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Plok (Video Game)

 Plok (Video Game)
type
TVTItem
 Plok (Video Game)
label
Plok (Video Game)
 Plok (Video Game)
page
Plok
 Plok (Video Game)
comment
Describe Plok heSorry. The above editor lost his hands halfway through typing. Don't worry, they came back.Plok is a Super Nintendo Entertainment System game developed by Software Creations in 1993. It's a platformer starring Plok, an animated pile of clothes, who wakes up one day to find out that the flag on his house (a family heirloom) has been stolen. After retrieving it from nearby Cotton Island, he returns to his island of Akrillic and finds out that it's been taken over by fleas! He travels through his colorful, surreal island, vanquishing fleas along the way and eventually entering the Flea Pit to battle the Flea Queen.Plok's special power lies in how he can launch any of his limbs at will to damage enemies. Once the damage has been done, they return to Plok until he decides to attack again. Another integral use of this ability is using it to solve puzzles that involve having to "sacrifice" one of Plok's limbs to activate switches. Once a limb hits a switch, it is placed on a hanger that may be right next to the switch or several screens away. If he loses all his limbs, he becomes a defenseless bouncing ball-thing. With an amulet found halfway through the game, he can collect shells and use their power to transform into a buzzsaw when he jumps.The game's most notable feature is its prog-rock-inspired soundtrack, which was composed by Tim Follin and pushed the SNES to its limits.Unfortunately, Plok was released right when colorful platformers were facing a massive backlash, and it quickly fell into obscurity.There's a fan website for it. Some very cool pictures and insights on the game are over here on the website of John and Ste Pickford, the creators of the game. In August 2013, almost exactly twenty years after the game was first released, the Pickfords started work on a weekly comic called "Plok The Exploding Man", the first page of which can be found right here.There have been two attempts at fan sequels: a higher-res 2D game developed from 2006-2009, and a 3D game started in 2012, which even got as far as a playable alpha demo, but was quietly abandoned several years later.A digital re-release of the game looks unlikely, as the Pickford Bros. are unsure who currently owns the rights, but they have dropped occasional hints over the years of possibly making a sequel. (Most people who've looked into it believe that the rights have reverted back to the Pickford Bros.) However, Plok himself did show up in another game — as a miniboss in the Atari Lynx game Zaku.
 Plok (Video Game)
fetched
2023-10-05T02:01:15Z
 Plok (Video Game)
parsed
2023-10-05T02:01:15Z
 Plok (Video Game)
processingComment
Dropped link to Bubsy: Not a Feature - ITEM
 Plok (Video Game)
isPartOf
DBTropes
 Plok (Video Game) / int_1467a30c
type
Unexpected Gameplay Change
 Plok (Video Game) / int_1467a30c
comment
Unexpected Gameplay Change: The Fleapit, where each level puts Plok behind the wheel of a different vehicle that arguably cripples Plok (in exchange for letting him fly or jump wide gaps or whatever the stage calls for). The final boss is no exception to this.
 Plok (Video Game) / int_1467a30c
featureApplicability
1.0
 Plok (Video Game) / int_1467a30c
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_1467a30c
 Plok (Video Game) / int_17582ebe
type
Stock Femur Bone
 Plok (Video Game) / int_17582ebe
comment
Stock Femur Bone: Grandpa Plon digs up a femur bone when trying to find an amulet.
 Plok (Video Game) / int_17582ebe
featureApplicability
1.0
 Plok (Video Game) / int_17582ebe
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_17582ebe
 Plok (Video Game) / int_17975d1b
type
Unstable Equilibrium
 Plok (Video Game) / int_17975d1b
comment
Oh, and to get those Plokontinues in the first place, you have to complete levels without dying — which only gets you a quarter of the Plokontinue, by the way — or pick up special items that might not even exist in a given stage and ALSO only give you a quarter of a Plokontinue. Either way, it's a bit of a kick in the shorts to anyone who's already having trouble just getting through the levels AT ALL.
 Plok (Video Game) / int_17975d1b
featureApplicability
1.0
 Plok (Video Game) / int_17975d1b
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_17975d1b
 Plok (Video Game) / int_19769f50
type
Defeat Means Friendship
 Plok (Video Game) / int_19769f50
comment
Defeat Means Friendship: Rockyfella — the last boss Plok fought before entering the Flea Pit — is a nice guy now, though this may be more a case of him mellowing out in the two decades since their previous encounter.
 Plok (Video Game) / int_19769f50
featureApplicability
1.0
 Plok (Video Game) / int_19769f50
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1.0
 Plok (Video Game)
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Plok (Video Game) / int_19769f50
 Plok (Video Game) / int_1be7d298
type
Easy-Mode Mockery
 Plok (Video Game) / int_1be7d298
comment
Easy-Mode Mockery: Playing the "Child's Play" mode leaves you unable to enter the Fleapit, Legacy Island, or several of the game's other stages (largely boss fights). Even worse, the boss fights become unskipped once you bypass them should your Plokontinues take you back to before their location on the map, as the game only lets you skip them once.
