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Persona 2 (Video Game)

 Persona 2 (Video Game)
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Persona 2 (Video Game)
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Persona2
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Persona 2 is a duology of games released in 1999-2000 as an Urban Fantasy spinoff of the popular JRPG franchise Shin Megami Tensei. It is the second title in the Persona spinoff series developed by Atlus, and takes place approximately three years after the first Persona.Innocent Sin (Tsumi) stars loner tough-guy Tatsuya Suou, a Japanese high school student from Sumaru City. A popular rumor going around the city states that if you dial your own cellphone number, a mysterious man named "Joker" will appear before you and grant you whatever you wish. When Tatsuya and his friends investigate, Joker appears and marks them for death, accusing them of committing a crime against him which they can't remember. As the Joker Charm runs out of control and rumors start to become reality, Tatsuya and his friends must uncover the mystery of "The Masked Circle" and stop Joker before it's too late.Eternal Punishment (Batsu) stars intrepid pollyanna Maya Amano, a Japanese journalist from Sumaru City. A popular rumor going around the city states that if you dial your own cellphone number, a mysterious man named "JOKER" will appear before you and murder whoever you wish. When Maya and her friends investigate, JOKER appears and marks her for death, accusing her of committing a crime against him which she can't remember. As the Joker Curse runs out of control and rumors start to become reality, Maya and her friends must uncover the mystery of "The Other Side" and stop JOKER before it's too — wait a second... Haven't we done this before?Persona 2 straddles a fence between the previous title and sequels to follow. The grid-based battles are thrown out, along with the moon phase calendar (which made a comeback in Persona 3). The Contact system, however, has been greatly overhauled: In addition to negotiating with demons in their own quirky style, selecting two or more characters* even if they're KO'd (in Eternal Punishment), though they obviously can't initiate. Instead, a character may say their dues or some form of insult on said fallen character. will yield a new contact based on their relationship, which changes over time. Though mainly a source of comedy in 2, the concept of relationships affecting gameplay would take center stage with Persona 3's Social Links. Summoning works much the same way, with "Fusion Spells" enabling two or more Personas to unleash Combined Energy Attacks. Also new are "contracts": when you make an enemy happy, they make a guarantee that they won't hurt you, and may also fork over items to keep you alive.Though the PlayStation version of Innocent Sin never left Japan, Eternal Punishment was localized and released in North America in 2000. While it isn't necessary to play the first to understand the second, much of the fun of the second comes in spotting the changes between the two continuities. Atlus initially announced no plans in localizing Innocent Sin into English and later elaborated they had planned to release it, but were prevented from doing so; depending on who you ask, the game was either Christmas Rushed or canceled outright due to content issues. A fan translation of this version was released in 2008. Atlus later stated they were aware of the fan translation, but chose to not interfere with it.Innocent Sin was remade for the PlayStation Portable with widescreen support, new art, enhanced demon negotiations, and the option to pick between the original soundtrack and a remastered version. It also slightly censored the more overt Nazi imagery at the end of the game. This version of the game was released in North America in September of 2011 and in Europe in November 2011, published by Ghostlight. It was confirmed that Eternal Punishment would also be remade and was released in May 2012 with an extra scenario, but alas, it was not released outside of Japan. Thankfully, the original PlayStation version was re-released around the same time on PlayStation Network, available in all regions. The original localization was later significantly polished by a fan group to be more consistent with current Atlus localization practices, including removing the Revelationsismsnote while the original Eternal Punishment was far more faithful to the Japanese version than Revelations: Persona was, it was forced to retain Dub Name Changes and other altered terminology originating from Revelations for consistency's sake and altering Innocent Sin flashbacks to reflect the PSP script, and ported to the PSP remake alongside a fan translation of the extra scenario. To avoid players having to play the Japanese version of Innocent Sin for the Old Save Bonus, this patch allows the player to choose their save from either the US or EU version, depending on the ROM's region or, in the case of hacked PSPs and PS Vitas with the official PS Store release installed, your PS Store region; the region choice is done through the options menu, and defaults to US.There's a tie-in manga called Persona 2: Tsumi to Batsu, which was only released in Japan and in France/French-speaking countries and territories. An updated version has a gaiden story epilogue which ties the story in with the rest of the Persona verse.Tropes:
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SilentProtagonist
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If Eriko's in your party, the latter's Silent Protagonist (or an apparition of him, at least) will be haunting the TV Studio.
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Fair Cop
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Fair Cop: Japan's answer to David Caruso, Katsuya Suou. In Persona 3, the news channel interviews a young man in his twenties (Tatsuya) training to be a cop like his brother. Shiori Miyashiro also falls under this.
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Supernatural Gold Eyes
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Supernatural Gold Eyes: Nyarlathotep. Averted by the Shadow Selves; unlike the following games, these ones have Red Eyes, Take Warning.
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Subliminal Seduction
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Subliminal Seduction: The Satomi Tadashi pharmacy jingle. As a returning character, Kei Nanjo is the one who's been most exposed to the song and is greatly unnerved by it. There is also an NPC who is incapable of leaving the pharmacy because of this.
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Creator Cameo
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Creator Cameo: "Tad" is a self-insertion by Scenario designer Satomi Tadashi, who previously cameoed in the first Persona. Graphic Designer Soejima Shigenori appears as "Garcon Soejima", a French waiter/arms dealer at Claire de Lune. The manager of the Seedy CD music store is Tasaki Toshiko, who composed Persona 2's music. The owner of the Ramen Shiraishi restaurant is modeled after Megumi Shiraishi, one of the illustrators, art overseers and colorist for some of Kaneko's art. Lastly, the Demon Artist is modeled on Megami Tensei series artist Kazuma Kaneko (pre-haircut).
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Gatling Good
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Gatling Good: Eikichi's concealed guitar case machine gun.
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Another Side, Another Story
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Another Side, Another Story: The new story called Tatsuya's Scenario in the PSP remake of Eternal Punishment focuses on Tatsuya's side of the story.
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Crucified Hero Shot
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Crucified Hero Shot: Before the final boss battle, Nyarlathotep summons the ghosts of Jun's parents, who hang suspended in the air from laser crucifixes.
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Arbitrary Skepticism
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Arbitrary Skepticism: Despite the fact that he regularly fights demons with the help of an aspect of his psyche that manifests as a mythological figure, and despite all the crazy things that happen as the game goes on, Katsuya's reaction to any new strange thing still tends to be "that's impossible!" He drops this attitude shortly after Tatsuya joins. Eikichi also falls under this trope as he expresses disbelief towards rumours becoming reality even though he has been a Persona user for a number of years. He gets over it after the first dungeon.
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Red Armband of Leadership
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Red Armband of Leadership: The Nazis — and their other-world equivalent, the New World Order — both sport these.
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Heroic Mime
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Heroic Mime: Played With. In canon, Maya and Tatsuya both speak in both games, but the protagonist's speech (whichever one that is) isn't shown. In the Nyarlathotep flashback scene in Eternal Punishment's Mt. Iwato, Maya says "........." and Tatsuya speaks, whereas in Innocent Sin, Maya would have spoken, and Tatsuya wouldn't.
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Unexpected Gameplay Change
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Unexpected Gameplay Change: Steering a hovercraft down the Amano River. It's a bit of a breather and not really difficult; you still fight random encounters and occasionally pick a direction to turn, similar to Final Fantasy VI's Serpent Trench.
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Darker and Edgier
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Darker and Edgier: Innocent Sin is dark, even by MegaTen standards. In the only ending, the heroes lose without really having accomplished much of anything, the world is destroyed, one of their number dies, and the only way they can squeak out anything resembling a happy ending is cutting a deal with Philemon that undoes everything that happened, both good and ill. In fact, the plot of Eternal Punishment is kickstarted when Innocent Sin's protagonist fails to forget what really happened, giving Nyarlathotep an opening to enact his Evil Plan once more.
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You Can't Thwart Stage One
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You Can't Thwart Stage One: The Joker/NWO manage to unearth their spaceship and release the Sealed Evil in a Can. You Can't Thwart Stage Two, either. (see entry for "The Bad Guy Wins").
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Big Damn Fire Exit
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Big Damn Fire Exit: The Sky Museum's Timed Mission. Whoever designed the placement of its staircases should be sued.
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Where It All Began
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Where It All Began: Rengedai in general, as each of the key locations, are strategically placed there. Both games start out at Seven Sisters, and the Narurato Stone in the courtyard is a portal to Xibalba. In Eternal Punishment, Sumaru Castle erupts from a park much like the previous game's shrines did. And, of course, Alaya Shrine and Mt. Iwato are the Masked Four's old haunts. (The former hides a portal to Monad Mandala.)
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Inexplicably Identical Individuals
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Inexplicably Identical Individuals: The Satomi sisters. Rosa Candida is run by twin sisters with matching haircuts. One is a Palette Swap of the other, which is more than can be said of the Satomis.
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Evil Versus Evil
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Evil Versus Evil: Nazis vs. the Masked Circle. We get to witness the Joker's personal falling-out with Der Führer.
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The Disease That Shall Not Be Named
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The Disease That Shall Not Be Named: Averted, one of the side NPC's at the chiropractor specifically wonders if he can be cured of his Alzheimer's.
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"Well Done, Son" Guy
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"Well Done, Son" Guy: All over the place in Innocent Sin. Not only does every main character not named Tatsuya have daddy issues, but the Final Boss is literally a giant composite of everyone's fathers.
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All There in the Manual
 Persona 2 (Video Game) / int_17ce80aa
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All There in the Manual: The game designers have published at least 75% of all that's known about the characters' backstories, personal habits, and just about any manner of things fans could possibly want to know outside of the game itself. It's pretty impressive.
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Unreliable Narrator
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Unreliable Narrator: In Innocent Sin, Katsuya acts more strict, as it's told from Tatsuya's point of view. However; he doesn't quite act the same in Eternal Punishment, where the story is told from Maya's point of view.
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Underwater Ruins
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Underwater Ruins: The Undersea Ruins.
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Dead All Along
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Dead All Along: Two characters in Innocent Sin and one in Eternal Punishment appear despite having definitively died until rumors were spread turn out never to have revived: Akinari Kashihara and Adolf Hitler (IS) as well as Takahisa Kandori (EP). The former two are simply disguises used by Nyarlathotep while the third is the real deal, but still a pawn.
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The Blank
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The Blank: In Innocent Sin, Shadow Maya's character portrait is exactly the same, but her character sprite has no eyes (the only facial feature visible on the sprites) to make her effectively faceless when she shows up. It's the first of several signs that something is very wrong with her, though it's surprisingly easy to miss at first but for a subtle feeling of wrongness about her appearance. The rest of the Shadow Selves also have their sprites altered the same way. In Eternal Punishment, everyone possessed by the Joker literally loses all their facial features except for that grin and their skin becomes completely white.
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The Cameo
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The Cameo: In Tatsuya's Scenario, Randolph Carter of all people makes an appearance as an ally.
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The Ghost
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The Ghost: Tatsuya and Katsuya's father in the PSX versions. To put it in context, everyone else's dad pops up in Innocent Sin (Maya's father is posthumously seen in a flashback), but not this guy. He technically appears during the final boss battle (as one of the Great Father's appendages); It's tricky to tell which one he's supposed to be, though, even in Kazuma Kaneko's concept art, though it is possible to take a guess by applying process of elimination. However, in Eternal Punishment's PSP remake, he appears in the new scenario.
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Playing with Fire
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Tatsuya Sudou keeps his Fire affinity in both games. However, he plays differently each time. In IS, he's a straightforward fire user who fights alone against your party. In EP, he suddenly becomes a Flunky Boss with minions that deal damage and ailments, while he comes with a new Persona (which also deals ailments), and Old Maid to turn your party against each other. In Tatsuya's Scenario from the Updated Re-release of EP, he's fought as a Duel Boss and Mirror Boss rolled into one (the player character is also a fire user). This time, he's dubbed as "Drunk Tatsuya Sudou", and while he still deals ailments, he lacks Old Maid (it's useless against one person alone) and has a copy of your character's Signature Move.
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Calling Card
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Calling Card: Maya is handed a note reading "yOu'rE nEXt —JOKER" at the start of EP.
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Breaking the Fourth Wall
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Breaking the Fourth Wall: During demon negotiation, you may get asked if video games are any good. The options are "Yes", "No" and "I've never played one". Choose the third and... In Mu Casino in Eternal Punishment, the rewards of your victory depend on how fast you can push the X button. Push it fast enough and the girl will ask you if you're using Auto-fire.
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Take My Hand!
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Take My Hand!: In Innocent Sin's Sky Museum, either Maya or Tatsuya will plummet from a ledge, only to be caught and hoisted back up by whoever didn't fall.
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Persona 2 (Video Game) / int_1fe36347
 Persona 2 (Video Game) / int_20a3a758
type
Two Shots from Behind the Bar
 Persona 2 (Video Game) / int_20a3a758
comment
Two Shots from Behind the Bar: Parebellum. (Geddit?)
 Persona 2 (Video Game) / int_20a3a758
featureApplicability
1.0
 Persona 2 (Video Game) / int_20a3a758
featureConfidence
1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_20a3a758
 Persona 2 (Video Game) / int_20b2adb6
type
For Great Justice
 Persona 2 (Video Game) / int_20b2adb6
comment
Eikichi also wonders aloud at being stuck in a game (the time-worn cliche of schoolkids saving the world For Great Justice) if you talk to him in the shrines.
 Persona 2 (Video Game) / int_20b2adb6
featureApplicability
1.0
 Persona 2 (Video Game) / int_20b2adb6
featureConfidence
1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_20b2adb6
 Persona 2 (Video Game) / int_20c6638f
type
Easing into the Adventure
 Persona 2 (Video Game) / int_20c6638f
comment
Easing into the Adventure: In both games, the Player Character can't continue until you've talked to certain NPCs. Innocent Sin opens with Tatsuya staring down bullies, getting lectured by his teacher, and visiting Eikichi's garage band. In Eternal Punishment, Maya can't leave the office until you've talked to everybody. She spends the rest of the prologue interviewing teachers at Seven Sisters about the JOKER killings. Averted in regards to the Persona series at large, as instead of the plot slowly building up over the course of a few months (3, 4, and 5) or leaving you with an open window for exploration (1), you end up fighting demons and chasing the villains in less than one gameplay hour.
 Persona 2 (Video Game) / int_20c6638f
featureApplicability
-1.0
 Persona 2 (Video Game) / int_20c6638f
featureConfidence
1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_20c6638f
 Persona 2 (Video Game) / int_216dab44
type
Framing the Guilty Party
 Persona 2 (Video Game) / int_216dab44
comment
Framing the Guilty Party: When escorting Makimura, a con man, if you take the party on the roof of Kasugayama High, Katsuya and Baofu consider killing him and putting the blame on JOKER.
 Persona 2 (Video Game) / int_216dab44
featureApplicability
1.0
 Persona 2 (Video Game) / int_216dab44
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_216dab44
 Persona 2 (Video Game) / int_21d1512f
type
Reality Bleed
 Persona 2 (Video Game) / int_21d1512f
comment
Reality Bleed: What started this whole mess. With the "rumors become reality" effect going around, everyone capable of spreading rumors becomes this. Both the good guys and the bad guys utilize this in story and in gameplay (in Eternal Punishment, for example, if you piss off a demon while equipped with an ultimate weapon, they will spread a rumor that greatly weakens it). Later in the games, Lisa (IS) and Ulala (EP) laments not being able to tell what's real anymore. Played for Laughs in side material, namely the anthology manga.
 Persona 2 (Video Game) / int_21d1512f
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1.0
 Persona 2 (Video Game) / int_21d1512f
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_21d1512f
 Persona 2 (Video Game) / int_22cf536c
type
Chekhov's Gun
 Persona 2 (Video Game) / int_22cf536c
comment
Chekhov's Gun: The Lance of Longinus at first seems to be used simply as a way to introduce a new status-effect, then it's used to kill Maya, and its historical relevance is used as the explanation for why she couldn't be healed.
 Persona 2 (Video Game) / int_22cf536c
featureApplicability
1.0
 Persona 2 (Video Game) / int_22cf536c
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_22cf536c
 Persona 2 (Video Game) / int_233da103
type
Cordon Bleugh Chef
 Persona 2 (Video Game) / int_233da103
comment
Cordon Bleugh Chef: The Shiraishi Ramen lady chose it as a password, since the item on the menu is so bloody awful that nobody orders it unless they're really shopping for guns. In the sequel, her menu is almost exclusively made up of such dishes. It happens again to Maya, who is forced to choke down squid pasta (her most hated food) by Garcon Soejima in exchange for his wares.
 Persona 2 (Video Game) / int_233da103
featureApplicability
1.0
 Persona 2 (Video Game) / int_233da103
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_233da103
 Persona 2 (Video Game) / int_237404cc
type
Ironic Echo
 Persona 2 (Video Game) / int_237404cc
comment
Ironic Echo: Maya's catchphrase ("LET'S BE POSITIVE!") becomes the slogan of the New World Order.
 Persona 2 (Video Game) / int_237404cc
featureApplicability
1.0
 Persona 2 (Video Game) / int_237404cc
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_237404cc
 Persona 2 (Video Game) / int_243721cf
type
Replay Mode
 Persona 2 (Video Game) / int_243721cf
comment
Replay Mode: The Updated Re-release gives you the option to watch the cutscenes through the title screen. Unfortunately, this is only for the cinematic ones, and the striking majority of cutscenes in the game (including most of the plot-significant ones) are rendered with the in-game graphics.
 Persona 2 (Video Game) / int_243721cf
featureApplicability
1.0
 Persona 2 (Video Game) / int_243721cf
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_243721cf
 Persona 2 (Video Game) / int_245cb69d
type
Changing of the Guard
 Persona 2 (Video Game) / int_245cb69d
comment
Changing of the Guard: Maya Amano, it's your turn to shine. What's interesting is that everyone from Eternal Punishment assists Tatsuya in some capacity in Innocent Sin (well, barring Katsuya), and vice-versa. Not only that, some of them reappear as bosses.
 Persona 2 (Video Game) / int_245cb69d
featureApplicability
1.0
 Persona 2 (Video Game) / int_245cb69d
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_245cb69d
 Persona 2 (Video Game) / int_2493b31d
type
Fire-Forged Friends
 Persona 2 (Video Game) / int_2493b31d
comment
Fire-Forged Friends: Subverted in Innocent Sin, as it turns out that the party members were all childhood friends with trauma-induced amnesia. Played straight in Eternal Punishment.
 Persona 2 (Video Game) / int_2493b31d
featureApplicability
-0.3
 Persona 2 (Video Game) / int_2493b31d
featureConfidence
1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_2493b31d
 Persona 2 (Video Game) / int_253341ef
type
Victory Quote
 Persona 2 (Video Game) / int_253341ef
comment
Victory Quote: Even the protagonists have them, and fully voiced at that.
 Persona 2 (Video Game) / int_253341ef
featureApplicability
1.0
 Persona 2 (Video Game) / int_253341ef
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_253341ef
 Persona 2 (Video Game) / int_2534ee67
type
In Medias Res
 Persona 2 (Video Game) / int_2534ee67
comment
In Medias Res: To people familiar with other games of the franchise, it can sure seem like we're starting in the middle of things in Innocent Sin; how come there's no super-extended scene of actually being granted Personas and everyone just seems to have 'em already? Turns out this is a very important plot point, and had people not pushed certain events out of their minds this whole mess would never have happened. America had this worse for a while since Innocent Sin was only released in Japan, making Eternal Punishment harder to follow. Fortunately Innocent Sin was finally released on the PSP in the U.S. Debatable. One of the plot points of Eternal Punishment is finding out who Déjà Vu boy is; and that mystery, while crucial to the characters is lost on the player IF they played Innocent Sin. Fortunately for Americans, the Mt.Iwato flashback scenes do give the player enough of a gist to understand the plot of the past game.
 Persona 2 (Video Game) / int_2534ee67
featureApplicability
1.0
 Persona 2 (Video Game) / int_2534ee67
featureConfidence
1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_2534ee67
 Persona 2 (Video Game) / int_2557e3a9
type
Palette Swap
 Persona 2 (Video Game) / int_2557e3a9
comment
The Shadow Sides of both games. They wield "Reverse" versions of your characters' Ultimate Personas. This makes for some amusing pre-battle banter, with the Reverse Persona declaring their plans to usurp their counterpart, and the real one telling them where to stick it. However, if you defeat them while equipped with their ultimate Personas, then they get a power boost and some weaknesses removed.
 Persona 2 (Video Game) / int_2557e3a9
featureApplicability
1.0
 Persona 2 (Video Game) / int_2557e3a9
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_2557e3a9
 Persona 2 (Video Game) / int_25d1076f
type
Infallible Babble
 Persona 2 (Video Game) / int_25d1076f
comment
Infallible Babble: Completely and utterly subverted.
 Persona 2 (Video Game) / int_25d1076f
featureApplicability
-0.3
 Persona 2 (Video Game) / int_25d1076f
featureConfidence
1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_25d1076f
 Persona 2 (Video Game) / int_26ac510e
type
Mythology Gag
 Persona 2 (Video Game) / int_26ac510e
comment
Mythology Gag: The game starts a few days before the Culture Festival, which is traditionally held on November 3rd. Meaning it probably began in October, like in Shin Megami Tensei I.
 Persona 2 (Video Game) / int_26ac510e
featureApplicability
1.0
 Persona 2 (Video Game) / int_26ac510e
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_26ac510e
 Persona 2 (Video Game) / int_26d1f65f
type
Verbal Tic
 Persona 2 (Video Game) / int_26d1f65f
comment
Verbal Tic: The cashier at PEACE Burger speaks in an antiquated style of Japanese, a condition caused by a unkind rumor. The effect is sadly lost in the English localization for Eternal Punishment; there, they say she "talks like a ninja" but this doesn't really come across in text. Both the fan and official translations of Innocent Sin retains the effect far better by giving her speech a Shakespeare-ish dialogue range, which give the impression she is trying overly hard to be formal, which, given the limitations of the English language, is a fair analogue to the original.
 Persona 2 (Video Game) / int_26d1f65f
featureApplicability
1.0
 Persona 2 (Video Game) / int_26d1f65f
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_26d1f65f
 Persona 2 (Video Game) / int_2745f935
type
Gas Mask Mooks
 Persona 2 (Video Game) / int_2745f935
comment
Gas Mask Mooks: The Last Battalion.
 Persona 2 (Video Game) / int_2745f935
featureApplicability
1.0
 Persona 2 (Video Game) / int_2745f935
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_2745f935
 Persona 2 (Video Game) / int_274aca0c
type
One-Time Dungeon
 Persona 2 (Video Game) / int_274aca0c
comment
One-Time Dungeon: Most of the dungeons are these. When you try to reenter, a member of your party will bark at you to stop goofing off, or explain that they don't need to go there. In any case, most of them get destroyed anyway (either by Sudou during his reign of terror, or Zodiac Shrines that sprout in their place). The Narumi ward is lost forever after the city rises from the sea, as it was a later addition.
 Persona 2 (Video Game) / int_274aca0c
featureApplicability
1.0
 Persona 2 (Video Game) / int_274aca0c
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_274aca0c
 Persona 2 (Video Game) / int_2772805d
type
Varying Tactics Boss
 Persona 2 (Video Game) / int_2772805d
comment
Varying Tactics Boss: P2 mixes this trope with Legacy Boss Battle; between Innocent Sin, Eternal Punishment, and the prequel Persona, several bosses completely change tactics. Tatsuya Sudou keeps his Fire affinity in both games. However, he plays differently each time. In IS, he's a straightforward fire user who fights alone against your party. In EP, he suddenly becomes a Flunky Boss with minions that deal damage and ailments, while he comes with a new Persona (which also deals ailments), and Old Maid to turn your party against each other. In Tatsuya's Scenario from the Updated Re-release of EP, he's fought as a Duel Boss and Mirror Boss rolled into one (the player character is also a fire user). This time, he's dubbed as "Drunk Tatsuya Sudou", and while he still deals ailments, he lacks Old Maid (it's useless against one person alone) and has a copy of your character's Signature Move. Ginji Sasaki is an Earth user in both games and he can heal... and that's where the similarity ends. In IS, he's fought alone, deals ailments and has a hand-canon of a gun. In EP, he loses the gun, becomes a Flunky Boss, and takes advantage of his minions' Suicide Attack to damage your party and deal ailments, while he keeps reviving them. And he also has Old Maid. Shadow Maya. In IS, she is fought alone, and she starts the fight by dealing unblockable damage to the whole party (except for the real Maya, who joins the fight right afterwards). She is using Reverse Maia, which means Water and Ice attacks, two different One-Hit Kill attacks that she loves to spam, and Poisons. In EP, she becomes a Dual Boss teaming up with Shadow Baofu, and uses Reverse Artemis instead. She's now weak to all physicals but deflects all magic, ditches the one-hit-kill moves and previous ailments for dealing a ton of damage and freezing, and she can heal too. And of course, you have to worry about her partner too, who is a very nasty customer himself. Takahisa Kandori sure knows how to mix things up. In Persona 1, he has fought alone, has a Weaksauce Weakness to guns, a fire attack, a darkness attack, a couple of sword attacks, and a trick that prevents you from healing. He then enters a second phase when he gets taken over by his own Persona... but there's a further explanation for that below. In EP, he is a completely different story. He got rid of all his weaknesses and previous moves, and now he's fought as a Flunky Boss. He ditches his sword attacks for ranged ones, teams up with the Wolf Pack Boss that you fought just before him (four Anti-Magic Mini Mechas), resists everything, has several new attacks including a few that are only shared by the Final Boss (in this game), and can heal himself. In Tatsuya's Scenario, he is fought as a Duel Boss. Dubbed "Playful Takahisa Kandori" (meaning that he's screwing with you), he now reflects Nuclear, rendering half your moves useless, while still resisting everything else, and he has some other moves that he shares with the Final Boss, which are designed to keep you from using your skills. The Big Bad Nyarlathotep is said to have a thousand faces for a reason. Each time he's fought, he doesn't have a single move in common with the previous ones. Technically, the first time he is fought is in Persona 1, when he possesses Kandori above for phase 2 of the fight. He keeps the weaknesses of phase 1, but now he looks like a hipster Bhuda except it's Body Horror and loses all his previous skills. Now he's dealing powerful Light 'em Up attacks, as well as ailments. He pulls this stunt again in IS with Joker, but this time he ditches the ailments and goes for persistent damage that you cannot defend against. And he has no weaknesses, unlike above. The first time you fight him for real, he's the Final Boss of IS. In phase 1, he's disguised as Adolf Hitler and has several German and Christian-themed attacks that protect him, seal away abilities and deal ailments. In phase 2, he's a Wolf Pack Boss of the Cognizant Limbs kind: his five different parts all have separate skills, elemental affinities and HP pools. He also deals ailments targeted to specific party members, and can damage your SP instead of HP. In EP, he comes back as the Final Boss, and this time ditches the weird disguises. In phase 1, depending on player choices, he gets several attacks that will half your HP and/or instantly kill you whether you want it or not, and even has a move that deals twice the damage if you're defending. In phase 2, he starts dealing ailments, still deals enormous damage, and has an ability that negates all healing, buffs and shields. Have fun. Subverted in Tatsuya's Scenario, where he's fought as the final boss. While you have a party this time - unlike the other fights from that scenario listed here - and he comes at you with another form, he's a mix of phase 1 and 2 above. The difference is that this time, he reflects Armageddon, so you can't one-shot him on New Game Plus.
 Persona 2 (Video Game) / int_2772805d
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-0.3
 Persona 2 (Video Game) / int_2772805d
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_2772805d
 Persona 2 (Video Game) / int_28104b90
type
Bag of Spilling
 Persona 2 (Video Game) / int_28104b90
comment
In the end of Innocent Sin, everyone gets their pasts rewritten at the end so that that the adventure never happened, manifesting in Eternal Punishment as Bag of Spilling. Tatsuya retained his memory, however, so he starts off at Level 50 with his Ultimate Persona.
 Persona 2 (Video Game) / int_28104b90
featureApplicability
1.0
 Persona 2 (Video Game) / int_28104b90
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_28104b90
 Persona 2 (Video Game) / int_28114487
type
Bald of Evil
 Persona 2 (Video Game) / int_28114487
comment
Bald of Evil: There is a black bouncer in Innocent Sin who first appears guarding the secret lounge in Club Zodiac and then seen acting as the preacher of an Apocalypse Cult.
 Persona 2 (Video Game) / int_28114487
featureApplicability
1.0
 Persona 2 (Video Game) / int_28114487
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_28114487
 Persona 2 (Video Game) / int_28a3b1a8
type
Party in My Pocket
 Persona 2 (Video Game) / int_28a3b1a8
comment
Party in My Pocket: Mostly. Party members do appear as NPCs in dungeon "rooms", but everywhere else it's just the main character running around.
 Persona 2 (Video Game) / int_28a3b1a8
featureApplicability
1.0
 Persona 2 (Video Game) / int_28a3b1a8
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_28a3b1a8
 Persona 2 (Video Game) / int_28cd01ca
type
Disappeared Dad
 Persona 2 (Video Game) / int_28cd01ca
comment
Disappeared Dad: A common affliction in Innocent Sin. Both Tatsuya and his brother are estranged from their father, who was kicked out of the police force on charges of corruption. Both Maya and Jun lost their fathers when they were children; The former was a war correspondent who was killed in action, inspiring Maya to pursue a journalism career. Jun's dad met a mysterious (though no less grisly) demise when he tumbled into the gears of Seven Sisters' clock tower. Father problems are so prevalent in Innocent Sin that Nyarlathotep's second form in the final battle of that game is a monstrous amalgamation of all five protagonist's fathers, headed by Jun's, as Kashihara was one of Nyarlathotep's two main disguises.
 Persona 2 (Video Game) / int_28cd01ca
featureApplicability
1.0
 Persona 2 (Video Game) / int_28cd01ca
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_28cd01ca
 Persona 2 (Video Game) / int_2973d31b
type
Modular Epilogue
 Persona 2 (Video Game) / int_2973d31b
comment
Modular Epilogue: In Eternal Punishment, the final scene with the Innocent Sin party is altered depending on whether or not Eikichi and/or Lisa had their memories of That Side returned.
 Persona 2 (Video Game) / int_2973d31b
featureApplicability
1.0
 Persona 2 (Video Game) / int_2973d31b
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_2973d31b
 Persona 2 (Video Game) / int_2a019fef
type
Gay Option
 Persona 2 (Video Game) / int_2a019fef
comment
Gay Option: Jun Kurosu.
 Persona 2 (Video Game) / int_2a019fef
featureApplicability
1.0
 Persona 2 (Video Game) / int_2a019fef
featureConfidence
1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_2a019fef
 Persona 2 (Video Game) / int_2a6b9a7a
type
Minigame Zone
 Persona 2 (Video Game) / int_2a6b9a7a
comment
Minigame Zone: Mu Continent, the arcade turned into a casino. It can fetch you some really rare items.
 Persona 2 (Video Game) / int_2a6b9a7a
featureApplicability
1.0
 Persona 2 (Video Game) / int_2a6b9a7a
featureConfidence
1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_2a6b9a7a
 Persona 2 (Video Game) / int_2a7e7af1
type
Limited Wardrobe
 Persona 2 (Video Game) / int_2a7e7af1
comment
Limited Wardrobe: Three years between games, and Saeko Smith and Principal Harding still haven't changed out of their outfits.
 Persona 2 (Video Game) / int_2a7e7af1
featureApplicability
1.0
 Persona 2 (Video Game) / int_2a7e7af1
featureConfidence
1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_2a7e7af1
 Persona 2 (Video Game) / int_2a8a7ea6
type
Bury Your Gays
 Persona 2 (Video Game) / int_2a8a7ea6
comment
Bury Your Gays: The only way to reveal that Yukino is bisexual, and may have romantic feelings for Anna is to pick the wrong dialog option. Later, Anna dies and Yukino suffers complete ego death.
 Persona 2 (Video Game) / int_2a8a7ea6
featureApplicability
1.0
 Persona 2 (Video Game) / int_2a8a7ea6
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_2a8a7ea6
 Persona 2 (Video Game) / int_2af0378f
type
Mayincatec
 Persona 2 (Video Game) / int_2af0378f
comment
Mayincatec: Those Mayans sure get around. Did you know that ancient Mayans built giant underground flying machines in Japan? (No? Well, they retroactively did thanks to the power of rumors.)
 Persona 2 (Video Game) / int_2af0378f
featureApplicability
1.0
 Persona 2 (Video Game) / int_2af0378f
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_2af0378f
 Persona 2 (Video Game) / int_2af679a6
type
Sidequest
 Persona 2 (Video Game) / int_2af679a6
comment
The Ancestral Personas. In Eternal Punishment, they form the basis for a game-spanning Sidequest. Even meeting the requirements isn't enough, since you still need a FOOL card to summon the last Persona, and could scour the entire game without uncovering even one. All this to insta-kill a boss which isn't even difficult to begin with.
 Persona 2 (Video Game) / int_2af679a6
featureApplicability
1.0
 Persona 2 (Video Game) / int_2af679a6
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_2af679a6
 Persona 2 (Video Game) / int_2af6fce4
type
Running Over the Plot
 Persona 2 (Video Game) / int_2af6fce4
comment
Running Over the Plot: Like IS, in EP, Anna Yoshizaka was once again the victim of a hit-and-run that resulted in her Career-Ending Injury. However, this time, the suspect is murdered by the JOKER, which triggers the events of the game as it's the investigation behind the murder that brings EP's party together, and induces a boss fight with the one who ordered it.
 Persona 2 (Video Game) / int_2af6fce4
featureApplicability
1.0
 Persona 2 (Video Game) / int_2af6fce4
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_2af6fce4
 Persona 2 (Video Game) / int_2b42db02
type
The Omniscient Council of Vagueness
 Persona 2 (Video Game) / int_2b42db02
comment
The Omniscient Council of Vagueness: Another parody. The New World Order, as often happens in this city, started out life as a nonentity: A loose consortium of developers who owned the excavation site where Sumaru's mummy was found. Believing it to be a cursed idol, the group formed an elite circle which attracted a number of power players in Japan's political sphere until, finally, they had "the power to move this country."
 Persona 2 (Video Game) / int_2b42db02
featureApplicability
1.0
 Persona 2 (Video Game) / int_2b42db02
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_2b42db02
 Persona 2 (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Persona 2 (Video Game) / int_2bdae2ae
comment
Hastur is an über-powerful, one-of-a-kind Persona whose card you can collect early in the game (Not that it'll do much good, as you need to be at a very high level to summon it), for free. The catch? Doing so requires talking to a specific NPC and imputing "HASTURCOMEFORTH" into a text prompt. Supposedly, a demon somewhere shares this information if you Contact it, but nobody has any clue which one; it appears in no FAQs or guides.
 Persona 2 (Video Game) / int_2bdae2ae
featureApplicability
1.0
 Persona 2 (Video Game) / int_2bdae2ae
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_2bdae2ae
 Persona 2 (Video Game) / int_2c7f683b
type
Gas Leak Cover-Up
 Persona 2 (Video Game) / int_2c7f683b
comment
Gas Leak Cover-Up: The "torched" sanitarium in Eternal Punishment.
