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Persona 4: Arena (Video Game)

 Persona 4: Arena (Video Game)
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TVTItem
 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game)
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Persona4Arena
 Persona 4: Arena (Video Game)
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This page will have unmarked spoilers from both Persona 3 and Persona 4. You Have Been Warned!Persona 4: Arena, or Persona 4: The Ultimate in Mayonaka Arena in Japan, is a fighting game sequel to Persona 4 and, to a lesser extent, Persona 3, developed by Arc System Works under the supervision of Atlus' Team Persona. The gameplay is similar to BlazBlue with the stand system from JoJo's Bizarre Adventure: Heritage for the Future.The game is set three months after the end of Persona 4 and two years after the end of Persona 3. Life has returned to normal for the Investigation Team from Persona 4; that is, until Teddie suddenly turns up on the Midnight Channel to announce the "P-1 Grand Prix", a bombastic fighting tournament to determine just who is the strongest Persona-user in the world. Noting a strange shift in Teddie's personality, the Investigation Team decide to reunite and make sure this is nothing more than a friendly competition.Meanwhile, the remnants of S.E.E.S. from Persona 3 have formed a new organization dedicated to the continued suppression of Shadow activity across the world. When a piece of valuable equipment goes missing from a Kirijo Group lab, three members of the Shadow Operatives — Mitsuru, Akihiko, and Aigis — track it to Inaba and stumble across the P-1 Grand Prix. Finding the tournament to be suspicious, the trio decide to investigate it for themselves.The game hit Japanese arcades in March of 2012, with a PlayStation 3 and Xbox 360 release on July 26 and August 7 in Japan and America, respectively. The European release date was eventually confirmed for May 10 2013, being published by Zen United. The Xbox 360 version of the game can be played on Xbox One via backwards compatibility.The Arcade build of the game began with 10 characters, but 3 more were added through timed releases (Labrys, Elizabeth and Shadow Labrys). The complete roster is as follows: From Persona 4: Yu Narukami, Yosuke Hanamura, Chie Satonaka, Yukiko Amagi, Kanji Tatsumi, Teddie, Naoto Shirogane From Persona 3: Mitsuru Kirijo, Akihiko Sanada, Aigis, Elizabeth, Labrysnote originally appeared in the Persona 3 drama CD Moonlight Original Generation: Shadow LabrysA direct sequel, Persona 4: Arena Ultimax, was released in 2013 in arcades and 2014 for consoles. Arena was released as a separate story DLC pack for Ultimax. Characters from Persona 4: Arena are featured in the Massive Multiplayer Crossover BlazBlue: Cross Tag Battle along with BlazBlue, Under Night In-Birth, RWBY and Arcana Heart characters.
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Supernatural Gold Eyes
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Supernatural Gold Eyes: Velvet Room inhabitants, Shadows (most prominently, Shadow Labrys), and the Malevolent Entity are all supernatural beings that share this trait.
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Wackyland
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Wackyland: The P-1 Grand Prix version of Yasogami High School.
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Bloodless Carnage
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Bloodless Carnage: Unsurprisingly, given everyone has a Guardian Entity. Still, the game features characters with swords, knives, steel chairs, metal claws, axes and guns fighting each other.
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Trailers Always Spoil
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Trailers Always Spoil: Labrys being...well, as identified in the manual is a spoiler for the first four character's arcs.
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Mystery Magnet
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Mystery Magnet: Lampshaded. Yosuke thinks that he's going to have to start calling Yu "the mystery maker", since trouble seems to follow every time Yu shows up in Inaba.
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Emotionally Tongue-Tied
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Emotionally Tongue-Tied: Kanji towards Naoto in his story mode. He does about as much as he can to confess to her before running off, claiming he's going to 'run some laps'. And this is while he thinks it's a DREAM.
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Bridal Carry
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Bridal Carry: Aigis picks up Kanji this way after defeating him in her storyline, much to his embarrassment. She is also much shorter than he is.
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Defeat Means Friendship
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Defeat Means Friendship: In a strange case, Shadow Labrys clouds the senses of those inside her dungeon and uses illusions to make the friends think they're saying horrible things to each other. It's only once the two contestants finish battling that they can interact with their friends normally again. In a straight case, happens in earnest after every fight between the Investigation Team and Shadow Operatives, and once Shadow Labrys is defeated she too becomes a Persona. Also lampshaded and then invoked by Chie in Aigis' storyline.
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Victory Pose
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One of Kanji's Victory Poses has him throw his folding chair at the screen.
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Multiple Endings
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Multiple Endings: Chie, Yukiko and Kanji's storylines all branch at one point where the game prompts you to choose from two different dialogue prompts. One prompt leads to their true endings, while the other ends the story early and leads to a non-canon joke ending.
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Not as You Know Them
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Not as You Know Them: Aigis and Akihiko both play very differently from what you'd expect from their showing in Persona 3. Aigis goes from a Mighty Glacier Stone Wall with buffing abilities, to a Glass Cannon with high mobility. Akihiko, one of the more "balanced" characters between magic and physical output, is almost entirely reliant on his fists.
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Death from Above
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Death from Above: For his Instant Kill, Akihiko uses Caesar to drop his opponent onto a miniature version of Earth, and then performs a Colony Drop punch on them from orbit. Yu's Instant Kill has him using Izanagi-no-Okami to summon a giant lightning bolt to crash down upon his opponent.
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Playing with Fire
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Playing with Fire: Yukiko with Konohana Sakuya, coordinating the Persona's fire attacks with her fan. Shadow Labrys also has fire-type attacks (like Flame of Hades), but nothing as overt as Yukiko's Agi and Maragi attacks.
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Breaking the Fourth Wall
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Breaking the Fourth Wall: Elizabeth does this on occasion. In Aigis' story, she describes the power of the book she uses as her weapon as "enough to do over four digits [of damage] on average".
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My Name Is ???
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My Name Is ???: Labrys initially. Also the Malevolent Entity and the Eerie Voice.
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Nigh-Invulnerability
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Nigh-Invulnerability: Elizabeth. After she "loses" a match, she does not fall to the ground unconscious like everyone else. Instead, she lies down on her book, watching her opponent with an amused smile. And after anyone fights her in their story mode, the winner is left gasping for breath, while Elizabeth stands up, dusts herself off, and thanks them, before leaving, unharmed and not even winded.
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Fire-Forged Friends
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Fire-Forged Friends: What the Investigation Team and Shadow Operative members become by the end. Labrys counts as well.
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Status Effects
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Status Effects: Also carried over. Certain attacks can inflict Poison, Confusion, Silencenote prevents use of Persona attacks, Charm, Fear, Rage, Paralysisnote prevents normal movement, or Freezingnote prevents all action except for rapid joystick wiggling. Yukiko also has the Fire Break spell.
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Mythology Gag
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Mythology Gag: Each character has a set of DLC palette swaps that serve as individual shout outs to Guilty Gear, BlazBlue, and three from Persona games: Yu: Ky Kiske, Ragna the Bloodedge, P3 Protagonist + Orpheus, Ryoji Mochizuki, Nanako Dojima Yosuke: Chipp Zanuff, Jin Kisaragi, Eikichi Mishina + Hades, Jin Shirato, Junpei Iori (Ultimax costume) Chie: Jam Kuradoberi, Makoto Nanaya, Yukari Takeba + Io, Fuuka Yamagishi, Marie Yukiko: Anji Mito, Carl Clover + Nirvana, Chidori Yoshino + Medea, Yukari Takeba, Rei Kanji: Potemkin, Iron Tager, Baofu + Odysseus, Akihiko, Theodore Teddie: Faust, Taokaka, Jack Frost + Pyro Jack, Koromaru, No one in particular Naoto: May, Hazama, Yukino Mayuzumi + Durga, Ken Amada Mitsuru: Axl Low, Litchi Faye-Ling, Maya Amano + Artemis, Margaret, Yukari Takeba (Featherman R costume) Akihiko: Slayer, Bang Shishigami, Takaya Sakaki + Hypnos, Takaya alone, Chie Satonaka Aigis: Justice, v-13, Metis + Psyche, Labrys, Fuuka Yamagishi Labrys: Baiken, Lambda-11, Aigis + Palladion, Female P3 Protagonist, Yukari Takeba Shadow Labrys: Sol Badguy, Mu-12, Eriko Kirishima + Nike, Marie, Yukiko Amagi Elizabeth: Dizzy, Relius Clover + Ignisnote Elizabeth and Carl also share the same seiyuu, Joker + Joker-Nyarlathotep, Shinjiro Aragaki, Nurse Elizabeth One of the titles you could put in Network Mode is "Souji Seta", the name of Yu Narukami in the manga adaptation of Persona 4. When picked as your personal announcer in V.S. or Network Mode, Rise will shout either "Duel One! Let's Rock!" or "Rebel One! Action!" Yu's room in the story mode has a Jack Frost figurine and a Catherine calendar. Several BlazBlue terms can also be equipped as titles (such as the title itself or even Kokushimuso (Litchi's Thirteen Orphan)) At one point in Akihiko's arcade mode, he responds to Chie's threats by saying: "Which one is it, Heaven or Hell?" The Arcade Mode renders for the Investigation Team resemble their All-Out Attack portraits from Persona 4. On the flip side, the Shadow Operatives use their All-Out attack portraits from Persona 3 Portable, updated with their new designs.
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Not Just a Tournament
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Not Just a Tournament: It's not just a tournament, it's the Midnight Channel dungeon of Robot Girl Labrys. It's also being manipulated by someone known as the Malevolent Entity.
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A Winner Is You
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A Winner Is You: Used in Elizabeth's, Labrys', and Shadow Labrys' arcade modes. All the other characters have a cliffhanger ending for their arcade modes (which is meant to get you to play P4A's story mode), but the three aforementioned characters end in an actual "CONGRATULATIONS!" screens with their character images. Elizabeth herself compliments you on beating Arcade Mode and using her tricky and clever special moves. (Labrys and Shadow Labrys give more "conventional" congratulatory messages.)
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Bag of Spilling
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Bag of Spilling: While the Investigation Team's Social Links are canonically complete (for example, Yukiko abandons her plans to leave Inaba and chooses to inherit the inn), only Yu, Aigis, Akihiko, and Mitsuru still have their Ultimate Persona, and Yu only gets to unleash Izanagi-no-Ookami for his finishing move. No one in the game addresses this fact, though it was stated back in Persona 2 that Persona revert to their initial forms if not used often. Also, while Yu uses Izanagi as his standard Persona and Izanagi-no-Okami for his finishing move, Aigis does the exact opposite: she uses Pallas Athena as her standard Persona, which she devolves into Palladion for her finishing move.
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Walking the Earth
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Walking the Earth: How Akihiko has spent the two years since the end of Persona 3 across the globe to perfect his punch and become the greatest fighter. He's back in Japan because Mitsuru invited him to investigate the tournament with her.
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Accent Adaptation
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Accent Adaptation: Labrys's original Kansai dialect is presented as a Brooklyn/North Jersey accent in the English dub. Other characters comment on it being a Kansai accent, even in the English version. Interestingly enough, the same accent was depicted as being American Southern back in the English version of Persona 3.
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Lampshade Hanging
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Lampshade Hanging: Mitsuru's catsuit and white fox coat combo and Akihiko's shirtless and cape combo got plenty of these for how much they stand out in the boonies of Inaba.
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Limit Break
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Shadow Labrys has increased damage (especially with attacks that require her Persona), and her Brutal Impact Limit Break can interrupt combos.
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Anti-Rage Quitting
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Anti-Rage Quitting: When a player constantly disconnects out of a match, the game punishes them by tinting their name in red, this way, other players know what kind of opponent they're facing.
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Potty Emergency
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Potty Emergency: In Chie and Yukiko's story, Yosuke gets into this problem after being defeated by either one.
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Theme Music Power-Up
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Theme Music Power-Up: Mist/Fog starts playing every time a character successfully uses their Instant Kill.
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Rummage Sale Reject
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Rummage Sale Reject: Akihiko's and Mitsuru's… unique… outfits garner a lot of commentary by the rest of the cast, and may be a playful knock-on-the-head towards Arc Systems' other works.
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Insufferable Genius
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comment
Naoto is "The 2000-IQ Killjoy Detective."
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Gratuitous French
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Gratuitous French: Mitsuru. At the end of her Instant Kill: Or for one of her win poses:
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Persona 4: Arena (Video Game) / int_34f8042a
 Persona 4: Arena (Video Game) / int_37f9376a
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Barrier Maiden
 Persona 4: Arena (Video Game) / int_37f9376a
comment
There's also Elizabeth's continued quest to save the Protagonist of Persona 3 from being a Barrier Maiden. She's got quite the devotion to him.
 Persona 4: Arena (Video Game) / int_37f9376a
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1.0
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_37f9376a
 Persona 4: Arena (Video Game) / int_38626ee3
type
Combo Breaker
 Persona 4: Arena (Video Game) / int_38626ee3
comment
Combo Breaker: Much like BlazBlue, this game also has Bursts. In addition to the defensive burst that lets you break out from a combo and a neutral one that fills your SP bar if it connects, there's also an offensive burst (known in-game as the One More! Burst) that can be used while in the middle of a combo of your own. A successful One More! Burst knocks the opponent into the air and makes them unable to recover until they hit the ground, as well as dialing back damage scaling temporarily so that any followup moves do additional damage to the opponent. Unlike BlazBlue (and like Guilty Gear), Burst slowly recovers on its own after being used and has no permanent cost associated with it. In addition, hitting the enemy with your universal auto-combo refills the Burst Gauge by 1/8. The sequel, Persona 4 Arena Ultimax, introduces Shadow-type characters that lack a burst and other defensive options in exchange for more offensive abilities.
