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Perimeter (Video Game)

 Perimeter (Video Game)
type
TVTItem
 Perimeter (Video Game)
label
Perimeter (Video Game)
 Perimeter (Video Game)
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Perimeter
 Perimeter (Video Game)
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Perimeter is a Science Fiction Real-Time Strategy Game created by K-D Lab and released by Codemasters in 2004. An Expansion Pack, Emperor's Testament, was released by Paradox Interactive in 2006; a sequel, Perimeter II: New Earth, came out in 2009.Perimeter had a number of notable gimmicks that make it stand out - the first being deformable terrain. In fact, Terraforming the land was a key part of anyone's essential strategies in the game, essentially becoming the Lumber resource in addition to a huge number of other tactical purposes. In addition, all of your buildings were linked by an Energy Grid. This grid powered buildings in a small radius, but its biggest boon was activating the titular Perimeter shield, an impenetrable defence shield that blocked any attacks for a short period of time. The final big gimmick was that there were basically three units - Soldiers, Officers and Technicians who shoot enemies, prevent enemies from attacking and healing your units respectively - but these units could be used to morph into more powerful forms.The story is also unique for a Real Time Strategy game - A group of humans known as Spirits foresaw the destruction of Earth due to the ravages of our time, which lead to them discovering the Psychosphere - a realm of Human thought and imagination that also acts as a way to reach new worlds. As such, they build the keys to saving Humanity - the Frames - enormous City Ships housing the entire remaining population of the Human Race, and the Portals - which are used to travel the Sphere.However, all does not go to according to the plan. Eventually a rebellion on one of the frames violently overthrows the Spirits governing one of the Frames. These Rebels call themselves the Harkbackhood, and start proceeding back down the paths already created by the passing of the Frames. Eventually however, a third group is introduced, intent on creating a Cybernetic Empire within the Sphere itself.
 Perimeter (Video Game)
fetched
2023-11-20T14:01:58Z
 Perimeter (Video Game)
parsed
2023-11-20T14:01:58Z
 Perimeter (Video Game)
isPartOf
DBTropes
 Perimeter (Video Game) / int_17ce80aa
type
All There in the Manual
 Perimeter (Video Game) / int_17ce80aa
comment
All There in the Manual: The old P-files had a lot more lore about the world of Perimeter, which is never mentioned in the game itself. Including why Earth was abandoned: Psycosphere, and thus Scourge, had began to pour into Earth itself, making it too dangerous for humans to inhabit. Spirits then took over the Frames and creates pseudo-religious facist orders in order to limit humans emotions and make Scourge more manageable
 Perimeter (Video Game) / int_17ce80aa
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1.0
 Perimeter (Video Game) / int_17ce80aa
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1.0
 Perimeter (Video Game)
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Perimeter (Video Game) / int_17ce80aa
 Perimeter (Video Game) / int_19944e8f
type
Terraform
 Perimeter (Video Game) / int_19944e8f
comment
Terraform: Building anything requires bringing the land up or down into a flat plateau. In the sequel, the two remaining factions either desertify or flood their terrain.
 Perimeter (Video Game) / int_19944e8f
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1.0
 Perimeter (Video Game) / int_19944e8f
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Perimeter (Video Game) / int_19944e8f
 Perimeter (Video Game) / int_19c852ae
type
Gravity Barrier
 Perimeter (Video Game) / int_19c852ae
comment
Gravity Barrier: There's a negative terrain terraforming mode, which allows you to dig trenches that ground units can't cross without getting destroyed.
 Perimeter (Video Game) / int_19c852ae
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1.0
 Perimeter (Video Game) / int_19c852ae
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Perimeter (Video Game) / int_19c852ae
 Perimeter (Video Game) / int_1bf47ada
type
The Medic
 Perimeter (Video Game) / int_1bf47ada
comment
The Medic: Technicians are basic unarmed units that heal nearby units.
 Perimeter (Video Game) / int_1bf47ada
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1.0
 Perimeter (Video Game) / int_1bf47ada
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 Perimeter (Video Game)
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Perimeter (Video Game) / int_1bf47ada
 Perimeter (Video Game) / int_207af763
type
Ominous Floating Castle
 Perimeter (Video Game) / int_207af763
comment
Ominous Floating Castle: The Frames, for a given value of "ominous" that is...
 Perimeter (Video Game) / int_207af763
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1.0
 Perimeter (Video Game) / int_207af763
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Perimeter (Video Game) / int_207af763
 Perimeter (Video Game) / int_225d8ff9
type
Ambiguously Human
 Perimeter (Video Game) / int_225d8ff9
comment
Ambiguously Human: The Spirits look like humans, and it’s left ambiguous as to whether they’re some sort of alien, or a group of humans with high mental capabilities.
