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Popeye (Video Game)

 Popeye (Video Game)
type
TVTItem
 Popeye (Video Game)
label
Popeye (Video Game)
 Popeye (Video Game)
page
Popeye
 Popeye (Video Game)
comment
Popeye is an Arcade Game from 1982 by Shigeru Miyamoto and Genyo Takeda based on the namesake character. It was later ported to several consoles and computers. It is one of the few Licensed Games to have been made by Nintendo.You play Popeye, trying to collect hearts, musical notes, or letters of the word "HELP" from Olive Oyl, who walks back and forth at the top of the screen and sends them floating down. Each of the three levels has four platforms, broken in places and connected by stairs or ladders. If a heart/note/letter reaches the bottom of the screen, it lands in water, and you have a limited time to get it before you lose a life. Collect them all and you advance to the next level. Unusually for a platform game, Popeye cannot jump, except in one corner of level 2, where Wimpy is standing on a seesaw.Standing in your way are Bluto/Brutus (called Brutus here), the Sea Hag, and on level 3, her vulture Bernard. Brutus chases you around, trying to kill you with Collision Damage, and throws bottles at you. He can jump both up and down through platforms. The Sea Hag appears on the sides of the screen when you pick up something from Olive, and throws bottles at you. Once the game starts repeating, on level 1 and level 2 she also stands at the top of the screen throwing skulls. The vulture on level 3 has carried Olive to the top of a pirate ship's mast; hence the "HELP" letters. It flies across the screen swooping up and down. You can punch bottles, skulls, and the vulture.Spinach is available once per level on the side of the screen, but it keeps teleporting to different platforms. This is the only way to deal with Brutus.There is some interesting history here, in that a Popeye game is what Nintendo wanted to make when they made Donkey Kong. They couldn't get the license, so Miyamoto came up with a love triangle that mirrored the Popeye universe. The three characters became Mario, Donkey Kong, and Pauline. After Donkey Kong, they got the license, and did this. Popeye was designed by Miyamoto, and his style is easy to recognize here.Assets from the Nintendo Entertainment System version were recycled for Popeye no Eigo Asobi, an Edutainment Game for teaching English to Japanese children.Lesser known Popeye video games include; the Technos title Popeye: Ijiwaru Majo Seahag no Maki, which translates to Popeye: The Tale of the Sea Hag, only released in Japan for the Super Famicom; a Game Boy title by Sigma Enterprises released only in Japan followed by a sequel which saw worldwide release; and Popeye: Rush For Spinach by Namco for the Game Boy Advance, released in the US and Europe. Tropes below do not apply to any of these titles.
 Popeye (Video Game)
fetched
2024-04-14T20:31:02Z
 Popeye (Video Game)
parsed
2024-04-14T20:31:02Z
 Popeye (Video Game)
processingComment
Dropped link to PacMan: Not a Feature - ITEM
 Popeye (Video Game)
processingComment
Dropped link to PlatformGame: Not a Feature - IGNORE
 Popeye (Video Game)
isPartOf
DBTropes
 Popeye (Video Game) / int_160cc6f
type
Cutscene
 Popeye (Video Game) / int_160cc6f
comment
Cutscene: Such as they were in the 1980s. There are three: a character introduction when the game starts, Olive being carried onto the Sea Hag's ship by Bernard at the start of level 3 ... and, if you allow one of Olive's thrown items to sink off the bottom of the screen, an extended death sequence of Olive reading Popeye the riot act.
 Popeye (Video Game) / int_160cc6f
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1.0
 Popeye (Video Game) / int_160cc6f
featureConfidence
1.0
 Popeye (Video Game)
hasFeature
Popeye (Video Game) / int_160cc6f
 Popeye (Video Game) / int_18683fc2
type
Power-Up Letdown
 Popeye (Video Game) / int_18683fc2
comment
Power Up Letdown: The spinach ultimately just gets Brutus off of your back for a few moments once per level. Skilled players may value the spinach primarily as a score multiplier.
 Popeye (Video Game) / int_18683fc2
featureApplicability
1.0
 Popeye (Video Game) / int_18683fc2
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1.0
 Popeye (Video Game)
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Popeye (Video Game) / int_18683fc2
 Popeye (Video Game) / int_19116ed1
type
Musical Gameplay
 Popeye (Video Game) / int_19116ed1
comment
Musical Gameplay: The music changes when something from Olive is sitting in the water, and Popeye's theme plays when you eat the spinach.