 Persona 4: Arena (Video Game) / int_38626ee3
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1.0
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_38626ee3
 Persona 4: Arena (Video Game) / int_3a1c2171
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The Man Behind the Man
 Persona 4: Arena (Video Game) / int_3a1c2171
comment
The Man Behind the Man: The Malevolent Entity and The Eerie Voice were behind Labrys being kidnapped and thrown into the TV world, in order to further their own Evil Plan.
 Persona 4: Arena (Video Game) / int_3a1c2171
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_3a1c2171
 Persona 4: Arena (Video Game) / int_3ab4530c
type
Crisis Crossover
 Persona 4: Arena (Video Game) / int_3ab4530c
comment
Crisis Crossover: The main plot places The Investigation Team and The Shadow Operatives in the same situation of investigating the P-1 Grand Prix and Labrys.
 Persona 4: Arena (Video Game) / int_3ab4530c
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1.0
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_3ab4530c
 Persona 4: Arena (Video Game) / int_3c0a4666
type
Noodle Incident
 Persona 4: Arena (Video Game) / int_3c0a4666
comment
Noodle Incident: You never do find out exactly what your character's Jerkass illusion says to the opponent in any of the story modes, leading to some amusing moments afterwards. After Naoto defeats Kanji in the former's story mode, Kanji is blushing and stuttering constantly. His misfunction involves having trouble being himself, and his insecurity about his ability to knit, and Kanji has a huge crush on Naoto. Put one and one together...
 Persona 4: Arena (Video Game) / int_3c0a4666
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_3c0a4666
 Persona 4: Arena (Video Game) / int_3f92ad39
type
"I Know You're in There Somewhere" Fight
 Persona 4: Arena (Video Game) / int_3f92ad39
comment
"I Know You're in There Somewhere" Fight: At the end of each character's story (except for Labrys and Elizabeth), Labrys is taken over by the true masterminds of her kidnapping and disappearance into the TV World, either through hacking by someone with an "Eerie Voice" or by possession by the "Malevolent Entity".
 Persona 4: Arena (Video Game) / int_3f92ad39
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Persona 4: Arena (Video Game) / int_3f92ad39
 Persona 4: Arena (Video Game) / int_405f6f52
type
Recycled Soundtrack
 Persona 4: Arena (Video Game) / int_405f6f52
comment
Recycled Soundtrack: Aside from the new compositions for the game, a lot of the soundtrack is lifted from Persona 3 and Persona 4. It even makes use of the boss theme from Persona 3 Portable's Female Protagonist route for some of its story beats.
 Persona 4: Arena (Video Game) / int_405f6f52
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Persona 4: Arena (Video Game) / int_405f6f52
 Persona 4: Arena (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 Persona 4: Arena (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: Labrys is saved, the Investigation Team and Shadow Operatives have become friends, and Elizabeth takes another major step on her quest... but the Malevolent Entity is still out there, and promises he'll be back soon.
 Persona 4: Arena (Video Game) / int_40cc0c7e
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Persona 4: Arena (Video Game) / int_40cc0c7e
 Persona 4: Arena (Video Game) / int_40d15d7a
type
Spoiler Cover
 Persona 4: Arena (Video Game) / int_40d15d7a
comment
Spoiler Cover: The cover gives away that Labrys is a robot—however this only really applies to North American and European audiences: she had been introduced on an audio drama that was never exported out of Japan.
 Persona 4: Arena (Video Game) / int_40d15d7a
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Persona 4: Arena (Video Game) / int_40d15d7a
 Persona 4: Arena (Video Game) / int_41d74667
type
Lag Cancel
 Persona 4: Arena (Video Game) / int_41d74667
comment
Lag Cancel: In this game, it takes the form of giving yourself a "1 More!" attack, complete with icon, as if you had struck the enemy's elemental weakness in one of the previous games. This allows you to cancel the recovery of most moves on hit or block in order to avoid retaliation.
 Persona 4: Arena (Video Game) / int_41d74667
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Persona 4: Arena (Video Game) / int_41d74667
 Persona 4: Arena (Video Game) / int_42846e90
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Elemental Powers
 Persona 4: Arena (Video Game) / int_42846e90
comment
Elemental Powers: Like in the series, each Persona specializes in one element. Elizabeth specializes in all of them. Shock and Awe: Yu, Kanji, and Akihiko, although the latter doesn't use it as extensively as the former two. It's a minor deal of segregation from Persona 3, since Caesar only uses lightning magic and drops his only physical skill early on. Blow You Away: Yosuke. Playing with Fire: Yukiko. Light 'em Up and Casting a Shadow: Naoto uses both. An Ice Person: Interestingly, despite three ice-based Persona-users, only Mitsuru has any actual ice skills. Teddie also has an ice-wielding Persona, but he doesn't use them, opting for Confusion Fu instead. In the same vein, Chie uses mostly kicks instead. Elizabeth also has an ice skill, along with every other element.
 Persona 4: Arena (Video Game) / int_42846e90
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Persona 4: Arena (Video Game) / int_42846e90
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Crosshair Aware
 Persona 4: Arena (Video Game) / int_434c3481
comment
Crosshair Aware: Naoto's Instant Kill. They're stationary, but if the opponent touches any of them, the attack goes off.
 Persona 4: Arena (Video Game) / int_434c3481
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Persona 4: Arena (Video Game) / int_434c3481
 Persona 4: Arena (Video Game) / int_44f5d199
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Pretty in Mink
 Persona 4: Arena (Video Game) / int_44f5d199
comment
Pretty in Mink: Mitsuru wears a white fur coat over her catsuit.
 Persona 4: Arena (Video Game) / int_44f5d199
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Persona 4: Arena (Video Game) / int_44f5d199
 Persona 4: Arena (Video Game) / int_463084f4
type
Giving Someone the Pointer Finger
 Persona 4: Arena (Video Game) / int_463084f4
comment
Giving Someone the Pointer Finger: Yu points dramatically at Yosuke◊ during his story mode.
 Persona 4: Arena (Video Game) / int_463084f4
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Persona 4: Arena (Video Game) / int_463084f4
 Persona 4: Arena (Video Game) / int_482c31d4
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No Hugging, No Kissing
 Persona 4: Arena (Video Game) / int_482c31d4
comment
No Hugging, No Kissing: None of Persona 4's several optional Romance options are outright included in Arena, but it does include hints of Ship Tease that wouldn't be possible unless the player pursued a romantic route with some of them. In Naoto's story, she refers to Yu in a manner that would seem to be out-of-character without having done her romantic social link. In Story or Arcade modes, when you fight Yu Narukami, Rise's background announcing will refer to him as "The Legendary Ladies-man of Inaba". As with the Naoto example though, this is little more than teasing as Rise herself will chase Yu regardless of whether he's interested or not and is aware that, at the very least, Marie is also interested. There's also Elizabeth's continued quest to save the Protagonist of Persona 3 from being a Barrier Maiden. She's got quite the devotion to him.
 Persona 4: Arena (Video Game) / int_482c31d4
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Persona 4: Arena (Video Game) / int_482c31d4
 Persona 4: Arena (Video Game) / int_485e1515
type
A Twinkle in the Sky
 Persona 4: Arena (Video Game) / int_485e1515
comment
A Twinkle in the Sky: Chie's Galactic Punt Instant Kill, much like her Galactic Punt assist in Persona 4.
 Persona 4: Arena (Video Game) / int_485e1515
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 Persona 4: Arena (Video Game) / int_485e1515
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Persona 4: Arena (Video Game) / int_485e1515
 Persona 4: Arena (Video Game) / int_49d18492
type
Scenery Gorn
 Persona 4: Arena (Video Game) / int_49d18492
comment
Scenery Gorn: The Announcement Room is this whenever Shadow Labrys is involved. The room soon reveals a blood red factory with various android parts hanging around, moving on the conveyor belt, or in the incinerator in the background.
 Persona 4: Arena (Video Game) / int_49d18492
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 Persona 4: Arena (Video Game) / int_49d18492
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Persona 4: Arena (Video Game) / int_49d18492
 Persona 4: Arena (Video Game) / int_4b316d47
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Break the Cutie
 Persona 4: Arena (Video Game) / int_4b316d47
comment
Break the Cutie: Labrys's story.
 Persona 4: Arena (Video Game) / int_4b316d47
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 Persona 4: Arena (Video Game) / int_4b316d47
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Persona 4: Arena (Video Game) / int_4b316d47
 Persona 4: Arena (Video Game) / int_4c70bdae
type
Terrorists Without a Cause
 Persona 4: Arena (Video Game) / int_4c70bdae
comment
Terrorists Without a Cause: Fully played with. The hijackers were brainwashed to carry out the hijacking, revealed at the end to be by the Malevolent Entity.
 Persona 4: Arena (Video Game) / int_4c70bdae
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 Persona 4: Arena (Video Game) / int_4c70bdae
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_4c70bdae
 Persona 4: Arena (Video Game) / int_4c798fd5
type
Shock and Awe
 Persona 4: Arena (Video Game) / int_4c798fd5
comment
Shock and Awe: Akihiko with Caesar, Kanji with Take-Mikazuchi, and Yu with Izanagi, all use electricity-based attacks.
 Persona 4: Arena (Video Game) / int_4c798fd5
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 Persona 4: Arena (Video Game) / int_4c798fd5
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Persona 4: Arena (Video Game) / int_4c798fd5
 Persona 4: Arena (Video Game) / int_4e4290cb
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Combat Hand Fan
 Persona 4: Arena (Video Game) / int_4e4290cb
comment
Yukiko, with her paper fans.
 Persona 4: Arena (Video Game) / int_4e4290cb
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 Persona 4: Arena (Video Game) / int_4e4290cb
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Persona 4: Arena (Video Game) / int_4e4290cb
 Persona 4: Arena (Video Game) / int_4e7c4536
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Wham Line
 Persona 4: Arena (Video Game) / int_4e7c4536
comment
Wham Line:
 Persona 4: Arena (Video Game) / int_4e7c4536
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 Persona 4: Arena (Video Game) / int_4e7c4536
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Persona 4: Arena (Video Game) / int_4e7c4536
 Persona 4: Arena (Video Game) / int_4ec1330a
type
Our Minotaurs Are Different
 Persona 4: Arena (Video Game) / int_4ec1330a
comment
Our Minotaurs Are Different: Shadow Labrys' Reverse Persona, Asterius.
 Persona 4: Arena (Video Game) / int_4ec1330a
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 Persona 4: Arena (Video Game) / int_4ec1330a
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Persona 4: Arena (Video Game) / int_4ec1330a
 Persona 4: Arena (Video Game) / int_4efc4fae
type
Good Scars, Evil Scars
 Persona 4: Arena (Video Game) / int_4efc4fae
comment
Good Scars, Evil Scars: Akihiko has a very tidy looking scars all over his body.
 Persona 4: Arena (Video Game) / int_4efc4fae
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 Persona 4: Arena (Video Game) / int_4efc4fae
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Persona 4: Arena (Video Game) / int_4efc4fae
 Persona 4: Arena (Video Game) / int_50d71a78
type
Dual Wielding
 Persona 4: Arena (Video Game) / int_50d71a78
comment
Dual Wielding: Yosuke and his kunai.
 Persona 4: Arena (Video Game) / int_50d71a78
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 Persona 4: Arena (Video Game) / int_50d71a78
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Persona 4: Arena (Video Game) / int_50d71a78
 Persona 4: Arena (Video Game) / int_519c6fd3
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The Heartless
 Persona 4: Arena (Video Game) / int_519c6fd3
comment
The Heartless: The shadowy, ghostly students that serve as "audience" to the matches are the Shadows of what little remains of the minds of Labrys' sisters, which she inherited when she was given their memories during her combat preparation. They have so little ego left that they only exist to watch friends fight friends.
 Persona 4: Arena (Video Game) / int_519c6fd3
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 Persona 4: Arena (Video Game) / int_519c6fd3
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_519c6fd3
 Persona 4: Arena (Video Game) / int_5334fb89
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Auto-Revive
 Persona 4: Arena (Video Game) / int_5334fb89
comment
Labrys' and Aigis' stories reveal that the material used as the basis of the Anti-Shadow Weapons' souls is a Plume of Dusk, an Easy difficulty-exclusive Auto-Revive item in Persona 3.
 Persona 4: Arena (Video Game) / int_5334fb89
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 Persona 4: Arena (Video Game) / int_5334fb89
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_5334fb89
 Persona 4: Arena (Video Game) / int_56d95b5b
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High School
 Persona 4: Arena (Video Game) / int_56d95b5b
comment
Labrys is "Yasogami's Steel Body President."
 Persona 4: Arena (Video Game) / int_56d95b5b
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_56d95b5b
 Persona 4: Arena (Video Game) / int_5768d31
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Super-Speed
 Persona 4: Arena (Video Game) / int_5768d31
comment
Yosuke has permanent Sukukaja and can chain his Moonsault attack an unlimited amount of times.
 Persona 4: Arena (Video Game) / int_5768d31
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_5768d31
 Persona 4: Arena (Video Game) / int_5849f073
type
Imagined Innuendo
 Persona 4: Arena (Video Game) / int_5849f073
comment
Imagined Innuendo: In Yosuke's Story Mode, when he comes across Chie, she immediately requests to eat him. Yosuke spends a few moments trying to figure out if she meant it sexually. She meant it literally. Then, when Yosuke brings it up after their battle, Chie thinks it's he who is trying to say something sexual.