 Perimeter (Video Game) / int_225d8ff9
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 Perimeter (Video Game) / int_225d8ff9
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Perimeter (Video Game) / int_225d8ff9
 Perimeter (Video Game) / int_234073a4
type
Your Mind Makes It Real
 Perimeter (Video Game) / int_234073a4
comment
Your Mind Makes It Real: The Scourge manifestations are said to be Psychosphere reaction to human thoughts. Lore ("P-files") claims first experiences with the phenomenon to have been disastrous. The fact that factions have drastic ways of keeping reins on frame residents' would make you think the scourge encounters over the course of the game are worlds' reaction to traces of human thought. The scale is still a threat often.
 Perimeter (Video Game) / int_234073a4
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Perimeter (Video Game) / int_234073a4
 Perimeter (Video Game) / int_254a6a7d
type
Earth That Was
 Perimeter (Video Game) / int_254a6a7d
comment
Earth That Was: Earth has been abandoned, with humans escaping into the Psychosphere lead by Spirits. Very early in the campaign, a faction called Harkback emerges and seeks to return to the Earth.
 Perimeter (Video Game) / int_254a6a7d
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 Perimeter (Video Game) / int_254a6a7d
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Perimeter (Video Game) / int_254a6a7d
 Perimeter (Video Game) / int_25ea229
type
Siege Engines
 Perimeter (Video Game) / int_25ea229
comment
Siege Engines: Units unlocked by the Bomb Laboratory (Mortar, Wargon, Bombie, Scum Twister and Scum Thrower) usually have long range and are especially good at bombarding enemy buildings.
 Perimeter (Video Game) / int_25ea229
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 Perimeter (Video Game) / int_25ea229
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Perimeter (Video Game) / int_25ea229
 Perimeter (Video Game) / int_302730a
type
Fusion Dance
 Perimeter (Video Game) / int_302730a
comment
Fusion Dance: Basic units, when combined in certain ratios, have the ability to morph into much more powerful units.
 Perimeter (Video Game) / int_302730a
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1.0
 Perimeter (Video Game) / int_302730a
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Perimeter (Video Game) / int_302730a
 Perimeter (Video Game) / int_35d4beb4
type
Horde of Alien Locusts
 Perimeter (Video Game) / int_35d4beb4
comment
Horde of Alien Locusts: The Scourge are a vast array of alien beings that the Spirits think to be the physical manifestation of people's nightmares, generally wreaking havoc wherever they go.
 Perimeter (Video Game) / int_35d4beb4
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 Perimeter (Video Game) / int_35d4beb4
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Perimeter (Video Game) / int_35d4beb4
 Perimeter (Video Game) / int_35fa1ba0
type
Drill Tank
 Perimeter (Video Game) / int_35fa1ba0
comment
Drill Tank: Subterranean units: Diggers and Scummers attack by causing distortions in the above terrain, warping building foundations. This is (somehow) done with a laser. They are the only unit able to bypass the Perimeter Shield, by digging underneath it. There are also subterranean missile batteries to defend against them. The Extirpator is an artillery vehicle that fires drill missiles. The Empire has the Piercer, which digs into the ground, and explodes segments of its body in a line. Used correctly, it's unstoppable.
 Perimeter (Video Game) / int_35fa1ba0
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 Perimeter (Video Game) / int_35fa1ba0
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Perimeter (Video Game) / int_35fa1ba0
 Perimeter (Video Game) / int_3f45f1e6
type
Adaptational Heroism
 Perimeter (Video Game) / int_3f45f1e6
comment
Adaptational Heroism: Due to the English translation cutting a lot of text, Exodus has become a standard heroic faction, unlike the oppressive The Theocracy as it was originally. It also doesn't adapt their connection to Infernals, who have planned the game's plot in the first place to make humanity forget independance. Harkbackhood were similarly simplified. While in English translation they did go to extremes, it missed that they've fully succumbed to The Corruption.
 Perimeter (Video Game) / int_3f45f1e6
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1.0
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Perimeter (Video Game) / int_3f45f1e6
 Perimeter (Video Game) / int_41dd77d
type
Zerg Rush
 Perimeter (Video Game) / int_41dd77d
comment
Zerg Rush: Scourge are fond of this. The Harkbackhood's superweapon summons swarms of Scourge to attack enemy positions. Also, considering the AI's fondness for turtling, you'll probably end up doing this too.
 Perimeter (Video Game) / int_41dd77d
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 Perimeter (Video Game) / int_41dd77d
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Perimeter (Video Game) / int_41dd77d
 Perimeter (Video Game) / int_4987746e
type
Ridiculously Fast Construction
 Perimeter (Video Game) / int_4987746e
comment
Ridiculously Fast Construction: Massive bases can be built in minutes, though all structures are made out of energy.
