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Persona (Video Game)

 Persona (Video Game)
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TVTItem
 Persona (Video Game)
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Persona (Video Game)
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Persona1
 Persona (Video Game)
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Persona is the first title in the Persona JRPG franchise, a spin-off of the Shin Megami Tensei video game series by Atlus. It's known as Megami Ibunroku: Persona: Be Your True MindTranslation "Tale of the Alternate Goddess: Persona: Be Your True Mind" in Japan, Revelations: Persona in its first North American release, and Shin Megami Tensei: Persona in its later North American PSP re-release. Why all the titles? Because the first release had... issues... with its localization.You are an Ordinary High-School Student who takes up a dare to play a ritual-like playground game called "Persona" with your school friends. Suddenly, your party is struck by lightning and fall unconscious, where you experience a strange collective dream involving a golden butterfly.Although you do not appear to have any serious injuries, you are sent to the hospital for a check-up. While there, you decide to visit Maki Sonomura, a bedridden classmate who has been in intensive care for a year. Yet your visit is cut short when Maki is suddenly rushed into the emergency room and the hospital undergoes a weird transformation into a demon-filled labyrinth. Fortunately, you and your friends have gained a supernatural power to help defend against the demonic hordes, rescue Maki and find a way out of this maze: the mysterious inner-power of "Persona".At the time, the Shin Megami Tensei series was known for its incredibly deep, yet Nintendo Hard gameplay. Persona was an attempt by Atlus to create a Shin Megami Tensei game that would appeal to the masses: a character-driven RPG that turned down the difficulty a few notches in order to be more accessible. And by and large it worked, creating a very successful series which (starting with Persona 3) has eclipsed the main series in popularity. Many of the main characters from Persona would later go on to make cameo appearances in the Persona 2 duology (Three even being playable characters in Persona 2).The battle system is grid-based, which means that a character's position on the battle grid determines what they can attack. This makes melee fighting far more difficult than it has any right to be, and you often lose turns because your character isn't in range to attack anyone. While wandering in dungeons, you'll have a first-person viewpoint (a MegaTen mainstay at the time), but in certain rooms it switches to a third-person isometric view that lets you talk to your fellow party members. The conversation system that would be used in Persona 2 (and dropped in Persona 3) was first used here, and the bad localization makes it even more bizarre than it would normally be: in what other game could you convince demons to help you by dancing the hula? Likewise, in what other game can you be killed by an evil, hula-dancing toilet?The really awful localization tends to be the most well-remembered element of this game outside of Japan. One of the earliest titles released by Atlus USA, it has gone down in gaming history as a textbook case of how not to localize a title. You see, Atlus had got it into its head that they were going to localize the Megaten series as the "Revelations" series note although this actually makes some sense — every Megaten game features Revelations, but only the very first featured a true goddess reincarnating, and it didn't even have the word shin in the title, and turn all the spells and demons into generic RPG-sounding names and make the characters Americans. The problem was, most of the translation didn't make sense, the city was still clearly Japanese, and what the localizers turned Masao Inaba into created racial dynamics that were... awkward at best. The only reason Eternal Punishment, which features several characters from this game, and PS2 versions of 3note Portable came out after a version with a significantly more faithful localization was released, which has a weapon called "Maki's/Mary's Resolve", retained the Dub Name Changes was for consistency; beyond that, Atlus USA wisely never localized a Persona game in such a fashion again. Yet despite all of this, it still has a die-hard cult following to this day, and copies of the PS1 English version are still incredibly rare and sell for more than twice the original retail price.The sudden popularity of the franchise after the successful revival with Persona 3 led to a PSP Updated Re-release with brand new cel-shaded cutscenes (replaced the now-dated 90s era CG), a new interface, and numerous improvements to the game's balance, including a better mini-map and many more save points. This release came to America with much fanfare, especially from Atlus themselves, who were quick to point out the newer, more faithful script, restoration of original character designs, and inclusion of all content left out of the PS1 release.
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Axes at School
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Axes at School: As soon as you look at Mark's equipment, you see that he indeed brought an axe to school.
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1.0
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Ice Palace
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Ice Palace: In the Snow Queen quest, St. Hermelin High School effectively becomes one.
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Heroic Mime
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Heroic Mime: Per tradition, the protagonist is silent outside of answering the occasional question when prompted by characters and during negotiations. Lampshaded by Elly in Snow Queen.
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 Persona (Video Game) / int_15385326
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You Can't Thwart Stage One
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You Can't Thwart Stage One: Kandori... pretty much wins, actually. His palace rises from the earth, he attains godhood, and the city is under his control.
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Where It All Began
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Where It All Began: The school library is a gateway to Pandora's lair.
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 Persona (Video Game) / int_17975d1b
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Unstable Equilibrium
 Persona (Video Game) / int_17975d1b
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Unstable Equilibrium: Characters that are more efficient in combat — either by doing damage, buffing their allies, or healing characters with status effects, etc. — will gain more EXP for both their combat level and Persona level. This means that party members with less applicable use will get weaker and weaker as the game goes on. In short: The Protagonist, Maki, and Nanjo will level up normally. Everyone else will lag behind ridiculously, to the point where enemies can kill them in no time at all. It doesn't help that finished dungeons cannot be accessed after you beat them.
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Persona (Video Game) / int_17975d1b
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Now, Where Was I Going Again?
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Now, Where Was I Going Again?: Averted. Since Peace Diner serves no other purpose, it's hinted early on that it acts as a place where you can get hints from your party members, and in that sense is like the hint stand from Earth Bound. More generally, this is averted in dungeons and exploration outside of the map screens. Talking to the party will invariably have them remind you what they're doing currently.
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 Persona (Video Game) / int_1aa08f77
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Multiple Endings
 Persona (Video Game) / int_1aa08f77
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Multiple Endings: Both SEBEC and Snow Queen Quest have good and bad endings to them. Snow Queen Quest bad ending: You get 7 or fewer Mirror Shards. The Demon Mirror fails to free Saeko, and the Night Queen freezes the world solid. Snow Queen Quest good ending: You get 8 or more Mirror Shards. The Demon Mirror frees Saeko, you defeat the Night Queen, and Masao recruits you to fight SEBEC. SEBEC bad ending: You say the wrong things to Mai in the Lost Forest. After defeating Kandori in Deva Yuga, the other heroes escape, but Mai forcibly drags Maki into her ideal world forever. SEBEC good ending: You say the right things to Mai in the Lost Forest. The heroes are able to convince Maki to keep on living and destroy Pandora, the physical manifestation of her own nihilism.
 Persona (Video Game) / int_1aa08f77
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Persona (Video Game) / int_1aa08f77
 Persona (Video Game) / int_1ba8eb64
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Visual Pun
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Visual Pun: Takashi "Hannya" Hanya. What's interesting is that hannya themselves (female demons), appear as generic enemies.
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1.0
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Persona (Video Game) / int_1ba8eb64
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Ambient
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Ambient: Much of the game's original soundtrack consists of low, droning tones and atmospheric pieces that often merely exist to set the mood of particular moments.
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 Persona (Video Game) / int_1d2400e9
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Green-Eyed Monster
 Persona (Video Game) / int_1d2400e9
comment
Green-Eyed Monster: Chisato, which is why she decided to become the Harem Queen. Thankfully, her boyfriend helped her come to her senses. That, and a good beating.
 Persona (Video Game) / int_1d2400e9
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Persona (Video Game) / int_1d2400e9
 Persona (Video Game) / int_22ffc004
type
In Case of X, Break Glass
 Persona (Video Game) / int_22ffc004
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In Case of X, Break Glass: When the demons start attacking, Mark grabs an emergency axe from one of the red boxes in the hospital to defend himself. While the emergency the box refers to is something more mundane like a fire, the axe proves to be a lifesaver.
 Persona (Video Game) / int_22ffc004
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Persona (Video Game) / int_22ffc004
 Persona (Video Game) / int_237569e4
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Ironic Hell
 Persona (Video Game) / int_237569e4
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Ironic Hell: Nemesis Tower inflicts these on people.
 Persona (Video Game) / int_237569e4
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Persona (Video Game) / int_237569e4
 Persona (Video Game) / int_25bc8511
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Generation Xerox
 Persona (Video Game) / int_25bc8511
comment
Generation Xerox: There are multiple Satomi Tadashis around town, and all of them look the same. One of them is even implied to be a ghost, and looks just like the rest of them. Even the youngest of them, in the same high school that you're in, has a striking similarity to his relatives.
 Persona (Video Game) / int_25bc8511
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Mythology Gag
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Mythology Gag: In the alternate world school, after Aki announces her presence, Elly has this to say if you talk to her.
 Persona (Video Game) / int_26ac510e
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1.0
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Persona (Video Game) / int_26ac510e
 Persona (Video Game) / int_26e51255
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Ditching the Dub Names
 Persona (Video Game) / int_26e51255
comment
Ditching the Dub Names: When the game was first localized in the West, many of the characters' names were Westernized. Some were rather simple, like Maki (Mary) and Yuka (Alana), while some are drastic, like Kei Nanjo (Nate Trinity) and Takehisa Kandori (Guido Sardenia). In the sequel, Persona 2 (specifically, Eternal Punishment), while the Persona 1 cast's first name remained Westernized, they were given their Japanese surname, with Kandori himself claiming that his Westernized name was an alias. When the PSP remake was localized, the names were reverted back to their original Japanese name.
 Persona (Video Game) / int_26e51255
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Persona (Video Game) / int_26e51255
 Persona (Video Game) / int_276ad49e
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Karma Meter
 Persona (Video Game) / int_276ad49e
comment
Karma Meter: Sort of. In the SEBEC route, which Ultimate Personas you can fuse depends on making "good" moral choices at several points. If you speak to the little girl at Peace Diner and she says that you've made the wrong choice somewhere, you probably have.
 Persona (Video Game) / int_276ad49e
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Persona (Video Game) / int_276ad49e
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Bilingual Bonus
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comment
Bilingual Bonus: The Drugstore song for international audiences, as it's left untranslated. The song lyrics are instructions on how to use the healing items it sells. Maybe that's why it's stuck in everyone's head?
 Persona (Video Game) / int_294ed981
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Persona (Video Game) / int_294ed981
 Persona (Video Game) / int_2a090d00
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Lampshade Hanging
 Persona (Video Game) / int_2a090d00
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Lampshade Hanging: Mark does this a few times, at least. The most prominent is when you run into Reiji in the second floor classroom. Considering it's Reiji's best contact (and the best contact in the whole game), it's hilarious. Yukino gets her share, for example, wondering why the shop clerks all look the same.
 Persona (Video Game) / int_2a090d00
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Persona (Video Game) / int_2a090d00
 Persona (Video Game) / int_2b3bd260
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Readings Are Off the Scale
 Persona (Video Game) / int_2b3bd260
comment
Returning Janus, a level 22 persona, earns Masao the Mandau Spoon, which jumps his weapon attack power from about 65 or 92 to 181. He can't find another excellent weapon until the player returns a max rank Varuna for his ultimate weapon.
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Persona (Video Game) / int_2b3bd260
 Persona (Video Game) / int_2b706ca
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More Dakka
 Persona (Video Game) / int_2b706ca
comment
More Dakka: The protagonist and Brown both utilize submachine guns.
 Persona (Video Game) / int_2b706ca
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1.0
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 Persona (Video Game)
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Persona (Video Game) / int_2b706ca
 Persona (Video Game) / int_2bdae2ae
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Awesome, but Impractical
 Persona (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: Stat buffs/debuffs from spells will stack up to 7 (buffs) or 4 (debuffs) times. This means you can spam spells like Makakajanote MAGUp until the damage hits the 4000 mark... except that it takes many turns to reach that kind of damage, in which time most enemies can be killed repeatedly. In fact, it's only useful for the last boss, which spams debuffs, forcing you to counter with buffs. This was changed in the PSP port for game balancing so both buffs and debuffs only stack up to 2 uses. Reiji, if you recruit him. He has the potential to have the highest physical damage output (even stronger than Mark) and has the option of using several unique Personas, such as Lucifer at level 99 and Beelzebub at level 77. What makes him awesome but impractical is that he can't equip Personas belonging to Arcanum of the other 8 members, which are generally the majority of the Personas of the game. In addition is the fact that both Lucifer and Beelzebub are two very high-level Personas well beyond the levels needed to complete the game (the gamer can generally finish around level 70 if not earlier), not to mention finding the demon (Alice) needed to drop Beelzebub's item (as well as her dropping the item), is about as rare as obtaining a pink tail. The only real bonus about obtaining Lucifer is that once he is maxed out, his 8th rank Judgment spell changes and he maxes all of Reiji's stats. This is the only game you can make Nyarlathotep into your Persona! How awesome it is when you are taking the ultimate Big Bad of the Persona-verse to do your bidding?? Except he's not taking the same form when Kandori uses it, he has a different, inferior skill set, and only Reiji can use him; the rest have Worst affinity with him. Yes, Foreshadowing aside, Nyarly has been trolling you since day one.