 Persona 4: Arena (Video Game) / int_5849f073
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Persona 4: Arena (Video Game) / int_5849f073
 Persona 4: Arena (Video Game) / int_5979acea
type
Fragile Speedster
 Persona 4: Arena (Video Game) / int_5979acea
comment
Fragile Speedster: Yosuke, who is the fastest character in the game, but has poor defense. Aigis has access to devastating speed and mix-ups in Orgia mode but below average health and poor range on most moves, meaning Aigis players frequently have to block until they can safely activate Orgia and close in on an opponent, all while making sure to deactivate Orgia before they overheat.
 Persona 4: Arena (Video Game) / int_5979acea
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 Persona 4: Arena (Video Game) / int_5979acea
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Persona 4: Arena (Video Game) / int_5979acea
 Persona 4: Arena (Video Game) / int_59f0de2a
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Not Himself
 Persona 4: Arena (Video Game) / int_59f0de2a
comment
Not Himself: A running mystery throughout the story. Rise and Teddie would never make their friends fight each other, the good guys would never taunt their friends before a match, and a person's Shadow shouldn't be able to manifest at the same time as their Persona. The entire thing turns out to be one big Despair Gambit being run by Master of Illusion Shadow Labrys and Master of Disguise the Malevolent Entity.
 Persona 4: Arena (Video Game) / int_59f0de2a
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Persona 4: Arena (Video Game) / int_59f0de2a
 Persona 4: Arena (Video Game) / int_5a5de5ca
type
Boss Rush
 Persona 4: Arena (Video Game) / int_5a5de5ca
comment
Boss Rush: Score Attack mode, which pits you against the main roster, with special buffs (Yosuke in eternal Sukukaja, Naoto lowering your Fate Gauge with even normal attacks, etc.) and a final battle against Elizabeth.
 Persona 4: Arena (Video Game) / int_5a5de5ca
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1.0
 Persona 4: Arena (Video Game) / int_5a5de5ca
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_5a5de5ca
 Persona 4: Arena (Video Game) / int_5a6c9d5c
type
Combat Commentator
 Persona 4: Arena (Video Game) / int_5a6c9d5c
comment
Combat Commentator: Rise serves as the default one. Fuuka, Teddie, Mitsuru, Aigis, Yosuke, and Nanako are all unlockable options. To a smaller extent, finishing Arcade Mode with a character allows them to do the "Round X, fight!" announcement instead of the normal guy. Meanwhile, Margaret serves as announcer for the Character Select screen, giving info on the cast.
 Persona 4: Arena (Video Game) / int_5a6c9d5c
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 Persona 4: Arena (Video Game) / int_5a6c9d5c
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_5a6c9d5c
 Persona 4: Arena (Video Game) / int_5f77b0b7
type
Multi-Slot Character
 Persona 4: Arena (Video Game) / int_5f77b0b7
comment
Multi-Slot Character: Labrys has two playable variants in the game, one version has her controlling the Persona Ariadne, along with Shadow Labrys, who controls Asterius. Both versions share the same moves, with the normal Labrys gaining power based on her axe's power tiers, while Shadow Labrys is a Glass Cannon. As explored in this game's story mode, Shadow Labrys was born from Labrys' desire to be a normal girl, who appears after the original is defeated during the P-1 Grand Prix tournament. After Shadow Labrys appears and is defeated, Labrys accepts her Shadow self, where the Shadow then transforms into her true Persona, Ariadne.
 Persona 4: Arena (Video Game) / int_5f77b0b7
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 Persona 4: Arena (Video Game) / int_5f77b0b7
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_5f77b0b7
 Persona 4: Arena (Video Game) / int_5fcb9ad1
type
Time Skip
 Persona 4: Arena (Video Game) / int_5fcb9ad1
comment
Time Skip: The game takes place a month and a half after Persona 4 and two years after Persona 3.note For those keeping track, that's thirteen years since Persona 2 and about fifteen since Persona.
 Persona 4: Arena (Video Game) / int_5fcb9ad1
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1.0
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_5fcb9ad1
 Persona 4: Arena (Video Game) / int_5fcedca
type
Big Eater
 Persona 4: Arena (Video Game) / int_5fcedca
comment
Chie is "The Carnivore Who's Discarded Womanhood."
 Persona 4: Arena (Video Game) / int_5fcedca
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1.0
 Persona 4: Arena (Video Game) / int_5fcedca
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_5fcedca
 Persona 4: Arena (Video Game) / int_60eac4ba
type
Off the Rails
 Persona 4: Arena (Video Game) / int_60eac4ba
comment
Off the Rails: Elizabeth's story mode, as this all-powerful almost godlike woman just waltzes onto the scene and takes down whoever she feels like, with no regard for the other events going on within the story. Her only reason for participating in the tournament was her vague agenda of finding out about the Wild Card's power. It follows its own plot, in which she is trying to come up with a way to save the protagonist of Persona 3, but at the cost of coherence with the other characters' stories. Rule of Funny precedes all here, where she even walks through the invisible barriers that were hindering the cast from progressing, which she calls simple parlor tricks.
 Persona 4: Arena (Video Game) / int_60eac4ba
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1.0
 Persona 4: Arena (Video Game) / int_60eac4ba
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_60eac4ba
 Persona 4: Arena (Video Game) / int_6293c185
type
Sequel Hook
 Persona 4: Arena (Video Game) / int_6293c185
comment
Sequel Hook: At the end of Arena, both the Shadow Operatives and Investigation Team make plans to investigate the "Malevolent Entity's" identity and motives, which leads into the events of Ultimax. Elizabeth's decision to embark on a journey to save the Persona 3 Protagonist from being the Great Seal.
 Persona 4: Arena (Video Game) / int_6293c185
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1.0
 Persona 4: Arena (Video Game) / int_6293c185
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_6293c185
 Persona 4: Arena (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Persona 4: Arena (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: Mitsuru has an intro where she enters the battlefield with her 10-doored limousine, and she's apparently able to bring it to closed spaces like a classroom or an announcement room.
 Persona 4: Arena (Video Game) / int_6320eced
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1.0
 Persona 4: Arena (Video Game) / int_6320eced
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_6320eced
 Persona 4: Arena (Video Game) / int_63b02752
type
Hair-Trigger Temper
 Persona 4: Arena (Video Game) / int_63b02752
comment
Kanji is "The Bloodcurdling Beefcake Emperor."
 Persona 4: Arena (Video Game) / int_63b02752
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1.0
 Persona 4: Arena (Video Game) / int_63b02752
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1.0
 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_63b02752
 Persona 4: Arena (Video Game) / int_650a309b
type
Forgot About His Powers
 Persona 4: Arena (Video Game) / int_650a309b
comment
Forgot About His Powers: Yu and Aigis barely utilize their "Wild Card" abilities to switch between different Persona, even when doing so would give them a clear advantage.
 Persona 4: Arena (Video Game) / int_650a309b
featureApplicability
1.0
 Persona 4: Arena (Video Game) / int_650a309b
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_650a309b
 Persona 4: Arena (Video Game) / int_67b0bd0e
type
An Ice Person
 Persona 4: Arena (Video Game) / int_67b0bd0e
comment
An Ice Person: Interestingly, despite three ice-based Persona-users, only Mitsuru has any actual ice skills. Teddie also has an ice-wielding Persona, but he doesn't use them, opting for Confusion Fu instead. In the same vein, Chie uses mostly kicks instead. Elizabeth also has an ice skill, along with every other element.
 Persona 4: Arena (Video Game) / int_67b0bd0e
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1.0
 Persona 4: Arena (Video Game) / int_67b0bd0e
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_67b0bd0e
 Persona 4: Arena (Video Game) / int_69681e01
type
Big Brother Instinct
 Persona 4: Arena (Video Game) / int_69681e01
comment
Yu is "The Sister Complex Kingpin of Steel."
 Persona 4: Arena (Video Game) / int_69681e01
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1.0
 Persona 4: Arena (Video Game) / int_69681e01
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1.0
 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_69681e01
 Persona 4: Arena (Video Game) / int_6a2ae11f
type
Improbable Weapon User
 Persona 4: Arena (Video Game) / int_6a2ae11f
comment
Improbable Weapon User: Kanji, though this time he's only using a chair. Yukiko, with her paper fans. Elizabeth, who, as before, fights with a book and the cards inside it. Teddie, who uses TV sets, boxing gloves that come out of his mouth, giant anvils made from his body, and fireworks, along with his standard Wolverine Claws.
 Persona 4: Arena (Video Game) / int_6a2ae11f
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1.0
 Persona 4: Arena (Video Game) / int_6a2ae11f
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_6a2ae11f
 Persona 4: Arena (Video Game) / int_6bda9a30
type
Meaningful Name
 Persona 4: Arena (Video Game) / int_6bda9a30
comment
Meaningful Name: Labrys is also the name for a type of ancient Cretan double-headed axe, which she uses as her main weapon. One reading of Yu Narukami approximately translates as "quiet thunder god".
 Persona 4: Arena (Video Game) / int_6bda9a30
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1.0
 Persona 4: Arena (Video Game) / int_6bda9a30
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_6bda9a30
 Persona 4: Arena (Video Game) / int_6d03eac8
type
Fighting Your Friend
 Persona 4: Arena (Video Game) / int_6d03eac8
comment
Fighting Your Friend: The P-1 Grand Prix has the Investigation Team and returning S.E.E.S members all going at each other ostensibly to decide who's the ultimate Persona user. Don't worry, it's all to save another victim trapped in the TV World.
 Persona 4: Arena (Video Game) / int_6d03eac8
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 Persona 4: Arena (Video Game) / int_6d03eac8
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Persona 4: Arena (Video Game) / int_6d03eac8
 Persona 4: Arena (Video Game) / int_6d57a234
type
Lemony Narrator
 Persona 4: Arena (Video Game) / int_6d57a234
comment
Lemony Narrator: Fumihiko Tachiki in Japanese and Patrick Seitz in English. The promos even has the Narrator giving the characters insulting nicknames, which they, naturally, complain about. Yu is "The Sister Complex Kingpin of Steel." Yosuke is "Captain Ressentiment." Chie is "The Carnivore Who's Discarded Womanhood." Yukiko is "The Unconquerable Snow Black." Kanji is "The Bloodcurdling Beefcake Emperor." Naoto is "The 2000-IQ Killjoy Detective." Teddie is "The Beast in Heat." Akihiko is "The Two-Fisted Protein Junkie." Mitsuru is "The Imperious Queen of Executions." Aigis is "The Heartless Armed Angel." Labrys is "Yasogami's Steel Body President." Shadow Labrys is "The Raging Bull of Destruction." Elizabeth is "The Lethal Elevator Attendant."
 Persona 4: Arena (Video Game) / int_6d57a234
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Persona 4: Arena (Video Game) / int_6d57a234
 Persona 4: Arena (Video Game) / int_6da90c4d
type
Full-Name Ultimatum
 Persona 4: Arena (Video Game) / int_6da90c4d
comment
Full-Name Ultimatum: After Kanji angrily calls his mother an "old hag" when she overhears him talking, she calls him by his full name, tells him to watch his language, and points out that she called out to him.
 Persona 4: Arena (Video Game) / int_6da90c4d
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1.0
 Persona 4: Arena (Video Game) / int_6da90c4d
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Persona 4: Arena (Video Game) / int_6da90c4d
 Persona 4: Arena (Video Game) / int_6eb1268c
type
Extreme Omnivore
 Persona 4: Arena (Video Game) / int_6eb1268c
comment
Extreme Omnivore: In Chie's joke ending, after defeating Akihiko over a Beef Bowl from Aiya, she happily digs into it... and passes out. When she comes to, the case is solved and everyone's at the food court, and she wonders where her Beef Bowl is. Yu berates her for eating something she found in the TV World.
 Persona 4: Arena (Video Game) / int_6eb1268c
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 Persona 4: Arena (Video Game) / int_6eb1268c
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_6eb1268c
 Persona 4: Arena (Video Game) / int_6ec989d8
type
Guide Dang It!
 Persona 4: Arena (Video Game) / int_6ec989d8
comment
Guide Dang It!: Some of the methods needed to 100% story mode are rather obtuse (namely, there being a secret scene in Yu's story that gets unlocked if you only pick the top choice for every choice in his story).
 Persona 4: Arena (Video Game) / int_6ec989d8
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1.0
 Persona 4: Arena (Video Game) / int_6ec989d8
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Persona 4: Arena (Video Game) / int_6ec989d8
 Persona 4: Arena (Video Game) / int_6f271c2e
type
Fangs Are Evil
 Persona 4: Arena (Video Game) / int_6f271c2e
comment
Fangs Are Evil: The illusions in the Persona 4 Arena manga tend to have small fangs.
 Persona 4: Arena (Video Game) / int_6f271c2e
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 Persona 4: Arena (Video Game) / int_6f271c2e
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Persona 4: Arena (Video Game) / int_6f271c2e
 Persona 4: Arena (Video Game) / int_6fcfbf9c
type
The Plot Reaper
 Persona 4: Arena (Video Game) / int_6fcfbf9c
comment
The Plot Reaper: Unit #024.