 Perimeter (Video Game) / int_4987746e
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1.0
 Perimeter (Video Game) / int_4987746e
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Perimeter (Video Game) / int_4987746e
 Perimeter (Video Game) / int_4a02a75e
type
The Theocracy
 Perimeter (Video Game) / int_4a02a75e
comment
Due to the English translation cutting a lot of text, Exodus has become a standard heroic faction, unlike the oppressive The Theocracy as it was originally. It also doesn't adapt their connection to Infernals, who have planned the game's plot in the first place to make humanity forget independance.
 Perimeter (Video Game) / int_4a02a75e
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 Perimeter (Video Game) / int_4a02a75e
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Perimeter (Video Game) / int_4a02a75e
 Perimeter (Video Game) / int_50ed1af4
type
Our Demons Are Different
 Perimeter (Video Game) / int_50ed1af4
comment
Our Demons Are Different: The Scourge, thought to be manifestations of human evils/ nightmares.
 Perimeter (Video Game) / int_50ed1af4
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1.0
 Perimeter (Video Game) / int_50ed1af4
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Perimeter (Video Game) / int_50ed1af4
 Perimeter (Video Game) / int_51567188
type
Cast from Hit Points
 Perimeter (Video Game) / int_51567188
comment
Cast from Hit Points: The Piercer disrupts the surface and damages itself when on the move. After travelling a certain distance, it is destroyed.
 Perimeter (Video Game) / int_51567188
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1.0
 Perimeter (Video Game) / int_51567188
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 Perimeter (Video Game)
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Perimeter (Video Game) / int_51567188
 Perimeter (Video Game) / int_5261369c
type
Sand Worm
 Perimeter (Video Game) / int_5261369c
comment
Sand Worm: Scourge Sharks operate this way, jumping in and out of the terrain as if it was water, leading deformaties (that destroy your buildings). During a mission to save inhabitants of Ark-9 a literal worm appears to hinder your attempts.
 Perimeter (Video Game) / int_5261369c
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 Perimeter (Video Game) / int_5261369c
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Perimeter (Video Game) / int_5261369c
 Perimeter (Video Game) / int_533bc7ae
type
Cybernetics Eat Your Soul
 Perimeter (Video Game) / int_533bc7ae
comment
Cybernetics Eat Your Soul: The Exodus stance towards the Empire. The Emperor seeks to remove all human emotions by turning everyone into cyborgs and slaves to his will, therefore removing the source of Scourge.
 Perimeter (Video Game) / int_533bc7ae
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 Perimeter (Video Game) / int_533bc7ae
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Perimeter (Video Game) / int_533bc7ae
 Perimeter (Video Game) / int_556a4e20
type
The Empire
 Perimeter (Video Game) / int_556a4e20
comment
The Empire: One of the factions. Their goal is to turn everyone into cyborgs and create a new cybernetic empire within the chain of worlds, rather than seek out the end or beginning of the chain.
 Perimeter (Video Game) / int_556a4e20
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 Perimeter (Video Game) / int_556a4e20
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 Perimeter (Video Game)
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Perimeter (Video Game) / int_556a4e20
 Perimeter (Video Game) / int_55a329c7
type
Worker Unit
 Perimeter (Video Game) / int_55a329c7
comment
Worker Unit: Brigadiers terraform the surface so buildings can be placed on them by Buildmasters. These two units also serve to restore the ground and repair buildings, respectively.
 Perimeter (Video Game) / int_55a329c7
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1.0
 Perimeter (Video Game) / int_55a329c7
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Perimeter (Video Game) / int_55a329c7
 Perimeter (Video Game) / int_6041e4f4
type
The Computer Is a Cheating Bastard
 Perimeter (Video Game) / int_6041e4f4
comment
The Computer Is a Cheating Bastard: Many late missions require you to steal something from the enemy base or to destroy it outright. While it's already covering good portion of the map and attacks you right away and you start with nothing. The only saving grace is that each mission has certain restrictions on AI, but you won't notice them without Trial-and-Error Gameplay.
 Perimeter (Video Game) / int_6041e4f4
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 Perimeter (Video Game) / int_6041e4f4
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Perimeter (Video Game) / int_6041e4f4
 Perimeter (Video Game) / int_61ff365d
type
Deflector Shields
 Perimeter (Video Game) / int_61ff365d
comment
Deflector Shields: The emponymous Perimeter. It's invincible, and anything that touches it takes massive damage. However, it's extremely energy intensive.
 Perimeter (Video Game) / int_61ff365d
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1.0
 Perimeter (Video Game) / int_61ff365d
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Perimeter (Video Game) / int_61ff365d
 Perimeter (Video Game) / int_6293c185
type
Sequel Hook
 Perimeter (Video Game) / int_6293c185
comment
Sequel Hook: First game ends in one. Both Exodus and Harkback achieve their goals, reaching the last world in the chain and returning to the root worlds respectfully. Final cutscene has Exodus frame entering what appears to be a pre-historic Earth. Few seconds later, Harkback frame also appears. A swarm of Scourge then proceed to launch an attack at the Exodus frame and the cutscene ends
 Perimeter (Video Game) / int_6293c185
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 Perimeter (Video Game) / int_6293c185
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Perimeter (Video Game) / int_6293c185
 Perimeter (Video Game) / int_62f9ee25
type
Nanomachines
 Perimeter (Video Game) / int_62f9ee25
comment
Nanomachines: Every unit is made up of a swarm of nanomachines, and require a certain amount of the three basic units-soldiers, officers, and technicians- to form into more powerful units.