 Persona 2 (Video Game) / int_2c7f683b
featureApplicability
1.0
 Persona 2 (Video Game) / int_2c7f683b
featureConfidence
1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_2c7f683b
 Persona 2 (Video Game) / int_2cf282ea
type
She Is All Grown Up
 Persona 2 (Video Game) / int_2cf282ea
comment
She Is All Grown Up: Applies to the entire Innocent Sin cast, most notably Lisa — who was often teased about her looks as a child, and grows up to be the most envied girl in Seven Sisters — and Eikichi, who starts out as a pudgy, shy loser. This also applies to Maya, whose appearance has changed so drastically that no one from the party recognizes her.
 Persona 2 (Video Game) / int_2cf282ea
featureApplicability
1.0
 Persona 2 (Video Game) / int_2cf282ea
featureConfidence
1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_2cf282ea
 Persona 2 (Video Game) / int_2cfee88
type
Everybody Hates Hades
 Persona 2 (Video Game) / int_2cfee88
comment
Everybody Hates Hades: Averted in that he's Eikichi's Ultimate Persona. He also talks like a eunuch for some reason. (As opposed to his English VA, who sounds like an "evil Patrick Stewart", according to one YouTube comment.) The Demon Demeter REALLY hates Hades but she has a pretty good reason for that.
 Persona 2 (Video Game) / int_2cfee88
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-1.0
 Persona 2 (Video Game) / int_2cfee88
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_2cfee88
 Persona 2 (Video Game) / int_2de495bb
type
Missing Child
 Persona 2 (Video Game) / int_2de495bb
comment
Missing Child: The backstory for The Masked Circle, aka Innocent Sin's protagonists is full of this. One day, the children don't come home on time. Then it turns out they were attacked by a serial arsonist. It gets worse from there. Katsuya gets hit with this when his younger brother Tatsuya doesn't come home for days. No one knows where he is, and it becomes clear that he's involved with something big and keeps on refusing help. It's pretty clear that he's involved with something bad that he's trying to shoulder on his own. And when he finally tells Katsuya what's going on, he starts with, "I'm not your little brother." Tatsuya remembered the timeline of Innocent Sin, where he couldn't save the world. By hitting the Reset Button, the world of Eternal Punishment was created. The price was the memories of the real Masked Circle being friends, and one of them remembering the old timeline would shake the foundations of the new timeline. Tatsuya couldn't let his friends go, and remembered them when it would destroy the world. The whole time, he was trying to prevent the end of the world, knowing that it was his fault. He couldn't tell anyone without risking the timelines merging again.
 Persona 2 (Video Game) / int_2de495bb
featureApplicability
1.0
 Persona 2 (Video Game) / int_2de495bb
featureConfidence
1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_2de495bb
 Persona 2 (Video Game) / int_2e6a41e0
type
Gratuitous English
 Persona 2 (Video Game) / int_2e6a41e0
comment
Gratuitous English: "Let's Positive Thinking!", Ellen, some of Eikichi's battle quotes. Ellen usually gets it right, though. Eikichi, on the other hand...
 Persona 2 (Video Game) / int_2e6a41e0
featureApplicability
1.0
 Persona 2 (Video Game) / int_2e6a41e0
featureConfidence
1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_2e6a41e0
 Persona 2 (Video Game) / int_2e8441c9
type
The Bad Guy Wins
 Persona 2 (Video Game) / int_2e8441c9
comment
The Bad Guy Wins: In Innocent Sin, Nyarlathotep actually manages to blow up the world, leaving only Sumaru City intact. While Eternal Punishment is a Reset Button, the ending implies that that universe still exists in some form.
 Persona 2 (Video Game) / int_2e8441c9
featureApplicability
1.0
 Persona 2 (Video Game) / int_2e8441c9
featureConfidence
1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_2e8441c9
 Persona 2 (Video Game) / int_2ea22847
type
That One Boss
 Persona 2 (Video Game) / int_2ea22847
comment
A retroactive example in Eternal Punishment is the Metal Trio. Now you know why ''Innocent Sin'' felt easy.
 Persona 2 (Video Game) / int_2ea22847
featureApplicability
1.0
 Persona 2 (Video Game) / int_2ea22847
featureConfidence
1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_2ea22847
 Persona 2 (Video Game) / int_2f30658a
type
Eyes Always Shut
 Persona 2 (Video Game) / int_2f30658a
comment
Eyes Always Shut: The unenthusiastic clerk at the W.Slash internet café. Also, the perfumer who runs Kaori's fragrance shop.
 Persona 2 (Video Game) / int_2f30658a
featureApplicability
1.0
 Persona 2 (Video Game) / int_2f30658a
featureConfidence
1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_2f30658a
 Persona 2 (Video Game) / int_2fc4ac67
type
Black Knight
 Persona 2 (Video Game) / int_2fc4ac67
comment
Black Knight: The Longinus 13 are a modern day equivalent of this. Also, robots. On top of being part of the Western Zodiac recurring theme, they may be based on Heinrich Himmler and his "roundtable" of 12 lieutenants.
 Persona 2 (Video Game) / int_2fc4ac67
featureApplicability
1.0
 Persona 2 (Video Game) / int_2fc4ac67
featureConfidence
1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_2fc4ac67
 Persona 2 (Video Game) / int_3121f1e6
type
Noob Cave
 Persona 2 (Video Game) / int_3121f1e6
comment
Noob Cave: Seven Sisters High School and its accompanying Clock Tower in both games.
 Persona 2 (Video Game) / int_3121f1e6
featureApplicability
1.0
 Persona 2 (Video Game) / int_3121f1e6
featureConfidence
1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_3121f1e6
 Persona 2 (Video Game) / int_316bd924
type
Casino Park
 Persona 2 (Video Game) / int_316bd924
comment
Casino Park: At the start, Mu Continent is just an innocuous arcade. It becomes a casino offering slot machines, a roulette wheel, and video poker after you spread a rumor, and there's an optional dungeon attached.
 Persona 2 (Video Game) / int_316bd924
featureApplicability
1.0
 Persona 2 (Video Game) / int_316bd924
featureConfidence
1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_316bd924
 Persona 2 (Video Game) / int_31cd5fe7
type
Apologetic Attacker
 Persona 2 (Video Game) / int_31cd5fe7
comment
Apologetic Attacker: Some of Maya's battle quotes count as apologetic, such as "I'm sorry..." as a victory quote. Tatsuya and Jun also use this line. The Metal Trio in Eternal Punishment also apologise as they attack you.
 Persona 2 (Video Game) / int_31cd5fe7
featureApplicability
1.0
 Persona 2 (Video Game) / int_31cd5fe7
featureConfidence
1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_31cd5fe7
 Persona 2 (Video Game) / int_326ae4e2
type
One-Liner Echo
 Persona 2 (Video Game) / int_326ae4e2
comment
One-Liner Echo: In both games, right before facing off with the final boss.
 Persona 2 (Video Game) / int_326ae4e2
featureApplicability
1.0
 Persona 2 (Video Game) / int_326ae4e2
featureConfidence
1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_326ae4e2
 Persona 2 (Video Game) / int_327b5216
type
Black Market
 Persona 2 (Video Game) / int_327b5216
comment
Tony, the laid-back foreign exchange student from Italy who sells trinkets to pay for tuition. You can spread a rumor that he's a fence for the Sicilian Mafia, resulting in — what else? — Tony becoming an illegal smuggler. He doesn't seem to mind, though.
 Persona 2 (Video Game) / int_327b5216
featureApplicability
1.0
 Persona 2 (Video Game) / int_327b5216
featureConfidence
1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_327b5216
 Persona 2 (Video Game) / int_32821ceb
type
The Unintelligible
 Persona 2 (Video Game) / int_32821ceb
comment
The Unintelligible: Either of the Cthulhu mythos monsters in either games. They're humorous though to see the dialogue that stems from them.
 Persona 2 (Video Game) / int_32821ceb
featureApplicability
1.0
 Persona 2 (Video Game) / int_32821ceb
featureConfidence
1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_32821ceb
 Persona 2 (Video Game) / int_331f410b
type
Mouthful of Pi
 Persona 2 (Video Game) / int_331f410b
comment
Mouthful of Pi: At the start of Innocent Sin, one of Tatsuya's schoolmates is shown being chastised by his teacher for "cheating". The student claims Joker granted his wish to become super-smart, and proves it by reciting the first 100 digits of Pi from memory! The teacher is unimpressed. (Japan, everybody.)
 Persona 2 (Video Game) / int_331f410b
featureApplicability
1.0
 Persona 2 (Video Game) / int_331f410b
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_331f410b
 Persona 2 (Video Game) / int_339b3062
type
Quintessential British Gentleman
 Persona 2 (Video Game) / int_339b3062
comment
Quintessential British Gentleman: The LONDON clothing salesman.
 Persona 2 (Video Game) / int_339b3062
featureApplicability
1.0
 Persona 2 (Video Game) / int_339b3062
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_339b3062
 Persona 2 (Video Game) / int_33d0b177
type
Attack of the Town Festival
 Persona 2 (Video Game) / int_33d0b177
comment
Attack of the Town Festival: Kasugayama is in the middle of a festival by the time you turn up looking for Yasuo.
 Persona 2 (Video Game) / int_33d0b177
featureApplicability
1.0
 Persona 2 (Video Game) / int_33d0b177
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_33d0b177
 Persona 2 (Video Game) / int_34258d8a
type
Good-Guy Bar
 Persona 2 (Video Game) / int_34258d8a
comment
Good-Guy Bar: Parabellum gradually turns into one over the course of Maya's investigation. Baofu reveals himself by spinning on his stool, then convinces her to burn the effigy which keeps JOKER away, effectively starting the adventure. Later, as parts of the city keep getting blocked off or destroyed (Kei's penthouse winds up at the bottom of the sea), the party continues to rendezvous here. The barkeep is firmly on your side, as Baofu used him as a sort of test drive for the rumor curse.
 Persona 2 (Video Game) / int_34258d8a
featureApplicability
1.0
 Persona 2 (Video Game) / int_34258d8a
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1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_34258d8a
 Persona 2 (Video Game) / int_348c243
type
I'm Crying, but I Don't Know Why
 Persona 2 (Video Game) / int_348c243
comment
I'm Crying, but I Don't Know Why: When the gang meets Maya in Innocent Sin, they start crying, seemingly for no reason. (See Wistful Amnesia below for the whole thing and why.)
 Persona 2 (Video Game) / int_348c243
featureApplicability
1.0
 Persona 2 (Video Game) / int_348c243
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1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_348c243
 Persona 2 (Video Game) / int_34ffa400
type
Bonus Dungeon
 Persona 2 (Video Game) / int_34ffa400
comment
Bonus Dungeon: IS: The Abandoned Factory, where enemies from previous dungeons can be fought again. Different areas unlock depending on how far you're in the game, and several sidequests take place there, like the hunt for the legendary weapons. The PSP port adds the Climax Theater, which features warped versions of St. Hermilin High School and Karukozaka High School as dungeons. EP has several. The equivalent of the Abandoned Factory is Kasugayama High School and the bomb shelter underneath, which was a storyline dungeon in IS. Later in the game, the Giga Macho music store and Mu Continent (both of which were also storyline dungeons in IS) open up when you spread a rumor about rare demons lurking there. Finally, there is the EX Dungeon, available via New Game Plus. The PSP remake of the game adds Kadasu Mandala in the list, as part of Tatsuya's Scenario.
 Persona 2 (Video Game) / int_34ffa400
featureApplicability
1.0
 Persona 2 (Video Game) / int_34ffa400
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_34ffa400
 Persona 2 (Video Game) / int_35743edc
type
Boss Corridor
 Persona 2 (Video Game) / int_35743edc
comment
Boss Corridor: The Clock Tower entrance. Since Persona can 'sense' the presence of their kin, the game is kind enough to alert you when a boss is near. This cancels the possibility of waltzing straight into a boss encounter unprepared. When you approach a boss' doorway in Innocent Sin, Tatsuya (and other characters) can hear their Persona speaking to them. In Eternal Punishment, it's replaced with the sound of someone's heartbeat.
 Persona 2 (Video Game) / int_35743edc
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1.0
 Persona 2 (Video Game) / int_35743edc
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_35743edc
 Persona 2 (Video Game) / int_378476a2
type
Abandoned Laboratory
 Persona 2 (Video Game) / int_378476a2
comment
Abandoned Laboratory: Kandori's Science Lab. Unfortunately, it's still being used.
 Persona 2 (Video Game) / int_378476a2
featureApplicability
1.0
 Persona 2 (Video Game) / int_378476a2
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_378476a2
 Persona 2 (Video Game) / int_37daf5c5
type
Not a Game
 Persona 2 (Video Game) / int_37daf5c5
comment
Not a Game: Humorously enough, that's exactly what happens at the end of Innocent Sin. Eikichi also wonders aloud at being stuck in a game (the time-worn cliche of schoolkids saving the world For Great Justice) if you talk to him in the shrines. And then played straight in Eternal Punishment. Doing things over did not allow Tatsuya to escape the Eternal Punishment of his Innocent Sin; he has lost his friends and he will never be able to change that.
 Persona 2 (Video Game) / int_37daf5c5
featureApplicability
1.0
 Persona 2 (Video Game) / int_37daf5c5
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_37daf5c5
 Persona 2 (Video Game) / int_385f5a1d
type
Achey Scars
 Persona 2 (Video Game) / int_385f5a1d
comment
Achey Scars: Maya has a bruise on her chest in Eternal Punishment that started hurting when she first met "Déjà Vu Boy". If the player finished Innocent Sin, it's obvious that the bruise comes from where Okamura delivered her fatal wound. And in Innocent Sin Maya has a burn scar on her right arm because of Tatsuya Sudou's arson aka the Alaya Shrine incident. It aches every time said event is mentioned or when her pyrophobia is acting up.
 Persona 2 (Video Game) / int_385f5a1d
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1.0
 Persona 2 (Video Game) / int_385f5a1d
featureConfidence
1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_385f5a1d
 Persona 2 (Video Game) / int_39aeb09e
type
Rare Candy
 Persona 2 (Video Game) / int_39aeb09e
comment
Rare Candy: Along with a handful of regular items to restore HP et al with, there are a variety of restaurants you can visit to buy things like ice cream, sushi, burgers, coffee, and ramen, all of which increase stats.
 Persona 2 (Video Game) / int_39aeb09e
featureApplicability
1.0
 Persona 2 (Video Game) / int_39aeb09e
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1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_39aeb09e
 Persona 2 (Video Game) / int_39ed1c8a
type
Conspiracy Theorist
 Persona 2 (Video Game) / int_39ed1c8a
comment
Conspiracy Theorist: A pair of them: Akinari Kashihara and Maya Okamura, both History teachers at Seven Sisters High School. The former was just a hobbyist, a benign man who stumbled onto something he didn't fully comprehend. His partner got ahold of his manuscript and transformed it into something legitimately monstrous.
 Persona 2 (Video Game) / int_39ed1c8a
featureApplicability
1.0
 Persona 2 (Video Game) / int_39ed1c8a
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1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_39ed1c8a
 Persona 2 (Video Game) / int_3bbf3fef
type
Recurring Riff
 Persona 2 (Video Game) / int_3bbf3fef
comment
Recurring Riff: The melody of certain tracks reappears in various forms through the duologys soundtrack. The most notable are "Maya's Theme", "Reminiscence" and "Knights of the Holy Lance".
 Persona 2 (Video Game) / int_3bbf3fef
featureApplicability
1.0
 Persona 2 (Video Game) / int_3bbf3fef
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_3bbf3fef
 Persona 2 (Video Game) / int_3c5734b2
type
Out-of-Clothes Experience
 Persona 2 (Video Game) / int_3c5734b2
comment
Out-of-Clothes Experience: Tatsuya, Maya, and Lisa in the PSP Innocent Sin's opening video.
 Persona 2 (Video Game) / int_3c5734b2
featureApplicability
1.0
 Persona 2 (Video Game) / int_3c5734b2
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_3c5734b2
 Persona 2 (Video Game) / int_3ccaf3ac
type
No Swastikas
 Persona 2 (Video Game) / int_3ccaf3ac
comment
No Swastikas: In the PSP remake of Innocent Sin, Hitler is given a trenchcoat and sunglasses and is simply called "Führer" when he shows up (Even if it's obvious it's still him). The swastikas in cutscenes are also changed to Iron Crosses. This is especially funny since, in the original's battle with Hitler, the whole damn battlefield is covered in swastikas.
 Persona 2 (Video Game) / int_3ccaf3ac
featureApplicability
1.0
 Persona 2 (Video Game) / int_3ccaf3ac
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_3ccaf3ac
 Persona 2 (Video Game) / int_3ce9c9fa
type
Fortune Teller
 Persona 2 (Video Game) / int_3ce9c9fa
comment
Fortune Teller: The Sumaru Genie.
 Persona 2 (Video Game) / int_3ce9c9fa
featureApplicability
1.0
 Persona 2 (Video Game) / int_3ce9c9fa
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_3ce9c9fa
 Persona 2 (Video Game) / int_3e7bdd9
type
Sequel Logo in Ruins
 Persona 2 (Video Game) / int_3e7bdd9
comment
Sequel Logo in Ruins: Eternal Punishment's logo has cracked letters to represent its darker nature compared to 1 and its prequel Innocent Sin.
 Persona 2 (Video Game) / int_3e7bdd9
featureApplicability
1.0
 Persona 2 (Video Game) / int_3e7bdd9
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_3e7bdd9
 Persona 2 (Video Game) / int_3e848d5c
type
Cast of Snowflakes
 Persona 2 (Video Game) / int_3e848d5c
comment
Cast of Snowflakes: The games feature a pretty sizable cast and each is intricately and uniquely designed making them easily recognizable, even minor characters and NPC's have their own distinct design quirks.
 Persona 2 (Video Game) / int_3e848d5c
featureApplicability
1.0
 Persona 2 (Video Game) / int_3e848d5c
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_3e848d5c
 Persona 2 (Video Game) / int_3ed23024
type
Surprisingly Realistic Outcome
 Persona 2 (Video Game) / int_3ed23024
comment
Surprisingly Realistic Outcome: In Innocent Sin, many students wished for Joker to make them smarter or get better grades. One student is detained for cheating. In Eternal Punishment, if you try to eat food at certain restaurants that serve liquor, they won't serve Tatsuya because he's a minor.
 Persona 2 (Video Game) / int_3ed23024
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1.0
 Persona 2 (Video Game) / int_3ed23024
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_3ed23024
 Persona 2 (Video Game) / int_3ef5a484
type
Final Boss, New Dimension
 Persona 2 (Video Game) / int_3ef5a484
comment
Final Boss, New Dimension: Monad Mandala.
 Persona 2 (Video Game) / int_3ef5a484
featureApplicability
1.0
 Persona 2 (Video Game) / int_3ef5a484
featureConfidence
1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_3ef5a484
 Persona 2 (Video Game) / int_3f0494d
type
Player Headquarters
 Persona 2 (Video Game) / int_3f0494d
comment
Player Headquarters: Kuzunoha Detective Agency, Nate's Penthouse, and later Baofu's Lair.
 Persona 2 (Video Game) / int_3f0494d
featureApplicability
1.0
 Persona 2 (Video Game) / int_3f0494d
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_3f0494d
 Persona 2 (Video Game) / int_40a533db
type
Guest-Star Party Member
 Persona 2 (Video Game) / int_40a533db
comment
Guest-Star Party Member: Yukino sticks with the party up until Caracol. Then she either resigns to go help rehabilitate Anna, or enters into a catatonic state after witnessing the back-to-back murders of Anna and Fujii. Maya also has the option of recruiting either Eriko or Kei to accompany her as far as the Undersea Ruins. Kei was a plot-central character in the first Persona game, wheras Eriko only briefly joined the party in the opening mission at the hospital (along with the butch, shotgun-toting Yukino of yesteryear!). The player had the option of recruiting her again in the SEBEC/Snow Queen chapters. Both have grown up considerably.
 Persona 2 (Video Game) / int_40a533db
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1.0
 Persona 2 (Video Game) / int_40a533db
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_40a533db
 Persona 2 (Video Game) / int_40bdc268
type
Build Like an Egyptian
 Persona 2 (Video Game) / int_40bdc268
comment
Build Like an Egyptian: The Taurus Shrine.
 Persona 2 (Video Game) / int_40bdc268
featureApplicability
1.0
 Persona 2 (Video Game) / int_40bdc268
featureConfidence
1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_40bdc268
 Persona 2 (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 Persona 2 (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: Both Innocent Sin (the world is destroyed, the main cast decides to hit the Reset Button and forget about each other, but with a glimmer of hope for the future) and Eternal Punishment (Nyarlathotep is defeated, but Tatsuya returns to the Other Side and leaves his friends behind).
 Persona 2 (Video Game) / int_40cc0c7e
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1.0
 Persona 2 (Video Game) / int_40cc0c7e
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_40cc0c7e
 Persona 2 (Video Game) / int_40e2ac3f
type
Flunky Boss
 Persona 2 (Video Game) / int_40e2ac3f
comment
In EP, he is a completely different story. He got rid of all his weaknesses and previous moves, and now he's fought as a Flunky Boss. He ditches his sword attacks for ranged ones, teams up with the Wolf Pack Boss that you fought just before him (four Anti-Magic Mini Mechas), resists everything, has several new attacks including a few that are only shared by the Final Boss (in this game), and can heal himself.
 Persona 2 (Video Game) / int_40e2ac3f
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1.0
 Persona 2 (Video Game) / int_40e2ac3f
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_40e2ac3f
 Persona 2 (Video Game) / int_41a0601f
type
Mind-Control Music
 Persona 2 (Video Game) / int_41a0601f
comment
Mind-Control Music: The Satomi Tadashi pharmacy jingle, designed to brainwash the customers and take over the world. And it's actually working on a few people, most notably Nanjo.
 Persona 2 (Video Game) / int_41a0601f
featureApplicability
1.0
 Persona 2 (Video Game) / int_41a0601f
featureConfidence
1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_41a0601f
 Persona 2 (Video Game) / int_42839f8b
type
Sound-Effect Bleep
 Persona 2 (Video Game) / int_42839f8b
comment
Sound-Effect Bleep: Ulala's rather... spirited speech. The bleeping is a bit inconsistent, though. It seems to pick up a good deal whenever it's a part of a voiced cutscene or a battle quote (main offender being the scene with the crazy stalker with a chainsaw in the television studio), but text-only scenes get away with only some minor Symbol Swearing.
 Persona 2 (Video Game) / int_42839f8b
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1.0
 Persona 2 (Video Game) / int_42839f8b
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_42839f8b
 Persona 2 (Video Game) / int_42846e90
type
Elemental Powers
 Persona 2 (Video Game) / int_42846e90
comment
Elemental Powers: Each Persona specializes in one to two elemental attacks, generally. This strictly applies to the cast's starting and ultimate Personae. The Final Boss of Innocent Sin, the Great Father, reflects each character's elemental preference with their own attacks.: Playing with Fire: Both Suou brothers and Yukino. Making a Splash: Eikichi. Also Maya (Maia Prime/Cutom as well as the start of EP), Lisa (Venus) and Eriko (Gabriel). Dishing Out Dirt: Lisa, Ulala (Callisto), Baofu (Prometheus if you mutate him) and Nanjo (Aizen Myouou). Blow You Away: Jun, Baofu (Odysseus), Eriko (Nike) and Ulala (Asteria). An Ice Person: Maya and Eriko (Gabriel). Light 'em Up: Everyone in Innocent Sin (Maya from the beginning, the others once they awaken their Ultimate Personas), Kei, Eriko and Katsuya (if you mutate Hyperion). Casting a Shadow: Eikichi and Yukino (Durga). Shock and Awe: Yukino, Katsuya (if you mutate Helios), Baofu (Prometheus) and Nanjo (Yamaoka). Atomic Superpower: Tatsuya (Apollo), Katsuya (Hyperion) and Yukino.
 Persona 2 (Video Game) / int_42846e90
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1.0
 Persona 2 (Video Game) / int_42846e90
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_42846e90
 Persona 2 (Video Game) / int_4560b6bb
type
Gag Nose
 Persona 2 (Video Game) / int_4560b6bb
comment
Gag Nose: Tony, the laid-back foreign exchange student from Italy who sells trinkets to pay for tuition. You can spread a rumor that he's a fence for the Sicilian Mafia, resulting in — what else? — Tony becoming an illegal smuggler. He doesn't seem to mind, though. And also, y'know....him◊.
 Persona 2 (Video Game) / int_4560b6bb
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1.0
 Persona 2 (Video Game) / int_4560b6bb
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_4560b6bb
 Persona 2 (Video Game) / int_4571c045
type
Zodiac Motifs
 Persona 2 (Video Game) / int_4571c045
comment
Zodiac Motifs: The game runs on Western Zodiac symbolism, but it's most prominent with the Masked Circle. The four highest executives — other than their leader Joker — are called King Leo, Queen Aquarius, Lady Scorpio and Prince Taurus. Other than Queen Aquarius who is The Unfought, they all have Elemental Powers based on their Zodiac signs — for example, King Leo has fire powers. Later it's revealed that Joker specifically created this team as counterparts to the protagonists, who they themselves belong to those four Zodiac signs and have the same elemental powers, as they are his old friend group (he himself is Aquarius). In addition, these four are the fixed Zodiac signs, which comes into play to fulfill the Prophecy of Maya.
 Persona 2 (Video Game) / int_4571c045
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1.0
 Persona 2 (Video Game) / int_4571c045
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_4571c045
 Persona 2 (Video Game) / int_45eae59e
type
Terminally-Ill Criminal
 Persona 2 (Video Game) / int_45eae59e
comment
Terminally-Ill Criminal: Eternal Punishment features General Sugawara, a member of the new world order and commander of the Tenchu army who performs immoral experiments on humans in order to create Magitech / Organic Technology mechas for military purposes. The reason he does this is that he is dying from an unspecified malady, and the leader of NWO Tatsuzou Sudou has promised to make him immortal. He keeps that promise... by turning him into an unkillable monster with Body Horror in spades.
 Persona 2 (Video Game) / int_45eae59e
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1.0
 Persona 2 (Video Game) / int_45eae59e
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_45eae59e
 Persona 2 (Video Game) / int_471a505f
type
Four Is Death
 Persona 2 (Video Game) / int_471a505f
comment
Four Is Death: The Masked Four and their crystal skulls. King Leo's job is to raise the four pillars of fire, mentioned in the prophecy as "the Flames of Atonement." This is an allegory for the Zodiac Shrines, ancient temples that secretly lie under the shopping districts of Hirasaka, Yumezaki, Aoba and Kounan.
 Persona 2 (Video Game) / int_471a505f
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1.0
 Persona 2 (Video Game) / int_471a505f
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_471a505f
 Persona 2 (Video Game) / int_47da48ad
type
Stylish Protection Gear
 Persona 2 (Video Game) / int_47da48ad
comment
Stylish Protection Gear: The sisters at Rosa Candina advertise their armor as such; not that you actually get to see it since the sprites never change.
 Persona 2 (Video Game) / int_47da48ad
featureApplicability
1.0
 Persona 2 (Video Game) / int_47da48ad
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_47da48ad
 Persona 2 (Video Game) / int_485eb589
type
Sealed Evil in a Can
 Persona 2 (Video Game) / int_485eb589
comment
Sealed Evil in a Can: The aliens sleeping onboard Xibalba are explicitly recorded as being evil counterparts to another alien clan which they wiped out eons ago.
 Persona 2 (Video Game) / int_485eb589
featureApplicability
1.0
 Persona 2 (Video Game) / int_485eb589
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_485eb589
 Persona 2 (Video Game) / int_486466ee
type
Dual Boss
 Persona 2 (Video Game) / int_486466ee
comment
In EP, she becomes a Dual Boss teaming up with Shadow Baofu, and uses Reverse Artemis instead. She's now weak to all physicals but deflects all magic, ditches the one-hit-kill moves and previous ailments for dealing a ton of damage and freezing, and she can heal too. And of course, you have to worry about her partner too, who is a very nasty customer himself.
 Persona 2 (Video Game) / int_486466ee
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1.0
 Persona 2 (Video Game) / int_486466ee
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_486466ee
 Persona 2 (Video Game) / int_48b9731f
type
Paper-Thin Disguise
 Persona 2 (Video Game) / int_48b9731f
comment
Paper-Thin Disguise: Shadow Maya in one of the dungeons in Innocent Sin. Despite obviously putting no effort into imitating Maya, this fools even Yukino, who has been working with Maya for longer then the game.
 Persona 2 (Video Game) / int_48b9731f
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1.0
 Persona 2 (Video Game) / int_48b9731f
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_48b9731f
 Persona 2 (Video Game) / int_493cd59e
type
Demon King Nobunaga
 Persona 2 (Video Game) / int_493cd59e
comment
Demon King Nobunaga: There are monsters/Persona based on Nobunaga called "Demon King." Kiyotada Sumaru fits this role in a more general sense; he's a feudal warlord who once ruled the city during the Period Of The Warring States, but was assassinated by his own retainers. His malice lingers on as a mummy but, like the Fuhrer, he's just a sock puppet for larger evil. The rumor that Sumaru's become a font of occult power is true as long as the NWO believes it is true; supposedly this is why their most skeptical member, the Police Chief, is the only one who can't hear him speak.
 Persona 2 (Video Game) / int_493cd59e
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1.0
 Persona 2 (Video Game) / int_493cd59e
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_493cd59e
 Persona 2 (Video Game) / int_4a01ccd0
type
I Know Kung-Faux
 Persona 2 (Video Game) / int_4a01ccd0
comment
I Know Kung-Faux: Eikichi is terrified of his conservative dad, especially since Kankichi claims to knows 18 forms of martial arts, "including capoeira!"
 Persona 2 (Video Game) / int_4a01ccd0
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1.0
 Persona 2 (Video Game) / int_4a01ccd0
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 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_4a01ccd0
 Persona 2 (Video Game) / int_4b316d47
type
Break the Cutie
 Persona 2 (Video Game) / int_4b316d47
comment
Break the Cutie: Every single character hits this in both games at least twice (most of the end in Innocent Sin is Jun demonstrating this, and if you make the wrong choice in Caracol, Yukino's the second-best example), but Lisa in Eternal Punishment is likely the most powerful, drastic example. In Innocent Sin, she's spunky, happy, able to kick ass, and is almost comically over-the-top in her pursuit of Tatsuya. If you wake her up in Eternal Punishment, however, she starts sobbing uncontrollably against Tatsuya's shoulders, asking him to take her along so she can help to make up for what she forgot. What possibly puts this above the other break-the-cutie moments in both games is that she promised not to let her feelings get in the way. She says that she won't bother Tatsuya and the others again, which, if you know Lisa's character arc in the last game is just... absolutely heartbreaking. This depression continues, too, at the end of the game (if you continue that route). She sobs on the shrine steps, and Eikichi (if you don't wake him) and Jun both approach her, trying to cheer her up because it's just so painful.
 Persona 2 (Video Game) / int_4b316d47
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1.0
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 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_4b316d47
 Persona 2 (Video Game) / int_4c70b4a9
type
*Bleep*-dammit!
 Persona 2 (Video Game) / int_4c70b4a9
comment
*Bleep*-dammit!: Invoked in the American version of Eternal Punishment, where Ulala swears like a drunken sailor, and Baofu occasionally swears, too. However; they intentionally only censor a couple letters...so you can tell what they're saying.
 Persona 2 (Video Game) / int_4c70b4a9
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1.0
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Persona 2 (Video Game) / int_4c70b4a9
 Persona 2 (Video Game) / int_4c798fd5
type
Shock and Awe
 Persona 2 (Video Game) / int_4c798fd5
comment
Shock and Awe: Yukino, Katsuya (if you mutate Helios), Baofu (Prometheus) and Nanjo (Yamaoka).
 Persona 2 (Video Game) / int_4c798fd5
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1.0
 Persona 2 (Video Game) / int_4c798fd5
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_4c798fd5
 Persona 2 (Video Game) / int_4ca5d7ac
type
Summon Backup Dancers
 Persona 2 (Video Game) / int_4ca5d7ac
comment
Eikichi and Ulala in their respective games. Both of them Summon Backup Dancers as part of their Contact options: Eikichi bursting into an off-key rendition of "Luv Beam" with Tatsuya on electric guitar and Jun on synth; Ulala performs the Flamenco, with Katsuya & Tatsuya on guitar.
 Persona 2 (Video Game) / int_4ca5d7ac
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1.0
 Persona 2 (Video Game) / int_4ca5d7ac
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 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_4ca5d7ac
 Persona 2 (Video Game) / int_4dbd3706
type
Clap Your Hands If You Believe
 Persona 2 (Video Game) / int_4dbd3706
comment
Clap Your Hands If You Believe: The rumor curse. The assorted members of the NWO actually do clap during the ritual. This has all sorts of funky effects on the city. Holistic healing now suddenly has tangible results, i.e., chiropractors and hippie crystal therapy can cure poison and broken bones instantly. Not only is it tangible, it is retroactive, meaning that if a rumor has spread, it does not simply become true; rather, it always has been true. Thus, when you spread the rumor that the ramen shop owner is an ex-KGB agent who sells weapons under the table, her entire life is rewritten to fall in line with the rumor. Scale is irrelevant, too. Once enough people believe that Mayans were aliens and the Grand Cross will summon an ancient temple, well... you can do the math.
 Persona 2 (Video Game) / int_4dbd3706
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1.0
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_4dbd3706
 Persona 2 (Video Game) / int_4dd6313f
type
It's Always Spring
 Persona 2 (Video Game) / int_4dd6313f
comment
It's Always Spring: Reading between the lines in Innocent Sin reveals that the game begins in late October/early November of 1998, and ends on August 11th, 1999 note A few students at the start of the game mention the upcoming Culture Festival, which traditionally takes place on November 3rd. The game ends after the Grand Cross, which is a real astronomical event with a known date. And yet, nobody even mentions the changing of seasons, or even a day/night cycle.
 Persona 2 (Video Game) / int_4dd6313f
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1.0
 Persona 2 (Video Game) / int_4dd6313f
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_4dd6313f
 Persona 2 (Video Game) / int_4e7c4536
type
Wham Line
 Persona 2 (Video Game) / int_4e7c4536
comment
Wham Line: The games, in general, are filled with these because the writers pulled absolutely no punches. Every plot twist great and small can hit like a shot to the gut. Even if you see them coming, especially because they build up perfectly logically from what's gone on before, they are vicious and perfect. They're two of Atlus's most tightly plotted games.
 Persona 2 (Video Game) / int_4e7c4536
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1.0
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_4e7c4536
 Persona 2 (Video Game) / int_4f37c96a
type
Duel Boss
 Persona 2 (Video Game) / int_4f37c96a
comment
In Tatsuya's Scenario, he is fought as a Duel Boss. Dubbed "Playful Takahisa Kandori" (meaning that he's screwing with you), he now reflects Nuclear, rendering half your moves useless, while still resisting everything else, and he has some other moves that he shares with the Final Boss, which are designed to keep you from using your skills.