 Persona (Video Game) / int_2bdae2ae
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Persona (Video Game) / int_2bdae2ae
 Persona (Video Game) / int_2e6a41e0
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Gratuitous English
 Persona (Video Game) / int_2e6a41e0
comment
Gratuitous English: The battle theme in the PSP port is sung in such mangled, poorly spoken English that only a line or two is readily understood by native speakers. The boss theme and school theme are only slightly better.
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Persona (Video Game) / int_2e6a41e0
 Persona (Video Game) / int_2f253c94
type
Glass Cannon
 Persona (Video Game) / int_2f253c94
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Glass Cannon: It can be anybody depending upon your persona setup. The character equipped with Gozu-Tennoh, for example, while possessing the power needed to sweep en masse, he is frighteningly fragile, and if any demon gets first shot at him, his host is toast. Same can be said for a persona of a holy element facing a Mudo spell and vice versa.
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Noob Cave
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comment
Noob Cave: The Hospital.
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Persona (Video Game) / int_3121f1e6
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Hospital Hottie
 Persona (Video Game) / int_315a122
comment
Hospital Hottie: The school nurse. Yowza. Averted with the Zombie Nurses.
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Sorting Algorithm of Evil
 Persona (Video Game) / int_323f135b
comment
Sorting Algorithm of Evil: Inverted in the Snow Queen Quest. In order to get enough Ambrosia to get everyone's Ultimate Personas, you have to do the hardest dungeon first.
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Black Market
 Persona (Video Game) / int_327b5216
comment
Black Market: A location and a dungeon. While there's nothing to make it different than the others, it's the fact that you are trapped there if you enter that makes it dangerous.
 Persona (Video Game) / int_327b5216
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Lethal Chef
 Persona (Video Game) / int_35ae6a23
comment
Lethal Chef: The nurse is stated to be this. The characters actually feel sorry for her ex-boyfriend once they see her dream of him.
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 Persona (Video Game) / int_3be6d35
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Rescued from the Underworld
 Persona (Video Game) / int_3be6d35
comment
Rescued from the Underworld: In a way. The guardian from the Thanatos Tower traps your Personas in Tartarus, and the group has to go in there to get them out. And yes, it's guarded by Cerberus.
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Cast of Snowflakes
 Persona (Video Game) / int_3e848d5c
comment
Cast of Snowflakes: Not all, but many students have their own names, personalities, and classrooms they attend during school.
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 Persona (Video Game) / int_3e95582f
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The Greatest Story Never Told
 Persona (Video Game) / int_3e95582f
comment
The Greatest Story Never Told: The SEBEC route true end. SEBEC and Takahisa's name gain media attention, but not the students who were involved, which is the heroes. Only they know the true story behind it.
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Persona (Video Game) / int_3e95582f
 Persona (Video Game) / int_3f0310d6
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Magikarp Power
 Persona (Video Game) / int_3f0310d6
comment
The Phaleg Persona, which learns Tarunda, Mediarama, and Crimson Sublation (in a game where stat buffs from spells stack), and it blocks most spells. Its level? 18. Granted, you can only use Twin Slash at first, leaving him at Magikarp Power as well.
 Persona (Video Game) / int_3f0310d6
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Persona (Video Game) / int_3f0310d6
 Persona (Video Game) / int_40680cf6
type
Stupidity Is the Only Option
 Persona (Video Game) / int_40680cf6
comment
Stupidity Is the Only Option: In order to enter a certain dungeon where Kandori is hiding, the party is forced to cash in the Plot Coupon/borderline MacGuffin they only just obtained by using it as a key, which opens the door to the dungeon proper. Subverted in that Nanjo actually figures out the trap, but doesn't mention anything until after the Coupon is lost; according to him, Stupidity Is the Only Option if they're to confront Kandori. In the manga, he tries to get a Persona to open the door first but fails, meaning that there really is no other way. Starting the Snow Queen Quest requires unsealing a mask that everyone says is cursed. Obviously the logical thing to do.
 Persona (Video Game) / int_40680cf6
featureApplicability
-0.3
 Persona (Video Game) / int_40680cf6
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_40680cf6
 Persona (Video Game) / int_43ff290e
type
Revolving Door Casting
 Persona (Video Game) / int_43ff290e
comment
Revolving Door Casting: Igor is the only true consistent in the whole Persona series; while Philemon appears from time to time, he doesn't play a crucial role outside of Persona.
 Persona (Video Game) / int_43ff290e
featureApplicability
1.0
 Persona (Video Game) / int_43ff290e
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_43ff290e
 Persona (Video Game) / int_4534a70b
type
You ALL Look Familiar
 Persona (Video Game) / int_4534a70b
comment
You All Look Familiar: Shop owners. The various Satomi Tadashis are handwaved as a case of Strong Family Resemblance, but there's no explanation for the others. Noteworthy because Yukino actually comments on this.
 Persona (Video Game) / int_4534a70b
featureApplicability
1.0
 Persona (Video Game) / int_4534a70b
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_4534a70b
 Persona (Video Game) / int_47542f3a
type
Electricity Knocks You Out
 Persona (Video Game) / int_47542f3a
comment
Electricity Knocks You Out: At the start of the game, the main characters perform the Persona ritual; after seeing an apparition of a girl appearing, the main character, Nate, Yuki and Mark are all struck by lightning — while indoors — and have a dream of a butterfly while they're unconscious.
 Persona (Video Game) / int_47542f3a
featureApplicability
1.0
 Persona (Video Game) / int_47542f3a
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_47542f3a
 Persona (Video Game) / int_4781adbb
type
Jerk with a Heart of Gold
 Persona (Video Game) / int_4781adbb
comment
Jerk with a Heart of Gold: Mark, Yukino and Nanjo.
 Persona (Video Game) / int_4781adbb
featureApplicability
1.0
 Persona (Video Game) / int_4781adbb
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_4781adbb
 Persona (Video Game) / int_48081842
type
The Stinger
 Persona (Video Game) / int_48081842
comment
The Stinger: In the Snow Queen Quest's good ending, after the credits, Masao arrives to recruit the protagonist and his party to storm the SEBEC building and save Maki.
 Persona (Video Game) / int_48081842
featureApplicability
1.0
 Persona (Video Game) / int_48081842
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_48081842
 Persona (Video Game) / int_4bf3d8d7
type
Personality Powers
 Persona (Video Game) / int_4bf3d8d7
comment
Personality Powers: The titular Personas are literally elements of one's personality given physical form.
 Persona (Video Game) / int_4bf3d8d7
featureApplicability
1.0
 Persona (Video Game) / int_4bf3d8d7
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_4bf3d8d7
 Persona (Video Game) / int_4cefd8a6
type
Long Song, Short Scene
 Persona (Video Game) / int_4cefd8a6
comment
Long Song, Short Scene: About half of the soundtrack is made up of songs that are rarely played more than once or twice, especially the Leitmotifs.
 Persona (Video Game) / int_4cefd8a6
featureApplicability
1.0
 Persona (Video Game) / int_4cefd8a6
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_4cefd8a6
 Persona (Video Game) / int_4d440389
type
Idealist vs. Pragmatist
 Persona (Video Game) / int_4d440389
comment
Idealist vs. Pragmatist: In the SEBEC route, Kei's cold-blooded pragmatism often comes into conflict with Mark's hot-blooded idealism, and the party turns to you to make the hard calls.
 Persona (Video Game) / int_4d440389
featureApplicability
1.0
 Persona (Video Game) / int_4d440389
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_4d440389
 Persona (Video Game) / int_4e3d253b
type
Downer Ending
 Persona (Video Game) / int_4e3d253b
comment
Downer Ending: The Snow Queen Quest, if you don't collect enough mirror shards.
 Persona (Video Game) / int_4e3d253b
featureApplicability
1.0
 Persona (Video Game) / int_4e3d253b
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_4e3d253b
 Persona (Video Game) / int_4e7c4536
type
Wham Line
 Persona (Video Game) / int_4e7c4536
comment
Wham Line: After defeating Kandori, Kei asks this:
 Persona (Video Game) / int_4e7c4536
featureApplicability
1.0
 Persona (Video Game) / int_4e7c4536
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_4e7c4536
 Persona (Video Game) / int_4e7f703c
type
Wham Shot
 Persona (Video Game) / int_4e7f703c
comment
Wham Shot: A shocking revelation to players who read the manga adaption. Naoya suddenly turns against the party in chapter 20 but the next panel shows Naoya in a different room, meaning the Naoya in the party is an imposter. When the real Naoya shows up, he reveals who is the other person, his deceased twin brother, Kazuya.
 Persona (Video Game) / int_4e7f703c
featureApplicability
1.0
 Persona (Video Game) / int_4e7f703c
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_4e7f703c
 Persona (Video Game) / int_4f4372e9
type
Early-Installment Weirdness
 Persona (Video Game) / int_4f4372e9
comment
Early-Installment Weirdness: Traveling through dungeons occurs in first-person, a holdover from Shin Megami Tensei. Combat is grid-based, and you have to take into account the distance between the playable characters and the demons on the grid. Most party members carry both a melee weapon and a firearm, a feature that disappeared in subsequent entries until Persona 5 brought it back. While demons would be regular enemies in Persona 2 and Persona 5, this is the only Persona game that utilizes a race classification system for demons (like in other SMT games), which was used in tandem with their Arcana. After this game, only Arcana would be used to group demons/Shadows. There are sometimes only one or two representative Personas for certain Arcana. Jack Frost and his ilk, most whom are aligned with the Magician Arcana in later games, are all Lovers Personas, and they're the only ones representing that particular Arcana. There is also no real significance to the Fool or World Arcanas; Fool Personas can only be made through a fusion accident in the Velvet Room, and the World Arcana is treated like the rest of the deck. Judgment Arcana has a little more significance compared to the two, being Eriko's default Arcana, but unlike latter games, it's not a late-game Arcana and you can fuse Judgment Personas normally in early game. The Megido line of spells aren't Non-Elemental in this game: they're classified under the "Nuclear" line of spells alongside the Frei spells. (Which explains its symbol in Persona 3.) Tied to Megido above, there are far more types of attacks, status ailments, and spells that haven't been seen since this one, and indeed, across the rest of the franchise as a whole. This is the only game where Garu (wind) and Zan (force, which is usually treated as the wind element in other games) are usable together, there are four types of physical attacks, and all kinds of status ailments like Virus, Happy, and Puppet. This is the only game where the Big Bad is a human (not the Greater-Scope Villain, though, who would appear much more prominently in Persona 2). Kei and Reiji change their primary Arcana when they obtain their Ultimate Personas — Kei goes from Hierophant to Judgement and Reiji goes from Devil to Death. From Persona 2 onward, characters' Arcana are set in stone (including Kei himself in Persona 2, which moves Yamaoka from Judgement to Hierophant). The only exception is a particularly special circumstance resulting from the ending of Persona 3. There are no Social Links and the player character's daily life isn't a gameplay mechanic. Unlike 3 and onward, all of the party members can swap Personas within their respective Arcanas, instead of just the Fool.
 Persona (Video Game) / int_4f4372e9
featureApplicability
1.0
 Persona (Video Game) / int_4f4372e9
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_4f4372e9
 Persona (Video Game) / int_4fa65449
type
Dream Land
 Persona (Video Game) / int_4fa65449
comment
Dream Land: Hypnos Tower has the ability to put people in one.