 Popeye (Video Game) / int_19116ed1
featureApplicability
1.0
 Popeye (Video Game) / int_19116ed1
featureConfidence
1.0
 Popeye (Video Game)
hasFeature
Popeye (Video Game) / int_19116ed1
 Popeye (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Popeye (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: Chasing down Brutus when you are spinach-charged is a waste of time. The tokens' fall is halted during the spinach phase, and you're better off using the time collecting them while your enemies avoid you. Plus, Brutus is back in two seconds anyway: aside from negligible bonus points, all punching him really does is moves him down to the lowest tier. Note that this echoes a similar dilemma in Pac-Man: do you use your powerup time to get revenge, or do you use it to clear the stage while the enemy is off your back?
 Popeye (Video Game) / int_2bdae2ae
featureApplicability
1.0
 Popeye (Video Game) / int_2bdae2ae
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1.0
 Popeye (Video Game)
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Popeye (Video Game) / int_2bdae2ae
 Popeye (Video Game) / int_314c56b9
type
Time Stands Still
 Popeye (Video Game) / int_314c56b9
comment
Time Stands Still: While it lasts, the spinach also stops everything Olive drops and doubles their point value. On level 2, it also doubles the 500-point prize for reaching Swee'Pea.
 Popeye (Video Game) / int_314c56b9
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1.0
 Popeye (Video Game) / int_314c56b9
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1.0
 Popeye (Video Game)
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Popeye (Video Game) / int_314c56b9
 Popeye (Video Game) / int_33d5b7f2
type
Adapted Out
 Popeye (Video Game) / int_33d5b7f2
comment
Adapted Out: Wimpy isn't on the seesaw in the NES port, so it appears that you're being launched by thin air.
 Popeye (Video Game) / int_33d5b7f2
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1.0
 Popeye (Video Game) / int_33d5b7f2
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1.0
 Popeye (Video Game)
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Popeye (Video Game) / int_33d5b7f2
 Popeye (Video Game) / int_342b0e2
type
Ground Punch
 Popeye (Video Game) / int_342b0e2
comment
Ground Punch: Brutus shakes the screen when he falls.
 Popeye (Video Game) / int_342b0e2
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1.0
 Popeye (Video Game) / int_342b0e2
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1.0
 Popeye (Video Game)
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Popeye (Video Game) / int_342b0e2
 Popeye (Video Game) / int_3567ac72
type
Level Goal
 Popeye (Video Game) / int_3567ac72
comment
Level Goal: Collect everything Olive Oyl throws.
 Popeye (Video Game) / int_3567ac72
featureApplicability
1.0
 Popeye (Video Game) / int_3567ac72
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1.0
 Popeye (Video Game)
hasFeature
Popeye (Video Game) / int_3567ac72
 Popeye (Video Game) / int_3b06f9b5
type
Floating Platforms
 Popeye (Video Game) / int_3b06f9b5
comment
Floating Platforms: A sliding platform runs across the highest deck on level 3; it also moves on its own, sometimes just as Popeye is about to step on it.
 Popeye (Video Game) / int_3b06f9b5
featureApplicability
1.0
 Popeye (Video Game) / int_3b06f9b5
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1.0
 Popeye (Video Game)
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Popeye (Video Game) / int_3b06f9b5
 Popeye (Video Game) / int_4181374
type
Power Up Motif
 Popeye (Video Game) / int_4181374
comment
Power-Up Motif: Cans of spinach! What else would power up Popeye?
 Popeye (Video Game) / int_4181374
featureApplicability
1.0
 Popeye (Video Game) / int_4181374
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1.0
 Popeye (Video Game)
hasFeature
Popeye (Video Game) / int_4181374
 Popeye (Video Game) / int_41d0e801
type
Endless Game
 Popeye (Video Game) / int_41d0e801
comment
Endless Game: It gets harder after the first round, that's about it.
