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Pipeworks ''Godzilla'' Trilogy (Video Game)

 Pipeworks ''Godzilla'' Trilogy (Video Game)
type
TVTItem
 Pipeworks ''Godzilla'' Trilogy (Video Game)
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Pipeworks ''Godzilla'' Trilogy (Video Game)
 Pipeworks ''Godzilla'' Trilogy (Video Game)
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PipeworksGodzillaTrilogy
 Pipeworks ''Godzilla'' Trilogy (Video Game)
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The Pipeworks Godzilla trilogy is a 3D Fighting Game series developed by Pipeworks Software, Inc. and published by Infogrames, later renamed Atari. Gameplay consists of an array of light and heavy attacks that can be altered with input from the directional buttons, as well as ranged attacks that consume energy. Health and energy can be regained with power-ups that sporadically appear, and energy can also be replenished slowly over time. It consists of three games and a few spinoff titles: Godzilla: Destroy All Monsters Melee (2002 — GameCube, Xbox) Godzilla: Domination (2003 — Gameboy Advance)note Was developed by WayForward Technologies rather than Pipeworks, but uses the same cover artwork as Destroy All Monsters Melee and is considered part of the series by Atari. Godzilla: Save the Earth (2004 — PlayStation 2, Xbox) Godzilla: Unleashed (2007 — PlayStation 2, Wii) Godzilla: Unleashed Double Smash (2007 — Nintendo DS)Plans were proposed for a fourth game, but Atari's license expired before development could begin. Some of Pipeworks staff, including developer Simon Strange, left to create their own company, Sunstone Games, and the idea for a fourth Godzilla fighting game evolved into the (long since cancelled) Spiritual Successor, Colossal Kaiju Combat!.
 Pipeworks ''Godzilla'' Trilogy (Video Game)
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DBTropes
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_14931ba5
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Cel Shading
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_14931ba5
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Cel Shading: The game uses a much more cartoony art style compared to the realistic main trilogy. Aside from the use of cel shading, the monsters have very saturated colors and very little detail.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_14931ba5
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Darker and Edgier
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Darker and Edgier: While Unleashed doesn't completely abandon the campy tone of the previous games, there's a far more apocalyptic feel to the levels on account of the disasters going on, ranging from Sydney being frozen over to London floating in the middle of outer space, and the game abandons the Excuse Plot of the predecessors for a real story where it's made very clear that the world will end if you fail. You can even take over the planet yourself by beating the game as a kaiju from the Alien faction, or straight up destroying it by beating it as a Mutant.
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type
Fighting Series
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Fighting Series: A trilogy, plus two spinoffs detailed below.
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Tempting Fate
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Tempting Fate: The Vortaak announcer in the original game, where after pointing the Vortaak have mind-controlled Earth's giant monsters and turned them loose to threaten humans into surrendering, boasts that "Not even your strongest monster can break free and defeat the others." Later in the Aliens and Mutants opening of Unleashed, Vorticia is seen presiding over a new invasion fleet and boasts Nothing Can Stop Us Now!, only for her fleet to be hit by an asteroid.
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Villain Team-Up
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Villain Team-Up: In Unleashed, the Vortaak have united plenty of old foes together to help in their invasion of Earth. Mainstays like Godzilla's main Arch-Enemy, King Ghidorah, and Gigan are obligatory, but Orga has been brought back to life to fight again, the first Mechagodzilla was rebuilt to bolster their forces, and Megalon was loaned to them by the Seatopians for another go at wiping humanity out.
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type
Victory Pose
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_19f8dabe
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Victory Pose: Typically with an epic roar and everything. Although some monsters will have a pose that deviates from the norm; Destoroyah in Unleashed will begin laughing maniacally into the sky, Kiryu will look at his hands and then clutch his head to roar in despair over what he's become, Godzilla will roar and flex his muscles, and M.O.G.U.E.R.A. will begin raising and lowering its arms in a celebratory dance while chanting its name.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_19f8dabe
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type
Flying Saucer
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_1a6960dd
comment
Flying Saucer: Vortaak ships are designed this way.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_1a6960dd
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Multiple Endings
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_1aa08f77
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Multiple Endings: Domination ends first with a news recap of Meteor X and Mecha-King Ghidorah, before showing the whereabouts of the monster you played as. Godzilla returns to the sea. King Ghidorah flees into the void of space to terrorize other planets, though there's a very real possibility he'll be back. Mechagodzilla is temporarily deactivated for repairs while his operating crew is given a free vacation to Infant Island. Megalon vanishes into the depths of the Earth. The ancient legend of a subterranean people bringing him into our world with magic is mentioned and will be investigated in the years to come. Mothra is escorted back to her home island, and her legacy lives on. Rodan descends into the caves of a vast mining operation, possibly to dig up the remains of his kind and instigate a mass invasion of creatures from the past.
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type
Death from Above
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_1c398324
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Death from Above: Rodan, King Ghidorah, Mecha-King Ghidorah, Mothra, Battra, Megaguirus, Mechagodzilla 2, and Kiryu are capable of flight. Mothra or Battra were also air-strike support characters in the first two games.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_1c398324
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Playing with Fire
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comment
Playing with Fire: Several of the monsters use fire attacks. Appropriately, attacks of this nature are of the Heat element.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_1cc9f5e5
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Do Not Adjust Your Set
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_1fc325dd
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Do Not Adjust Your Set: The intro movie for the first two games has the Vortaak doing this.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_1fc325dd
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Adaptational Villainy
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_20f689e9
comment
Adaptational Villainy: The normally heroic Jet Jaguar is one of the boss monsters trying to stop you from saving the world.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_20f689e9
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Wave-Motion Gun
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_263bb4ec
comment
Wave-Motion Gun: Godzilla 90s' Rage Attack in Save the Earth, Finishing Breath, is based on Heisei Godzilla's Spiral Ray Atomic Breath and has him fire a massive beam of purple energy from his mouth that's capable of crossing almost the entire map of some stages.
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Mythology Gag
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_26ac510e
comment
Mythology Gag: Godzilla 90's Rage Attack in Save the Earth is a purple Wave-Motion Gun meant as a reference to his Spiral Heat Ray. Godzilla 90's Critical Mass form in Unleashed is his Burning form from Godzilla vs. Destoroyah.
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Poisonous Person
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_27ae4a75
comment
Poisonous Person: Mothra, much like before with her poison powder, but oddly Rodan is this too, being able to emit a green radioactive toxic mist, something he's never done before.