 Persona (Video Game) / int_4fa65449
featureApplicability
1.0
 Persona (Video Game) / int_4fa65449
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_4fa65449
 Persona (Video Game) / int_504e271f
type
But Thou Must!
 Persona (Video Game) / int_504e271f
comment
But Thou Must!: At one point, you're given the option to cut a red wire or a blue wire, but either way the Deva System malfunctions and sends you back to your school anyway. There's several other points where you have to make choices, and aside from a few events which decide whether you get the Downer Ending or go on to Earn Your Happy Ending, Thou Must. If you didn't fulfill the requirements to get Reiji, and don't have Brown or Elly when you enter the Factory, when Ayase wants to join you, Thou Must.
 Persona (Video Game) / int_504e271f
featureApplicability
1.0
 Persona (Video Game) / int_504e271f
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_504e271f
 Persona (Video Game) / int_52475ffd
type
Cutting Off the Branches
 Persona (Video Game) / int_52475ffd
comment
Cutting Off the Branches: In the original game, you could pick either the SEBEC route or the Snow Queen Quest, and for the SEBEC route, you had a choice of Brown, Elly, Ayase, or Reiji, while in the SQQ, you had a choice of two between Nanjo, Brown, and Elly. In Persona 2, it is implied that the SQQ took place before SEBEC's first boss, and everyone was involved in the SEBEC portion of the plot (even Yukino, who you can't actually get in the SEBEC route in-game). The game also establishes that the protagonist of Shin Megami Tensei if... was a girl, though which route she would have taken isn't known.
 Persona (Video Game) / int_52475ffd
featureApplicability
1.0
 Persona (Video Game) / int_52475ffd
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_52475ffd
 Persona (Video Game) / int_527fc5fe
type
Gotta Catch Them All
 Persona (Video Game) / int_527fc5fe
comment
Gotta Catch Them All: The missing shards of a Magic Mirror later revealed to be a MacGuffin. Spell Cards. While they are useful since they're used to fuse Personas and you can use them to immediately shoo some enemies without fail, the Avatar Totem needed to fuse Vishnu can only be obtained if you collect ALL cards.
 Persona (Video Game) / int_527fc5fe
featureApplicability
1.0
 Persona (Video Game) / int_527fc5fe
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_527fc5fe
 Persona (Video Game) / int_52e23ce
type
Inn Between the Worlds
 Persona (Video Game) / int_52e23ce
comment
Inn Between the Worlds: The Velvet Room and Trish's Fountain.
 Persona (Video Game) / int_52e23ce
featureApplicability
1.0
 Persona (Video Game) / int_52e23ce
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_52e23ce
 Persona (Video Game) / int_53f5119f
type
The Dragon
 Persona (Video Game) / int_53f5119f
comment
Pandora, The Dragon and Final Boss, is essentially a manifestation of Maki's deep-seated desire to bring about The End of the World as We Know It, and looks exactly like... oh screw it, just watch this. Oh, and a warning — did I mention just how trauma-inducing this game actually is?
 Persona (Video Game) / int_53f5119f
featureApplicability
1.0
 Persona (Video Game) / int_53f5119f
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_53f5119f
 Persona (Video Game) / int_5541da8c
type
Lotus-Eater Machine
 Persona (Video Game) / int_5541da8c
comment
Lotus-Eater Machine: Originally, the Deva System was this, as it made Maki's dream world a reality. However, Kandori adapted it to warp reality to his desire to destruction, a desire Maki shares.
 Persona (Video Game) / int_5541da8c
featureApplicability
1.0
 Persona (Video Game) / int_5541da8c
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_5541da8c
 Persona (Video Game) / int_55f92df9
type
Wire Dilemma
 Persona (Video Game) / int_55f92df9
comment
At one point, you're given the option to cut a red wire or a blue wire, but either way the Deva System malfunctions and sends you back to your school anyway.
 Persona (Video Game) / int_55f92df9
featureApplicability
1.0
 Persona (Video Game) / int_55f92df9
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_55f92df9
 Persona (Video Game) / int_5a3b8032
type
The Un-Reveal
 Persona (Video Game) / int_5a3b8032
comment
And as for the Protagonist's fate... that's for you to decide.
 Persona (Video Game) / int_5a3b8032
featureApplicability
1.0
 Persona (Video Game) / int_5a3b8032
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_5a3b8032
 Persona (Video Game) / int_5b0a14b1
type
Thinly-Veiled Dub Country Change
 Persona (Video Game) / int_5b0a14b1
comment
Thinly-Veiled Dub Country Change: One of the things the English dub of the PS1 original was infamous for. It attempted to change the location from Japan to the United States... despite the fact that one of the major areas in the game is a Shinto shrine, on top of many of the houses looking very Japanese influenced. Thankfully, this is Averted in the PSP remake, which keeps the setting in Japan.
 Persona (Video Game) / int_5b0a14b1
featureApplicability
-1.0
 Persona (Video Game) / int_5b0a14b1
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_5b0a14b1
 Persona (Video Game) / int_5b47c8c7
type
Magic Mirror
 Persona (Video Game) / int_5b47c8c7
comment
Magic Mirror: The Harem Queen uses one to grant her every wish, at the cost of losing her beauty. The Demon Mirror can break the curse of the Snow Queen mask. Which is broken. You need to get eight shards in order to avoid the bad ending. The Expel Mirror is needed to fight a boss in the subway.
 Persona (Video Game) / int_5b47c8c7
featureApplicability
1.0
 Persona (Video Game) / int_5b47c8c7
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_5b47c8c7
 Persona (Video Game) / int_5b81ca8d
type
Disc-One Nuke
 Persona (Video Game) / int_5b81ca8d
comment
Disc-One Nuke: The Phaleg Persona, which learns Tarunda, Mediarama, and Crimson Sublation (in a game where stat buffs from spells stack), and it blocks most spells. Its level? 18. Granted, you can only use Twin Slash at first, leaving him at Magikarp Power as well. Gozu-Tennoh gives you Megido and Megidola at level 18. Equip him on the main character and you're pretty much unstoppable, although you'll have to switch him out occasionally so others can get experience. Returning Janus, a level 22 persona, earns Masao the Mandau Spoon, which jumps his weapon attack power from about 65 or 92 to 181. He can't find another excellent weapon until the player returns a max rank Varuna for his ultimate weapon.
 Persona (Video Game) / int_5b81ca8d
featureApplicability
1.0
 Persona (Video Game) / int_5b81ca8d
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_5b81ca8d
 Persona (Video Game) / int_5d246bd8
type
Level-Up Fill-Up
 Persona (Video Game) / int_5d246bd8
comment
In the game, awakening battles have all party members level up and the game also features Level-Up Fill-Up. When Brown awakens to his Persona after the above incident, he's completely healed.
 Persona (Video Game) / int_5d246bd8
featureApplicability
1.0
 Persona (Video Game) / int_5d246bd8
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_5d246bd8
 Persona (Video Game) / int_60414102
type
Zombie Apocalypse
 Persona (Video Game) / int_60414102
comment
Zombie Apocalypse: The first monsters fought by the party (and pretty common enemies in the first dungeon and the city map) are zombies.
 Persona (Video Game) / int_60414102
featureApplicability
1.0
 Persona (Video Game) / int_60414102
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_60414102
 Persona (Video Game) / int_6073e7b7
type
The Musketeer
 Persona (Video Game) / int_6073e7b7
comment
The Musketeer: All of the playable characters are this, with a system that rotates between melee weapons and ranged weapons for fighting.
 Persona (Video Game) / int_6073e7b7
featureApplicability
1.0
 Persona (Video Game) / int_6073e7b7
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_6073e7b7
 Persona (Video Game) / int_61996785
type
Sacrificial Lamb
 Persona (Video Game) / int_61996785
comment
Sacrificial Lamb: Yamaoka sacrifices himself to save some civilians early on, helping trigger your Persona powers.
 Persona (Video Game) / int_61996785
featureApplicability
1.0
 Persona (Video Game) / int_61996785
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_61996785
 Persona (Video Game) / int_62ac3f93
type
Sinister Subway
 Persona (Video Game) / int_62ac3f93
comment
Sinister Subway: You even get to fight Yog-Sothoth in it!
 Persona (Video Game) / int_62ac3f93
featureApplicability
1.0
 Persona (Video Game) / int_62ac3f93
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_62ac3f93
 Persona (Video Game) / int_65163c3a
type
Evil Tower of Ominousness
 Persona (Video Game) / int_65163c3a
comment
Evil Tower of Ominousness: The Snow Queen creates three towers within the school for a game. They are based off of Classical Mythology gods, Hypnos, Nemesis, and Thanatos and each have a guardian that exemplifies them.
 Persona (Video Game) / int_65163c3a
featureApplicability
1.0
 Persona (Video Game) / int_65163c3a
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_65163c3a
 Persona (Video Game) / int_65244998
type
Lightning Can Do Anything
 Persona (Video Game) / int_65244998
comment
Lightning Can Do Anything: Including stun people, form into a ball and blow up half a city district to make way for an Elaborate Underground Base, and render the entire main cast unconscious so that they have a dream of a butterfly and gain their New Powers as the Plot Demands.
 Persona (Video Game) / int_65244998
featureApplicability
1.0
 Persona (Video Game) / int_65244998
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_65244998
 Persona (Video Game) / int_66755d29
type
Author Avatar
 Persona (Video Game) / int_66755d29
comment
Author Avatar: Tadashi.
 Persona (Video Game) / int_66755d29
featureApplicability
1.0
 Persona (Video Game) / int_66755d29
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_66755d29
 Persona (Video Game) / int_66cef86d
type
School Play
 Persona (Video Game) / int_66cef86d
comment
School Play: Why the heck does the school play have an Evil Mask associated with it?
 Persona (Video Game) / int_66cef86d
featureApplicability
1.0
 Persona (Video Game) / int_66cef86d
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_66cef86d
 Persona (Video Game) / int_68913e61
type
Hello, [Insert Name Here]
 Persona (Video Game) / int_68913e61
comment
Hello, [Insert Name Here]: Like almost all games in the Shin Megami Tensei series, you are allowed to name the protagonist at the beginning.
 Persona (Video Game) / int_68913e61
featureApplicability
1.0
 Persona (Video Game) / int_68913e61
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_68913e61
 Persona (Video Game) / int_6a79a4a4
type
MacGuffin Delivery Service
 Persona (Video Game) / int_6a79a4a4
comment
In order to enter a certain dungeon where Kandori is hiding, the party is forced to cash in the Plot Coupon/borderline MacGuffin they only just obtained by using it as a key, which opens the door to the dungeon proper. Subverted in that Nanjo actually figures out the trap, but doesn't mention anything until after the Coupon is lost; according to him, Stupidity Is the Only Option if they're to confront Kandori. In the manga, he tries to get a Persona to open the door first but fails, meaning that there really is no other way.
 Persona (Video Game) / int_6a79a4a4
featureApplicability
-0.3
 Persona (Video Game) / int_6a79a4a4
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_6a79a4a4
 Persona (Video Game) / int_6ae137d5
type
Continue Your Mission, Dammit!
 Persona (Video Game) / int_6ae137d5
comment
Continue Your Mission, Dammit!: Take Your Time and feel free to chat up the characters between dungeons, just expect members of the party to comment on how they should really get going. The beginning of the game has Yukino's conversations eventually devolve into yelling at the party to go visit Maki already.
 Persona (Video Game) / int_6ae137d5
featureApplicability
1.0
 Persona (Video Game) / int_6ae137d5
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_6ae137d5
 Persona (Video Game) / int_6b2b3b59
type
The Reveal
 Persona (Video Game) / int_6b2b3b59
comment
The Reveal: Everyone from the alternate dimension? The imagination of a certain Maki Sonomura.
 Persona (Video Game) / int_6b2b3b59
featureApplicability
1.0
 Persona (Video Game) / int_6b2b3b59
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_6b2b3b59
 Persona (Video Game) / int_6d07bf85
type
Welcome to Corneria
 Persona (Video Game) / int_6d07bf85
comment
Welcome to Corneria: Averted. While most students typically only have a few lines of dialogue at any given time, depending on the path, they'll all have new things to say in response to the situation. The game gleefully averts it with party members, as every room in the game has new things for each member of the group to say. Sometimes it's to give some characterization, others it's to foreshadow the plot (Nanjo's a particular target), and sometimes it's just a bit of fluff or a joke.