 Persona 4: Arena (Video Game) / int_6fcfbf9c
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Persona 4: Arena (Video Game) / int_6fcfbf9c
 Persona 4: Arena (Video Game) / int_6fdd991c
type
Overt Operative
 Persona 4: Arena (Video Game) / int_6fdd991c
comment
Overt Operative: The Shadow Operatives, whose existence and motives are supposedly kept secret to the public. Mitsuru and Aigis arrive at Inaba in an Absurdly-Long Limousine and end up having trouble finding a discreet parking spot. The less said about how they and Akihiko dress, the better.
 Persona 4: Arena (Video Game) / int_6fdd991c
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Persona 4: Arena (Video Game) / int_6fdd991c
 Persona 4: Arena (Video Game) / int_70d8269d
type
Excuse Plot
 Persona 4: Arena (Video Game) / int_70d8269d
comment
Excuse Plot: In arcade mode, Teddie replaces the Midnight Channel with his P-1 Grand Prix tournament, and invites all the Persona users into the TV world to prove who's the best. Though it does turn out that "General Teddie" is actually the disguised Shadow of Labrys, a Kirijo Group anti-shadow weapon trapped inside the TV world, putting it in line with the plot structure of Persona 4 and explaining what the Persona 3 cast members are doing there.
 Persona 4: Arena (Video Game) / int_70d8269d
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 Persona 4: Arena (Video Game) / int_70d8269d
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Persona 4: Arena (Video Game) / int_70d8269d
 Persona 4: Arena (Video Game) / int_716c0b1b
type
And the Adventure Continues
 Persona 4: Arena (Video Game) / int_716c0b1b
comment
And the Adventure Continues: For pretty much the entire cast, setting the stage for a sequel. Labrys and Aigis decide to look for the girl Unit #024 wanted to meet, the "mother" of the anti-shadow weapon series. Elizabeth awakens to the Fool Arcana, signifying the true beginning of her journey, and sets off to find companions who would join the former elevator attendant on her quest. Mitsuru and the other Shadow Operatives decide to continue their investigation into the Malevolent Entity and the circumstances of Labrys' kidnapping. Despite being ordered by Mitsuru to not get involved any further, Yu and the Investigation Team promise each other they'll visit Tatsumi Port Island again soon and begin their own investigation into the new mysteries.
 Persona 4: Arena (Video Game) / int_716c0b1b
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 Persona 4: Arena (Video Game) / int_716c0b1b
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Persona 4: Arena (Video Game) / int_716c0b1b
 Persona 4: Arena (Video Game) / int_71bd62b9
type
Calling Your Attacks
 Persona 4: Arena (Video Game) / int_71bd62b9
comment
Calling Your Attacks: The Investigation Team and Shadow Operatives went native for the fighting game world; they call out their attack names or a Catchphrase while performing one.
 Persona 4: Arena (Video Game) / int_71bd62b9
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1.0
 Persona 4: Arena (Video Game) / int_71bd62b9
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_71bd62b9
 Persona 4: Arena (Video Game) / int_73ef9ef3
type
Almighty Janitor
 Persona 4: Arena (Video Game) / int_73ef9ef3
comment
Elizabeth is "The Lethal Elevator Attendant."
 Persona 4: Arena (Video Game) / int_73ef9ef3
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1.0
 Persona 4: Arena (Video Game) / int_73ef9ef3
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_73ef9ef3
 Persona 4: Arena (Video Game) / int_7448cc4c
type
Kamehame Hadoken
 Persona 4: Arena (Video Game) / int_7448cc4c
comment
Kamehame Hadoken: Yu with Izanagi, when using Ziodyne.
 Persona 4: Arena (Video Game) / int_7448cc4c
featureApplicability
1.0
 Persona 4: Arena (Video Game) / int_7448cc4c
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1.0
 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_7448cc4c
 Persona 4: Arena (Video Game) / int_75c33176
type
Saved by Canon
 Persona 4: Arena (Video Game) / int_75c33176
comment
Saved by Canon: The extended true ending of Persona 4 Golden shows the entire Persona 4 cast to be alive and as close as ever several months after the P-1 Grand Prix incident. Yosuke even makes a nod to this game, noting that Yu/the Protagonist didn't really get a chance to relax when he visited Inaba during Golden Week.
 Persona 4: Arena (Video Game) / int_75c33176
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1.0
 Persona 4: Arena (Video Game) / int_75c33176
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1.0
 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_75c33176
 Persona 4: Arena (Video Game) / int_762b9223
type
Played for Laughs
 Persona 4: Arena (Video Game) / int_762b9223
comment
Akihiko's favorite food being 'Anything with Protein' in P3 becomes an overblown obsession that is Played for Laughs. A less funny aspect about him being blown up is him being something of a Blood Knight; here, he's fresh off the heels of a global quest driven by an unhealthy desire to become stronger, whereas those who played his game may recall that not fighting so obsessively and to no end was what spurred both his Character Development and Polydeuces' transmogrification into Caesar. It's jarring to see, and it's lampshaded via Labrys' illusions and by the Malevolent Entity in his story mode.
 Persona 4: Arena (Video Game) / int_762b9223
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1.0
 Persona 4: Arena (Video Game) / int_762b9223
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_762b9223
 Persona 4: Arena (Video Game) / int_77414bc2
type
Action Prologue
 Persona 4: Arena (Video Game) / int_77414bc2
comment
Action Prologue: The Shadow Operatives are introduced defusing a hostage situation (Aigis), saving a government official from Shadows (Mitsuru), and defeating a couple of muggers barehanded (Akihiko) in their respective prologues. Elizabeth's story begin with her battling Erebus and easily winning.
 Persona 4: Arena (Video Game) / int_77414bc2
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1.0
 Persona 4: Arena (Video Game) / int_77414bc2
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_77414bc2
 Persona 4: Arena (Video Game) / int_79b5990c
type
Mr. Vice Guy
 Persona 4: Arena (Video Game) / int_79b5990c
comment
Yosuke is "Captain Ressentiment."
 Persona 4: Arena (Video Game) / int_79b5990c
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1.0
 Persona 4: Arena (Video Game) / int_79b5990c
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_79b5990c
 Persona 4: Arena (Video Game) / int_7a3dd888
type
Real Men Wear Pink
 Persona 4: Arena (Video Game) / int_7a3dd888
comment
After Naoto defeats Kanji in the former's story mode, Kanji is blushing and stuttering constantly. His misfunction involves having trouble being himself, and his insecurity about his ability to knit, and Kanji has a huge crush on Naoto. Put one and one together...
 Persona 4: Arena (Video Game) / int_7a3dd888
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1.0
 Persona 4: Arena (Video Game) / int_7a3dd888
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_7a3dd888
 Persona 4: Arena (Video Game) / int_7b4ac30a
type
Status Buff
 Persona 4: Arena (Video Game) / int_7b4ac30a
comment
Status Buff: Carried over from the RPGs. Yukiko has Fire Boost/Amp (passive skills in the RPGs) and Elizabeth has Mind Charge.
 Persona 4: Arena (Video Game) / int_7b4ac30a
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1.0
 Persona 4: Arena (Video Game) / int_7b4ac30a
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_7b4ac30a
 Persona 4: Arena (Video Game) / int_7b6e47a5
type
Armor-Piercing Question
 Persona 4: Arena (Video Game) / int_7b6e47a5
comment
Armor-Piercing Question: Kanji gets one from Chie in his story mode.
 Persona 4: Arena (Video Game) / int_7b6e47a5
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1.0
 Persona 4: Arena (Video Game) / int_7b6e47a5
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_7b6e47a5
 Persona 4: Arena (Video Game) / int_7bb1296b
type
"Rashomon"-Style
 Persona 4: Arena (Video Game) / int_7bb1296b
comment
"Rashomon"-Style: Every character's story mode becomes irreconcilable with the others when the character enters the TV World. All tell the same basic plot of finding and saving Labrys - it's who exactly did it that changes. The only exceptions are Labrys' story, which is just backstory, and Elizabeth's, which doesn't focus on Labrys as much but still contradicts the others. It's not clear which story exactly is the canon one, though the manga suggests Yosuke's story is the canon route.
 Persona 4: Arena (Video Game) / int_7bb1296b
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1.0
 Persona 4: Arena (Video Game) / int_7bb1296b
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Persona 4: Arena (Video Game) / int_7bb1296b
 Persona 4: Arena (Video Game) / int_7d12f7b1
type
Who You Gonna Call?
 Persona 4: Arena (Video Game) / int_7d12f7b1
comment
Who You Gonna Call?: The National Police Agency created the Shadow Operatives to act as a covert civilian anti-paranormal unit in the wake of the events of Persona 3/4. Its official name is the Shadow Response Unit under the NPA's Security Bureau.
 Persona 4: Arena (Video Game) / int_7d12f7b1
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 Persona 4: Arena (Video Game) / int_7d12f7b1
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_7d12f7b1
 Persona 4: Arena (Video Game) / int_7d89315b
type
"The Reason You Suck" Speech
 Persona 4: Arena (Video Game) / int_7d89315b
comment
"The Reason You Suck" Speech: All characters get quite a few throughout their story modes, especially from their own Shadows, speaking to their doubts and insecurities.
 Persona 4: Arena (Video Game) / int_7d89315b
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1.0
 Persona 4: Arena (Video Game) / int_7d89315b
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Persona 4: Arena (Video Game) / int_7d89315b
 Persona 4: Arena (Video Game) / int_7f9b12a6
type
Chairman of the Brawl
 Persona 4: Arena (Video Game) / int_7f9b12a6
comment
Kanji, though this time he's only using a chair.
 Persona 4: Arena (Video Game) / int_7f9b12a6
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 Persona 4: Arena (Video Game) / int_7f9b12a6
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_7f9b12a6
 Persona 4: Arena (Video Game) / int_8029fa50
type
True Final Boss
 Persona 4: Arena (Video Game) / int_8029fa50
comment
Yu's Instant Kill is summoning Izanagi-no-Ookami and using Myriad Truths, the same ultimate move he used to finish off the True Final Boss in Persona 4.
 Persona 4: Arena (Video Game) / int_8029fa50
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1.0
 Persona 4: Arena (Video Game) / int_8029fa50
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_8029fa50
 Persona 4: Arena (Video Game) / int_80df060c
type
Mascot Mook
 Persona 4: Arena (Video Game) / int_80df060c
comment
Yu's room in the story mode has a Jack Frost figurine and a Catherine calendar.
 Persona 4: Arena (Video Game) / int_80df060c
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1.0
 Persona 4: Arena (Video Game) / int_80df060c
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_80df060c
 Persona 4: Arena (Video Game) / int_812dd60
type
Costume Evolution
 Persona 4: Arena (Video Game) / int_812dd60
comment
Costume Evolution: The characters from Persona 3 get new outfits in this game, from Akihiko's Walking Shirtless Scene (save for the red cape) to Mitsuru's white fur coat. Justified, given that their last outfits were all variations on the Gekkoukan High School uniform, and they're now no longer high school students.
 Persona 4: Arena (Video Game) / int_812dd60
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1.0
 Persona 4: Arena (Video Game) / int_812dd60
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1.0
 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_812dd60
 Persona 4: Arena (Video Game) / int_81a61a4a
type
Discontinuity Nod
 Persona 4: Arena (Video Game) / int_81a61a4a
comment
At the end of his Story Mode, Akihiko says that one day he plans to quit the Shadow Operatives and become a police officer, in a Discontinuity Nod to his role in the non-canon Persona -trinity soul-. That's actually what he would do by the time of Persona 5 (set around 4-5 years after P4A), judging by a TV mention of him in that game.
 Persona 4: Arena (Video Game) / int_81a61a4a
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1.0
 Persona 4: Arena (Video Game) / int_81a61a4a
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_81a61a4a
 Persona 4: Arena (Video Game) / int_82933b02
type
Button Mashing
 Persona 4: Arena (Video Game) / int_82933b02
comment
Button Mashing: Borrowed from BlazBlue: Continuum Shift, rapidly hitting the A button will execute a basic character-specific combo ending in a super if you have the meter for it. You also need to keep tapping both attack buttons after a successful All-Out Attack for more hits and damage, and you need to do at least 15 hits (17 hits in Ultimax) this way for the knockback finisher to slam the enemy into a wall for additional combo opportunities instead of just knocking them back.
 Persona 4: Arena (Video Game) / int_82933b02
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1.0
 Persona 4: Arena (Video Game) / int_82933b02
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_82933b02
 Persona 4: Arena (Video Game) / int_8390eb68
type
With Catlike Tread
 Persona 4: Arena (Video Game) / int_8390eb68
comment
With Catlike Tread: A visual variation. The Shadow Operatives try to act covertly for their mission, but the Kirijo Group apparently doesn't see the problem with sending a limo to a rural town. The actual members aren't much better, what with Mitsuru's and Akihiko's rather eye-catching outfits, and Aigis being completely undisguised. The latter even tries to bring it up only for Mitsuru to immediately refuse to let her.
 Persona 4: Arena (Video Game) / int_8390eb68
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1.0
 Persona 4: Arena (Video Game) / int_8390eb68
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_8390eb68
 Persona 4: Arena (Video Game) / int_844b6779
type
Super Mode
 Persona 4: Arena (Video Game) / int_844b6779
comment
Super Mode: Several. Chie has Power Charge, Yosuke has Sukukaja, Aigis has Orgia mode, Akihiko has Lightning Fists.