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Beam-O-War
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Beam-O-War: Starting from Save the Earth, two Kaiju that fire their beam attacks at each other at the same time will enter a battle to try and push the beam into the opponents face. Losers will be blown away by the ensuing explosion, taking the damage of both beams.
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Beam Spam
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_2a542c7d
comment
M.O.G.U.E.R.A., Megaguirus and Mothra are quick and nimble, but their physical strength is lower than average. They make up for that with a fighting style that emphasizes either hit-and-run tactics or zoning via projectile and Beam Spam.
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Limit Break
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_2afb1a9
comment
Limit Break: Surge attacks. When the monster does or takes damage, a blue meter fills up. When it's full, tap the screen to have the monster unleash a surge of energy resembling their respective Breath Weapon. It's not terribly effective on other monsters, but it decimates the military.
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Check-Point Starvation
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_2bfd6a1e
comment
Checkpoint Starvation: Want to play story mode? Okay then, you just need to clear it in one go. There are no checkpoints or saving your current story where it is now. The game itself does autosave anything you unlock, though.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_2bfd6a1e
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The Bad Guy Wins
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_2e8441c9
comment
The Bad Guy Wins: If a villainous monster wins in Unleashed, then the ending has them destroying the world (Mutant/Tyrant ending) or helping the Vortaak conquer it (Alien ending).
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Co-Op Multiplayer
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Co-Op Multiplayer: You can play like this. One player takes an aerial monster and one player takes the ground monster.
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type
Giant Enemy Crab
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_3033b958
comment
Giant Enemy Crab: Ebirah appears as the major boss of Tokyo, and he sure is giant here. So giant he's twice as big as Godzilla, filling the entire screen with his big sweeping attacks!
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_3033b958
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Attack Backfire
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comment
Attack Backfire: Punch, kick, or otherwise hit Anguirus when he's blocking will result in a strike to his spikes, damaging the attacker instead of him.
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Stuff Blowing Up
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Stuff Blowing Up: Oh yes. Megalon's napalm, Mechagodzilla's missiles, the military, buildings you throw, even...
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Dinosaurs Are Dragons
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Dinosaurs Are Dragons: All three Godzilla variations are gigantic radioactive plasma-breathing dinosaurs.
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Agony of the Feet
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_37d94ed9
comment
Agony of the Feet: Some attacks will have the monster stomp on the foot of their opponent, causing them to become helpless as they humorously hop around in pain with their injured foot raised. Megalon has an attack where he shoots ignited napalm at the legs of his opponent, causing the same effect as above. If a monster strikes an enemy's spikes with their hands or feet, they will react in pain.
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Boring, but Practical
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_39b8d3d6
comment
Boring, but Practical: Compared to the other monsters and their flashy specials, Rodan's specials are...simply flying across the stage really fast. However, "really fast" is all he needs; all three can do surprising damage and being fast means they're hard to avoid, and since Rodan has a big Special stat he can use them a ton.
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type
Power-Up
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comment
Power-Up: Unleashed introduces the Power Surge crystals, which give the afflicted monster a special benefit when destroyed. Several missions involve confronting a monster under the control of five of these crystals, and the player must choose between taking down the monster (and getting the surge for themselves) or destroying the crystals; the latter is favored by Earth Defenders while the former is favored by Aliens. Normally they only last for 30 seconds or so, but they can be ended early to unleash a big shockwave. Fire: A red/orange flaming crystal, increases melee damage. Unlike the other Surges, this doesn't end with a shockwave, but instead automatically causes the monster to unleash an incredibly powerful flamethrower for a few seconds. Electrical: A yellow crystal crackling with electricity, increases beam/weapon damage and energy regeneration. Speed: A white crystal shining like a rainbow, increases movement and attack speed as well as jump height. Crystal: A purple crystal, severely reduces all damage taken and increases Critical Mass growth. Radiation: A green crystal, increases health and energy regeneration while impairing others' nearby Shield: A blue metallic crystal, reduces damage taken from melee attacks and also prevents grabs, but slows down the monster. Darkness: A black crystal surrounded by darkness, blocks all ranged weapons (including the military).
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type
Assist Character
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comment
Assist Character: Mothra in Destroy All Monsters, Battra and the Super-X III in Save The Earth.
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Super-Powered Evil Side
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_3cb17a19
comment
Superpowered Evil Side: Critical Mass in Unleashed doubles the character's height, attack strength, and turns them Red and Black and Evil All Over. Getting all the Power Surges in Story mode also counts, as that results in the Tyrant ending regardless of allegiance.
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Units Not to Scale
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_3d4f0586
comment
Units Not to Scale: All the monsters are depicted as being relatively close in size, even though the Heisei era monsters should for the most part be the largest. On an individual level, some of the monsters are also smaller than in the movies. Mechagodzilla 2, for example, was bigger than Godzilla, but in this game is roughly the same size. Destoroyah is both shorter and less bulky than in his movie. Averted for Biollante for the most part, who isn't quite the behemoth she was in her film but still towers over the entire cast in size, to the point where her grab is her using her maw to bite down on a Kaiju's entire upper body and throw them into the sky.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_3d4f0586
featureApplicability
-1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_3d4f0586
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_3d4f0586
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_3f45f1e6
type
Adaptational Heroism
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_3f45f1e6
comment
Adaptational Heroism: The villainous Battra, King Ghidorah, Destoroyah, Megalon, Gigan, and Krystalak are playable, meaning they can help Godzilla, Mothra, Anguirus, and Rodan stop SpaceGodzilla's crystal invasion. This may be justified in Battra's case since his movie counterpart was Earth's Guardian and SpaceGodzilla is a threat to the planet, but this trope still applies to him in comparing to Unleashed where he was just another power hungry mutant.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_3f45f1e6
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_3f45f1e6
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_3f45f1e6
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_3f4ec001
type
DestructiveSavior
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_3f4ec001
comment
Destructive Savior: Whoever you use in the first two games. If you don't get the "Tyrant" ending in Unleashed, you will also play this as a monster from the "Earth Defender" and "GDF" factions. In all the above, you're trying to thwart the Alien Invasion, and in Unleashed also prevent The End of the World as We Know It, but since the game revolves around fights between giant monsters, you are inevitably going to be causing a lot of collateral damage and destroy a number of buildings.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_3f4ec001
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_3f4ec001
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_3f4ec001
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_3f737576
type
Climax Boss
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_3f737576
comment
Climax Boss: Critical Mass King Ghidorah in Unleashed, unless of course you're playing on the Alien side. The Atoragon is also this unless you're allied the GDF. To a lesser extent, the unlockable monsters have their own hidden boss missions that must be unlocked in a certain way and are centered around defeating them in a straight 1v1, but Biollante in particular often winds up with her own boss mission simply titled "Biollante"(though getting the mission without reaching certain requirements will not unlock her).