 Persona (Video Game) / int_6d07bf85
featureApplicability
-1.0
 Persona (Video Game) / int_6d07bf85
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_6d07bf85
 Persona (Video Game) / int_6eb4e408
type
Artistic License – Military
 Persona (Video Game) / int_6eb4e408
comment
Artistic License – Military: The default ammunition is 9x19mm Parabellum ammo. Any character can use this ammo with any weapon, even if they would be incompatible in real life (for example, the long rifles and shotguns or the Desert Eagle).
 Persona (Video Game) / int_6eb4e408
featureApplicability
1.0
 Persona (Video Game) / int_6eb4e408
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_6eb4e408
 Persona (Video Game) / int_6ec989d8
type
Guide Dang It!
 Persona (Video Game) / int_6ec989d8
comment
For that matter, the entire game is pretty much one big Guide Dang It!. You are either spending hours poking around trying to find items or experimenting with demons to try and get items and spell cards, or are spending a couple minutes with a strategy guide or online FAQ. Having a guide is practically REQUIRED for this game!
 Persona (Video Game) / int_6ec989d8
featureApplicability
1.0
 Persona (Video Game) / int_6ec989d8
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_6ec989d8
 Persona (Video Game) / int_70321789
type
Video Game Remake
 Persona (Video Game) / int_70321789
comment
Video Game Remake: For the PSP.
 Persona (Video Game) / int_70321789
featureApplicability
1.0
 Persona (Video Game) / int_70321789
featureConfidence
1.0
 Persona (Video Game)
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Persona (Video Game) / int_70321789
 Persona (Video Game) / int_716c0b1b
type
And the Adventure Continues
 Persona (Video Game) / int_716c0b1b
comment
And the Adventure Continues: The Snow Queen Quest ends with Masao returning to the now unfrozen school to recruit his friends to rescue Maki from the SEBEC Building, thus actually tying the Snow Queen Quest ending to the main route of the game.
 Persona (Video Game) / int_716c0b1b
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1.0
 Persona (Video Game) / int_716c0b1b
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1.0
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Persona (Video Game) / int_716c0b1b
 Persona (Video Game) / int_71bd62b9
type
Calling Your Attacks
 Persona (Video Game) / int_71bd62b9
comment
Calling Your Attacks: Some demons say the names of skills they use, or, at the very least, make sounds that vaguely resemble their names. Toro very clearly calls out "Agi!" as he attacks the party.
 Persona (Video Game) / int_71bd62b9
featureApplicability
1.0
 Persona (Video Game) / int_71bd62b9
featureConfidence
1.0
 Persona (Video Game)
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Persona (Video Game) / int_71bd62b9
 Persona (Video Game) / int_7315fd38
type
Covers Always Lie
 Persona (Video Game) / int_7315fd38
comment
Covers Always Lie: The blurb on the back of the PSP remake states: "In the near future, mankind has conquered dimensional travel, but the opened door swings both ways. Demons have invaded..." This is at best a half-truth; Kandori has managed to travel to another dimension, although he did create it, and demons are coming through. They didn't have to lie and say it took place 20 Minutes into the Future, as the game was made in 1996 and remade in 2009 note although Persona 2 was set in 1999, and Persona took place three years ago, no matter how unrealistic it sounds, but if they said what was really going on with the first sentence, it would be a huge spoiler. So no, the plot is not about a devoted team of scientists or even a demon invasion, but if you took the first part of the plot at face value, you'd start to believe the blurb. Weirdly enough, it would apply more easily to Shin Megami Tensei I, where teleportation experiments do cause a demonic invasion.
 Persona (Video Game) / int_7315fd38
featureApplicability
1.0
 Persona (Video Game) / int_7315fd38
featureConfidence
1.0
 Persona (Video Game)
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Persona (Video Game) / int_7315fd38
 Persona (Video Game) / int_737394ab
type
Iconic Item
 Persona (Video Game) / int_737394ab
comment
Iconic Item: The protagonist's pierced ear, Maki's pendant, Mark's hat, and Nanjo's #1 scarf, just to name a few.
 Persona (Video Game) / int_737394ab
featureApplicability
1.0
 Persona (Video Game) / int_737394ab
featureConfidence
1.0
 Persona (Video Game)
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Persona (Video Game) / int_737394ab
 Persona (Video Game) / int_7464705c
type
Arc Words
 Persona (Video Game) / int_7464705c
comment
Arc Words: I am thou... Thou art I. Later became the Arc Words for the series as a whole.
 Persona (Video Game) / int_7464705c
featureApplicability
1.0
 Persona (Video Game) / int_7464705c
featureConfidence
1.0
 Persona (Video Game)
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Persona (Video Game) / int_7464705c
 Persona (Video Game) / int_776a06eb
type
All Myths Are True
 Persona (Video Game) / int_776a06eb
comment
All Myths Are True: At least those myths involving rituals that grant you demonic powers.
 Persona (Video Game) / int_776a06eb
featureApplicability
1.0
 Persona (Video Game) / int_776a06eb
featureConfidence
1.0
 Persona (Video Game)
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Persona (Video Game) / int_776a06eb
 Persona (Video Game) / int_7ae4d273
type
Point of No Return
 Persona (Video Game) / int_7ae4d273
comment
Point of No Return: Upon your return to St. Hermelin, declaring your intent to fight SEBEC to Yuka locks you into the SEBEC route while finding the Snow Queen mask in the gym locks you into the Snow Queen route.
 Persona (Video Game) / int_7ae4d273
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1.0
 Persona (Video Game) / int_7ae4d273
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1.0
 Persona (Video Game)
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Persona (Video Game) / int_7ae4d273
 Persona (Video Game) / int_7d3da681
type
The Legions of Hell
 Persona (Video Game) / int_7d3da681
comment
The Legions of Hell: Started pouring out into the real world after the first activation of the Deva System. They're mainly composed of Urban Legends, obake, youkai, and the odd angel.
 Persona (Video Game) / int_7d3da681
featureApplicability
1.0
 Persona (Video Game) / int_7d3da681
featureConfidence
1.0
 Persona (Video Game)
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Persona (Video Game) / int_7d3da681
 Persona (Video Game) / int_7d49d74a
type
Cultural Translation
 Persona (Video Game) / int_7d49d74a
comment
Cultural Translation: Nearly all references to Japan are gone in the PS1 localization, though the music in the Satomi Tadashi stores and what is obviously a Japanese Shinto shrine somehow made it through localization. This also makes the economy of the game somewhat easier, thanks to changing yen to dollars without adjusting for proper balance. As a result, many items are very cheap, and best of all, the healing spring that Trish (called Kelly in the US PS1 version) would've charged out the nose for is very cheap.
 Persona (Video Game) / int_7d49d74a
featureApplicability
1.0
 Persona (Video Game) / int_7d49d74a
featureConfidence
1.0
 Persona (Video Game)
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Persona (Video Game) / int_7d49d74a
 Persona (Video Game) / int_7dce9d0d
type
Factor Breakdown
 Persona (Video Game) / int_7dce9d0d
comment
Factor Breakdown: The stat bars have colored parts that show what they come from (yellow is base, blue is equipment, and red is Persona).
 Persona (Video Game) / int_7dce9d0d
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1.0
 Persona (Video Game) / int_7dce9d0d
featureConfidence
1.0
 Persona (Video Game)
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Persona (Video Game) / int_7dce9d0d
 Persona (Video Game) / int_808b6d16
type
Sdrawkcab Name
 Persona (Video Game) / int_808b6d16
comment
Sdrawkcab Name: "Erusaer Tsymmom", the spell that Maki's mom taught her when she was little so she wouldn't feel lonely. Now read it backwards. They really did care for each other! Albeit slightly misspelled.
 Persona (Video Game) / int_808b6d16
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1.0
 Persona (Video Game) / int_808b6d16
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1.0
 Persona (Video Game)
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Persona (Video Game) / int_808b6d16
 Persona (Video Game) / int_8411ab92
type
Red Oni, Blue Oni
 Persona (Video Game) / int_8411ab92
comment
Red Oni, Blue Oni: Masao and Kei, the former being a cocky dancer with a casual speaking style, while the latter's a rich, reserved prodigy.
 Persona (Video Game) / int_8411ab92
featureApplicability
1.0
 Persona (Video Game) / int_8411ab92
featureConfidence
1.0
 Persona (Video Game)
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Persona (Video Game) / int_8411ab92
 Persona (Video Game) / int_8430699a
type
Alternate Universe
 Persona (Video Game) / int_8430699a
comment
Alternate Universe: Early in the game, the Deva System ends up sending the party into a parallel world which is similar to how the real world was when Maki was first hospitalized, and indeed is practically a utopia for her. And as it turns out, the Maki traveling with you is from said parallel world. Disturbingly subverted much later, when it's revealed that the parallel world is actually the Deva System's projection of the real Maki's ideal vision of her world. The System is capable of replacing the real world with Maki's ideal world, which would enable the real Maki to live in it as her ideal self; however, Maki's inner conflict over whether to enforce the change or reject it manifested itself as the Strange Girls of the game, Aki and Mai.
 Persona (Video Game) / int_8430699a
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-0.3
 Persona (Video Game) / int_8430699a
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1.0
 Persona (Video Game)
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Persona (Video Game) / int_8430699a
 Persona (Video Game) / int_8774fb47
type
Eldritch Abomination
 Persona (Video Game) / int_8774fb47
comment
Eldritch Abomination: Pandora, The Dragon and Final Boss, is essentially a manifestation of Maki's deep-seated desire to bring about The End of the World as We Know It, and looks exactly like... oh screw it, just watch this. Oh, and a warning — did I mention just how trauma-inducing this game actually is? Then there's Kandori. Poor bastard... What makes the main villain a poor bastard? Well, his Persona is Nyarlathotep. This does, in fact, come back to screw him.
 Persona (Video Game) / int_8774fb47
featureApplicability
1.0
 Persona (Video Game) / int_8774fb47
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1.0
 Persona (Video Game)
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Persona (Video Game) / int_8774fb47
 Persona (Video Game) / int_8a0fc1a4
type
I Knew It!
 Persona (Video Game) / int_8a0fc1a4
comment
I Knew It!: In-universe. Mark's reaction to the Harem Queen being Chisato "...knew it." invoked
 Persona (Video Game) / int_8a0fc1a4
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1.0
 Persona (Video Game) / int_8a0fc1a4
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1.0
 Persona (Video Game)
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Persona (Video Game) / int_8a0fc1a4
 Persona (Video Game) / int_8ad43dc9
type
Ragtag Bunch of Misfits
 Persona (Video Game) / int_8ad43dc9
comment
Ragtag Bunch of Misfits: The playable characters barely know each other at the beginning of the story. Several hate each others' guts. Guess who it's up to to save the world.
 Persona (Video Game) / int_8ad43dc9
featureApplicability
1.0
 Persona (Video Game) / int_8ad43dc9
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1.0
 Persona (Video Game)
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Persona (Video Game) / int_8ad43dc9
 Persona (Video Game) / int_8c039bf3
type
Skippable Boss
 Persona (Video Game) / int_8c039bf3
comment
Skippable Boss: The mutant teddy bear and Hariti. In fact, skipping Mutant Teddy Bear is the only way to get the Good Ending. You can still get the Good Ending by fighting Hariti, but it bars you from getting some Ultimate Personas.
 Persona (Video Game) / int_8c039bf3
featureApplicability
1.0
 Persona (Video Game) / int_8c039bf3
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1.0
 Persona (Video Game)
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Persona (Video Game) / int_8c039bf3
 Persona (Video Game) / int_8dc2b0f2
type
Hard Mode Perks
 Persona (Video Game) / int_8dc2b0f2
comment
Hard Mode Perks: In the Snow Queen Quest, clearing the harder towers before the easier ones gets you more Ambrosia, which gets you more Ultimate Personas.
