...it's like TV Tropes, but LINKED DATA!
Primal (Video Game)
- 650 statements
- 127 feature instances
- 42 referencing feature instances
Primal (Video Game) | type |
TVTItem | |
Primal (Video Game) | label |
Primal (Video Game) | |
Primal (Video Game) | page |
Primal | |
Primal (Video Game) | comment |
Perky Goth Jen and her gargoyle companion Scree battle through four elemental realms to restore balance between Order and Chaos. Along the way Jen gains the ability to transform into four demonic forms. Pretty Tropetastic for a single game not in an already established universe.A British counterpart to ICO, Primal is as much or more about experiencing the game's universe and interaction between characters as it is about gameplay. Sometimes it's like a luxuriously animated old-school text adventure. In contrast to ICO's minimalist approach, Primal spared no expense in its presentation production values. Motion capture, BAFTA nominated soundtrack, machine band combat soundtrack, lavish object and character models, luxurious textures, top-quality voice acting, richly imagined worlds, cultures and races, realistic characters with sometimes extravagant amounts of dialog.Developed by SCEE Cambridge, the development team responsible for MediEvil and MediEvil 2, Primal (2003) is a PS2 exclusive. It is a single player, two character action/adventure game focusing on Jen, a mortal girl attacked when leaving a nightclub with her boyfriend Lewis, singer in the club's band.The attack leaves Jen and Lewis unconscious in a hospital. A short, dark figure approaches Jen's bed and raises her spirit up out of her body. The figure reveals itself to be a small stone gargoyle named Scree. Scree explains that Jen's body is close to death and she must come with him to the Nexus.The player can control either Jen or Scree, an animated stone gargoyle, as they travel through four fantastic realms to restore the balance between Order, represented by Lady Arella, and Chaos, represented by Abaddon.It has been released as a PS2 Classic on the PlayStation Network, then again as part of the PlayStation 4's PS2 games lineup with trophy support.Not to be confused with the Genndy Tartakovsky series, Primal (2019), or the 2019 Nicolas Cage film Primal. | |
Primal (Video Game) | fetched |
2024-04-12T08:01:34Z | |
Primal (Video Game) | parsed |
2024-04-12T08:01:34Z | |
Primal (Video Game) | processingComment |
Dropped link to ANewHope: Not a Feature - ITEM | |
Primal (Video Game) | processingComment |
Dropped link to HubWorld: Not a Feature - UNKNOWN | |
Primal (Video Game) | processingComment |
Dropped link to TheEmpireStrikesBack: Not a Feature - ITEM | |
Primal (Video Game) | processingComment |
Dropped link to TheProphecy: Not a Feature - ITEM | |
Primal (Video Game) | processingComment |
Dropped link to TheTerminator: Not a Feature - ITEM | |
Primal (Video Game) | processingComment |
Dropped link to TombRaider: Not a Feature - ITEM | |
Primal (Video Game) | processingUnknown |
HubWorld | |
Primal (Video Game) | isPartOf |
DBTropes | |
Primal (Video Game) / int_1049848f | type |
Aliens Speaking English | |
Primal (Video Game) / int_1049848f | comment |
Aliens Speaking English: Enough of the demon tongue is spoken for flavor, sometimes to Jen, but the majority of communication with the races of Oblivion is in English on both sides. | |
Primal (Video Game) / int_1049848f | featureApplicability |
1.0 | |
Primal (Video Game) / int_1049848f | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_1049848f | |
Primal (Video Game) / int_10dafb12 | type |
Flaming Sword | |
Primal (Video Game) / int_10dafb12 | comment |
Flaming Sword: Jen's Djinn form wields these and can alternate between twin blades or one very large one. | |
Primal (Video Game) / int_10dafb12 | featureApplicability |
1.0 | |
Primal (Video Game) / int_10dafb12 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_10dafb12 | |
Primal (Video Game) / int_10f5b375 | type |
"Get Back Here!" Boss | |
Primal (Video Game) / int_10f5b375 | comment |
"Get Back Here!" Boss: Raum and Empusa have an annoying habit of flying out of range of Jen's attacks and raining down magical beam attacks. | |
Primal (Video Game) / int_10f5b375 | featureApplicability |
1.0 | |
Primal (Video Game) / int_10f5b375 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_10f5b375 | |
Primal (Video Game) / int_135d58f9 | type |
Man of Wealth and Taste | |
Primal (Video Game) / int_135d58f9 | comment |
Man of Wealth and Taste: Wraith Count Raum in Aetha. | |
Primal (Video Game) / int_135d58f9 | featureApplicability |
1.0 | |
Primal (Video Game) / int_135d58f9 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_135d58f9 | |
Primal (Video Game) / int_1439161f | type |
Heroic BSoD | |
Primal (Video Game) / int_1439161f | comment |
Heroic BSoD: Jen, after Aetha. Scree's pep talk is classic. "Now, my girl, stop that. Right, the best thing to do when things get as bad as this is to look at the facts. Agreed? Good. Fact number one- and top fact on the list- I'm still alive. Agreed? Good. Fact number two... you're still here to take care of me! Thank goodness for facts." | |
Primal (Video Game) / int_1439161f | featureApplicability |
1.0 | |
Primal (Video Game) / int_1439161f | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_1439161f | |
Primal (Video Game) / int_1570cfe1 | type |
Forgot About the Mind Reader | |
Primal (Video Game) / int_1570cfe1 | comment |
Forgot About the Mind Reader: When Jen sees Chronos for the first time in a Nexus cutscene she says, "Jeez... he's looking at me!" Scree replies "Perhaps he can hear you, too." | |
Primal (Video Game) / int_1570cfe1 | featureApplicability |
1.0 | |
Primal (Video Game) / int_1570cfe1 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_1570cfe1 | |
Primal (Video Game) / int_15df66d9 | type |
After Boss Recovery | |
Primal (Video Game) / int_15df66d9 | comment |
After Boss Recovery | |
Primal (Video Game) / int_15df66d9 | featureApplicability |
1.0 | |
Primal (Video Game) / int_15df66d9 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_15df66d9 | |
Primal (Video Game) / int_17afe894 | type |
Spectacular Spinning | |
Primal (Video Game) / int_17afe894 | comment |
Spectacular Spinning: Lots of spinning control wheels, and rift gates. | |
Primal (Video Game) / int_17afe894 | featureApplicability |
1.0 | |
Primal (Video Game) / int_17afe894 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_17afe894 | |
Primal (Video Game) / int_17ce80aa | type |
All There in the Manual | |
Primal (Video Game) / int_17ce80aa | comment |
The game manual states that Jen’s health as a human is her connection to the spirit world, which means that if she runs out of health, she gets kicked out of the spirit world and back into her physical body (which, as it is established at the beginning of the game, is comatose and near death). If that happens, the rift gates will open, and you, as Scree, have to get to one to bring Jen back. Just like the Aino mission, there is no visible clock, but you still have to move it, or risk a Game Over. (This only applies if you're not in a boss battle. Run out of health in a boss battle, Jen dies, period.) | |
Primal (Video Game) / int_17ce80aa | featureApplicability |
1.0 | |
Primal (Video Game) / int_17ce80aa | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_17ce80aa | |
Primal (Video Game) / int_1a237409 | type |
Order Versus Chaos | |
Primal (Video Game) / int_1a237409 | comment |
Order Versus Chaos: The entire premise of Primal. Arella was the literal personification of order, and is explicitly named to be so. Her polar opposite is Abbadon. | |