 Plok (Video Game) / int_1be7d298
featureApplicability
1.0
 Plok (Video Game) / int_1be7d298
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1.0
 Plok (Video Game)
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Plok (Video Game) / int_1be7d298
 Plok (Video Game) / int_1ff15993
type
Spike Balls of Doom
 Plok (Video Game) / int_1ff15993
comment
Spike Balls of Doom: Spiky metal spheres appear as an obstacle.
 Plok (Video Game) / int_1ff15993
featureApplicability
1.0
 Plok (Video Game) / int_1ff15993
featureConfidence
1.0
 Plok (Video Game)
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Plok (Video Game) / int_1ff15993
 Plok (Video Game) / int_20a14df0
type
Wrong Genre Savvy
 Plok (Video Game) / int_20a14df0
comment
Wrong Genre Savvy: Plok thinks he's still in a video game. He's actually in a comic strip.
 Plok (Video Game) / int_20a14df0
featureApplicability
1.0
 Plok (Video Game) / int_20a14df0
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1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_20a14df0
 Plok (Video Game) / int_27b418da
type
A Winner Is You
 Plok (Video Game) / int_27b418da
comment
A Winner Is You: The ending is basically just another bit of post-stage banter by Plok, and the credits.
 Plok (Video Game) / int_27b418da
featureApplicability
1.0
 Plok (Video Game) / int_27b418da
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_27b418da
 Plok (Video Game) / int_281de59f
type
Extremely Short Timespan
 Plok (Video Game) / int_281de59f
comment
Extremely Short Timespan: The game takes place over three days. On the first day, Plok sojourns to Cotton Island to retrieve his square flag. On the second day, he liberates Akrillic from the fleas. On the third day, he goes into the Fleapit and defeats the Flea Queen.
 Plok (Video Game) / int_281de59f
featureApplicability
1.0
 Plok (Video Game) / int_281de59f
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_281de59f
 Plok (Video Game) / int_3121f1e6
type
Noob Cave
 Plok (Video Game) / int_3121f1e6
comment
Noob Cave: The Cotton Island levels are much shorter and simpler than the Akrillic levels since the goal is just to find the flag. Subverted with the Legacy Island levels, which are similarly short 'go to the goal' levels but are considerably less simple.
 Plok (Video Game) / int_3121f1e6
featureApplicability
-0.3
 Plok (Video Game) / int_3121f1e6
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_3121f1e6
 Plok (Video Game) / int_3dd3951e
type
Cowboy Cop
 Plok (Video Game) / int_3dd3951e
comment
Cowboy Cop: Zob, who has no qualms about stepping over others' jurisdictions in pursuit of the Flea Queen. Turns out he's a more advanced Flea trying to apprehend Plok for accidentally summoning the Queen.
 Plok (Video Game) / int_3dd3951e
featureApplicability
1.0
 Plok (Video Game) / int_3dd3951e
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_3dd3951e
 Plok (Video Game) / int_486466ee
type
Dual Boss
 Plok (Video Game) / int_486466ee
comment
The Bobbins Brothers. That's the first time you fight them. The second time (which is actually in a flashback), you have to fight THREE of them with Plok's grandpappy.
 Plok (Video Game) / int_486466ee
featureApplicability
1.0
 Plok (Video Game) / int_486466ee
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_486466ee
 Plok (Video Game) / int_4cefd8a6
type
Long Song, Short Scene
 Plok (Video Game) / int_4cefd8a6
comment
Long Song, Short Scene: The bonus stage theme loops for one minute, which doesn't seem too long... except that the bonus stages only last 40 seconds at the very most. Since players can't pause during bonus stages, it is impossible to hear the full song in game.
 Plok (Video Game) / int_4cefd8a6
featureApplicability
1.0
 Plok (Video Game) / int_4cefd8a6
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_4cefd8a6
 Plok (Video Game) / int_50b05d30
type
Disproportionate Retribution
 Plok (Video Game) / int_50b05d30
comment
Disproportionate Retribution: The fleas took Plok's flag, so his response is that he's Gotta Kill 'Em All to teach them a lesson.
 Plok (Video Game) / int_50b05d30
featureApplicability
1.0
 Plok (Video Game) / int_50b05d30
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_50b05d30
 Plok (Video Game) / int_53430e3c
type
Non-Lethal Bottomless Pits
 Plok (Video Game) / int_53430e3c
comment
Non-Lethal Bottomless Pits: Instead of a hole without end, Akrillic and its surrounding islands are filled with water. Everywhere. Falling into water causes Plok or his grandpappy to miraculously jump up to a height to allow him to (potentially) reach a previous/future ledge (or back from whence he came), taking quite a bit of damage in the process.
 Plok (Video Game) / int_53430e3c
featureApplicability
1.0
 Plok (Video Game) / int_53430e3c
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_53430e3c
 Plok (Video Game) / int_53833817
type
Rip Van Winkle
 Plok (Video Game) / int_53833817
comment
Rip Van Winkle: Remember when Plok took a well-deserved power nap at the end of the game? Well, he just woke up from it. Twenty years later. (This is because nobody woke him up for the Sega Genesis or Game Boy ports or sequel that never came back in The '90s.)