 Popeye (Video Game) / int_41d0e801
featureApplicability
1.0
 Popeye (Video Game) / int_41d0e801
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1.0
 Popeye (Video Game)
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Popeye (Video Game) / int_41d0e801
 Popeye (Video Game) / int_464dd7cc
type
The Unfought
 Popeye (Video Game) / int_464dd7cc
comment
The Unfought: The Sea Hag, for obvious reasons. All bets are off with her pet vulture Bernard, though.
 Popeye (Video Game) / int_464dd7cc
featureApplicability
1.0
 Popeye (Video Game) / int_464dd7cc
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1.0
 Popeye (Video Game)
hasFeature
Popeye (Video Game) / int_464dd7cc
 Popeye (Video Game) / int_49fb5ccb
type
Combat Pragmatist
 Popeye (Video Game) / int_49fb5ccb
comment
Combat Pragmatist: Brutus is a relentless foe. You aren't safe when you are on different levels: he'll do dirty little tricks like jump down levels, swat at the level below him, and punch upward the level above him.
 Popeye (Video Game) / int_49fb5ccb
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1.0
 Popeye (Video Game) / int_49fb5ccb
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1.0
 Popeye (Video Game)
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Popeye (Video Game) / int_49fb5ccb
 Popeye (Video Game) / int_4f4372e9
type
Early-Installment Weirdness
 Popeye (Video Game) / int_4f4372e9
comment
Early-Installment Weirdness: Within Nintendo's oeuvre, Popeye is unusual for being a Licensed Game rather than an original property.
 Popeye (Video Game) / int_4f4372e9
featureApplicability
1.0
 Popeye (Video Game) / int_4f4372e9
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1.0
 Popeye (Video Game)
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Popeye (Video Game) / int_4f4372e9
 Popeye (Video Game) / int_5560dbb5
type
Airborne Mook
 Popeye (Video Game) / int_5560dbb5
comment
Airborne Mook: Bernard the vulture is the only flying character in the game, and Popeye can take him down with one punch without the benefit of spinach.
 Popeye (Video Game) / int_5560dbb5
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1.0
 Popeye (Video Game) / int_5560dbb5
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1.0
 Popeye (Video Game)
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Popeye (Video Game) / int_5560dbb5
 Popeye (Video Game) / int_55af5099
type
Rube Goldberg Device
 Popeye (Video Game) / int_55af5099
comment
Rube Goldberg Device: The first level features a simple trap: A punching bag sits at the top level; when punched from the right-hand side, the bag will fly toward a bucket, which immediate drops on contact, hopefully on Brutus' head.
 Popeye (Video Game) / int_55af5099
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1.0
 Popeye (Video Game) / int_55af5099
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 Popeye (Video Game)
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Popeye (Video Game) / int_55af5099
 Popeye (Video Game) / int_5cb3f622
type
Doo-Wop Progression
 Popeye (Video Game) / int_5cb3f622
comment
Doo-Wop Progression: The main gameplay theme does this.
 Popeye (Video Game) / int_5cb3f622
featureApplicability
1.0
 Popeye (Video Game) / int_5cb3f622
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1.0
 Popeye (Video Game)
hasFeature
Popeye (Video Game) / int_5cb3f622
 Popeye (Video Game) / int_6041e4f4
type
The Computer Is a Cheating Bastard
 Popeye (Video Game) / int_6041e4f4
comment
The Computer Is a Cheating Bastard: Maybe not technically cheating, but Brutus certainly isn't playing fair by the rules of most platforming video game villains (see next entry).
 Popeye (Video Game) / int_6041e4f4
featureApplicability
1.0
 Popeye (Video Game) / int_6041e4f4
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1.0
 Popeye (Video Game)
hasFeature
Popeye (Video Game) / int_6041e4f4
 Popeye (Video Game) / int_646addae
type
Timed Power-Up
 Popeye (Video Game) / int_646addae
comment
Timed Power-Up: The spinach lasts for a limited time.
 Popeye (Video Game) / int_646addae
featureApplicability
1.0
 Popeye (Video Game) / int_646addae
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1.0
 Popeye (Video Game)
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Popeye (Video Game) / int_646addae
 Popeye (Video Game) / int_67792344
type
Grievous Bottley Harm
 Popeye (Video Game) / int_67792344
comment
Grievous Bottley Harm: Brutus could throw beer bottles at you (up to four at a time), and the Sea Hag could also throw wine bottles at you (she'd appear on both ends of the level you were on); you had to punch them out of the air before they hit you.