Primal (Video Game) / int_1a237409 | featureApplicability |
1.0 | |
Primal (Video Game) / int_1a237409 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_1a237409 | |
Primal (Video Game) / int_1c805a42 | type |
Bag of Sharing | |
Primal (Video Game) / int_1c805a42 | comment |
Bag of Sharing: Both Jen and Scree can pick up energy gems and keys. | |
Primal (Video Game) / int_1c805a42 | featureApplicability |
1.0 | |
Primal (Video Game) / int_1c805a42 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_1c805a42 | |
Primal (Video Game) / int_1edfa2c7 | type |
Royals Who Actually Do Something | |
Primal (Video Game) / int_1edfa2c7 | comment |
Royals Who Actually Do Something: In Oblivion, chances are if they have a royal title, they're very proactive. | |
Primal (Video Game) / int_1edfa2c7 | featureApplicability |
1.0 | |
Primal (Video Game) / int_1edfa2c7 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_1edfa2c7 | |
Primal (Video Game) / int_1f7c89f6 | type |
Nigh-Invulnerability | |
Primal (Video Game) / int_1f7c89f6 | comment |
Nigh-Invulnerability: Scree, in most cases. However, this is averted if he's possessing a statue and fighting. Also, although he has no visible health bar himself (his bar shows his "tank" of reserve demon energy) there are a couple places in Volca where Scree can die (the first is while he's transporting weights to a pressure plate to rescue Jen from the corrupted Djinn form if he gets hit by enough falling/exploding volcanic rocks. The second is if, while he's going to possess a statue to fight Jen in said corrupted Djinn form, he gets hit enough times by corrupted Djinn Jen). Either of these things causes a Game Over. | |
Primal (Video Game) / int_1f7c89f6 | featureApplicability |
-1.0 | |
Primal (Video Game) / int_1f7c89f6 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_1f7c89f6 | |
Primal (Video Game) / int_1f92e4c6 | type |
Regenerating Health | |
Primal (Video Game) / int_1f92e4c6 | comment |
Regenerating Health: But only under two circumstances. The first is when Jen is in human form and not in combat. The second is when she is in Undine form and in clean water. (Most of the water in Aquis is polluted, bar the opening lagoon. Jen doesn't lose health from being in polluted water, but she also doesn't automatically regenerate it.) | |
Primal (Video Game) / int_1f92e4c6 | featureApplicability |
1.0 | |
Primal (Video Game) / int_1f92e4c6 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_1f92e4c6 | |
Primal (Video Game) / int_1fdaf8ff | type |
Ominous Latin Chanting | |
Primal (Video Game) / int_1fdaf8ff | comment |
Ominous Latin Chanting: During the boss battle with Adaro. | |
Primal (Video Game) / int_1fdaf8ff | featureApplicability |
1.0 | |
Primal (Video Game) / int_1fdaf8ff | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_1fdaf8ff | |
Primal (Video Game) / int_23698fa8 | type |
Aborted Arc | |
Primal (Video Game) / int_23698fa8 | comment |
Aborted Arc: Scree grills Jen about her Power Tattoo, saying the symbol is very important, and asking where the designer saw it. While the same symbol is seen all throughout the game, we're never told why it's so important, or what it means. | |
Primal (Video Game) / int_23698fa8 | featureApplicability |
1.0 | |
Primal (Video Game) / int_23698fa8 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_23698fa8 | |
Primal (Video Game) / int_238ea4c6 | type |
Voluntary Shapeshifting | |
Primal (Video Game) / int_238ea4c6 | comment |
Voluntary Shape Shifting: Jen, the female main character, can shapeshift into unique monster-like forms. | |
Primal (Video Game) / int_238ea4c6 | featureApplicability |
1.0 | |
Primal (Video Game) / int_238ea4c6 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_238ea4c6 | |
Primal (Video Game) / int_25b5600 | type |
Captain Ersatz | |
Primal (Video Game) / int_25b5600 | comment |
Captain Ersatz: Evil Count in a castle what could easily pass for the Carpathian mountains. Gains invulnerability, and perhaps immortality, by feeding off of the blood of poor villagers. Lampshaded by Jen's "I guess the ol' 'fangs in the neck' trick went out of fashion" when she sees the Blood Machine. | |
Primal (Video Game) / int_25b5600 | featureApplicability |
1.0 | |
Primal (Video Game) / int_25b5600 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_25b5600 | |
Primal (Video Game) / int_25dc6ef5 | type |
Apathetic Citizens | |
Primal (Video Game) / int_25dc6ef5 | comment |
Apathetic Citizens The Helot peasants in Aetha, the Realm of Air. Hiding in a cellar, waiting to be killed and fed off of one by one. The Ferai commoners in Solum. They heard a terrible fight at Jared's camp. No one's seen Jared since. No one goes to check. | |
Primal (Video Game) / int_25dc6ef5 | featureApplicability |
1.0 | |
Primal (Video Game) / int_25dc6ef5 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_25dc6ef5 | |
Primal (Video Game) / int_29a39f6 | type |
Easter Egg | |
Primal (Video Game) / int_29a39f6 | comment |
Easter Egg Walk up to the fire in the Hunt Camp after talking with the Shaman in a cutscene for an optional cutscene. Have Jen chat several times with Scree immediately after a return to the Nexus. When Jen gains the Wraith form, the grave stone she smashes says "RIP Laura Cruft", a (misspelled) Shout-Out to Tomb Raider's Lara Croft. Which can be seen as either Hilarious in Hindsight or not, considering that the then upcoming Tomb Raider: The Angel of Darkness bombed. | |
Primal (Video Game) / int_29a39f6 | featureApplicability |
1.0 | |
Primal (Video Game) / int_29a39f6 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_29a39f6 | |
Primal (Video Game) / int_2b88a383 | type |
Grave Humor | |
Primal (Video Game) / int_2b88a383 | comment |
Grave Humor: Wraith Jen breaks a tombstone for 'Laura Cruft' with a death year of 2003, the year Primal was released. | |
Primal (Video Game) / int_2b88a383 | featureApplicability |
1.0 | |
Primal (Video Game) / int_2b88a383 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_2b88a383 | |
Primal (Video Game) / int_2c7905cf | type |
Spikes of Villainy | |
Primal (Video Game) / int_2c7905cf | comment |
Spikes of Villainy: A common sight on Wraith guards. | |
Primal (Video Game) / int_2c7905cf | featureApplicability |
1.0 | |
Primal (Video Game) / int_2c7905cf | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_2c7905cf | |
Primal (Video Game) / int_2c7a0875 | type |
Reveling in the New Form | |
Primal (Video Game) / int_2c7a0875 | comment |
Reveling in the New Form: While Jen initially dislikes transforming, once she gets used to the enhanced abilities of her new shapes she becomes quite happy about them. Scree worries that she's maybe a little too happy with the Wraith and Djinn forms. | |
Primal (Video Game) / int_2c7a0875 | featureApplicability |
1.0 | |
Primal (Video Game) / int_2c7a0875 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_2c7a0875 | |
Primal (Video Game) / int_2e39af52 | type |
Girlish Pigtails | |
Primal (Video Game) / int_2e39af52 | comment |
Girlish Pigtails: Jen. They mostly carry over to her elemental forms, as well. | |
Primal (Video Game) / int_2e39af52 | featureApplicability |
1.0 | |
Primal (Video Game) / int_2e39af52 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_2e39af52 | |
Primal (Video Game) / int_3033b958 | type |
Giant Enemy Crab | |
Primal (Video Game) / int_3033b958 | comment |
Giant Enemy Crab: The Glakk is bigger than Jen. On land it's slow and tough. Frequently fights in pairs. In water it fires damaging pulses of water at Jen, in addition to being slow and tough. | |
