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Psychonauts (Video Game)

 Psychonauts (Video Game)
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 Psychonauts (Video Game)
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Psychonauts (Video Game)
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Psychonauts
 Psychonauts (Video Game)
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Psychonauts is a 2005 Action-Adventure game, and the debut title for Double Fine Productions, headed by former LucasArts employee Tim Schafer. It's the story of a young psychic prodigy named Razputin Aquato ("Raz" for short) who runs away from his home in the circus (an inversion of the usual run away to the circus trope) to sneak into Whispering Rock, a government training camp for child psychics like himself.Raz is quickly caught by the camp's leaders, but he's allowed to stay for a while until his psychic-hating dad will come to take him home again. During his one day of training, he discovers that something horrible is going on: someone is stealing the brains of his fellow campers, leaving them mindless zombies obsessed with teeeeeveeeee and hacky-sacking. As he tracks the brain-stealing scheme to the source, he hones his powers, and encounters a variety of eccentric and downright crazy characters. Raz finds himself forced to literally get into their heads and fight his way through their memories and mental disorders in order to save the world.The platforming aspect of Psychonauts is often made of Bizarrchitecture, and some levels — especially the notorious final one — are Nintendo Hard. Luckily, Death Is a Slap on the Wrist: even if Raz loses all of his lives inside someone's mind, the items and events he has already unlocked won't have to be found again.The game is especially notable for its level of detail. Every line of dialogue in Psychonauts is voiced, and every single character has elaborate voiced reactions to virtually every item, ability or situation that Raz can show them. (This is even true for characters who aren't actually around when certain items or abilities are available: hacking the game reveals that the game data has scripted reactions for these things regardless.) Additionally, the majority of characters have their own separate plot lines and interactions, many optional cut scenes, and long, hidden conversations that can be overheard by Raz.Double Fine and Schafer had interest in making follow-ups to Psychonauts for a long time, and these started being realized over a decade after the original's release. Psychonauts 2 was announced at the 2015 Game Awards, and was released in 2021. Funding was partially provided by fan donations through Fig, as well as Double Fine itself and Starbreeze Studios. In addition, a VR game called Psychonauts in the Rhombus of Ruin was released on February 21, 2017 for PSVR; a year later it was released for Steam and Oculus VR. The game ran into financial difficulties again, and Microsoft purchased the studio; Schafer stated that had Microsoft not purchase the studio, the game would have been reduced in scope. Psychonauts in the Rhombus of Ruin: Picks up immediately after the first game left off, concerning the kidnapping of Truman Zanotto (Grand Head of the Psychonauts, and Lili's father). Psychonauts 2: Raz officially becomes a Psychonaut, but quickly realizes it isn't the perfect place he expected... not when a mole hiding within the organization is threatening to revive a long-dead psychic villain.
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Falling into His Arms
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Falling into His Arms: In one of Milla's memory reels, Sasha catches Milla in this fashion after they escape from an exploding building. They both look quite happily flustered.
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Sure, Let's Go with That
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Sure, Let's Go with That: Ford doesn't bother to correct Raz's guess as to why he goes around acting as everything from the camp coordinator to the janitor.
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Directionally Solid Platforms
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Directionally Solid Platforms: Trampolines act like this in a few places.
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No Celebrities Were Harmed
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No Celebrities Were Harmed: The bulldog in Black Velvetopia / Christopher Walken
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Wackyland
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Wacky Land: Nearly every level is some combination of this and Gimmick Level.
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Goggles Do Nothing
 Psychonauts (Video Game) / int_12de0775
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Goggles Do Nothing: Raz wears a pair of goggles on his head, and only puts them over his eyes when he enters a person's mind. There's no readily apparent reason for having them at all, though there is a brief mention of them being used as a method of protecting his eyes from rabid conspiracy theorists in the manual. Lampshaded in the Milkman Conspiracy level, when Raz is captured and interrogated by the Men in Black, one of the things they ask him is "What is the purpose of the goggles?". Later, the boss of the level screams "I'll pluck out your eyes!" and Raz's response is "Ha! You can't! That is the purpose of the goggles!". So the boss shuts off the lights.
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Officer O'Hara
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Officer O'Hara: The opening cutscene to Lungfishopolis features a lungfish police guarding a pedestrian crossing who speaks in a thick Irish accent. He's naturally named Officer O'Lungfish.
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Trailers Always Spoil
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Trailers Always Spoil: The trailers, back of the box, and the summary for the Steam store page all mention the fact that someone removes Raz's campmates' brains. Trailers Always Lie: Said trailers also said "the councilors have something to hide"; implying the camp itself was a front for the aformentioned brain thefts.
 Psychonauts (Video Game) / int_143939c1
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Forgot About the Mind Reader
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Forgot About the Mind Reader: Raz overhears Lili's thoughts. Played with, since the last time, she intended for him to hear them.
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 Psychonauts (Video Game) / int_159850a5
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Warp Whistle
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Warp Whistle: Either the smelling salts or the bacon can take Raz out of a mental world instantly, and the latter can take him to Ford's headquarters to quickly receive new badges, unwind cobwebs or combine cards. There are also several ways of teleporting around an area- see Zip Mode.
 Psychonauts (Video Game) / int_159850a5
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Psychonauts (Video Game) / int_159850a5
 Psychonauts (Video Game) / int_15f76026
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Inexplicably Identical Individuals
 Psychonauts (Video Game) / int_15f76026
comment
Inexplicably Identical Individuals: Dr. Loboto and Bobby Zilch. Both have tall and gangly physiques, green-blue skin, heterochromia (one red eye, one green), and high-pitched voices prone to lisping. The boy's huge afro is even shaped like the dentist's shower cap, but the two characters are never seen interacting, nor are said to be relatives. In Psychonauts 2, however, Loboto claims he accidentally left his kid at Whispering Rock in all the excitement...