 Plok (Video Game) / int_53833817
featureApplicability
1.0
 Plok (Video Game) / int_53833817
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_53833817
 Plok (Video Game) / int_58efc711
type
The Goomba
 Plok (Video Game) / int_58efc711
comment
The Goomba: Gershwins are the first enemies, and simply walking chestnut-like things that die in one hit. Some move faster than others, however.
 Plok (Video Game) / int_58efc711
featureApplicability
1.0
 Plok (Video Game) / int_58efc711
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_58efc711
 Plok (Video Game) / int_62259825
type
Nintendo Hard
 Plok (Video Game) / int_62259825
comment
Nintendo Hard: Many people actually never get to complete the game without the help of an emulator. Everything starts off tough but doable for the first world, but after you clear the first boss, all bets are off and sheer sadistic insanity lies around every corner ready to kill you for the slightest mistake. The developers actually apologized for making it so hard, even.
 Plok (Video Game) / int_62259825
featureApplicability
1.0
 Plok (Video Game) / int_62259825
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_62259825
 Plok (Video Game) / int_68068108
type
Evil Laugh
 Plok (Video Game) / int_68068108
comment
Evil Laugh: During the start of a Boss Battle or somewhere in the middle, someone is heard laughing, presumably the Flea Queen herself.
 Plok (Video Game) / int_68068108
featureApplicability
1.0
 Plok (Video Game) / int_68068108
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_68068108
 Plok (Video Game) / int_69ebf1d7
type
 Plok (Video Game) / int_69ebf1d7
comment
"Bang!" Flag Gun: The cowboy suit has this as a weapon, and it does pretty much nothing.
 Plok (Video Game) / int_69ebf1d7
featureApplicability
1.0
 Plok (Video Game) / int_69ebf1d7
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_69ebf1d7
 Plok (Video Game) / int_6bda9a30
type
Meaningful Name
 Plok (Video Game) / int_6bda9a30
comment
Rockyfella the rock monster summons more hands for his rock throwing attack as his health gets lower, and he does it faster.
 Plok (Video Game) / int_6bda9a30
featureApplicability
1.0
 Plok (Video Game) / int_6bda9a30
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_6bda9a30
 Plok (Video Game) / int_6d6dfca1
type
Wearing a Flag on Your Head
 Plok (Video Game) / int_6d6dfca1
comment
Wearing a Flag on Your Head: Two of Plok's vehicles come equipped with helmets decorated to resemble a flag. Amusingly, neither is his flag, perhaps because even Plok isn't gauche enough to wear an image of himself. The jetpack helmet depicts the Stars and Stripes, obviously a reference to the American space program (Plok is essentially riding a rocket, after all). Plok's super secret vehicle comes equipped with a Union Jack helmet, presumably because the British Pickford Bros. couldn't let Plok get away with only wearing an American flag helmet.
 Plok (Video Game) / int_6d6dfca1
featureApplicability
1.0
 Plok (Video Game) / int_6d6dfca1
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_6d6dfca1
 Plok (Video Game) / int_6e92a631
type
Four-Fingered Hands
 Plok (Video Game) / int_6e92a631
comment
Four-Fingered Hands: Plok has four fingers per hand.
 Plok (Video Game) / int_6e92a631
featureApplicability
1.0
 Plok (Video Game) / int_6e92a631
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_6e92a631
 Plok (Video Game) / int_6ec03ba1
type
Mook Maker
 Plok (Video Game) / int_6ec03ba1
comment
There is a giant miniboss flower called the Budd, which spits out mini versions of itself called Budd Lites.
 Plok (Video Game) / int_6ec03ba1
featureApplicability
1.0
 Plok (Video Game) / int_6ec03ba1
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_6ec03ba1
 Plok (Video Game) / int_740f59b4
type
ColorCodedForYourConvenience
 Plok (Video Game) / int_740f59b4
comment
Color-Coded for Your Convenience: Text in the game comes in three colours: red indicates narration (and Cotton Island levels), yellow is Plok's dialogue (and Akrillic levels), and blue is enemy dialogue (and Fleapit levels).
 Plok (Video Game) / int_740f59b4
featureApplicability
1.0
 Plok (Video Game) / int_740f59b4
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_740f59b4
 Plok (Video Game) / int_825f60fa
type
Mercy Invincibility
 Plok (Video Game) / int_825f60fa
comment
Mercy Invincibility: Not only does Plok get a few seconds free after taking a hit, but so do his enemies.
 Plok (Video Game) / int_825f60fa
featureApplicability
1.0
 Plok (Video Game) / int_825f60fa
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_825f60fa
 Plok (Video Game) / int_832c45c4
type
Stalked by the Bell
 Plok (Video Game) / int_832c45c4
comment
Stalked by the Bell: A very downplayed, but nonetheless present example. Throughout Akrillic, the fleas you need to kill start inside of harmless eggs that need to be sufficiently disturbed to begin hatching into the fleas. If you take too long to finish the level, all of the remaining eggs will hatch on their own, giving the remaining fleas a chance to catch you off-guard.