Primal (Video Game) / int_3033b958 | featureApplicability |
1.0 | |
Primal (Video Game) / int_3033b958 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_3033b958 | |
Primal (Video Game) / int_33310c11 | type |
Under the Sea | |
Primal (Video Game) / int_33310c11 | comment |
Under the Sea: A full-blown underwater level. | |
Primal (Video Game) / int_33310c11 | featureApplicability |
1.0 | |
Primal (Video Game) / int_33310c11 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_33310c11 | |
Primal (Video Game) / int_384d0eaf | type |
Lightning Lash | |
Primal (Video Game) / int_384d0eaf | comment |
Lightning Lash: Jen's Wraith form wields an electric-based purple whip. | |
Primal (Video Game) / int_384d0eaf | featureApplicability |
1.0 | |
Primal (Video Game) / int_384d0eaf | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_384d0eaf | |
Primal (Video Game) / int_392372f9 | type |
Actor Allusion | |
Primal (Video Game) / int_392372f9 | comment |
Actor Allusion: Jen says 'Hold it, Xena!' to a Wraith Guard Captain Valeera before they fight. Hudson Leick, who voiced Jen, played Callisto in Xena: Warrior Princess. | |
Primal (Video Game) / int_392372f9 | featureApplicability |
1.0 | |
Primal (Video Game) / int_392372f9 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_392372f9 | |
Primal (Video Game) / int_3c7ccb69 | type |
No Body Left Behind | |
Primal (Video Game) / int_3c7ccb69 | comment |
No Body Left Behind: Averted, all dead monsters leave corpses. | |
Primal (Video Game) / int_3c7ccb69 | featureApplicability |
-1.0 | |
Primal (Video Game) / int_3c7ccb69 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_3c7ccb69 | |
Primal (Video Game) / int_3c85bc3e | type |
Grave Clouds | |
Primal (Video Game) / int_3c85bc3e | comment |
Grave Clouds: Aetha is perpetually covered by these. | |
Primal (Video Game) / int_3c85bc3e | featureApplicability |
1.0 | |
Primal (Video Game) / int_3c85bc3e | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_3c85bc3e | |
Primal (Video Game) / int_3ec27f76 | type |
Costume Porn | |
Primal (Video Game) / int_3ec27f76 | comment |
The armor of the various Wraith guards, the Wraith musicians, and the Wraith at the masked ball is pure Costume Porn. | |
Primal (Video Game) / int_3ec27f76 | featureApplicability |
1.0 | |
Primal (Video Game) / int_3ec27f76 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_3ec27f76 | |
Primal (Video Game) / int_3fbbe6ad | type |
Power Tattoo | |
Primal (Video Game) / int_3fbbe6ad | comment |
Power Tattoo: Jen has a circular design on her back that glows when she adopts various demonic forms. | |
Primal (Video Game) / int_3fbbe6ad | featureApplicability |
1.0 | |
Primal (Video Game) / int_3fbbe6ad | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_3fbbe6ad | |
Primal (Video Game) / int_406315e | type |
Shield-Bearing Mook | |
Primal (Video Game) / int_406315e | comment |
Shield-Bearing Mook: Appear in all demon worlds, except Aquis. | |
Primal (Video Game) / int_406315e | featureApplicability |
1.0 | |
Primal (Video Game) / int_406315e | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_406315e | |
Primal (Video Game) / int_40cc0c7e | type |
Bittersweet Ending | |
Primal (Video Game) / int_40cc0c7e | comment |
Bittersweet Ending: Jen and Abdizur stop Abaddon from destroying Nexus, but Jen is forced to kill Lewis, who's become Abaddon's champion, in the process. Abdizur says there's a chance the Well of Nexus could bring him back to life, but it's a very slim chance, and throws Lewis's body into it with Jen's blessing. Jen returns to her body in Mortalis, but will never see Abdizur again. Jen is later seen visiting Lewis in the hospital, but he's still in a coma and it's never revealed if he wakes up or not. | |
Primal (Video Game) / int_40cc0c7e | featureApplicability |
1.0 | |
Primal (Video Game) / int_40cc0c7e | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_40cc0c7e | |
Primal (Video Game) / int_40e2ac3f | type |
Flunky Boss | |
Primal (Video Game) / int_40e2ac3f | comment |
Flunky Boss: The fake Queen Devena doesn't do much except hide behind a force field during their battle; the boss fight consists of several waves of Ferai warriors, with a few Elite Mooks thrown in. Luckily, Jen has Jared on her side to help out. | |
Primal (Video Game) / int_40e2ac3f | featureApplicability |
1.0 | |
Primal (Video Game) / int_40e2ac3f | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_40e2ac3f | |
Primal (Video Game) / int_42846e90 | type |
Elemental Powers | |
Primal (Video Game) / int_42846e90 | comment |
Elemental Powers: Not strictly speaking, but the four realms of Oblivion correspond to the classical four elements, Earth (Solum), Air (Aetha), Water (Aquis), and Fire (Volca). | |
Primal (Video Game) / int_42846e90 | featureApplicability |
1.0 | |
Primal (Video Game) / int_42846e90 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_42846e90 | |
Primal (Video Game) / int_43f2f606 | type |
Annoying Arrows | |
Primal (Video Game) / int_43f2f606 | comment |
Annoying Arrows: The enemy archers can be troublesome, but deal very little damage. | |
Primal (Video Game) / int_43f2f606 | featureApplicability |
1.0 | |
Primal (Video Game) / int_43f2f606 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_43f2f606 | |
Primal (Video Game) / int_43fe061e | type |
Agony Beam | |
Primal (Video Game) / int_43fe061e | comment |
Agony Beam: Raum uses this when you fight him in Aetha. | |
Primal (Video Game) / int_43fe061e | featureApplicability |
1.0 | |
Primal (Video Game) / int_43fe061e | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_43fe061e | |
Primal (Video Game) / int_44a1dd10 | type |
King Incognito | |
Primal (Video Game) / int_44a1dd10 | comment |
King Incognito: Iblis of Volca pretends not to be the king when he actually is. | |
Primal (Video Game) / int_44a1dd10 | featureApplicability |
1.0 | |
Primal (Video Game) / int_44a1dd10 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_44a1dd10 | |
Primal (Video Game) / int_47a3b75e | type |
City Guards | |
Primal (Video Game) / int_47a3b75e | comment |
City Guards: Guarding a door in Solum. Jen and Scree must show them the talisman from Jared to pass. | |
Primal (Video Game) / int_47a3b75e | featureApplicability |
1.0 | |
Primal (Video Game) / int_47a3b75e | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_47a3b75e | |
Primal (Video Game) / int_486466ee | type |
Dual Boss | |
Primal (Video Game) / int_486466ee | comment |
Dual Boss: Raum and Empusa are fought together. | |
Primal (Video Game) / int_486466ee | featureApplicability |
1.0 | |
Primal (Video Game) / int_486466ee | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_486466ee | |
Primal (Video Game) / int_49213a77 | type |
Humans Are Smelly | |
Primal (Video Game) / int_49213a77 | comment |
Humans Are Smelly: Apparently, humans smell funny to Ferai. | |
Primal (Video Game) / int_49213a77 | featureApplicability |
1.0 | |
Primal (Video Game) / int_49213a77 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_49213a77 | |
Primal (Video Game) / int_4a6aa650 | type |
Bridge Logic | |
Primal (Video Game) / int_4a6aa650 | comment |
Bridge Logic: A tree bridge in Solumn and a statue bridge in Volca. | |
Primal (Video Game) / int_4a6aa650 | featureApplicability |
1.0 | |
Primal (Video Game) / int_4a6aa650 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_4a6aa650 | |
Primal (Video Game) / int_4c798fd5 | type |
Shock and Awe | |
Primal (Video Game) / int_4c798fd5 | comment |
Shock and Awe: Jen's Undine form uses electrical bolts as its primary means of attack. | |