 Perimeter (Video Game) / int_62f9ee25
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1.0
 Perimeter (Video Game) / int_62f9ee25
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Perimeter (Video Game) / int_62f9ee25
 Perimeter (Video Game) / int_63cad64b
type
Threatening Shark
 Perimeter (Video Game) / int_63cad64b
comment
Threatening Shark: Scourge Sharks, that act more like Sand Worms. They are also extremely fast, meaning you are often better raising the Perimeter than hoping that your defenses can fight them back.
 Perimeter (Video Game) / int_63cad64b
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1.0
 Perimeter (Video Game) / int_63cad64b
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Perimeter (Video Game) / int_63cad64b
 Perimeter (Video Game) / int_6400a34
type
Arm Cannon
 Perimeter (Video Game) / int_6400a34
comment
Arm Cannon: Basic soldiers have two-a triple-barreled rocket launcher, and a minigun.
 Perimeter (Video Game) / int_6400a34
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1.0
 Perimeter (Video Game) / int_6400a34
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Perimeter (Video Game) / int_6400a34
 Perimeter (Video Game) / int_666648a3
type
Hostile Terraforming
 Perimeter (Video Game) / int_666648a3
comment
Hostile Terraforming: Out-and-out weaponized. Exodus attacks are often indirect, damaging the landscape rather than directly attacking units. Rather than a constant all-out assault, you can undermine it with a few cracks in the ground, and then leave it to gradually fall apart. The Exodus' superweapon, the Scum Disruptor, creates a volcano wherever it's targeted, and Scum Splitters create a localized earthquake.
 Perimeter (Video Game) / int_666648a3
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 Perimeter (Video Game) / int_666648a3
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Perimeter (Video Game) / int_666648a3
 Perimeter (Video Game) / int_66f69cd4
type
Invisibility Cloak
 Perimeter (Video Game) / int_66f69cd4
comment
Invisibility Cloak: The Empire Unseen cloaks the presence of nearby allied units, rendering them invisible to enemies.
 Perimeter (Video Game) / int_66f69cd4
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1.0
 Perimeter (Video Game) / int_66f69cd4
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Perimeter (Video Game) / int_66f69cd4
 Perimeter (Video Game) / int_67677940
type
Giant Flyer
 Perimeter (Video Game) / int_67677940
comment
Giant Flyer: Scourge Dragons can fly and are big compared to your units.
 Perimeter (Video Game) / int_67677940
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1.0
 Perimeter (Video Game) / int_67677940
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Perimeter (Video Game) / int_67677940
 Perimeter (Video Game) / int_6ec03ba1
type
Mook Maker
 Perimeter (Video Game) / int_6ec03ba1
comment
Mook Maker: All Harkback-exclusive units attack by emitting waves of Scourge at enemy positions.
 Perimeter (Video Game) / int_6ec03ba1
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1.0
 Perimeter (Video Game) / int_6ec03ba1
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 Perimeter (Video Game)
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Perimeter (Video Game) / int_6ec03ba1
 Perimeter (Video Game) / int_7315fd38
type
Covers Always Lie
 Perimeter (Video Game) / int_7315fd38
comment
Covers Always Lie: On the cover, the Perimeter Shield comes out of the Frame's core. In gameplay, it's generated by Energy Cores, and doesn't cover the Frame at all.
 Perimeter (Video Game) / int_7315fd38
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 Perimeter (Video Game) / int_7315fd38
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Perimeter (Video Game) / int_7315fd38
 Perimeter (Video Game) / int_7706dd0f
type
Cosmetically Different Sides
 Perimeter (Video Game) / int_7706dd0f
comment
Cosmetically Different Sides: Downplayed. Every faction has the same units except for four advanced unique ones unlocked by faction-specific labs, and some factions can't use certain shared units.
 Perimeter (Video Game) / int_7706dd0f
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1.0
 Perimeter (Video Game) / int_7706dd0f
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 Perimeter (Video Game)
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Perimeter (Video Game) / int_7706dd0f
 Perimeter (Video Game) / int_7d5280c8
type
Dual Mode Unit
 Perimeter (Video Game) / int_7d5280c8
comment
Dual Mode Unit: The Frame is home to five construction units, which can be either builders (Buildmasters) or terraformers (Brigadiers). These units can be swapped out throughout the game as the need for quicker building or faster land reformation comes about, but there are never more than five available in whichever combination is best at a given time.