 Psychonauts (Video Game) / int_15f76026
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 Psychonauts (Video Game) / int_16017f0
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Broken Lever of Doom
 Psychonauts (Video Game) / int_16017f0
comment
Broken Lever of Doom: Sasha Nein's training stage only begins for real when Raz manages to break off the lever on the Training Dummy-spawning machine, sending it into complete overdrive, so the two of them have to work together to get the literal horde of enemies under control.
 Psychonauts (Video Game) / int_16017f0
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 Psychonauts (Video Game) / int_173909
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Brainwashed and Crazy
 Psychonauts (Video Game) / int_173909
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The Hideous Hulking Lungfish of Lake Oblongata is real. It was turned hideous and hulking by Doctor Loboto, so its acting against its own will. Also, her name is Linda.
 Psychonauts (Video Game) / int_173909
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"Well Done, Son" Guy
 Psychonauts (Video Game) / int_1779f10e
comment
"Well Done, Son" Guy: Never outright stated, but strongly implied with Raz. His relationship with his father can be generously described as less than ideal, and while he outwardly acts like he doesn't care much about him or what he thinks, examining his dialogue closely would indicate otherwise. Then, in the final level, we meet his own mental image of his father: a sadistic maniac who not only hates his son's guts, but constantly belittles him and calls him a disappointment and a failure. Thankfully, his real father shows up to help set the record straight. Gloria Von Gouten is also strongly implied to be a "Well Done, Daughter" Woman.
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Spectacular Spinning
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Spectacular Spinning: Vodello gets you to make the hoops spin by passing through them in order to "lighten up the party".
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All There in the Manual
 Psychonauts (Video Game) / int_17ce80aa
comment
Raz's mother is never seen or mentioned once. Unless you've read up on Psychopedia, in which case you'd know that the other circus performers shown in his backstory were, in fact, his other family members, one of them being her. She still doesn't play any part in the story, however.
 Psychonauts (Video Game) / int_17ce80aa
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 Psychonauts (Video Game) / int_1869b4b1
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Unreliable Narrator
 Psychonauts (Video Game) / int_1869b4b1
comment
Unreliable Narrator: One twist that happens late into the game is the revelation that Raz's father isn't anything like his son describes him to be. Raz believes that his father hates psychics, despite being psychic himself, and has been training him in acrobatics either to stamp the powers out of him or kill him, whichever came first. This is in no way close to the truth, Raz just severely misinterpreted his actions.
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Underwater Ruins
 Psychonauts (Video Game) / int_18da3c47
comment
Underwater Ruins: The battle with Linda the Lungfish takes place in the submerged ruins of the prospecting town Shaky Claim. The lake was originally a valley until the government evacuated and flooded it to deal with insanity epidemic.
 Psychonauts (Video Game) / int_18da3c47
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 Psychonauts (Video Game) / int_198bef8
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ManBehindTheMan
 Psychonauts (Video Game) / int_198bef8
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Man Behind the Man: Coach Oleander is the one behind Loboto's plot. Whose identity is revealed unusually early for this trope. A far better kept reveal is the true source of Oleander's insanity: the Butcher.
 Psychonauts (Video Game) / int_198bef8
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 Psychonauts (Video Game) / int_199fde5c
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Now, Where Was I Going Again?
 Psychonauts (Video Game) / int_199fde5c
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Now, Where Was I Going Again?: The notebook tab in the menu keeps track of whatever Raz is supposed to be doing next, and how it factors into his end goal.
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 Psychonauts (Video Game) / int_19da8a03
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Incurable Cough of Death
 Psychonauts (Video Game) / int_19da8a03
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Incurable Cough of Death: Inverted: The fact that Lili had a head cold was the only thing between her and Doctor Loboto's magical brain-sneezing powder.
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 Psychonauts (Video Game) / int_19f8dabe
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Victory Pose
 Psychonauts (Video Game) / int_19f8dabe
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Victory Pose: Done via a strange hold-your-hand-out-like-a-chicken (Egyptian walk?) and walking around in a circle while saying "Erh, eh-erh! Eh-eh, eh-erh!" It was originally Bobby Zilch's pose. Raz co-opted it.
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Toros y Flamenco
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Toros y Flamenco: Edgar's mind. And it's smooooooth...
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Visual Pun
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Visual Pun: While exploring the minds of others, you will encounter an assortment of hatboxes, duffel bags, and purses lying around, all bearing very sad faces and crying loudly. These things represent the person's emotional baggage.
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Pyromaniac
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Pyromaniac: Boyd seems to be a harmlessly nuts conspiracy theorist when you first see him, but when you crack the other vault in his mind, it's revealed that he was sent to an asylum after he burned down his old workplace for firing him. Also, at the end of his level Raz releases the arsonist part of his personality again, when he is a hair trigger away from burning the Bedlam House he now guards. Fortunately, once that's done, the persona is exorcised and he seems much more collected. Also, Phoebe. Using Clairvoyance to see yourself through her eyes reveals that she sees Raz as an unlit campfire.
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The Pursuing Nightmare
 Psychonauts (Video Game) / int_1c2f85c0
comment
The Pursuing Nightmare: All minds in the game feature Censors, entities that protect the brain from dangerous thoughts and commonly take the form of bureaucrats armed with rubber stamps. Unfortunately, as the mind's immune system, they don't differentiate between harmful ideas and friendly psychics, and will pursue Raz the moment he arrives in someone's brain. Though they can usually be fought like any other opponent, in more chaotic levels like "Sasha's Shooting Gallery," they emerge in such numbers that Raz is forced to avoid the oncoming army until he can shut off the valve that's producing them. In the final level, Raz is pitted against the Butcher, the nightmarish memory of Coach Oleander's father. Not only is this gigantic monstrosity immune to Raz's psi powers, but the camera is oriented towards him, railroading the player into a chase sequence in which Raz must stay one step ahead of the Butcher until he gets one of his knives stuck in the ground, allowing Raz to clamber up his arm and attack his head up close. Things only get worse when the nightmare incarnation of Raz's dad teams up with the Butcher and even merges with him. As such, it's not until the very end, when Raz's father imbues Raz with enough psychic power to give him an edge over the Butcher that the boss battle actually becomes a straight-up fight.