 Plok (Video Game) / int_832c45c4
featureApplicability
1.0
 Plok (Video Game) / int_832c45c4
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_832c45c4
 Plok (Video Game) / int_83445b04
type
Pun
 Plok (Video Game) / int_83445b04
comment
Pun: There is a giant miniboss flower called the Budd, which spits out mini versions of itself called Budd Lites. Rockyfella is most likely a pun on billionaire John D. Rockefeller.
 Plok (Video Game) / int_83445b04
featureApplicability
1.0
 Plok (Video Game) / int_83445b04
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_83445b04
 Plok (Video Game) / int_84df0713
type
ForgotICouldFly
 Plok (Video Game) / int_84df0713
comment
Forgot I Could Fly: Apparently the Pickfords forgot Plok could turn into a buzzsaw.
 Plok (Video Game) / int_84df0713
featureApplicability
1.0
 Plok (Video Game) / int_84df0713
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_84df0713
 Plok (Video Game) / int_892552b
type
Kung Fu-Proof Mook
 Plok (Video Game) / int_892552b
comment
Kung Fu-Proof Mook: Shprouts, which need to be hit a second time immediately after the first hit to defeat them; taking too long resets their vulnerability. They become even more kung-fu proof in later stages, where they carry shields that render them invincible unless they are hit in the back.
 Plok (Video Game) / int_892552b
featureApplicability
1.0
 Plok (Video Game) / int_892552b
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_892552b
 Plok (Video Game) / int_8dd4a996
type
Identical Grandson
 Plok (Video Game) / int_8dd4a996
comment
Identical Grandson: The only thing that differs Plok from his grandpappy is a mustache.
 Plok (Video Game) / int_8dd4a996
featureApplicability
1.0
 Plok (Video Game) / int_8dd4a996
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_8dd4a996
 Plok (Video Game) / int_911b22d8
type
Suspicious Video-Game Generosity
 Plok (Video Game) / int_911b22d8
comment
Suspicious Videogame Generosity: Parodied in page 71 with an autosave notice and a pile of assorted powerups from other games right before a large ominous door.
 Plok (Video Game) / int_911b22d8
featureApplicability
1.0
 Plok (Video Game) / int_911b22d8
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_911b22d8
 Plok (Video Game) / int_955f0c47
type
GottaKillEmAll
 Plok (Video Game) / int_955f0c47
comment
Gotta Kill 'Em All: Your goal throughout Akrillic is to hunt down and kill every last flea present throughout the stages, and the UI will both tell you how many are left and sometimes point you in the general direction of the nearest remaining one. Once you've cleared them out, only then will the level-ending flag spawn and begin traveling from the last flea's place of death toward the level exit. Mind you, this doesn't mean that the other enemies or level hazards go away...
 Plok (Video Game) / int_955f0c47
featureApplicability
1.0
 Plok (Video Game) / int_955f0c47
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_955f0c47
 Plok (Video Game) / int_95974d1d
type
Password Save
 Plok (Video Game) / int_95974d1d
comment
There is also a lack of a save system or password feature, due to a low budget not allowing for save batteries as well as the Pickford Bros. wanting people to play fair instead of cheating their way to the final levels. Unless you're using an emulator or Virtual Console, it must be done in one go.
 Plok (Video Game) / int_95974d1d
featureApplicability
1.0
 Plok (Video Game) / int_95974d1d
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_95974d1d
 Plok (Video Game) / int_9be7c205
type
Giant Spider
 Plok (Video Game) / int_9be7c205
comment
Womack Spider shoots many more green glob projectiles once his health gets low.
 Plok (Video Game) / int_9be7c205
featureApplicability
1.0
 Plok (Video Game) / int_9be7c205
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_9be7c205
 Plok (Video Game) / int_9cb060c9
type
Retraux Flashback
 Plok (Video Game) / int_9cb060c9
comment
Retraux Flashback: The Grandpappy Plok dream sequence is entirely in black-and-white, plays an old-timey soundtrack throughout, and even has title cards styles like old silent films. The boss track stays the same as before, but given that you're fighting three Bobbins Brothers, you'll be a little too busy to worry about the dissonance.
 Plok (Video Game) / int_9cb060c9
featureApplicability
1.0
 Plok (Video Game) / int_9cb060c9
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_9cb060c9
 Plok (Video Game) / int_9f62723d
type
Get Out!
 Plok (Video Game) / int_9f62723d
comment
Get Out!: The "maximum sentence" Plok receives from the Zobians is effectively being told to get out of System Z, which is what he and Rockyfella were trying to do in the first place.