Primal (Video Game) / int_4c798fd5 | featureApplicability |
1.0 | |
Primal (Video Game) / int_4c798fd5 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_4c798fd5 | |
Primal (Video Game) / int_4f40039e | type |
All Drummers Are Animals | |
Primal (Video Game) / int_4f40039e | comment |
All Drummers Are Animals: When Jen and Scree meet Adaro for the first time he's descended into a savage beast that's tearing apart a corpse. Jen comments that the drummer of Lewis' band looks like that after a few drinks. | |
Primal (Video Game) / int_4f40039e | featureApplicability |
1.0 | |
Primal (Video Game) / int_4f40039e | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_4f40039e | |
Primal (Video Game) / int_4fe1aa4c | type |
Gorgeous Period Dress | |
Primal (Video Game) / int_4fe1aa4c | comment |
Gorgeous Period Dress: The Wraith Royalty in Aetha, also Jen's dress at the masked ball. The armor of the various Wraith guards, the Wraith musicians, and the Wraith at the masked ball is pure Costume Porn. | |
Primal (Video Game) / int_4fe1aa4c | featureApplicability |
1.0 | |
Primal (Video Game) / int_4fe1aa4c | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_4fe1aa4c | |
Primal (Video Game) / int_50d71a78 | type |
Dual Wielding | |
Primal (Video Game) / int_50d71a78 | comment |
Dual Wielding: All of Jen's elemental forms have a two-weapon attack, claws, lightning, dagger and whip, or double daggers. | |
Primal (Video Game) / int_50d71a78 | featureApplicability |
1.0 | |
Primal (Video Game) / int_50d71a78 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_50d71a78 | |
Primal (Video Game) / int_5103ab7b | type |
Sexy Backless Outfit | |
Primal (Video Game) / int_5103ab7b | comment |
Sexy Backless Outfit: Jen's default attire. | |
Primal (Video Game) / int_5103ab7b | featureApplicability |
1.0 | |
Primal (Video Game) / int_5103ab7b | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_5103ab7b | |
Primal (Video Game) / int_53f5119f | type |
The Dragon | |
Primal (Video Game) / int_53f5119f | comment |
The Dragon: Belahzur, Abaddon's right hand monster. | |
Primal (Video Game) / int_53f5119f | featureApplicability |
1.0 | |
Primal (Video Game) / int_53f5119f | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_53f5119f | |
Primal (Video Game) / int_54d5074 | type |
Speaking Simlish | |
Primal (Video Game) / int_54d5074 | comment |
Speaking Simlish: The "Demon Tongue", as Scree calls it. | |
Primal (Video Game) / int_54d5074 | featureApplicability |
1.0 | |
Primal (Video Game) / int_54d5074 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_54d5074 | |
Primal (Video Game) / int_593441fd | type |
Hostage Spirit-Link | |
Primal (Video Game) / int_593441fd | comment |
Hostage Spirit-Link: In the "rescue Queen Aino" mission in Aquis. If she dies (because of you taking too long about it), Jen also dies. | |
Primal (Video Game) / int_593441fd | featureApplicability |
1.0 | |
Primal (Video Game) / int_593441fd | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_593441fd | |
Primal (Video Game) / int_5ff9310b | type |
Painful Transformation | |
Primal (Video Game) / int_5ff9310b | comment |
Painful Transformation: The first time Jen takes on a new demon form, it is shown as being painful. Scree states when she receives the Ferai form that it is painful at first, but her body will adjust. | |
Primal (Video Game) / int_5ff9310b | featureApplicability |
1.0 | |
Primal (Video Game) / int_5ff9310b | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_5ff9310b | |
Primal (Video Game) / int_61b9028c | type |
Sinister Scythe | |
Primal (Video Game) / int_61b9028c | comment |
Sinister Scythe: Jared's weapon of choice. | |
Primal (Video Game) / int_61b9028c | featureApplicability |
1.0 | |
Primal (Video Game) / int_61b9028c | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_61b9028c | |
Primal (Video Game) / int_6205f4e5 | type |
Courtly Love | |
Primal (Video Game) / int_6205f4e5 | comment |
Courtly Love: listen to Scree the first time he describes Lady Arella. Since he's in her service and the only one of the party who can hold a flaming stick, he often carries a torch for her as well. | |
Primal (Video Game) / int_6205f4e5 | featureApplicability |
1.0 | |
Primal (Video Game) / int_6205f4e5 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_6205f4e5 | |
Primal (Video Game) / int_627264e0 | type |
Death Glare | |
Primal (Video Game) / int_627264e0 | comment |
Death Glare: Jen gives one to Scree when he proposes to just walk past her and turn on the switch that will start the turbine and kill Arturo, the Undine engineer. Scree later muses "We can't turn this on without chopping up Arturo. I kill him. Jen kills me. Hmmmm." | |
Primal (Video Game) / int_627264e0 | featureApplicability |
1.0 | |
Primal (Video Game) / int_627264e0 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_627264e0 | |
Primal (Video Game) / int_62cae28a | type |
Losing Your Head | |
Primal (Video Game) / int_62cae28a | comment |
Losing Your Head: The snarky severed heads in the torture chamber. | |
Primal (Video Game) / int_62cae28a | featureApplicability |
1.0 | |
Primal (Video Game) / int_62cae28a | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_62cae28a | |
Primal (Video Game) / int_64c8eea8 | type |
Wolverine Claws | |
Primal (Video Game) / int_64c8eea8 | comment |
Wolverine Claws: Jen's Ferai form. | |
Primal (Video Game) / int_64c8eea8 | featureApplicability |
1.0 | |
Primal (Video Game) / int_64c8eea8 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_64c8eea8 | |
Primal (Video Game) / int_69782889 | type |
Point of No Continues | |
Primal (Video Game) / int_69782889 | comment |
Point of No Continues: If Jen runs out of health while in human form during a boss battle, she immediately dies. The same thing happens if any statue Scree is possessing runs out of health during a boss battle, since he can't use Life Gems or his reserve demon energy. | |
Primal (Video Game) / int_69782889 | featureApplicability |
1.0 | |
Primal (Video Game) / int_69782889 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_69782889 | |
Primal (Video Game) / int_6b2b3b59 | type |
The Reveal | |
Primal (Video Game) / int_6b2b3b59 | comment |
The Reveal: Jen's boyfriend Lewis is working for Chaos. | |
Primal (Video Game) / int_6b2b3b59 | featureApplicability |
1.0 | |
Primal (Video Game) / int_6b2b3b59 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_6b2b3b59 | |
Primal (Video Game) / int_6bda9a30 | type |
Meaningful Name | |
Primal (Video Game) / int_6bda9a30 | comment |
"Iblis" is the Islamic name for Satan (and indeed is classified as a djinn in the theology of Islam), in case you needed any hints that King Iblis was a bad guy. Satan is also The Great Deceiver; King Iblis first appears in disguise, manipulating the protagonists and later tries to corrupt Jen, the messianic champion of Order. | |
Primal (Video Game) / int_6bda9a30 | featureApplicability |
1.0 | |
Primal (Video Game) / int_6bda9a30 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_6bda9a30 | |
Primal (Video Game) / int_6c07693b | type |
Carry a Big Stick | |
Primal (Video Game) / int_6c07693b | comment |
Carry a Big Stick: Herne's weapon of choice is a large mace on the end of a staff. | |
Primal (Video Game) / int_6c07693b | featureApplicability |
1.0 | |
Primal (Video Game) / int_6c07693b | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_6c07693b | |
Primal (Video Game) / int_6dbf171 | type |
Fake King | |
Primal (Video Game) / int_6dbf171 | comment |
Fake King: Ferai Queen Devena of Solum is actually dead. She's been replaced by a demon magically to imitate her. | |
