Game) / int_ea0f58c0
type
God's Hands Are Tied
 Pathways into Darkness (Video Game) / int_ea0f58c0
comment
God's Hands Are Tied: A villainous example. The Dreaming God is in a sleeping state (referred to in the manual as being the closest state to death such beings are capable of.) However, it is soon to wake… In a less literal sense, the sole purpose of your mission is to buy time for a race of friendly aliens to reach Earth and put the Dreaming God firmly back in the can.
 Pathways into Darkness (Video Game) / int_ea0f58c0
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_ea0f58c0
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_ea0f58c0
 Pathways into Darkness (Video Game) / int_f2407aff
type
Infinite Flashlight
 Pathways into Darkness (Video Game) / int_f2407aff
comment
Infinite Flashlight: Bad news: You have five days to complete your mission before The End of the World as We Know It. Good news: Your flashlight's battery lasts a week. By the time it runs dry, it won't be necessary anymore… one way or the other. Unless you cheat to get more time.
 Pathways into Darkness (Video Game) / int_f2407aff
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_f2407aff
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_f2407aff
 Pathways into Darkness (Video Game) / int_f32d85ab
type
20 Minutes into the Future
 Pathways into Darkness (Video Game) / int_f32d85ab
comment
20 Minutes into the Future: Initially released in 1993 and takes place in 1994.
 Pathways into Darkness (Video Game) / int_f32d85ab
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_f32d85ab
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_f32d85ab
 Pathways into Darkness (Video Game) / int_name
type
ItemName
 Pathways into Darkness (Video Game) / int_name
comment
 Pathways into Darkness (Video Game) / int_name
featureApplicability
1.0
 Pathways into Darkness (Video Game) / int_name
featureConfidence
1.0
 Pathways into Darkness (Video Game)
hasFeature
Pathways into Darkness (Video Game) / int_name
 Pathways into Darkness (Video Game) / int_name
itemName
Pathways into Darkness (Video Game)

The following is a list of statements referring to the current page from other pages.

 Pathways into Darkness (Video Game)
hasFeature
All Webbed Up / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
Always Close / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
Armless Biped / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
Armor-Piercing Attack / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
Beef Gate / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
Benevolent Precursors / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
Blackout Basement / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
Bullet Time / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
Compound Title / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
Copy Protection / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
Darkness Equals Death / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
Dead-End Room / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
Deus ex Nukina / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
Disconnected Side Area / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
Drop-In Nemesis / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
Everybody's Dead, Dave / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
Fire, Ice, Lightning / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
Genius Loci / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
Ghostapo / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
Have a Nice Death / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
Heavily Armored Mook / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
Hey, It's That Sound! / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
Hub Level / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
I'm Cold... So Cold... / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
Infinite Flashlight / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
Invincible Boogeymen / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
Invincible Minor Minion / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
Invisible Monsters / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
Julius Beethoven da Vinci / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
Locked in a Freezer / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
Mooks, but no Bosses / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
Multi-Mook Melee / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
New World Tease / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
Night-Vision Goggles / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
One Bullet Clips / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
One-Time Dungeon / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
Phlebotinum Killed the Dinosaurs / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
Plot Tunnel / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
Poison Mushroom / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
Standard FPS Enemies / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
Standard Status Effects / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
Stock Sound Effects / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
That's No Moon / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
The Enemy Weapons Are Better / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
The Maze / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
Timed Mission / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
Too Awesome to Use / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
Underground Monkey / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
Unique Enemy / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
Unusable Enemy Equipment / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
Vagina Dentata / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
Video Games of 1990–1994 / int_1bbccd89
 Pathways into Darkness (Video Game)
hasFeature
Visible Invisibility / int_1bbccd89