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_3f737576
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_3f737576
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_3f737576
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_4156b553
type
Copy Protection
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_4156b553
comment
Copy Protection: Downplayed. The core game can still be played normally, but illegitimate copies of the game are altered somewhat; "Double Smash" doesn't appear in the title screen, Earth vanishes from the background of the Cairo stage, and you can't unlock the second half of the Monster Manifests.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_4156b553
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_4156b553
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_4156b553
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_415b3315
type
Stylistic Suck
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_415b3315
comment
Stylistic Suck: The Excuse Plot for the game's single player mode uses Rubber-Forehead Aliens invading the earth and threatening humanity with hostile take over. This is intentionally presented like the Godzilla B-movies of old, complete with corny dialogue, stilted line reads and tacky, garish outfits.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_415b3315
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_415b3315
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_415b3315
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_41dd77d
type
Zerg Rush
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_41dd77d
comment
Zerg Rush: What the mission that leads to the 'Tyrant' ending in Unleashed amounts to: your monster has acquired all of the power crystals, and has become irredeemably corrupt and the strongest thing on the planet, resulting in them staying in a permanent state of Critical Mass. The other Kaiju, even your former allies, take note of this and come in droves to try and stop you. You must defeat everyone who arrives to oppose you.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_41dd77d
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_41dd77d
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_41dd77d
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_420c50b7
type
A.I. Is a Crapshoot
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_420c50b7
comment
A.I. Is a Crapshoot: The crystals cause Mechagodzilla to turn against the Global Defense Force and go rouge in Cairo, proving to one of the human protagonists that the crystals aren't just turning organic creatures mad.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_420c50b7
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_420c50b7
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_420c50b7
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_42846e90
type
Elemental Powers
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_42846e90
comment
Elemental Powers: Starting with Save the Earth attacks have been given "elemental" properties, and each monster has certain move types that it's weak to and resists. They are Alien Energy, Blunt, Concussive, Edged, Electricity, Explosive, Freezing, Heat, Nuclear, and Poison.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_42846e90
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_42846e90
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_42846e90
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_42c9f1ec
type
Downplayed Trope
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_42c9f1ec
comment
Downplayed with King Ghidorah and Mecha-King Ghidorah. They're mostly the same in terms of basic moveset, although Mecha-King Ghidorah has access to a taser and a shield. Interestingly, in terms of stats Mecha-King Ghidorah has the normal five health cells, and has a bit less in offense and defense in exchange for stronger weapons, while King Ghidorah has an extra sixth cell.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_42c9f1ec
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_42c9f1ec
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_42c9f1ec
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_46f86041
type
Bad Vibrations
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_46f86041
comment
Bad Vibrations: The opening cinematic for Destroy All Monsters starts with a tremor that rattles manhole covers and sets off car alarms, causing people to look around in confusion before someone spots Godzilla.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_46f86041
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_46f86041
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_46f86041
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_471bde4
type
All Webbed Up
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_471bde4
comment
All Webbed Up: Mothra can tie up monsters in silk, then pick up and throw the resulting cocoon.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_471bde4
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_471bde4
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_471bde4
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_4ae690ca
type
Laughing Mad
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_4ae690ca
comment
Laughing Mad: Destoroyah does this in his win animation.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_4ae690ca
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_4ae690ca
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_4ae690ca
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_4b248941
type
Long-Range Fighter
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_4b248941
comment
Mechagodzilla 2 was in its film of origin built as a Long-Range Fighter that suffered from Crippling Overspecialization to the point where it struggled in close quarters with Rodan, and was no match for Godzilla when he managed to get in close. In this series, it is just as capable in a fist fight as any other monster.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_4b248941
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_4b248941
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_4b248941
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_51beab21
type
Good Old Fisticuffs
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_51beab21
comment
Good Old Fisticuffs: When you aren't using ranged attacks, odds are you're punching or kicking your opponent into submission.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_51beab21
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_51beab21
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_51beab21
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_547196be
type
Broad Strokes
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_547196be
comment
Broad Strokes: The character bio's for Unleashed seem to imply that some variation of certain Godzilla movies happened in this universe, with the Biollante here said to be a different entity than the movie incarnation, SpaceGodzilla having apparently attacked Earth once before the trilogy began, and Orga's bio implying that the events of Godzilla 2000 happened here.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_547196be
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_547196be
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_547196be
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_56e0d4cf
type
Gem Tissue
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_56e0d4cf
comment
Gem Tissue: SpaceGodzilla and Krystalak are partially and completely made of crystalline flesh respectively.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_56e0d4cf
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_56e0d4cf
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_56e0d4cf
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_575fd5e2
type
Dark Is Not Evil
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_575fd5e2
comment
Dark Is Not Evil: Any monster you pick will be the hero at the end of the game. Played straight, inverted, and averted in Unleashed; "Alien" monsters can do a Heel–Face Turn(though the Vortaak still win), the "Earth Defender" and "Global Defense Force" monsters can become corrupted, and "Mutant" monsters are locked into being evil at the end even if you try to ally yourself with the Earth Defenders or GDF.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_575fd5e2
featureApplicability
-1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_575fd5e2
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_575fd5e2
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_589e54d3
type
Charged Attack
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_589e54d3
comment
Charged Attack: Your monster's Breath Weapon, or whatever main ranged attack they use, has to be charged before using. The longer you charge it, the more damage it does and the longer it lasts, with enough charge means it will knock your opponent over and allow for more damage, but the more energy it uses. This does mean charging for too long can backfire if you are using a character with a shorter range attack as your opponent can get out of the range, or block it and minimize the damage. This drawback was removed in Unleashed due to the new energy cell system.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_589e54d3
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_589e54d3
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_589e54d3
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_5979acea
type
Fragile Speedster
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_5979acea
comment
Fragile Speedster: Rodan once more, with Mothra being a slightly less extreme alternative. While Rodan is centered around getting off big combos of weak, fast attacks, Mothra is suited for the long game, zoning them with her exploding larvae and poisonous powder, among other projectiles.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_5979acea
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_5979acea
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_5979acea
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_67529a41
type
Signature Roar
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_67529a41
comment
Signature Roar: It's a weird case. Most of the famous roars are there, but quite a few monsters have their roars mismatched; obviously Godzilla, Ghidorah, and the more famous like have theirs correct, but Ebirah actually uses Rodan's roar(even though Rodan does have his correct roar) and Manda uses Titanosaurus' roar, who himself uses Hedorah's roar, who uses Ebirah's roar...