 Persona 2 (Video Game) / int_4f37c96a
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1.0
 Persona 2 (Video Game) / int_4f37c96a
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_4f37c96a
 Persona 2 (Video Game) / int_4f4372e9
type
Early-Installment Weirdness
 Persona 2 (Video Game) / int_4f4372e9
comment
Early-Installment Weirdness: Not as drastically as Persona, as many aspects of this game would be used again in later games, drastically different as they are. That being said, there are still some odd kinks: This game is the only Persona game that lacks a moon phase/weather phase system of any kind. 1 and 3 had moon phases (albeit in accelerated form in 1) and 4 and 5 had the weather affect gameplay instead. Both this game and 1 allowed you to stack your buffs indefinitely, which also holds true for Shin Megami Tensei I, Shin Megami Tensei II, and other older spinoffs. However, having buffs target your whole party required performing a fusion spell that required two party members to perform. 1 had them target everyone by default, while 3 onward had single and multi-target variations. Fusion spells arguably act as the predecessor of the All-Out Attack, except there are multiple spells with myriads of effects. This is the only game across the entire franchise to have water magic. This is the only game with no additional party members. You get up to five total; there's an automatic change in your fifth slot 2/3rds of the way through Innocent Sin (Yukino to Jun), while Eternal Punishment allows you to pick one of two (Kei or Eriko) for your fifth slot initially, and then they leave once Tatsuya decides to join you. This is the only main series game to build off the plot of the previous game and have its cast return in major roles. Persona 3 onward would only have Igor and Tanaka as recurring characters, with Tanaka being a bit character in Persona 4 and Persona 5.
 Persona 2 (Video Game) / int_4f4372e9
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1.0
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_4f4372e9
 Persona 2 (Video Game) / int_4f8a2bbc
type
Going Through the Motions
 Persona 2 (Video Game) / int_4f8a2bbc
comment
Going Through the Motions: Characters have only a few stock poses (fold arms, fist pump, Gallic shrug), but you're going to see every one they've got in the course of a conversation. However, they do have some other animations for cutscenes that are created in the game engine.
 Persona 2 (Video Game) / int_4f8a2bbc
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1.0
 Persona 2 (Video Game) / int_4f8a2bbc
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1.0
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Persona 2 (Video Game) / int_4f8a2bbc
 Persona 2 (Video Game) / int_4f9892c3
type
Fan Translation
 Persona 2 (Video Game) / int_4f9892c3
comment
Depending on which order you played the games. For example, being a North American gamer prior to either 2008 or 2011 and thus having never played the first game. Several instances in Eternal Punishment can become either this or Future Shadowing. The Oracle of Maya and the "Nyarl..." inscription in Tatsuya Sudou's cell. The JOKER calls Anna Yoshizaka "Lady" and later tells Jun to become their leader again, refering to the Masked Circle. During the sky museum, instead of the demons telling you rumours, they reveal that they once received orders from Jun. After the museum burns, a police officer reveals that he saw it happening in a dream and wonder if it was prophetic, but then he takes it back because if that were the case, then the police station would have also burned. Ulala asking Maya if she and Tatsuya had ever been on wanted lists. A few NPCs mention Xibalba and the "In'Lachekh".
 Persona 2 (Video Game) / int_4f9892c3
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1.0
 Persona 2 (Video Game) / int_4f9892c3
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_4f9892c3
 Persona 2 (Video Game) / int_4f995f60
type
Train-Station Goodbye
 Persona 2 (Video Game) / int_4f995f60
comment
Train-Station Goodbye: Inverted with Tatsuya and Maya in the ending of Innocent Sin, though the rest of the party is present as well. It's not a goodbye, but a greeting — only Maya does not remember who he is.
 Persona 2 (Video Game) / int_4f995f60
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1.0
 Persona 2 (Video Game) / int_4f995f60
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_4f995f60
 Persona 2 (Video Game) / int_504a1991
type
Body Horror
 Persona 2 (Video Game) / int_504a1991
comment
Technically, the first time he is fought is in Persona 1, when he possesses Kandori above for phase 2 of the fight. He keeps the weaknesses of phase 1, but now he looks like a hipster Bhuda except it's Body Horror and loses all his previous skills. Now he's dealing powerful Light 'em Up attacks, as well as ailments.
 Persona 2 (Video Game) / int_504a1991
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1.0
 Persona 2 (Video Game) / int_504a1991
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_504a1991
 Persona 2 (Video Game) / int_504e271f
type
But Thou Must!
 Persona 2 (Video Game) / int_504e271f
comment
But Thou Must!: There are a few notable occasions where your actions and responses affect the plot (e.g. whether or not Anna Yoshizaka dies in Innocent Sin or you can mutate Maia into Maia Custom in Eternal Punishment) but on the whole, Thou Must.
 Persona 2 (Video Game) / int_504e271f
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1.0
 Persona 2 (Video Game) / int_504e271f
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_504e271f
 Persona 2 (Video Game) / int_5170a333
type
Beauty Contest
 Persona 2 (Video Game) / int_5170a333
comment
Beauty Contest: The "Miss Sevens" Pageant. Oft-referenced, not least of which by Lisa (noted to have won last year), but not actually seen in-game.
 Persona 2 (Video Game) / int_5170a333
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1.0
 Persona 2 (Video Game) / int_5170a333
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_5170a333
 Persona 2 (Video Game) / int_51beab21
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Good Old Fisticuffs
 Persona 2 (Video Game) / int_51beab21
comment
Good Old Fisticuffs: Lisa and Ulala.
 Persona 2 (Video Game) / int_51beab21
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1.0
 Persona 2 (Video Game) / int_51beab21
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_51beab21
 Persona 2 (Video Game) / int_527fc5fe
type
Gotta Catch Them All
 Persona 2 (Video Game) / int_527fc5fe
comment
Gotta Catch Them All: In Innocent Sin, Hanya seeds the school with wall clocks, each displaying the cursed Seven's Sisters emblems. Hanya taunts the party through the school intercom system, and once they're all smashed, he races to the school's clock tower to defend the final, giant emblem. To prevent the heroes from interfering with her TV broadcast, Chiruzu arranges Bagua gates throughout the studio, a particularly lethal form of Feng Shui: it traps the party in a reverse dimension of black & white. Brown, now an inexplicably successful TV host, helps out by scouting out the gates in the real world and transmitting them through his dressing room mirror. In Tatsuya's Scenario, you need to find the eleven Trapezohedrons. A meta example: finding all the rumor demons, all the Persona demons, all the rare items and weapons etc.
 Persona 2 (Video Game) / int_527fc5fe
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1.0
 Persona 2 (Video Game) / int_527fc5fe
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_527fc5fe
 Persona 2 (Video Game) / int_52e23ce
type
Inn Between the Worlds
 Persona 2 (Video Game) / int_52e23ce
comment
Inn Between the Worlds: Trish's Fountain and the Velvet Room.
 Persona 2 (Video Game) / int_52e23ce
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1.0
 Persona 2 (Video Game) / int_52e23ce
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_52e23ce
 Persona 2 (Video Game) / int_5313c266
type
Bookends
 Persona 2 (Video Game) / int_5313c266
comment
Book Ends: The beginning and ending of Innocent Sin have Tatsuya, Lisa and Eikichi appearing at the same place they were first introduced. At both times, Tatsuya is trying to fix his motorcycle and has a conversation with Ms. Saeko regarding his plans after graduation. The beginning of Eternal Punishment has Tatsuya reunited with Maya in the new universe. The ending of Eternal Punishment has Maya reunited with Tatsuya in the new universe, though her reaction is different. Also, the beginning of Innocent Sin has Tatsuya either confident or unsure of what it is he wants to do with his life. The end of Eternal Punishment reveals what he wants to do.
 Persona 2 (Video Game) / int_5313c266
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1.0
 Persona 2 (Video Game) / int_5313c266
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_5313c266
 Persona 2 (Video Game) / int_53830d
type
The Internet Is for Porn
 Persona 2 (Video Game) / int_53830d
comment
The Internet Is for Porn: Using the Contact option in battle, demons will occasionally ask the player what the internet is for. OBVIOUSLY, one of the options — no matter who is being asked — is to say that it's for porn. It's always funny.
 Persona 2 (Video Game) / int_53830d
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1.0
 Persona 2 (Video Game) / int_53830d
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_53830d
 Persona 2 (Video Game) / int_539bb70d
type
Cosmic Chess Game
 Persona 2 (Video Game) / int_539bb70d
comment
Cosmic Chess Game: This is alluded to in Philemon's lair: The checkered floor resembles a chess board, with the party members as pieces.
 Persona 2 (Video Game) / int_539bb70d
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1.0
 Persona 2 (Video Game) / int_539bb70d
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_539bb70d
 Persona 2 (Video Game) / int_54c29754
type
Serial Killer Baiting
 Persona 2 (Video Game) / int_54c29754
comment
Serial Killer Baiting: In Eternal Punishment, "Tatsuya's Scenario," police officer Shiori Miyashiro calls the JOKER and asks him to kill her, in hopes that she'll be able to arrest him and connect him to a cold case of murders that was also committed by him. Luckily for her, she told Anna about the plan, who in turn calls Tatsuya, and he manages to save her.
 Persona 2 (Video Game) / int_54c29754
featureApplicability
1.0
 Persona 2 (Video Game) / int_54c29754
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_54c29754
 Persona 2 (Video Game) / int_54d6f53f
type
Ripple-Effect-Proof Memory
 Persona 2 (Video Game) / int_54d6f53f
comment
Ripple-Effect-Proof Memory: Other Side Tatsuya in Eternal Punishment. The Time Castle guy, the Time Count, in Eternal Punishment is aware of it when you use a rumor to make his shop sell and duplicate spell cards. Actually, he's Nyarlathotep, chilling with you, selling you the stuff you need, invites you to relax... and talk a bit about your next moves...
 Persona 2 (Video Game) / int_54d6f53f
featureApplicability
1.0
 Persona 2 (Video Game) / int_54d6f53f
featureConfidence
1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_54d6f53f
 Persona 2 (Video Game) / int_55e5b37c
type
Bragging Rights Reward
 Persona 2 (Video Game) / int_55e5b37c
comment
In IS, Lucifer and Satan can perform the ultimate Fusion Spell Armageddon which instantly obliterates even the final boss (even if it's a bit of a Bragging Rights Reward). In EP, this can't be done on your first playthrough as Satan is exclusive to Elly's route and Lucifer is exclusive to Nanjo's route, so you have to wait until your second playthrough or later to get both.
 Persona 2 (Video Game) / int_55e5b37c
featureApplicability
1.0
 Persona 2 (Video Game) / int_55e5b37c
featureConfidence
1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_55e5b37c
 Persona 2 (Video Game) / int_56b5a6b7
type
Nostalgia Level
 Persona 2 (Video Game) / int_56b5a6b7
comment
Nostalgia Level: Mt. Iwato in Eternal Punishment is littered with flashbacks to both the Innocent Sin and the original Persona. If Eriko's in your party, the latter's Silent Protagonist (or an apparition of him, at least) will be haunting the TV Studio. The two sidequests in the PSP remake of Innocent Sin take place in St. Hermelin High and Karukozaka High respectively.
 Persona 2 (Video Game) / int_56b5a6b7
featureApplicability
1.0
 Persona 2 (Video Game) / int_56b5a6b7
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_56b5a6b7
 Persona 2 (Video Game) / int_57cf76a1
type
Hate Plague
 Persona 2 (Video Game) / int_57cf76a1
comment
Hate Plague: How the JOKER curse works in Eternal Punishment. While at first it was an one-man Murder, Inc., after his death, a rumour was spread that anyone who called for his services would turn into a JOKER themselves, followed by a second rumour that anyone with a hint of sin would meet the same fate.
 Persona 2 (Video Game) / int_57cf76a1
featureApplicability
1.0
 Persona 2 (Video Game) / int_57cf76a1
featureConfidence
1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_57cf76a1
 Persona 2 (Video Game) / int_587ddc06
type
Causality Mechanic
 Persona 2 (Video Game) / int_587ddc06
comment
Causality Mechanic: A rare example that does not involve time travel. The rumor curse is abused by both the heroes and villains to spread rumours about the past in order to get desirable outcomes in the present - such as convincing people that a shop owner was a former spy to be able to buy guns from her, or that there are mystic ruins under the city from an ancient civilization to set up cults and rituals. People's very memories and pasts change in accordance to the rumours, making it just as effective as time travel.
 Persona 2 (Video Game) / int_587ddc06
featureApplicability
1.0
 Persona 2 (Video Game) / int_587ddc06
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_587ddc06
 Persona 2 (Video Game) / int_58970413
type
Coincidental Broadcast
 Persona 2 (Video Game) / int_58970413
comment
Coincidental Broadcast: Showing the spread of the Joker's influence in the city, creating a feedback loop of paranoia.
 Persona 2 (Video Game) / int_58970413
featureApplicability
1.0
 Persona 2 (Video Game) / int_58970413
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_58970413
 Persona 2 (Video Game) / int_58db779e
type
Letting the Air out of the Band
 Persona 2 (Video Game) / int_58db779e
comment
Letting the Air out of the Band: During the blimp sequence in Innocent Sin, the music swells and becomes grand and heroic only to suddenly peter out as a part of the blimp explodes and sends it plummeting towards the ocean.
 Persona 2 (Video Game) / int_58db779e
featureApplicability
1.0
 Persona 2 (Video Game) / int_58db779e
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_58db779e
 Persona 2 (Video Game) / int_596f675a
type
Smoking Is Cool
 Persona 2 (Video Game) / int_596f675a
comment
Smoking Is Cool: Baofu celebrates his kills by lighting up. The Shiraishi Ramen Lady also has a cigarette dangling from her mouth. The Demon Painter is also smoking all the time.
 Persona 2 (Video Game) / int_596f675a
featureApplicability
1.0
 Persona 2 (Video Game) / int_596f675a
featureConfidence
1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_596f675a
 Persona 2 (Video Game) / int_598ad6e2
type
Even the Guys Want Him
 Persona 2 (Video Game) / int_598ad6e2
comment
Even the Guys Want Him: Tatsuya. Also, King Leo a.k.a. Tatsuya Sudou refers to the Joker, Jun Kurosu, as having the beauty of a goddess.
 Persona 2 (Video Game) / int_598ad6e2
featureApplicability
1.0
 Persona 2 (Video Game) / int_598ad6e2
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_598ad6e2
 Persona 2 (Video Game) / int_59907e4f
type
Police Are Useless
 Persona 2 (Video Game) / int_59907e4f
comment
Police Are Useless: A single police precinct for an entire metropolis, eh? Tatsuya's brother is a Sergeant in the Konan ward, and even HE is an obstinate jerk who ignores all evidence of a growing cult in Sumaru. Enforced in Eternal Punishment. The Conspiracy intentionally leaves the more honorable officers short-handed and obstructs the investigations.
 Persona 2 (Video Game) / int_59907e4f
featureApplicability
1.0
 Persona 2 (Video Game) / int_59907e4f
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_59907e4f
 Persona 2 (Video Game) / int_5aa8b4b6
type
Intrepid Merchant
 Persona 2 (Video Game) / int_5aa8b4b6
comment
Intrepid Merchant: Narumi is built on the peninsula, and gets obliterated when Sumaru City rises. One rumor later, though, and all of the merchants/rumormongers magically relocate.
 Persona 2 (Video Game) / int_5aa8b4b6
featureApplicability
1.0
 Persona 2 (Video Game) / int_5aa8b4b6
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_5aa8b4b6
 Persona 2 (Video Game) / int_5b19cc1b
type
Air-Vent Passageway
 Persona 2 (Video Game) / int_5b19cc1b
comment
Air-Vent Passageway: There is one in SMILE Hirasaka connecting the women's restroom with the Boss Room.
 Persona 2 (Video Game) / int_5b19cc1b
featureApplicability
1.0
 Persona 2 (Video Game) / int_5b19cc1b
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_5b19cc1b
 Persona 2 (Video Game) / int_5b81ca8d
type
Disc-One Nuke
 Persona 2 (Video Game) / int_5b81ca8d
comment
Disc-One Nuke: The Low-End Breaker Fusion Spell, which instantly kills whichever enemy has the lowest level. The only thing stopping it from being a full-blown Game-Breaker is its inability to kill bosses (though rumour demons are fair game).
 Persona 2 (Video Game) / int_5b81ca8d
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1.0
 Persona 2 (Video Game) / int_5b81ca8d
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_5b81ca8d
 Persona 2 (Video Game) / int_5ce7dbb9
type
Central Theme
 Persona 2 (Video Game) / int_5ce7dbb9
comment
Central Theme: The duology tackles regret as a central theme; Eternal Punishment examines regret from the adult perspective, with many of the members either failing at finding something to do, stuck in the past, regretting the choices they made to this point, or simply stuck in stasis, unable to move on. However, Eternal Punishment, despite how heavy a story it usually is, also states optimistic messages about life's regrets in that it may indeed not be too late to find your way, or that even if you don't get to do what you want to do, you're not a failure, and you can keep trying to find something that works for you. Another major theme is the relationship between memory and identity, which is especially prominent in Innocent Sin.
 Persona 2 (Video Game) / int_5ce7dbb9
featureApplicability
1.0
 Persona 2 (Video Game) / int_5ce7dbb9
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_5ce7dbb9
 Persona 2 (Video Game) / int_5cfeb43f
type
Save Scumming
 Persona 2 (Video Game) / int_5cfeb43f
comment
This works from a gameplay standpoint, too. Some rumors have a 50-50 chance effect, which can either help or hinder your quest. For example, spreading a rumor about Parabellum hiring a bodyguard might result in the Bartender selling a powerful new gun... or he may just charge more for his old wares, using the bodyguard as an intimidation tactic. This is easily circumvented through reloading saves.
 Persona 2 (Video Game) / int_5cfeb43f
featureApplicability
1.0
 Persona 2 (Video Game) / int_5cfeb43f
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_5cfeb43f
 Persona 2 (Video Game) / int_5db7301f
type
Prophetic Names
 Persona 2 (Video Game) / int_5db7301f
comment
Prophetic Names: Two characters named "Maya", an important being in Hinduism and shared with many plot points in the game.
 Persona 2 (Video Game) / int_5db7301f
featureApplicability
1.0
 Persona 2 (Video Game) / int_5db7301f
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_5db7301f
 Persona 2 (Video Game) / int_5e2ae7ee
type
Inexplicable Treasure Chests
 Persona 2 (Video Game) / int_5e2ae7ee
comment
The Undersea Ruins treasure room. To reach the chests, you must Contact the Random Encounter Aeshma for help. Naturally, Aeshma is often difficult to pin down, and she won't unlock the room until you've Contacted her a dozen times or more. So get cracking, monkey. One final way to twist the knife; you can also find and talk to her...only to give you the rumor of a fusion spell ingredient rather than what you want to know.
 Persona 2 (Video Game) / int_5e2ae7ee
featureApplicability
1.0
 Persona 2 (Video Game) / int_5e2ae7ee
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_5e2ae7ee
 Persona 2 (Video Game) / int_5eb81651
type
SchoolNewsPaperNewsHound
 Persona 2 (Video Game) / int_5eb81651
comment
School Newspaper News Hound: Chika "Chikarin" Ueda is a reporter for Sevens' school newspaper. She operates out of Peace Diner as a rumormonger. In the American version of Eternal Punishment, Chikarin makes a habit of saying "Roger-dodger!".
 Persona 2 (Video Game) / int_5eb81651
featureApplicability
1.0
 Persona 2 (Video Game) / int_5eb81651
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1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_5eb81651
 Persona 2 (Video Game) / int_61904aea
type
Admiring the Poster
 Persona 2 (Video Game) / int_61904aea
comment
Admiring the Poster: Exaggerated Trope. The old janitor at Seven Sisters High has his room filled with posters, newspaper and magazine cutout, and even a 30-year-old calendar featuring an actress called "Saiyuri Yoshikawa". Every single picture has "the lips worn around the area", and Ulala notes that they're moist too. And then there's the box full of ropes and candles in the corner... "for emergencies, you hope".
 Persona 2 (Video Game) / int_61904aea
featureApplicability
1.0
 Persona 2 (Video Game) / int_61904aea
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_61904aea
 Persona 2 (Video Game) / int_61f452ca
type
Sinister Shades
 Persona 2 (Video Game) / int_61f452ca
comment
Hitler/The Fuhrer sports one, and gains a pair of aviator sunglasses in the PSP version.
 Persona 2 (Video Game) / int_61f452ca
featureApplicability
1.0
 Persona 2 (Video Game) / int_61f452ca
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_61f452ca
 Persona 2 (Video Game) / int_62fd5552
type
Bavarian Fire Drill
 Persona 2 (Video Game) / int_62fd5552
comment
Bavarian Fire Drill: Maya's clever trick of lighting a cigarette in the women's bathroom at SMILE Mall, setting off the fire alarm. It works so well, she does it again in the second game.
 Persona 2 (Video Game) / int_62fd5552
featureApplicability
1.0
 Persona 2 (Video Game) / int_62fd5552
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_62fd5552
 Persona 2 (Video Game) / int_637ef67
type
New Game Plus
 Persona 2 (Video Game) / int_637ef67
comment
Subverted in Tatsuya's Scenario, where he's fought as the final boss. While you have a party this time - unlike the other fights from that scenario listed here - and he comes at you with another form, he's a mix of phase 1 and 2 above. The difference is that this time, he reflects Armageddon, so you can't one-shot him on New Game Plus.
 Persona 2 (Video Game) / int_637ef67
featureApplicability
-0.3
 Persona 2 (Video Game) / int_637ef67
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1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_637ef67
 Persona 2 (Video Game) / int_643618e5
type
Replacement Goldfish
 Persona 2 (Video Game) / int_643618e5
comment
Replacement Goldfish: The Masked Four are fashioned after the group that Jun played with as a child.
 Persona 2 (Video Game) / int_643618e5
featureApplicability
1.0
 Persona 2 (Video Game) / int_643618e5
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_643618e5
 Persona 2 (Video Game) / int_64972c10
type
Flashback Effects
 Persona 2 (Video Game) / int_64972c10
comment
At Mt. Iwato, the flashbacks to previous Persona games are shown in sepia.
 Persona 2 (Video Game) / int_64972c10
featureApplicability
1.0
 Persona 2 (Video Game) / int_64972c10
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_64972c10
 Persona 2 (Video Game) / int_64c38832
type
Inevitable Waterfall
 Persona 2 (Video Game) / int_64c38832
comment
Inevitable Waterfall: When traveling along the Silver River, Lisa starts to get bored with how long it takes. Eikichi get's fed up snaps at her that maybe a waterfall suddenly popping up like in the movies would make her happy. Cue the sound of crashing water.
 Persona 2 (Video Game) / int_64c38832
featureApplicability
1.0
 Persona 2 (Video Game) / int_64c38832
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1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_64c38832
 Persona 2 (Video Game) / int_64edb99c
type
Always Save the Girl
 Persona 2 (Video Game) / int_64edb99c
comment
Always Save the Girl: Tatsuya has dedicated himself — almost like a samurai — to defending Maya, which is absolutely evident in Eternal Punishment. As is Jun in Innocent Sin, who went to such lengths to protect her that he took up the mantle of Joker in order to avenge her apparent death. In fact, when he and Tatsuya were children, they promised each other that they would always protect Maya together. Tatsuya's Scenario takes this a step further by extending this trope to Shiori Miyashiro. Nyarlathotep mocks him about this.
 Persona 2 (Video Game) / int_64edb99c
featureApplicability
1.0
 Persona 2 (Video Game) / int_64edb99c
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1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_64edb99c
 Persona 2 (Video Game) / int_65163c3a
type
Evil Tower of Ominousness
 Persona 2 (Video Game) / int_65163c3a
comment
Evil Tower of Ominousness: Sumaru Castle, after it rises out of the earth atop that...metal, Jenga block...thing.
 Persona 2 (Video Game) / int_65163c3a
featureApplicability
1.0
 Persona 2 (Video Game) / int_65163c3a
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_65163c3a
 Persona 2 (Video Game) / int_6602cad
type
Permanently Missable Content
 Persona 2 (Video Game) / int_6602cad
comment
Permanently Missable Content: During the bomb riddle arc in Innocent Sin, if you fail to go to the correct place then whatever place is targeted will blow up and will not lead to a Non-Standard Game Over, locking you out of both the dungeon and any bosses it had and forcing the player to live with having failed to save any of those in the buildings.
 Persona 2 (Video Game) / int_6602cad
featureApplicability
1.0
 Persona 2 (Video Game) / int_6602cad
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_6602cad
 Persona 2 (Video Game) / int_6654b17b
type
Facial Horror
 Persona 2 (Video Game) / int_6654b17b
comment
Facial Horror: In Innocent Sin, the Seven Sisters' school emblem is cursed, disfiguring anyone who wears it. It's not explicitly shown in-game, but the anime trailer contains the full face-melting results.
 Persona 2 (Video Game) / int_6654b17b
featureApplicability
1.0
 Persona 2 (Video Game) / int_6654b17b
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_6654b17b
 Persona 2 (Video Game) / int_675056e4
type
Signature Move
 Persona 2 (Video Game) / int_675056e4
comment
Signature Move: Everyone appears to have a signature attack in this game, combined with Calling Your Attacks. The playable characters: Tatsuya/Apollo: Nova Kaiser ("Cyther" in Eternal Punishment PSX, "Sizer" in the fan translation) Eikichi/Hades: Bloody Honeymoon Lisa/Venus: Foamy Lover Maya/Artemis: Crescent Mirror. She also has Omni Dimension with Maia. Jun/Chronos: Cross Fortune Yukino/Durga: Thunder Inferno Ulala/Asteria: Twinkle Nebula Katsuya/Hyperion: Justice Shot Baofu/Prometheus: Wiseman Snap Nanjo/Yamaoka: Guardian Hammer Eriko/Gabriel: Release Jail (actually a mistranslation, it's apparently supposed to be Release Veil) Evil counterparts: Dark Nova Kaiser for Shadow Tatsuya and the fire Maian alien. Bloody Divorce for Shadow Eikichi, water alien and Metal Eikichi. Dark Foamy Lover for Shadow Lisa. Renamed into Lover of Shadow for the earth alien and Metal Lisa. Shadow Maya has Dark Dimension in Innocent Sin and Eclipse Mirror in Eternal Punishment. The later is also used by the ice alien. Terror Fortune by the wind alien and Metal Jun. Shadow Yukino: Dark Thunder Inferno Shadow Ulala: Dark Nebula Shadow Katsuya: Vice Shot Shadow Baofu: Bastard Snap Other villains: Principal Hanya: Dark Young Legend Prince Taurus: Dark Mamagnara King Leo: Dark Fiery Fury Lady Scorpio: Dark Malaquadyne Joker: among his many unique moves is Unseasonable Bloom. Unique in that it treats Nerve as an actual damage type rather than a type of ailment and it's the first of his attacks that you see. Old Maid by anyone possessed by the JOKER. Longinus Spear by the Order of the Holy Lance. Renamed Muramasa Sword in the sequel. Wheel of Time, Unperishable Black and Crawling Chaos by Kandori and Nyarlathotep. Master of 18 by the Great Father. Prophecy by Kudan.
 Persona 2 (Video Game) / int_675056e4
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1.0
 Persona 2 (Video Game) / int_675056e4
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_675056e4
 Persona 2 (Video Game) / int_67b0bd0e
type
An Ice Person
 Persona 2 (Video Game) / int_67b0bd0e
comment
An Ice Person: Maya and Eriko (Gabriel).
 Persona 2 (Video Game) / int_67b0bd0e
featureApplicability
1.0
 Persona 2 (Video Game) / int_67b0bd0e
featureConfidence
1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_67b0bd0e
 Persona 2 (Video Game) / int_67e53056
type
Gun Porn
 Persona 2 (Video Game) / int_67e53056
comment
Gun Porn: Not so much in the main games — though they make a strong point of averting AKA47 — but in Tatsuya's Scenario there's a long segment of Shiori describing the combination of the G33 handgun with the .357 SIG bullets.
 Persona 2 (Video Game) / int_67e53056
featureApplicability
1.0
 Persona 2 (Video Game) / int_67e53056
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_67e53056
 Persona 2 (Video Game) / int_68da6712
type
Canon Welding
 Persona 2 (Video Game) / int_68da6712
comment
Canon Welding: While it was only implied in the original releases, Tatsuya's Scenario confirms that the events of the games take place in the same universe as the Cthulhu Mythos. That's solidly cemented with the above mentioned Cameo, as well as mentions to the Dreamlands and the Cult of Cthulhu, among other things.
 Persona 2 (Video Game) / int_68da6712
featureApplicability
1.0
 Persona 2 (Video Game) / int_68da6712
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_68da6712
 Persona 2 (Video Game) / int_6941e30b
type
Room Full of Crazy
 Persona 2 (Video Game) / int_6941e30b
comment
The Oracle of Maya and the "Nyarl..." inscription in Tatsuya Sudou's cell.
 Persona 2 (Video Game) / int_6941e30b
featureApplicability
1.0
 Persona 2 (Video Game) / int_6941e30b
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_6941e30b
 Persona 2 (Video Game) / int_69681e01
type
Big Brother Instinct
 Persona 2 (Video Game) / int_69681e01
comment
Big Brother Instinct: Katsuya, as he actually has a little brother he will completely rework his life for.
 Persona 2 (Video Game) / int_69681e01
featureApplicability
1.0
 Persona 2 (Video Game) / int_69681e01
featureConfidence
1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_69681e01
 Persona 2 (Video Game) / int_697b5232
type
Those Wacky Nazis
 Persona 2 (Video Game) / int_697b5232
comment
Those Wacky Nazis: Who gets resurrected alongside Hitler in Innocent Sin.
 Persona 2 (Video Game) / int_697b5232
featureApplicability
1.0
 Persona 2 (Video Game) / int_697b5232
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_697b5232
 Persona 2 (Video Game) / int_6a2ae11f
type
Improbable Weapon User
 Persona 2 (Video Game) / int_6a2ae11f
comment
Improbable Weapon User: Yukino lobs razors, a clue to her reformed punk past in the original Persona. Best example: Jun Kurosu fights with flowers. The other good example is Baofu, who throws coins at people. More improbable: There's a scene with Baofu flipping coins at a guy with two machine guns, and HE gets the better of him.
 Persona 2 (Video Game) / int_6a2ae11f
featureApplicability
1.0
 Persona 2 (Video Game) / int_6a2ae11f
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_6a2ae11f
 Persona 2 (Video Game) / int_6a582e34
type
Day of the Jackboot
 Persona 2 (Video Game) / int_6a582e34
comment
Day of the Jackboot: The Nazis take over the city (along with the rest of Japan?) without much fuss. Without any police, they only meet resistance from the Masked Four, the St. Hermelin grads, Principal Hanya(!) and some Sōhei monks camped out beside the Joker's temple. Their primary targets are the crystal skulls and Xibalba, which means that although tanks and droids are patrolling the streets, they aren't bothering the local businesses much—so you can still do your shopping unmolested.
 Persona 2 (Video Game) / int_6a582e34
featureApplicability
1.0
 Persona 2 (Video Game) / int_6a582e34
featureConfidence
1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_6a582e34
 Persona 2 (Video Game) / int_6a6c1f35
type
The Power of Rock
 Persona 2 (Video Game) / int_6a6c1f35
comment
The Power of Rock: Eikichi and Ulala in their respective games. Both of them Summon Backup Dancers as part of their Contact options: Eikichi bursting into an off-key rendition of "Luv Beam" with Tatsuya on electric guitar and Jun on synth; Ulala performs the Flamenco, with Katsuya & Tatsuya on guitar. In the Karukozaka High sidequest of Innocent Sin 's PSP remake, Eikichi and a demon summoner named Wayland perform a rock concert to stop an archangel from destroying the world. It Makes Sense In Context.
 Persona 2 (Video Game) / int_6a6c1f35
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Zeppelins from Another World
 Persona 2 (Video Game) / int_6b4f4350
comment
Zeppelins from Another World: The (supposedly) model blimp on the roof of the Sky Museum. The cutscene where it takes flight is a pivotal moment in both stories.
 Persona 2 (Video Game) / int_6b4f4350
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Persona 2 (Video Game) / int_6b4f4350
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Retconjuration
 Persona 2 (Video Game) / int_6bca034
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Retconjuration: The ending to IS. The simplest way to make everything right is for the original Masked Circle to never meet each other.
 Persona 2 (Video Game) / int_6bca034
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 Persona 2 (Video Game) / int_6bfd0c5c
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When the Planets Align
 Persona 2 (Video Game) / int_6bfd0c5c
comment
When the Planets Align: The ultimate Harbinger of Impending Doom in Innocent Sin.
 Persona 2 (Video Game) / int_6bfd0c5c
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Wearing a Flag on Your Head
 Persona 2 (Video Game) / int_6d6dfca1
comment
Wearing a Flag on Your Head: Chiropractor Tomi got his medical degree in the states and returned with a passion for all things U.S.A. It's not even humanly possible to be wearing more flag apparel than Dr. T. is.
 Persona 2 (Video Game) / int_6d6dfca1
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 Persona 2 (Video Game) / int_6dc10d3a
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Ultimate Blacksmith
 Persona 2 (Video Game) / int_6dc10d3a
comment
Ultimate Blacksmith: Padparacha, an upscale jeweler which also happens to accept commissions for weapons. They require both raw materials and astronomical sums for the project. Like the other merchants from Narumi, the store moves about a bit.
 Persona 2 (Video Game) / int_6dc10d3a
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 Persona 2 (Video Game) / int_6ec989d8
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Guide Dang It!
 Persona 2 (Video Game) / int_6ec989d8
comment
Guide Dang It!: The Ancestral Personas. In Eternal Punishment, they form the basis for a game-spanning Sidequest. Even meeting the requirements isn't enough, since you still need a FOOL card to summon the last Persona, and could scour the entire game without uncovering even one. All this to insta-kill a boss which isn't even difficult to begin with. Just getting a FOOL card is a chore, as it requires you to use a contact that elicits an eager response with demons who have a Fool personality, and then answer it's questions to swing back between an anger and an eager response three times in a row, and even then, it's a matter of luck on whether it asks the full series of question that will allow you to get the card at all. It takes an emulator and save-states just to make that a colossal pain in the ass. Hastur is an über-powerful, one-of-a-kind Persona whose card you can collect early in the game (Not that it'll do much good, as you need to be at a very high level to summon it), for free. The catch? Doing so requires talking to a specific NPC and imputing "HASTURCOMEFORTH" into a text prompt. Supposedly, a demon somewhere shares this information if you Contact it, but nobody has any clue which one; it appears in no FAQs or guides. The Undersea Ruins treasure room. To reach the chests, you must Contact the Random Encounter Aeshma for help. Naturally, Aeshma is often difficult to pin down, and she won't unlock the room until you've Contacted her a dozen times or more. So get cracking, monkey. One final way to twist the knife; you can also find and talk to her...only to give you the rumor of a fusion spell ingredient rather than what you want to know. Bonus contacts and conversations in Eternal Punishment such as 100 stories, songs of a baseball fan, flamenco de la passion, etc. Only available by speaking to your party members at a specific time and place while on the world map or in a dungeon (for 100 stories). Missed the timing to grab it? New Game+. Figuring out how to get Alice in Eternal Punishment. First, you need a Karma Ring, which means that you either got lucky in the sweepstakes or you returned a Junnosuke Kuroda persona (4 FOOL Cards). Then, you run around the 8th area in the Bomb Shelter. Unfortunately for you, this time around, the Estoma trick is highly ill-advised. The reason why is because unlike other Persona Demons, you need to make a contract (lvl 80, btw) with her (something you've never been able to do before with Persona demons). THEN, you need to meet her again and then the second time around, you get the Champion material card. This presumes you don't run into Dark Alice, a monster three highly damaging spells that just wants you dead. Also a bit of an Awesome, yet Impractical; because when you get her, her skillset is VERY poorly lacking despite being Strong against Everything. In the EX Dungeon of Persona 2: Eternal Punishment, exists a powerful Hanged Man Persona named Azazel. He's nasty and packs an amazing sword technique. How do you get him? You need three additional Hanged Man Arcana persona to initiate a persona talk with him: Shax, Barbados, and Adramelech. Each of them must initiate a persona talk with him. The only potential clue you get is that as Azazel is a demon of hell, you use three members each having roles in Hell's hierarchy to get him to join you. That's if you're able to last long enough in the EX dungeon (which is tough as nails, btw) to even meet him.