 Persona (Video Game) / int_8dc2b0f2
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1.0
 Persona (Video Game) / int_8dc2b0f2
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1.0
 Persona (Video Game)
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Persona (Video Game) / int_8dc2b0f2
 Persona (Video Game) / int_8e9cf84e
type
 Persona (Video Game) / int_8e9cf84e
comment
"Blind Idiot" Translation: The original US version.
 Persona (Video Game) / int_8e9cf84e
featureApplicability
1.0
 Persona (Video Game) / int_8e9cf84e
featureConfidence
1.0
 Persona (Video Game)
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Persona (Video Game) / int_8e9cf84e
 Persona (Video Game) / int_911b22d8
type
Suspicious Video-Game Generosity
 Persona (Video Game) / int_911b22d8
comment
Suspicious Videogame Generosity: The puzzle on the last floor before fighting Kandori basically amounts to free healing.
 Persona (Video Game) / int_911b22d8
featureApplicability
1.0
 Persona (Video Game) / int_911b22d8
featureConfidence
1.0
 Persona (Video Game)
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Persona (Video Game) / int_911b22d8
 Persona (Video Game) / int_91479a10
type
Schrödinger's Player Character
 Persona (Video Game) / int_91479a10
comment
Schrödinger's Player Character: Variation: There are five possible party members — Brown, Ayase, Yukino, Elly, and (if you jump through the right hoops) Reiji. You get to recruit one of them. (Possibly two if you take the Snow Queen path, if you replace Ayase with Nanjo, the latter of which is the prerequisite for the SEBEC story.) The rest? Well, who knows what happens to them? It's worth noting that everyone was involved in canon, including the one who you can't bring on the SEBEC route.
 Persona (Video Game) / int_91479a10
featureApplicability
1.0
 Persona (Video Game) / int_91479a10
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1.0
 Persona (Video Game)
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Persona (Video Game) / int_91479a10
 Persona (Video Game) / int_9183215d
type
Last Disc Magic
 Persona (Video Game) / int_9183215d
comment
Last Disc Magic: The 'ultimate' Personas, which aren't unlocked until the last dungeon. They demand a very high level to summon, so you may find it easier to just muscle through with your current Persona.
 Persona (Video Game) / int_9183215d
featureApplicability
1.0
 Persona (Video Game) / int_9183215d
featureConfidence
1.0
 Persona (Video Game)
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Persona (Video Game) / int_9183215d
 Persona (Video Game) / int_92587498
type
Five-Man Band
 Persona (Video Game) / int_92587498
comment
Recruiting Reiji is notoriously difficult and requires one to take many steps that are literally counter-intuitive to any person who has ever played a game of this type before. Would you think to refuse every person to join you and go through entire dungeons with only four characters, when you have a Five-Man Band?
 Persona (Video Game) / int_92587498
featureApplicability
1.0
 Persona (Video Game) / int_92587498
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_92587498
 Persona (Video Game) / int_947bf915
type
Last Day of Normalcy
 Persona (Video Game) / int_947bf915
comment
Last Day of Normalcy: starts with a group of friends from class 2A making preparations for the school festival, and then going to the hospital to visit a friend of theirs. They make remarks like "I have to get off in time for my part-time job" and stuff. And then they reach the hospital and the apocalypse strikes.
 Persona (Video Game) / int_947bf915
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1.0
 Persona (Video Game) / int_947bf915
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1.0
 Persona (Video Game)
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Persona (Video Game) / int_947bf915
 Persona (Video Game) / int_9637893b
type
Schrödinger's Butterfly
 Persona (Video Game) / int_9637893b
comment
Schrödinger's Butterfly: The exact quote is a major part of the game!
 Persona (Video Game) / int_9637893b
featureApplicability
1.0
 Persona (Video Game) / int_9637893b
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_9637893b
 Persona (Video Game) / int_970c790a
type
Big Bad
 Persona (Video Game) / int_970c790a
comment
This is the only game where the Big Bad is a human (not the Greater-Scope Villain, though, who would appear much more prominently in Persona 2).
 Persona (Video Game) / int_970c790a
featureApplicability
1.0
 Persona (Video Game) / int_970c790a
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_970c790a
 Persona (Video Game) / int_9952b10b
type
Re-Release Soundtrack
 Persona (Video Game) / int_9952b10b
comment
Re-Release Soundtrack: The PSP version had most of the soundtrack of the PSX version removed and replaces existing music with completely original tracks, only those composed by Shoji Meguro were remade.
 Persona (Video Game) / int_9952b10b
featureApplicability
1.0
 Persona (Video Game) / int_9952b10b
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_9952b10b
 Persona (Video Game) / int_9aa17eb0
type
Story Branching
 Persona (Video Game) / int_9aa17eb0
comment
Story Branching: There are two mutually exclusive routes; the SEBEC path (the main one) and the Snow Queen Quest (which leads back into SEBEC in its ending).
 Persona (Video Game) / int_9aa17eb0
featureApplicability
1.0
 Persona (Video Game) / int_9aa17eb0
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1.0
 Persona (Video Game)
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Persona (Video Game) / int_9aa17eb0
 Persona (Video Game) / int_9dab0a6e
type
Continuity Nod
 Persona (Video Game) / int_9dab0a6e
comment
Continuity Nod: The Snow Queen Quest is rather similar to the plot of Shin Megami Tensei if..., given the fact that both games have a vengeful student draw demons into said school, forcing you to clean house. There's also the fact that both Shin Megami Tensei if... and Persona have two secret characters: one of whom in each requires jumping through some extra hoops and going for a portion of the game without a full party and turn out to have ties to the Big Bad (the two even have similar names in kana and romaji, though not kanji: Reiko and Reiji), and another who's tied to an alternate storyline (Yukino — who does briefly join the party in the normal game — and Akira).
 Persona (Video Game) / int_9dab0a6e
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1.0
 Persona (Video Game) / int_9dab0a6e
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1.0
 Persona (Video Game)
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Persona (Video Game) / int_9dab0a6e
 Persona (Video Game) / int_9e236a98
type
Sliding Scale of Gameplay and Story Integration
 Persona (Video Game) / int_9e236a98
comment
Sliding Scale of Gameplay and Story Integration: Demons manage to capture Mark because he ran out of SP (explained as Personas draining one's energy). Also, Chewing Souls heal quite a significant amount of SP outside of battle, but a miniscule amount during it. Why? Because it's chewing gum. Characters can take it easy and savor the gum outside of battle, but they don't have that luxury during combat. The manga also manages to translate quite a few gameplay mechanics into the story: Characters without a Persona (as seen in the beginning of the game and in Thanatos Tower) have just 1 Magical Defense. When Takeda hits Brown, Maki and Elly using magic, the latter two are merely scratched while the Persona-less Brown is gravely injured. In the game, awakening battles have all party members level up and the game also features Level-Up Fill-Up. When Brown awakens to his Persona after the above incident, he's completely healed. As Thanatos Tower also shows, characters without a Persona cannot be affected by healing magic. When the party tries to use healing magic on Yosuke, they remark that healing doesn't work on regular humans though it feels like being massaged.
 Persona (Video Game) / int_9e236a98
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1.0
 Persona (Video Game) / int_9e236a98
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1.0
 Persona (Video Game)
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Persona (Video Game) / int_9e236a98
 Persona (Video Game) / int_9e4d7a2a
type
Third-Option Adaptation
 Persona (Video Game) / int_9e4d7a2a
comment
Third-Option Adaptation: It's implied that both the main and Snow Queen plotlines are canon... somehow. The ending of the Snow Queen Quest puts it right before the first boss of the SEBEC quest, ending with the gang going to SEBEC to save Maki (who was left there when Mark panicked after being overwhelmed by the demons). After reuniting with Maki, things apparently went as they did in the main game, only with Yukino there, as confirmed in Persona 2. Also, the manga apparently follows the SEBEC chapter, yet also has the fight with Toro from the Snow Queen chapter.
 Persona (Video Game) / int_9e4d7a2a
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1.0
 Persona (Video Game) / int_9e4d7a2a
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1.0
 Persona (Video Game)
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Persona (Video Game) / int_9e4d7a2a
 Persona (Video Game) / int_9f6fb586
type
Leitmotif
 Persona (Video Game) / int_9f6fb586
comment
Leitmotif: Maki, and the rest of the characters Brown, Elly, Ayase, Reiji and Yukino have their own. Unfortunately, except for Maki, Nanjo, Reiji and Masao's, the leitmotifs are removed in the PSP remake.
 Persona (Video Game) / int_9f6fb586
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1.0
 Persona (Video Game) / int_9f6fb586
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1.0
 Persona (Video Game)
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Persona (Video Game) / int_9f6fb586
 Persona (Video Game) / int_9f80e1da
type
Sarcasm Mode
 Persona (Video Game) / int_9f80e1da
comment
Starting the Snow Queen Quest requires unsealing a mask that everyone says is cursed. Obviously the logical thing to do.
 Persona (Video Game) / int_9f80e1da
featureApplicability
1.0
 Persona (Video Game) / int_9f80e1da
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1.0
 Persona (Video Game)
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Persona (Video Game) / int_9f80e1da
 Persona (Video Game) / int_a21b9511
type
Route Boss
 Persona (Video Game) / int_a21b9511
comment
Route Boss: After the first dungeon, the game offers you the option to either go through the SEBEC route, or the Snow Queen Quest. The two routes have absolutely nothing in common, so you fight completely different bosses in each. In the SEBEC route, if you answer critical questions at specific points in the game incorrectly, you'll be forced to fight Hariti and the Teddy Bear. Having to fight these bosses is a surefire indicator that you're locked to the bad ending.
 Persona (Video Game) / int_a21b9511
featureApplicability
1.0
 Persona (Video Game) / int_a21b9511
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1.0
 Persona (Video Game)
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Persona (Video Game) / int_a21b9511
 Persona (Video Game) / int_a4414a05
type
Adaptation Dye-Job
 Persona (Video Game) / int_a4414a05
comment
Adaptation Dye-Job: To go with the Race Lift, several characters had their hair color changed in the English PS1 release.
 Persona (Video Game) / int_a4414a05
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1.0
 Persona (Video Game) / int_a4414a05
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1.0
 Persona (Video Game)
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Persona (Video Game) / int_a4414a05
 Persona (Video Game) / int_a4d8473b
type
Stealth Sequel
 Persona (Video Game) / int_a4d8473b
comment
Stealth Sequel: To Shin Megami Tensei if..., due to the presence of that game's female protagonist, Tamaki Uchida (who's even noted in-game to be a recent transfer who's surprisingly knowledgeable about demons).
 Persona (Video Game) / int_a4d8473b
featureApplicability
1.0
 Persona (Video Game) / int_a4d8473b
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1.0
 Persona (Video Game)
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Persona (Video Game) / int_a4d8473b
 Persona (Video Game) / int_a5001f7f
type
Chekhov's Classroom
 Persona (Video Game) / int_a5001f7f
comment
Chekhov's Classroom: The manga adaption begins with a class about The Butterfly Dream from the Chinese text Zhuangzi.
 Persona (Video Game) / int_a5001f7f
featureApplicability
1.0
 Persona (Video Game) / int_a5001f7f
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1.0
 Persona (Video Game)
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Persona (Video Game) / int_a5001f7f
 Persona (Video Game) / int_a5e02e9e
type
Infinity +1 Sword
 Persona (Video Game) / int_a5e02e9e
comment
Infinity +1 Sword: Every character has it, but you best do some research beforehand on where to find them. The Casino in Sun Mall up to a point has some great weapons to use, but they'll pale in comparison to what you'll find by returning some Rank 8 Personas.
 Persona (Video Game) / int_a5e02e9e
featureApplicability
1.0
 Persona (Video Game) / int_a5e02e9e
featureConfidence
1.0
 Persona (Video Game)
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Persona (Video Game) / int_a5e02e9e
 Persona (Video Game) / int_a65288e2
type
Ascended Extra
 Persona (Video Game) / int_a65288e2
comment
Ascended Extra: A few St. Hermelin students and teachers play a larger role the Snow Queen Quest while Yukino is fully playable.