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_67529a41
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_67529a41
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_67529a41
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_67677940
type
Giant Flyer
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_67677940
comment
Giant Flyer: Quite a few of the monsters, both organic and mechanical, are capable of flight. Subverted with several monsters who could fly in the films but can't fly in the games(Gigan, Destoroyah, the Showa Mechagodzilla, and M.O.G.U.E.R.A.).
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_67677940
featureApplicability
-0.3
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_67677940
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_67677940
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_6b35bdff
type
Serious Business
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_6b35bdff
comment
Serious Business: The story is about the monsters saving/destroying the world. Doesn't mean you can't have a little fun smashing stuff first.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_6b35bdff
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_6b35bdff
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_6b35bdff
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_6bff99d4
type
Secret Character
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_6bff99d4
comment
Secret Character: There's ten playable monsters, but only four are available at the start; the rest have to be unlocked by defeating certain bosses with a specific combination of characters(defeating Hedorah with Godzilla and Mothra unlocks Anguirus, for example). Krystalak, the final monster, can only be unlocked by unlocking all the rest.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_6bff99d4
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_6bff99d4
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_6bff99d4
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_6c4ed101
type
Breath Weapon
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_6c4ed101
comment
Breath Weapon: Staple of the franchise, the playable monsters have a ranged weapon. The aerial monsters are able to shoot small projectile blasts by tapping the button in addition to a standard beam, but the ground monsters only get a beam.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_6c4ed101
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_6c4ed101
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_6c4ed101
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_6cf96262
type
Our Sphinxes Are Different
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_6cf96262
comment
Our Sphinxes Are Different: The Sphinx itself appears as the boss of the Egypt stage of Godzilla Unleashed: Double Smash — wouldn't be a Kaiju game without some Monumental Damage, now would it?
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_6cf96262
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_6cf96262
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_6cf96262
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_6dcfdea6
type
Hard Light
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_6dcfdea6
comment
Hard Light: Unlike most monsters, who just duck or bring their arms in front of their face, Mechagodzilla throws up a giant prism of hard light to block.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_6dcfdea6
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_6dcfdea6
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_6dcfdea6
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_70d8269d
type
Excuse Plot
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_70d8269d
comment
Excuse Plot: The Vortaak are very aware of this. Averted in Unleashed; the main story mode is centered around a global catastrophe being dealt with/exploited by multiple factions over around twenty days.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_70d8269d
featureApplicability
-1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_70d8269d
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_70d8269d
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_72cdfc33
type
Big Bad Ensemble
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_72cdfc33
comment
Big Bad Ensemble: In Unleashed, SpaceGodzilla goes rogue, operating independently of and even against the still very much active Vortaak.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_72cdfc33
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_72cdfc33
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_72cdfc33
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_7315fd38
type
Covers Always Lie
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_7315fd38
comment
Covers Always Lie: The European cover features Anguirus and Gigan, but neither appear in the game at all.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_7315fd38
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_7315fd38
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_7315fd38
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_736d791f
type
Adaptational Badass
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_736d791f
comment
Adaptational Badass: Godzilla 90's is only able to fight Destoroyah at his strongest when he undergoes a Super-Power Meltdown, which also permanently gives him his Spiral Atomic Breath. In this series, Godzilla is able to fight Destoroyah without the need to undergo a burning form. Mechagodzilla 2 was in its film of origin built as a Long-Range Fighter that suffered from Crippling Overspecialization to the point where it struggled in close quarters with Rodan, and was no match for Godzilla when he managed to get in close. In this series, it is just as capable in a fist fight as any other monster.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_736d791f
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_736d791f
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_736d791f
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_77b03c0a
type
Remember the New Guy?
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_77b03c0a
comment
Remember the New Guy?: The monster biographies in the manual describe the Showa Mechagodzilla as the Vortaak's original invasion weapon and the basis of the Mechagodzilla 2 built by the GDF, quietly retconning Mechagodzilla 2's final boss status in Destroy All Monsters Melee and explaining how the game's Mechagodzilla 2 has the finger missiles.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_77b03c0a
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_77b03c0a
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_77b03c0a
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_7f84552e
type
Tin-Can Robot
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_7f84552e
comment
Tin-Can Robot: The original Mechagodzilla appears as a fighter in Unleashed in all its 70's robot aesthetic and an incredibly stiff and clunky way of moving. It’s no less dangerous than any other monster however, easily being able to hold its own in a fight despite how outdated it's become beside newer Mechagodzillas.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_7f84552e
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_7f84552e
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_7f84552e
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_84685817
type
Life Drain
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_84685817
comment
Life Drain: One of Megalon's specials, where he grabs a foe next to him and drains their blood.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_84685817
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_84685817
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_84685817
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_84e189a8
type
Life Meter
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_84e189a8
comment
Life Meter: The first two have standard variations, while Unleashed mixes things up with multiple smaller bars, called cells that follow after each other.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_84e189a8
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_84e189a8
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_84e189a8
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_8871bbd8
type
Eye Beams
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_8871bbd8
comment
Eye Beams: If a monster doesn't have a Breath Weapon, they'll probably have this instead.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_8871bbd8
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_8871bbd8
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_8871bbd8
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_88792708
type
Badass Back
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_88792708
comment
Badass Back: Starting in Save The Earth, Anguirus's block consists of him turning away from his opponent and letting their melee attacks hit his spikes with an appropriately painful effect. For the same reason, overhead strikes will fail when he's on all fours.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_88792708
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_88792708
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_88792708
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_8879db82
type
Badass Crew
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_8879db82
comment
Badass Crew: All of the monsters, particularly in Unleashed where they organize into teams.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_8879db82
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_8879db82
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_8879db82
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_8b1a664
type
Kill All Humans
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_8b1a664
comment
Kill All Humans: You can use your monster to smash up anything you want.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_8b1a664
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_8b1a664
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_8b1a664
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_8b606a51
type
There Is No Kill Like Overkill
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_8b606a51
comment
