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Prop Hunt (Video Game)

 Prop Hunt (Video Game)
type
TVTItem
 Prop Hunt (Video Game)
label
Prop Hunt (Video Game)
 Prop Hunt (Video Game)
page
PropHunt
 Prop Hunt (Video Game)
comment
A Game Mod of Garry's Mod turned official game mode, Prop Hunt is easily one of the most common fan created modes for any game that allows for custom mode creation ever, being essentially an online version of hide and seek. Only with guns and props. The mod was also ported to other Source Engines games, notably Team Fortress 2, and is somewhat popular on community servers.At the start of each round, players are put on one of two teams: Props and Hunters. People on the Props team have the power to turn into ostensibly inanimate objects, which allows them to attempt to disguise themselves. Hunters are given a full load-out of guns and other weapons, and have to try and kill the Props. However, the Hunters lose health if they attack an object that isn't a disguised player, meaning they have to be careful. If the Hunters kill the Props, they win. If the Hunters end up dead or the time runs out, the Props win.The Team Fortress 2 variant works slightly differently to that of the Garry's Mod version. As the seeker, you can pick any class (except Spy) with any secondary melee weapon. note  Engineer is generally the exception, unable use his Sentry, but he can use his Dispenser and his primary. Once the props have found their hiding spots, the same rules apply as above. Props also move as fast as scouts do and running over Control Point(s) refills your health (be you a hider or seeker). Hiding (and staying) in one spot is a wise strategy for most players, as the maps used are claustrophobic and props are, by TF2's design, much larger than found in Garry's Mod Prophunt. Once there's one prop left on the field, the last man standing is then allowed to use whatever their primary gun is in their Scout loadout. note Because the props are scouts "disguised" as props. Prop-switching is generally turned off too, so good luck being disguised as a Control Point...The original version of the game mod can be found here.
 Prop Hunt (Video Game)
fetched
2023-04-03T15:28:38Z
 Prop Hunt (Video Game)
parsed
2023-04-03T15:28:38Z
 Prop Hunt (Video Game)
isPartOf
DBTropes
 Prop Hunt (Video Game) / int_1db493b
type
Taunt Button
 Prop Hunt (Video Game) / int_1db493b
comment
Taunt Button: Both Hunters and Props have the ability to play soundbytes as a taunt. The Obj Hunt variant can have an auto-taunt timer for props enabled so they automatically play a sound in order to provide hints to their location. They can also adjust the pitch and select from a list of silly sounds along with being able to play a taunt to reset the timer. Nothing's worse than letting the timer run down and you emit a long, slowed down version of Ken's attacking sound or Epic Sax.
 Prop Hunt (Video Game) / int_1db493b
featureApplicability
1.0
 Prop Hunt (Video Game) / int_1db493b
featureConfidence
1.0
 Prop Hunt (Video Game)
hasFeature
Prop Hunt (Video Game) / int_1db493b
 Prop Hunt (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Prop Hunt (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: Turning into the largest props. While you have a lot of health, you can't move around very well (if at all), especially if indoors...And you can potentially get stuck. Also, since most maps only have a very small number of such props, this makes the player easy to find. Inverted in the Team Fortress version, as you have 125 health, no matter what prop you choose... even the Control Point. On the Hunter side, using grenades. While they can clear out an entire room, it counts as an attack on everything there. If there's more than a handful of objects and a disguised player isn't there... goodbye, hunter.
 Prop Hunt (Video Game) / int_2bdae2ae
featureApplicability
1.0
 Prop Hunt (Video Game) / int_2bdae2ae
featureConfidence
1.0
 Prop Hunt (Video Game)
hasFeature
Prop Hunt (Video Game) / int_2bdae2ae
 Prop Hunt (Video Game) / int_33ca811a
type
Game-Breaking Bug
 Prop Hunt (Video Game) / int_33ca811a
comment
Game-Breaking Bug: It's rare, but sometimes on the GMOD version, hunters can die for basically no reason, usually by "tripping" on an object. Also on the GMOD version, if the props win by default (because all of the hunters have died), the game will declare that the hunters won instead of the props. The inability to see what direction you're facing on GMOD can be a huge force of frustration. You can be absolutely confident that you have an absolutely foolproof spot, only for a hunter to shoot you instantly and say, "You weren't facing the right way."