 Plok (Video Game) / int_9f62723d
featureApplicability
1.0
 Plok (Video Game) / int_9f62723d
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_9f62723d
 Plok (Video Game) / int_a0f61fe2
type
Power-Up Letdown
 Plok (Video Game) / int_a0f61fe2
comment
Power-Up Letdown: The cowboy outfit: It makes Plok shoot a fake gun (with a "BANG" flag coming out), which does absolutely nothing to the enemies. This said, it will at least give you back your missing limbs if you're out any. The Secret Super-Vehicle hinted at in the manual and shown only in silhouette. It's a football helmet, spring shoes, and a can of Flea Spray, and is very unwieldy. This said, the constant bouncing is at least consistently-timed, and the Flea Spray does have a nice spread to it...
 Plok (Video Game) / int_a0f61fe2
featureApplicability
1.0
 Plok (Video Game) / int_a0f61fe2
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_a0f61fe2
 Plok (Video Game) / int_a24989ce
type
Save Point
 Plok (Video Game) / int_a24989ce
comment
Save Point: If you die and run out of continues (or "Plokontinues" as they're called), you have to start over from a point likely very distant from the area you were. Heck, there's only really 4 permanent save points in the game (The starts of Akrillic, Legacy Island, and the Fleapit, and post-Legacy Island Plok's House), and they're lost when you shut the game off. Since this game is so long and difficult and there is a very, VERY high chance you'll be going back to those points quite often, few people actually manage to finish it. Plokontinues are actually single-use save points that are tied to the level you got them it. Think of them as save states that get deleted as soon as you load them. It is possible for you to go backwards through the game, forcing you to replay levels you've already beaten, as Plokontinues get used up without obtaining more. Oh, and to get those Plokontinues in the first place, you have to complete levels without dying — which only gets you a quarter of the Plokontinue, by the way — or pick up special items that might not even exist in a given stage and ALSO only give you a quarter of a Plokontinue. Either way, it's a bit of a kick in the shorts to anyone who's already having trouble just getting through the levels AT ALL. There is also a lack of a save system or password feature, due to a low budget not allowing for save batteries as well as the Pickford Bros. wanting people to play fair instead of cheating their way to the final levels. Unless you're using an emulator or Virtual Console, it must be done in one go.
 Plok (Video Game) / int_a24989ce
featureApplicability
1.0
 Plok (Video Game) / int_a24989ce
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_a24989ce
 Plok (Video Game) / int_a52b90b6
type
Floating Limbs
 Plok (Video Game) / int_a52b90b6
comment
Floating Limbs: Plok’s defining feature is the ability to detach and shoot his limbs.
 Plok (Video Game) / int_a52b90b6
featureApplicability
1.0
 Plok (Video Game) / int_a52b90b6
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_a52b90b6
 Plok (Video Game) / int_a5398aba
type
Authority in Name Only
 Plok (Video Game) / int_a5398aba
comment
Authority in Name Only: The manual and other background fluff makes clear that Plok is the self-proclaimed King of Akrillic, and apart from the flags he insists on planting all over the island, he does little to exercise his title. Every other entity we meet in the game is hostile to Plok, and it's not clear whether his remaining "subjects" merely tolerate his rule or simply ignore it.
 Plok (Video Game) / int_a5398aba
featureApplicability
1.0
 Plok (Video Game) / int_a5398aba
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_a5398aba
 Plok (Video Game) / int_ab62343b
type
Bee-Bee Gun
 Plok (Video Game) / int_ab62343b
comment
Bee-Bee Gun: Plok can find hornets' nests and sic the hornets on fleas.
 Plok (Video Game) / int_ab62343b
featureApplicability
1.0
 Plok (Video Game) / int_ab62343b
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_ab62343b
 Plok (Video Game) / int_b53077b3
type
Take That!
 Plok (Video Game) / int_b53077b3
comment
Take That!: Plok and Rockyfella are more than happy to engage in some Bubsy bashing, right up to Plok being floored to learn that the game which "killed" platformers still managed to get three more sequels than he did. "XBone" was also introduced as a character, pretty much solely for the Kinect voice and image recognition gags. There's also several towards mobile gaming and microtransactions. The (non-indicative) character from the cover art of one of the Pickfords' previous games, Zub, is referenced in one comic only to be vaporized by the Zobian court's Security Death Wasps.
 Plok (Video Game) / int_b53077b3
featureApplicability
1.0
 Plok (Video Game) / int_b53077b3
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_b53077b3
 Plok (Video Game) / int_bb08509e
type
Underwear Flag
 Plok (Video Game) / int_bb08509e
comment
Underwear Flag: The first world has the title character trying to hoist a flag onto the pole at the end of each level, only to find that the flag's been replaced by something else: in the very first level, he hoists up a pair of boxer shorts.
 Plok (Video Game) / int_bb08509e
featureApplicability
1.0
 Plok (Video Game) / int_bb08509e
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_bb08509e
 Plok (Video Game) / int_bc74ef27
type
Berserk Button
 Plok (Video Game) / int_bc74ef27
comment
Berserk Button: Plok is quite protective of his grandpappy's flag, going to great lengths to get it back. He also really doesn’t like fleas, going to even greater lengths to stamp them out of Akrillic.