 Persona 4: Arena (Video Game) / int_844b6779
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1.0
 Persona 4: Arena (Video Game) / int_844b6779
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_844b6779
 Persona 4: Arena (Video Game) / int_875615dd
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Truth in Television
 Persona 4: Arena (Video Game) / int_875615dd
comment
Truth in Television: The SAT captain said that he hasn't faced off against armed hijackers in 10 years. While true, the calculations are wrong since the last hijacking was in 1999 on ANA Flight 61. Which means that it's suppose to be 13 years since the game is set in 2012. The low rate of hijacking cases is due to the strict anti-hijacking law enacted in 1970 after the Japanese Red Army staged their first hijacking in Japan during the Cold War. The maximum penalty is death just for being involved. Least you can expect is life in prison.
 Persona 4: Arena (Video Game) / int_875615dd
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Badass Cape
 Persona 4: Arena (Video Game) / int_88799cf4
comment
Badass Cape: Akihiko wears one, complete with a hood. Both Chie and Mitsuru consider it ridiculous, for different reasons.
 Persona 4: Arena (Video Game) / int_88799cf4
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Deconstruction
 Persona 4: Arena (Video Game) / int_8ae880f7
comment
Deconstruction: It's a Persona game, so this shouldn't be too surprising. Interestingly, it deconstructs the Fighting Tournament setup that the Fighting Game genre thrives on, particularly in regards to Fighting Game spinoffs that pit characters against each other that wouldn't normally fight. What would it take to do that, who would mastermind it, how messed up would they have to be to mastermind it, and could a friendship survive it? And that's on top of the Decon/Recon of the individual characters that continues from the previous games.
 Persona 4: Arena (Video Game) / int_8ae880f7
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Comeback Mechanic
 Persona 4: Arena (Video Game) / int_8bb6d274
comment
Comeback Mechanic: Awakening, which happens when a character is nearing the end of their vitality gauge. They become more resistant to attacks, fill their super meter by 50 points and increase the maximum to 150 (which means they can execute up to three supers consecutively), and can use their "Awakening" supers.
 Persona 4: Arena (Video Game) / int_8bb6d274
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Wham Episode
 Persona 4: Arena (Video Game) / int_8e20979
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Wham Episode: The Malevolent Entity's human accomplice taking control of Labrys just when it looks like the case is over.
 Persona 4: Arena (Video Game) / int_8e20979
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Tournament Arc
 Persona 4: Arena (Video Game) / int_8e971de4
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Tournament Arc: The story begins with Teddie announcing a tournament to determine who's the ultimate Persona user. As with most tournament arcs, things get more complicated from there.
 Persona 4: Arena (Video Game) / int_8e971de4
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Giant Space Flea from Nowhere
 Persona 4: Arena (Video Game) / int_902fa0b4
comment
Giant Space Flea from Nowhere: Elizabeth straight-up invades the plot during Story mode, leaving Yu very perplexed at this strange, all-powerful Velvet Room girl appearing in the middle of the tournament with no warning, no regard for what else is going on and little-to-no explanation for why she's here.
 Persona 4: Arena (Video Game) / int_902fa0b4
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 Persona 4: Arena (Video Game) / int_9075ac17
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Just a Machine
 Persona 4: Arena (Video Game) / int_9075ac17
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Just a Machine: How the scientists who experimented with Labrys and her sister models treated them. This is also how the Eerie Voice treats Labrys after taking control of her.
 Persona 4: Arena (Video Game) / int_9075ac17
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Art Shift
 Persona 4: Arena (Video Game) / int_912b24c4
comment
Art Shift: While, the visual novel sections and cutscenes reuse the same character portraits and designs as the original game, the sprites used during the fights have been redrawn in a different style more typical of Fighting Games. This results in some characters looking somewhat buffer than they do usually.
 Persona 4: Arena (Video Game) / int_912b24c4
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The Bus Came Back
 Persona 4: Arena (Video Game) / int_927b2f11
comment
The Bus Came Back: Despite having moved back to the city as planned at the end of the original game, Yu returns to Inaba during the Golden Week break to investigate the P-1 Grand Prix with the rest of his friends. He even puts back on his old Yasogami High uniform for investigating inside the Midnight Channel.
 Persona 4: Arena (Video Game) / int_927b2f11
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Mighty Glacier
 Persona 4: Arena (Video Game) / int_933576c8
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Mighty Glacier: Kanji, who has the most health but is the slowest character in the game.
 Persona 4: Arena (Video Game) / int_933576c8
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Artificial Stupidity
 Persona 4: Arena (Video Game) / int_940a5958
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Artificial Stupidity: As expected from fighting game AI, this trope appears in full effect in single-player modes: Regardless of difficulty setting, characters will rarely block or evade Instant Kill attacks in story chapters and Score Attack. Score Attack, despite its infamous difficulty, is winnable by exploiting the AI's tendencies and certain universal gaps in pressure, allowing for perfect scores against some characters. And some Score Attack opponents are infamous for their idiocy: despite Score Attack Yosuke having permanent Sukukaja, once he reaches Awakening, he frequently spends 50 meter to activate Sukukaja; Shadow Labrys will always begin the round attempting an All-Out Attack, which she can be thrown out of, and upon recovering from the grab, she'll attempt the same attack to the same result for the entire match; and Score Attack Naoto attempts to use her counter Furious Action to block even unblockable Instant Kills. Even Elizabeth can net a perfect victory when defeated by certain characters, and she can be repeatedly persona-broken due to the AI's lack of concern for Thanatos. Of course, without these holes, Score Attack would be nearly unwinnable, making this a case of Tropes Are Not Bad. If you're fighting Labrys and Shadow Labrys, regardless of the difficulty you have it on, they will repeatedly use All-Out Attack. Even in situations that seriously don't call for it. Even if they're on the other side of the screen.
 Persona 4: Arena (Video Game) / int_940a5958
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Fighting Clown
 Persona 4: Arena (Video Game) / int_9475b606
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Teddie, who uses TV sets, boxing gloves that come out of his mouth, giant anvils made from his body, and fireworks, along with his standard Wolverine Claws.
 Persona 4: Arena (Video Game) / int_9475b606
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You Remind Me of X
 Persona 4: Arena (Video Game) / int_9718a22a
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You Remind Me of X: The Shadow Operatives sometimes make references to the events of Persona 3, often comparing the Dark Hour and Tartarus to the Midnight Channel and the fake Yasogami High School. Mitsuru in particular notes similarity between Yu and the Persona 3 protagonist, and Elizabeth also states that Yu heavily reminded her of Aigis.
 Persona 4: Arena (Video Game) / int_9718a22a
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Brand X
 Persona 4: Arena (Video Game) / int_978937d6
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Brand X: Japan Airline Network instead of Japan Airlines. The laptop Naoto is typing on in her ending has Xaio written on it.
 Persona 4: Arena (Video Game) / int_978937d6
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Promotional Consideration
 Persona 4: Arena (Video Game) / int_987ff653
comment
Promotional Consideration: Parodied. The Atlus and Arc System Works developer credit screen that can be seen when the game starts up is in the form of the same screens that appears before a majority of Japanese TV programs, with a different character reading the standard "This program is brought to you by the following sponsors" announcement each time.
 Persona 4: Arena (Video Game) / int_987ff653
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Character Tics
 Persona 4: Arena (Video Game) / int_9ae8eea9
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Character Tics: Some of the P4 Characters have a habit of repeatedly checking the time whenever it rains at night. Old habits die hard, it seems.
 Persona 4: Arena (Video Game) / int_9ae8eea9
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Difficult, but Awesome
 Persona 4: Arena (Video Game) / int_9b9397bb
comment
Difficult, but Awesome: Mitsuru has shades of both. She has the least available attacks out of any other character and clunky Persona attacks that can easily leave her open against agile fighters such as Yosuke and Yu. Of course, the moves she does have Freeze characters in place (in a fighting game like this, this can mean the difference between victory and defeat, as being stuck in one place for more than five seconds is more than enough time for an opponent to hammer you, especially in Score Attack Mode) and her normal A-button combo is more than enough to Bum Rush an opponent into a corner, despite not doing much damage. Kanji is slow and has limited mobility. That being said, playing him patiently makes him completely and utterly unstoppable, as his entire game revolves around taking advantage of the opponent's mistakes. On top of that, as this dude demonstrates, he can hit confirm into his command grabs pretty easily with the right combos. Aigis as well. A lot of her moves are unusable unless she goes into Orgia Mode. The problems with using Orgia Mode? The mode has a time limit (that temporarily disables Orgia Mode if it runs out) and completely changes how Aigis moves; instead of normally walking and running, she uses her thrusters to boost herself. Attacking during an Orgia dash causes aerial attacks to occur instead of standing attacks that normally happen if a character is moving. Once you get past that hindrance, she's a powerful character who can deal tons of damage with very long strings of combos. Naoto as well. She's a Zoning\Keep-Away character in a combo-centric fighter. She doesn't have the best damage output, she doesn't have the most health, and she's generally considered lower on the tier lists. That said, though, she has lots of options for zoning, keep away, and combos all in the same character, she has a nice selection of traps she can use to pin down her opponent, she has a pair of supers that instantly kill the opponent no matter what their health is in the right situations, and, to top it all off, she can take advantage of SMP Loops to do EXTREMELY high damage combos that do a small amount of hits, but end up lasting a LONG time. Shadow Labrys counts as well. She has some of the lowest health in the game and her gameplan is crippled without the use of her massive "Persona" Asterius. Asterius is also the most awkward Persona to use in the entire game, as it's constantly out and is not tied to Shadow Labrys herself when it attacks as well as requiring the player to make it block itself (thus being the only active "puppet" compared to all the passive-based ones in the game). Once mastered, though, she is one of the resident gods of mixups, using staggered attacks from both Shadow Labrys herself and Asterius to keep the opponent blocking until she can find an opening in their defenses. She and Asterius can also set up situations where it's impossible to block the attack of one without getting hit by the other. She even has some massively damaging combos thanks to her powerful Awakening supers. The kicker? She is the only character in the game who can combo into her Instant Kill. Elizabeth is an extreme case. She has the lowest health in the game, has few usable defensive options, and is rather slow to boot. She is also crippled without her Persona, Thanatos, and practically has to be in Awakening in order to be at her most powerful. That said, once mastered, she is a force to be reckoned with, as she has a variety of deadly projectiles, command throws, status effects, a pair of instant death traps that she can force her opponent into, the ability to heal herself (a trait only two other characters have), and one of the most powerful non-instant death moves in the entire game.
 Persona 4: Arena (Video Game) / int_9b9397bb
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Persona 4: Arena (Video Game) / int_9b9397bb
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Eldritch Location
 Persona 4: Arena (Video Game) / int_9bee1a7f
comment
Eldritch Location: The Sea of Consciousness where Elizabeth spends her off-hours, and where she finds Erebus and the Golden Gate. The TV World of Persona 4 has also, at least temporarily, reverted from the idyllic landscape of the former game's True Ending to its TV studio appearance.
 Persona 4: Arena (Video Game) / int_9bee1a7f
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 Persona 4: Arena (Video Game) / int_9cb3e22e
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Interface Spoiler
 Persona 4: Arena (Video Game) / int_9cb3e22e
comment
Interface Spoiler: Good luck avoiding the fact that Fuuka Yamagishi is in the game as a non-playable character. Her name appears in the voice cast and the DLC page features the new character art.
 Persona 4: Arena (Video Game) / int_9cb3e22e
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 Persona 4: Arena (Video Game) / int_9cdef1ef
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Lovable Sex Maniac
 Persona 4: Arena (Video Game) / int_9cdef1ef
comment
Teddie is "The Beast in Heat."
 Persona 4: Arena (Video Game) / int_9cdef1ef
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Persona 4: Arena (Video Game) / int_9cdef1ef
 Persona 4: Arena (Video Game) / int_9d1cc720
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Barbie Doll Anatomy
 Persona 4: Arena (Video Game) / int_9d1cc720
comment
Barbie Doll Anatomy: There are no visible nipples for Akihiko (topless) and Mitsuru (wearing a very skintight catsuit).
 Persona 4: Arena (Video Game) / int_9d1cc720
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Persona 4: Arena (Video Game) / int_9d1cc720
 Persona 4: Arena (Video Game) / int_9dab0a6e
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Continuity Nod
 Persona 4: Arena (Video Game) / int_9dab0a6e
comment
Continuity Nod: Elizabeth's Instant Kill is the same 9999 damage Megidolaon she uses as a Superboss in Persona 3. It even includes a Persona 4 version of the unconscious icon. Yu's Instant Kill is summoning Izanagi-no-Ookami and using Myriad Truths, the same ultimate move he used to finish off the True Final Boss in Persona 4. At the end of his Story Mode, Akihiko says that one day he plans to quit the Shadow Operatives and become a police officer, in a Discontinuity Nod to his role in the non-canon Persona -trinity soul-. That's actually what he would do by the time of Persona 5 (set around 4-5 years after P4A), judging by a TV mention of him in that game. The island beach in Arena where Labrys wishes future generations of her sisters will find happiness is none other than Yakushima Beach, where Aigis meets the Protagonist and other SEES members years later in Persona 3. Labrys' and Aigis' stories reveal that the material used as the basis of the Anti-Shadow Weapons' souls is a Plume of Dusk, an Easy difficulty-exclusive Auto-Revive item in Persona 3. Persona 4 Temperance Social Link Eri and Yuuta can be seen in Junes early on in the game. Aigis' story mode mentions a police report with testimony from Adachi from the end of the game, though he is not named. Funky Student, the kid with the Afro who gave you quizzes back in Persona 4, can also be seen working in Junes early in the game. Rise's manager is once again Inoue, her manager from the Lovers Social Link in Persona 4. Anti-Shadow weapons can understand dog talk, just like Aigis in Persona 3.
