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Perception (Video Game)

 Perception (Video Game)
type
TVTItem
 Perception (Video Game)
label
Perception (Video Game)
 Perception (Video Game)
page
Perception
 Perception (Video Game)
comment
Perception is Survival Horror video game developed by The Deep End Games and published by Feardemic.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })The story follows Cassie Thornton, a blind woman who perceives the world using echolocation. Her adventure begins when she is drawn to a large mansion, which is ostensibly the source of her nightmares.The game was funded on Kickstarter on June 23rd, 2015. It was released for Microsoft Windows on May 30, 2017, followed by the PlayStation 4 and Xbox One versions on June 6, and by the Nintendo Switch version on October 31.The entire game's premise isn't as simple as "blind woman explores weird house," so beware of spoilers.
 Perception (Video Game)
fetched
2022-07-23T11:12:58Z
 Perception (Video Game)
parsed
2022-07-23T11:12:58Z
 Perception (Video Game)
isPartOf
DBTropes
 Perception (Video Game) / int_11e0d645
type
Arc Symbol
 Perception (Video Game) / int_11e0d645
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Arc Symbol: Every chapter ends with an explanation for one of the items that shows up in Cassie's dreams. The rope is what Felicia used to hang herself. The ticket was for a trip that Betty was never able to board. The apple was how Heinrich died, as he was stoned to death with them. The axe hadn't come into use yet, but it's what Cassie needs to cut down Susannah's body.
 Perception (Video Game) / int_11e0d645
featureApplicability
1.0
 Perception (Video Game) / int_11e0d645
featureConfidence
1.0
 Perception (Video Game)
hasFeature
Perception (Video Game) / int_11e0d645
 Perception (Video Game) / int_4c8e8078
type
All of the Other Reindeer
 Perception (Video Game) / int_4c8e8078
comment
All of the Other Reindeer: Perhaps unsurprisingly, Cassie's classmates used to exploit her blindness to make fun of her.
 Perception (Video Game) / int_4c8e8078
featureApplicability
1.0
 Perception (Video Game) / int_4c8e8078
featureConfidence
1.0
 Perception (Video Game)
hasFeature
Perception (Video Game) / int_4c8e8078
 Perception (Video Game) / int_a90fff3
type
Based on a True Story
 Perception (Video Game) / int_a90fff3
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Based on a True Story: The game claims at the start that the story is inspired by true events, but doesn't specify what those events are. The finale reveals that they're based on the Salem witch trials, as the house was cursed by a victim of the trials, one of Cassie's ancestors.
 Perception (Video Game) / int_a90fff3
featureApplicability
1.0
 Perception (Video Game) / int_a90fff3
featureConfidence
1.0
 Perception (Video Game)
hasFeature
Perception (Video Game) / int_a90fff3
 Perception (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Perception (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: Echolocation mechanics aside, only need to tap landmarks and hiding spots once and they'll be remain "visible" so long as you're a certain distance near them. Doors will be locked, seemingly at random. While this does a good job in letting you know the house is fucking with you, it also makes sure that you don't get too lost.
 Perception (Video Game) / int_d6f284a3
featureApplicability
1.0
 Perception (Video Game) / int_d6f284a3
featureConfidence
1.0
 Perception (Video Game)
hasFeature
Perception (Video Game) / int_d6f284a3
 Perception (Video Game) / int_name
type
ItemName
 Perception (Video Game) / int_name
comment
 Perception (Video Game) / int_name
featureApplicability
1.0
 Perception (Video Game) / int_name
featureConfidence
1.0
 Perception (Video Game)
hasFeature
Perception (Video Game) / int_name
 Perception (Video Game) / int_name
itemName
Perception (Video Game)

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