 Popeye (Video Game) / int_67792344
featureApplicability
1.0
 Popeye (Video Game) / int_67792344
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1.0
 Popeye (Video Game)
hasFeature
Popeye (Video Game) / int_67792344
 Popeye (Video Game) / int_6b6ac319
type
Painfully Slow Projectile
 Popeye (Video Game) / int_6b6ac319
comment
Painfully Slow Projectile: The bottles thrown by Brutus and the Sea Hag. You still need to time your punches carefully, but it's at least possible to do so.
 Popeye (Video Game) / int_6b6ac319
featureApplicability
1.0
 Popeye (Video Game) / int_6b6ac319
featureConfidence
1.0
 Popeye (Video Game)
hasFeature
Popeye (Video Game) / int_6b6ac319
 Popeye (Video Game) / int_6caf4f3f
type
Attract Mode
 Popeye (Video Game) / int_6caf4f3f
comment
Attract Mode: Leaving the arcade or NES versions alone causes them to show some sample gameplay, though their play is unskillful even for an attract mode.
 Popeye (Video Game) / int_6caf4f3f
featureApplicability
1.0
 Popeye (Video Game) / int_6caf4f3f
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1.0
 Popeye (Video Game)
hasFeature
Popeye (Video Game) / int_6caf4f3f
 Popeye (Video Game) / int_6f3498bc
type
Collision Damage
 Popeye (Video Game) / int_6f3498bc
comment
Collision Damage: Getting too close to Brutus causes Popeye to fall. The Atari 5200 version also includes collision from Popeye punching Brutus, as that playform seems to use sprite overlap.
 Popeye (Video Game) / int_6f3498bc
featureApplicability
1.0
 Popeye (Video Game) / int_6f3498bc
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1.0
 Popeye (Video Game)
hasFeature
Popeye (Video Game) / int_6f3498bc
 Popeye (Video Game) / int_7db2e3e0
type
Invincibility Power-Up
 Popeye (Video Game) / int_7db2e3e0
comment
Invincibility Power-Up: Spinach. Popeye flushes red, his theme music plays, and Brutus runs like a scared little bunny rabbit. Anything that tries to hurt Popeye is destroyed and you earn double points ... for a couple of seconds.
 Popeye (Video Game) / int_7db2e3e0
featureApplicability
1.0
 Popeye (Video Game) / int_7db2e3e0
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1.0
 Popeye (Video Game)
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Popeye (Video Game) / int_7db2e3e0
 Popeye (Video Game) / int_868e6134
type
Songs in the Key of Panic
 Popeye (Video Game) / int_868e6134
comment
Songs in the Key of Panic: The music immediately shifts from upbeat to distressful should anything Olive drops reach the water at the bottom of the stage.
 Popeye (Video Game) / int_868e6134
featureApplicability
1.0
 Popeye (Video Game) / int_868e6134
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1.0
 Popeye (Video Game)
hasFeature
Popeye (Video Game) / int_868e6134
 Popeye (Video Game) / int_8df14c99
type
One-Hit-Point Wonder
 Popeye (Video Game) / int_8df14c99
comment
One-Hit-Point Wonder: Touching anything hostile without being juiced on spinach knocks Popeye out instantly.
 Popeye (Video Game) / int_8df14c99
featureApplicability
1.0
 Popeye (Video Game) / int_8df14c99
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1.0
 Popeye (Video Game)
hasFeature
Popeye (Video Game) / int_8df14c99
 Popeye (Video Game) / int_907fc128
type
EveryTenThousandPoints
 Popeye (Video Game) / int_907fc128
comment
Every 10,000 Points: Or rather, 40,000 points, an extra Popeye.
 Popeye (Video Game) / int_907fc128
featureApplicability
1.0
 Popeye (Video Game) / int_907fc128
featureConfidence
1.0
 Popeye (Video Game)
hasFeature
Popeye (Video Game) / int_907fc128
 Popeye (Video Game) / int_9333df94
type
Kidnapping Bird of Prey
 Popeye (Video Game) / int_9333df94
comment
Kidnapping Bird of Prey: Every third stage, Olive gets kidnapped by Bernard, and Popeye needs to collect letters that spell "HELP" to build a ladder to rescue her.