 Persona 4: Arena (Video Game) / int_9dab0a6e
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 Persona 4: Arena (Video Game) / int_9dd2329c
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Camera Abuse
 Persona 4: Arena (Video Game) / int_9dd2329c
comment
Camera Abuse: In keeping with the TV motif, one of Shadow Labrys's supers has Asterius smashing its fist into the TV screen, and one of her win poses has Asterius break through the screen completely. One of Kanji's Victory Poses has him throw his folding chair at the screen. The game over screen is another example.
 Persona 4: Arena (Video Game) / int_9dd2329c
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SNK Boss
 Persona 4: Arena (Video Game) / int_9e2f6378
comment
SNK Boss: Everyone in Score Attack mode, but Elizabeth in particular is the one got got the most buffs to her arsenal. Yosuke has permanent Sukukaja and can chain his Moonsault attack an unlimited amount of times. More of Naoto's attacks drain your Fate meter, allowing her to use her One-Hit Kill attacks sooner, her SP gain is increased, and in Ultimax, she no longer has to wait for her pistol to reload. Yukiko has permanent level 8 Fire Boost and Fire Break, in addition to all fan attacks shooting three fans at once. Teddie gets a massive damage boost, and his Circus Bear Limit Break is altered to move impossibly fast and attack three times. Kanji also gets a general damage boost, making all of his throws do 3 times as much damage as normally. Chie has permanent level 3 Power Charge, meaning that her special attacks and Limit Break attacks do ridiculously high damage. Mitsuru gets a damage boost and almost all of her attacks freeze, charm, or both. Note that this ailment effect includes breaking throws. Akihiko has permanent Lightning Fists, his Cyclone Meter is always set at level 3 (level 5 in Ultimax), and his damage is boosted. Aigis has infinite Orgia Mode, 999 bullets each round, and does increased damage. Yu Narukami's special attacks are automatically boosted with no SP cost, his damage is increased, his attacks are faster, and all of his specials can cancel into each other. Shadow Labrys has increased damage (especially with attacks that require her Persona), and her Brutal Impact Limit Break can interrupt combos. Labrys' axe is always fully charged, her persona attacks that involve planting traps in the ground teleport to your location, and she gets a damage boost. Elizabeth takes this far into extreme territory. Her passive ability, Invigorate, gives her 100 SP in roughly four seconds, she gets near triple her normal HP (20,000), her One-Hit Kill traps come out instantly and can't be interrupted, she casts Diarahan upon Awakening (now with invincibility and blowback properties) and if given a chance, and her damage is boosted to insane degrees, Ghastly Wail in particular now dealing 7500 base damage (44,444 if the opponent is inflicted with Fear).
 Persona 4: Arena (Video Game) / int_9e2f6378
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 Persona 4: Arena (Video Game) / int_9f6fb586
type
Leitmotif
 Persona 4: Arena (Video Game) / int_9f6fb586
comment
Leitmotif: Yu: Reach Out To The Truth (P4 Arena ver.) Yosuke: The Hero from Junes Chie: Like a Dragon Yukiko: Princess Amagi Kanji: A Pure-Hearted Beast Teddie: Teddie Circus! Naoto: Seeker of Truth Aigis: Heartful Cry (P4 Arena ver.) Mitsuru: Missons for the Brilliant Executioner Akihiko: The Wandering Wolf Labrys: Spirited Girl and The Ultimate Shadow Labrys: Shadows of the Labyrinth Elizabeth: Battle Hymn of the Soul Shadow Operatives Mirror Match: Mass Destruction Investigation Team Mirror Match: Reach Out To The Truth The Malevolent Entity/Eerie Voice: I'll Face Myself (Battle) and The Almighty.
 Persona 4: Arena (Video Game) / int_9f6fb586
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type
Bare-Fisted Monk
 Persona 4: Arena (Video Game) / int_a00eb8f9
comment
Akihiko is "The Two-Fisted Protein Junkie."
 Persona 4: Arena (Video Game) / int_a00eb8f9
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Persona 4: Arena (Video Game) / int_a00eb8f9
 Persona 4: Arena (Video Game) / int_a414c3f0
type
One-Hit Kill
 Persona 4: Arena (Video Game) / int_a414c3f0
comment
Elizabeth takes this far into extreme territory. Her passive ability, Invigorate, gives her 100 SP in roughly four seconds, she gets near triple her normal HP (20,000), her One-Hit Kill traps come out instantly and can't be interrupted, she casts Diarahan upon Awakening (now with invincibility and blowback properties) and if given a chance, and her damage is boosted to insane degrees, Ghastly Wail in particular now dealing 7500 base damage (44,444 if the opponent is inflicted with Fear).
 Persona 4: Arena (Video Game) / int_a414c3f0
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 Persona 4: Arena (Video Game) / int_a4c37cbe
type
Mood Whiplash
 Persona 4: Arena (Video Game) / int_a4c37cbe
comment
Mood Whiplash: All the joke endings, as well as Teddie's normal route, where after the serious battles for Labrys' heart, Teddie ends up fighting Kanji just to impress Labrys with his manliness.
 Persona 4: Arena (Video Game) / int_a4c37cbe
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 Persona 4: Arena (Video Game) / int_a547562c
type
Spy Catsuit
 Persona 4: Arena (Video Game) / int_a547562c
comment
Spy Catsuit: Mitsuru's new outfit.
 Persona 4: Arena (Video Game) / int_a547562c
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 Persona 4: Arena (Video Game) / int_a65288e2
type
Ascended Extra
 Persona 4: Arena (Video Game) / int_a65288e2
comment
Ascended Extra: Labrys, who debuted in a Persona 3 Drama CD.
 Persona 4: Arena (Video Game) / int_a65288e2
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 Persona 4: Arena (Video Game) / int_a65288e2
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1.0
 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_a65288e2
 Persona 4: Arena (Video Game) / int_a7ebd729
type
Revenue-Enhancing Devices
 Persona 4: Arena (Video Game) / int_a7ebd729
comment
Revenue-Enhancing Devices: The announcers are normally unlocked by doing things like clearing Story Mode, Arcade Mode, the Challenges, or Score Attack. But for those who don't want to bother, you can just unlock them through paid DLC. Additionally, there are several palettes that are available only through purchase.
 Persona 4: Arena (Video Game) / int_a7ebd729
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1.0
 Persona 4: Arena (Video Game) / int_a7ebd729
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1.0
 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_a7ebd729
 Persona 4: Arena (Video Game) / int_a851f224
type
Puppet Fighter
 Persona 4: Arena (Video Game) / int_a851f224
comment
Puppet Fighter: Everyone who has a Persona, which amounts to everyone. The C and D buttons allow the characters to control their Personas separate from themselves, though the amount of control the player has over their Personas varies. Shadow Labrys attacks in coordination with her persona, Asterius, and can order it to block — helpful, as Asterius is always on screen.
 Persona 4: Arena (Video Game) / int_a851f224
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1.0
 Persona 4: Arena (Video Game) / int_a851f224
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1.0
 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_a851f224
 Persona 4: Arena (Video Game) / int_a8adda28
type
Non-Uniform Uniform
 Persona 4: Arena (Video Game) / int_a8adda28
comment
Nonuniform Uniform: Discussed in Yukiko's story when Yukiko notices that Labrys is just wearing a standard issue school uniform. When Labrys asks if the teachers get mad about all the customization, Yukiko realizes that they don't seem to care.
 Persona 4: Arena (Video Game) / int_a8adda28
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1.0
 Persona 4: Arena (Video Game) / int_a8adda28
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_a8adda28
 Persona 4: Arena (Video Game) / int_aa2cd0c9
type
Motifs
 Persona 4: Arena (Video Game) / int_aa2cd0c9
comment
Motifs: Both Izanagi and Athena bear symbolically important motifs from Japanese and Greek Mythology: the Chrysanthemum Seal (on Izanagi's shoulders) and the Bust of Medusa (on Athena's shield and breastplate). The Chrysanthemum Seal is the royal seal of the Japanese Royal Family, who are said to be direct descendants of Amaterasu, and in turn, Izanagi. The Head of Medusa is a symbol of protection and power used by the emperors of Greece, which is said to ward of evil and misfortune as it is said to ensure Athena's eternal protection.
 Persona 4: Arena (Video Game) / int_aa2cd0c9
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1.0
 Persona 4: Arena (Video Game) / int_aa2cd0c9
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1.0
 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_aa2cd0c9
 Persona 4: Arena (Video Game) / int_ab5eea65
type
Dramatic Irony
 Persona 4: Arena (Video Game) / int_ab5eea65
comment
Dramatic Irony: A lot of details from the story modes are only explained in certain scenarios and leave the other characters confused. Once you've played any particular story mode, you know that other characters are going to be making mistakes. Naoto interprets Mitsuru's limo as serving some secret purpose since it stands out so badly, but the truth is just that she failed to specify an inconspicuous vehicle. Mitsuru, on the other hand, doesn't know Labrys is running around confused and initially thinks the hijacking and subsequent tournament were an escape attempt and revenge. The story mode for characters like Yosuke makes this plain, however. For her part, Labrys' story mode is mostly backstory and is only unlocked later, so when a mysterious voice offers to 'help' her, the audience knows that this is a bad idea and a trick by the Malevolent Entity.
 Persona 4: Arena (Video Game) / int_ab5eea65
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1.0
 Persona 4: Arena (Video Game) / int_ab5eea65
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1.0
 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_ab5eea65
 Persona 4: Arena (Video Game) / int_abc66b07
type
Evolving Attack
 Persona 4: Arena (Video Game) / int_abc66b07
comment
Labrys' axe is always fully charged, her persona attacks that involve planting traps in the ground teleport to your location, and she gets a damage boost.
 Persona 4: Arena (Video Game) / int_abc66b07
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1.0
 Persona 4: Arena (Video Game) / int_abc66b07
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_abc66b07
 Persona 4: Arena (Video Game) / int_ac9f78d9
type
Jack of All Stats
 Persona 4: Arena (Video Game) / int_ac9f78d9
comment
Jack of All Stats: Yu, who is a balanced beginner-friendly character.
 Persona 4: Arena (Video Game) / int_ac9f78d9
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1.0
 Persona 4: Arena (Video Game) / int_ac9f78d9
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1.0
 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_ac9f78d9
 Persona 4: Arena (Video Game) / int_ad4a45be
type
Final Boss
 Persona 4: Arena (Video Game) / int_ad4a45be
comment
Final Boss: Shadow Labrys in Arcade mode, SNK Boss Elizabeth in Score Attack mode, and The Malevolent Entity in Story mode.
 Persona 4: Arena (Video Game) / int_ad4a45be
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1.0
 Persona 4: Arena (Video Game) / int_ad4a45be
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1.0
 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_ad4a45be
 Persona 4: Arena (Video Game) / int_ad5283e1
type
Robot Girl
 Persona 4: Arena (Video Game) / int_ad5283e1
comment
Robot Girl: Aigis and Labrys are both robots with the appearance of human girls, in this case so they can develop human egos and thus manifest Persona.
 Persona 4: Arena (Video Game) / int_ad5283e1
featureApplicability
1.0
 Persona 4: Arena (Video Game) / int_ad5283e1
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1.0
 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_ad5283e1
 Persona 4: Arena (Video Game) / int_ae3d6438
type
Deadpan Snarker
 Persona 4: Arena (Video Game) / int_ae3d6438
comment
Deadpan Snarker: Aigis slips back into stilted robot speech in order to snark. "I comprehend." Mitsuru takes it as a sign that she's becoming more human.
 Persona 4: Arena (Video Game) / int_ae3d6438
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1.0
 Persona 4: Arena (Video Game) / int_ae3d6438
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_ae3d6438
 Persona 4: Arena (Video Game) / int_aea164f3
type
Playing with Syringes
 Persona 4: Arena (Video Game) / int_aea164f3
comment
Playing with Syringes: The Kirijo Group during Labrys's back-story, as usual.
 Persona 4: Arena (Video Game) / int_aea164f3
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1.0
 Persona 4: Arena (Video Game) / int_aea164f3
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_aea164f3
 Persona 4: Arena (Video Game) / int_af157b58
type
First-Person Smartass
 Persona 4: Arena (Video Game) / int_af157b58
comment
First-Person Smartass: Yu and Yosuke.
 Persona 4: Arena (Video Game) / int_af157b58
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1.0
 Persona 4: Arena (Video Game) / int_af157b58
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1.0
 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_af157b58
 Persona 4: Arena (Video Game) / int_b0ad6a1e
type
Wrestler in All of Us
 Persona 4: Arena (Video Game) / int_b0ad6a1e
comment
Wrestler in All of Us: Kanji and Take-Mikazuchi.
 Persona 4: Arena (Video Game) / int_b0ad6a1e
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1.0
 Persona 4: Arena (Video Game) / int_b0ad6a1e
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_b0ad6a1e
 Persona 4: Arena (Video Game) / int_b1c2112
type
Tracking Device
 Persona 4: Arena (Video Game) / int_b1c2112
comment
Tracking Device: Naoto uses one on a fleeing van in the beginning of her story mode.