 Prop Hunt (Video Game) / int_33ca811a
featureApplicability
1.0
 Prop Hunt (Video Game) / int_33ca811a
featureConfidence
1.0
 Prop Hunt (Video Game)
hasFeature
Prop Hunt (Video Game) / int_33ca811a
 Prop Hunt (Video Game) / int_39b8d3d6
type
Boring, but Practical
 Prop Hunt (Video Game) / int_39b8d3d6
comment
Boring, but Practical: Hunters can pick up and move around any object (in the Garry's Mod version), but not disguised players. This allows them to check a room safely by trying to knock everything in it over. Becoming a small object and hiding in hard-to-reach nooks and crannies is a sure-fire way to win, but your prop hunt experience will consist of 5 minutes of doing absolutely nothing aside from maybe laughing at the hunters as they fail to find you.
 Prop Hunt (Video Game) / int_39b8d3d6
featureApplicability
1.0
 Prop Hunt (Video Game) / int_39b8d3d6
featureConfidence
1.0
 Prop Hunt (Video Game)
hasFeature
Prop Hunt (Video Game) / int_39b8d3d6
 Prop Hunt (Video Game) / int_41a3e267
type
Hidden in Plain Sight
 Prop Hunt (Video Game) / int_41a3e267
comment
Hidden in Plain Sight: The basic strategy for playing as a prop. However, you can't change the direction you're facing on others' screens, so it's trickier than it sounds.
 Prop Hunt (Video Game) / int_41a3e267
featureApplicability
1.0
 Prop Hunt (Video Game) / int_41a3e267
featureConfidence
1.0
 Prop Hunt (Video Game)
hasFeature
Prop Hunt (Video Game) / int_41a3e267
 Prop Hunt (Video Game) / int_51567188
type
Cast from Hit Points
 Prop Hunt (Video Game) / int_51567188
comment
Cast from Hit Points: Hunters suffer damage any time they damage objects that are not disguised players. This is inverted by attacking disguised players, which heals the hunter.
 Prop Hunt (Video Game) / int_51567188
featureApplicability
1.0
 Prop Hunt (Video Game) / int_51567188
featureConfidence
1.0
 Prop Hunt (Video Game)
hasFeature
Prop Hunt (Video Game) / int_51567188
 Prop Hunt (Video Game) / int_57aa0e30
type
Sapping the Shapeshifter
 Prop Hunt (Video Game) / int_57aa0e30
comment
Sapping the Shapeshifter: Players disguised as bigger objects have more hit points, requiring more gunfire to kill, though they aren't quite as maneuverable as the smaller ones... but the Hunters lose hit points for every missed shot, so each bullet in this this chip and chisel fight has to be very carefully measured - hence why using the grenade launcher is so risky. For good measure, it's not uncommon for fleeing players to frantically shift from shape to shape in a desperate attempt to find a new disguise or defence before the hunters kill them.
 Prop Hunt (Video Game) / int_57aa0e30
featureApplicability
1.0
 Prop Hunt (Video Game) / int_57aa0e30
featureConfidence
1.0
 Prop Hunt (Video Game)
hasFeature
Prop Hunt (Video Game) / int_57aa0e30
 Prop Hunt (Video Game) / int_5832e916
type
Die, Chair, Die!
 Prop Hunt (Video Game) / int_5832e916
comment
Die, Chair, Die!: Smashing objects is the entire point of the game.
 Prop Hunt (Video Game) / int_5832e916
featureApplicability
1.0
 Prop Hunt (Video Game) / int_5832e916
featureConfidence
1.0
 Prop Hunt (Video Game)
hasFeature
Prop Hunt (Video Game) / int_5832e916
 Prop Hunt (Video Game) / int_5979acea
type
Fragile Speedster
 Prop Hunt (Video Game) / int_5979acea
comment
Fragile Speedster: Smaller props have less health, making them easy to kill. However, they are faster and more mobile, as well as being harder to hit due to to a combination of smaller hitboxes and Hitbox Dissonance. As such, it is possible to lead several Hunters on a wild goose chase in this manner that could last minutes as they frantically spray bullets in your general direction trying and failing to land a hit.
 Prop Hunt (Video Game) / int_5979acea
featureApplicability
1.0
 Prop Hunt (Video Game) / int_5979acea
featureConfidence
1.0
 Prop Hunt (Video Game)
hasFeature
Prop Hunt (Video Game) / int_5979acea
 Prop Hunt (Video Game) / int_60c0d584
type
Objectshifting
 Prop Hunt (Video Game) / int_60c0d584
comment
Objectshifting: The prop team has the power to transform into copies of the various inanimate objects scattered around the maps in order to hide from the hunter team, from bottles to park benches.
 Prop Hunt (Video Game) / int_60c0d584
featureApplicability
1.0
 Prop Hunt (Video Game) / int_60c0d584
featureConfidence
1.0
 Prop Hunt (Video Game)
hasFeature
Prop Hunt (Video Game) / int_60c0d584
 Prop Hunt (Video Game) / int_933576c8
type
Mighty Glacier
 Prop Hunt (Video Game) / int_933576c8
comment
Mighty Glacier: Disguising as a larger object. The largest ones cannot even move, but have a ton of health.