 Persona 2 (Video Game) / int_6ec989d8
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Persona 2 (Video Game) / int_6ec989d8
 Persona 2 (Video Game) / int_6edd96b8
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Making a Splash
 Persona 2 (Video Game) / int_6edd96b8
comment
In IS, she is fought alone, and she starts the fight by dealing unblockable damage to the whole party (except for the real Maya, who joins the fight right afterwards). She is using Reverse Maia, which means Water and Ice attacks, two different One-Hit Kill attacks that she loves to spam, and Poisons.
 Persona 2 (Video Game) / int_6edd96b8
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Persona 2 (Video Game) / int_6edd96b8
 Persona 2 (Video Game) / int_6f214508
type
Foreign Culture Fetish
 Persona 2 (Video Game) / int_6f214508
comment
Foreign Culture Fetish: Lisa's parents both boarder on this. Her mother literally renamed herself Akiko and spends all her time wearing a kimono at home, her father is no better, practicing akido, and eschews everything remotely Western (early in the game, Kasugayama High hosts a masquerade ball. Mention this to him and he finds it ill-fitting, mentioning his preference for enka music.), and both of them try to push the Yamato Nadeshiko image onto Lisa, who wants none of it. Gets taken further up when one discovers that her father's job, in a point of irony, involves international trading, and it's implied that he himself can speak English whereas he never taught it to Lisa at all.
 Persona 2 (Video Game) / int_6f214508
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Persona 2 (Video Game) / int_6f214508
 Persona 2 (Video Game) / int_71329e49
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Turn in Your Badge
 Persona 2 (Video Game) / int_71329e49
comment
A common affliction in Innocent Sin. Both Tatsuya and his brother are estranged from their father, who was kicked out of the police force on charges of corruption.
 Persona 2 (Video Game) / int_71329e49
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Persona 2 (Video Game) / int_71329e49
 Persona 2 (Video Game) / int_71d3801a
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Reality-Writing Book
 Persona 2 (Video Game) / int_71d3801a
comment
Reality-Writing Book: A non-book example. Rumors become true if enough people hear about them (this is due to a demon dicking with humanity). No writing needed, just word of mouth. Mostly this results in Urban Legends becoming true, but the player characters themselves take advantage of it.
 Persona 2 (Video Game) / int_71d3801a
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Persona 2 (Video Game) / int_71d3801a
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Self-Duplication
 Persona 2 (Video Game) / int_72426bbd
comment
Wang Long Chizuru invokes this in her fights via Self-Duplication. Unfortunately for her, it plays more like a Flunky Boss since the clones are not perfect and there's a trick to eliminating them all at once.
 Persona 2 (Video Game) / int_72426bbd
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Persona 2 (Video Game) / int_72426bbd
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Door to Before
 Persona 2 (Video Game) / int_72c04e0d
comment
Door to Before: There's a portal in Nyarlathotep's realm which leads back to the city. (Actually, to be more precise, the whole metropolis is sucked into it by at that point, but you get the idea.) This ties back into Nyarlathotep's arrogance/weird sense of sportsmanship.
 Persona 2 (Video Game) / int_72c04e0d
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Persona 2 (Video Game) / int_72c04e0d
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Unwitting Pawn
 Persona 2 (Video Game) / int_733e007a
comment
Unwitting Pawn: The Masquerade cult is a representation of their master's long reach; among Nyarlathotep's many names is "God of a Thousand Faces", and his fourth and final boss form is covered in white Shy Guy masks, making his connection to them clear. Likewise, the various JOKERs spawned by the New World Order are just sporting a variant of the white mask.
 Persona 2 (Video Game) / int_733e007a
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Persona 2 (Video Game) / int_733e007a
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Iconic Item
 Persona 2 (Video Game) / int_737394ab
comment
Iconic Item: Boy howdy. Tatsuya Suou and Jun Kurosu have the two most prominent ones (Tatsuya's lighter was originally Jun's father's, and Jun's watch was originally Tatsuya's father's; they switched items in a display of friendship), but Maya also has Mr. Bunbun. Flowers, too, seem to represent Jun, as the opening video for Innocent Sin demonstrates. Frankly, lots of characters in this crazy duology have special items. Katsuya's glasses, Yukino's camera or at least the one she got from her crush, and Philemon's mask count, just to name a few extras.
 Persona 2 (Video Game) / int_737394ab
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Persona 2 (Video Game) / int_737394ab
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Almighty Janitor
 Persona 2 (Video Game) / int_73ef9ef3
comment
Almighty Janitor: Toku, the hobo who plods around Honmaru Park and the ramen shop in EP dispenses rumors. He's no different from the other rumormongers, but his sly grin and big vocabulary are meant to evoke this.
 Persona 2 (Video Game) / int_73ef9ef3
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Persona 2 (Video Game) / int_73ef9ef3
 Persona 2 (Video Game) / int_740f59b4
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ColorCodedForYourConvenience
 Persona 2 (Video Game) / int_740f59b4
comment
Color-Coded for Your Convenience: The Masked Four. Even incognito, their 'normal' attire is the same color (usually). The crystal skulls they carry around are color coded, too. Not to mention their corresponding Zodiac Shrines. Everything Scorpio is blue, everything Taurus is yellow, everything Leo is red, and everything Aquarius is green, representative of the element each sign is associated with (water, earth, fire, and wind respectively). Students at Seven Sisters High all wear colored ties/bows that correspond to their grade. First-year students wear green ties, second-year students (i.e. Lisa) wear orange, and seniors (Tatsuya) are blue. And in Innocent Sin, one Let's Player noticed that (go to the Bonus Information) the info boxes for new characters differed between genders. Red text= female, blue text= male, yellow text= unknown gender.
 Persona 2 (Video Game) / int_740f59b4
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Token Minority
 Persona 2 (Video Game) / int_7426582d
comment
Token Minority: The Caucasian Lisa Silverman from Innocent Sin, raised in Japan her entire life by her Japanophile parents. She's the only non-Japanese playable character in the series to date, discounting non-human characters like robot girls Aigis and Labrys (and both were created in a Japanese lab), and the sentient Shadow Teddie (and his own Persona is lifted from Japanese myths). Even Ann Takamaki, despite looking Caucasian, is still 3/4-Japanese, 1/4-American. Sumaru City in general also has a large array of foreigners, which the original game and its sequels mostly lack. In Eternal Punishment, Baofu is introduced as a man of Taiwanese descent, but it turns out that he's Japanese, which Katsuya reveals after asking Nanjo to research his background.
 Persona 2 (Video Game) / int_7426582d
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Persona 2 (Video Game) / int_7426582d
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Played for Laughs
 Persona 2 (Video Game) / int_762b9223
comment
With the "rumors become reality" effect going around, everyone capable of spreading rumors becomes this. Both the good guys and the bad guys utilize this in story and in gameplay (in Eternal Punishment, for example, if you piss off a demon while equipped with an ultimate weapon, they will spread a rumor that greatly weakens it). Later in the games, Lisa (IS) and Ulala (EP) laments not being able to tell what's real anymore. Played for Laughs in side material, namely the anthology manga.
 Persona 2 (Video Game) / int_762b9223
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I Don't Like the Sound of That Place
 Persona 2 (Video Game) / int_76d6c3df
comment
I Don't Like the Sound of That Place: In Maya mythology, Xibalba is roughly translated as "Place of fear" and represents the Mayan underworld.
 Persona 2 (Video Game) / int_76d6c3df
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Level Drain
 Persona 2 (Video Game) / int_7764f879
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Level Drain: The "Prophecy" spell, which resets a Persona's rank to 1. Given that a Persona's spells and stats come mostly from gaining ranks, and going from rank 1 to rank 8 often takes several hours of grinding, this can be pretty inconvenient.
 Persona 2 (Video Game) / int_7764f879
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All Myths Are True
 Persona 2 (Video Game) / int_776a06eb
comment
All Myths Are True: This is even a gameplay mechanic: by spreading wild rumours, you can suddenly coerce bars into selling weapons under the table, or lingerie stores to carry bulletproof vests. It's the same gimmick as the dream version of P1's Mikago-Cho, except that it's rumours (not dreams) becoming a reality — and the malls aren't arming for a zombie apocalypse. This comes to bite you in the ass in Innocent Sin's ending. Have you ever heard of... The Lance of Longinus?
 Persona 2 (Video Game) / int_776a06eb
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Healing Boss
 Persona 2 (Video Game) / int_77824082
comment
Healing Boss: The very first boss you fight is a trio of Early-Bird Cameo Mooks, of which one can heal its teammates. The boss is meant to teach you how to strategize and use fusion spells, as the only way not to have the fight draw out (excluding grinding yourself silly) is to use a fusion spell on the healer. One of the members of "The Metal Trio" can heal itself or any of its allies at any moment, though the value is not very high. Was Sugawara recovers over 700 HP at the end of each turn with absolutely no way to stop his recovery, which is a problem because he's a Damage Sponge and he has ways to stop you from using attacks that can top that number. Shadow Maya uses an Evil counterpart of Maya's Persona, which comes with Diarama, the mid-tier healing skill. In the PSP-exclusive "Tatsuya Scenario", Takahisa Kandori can recover his health too, which can quickly turn into a huge issue because he is a Duel Boss and the only equipped Persona simply cannot to that much damage. Pray he won't spam it because YOU don't have healing for that fight.
 Persona 2 (Video Game) / int_77824082
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Passing the Torch
 Persona 2 (Video Game) / int_78255ad7
comment
In Greek Mythology, Apollo passed down his lyre to Orpheus. Guess who's Tatsuya's Ultimate Persona?
 Persona 2 (Video Game) / int_78255ad7
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Casting a Shadow
 Persona 2 (Video Game) / int_7836c43
comment
Casting a Shadow: Eikichi and Yukino (Durga).
 Persona 2 (Video Game) / int_7836c43
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From Bad to Worse
 Persona 2 (Video Game) / int_7870735b
comment
From Bad to Worse: Thought you could handle one Joker? Try a whole city of them.
 Persona 2 (Video Game) / int_7870735b
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Super Cell Reception
 Persona 2 (Video Game) / int_7bed2677
comment
Super Cell Reception: Somehow the characters can use their phones in places such as the Velvet Room or the Zodiac Shrines (it is lampshaded by Maya in the latter case). It gets to ridiculous degrees in Eternal Punishment, because the currently flying Sumaru City still has an internet connection with the rest of the world, in an era with no WiFi.
 Persona 2 (Video Game) / int_7bed2677
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type
Obviously Evil
 Persona 2 (Video Game) / int_7c0bfb83
comment
Obviously Evil: In Innocent Sin, Shadow Maya briefly takes the real Maya's place. And makes approximately no effort to pretend not to be an evil duplicate. Besides acting nothing like the real person, she has red eyes in her portraits and no eyes in her sprites, can't negotiate with demons, and in the PSP version breaks out the portraits meant for The Reveal if hit with a status effect.
 Persona 2 (Video Game) / int_7c0bfb83
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Fear Is the Appropriate Response
 Persona 2 (Video Game) / int_7c401ed8
comment
Fear Is the Appropriate Response: "Grab your asses and run!", "We'll wait for backup!", "You were lucky this time!", "I don't have time for you.", "This is an honorable retreat!"
 Persona 2 (Video Game) / int_7c401ed8
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The Day of Reckoning
 Persona 2 (Video Game) / int_7d0d26e1
comment
The Day of Reckoning: The raising of the Mayan spaceship Xibalba, followed by the destruction of Earth. According to the Oracle of Maia, only the chosen few will survive, safe aboard the ship. In Eternal Punishment, the prophecy varies a little bit. The Wang Long, fabled dragons that inhabit the planet's ley lines, will be called forth following a massive discharge of negative energy known as Kegare (reaped from the various JOKER victims).
 Persona 2 (Video Game) / int_7d0d26e1
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Persona 2 (Video Game) / int_7d0d26e1
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murder.com
 Persona 2 (Video Game) / int_7f1c90c4
comment
murder.com: JOKER's curse is the touch tone version.
 Persona 2 (Video Game) / int_7f1c90c4
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Impossibly Cool Clothes
 Persona 2 (Video Game) / int_7f3be191
comment
Impossibly Cool Clothes: Moreso than in most other MegaTen games. Maya's party in particular is nicely coiffed.
 Persona 2 (Video Game) / int_7f3be191
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1.0
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Go Wait Outside
 Persona 2 (Video Game) / int_7f49c2a3
comment
Go Wait Outside: Averted with the sweepstakes magazines. After handing them over to the friendly NPC who will fill them out and mail them in for you, you have to go kill some time in a dungeon before any prizes will arrive.
 Persona 2 (Video Game) / int_7f49c2a3
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type
God and Satan Are Both Jerks
 Persona 2 (Video Game) / int_7fb70f7d
comment
God and Satan Are Both Jerks: At the conclusion of Innocent Sin, you discover that Philemon helped orchestrate the events of the series up to this point to test whether he or Nyarlathotep represent the more powerful aspect of humanity. Events that involved the destruction of Mikage-cho in the original Persona, the deaths of countless people (including Maya), and an Earth-Shattering Kaboom. The resulting dialog box gives you the option of punching him for what he's put everyone through.
 Persona 2 (Video Game) / int_7fb70f7d
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Nice Job Breaking It, Hero!
 Persona 2 (Video Game) / int_7fbb2a3
comment
Nice Job Breaking It, Hero: The driving force behind the plot of Eternal Punishment turns out to be due to Tatsuya Suou's retaining his memories. Eternal Punishment plays things similarly with the heroes ending up essentially advertising the villain organization by "leaking" information.
 Persona 2 (Video Game) / int_7fbb2a3
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1.0
 Persona 2 (Video Game) / int_7fbb2a3
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_7fbb2a3
 Persona 2 (Video Game) / int_815556aa
type
Tome of Eldritch Lore
 Persona 2 (Video Game) / int_815556aa
comment
Tome of Eldritch Lore: "In-Lak'ech", a great big book of conspiracy theories ranging from Hitler's secret base in Antarctica to hibernating genocidal aliens. Naturally, releasing this book in a place like Sumaru City is...not a good idea.
 Persona 2 (Video Game) / int_815556aa
featureApplicability
1.0
 Persona 2 (Video Game) / int_815556aa
featureConfidence
1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_815556aa
 Persona 2 (Video Game) / int_81f909f2
type
Dishing Out Dirt
 Persona 2 (Video Game) / int_81f909f2
comment
Ginji Sasaki is an Earth user in both games and he can heal... and that's where the similarity ends. In IS, he's fought alone, deals ailments and has a hand-canon of a gun. In EP, he loses the gun, becomes a Flunky Boss, and takes advantage of his minions' Suicide Attack to damage your party and deal ailments, while he keeps reviving them. And he also has Old Maid.
 Persona 2 (Video Game) / int_81f909f2
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1.0
 Persona 2 (Video Game) / int_81f909f2
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_81f909f2
 Persona 2 (Video Game) / int_820ac3c5
type
Dysfunction Junction
 Persona 2 (Video Game) / int_820ac3c5
comment
Dysfunction Junction: The cast is one big mess. Although Tatsuya and co.'s issues are rather different from Eternal Punishment's adult issues.
 Persona 2 (Video Game) / int_820ac3c5
featureApplicability
1.0
 Persona 2 (Video Game) / int_820ac3c5
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_820ac3c5
 Persona 2 (Video Game) / int_82b48dc
type
Stupid Jetpack Hitler
 Persona 2 (Video Game) / int_82b48dc
comment
Stupid Jetpack Hitler: Somehow, the Nazis got ahold of Spider Tanks, Humongous Mecha, and a Shiny Looking Spaceship the size of Rhode Island. This is only because of In Lak'ech, which was likely full of bogus conspiracies, but spread like wildfire in an already-paranoid town like Sumaru City.
 Persona 2 (Video Game) / int_82b48dc
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1.0
 Persona 2 (Video Game) / int_82b48dc
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_82b48dc
 Persona 2 (Video Game) / int_8404a0f3
type
Amnesiac Dissonance
 Persona 2 (Video Game) / int_8404a0f3
comment
Amnesiac Dissonance: Thanks to your efforts during the EX Dungeon, Tatsuya Sudou, who's been pretty damn respectable without his memory, gets it back and promptly goes back to his old self. Not that you actually had a choice. Also implied to be the case with the Tatsuya that is native to the Eternal Punishment reality. He is friends with Anna, stated to frequently visit clubs and arcades and he is also described as "reckless" and "with a cocky grin ready to fight anyone who looks at him wrong" even in his driving license picture. The playable Tatsuya does not do any of these things due to his previous emotional trauma preventing him from interacting with other people.
 Persona 2 (Video Game) / int_8404a0f3
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1.0
 Persona 2 (Video Game) / int_8404a0f3
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_8404a0f3
 Persona 2 (Video Game) / int_8430699a
type
Alternate Universe
 Persona 2 (Video Game) / int_8430699a
comment
Alternate Universe: Eternal Punishment takes place in one after the original was set on fire by Nyarlathotep. Maya remembers very little about events that transpired due to the everyone's memories being erased, but she does have moments of Déjà Vu for her to base her actions on and manages to sniff out both Tatsuya and JOKER by herself. The second game follows an alternate timeline with some familiar events and faces, but things are just a little bit different this time around. There's a new cult, a different Joker, and Sudou's new goal is to cause enough chaos that people start to remember the apocalyptic universe ("the other side", as he elegantly puts it) and his earlier reign of terror, causing the bad reality to manifest back into ours.
 Persona 2 (Video Game) / int_8430699a
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1.0
 Persona 2 (Video Game) / int_8430699a
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_8430699a
 Persona 2 (Video Game) / int_849d24d9
type
Last Kiss
 Persona 2 (Video Game) / int_849d24d9
comment
Last Kiss: In Innocent Sin, this is how Lisa says her goodbye to Tatsuya. In Eternal Punishment if you say the right thing to Tatsuya on a Dialogue Tree, he will give Maya a kiss before returning to the Other Side. Though he states that their souls are connected and that they can meet again.
 Persona 2 (Video Game) / int_849d24d9
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1.0
 Persona 2 (Video Game) / int_849d24d9
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_849d24d9
 Persona 2 (Video Game) / int_851dda8f
type
Humanoid Abomination
 Persona 2 (Video Game) / int_851dda8f
comment
Humanoid Abomination: Nyarlathotep whenever he assumes human form. The Shadow Sides qualify, as well. The Nazis are never seen without their gas masks, and are covered from head to toe in black uniforms. Given their origin (a rumor) and the fact that the Fuhrer turns out to be another of Nyarlathotep's alter-egos, it's strongly implied that they're all just manifestations. In Eternal Punishment Kandori seems to be filling this role. Part and parcel of his role is to simply give Tatsuya a glorified calling card.
 Persona 2 (Video Game) / int_851dda8f
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1.0
 Persona 2 (Video Game) / int_851dda8f
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_851dda8f
 Persona 2 (Video Game) / int_85f620bf
type
Public Domain Canon Welding
 Persona 2 (Video Game) / int_85f620bf
comment
Public Domain Canon Welding: The Updated Re-release of Eternal Punishment reveals that it's not just H. P. Lovecraft's Eldritch Abominations that are in fact real (which they are, considering the Big Bad for this game and the previous ones is none other than Nyarlathotep, but the Cthulhu Mythos happened. The extra scenario features mentions of the Dreamlands, a cameo from Randolph Carter (a recurring protagonist in Lovecraft's work), an opportunity to to actually punch Cthulhu, and more. However, later games in the series do not use these elements at all, except for a rare Shout-Out.
 Persona 2 (Video Game) / int_85f620bf
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1.0
 Persona 2 (Video Game) / int_85f620bf
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_85f620bf
 Persona 2 (Video Game) / int_860c8ce3
type
Wistful Amnesia
 Persona 2 (Video Game) / int_860c8ce3
comment
Wistful Amnesia: In the Beginning Dungeon of Innocent Sin, the gang cry in presence of Maya; their unconscious memories of her triggered the event. Also, what Jun, Eikichi and Lisa experience in the ending of Eternal Punishment.
 Persona 2 (Video Game) / int_860c8ce3
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1.0
 Persona 2 (Video Game) / int_860c8ce3
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_860c8ce3
 Persona 2 (Video Game) / int_86d4f985
type
Doing In the Wizard
 Persona 2 (Video Game) / int_86d4f985
comment
Doing In the Wizard: Played with. While regular demons and the rumour curse are all plainly supernatural, the demons who were born from rumours all turn out to be mundane stuff that was misinterpreted and exaggerated by eyewitness.
 Persona 2 (Video Game) / int_86d4f985
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1.0
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Persona 2 (Video Game) / int_86d4f985
 Persona 2 (Video Game) / int_874c712f
type
Dug Too Deep
 Persona 2 (Video Game) / int_874c712f
comment
Dug Too Deep: The bomb shelter.
 Persona 2 (Video Game) / int_874c712f
featureApplicability
1.0
 Persona 2 (Video Game) / int_874c712f
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_874c712f
 Persona 2 (Video Game) / int_8774fb47
type
Eldritch Abomination
 Persona 2 (Video Game) / int_8774fb47
comment
Kadasu Mandala in Tatsuya's Scenario. Bonus Points for being inhabited by a large number of Eldritch Abominations.
 Persona 2 (Video Game) / int_8774fb47
featureApplicability
1.0
 Persona 2 (Video Game) / int_8774fb47
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_8774fb47
 Persona 2 (Video Game) / int_87e661e8
type
Absurdly Spacious Sewer
 Persona 2 (Video Game) / int_87e661e8
comment
Absurdly-Spacious Sewer: In Nanjo's story path, you have to traverse one of these to get to the laboratory where Kandori is hiding.
 Persona 2 (Video Game) / int_87e661e8
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1.0
 Persona 2 (Video Game) / int_87e661e8
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_87e661e8
 Persona 2 (Video Game) / int_885c76c2
type
Apocalypse Hitler
 Persona 2 (Video Game) / int_885c76c2
comment
Apocalypse Hitler: So, someone decides to start a rumor that Adolf Hitler is still alive. Not a problem, right? Well, normally not. But what with this whole "rumors become reality" business... Long story short, Hitler boss fight!
 Persona 2 (Video Game) / int_885c76c2
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1.0
 Persona 2 (Video Game) / int_885c76c2
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_885c76c2
 Persona 2 (Video Game) / int_889cff96
type
Quirky Miniboss Squad
 Persona 2 (Video Game) / int_889cff96
comment
Quirky Miniboss Squad: Ixquic and Belphegor. The former is a cosplayer girl convinced she is a reincarnated warrior who practices her incredibly corny Badass Boast, Belphegor treats her as seriously as a servant would do to a queen, and they fight you in the women's restroom of all places.
 Persona 2 (Video Game) / int_889cff96
featureApplicability
1.0
 Persona 2 (Video Game) / int_889cff96
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_889cff96
 Persona 2 (Video Game) / int_8ad43dc9
type
Ragtag Bunch of Misfits
 Persona 2 (Video Game) / int_8ad43dc9
comment
Ragtag Bunch of Misfits: Both games, but particularly Eternal Punishment. Ordinarily, these people wouldn't be seen within ten miles of each other.
 Persona 2 (Video Game) / int_8ad43dc9
featureApplicability
1.0
 Persona 2 (Video Game) / int_8ad43dc9
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_8ad43dc9
 Persona 2 (Video Game) / int_8d23f3a7
type
Timey-Wimey Ball
 Persona 2 (Video Game) / int_8d23f3a7
comment
Timey-Wimey Ball: In Updated Re Release of Eternal Punishment, certain demons and gods from Kadath Mandala often make comments which suggest they have existed long before the real world, somehow. It is not made clear if this means the Sea of Souls and its contents exist outside the flow of time itself akin to Akashic Records, or if the fact humans believed demons had existed so long ago (for one, creation deities would logically exist prior to the world) gave demons distortions in their cognitive perceptions of time, such as the backward telescoping effect (perceiving events as occurring even further back in time than they really do). In other words, this trope is either played straight or subverted depending on interpretation.
 Persona 2 (Video Game) / int_8d23f3a7
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-0.3
 Persona 2 (Video Game) / int_8d23f3a7
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_8d23f3a7
 Persona 2 (Video Game) / int_8e13875c
type
Death Mountain
 Persona 2 (Video Game) / int_8e13875c
comment
Death Mountain: Mt. Katatsumuri in Innocent Sin, and Mt. Mifune in the subsequent game.
 Persona 2 (Video Game) / int_8e13875c
featureApplicability
1.0
 Persona 2 (Video Game) / int_8e13875c
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_8e13875c
 Persona 2 (Video Game) / int_8e20979
type
Wham Episode
 Persona 2 (Video Game) / int_8e20979
comment
Wham Episode: Mt. Iwato in both games, which offers a lot of plot twists.
 Persona 2 (Video Game) / int_8e20979
featureApplicability
1.0
 Persona 2 (Video Game) / int_8e20979
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_8e20979
 Persona 2 (Video Game) / int_8e7467e
type
The Psycho Rangers
 Persona 2 (Video Game) / int_8e7467e
comment
The Psycho Rangers: Joker deploys evil clones of your party members after the Nazis invade. They were given full form thanks to a rumor about the group of five that set fire to the Museum. This is wryly suggested in the Masked Four's origin story, since they're essentially stand-ins for the original Masked Circle—Jun's old friends. It was foreshadowed by the obvious connections to Tatsuya's party. Though there are multiple ways of interpreting it: Leo/Sudou's and Suou's names are almost identical (though spelled differently in Japanese), and both are Fire elementals with an affinity for the Leo sign on the Zodiac and the Sun arcana. Aquarius/Junko is of the Aquarius zodiac sign, and has a very similar name to Jun, whom she functions as a "mother figure" to, quite like Maya, though more literally in her case. Alternatively, she is a fair approximation of how Lisa might end up: a former Miss Sevens now stuck in the past, discarding her trophy husband once the novelty wore off. Scorpio/Anna shares her zodiac sign with Eikichi, as well as their names being spelled almost identically in Japanese (吉栄=Yoshizaka; 栄吉=Eikichi). In addition to being a schoolgirl like Lisa, she's the Broken Bird of the outfit, an introvert whose painful past is used for villainous ends (Jun). Taurus/Ginji shares his zodiac sign with Lisa, and their names both have silver/gin (silver in Japanese) in them. He's also a failed musician with bad pick-up lines, and so can be seen as an older Eikichi.
 Persona 2 (Video Game) / int_8e7467e
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1.0
 Persona 2 (Video Game) / int_8e7467e
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_8e7467e
 Persona 2 (Video Game) / int_906365a2
type
Demonic Possession
 Persona 2 (Video Game) / int_906365a2
comment
Demonic Possession: The method by which JOKER continues his spree after he's killed. This also happens to those the NWO are attempting to give artificial Personas.
 Persona 2 (Video Game) / int_906365a2
featureApplicability
1.0
 Persona 2 (Video Game) / int_906365a2
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_906365a2
 Persona 2 (Video Game) / int_91672d3e
type
Children Are Innocent
 Persona 2 (Video Game) / int_91672d3e
comment
Children Are Innocent: Hence the title of the first game. When Tatsuya, Jun, Eikichi and Lisa are children, they befriended an older girl who was like an older sister to them. When Big Sis was about to move to another town, the kids locked her in the shrine in hopes that she would stay. Unfortunately, Tatsuya Sudou attacked the shrine that night and Big Sis was thought to be dead. Unbeknowsnt to the kids, Big Sis turns out to be Maya.
 Persona 2 (Video Game) / int_91672d3e
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1.0
 Persona 2 (Video Game) / int_91672d3e
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_91672d3e
 Persona 2 (Video Game) / int_91e894b4
type
Apocalypse How
 Persona 2 (Video Game) / int_91e894b4
comment
Apocalypse How: Planetary total extintion, at least.
 Persona 2 (Video Game) / int_91e894b4
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1.0
 Persona 2 (Video Game) / int_91e894b4
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_91e894b4
 Persona 2 (Video Game) / int_921f5a6d
type
Recurring Location
 Persona 2 (Video Game) / int_921f5a6d
comment
Recurring Location: Alaya Shrine.
 Persona 2 (Video Game) / int_921f5a6d
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1.0
 Persona 2 (Video Game) / int_921f5a6d
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1.0
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Persona 2 (Video Game) / int_921f5a6d
 Persona 2 (Video Game) / int_92a1fa1b
type
Damage-Sponge Boss
 Persona 2 (Video Game) / int_92a1fa1b
comment
Damage-Sponge Boss: Was Sugawara is the worst variant imaginable. Not only it has an absolutely ridiculous HP pool, it regenerates more than 700 HP at the end of each turn with no way to stop its recovery, its Nigh-Invulnerable against physical attacks, and keeps spamming War Cry to ensure that your party can use nothing but physical attacks. In the end, once you weaken him enough, the party throws it in a Bottomless Pit, and even then Katsuya doubts that it's dead.
 Persona 2 (Video Game) / int_92a1fa1b
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1.0
 Persona 2 (Video Game) / int_92a1fa1b
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_92a1fa1b
 Persona 2 (Video Game) / int_92b95d47
type
Prolonged Video Game Sequel
 Persona 2 (Video Game) / int_92b95d47
comment
Prolonged Video Game Sequel: In both the original versions and the PSP remakes, the second part of the duology Eternal Punishment is much longer than its predecessor, Innocent Sin. Eternal Punishment has two alternative storylines halfway through the game (meaning that you must play both in different playthroughs to get the full picture), three extra optional dungeons, a Bonus Dungeon that is only available in New Game Plus, and in the PSP remake, a huge segment that runs parallel to the normal game. The whole thing means that you can pour over 100 hours into Eternal Punishment, while Innocent Sin takes around 50 to finish.
 Persona 2 (Video Game) / int_92b95d47
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1.0
 Persona 2 (Video Game) / int_92b95d47
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_92b95d47
 Persona 2 (Video Game) / int_92cca75b
type
Ret-Gone
 Persona 2 (Video Game) / int_92cca75b
comment
Ret-Gone: Getting turned into a shadow-person by Joker causes most people to forget they ever existed, while they stand in one spot, eternally drowning in self-pity for not being able to pursue their dreams.
 Persona 2 (Video Game) / int_92cca75b
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1.0
 Persona 2 (Video Game) / int_92cca75b
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_92cca75b
 Persona 2 (Video Game) / int_9323264
type
All Your Colors Combined
 Persona 2 (Video Game) / int_9323264
comment
All Your Colors Combined: All five of the Ultimate Personas join to perform the Grand Cross fusion spell. In Eternal Punishment there is another attack of this kind called the Dragon Cross.
 Persona 2 (Video Game) / int_9323264
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1.0
 Persona 2 (Video Game) / int_9323264
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_9323264
 Persona 2 (Video Game) / int_945dd99a
type
Cape Busters
 Persona 2 (Video Game) / int_945dd99a
comment
Cape Busters: The Longinus 13 are the Himmelsfeuer Marionetten-jaeger (Heavenly Fire "Marionette-Hunters"), with "Marionette" being Nazi shorthand for Personas. This means, in short, that their job is to hunt down Persona users. One stab from their spears will temporarily lock up that character's magic, making the battle much more of a chore.
 Persona 2 (Video Game) / int_945dd99a
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1.0
 Persona 2 (Video Game) / int_945dd99a
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_945dd99a
 Persona 2 (Video Game) / int_947ac4b0
type
White Mask of Doom
 Persona 2 (Video Game) / int_947ac4b0
comment
White Mask of Doom: Joker, the Masked Four, the rank and file in the Masked Circle, and (in Eternal Punishment), anyone who becomes possessed by JOKER.
 Persona 2 (Video Game) / int_947ac4b0
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1.0
 Persona 2 (Video Game) / int_947ac4b0
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1.0
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Persona 2 (Video Game) / int_947ac4b0
 Persona 2 (Video Game) / int_947bf915
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Last Day of Normalcy
 Persona 2 (Video Game) / int_947bf915
comment
Last Day of Normalcy: Innocent Sin: While it was obvious from the beginning that something was off and has been that way for a while now, the intro starts fairly normal — Tatsuya is looking for his teacher so they can get this "post-graduation advice meeting" out of the way. Then he gets news that a classmate has been kidnapped (it turned out to be innocent, it was some guys from another school trying to recruit him in their rock band)... And that is when the Joker shows up and tries to kill everyone. Eternal Punishment starts in a very similar vein, following Maya at her work as a reporter for a teen magazine, but then while she's interviewing the students a serial killer appears and kills the Principal. Then he sets his sights on her. Long story short, she never turned in those interviews at her work.
 Persona 2 (Video Game) / int_947bf915
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1.0
 Persona 2 (Video Game) / int_947bf915
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_947bf915
 Persona 2 (Video Game) / int_949291d1
type
Merging the Branches
 Persona 2 (Video Game) / int_949291d1
comment
Merging the Branches: Yukino was one of the tertiary characters of Persona 1 — although she left the party early on, unless you pursued the Snow Queen Quest that was Macekred out of the PSX US version. While retrieving the Phoenix Ranger Featherman R masks from Mt. Iwato, Yukino mentions "another sad story about masks", hinting that the events of the quest, despite running contrary to the main quest involving Kandori's company (and Nyarlathotep), actually happened.
 Persona 2 (Video Game) / int_949291d1
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1.0
 Persona 2 (Video Game) / int_949291d1
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_949291d1
 Persona 2 (Video Game) / int_94c1e2f7
type
Grave-Marking Scene
 Persona 2 (Video Game) / int_94c1e2f7
comment
Grave-Marking Scene: At the end of the Eternal Punishment, Baofu and Ulala visit the grave of Miki, Baofu's old partner/lover who was murdered. Baofu makes his peace, while Ulala promises Miki that she'll look over him.
 Persona 2 (Video Game) / int_94c1e2f7
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1.0
 Persona 2 (Video Game) / int_94c1e2f7
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_94c1e2f7
 Persona 2 (Video Game) / int_959cb9aa
type
One Degree of Separation
 Persona 2 (Video Game) / int_959cb9aa
comment
One Degree of Separation: The entire named cast. All of them gave some sort of connection, from past friendships to ruined relationships to business to murder attempts.
 Persona 2 (Video Game) / int_959cb9aa
featureApplicability
1.0
 Persona 2 (Video Game) / int_959cb9aa
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_959cb9aa
 Persona 2 (Video Game) / int_95a2cbd4
type
Exposition Fairy
 Persona 2 (Video Game) / int_95a2cbd4
comment
Exposition Fairy: Your first random encounter is interrupted by a low-level goomba, Blob, who cheerfully explains the basics of demon contact.