 Persona 4: Arena (Video Game) / int_b1c2112
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1.0
 Persona 4: Arena (Video Game) / int_b1c2112
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_b1c2112
 Persona 4: Arena (Video Game) / int_b3eecaae
type
Colony Drop
 Persona 4: Arena (Video Game) / int_b3eecaae
comment
For his Instant Kill, Akihiko uses Caesar to drop his opponent onto a miniature version of Earth, and then performs a Colony Drop punch on them from orbit.
 Persona 4: Arena (Video Game) / int_b3eecaae
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1.0
 Persona 4: Arena (Video Game) / int_b3eecaae
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_b3eecaae
 Persona 4: Arena (Video Game) / int_b5bd368f
type
PreorderBonus
 Persona 4: Arena (Video Game) / int_b5bd368f
comment
Preorder Bonus: Pre-ordering the game gets one Persona 4: Arena Original Arranged Soundtrack with remixes of various character themes.
 Persona 4: Arena (Video Game) / int_b5bd368f
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1.0
 Persona 4: Arena (Video Game) / int_b5bd368f
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_b5bd368f
 Persona 4: Arena (Video Game) / int_b6203862
type
Interquel
 Persona 4: Arena (Video Game) / int_b6203862
comment
Interquel: Both Arena and its sequel Ultimax take place between the ending of Persona 4 and Golden's epilogue.
 Persona 4: Arena (Video Game) / int_b6203862
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1.0
 Persona 4: Arena (Video Game) / int_b6203862
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_b6203862
 Persona 4: Arena (Video Game) / int_b7c53a22
type
Blood Knight
 Persona 4: Arena (Video Game) / int_b7c53a22
comment
A less funny aspect about him being blown up is him being something of a Blood Knight; here, he's fresh off the heels of a global quest driven by an unhealthy desire to become stronger, whereas those who played his game may recall that not fighting so obsessively and to no end was what spurred both his Character Development and Polydeuces' transmogrification into Caesar. It's jarring to see, and it's lampshaded via Labrys' illusions and by the Malevolent Entity in his story mode.
 Persona 4: Arena (Video Game) / int_b7c53a22
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1.0
 Persona 4: Arena (Video Game) / int_b7c53a22
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_b7c53a22
 Persona 4: Arena (Video Game) / int_b869b5b1
type
Color Motif
 Persona 4: Arena (Video Game) / int_b869b5b1
comment
Color Motif: Arena has Persona 4’s yellow.
 Persona 4: Arena (Video Game) / int_b869b5b1
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1.0
 Persona 4: Arena (Video Game) / int_b869b5b1
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_b869b5b1
 Persona 4: Arena (Video Game) / int_b906ac5d
type
Whole Costume Reference
 Persona 4: Arena (Video Game) / int_b906ac5d
comment
Whole Costume Reference: General Teddie's outfit (Japanese Delinquents style hat, cape with epaulets, walking stick, cigar, etc.) is a Shout-Out to Generalissimo Takada from Fighting Opera HUSTLE.
 Persona 4: Arena (Video Game) / int_b906ac5d
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1.0
 Persona 4: Arena (Video Game) / int_b906ac5d
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_b906ac5d
 Persona 4: Arena (Video Game) / int_b9c673a6
type
Market-Based Title
 Persona 4: Arena (Video Game) / int_b9c673a6
comment
Market-Based Title: The English release dropped the literal title translation of "The Ultimate in Midnight Arena" for just "Arena", given the Gratuitous English would have stood out more for native English speakers.
 Persona 4: Arena (Video Game) / int_b9c673a6
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1.0
 Persona 4: Arena (Video Game) / int_b9c673a6
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1.0
 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_b9c673a6
 Persona 4: Arena (Video Game) / int_b9d334b2
type
Aerith and Bob
 Persona 4: Arena (Video Game) / int_b9d334b2
comment
Aerith and Bob: The majority of the characters have pretty standard Japanese and Western names, but there's also Aigis and Labrys. Of course, they are Robot Girls, so it's fairly justified.
 Persona 4: Arena (Video Game) / int_b9d334b2
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1.0
 Persona 4: Arena (Video Game) / int_b9d334b2
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_b9d334b2
 Persona 4: Arena (Video Game) / int_bb76c854
type
Classified Information
 Persona 4: Arena (Video Game) / int_bb76c854
comment
Classified Information: The Shadow Operatives refuse to disclose their mission objectives to the Investigation Team because they don't want to get them involved (er... well, more than they already are). Mitsuru actually says this at one point in her story in a conversation with Rise regarding Labrys after she was kidnapped by her Shadow. It never works, as the Investigation Team know a few things that the Operatives don't (such as how shadows behave in the TV world), which they use as leverage to get answers.
 Persona 4: Arena (Video Game) / int_bb76c854
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1.0
 Persona 4: Arena (Video Game) / int_bb76c854
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_bb76c854
 Persona 4: Arena (Video Game) / int_bbca7a41
type
Mirror Match
 Persona 4: Arena (Video Game) / int_bbca7a41
comment
Investigation Team Mirror Match: Reach Out To The Truth
 Persona 4: Arena (Video Game) / int_bbca7a41
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1.0
 Persona 4: Arena (Video Game) / int_bbca7a41
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1.0
 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_bbca7a41
 Persona 4: Arena (Video Game) / int_bf1edb7e
type
Comforting Comforter
 Persona 4: Arena (Video Game) / int_bf1edb7e
comment
Comforting Comforter: Kanji's mother drapes a blanket over his shoulders when he falls asleep in the living room.
 Persona 4: Arena (Video Game) / int_bf1edb7e
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1.0
 Persona 4: Arena (Video Game) / int_bf1edb7e
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_bf1edb7e
 Persona 4: Arena (Video Game) / int_c0fd3b54
type
Light 'em Up
 Persona 4: Arena (Video Game) / int_c0fd3b54
comment
Light 'em Up and Casting a Shadow: Naoto uses both.
 Persona 4: Arena (Video Game) / int_c0fd3b54
featureApplicability
1.0
 Persona 4: Arena (Video Game) / int_c0fd3b54
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1.0
 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_c0fd3b54
 Persona 4: Arena (Video Game) / int_c335b9ec
type
Irony
 Persona 4: Arena (Video Game) / int_c335b9ec
comment
Labrys's Persona is Ariadne, daughter of King Minos of Crete and half-sister of the Minotaur. In the myth, when Theseus came to end Minos' tradition of sacrificing seven men and women to the Minotaur every seven years, Ariadne gave the hero a sword for combat and a ball of string so he could find his way out of the Labyrinth later. Ironically, when Labrys is thrown into the TV, she creates a Labyrinth and Minotaur of her own.
 Persona 4: Arena (Video Game) / int_c335b9ec
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1.0
 Persona 4: Arena (Video Game) / int_c335b9ec
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1.0
 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_c335b9ec
 Persona 4: Arena (Video Game) / int_c6b8d37a
type
Cliffhanger
 Persona 4: Arena (Video Game) / int_c6b8d37a
comment
Cliffhanger: Each of the "true" routes in story mode will stop on a "To Be Continued" cliffhanger the first time through, and can only be completed after unlocking and then clearing Labrys's route.
 Persona 4: Arena (Video Game) / int_c6b8d37a
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1.0
 Persona 4: Arena (Video Game) / int_c6b8d37a
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1.0
 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_c6b8d37a
 Persona 4: Arena (Video Game) / int_c978d895
type
Canon Name
 Persona 4: Arena (Video Game) / int_c978d895
comment
Canon Name: The protagonist's name was chosen by the player in the original Persona 4, but in The Arena he's officially called Yu Narukami.
 Persona 4: Arena (Video Game) / int_c978d895
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1.0
 Persona 4: Arena (Video Game) / int_c978d895
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1.0
 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_c978d895
 Persona 4: Arena (Video Game) / int_ca3a6dbd
type
Informed Ability
 Persona 4: Arena (Video Game) / int_ca3a6dbd
comment
Informed Ability: The Wild Card has sort of become this for Yu and Aigis. While the game still emphasizes the Wild Card's Power of Friendship, the ability to use multiple Personas is absentnote aside from Yu evolving Izanagi for his instant kill; Aigis does the opposite, summoning her starter persona, Palladion, in her Instant Kill. The game even claims several times that both Yu and Aigis go all out for their fights, which should imply that they are capable of switching to their more powerful Personas, such as Yoshitsune or Messiah.invoked
 Persona 4: Arena (Video Game) / int_ca3a6dbd
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1.0
 Persona 4: Arena (Video Game) / int_ca3a6dbd
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1.0
 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_ca3a6dbd
 Persona 4: Arena (Video Game) / int_cd7ef676
type
Seen It All
 Persona 4: Arena (Video Game) / int_cd7ef676
comment
Seen It All: Both the P3 and P4 cast have this, though it shows more for the Investigation Team given that the action takes place inside the TV world, their home turf. At the end of the P-1 Grand Prix, both Labrys and the Shadow Operatives wonder why the P4 cast are acting so nonchalant about what they just went through. Their answer basically boils down to "We've seen this shit before".
 Persona 4: Arena (Video Game) / int_cd7ef676
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1.0
 Persona 4: Arena (Video Game) / int_cd7ef676
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1.0
 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_cd7ef676
 Persona 4: Arena (Video Game) / int_d08595d3
type
Broken Bird
 Persona 4: Arena (Video Game) / int_d08595d3
comment
Mitsuru is "The Imperious Queen of Executions."
 Persona 4: Arena (Video Game) / int_d08595d3
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1.0
 Persona 4: Arena (Video Game) / int_d08595d3
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1.0
 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_d08595d3
 Persona 4: Arena (Video Game) / int_d2177863
type
Funny Bruce Lee Noises
 Persona 4: Arena (Video Game) / int_d2177863
comment
Funny Bruce Lee Noises: Chie, being who she is, drops a few ATATATAs and WATCHAs here and there.
 Persona 4: Arena (Video Game) / int_d2177863
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1.0
 Persona 4: Arena (Video Game) / int_d2177863
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_d2177863
 Persona 4: Arena (Video Game) / int_d33d9ca1
type
Despair Gambit
 Persona 4: Arena (Video Game) / int_d33d9ca1
comment
Despair Gambit: The Malevolent Entity wants to break the Investigation Team and Shadow Operative's wills, so all their Personas will turn into Shadows again. It fails, as both groups have already learned The Power of Friendship.
 Persona 4: Arena (Video Game) / int_d33d9ca1
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1.0
 Persona 4: Arena (Video Game) / int_d33d9ca1
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_d33d9ca1
 Persona 4: Arena (Video Game) / int_d39e327f
type
What the Hell, Hero?
 Persona 4: Arena (Video Game) / int_d39e327f
comment
What the Hell, Hero?: Most of the joke ending outcomes. The Investigation Team were not pleased that Chie chose an Aiya Beef Bowl over the real matter at hand, while they chew out Kanji for still treating things like a dream... well except Naoto, who's more or less flustered. As of Yukiko, they would be calling her out, if it wasn't her forcing down her horrible food and causing them to skip out Golden Week afterwards due to sickness. We still laugh at it anyway.
 Persona 4: Arena (Video Game) / int_d39e327f
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1.0
 Persona 4: Arena (Video Game) / int_d39e327f
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1.0
 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_d39e327f
 Persona 4: Arena (Video Game) / int_d4b0ca2
type
That One Attack
 Persona 4: Arena (Video Game) / int_d4b0ca2
comment
Elizabeth's Instant Kill is the same 9999 damage Megidolaon she uses as a Superboss in Persona 3. It even includes a Persona 4 version of the unconscious icon.
 Persona 4: Arena (Video Game) / int_d4b0ca2
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1.0
 Persona 4: Arena (Video Game) / int_d4b0ca2
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_d4b0ca2
 Persona 4: Arena (Video Game) / int_d4bb4e51
type
Walking Shirtless Scene
 Persona 4: Arena (Video Game) / int_d4bb4e51
comment
Walking Shirtless Scene: Something Akihiko picked up in his two years of training.
 Persona 4: Arena (Video Game) / int_d4bb4e51
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1.0
 Persona 4: Arena (Video Game) / int_d4bb4e51
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1.0
 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_d4bb4e51
 Persona 4: Arena (Video Game) / int_d5c7b415
type
Elites Are More Glamorous
 Persona 4: Arena (Video Game) / int_d5c7b415
comment
Elites Are More Glamorous: The Special Assault Team is deployed to a hijacking, although the NPA orders them to pull back.
 Persona 4: Arena (Video Game) / int_d5c7b415
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1.0
 Persona 4: Arena (Video Game) / int_d5c7b415
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_d5c7b415
 Persona 4: Arena (Video Game) / int_d68762ef
type
Weapon for Intimidation
 Persona 4: Arena (Video Game) / int_d68762ef
comment
Weapon for Intimidation: The hijackers were reported to be using pistols, which gave the SAT legitimacy to intervene. But the NPA ordered them to pull back and boy did they do the right thing when the Shadow Operatives were deployed. The hijackers were hypnotized to do the attack and the pistols were nothing but air guns.
 Persona 4: Arena (Video Game) / int_d68762ef
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1.0
 Persona 4: Arena (Video Game) / int_d68762ef
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 Persona 4: Arena (Video Game)
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Persona 4: Arena (Video Game) / int_d68762ef
 Persona 4: Arena (Video Game) / int_d73e0f7f
type
"Ray of Hope" Ending
 Persona 4: Arena (Video Game) / int_d73e0f7f
comment
"Ray of Hope" Ending: For the Persona 3 Protagonist, as the story ends with Elizabeth deciding to embark on a journey to save him from being the Great Seal. Given that she is immortal and one of the most powerful beings in the universe she may eventually succeed in her quest.