 Popeye (Video Game) / int_9333df94
featureApplicability
1.0
 Popeye (Video Game) / int_9333df94
featureConfidence
1.0
 Popeye (Video Game)
hasFeature
Popeye (Video Game) / int_9333df94
 Popeye (Video Game) / int_99599179
type
Ring Out
 Popeye (Video Game) / int_99599179
comment
Ring Out: Touch Brutus while under the effect of spinach and you'll slam him so hard he bounces off the side of the stage and falls into the water at the bottom!
 Popeye (Video Game) / int_99599179
featureApplicability
1.0
 Popeye (Video Game) / int_99599179
featureConfidence
1.0
 Popeye (Video Game)
hasFeature
Popeye (Video Game) / int_99599179
 Popeye (Video Game) / int_9d09bf1a
type
American Kirby Is Hardcore
 Popeye (Video Game) / int_9d09bf1a
comment
American Kirby Is Hardcore: The Japanese and EU arcade flyers features Popeye happily winking at the viewer while holding a can of his trademark spinach. The American flyer features an angry-looking Popeye in the middle of throwing a punch. Oddly inverted for the NES port: the Japanese and European box art have Popeye slugging Brutus in the face, while the US one has him reuniting with Olive.
 Popeye (Video Game) / int_9d09bf1a
featureApplicability
1.0
 Popeye (Video Game) / int_9d09bf1a
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1.0
 Popeye (Video Game)
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Popeye (Video Game) / int_9d09bf1a
 Popeye (Video Game) / int_a121abc7
type
Respawning Enemies
 Popeye (Video Game) / int_a121abc7
comment
Respawning Enemies: Brutus and the vulture, almost immediately.
 Popeye (Video Game) / int_a121abc7
featureApplicability
1.0
 Popeye (Video Game) / int_a121abc7
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1.0
 Popeye (Video Game)
hasFeature
Popeye (Video Game) / int_a121abc7
 Popeye (Video Game) / int_abd29ad8
type
No-Sell
 Popeye (Video Game) / int_abd29ad8
comment
No-Sell: Brutus is not harmed by punches unless Popeye ate spinach. Consequently, it means Brutus is not going to be slowed down if he's approaching, leading to collision damage.
 Popeye (Video Game) / int_abd29ad8
featureApplicability
1.0
 Popeye (Video Game) / int_abd29ad8
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1.0
 Popeye (Video Game)
hasFeature
Popeye (Video Game) / int_abd29ad8
 Popeye (Video Game) / int_ad641426
type
Trademark Favorite Food
 Popeye (Video Game) / int_ad641426
comment
The Japanese and EU arcade flyers features Popeye happily winking at the viewer while holding a can of his trademark spinach. The American flyer features an angry-looking Popeye in the middle of throwing a punch.
 Popeye (Video Game) / int_ad641426
featureApplicability
1.0
 Popeye (Video Game) / int_ad641426
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1.0
 Popeye (Video Game)
hasFeature
Popeye (Video Game) / int_ad641426
 Popeye (Video Game) / int_bdb11380
type
Spring Jump
 Popeye (Video Game) / int_bdb11380
comment
Spring Jump: A seesaw on level 2 with Wimpy standing on it.
 Popeye (Video Game) / int_bdb11380
featureApplicability
1.0
 Popeye (Video Game) / int_bdb11380
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1.0
 Popeye (Video Game)
hasFeature
Popeye (Video Game) / int_bdb11380
 Popeye (Video Game) / int_c64bdacd
type
Scoring Points
 Popeye (Video Game) / int_c64bdacd
comment
Scoring Points: Even a novice player can run through the game's story just by beating all three levels, so score is the only way to measure skill.
 Popeye (Video Game) / int_c64bdacd
featureApplicability
1.0
 Popeye (Video Game) / int_c64bdacd
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1.0
 Popeye (Video Game)
hasFeature
Popeye (Video Game) / int_c64bdacd
 Popeye (Video Game) / int_d2bf866d
type
Game Level
 Popeye (Video Game) / int_d2bf866d
comment
Game Levels: Three: the street Popeye and Olive live on, another city street with a teeter-totter on it, and the Sea Hag's ship.