There Is No Kill Like Overkill: You can easily end a match with a fully-charged Breath Weapon or a toss into/of a building... or you can just use a light jab. Averted in Unleashed, where finishing blows must at least be strong enough to knock the foe over.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_8b606a51
featureApplicability
-1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_8b606a51
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_8b606a51
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_8b93a168
type
Macross Missile Massacre
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_8b93a168
comment
Macross Missile Massacre: Naturally one of Mechagodzilla's specials.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_8b93a168
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_8b93a168
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_8b93a168
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_902fa0b4
type
Giant Space Flea from Nowhere
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_902fa0b4
comment
Giant Space Flea from Nowhere: Mecha-King Ghidorah in Domination. The rest of the game is about a meteor that is projecting magnetic waves that are driving monsters insane. After seven stages fighting other monsters, you have a level on said meteor where you fight Mecha-King Ghidorah.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_902fa0b4
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_902fa0b4
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_902fa0b4
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_9323741
type
Planet Looters
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_9323741
comment
While the Vortaak are an original race created for these games, elements of them are taken from various other alien races from the Showa era. Their Planet Looters motivation and general design aesthetic resembles the Xiliens, they created the original Mechagodzilla like the Simians, and them being Gigan's masters who the Seatopians form an alliance with is reminiscent of the Space Hunter Nebula M Aliens.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_9323741
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_9323741
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_9323741
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_933576c8
type
Mighty Glacier
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_933576c8
comment
Mighty Glacier: Mechagodzilla, with Megalon being a less extreme alternative. Both have rather slow-charging specials and are terribly sluggish(Mechagodzilla in particular has some hefty endlag on many of his attacks), but if they touch, they hurt. Godzilla is also this, albeit in a different way; he's as slow as Megalon but doesn't have the power of either of the other glaciers. Instead he has a massive Special stat, so get ready to see him throw out his Atomic Breath a lot.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_933576c8
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_933576c8
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_933576c8
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_970c790a
type
Big Bad
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_970c790a
comment
Big Bad: Once more, SpaceGodzilla.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_970c790a
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_970c790a
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_970c790a
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_9b53f32
type
Exposed to the Elements
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_9b53f32
comment
Exposed to the Elements: The game's sole human character — news reporter Connie Matsu — appears as the game's way to explain the story, introduce the monster fights in different locations and wrap up the game after the final boss is defeated. While she wears belly-baring outfits in some of these locations, the most notable is at an Arctic military base where — despite there been a blizzard — she is shown introducing the monster fights while wearing a hooded parka that shows off her midriff.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_9b53f32
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_9b53f32
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_9b53f32
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_9d12bbc1
type
Foreshadowing
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_9d12bbc1
comment
Foreshadowing: Vorticia, the queen of the Vortaak, warns that they will be back, and she wasn't lying...
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_9d12bbc1
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_9d12bbc1
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_9d12bbc1
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_9dfa1169
type
Unconventional Alignment
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_9dfa1169
comment
Unconventional Alignment: Unleashed divides the monsters into four factions: the good-aligned Earth Defenders and Global Defense Force, and the evil-aligned Aliens and Mutants. The Earth Defenders generally consist of natural monsters concerned with destroying the crystals to save the environment, and as such are mainly opposed to the Mutants but don't go out of their way to avoid destroying human buildings should they get in their way — except King Caesar and Mothra, whose bios and backstories mention them as going out of their ways to protect humans. The Global Defense Force generally consist of human-aligned mechs and cyborgs, and aims to protect mankind first and foremost. As such they are mainly opposed to the Aliens — though they'll go after any monster who isn't careful around human structures. The Aliens generally consist of extraterrestrial monsters seeking to use the crystals to conquer the Earth in the name of the Vortaak, and go out of their way to destroy human structures and military vehicles. The Mutants simply want absolute power and seek to harvest the power surges and crystal energy for themselves, destroying anything and everything in their path. Unlike the other factions this isn't a true "faction", as Mutants are all too willing to attack each other if it means more power; it's more just a categorization than anything.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_9dfa1169
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_9dfa1169
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_9dfa1169
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_9e0b9695
type
Flight
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_9e0b9695
comment
Flight: Almost any monster who could do this in the films can do so here; Destoroyah, Gigan and M.O.G.U.E.R.A. are the only exceptions, except for a shoot'em up level in Save The Earth. Imago Mothra, Imago Battra, and Megaguirus are technically always flying.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_9e0b9695
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_9e0b9695
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_9e0b9695
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_9f4a47f2
type
Competitive Balance
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_9f4a47f2
comment
Competitive Balance: The six monsters can be categorized into some basic archetypes. Fragile Speedster: Rodan once more, with Mothra being a slightly less extreme alternative. While Rodan is centered around getting off big combos of weak, fast attacks, Mothra is suited for the long game, zoning them with her exploding larvae and poisonous powder, among other projectiles. Jack of All Stats: King Ghidorah, oddly. None of his stats are high but they aren't low either. Mighty Glacier: Mechagodzilla, with Megalon being a less extreme alternative. Both have rather slow-charging specials and are terribly sluggish(Mechagodzilla in particular has some hefty endlag on many of his attacks), but if they touch, they hurt. Godzilla is also this, albeit in a different way; he's as slow as Megalon but doesn't have the power of either of the other glaciers. Instead he has a massive Special stat, so get ready to see him throw out his Atomic Breath a lot.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_9f4a47f2
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_9f4a47f2
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_9f4a47f2
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_a5fb0d24
type
Healing Factor
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_a5fb0d24
comment
Healing Factor: Godzilla's last special, where he regenerates a quarter of his health. Mechagodzilla can also do this by releasing steam to cool down, though it heals far less and in exchange has the power to tremendously damage foes.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_a5fb0d24
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_a5fb0d24
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_a5fb0d24
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_a868d6e
type
Version-Exclusive Content
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_a868d6e
comment
Version-Exclusive Content: The Japanese version of Destroy All Monsters Melee has Kiryu instead of the Heisei Mechagodzilla, to coincide with his movie. The Xbox port includes both of them, while also adding the Boxing Ring and Vortaak Homeworld arenas. Unleashed on the Wii has Krystalak, Biollante, Titanosaurus, King Caesar, Varan, the Showa Mechagodzilla, and Godzilla 1954 as exclusive monsters. Battra is the sole monster who is unavaiable in the Wii version, being exclusive to the Playstation 2.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_a868d6e
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_a868d6e
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_a868d6e
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_aac2244a
type
EvilVsEvil
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_aac2244a
comment
Evil vs. Evil: In addition to being able to have villainous monsters fight each other throughout the trilogy, Unleashed has Space Godzilla and the Mutant faction opposing the Vortaak, and the Mutants are also prone to infighting. The player's monster in the Earth Defenders or Global Defense Force can also get in on this if they go down the Tyrant path.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_aac2244a