 Plok (Video Game) / int_bc74ef27
featureApplicability
1.0
 Plok (Video Game) / int_bc74ef27
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_bc74ef27
 Plok (Video Game) / int_bcf69f60
type
Short-Range Shotgun
 Plok (Video Game) / int_bcf69f60
comment
Short-Range Shotgun: One of the powerups gives Plok a short-range blunderbuss that fires out a spread of 5 bullets that travel a rather short distance. Much more useful than you'd think, because it overrides the enemies' Mercy Invincibility.
 Plok (Video Game) / int_bcf69f60
featureApplicability
1.0
 Plok (Video Game) / int_bcf69f60
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_bcf69f60
 Plok (Video Game) / int_be009bbc
type
Alliterative Name
 Plok (Video Game) / int_be009bbc
comment
Alliterative Name: The Shprouts come in several forms: the Shcuba Shprouts, the Shcuba Shield Shprouts, the Shky Shcuba Shield Shprouts...
 Plok (Video Game) / int_be009bbc
featureApplicability
1.0
 Plok (Video Game) / int_be009bbc
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_be009bbc
 Plok (Video Game) / int_c254358c
type
Out of Continues
 Plok (Video Game) / int_c254358c
comment
If you die and run out of continues (or "Plokontinues" as they're called), you have to start over from a point likely very distant from the area you were. Heck, there's only really 4 permanent save points in the game (The starts of Akrillic, Legacy Island, and the Fleapit, and post-Legacy Island Plok's House), and they're lost when you shut the game off. Since this game is so long and difficult and there is a very, VERY high chance you'll be going back to those points quite often, few people actually manage to finish it.
 Plok (Video Game) / int_c254358c
featureApplicability
1.0
 Plok (Video Game) / int_c254358c
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_c254358c
 Plok (Video Game) / int_c26e2b1
type
New Powers as the Plot Demands
 Plok (Video Game) / int_c26e2b1
comment
New Powers as the Plot Demands: Plok can apparently explode now. This "ability" (though it's more of a hindrance, really) was never mentioned in the original game.
 Plok (Video Game) / int_c26e2b1
featureApplicability
1.0
 Plok (Video Game) / int_c26e2b1
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_c26e2b1
 Plok (Video Game) / int_c74c35f4
type
Monochrome Past
 Plok (Video Game) / int_c74c35f4
comment
Monochrome Past: The flashback levels are in black-and-white in addition to using silent film-style title cards and piano music.
 Plok (Video Game) / int_c74c35f4
featureApplicability
1.0
 Plok (Video Game) / int_c74c35f4
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_c74c35f4
 Plok (Video Game) / int_c96e8bb5
type
Rocket Punch
 Plok (Video Game) / int_c96e8bb5
comment
Rocket Punch: What happens when you shoot your arms out. One of the powerups gives Plok an even better version, able to destroy logs as well.
 Plok (Video Game) / int_c96e8bb5
featureApplicability
1.0
 Plok (Video Game) / int_c96e8bb5
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_c96e8bb5
 Plok (Video Game) / int_cb5cf4a5
type
Poison Mushroom
 Plok (Video Game) / int_cb5cf4a5
comment
The cowboy outfit: It makes Plok shoot a fake gun (with a "BANG" flag coming out), which does absolutely nothing to the enemies. This said, it will at least give you back your missing limbs if you're out any.
 Plok (Video Game) / int_cb5cf4a5
featureApplicability
1.0
 Plok (Video Game) / int_cb5cf4a5
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_cb5cf4a5
 Plok (Video Game) / int_cc3c365f
type
Goofy Print Underwear
 Plok (Video Game) / int_cc3c365f
comment
Goofy Print Underwear: Plok finds polka-dot boxers instead of his flag at the end of the first level.
 Plok (Video Game) / int_cc3c365f
featureApplicability
1.0
 Plok (Video Game) / int_cc3c365f
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_cc3c365f
 Plok (Video Game) / int_d028ca10
type
Deliberately Monochrome
 Plok (Video Game) / int_d028ca10
comment
Deliberately Monochrome: The Legacy Island levels, where the player plays as Plok's grandpappy rather than Plok himself, are made to resemble old black-and-white films.
 Plok (Video Game) / int_d028ca10
featureApplicability
1.0
 Plok (Video Game) / int_d028ca10
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_d028ca10
 Plok (Video Game) / int_d04265aa
type
Detachment Combat
 Plok (Video Game) / int_d04265aa
comment
Detachment Combat: Plok can fire out both his arms and legs at the enemy.
 Plok (Video Game) / int_d04265aa
featureApplicability
1.0
 Plok (Video Game) / int_d04265aa
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_d04265aa
 Plok (Video Game) / int_d35365c4
type
Bonus Stage
 Plok (Video Game) / int_d35365c4
comment
Bonus Stage: Hitting certain HP-restoring fruit when they're at their maximum size will take you to bonus stages (instead of just destroying them), which allow you to collect tons of shells or warp 2-3 levels ahead. There's no indication of which fruits contain these bonuses, you have to successfully complete a bonus stage to earn the warps, and destroying the fruits which contain neither type of bonus stage just robs you of a health-up.