 Persona 2 (Video Game) / int_95a2cbd4
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1.0
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1.0
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Persona 2 (Video Game) / int_95a2cbd4
 Persona 2 (Video Game) / int_967fb42a
type
Prolonged Prologue
 Persona 2 (Video Game) / int_967fb42a
comment
Prolonged Prologue: Though not as long as later entries in the series, Innocent Sin takes a considerable amount of time to get going. Upon start, the player is forced to walk around their high school talking to NPCs looking for one specific NPC, travel to another location to watch a lengthy cutscene where the third party member is introduced and the protagonists have their first incident with Joker, travel to the diner, go to the detective agency and learn how the rumor spreading mechanic works, return to the diner to get their first weapons, and then finally get back to the high school where the game started, which serves as the first dungeon. All told, it's about 30-45 minutes from starting the game to the first time the player is given actual control in combat encounters.
 Persona 2 (Video Game) / int_967fb42a
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1.0
 Persona 2 (Video Game) / int_967fb42a
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1.0
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Persona 2 (Video Game) / int_967fb42a
 Persona 2 (Video Game) / int_96fbeaf
type
There Are No Therapists
 Persona 2 (Video Game) / int_96fbeaf
comment
There Are No Therapists: There actually is a therapy clinic in both games that goes for a very cheap price and is so wonderfully effective that it's enough to heal physical wounds of any degree just by talking to the therapist, who is coincidentally the previous game's final boss! (She got better.) Needless to say, it does nothing for the gigantic buttload of issues faced by every member of the cast in either game. Just heals their wounds, yup.
 Persona 2 (Video Game) / int_96fbeaf
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1.0
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1.0
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Persona 2 (Video Game) / int_96fbeaf
 Persona 2 (Video Game) / int_970c790a
type
Big Bad
 Persona 2 (Video Game) / int_970c790a
comment
The Big Bad Nyarlathotep is said to have a thousand faces for a reason. Each time he's fought, he doesn't have a single move in common with the previous ones. Technically, the first time he is fought is in Persona 1, when he possesses Kandori above for phase 2 of the fight. He keeps the weaknesses of phase 1, but now he looks like a hipster Bhuda except it's Body Horror and loses all his previous skills. Now he's dealing powerful Light 'em Up attacks, as well as ailments. He pulls this stunt again in IS with Joker, but this time he ditches the ailments and goes for persistent damage that you cannot defend against. And he has no weaknesses, unlike above. The first time you fight him for real, he's the Final Boss of IS. In phase 1, he's disguised as Adolf Hitler and has several German and Christian-themed attacks that protect him, seal away abilities and deal ailments. In phase 2, he's a Wolf Pack Boss of the Cognizant Limbs kind: his five different parts all have separate skills, elemental affinities and HP pools. He also deals ailments targeted to specific party members, and can damage your SP instead of HP. In EP, he comes back as the Final Boss, and this time ditches the weird disguises. In phase 1, depending on player choices, he gets several attacks that will half your HP and/or instantly kill you whether you want it or not, and even has a move that deals twice the damage if you're defending. In phase 2, he starts dealing ailments, still deals enormous damage, and has an ability that negates all healing, buffs and shields. Have fun. Subverted in Tatsuya's Scenario, where he's fought as the final boss. While you have a party this time - unlike the other fights from that scenario listed here - and he comes at you with another form, he's a mix of phase 1 and 2 above. The difference is that this time, he reflects Armageddon, so you can't one-shot him on New Game Plus.
 Persona 2 (Video Game) / int_970c790a
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-0.3
 Persona 2 (Video Game) / int_970c790a
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_970c790a
 Persona 2 (Video Game) / int_98412467
type
Getting Smilies Painted on Your Soul
 Persona 2 (Video Game) / int_98412467
comment
Getting Smilies Painted on Your Soul: The NWO followers, all of whom dialed JOKER to fulfill their selfish desires, are little more than recruitment posters: spouting party rhetoric, fascist arm outstretched, and constantly topping it off with Maya's stolen catchphrase ("LET'S THINK POSITIVE!").
 Persona 2 (Video Game) / int_98412467
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1.0
 Persona 2 (Video Game) / int_98412467
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_98412467
 Persona 2 (Video Game) / int_99298c71
type
Better to Die than Be Killed
 Persona 2 (Video Game) / int_99298c71
comment
Better to Die than Be Killed: Spotlighted in the anime trailer. A perp is chased up to a rooftop by Katsuya, whereupon he shows himself to be possessed by the Joker. The man pleads with Katsuya to help him, but is quickly re-taken by the Joker personality, who hurls his body off the building with a crunch.
 Persona 2 (Video Game) / int_99298c71
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1.0
 Persona 2 (Video Game) / int_99298c71
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_99298c71
 Persona 2 (Video Game) / int_9aeee007
type
Console Cameo
 Persona 2 (Video Game) / int_9aeee007
comment
Console Cameo: In Eternal Punishment you can go to Maya's apartment where she has a PlayStation hooked up to her TV.
 Persona 2 (Video Game) / int_9aeee007
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1.0
 Persona 2 (Video Game) / int_9aeee007
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_9aeee007
 Persona 2 (Video Game) / int_9b0b8109
type
Floating Continent
 Persona 2 (Video Game) / int_9b0b8109
comment
Floating Continent: Sumaru City.
 Persona 2 (Video Game) / int_9b0b8109
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1.0
 Persona 2 (Video Game) / int_9b0b8109
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_9b0b8109
 Persona 2 (Video Game) / int_9bee1a7f
type
Eldritch Location
 Persona 2 (Video Game) / int_9bee1a7f
comment
Eldritch Location: Philemon and Nyarlathotep's domains. The EX Dungeon is more like a surrealist movie given how disjointed everything in it is. Kadasu Mandala in Tatsuya's Scenario. Bonus Points for being inhabited by a large number of Eldritch Abominations.
 Persona 2 (Video Game) / int_9bee1a7f
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1.0
 Persona 2 (Video Game) / int_9bee1a7f
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_9bee1a7f
 Persona 2 (Video Game) / int_9c5e78d0
type
Kill the Cutie
 Persona 2 (Video Game) / int_9c5e78d0
comment
Kill the Cutie: Maya.
 Persona 2 (Video Game) / int_9c5e78d0
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1.0
 Persona 2 (Video Game) / int_9c5e78d0
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1.0
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Persona 2 (Video Game) / int_9c5e78d0
 Persona 2 (Video Game) / int_9d0bc885
type
Eye Pop
 Persona 2 (Video Game) / int_9d0bc885
comment
Eye Pop: Less exaggerated than most but still present on the characters sprites during shocking or Oh, Crap! moments.
 Persona 2 (Video Game) / int_9d0bc885
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1.0
 Persona 2 (Video Game) / int_9d0bc885
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_9d0bc885
 Persona 2 (Video Game) / int_9d12bbc1
type
Foreshadowing
 Persona 2 (Video Game) / int_9d12bbc1
comment
This is wryly suggested in the Masked Four's origin story, since they're essentially stand-ins for the original Masked Circle—Jun's old friends. It was foreshadowed by the obvious connections to Tatsuya's party. Though there are multiple ways of interpreting it: Leo/Sudou's and Suou's names are almost identical (though spelled differently in Japanese), and both are Fire elementals with an affinity for the Leo sign on the Zodiac and the Sun arcana. Aquarius/Junko is of the Aquarius zodiac sign, and has a very similar name to Jun, whom she functions as a "mother figure" to, quite like Maya, though more literally in her case. Alternatively, she is a fair approximation of how Lisa might end up: a former Miss Sevens now stuck in the past, discarding her trophy husband once the novelty wore off. Scorpio/Anna shares her zodiac sign with Eikichi, as well as their names being spelled almost identically in Japanese (吉栄=Yoshizaka; 栄吉=Eikichi). In addition to being a schoolgirl like Lisa, she's the Broken Bird of the outfit, an introvert whose painful past is used for villainous ends (Jun). Taurus/Ginji shares his zodiac sign with Lisa, and their names both have silver/gin (silver in Japanese) in them. He's also a failed musician with bad pick-up lines, and so can be seen as an older Eikichi.
 Persona 2 (Video Game) / int_9d12bbc1
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1.0
 Persona 2 (Video Game) / int_9d12bbc1
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_9d12bbc1
 Persona 2 (Video Game) / int_9d15f525
type
Made of Evil
 Persona 2 (Video Game) / int_9d15f525
comment
Made of Evil: "Kegare" is basically the essence of sin, hatred and malice, and in Eternal Punishment, Jokers are full of it. The New World Order starts draining people of their Kegare for their latest nefarious scheme.
 Persona 2 (Video Game) / int_9d15f525
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1.0
 Persona 2 (Video Game) / int_9d15f525
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_9d15f525
 Persona 2 (Video Game) / int_9dab0a6e
type
Continuity Nod
 Persona 2 (Video Game) / int_9dab0a6e
comment
Continuity Nod: The PSP version of Innocent Sin adds a series of new side quests tied to a movie theater. The first two available take you to St. Hermelin (the school from the original Persona) and Karukozaka High School (from the series' Spiritual Predecessor and branching point of the continuity it takes place in, Shin Megami Tensei if...).
 Persona 2 (Video Game) / int_9dab0a6e
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1.0
 Persona 2 (Video Game) / int_9dab0a6e
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_9dab0a6e
 Persona 2 (Video Game) / int_9dad9e49
type
Western Zodiac
 Persona 2 (Video Game) / int_9dad9e49
comment
Western Zodiac: Used extensively in various ways, more so in Innocent Sin. When Sumaru gets ejected into the sky, four locations are destroyed and replaced with four Zodiac shrines: Aquarius, Scorpio, Taurus, and Leo. To take the symbolism further, these four signs are all the Fixed (constant) quality signs, four of the five protagonists (Maya being the exception — she's a Cancer, which is a Cardinal water sign) have these four as their astrological signs (Aquarius for Jun, Scorpio for Eikichi, Taurus for Lisa, and Leo for Tatsuya), and you fight their respective Shadows within (Jun is an exception; instead you fight a platoon of Longinus mechs instead.)!
 Persona 2 (Video Game) / int_9dad9e49
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1.0
 Persona 2 (Video Game) / int_9dad9e49
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_9dad9e49
 Persona 2 (Video Game) / int_9e943076
type
One-Man Army
 Persona 2 (Video Game) / int_9e943076
comment
One-Man Army: Quite a few examples in Eternal Punishment: Tatsuya spends two thirds of the game wrecking the Tenchu army (including their mechs, at least two Bosses and a gigantic military vessel) all by himself. The whole thing is further elaborated in his scenario in the PSP remake, where the player finds out exactly what he's been fighting. Lampshaded by the main cast several times: Baofu himself killed 25 mafia hitmen prior to the events of the game, and halfway through he successfully storms their main headquarters all by himself. Right up until he runs to the Mini-Mecha, that is. Deconstructed by Katsuya, who attempts to do this against the Corrupt Cops, up until he comes face to face with the special units. The party reaches him in time to help him, but after the fight he admits that this was reckless of him and he wouldn't have been able to win by himself.
 Persona 2 (Video Game) / int_9e943076
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1.0
 Persona 2 (Video Game) / int_9e943076
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_9e943076
 Persona 2 (Video Game) / int_9fb2452d
type
Evil Is Not a Toy
 Persona 2 (Video Game) / int_9fb2452d
comment
Evil Is Not a Toy: If you use the Joker Charm in Innocent Sin but don't have a wish (or refuse to tell it) then Joker turns you into a mindless zombie. In Eternal Punishment, using the Joker Curse will transform you into a Joker.
 Persona 2 (Video Game) / int_9fb2452d
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1.0
 Persona 2 (Video Game) / int_9fb2452d
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_9fb2452d
 Persona 2 (Video Game) / int_9fb64a13
type
Cluster Bleep-Bomb
 Persona 2 (Video Game) / int_9fb64a13
comment
Cluster Bleep-Bomb: Ulala drops one in the U.S. version of Eternal Punishment.
 Persona 2 (Video Game) / int_9fb64a13
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1.0
 Persona 2 (Video Game) / int_9fb64a13
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_9fb64a13
 Persona 2 (Video Game) / int_a0774be0
type
Forgotten First Meeting
 Persona 2 (Video Game) / int_a0774be0
comment
Forgotten First Meeting: Thanks to Repressed Memories, no one of the "Masked Circle" remembers each other. Note that all the Love Interests for Tatsuya are from the group.
 Persona 2 (Video Game) / int_a0774be0
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1.0
 Persona 2 (Video Game) / int_a0774be0
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_a0774be0
 Persona 2 (Video Game) / int_a0b2a1a8
type
Amazing Technicolor Battlefield
 Persona 2 (Video Game) / int_a0b2a1a8
comment
Amazing Technicolor Battlefield: The Great Father.
 Persona 2 (Video Game) / int_a0b2a1a8
featureApplicability
1.0
 Persona 2 (Video Game) / int_a0b2a1a8
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_a0b2a1a8
 Persona 2 (Video Game) / int_a0c7f4e9
type
Abandoned Hospital
 Persona 2 (Video Game) / int_a0c7f4e9
comment
Abandoned Hospital: Morimoto Sanitarium in Eternal Punishment, which is where Tatsuya Sudou (note the additional "d") is being held. With a mobster sedan camped out in a cul-dac-sac, the team enters the hospital through the rear, where they find the place ransacked and dead bodies of Taiwanese hitmen sent to kill Sudou — who in turn were killed by the demons he summoned. In Innocent Sin, the Sanitarium is not mentioned at all; rather, there used to be a regular observatory at the top before being replaced by Caracol.
 Persona 2 (Video Game) / int_a0c7f4e9
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1.0
 Persona 2 (Video Game) / int_a0c7f4e9
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_a0c7f4e9
 Persona 2 (Video Game) / int_a19c0517
type
Anatomy of the Soul
 Persona 2 (Video Game) / int_a19c0517
comment
Anatomy of the Soul: The original Joker's stated goal is to revive Xibalba using the "Dream Energy" stolen from those who summon him. Eikichi witnesses this firsthand when his bandmates are zapped by Joker, reducing them to shells devoid of any willpower or aspirations. Over the course of the game, the threesome revert to shadow-like beings, then fade away entirely. In Tatsuya's Scenario, we have the Trapezohedrons, which are literal pieces of one's soul with each one defining an aspect of a person (such as knowledge or desire). Your task is to collect all of them in order to save Shiori.
 Persona 2 (Video Game) / int_a19c0517
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1.0
 Persona 2 (Video Game) / int_a19c0517
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1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_a19c0517
 Persona 2 (Video Game) / int_a21b9511
type
Route Boss
 Persona 2 (Video Game) / int_a21b9511
comment
Route Boss: In Innocent Sin, right before Caracol you can either leave Yukino behind or force her to come with you. If you take her with you, when you reach the observation bridge you have to fight three Longinus Spear mechs. However, if you leave her behind, you find Shadow Yukino and Lady Scorpio fighting them, and you have to fight them once they're done. In Eternal Punishment, one third through the game you are asked to spread a rumor that the person investigating the New World Order is either a man or a woman. Spreading the rumour it's a woman results in Eriko's route, which takes you through the Sumaru TV station, and results in boss fights against her Stalker (actually a Shikigami), Wang Long Chizuru's puppet, and in the Underwater Ruins, Wang Long Chizuru herself. However, if you spread the rumor it's a man, you go to Nanjo's route, and the game takes you through the sewers and the secret laboratory, where you fight several Red Berret Mini-bosses, and Demonized Sugimoto. The Underwater Ruins boss is also replaced with Takahisa Kandori and four X-2 mechs.
 Persona 2 (Video Game) / int_a21b9511
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1.0
 Persona 2 (Video Game) / int_a21b9511
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_a21b9511
 Persona 2 (Video Game) / int_a3509d95
type
The Password Is Always "Swordfish"
 Persona 2 (Video Game) / int_a3509d95
comment
The Password Is Always "Swordfish": To buy weapons at the ramen shop, Eikichi "orders" the password, "Banana Ramen". Unfortunately for Eikichi, he then has to eat it.
 Persona 2 (Video Game) / int_a3509d95
featureApplicability
1.0
 Persona 2 (Video Game) / int_a3509d95
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_a3509d95
 Persona 2 (Video Game) / int_a35c7d61
type
Casual High Drop
 Persona 2 (Video Game) / int_a35c7d61
comment
Casual High Drop: How everyone escapes the burning blimp in both games. Downplayed example: in Tatsuya's Scenario Kandori jumps a floor apparently without having to even crouch to absorb the impact.
 Persona 2 (Video Game) / int_a35c7d61
featureApplicability
1.0
 Persona 2 (Video Game) / int_a35c7d61
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_a35c7d61
 Persona 2 (Video Game) / int_a414c3f0
type
One-Hit Kill
 Persona 2 (Video Game) / int_a414c3f0
comment
One-Hit Kill: Hama and Mudo are back in this game, fulfilling their instant death roles. New to this game are the odds of Nazi Soldiers killing your allies in one hit too. Any enemy with Aimed Shot can perform this as well. Same goes for Shadow Katsuya's Vice Shot. Finally, there is a number of Fusion Spells that can inflict this.
 Persona 2 (Video Game) / int_a414c3f0
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1.0
 Persona 2 (Video Game) / int_a414c3f0
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_a414c3f0
 Persona 2 (Video Game) / int_a44cd048
type
Meet the New Boss
 Persona 2 (Video Game) / int_a44cd048
comment
Meet the New Boss: The NWO and Kiyotada Sumaru fill the marquee left behind by the Third Reich and their Fuhrer. This is deliberate.
 Persona 2 (Video Game) / int_a44cd048
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1.0
 Persona 2 (Video Game) / int_a44cd048
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 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_a44cd048
 Persona 2 (Video Game) / int_a52d2915
type
Colour-Coded Timestop
 Persona 2 (Video Game) / int_a52d2915
comment
The TV studio turns black & white while under the effect of Chiruzu's time freeze.
 Persona 2 (Video Game) / int_a52d2915
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1.0
 Persona 2 (Video Game) / int_a52d2915
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_a52d2915
 Persona 2 (Video Game) / int_a5f07aa1
type
Fight Woosh
 Persona 2 (Video Game) / int_a5f07aa1
comment
Fight Woosh: Summoning Personas.
 Persona 2 (Video Game) / int_a5f07aa1
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1.0
 Persona 2 (Video Game) / int_a5f07aa1
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_a5f07aa1
 Persona 2 (Video Game) / int_a6275bef
type
Cool Sword
 Persona 2 (Video Game) / int_a6275bef
comment
Cool Sword: Both Tatsuya and Nanjo fight with two-handed swords. Eriko, an accomplished fencer, wields a rapier.
 Persona 2 (Video Game) / int_a6275bef
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1.0
 Persona 2 (Video Game) / int_a6275bef
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_a6275bef
 Persona 2 (Video Game) / int_a65288e2
type
Ascended Extra
 Persona 2 (Video Game) / int_a65288e2
comment
Ascended Extra: The party members of Eternal Punishment are all this... save for Maya and Tatsuya, who were already important.
 Persona 2 (Video Game) / int_a65288e2
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1.0
 Persona 2 (Video Game) / int_a65288e2
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_a65288e2
 Persona 2 (Video Game) / int_a6c69bd
type
MacGuffin
 Persona 2 (Video Game) / int_a6c69bd
comment
The Masked Four. Even incognito, their 'normal' attire is the same color (usually). The crystal skulls they carry around are color coded, too.
 Persona 2 (Video Game) / int_a6c69bd
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1.0
 Persona 2 (Video Game) / int_a6c69bd
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_a6c69bd
 Persona 2 (Video Game) / int_a939a527
type
Red Eyes, Take Warning
 Persona 2 (Video Game) / int_a939a527
comment
Red Eyes, Take Warning: The metal knockoffs you encounter inside Xibalba/Ameno Torifune. Also the Shadow Selves.
 Persona 2 (Video Game) / int_a939a527
featureApplicability
1.0
 Persona 2 (Video Game) / int_a939a527
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_a939a527
 Persona 2 (Video Game) / int_a939d96a
type
Adults Are Useless
 Persona 2 (Video Game) / int_a939d96a
comment
What's interesting is that everyone from Eternal Punishment assists Tatsuya in some capacity in Innocent Sin (well, barring Katsuya), and vice-versa. Not only that, some of them reappear as bosses.
 Persona 2 (Video Game) / int_a939d96a
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1.0
 Persona 2 (Video Game) / int_a939d96a
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_a939d96a
 Persona 2 (Video Game) / int_aa4fa3d5
type
Ancient Astronauts
 Persona 2 (Video Game) / int_aa4fa3d5
comment
Ancient Astronauts: The main impetus behind Innocent Sin is a rumor that the Mayans were alien visitors from Maia, a star in the constellation Pleiades, which (thanks to Nyarlathotep), becomes retroactively true. Subverted, of course, in that this is due to Clap Your Hands If You Believe: After the Reset Button that triggers Eternal Punishment's plot, all supposed existence of Ancient Astronauts never existed.
 Persona 2 (Video Game) / int_aa4fa3d5
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-0.3
 Persona 2 (Video Game) / int_aa4fa3d5
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_aa4fa3d5
 Persona 2 (Video Game) / int_aab6471d
type
Not-So-Phony Psychic
 Persona 2 (Video Game) / int_aab6471d
comment
Not-So-Phony Psychic: Sumaru Genie is infamous for her bogus readings. A rumor will fix that. Actually, we learn she was originally just an intersex clubgoer before rumors transmogrified her into some sort of Prince of Persia character.
 Persona 2 (Video Game) / int_aab6471d
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1.0
 Persona 2 (Video Game) / int_aab6471d
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_aab6471d
 Persona 2 (Video Game) / int_aba8065b
type
Fatal Flaw
 Persona 2 (Video Game) / int_aba8065b
comment
Fatal Flaw: The ultimate weapons in Eternal Punishment can be made more powerful or change their properties based on rumors. Sadly, if you piss off a demon during negotiations, they can spread a rumor after the battle to sap the strength out of it.
 Persona 2 (Video Game) / int_aba8065b
featureApplicability
1.0
 Persona 2 (Video Game) / int_aba8065b
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_aba8065b
 Persona 2 (Video Game) / int_abc66b07
type
Evolving Attack
 Persona 2 (Video Game) / int_abc66b07
comment
Evolving Attack: Personas have a random chance of "Mutation" following a battle, which can do anything from raising it's stats, to unlocking a new power, to evolving into a brand new Poké— erm, Persona altogether.
 Persona 2 (Video Game) / int_abc66b07
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1.0
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Persona 2 (Video Game) / int_abc66b07
 Persona 2 (Video Game) / int_abf19ef6
type
Instant Awesome: Just Add Mecha!
 Persona 2 (Video Game) / int_abf19ef6
comment
Instant Awesome: Just Add Mecha!: The "Longinus 13", so named for the Knights of the Round Table as well as the gigantic spears they carry around. The Tenchu Army in Eternal Punishment have their own mecha squadron (the X-series), as well.
 Persona 2 (Video Game) / int_abf19ef6
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1.0
 Persona 2 (Video Game) / int_abf19ef6
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Persona 2 (Video Game) / int_abf19ef6
 Persona 2 (Video Game) / int_ace5eb40
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Clock Tower
 Persona 2 (Video Game) / int_ace5eb40
comment
Clock Tower: The steeple of Seven Sisters' High School.
 Persona 2 (Video Game) / int_ace5eb40
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1.0
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Persona 2 (Video Game) / int_ace5eb40
 Persona 2 (Video Game) / int_ad22fa80
type
Apocalyptic Log
 Persona 2 (Video Game) / int_ad22fa80
comment
Apocalyptic Log: In Innocent Sin, the Abandoned Factory has several notes telling the story of how the factory became infested with demons due to one worker telling a scary story which spread as a rumour. Reading them all is neccessary to get two of the Legendary Weapons. In Eternal Punishment, the Bomb Shelter is littered with diary entries of a little girl named Sachiko. While she doesn't understand the situation she's in very well, it's obvious by her descriptions that the city is being bombarded and her father is a soldier fighting in an unspecified war. She's absolutely terrified of the whole thing. They also provide hints for the combination of her treasure room lock.
 Persona 2 (Video Game) / int_ad22fa80
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Persona 2 (Video Game) / int_ad22fa80
 Persona 2 (Video Game) / int_ad4a45be
type
Final Boss
 Persona 2 (Video Game) / int_ad4a45be
comment
The Final Boss technically plays like this. While it's one entity, it has five different... parts that each has its own turn, skills, affinities and HP pool.
 Persona 2 (Video Game) / int_ad4a45be
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Persona 2 (Video Game) / int_ad4a45be
 Persona 2 (Video Game) / int_ad9fbc1e
type
Pyrrhic Victory
 Persona 2 (Video Game) / int_ad9fbc1e
comment
Pyrrhic Victory: The ending of Innocent Sin. Well done! You beat Nyarlathotep...and he's laughing all the way to the bank: Maya's dead, your planet's stripped down to the very bedrock, and the only way to reverse it is to sacrifice your memories. And then, there's the added insult of him being left free to engineer Earth's destruction all over again, which he eventually does... Of course this means all they did during the game was for no reason at all and it's pretty much just a big Game Over, please reload your latest save (which was over 10 years ago).
 Persona 2 (Video Game) / int_ad9fbc1e
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Persona 2 (Video Game) / int_ad9fbc1e
 Persona 2 (Video Game) / int_afc6df04
type
What You Are in the Dark
 Persona 2 (Video Game) / int_afc6df04
comment
If you pick the bad choices before Caracol, in a later cutscene Yukino, who is crushing pretty hard on her male boss, is revealed to be bisexual. Her Shadow kisses Anna and then they both jump off the bridge.
 Persona 2 (Video Game) / int_afc6df04
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Persona 2 (Video Game) / int_afc6df04
 Persona 2 (Video Game) / int_b06bbf4b
type
Be Careful What You Wish For
 Persona 2 (Video Game) / int_b06bbf4b
comment
Be Careful What You Wish For: The thrust of this particular Persona. Spurred on by rumours, the various NPCs throughout town start dialing the Joker to fulfill their deepest wishes. Cue the chaos. The businessman eating in Gatten Sushi hopes for a promotion; He becomes the head of his company thanks to Joker, whereas in the alternate Eternal Punishment universe, JOKER murders his boss, promoting him by default. In both games, the businessman is jubilant at his good fortune. However, the price is the eventual loss of his will (transformed into a Shadow in Innocent Sin, brainwashed by the NWO in Eternal Punishment), preventing him from fulfilling any of his dreams ever again. A similar scenario plays out with the other NPCs. This works from a gameplay standpoint, too. Some rumors have a 50-50 chance effect, which can either help or hinder your quest. For example, spreading a rumor about Parabellum hiring a bodyguard might result in the Bartender selling a powerful new gun... or he may just charge more for his old wares, using the bodyguard as an intimidation tactic. This is easily circumvented through reloading saves.
 Persona 2 (Video Game) / int_b06bbf4b
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Persona 2 (Video Game) / int_b06bbf4b
 Persona 2 (Video Game) / int_b0e1ca3f
type
Non-Elemental
 Persona 2 (Video Game) / int_b0e1ca3f
comment
Non-Elemental: Almighty attacks are non elemental magic, which is elemental since some demons and Personas are weak or strong to all type of magics when it's not all type of attacks. Even a few opponents are specifically immune to Almighty attacks, like Dark Alice and the Big Bad first form. That being said, there are a few attacks with no element at all like Another Dimension or Death Roulette. Most of them are instakill attacks.
 Persona 2 (Video Game) / int_b0e1ca3f
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Persona 2 (Video Game) / int_b0e1ca3f
 Persona 2 (Video Game) / int_b2407a69
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Talk to the Fist
 Persona 2 (Video Game) / int_b2407a69
comment
Talk to the Fist: Jun aka Joker from the alternate reality interrupts JOKER's diatribe by shoving him into an open pit filled with fire. Oh irony, you are delicious.
 Persona 2 (Video Game) / int_b2407a69
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Persona 2 (Video Game) / int_b2407a69
 Persona 2 (Video Game) / int_b2c737e8
type
Klingon Promotion
 Persona 2 (Video Game) / int_b2c737e8
comment
The businessman eating in Gatten Sushi hopes for a promotion; He becomes the head of his company thanks to Joker, whereas in the alternate Eternal Punishment universe, JOKER murders his boss, promoting him by default. In both games, the businessman is jubilant at his good fortune. However, the price is the eventual loss of his will (transformed into a Shadow in Innocent Sin, brainwashed by the NWO in Eternal Punishment), preventing him from fulfilling any of his dreams ever again. A similar scenario plays out with the other NPCs.
 Persona 2 (Video Game) / int_b2c737e8
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 Persona 2 (Video Game) / int_b2c737e8
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Persona 2 (Video Game) / int_b2c737e8
 Persona 2 (Video Game) / int_b39b810e
type
Fiery Coverup
 Persona 2 (Video Game) / int_b39b810e
comment
Fiery Cover Up: In Eternal Punishment, the Sanitarium was torched to cover up for Sudou killing the triads in it. That was then handled with a Gas Leak Cover Up.
 Persona 2 (Video Game) / int_b39b810e
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 Persona 2 (Video Game) / int_b39b810e
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Persona 2 (Video Game) / int_b39b810e
 Persona 2 (Video Game) / int_b3d1b7e3
type
Genius Bonus
 Persona 2 (Video Game) / int_b3d1b7e3
comment
The whole writing actually has this to ridiculous degrees, that it becomes Genius Bonus. Everything from Greek mythology to Mayan cosmology to obscure German poetry to Feng Sui and Japanese superstitions is all tied together in a big mass of foreshadowing.
 Persona 2 (Video Game) / int_b3d1b7e3
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 Persona 2 (Video Game) / int_b3d1b7e3
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Persona 2 (Video Game) / int_b3d1b7e3
 Persona 2 (Video Game) / int_b408c009
type
City of Adventure
 Persona 2 (Video Game) / int_b408c009
comment
City of Adventure: Sumaru City. It's a lot bigger than Mikage-Cho—boasting a sanitarium, casino, television studio, and a glitzy waterfront—and evidently it's a major port: The stores are run by an eclectic group of merchants (a Sheik, a British tailor, a French legionnaire cum waiter, an Americophile doctor, an Italian grifter, a gypsy, etc.). Tatsuya/Maya also get to explore terrain outside of the city limits.
 Persona 2 (Video Game) / int_b408c009
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 Persona 2 (Video Game) / int_b408c009
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Persona 2 (Video Game) / int_b408c009
 Persona 2 (Video Game) / int_b414868
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Take It to the Bridge
 Persona 2 (Video Game) / int_b414868
comment
Take It to the Bridge: The decisive moment with Lady Scorpio and Shadow Yukino takes place on a stone bridge inside Caracol.
 Persona 2 (Video Game) / int_b414868
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 Persona 2 (Video Game) / int_b414868
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Persona 2 (Video Game) / int_b414868
 Persona 2 (Video Game) / int_b49247cc
type
Wind Is Green
 Persona 2 (Video Game) / int_b49247cc
comment
Wind Is Green: As per series standards. In Innocent Sin, the Crystal Skull of Wind is also green, and the Aquarius temple that holds it is green as well (despite the title, Aquarius is generally associated with wind).
 Persona 2 (Video Game) / int_b49247cc
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Persona 2 (Video Game) / int_b49247cc
 Persona 2 (Video Game) / int_b76f2a49
type
Class Reunion
 Persona 2 (Video Game) / int_b76f2a49
comment
Class Reunion:invoked Pretty much every nominal character from the first Persona reunites for this one. Even the dead ones. The only ones who don't make it back are Ayase/Alana, Masao/Mark and Tad.
 Persona 2 (Video Game) / int_b76f2a49
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Persona 2 (Video Game) / int_b76f2a49
 Persona 2 (Video Game) / int_b77c5ecb
type
"End of the World" Special
 Persona 2 (Video Game) / int_b77c5ecb
comment
"End of the World" Special: The conclusion to Innocent Sin, and impetus to the following game.
 Persona 2 (Video Game) / int_b77c5ecb
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Persona 2 (Video Game) / int_b77c5ecb
 Persona 2 (Video Game) / int_b7920c43
type
Lost in Translation
 Persona 2 (Video Game) / int_b7920c43
comment
The cashier at PEACE Burger speaks in an antiquated style of Japanese, a condition caused by a unkind rumor. The effect is sadly lost in the English localization for Eternal Punishment; there, they say she "talks like a ninja" but this doesn't really come across in text.
 Persona 2 (Video Game) / int_b7920c43
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Persona 2 (Video Game) / int_b7920c43
 Persona 2 (Video Game) / int_b7e0c5ff
type
Love Triangle
 Persona 2 (Video Game) / int_b7e0c5ff
comment
Love Triangle: Definitely in Innocent Sin, though it's more of a love square, between Tatsuya, Lisa, Maya, and Jun, who all want Tatsuya, according to their demon contact descriptions, and you can pick any of those three as your lover. Arguable in Eternal Punishment between Maya and the Suou brothers. It's clear that they both have special feelings for her, but the situation is made complicated by Word of God statements that Tatsuya does not see Maya as an eligible woman. Maya's feelings are left up to the player.
 Persona 2 (Video Game) / int_b7e0c5ff
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Persona 2 (Video Game) / int_b7e0c5ff
 Persona 2 (Video Game) / int_b80238ca
type
Abomination Accusation Attack
 Persona 2 (Video Game) / int_b80238ca
comment
Abomination Accusation Attack: With Katsuya and a female in your party, it's possible to slander demons by accusing them of groping one of the ladies.
 Persona 2 (Video Game) / int_b80238ca
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 Persona 2 (Video Game) / int_b80238ca
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Persona 2 (Video Game) / int_b80238ca
 Persona 2 (Video Game) / int_b8e3f20a
type
Demoted to Extra
 Persona 2 (Video Game) / int_b8e3f20a
comment
Demoted to Extra: Eikichi, Lisa, and Jun suffer from this in Eternal Punishment. They still play a role, although it is much more minor then before. The same happens to all the villains of the previous game except for Tatsuya Sudou.
 Persona 2 (Video Game) / int_b8e3f20a
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Persona 2 (Video Game) / int_b8e3f20a
 Persona 2 (Video Game) / int_b8f8b892
type
Promoted to Playable
 Persona 2 (Video Game) / int_b8f8b892
comment
Promoted to Playable: The party in Eternal Punishment consists mostly of NPCs from Innocent Sin, plus Maya and Tatsuya.
 Persona 2 (Video Game) / int_b8f8b892
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Persona 2 (Video Game) / int_b8f8b892
 Persona 2 (Video Game) / int_b9085a47
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Summon Magic
 Persona 2 (Video Game) / int_b9085a47
comment
Summon Magic: The Personas.
 Persona 2 (Video Game) / int_b9085a47
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Persona 2 (Video Game) / int_b9085a47
 Persona 2 (Video Game) / int_b9f472b
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Storming the Castle
 Persona 2 (Video Game) / int_b9f472b
comment
Storming the Castle: Done literally with Sumaru Castle.