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_aac2244a
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_aac2244a
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_abfb19ba
type
Fire, Ice, Lightning
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_abfb19ba
comment
Fire, Ice, Lightning: The game has these elemental damage types and many more.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_abfb19ba
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_abfb19ba
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_abfb19ba
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_ac9f78d9
type
Jack of All Stats
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_ac9f78d9
comment
Jack of All Stats: King Ghidorah, oddly. None of his stats are high but they aren't low either.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_ac9f78d9
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_ac9f78d9
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_ac9f78d9
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_ad4a45be
type
Final Boss
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_ad4a45be
comment
Final Boss: Mecha-King Ghidorah.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_ad4a45be
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_ad4a45be
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_ad4a45be
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_b0a91b69
type
Convection, Schmonvection
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_b0a91b69
comment
Convection, Schmonvection: Like in Unleashed, monsters in San Francisco aren't affected by the heat, only taking damage if they're in the lava itself.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_b0a91b69
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_b0a91b69
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_b0a91b69
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_b0ad6a1e
type
Wrestler in All of Us
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_b0ad6a1e
comment
Wrestler in All of Us: Some Kaiju can perform some awfully human-looking fighting moves like flying kicks or body slams, but Orga takes the cake by performing Press Slams and Elbow Drops on opponents, with a couple of other flashy grappling moves he can pull off thanks to his giant hands.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_b0ad6a1e
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_b0ad6a1e
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_b0ad6a1e
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_b1619b3c
type
Omnicidal Maniac
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_b1619b3c
comment
Omnicidal Maniac: Any monster in the "Mutants" faction in Unleashed, with their ending leading to the extinction of humanity and likely most other life on the planet.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_b1619b3c
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_b1619b3c
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_b1619b3c
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_b229059d
type
Tail Slap
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_b229059d
comment
Tail Slap: Most monsters with long tails use them for at least a couple of attacks, especially those with stingers, clubs, and tail-blades.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_b229059d
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_b229059d
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_b229059d
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_b53d88da
type
Double Unlock
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_b53d88da
comment
Double Unlock: Of the twenty-six playable monsters in Godzilla: Unleashed, sixteen of them have at least two stages to acquiring them. The most basic version of this is simply to purchase their faction from the shop with in-game points earned through completing missions (this unlocks five monsters, two Earth Defenders and three Aliens), and then to further purchase a particular monster from the shop with even more points (which nets the player seven monsters — King Caesar and Mothra in Earth Defenders; Jet Jaguar, Mechagodzilla 1990s and M.O.G.U.E.R.A. in Global Defenders; and Mechagodzilla 1970s and Orga in Aliens). Eight monsters (Baragon and Varan from the Earth Defenders faction, Mecha-King Ghidorah from the Global Defenders faction and Biollante, Krystalak, Megaguirus, Obsidius and Titanosaurus from the Mutants faction) all require a certain stage of the regular story mode to be cleared with a particular faction each while meeting a certain requirement within the level, which unlocks a new stage where the monster in question has to be defeated before it's made available for purchase in the shop. The "Mothership" level has a similar requirement, as it requires in-story actions (shooting down the Mothership in a particular level and selecting it as the next stage choice) to be made available for purchase. Godzilla 1954, Godzilla 1990s and SpaceGodzilla all have unique requirements to be met before they can be added to the shop and then purchased. The fourth monster faction, "Mutants", must be unlocked by completing Story Mode and then purchasing it from the shop.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_b53d88da
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_b53d88da
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_b53d88da
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_b5439b51
type
Moveset Clone
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_b5439b51
comment
Moveset Clone: Downplayed. Obviously all of their animations and such are different, but for the most part every monster plays about the same.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_b5439b51
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_b5439b51
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_b5439b51
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_b8f8b892
type
Promoted to Playable
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_b8f8b892
comment
Promoted to Playable: Mothra went from being an Assist Character to playable between Destroy All Monsters Melee and Save The Earth, and her replacement Battra made the same transition in the Playstation 2 version of Unleashed.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_b8f8b892
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_b8f8b892
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_b8f8b892
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_bbca7a41
type
Mirror Match
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_bbca7a41
comment
Mirror Match: Destoroyah is both a playable character and a boss, so you can have Destoroyah fight Destoroyah in the final level.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_bbca7a41
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_bbca7a41
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_bbca7a41
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_bc28c269
type
Sizeshifter
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_bc28c269
comment
Sizeshifter: Jet Jaguar, when fought, supersizes to twice the size of the playable monsters. When defeated he shrinks down to the size of a typical war tank.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_bc28c269
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_bc28c269
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_bc28c269
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_bc8271df
type
In a Single Bound
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_bc8271df
comment
In a Single Bound: If you thought the monsters jumping like they do in the main trilogy was ridiculous, wait until you see Godzilla jump as high as the Tokyo Tower.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_bc8271df
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_bc8271df
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_bc8271df
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_bd80cdeb
type
Weaponized Offspring
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_bd80cdeb
comment
Weaponized Offspring: One of Mothra's attacks has her throw out a Mothra larva that explodes when it hits a foe.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_bd80cdeb
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_bd80cdeb
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_bd80cdeb
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_c121be7b
type
Cycle of Hurting
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_c121be7b
comment
Cycle of Hurting: One of King Ghidorah's aerial attacks can hit up to five times and can be repeatedly spammed as long as he doesn't touch the ground. If you can press a foe against a wall with it, it's downright lethal.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_c121be7b
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_c121be7b
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_c121be7b
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_c145f69b
type
Subverted Trope
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_c145f69b
comment
Subverted with Mechagodzilla and Mechagodzilla 2 in the Wii version of Unleashed. While they have similar movesets, Mechagodzilla 2 can fly, is noticeably more smooth in its movements, and can fire a plasma grenade from its chest. Mechagodzilla, meanwhile, can't fly, has a clunky style of moving, and can shoot flames from its nose. This, in addition to Mechagodzilla exchanging some speed for more defense, puts Mechagodzilla as more of a close-quarters fighter compared to Mechagodzilla 2's preference for ranged attacks.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_c145f69b
featureApplicability
-0.3
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_c145f69b
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_c145f69b
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_c1acbcff
type
Wings Do Nothing
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_c1acbcff
comment
Wings Do Nothing: Despite having wings, Destoroyah is incapable of flight in all three games. This, along with his vulnerability to Heat instead of Freezing, was a result of concerns that letting him fly would make him too overpowered(not that it stopped him, but for a different reason as detailed above in Cycle of Hurting).