 Prop Hunt (Video Game) / int_933576c8
featureApplicability
1.0
 Prop Hunt (Video Game) / int_933576c8
featureConfidence
1.0
 Prop Hunt (Video Game)
hasFeature
Prop Hunt (Video Game) / int_933576c8
 Prop Hunt (Video Game) / int_947e1d97
type
Mistaken for Transformed
 Prop Hunt (Video Game) / int_947e1d97
comment
Mistaken for Transformed: It's very common for hunters to mistake real props for disguised players and open fire, to no avail - though it's important not to make this mistake too many times: hunter players lose HP for every attack that doesn't hit an enemy player.
 Prop Hunt (Video Game) / int_947e1d97
featureApplicability
1.0
 Prop Hunt (Video Game) / int_947e1d97
featureConfidence
1.0
 Prop Hunt (Video Game)
hasFeature
Prop Hunt (Video Game) / int_947e1d97
 Prop Hunt (Video Game) / int_a5e998f0
type
Hitbox Dissonance
 Prop Hunt (Video Game) / int_a5e998f0
comment
Hitbox Dissonance: The GMOD version is notorious for this. Props with 1 hp are small, fast, and suffer from an extreme case of this trope. It's not uncommon to shoot a moving 1 hp prop and see actual blood come out, but it still doesn't die.
 Prop Hunt (Video Game) / int_a5e998f0
featureApplicability
1.0
 Prop Hunt (Video Game) / int_a5e998f0
featureConfidence
1.0
 Prop Hunt (Video Game)
hasFeature
Prop Hunt (Video Game) / int_a5e998f0
 Prop Hunt (Video Game) / int_c2299d6e
type
Cutting the Knot
 Prop Hunt (Video Game) / int_c2299d6e
comment
Cutting the Knot: The Hunters could go about the map sifting through individual props to locate hiding players, or they could simply fire a grenade into a pile of junk and kill any players hiding among other props.
 Prop Hunt (Video Game) / int_c2299d6e
featureApplicability
1.0
 Prop Hunt (Video Game) / int_c2299d6e
featureConfidence
1.0
 Prop Hunt (Video Game)
hasFeature
Prop Hunt (Video Game) / int_c2299d6e
 Prop Hunt (Video Game) / int_c41668cd
type
Needle in a Stack of Needles
 Prop Hunt (Video Game) / int_c41668cd
comment
Needle in a Stack of Needles: Some maps allow the props to hide amidst a large number of the object they're disguised as.
 Prop Hunt (Video Game) / int_c41668cd
featureApplicability
1.0
 Prop Hunt (Video Game) / int_c41668cd
featureConfidence
1.0
 Prop Hunt (Video Game)
hasFeature
Prop Hunt (Video Game) / int_c41668cd
 Prop Hunt (Video Game) / int_e075be83
type
Inanimate Competitor
 Prop Hunt (Video Game) / int_e075be83
comment
Inanimate Competitor: Subverted. The entire idea of the game is for a team of player to avoid detection by imitating inanimate objects, although the players themselves are indeed animate (though defenseless).
 Prop Hunt (Video Game) / int_e075be83
featureApplicability
-0.3
 Prop Hunt (Video Game) / int_e075be83
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1.0
 Prop Hunt (Video Game)
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Prop Hunt (Video Game) / int_e075be83
 Prop Hunt (Video Game) / int_name
type
ItemName
 Prop Hunt (Video Game) / int_name
comment
 Prop Hunt (Video Game) / int_name
featureApplicability
1.0
 Prop Hunt (Video Game) / int_name
featureConfidence
1.0
 Prop Hunt (Video Game)
hasFeature
Prop Hunt (Video Game) / int_name
 Prop Hunt (Video Game) / int_name
itemName
Prop Hunt (Video Game)

The following is a list of statements referring to the current page from other pages.

 HAT Films (Lets Play)
seeAlso
Prop Hunt (Video Game)
 Prop Hunt (Video Game)
hasFeature
Inanimate Competitor / int_377e6a9
 Prop Hunt (Video Game)
hasFeature
Mistaken for Transformed / int_377e6a9
 Prop Hunt (Video Game)
hasFeature
Needle in a Stack of Needles / int_377e6a9
 Prop Hunt (Video Game)
hasFeature
Objectshifting / int_377e6a9
 Prop Hunt (Video Game)
hasFeature
Sapping the Shapeshifter / int_377e6a9