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Poor Communication Kills
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Poor Communication Kills: All the problems between Raz and his father would have been resolved if they had just communicated better.
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The Spock
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The Spock: Sasha Nein
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The Stoic
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The reason Sasha is so borderline-emotionless is because he lost his mother as an infant, then was traumatized when he tried probing his father's mind for information about her.
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 Psychonauts (Video Game) / int_1c8c34de
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Invulnerable Civilians
 Psychonauts (Video Game) / int_1c8c34de
comment
Invulnerable Civilians: You can attempt to set fire to your fellow camp mates and the worst that will happen is that they complain about it. It's likely that their own psychic powers suppress your pyrokinesis.
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Papa Wolf
 Psychonauts (Video Game) / int_1dfd19f9
comment
Papa Wolf: Raz's father, Augustus. Think about it — he comes to the camp for his runaway son, but his son is currently at the asylum across the lake, fighting Coach Oleander. So, Augustus has to figure out what the hell is going on in the camp, cross the lake by taking a kanoe, since he can't summon Lungfish Linda (and do remember that every mumber of Raz' and Augustus' family has a Murder Water issue), get to the ruins of asylum, enter the Meat Circus, reconcile with Raz and help him out in fighting the Butcher. Oh, and his timing is perfect.
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 Psychonauts (Video Game) / int_1e5df5
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Heh Heh, You Said "X"
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comment
Heh Heh, You Said "X":
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Stealth Pun
 Psychonauts (Video Game) / int_1e7c47ab
comment
Stealth Pun: The final level in the game is a circus made of meat. One could refer to it as a Carne-val. Sausage-Fest? In order to cure Edgar Teglee, you have to collect the four Queens; otherwise, he can't complete the house of cards, because he's not playing with a full deck. On that note, why does Edgar keep painting a matador fighting a bull? Because he's painting Dean as a good guy, and himself as the bad guy. Ever wonder why the protagonist's name is Rasputin? Well with the respawn mechanic he sure is hard to kill. Then, there's Mr. Pokeylope. He's pretty sharp for a turtle. And, as a turtle, he naturally lopes pokey. Or rather, walks slowly. Ford Cruller gives Raz a piece of bacon to use as a beacon. The clouds in Boyd Cooper's mind look like a vast, endless spider web. Given his paranoia, one could call it a web of intrigue.
 Psychonauts (Video Game) / int_1e7c47ab
featureApplicability
1.0
 Psychonauts (Video Game) / int_1e7c47ab
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_1e7c47ab
 Psychonauts (Video Game) / int_203141e3
type
Cute and Psycho
 Psychonauts (Video Game) / int_203141e3
comment
Cute and Psycho: Secretly dysfunctional male/female cheerleading duo, Clem and Crystal. They are shown early on mixing poison, and when you restore her brains, Crystal tells you they had thrown themselves off the roof "because the poison didn't work!". Please remember, these kids are 10.
 Psychonauts (Video Game) / int_203141e3
featureApplicability
1.0
 Psychonauts (Video Game) / int_203141e3
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_203141e3
 Psychonauts (Video Game) / int_20860a0e
type
Punch-Clock Villain
 Psychonauts (Video Game) / int_20860a0e
comment
Punch-Clock Villain: The Censors that you fight in most levels exist for the purpose of stamping out foreign, bad, and hurtful thoughts before they're allowed to come to fruition. They're like mental-antibodies and we're told they're a sign a mind is healthy. (Although, in practice, even demonstrably insane characters like Boyd have them.) However, since you're a foreign body, you're fair game. Raz does wonder why they're attacking him inside his own mind at one point. Or, for that matter, why Sasha's Censors attacked him inside his own mind. (The first one is because by that point, Raz isn't in his own mind at all. The second is because you're using an experimental procedure to project yourself into your own head.)
 Psychonauts (Video Game) / int_20860a0e
featureApplicability
1.0
 Psychonauts (Video Game) / int_20860a0e
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_20860a0e
 Psychonauts (Video Game) / int_208c4494
type
With Great Power Comes Great Insanity
 Psychonauts (Video Game) / int_208c4494
comment
With Great Power Comes Great Insanity: Played With in the form of the psychoactive material Psitanum; it'll either give you incredible power or drive you insane. The rules on how and why this happens is left rather vague, though it is implied that your chances of becoming more powerful increase significantly if you're already psychic.
 Psychonauts (Video Game) / int_208c4494
featureApplicability
1.0
 Psychonauts (Video Game) / int_208c4494
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_208c4494
 Psychonauts (Video Game) / int_20989d05
type
Parents as People
 Psychonauts (Video Game) / int_20989d05
comment
Parents as People: Raz's father, in a very interesting Subversion/Deconstruction of the Abusive Parent trope.
 Psychonauts (Video Game) / int_20989d05
featureApplicability
1.0
 Psychonauts (Video Game) / int_20989d05
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_20989d05
 Psychonauts (Video Game) / int_20e2a53b
type
Notice This
 Psychonauts (Video Game) / int_20e2a53b
comment
Notice This: Interactable objects glow with an aqua blue aura or sparkle silvery. You'll know when you can dig up an Arrowhead when Raz is looking at the purple smoke. This trope is the only way to find Deep Arrowheads. You can only dig them up when the Dowsing Rod is out and the higher the sound it makes, the easier it is to pull one upnote If your computer is good enough to run it on the highest settings, there's also a distortion effect around the tip of the Dowsing Rod that increases along with the sound. When it's making things nigh-impossible to see, you're right on top of one.