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_c1acbcff
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_c1acbcff
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_c1acbcff
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_c250346f
type
Generic Doomsday Villain
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_c250346f
comment
Generic Doomsday Villain: The Vortaak. The game even lampshades their Planet Looters hat by saying "It's what we do..."
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_c250346f
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_c250346f
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_c250346f
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_c25c7890
type
Fun with Acronyms
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_c25c7890
comment
Fun with Acronyms: Most notably M.O.G.U.E.R.A., although the acronym isn't explained in-game.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_c25c7890
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_c25c7890
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_c25c7890
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_c555059a
type
There Is Another
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_c555059a
comment
Biollante, in sharp contrast to her canon self, who was largely passive towards humanity and even fought Godzilla in their defense, is described as seeking to become the world's most powerful monster. The cutscenes seem to say this is an entirely different Biollante, given they refer to her existing previously, yet she forms in a lab due to an experiment gone wrong during the game's events.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_c555059a
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_c555059a
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_c555059a
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_c57f0d4f
type
Natural Disaster Cascade
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_c57f0d4f
comment
Natural Disaster Cascade: These are among the effects of the crystals afflicting each location in the game except Monster Island, like in Unleashed. Tokyo: The city is mostly underwater, but unlike Unleashed game there is no storm, instead being clear skies. The tsunamis awaken Titanosaurus and Ebirah from the deep, and they start rampaging through the city. Bangkok: Shrouded by a permanent thunderstorm, the crystal-energized lightning causes Mecha-King Ghidorah to enlarge and go berserk. Sydney: Sydney is struck by an endless blizzard, covering the city in snow and ice. Cairo: Crystal activity causes the city to break off of the Earth and levitate in space. The crystals cause the Sphinx to come to life and Mechagodzilla to go rogue. Atlantis: The city rises up from the depths of the ocean. Paris: Torn apart by giant flowers, thorns, and vines, Biollante and Megaguirus make their home here and begin wreaking havoc. San Francisco: Decimated by earthquakes and volcanic activity, drawing the attention of Baragon. Smog from the volcanoes as well as a radio signal someone tries to make also lures in Hedorah.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_c57f0d4f
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_c57f0d4f
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_c57f0d4f
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_c5dfd763
type
Volcanic Veins
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_c5dfd763
comment
Volcanic Veins: The Critical Mass forms in Unleashed turn the monsters black with glowing red markings.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_c5dfd763
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_c5dfd763
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_c5dfd763
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_c5f0119c
type
Insane Troll Logic
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_c5f0119c
comment
Insane Troll Logic: The army will attack which monster is doing the most damage, and when a building is brought down by a monster getting thrown into it, they count the monster that hit the building as doing the damage, not the monster that threw it into the building. In Unleashed, destroying the rock formations and boulders on Monster Island will cause the military to turn on you. Read that again: they treat rocks and boulders as human-built structures.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_c5f0119c
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_c5f0119c
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_c5f0119c
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_c6695a49
type
Mêlée à Trois
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_c6695a49
comment
Mêlée à Trois: Like in any 4-player fighting game, this can happen if all four available monsters are set against each other. On top of that, the military will sometimes join in to attack whichever monster is causing the most damage, or if there's a monster under a Power Surge or in Critical Mass they will prioritize those. The Story Mode in Unleashed gets in on this of four sides all opposing each other: Earth Defenders, Global Defense Forces, Aliens, and Mutants. The sides differ on how they deal with the crystals that arrived from a meteorite and start royally screwing up the Earth, sent by SpaceGodzilla. The Earth Defenders go out of their way to destroy the crystals, even though their efforts do cause massive property damage. The Global Defense Forces work to stop the monsters running amok from trampling all the cities, and try to maintain order throughout the course of the game. The Aliens are loyal to the Vortaak and want to use the crystals to conquer and enslave Earth. The Mutants wish to use the crystals for power and are willing to trample anyone to get it, whether they are monsters, humans, or aliens.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_c6695a49
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_c6695a49
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_c6695a49
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_cb3adcb7
type
Kill It with Ice
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_cb3adcb7
comment
Kill It with Ice: In another reference to Godzilla vs. Destoroyah, if a Critical Mass monster is frozen, they will instantly be forced out of their current state. Ice(dubbed Freezing) is another of the many elemental types that moves may have, though very few monsters have access to it compared to other types.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_cb3adcb7
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_cb3adcb7
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_cb3adcb7
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_cb5cf4a5
type
Poison Mushroom
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_cb5cf4a5
comment
Poison Mushroom: One of the "powerups" slows your speed immensely. Another one keeps you from attacking at all.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_cb5cf4a5
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_cb5cf4a5
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_cb5cf4a5
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_ccf6b1b0
type
Rock Monster
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_ccf6b1b0
comment
Rock Monster: Obsidius is a vaguely saurian monster made of Living Lava, spawned when one of SpaceGodzilla's crystals plunged into a volcano.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_ccf6b1b0
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_ccf6b1b0
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_ccf6b1b0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_cdca7d73
type
Frictionless Ice
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_cdca7d73
comment
Frictionless Ice: The two "Glacier" levels feature this, though downplayed since your monster will eventually skid to a stop. Mothra, being constantly flying, is immune.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_cdca7d73
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_cdca7d73
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_cdca7d73
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_d4be11f6
type
Launcher Move
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_d4be11f6
comment
Launcher Move: In addition to the usual variety, recovery attacks generally act as this.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_d4be11f6
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_d4be11f6
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_d4be11f6
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_d500b978
type
Adaptational Wimp
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_d500b978
comment
Adaptational Wimp: The monsters; the military can actually noticeably hurt you this go around, with bigger vehicles even able to make monsters flinch.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_d500b978
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_d500b978
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_d500b978
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_d88e125e
type
Our Dragons Are Different
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_d88e125e
comment
Our Dragons Are Different: King Ghidorah is a three-headed draconic Kaiju, alongside his cyborg incarnation Mecha-King Ghidorah.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_d88e125e
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_d88e125e
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_d88e125e
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_deb7c4d1
type
Super-Power Meltdown
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_deb7c4d1
comment
Godzilla 90's is only able to fight Destoroyah at his strongest when he undergoes a Super-Power Meltdown, which also permanently gives him his Spiral Atomic Breath. In this series, Godzilla is able to fight Destoroyah without the need to undergo a burning form.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_deb7c4d1
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_deb7c4d1
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_deb7c4d1
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_e21e21be
type
Red and Black and Evil All Over
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_e21e21be
comment
Red and Black and Evil All Over: Unleashed's main gimmick, Critical Mass, turns the monster black with red markings while doubling their height and attack strength for the duration of the transformation. It's associated with the Mutant Faction due to being obtained by absorbing the crystals' radiation, and if the player gets the Tyrant ending their kaiju is permanently locked into it, betrays their chosen faction, and destroys human civilization.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_e21e21be
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_e21e21be
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_e21e21be
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_e2e80e71
type
Ass-Kicking Pose
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_e2e80e71
comment
Ass Kicking Pose: All monsters start out with one, including the flying bug monsters — or at least their equivalent.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_e2e80e71
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_e2e80e71
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_e2e80e71
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_e316fa51
type
Magnetism Manipulation
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_e316fa51
comment
Magnetism Manipulation: King Ghidorah's magnetic abilities are showcased here; one of his attacks has him create his own magnetic pull to force monsters up close to him while taking damage(yes, even if they don't have metal on them), while one of his specials has him fire "magnetic blasts" in midair(not Gravity Beams).