 Persona 2 (Video Game) / int_b9f472b
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Persona 2 (Video Game) / int_b9f472b
 Persona 2 (Video Game) / int_ba1953b2
type
Queer Establishing Moment
 Persona 2 (Video Game) / int_ba1953b2
comment
Queer Establishing Moment: If you pick the bad choices before Caracol, in a later cutscene Yukino, who is crushing pretty hard on her male boss, is revealed to be bisexual. Her Shadow kisses Anna and then they both jump off the bridge. While there were subtle hints shown earlier, the cutscene after you complete the Taurus Temple reveals that Jun is gay and Tatsuya is bisexual. Tatsuya is asked to pick which of his friends he's interested on, and Jun is the Gay Option. If you choose that, Lisa is stunned and feels quite awkward to find out he swings that way. This has an effect in gameplay, as Jun and Tatsuya get a joint contact, and the Tatsuya/Lisa joint contact is lost for the rest of the game. No, the two options do not function the same way.
 Persona 2 (Video Game) / int_ba1953b2
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Persona 2 (Video Game) / int_ba1953b2
 Persona 2 (Video Game) / int_bb5126ec
type
Prophecy Twist
 Persona 2 (Video Game) / int_bb5126ec
comment
Prophecy Twist: The Oracle of Maya has a killer twist.
 Persona 2 (Video Game) / int_bb5126ec
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Persona 2 (Video Game) / int_bb5126ec
 Persona 2 (Video Game) / int_bbca7a41
type
Mirror Match
 Persona 2 (Video Game) / int_bbca7a41
comment
Mirror Match: The Shadow Sides of both games. They wield "Reverse" versions of your characters' Ultimate Personas. This makes for some amusing pre-battle banter, with the Reverse Persona declaring their plans to usurp their counterpart, and the real one telling them where to stick it. However, if you defeat them while equipped with their ultimate Personas, then they get a power boost and some weaknesses removed. The fight against the Bolontinku towards the end of Innocent Sin. The have the exact same moves and elemental resistances as your party, complete with corrupted versions of your signature attacks. A retroactive example in Eternal Punishment is the Metal Trio. Now you know why ''Innocent Sin'' felt easy.
 Persona 2 (Video Game) / int_bbca7a41
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Persona 2 (Video Game) / int_bbca7a41
 Persona 2 (Video Game) / int_bbdf5f31
type
Everyone Is Related
 Persona 2 (Video Game) / int_bbdf5f31
comment
Everyone Is Related: The main characters of Innocent Sin (with the exception of Yukino) were introduced each other as children, long before their eventual meeting in the game.
 Persona 2 (Video Game) / int_bbdf5f31
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Persona 2 (Video Game) / int_bbdf5f31
 Persona 2 (Video Game) / int_bc00493f
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Precision F-Strike
 Persona 2 (Video Game) / int_bc00493f
comment
Precision F-Strike: Baofu in Eriko's route, upon seeing the Stalker for the first time. The fan translation of Innocent Sin is full of this. Tatsuya's narration in his scenario has a point in which he's ranting about how much he hates Nyarlathotep. It's the only time in the game when he curses.
 Persona 2 (Video Game) / int_bc00493f
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 Persona 2 (Video Game) / int_bc00493f
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Persona 2 (Video Game) / int_bc00493f
 Persona 2 (Video Game) / int_bc2ad4e7
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Dude, She's A Lesbian
 Persona 2 (Video Game) / int_bc2ad4e7
comment
Dude, She's A Lesbian: A male random NPC in Eternal Punishment comments on how cute Noriko is, only to be told by his friend that "she only has eyes for Anna".
 Persona 2 (Video Game) / int_bc2ad4e7
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Persona 2 (Video Game) / int_bc2ad4e7
 Persona 2 (Video Game) / int_bcba27a1
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Putting on the Reich
 Persona 2 (Video Game) / int_bcba27a1
comment
Putting on the Reich: The NWO salute ("LET'S THINK POSITIVE!") is a sieg heil, mirroring the Nazis on The Other Side.
 Persona 2 (Video Game) / int_bcba27a1
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Persona 2 (Video Game) / int_bcba27a1
 Persona 2 (Video Game) / int_bd0415e2
type
Healing Spring
 Persona 2 (Video Game) / int_bd0415e2
comment
Healing Spring: Lampshaded and deconstructed. The proprietor of said healing spring, Trish, is an extortionist fairy who hangs around dungeons, profiting from your pain. Her inflated prices are on-scale with the amount of healing required (Contrast this with the flat-rate healers in town).
 Persona 2 (Video Game) / int_bd0415e2
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Persona 2 (Video Game) / int_bd0415e2
 Persona 2 (Video Game) / int_bd4264a3
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Slasher Smile
 Persona 2 (Video Game) / int_bd4264a3
comment
In Eternal Punishment, everyone possessed by the Joker literally loses all their facial features except for that grin and their skin becomes completely white.
 Persona 2 (Video Game) / int_bd4264a3
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Persona 2 (Video Game) / int_bd4264a3
 Persona 2 (Video Game) / int_bd8b2b0b
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To Serve Man
 Persona 2 (Video Game) / int_bd8b2b0b
comment
To Serve Man: The cryogenically frozen aliens inside Xibalba have been asleep a long time, and you look like breakfast.
 Persona 2 (Video Game) / int_bd8b2b0b
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1.0
 Persona 2 (Video Game) / int_bd8b2b0b
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Persona 2 (Video Game) / int_bd8b2b0b
 Persona 2 (Video Game) / int_beda4b12
type
Warm-Up Boss
 Persona 2 (Video Game) / int_beda4b12
comment
Warmup Boss: Principal Hanya in Innocent Sin. At the start of Eternal Punishment, the JOKER fetches a pack of high-level randoms on you, in the same location but without the clock-smashing quest.
 Persona 2 (Video Game) / int_beda4b12
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Persona 2 (Video Game) / int_beda4b12
 Persona 2 (Video Game) / int_bf5fc089
type
Tarot Motifs
 Persona 2 (Video Game) / int_bf5fc089
comment
Tarot Motifs: Continued from the previous game, tarot symbolism is everywhere.
 Persona 2 (Video Game) / int_bf5fc089
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1.0
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Persona 2 (Video Game) / int_bf5fc089
 Persona 2 (Video Game) / int_c09dbbbb
type
Weaksauce Weakness
 Persona 2 (Video Game) / int_c09dbbbb
comment
In Persona 1, he has fought alone, has a Weaksauce Weakness to guns, a fire attack, a darkness attack, a couple of sword attacks, and a trick that prevents you from healing. He then enters a second phase when he gets taken over by his own Persona... but there's a further explanation for that below.
 Persona 2 (Video Game) / int_c09dbbbb
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Persona 2 (Video Game) / int_c09dbbbb
 Persona 2 (Video Game) / int_c0fd3b54
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Light 'em Up
 Persona 2 (Video Game) / int_c0fd3b54
comment
Light 'em Up: Everyone in Innocent Sin (Maya from the beginning, the others once they awaken their Ultimate Personas), Kei, Eriko and Katsuya (if you mutate Hyperion).
 Persona 2 (Video Game) / int_c0fd3b54
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Persona 2 (Video Game) / int_c0fd3b54
 Persona 2 (Video Game) / int_c1265778
type
Status Infliction Attack
 Persona 2 (Video Game) / int_c1265778
comment
Status Infliction Attack: The infamous Terror Fortune, on top of its massive damage, can inflict every status effect in the game.
 Persona 2 (Video Game) / int_c1265778
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 Persona 2 (Video Game) / int_c1265778
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Persona 2 (Video Game) / int_c1265778
 Persona 2 (Video Game) / int_c145f69b
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Subverted Trope
 Persona 2 (Video Game) / int_c145f69b
comment
Subverted in Innocent Sin, as it turns out that the party members were all childhood friends with trauma-induced amnesia.
 Persona 2 (Video Game) / int_c145f69b
featureApplicability
-0.3
 Persona 2 (Video Game) / int_c145f69b
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_c145f69b
 Persona 2 (Video Game) / int_c2c80ef
type
Neck Lift
 Persona 2 (Video Game) / int_c2c80ef
comment
Neck Lift: Tatsuya is first introduced to Joker via this greeting.
 Persona 2 (Video Game) / int_c2c80ef
featureApplicability
1.0
 Persona 2 (Video Game) / int_c2c80ef
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_c2c80ef
 Persona 2 (Video Game) / int_c2cedc1c
type
Big "NO!"
 Persona 2 (Video Game) / int_c2cedc1c
comment
Big "NO!": Tatsuya at the end of Innocent Sin. He's got good reasons, too. In the Japanese version it's a wordless scream. A much more humorous version in the drama CD.
 Persona 2 (Video Game) / int_c2cedc1c
featureApplicability
1.0
 Persona 2 (Video Game) / int_c2cedc1c
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_c2cedc1c
 Persona 2 (Video Game) / int_c2fc1ae
type
Neck Snap
 Persona 2 (Video Game) / int_c2fc1ae
comment
Neck Snap: Makoto's (Eriko's stalker) fate after the second fight. He survives it though, which tips off Katsuya that there is more to this guy than there should be.
 Persona 2 (Video Game) / int_c2fc1ae
featureApplicability
1.0
 Persona 2 (Video Game) / int_c2fc1ae
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_c2fc1ae
 Persona 2 (Video Game) / int_c3473e28
type
Chrome Champion
 Persona 2 (Video Game) / int_c3473e28
comment
Chrome Champion: Metal Daddy and Metal Mom, eyeless metal replicas of Eikichi and Jun's father and mother, respectively, brought to life by their negative emotions. They look and talk like the genuine article, scaring the pants off of Eikichi, who lives in constant fear of Kankichi whooping his ass! Blowing up the robot replica of his father grants Eikichi a degree of inner peace. UFOS — quelling family unrest since 1999. In Eternal Punishment, they've been replaced by robot versions of Eikichi, Lisa, and Jun to further torment Tatsuya. They wield the same Ultimate Personas, too, making this a retroactive Mirror Boss and quite possibly the toughest boss battle of either game.
 Persona 2 (Video Game) / int_c3473e28
featureApplicability
1.0
 Persona 2 (Video Game) / int_c3473e28
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_c3473e28
 Persona 2 (Video Game) / int_c3a1e89b
type
Cats Are Magic
 Persona 2 (Video Game) / int_c3a1e89b
comment
Cats Are Magic: A LOT of them. The random encounter Nekomata. And speaking of which, the lucky cat statue at Kuzunoha detective agency is a front for the Nekomata hidden in the bathroom. Katsuya's Persona Helios is an anthropomorphic cat. Wang Long Chizuru's pet cat is actually a Shikigami in disguise. Lieutenant-General Zula is a talking cat who guides the party through Kadasu Mandala.
 Persona 2 (Video Game) / int_c3a1e89b
featureApplicability
1.0
 Persona 2 (Video Game) / int_c3a1e89b
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_c3a1e89b
 Persona 2 (Video Game) / int_c3cc5fa0
type
Mad Scientist Laboratory
 Persona 2 (Video Game) / int_c3cc5fa0
comment
Mad Scientist Laboratory: Kandori's science lab.
 Persona 2 (Video Game) / int_c3cc5fa0
featureApplicability
1.0
 Persona 2 (Video Game) / int_c3cc5fa0
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_c3cc5fa0
 Persona 2 (Video Game) / int_c4286511
type
For Doom the Bell Tolls
 Persona 2 (Video Game) / int_c4286511
comment
For Doom the Bell Tolls: The BGM while confronting a member of the Masked Circle.
 Persona 2 (Video Game) / int_c4286511
featureApplicability
1.0
 Persona 2 (Video Game) / int_c4286511
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_c4286511
 Persona 2 (Video Game) / int_c45237fb
type
Dialogue Tree
 Persona 2 (Video Game) / int_c45237fb
comment
In Eternal Punishment if you say the right thing to Tatsuya on a Dialogue Tree, he will give Maya a kiss before returning to the Other Side. Though he states that their souls are connected and that they can meet again.
 Persona 2 (Video Game) / int_c45237fb
featureApplicability
1.0
 Persona 2 (Video Game) / int_c45237fb
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_c45237fb
 Persona 2 (Video Game) / int_c48aea92
type
Supernatural Sealing
 Persona 2 (Video Game) / int_c48aea92
comment
Supernatural Sealing: Magic Seal inflicts Mute on an enemy/enemies, preventing them from using Persona skills.
 Persona 2 (Video Game) / int_c48aea92
featureApplicability
1.0
 Persona 2 (Video Game) / int_c48aea92
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_c48aea92
 Persona 2 (Video Game) / int_c4e0fcff
type
Story Reset
 Persona 2 (Video Game) / int_c4e0fcff
comment
Story Reset: Technically with both games. With Innocent Sin where you play one protagonist and get the Bad Ending and Eternal Punishment where you play the other protagonist and get the Good Ending.
 Persona 2 (Video Game) / int_c4e0fcff
featureApplicability
1.0
 Persona 2 (Video Game) / int_c4e0fcff
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_c4e0fcff
 Persona 2 (Video Game) / int_c54adf15
type
#1 Dime
 Persona 2 (Video Game) / int_c54adf15
comment
#1 Dime: Tatsuya's engraved cigarette lighter, and Jun's watch. They swapped them as children.
 Persona 2 (Video Game) / int_c54adf15
featureApplicability
1.0
 Persona 2 (Video Game) / int_c54adf15
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_c54adf15
 Persona 2 (Video Game) / int_c5fa22af
type
The Tokyo Fireball
 Persona 2 (Video Game) / int_c5fa22af
comment
The Tokyo Fireball: Inverted — the city transforms into a flying machine while the rest of the world burns. This is destined to happen in both realities. Sumaru City isn't quite let off the hook, however; in Innocent Sin, large parts of the infrastructure have been crushed by the Shrines, while in Eternal Punishment, we have a legion of serial killers wrecking havoc. In both cases, only half the city gets to fly and they still have demons and hostile military forces to deal with.
 Persona 2 (Video Game) / int_c5fa22af
featureApplicability
1.0
 Persona 2 (Video Game) / int_c5fa22af
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_c5fa22af
 Persona 2 (Video Game) / int_c60b080b
type
Real Trailer, Fake Movie
 Persona 2 (Video Game) / int_c60b080b
comment
Real Trailer, Fake Movie: On the second disc of Eternal Punishment there is a trailer for an anime of the games which never happened.
 Persona 2 (Video Game) / int_c60b080b
featureApplicability
1.0
 Persona 2 (Video Game) / int_c60b080b
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_c60b080b
 Persona 2 (Video Game) / int_c6afe285
type
Enemy Without
 Persona 2 (Video Game) / int_c6afe285
comment
Enemy Without: The Shadow Sides. Rather than emerging directly from the heroes, they seem to have been engineered by Nyarlathrotep himself from the innate darkness of every human, from which he pools his resources...
 Persona 2 (Video Game) / int_c6afe285
featureApplicability
1.0
 Persona 2 (Video Game) / int_c6afe285
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_c6afe285
 Persona 2 (Video Game) / int_c72af5a8
type
Mini-Mecha
 Persona 2 (Video Game) / int_c72af5a8
comment
Baofu himself killed 25 mafia hitmen prior to the events of the game, and halfway through he successfully storms their main headquarters all by himself. Right up until he runs to the Mini-Mecha, that is.
 Persona 2 (Video Game) / int_c72af5a8
featureApplicability
1.0
 Persona 2 (Video Game) / int_c72af5a8
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_c72af5a8
 Persona 2 (Video Game) / int_c74e9880
type
Death Cry Echo
 Persona 2 (Video Game) / int_c74e9880
comment
Death Cry Echo: All enemies go out with this.
 Persona 2 (Video Game) / int_c74e9880
featureApplicability
1.0
 Persona 2 (Video Game) / int_c74e9880
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_c74e9880
 Persona 2 (Video Game) / int_c7a80503
type
Burn Scars, Burning Powers
 Persona 2 (Video Game) / int_c7a80503
comment
Burn Scars, Burning Powers: King Leo, who has a Persona with fire skills and is a known serial arsonist, has a burn scar on the left side of his face which cost him his eye. Tatsuya did that with his own fire-based Persona ten years prior in response King Leo trying to kill him.
 Persona 2 (Video Game) / int_c7a80503
featureApplicability
1.0
 Persona 2 (Video Game) / int_c7a80503
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_c7a80503
 Persona 2 (Video Game) / int_c7aa8090
type
Hairstyle Inertia
 Persona 2 (Video Game) / int_c7aa8090
comment
Hairstyle Inertia: The original "Masked Circle." Averted with Maya in order to mislead players.
 Persona 2 (Video Game) / int_c7aa8090
featureApplicability
-1.0
 Persona 2 (Video Game) / int_c7aa8090
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_c7aa8090
 Persona 2 (Video Game) / int_c868a42a
type
Freudian Excuse
 Persona 2 (Video Game) / int_c868a42a
comment
Freudian Excuse: Jun Kurosu got a raw deal in life. It's not quite fair to just hit Jun with that, as the entire Innocent Sin cast falls into this trope though Jun takes the cake with his parental issues. They all at least have some problem or other with their fathers. In fact, the final boss of the game, Great Father, is a composite of all the characters' fathers.
 Persona 2 (Video Game) / int_c868a42a
featureApplicability
1.0
 Persona 2 (Video Game) / int_c868a42a
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_c868a42a
 Persona 2 (Video Game) / int_ca9c252f
type
This Is Something He's Got to Do Himself
 Persona 2 (Video Game) / int_ca9c252f
comment
This Is Something He's Got to Do Himself: Some party members have to complete some personal quest without assistance from Tatsuya and company in order to unlock more powerful versions of their Persona. Subverted at one point in Eternal Punishment. Maya has to stop Baofu from killing his reverse Persona because that restores the memory of one of Tatsuya's friends.
 Persona 2 (Video Game) / int_ca9c252f
featureApplicability
-0.3
 Persona 2 (Video Game) / int_ca9c252f
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_ca9c252f
 Persona 2 (Video Game) / int_cb11543c
type
Cosmic Horror Reveal
 Persona 2 (Video Game) / int_cb11543c
comment
Cosmic Horror Reveal: The Fuhrer turns out to be Nyarlathotep in disguise.
 Persona 2 (Video Game) / int_cb11543c
featureApplicability
1.0
 Persona 2 (Video Game) / int_cb11543c
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_cb11543c
 Persona 2 (Video Game) / int_cbd0ac32
type
Environmental Symbolism
 Persona 2 (Video Game) / int_cbd0ac32
comment
Environmental Symbolism: The city's infrastructure is shaped like a giant yin-yang. Scorpio's lair, the Zodiac Club, is bathed in blue lights.
 Persona 2 (Video Game) / int_cbd0ac32
featureApplicability
1.0
 Persona 2 (Video Game) / int_cbd0ac32
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_cbd0ac32
 Persona 2 (Video Game) / int_cbd2bfa3
type
Glory Days
 Persona 2 (Video Game) / int_cbd2bfa3
comment
Aquarius/Junko is of the Aquarius zodiac sign, and has a very similar name to Jun, whom she functions as a "mother figure" to, quite like Maya, though more literally in her case. Alternatively, she is a fair approximation of how Lisa might end up: a former Miss Sevens now stuck in the past, discarding her trophy husband once the novelty wore off.
 Persona 2 (Video Game) / int_cbd2bfa3
featureApplicability
1.0
 Persona 2 (Video Game) / int_cbd2bfa3
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_cbd2bfa3
 Persona 2 (Video Game) / int_cc4d190a
type
Did You Just Punch Out Cthulhu?
 Persona 2 (Video Game) / int_cc4d190a
comment
Did You Just Punch Out Cthulhu?: Twice. Not just Nyarlathotep, but Philemon as well, in the EX Dungeon. Though it's likely just temporary...maybe. You get to literally punch Cthulhu out in Tatsuya's Scenario, but he simply disappears after the fight.
 Persona 2 (Video Game) / int_cc4d190a
featureApplicability
1.0
 Persona 2 (Video Game) / int_cc4d190a
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_cc4d190a
 Persona 2 (Video Game) / int_cd336741
type
"Wanted!" Poster
 Persona 2 (Video Game) / int_cd336741
comment
"Wanted!" Poster: The Konan PD was a board filled with these. In Innocent Sin, Tatsuya comments that one of them looks familiar, even though we don't see the picture ourselves. It's heavily implied to be Sudou.
 Persona 2 (Video Game) / int_cd336741
featureApplicability
1.0
 Persona 2 (Video Game) / int_cd336741
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_cd336741
 Persona 2 (Video Game) / int_cd70c3dc
type
CorruptCop
 Persona 2 (Video Game) / int_cd70c3dc
comment
Deconstructed by Katsuya, who attempts to do this against the Corrupt Cops, up until he comes face to face with the special units. The party reaches him in time to help him, but after the fight he admits that this was reckless of him and he wouldn't have been able to win by himself.
 Persona 2 (Video Game) / int_cd70c3dc
featureApplicability
1.0
 Persona 2 (Video Game) / int_cd70c3dc
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_cd70c3dc
 Persona 2 (Video Game) / int_ce104b8e
type
Serial Escalation
 Persona 2 (Video Game) / int_ce104b8e
comment
Serial Escalation: The story starts with some kids investigating a rumor about some guy with magic powers, and culminates into the infamous final boss fight against the Fuhrer. All in the span of less than a week. The Grand Cross and prior to that the Perseides turned into Leonids actually happened in real life, so it is possible to calculate the exact timeframe of the game.
 Persona 2 (Video Game) / int_ce104b8e
featureApplicability
1.0
 Persona 2 (Video Game) / int_ce104b8e
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_ce104b8e
 Persona 2 (Video Game) / int_ce1b6f32
type
Temple of Doom
 Persona 2 (Video Game) / int_ce1b6f32
comment
Temple of Doom: Caracol.
 Persona 2 (Video Game) / int_ce1b6f32
featureApplicability
1.0
 Persona 2 (Video Game) / int_ce1b6f32
featureConfidence
1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_ce1b6f32
 Persona 2 (Video Game) / int_ce9a1c4a
type
Underground Level
 Persona 2 (Video Game) / int_ce9a1c4a
comment
Underground Level: Oddly, Mt. Iwato is closer to this.
 Persona 2 (Video Game) / int_ce9a1c4a
featureApplicability
1.0
 Persona 2 (Video Game) / int_ce9a1c4a
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_ce9a1c4a
 Persona 2 (Video Game) / int_cf1b706e
type
Flat-Earth Atheist
 Persona 2 (Video Game) / int_cf1b706e
comment
Flat-Earth Atheist: Rarely, negotiations with demons or gods can involve asking the supernatural entity what they think of religion. And it is possible for them to reply that they are atheists, and think the idea of demons and gods is absurd.
 Persona 2 (Video Game) / int_cf1b706e
featureApplicability
1.0
 Persona 2 (Video Game) / int_cf1b706e
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_cf1b706e
 Persona 2 (Video Game) / int_d01cffbc
type
Badass Longcoat
 Persona 2 (Video Game) / int_d01cffbc
comment
Badass Longcoat: The Masked Four are easily spotted by their long black trenchcoats, brightly-colored scarves, and oval masks. It does a good job of hiding their real identities, since the party speaks to them in and out of costume. Hitler/The Fuhrer sports one, and gains a pair of aviator sunglasses in the PSP version. There is a black bouncer in the game who also sports this. He leads a cult towards the end of the game.
 Persona 2 (Video Game) / int_d01cffbc
featureApplicability
1.0
 Persona 2 (Video Game) / int_d01cffbc
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_d01cffbc
 Persona 2 (Video Game) / int_d028ca10
type
Deliberately Monochrome
 Persona 2 (Video Game) / int_d028ca10
comment
Deliberately Monochrome: At Mt. Iwato, the flashbacks to previous Persona games are shown in sepia. The TV studio turns black & white while under the effect of Chiruzu's time freeze.
 Persona 2 (Video Game) / int_d028ca10
featureApplicability
1.0
 Persona 2 (Video Game) / int_d028ca10
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_d028ca10
 Persona 2 (Video Game) / int_d08595d3
type
Broken Bird
 Persona 2 (Video Game) / int_d08595d3
comment
Scorpio/Anna shares her zodiac sign with Eikichi, as well as their names being spelled almost identically in Japanese (吉栄=Yoshizaka; 栄吉=Eikichi). In addition to being a schoolgirl like Lisa, she's the Broken Bird of the outfit, an introvert whose painful past is used for villainous ends (Jun).
 Persona 2 (Video Game) / int_d08595d3
featureApplicability
1.0
 Persona 2 (Video Game) / int_d08595d3
featureConfidence
1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_d08595d3
 Persona 2 (Video Game) / int_d10d5eb5
type
Made of Indestructium
 Persona 2 (Video Game) / int_d10d5eb5
comment
Made of Indestructium: Even though everyone's cell phones have taken a dip in the ocean at least once and went through numerous other hazards, they are always usable immedietely afterwards.
 Persona 2 (Video Game) / int_d10d5eb5
featureApplicability
1.0
 Persona 2 (Video Game) / int_d10d5eb5
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_d10d5eb5
 Persona 2 (Video Game) / int_d19dc823
type
The Gods Must Be Lazy
 Persona 2 (Video Game) / int_d19dc823
comment
The Gods Must Be Lazy: Philemon seems to embody this trope. He was basically trying to prove that humanity could achieve a perfect existence, so giving humans the power of Persona was the most he could do. Yet this doesn't explain why Nyarlathotep gets to make the Moral Event Horizon his bitch.
 Persona 2 (Video Game) / int_d19dc823
featureApplicability
1.0
 Persona 2 (Video Game) / int_d19dc823
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_d19dc823
 Persona 2 (Video Game) / int_d243518d
type
In Spite of a Nail
 Persona 2 (Video Game) / int_d243518d
comment
In Spite of a Nail: Actually, life in Eternal Punishment isn't all that different, to Baofu's chagrin. Miyabi's not fat, and Jun's home life is pretty good.
 Persona 2 (Video Game) / int_d243518d
featureApplicability
1.0
 Persona 2 (Video Game) / int_d243518d
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_d243518d
 Persona 2 (Video Game) / int_d2e98fd5
type
Die or Fly
 Persona 2 (Video Game) / int_d2e98fd5
comment
Die or Fly: How the main characters unlock their latent Persona powers.
 Persona 2 (Video Game) / int_d2e98fd5
featureApplicability
1.0
 Persona 2 (Video Game) / int_d2e98fd5
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_d2e98fd5
 Persona 2 (Video Game) / int_d45c0b86
type
Refuge in Audacity
 Persona 2 (Video Game) / int_d45c0b86
comment
Refuge in Audacity: Some of the Contact options: why is Tatsuya making motorcycle noises at that demon? How was Atlus able to get away with putting Hitler in the PSP remake? By putting sunglasses on him. Also doubles as Rule of Cool, as you get to fight said sunglasses Hitler!
 Persona 2 (Video Game) / int_d45c0b86
featureApplicability
1.0
 Persona 2 (Video Game) / int_d45c0b86
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_d45c0b86
 Persona 2 (Video Game) / int_d47d9b71
type
Mirror Boss
 Persona 2 (Video Game) / int_d47d9b71
comment
The Bolontiku fight, as they're functioning as a Mirror Boss against your party. It's a five vs. five match.
 Persona 2 (Video Game) / int_d47d9b71
featureApplicability
1.0
 Persona 2 (Video Game) / int_d47d9b71
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_d47d9b71
 Persona 2 (Video Game) / int_d6a33187
type
We Didn't Start the Führer
 Persona 2 (Video Game) / int_d6a33187
comment
We Didn't Start the Führer: Hitler in Innocent Sin. He has the Lance of Longinus, for crying out loud!
 Persona 2 (Video Game) / int_d6a33187
featureApplicability
1.0
 Persona 2 (Video Game) / int_d6a33187
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_d6a33187
 Persona 2 (Video Game) / int_d71d51fd
type
The End of the World as We Know It
 Persona 2 (Video Game) / int_d71d51fd
comment
The End of the World as We Know It: This was the stated goal of the Masquerade in the original: purging the Earth of sin and lifting mankind up toward becoming a new, enlightened race. The plan went sour when Nazis showed up, the finks. In the sequel, Tatsuya sets out to prevent this by retracing his steps and performing the opposite action whenever possible.
 Persona 2 (Video Game) / int_d71d51fd
featureApplicability
1.0
 Persona 2 (Video Game) / int_d71d51fd
featureConfidence
1.0
 Persona 2 (Video Game)
hasFeature
Persona 2 (Video Game) / int_d71d51fd
 Persona 2 (Video Game) / int_d7345a5d
type
Let No Crisis Go to Waste
 Persona 2 (Video Game) / int_d7345a5d
comment
Let No Crisis Go to Waste: Immediately following JOKER's defeat, an NWO agent appears on television to spread a rumor that anyone who performs the Joker Curse will become a JOKER themselves.
 Persona 2 (Video Game) / int_d7345a5d
featureApplicability
1.0
 Persona 2 (Video Game) / int_d7345a5d
featureConfidence
1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_d7345a5d
 Persona 2 (Video Game) / int_d7b34c31
type
Everyone Calls Him "Barkeep"
 Persona 2 (Video Game) / int_d7b34c31
comment
Everyone Calls Him "Barkeep": Various rumormongers and merchants throughout the city. There are, in fact, two characters named Barkeep and Bartender.
 Persona 2 (Video Game) / int_d7b34c31
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1.0
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Persona 2 (Video Game) / int_d7b34c31
 Persona 2 (Video Game) / int_d7d588c8
type
Lethal Lava Land
 Persona 2 (Video Game) / int_d7d588c8
comment
Lethal Lava Land: The Leo Shrine.
 Persona 2 (Video Game) / int_d7d588c8
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1.0
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Persona 2 (Video Game) / int_d7d588c8
 Persona 2 (Video Game) / int_d88e125e
type
Our Dragons Are Different
 Persona 2 (Video Game) / int_d88e125e
comment
Our Dragons Are Different: Joka/The Wang Long.
 Persona 2 (Video Game) / int_d88e125e
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1.0
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 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_d88e125e
 Persona 2 (Video Game) / int_d9c4365c
type
Reset Button
 Persona 2 (Video Game) / int_d9c4365c
comment
Katsuya gets hit with this when his younger brother Tatsuya doesn't come home for days. No one knows where he is, and it becomes clear that he's involved with something big and keeps on refusing help. It's pretty clear that he's involved with something bad that he's trying to shoulder on his own. And when he finally tells Katsuya what's going on, he starts with, "I'm not your little brother." Tatsuya remembered the timeline of Innocent Sin, where he couldn't save the world. By hitting the Reset Button, the world of Eternal Punishment was created. The price was the memories of the real Masked Circle being friends, and one of them remembering the old timeline would shake the foundations of the new timeline. Tatsuya couldn't let his friends go, and remembered them when it would destroy the world. The whole time, he was trying to prevent the end of the world, knowing that it was his fault. He couldn't tell anyone without risking the timelines merging again.
 Persona 2 (Video Game) / int_d9c4365c
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Persona 2 (Video Game) / int_d9c4365c
 Persona 2 (Video Game) / int_db4b76d1
type
Pre-Asskicking One-Liner
 Persona 2 (Video Game) / int_db4b76d1
comment
Pre-Asskicking One-Liner: "Whoop-ass time!", "Don't underestimate me, you *bleep!* bastard!", "I feel sorry for you.", "You're all under arrest!", "Fools, begone!", etc.
 Persona 2 (Video Game) / int_db4b76d1
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Persona 2 (Video Game) / int_db4b76d1
 Persona 2 (Video Game) / int_db88b941
type
Malevolent Masked Men
 Persona 2 (Video Game) / int_db88b941
comment
Malevolent Masked Men: The Masked Circle.
 Persona 2 (Video Game) / int_db88b941
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Persona 2 (Video Game) / int_db88b941
 Persona 2 (Video Game) / int_db9103de
type
School Setting Simulation
 Persona 2 (Video Game) / int_db9103de
comment
School Setting Simulation: In both games, Seven Sisters High and Kasugayama High are dungeons. Seven Sisters is the opening dungeon in both games, while Kasugayama is connected to a Blackout Basement. In the Updated Re-release of Innocent Sin, the two quest dungeons that are added are St. Hermellin High and Karukozaka High, both warped by magic.
 Persona 2 (Video Game) / int_db9103de
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Persona 2 (Video Game) / int_db9103de
 Persona 2 (Video Game) / int_dbbba507
type
Handguns
 Persona 2 (Video Game) / int_dbbba507
comment
Handguns: Maya's dual pink Handguns. Katsuya brandishes a police-issue pistol.
 Persona 2 (Video Game) / int_dbbba507
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1.0
 Persona 2 (Video Game) / int_dbbba507
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Persona 2 (Video Game) / int_dbbba507
 Persona 2 (Video Game) / int_dbca2c99
type
Red Herring
 Persona 2 (Video Game) / int_dbca2c99
comment
Red Herring: The crystal skulls are made out to be key to the Masked Circles plans, yet in the end it is revealed that they are little more than pretty trinkets. The real threat was the Spear of Destiny, the rumors themselves and the populace's belief in them.
 Persona 2 (Video Game) / int_dbca2c99
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1.0
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Persona 2 (Video Game) / int_dbca2c99
 Persona 2 (Video Game) / int_dbeee130
type
Pillar of Light
 Persona 2 (Video Game) / int_dbeee130
comment
Pillar of Light: Sumaru Castle fires one through its roof, opening a Swirly Energy Thingy which swallows the city whole.
 Persona 2 (Video Game) / int_dbeee130
featureApplicability
1.0
 Persona 2 (Video Game) / int_dbeee130
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_dbeee130
 Persona 2 (Video Game) / int_dc167d72
type
Knowledge Broker
 Persona 2 (Video Game) / int_dc167d72
comment
Knowledge Broker: Various "Rumormongers" who are scattered in each city district. They fork over rumors for free, so unless you want a rough time of it, you'd better take time to talk with them.
 Persona 2 (Video Game) / int_dc167d72
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1.0
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1.0
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Persona 2 (Video Game) / int_dc167d72
 Persona 2 (Video Game) / int_dc495663
type
Ship Level
 Persona 2 (Video Game) / int_dc495663
comment
Ship Level: The cruise ship Nichirin-maru, which also happens to be the Supervillain Lair of the NWO. Their conference room is briefly glimpsed in the prologue.
 Persona 2 (Video Game) / int_dc495663
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1.0
 Persona 2 (Video Game) / int_dc495663
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_dc495663
 Persona 2 (Video Game) / int_dc4d0326
type
Ballroom Blitz
 Persona 2 (Video Game) / int_dc4d0326
comment
Ballroom Blitz: Kasugayama High's festival is revealed to be the work of Joker, herding the dancers into the gymnasium to drain them.
 Persona 2 (Video Game) / int_dc4d0326
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1.0
 Persona 2 (Video Game) / int_dc4d0326
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_dc4d0326
 Persona 2 (Video Game) / int_dc52e294
type
Already Met Everyone
 Persona 2 (Video Game) / int_dc52e294
comment
Already Met Everyone: The main party of Innocent Sin, barring Yukino, all knew each other from the Alaya Shrine as kids. After a fire destroyed the original site, the remaining trio went their separate ways. The arsonist is later revealed to have been a young Tatsuya Sudou a.k.a. King Leo.