Primal (Video Game) / int_6dbf171 | featureApplicability |
1.0 | |
Primal (Video Game) / int_6dbf171 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_6dbf171 | |
Primal (Video Game) / int_6ec989d8 | type |
Guide Dang It! | |
Primal (Video Game) / int_6ec989d8 | comment |
Guide Dang It!: Even with the hint system it can sometimes be somewhat confusing knowing where to go. Scree tends to be somewhat vague. | |
Primal (Video Game) / int_6ec989d8 | featureApplicability |
1.0 | |
Primal (Video Game) / int_6ec989d8 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_6ec989d8 | |
Primal (Video Game) / int_742a6e78 | type |
Gameplay Ally Immortality | |
Primal (Video Game) / int_742a6e78 | comment |
Gameplay Ally Immortality: Scree disguises himself as an ordinary gargoyle while Jen is in combat, and enemies completely ignore him. | |
Primal (Video Game) / int_742a6e78 | featureApplicability |
1.0 | |
Primal (Video Game) / int_742a6e78 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_742a6e78 | |
Primal (Video Game) / int_7f152e56 | type |
Our Mermaids Are Different | |
Primal (Video Game) / int_7f152e56 | comment |
Our Mermaids Are Different: The Undine have a very fish-like appearance, with visible gills and fins in place of hair, but still sport Non-Mammalian Mammaries. | |
Primal (Video Game) / int_7f152e56 | featureApplicability |
1.0 | |
Primal (Video Game) / int_7f152e56 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_7f152e56 | |
Primal (Video Game) / int_816a4e80 | type |
Star Wars (Franchise) | |
Primal (Video Game) / int_816a4e80 | comment |
Star Wars: "Aren't you a little short for the Grim Reaper?" The Tauntauns from Star Wars Episode V: The Empire Strikes Back make an appearance in Solum. The Queen even rides one. | |
Primal (Video Game) / int_816a4e80 | featureApplicability |
1.0 | |
Primal (Video Game) / int_816a4e80 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_816a4e80 | |
Primal (Video Game) / int_82933b02 | type |
Button Mashing | |
Primal (Video Game) / int_82933b02 | comment |
Button Mashing: Combat. Sometimes it works great, often it doesn't. | |
Primal (Video Game) / int_82933b02 | featureApplicability |
1.0 | |
Primal (Video Game) / int_82933b02 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_82933b02 | |
Primal (Video Game) / int_834420aa | type |
BFS | |
Primal (Video Game) / int_834420aa | comment |
BFS: The large fire sword in Djinn form is the most powerful attack form in the game. | |
Primal (Video Game) / int_834420aa | featureApplicability |
1.0 | |
Primal (Video Game) / int_834420aa | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_834420aa | |
Primal (Video Game) / int_87c62ade | type |
Deadly Dodging | |
Primal (Video Game) / int_87c62ade | comment |
Deadly Dodging: The final fight vs Ibliss in Volca. Jen must hide behind the largest lamps so the giant statue would destroy them trying to hit her. | |
Primal (Video Game) / int_87c62ade | featureApplicability |
1.0 | |
Primal (Video Game) / int_87c62ade | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_87c62ade | |
Primal (Video Game) / int_881b90be | type |
Bling of War | |
Primal (Video Game) / int_881b90be | comment |
Bling of War: Wraith guards in Aetha. Armor as Costume Porn. | |
Primal (Video Game) / int_881b90be | featureApplicability |
1.0 | |
Primal (Video Game) / int_881b90be | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_881b90be | |
Primal (Video Game) / int_8b9c512e | type |
Down the Drain | |
Primal (Video Game) / int_8b9c512e | comment |
Down the Drain: Aquis is a water level. | |
Primal (Video Game) / int_8b9c512e | featureApplicability |
1.0 | |
Primal (Video Game) / int_8b9c512e | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_8b9c512e | |
Primal (Video Game) / int_8d2f6f03 | type |
Backtracking | |
Primal (Video Game) / int_8d2f6f03 | comment |
Backtracking: Fortunately there are a number of portals which can instantly teleport Jen and Scree to any other portal they've found yet. | |
Primal (Video Game) / int_8d2f6f03 | featureApplicability |
1.0 | |
Primal (Video Game) / int_8d2f6f03 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_8d2f6f03 | |
Primal (Video Game) / int_8d6c8737 | type |
Insurmountable Waist-Height Fence | |
Primal (Video Game) / int_8d6c8737 | comment |
Insurmountable Waist-Height Fence: Scree can climb on much fewer walls than he should be able to. | |
Primal (Video Game) / int_8d6c8737 | featureApplicability |
1.0 | |
Primal (Video Game) / int_8d6c8737 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_8d6c8737 | |
Primal (Video Game) / int_911b22d8 | type |
Suspicious Video-Game Generosity | |
Primal (Video Game) / int_911b22d8 | comment |
Suspicious Videogame Generosity: Lodestones appear just when needed. This may be partly due to a unique feature of the game. After playing an unlocked cutscene the game continues on from that point. | |
Primal (Video Game) / int_911b22d8 | featureApplicability |
1.0 | |
Primal (Video Game) / int_911b22d8 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_911b22d8 | |
Primal (Video Game) / int_95a2cbd4 | type |
Exposition Fairy | |
Primal (Video Game) / int_95a2cbd4 | comment |
Exposition Fairy: Jen can ask Scree for help. In Count Raum's Mansion in Aetha an array of severed heads serve this purpose in a cutscene. In the mansion proper various severed heads randomly hanging around shout advice and encouragement. | |
Primal (Video Game) / int_95a2cbd4 | featureApplicability |
1.0 | |
Primal (Video Game) / int_95a2cbd4 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_95a2cbd4 | |
Primal (Video Game) / int_96144372 | type |
Aristocrats Are Evil | |
Primal (Video Game) / int_96144372 | comment |
Aristocrats Are Evil: Wraith Count Raum, Countess Empusa and their daughter Elizabeth in Aetha. | |
Primal (Video Game) / int_96144372 | featureApplicability |
1.0 | |
Primal (Video Game) / int_96144372 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_96144372 | |
Primal (Video Game) / int_9657fe0f | type |
Transformation Sequence | |
Primal (Video Game) / int_9657fe0f | comment |
Transformation Sequence: Whenever Jen transforms into one of her demon forms, which will obviously happen very often. Unfortunately, they're rather longer than needed. They can serve a practical purpose too; switching forms in the middle of a fight will knock back adjacent enemies, giving the player a moment to strike back and gain the upper hand. | |
Primal (Video Game) / int_9657fe0f | featureApplicability |
1.0 | |
Primal (Video Game) / int_9657fe0f | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_9657fe0f | |
Primal (Video Game) / int_9c495599 | type |
Hide Your Children | |
Primal (Video Game) / int_9c495599 | comment |
Hide Your Children: Played straight with the Helot children. | |
Primal (Video Game) / int_9c495599 | featureApplicability |
1.0 | |
Primal (Video Game) / int_9c495599 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_9c495599 | |
Primal (Video Game) / int_9cc7b0fe | type |
FriendlyFireProof | |
Primal (Video Game) / int_9cc7b0fe | comment |
Friendly Fire Proof: averted. Jen can be hurt by her few allies. Opponents can be hurt by each other. It's even possible to lure one opponent into the line of fire of an opponent with a ranged weapon. | |
Primal (Video Game) / int_9cc7b0fe | featureApplicability |
-1.0 | |
Primal (Video Game) / int_9cc7b0fe | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_9cc7b0fe | |
Primal (Video Game) / int_9d12bbc1 | type |
Foreshadowing | |
Primal (Video Game) / int_9d12bbc1 | comment |