 Persona 4: Arena (Video Game) / int_d73e0f7f
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1.0
 Persona 4: Arena (Video Game) / int_d73e0f7f
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1.0
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Persona 4: Arena (Video Game) / int_d73e0f7f
 Persona 4: Arena (Video Game) / int_d9ee7048
type
Spin-Off
 Persona 4: Arena (Video Game) / int_d9ee7048
comment
Spin-Off: In terms of gameplay, at least. The story itself continues where Persona 3 and Persona 4 left off.
 Persona 4: Arena (Video Game) / int_d9ee7048
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1.0
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type
Curb-Stomp Battle
 Persona 4: Arena (Video Game) / int_d9ffec82
comment
Curbstomp Battle: As this cutscene shows, Labrys is really good at what she does.
 Persona 4: Arena (Video Game) / int_d9ffec82
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1.0
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type
Lightning Bruiser
 Persona 4: Arena (Video Game) / int_db6230b7
comment
Lightning Bruiser: Akihiko, who is strong, fast, and has decent defense. However, he has very poor range and his Persona's abilities aren't that great compared to the rest of the cast.
 Persona 4: Arena (Video Game) / int_db6230b7
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1.0
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Persona 4: Arena (Video Game) / int_db6230b7
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type
Dub Name Change
 Persona 4: Arena (Video Game) / int_e2c4b927
comment
Dub Name Change: Many of the special and super moves with unique names in the Japanese version were renamed into preexisting skills in the English version. However, to be fair, many of the skills' Japanese names were already like that prior to this game; but very few did have exceptions (which mostly applied to the non-Shin Megami Tensei franchise skills). Chie's insulting title, as used during matches below her lifebar and in the battle intros, is changed from "The Carnivore Who's Discarded Womanhood" to, "The Spunky Dragon With Deadly Legs". The story still uses the Carnivore title in dialogue, though.
 Persona 4: Arena (Video Game) / int_e2c4b927
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1.0
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Persona 4: Arena (Video Game) / int_e2c4b927
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type
Throw the Book at Them
 Persona 4: Arena (Video Game) / int_e2de05e8
comment
Elizabeth, who, as before, fights with a book and the cards inside it.
 Persona 4: Arena (Video Game) / int_e2de05e8
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1.0
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Persona 4: Arena (Video Game) / int_e2de05e8
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type
Silk Hiding Steel
 Persona 4: Arena (Video Game) / int_e407c172
comment
Yukiko is "The Unconquerable Snow Black."
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Ridiculously Human Robots
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comment
Aigis is "The Heartless Armed Angel."
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type
Criss-Cross Attack
 Persona 4: Arena (Video Game) / int_e50b5873
comment
Criss-Cross Attack: Yosuke Hanamura's Instant Kill, "Brave Blade", has him use his Persona to send the opponent airborne with a tornado, before slashing them from all directions with his kunai, and finishing by throwing two shuriken at them.
 Persona 4: Arena (Video Game) / int_e50b5873
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1.0
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Persona 4: Arena (Video Game) / int_e50b5873
 Persona 4: Arena (Video Game) / int_e5e6640b
type
Flanderization
 Persona 4: Arena (Video Game) / int_e5e6640b
comment
Flanderization: The in-universe character introduction trailer makes sweeping generalizations about the fighters' personalities, as The General wants to annoy them. Additionally, several characters' previously minor quirks get blown up to insane proportions as an illusion: Akihiko's favorite food being 'Anything with Protein' in P3 becomes an overblown obsession that is Played for Laughs. A less funny aspect about him being blown up is him being something of a Blood Knight; here, he's fresh off the heels of a global quest driven by an unhealthy desire to become stronger, whereas those who played his game may recall that not fighting so obsessively and to no end was what spurred both his Character Development and Polydeuces' transmogrification into Caesar. It's jarring to see, and it's lampshaded via Labrys' illusions and by the Malevolent Entity in his story mode. Chie's favorite food being steak in P4 mutates into her being willing to blow the entire investigation to chase after a beef bowl in her Joke ending. The General also uses illusions of characters taking one of their traits up to eleven in order to get everyone to fight each other; for example, Yu's Big Brother Instinct towards Nanako is warped into a fanatical devotion, up to the point where he tries to murder anyone who dares badmouth her.
 Persona 4: Arena (Video Game) / int_e5e6640b
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type
GameplayAndStoryIntegration
 Persona 4: Arena (Video Game) / int_e6630c8b
comment
Gameplay and Story Integration: In the Story Mode, the majority of fights involving Labrys have her be in permanent Persona Break, because she only gets her Persona near the end of the story.
 Persona 4: Arena (Video Game) / int_e6630c8b
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type
Hub Level
 Persona 4: Arena (Video Game) / int_e7eb0474
comment
Hub Level: The Central Shopping District serves as the main menu, and has three different versions which randomize every time: Yu, Chie, and Yukiko can be seen during the day with New Days and Your Affection as the background music. Yosuke, Teddie, Kanji, and Naoto hang around sunset with Heartbeat, Heartbreak and Signs of Love playing. Aigis, Mitsuru, and Akihiko lurk around the evening; appropriately enough, their BGM is taken from Persona 3: Iwatodai Dorm and When The Moon's Reaching Out Stars.
 Persona 4: Arena (Video Game) / int_e7eb0474
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Big Damn Heroes
 Persona 4: Arena (Video Game) / int_eb81c601
comment
Big Damn Heroes: Fuuka of all people gets one, breaking the Malevolent Entity's control of Labrys from outside the TV. Even the villain is impressed.
 Persona 4: Arena (Video Game) / int_eb81c601
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1.0
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Sprite/Polygon Mix
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Sprite/Polygon Mix: Sprite characters and polygon backgrounds.
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Blow You Away
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comment
Blow You Away: Yosuke.
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Sidelined Protagonist Crossover
 Persona 4: Arena (Video Game) / int_ef6337ea
comment
Sidelined Protagonist Crossover: Characters from Persona 3 and Persona 4 appear, but the former's protagonist is absent because he died sealing Nyx away at the end of Persona 3.
 Persona 4: Arena (Video Game) / int_ef6337ea
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type
Critical Status Buff
 Persona 4: Arena (Video Game) / int_ef8ee709
comment
Elizabeth is an extreme case. She has the lowest health in the game, has few usable defensive options, and is rather slow to boot. She is also crippled without her Persona, Thanatos, and practically has to be in Awakening in order to be at her most powerful. That said, once mastered, she is a force to be reckoned with, as she has a variety of deadly projectiles, command throws, status effects, a pair of instant death traps that she can force her opponent into, the ability to heal herself (a trait only two other characters have), and one of the most powerful non-instant death moves in the entire game.
 Persona 4: Arena (Video Game) / int_ef8ee709
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Boss Remix
 Persona 4: Arena (Video Game) / int_f1577797
comment
Boss Remix: Yu's Reach Out To The Truth (P4 Arena ver.) Aigis' Heartful Cry (P4 Arena ver.)
 Persona 4: Arena (Video Game) / int_f1577797
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Evil Twin
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Evil Twin: Mitsuru thinks Teddie is using this as an excuse in regards to General "Teddie" in Teddie's story.
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type
Joshikousei
 Persona 4: Arena (Video Game) / int_f4de9a30
comment
Joshikousei: The base concept for Labrys, as she's created a world for herself where she's both a Yasogami High student and the Student Council President.
 Persona 4: Arena (Video Game) / int_f4de9a30
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type
Ambidextrous Sprite
 Persona 4: Arena (Video Game) / int_f5a22215
comment
Ambidextrous Sprite: Zigzagged. Akihiko has different scars on both arms and a different bandage on each side of his head, so he has two portraits depending on which side he's facing. Also, Yu, Yosuke, and Kanji have slightly different portraits depending on which way they're facing, since only one side of their uniform collar shows a lapel pin. Mitsuru, meanwhile, who has bangs, only has one. All actual sprites for battle are ambidextrous as well.
 Persona 4: Arena (Video Game) / int_f5a22215
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type
Platonic Life-Partners
 Persona 4: Arena (Video Game) / int_f627b434
comment
Platonic Life-Partners: Mitsuru and Akihiko, just like in Persona 3.
 Persona 4: Arena (Video Game) / int_f627b434
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1.0
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EX Special Attack
 Persona 4: Arena (Video Game) / int_f7a2de09
comment
EX Special Attack: Skill Boost lets you improve your special attacks for 25 SP.
 Persona 4: Arena (Video Game) / int_f7a2de09
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type
Class Representative
 Persona 4: Arena (Video Game) / int_facc2f30
comment
Class Representative: What Labrys claims to be, despite being a robot.
 Persona 4: Arena (Video Game) / int_facc2f30
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1.0
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Canon Immigrant
 Persona 4: Arena (Video Game) / int_fc7c4f92
comment
Canon Immigrant: Labrys from the Persona 3 Drama CDs, making her way to the main series in this game. Aika from Persona 4: The Animation, but she was only mentioned in one line in Chie's joke ending.
 Persona 4: Arena (Video Game) / int_fc7c4f92
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1.0
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type
Cherry Blossoms
 Persona 4: Arena (Video Game) / int_fca96b8e
comment
Cherry Blossoms: The scenery effect for Yukiko's Instant Kill.
 Persona 4: Arena (Video Game) / int_fca96b8e
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1.0
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type
Theme Naming
 Persona 4: Arena (Video Game) / int_fd94c4ac
comment
Theme Naming: The name of Labrys's Boss theme, The Ultimate (The Arena in international versions), keeps with the names of Persona 4's Final Boss themes The Almighty and The Genesis.
 Persona 4: Arena (Video Game) / int_fd94c4ac
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type
Brick Joke
 Persona 4: Arena (Video Game) / int_fe0330fb
comment
Brick Joke: Yosuke comments early on in the story that he had Teddie leave the exit from the TV world out in case anyone on the team ever accidentally fell in. It later turns out this is exactly what happened to Kanji.
 Persona 4: Arena (Video Game) / int_fe0330fb
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 Persona 4: Arena (Video Game) / int_fea876df
type
Yellow Lightning, Blue Lightning
 Persona 4: Arena (Video Game) / int_fea876df
comment
Yellow Lightning, Blue Lightning: Every character with electric attacks has unique color associated with their electricity, affecting even the paralyzation sparks. Yu has blue, Kanji has yellow, Akihiko has indigo, and Elizabeth has purple/pink.
 Persona 4: Arena (Video Game) / int_fea876df
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Persona 4: Arena (Video Game)

The following is a list of statements referring to the current page from other pages.

 FakeMe
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Persona 4: Arena (Video Game)
 Persona 4: Arena (Video Game)
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 Persona 4: Arena (Video Game)
hasFeature
Invulnerable Attack / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Japanese Video Games / int_796b8ac
 Jin Yamanoi
seeAlso
Persona 4: Arena (Video Game)
 Persona 4: Arena (Video Game)
hasFeature
Lag Cancel / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Machine Monotone / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Marth Debuted in "Smash Bros." / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Master of All / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Mistaken for Junkie / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Moveset Clone / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Multi-Platform / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Multi-Slot Character / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
My Name Is ??? / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Mystery Magnet / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Nerf Arm / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
No Hugging, No Kissing / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Non-Human Lover Reveal / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Not Just a Tournament / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
One Hero, Hold the Weaksauce / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Ornamental Weapon / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Out of Sight, Out of Mind / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Overt Operative / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Panty Thief / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Paper Fan of Doom / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Perfectly Cromulent Word / int_796b8ac
 Persona 4 Arena
seeAlso
Persona 4: Arena (Video Game)
 Persona 4: Arena (Video Game)
hasFeature
Pretty in Mink / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Projectile Kiss / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Promoted to Playable / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Puppet Fighter / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Randomized Title Screen / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Real Men Eat Meat / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Robo Ship / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Robot Girl / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Robot Names / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Rocket-Powered Weapon / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Rocket Punch / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Rugged Scar / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
SWAT Team / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Seen It All / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Single-Issue Psychology / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Situational Damage Attack / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Skill Gate Characters / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Spoiler Cover / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Spotlight-Stealing Crossover / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Spy Catsuit / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Standard Status Effects / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Still Wearing the Old Colors / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Student Council President / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Suddenly Speaking / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Super Move Portrait Attack / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Superboss / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Take Off Your Clothes / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Tap on the Head / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Telescoping Robot / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
That One Achievement / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
That Was Not a Dream / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
The Battle Didn't Count / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
The New '10s / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Third-Option Adaptation / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Three Round Deathmatch / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Throw the Sheath Away / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Thunder Drum / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Title Scream / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Transplant / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Ultimate Job Security / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Un-Entendre / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Unstable Equilibrium / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Urban Fantasy / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Versus Character Splash / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Victory Quote / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Video Games of 2010–2014 / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Water-Geyser Volley / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
What the Hell Is That Accent? / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Wild Man / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
X-Ray Vision / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
Yellow Lightning, Blue Lightning / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
You Remind Me of X / int_796b8ac
 Persona 4: Arena (Video Game)
hasFeature
You're Just Jealous / int_796b8ac
 Persona 4 (Video Game)
seeAlso
Persona 4: Arena (Video Game)
 Persona4Arena
sameAs
Persona 4: Arena (Video Game)
 Persona 4: Arena (Video Game)
hasFeature
Some Kind of Force Field / int_796b8ac