 Persona (Video Game) / int_a65288e2
featureApplicability
1.0
 Persona (Video Game) / int_a65288e2
featureConfidence
1.0
 Persona (Video Game)
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Persona (Video Game) / int_a65288e2
 Persona (Video Game) / int_a6e375d4
type
Armor of Invincibility
 Persona (Video Game) / int_a6e375d4
comment
Armor of Invincibility: Persona 1 dropped the ball in terms of ultimate armor. It DOES exist in the form of Caesar equipment for the head, arms, feet, and armor. Unfortunately, you can only make the Ceasar Feet once (as you only get that particular item needed in fusion once) and that's only if you return Ayase's ultimate persona, which means no Ayase, no ultimate legwear. The other parts come from returning three separate persona at rank 8 (Seioubo for the Head, Baal for the Arm, and Athena for the body). But, the armor is found on a level 90 persona, by which you don't fear taking damage anyway, as it's quite a pain in the butt to keep making Athena just for that. Thankfully, it's completely possible to beat the game with store bought armor.
 Persona (Video Game) / int_a6e375d4
featureApplicability
1.0
 Persona (Video Game) / int_a6e375d4
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_a6e375d4
 Persona (Video Game) / int_adab0a2b
type
Took a Shortcut
 Persona (Video Game) / int_adab0a2b
comment
Took a Shortcut: Mariko, unofficial president of the Paranormal Watchers Club, takes it upon herself to photograph the various demons wandering the towers in the Snow Queen arc. How she's not been torn to shreds without a Persona or COMP is never explained.
 Persona (Video Game) / int_adab0a2b
featureApplicability
1.0
 Persona (Video Game) / int_adab0a2b
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_adab0a2b
 Persona (Video Game) / int_b0e1ca3f
type
Non-Elemental
 Persona (Video Game) / int_b0e1ca3f
comment
Non-Elemental: Everything, even axes and uzi automatics, have strengths and weaknesses against demons. Apparently, Angels can take shotgun fire, but certainly hate getting peppered in the face by an uzi automatic. Upheld only on one some boss-only spells but they're still considered magic and can be reflected by Makarakarn.
 Persona (Video Game) / int_b0e1ca3f
featureApplicability
1.0
 Persona (Video Game) / int_b0e1ca3f
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_b0e1ca3f
 Persona (Video Game) / int_b136ed26
type
Big Fancy Castle
 Persona (Video Game) / int_b136ed26
comment
Big Fancy Castle: Mana's Castle, helmed by Aki and Kandori. Deva Yuga.
 Persona (Video Game) / int_b136ed26
featureApplicability
1.0
 Persona (Video Game) / int_b136ed26
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_b136ed26
 Persona (Video Game) / int_b25eb401
type
Exposition Cut
 Persona (Video Game) / int_b25eb401
comment
Exposition Cut: Happens periodically. Then again, "There are really two different worlds, persons W, X, Y and Z, note Nao, Nanjo, Masao, and the fifth part member are from that world 1, person A is from world 2 note Maki, Big Bad is from world 1, etc." would be quite a mouthful to read every time the players chat up an NPC.
 Persona (Video Game) / int_b25eb401
featureApplicability
1.0
 Persona (Video Game) / int_b25eb401
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_b25eb401
 Persona (Video Game) / int_b2cdd776
type
Bottomless Magazines
 Persona (Video Game) / int_b2cdd776
comment
Bottomless Magazines: Never once do the characters have to reload their guns.
 Persona (Video Game) / int_b2cdd776
featureApplicability
1.0
 Persona (Video Game) / int_b2cdd776
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_b2cdd776
 Persona (Video Game) / int_b3168a4d
type
Previous Player-Character Cameo
 Persona (Video Game) / int_b3168a4d
comment
Previous Player-Character Cameo: The female protagonist of Shin Megami Tensei if... appears as an NPC and is given the name Tamaki Uchida.
 Persona (Video Game) / int_b3168a4d
featureApplicability
1.0
 Persona (Video Game) / int_b3168a4d
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_b3168a4d
 Persona (Video Game) / int_b58642b1
type
Trapped in Another World
 Persona (Video Game) / int_b58642b1
comment
Trapped in Another World: Subverted in that it's not another world at all, but a manifestation of Maki's imagination.
 Persona (Video Game) / int_b58642b1
featureApplicability
-0.3
 Persona (Video Game) / int_b58642b1
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_b58642b1
 Persona (Video Game) / int_b6d0d282
type
Always Check Behind the Chair
 Persona (Video Game) / int_b6d0d282
comment
Always Check Behind the Chair: The hidden passage in Kandori's office.
 Persona (Video Game) / int_b6d0d282
featureApplicability
1.0
 Persona (Video Game) / int_b6d0d282
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_b6d0d282
 Persona (Video Game) / int_b77808f2
type
"Where Are They Now?" Epilogue
 Persona (Video Game) / int_b77808f2
comment
"Where Are They Now?" Epilogue: Completing the SEBEC route will reveal the fate of the four main characters (and depending on who is the fifth member in the party) in the years to come. Maki matures into a positive woman, wins an award at a major art exhibit, and enjoys spending time with her mother. Mark moves to New York, where his street art style receives international acclaim. Kei takes up a job as a salesman at a Nanjo Group subsidiary. He mellows out a bit and continues his quest to become Japan's number one man. Elly becomes a famous model, becomes the face of young women her age, and continues her interest in the occult. Brown becomes a famous celebrity. He continues to keep tabs on Mark. Yuka gets a job at a trading company and marries a coworker. Reiji marries shortly after graduation and has a son, who inherits his sharp toung and standoffish demeanor. Since Yukino is not playable in the SEBEC route, hers is not revealed. And as for the Protagonist's fate... that's for you to decide.
 Persona (Video Game) / int_b77808f2
featureApplicability
1.0
 Persona (Video Game) / int_b77808f2
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_b77808f2
 Persona (Video Game) / int_b798d379
type
One Stat to Rule Them All
 Persona (Video Game) / int_b798d379
comment
One Stat to Rule Them All: Dexterity, since Physical is essentially useless.
 Persona (Video Game) / int_b798d379
featureApplicability
1.0
 Persona (Video Game) / int_b798d379
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_b798d379
 Persona (Video Game) / int_b8e3f20a
type
Demoted to Extra
 Persona (Video Game) / int_b8e3f20a
comment
Demoted to Extra: Maki, Masao and Reiji are not playable in the Snow Queen Quest and have minimal presence in the story overall.
 Persona (Video Game) / int_b8e3f20a
featureApplicability
1.0
 Persona (Video Game) / int_b8e3f20a
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_b8e3f20a
 Persona (Video Game) / int_b9085a47
type
Summon Magic
 Persona (Video Game) / int_b9085a47
comment
Summon Magic: The summoning of one's Persona, complete with lots of shouting and Instant Runes.
 Persona (Video Game) / int_b9085a47
featureApplicability
1.0
 Persona (Video Game) / int_b9085a47
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_b9085a47
 Persona (Video Game) / int_bb040b01
type
Cool Guns
 Persona (Video Game) / int_bb040b01
comment
Cool Guns: You get to use all kinds of them, from pistols to rifles.
 Persona (Video Game) / int_bb040b01
featureApplicability
1.0
 Persona (Video Game) / int_bb040b01
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_bb040b01
 Persona (Video Game) / int_c2b28f75
type
A.K.A.-47
 Persona (Video Game) / int_c2b28f75
comment
A.K.A.-47: Averted. All the guns in the game exist in real life.
 Persona (Video Game) / int_c2b28f75
featureApplicability
-1.0
 Persona (Video Game) / int_c2b28f75
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_c2b28f75
 Persona (Video Game) / int_c64db44b
type
Idle Animation
 Persona (Video Game) / int_c64db44b
comment
Idle Animation: Every character sprite is set to nonstop idle animation, even during cutscenes. This could be fanwanked as them just being fidgety teenagers, though.
 Persona (Video Game) / int_c64db44b
featureApplicability
1.0
 Persona (Video Game) / int_c64db44b
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_c64db44b
 Persona (Video Game) / int_c673f0cb
type
MisterExposition
 Persona (Video Game) / int_c673f0cb
comment
Mister Exposition: Kei is this in the SEBEC route, explaining every plot twist that he already figured out. He can also be one of these in the Snow Queen quest but is optional and if not him, it will be Eriko.
 Persona (Video Game) / int_c673f0cb
featureApplicability
1.0
 Persona (Video Game) / int_c673f0cb
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_c673f0cb
 Persona (Video Game) / int_c868a42a
type
Freudian Excuse
 Persona (Video Game) / int_c868a42a
comment
Freudian Excuse: Humorously deconstructed in the Snow Queen Quest. The bosses of the towers all attempt to explain their tragic backstories, but the protagonists' reactions are more or less "so?", quickly pointing out how whatever sad things happened to them not only justifies little but also isn't even relevant.
 Persona (Video Game) / int_c868a42a
featureApplicability
1.0
 Persona (Video Game) / int_c868a42a
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_c868a42a
 Persona (Video Game) / int_c9597a03
type
Self-Deprecation
 Persona (Video Game) / int_c9597a03
comment
Self-Deprecation: Actually easy to miss even by seasoned vets to the game. At one point in the game, Aki calls Maki a flat-chested woman. Once you learn Maki's dirty little secret, the joke seems much Harsher in Hindsight, as she is apparently insecure about her figure.
 Persona (Video Game) / int_c9597a03
featureApplicability
1.0
 Persona (Video Game) / int_c9597a03
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_c9597a03
 Persona (Video Game) / int_cb643ebb
type
Everything's Deader with Zombies
 Persona (Video Game) / int_cb643ebb
comment
Averted with the Zombie Nurses.
 Persona (Video Game) / int_cb643ebb
featureApplicability
-1.0
 Persona (Video Game) / int_cb643ebb
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_cb643ebb
 Persona (Video Game) / int_cd83fa5b
type
Spoiler Opening
 Persona (Video Game) / int_cd83fa5b
comment
Spoiler Opening: The PSP version's animated opening contains some clues to the Alternate Universe being a ideal Dream Land of Maki's, notably the way a giant Maki looms over the town. The song's lyrics also mentions dreams several times, and the lines "Don't wanna wake up/ 'Cause I'm happy here" are particularly heavy.
 Persona (Video Game) / int_cd83fa5b
featureApplicability
1.0
 Persona (Video Game) / int_cd83fa5b
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_cd83fa5b
 Persona (Video Game) / int_d08049db
type
Taken for Granite
 Persona (Video Game) / int_d08049db
comment
Taken for Granite: The Harem Queen casts a spell that causes every party member other than yourself and Maki to turn to statues. You are given the option to turn them back, but it's not preferred, AND the queen will actually be weakened in the boss fight if you refuse.
 Persona (Video Game) / int_d08049db
featureApplicability
1.0
 Persona (Video Game) / int_d08049db
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_d08049db
 Persona (Video Game) / int_d1cedb73
type
Slap-Slap-Kiss
 Persona (Video Game) / int_d1cedb73
comment
Slap-Slap-Kiss: Tamaki and Tadashi have this relationship.
 Persona (Video Game) / int_d1cedb73
featureApplicability
1.0
 Persona (Video Game) / int_d1cedb73
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_d1cedb73
 Persona (Video Game) / int_d2e98fd5
type
Die or Fly
 Persona (Video Game) / int_d2e98fd5
comment
Die or Fly: The main characters all awaken their Personas when they're attacked by demons in pre-scripted battles.
 Persona (Video Game) / int_d2e98fd5
featureApplicability
1.0
 Persona (Video Game) / int_d2e98fd5
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_d2e98fd5
 Persona (Video Game) / int_d4bf11d1
type
Dramatic Unmask
 Persona (Video Game) / int_d4bf11d1
comment
Dramatic Unmask: Philemon during the ending. The significance for this is that the five students have discovered themselves.
 Persona (Video Game) / int_d4bf11d1
featureApplicability
1.0
 Persona (Video Game) / int_d4bf11d1
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_d4bf11d1
 Persona (Video Game) / int_d514d688
type
Optional Character Scene
 Persona (Video Game) / int_d514d688
comment
Optional Character Scene: Lots of these, as it so happens. Any time there's a room you can interact with, the game switches from first-person to an isometric view, where your party will be hanging around with unique things to say. And yes, this does mean every room in the game.