Foreshadowing: Concerning Jen's origin, and Scree's true identity and Lewis involvement are scattered almost liberally. | |
Primal (Video Game) / int_9d12bbc1 | featureApplicability |
1.0 | |
Primal (Video Game) / int_9d12bbc1 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_9d12bbc1 | |
Primal (Video Game) / int_9dd2329c | type |
Camera Abuse | |
Primal (Video Game) / int_9dd2329c | comment |
Camera Abuse: You see the raindrops hitting the screen when you look up or into the wind in rainy areas. You also see trails of water running down the screen when surfacing from diving. | |
Primal (Video Game) / int_9dd2329c | featureApplicability |
1.0 | |
Primal (Video Game) / int_9dd2329c | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_9dd2329c | |
Primal (Video Game) / int_a284511d | type |
Balance Between Good and Evil | |
Primal (Video Game) / int_a284511d | comment |
Balance Between Good and Evil: More like Order Versus Chaos, but the chaos side has chosen to go for outright destruction instead. | |
Primal (Video Game) / int_a284511d | featureApplicability |
1.0 | |
Primal (Video Game) / int_a284511d | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_a284511d | |
Primal (Video Game) / int_a43a691b | type |
Finishing Move | |
Primal (Video Game) / int_a43a691b | comment |
Finishing Move: Jen must kill some defeated enemies with a finishing move or they quickly recover some of their health. Weak mooks like the Malkai and lava people are exceptions. | |
Primal (Video Game) / int_a43a691b | featureApplicability |
1.0 | |
Primal (Video Game) / int_a43a691b | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_a43a691b | |
Primal (Video Game) / int_a6123b72 | type |
Enfant Terrible | |
Primal (Video Game) / int_a6123b72 | comment |
Enfant Terrible: Princess Elizabeth, who amuses herself buy killing small animals and carrying around their corpses. | |
Primal (Video Game) / int_a6123b72 | featureApplicability |
1.0 | |
Primal (Video Game) / int_a6123b72 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_a6123b72 | |
Primal (Video Game) / int_a7f4710f | type |
Mood Dissonance | |
Primal (Video Game) / int_a7f4710f | comment |
Mood Dissonance: Jen is pretty snarky, sometimes even when it isn't called for; Scree calls her attitude "distinctively inappropriate." The only times her veneer cracks is when Lewis is involved. | |
Primal (Video Game) / int_a7f4710f | featureApplicability |
1.0 | |
Primal (Video Game) / int_a7f4710f | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_a7f4710f | |
Primal (Video Game) / int_a9de87d2 | type |
Crouching Moron, Hidden Badass | |
Primal (Video Game) / int_a9de87d2 | comment |
Crouching Moron, Hidden Badass: Scree is really Arella's champion, Abdizur, forced to use a stone gargoyle body he used to escape captivity in Volca. Foreshadowed when Scree possesses a statue of Abdizur to fight Belahzur in the Colosseum in Solum. Arella addresses Scree as Abdizur in the next visit to the Nexus. | |
Primal (Video Game) / int_a9de87d2 | featureApplicability |
1.0 | |
Primal (Video Game) / int_a9de87d2 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_a9de87d2 | |
Primal (Video Game) / int_abfb19ba | type |
Fire, Ice, Lightning | |
Primal (Video Game) / int_abfb19ba | comment |
Fire, Ice, Lightning: Jen's Undine form uses lightning attacks. The Djinn form uses flaming blades. The Realm of Solum is permanent night, winter, and snow. | |
Primal (Video Game) / int_abfb19ba | featureApplicability |
1.0 | |
Primal (Video Game) / int_abfb19ba | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_abfb19ba | |
Primal (Video Game) / int_ae0bbe52 | type |
Living Statue | |
Primal (Video Game) / int_ae0bbe52 | comment |
Living Statue: Scree not only is an animated statue, but possesses and animates other statues to progress in the game. | |
Primal (Video Game) / int_ae0bbe52 | featureApplicability |
1.0 | |
Primal (Video Game) / int_ae0bbe52 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_ae0bbe52 | |
Primal (Video Game) / int_af3ea0e3 | type |
Face–Heel Turn | |
Primal (Video Game) / int_af3ea0e3 | comment |
Face–Heel Turn: Jen, when possessed by King Iblis' Djinn energy. Lewis, presumably possessed by similar means. | |
Primal (Video Game) / int_af3ea0e3 | featureApplicability |
1.0 | |
Primal (Video Game) / int_af3ea0e3 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_af3ea0e3 | |
Primal (Video Game) / int_af616e40 | type |
Accidental Misnaming | |
Primal (Video Game) / int_af616e40 | comment |
Accidental Misnaming: Elizabeth calls Scree "Scream". | |
Primal (Video Game) / int_af616e40 | featureApplicability |
1.0 | |
Primal (Video Game) / int_af616e40 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_af616e40 | |
Primal (Video Game) / int_b1a3ce24 | type |
Horned Humanoid | |
Primal (Video Game) / int_b1a3ce24 | comment |
Horned Humanoid: The Ferai. | |
Primal (Video Game) / int_b1a3ce24 | featureApplicability |
1.0 | |
Primal (Video Game) / int_b1a3ce24 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_b1a3ce24 | |
Primal (Video Game) / int_b1b865f7 | type |
Royal Rapier | |
Primal (Video Game) / int_b1b865f7 | comment |
Royal Rapier: Count Raum's weapon of choice. | |
Primal (Video Game) / int_b1b865f7 | featureApplicability |
1.0 | |
Primal (Video Game) / int_b1b865f7 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_b1b865f7 | |
Primal (Video Game) / int_b53077b3 | type |
Take That! | |
Primal (Video Game) / int_b53077b3 | comment |
Take That!: at Lara Croft. Wraith Jen breaks a tombstone for 'Laura' Cruft with a death year of 2003, The same year both Primal and Tomb Raider: The Angel of Darkness were released. Angel of Darkness is also known for being a major bomb. | |
Primal (Video Game) / int_b53077b3 | featureApplicability |
1.0 | |
Primal (Video Game) / int_b53077b3 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_b53077b3 | |
Primal (Video Game) / int_bb03c099 | type |
Cool Gate | |
Primal (Video Game) / int_bb03c099 | comment |
Cool Gate: The Rift Gates. | |
Primal (Video Game) / int_bb03c099 | featureApplicability |
1.0 | |
Primal (Video Game) / int_bb03c099 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_bb03c099 | |
Primal (Video Game) / int_bb48f8ba | type |
Timed Mission | |
Primal (Video Game) / int_bb48f8ba | comment |
Timed Mission: Shortly after you enter Aquis (the Under the Sea level) and get the "Undine" (fish-like creature) form, Queen Aino is raised out of the water. You have to turn two valves on the other end of the lake to get her back into the water. There's no visible clock, just her increasingly desperate cries of "Help me!" every minute or so, and if you don't rescue her, she will eventually die... and so will Jen. The game manual states that Jen’s health as a human is her connection to the spirit world, which means that if she runs out of health, she gets kicked out of the spirit world and back into her physical body (which, as it is established at the beginning of the game, is comatose and near death). If that happens, the rift gates will open, and you, as Scree, have to get to one to bring Jen back. Just like the Aino mission, there is no visible clock, but you still have to move it, or risk a Game Over. (This only applies if you're not in a boss battle. Run out of health in a boss battle, Jen dies, period.) | |
Primal (Video Game) / int_bb48f8ba | featureApplicability |
1.0 | |
Primal (Video Game) / int_bb48f8ba | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_bb48f8ba | |
Primal (Video Game) / int_bbb6c059 | type |
I Shall Taunt You | |
Primal (Video Game) / int_bbb6c059 | comment |