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_e316fa51
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_e316fa51
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_e316fa51
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_e4965307
type
Composite Character
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_e4965307
comment
Composite Character: Mechagodzilla most closely resembles Kiryu, or the Millennium Mechagodzilla. But its roars are taken from the Heisei version, while its Monster Manifest picture is the Showa version, and it seems to have attacks and abilities from all three.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_e4965307
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_e4965307
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_e4965307
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_e4e86215
type
Fake Difficulty
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_e4e86215
comment
Fake Difficulty: The levels can be hard, that much is certain. Since the military is actually dangerous and can even make you flinch, you can't just barrel through without losing a life or two; you need to either dodge them(not easy if using the ground monster) or try to take them down with actual attacks. The boss fights are even harder; most bosses don't have much waiting time in between attacks, and their attack will always take priority over yours. It doesn't help a good few of them can take up entire screens with their attacks, whether it's due to just having really big strikes or being supersized compared to the norm.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_e4e86215
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_e4e86215
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_e4e86215
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_e5d37e0f
type
Divergent Character Evolution
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_e5d37e0f
comment
In Destroy All Monsters Melee, Godzilla 90's and Godzilla 2000 had the same movesets, but underwent Divergent Character Evolution in Save the Earth.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_e5d37e0f
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_e5d37e0f
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_e5d37e0f
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_e6f18344
type
Humongous Mecha
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_e6f18344
comment
Humongous Mecha: The GDF faction in Unleashed consists of Mechagodzilla 2, Kiryu (Mechagodzilla 3), M.O.G.U.E.R.A., Mecha-King Ghidorah, and Jet Jaguar. The Aliens get the original Mechagodzilla.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_e6f18344
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_e6f18344
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_e6f18344
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_eea93c96
type
Blow You Away
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_eea93c96
comment
Blow You Away: King Ghidorah, Mecha-King Ghidorah, Mothra, Titanosaurus, and Rodan have attacks that send powerful gusts of wind at opponents, pushing them back but not doing any damage.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_eea93c96
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_eea93c96
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_eea93c96
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_f0508c08
type
Decomposite Character
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_f0508c08
comment
Decomposite Character: Once more King Ghidorah and his mecha form are spearate. It creates an odd moment where you can have King Ghidorah fight Mecha-King Ghidorah...a super-enlarged Mecha-King Ghidorah at least four times King Ghidorah's size, at that...
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_f0508c08
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_f0508c08
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_f0508c08
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_f56aeb67
type
Alien Invasion
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_f56aeb67
comment
Alien Invasion: The Vortaak invasion sets the backdrop of the series.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_f56aeb67
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_f56aeb67
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_f56aeb67
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: OH GOD, YES! The developers knew how much fun causing damage to the cities would be so they included the "Destruction Mode" where two players compete to see how causes the most damage. The Xbox version of Destroy All Monsters Melee allows you to play this solo, like a classic Godzilla film.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_f87c42d4
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_f87c42d4
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_f87c42d4
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_fbd36744
type
MotherShip
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_fbd36744
comment
Mother Ship: A recurring level is the one the Vortaak launch their invasions from. It's so big that the inside is basically a city.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_fbd36744
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_fbd36744
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_fbd36744
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_fc225bec
type
Artistic License – Physics
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_fc225bec
comment
Artistic License – Physics: Square-cube law violation aside, one of the games' features that raised the eyebrows of critics was the ability for monsters to "moon jump", stated by the developer to have been a necessary concession to facilitate melee combat between airborne and terrestrial kaiju.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_fc225bec
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_fc225bec
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_fc225bec
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_fc7c4f92
type
Canon Immigrant
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_fc7c4f92
comment
Canon Immigrant: Toho considers Krystalak and Obsidius to be official Monsters, though they have yet to appear in any movies. On the other hand, attacks developed for the series for Gigan and Anguirus have been used by their respective monsters in Godzilla: Final Wars.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_fc7c4f92
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_fc7c4f92
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_fc7c4f92
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_fcd993bd
type
Video Game Cruelty Punishment
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_fcd993bd
comment
Video Game Cruelty Punishment: The army will start attacking whichever monster does more damage, and while army vehicles can be destroyed simply by walking into them, unlike in movies they can hurt the kaiju. The Mazers with the freezing beams can also freeze kaiju in place and render them an easy target for opponents. Fights against monsters will do most of the damage, but the army is still something to take into account.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_fcd993bd
featureApplicability
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_fcd993bd
featureConfidence
1.0
 Pipeworks ''Godzilla'' Trilogy (Video Game)
hasFeature
Pipeworks ''Godzilla'' Trilogy (Video Game) / int_fcd993bd
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_ff7f34c5
type
Pet the Dog
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_ff7f34c5
comment
Pet the Dog: In Unleashed any kaiju or mecha who makes a point to protect the humans and minimize damage to the cities will be rewarded by the military pitching in to help them.
 Pipeworks ''Godzilla'' Trilogy (Video Game) / int_ff7f34c5
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