 Persona (Video Game) / int_d514d688
featureApplicability
1.0
 Persona (Video Game) / int_d514d688
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_d514d688
 Persona (Video Game) / int_d7c3ba61
type
Race Lift
 Persona (Video Game) / int_d7c3ba61
comment
Race Lift: The original US version, again.
 Persona (Video Game) / int_d7c3ba61
featureApplicability
1.0
 Persona (Video Game) / int_d7c3ba61
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_d7c3ba61
 Persona (Video Game) / int_db126a0b
type
World Tree
 Persona (Video Game) / int_db126a0b
comment
World Tree: The Agastya Tree.
 Persona (Video Game) / int_db126a0b
featureApplicability
1.0
 Persona (Video Game) / int_db126a0b
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_db126a0b
 Persona (Video Game) / int_db9103de
type
School Setting Simulation
 Persona (Video Game) / int_db9103de
comment
School Setting Simulation: St. Hermellin High is a recurring dungeon in the game that must be visited at least three times, not counting the begging where there are no random encounters. In fact, The Very Definitely Final Dungeon is an extremely twisted version of it.
 Persona (Video Game) / int_db9103de
featureApplicability
1.0
 Persona (Video Game) / int_db9103de
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_db9103de
 Persona (Video Game) / int_dc335a04
type
Ear Worm
 Persona (Video Game) / int_dc335a04
comment
Ear Worm: Nanjo finds the vocal song in the drugstore catchy.
 Persona (Video Game) / int_dc335a04
featureApplicability
1.0
 Persona (Video Game) / int_dc335a04
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_dc335a04
 Persona (Video Game) / int_dc579c91
type
Contrived Coincidence
 Persona (Video Game) / int_dc579c91
comment
Contrived Coincidence: The main characters playing the Persona game mere hours before demons invade the city. While it's clear that the game is a means for Philemon to select humans worthy of having a Persona, he has no control over who plays the game or when they do it.
 Persona (Video Game) / int_dc579c91
featureApplicability
1.0
 Persona (Video Game) / int_dc579c91
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_dc579c91
 Persona (Video Game) / int_dcbe8a6e
type
Chekhov's Gunman
 Persona (Video Game) / int_dcbe8a6e
comment
Chekhov's Gunman: Yamaoka, Nanjo's dead butler, returns as his Ultimate Persona. This gets carried over to Persona 2.
 Persona (Video Game) / int_dcbe8a6e
featureApplicability
1.0
 Persona (Video Game) / int_dcbe8a6e
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_dcbe8a6e
 Persona (Video Game) / int_dd078783
type
Cash Gate
 Persona (Video Game) / int_dd078783
comment
Cash Gate: Not strictly required, but if you want one of the Mirror Shards, you'll have to pay Mariko 5000 Yen.
 Persona (Video Game) / int_dd078783
featureApplicability
1.0
 Persona (Video Game) / int_dd078783
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_dd078783
 Persona (Video Game) / int_ddcc22c3
type
Archaic Weapon for an Advanced Age
 Persona (Video Game) / int_ddcc22c3
comment
Archaic Weapon for an Advanced Age: Each of the party members wields a standard RPG weapon (swords, spears, axes, whips, various throwing weapons, gloves). Oddly enough, each party member can also use a gun.
 Persona (Video Game) / int_ddcc22c3
featureApplicability
1.0
 Persona (Video Game) / int_ddcc22c3
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_ddcc22c3
 Persona (Video Game) / int_e43c66bd
type
Art Evolution
 Persona (Video Game) / int_e43c66bd
comment
Art Evolution: During the development of this game, Kazuma Kaneko discovered the power of Photoshop which led to his style starting to evolve from his old, somewhat traditional, art-style to his more distinct and recognized style that he would become known for. This becomes especially apparent when comparing the early game art to the art that appears later in the game.
 Persona (Video Game) / int_e43c66bd
featureApplicability
1.0
 Persona (Video Game) / int_e43c66bd
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_e43c66bd
 Persona (Video Game) / int_e49a7b31
type
Regenerating Mana
 Persona (Video Game) / int_e49a7b31
comment
Regenerating Mana: Walking around restores SP.
 Persona (Video Game) / int_e49a7b31
featureApplicability
1.0
 Persona (Video Game) / int_e49a7b31
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_e49a7b31
 Persona (Video Game) / int_e5455dac
type
Mana
 Persona (Video Game) / int_e5455dac
comment
Mana: How did the demons capture Masao? Simple — he ran out of SP.
 Persona (Video Game) / int_e5455dac
featureApplicability
1.0
 Persona (Video Game) / int_e5455dac
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_e5455dac
 Persona (Video Game) / int_e6cca0
type
The Mall
 Persona (Video Game) / int_e6cca0
comment
The Mall: Location of all the shops, expect for those that are generously there in the dungeons.
 Persona (Video Game) / int_e6cca0
featureApplicability
1.0
 Persona (Video Game) / int_e6cca0
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_e6cca0
 Persona (Video Game) / int_e92841f
type
Talking the Monster to Death
 Persona (Video Game) / int_e92841f
comment
Talking the Monster to Death: Not actually to death, but you have numerous options to escape without having to fight demons.
 Persona (Video Game) / int_e92841f
featureApplicability
1.0
 Persona (Video Game) / int_e92841f
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_e92841f
 Persona (Video Game) / int_f197c220
type
Burger Fool
 Persona (Video Game) / int_f197c220
comment
Burger Fool: Peace Diner, though they don't serve food until Persona 2.
 Persona (Video Game) / int_f197c220
featureApplicability
1.0
 Persona (Video Game) / int_f197c220
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_f197c220
 Persona (Video Game) / int_f2d75f85
type
Evil Mask
 Persona (Video Game) / int_f2d75f85
comment
Evil Mask: The Snow Queen mask, which is possessed by a vengeful spirit that wants to sacrifice Ms. Saeko in order to summon the Night Queen.
 Persona (Video Game) / int_f2d75f85
featureApplicability
1.0
 Persona (Video Game) / int_f2d75f85
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_f2d75f85
 Persona (Video Game) / int_f3cf30d9
type
Arbitrary Headcount Limit
 Persona (Video Game) / int_f3cf30d9
comment
Arbitrary Headcount Limit: Your party is limited to five members. Once you have five, you can't recruit anyone else. While this makes sense gameplay-wise, and is explained plot-wise by having one of your party members pissing off a potential recruit so they leave, it's egregious because later events imply everyone worked to save the city together. Considering how both the SEBEC and Snow Queen chapters are canon, and how different characters become mandatory and optional in each, it's possible to have been with one person each if you choose Elly and Brown in the Snow Queen chapter and Reiji in the SEBEC one.
 Persona (Video Game) / int_f3cf30d9
featureApplicability
1.0
 Persona (Video Game) / int_f3cf30d9
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_f3cf30d9
 Persona (Video Game) / int_f3d5d15f
type
Creepy Child
 Persona (Video Game) / int_f3d5d15f
comment
Creepy Child: Two of them. One of them is actually ostensibly on your side, the other... erm...
 Persona (Video Game) / int_f3d5d15f
featureApplicability
1.0
 Persona (Video Game) / int_f3d5d15f
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_f3d5d15f
 Persona (Video Game) / int_f55a1990
type
Disc-One Final Dungeon
 Persona (Video Game) / int_f55a1990
comment
Disc-One Final Dungeon: Deva Yuga. Technically it's the final dungeon of the Bad Ending, but the True Ending continues for three more dungeons.
 Persona (Video Game) / int_f55a1990
featureApplicability
1.0
 Persona (Video Game) / int_f55a1990
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_f55a1990
 Persona (Video Game) / int_f642b1f9
type
You Bastard!
 Persona (Video Game) / int_f642b1f9
comment
You Bastard!: If you listen to Kei. His preferred options are to let Kandori's lead scientist die, and pull the plug on an unconscious Maki.
 Persona (Video Game) / int_f642b1f9
featureApplicability
1.0
 Persona (Video Game) / int_f642b1f9
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_f642b1f9
 Persona (Video Game) / int_f74ccef4
type
School Uniforms are the New Black
 Persona (Video Game) / int_f74ccef4
comment
School Uniforms are the New Black: Justified since the Zombie Apocalypse occurs, leaving no time for a reasonable wardrobe change.
 Persona (Video Game) / int_f74ccef4
featureApplicability
1.0
 Persona (Video Game) / int_f74ccef4
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_f74ccef4
 Persona (Video Game) / int_f821e963
type
The Very Definitely Final Dungeon
 Persona (Video Game) / int_f821e963
comment
The Very Definitely Final Dungeon: Played straight in the main scenario; averted in the Snow Queen Quest. For the main game, it's Avidya World, a massive cavern which for all its twists and turns combined with the gray matter lining the floors and ceilings; really represents the inner machinations of Maki's mind. Meanwhile, the lack of a final dungeon for the Snow Queen Quest is because - with the exception of the Nemesis, Hypnos, and Thanatos Towers - it takes place entirely within St. Hermelin High, albeit frozen over.
 Persona (Video Game) / int_f821e963
featureApplicability
-1.0
 Persona (Video Game) / int_f821e963
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_f821e963
 Persona (Video Game) / int_f9439c84
type
Haunted House
 Persona (Video Game) / int_f9439c84
comment
Haunted House: The Haunted Mansion.
 Persona (Video Game) / int_f9439c84
featureApplicability
1.0
 Persona (Video Game) / int_f9439c84
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_f9439c84
 Persona (Video Game) / int_fc33ff16
type
One-Winged Angel
 Persona (Video Game) / int_fc33ff16
comment
One-Winged Angel: Kandori and Pandora. Kandori is a variation, as his transformation is the result of his own Persona taking control of his body.
 Persona (Video Game) / int_fc33ff16
featureApplicability
1.0
 Persona (Video Game) / int_fc33ff16
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_fc33ff16
 Persona (Video Game) / int_fca96b8e
type
Cherry Blossoms
 Persona (Video Game) / int_fca96b8e
comment
Cherry Blossoms: All over the place in the good ending in the SEBEC route. The emphasis is on the change, as this is the graduation day of the protagonists.
 Persona (Video Game) / int_fca96b8e
featureApplicability
1.0
 Persona (Video Game) / int_fca96b8e
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_fca96b8e
 Persona (Video Game) / int_name
type
ItemName
 Persona (Video Game) / int_name
comment
 Persona (Video Game) / int_name
featureApplicability
1.0
 Persona (Video Game) / int_name
featureConfidence
1.0
 Persona (Video Game)
hasFeature
Persona (Video Game) / int_name
 Persona (Video Game) / int_name
itemName
Persona (Video Game)

The following is a list of statements referring to the current page from other pages.