I Shall Taunt You: Jen has a taunt move in combat. It does northing, but taunt. | |
Primal (Video Game) / int_bbb6c059 | featureApplicability |
1.0 | |
Primal (Video Game) / int_bbb6c059 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_bbb6c059 | |
Primal (Video Game) / int_bc74ef27 | type |
Berserk Button | |
Primal (Video Game) / int_bc74ef27 | comment |
Berserk Button: Don't call Scree "short." | |
Primal (Video Game) / int_bc74ef27 | featureApplicability |
1.0 | |
Primal (Video Game) / int_bc74ef27 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_bc74ef27 | |
Primal (Video Game) / int_bc8271df | type |
In a Single Bound | |
Primal (Video Game) / int_bc8271df | comment |
In a Single Bound: Jen in Ferai form, can jump twice her height. | |
Primal (Video Game) / int_bc8271df | featureApplicability |
1.0 | |
Primal (Video Game) / int_bc8271df | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_bc8271df | |
Primal (Video Game) / int_bdd4c302 | type |
Perky Goth | |
Primal (Video Game) / int_bdd4c302 | comment |
Perky Goth: Jen is pretty cheerful overall, when she does get down in the dumps it's perfectly justified. | |
Primal (Video Game) / int_bdd4c302 | featureApplicability |
1.0 | |
Primal (Video Game) / int_bdd4c302 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_bdd4c302 | |
Primal (Video Game) / int_bf5fc089 | type |
Tarot Motifs | |
Primal (Video Game) / int_bf5fc089 | comment |
Tarot Motifs: The four worlds Jen visits are each based around one of the Minor Arcana Suits (Solum is Disks, Aquis is Cups, Aetha is Swords, Volca is Wands). The game also features an unlockable Tarot Card Gallery depicting some concept art pieces of characters from each of the realms. | |
Primal (Video Game) / int_bf5fc089 | featureApplicability |
1.0 | |
Primal (Video Game) / int_bf5fc089 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_bf5fc089 | |
Primal (Video Game) / int_c3884cdc | type |
1-Up | |
Primal (Video Game) / int_c3884cdc | comment |
1-Up: Life Gems for Jen automatically refill her demon energy to full should she ever run out. This is only available to her when she is in one of her demon forms, however. Her human form also acts as an extra life if she runs out of demon energy, but it can't use Life Gems. What this means is that if she runs out of health as a human, it triggers either a Timed Mission for Scree to bring her back, or, if it happens during a boss fight, an instant Game Over. | |
Primal (Video Game) / int_c3884cdc | featureApplicability |
1.0 | |
Primal (Video Game) / int_c3884cdc | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_c3884cdc | |
Primal (Video Game) / int_c673f0cb | type |
MisterExposition | |
Primal (Video Game) / int_c673f0cb | comment |
Mister Exposition: Scree at great length the start of the game and each realm. Generally at least two other characters per Realm. | |
Primal (Video Game) / int_c673f0cb | featureApplicability |
1.0 | |
Primal (Video Game) / int_c673f0cb | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_c673f0cb | |
Primal (Video Game) / int_c696f3ba | type |
Heroic Willpower | |
Primal (Video Game) / int_c696f3ba | comment |
Heroic Willpower: Abdizur manages to project his spirit into a stone gargoyle through sheer force of will. | |
Primal (Video Game) / int_c696f3ba | featureApplicability |
1.0 | |
Primal (Video Game) / int_c696f3ba | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_c696f3ba | |
Primal (Video Game) / int_c75df49a | type |
Shout-Out | |
Primal (Video Game) / int_c75df49a | comment |
Shout-Out The opening cutscene is just like the first person travel scenes by the angels in The Prophecy (1995). The Terminator - The opening scene of a killer stalking through the dance floor of a nightclub. Star Wars: "Aren't you a little short for the Grim Reaper?" The Tauntauns from Star Wars Episode V: The Empire Strikes Back make an appearance in Solum. The Queen even rides one. Tomb Raider Jen has a "look" mode, where she moves her head around and the camera follows, much like Lara Croft's "look" mode in the series. Screen does a forward handstand/legover to move from climbing down a wall to the ground. Lara Croft has a similar special move when climbing over a ledge. | |
Primal (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
Primal (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_c75df49a | |
Primal (Video Game) / int_c9790040 | type |
Decadent Court | |
Primal (Video Game) / int_c9790040 | comment |
Decadent Court: The Wraith nobility. | |
Primal (Video Game) / int_c9790040 | featureApplicability |
1.0 | |
Primal (Video Game) / int_c9790040 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_c9790040 | |
Primal (Video Game) / int_d13e0db3 | type |
Heartbeat Soundtrack | |
Primal (Video Game) / int_d13e0db3 | comment |
Heartbeat Soundtrack: If you have to rescue Jen after she gets kicked from the spirit world due to running out of health. At first, it's only heartbeats, which slow down over time (the controller also vibrates in time to the heartbeats); a dramatic strings-based track kicks in after about two minutes. The only other indication of your remaining time is a single verbal warning from Arella. | |
Primal (Video Game) / int_d13e0db3 | featureApplicability |
1.0 | |
Primal (Video Game) / int_d13e0db3 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_d13e0db3 | |
Primal (Video Game) / int_d247a7c3 | type |
Beauty to Beast | |
Primal (Video Game) / int_d247a7c3 | comment |
Beauty to Beast: Jen is a pretty-looking woman whose four transformations are all monstrous-looking creatures. | |
Primal (Video Game) / int_d247a7c3 | featureApplicability |
1.0 | |
Primal (Video Game) / int_d247a7c3 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_d247a7c3 | |
Primal (Video Game) / int_d5f35258 | type |
Adventures in Comaland | |
Primal (Video Game) / int_d5f35258 | comment |
Adventures in Comaland: A possible interpretation of the events of the game; the opening provides plenty of evidence of subconcious projections. The club is called Nexus, the nearby church has gargoyles that exactly resemble Scree, the symbology of her tattoo is everywhere, and the tattoo might of been important to her and Lewis as they had matching tattoos; they are heavy into the metal scene, which may explain some of the fantasy characters, and it is implied that while Jen wants to be orderly, settled and stable, Lewis seems more into the chaotic rockstar lifstyle. And the monster that attacked them? Probably just a (very big and strong) looney fan of Lewis and his band, or a member of a gang Lewis fell afoul of, and the fact that nobody in the club actually reacted to the obviously inhuman creature (the trench and flatcap did little to disguse him). | |
Primal (Video Game) / int_d5f35258 | featureApplicability |
1.0 | |
Primal (Video Game) / int_d5f35258 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_d5f35258 | |
Primal (Video Game) / int_d9e946ae | type |
Cute Monster Girl | |
Primal (Video Game) / int_d9e946ae | comment |
Cute Monster Girl: Averted. Though not ugly or overly monstrous, the demon forms are definitely not "cute". Elizabeth kinda qualifies with her mix of Creepy Child and Cute Monster Girl. | |
Primal (Video Game) / int_d9e946ae | featureApplicability |
-1.0 | |
Primal (Video Game) / int_d9e946ae | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_d9e946ae | |
Primal (Video Game) / int_dae5c997 | type |
Action Girl | |
Primal (Video Game) / int_dae5c997 | comment |
Action Girl: Jen kicks a surprising amount of ass for a waitress. | |
Primal (Video Game) / int_dae5c997 | featureApplicability |