 Plok (Video Game) / int_d35365c4
featureApplicability
1.0
 Plok (Video Game) / int_d35365c4
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_d35365c4
 Plok (Video Game) / int_e0606d52
type
Optional Boss
 Plok (Video Game) / int_e0606d52
comment
Optional Boss: All the bosses that aren't the Bobbins Brothers become sort-of optional in Child's Play, since while you normally just skip their stages, you only get to do so once — they can still show up if you get a Plokontinue just before the point at which you'd normally fight the bosses and end up being sent back before their location afterwards. The Penkinos were obviously designed to work like this, however, since the previous level practically gives the player one, and later levels get increasingly less generous with the continue tokens (this said, you're fighting them on Normal regardless).
 Plok (Video Game) / int_e0606d52
featureApplicability
1.0
 Plok (Video Game) / int_e0606d52
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_e0606d52
 Plok (Video Game) / int_e2016174
type
Sphere Eyes
 Plok (Video Game) / int_e2016174
comment
Sphere Eyes: The main character has spherical eyes that touch each another.
 Plok (Video Game) / int_e2016174
featureApplicability
1.0
 Plok (Video Game) / int_e2016174
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_e2016174
 Plok (Video Game) / int_e3ab9e00
type
Turns Red
 Plok (Video Game) / int_e3ab9e00
comment
Turns Red: Almost all the bosses. The Penkinos are four flying, penguin-like things that drop damaging stars down on Plok. When low on health, they will drop those stars in rapid succession and move WAY faster. You can at least contain the problem by trying to focus on one of them at a time. Womack Spider shoots many more green glob projectiles once his health gets low. Rockyfella the rock monster summons more hands for his rock throwing attack as his health gets lower, and he does it faster.
 Plok (Video Game) / int_e3ab9e00
featureApplicability
1.0
 Plok (Video Game) / int_e3ab9e00
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_e3ab9e00
 Plok (Video Game) / int_e4e86215
type
Fake Difficulty
 Plok (Video Game) / int_e4e86215
comment
Fake Difficulty: The Fleapit in its entirety. Every stage involves a new and different vehicle, most of which have touchy controls and hard-to-use weapons. The final boss is no exception to this, though at least the weapon is pretty well-suited to the job.
 Plok (Video Game) / int_e4e86215
featureApplicability
1.0
 Plok (Video Game) / int_e4e86215
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_e4e86215
 Plok (Video Game) / int_e57bd3dd
type
Wolfpack Boss
 Plok (Video Game) / int_e57bd3dd
comment
Wolfpack Boss: The Bobbins Brothers. That's the first time you fight them. The second time (which is actually in a flashback), you have to fight THREE of them with Plok's grandpappy. You fight the four Penkinos at the same time.
 Plok (Video Game) / int_e57bd3dd
featureApplicability
1.0
 Plok (Video Game) / int_e57bd3dd
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_e57bd3dd
 Plok (Video Game) / int_e6661fc2
type
Press X to Not Die
 Plok (Video Game) / int_e6661fc2
comment
Press X to Not Die: Parodied with Zob handcuffing Plok and a message appearing telling the "player" to press the A and B buttons. Actually pressing them on your keyboard takes you to the Pickford Bros.' Patreon page.
 Plok (Video Game) / int_e6661fc2
featureApplicability
1.0
 Plok (Video Game) / int_e6661fc2
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_e6661fc2
 Plok (Video Game) / int_ec24b8c0
type
Spelling Bonus
 Plok (Video Game) / int_ec24b8c0
comment
Spelling Bonus: Beating a level without dying earns you one of four P-L-O-K letters. Getting all four earns you a Plokontinue. You can also collect a red checkmark token in a level (should they be present in the level) to instantly get a letter.
 Plok (Video Game) / int_ec24b8c0
featureApplicability
1.0
 Plok (Video Game) / int_ec24b8c0
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_ec24b8c0
 Plok (Video Game) / int_f390cc4d
type
Ennio Morricone Pastiche
 Plok (Video Game) / int_f390cc4d
comment
Ennio Morricone Pastiche: The music associated with the cowboy powerup.
 Plok (Video Game) / int_f390cc4d
featureApplicability
1.0
 Plok (Video Game) / int_f390cc4d
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_f390cc4d
 Plok (Video Game) / int_f56aeb67
type
Alien Invasion
 Plok (Video Game) / int_f56aeb67
comment
Alien Invasion: Turns out the Fleas were aliens — and there's more where they came from.
 Plok (Video Game) / int_f56aeb67
featureApplicability
1.0
 Plok (Video Game) / int_f56aeb67
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_f56aeb67
 Plok (Video Game) / int_f963c339
type
Warp Zone
 Plok (Video Game) / int_f963c339
comment
Warp Zone: Due to any save system (even passwords) being absent, the developers placed a number of warps throughout the game, allowing players to skip through levels as fast as possible... You know, if you can correctly GUESS which of the very useful health-up fruits you have to destroy to enter those warp stages, AND you can actually beat the warp stages, which make you EARN those warps.