 Persona (Video Game)
hasFeature
Academy of Adventure / int_59215318
 Persona (Video Game)
hasFeature
After-Combat Recovery / int_59215318
 Persona (Video Game)
hasFeature
All Myths Are True / int_59215318
 Persona (Video Game)
hasFeature
Alternative-Self Name-Change / int_59215318
 Persona (Video Game)
hasFeature
Amazing Technicolor Battlefield / int_59215318
 Persona (Video Game)
hasFeature
Ambiguously Christian / int_59215318
 Persona (Video Game)
hasFeature
Armor of Invincibility / int_59215318
 Persona (Video Game)
hasFeature
Atomic Superpower / int_59215318
 Persona (Video Game)
hasFeature
Author Avatar / int_59215318
 Persona (Video Game)
hasFeature
Axes at School / int_59215318
 Persona (Video Game)
hasFeature
Badass Crew / int_59215318
 Persona (Video Game)
hasFeature
Beige Prose / int_59215318
 Persona (Video Game)
hasFeature
Beneath the Mask / int_59215318
 Persona (Video Game)
hasFeature
Betting Mini-Game / int_59215318
 Persona (Video Game)
hasFeature
Bizarro Elements / int_59215318
 Persona (Video Game)
hasFeature
Broomstick Quarterstaff / int_59215318
 Persona (Video Game)
hasFeature
Canon Identifier / int_59215318
 Persona (Video Game)
hasFeature
Canon Name / int_59215318
 Persona (Video Game)
hasFeature
Canon Welding / int_59215318
 Persona (Video Game)
hasFeature
Character’s Most Hated Song / int_59215318
 Persona (Video Game)
hasFeature
Chekhov's Exhibit / int_59215318
 Persona (Video Game)
hasFeature
Cherry Blossoms / int_59215318
 Persona (Video Game)
hasFeature
City of Adventure / int_59215318
 Persona (Video Game)
hasFeature
Class Clown / int_59215318
 Persona (Video Game)
hasFeature
Contrasting Sequel Setting / int_59215318
 Persona (Video Game)
hasFeature
Cool Mask / int_59215318
 Persona (Video Game)
hasFeature
Covert Pervert / int_59215318
 Persona (Video Game)
hasFeature
Curtains Match the Window / int_59215318
 Persona (Video Game)
hasFeature
Custom Uniform / int_59215318
 Persona (Video Game)
hasFeature
Dark World / int_59215318
 Persona (Video Game)
hasFeature
Dean Bitterman / int_59215318
 Persona (Video Game)
hasFeature
Deity of Human Origin / int_59215318
 Persona (Video Game)
hasFeature
Demon Works / int_59215318
 Persona (Video Game)
hasFeature
Desperately Looking for a Purpose in Life / int_59215318
 Persona (Video Game)
hasFeature
Difficulty by Region / int_59215318
 Persona (Video Game)
hasFeature
Ditching the Dub Names / int_59215318
 Persona (Video Game)
hasFeature
Domino Revelation / int_59215318
 Persona (Video Game)
hasFeature
Double-Edged Buff / int_59215318
 Persona (Video Game)
hasFeature
Dreadful Musician / int_59215318
 Persona (Video Game)
hasFeature
Driving Question / int_59215318
 Persona (Video Game)
hasFeature
Drop the Cow / int_59215318
 Persona (Video Game)
hasFeature
Dungeon Town / int_59215318
 Persona (Video Game)
hasFeature
Ear Worm / int_59215318
 Persona (Video Game)
hasFeature
Education Mama / int_59215318
 Persona (Video Game)
hasFeature
Eerie Anatomy Model / int_59215318
 Persona (Video Game)
hasFeature
Electricity Knocks You Out / int_59215318
 Persona (Video Game)
hasFeature
11th-Hour Ranger / int_59215318
 Persona (Video Game)
hasFeature
Escape Rope / int_59215318
 Persona (Video Game)
hasFeature
Everything Is an Instrument / int_59215318
 Persona (Video Game)
hasFeature
Evil Mask / int_59215318
 Persona (Video Game)
hasFeature
Experience Points / int_59215318
 Persona (Video Game)
hasFeature
Factor Breakdown / int_59215318
 Persona (Video Game)
hasFeature
Fiction 500 / int_59215318
 Persona (Video Game)
hasFeature
Final Boss Preview / int_59215318
 Persona (Video Game)
hasFeature
Gender Flip / int_59215318
 Persona (Video Game)
hasFeature
Genre Roulette / int_59215318
 Persona (Video Game)
hasFeature
Girlish Pigtails / int_59215318
 Persona (Video Game)
hasFeature
Good Bad Translation / int_59215318
 Persona (Video Game)
hasFeature
Graduate from the Story / int_59215318
 Persona (Video Game)
hasFeature
Great Gazoo / int_59215318
 Persona (Video Game)
hasFeature
Guest-Star Party Member / int_59215318
 Persona (Video Game)
hasFeature
Guns Are Worthless / int_59215318
 Persona (Video Game)
hasFeature
Gyaru Girl / int_59215318
 Persona (Video Game)
hasFeature
Handguns / int_59215318
 Persona (Video Game)
hasFeature
Healer Signs On Early / int_59215318
 Persona (Video Game)
hasFeature
Heroic Bastard / int_59215318
 Persona (Video Game)
hasFeature
Heroic Vow / int_59215318
 Persona (Video Game)
hasFeature
Hyperactive Sprite / int_59215318
 Persona (Video Game)
hasFeature
Ice Palace / int_59215318
 Persona (Video Game)
hasFeature
Idealist vs. Pragmatist / int_59215318
 Persona (Video Game)
hasFeature
If We Get Through This… / int_59215318
 Persona (Video Game)
hasFeature
Immune to Bullets / int_59215318
 Persona (Video Game)
hasFeature
In Case of X, Break Glass / int_59215318
 Persona (Video Game)
hasFeature
Instakill Mook / int_59215318
 Persona (Video Game)
hasFeature
Jaded Washout / int_59215318
 Persona (Video Game)
hasFeature
Japanese Video Games / int_59215318
 Persona (Video Game)
hasFeature
Journey to Find Oneself / int_59215318
 Persona (Video Game)
hasFeature
Justified Save Point / int_59215318
 Persona (Video Game)
hasFeature
Kill Us Both / int_59215318
 Persona (Video Game)
hasFeature
Kung-Fu Wizard / int_59215318
 Persona (Video Game)
hasFeature
Last Day of Normalcy / int_59215318
 Persona (Video Game)
hasFeature
Last Disc Magic / int_59215318
 Persona (Video Game)
hasFeature
Leaked Experience / int_59215318
 Persona (Video Game)
hasFeature
Left the Background Music On / int_59215318
 Persona (Video Game)
hasFeature
Legacy Boss Battle / int_59215318
 Persona (Video Game)
hasFeature
Lightning Can Do Anything / int_59215318
 Persona (Video Game)
hasFeature
Loading Screen / int_59215318
 Persona (Video Game)
hasFeature
Loads and Loads of Loading / int_59215318
 Persona (Video Game)
hasFeature
Lonely at the Top / int_59215318
 Persona (Video Game)
hasFeature
Lonely Rich Kid / int_59215318
 Persona (Video Game)
hasFeature
Long-Range Fighter / int_59215318
 Persona (Video Game)
hasFeature
Lotus-Eater Machine / int_59215318
 Persona (Video Game)
hasFeature
Luck Stat / int_29822338
 Persona (Video Game)
hasFeature
Mage Marksman / int_59215318
 Persona (Video Game)
hasFeature
Mental World / int_59215318
 Persona (Video Game)
hasFeature
Minigame Zone / int_59215318
 Persona (Video Game)
hasFeature
Monkey Morality Pose / int_59215318
 Persona (Video Game)
hasFeature
Musical Nod / int_59215318
 Persona (Video Game)
hasFeature
Mutually Exclusive Party Members / int_59215318
 Persona (Video Game)
hasFeature
Named by the Adaptation / int_59215318
 Persona (Video Game)
hasFeature
Next Sunday A.D. / int_59215318
 Persona (Video Game)
hasFeature
Nightmare Fetishist / int_59215318
 No Experience Points for Medic
processingUnknown
Persona (Video Game)
 Persona (Video Game)
hasFeature
Non-Elemental / int_59215318
 Persona (Video Game)
hasFeature
Non-Uniform Uniform / int_59215318
 Persona (Video Game)
hasFeature
Noob Cave / int_59215318
 Persona (Video Game)
hasFeature
Now, Where Was I Going Again? / int_59215318
 Persona (Video Game)
hasFeature
Ojou / int_59215318
 Persona (Video Game)
hasFeature
Old Retainer / int_59215318
 Persona (Video Game)
hasFeature
One-Man Party / int_59215318
 Persona (Video Game)
hasFeature
One Stat to Rule Them All / int_59215318
 Persona (Video Game)
hasFeature
Optional Party Member / int_59215318
 Persona (Video Game)
hasFeature
Ordinary High-School Student / int_59215318
 Persona (Video Game)
hasFeature
Pretty Butterflies / int_59215318
 Persona (Video Game)
hasFeature
Previous Player-Character Cameo / int_59215318
 Persona (Video Game)
hasFeature
Radiation-Induced Superpowers / int_59215318
 Persona (Video Game)
hasFeature
Rainbow Speak / int_59215318
 Persona (Video Game)
hasFeature
Random Encounters / int_59215318
 Persona (Video Game)
hasFeature
Re-Release Soundtrack / int_59215318
 Persona (Video Game)
hasFeature
Recurring Element / int_59215318
 Persona (Video Game)
hasFeature
Regenerating Mana / int_59215318
 Persona (Video Game)
hasFeature
Relationship Upgrade / int_59215318
 Persona (Video Game)
hasFeature
Required Party Member / int_59215318
 Persona (Video Game)
hasFeature
Route Boss / int_59215318
 Persona (Video Game)
hasFeature
Royal Rapier / int_59215318
 Persona (Video Game)
hasFeature
Save Point / int_59215318
 Persona (Video Game)
hasFeature
Scary Shiny Glasses / int_59215318
 Persona (Video Game)
hasFeature
School Idol / int_59215318
 Persona (Video Game)
hasFeature
School Play / int_59215318
 Persona (Video Game)
hasFeature
School Setting Simulation / int_59215318
 Persona (Video Game)
hasFeature
School Stories / int_59215318
 Persona (Video Game)
hasFeature
School Uniforms are the New Black / int_59215318
 Persona (Video Game)
hasFeature
Schrödinger's Player Character / int_59215318
 Persona (Video Game)
hasFeature
Scripted Battle / int_59215318
 Persona (Video Game)
hasFeature
Secret Character / int_59215318
 Persona (Video Game)
hasFeature
Sexophone / int_59215318
 Persona (Video Game)
hasFeature
Shouldn't We Be in School Right Now? / int_59215318
 Persona (Video Game)
hasFeature
Shout-Out Theme Naming / int_59215318
 Persona (Video Game)
hasFeature
Sickbed Slaying / int_59215318
 Persona (Video Game)
hasFeature
Sidetracked by the Gold Saucer / int_59215318
 Persona (Video Game)
hasFeature
Signature Mon / int_59215318
 Persona (Video Game)
hasFeature
Sinister Subway / int_59215318
 Persona (Video Game)
hasFeature
Skippable Boss / int_59215318
 Persona (Video Game)
hasFeature
Sniper Rifle / int_59215318
 Persona (Video Game)
hasFeature
Squishy Wizard / int_59215318
 Persona (Video Game)
hasFeature
Starter Equipment / int_29822338
 Persona (Video Game)
hasFeature
Straw Nihilist / int_59215318
 Persona (Video Game)
hasFeature
Student Council President / int_59215318
 Persona (Video Game)
hasFeature
Supernatural Phone / int_59215318
 Persona (Video Game)
hasFeature
Superpower Lottery / int_59215318
 Persona (Video Game)
hasFeature
Supporting Protagonist / int_59215318
 Persona (Video Game)
hasFeature
Sweet and Sour Grapes / int_59215318
 Persona (Video Game)
hasFeature
Team Mom / int_59215318
 Persona (Video Game)
hasFeature
The Can Kicked Him / int_59215318
 Persona (Video Game)
hasFeature
The Chosen Many / int_59215318
 Persona (Video Game)
hasFeature
The Dog Was the Mastermind / int_59215318
 Persona (Video Game)
hasFeature
The Greatest Story Never Told / int_59215318
 Persona (Video Game)
hasFeature
The Gunslinger / int_59215318
 Persona (Video Game)
hasFeature
The Kirk / int_59215318
 Persona (Video Game)
hasFeature
The Very Definitely Final Dungeon / int_59215318
 Persona (Video Game)
hasFeature
Thematic Theme Tune / int_59215318
 Persona (Video Game)
hasFeature
Thinly-Veiled Dub Country Change / int_59215318
 Persona (Video Game)
hasFeature
Third-Option Adaptation / int_59215318
 Persona (Video Game)
hasFeature
Token Rich Student / int_59215318
 Persona (Video Game)
hasFeature
Traumatic Superpower Awakening / int_59215318
 Persona (Video Game)
hasFeature
Unexpectedly Real Magic / int_59215318
 Persona (Video Game)
hasFeature
Universal Ammunition / int_29822338
 Persona (Video Game)
hasFeature
Urban Fantasy / int_59215318
 Persona (Video Game)
hasFeature
Victory Is Boring / int_59215318
 Persona (Video Game)
hasFeature
Video Game Remake / int_59215318
 Persona (Video Game)
hasFeature
Villainous BSoD / int_59215318
 Persona (Video Game)
hasFeature
White Male Lead / int_59215318
 Persona (Video Game)
hasFeature
"X" Marks the Hero / int_59215318
 Persona1
sameAs
Persona (Video Game)