 Persona 2 (Video Game) / int_dc52e294
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1.0
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_dc52e294
 Persona 2 (Video Game) / int_dc579c91
type
Contrived Coincidence
 Persona 2 (Video Game) / int_dc579c91
comment
Contrived Coincidence: Many residents of Mikage-Cho have moved to Sumaru City in between games, with Hanya and Saeko being co-workers again.
 Persona 2 (Video Game) / int_dc579c91
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1.0
 Persona 2 (Video Game) / int_dc579c91
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 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_dc579c91
 Persona 2 (Video Game) / int_dcbe8a6e
type
Chekhov's Gunman
 Persona 2 (Video Game) / int_dcbe8a6e
comment
Chekhov's Gunman: The first four playable good guys of Eternal Punishment all count (save Maya, as she was already important). However, special mention goes to Baofu, who we first see in Innocent Sin as a drunken lout who gives the young Tatsuya and Jun a lecture in a flashback, and whom you barely can recognize even if you played Eternal Punishment, as he is missing his l33t Hacker Shadez at the time. As for non party members, there is Tatsuzou Sudou and Kiyotada Sumaru who are first mentioned in a easily missable sign in Honmaru Park, Noriko who only appears in two scenes in Innocent Sin but kickstarts the plot by killing the principal and becomes a boss in Eternal Punishment and Kandori, who is merely mentioned once or twice in Innocent Sin
 Persona 2 (Video Game) / int_dcbe8a6e
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1.0
 Persona 2 (Video Game) / int_dcbe8a6e
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_dcbe8a6e
 Persona 2 (Video Game) / int_dd3f93ac
type
Predator-Prey Friendship
 Persona 2 (Video Game) / int_dd3f93ac
comment
Predator-Prey Friendship: You develop this with the same demons that are trying to eat you. Non-gameplay example, Ulala looks at a fish in the Gatten Sushi, and eventually names it Joe, telling it of their adventures when they're in the shop.
 Persona 2 (Video Game) / int_dd3f93ac
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1.0
 Persona 2 (Video Game) / int_dd3f93ac
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_dd3f93ac
 Persona 2 (Video Game) / int_de70f5a4
type
Continuity Cameo
 Persona 2 (Video Game) / int_de70f5a4
comment
Continuity Cameo: Various characters from previous games make an appearance here, like most of the characters from Persona, and Tamaki from If.... It's also heavily implied that Detective Todoroki is actually Kyoji Kuzunoha.
 Persona 2 (Video Game) / int_de70f5a4
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1.0
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 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_de70f5a4
 Persona 2 (Video Game) / int_df1793de
type
Updated Re-release
 Persona 2 (Video Game) / int_df1793de
comment
In Tatsuya's Scenario from the Updated Re-release of EP, he's fought as a Duel Boss and Mirror Boss rolled into one (the player character is also a fire user). This time, he's dubbed as "Drunk Tatsuya Sudou", and while he still deals ailments, he lacks Old Maid (it's useless against one person alone) and has a copy of your character's Signature Move.
 Persona 2 (Video Game) / int_df1793de
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1.0
 Persona 2 (Video Game) / int_df1793de
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_df1793de
 Persona 2 (Video Game) / int_e003c829
type
History Repeats
 Persona 2 (Video Game) / int_e003c829
comment
History Repeats: Much of Eternal Punishment is a re-imagining of events in Innocent Sin. This is partly because Tatsuya's memories of the Other Side are affecting the current reality.
 Persona 2 (Video Game) / int_e003c829
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1.0
 Persona 2 (Video Game) / int_e003c829
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 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_e003c829
 Persona 2 (Video Game) / int_e069fae8
type
Bad Guy Bar
 Persona 2 (Video Game) / int_e069fae8
comment
Bad Guy Bar: Club Zodiac... though the rear of the club is many times bigger than the dance floor.
 Persona 2 (Video Game) / int_e069fae8
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1.0
 Persona 2 (Video Game) / int_e069fae8
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_e069fae8
 Persona 2 (Video Game) / int_e06d3a98
type
In Your Nature to Destroy Yourselves
 Persona 2 (Video Game) / int_e06d3a98
comment
In Your Nature to Destroy Yourselves: Each catastrophe in these games can be traced back to a individual's anxieties and desires. When earth blows up at the end, Nyarlathotep crows that it was our biggest wish fulfillment of all.
 Persona 2 (Video Game) / int_e06d3a98
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1.0
 Persona 2 (Video Game) / int_e06d3a98
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 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_e06d3a98
 Persona 2 (Video Game) / int_e1ff8ff6
type
Fantasy Kitchen Sink
 Persona 2 (Video Game) / int_e1ff8ff6
comment
Fantasy Kitchen Sink: The Persona/enemy lineup consists of everything from the Greek pantheon to Norse myth to Shaka Zulu. Perennial series favorite Rasputin the Mad Monk also say hi. Not to mention the countless references in Mayan and Chinese mythology.
 Persona 2 (Video Game) / int_e1ff8ff6
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1.0
 Persona 2 (Video Game) / int_e1ff8ff6
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 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_e1ff8ff6
 Persona 2 (Video Game) / int_e28f88b8
type
Last-Name Basis
 Persona 2 (Video Game) / int_e28f88b8
comment
Last-Name Basis: Even after 40+ hours of gameplay, Officer Suou still insists on addressing Maya as "Ms. Amano". This just adds to his overall adorkability. Maya's editor, Mizuno, is a less-friendly example as she constantly barks "'Amano!'" in place of her name. In the Japanese version, Eikichi calls Tatsuya "Suou" up until the events of Mt. Iwato. Yukino does the same.
 Persona 2 (Video Game) / int_e28f88b8
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1.0
 Persona 2 (Video Game) / int_e28f88b8
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_e28f88b8
 Persona 2 (Video Game) / int_e2e66d9b
type
Mana Burn
 Persona 2 (Video Game) / int_e2e66d9b
comment
Mana Burn: The Final Boss has a trick that switches to damaging your SP rather than your HP, forcing you to be very careful with the spells.
 Persona 2 (Video Game) / int_e2e66d9b
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1.0
 Persona 2 (Video Game) / int_e2e66d9b
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_e2e66d9b
 Persona 2 (Video Game) / int_e3c36782
type
Call-Forward
 Persona 2 (Video Game) / int_e3c36782
comment
Call-Forward: The victims of Joker's attacks enter a state similar to Apathy Syndrome. In Nanjo's route in Eternal Punishment, some of Kandori's research papers mention the creation of artificial Persona users. In Greek Mythology, Apollo passed down his lyre to Orpheus. Guess who's Tatsuya's Ultimate Persona? Yukino's fate should her Shadow self commit suicide is a telltale case of a mental shutdown. The ending of Innocent Sin is pretty much a makeshift Conception. Eternal Punishment's Kimon Tonku formation trap is seen again in Raidou Kuzunoha vs. King Abaddon.
 Persona 2 (Video Game) / int_e3c36782
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1.0
 Persona 2 (Video Game) / int_e3c36782
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 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_e3c36782
 Persona 2 (Video Game) / int_e42c07e6
type
Holy Hand Grenade
 Persona 2 (Video Game) / int_e42c07e6
comment
Holy Hand Grenade: The Lance of Longinus. Try not to get pricked by it, okay?
 Persona 2 (Video Game) / int_e42c07e6
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1.0
 Persona 2 (Video Game) / int_e42c07e6
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 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_e42c07e6
 Persona 2 (Video Game) / int_e49686
type
The Hero
 Persona 2 (Video Game) / int_e49686
comment
While there were subtle hints shown earlier, the cutscene after you complete the Taurus Temple reveals that Jun is gay and Tatsuya is bisexual. Tatsuya is asked to pick which of his friends he's interested on, and Jun is the Gay Option. If you choose that, Lisa is stunned and feels quite awkward to find out he swings that way. This has an effect in gameplay, as Jun and Tatsuya get a joint contact, and the Tatsuya/Lisa joint contact is lost for the rest of the game. No, the two options do not function the same way.
 Persona 2 (Video Game) / int_e49686
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1.0
 Persona 2 (Video Game) / int_e49686
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 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_e49686
 Persona 2 (Video Game) / int_e49a7b31
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Regenerating Mana
 Persona 2 (Video Game) / int_e49a7b31
comment
Regenerating Mana: Walking around restores SP.
 Persona 2 (Video Game) / int_e49a7b31
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1.0
 Persona 2 (Video Game) / int_e49a7b31
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_e49a7b31
 Persona 2 (Video Game) / int_e4ba33fc
type
Disaster Dominoes
 Persona 2 (Video Game) / int_e4ba33fc
comment
Disaster Dominoes: The plot to Innocent Sin, as stated below, but preventing these is Tatsuya's ultimate goal in Eternal Punishment. If any of the four friends remember everything that happened, Philemon's magic will wear off, and the world will be in ruin again...oh, and since everybody will remember what happened; Maya's gonna die from that wound again since it was from the spear that pierced Christ.
 Persona 2 (Video Game) / int_e4ba33fc
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1.0
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 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_e4ba33fc
 Persona 2 (Video Game) / int_e4ce314
type
The Triads and the Tongs
 Persona 2 (Video Game) / int_e4ce314
comment
The Triads and the Tongs: The Taiwanese mafia is prominent in Eternal Punishment.
 Persona 2 (Video Game) / int_e4ce314
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1.0
 Persona 2 (Video Game) / int_e4ce314
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_e4ce314
 Persona 2 (Video Game) / int_e4cf1ef0
type
Load-Bearing Boss
 Persona 2 (Video Game) / int_e4cf1ef0
comment
Load-Bearing Boss: Defeating Chizuru/Kandori, upon which the Undersea Ruins collapse.
 Persona 2 (Video Game) / int_e4cf1ef0
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1.0
 Persona 2 (Video Game) / int_e4cf1ef0
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 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_e4cf1ef0
 Persona 2 (Video Game) / int_e4e86215
type
Fake Difficulty
 Persona 2 (Video Game) / int_e4e86215
comment
Fake Difficulty: In Innocent Sin, the "theater" mode of bonus dungeons/scenarios does not allow you to save.
 Persona 2 (Video Game) / int_e4e86215
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1.0
 Persona 2 (Video Game) / int_e4e86215
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_e4e86215
 Persona 2 (Video Game) / int_e50818aa
type
Normally, I Would Be Dead Now
 Persona 2 (Video Game) / int_e50818aa
comment
Normally, I Would Be Dead Now: Makoto Kuwahara, The chainsaw-wielding Loony Fan who stalks Eriko inside the TV Studio. Oddly enough, he's a persistent bugger who screams for more the more damage is done to him.
 Persona 2 (Video Game) / int_e50818aa
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1.0
 Persona 2 (Video Game) / int_e50818aa
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_e50818aa
 Persona 2 (Video Game) / int_e545e190
type
Nerf
 Persona 2 (Video Game) / int_e545e190
comment
Nerf: A few broken things from Innocent Sin got nerfed in Eternal Punishment: The Low-End Breaker Fusion Spell (Zanma+any Holy spell) instantly kills the lowest-leveled enemy in IS, making it a cheap way to get rid of Rumor Demons and unique encounters. In EP, it now kills the lowest-leveled unit regardless of side, meaning that most of the time you end up killing your own characters with it. Summon Spirits in IS could fuse with any elemental spell to create pretty powerful Fusion Spells. In EP, Summon Spirits can now only do this with Rumor Spells, meaning you have to equip specific Personae to use them, and beforehand you have to spread the rumor that the spell exists, and a separate rumor that it can fuse with Summon Spirits. In IS, Lucifer and Satan can perform the ultimate Fusion Spell Armageddon which instantly obliterates even the final boss (even if it's a bit of a Bragging Rights Reward). In EP, this can't be done on your first playthrough as Satan is exclusive to Elly's route and Lucifer is exclusive to Nanjo's route, so you have to wait until your second playthrough or later to get both.
 Persona 2 (Video Game) / int_e545e190
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1.0
 Persona 2 (Video Game) / int_e545e190
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_e545e190
 Persona 2 (Video Game) / int_e546760f
type
Ondo
 Persona 2 (Video Game) / int_e546760f
comment
Ondo: Here it is.
 Persona 2 (Video Game) / int_e546760f
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1.0
 Persona 2 (Video Game) / int_e546760f
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_e546760f
 Persona 2 (Video Game) / int_e57bd3dd
type
Wolfpack Boss
 Persona 2 (Video Game) / int_e57bd3dd
comment
Wolfpack Boss: Innocent Sin: To climb Mt. Katatsumuri, the party has to break through a Nazi blockade, resulting in this. Most of the fights against the Longinus Spear mechs. They face you in groups of three, and each mech has different elemental affinities. The Bolontiku fight, as they're functioning as a Mirror Boss against your party. It's a five vs. five match. The Final Boss technically plays like this. While it's one entity, it has five different... parts that each has its own turn, skills, affinities and HP pool. Eternal Punishment: The very first boss in the game is a gang of an Empusa and two Apeps. At the end of Nichirinmaru, the squad has to fight three robots of the X-series. It would have been four, but fortunately Tatsuya was there to take care of that one. Wang Long Chizuru invokes this in her fights via Self-Duplication. Unfortunately for her, it plays more like a Flunky Boss since the clones are not perfect and there's a trick to eliminating them all at once. The infamous Metal Trio is a fight against golden statues of Lisa, Eikichi and Jun from the previous game.
 Persona 2 (Video Game) / int_e57bd3dd
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1.0
 Persona 2 (Video Game) / int_e57bd3dd
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_e57bd3dd
 Persona 2 (Video Game) / int_e58e0124
type
Pokémon Speak
 Persona 2 (Video Game) / int_e58e0124
comment
Pokémon Speak: Aside from their contact response, the "Maskist" enemies communicate using only the word "kamen" (Japanese for "mask") in exactly this fashion.
 Persona 2 (Video Game) / int_e58e0124
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1.0
 Persona 2 (Video Game) / int_e58e0124
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1.0
 Persona 2 (Video Game)
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Persona 2 (Video Game) / int_e58e0124
 Persona 2 (Video Game) / int_e6630c8b
type
GameplayAndStoryIntegration
 Persona 2 (Video Game) / int_e6630c8b
comment
Gameplay and Story Integration: When Ulala gets possessed by the JOKER in Eternal Punishment, she punches Maya and forces her to start the fight with some HP taken off. In Eternal Punishment, the flashback scenes from Innocent Sin have Tatsuya talking; whereas Maya is silent... because in Eternal Punishment, Maya is the Silent Protagonist. And in Innocent Sin, during the fight with Shadow Maya, everyone except for one character will be at low HP because of an attack used on them multiple times before fighting. Also, in Innocent Sin, during the fight with Sugimoto, Eikichi can't hurt him at all with anything because of the curse's effects unless he partners up in a fusion spell with someone. In Innocent Sin, Yukino gives up her Persona ability to have Jun reawaken his after Nyarlathotep strips him of his Persona. Because of this, Jun can use Durga, Yukino's ultimate persona. In the end of Innocent Sin, everyone gets their pasts rewritten at the end so that that the adventure never happened, manifesting in Eternal Punishment as Bag of Spilling. Tatsuya retained his memory, however, so he starts off at Level 50 with his Ultimate Persona.
 Persona 2 (Video Game) / int_e6630c8b
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Persona 2 (Video Game) / int_e6630c8b
 Persona 2 (Video Game) / int_e69e12b2
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Combination Attack
 Persona 2 (Video Game) / int_e69e12b2
comment
Combination Attack: Fusion Spells, where multiple party members combine spells to form a powerful attack.
 Persona 2 (Video Game) / int_e69e12b2
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1.0
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Persona 2 (Video Game) / int_e69e12b2
 Persona 2 (Video Game) / int_e6ce4b
type
The Maze
 Persona 2 (Video Game) / int_e6ce4b
comment
The Maze: Like in the original Persona, a good deal of the dungeons are mazelike, but only one of them is enchanted to be so: Kasugayama High's bomb shelter. Claiming that Club Zodiac contains a "secret backroom" has a backfire effect which triples the dungeon in size (with acid floor panels to boot). A dragon's hoard of chests spawn in return.
 Persona 2 (Video Game) / int_e6ce4b
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1.0
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Persona 2 (Video Game) / int_e6ce4b
 Persona 2 (Video Game) / int_e7b0229a
type
Laser-Guided Amnesia
 Persona 2 (Video Game) / int_e7b0229a
comment
Laser-Guided Amnesia: Used in the ending of Innocent Sin to create a timeline where the world isn't screwed.. Hell, Eternal Punishment is a Deconstruction of what happens when you decide you'd rather subvert the trope and risk having the world end again, on top of none of your friends not remembering you or your adventures.
 Persona 2 (Video Game) / int_e7b0229a
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Persona 2 (Video Game) / int_e7b0229a
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Levitating Lotus Position
 Persona 2 (Video Game) / int_e807c3ec
comment
Levitating Lotus Position: Shakya (aka Budha), a hidden Persona in the Abandoned Factory (Innocent Sin Area 3) and Aoba Park/Bomb Shelter (area 2 in Eternal Punishment). Also, Virocana (Area 7, Eternal Punishment).
 Persona 2 (Video Game) / int_e807c3ec
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Persona 2 (Video Game) / int_e807c3ec
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type
O.O.C. Is Serious Business
 Persona 2 (Video Game) / int_e83f211c
comment
O.O.C. Is Serious Business: Yukino is normally the Team Mom of the Innocent Sin party before she leaves her powers to Jun, and she's got the calm mannerisms to match it. However, when a Nazi dares to speak ill of the recently deceased Fuji, she absolutely loses it. (Special props go to her voice actress in the PSP version, who really steals the scene).
 Persona 2 (Video Game) / int_e83f211c
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Persona 2 (Video Game) / int_e83f211c
 Persona 2 (Video Game) / int_e8b3ee16
type
Ghostapo
 Persona 2 (Video Game) / int_e8b3ee16
comment
Ghostapo: According to legend, Hitler is chilling in Antarctica with his elite forces.
 Persona 2 (Video Game) / int_e8b3ee16
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Persona 2 (Video Game) / int_e8b3ee16
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Britain Is Only London
 Persona 2 (Video Game) / int_ea44cd34
comment
Britain Is Only London: Hence the clothing store sign.
 Persona 2 (Video Game) / int_ea44cd34
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1.0
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Persona 2 (Video Game) / int_ea44cd34
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You Are Number 6
 Persona 2 (Video Game) / int_ea6f361f
comment
You Are Number 6: Fuhrer's personal guard, the Longinus 13, which in German translates to "Eins," "Zwei," "Drei," etc.
 Persona 2 (Video Game) / int_ea6f361f
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1.0
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Persona 2 (Video Game) / int_ea6f361f
 Persona 2 (Video Game) / int_eb251937
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Dirty Cop
 Persona 2 (Video Game) / int_eb251937
comment
Dirty Cop: Some of the police officers in the Konan Police Department (especially Captain Shimizu and most of the SAT operatives) are in league with the NWO.
 Persona 2 (Video Game) / int_eb251937
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1.0
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Persona 2 (Video Game) / int_eb251937
 Persona 2 (Video Game) / int_eb27e576
type
Cartography Sidequest
 Persona 2 (Video Game) / int_eb27e576
comment
Cartography Sidequest: Salam, a Quest Giver who hands over Tarot in exchange for maps.
 Persona 2 (Video Game) / int_eb27e576
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1.0
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Persona 2 (Video Game) / int_eb27e576
 Persona 2 (Video Game) / int_ebb3c390
type
Crash-Into Hello
 Persona 2 (Video Game) / int_ebb3c390
comment
Crash-Into Hello: The ending of Innocent Sin and the beginning of Eternal Punishment. Tatsuya running into Maya, even picking up Maya's Iconic Item. Which stirs up feelings of Déjà Vu in Maya...
 Persona 2 (Video Game) / int_ebb3c390
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Persona 2 (Video Game) / int_ebb3c390
 Persona 2 (Video Game) / int_ed3c6b4c
type
Sprite/Polygon Mix
 Persona 2 (Video Game) / int_ed3c6b4c
comment
Sprite/Polygon Mix: All the character, Persona and enemy sprites are animated from various angles, but all the environments are rendered in 3D. They blend together surprisingly well, mainly because they have the same pixel count.
 Persona 2 (Video Game) / int_ed3c6b4c
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Persona 2 (Video Game) / int_ed3c6b4c
 Persona 2 (Video Game) / int_ee0327e7
type
Bonus Boss
 Persona 2 (Video Game) / int_ee0327e7
comment
Bonus Boss: Two from the Climax Theater sidequest in the PSP version. Persephone and the angel Kushiel. Philemon himself in Eternal Punishment. Tatsuya's Scenario has several new bosses, such as Eldritch Abominations straight out of the Cthulhu Mythos, additional fights against already-existing bosses, and other bosses that do not fit the former criteria (like Wendigo). All in all, the Scenario adds seventeen extra bosses.
 Persona 2 (Video Game) / int_ee0327e7
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Persona 2 (Video Game) / int_ee0327e7
 Persona 2 (Video Game) / int_ee7a60e9
type
One-Steve Limit
 Persona 2 (Video Game) / int_ee7a60e9
comment
One-Steve Limit: Averted. Tatsuya Suou reads a lot like Tatsuya Sudou, which one NPC early into Innocent Sin will point out (though only if the player didn't change Suou's name of course). Likewise, Maya Amano shares the same name as Maya Okamura. Both of this factor into the plot, albeit in different ways.
 Persona 2 (Video Game) / int_ee7a60e9
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Persona 2 (Video Game) / int_ee7a60e9
 Persona 2 (Video Game) / int_eea93c96
type
Blow You Away
 Persona 2 (Video Game) / int_eea93c96
comment
Blow You Away: Jun, Baofu (Odysseus), Eriko (Nike) and Ulala (Asteria).
 Persona 2 (Video Game) / int_eea93c96
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Persona 2 (Video Game) / int_eea93c96
 Persona 2 (Video Game) / int_eee69e44
type
Boke and Tsukkomi Routine
 Persona 2 (Video Game) / int_eee69e44
comment
Boke and Tsukkomi Routine: Maya and Yukino's Contact combination in Innocent Sin, with Maya playing the former and Yukino as the latter. In Jolly Roger there's a duo of an ordinary man and a businessman arguing over the events of the game, with the first one panicking over all the supernatural stuff and what will happen to him, and the businessman being a sceptic and angrily yelling at the other to come to his senses. Ironically, it's the panicking guy who's right about everything.
 Persona 2 (Video Game) / int_eee69e44
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Persona 2 (Video Game) / int_eee69e44
 Persona 2 (Video Game) / int_eef03940
type
Fiery Lion
 Persona 2 (Video Game) / int_eef03940
comment
Fiery Lion: Used liberally in Innocent Sin through association of the zodiac sign Leo with fire. The Hero Tatsuya Suou has the zodiac sign of Leo, a lion design on his belt buckle and his Personae are specialized on the fire element. In addition, his Ultimate Persona is Apollo, which is also associated with lions. His Foil Tatsuya Sudou is called "King Leo" In-Universe and also has fire abilities. He's also an Ax-Crazy arsonist. The "Leo Mask" type enemies can only use fire magic. The Leo Temple is a Lethal Lava Land which hosts the Crystal Skull of Fire.
 Persona 2 (Video Game) / int_eef03940
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1.0
 Persona 2 (Video Game) / int_eef03940
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Persona 2 (Video Game) / int_eef03940
 Persona 2 (Video Game) / int_f0089082
type
Early-Bird Cameo
 Persona 2 (Video Game) / int_f0089082
comment
The very first boss you fight is a trio of Early-Bird Cameo Mooks, of which one can heal its teammates. The boss is meant to teach you how to strategize and use fusion spells, as the only way not to have the fight draw out (excluding grinding yourself silly) is to use a fusion spell on the healer.
 Persona 2 (Video Game) / int_f0089082
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Persona 2 (Video Game) / int_f0089082
 Persona 2 (Video Game) / int_f0e48274
type
Taken Off the Case
 Persona 2 (Video Game) / int_f0e48274
comment
Taken Off the Case: In Eternal Punishment, Katsuya Suou is removed from the JOKER serial killings case by his superior after delivering a report that included that JOKER was a demon summoner. He continues working on the case on his own with the support of the party, even after threatening to have his badge removed. It turned out to be quite a good call since said superiors were part of an Apocalypse Cult type of Conspiracy and among other crimes, they were covering up for the murders.
 Persona 2 (Video Game) / int_f0e48274
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Persona 2 (Video Game) / int_f0e48274
 Persona 2 (Video Game) / int_f0e85546
type
Unbuilt Trope
 Persona 2 (Video Game) / int_f0e85546
comment
Unbuilt Trope: Innocent Sin debuted with many of the ideas that became synonymous with the series, but it also showed just how damning it would be for a group of mentally vulnerable and immature teenagers to be put in a fight against society, cosmic entities, and themselves with their only achievement being turning an already bad situation even worse, dancing to the tune of one of the participants of a Cosmic Chess Game all the way to the end.
 Persona 2 (Video Game) / int_f0e85546
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Persona 2 (Video Game) / int_f0e85546
 Persona 2 (Video Game) / int_f13a0451
type
Suicide Attack
 Persona 2 (Video Game) / int_f13a0451
comment
Suicide Attack: Yet another dick move by some of the Nazi troops. There are also a few zombies and minor enemies that use them.
 Persona 2 (Video Game) / int_f13a0451
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1.0
 Persona 2 (Video Game) / int_f13a0451
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Persona 2 (Video Game) / int_f13a0451
 Persona 2 (Video Game) / int_f197c220
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Burger Fool
 Persona 2 (Video Game) / int_f197c220
comment
Burger Fool: PEACE Burger is back, this time employing a cursed cashier who flexes her muscles in greeting. (Long story.)
 Persona 2 (Video Game) / int_f197c220
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Persona 2 (Video Game) / int_f197c220
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Monster in the Ice
 Persona 2 (Video Game) / int_f51f3f54
comment
Monster in the Ice: Combined with Human Popsicle and Sealed Evil in a Can, there is a group of evil aliens frozen beneath Xibalba. Upon entering the room, Maya Okamura unfreezes them and they immediately attack your party.
 Persona 2 (Video Game) / int_f51f3f54
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Persona 2 (Video Game) / int_f51f3f54
 Persona 2 (Video Game) / int_f5432eda
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Atomic Superpower
 Persona 2 (Video Game) / int_f5432eda
comment
Atomic Superpower: Tatsuya (Apollo), Katsuya (Hyperion) and Yukino.
 Persona 2 (Video Game) / int_f5432eda
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Persona 2 (Video Game) / int_f5432eda
 Persona 2 (Video Game) / int_f55a1990
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Disc-One Final Dungeon
 Persona 2 (Video Game) / int_f55a1990
comment
Disc-One Final Dungeon: Caracol and the Undersea Ruins, respectively. You are introduced to a Nyarlathotep-wielding boss at the end of both.
 Persona 2 (Video Game) / int_f55a1990
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1.0
 Persona 2 (Video Game) / int_f55a1990
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Persona 2 (Video Game) / int_f55a1990
 Persona 2 (Video Game) / int_f591365a
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Surfer Dude
 Persona 2 (Video Game) / int_f591365a
comment
Surfer Dude: The Aki Dude at Bikini Line. "Am I cool or what?♥"
 Persona 2 (Video Game) / int_f591365a
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1.0
 Persona 2 (Video Game) / int_f591365a
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Persona 2 (Video Game) / int_f591365a
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Earn Your Happy Ending
 Persona 2 (Video Game) / int_f64a9cf7
comment
Earn Your Happy Ending: A major theme in both games, to the extent that it's Maya's mantra in Innocent Sin.
 Persona 2 (Video Game) / int_f64a9cf7
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1.0
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Persona 2 (Video Game) / int_f64a9cf7
 Persona 2 (Video Game) / int_f821e963
type
The Very Definitely Final Dungeon
 Persona 2 (Video Game) / int_f821e963
comment
The Very Definitely Final Dungeon: Xibalba in Innocent Sin, Monad Mandala in Eternal Punishment.
 Persona 2 (Video Game) / int_f821e963
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1.0
 Persona 2 (Video Game) / int_f821e963
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Persona 2 (Video Game) / int_f821e963
 Persona 2 (Video Game) / int_f87c42d4
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Video Game Cruelty Potential
 Persona 2 (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: You can kill Principal Hanya by spreading a rumor. Video Game Cruelty Punishment: If you kill him, it becomes harder to get an ultimate weapon at the end of the game.
 Persona 2 (Video Game) / int_f87c42d4
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Persona 2 (Video Game) / int_f87c42d4
 Persona 2 (Video Game) / int_f945dff4
type
Facepalm
 Persona 2 (Video Game) / int_f945dff4
comment
Facepalm: As Team Mom, Maya has plenty of reasons to employ this. Yukino's version is even goofier, complete with Sweat Drop.
 Persona 2 (Video Game) / int_f945dff4
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Persona 2 (Video Game) / int_f945dff4
 Persona 2 (Video Game) / int_f9f2c33
type
Running Gag
 Persona 2 (Video Game) / int_f9f2c33
comment
Running Gag: In Innocent Sin, all the playable characters except Yukino and Jun have a habit to *staaaaaaaaaaaaaaaaaaaaare* on various occasions. This is how Maya first reacts to meeting Tatsuya, Eikichi's idea of flirting, how Lisa gets her Legendary Weapon. This is also the only contact option that Tatsuya keeps in Eternal Punishment. There is also a secondary running gag about how Eikichi is incapable of winning any sort of bet.
 Persona 2 (Video Game) / int_f9f2c33
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Persona 2 (Video Game) / int_f9f2c33
 Persona 2 (Video Game) / int_fbc074c3
type
Player Character
 Persona 2 (Video Game) / int_fbc074c3
comment
In both games, the Player Character can't continue until you've talked to certain NPCs. Innocent Sin opens with Tatsuya staring down bullies, getting lectured by his teacher, and visiting Eikichi's garage band.
 Persona 2 (Video Game) / int_fbc074c3
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Weapon Specialization
 Persona 2 (Video Game) / int_fc148c2c
comment
Weapon Specialization Cool Sword: Both Tatsuya and Nanjo fight with two-handed swords. Eriko, an accomplished fencer, wields a rapier. Good Old Fisticuffs: Lisa and Ulala. Gatling Good: Eikichi's concealed guitar case machine gun. Handguns: Maya's dual pink Handguns. Katsuya brandishes a police-issue pistol. Improbable Weapon User: Yukino lobs razors, a clue to her reformed punk past in the original Persona. Best example: Jun Kurosu fights with flowers. The other good example is Baofu, who throws coins at people. More improbable: There's a scene with Baofu flipping coins at a guy with two machine guns, and HE gets the better of him.
 Persona 2 (Video Game) / int_fc148c2c
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Video Game Cruelty Punishment
 Persona 2 (Video Game) / int_fcd993bd
comment
Video Game Cruelty Punishment: If you kill him, it becomes harder to get an ultimate weapon at the end of the game.
 Persona 2 (Video Game) / int_fcd993bd
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1.0
 Persona 2 (Video Game) / int_fcd993bd
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Persona 2 (Video Game) / int_fcd993bd
 Persona 2 (Video Game) / int_fdad3753
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When Things Spin, Science Happens
 Persona 2 (Video Game) / int_fdad3753
comment
When Things Spin, Science Happens: The giant rings surrounding Sumaru City when it takes flight.
 Persona 2 (Video Game) / int_fdad3753
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Persona 2 (Video Game) / int_fdad3753
 Persona 2 (Video Game) / int_fe262584
type
Cutscene Power to the Max
 Persona 2 (Video Game) / int_fe262584
comment
Cutscene Power to the Max: At one point, the cast along with a bunch of elementary school children jump from a flying blimp to the ocean and everyone escapes unscathed.
 Persona 2 (Video Game) / int_fe262584
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Persona 2 (Video Game) / int_fe262584
 Persona 2 (Video Game) / int_ff34c05a
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Item Crafting
 Persona 2 (Video Game) / int_ff34c05a
comment
Item Crafting: Crafting stuff at Padparcha isn't the easiest thing in the world to do. Most of the materials are either won at the casino or returning multiple Rank 8 persona to get the items. However, the pros significantly outweigh the cons. Take the Hihi-Irokane armor in Eternal Punishment for example. 67 defense, 50 special defense and a hell of a boost to evasion make the armor well worth hours at the casino.
 Persona 2 (Video Game) / int_ff34c05a
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1.0
 Persona 2 (Video Game) / int_ff34c05a
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Persona 2 (Video Game) / int_ff34c05a
 Persona 2 (Video Game) / int_ffad4e9f
type
Shown Their Work
 Persona 2 (Video Game) / int_ffad4e9f
comment
Shown Their Work: More or less. Japanese tradition mentions the existence of kotodama (言霊) a concept in which words have impact on reality; by repeating often words such as "crisis" and "depression", for instance, one becomes a target for the feelings those words convey; relate this to the rumor-based alterations to reality. It's even mentioned in Eternal Punishment that Kandori and Lord Sumaru were brought back by the power of the Kotodama. The whole writing actually has this to ridiculous degrees, that it becomes Genius Bonus. Everything from Greek mythology to Mayan cosmology to obscure German poetry to Feng Sui and Japanese superstitions is all tied together in a big mass of foreshadowing.
 Persona 2 (Video Game) / int_ffad4e9f
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Persona 2 (Video Game)

The following is a list of statements referring to the current page from other pages.