 Plok (Video Game) / int_f963c339
featureApplicability
1.0
 Plok (Video Game) / int_f963c339
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_f963c339
 Plok (Video Game) / int_fa6bfde9
type
Have a Gay Old Time
 Plok (Video Game) / int_fa6bfde9
comment
Have a Gay Old Time: Plok says "I've been diddled again!" at the end of one level when the flag is not there. While an innocuous word in 1993, "diddle" is now usually associated with sex abuse.
 Plok (Video Game) / int_fa6bfde9
featureApplicability
1.0
 Plok (Video Game) / int_fa6bfde9
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_fa6bfde9
 Plok (Video Game) / int_fbcdeede
type
Leap of Faith
 Plok (Video Game) / int_fbcdeede
comment
Leap of Faith: Two of them at the end of "Plok's House". A bridge appears from under you if you jump off a certain spot.
 Plok (Video Game) / int_fbcdeede
featureApplicability
1.0
 Plok (Video Game) / int_fbcdeede
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_fbcdeede
 Plok (Video Game) / int_fd94c4ac
type
Theme Naming
 Plok (Video Game) / int_fd94c4ac
comment
Theme Naming: The islands in the archipelago — as well as the archipelago itself — are named for fabrics: Poly-Esta, Akrillic, and Cotton Island. The exception is Legacy Island, which Plok himself never visits (the Legacy Island section of the game being a flashback to his Grandpappy's exploits).
 Plok (Video Game) / int_fd94c4ac
featureApplicability
1.0
 Plok (Video Game) / int_fd94c4ac
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_fd94c4ac
 Plok (Video Game) / int_name
type
ItemName
 Plok (Video Game) / int_name
comment
 Plok (Video Game) / int_name
featureApplicability
1.0
 Plok (Video Game) / int_name
featureConfidence
1.0
 Plok (Video Game)
hasFeature
Plok (Video Game) / int_name
 Plok (Video Game) / int_name
itemName
Plok (Video Game)

The following is a list of statements referring to the current page from other pages.

 Plok (Video Game)
hasFeature
Attackable Pickup / int_e5db3b6b
 Plok (Video Game)
hasFeature
/ int_e5db3b6b
 Plok (Video Game)
hasFeature
Bee-Bee Gun / int_e5db3b6b
 Plok (Video Game)
hasFeature
British Video Games / int_e5db3b6b
 Plok (Video Game)
hasFeature
Check-Point Starvation / int_e5db3b6b
 Plok (Video Game)
hasFeature
Cult Soundtrack / int_e5db3b6b
 Plok (Video Game)
hasFeature
Dancing Pants / int_e5db3b6b
 Plok (Video Game)
hasFeature
Dual Boss / int_e5db3b6b
 Plok (Video Game)
hasFeature
Easy-Mode Mockery / int_e5db3b6b
 Plok (Video Game)
hasFeature
Floating Limbs / int_e5db3b6b
 Plok (Video Game)
hasFeature
Go-to-Sleep Ending / int_e5db3b6b
 Plok (Video Game)
hasFeature
Have a Gay Old Time / int_e5db3b6b
 Plok (Video Game)
hasFeature
Joke Item / int_e5db3b6b
 Plok (Video Game)
hasFeature
Kung Fu-Proof Mook / int_e5db3b6b
 Plok (Video Game)
hasFeature
Law of 100 / int_e5db3b6b
 Plok (Video Game)
hasFeature
Living Clothes / int_e5db3b6b
 Plok (Video Game)
hasFeature
Manual Misprint / int_e5db3b6b
 Plok (Video Game)
hasFeature
Monochrome Past / int_e5db3b6b
 Plok (Video Game)
hasFeature
Noob Cave / int_e5db3b6b
 Plok (Video Game)
hasFeature
Retraux Flashback / int_e5db3b6b
 Plok (Video Game)
hasFeature
Rocket Punch / int_e5db3b6b
 Plok (Video Game)
hasFeature
Spelling Bonus / int_e5db3b6b
 Plok (Video Game)
hasFeature
Spring Coil / int_e5db3b6b
 Plok (Video Game)
hasFeature
Surprise Difficulty / int_e5db3b6b
 Plok (Video Game)
hasFeature
They Copied It, So It Sucks! / int_e5db3b6b
 Plok (Video Game)
hasFeature
Underground Level / int_e5db3b6b
 Plok (Video Game)
hasFeature
Underwear Flag / int_e5db3b6b
 Plok (Video Game)
hasFeature
Unexpected Gameplay Change / int_e5db3b6b
 Plok (Video Game)
hasFeature
Video Games of 1990–1994 / int_e5db3b6b
 Plok (Video Game)
hasFeature
Whole Episode Flashback / int_e5db3b6b
 Plok (Video Game)
hasFeature
Wolfpack Boss / int_e5db3b6b