 Perimeter (Video Game) / int_7d5280c8
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1.0
 Perimeter (Video Game) / int_7d5280c8
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Perimeter (Video Game) / int_7d5280c8
 Perimeter (Video Game) / int_8767b1f3
type
Black-and-Gray Morality
 Perimeter (Video Game) / int_8767b1f3
comment
Black-and-Gray Morality: The Exodus and Harkbackhood make up the Grey areas of morality, with the Exodus wanting to reach the end of the chain of worlds and the Harkbackhood wanting to go back to Earth, with both factions doing some rather shady things to each other as the story progresses. The Empire forms the Black area of morality, with wanting to convert everyone into Cyborgs and all.
 Perimeter (Video Game) / int_8767b1f3
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 Perimeter (Video Game) / int_8767b1f3
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Perimeter (Video Game) / int_8767b1f3
 Perimeter (Video Game) / int_898ff050
type
Villain Protagonist
 Perimeter (Video Game) / int_898ff050
comment
Villain Protagonist: The Empire Legate, the player character during missions where you play as the Empire.
 Perimeter (Video Game) / int_898ff050
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1.0
 Perimeter (Video Game) / int_898ff050
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 Perimeter (Video Game)
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Perimeter (Video Game) / int_898ff050
 Perimeter (Video Game) / int_8e5c862
type
Ancient Conspiracy
 Perimeter (Video Game) / int_8e5c862
comment
Ancient Conspiracy: Subverted, the "conspiracy" actually does benefit mankind in the long run. The Exodus symbol is the Freemason angle-ruler-and-compass.
 Perimeter (Video Game) / int_8e5c862
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 Perimeter (Video Game) / int_8e5c862
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Perimeter (Video Game) / int_8e5c862
 Perimeter (Video Game) / int_97b5e1f9
type
Bug War
 Perimeter (Video Game) / int_97b5e1f9
comment
Bug War: Many missions pit you against solely the Scourge.
 Perimeter (Video Game) / int_97b5e1f9
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1.0
 Perimeter (Video Game) / int_97b5e1f9
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 Perimeter (Video Game)
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Perimeter (Video Game) / int_97b5e1f9
 Perimeter (Video Game) / int_9b0b8109
type
Floating Continent
 Perimeter (Video Game) / int_9b0b8109
comment
Floating Continent: Human communities live in flying cities called Frames.
 Perimeter (Video Game) / int_9b0b8109
featureApplicability
1.0
 Perimeter (Video Game) / int_9b0b8109
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 Perimeter (Video Game)
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Perimeter (Video Game) / int_9b0b8109
 Perimeter (Video Game) / int_9be7c205
type
Giant Spider
 Perimeter (Video Game) / int_9be7c205
comment
Giant Spider: One of the forms that the Scourge takes. They are the easiest form to deal with, but come in large numbers.
 Perimeter (Video Game) / int_9be7c205
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1.0
 Perimeter (Video Game) / int_9be7c205
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 Perimeter (Video Game)
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Perimeter (Video Game) / int_9be7c205
 Perimeter (Video Game) / int_9bee1a7f
type
Eldritch Location
 Perimeter (Video Game) / int_9bee1a7f
comment
Eldritch Location: The Psychosphere is a weird place that manifests things based on the subconscious minds of people. The levels can vary from normal lands to a giant fish, a pizza, or an illuminated page of The Bible.
 Perimeter (Video Game) / int_9bee1a7f
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1.0
 Perimeter (Video Game) / int_9bee1a7f
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 Perimeter (Video Game)
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Perimeter (Video Game) / int_9bee1a7f
 Perimeter (Video Game) / int_a08b0736
type
Nuclear Option
 Perimeter (Video Game) / int_a08b0736
comment
Nuclear Option: The Empire superweapon is a nuclear missile.
 Perimeter (Video Game) / int_a08b0736
featureApplicability
1.0
 Perimeter (Video Game) / int_a08b0736
featureConfidence
1.0
 Perimeter (Video Game)
hasFeature
Perimeter (Video Game) / int_a08b0736
 Perimeter (Video Game) / int_a6d32cd1
type
Energy Economy
 Perimeter (Video Game) / int_a6d32cd1
comment
Energy Economy: Even the combat units channel energy before they can make next shot.
 Perimeter (Video Game) / int_a6d32cd1
featureApplicability
1.0
 Perimeter (Video Game) / int_a6d32cd1
featureConfidence
1.0
 Perimeter (Video Game)
hasFeature
Perimeter (Video Game) / int_a6d32cd1
 Perimeter (Video Game) / int_b1f18adb
type
Ray Gun
 Perimeter (Video Game) / int_b1f18adb
comment
Ray Gun: Laser weapons are of the "instant travel, visible beam" type.