 Psychonauts (Video Game) / int_20e2a53b
featureApplicability
1.0
 Psychonauts (Video Game) / int_20e2a53b
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_20e2a53b
 Psychonauts (Video Game) / int_22071825
type
I'm a Humanitarian
 Psychonauts (Video Game) / int_22071825
comment
I'm a Humanitarian: The Butcher.
 Psychonauts (Video Game) / int_22071825
featureApplicability
1.0
 Psychonauts (Video Game) / int_22071825
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_22071825
 Psychonauts (Video Game) / int_222dc873
type
Black Comedy
 Psychonauts (Video Game) / int_222dc873
comment
The first, out of many, Black Comedy jokes in the game involves Dogen blowing a group of squirrels to pieces with his psychic powers. There's no blood or anything, but there's still big meaty chunks.
 Psychonauts (Video Game) / int_222dc873
featureApplicability
1.0
 Psychonauts (Video Game) / int_222dc873
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_222dc873
 Psychonauts (Video Game) / int_22cf536c
type
Chekhov's Gun
 Psychonauts (Video Game) / int_22cf536c
comment
Chekhov's Gun: Pretty much everything seen inside the Brain Tumbler. The whole area from the bathtub onward foreshadows Thorney Towers Asylum. The bathtub itself has "Oblongata" written on the side, the name of the lake next to the camp, past it is a tower covered in thorns, and on the floor around the tower are figments shaped like bottles of milk, flowers, a Napoleon hat, and a purple bull. And then there's The World Shall Taste My Eggs!, a bizarre memory vault that explains itself very shortly after finding it. Also the rabbits which can be seen in Coach Oleander's obstacle course. No matter how much you prod them, they won't run or hide from the pillbox and keep getting mowed down. Further, you are led to the Guns listed above by another rabbit. Use Clairvoyance on those same rabbits. To them you look like a butcher. Not to mention the meat plant in the obstacle course which Raz and Lili both mention they saw in their dreams (and the brain tumbler does indeed have meat scattered all over), in addition to figments shaped like butcher knives. Lili's cold becomes plot-relevant later on as it renders her immune to the sneezing powder and delays her de-braining operation. Raz's armored mind comes back up during Meat Circus when his dad struggles to break through to communicate with him. If it wasn't so protected, the entire level might not have happened. Of course, this might also have meant that Oleander would still be evil at the end.
 Psychonauts (Video Game) / int_22cf536c
featureApplicability
1.0
 Psychonauts (Video Game) / int_22cf536c
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_22cf536c
 Psychonauts (Video Game) / int_23168b93
type
Last Lousy Point
 Psychonauts (Video Game) / int_23168b93
comment
Last Lousy Point: Packing off all the Emotional Baggage and getting all the Scavenger Hunt items? Simple. Tracking down every Memory Vault and Mental Cobweb? Difficult, but doable. Finding every PSI Card and Challenge Marker? Challenging, but at least there's not too many per area. But getting every figment — of which there are hundreds per level, and you have to get them all for 100% Completion — is an exercise in masochism. Some fly, some are hidden in areas you have no reason to visit otherwise, and all of them can blend in with the scenery thanks to their coloration. Let's not forget how the figments are 2-dimensional, making them next to invisible at cerain camera angles.
 Psychonauts (Video Game) / int_23168b93
featureApplicability
1.0
 Psychonauts (Video Game) / int_23168b93
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_23168b93
 Psychonauts (Video Game) / int_23781532
type
Ironic Name
 Psychonauts (Video Game) / int_23781532
comment
Ironic Name: Raz's last name is Aquato, but his family doesn't take to water too well.
 Psychonauts (Video Game) / int_23781532
featureApplicability
1.0
 Psychonauts (Video Game) / int_23781532
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_23781532
 Psychonauts (Video Game) / int_24321e44
type
Only Sane Man
 Psychonauts (Video Game) / int_24321e44
comment
Only Sane Man: Compared to the crazy people and stuff that happens, Raz is the sanest of the bunch. That is, until you find out about his own issues in the Meat Circus.... Ironically, toward the end Raz meets two people that are possibly the most mentally healthy out of the entire cast: Sheegor and her talking turtle Mr. Pokeylope.
 Psychonauts (Video Game) / int_24321e44
featureApplicability
1.0
 Psychonauts (Video Game) / int_24321e44
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_24321e44
 Psychonauts (Video Game) / int_243721cf
type
Replay Mode
 Psychonauts (Video Game) / int_243721cf
comment
Replay Mode: The game offers a variation; one of the pause menu sections allows you to re-watch most of the game's pre-rendered cutscenes, but not for cutscenes that took place during real-time.
 Psychonauts (Video Game) / int_243721cf
featureApplicability
1.0
 Psychonauts (Video Game) / int_243721cf
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_243721cf
 Psychonauts (Video Game) / int_24588e42
type
Dying to Wake Up
 Psychonauts (Video Game) / int_24588e42
comment
Dying to Wake Up: One of the facts established in Coach Oleander's Basic Braining is that being killed while exploring someone's mind will only result in you getting kicked back to reality, a point revealed when Elton gets himself blown up within seconds of starting the course. For good measure, tokens exist in the various dreams that can replenish or even strengthen Raz's astral projection - in other words, extra lives for Raz.
 Psychonauts (Video Game) / int_24588e42
featureApplicability
1.0
 Psychonauts (Video Game) / int_24588e42
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_24588e42
 Psychonauts (Video Game) / int_2512a9d2
type
Ability Depletion Penalty
 Psychonauts (Video Game) / int_2512a9d2
comment
Ability Depletion Penalty: If you deplete either your Invisibility or Shield abilities then there is a slightly longer delay before they start to regenerate than if you had stopped just before.