1.0 | |
Primal (Video Game) / int_dae5c997 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_dae5c997 | |
Primal (Video Game) / int_dc57d1e6 | type |
Hilarious in Hindsight | |
Primal (Video Game) / int_dc57d1e6 | comment |
Which can be seen as either Hilarious in Hindsight or not, considering that the then upcoming Tomb Raider: The Angel of Darkness bombed. | |
Primal (Video Game) / int_dc57d1e6 | featureApplicability |
1.0 | |
Primal (Video Game) / int_dc57d1e6 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_dc57d1e6 | |
Primal (Video Game) / int_e08fcc99 | type |
Battle Theme Music | |
Primal (Video Game) / int_e08fcc99 | comment |
Battle Theme Music: by machine band 16Volt. | |
Primal (Video Game) / int_e08fcc99 | featureApplicability |
1.0 | |
Primal (Video Game) / int_e08fcc99 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_e08fcc99 | |
Primal (Video Game) / int_e5448c9 | type |
Pimped-Out Dress | |
Primal (Video Game) / int_e5448c9 | comment |
Pimped-Out Dress: Jen wears one to the masked ball in Aetha. | |
Primal (Video Game) / int_e5448c9 | featureApplicability |
1.0 | |
Primal (Video Game) / int_e5448c9 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_e5448c9 | |
Primal (Video Game) / int_e6ce4b | type |
The Maze | |
Primal (Video Game) / int_e6ce4b | comment |
The Maze: A small hedge maze in Aetha. Lampshaded when Jen remarks, "Eugh. Mazes suck," on encountering it. | |
Primal (Video Game) / int_e6ce4b | featureApplicability |
1.0 | |
Primal (Video Game) / int_e6ce4b | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_e6ce4b | |
Primal (Video Game) / int_e913fe74 | type |
Epic Flail | |
Primal (Video Game) / int_e913fe74 | comment |
Epic Flail: Used by some wraith guards, paired with a large shield. | |
Primal (Video Game) / int_e913fe74 | featureApplicability |
1.0 | |
Primal (Video Game) / int_e913fe74 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_e913fe74 | |
Primal (Video Game) / int_ea46254a | type |
Jiggle Physics | |
Primal (Video Game) / int_ea46254a | comment |
Jiggle Physics: Jen, a B-cup at best, has a slight wavy motion on her cleavage when she runs. More of a graphical distortion than actual physics model. When Jen transforms to/from a beast form, she rises into the air, tilts back, and the camera centers on her torso as she vibrates up and down. | |
Primal (Video Game) / int_ea46254a | featureApplicability |
1.0 | |
Primal (Video Game) / int_ea46254a | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_ea46254a | |
Primal (Video Game) / int_ec3947b6 | type |
WalkItOff | |
Primal (Video Game) / int_ec3947b6 | comment |
Walk It Off: In human form Jen regenerates health when not in combat. Fighting in human form also saves Life Gems, which are automatically used when Jen runs out of energy in beast form. So there's a double reason to fight in human form as much as possible. | |
Primal (Video Game) / int_ec3947b6 | featureApplicability |
1.0 | |
Primal (Video Game) / int_ec3947b6 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_ec3947b6 | |
Primal (Video Game) / int_ed98f038 | type |
Wall Crawl | |
Primal (Video Game) / int_ed98f038 | comment |
Wall Crawl: The gargoyle Scree can climb 'any stonework surface.' | |
Primal (Video Game) / int_ed98f038 | featureApplicability |
1.0 | |
Primal (Video Game) / int_ed98f038 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_ed98f038 | |
Primal (Video Game) / int_ee1c6326 | type |
Mobile Maze | |
Primal (Video Game) / int_ee1c6326 | comment |
Mobile Maze: There's one in Aetha. A switch in the maze causes it to change. That permits the player to advance to another switch that changes the maze again, but to a much simpler form. | |
Primal (Video Game) / int_ee1c6326 | featureApplicability |
1.0 | |
Primal (Video Game) / int_ee1c6326 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_ee1c6326 | |
Primal (Video Game) / int_ef42ca88 | type |
Emergency Weapon | |
Primal (Video Game) / int_ef42ca88 | comment |
Emergency Weapon: Jen carries a knife (given to her by King Herne in Solum) which she can use in human form. It's not as strong as the demon forms, but it does the trick if she's out of energy. | |
Primal (Video Game) / int_ef42ca88 | featureApplicability |
1.0 | |
Primal (Video Game) / int_ef42ca88 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_ef42ca88 | |
Primal (Video Game) / int_ef603c5 | type |
Emperor Scientist | |
Primal (Video Game) / int_ef603c5 | comment |
Emperor Scientist: Count Raum | |
Primal (Video Game) / int_ef603c5 | featureApplicability |
1.0 | |
Primal (Video Game) / int_ef603c5 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_ef603c5 | |
Primal (Video Game) / int_f1548163 | type |
NonMammalianMammaries | |
Primal (Video Game) / int_f1548163 | comment |
Non-Mammalian Mammaries: the female Undine. | |
Primal (Video Game) / int_f1548163 | featureApplicability |
1.0 | |
Primal (Video Game) / int_f1548163 | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_f1548163 | |
Primal (Video Game) / int_f3d5d15f | type |
Creepy Child | |
Primal (Video Game) / int_f3d5d15f | comment |
Elizabeth kinda qualifies with her mix of Creepy Child and Cute Monster Girl. | |
Primal (Video Game) / int_f3d5d15f | featureApplicability |
1.0 | |
Primal (Video Game) / int_f3d5d15f | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_f3d5d15f | |
Primal (Video Game) / int_f55d739f | type |
The Baroness | |
Primal (Video Game) / int_f55d739f | comment |
The Baroness: Wraith Countess Empusa of the Aetha. | |
Primal (Video Game) / int_f55d739f | featureApplicability |
1.0 | |
Primal (Video Game) / int_f55d739f | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_f55d739f | |
Primal (Video Game) / int_fe5ed7bf | type |
Our Gargoyles Rock | |
Primal (Video Game) / int_fe5ed7bf | comment |
Our Gargoyles Rock: Scree | |
Primal (Video Game) / int_fe5ed7bf | featureApplicability |
1.0 | |
Primal (Video Game) / int_fe5ed7bf | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_fe5ed7bf | |
Primal (Video Game) / int_ffad4e9f | type |
Shown Their Work | |
Primal (Video Game) / int_ffad4e9f | comment |
Shown Their Work: Take a look around the Wiki. Many characters and their names have meaning or relate to some other works in the world. An example would be Queen Aino's namesake, from a Finnish poem about a girl who drowns herself rather than be married to an old man. Aino is introduced by "drowning" herself with air (She's from the underwater realm) as a sacrifice. "Iblis" is the Islamic name for Satan (and indeed is classified as a djinn in the theology of Islam), in case you needed any hints that King Iblis was a bad guy. Satan is also The Great Deceiver; King Iblis first appears in disguise, manipulating the protagonists and later tries to corrupt Jen, the messianic champion of Order. | |
Primal (Video Game) / int_ffad4e9f | featureApplicability |
1.0 | |
Primal (Video Game) / int_ffad4e9f | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_ffad4e9f | |
Primal (Video Game) / int_name | type |
ItemName | |
Primal (Video Game) / int_name | comment |
||
Primal (Video Game) / int_name | featureApplicability |
1.0 | |
Primal (Video Game) / int_name | featureConfidence |
1.0 | |
Primal (Video Game) | hasFeature |
Primal (Video Game) / int_name | |
Primal (Video Game) / int_name | itemName |
Primal (Video Game) |
The following is a list of statements referring to the current page from other pages.
Copyright of DBTropes.org wrapper 2009-2013 DFKI Knowledge Management. Imprint. - Thanks to Bakken&Baeck for hosting. Contact.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.