 Perimeter (Video Game) / int_b1f18adb
featureApplicability
1.0
 Perimeter (Video Game) / int_b1f18adb
featureConfidence
1.0
 Perimeter (Video Game)
hasFeature
Perimeter (Video Game) / int_b1f18adb
 Perimeter (Video Game) / int_b38b6147
type
Science Fantasy
 Perimeter (Video Game) / int_b38b6147
comment
Science Fantasy: You lead super-advanced, Shapeshifting robotic soldiers fighting demons on alien worlds. Mankind is led by benevolent Physical Gods, and resides in nearly indestructable flying cities. Faster-Than-Light Travel is achieved by sending things through the noosphere.
 Perimeter (Video Game) / int_b38b6147
featureApplicability
1.0
 Perimeter (Video Game) / int_b38b6147
featureConfidence
1.0
 Perimeter (Video Game)
hasFeature
Perimeter (Video Game) / int_b38b6147
 Perimeter (Video Game) / int_b7920c43
type
Lost in Translation
 Perimeter (Video Game) / int_b7920c43
comment
Lost in Translation: A bizzare example. Around 90% of original plot was cut in English version, including player character identity, Sequel Hook for expansion, and Harkbackhood scourge symbiosis
 Perimeter (Video Game) / int_b7920c43
featureApplicability
1.0
 Perimeter (Video Game) / int_b7920c43
featureConfidence
1.0
 Perimeter (Video Game)
hasFeature
Perimeter (Video Game) / int_b7920c43
 Perimeter (Video Game) / int_b79a7274
type
Color-Coded Armies
 Perimeter (Video Game) / int_b79a7274
comment
Color-Coded Armies: In the campaign, the Exodus is blue, the Harkbackhood is green and the Empire is red by default.
 Perimeter (Video Game) / int_b79a7274
featureApplicability
1.0
 Perimeter (Video Game) / int_b79a7274
featureConfidence
1.0
 Perimeter (Video Game)
hasFeature
Perimeter (Video Game) / int_b79a7274
 Perimeter (Video Game) / int_ba0e3912
type
Power Nullifier
 Perimeter (Video Game) / int_ba0e3912
comment
Power Nullifier: The basic Officer has the ability to suppress enemy fire, including nanomorphed units, though the number of officers in the attacking group must match the number of officers in the nanomorphed unit for this to be effective.
 Perimeter (Video Game) / int_ba0e3912
featureApplicability
1.0
 Perimeter (Video Game) / int_ba0e3912
featureConfidence
1.0
 Perimeter (Video Game)
hasFeature
Perimeter (Video Game) / int_ba0e3912
 Perimeter (Video Game) / int_bce5c3ec
type
Neutrals, Critters, and Creeps
 Perimeter (Video Game) / int_bce5c3ec
comment
Neutrals, Critters, and Creeps: The Scourge fit quite nicely in the Creep category. Unreasonably hostile to all factions with one faction using tamed/enslaved creeps. Heck, there's even a reason they hate everyone-they're WH40K-style demons!
 Perimeter (Video Game) / int_bce5c3ec
featureApplicability
1.0
 Perimeter (Video Game) / int_bce5c3ec
featureConfidence
1.0
 Perimeter (Video Game)
hasFeature
Perimeter (Video Game) / int_bce5c3ec
 Perimeter (Video Game) / int_cbc54501
type
Faction Calculus
 Perimeter (Video Game) / int_cbc54501
comment
Faction Calculus: Harkback (Powerhouse), Exodus (Balanced) and Empire (Subversive).
 Perimeter (Video Game) / int_cbc54501
featureApplicability
1.0
 Perimeter (Video Game) / int_cbc54501
featureConfidence
1.0
 Perimeter (Video Game)
hasFeature
Perimeter (Video Game) / int_cbc54501
 Perimeter (Video Game) / int_cdaa029f
type
Nuclear Weapons Taboo
 Perimeter (Video Game) / int_cdaa029f
comment
Nuclear Weapons Taboo: The Ballistic Missile Silo is obviously a nuke. It fires a big, fat missile at long range, must be manually targeted, and creates a huge Mushroom Cloud.
 Perimeter (Video Game) / int_cdaa029f
featureApplicability
1.0
 Perimeter (Video Game) / int_cdaa029f
featureConfidence
1.0
 Perimeter (Video Game)
hasFeature
Perimeter (Video Game) / int_cdaa029f
 Perimeter (Video Game) / int_cf168867
type
The Corruption
 Perimeter (Video Game) / int_cf168867
comment
Harkbackhood were similarly simplified. While in English translation they did go to extremes, it missed that they've fully succumbed to The Corruption.
 Perimeter (Video Game) / int_cf168867
featureApplicability
1.0
 Perimeter (Video Game) / int_cf168867
featureConfidence
1.0
 Perimeter (Video Game)
hasFeature
Perimeter (Video Game) / int_cf168867
 Perimeter (Video Game) / int_d0447c7b
type
Lightning Gun
 Perimeter (Video Game) / int_d0447c7b
comment
Lightning Gun: All units unlocked by the Electro Laboratory (exclusive to Emperor's Testament) attack enemies by discharging electricity at them.