 Psychonauts (Video Game) / int_2512a9d2
featureApplicability
1.0
 Psychonauts (Video Game) / int_2512a9d2
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_2512a9d2
 Psychonauts (Video Game) / int_2557e3a9
type
Palette Swap
 Psychonauts (Video Game) / int_2557e3a9
comment
Palette Swap: The four Luchadores in Velvetopia are all the same basic character model with different paint jobs. They even have the same moveset, except for the special attacks.
 Psychonauts (Video Game) / int_2557e3a9
featureApplicability
1.0
 Psychonauts (Video Game) / int_2557e3a9
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_2557e3a9
 Psychonauts (Video Game) / int_256d1a2d
type
Nerdcore
 Psychonauts (Video Game) / int_256d1a2d
comment
Nerdcore: Adam War Rock devoted a song to the game, which ends up name-checking most of Tim Schafer's career (and lead artist Scott C.) in the process.
 Psychonauts (Video Game) / int_256d1a2d
featureApplicability
1.0
 Psychonauts (Video Game) / int_256d1a2d
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_256d1a2d
 Psychonauts (Video Game) / int_25b7257f
type
Red Right Hand
 Psychonauts (Video Game) / int_25b7257f
comment
Red Right Hand: Mismatched eyes seem to be a sign of when a character is evil or otherwise an unpleasant person. Most of the time, this takes the form of a character (Bobby, Loboto, the Hulking Lungfish and the Butcher) having red and green eyes. Coach Oleander has mismatched eyes too...
 Psychonauts (Video Game) / int_25b7257f
featureApplicability
1.0
 Psychonauts (Video Game) / int_25b7257f
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_25b7257f
 Psychonauts (Video Game) / int_26c4da00
type
Ladder Physics
 Psychonauts (Video Game) / int_26c4da00
comment
Ladder Physics: The super-long twisty ladder in the Meat Circus allows you to slide in pretty much all directions. Justified, since it takes place in the Mental World of an acrobat whose having... issues.
 Psychonauts (Video Game) / int_26c4da00
featureApplicability
1.0
 Psychonauts (Video Game) / int_26c4da00
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_26c4da00
 Psychonauts (Video Game) / int_26eb6287
type
Funny Background Event
 Psychonauts (Video Game) / int_26eb6287
comment
Funny Background Event: In the final cutscene, there's a shot of Nils picking his nose. To the side, Mikhail can be seen staring at him while he does so.
 Psychonauts (Video Game) / int_26eb6287
featureApplicability
1.0
 Psychonauts (Video Game) / int_26eb6287
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_26eb6287
 Psychonauts (Video Game) / int_27ab0123
type
Offing the Offspring
 Psychonauts (Video Game) / int_27ab0123
comment
Offing the Offspring: Raz is clearly terrified of his father, believing that his constant acrobatic training from is actually a plan to kill him and make it look like an accident. In reality, this couldn't be further from the truth.
 Psychonauts (Video Game) / int_27ab0123
featureApplicability
1.0
 Psychonauts (Video Game) / int_27ab0123
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_27ab0123
 Psychonauts (Video Game) / int_27ebe639
type
Prince Charming
 Psychonauts (Video Game) / int_27ebe639
comment
Prince Charming: Lili sees Raz as this when using Clairvoyance on her. As do the women in Black Velvetopia, provided you have a rose.
 Psychonauts (Video Game) / int_27ebe639
featureApplicability
1.0
 Psychonauts (Video Game) / int_27ebe639
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_27ebe639
 Psychonauts (Video Game) / int_281de59f
type
Extremely Short Timespan
 Psychonauts (Video Game) / int_281de59f
comment
Extremely Short Timespan: The entirety of events that play out in the game take place over a single day and night.
 Psychonauts (Video Game) / int_281de59f
featureApplicability
1.0
 Psychonauts (Video Game) / int_281de59f
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_281de59f
 Psychonauts (Video Game) / int_2848e7d2
type
Oblivious to Love
 Psychonauts (Video Game) / int_2848e7d2
comment
Oblivious to Love: Raz just seems confused about Lili's behavior toward him at first. Not that the average ten-year-old would act any different.
 Psychonauts (Video Game) / int_2848e7d2
featureApplicability
1.0
 Psychonauts (Video Game) / int_2848e7d2
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_2848e7d2
 Psychonauts (Video Game) / int_285f34c7
type
World of Symbolism
 Psychonauts (Video Game) / int_285f34c7
comment
World of Symbolism: Well, considering the fact that all the levels in this game are a Journey to the Center of the Mind, that's to be expected. Sasha's Shooting Gallery is a simplistic white cube with intricate designs on it, representing Sasha's level of control that he has on his mind. However, once the cube unfolds, the player gets to see shoes, shoeboxes and figments that bring to mind items for babies/children amidst the architecture, which represents Sasha's childhood as the son of a cobbler. Milla's Dance Party is a brightly colored fun obstacle course that reflects Milla's fun-loving personality and her Disco Dan aspects. However, tucked away from the party area is a traumatic part of herself: A traumatic memory of the time she worked at an orphanage and returned home to find the building on fire, unable to save the children. However, her nightmares are under control, reflecting that while she does have past traumas, she's risen above it and doesn't let it take over her mind. Lungfishopolis is a representation of Linda's own mind and what "Kochamara" did to her: He had a hand in her brainwashing to make her steal the brains of the campers. While most of the little lungfish in her mind are complacent, there's a few zealots who ask for Razputin's help in breaking the broadcasting tower that's brainwashing everyone, implying Linda is aware that she's been brainwashed and is attempting to fight from the inside. The Milkman Conspiracy is a twisted reflection of a modern suburban neighborhood. The roads all twist into the sky, distorting gravity along with it, a visual metaphor for how Boyd's own logic and reasoning are both twisted to make room for his conspiracies. The level contains mailboxes that follow Raz when he looks away and bushes and animals that have hidden cameras inside of them. This is an example of Boyd's paranoia, thinking that even the most mundane of things are watching