 Crossover / Fan Fic
seeAlso
Persona 2 (Video Game)
 Persona 2 (Video Game)
hasFeature
A Chat with Satan / int_59215319
 Persona 2 (Video Game)
hasFeature
A Form You Are Comfortable With / int_59215319
 Persona 2 (Video Game)
hasFeature
A.I. Roulette / int_59215319
 Persona 2 (Video Game)
hasFeature
Abandoned Hospital / int_59215319
 Persona 2 (Video Game)
hasFeature
Abomination Accusation Attack / int_59215319
 Persona 2 (Video Game)
hasFeature
Absurdly Spacious Sewer / int_59215319
 Persona 2 (Video Game)
hasFeature
Academy of Adventure / int_59215319
 Persona 2 (Video Game)
hasFeature
Accidental Celebrity / int_59215319
 Persona 2 (Video Game)
hasFeature
Achey Scars / int_59215319
 Persona 2 (Video Game)
hasFeature
Adaptational Achilles Heel / int_59215319
 Persona 2 (Video Game)
hasFeature
Agent Mulder / int_59215319
 Persona 2 (Video Game)
hasFeature
Agonizing Stomach Wound / int_59215319
 Persona 2 (Video Game)
hasFeature
All Myths Are True / int_59215319
 Persona 2 (Video Game)
hasFeature
Aloof Big Brother / int_59215319
 Persona 2 (Video Game)
hasFeature
Alternative-Self Name-Change / int_59215319
 Persona 2 (Video Game)
hasFeature
Always Close / int_59215319
 Persona 2 (Video Game)
hasFeature
Ambiguously Jewish / int_59215319
 Persona 2 (Video Game)
hasFeature
Amnesia Missed a Spot / int_59215319
 Persona 2 (Video Game)
hasFeature
An Economy Is You / int_59215319
 Persona 2 (Video Game)
hasFeature
Ancient Astronauts / int_59215319
 Persona 2 (Video Game)
hasFeature
Ancient Grome / int_59215319
 Persona 2 (Video Game)
hasFeature
Apocalypse Cult / int_59215319
 Persona 2 (Video Game)
hasFeature
Apocalypse Hitler / int_59215319
 Persona 2 (Video Game)
hasFeature
Apologetic Attacker / int_59215319
 Persona 2 (Video Game)
hasFeature
Are You Sure You Can Drive This Thing? / int_59215319
 Persona 2 (Video Game)
hasFeature
Argentina Is Nazi-Land / int_59215319
 Persona 2 (Video Game)
hasFeature
Art Shift / int_59215319
 Persona 2 (Video Game)
hasFeature
As Long as There Is Evil / int_59215319
 Persona 2 (Video Game)
hasFeature
Atomic Superpower / int_59215319
 Persona 2 (Video Game)
hasFeature
Attractive Bent-Gender / int_59215319
 Persona 2 (Video Game)
hasFeature
Axes at School / int_59215319
 Persona 2 (Video Game)
hasFeature
Badass Crew / int_59215319
 Persona 2 (Video Game)
hasFeature
Badass Family / int_59215319
 Persona 2 (Video Game)
hasFeature
Badass Longcoat / int_59215319
 Persona 2 (Video Game)
hasFeature
Bare-Handed Blade Block / int_59215319
 Persona 2 (Video Game)
hasFeature
Barrier Maiden / int_59215319
 Persona 2 (Video Game)
hasFeature
Beneath the Mask / int_59215319
 Persona 2 (Video Game)
hasFeature
Big Damn Fire Exit / int_59215319
 Persona 2 (Video Game)
hasFeature
Big Ego, Hidden Depths / int_59215319
 Persona 2 (Video Game)
hasFeature
Bisexual Love Triangle / int_59215319
 Persona 2 (Video Game)
hasFeature
Black Eyes of Evil / int_59215319
 Persona 2 (Video Game)
hasFeature
*Bleep*-dammit! / int_59215319
 Persona 2 (Video Game)
hasFeature
Blind Musician / int_59215319
 Persona 2 (Video Game)
hasFeature
Body of Bodies / int_59215319
 Persona 2 (Video Game)
hasFeature
Boke and Tsukkomi Routine / int_59215319
 Persona 2 (Video Game)
hasFeature
Bonus Dungeon / int_59215319
 Persona 2 (Video Game)
hasFeature
Bootstrapped Leitmotif / int_59215319
 Persona 2 (Video Game)
hasFeature
Briefcase Blaster / int_59215319
 Persona 2 (Video Game)
hasFeature
Broke Your Arm Punching Out Cthulhu / int_59215319
 Persona 2 (Video Game)
hasFeature
Broken Bridge / int_59215319
 Persona 2 (Video Game)
hasFeature
Brought Down to Normal / int_59215319
 Persona 2 (Video Game)
hasFeature
Brown Bag Mask / int_59215319
 Persona 2 (Video Game)
hasFeature
Bruiser with a Soft Center / int_59215319
 Persona 2 (Video Game)
hasFeature
Build Like an Egyptian / int_59215319
 Persona 2 (Video Game)
hasFeature
Bumbling Dad / int_59215319
 Persona 2 (Video Game)
hasFeature
Burn Scars, Burning Powers / int_59215319
 Persona 2 (Video Game)
hasFeature
Bury Your Gays / int_59215319
 Persona 2 (Video Game)
hasFeature
But Not Too Foreign / int_59215319
 Persona 2 (Video Game)
hasFeature
By-the-Book Cop / int_59215319
 Persona 2 (Video Game)
hasFeature
Canon Name / int_59215319
 Persona 2 (Video Game)
hasFeature
Canon Welding / int_59215319
 Persona 2 (Video Game)
hasFeature
Captain Crash / int_59215319
 Persona 2 (Video Game)
hasFeature
Career-Ending Injury / int_59215319
 Persona 2 (Video Game)
hasFeature
Cartography Sidequest / int_59215319
 Persona 2 (Video Game)
hasFeature
Casting Couch / int_59215319
 Persona 2 (Video Game)
hasFeature
Casual High Drop / int_59215319
 Persona 2 (Video Game)
hasFeature
Cats Are Magic / int_59215319
 Persona 2 (Video Game)
hasFeature
Cessation of Existence / int_59215319
 Persona 2 (Video Game)
hasFeature
Changing Clothes Is a Free Action / int_59215319
 Persona 2 (Video Game)
hasFeature
Character Portrait / int_59215319
 Persona 2 (Video Game)
hasFeature
Christmas Cake / int_59215319
 Persona 2 (Video Game)
hasFeature
City of Adventure / int_59215319
 Persona 2 (Video Game)
hasFeature
City of Weirdos / int_59215319
 Persona 2 (Video Game)
hasFeature
Clap Your Hands If You Believe / int_59215319
 Persona 2 (Video Game)
hasFeature
Class Reunion / int_59215319
 Persona 2 (Video Game)
hasFeature
Clock Tower / int_59215319
 Persona 2 (Video Game)
hasFeature
Closet Key / int_59215319
 Persona 2 (Video Game)
hasFeature
Cluster Bleep-Bomb / int_59215319
 Persona 2 (Video Game)
hasFeature
Cognizant Limbs / int_59215319
 Persona 2 (Video Game)
hasFeature
Colour-Coded Timestop / int_59215319
 Persona 2 (Video Game)
hasFeature
Combination Attack / int_59215319
 Persona 2 (Video Game)
hasFeature
Confirmation Bias / int_59215319
 Persona 2 (Video Game)
hasFeature
Connected All Along / int_59215319
 Persona 2 (Video Game)
hasFeature
Console Cameo / int_59215319
 Persona 2 (Video Game)
hasFeature
Conspicuous CG / int_59215319
 Persona 2 (Video Game)
hasFeature
Conspiracy Thriller / int_59215319
 Persona 2 (Video Game)
hasFeature
Continuity Rebooter / int_29822339
 Persona 2 (Video Game)
hasFeature
Contractual Boss Immunity / int_59215319
 Persona 2 (Video Game)
hasFeature
Contrasting Sequel Setting / int_59215319
 Persona 2 (Video Game)
hasFeature
Convenient Eclipse / int_59215319
 Persona 2 (Video Game)
hasFeature
Cool Shades / int_59215319
 Persona 2 (Video Game)
hasFeature
Coolest Club Ever / int_59215319
 Persona 2 (Video Game)
hasFeature
Cosmic Chess Game / int_59215319
 Persona 2 (Video Game)
hasFeature
Cosmic Horror Reveal / int_59215319
 Persona 2 (Video Game)
hasFeature
Cosmic Plaything / int_59215319
 Persona 2 (Video Game)
hasFeature
Covert Group with Mundane Front / int_59215319
 Persona 2 (Video Game)
hasFeature
Crash-Into Hello / int_59215319
 Persona 2 (Video Game)
hasFeature
Crazy Is Cool / int_59215319
 Persona 2 (Video Game)
hasFeature
Creator's Favorite / int_59215319
 Persona 2 (Video Game)
hasFeature
Crucified Hero Shot / int_59215319
 Persona 2 (Video Game)
hasFeature
Cry into Chest / int_59215319
 Persona 2 (Video Game)
hasFeature
Cryptic Conversation / int_59215319
 Persona 2 (Video Game)
hasFeature
Crystal Skull / int_59215319
 Persona 2 (Video Game)
hasFeature
Curse Escape Clause / int_59215319
 Persona 2 (Video Game)
hasFeature
Curtains Match the Window / int_59215319
 Persona 2 (Video Game)
hasFeature
Custom Uniform / int_59215319
 Persona 2 (Video Game)
hasFeature
Cute Ghost Girl / int_59215319
 Persona 2 (Video Game)
hasFeature
Damage-Sponge Boss / int_59215319
 Persona 2 (Video Game)
hasFeature
Dark World / int_59215319
 Persona 2 (Video Game)
hasFeature
Dartboard of Hate / int_59215319
 Persona 2 (Video Game)
hasFeature
Dead Alternate Counterpart / int_59215319
 Persona 2 (Video Game)
hasFeature
Dead Guy Junior / int_59215319
 Persona 2 (Video Game)
hasFeature
Dead Person Impersonation / int_59215319
 Persona 2 (Video Game)
hasFeature
Deathly Unmasking / int_59215319
 Persona 2 (Video Game)
hasFeature
Demon King Nobunaga / int_59215319
 Persona 2 (Video Game)
hasFeature
Demon Works / int_59215319
 Persona 2 (Video Game)
hasFeature
Desperately Looking for a Purpose in Life / int_59215319
 Persona 2 (Video Game)
hasFeature
Destination Host Unreachable / int_59215319
 Persona 2 (Video Game)
hasFeature
Development Gag / int_59215319
 Persona 2 (Video Game)
hasFeature
Died in Your Arms Tonight / int_59215319
 Persona 2 (Video Game)
hasFeature
Distinguished Gentleman's Pipe / int_59215319
 Persona 2 (Video Game)
hasFeature
Doppelgänger Attack / int_59215319
 Persona 2 (Video Game)
hasFeature
Double Consciousness / int_59215319
 Persona 2 (Video Game)
hasFeature
Driving Question / int_59215319
 Persona 2 (Video Game)
hasFeature
Dual Boss / int_59215319
 Persona 2 (Video Game)
hasFeature
Dude, She's A Lesbian / int_59215319
 Persona 2 (Video Game)
hasFeature
Duel Boss / int_59215319
 Persona 2 (Video Game)
hasFeature
Earth-Shattering Kaboom / int_59215319
 Persona 2 (Video Game)
hasFeature
Earth/Wind Juxtaposition / int_59215319
 Persona 2 (Video Game)
hasFeature
11th-Hour Ranger / int_59215319
 Persona 2 (Video Game)
hasFeature
Emotion Suppression / int_59215319
 Persona 2 (Video Game)
hasFeature
"End of the World" Special / int_59215319
 Persona 2 (Video Game)
hasFeature
Enemy Without / int_59215319
 Persona 2 (Video Game)
hasFeature
Enjoy the Story, Skip the Game / int_59215319
 Persona 2 (Video Game)
hasFeature
Ethnic Scrappy / int_59215319
 Persona 2 (Video Game)
hasFeature
Evil Feels Good / int_59215319
 Persona 2 (Video Game)
hasFeature
Experience Points / int_59215319
 Persona 2 (Video Game)
hasFeature
Fair Cop / int_59215319
 Persona 2 (Video Game)
hasFeature
Famous Ancestor / int_59215319
 Persona 2 (Video Game)
hasFeature
Fan Translation / int_59215319
 Persona 2 (Video Game)
hasFeature
Fashion Model / int_59215319
 Persona 2 (Video Game)
hasFeature
Fiery Coverup / int_59215319
 Persona 2 (Video Game)
hasFeature
Fiery Lion / int_59215319
 Persona 2 (Video Game)
hasFeature
Fiery Stoic / int_59215319
 Persona 2 (Video Game)
hasFeature
Fighting a Shadow / int_59215319
 Persona 2 (Video Game)
hasFeature
Final Boss, New Dimension / int_59215319
 Persona 2 (Video Game)
hasFeature
Flipping the Table / int_59215319
 Persona 2 (Video Game)
hasFeature
Floating Continent / int_59215319
 Persona 2 (Video Game)
hasFeature
Flunky Boss / int_59215319
 Persona 2 (Video Game)
hasFeature
For Happiness / int_59215319
 Persona 2 (Video Game)
hasFeature
Forgotten First Meeting / int_59215319
 Persona 2 (Video Game)
hasFeature
Forgotten Friend, New Foe / int_59215319
 Persona 2 (Video Game)
hasFeature
Formerly Fat / int_59215319
 Persona 2 (Video Game)
hasFeature
Funny Foreigner / int_59215319
 Persona 2 (Video Game)
hasFeature
Game-Over Man / int_59215319
 Persona 2 (Video Game)
hasFeature
Gas Leak Cover-Up / int_59215319
 Persona 2 (Video Game)
hasFeature
Gay Option / int_59215319
 Persona 2 (Video Game)
hasFeature
Gender-Equal Ensemble / int_59215319
 Persona 2 (Video Game)
hasFeature
Gender Flip / int_59215319
 Persona 2 (Video Game)
hasFeature
Ghostapo / int_59215319
 Persona 2 (Video Game)
hasFeature
Go Wait Outside / int_59215319
 Persona 2 (Video Game)
hasFeature
God's Hands Are Tied / int_59215319
 Persona 2 (Video Game)
hasFeature
Graceful Loser / int_59215319
 Persona 2 (Video Game)
hasFeature
Grand Theft Prototype / int_59215319
 Persona 2 (Video Game)
hasFeature
Gratuitous Foreign Language / int_59215319
 Persona 2 (Video Game)
hasFeature
Gratuitous Italian / int_59215319
 Persona 2 (Video Game)
hasFeature
Gratuitous Nazis / int_59215319
 Persona 2 (Video Game)
hasFeature
Guest-Star Party Member / int_59215319
 Persona 2 (Video Game)
hasFeature
Guys Smash, Girls Shoot / int_59215319
 Persona 2 (Video Game)
hasFeature
HP to 1 / int_59215319
 Persona 2 (Video Game)
hasFeature
Hacker Cave / int_59215319
 Persona 2 (Video Game)
hasFeature
Hairstyle Inertia / int_59215319
 Persona 2 (Video Game)
hasFeature
Handguns / int_59215319
 Persona 2 (Video Game)
hasFeature
Handwraps of Awesome / int_59215319
 Persona 2 (Video Game)
hasFeature
Hard Truth Aesop / int_59215319
 Persona 2 (Video Game)
hasFeature
Healer Signs On Early / int_59215319
 Persona 2 (Video Game)
hasFeature
Healing Boss / int_59215319
 Persona 2 (Video Game)
hasFeature
Hearing Voices / int_59215319
 Persona 2 (Video Game)
hasFeature
Held Back in School / int_59215319
 Persona 2 (Video Game)
hasFeature
Hell-Bent for Leather / int_59215319
 Persona 2 (Video Game)
hasFeature
Hello, [Insert Name Here] / int_59215319
 Persona 2 (Video Game)
hasFeature
Heritage Disconnect / int_59215319
 Persona 2 (Video Game)
hasFeature
Heroes Prefer Swords / int_59215319
 Persona 2 (Video Game)
hasFeature
Heroic Mime / int_59215319
 Persona 2 (Video Game)
hasFeature
Heroic Wannabe / int_59215319
 Persona 2 (Video Game)
hasFeature
Hockey Mask and Chainsaw / int_59215319
 Persona 2 (Video Game)
hasFeature
Hospital Surprise / int_59215319
 Persona 2 (Video Game)
hasFeature
Humanity on Trial / int_59215319
 Persona 2 (Video Game)
hasFeature
I Die Free / int_59215319
 Persona 2 (Video Game)
hasFeature
I Have No Son! / int_59215319
 Persona 2 (Video Game)
hasFeature
Iconic Item / int_59215319
 Persona 2 (Video Game)
hasFeature
Idol Singer / int_59215319
 Persona 2 (Video Game)
hasFeature
In Spite of a Nail / int_59215319
 Persona 2 (Video Game)
hasFeature
Inconveniently-Placed Conveyor Belt / int_59215319
 Persona 2 (Video Game)
hasFeature
Incorruptible Pure Pureness / int_59215319
 Persona 2 (Video Game)
hasFeature
Inevitable Waterfall / int_59215319
 Persona 2 (Video Game)
hasFeature
Infallible Babble / int_59215319
 Persona 2 (Video Game)
hasFeature
Inhuman Eye Concealers / int_59215319
 Persona 2 (Video Game)
hasFeature
Inner City School / int_59215319
 Persona 2 (Video Game)
hasFeature
Instakill Mook / int_59215319
 Persona 2 (Video Game)
hasFeature
Instant Awesome: Just Add Mecha! / int_59215319
 Persona 2 (Video Game)
hasFeature
Instant Expert / int_59215319
 Persona 2 (Video Game)
hasFeature
Interface Screw / int_59215319
 Persona 2 (Video Game)
hasFeature
Ironic Allergy / int_59215319
 Persona 2 (Video Game)
hasFeature
It Sucks to Be the Chosen One / int_59215319
 Persona 2 (Video Game)
hasFeature
Jaded Professional / int_59215319
 Persona 2 (Video Game)
hasFeature
Japanese Ranguage / int_59215319
 Persona 2 (Video Game)
hasFeature
Japanese Video Games / int_59215319
 Jin Yamanoi
seeAlso
Persona 2 (Video Game)
 Persona 2 (Video Game)
hasFeature
Just Here for Godzilla / int_59215319
 KeithSilverstein
seeAlso
Persona 2 (Video Game)
 Persona 2 (Video Game)
hasFeature
Kill the Cutie / int_59215319
 Persona 2 (Video Game)
hasFeature
Kimono Is Traditional / int_59215319
 Persona 2 (Video Game)
hasFeature
Kindhearted Cat Lover / int_59215319
 Persona 2 (Video Game)
hasFeature
Knowledge Broker / int_59215319
 Persona 2 (Video Game)
hasFeature
Kung-Fu Wizard / int_59215319
 LaniMinella
seeAlso
Persona 2 (Video Game)
 Persona 2 (Video Game)
hasFeature
Laser Hallway / int_59215319
 Persona 2 (Video Game)
hasFeature
Last Day of Normalcy / int_59215319
 Persona 2 (Video Game)
hasFeature
Last Disc Magic / int_59215319
 Persona 2 (Video Game)
hasFeature
Last Kiss / int_59215319
 Persona 2 (Video Game)
hasFeature
Leitmotif upon Death / int_59215319
 Persona 2 (Video Game)
hasFeature
Letting the Air out of the Band / int_59215319
 Persona 2 (Video Game)
hasFeature
Level Drain / int_59215319
 Persona 2 (Video Game)
hasFeature
Level-Up Fill-Up / int_59215319
 Persona 2 (Video Game)
hasFeature
Long-Range Fighter / int_59215319
 Persona 2 (Video Game)
hasFeature
Losing the Team Spirit / int_59215319
 Persona 2 (Video Game)
hasFeature
Loss of Identity / int_59215319
 Persona 2 (Video Game)
hasFeature
Loving a Shadow / int_59215319
 Persona 2 (Video Game)
hasFeature
Made of Evil / int_59215319
 Persona 2 (Video Game)
hasFeature
Made of Indestructium / int_59215319
 Persona 2 (Video Game)
hasFeature
Mage Marksman / int_59215319
 Persona 2 (Video Game)
hasFeature
Magical Clown / int_59215319
 Persona 2 (Video Game)
hasFeature
Making a Splash / int_59215319
 Persona 2 (Video Game)
hasFeature
Mana Burn / int_59215319
 Persona 2 (Video Game)
hasFeature
Maneki Neko / int_59215319
 Persona 2 (Video Game)
hasFeature
Marathon Level / int_59215319
 Persona 2 (Video Game)
hasFeature
Mark of the Beast / int_59215319
 Persona 2 (Video Game)
hasFeature
Masked Villains, Unmasked Heroes / int_59215319
 Persona 2 (Video Game)
hasFeature
Mass Transformation / int_59215319
 Persona 2 (Video Game)
hasFeature
Meaningless Villain Victory / int_59215319
 Persona 2 (Video Game)
hasFeature
Merging the Branches / int_59215319
 Persona 2 (Video Game)
hasFeature
Minigame Zone / int_59215319
 Persona 2 (Video Game)
hasFeature
Mirror Boss / int_59215319
 Persona 2 (Video Game)
hasFeature
Mistaken for Foreigner / int_59215319
 Persona 2 (Video Game)
hasFeature
Money Mauling / int_59215319
 Persona 2 (Video Game)
hasFeature
Monster in the Ice / int_59215319
 Persona 2 (Video Game)
hasFeature
Moon Logic Puzzle / int_59215319
 Persona 2 (Video Game)
hasFeature
Mouthful of Pi / int_59215319
 Persona 2 (Video Game)
hasFeature
Mutually Exclusive Party Members / int_59215319
 Persona 2 (Video Game)
hasFeature
Neoclassical Punk Zydeco Rockabilly / int_59215319
 Persona 2 (Video Game)
hasFeature
Never Got to Say Goodbye / int_59215319
 Persona 2 (Video Game)
hasFeature
Never Recycle a Building / int_59215319
 Persona 2 (Video Game)
hasFeature
New Game Plus / int_59215319
 Persona 2 (Video Game)
hasFeature
News Travels Fast / int_59215319
 Persona 2 (Video Game)
hasFeature
Nightmare Fetishist / int_59215319
 Persona 2 (Video Game)
hasFeature
No Swastikas / int_59215319
 Persona 2 (Video Game)
hasFeature
Nom de Mom / int_59215319
 Persona 2 (Video Game)
hasFeature
Non-Dubbed Grunts / int_59215319
 Persona 2 (Video Game)
hasFeature
Non-Elemental / int_59215319
 Persona 2 (Video Game)
hasFeature
Nonconformist Dyed Hair / int_59215319
 Persona 2 (Video Game)
hasFeature
Non-Uniform Uniform / int_59215319
 Persona 2 (Video Game)
hasFeature
Noob Cave / int_59215319
 Persona 2 (Video Game)
hasFeature
Nosebleed / int_59215319
 Persona 2 (Video Game)
hasFeature
Not Himself / int_59215319
 Persona 2 (Video Game)
hasFeature
#1 Dime / int_59215319
 Persona 2 (Video Game)
hasFeature
One Game for the Price of Two / int_59215319
 Persona 2 (Video Game)
hasFeature
One-Man Party / int_59215319
 Persona 2 (Video Game)
hasFeature
One Stat to Rule Them All / int_59215319
 Persona 2 (Video Game)
hasFeature
One-Time Dungeon / int_59215319
 Persona 2 (Video Game)
hasFeature
One-Woman Wail / int_59215319
 Persona 2 (Video Game)
hasFeature
Onee-sama / int_59215319
 Persona 2 (Video Game)
hasFeature
Only the Leads Get a Downer Ending / int_59215319
 Persona 2 (Video Game)
hasFeature
Ordinary High-School Student / int_59215319
 Persona 2 (Video Game)
hasFeature
Our Monsters Are Weird / int_59215319
 Persona 2 (Video Game)
hasFeature
Panty Thief / int_59215319
 Persona 2 (Video Game)
hasFeature
Paradox Person / int_59215319
 Persona 2 (Video Game)
hasFeature
Phenotype Stereotype / int_59215319
 Persona 2 (Video Game)
hasFeature
Plot Device All Along / int_59215319
 Persona 2 (Video Game)
hasFeature
Plotline Death / int_59215319
 Persona 2 (Video Game)
hasFeature
Plucky Girl / int_59215319
 Persona 2 (Video Game)
hasFeature
Point of No Return / int_59215319
 Persona 2 (Video Game)
hasFeature
Power Stereotype Flip / int_59215319
 Persona 2 (Video Game)
hasFeature
Power-Up Food / int_59215319
 Persona 2 (Video Game)
hasFeature
Pretty Butterflies / int_59215319
 Persona 2 (Video Game)
hasFeature
Prolonged Video Game Sequel / int_59215319
 Persona 2 (Video Game)
hasFeature
Promoted to Playable / int_59215319
 Persona 2 (Video Game)
hasFeature
Prophecies Are Always Right / int_59215319
 Persona 2 (Video Game)
hasFeature
Public Domain Artifact / int_59215319
 Persona 2 (Video Game)
hasFeature
Queer Establishing Moment / int_59215319
 Persona 2 (Video Game)
hasFeature
Rage Against the Reflection / int_59215319
 Persona 2 (Video Game)
hasFeature
Rainbow Speak / int_59215319
 Persona 2 (Video Game)
hasFeature
Rare Candy / int_59215319
 Persona 2 (Video Game)
hasFeature
Raven Hair, Ivory Skin / int_59215319
 Persona 2 (Video Game)
hasFeature
Reality Bleed / int_59215319
 Persona 2 (Video Game)
hasFeature
Reality-Writing Book / int_59215319
 Persona 2 (Video Game)
hasFeature
Recurring Boss / int_59215319
 Persona 2 (Video Game)
hasFeature
Recurring Element / int_59215319
 Persona 2 (Video Game)
hasFeature
Recurring Riff / int_59215319
 Persona 2 (Video Game)
hasFeature
Rejected Apology / int_59215319
 Persona 2 (Video Game)
hasFeature
Replay Mode / int_59215319
 Persona 2 (Video Game)
hasFeature
Reset Button Ending / int_59215319
 Persona 2 (Video Game)
hasFeature
Ripple-Effect-Proof Memory / int_59215319
 Persona 2 (Video Game)
hasFeature
Route Boss / int_59215319
 Persona 2 (Video Game)
hasFeature
Running Over the Plot / int_59215319
 Persona 2 (Video Game)
hasFeature
Sacrificial Revival Spell / int_59215319
 Persona 2 (Video Game)
hasFeature
Sadist Teacher / int_59215319
 Persona 2 (Video Game)
hasFeature
Satellite Love Interest / int_59215319
 Persona 2 (Video Game)
hasFeature
Sauna of Death / int_59215319
 Persona 2 (Video Game)
hasFeature
School Festival / int_59215319
 Persona 2 (Video Game)
hasFeature
School Idol / int_59215319
 Persona 2 (Video Game)
hasFeature
School Setting Simulation / int_59215319
 Persona 2 (Video Game)
hasFeature
School Stories / int_59215319
 Persona 2 (Video Game)
hasFeature
School Uniforms are the New Black / int_59215319
 Persona 2 (Video Game)
hasFeature
Schrödinger's Question / int_59215319
 Persona 2 (Video Game)
hasFeature
Screw Destiny / int_59215319
 Persona 2 (Video Game)
hasFeature
Secret Circle of Secrets / int_59215319
 Persona 2 (Video Game)
hasFeature
Senseless Violins / int_59215319
 Persona 2 (Video Game)
hasFeature
Sentai / int_59215319
 Persona 2 (Video Game)
hasFeature
Sequel First / int_59215319
 Persona 2 (Video Game)
hasFeature
Sequel Logo in Ruins / int_59215319
 Persona 2 (Video Game)
hasFeature
Serial Killer Baiting / int_59215319
 Persona 2 (Video Game)
hasFeature
Sexophone / int_59215319
 Persona 2 (Video Game)
hasFeature
Shapeshifter Default Form / int_59215319
 Persona 2 (Video Game)
hasFeature
Sharp-Dressed Man / int_59215319
 Persona 2 (Video Game)
hasFeature
She Is All Grown Up / int_59215319
 Persona 2 (Video Game)
hasFeature
Shrines and Temples / int_59215319
 Persona 2 (Video Game)
hasFeature
Sibling Team / int_59215319
 Persona 2 (Video Game)
hasFeature
Sibling Triangle / int_59215319
 Persona 2 (Video Game)
hasFeature
Signature Mon / int_59215319
 Persona 2 (Video Game)
hasFeature
Signature Move / int_59215319
 Persona 2 (Video Game)
hasFeature
Significant Double Casting / int_59215319
 Persona 2 (Video Game)
hasFeature
Significant Name Overlap / int_59215319
 Persona 2 (Video Game)
hasFeature
Solar and Lunar / int_59215319
 Persona 2 (Video Game)
hasFeature
Something about a Rose / int_59215319
 Persona 2 (Video Game)
hasFeature
Spree Killer / int_59215319
 Persona 2 (Video Game)
hasFeature
Sprite/Polygon Mix / int_59215319
 Persona 2 (Video Game)
hasFeature
Standard Status Effects / int_59215319
 Persona 2 (Video Game)
hasFeature
Story Reset / int_59215319
 Persona 2 (Video Game)
hasFeature
Straw Nihilist / int_59215319
 Persona 2 (Video Game)
hasFeature
Student Council President / int_59215319
 Persona 2 (Video Game)
hasFeature
Stupid Jetpack Hitler / int_59215319
 Persona 2 (Video Game)
hasFeature
Stylish Protection Gear / int_59215319
 Persona 2 (Video Game)
hasFeature
Suddenly Speaking / int_59215319
 Persona 2 (Video Game)
hasFeature
Sunglasses at Night / int_59215319
 Persona 2 (Video Game)
hasFeature
Super Cell Reception / int_59215319
 Persona 2 (Video Game)
hasFeature
Super-Empowering / int_59215319
 Persona 2 (Video Game)
hasFeature
Super Move Portrait Attack / int_59215319
 Persona 2 (Video Game)
hasFeature
Supernatural Gold Eyes / int_59215319
 Persona 2 (Video Game)
hasFeature
Supernatural Sensitivity / int_59215319
 Persona 2 (Video Game)
hasFeature
Sympathetic P.O.V. / int_59215319
 Persona 2 (Video Game)
hasFeature
Take Your Time / int_59215319
 Persona 2 (Video Game)
hasFeature
Taken Off the Case / int_59215319
 Persona 2 (Video Game)
hasFeature
Team Mom / int_59215319
 Persona 2 (Video Game)
hasFeature
Technicolor Eyes / int_59215319
 Persona 2 (Video Game)
hasFeature
Terminally-Ill Criminal / int_59215319
 Persona 2 (Video Game)
hasFeature
That One Sidequest / int_59215319
 Persona 2 (Video Game)
hasFeature
The Ahnold / int_59215319
 Persona 2 (Video Game)
hasFeature
The Bad Guys Are Cops / int_59215319
 Persona 2 (Video Game)
hasFeature
The Benchwarmer / int_59215319
 Persona 2 (Video Game)
hasFeature
The Blank / int_59215319
 Persona 2 (Video Game)
hasFeature
The Dead Guy Did It / int_59215319
 Persona 2 (Video Game)
hasFeature
The Dog Was the Mastermind / int_59215319
 Persona 2 (Video Game)
hasFeature
The Fighting Narcissist / int_59215319
 Persona 2 (Video Game)
hasFeature
The Force Is Strong with This One / int_59215319
 Persona 2 (Video Game)
hasFeature
The Greatest Story Never Told / int_59215319
 Persona 2 (Video Game)
hasFeature
The Gunslinger / int_59215319
 Persona 2 (Video Game)
hasFeature
The Internet Is for Porn / int_59215319
 Persona 2 (Video Game)
hasFeature
The Lad-ette / int_59215319
 Persona 2 (Video Game)
hasFeature
The Resenter / int_59215319
 Persona 2 (Video Game)
hasFeature
The Story That Never Was / int_59215319
 Persona 2 (Video Game)
hasFeature
The Triads and the Tongs / int_59215319
 Persona 2 (Video Game)
hasFeature
The Very Definitely Final Dungeon / int_59215319
 Persona 2 (Video Game)
hasFeature
Thematic Theme Tune / int_59215319
 Persona 2 (Video Game)
hasFeature
There Are No Coincidences / int_59215319
 Persona 2 (Video Game)
hasFeature
Third-Option Love Interest / int_59215319
 Persona 2 (Video Game)
hasFeature
This Is Something He's Got to Do Himself / int_59215319
 Persona 2 (Video Game)
hasFeature
Time Keeps On Ticking / int_59215319
 Persona 2 (Video Game)
hasFeature
Timed Mission / int_59215319
 Persona 2 (Video Game)
hasFeature
Token Adult / int_59215319
 Persona 2 (Video Game)
hasFeature
Token White / int_59215319
 Persona 2 (Video Game)
hasFeature
Tome of Eldritch Lore / int_59215319
 TomoeHanba
seeAlso
Persona 2 (Video Game)
 Persona 2 (Video Game)
hasFeature
Too Much Alike / int_59215319
 Persona 2 (Video Game)
hasFeature
"Too Young to Die" Lamentation / int_59215319
 Persona 2 (Video Game)
hasFeature
Total Party Kill / int_59215319
 Persona 2 (Video Game)
hasFeature
Touched by Vorlons / int_59215319
 Persona 2 (Video Game)
hasFeature
Trash of the Titans / int_59215319
 Persona 2 (Video Game)
hasFeature
Trauma Inn / int_59215319
 Persona 2 (Video Game)
hasFeature
Treacherous Advisor / int_59215319
 Persona 2 (Video Game)
hasFeature
Tulpa / int_59215319
 Persona 2 (Video Game)
hasFeature
2D Visuals, 3D Effects / int_59215319
 Persona 2 (Video Game)
hasFeature
Underground Level / int_59215319
 Persona 2 (Video Game)
hasFeature
Underground Monkey / int_59215319
 Persona 2 (Video Game)
hasFeature
Unexpectedly Real Magic / int_59215319
 Persona 2 (Video Game)
hasFeature
Universal Driver's License / int_59215319
 Persona 2 (Video Game)
hasFeature
Urban Fantasy / int_59215319
 Persona 2 (Video Game)
hasFeature
Urban Legends / int_59215319
 Persona 2 (Video Game)
hasFeature
Values Resonance / int_59215319
 Persona 2 (Video Game)
hasFeature
Victory-Guided Amnesia / int_59215319
 Persona 2 (Video Game)
hasFeature
Video Game Remake / int_59215319
 Persona 2 (Video Game)
hasFeature
Video Game Time / int_59215319
 Persona 2 (Video Game)
hasFeature
Video Games of 2000-2004 / int_59215319
 Persona 2 (Video Game)
hasFeature
Video Game Caring Potential / int_59215319
 Persona 2 (Video Game)
hasFeature
Villain with Good Publicity / int_59215319
 Persona 2 (Video Game)
hasFeature
Visual Kei / int_59215319
 Persona 2 (Video Game)
hasFeature
We Buy Anything / int_59215319
 Persona 2 (Video Game)
hasFeature
We Didn't Start the Führer / int_59215319
 Persona 2 (Video Game)
hasFeature
Weapon-Based Characterization / int_59215319
 Persona 2 (Video Game)
hasFeature
Welcome to Corneria / int_59215319
 Persona 2 (Video Game)
hasFeature
Western Zodiac / int_59215319
 Persona 2 (Video Game)
hasFeature
Whack-a-Monster / int_59215319
 Persona 2 (Video Game)
hasFeature
What Could Possibly Go Wrong? / int_59215319
 Persona 2 (Video Game)
hasFeature
When the Planets Align / int_59215319
 Persona 2 (Video Game)
hasFeature
White Mask of Doom / int_59215319
 Persona 2 (Video Game)
hasFeature
Wholesome Crossdresser / int_59215319
 Persona 2 (Video Game)
hasFeature
Wistful Amnesia / int_59215319
 Persona 2 (Video Game)
hasFeature
Wolfpack Boss / int_59215319
 Persona 2 (Video Game)
hasFeature
Women Drivers / int_59215319
 Persona 2 (Video Game)
hasFeature
Wowing Cthulhu / int_59215319
 Persona 2 (Video Game)
hasFeature
Wrench Whack / int_59215319
 Persona 2 (Video Game)
hasFeature
Ye Olde Butcherede Englishe / int_59215319
 Persona 2 (Video Game)
hasFeature
You Can't Thwart Stage One / int_59215319
 Persona 2 (Video Game)
hasFeature
Zeppelins from Another World / int_59215319
 Persona 2 (Video Game)
hasFeature
Zigzag Paper Tassel / int_59215319
 Persona 2 (Video Game)
hasFeature
Zodiac Motifs / int_59215319
 Persona2
sameAs
Persona 2 (Video Game)
 Persona 2 (Video Game)
hasFeature
Fictional Document / int_59215319