 Perimeter (Video Game) / int_d0447c7b
featureApplicability
1.0
 Perimeter (Video Game) / int_d0447c7b
featureConfidence
1.0
 Perimeter (Video Game)
hasFeature
Perimeter (Video Game) / int_d0447c7b
 Perimeter (Video Game) / int_d10d5eb5
type
Made of Indestructium
 Perimeter (Video Game) / int_d10d5eb5
comment
Made of Indestructium: Frames requre a lot to bring down. Nuclear missiles do scratch damage to them. Everything else may as well be spitwads. Frames also have a Healing Factor. However, they degenerate quickly when cut off from their power supply.
 Perimeter (Video Game) / int_d10d5eb5
featureApplicability
1.0
 Perimeter (Video Game) / int_d10d5eb5
featureConfidence
1.0
 Perimeter (Video Game)
hasFeature
Perimeter (Video Game) / int_d10d5eb5
 Perimeter (Video Game) / int_d53d0080
type
Vampiric Draining
 Perimeter (Video Game) / int_d53d0080
comment
Vampiric Draining: The Leech connects to an enemy Energy Core and drains power.
 Perimeter (Video Game) / int_d53d0080
featureApplicability
1.0
 Perimeter (Video Game) / int_d53d0080
featureConfidence
1.0
 Perimeter (Video Game)
hasFeature
Perimeter (Video Game) / int_d53d0080
 Perimeter (Video Game) / int_d83a56ca
type
Construct Additional Pylons
 Perimeter (Video Game) / int_d83a56ca
comment
Construct Additional Pylons: Energy Cores generate energy, vital for constructing buildings, forming combat units, and powering defences, and power up nearby buildings. No building, other than the Frame itself, can function outside the influence of Energy Cores. Linking them is the primary method of claiming territory. Basic units are grouped as squads, and only one squad is initially available for control, with more unlocked by building Command Centres.
 Perimeter (Video Game) / int_d83a56ca
featureApplicability
1.0
 Perimeter (Video Game) / int_d83a56ca
featureConfidence
1.0
 Perimeter (Video Game)
hasFeature
Perimeter (Video Game) / int_d83a56ca
 Perimeter (Video Game) / int_d88e125e
type
Our Dragons Are Different
 Perimeter (Video Game) / int_d88e125e
comment
Our Dragons Are Different: In this case, a very powerful form of Scourge that can destroy your buildings even if you have Perimeter on. It can also tank entire fleet worth of missile aircraft.
 Perimeter (Video Game) / int_d88e125e
featureApplicability
1.0
 Perimeter (Video Game) / int_d88e125e
featureConfidence
1.0
 Perimeter (Video Game)
hasFeature
Perimeter (Video Game) / int_d88e125e
 Perimeter (Video Game) / int_d948b07
type
Terrain Sculpting
 Perimeter (Video Game) / int_d948b07
comment
Terrain Sculpting: One of the key mechanics of the game. You need to use Brigadiers to raise or flatten terrain to the appropriate altitude so buildings can be placed on them. If the terrain is damaged by specialised weapons, buildings on it will also periodically take damage as well until the terrain is restored to normal.
 Perimeter (Video Game) / int_d948b07
featureApplicability
1.0
 Perimeter (Video Game) / int_d948b07
featureConfidence
1.0
 Perimeter (Video Game)
hasFeature
Perimeter (Video Game) / int_d948b07
 Perimeter (Video Game) / int_dc61f525
type
Dig Attack
 Perimeter (Video Game) / int_dc61f525
comment
Dig Attack: Building stability, frame landing, energy gathering — all require perfectly flattened areas, so... "Scummer" units have a say. They burrow and slowly travel underground leaving upset soil on the surface, at the very least diverting the attention of enemy terraformers to repair the "zero layer." They also can dive under the active barrier and transform into tanks once inside. Few units can attack underground. Let an explosive one-shot bulky-drill-like ultimate unit of Empire faction activate near the base cluster and there's no chance for any structure to be left standing. It becomes invincible, then burrows, then proceeds to leave a moderately long line of erupting mini-volcanoes, dealing both direct and terrain damage.
 Perimeter (Video Game) / int_dc61f525
featureApplicability
1.0
 Perimeter (Video Game) / int_dc61f525
featureConfidence
1.0
 Perimeter (Video Game)
hasFeature
Perimeter (Video Game) / int_dc61f525
 Perimeter (Video Game) / int_e0c470a1
type
The Fourth Wall Will Not Protect You
 Perimeter (Video Game) / int_e0c470a1
comment
The Fourth Wall Will Not Protect You: In the original version, Infernals congratualte the player for completing their objective, remaking how they were easy to manipulate by putting missions on-screen, and that their world may be next.