him. Further, his mind has no Censors (until the very end), a reflection of his insanity: He has nothing to stamp out thoughts that don't belong. Gloria's Theater is a representation of Gloria's life put onto a stage: Raz needs to find scripts that are plays acting out the various portions of her life, from her childhood in Hagatha Home to her eventual rise to stardom. However, the plays are all very poorly acted because Gloria's muse Bonita Soleil can't act on the stage. Every time she attempts to do so, her efforts are sabotaged by a man called the Phantom. Up in the critic's booth however, is an enormous and really rude theatergoer named Jasper Rolls, representing her inner critic. According to Bonita, he wasn't always so big, but after the suicide of Gloria's mother, that caused him to grow bigger as Gloria's life fell into shambles. Getting to the end of the level reveals that Jasper and the Phantom are the same as her critic doesn't believe she can do well and attempts to sabotage her performances. The play also has mood lighting that causes the plays to transition from being overly saccharine to hostile and rude, reflecting Gloria's mood swings outside her head. Black Velvetopia is a beautiful world of neon colors painted on black velvet architecture, befitting of an artist like Edgar. However, the wild bull El Odio runs free in his head, knocking down the card tower and preventing the artists from moving out onto the streets. Edgar seeks to make a tower of cards to reach Lampita Pasionado, a beautiful woman who cries rose petal tears. Along the way, Raz meets Dingo Inflagrante, a bullheaded bullfighter with a large ego and four luchadores who guard the cards that Raz needs. As the player progresses through the level however, the true nature of why Edgar's mind is the way it is starts to unfold: "Lampita Pasionado" and "Dingo Inflagrante" are romanticized memories of Edgar's high school girlfriend and the boy she dumped him for. The luchadores that you have to fight to get the cards are memories of the wrestling team Edgar was a part of in his youth. Underneath the beautiful town is a sewer that looks like a high school, complete with figments of teenagers and lockers underneath. To top it all off, El Odio represents Edgar's anger over his high school days and his inability to let those memories go. Only when Edgar lets the memories of "Lampita" and "Dingo" go, he can move on and paint a picture without the bullfight getting in the way. The Meat Circus is the game's final level, and it's a twisted fusion of Raz and Oleander's minds. The circus that Raz performed in is combined with the memories of Oleander's childhood as the son of a butcher and both of their bad memories of their father shape the scene: Oleander's memories of his father killing and selling the rabbits he loved is represented by rabbits falling into meat grinders and becoming grotesque and mangled, and Raz's belief that his father hated him for being a psychic is represented by the circus turning hostile and his father attempting to kill him. In the end, Raz and Oleander's daddy issues combine to become the Two-Headed Dad Monster. That's when the real Augustus Aquato arrives and we learn Raz's issues with his father sprang from misconceptions about his father, and his real dad isn't anything like this. Then Augustus gives Raz his support and helps him defeat the Two-Headed Dad Monster. Fittingly, this is the only level where Raz is helped by someone else instead of the other way around, representing how other people helping you with their problems can make the fight against them easier.
 Psychonauts (Video Game) / int_285f34c7
featureApplicability
1.0
 Psychonauts (Video Game) / int_285f34c7
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_285f34c7
 Psychonauts (Video Game) / int_2864490b
type
Gravity Screw
 Psychonauts (Video Game) / int_2864490b
comment
Gravity Screw: Sasha's stage features planetary gravity. Boyd's stage features a vaguely-enforced "fall towards the ground" gravity system, which will probably kill you more than anything else in the level. There's even a bit during a few select parts of the tutorial level. Specifically, after you complete the obstacle course with taking cover and the machine gun, what looks like a drop when you jump into the nest instead becomes a hallway...
 Psychonauts (Video Game) / int_2864490b
featureApplicability
1.0
 Psychonauts (Video Game) / int_2864490b
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_2864490b
 Psychonauts (Video Game) / int_287083f7
type
Power Floats
 Psychonauts (Video Game) / int_287083f7
comment
Power Floats: Psychics who are relatively green on learning Levitation do so on a visible sphere that abides by normal physics (albeit, with more moon-esque gravity if on top of it). Ones who develop their abilities enough, though, not only lose the physical sphere, but can outright fly.
 Psychonauts (Video Game) / int_287083f7
featureApplicability
1.0
 Psychonauts (Video Game) / int_287083f7
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_287083f7
 Psychonauts (Video Game) / int_28951c74
type
Top-Heavy Guy
 Psychonauts (Video Game) / int_28951c74
comment
Top-Heavy Guy: Edgar Teglee. Also, the Lucha wrestlers.
 Psychonauts (Video Game) / int_28951c74
featureApplicability
1.0
 Psychonauts (Video Game) / int_28951c74
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_28951c74
 Psychonauts (Video Game) / int_28f170e9
type
Whatevermancy
 Psychonauts (Video Game) / int_28f170e9
comment
Whatevermancy: Several psychic powers get this treatment.
 Psychonauts (Video Game) / int_28f170e9
featureApplicability
1.0
 Psychonauts (Video Game) / int_28f170e9
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_28f170e9
 Psychonauts (Video Game) / int_2978c012
type
Stage Mom
 Psychonauts (Video Game) / int_2978c012
comment
Stage Mom: Gloria's mother, causing Gloria's many emotional issues.
 Psychonauts (Video Game) / int_2978c012
featureApplicability
1.0
 Psychonauts (Video Game) / int_2978c012
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_2978c012
 Psychonauts (Video Game) / int_297ab1b9
type
Parental Abandonment
 Psychonauts (Video Game) / int_297ab1b9
comment
Parental Abandonment: Gloria never knew her father and her mother abandoned her at Hagatha Home so she could focus on her own career.