 Popeye (Video Game) / int_d2bf866d
featureApplicability
1.0
 Popeye (Video Game) / int_d2bf866d
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1.0
 Popeye (Video Game)
hasFeature
Popeye (Video Game) / int_d2bf866d
 Popeye (Video Game) / int_e567510d
type
Determinator
 Popeye (Video Game) / int_e567510d
comment
Determinator: Brutus will always return from getting knocked out.
 Popeye (Video Game) / int_e567510d
featureApplicability
1.0
 Popeye (Video Game) / int_e567510d
featureConfidence
1.0
 Popeye (Video Game)
hasFeature
Popeye (Video Game) / int_e567510d
 Popeye (Video Game) / int_e8902581
type
Side View
 Popeye (Video Game) / int_e8902581
comment
Side View: The game's environments are shown as cutaways.
 Popeye (Video Game) / int_e8902581
featureApplicability
1.0
 Popeye (Video Game) / int_e8902581
featureConfidence
1.0
 Popeye (Video Game)
hasFeature
Popeye (Video Game) / int_e8902581
 Popeye (Video Game) / int_f5a22215
type
Ambidextrous Sprite
 Popeye (Video Game) / int_f5a22215
comment
Ambidextrous Sprite: Popeye. Not really noticeable, until you start wondering which side of his mouth is holding his pipe...
 Popeye (Video Game) / int_f5a22215
featureApplicability
1.0
 Popeye (Video Game) / int_f5a22215
featureConfidence
1.0
 Popeye (Video Game)
hasFeature
Popeye (Video Game) / int_f5a22215
 Popeye (Video Game) / int_f7991a5c
type
Wrap Around
 Popeye (Video Game) / int_f7991a5c
comment
Wrap Around: One platform each on levels 1 and 2 allow this, marked by a "THRU" sign.
 Popeye (Video Game) / int_f7991a5c
featureApplicability
1.0
 Popeye (Video Game) / int_f7991a5c
featureConfidence
1.0
 Popeye (Video Game)
hasFeature
Popeye (Video Game) / int_f7991a5c
 Popeye (Video Game) / int_f83cd7e
type
Music Is Eighth Notes
 Popeye (Video Game) / int_f83cd7e
comment
Music Is Eighth Notes: Variation: the second level has Popeye collecting sixteenth notes from Olive Oyl.
 Popeye (Video Game) / int_f83cd7e
featureApplicability
1.0
 Popeye (Video Game) / int_f83cd7e
featureConfidence
1.0
 Popeye (Video Game)
hasFeature
Popeye (Video Game) / int_f83cd7e
 Popeye (Video Game) / int_fb09db1f
type
Video-Game Lives
 Popeye (Video Game) / int_fb09db1f
comment
Video-Game Lives: One life is lost when Popeye is hit, allows one of Olive's tokens to sink offscreen, or runs out of time.
 Popeye (Video Game) / int_fb09db1f
featureApplicability
1.0
 Popeye (Video Game) / int_fb09db1f
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1.0
 Popeye (Video Game)
hasFeature
Popeye (Video Game) / int_fb09db1f
 Popeye (Video Game) / int_name
type
ItemName
 Popeye (Video Game) / int_name
comment
 Popeye (Video Game) / int_name
featureApplicability
1.0
 Popeye (Video Game) / int_name
featureConfidence
1.0
 Popeye (Video Game)
hasFeature
Popeye (Video Game) / int_name
 Popeye (Video Game) / int_name
itemName
Popeye (Video Game)

The following is a list of statements referring to the current page from other pages.

 Popeye (Comic Book)
seeAlso
Popeye (Video Game)
 Popeye (Video Game)
hasFeature
Ashcan Copy / int_dc24c013
 Colecovision
seeAlso
Popeye (Video Game)
 Intellivision
seeAlso
Popeye (Video Game)
 Popeye (Video Game)
hasFeature
Japanese Video Games / int_dc24c013
 Popeye (Video Game)
hasFeature
Kidnapping Bird of Prey / int_dc24c013
 Popeye
seeAlso
Popeye (Video Game)
 Popeye (Video Game)
hasFeature
"Test Your Strength" Game / int_dc24c013
 Popeye (Video Game)
hasFeature
Wrap Around / int_dc24c013
 Popeye (Video Game)
hasFeature
No Problem with Licensed Games / Sugar Wiki / int_dc24c013