 Perimeter (Video Game) / int_e0c470a1
featureApplicability
1.0
 Perimeter (Video Game) / int_e0c470a1
featureConfidence
1.0
 Perimeter (Video Game)
hasFeature
Perimeter (Video Game) / int_e0c470a1
 Perimeter (Video Game) / int_ed9a31c1
type
Tornado Move
 Perimeter (Video Game) / int_ed9a31c1
comment
Tornado Move: The Scum Twister generates a charged whirlwind attack inflicting damage upon all nearby airborne units.
 Perimeter (Video Game) / int_ed9a31c1
featureApplicability
1.0
 Perimeter (Video Game) / int_ed9a31c1
featureConfidence
1.0
 Perimeter (Video Game)
hasFeature
Perimeter (Video Game) / int_ed9a31c1
 Perimeter (Video Game) / int_f3cf30d9
type
Arbitrary Headcount Limit
 Perimeter (Video Game) / int_f3cf30d9
comment
Arbitrary Headcount Limit: You can only have as many squads as you have Command Centres (5 maximum), as well as 5 Brigadiers and/or Buildmasters in any combination.
 Perimeter (Video Game) / int_f3cf30d9
featureApplicability
1.0
 Perimeter (Video Game) / int_f3cf30d9
featureConfidence
1.0
 Perimeter (Video Game)
hasFeature
Perimeter (Video Game) / int_f3cf30d9
 Perimeter (Video Game) / int_f4fd424c
type
All Your Base Are Belong to Us
 Perimeter (Video Game) / int_f4fd424c
comment
All Your Base Are Belong to Us: One of the victory contitions for skirmish/multiplayer is to capture the enemy's buildings. If you can cause a break in your enemy’s energy network, any of their Energy Cores that become disconnected can be co-opted into your own power grid, provided you have a working Energy Core sufficiently close by.
 Perimeter (Video Game) / int_f4fd424c
featureApplicability
1.0
 Perimeter (Video Game) / int_f4fd424c
featureConfidence
1.0
 Perimeter (Video Game)
hasFeature
Perimeter (Video Game) / int_f4fd424c
 Perimeter (Video Game) / int_fe262584
type
Cutscene Power to the Max
 Perimeter (Video Game) / int_fe262584
comment
Cutscene Power to the Max: Cinematics are the only place you’ll see the basic Soldiers kicking ass.
 Perimeter (Video Game) / int_fe262584
featureApplicability
1.0
 Perimeter (Video Game) / int_fe262584
featureConfidence
1.0
 Perimeter (Video Game)
hasFeature
Perimeter (Video Game) / int_fe262584
 Perimeter (Video Game) / int_name
type
ItemName
 Perimeter (Video Game) / int_name
comment
 Perimeter (Video Game) / int_name
featureApplicability
1.0
 Perimeter (Video Game) / int_name
featureConfidence
1.0
 Perimeter (Video Game)
hasFeature
Perimeter (Video Game) / int_name
 Perimeter (Video Game) / int_name
itemName
Perimeter (Video Game)

The following is a list of statements referring to the current page from other pages.

 Perimeter (Video Game)
hasFeature
Acclaimed Flop / int_b9d8a16a
 Perimeter (Video Game)
hasFeature
Benevolent Conspiracy / int_b9d8a16a
 Perimeter (Video Game)
hasFeature
Deflector Shields / int_b9d8a16a
 Perimeter (Video Game)
hasFeature
Dig Attack / int_b9d8a16a
 Perimeter (Video Game)
hasFeature
Energy Economy / int_b9d8a16a
 Perimeter (Video Game)
hasFeature
Hostile Terraforming / int_b9d8a16a
 Perimeter (Video Game)
hasFeature
Neutrals, Critters, and Creeps / int_b9d8a16a
 Perimeter (Video Game)
hasFeature
Non-Entity General / int_b9d8a16a
 Perimeter (Video Game)
hasFeature
Nuclear Weapons Taboo / int_b9d8a16a
 Perimeter (Video Game)
hasFeature
Ominous Floating Castle / int_b9d8a16a
 Perimeter (Video Game)
hasFeature
Save Scumming / int_b9d8a16a
 Perimeter (Video Game)
hasFeature
Science Fantasy / int_b9d8a16a
 Perimeter (Video Game)
hasFeature
Stupidity Is the Only Option / int_b9d8a16a
 Perimeter (Video Game)
hasFeature
Terraform / int_b9d8a16a
 Perimeter (Video Game)
hasFeature
Terrain Sculpting / int_b9d8a16a
 Perimeter (Video Game)
hasFeature
Video Games of 2000-2004 / int_b9d8a16a
 Perimeter (Video Game)
hasFeature
Video Games of 2005–2009 / int_b9d8a16a
 Perimeter (Video Game)
hasFeature
Your Mind Makes It Real / int_b9d8a16a