 Psychonauts (Video Game) / int_297ab1b9
featureApplicability
1.0
 Psychonauts (Video Game) / int_297ab1b9
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_297ab1b9
 Psychonauts (Video Game) / int_29a39f6
type
Easter Egg
 Psychonauts (Video Game) / int_29a39f6
comment
Easter Egg: The original protagonist, D'Artagnan, who was replaced with Raz for being really hard to render because his hat was too awesome for the engine to render, shows up briefly in the ending. Briefly, as in a one-second appearance. For those who can't find him - at the beginning of the final cutscene, peeking from the outhouse, as Raz is running after Lili.
 Psychonauts (Video Game) / int_29a39f6
featureApplicability
1.0
 Psychonauts (Video Game) / int_29a39f6
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_29a39f6
 Psychonauts (Video Game) / int_2a090d00
type
Lampshade Hanging
 Psychonauts (Video Game) / int_2a090d00
comment
Also, Jasper. Lampshaded in the cutscene before:
 Psychonauts (Video Game) / int_2a090d00
featureApplicability
1.0
 Psychonauts (Video Game) / int_2a090d00
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_2a090d00
 Psychonauts (Video Game) / int_2ae29c0d
type
The Dreaded
 Psychonauts (Video Game) / int_2ae29c0d
comment
Sasha's the In-Between. He's not as rude as Oleander but he also tries to coerce the campers into being lab rats for his ethically-dubious experiments, which gives him a reputation as The Dreaded amongst some of the children.
 Psychonauts (Video Game) / int_2ae29c0d
featureApplicability
1.0
 Psychonauts (Video Game) / int_2ae29c0d
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_2ae29c0d
 Psychonauts (Video Game) / int_2b65aa76
type
Straw Critic
 Psychonauts (Video Game) / int_2b65aa76
comment
Straw Critic: Gloria has a really nasty one living in her head.
 Psychonauts (Video Game) / int_2b65aa76
featureApplicability
1.0
 Psychonauts (Video Game) / int_2b65aa76
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_2b65aa76
 Psychonauts (Video Game) / int_2dc0d2bf
type
Hidden Depths
 Psychonauts (Video Game) / int_2dc0d2bf
comment
Hidden Depths: Pretty much every character whose minds you jump into.
 Psychonauts (Video Game) / int_2dc0d2bf
featureApplicability
1.0
 Psychonauts (Video Game) / int_2dc0d2bf
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_2dc0d2bf
 Psychonauts (Video Game) / int_2ee208cd
type
Vent Physics
 Psychonauts (Video Game) / int_2ee208cd
comment
Vent Physics: In use in the platforming dream world.
 Psychonauts (Video Game) / int_2ee208cd
featureApplicability
1.0
 Psychonauts (Video Game) / int_2ee208cd
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_2ee208cd
 Psychonauts (Video Game) / int_2fe85254
type
Camera Lock-On
 Psychonauts (Video Game) / int_2fe85254
comment
Camera Lock-On: Raz can do this, and it's useful for aiming projectile attacks. It also allows him to strafe around enemies and side-jump to dodge.
 Psychonauts (Video Game) / int_2fe85254
featureApplicability
1.0
 Psychonauts (Video Game) / int_2fe85254
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_2fe85254
 Psychonauts (Video Game) / int_30c40e9a
type
Deconstructor Fleet
 Psychonauts (Video Game) / int_30c40e9a
comment
Deconstructor Fleet: The game barely plays a single trope straight. Essentially its a parody of Kid Hero, Adults Are Useless, Insane Equals Violent and pokes holes with several aspects of Hollywood Psych and Single-Issue Psychology which it parodies all the time.
 Psychonauts (Video Game) / int_30c40e9a
featureApplicability
1.0
 Psychonauts (Video Game) / int_30c40e9a
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_30c40e9a
 Psychonauts (Video Game) / int_3104d34
type
Suicide as Comedy
 Psychonauts (Video Game) / int_3104d34
comment
Suicide as Comedy: Joked about, but never gone through with.
 Psychonauts (Video Game) / int_3104d34
featureApplicability
1.0
 Psychonauts (Video Game) / int_3104d34
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_3104d34
 Psychonauts (Video Game) / int_32768814
type
Kick the Son of a Bitch
 Psychonauts (Video Game) / int_32768814
comment
Kick The Son Of A Bitch: In Fred Bonaparte's mental landscape, while the first two recruited peasants lament their fates and wax philosophical about the cruelties of war, the third is a jerk that fully admits he plans to rob the Carpenter at gunpoint when you complete his Fetch Quest, and only fights against Napoleon's soldier because he's in the way and he wants to practice.
 Psychonauts (Video Game) / int_32768814
featureApplicability
1.0
 Psychonauts (Video Game) / int_32768814
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_32768814
 Psychonauts (Video Game) / int_32c930e8
type
Eccentric Townsfolk
 Psychonauts (Video Game) / int_32c930e8
comment
Eccentric Townsfolk: Most of the children have some form of insanity.
 Psychonauts (Video Game) / int_32c930e8
featureApplicability
1.0
 Psychonauts (Video Game) / int_32c930e8
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_32c930e8
 Psychonauts (Video Game) / int_32da91b8
type
Out of Focus
 Psychonauts (Video Game) / int_32da91b8
comment
Out of Focus: While Linda and the campers show up in the animated bumpers for MTV2 and G4, none of the adults in the game appear at all.
 Psychonauts (Video Game) / int_32da91b8
featureApplicability
1.0
 Psychonauts (Video Game) / int_32da91b8
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_32da91b8
 Psychonauts (Video Game) / int_337a0f4
type
TrailersAlwaysLie
 Psychonauts (Video Game) / int_337a0f4
comment
Trailers Always Lie: Said trailers also said "the councilors have something to hide"; implying the camp itself was a front for the aformentioned brain thefts.
 Psychonauts (Video Game) / int_337a0f4
featureApplicability
1.0
 Psychonauts (Video Game) / int_337a0f4
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_337a0f4
 Psychonauts (Video Game) / int_34bd7be2
type
Super Drowning Skills
 Psychonauts (Video Game) / int_34bd7be2
comment
Super Drowning Skills: A Justified Trope thanks to a curse placed on Raz's family, but taken to ridiculous extremes within the game. Raz can "drown" in a cheap wooden prop made to look like water. To clarify, hitting a large body of water causes the water to form a hand-shaped-appendage and try to grab Raz and pull him under. When you hit the wooden-prop water, an equally cheap wooden prop-arm is pushed up and grabs him.
 Psychonauts (Video Game) / int_34bd7be2
featureApplicability
1.0
 Psychonauts (Video Game) / int_34bd7be2
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_34bd7be2
 Psychonauts (Video Game) / int_34dd5f3
type
La Résistance
 Psychonauts (Video Game) / int_34dd5f3
comment
La Résistance: In Lungfishopolis, "For Freedom!"
 Psychonauts (Video Game) / int_34dd5f3
featureApplicability
1.0
 Psychonauts (Video Game) / int_34dd5f3
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_34dd5f3
 Psychonauts (Video Game) / int_3517000d
type
Mad Scientist
 Psychonauts (Video Game) / int_3517000d
comment
Mad Scientist: Dr. Loboto, although he's a dentist. Also Sasha, to a lesser extent. "If I could only get him (Raz) in my lab, I'm sure he could withstand more than the others."
 Psychonauts (Video Game) / int_3517000d
featureApplicability
1.0
 Psychonauts (Video Game) / int_3517000d
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_3517000d
 Psychonauts (Video Game) / int_352151a3
type
Recursive Reality
 Psychonauts (Video Game) / int_352151a3
comment
Recursive Reality: In the Asylum, you can go inside Fred's mind to find him playing a board game with Napoleon. Then, you can jump on the board to find a whole living world controlled by the rules of the game. Then, you can look in the window of a house to find... wait for it... Fred playing a board game with Napoleon. It's not just any board game, either. Before you jump into the board game you can look out through the window to see the walls of the board game sitting on the table!
 Psychonauts (Video Game) / int_352151a3
featureApplicability
1.0
 Psychonauts (Video Game) / int_352151a3
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_352151a3
 Psychonauts (Video Game) / int_36135fb0
type
Official Couple
 Psychonauts (Video Game) / int_36135fb0
comment
Official Couple: Raz and Lili.
 Psychonauts (Video Game) / int_36135fb0
featureApplicability
1.0
 Psychonauts (Video Game) / int_36135fb0
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_36135fb0
 Psychonauts (Video Game) / int_363f1f98
type
Former Child Star
 Psychonauts (Video Game) / int_363f1f98
comment
Former Child Star: Gloria von Gouten.
 Psychonauts (Video Game) / int_363f1f98
featureApplicability
1.0
 Psychonauts (Video Game) / int_363f1f98
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_363f1f98
 Psychonauts (Video Game) / int_36c64123
type
Gentle Giant
 Psychonauts (Video Game) / int_36c64123
comment
Gentle Giant: Linda is a giant fish monster but she's actually quite nice.
 Psychonauts (Video Game) / int_36c64123
featureApplicability
1.0
 Psychonauts (Video Game) / int_36c64123
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_36c64123
 Psychonauts (Video Game) / int_370aad9
type
Split Personality
 Psychonauts (Video Game) / int_370aad9
comment
Split Personality Fred Bonaparte battling with his ancestor Napoleon Bonaparte. Ford Cruller, whose psyche was shattered in a mental duel against another psychic and can only be himself when he's near a relatively large Psitanium deposit. Boyd / The Milkman is an artificial example.
 Psychonauts (Video Game) / int_370aad9
featureApplicability
1.0
 Psychonauts (Video Game) / int_370aad9
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_370aad9
 Psychonauts (Video Game) / int_374c339d
type
I'll Kill You!
 Psychonauts (Video Game) / int_374c339d
comment
I'll Kill You!: Napoleon's soldier.
 Psychonauts (Video Game) / int_374c339d
featureApplicability
1.0
 Psychonauts (Video Game) / int_374c339d
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_374c339d
 Psychonauts (Video Game) / int_39b8d3d6
type
Boring, but Practical
 Psychonauts (Video Game) / int_39b8d3d6
comment
Boring, but Practical: The basic PSI blast tends to make quick work of enemies, has plenty of ammo, and the upgrades for it chain to other enemies, making it surprisingly good at crowd-clearing.
 Psychonauts (Video Game) / int_39b8d3d6
featureApplicability
1.0
 Psychonauts (Video Game) / int_39b8d3d6
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_39b8d3d6
 Psychonauts (Video Game) / int_39ed1c8a
type
Conspiracy Theorist
 Psychonauts (Video Game) / int_39ed1c8a
comment
Conspiracy Theorist: Boyd Cooper. His conspiracies are quite entertaining to listen to.
 Psychonauts (Video Game) / int_39ed1c8a
featureApplicability
1.0
 Psychonauts (Video Game) / int_39ed1c8a
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_39ed1c8a
 Psychonauts (Video Game) / int_3a679ead
type
Misplaced Kindergarten Teacher
 Psychonauts (Video Game) / int_3a679ead
comment
Misplaced Kindergarten Teacher: Milla sees her students as little children and treats them accordingly. If you use Clairvoyance on her, you can see Raz through her eyes as a very small child. It turns out that she once worked at an Orphanage of Love which was accidentally burned down, and her psychic abilities caused her to hear the thoughts of all the children as they burned to death. She was traumatized as a result. The part of her mind that contains these memories is well-hidden, and she gently tells Raz not to go there.
 Psychonauts (Video Game) / int_3a679ead
featureApplicability
1.0
 Psychonauts (Video Game) / int_3a679ead
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_3a679ead
 Psychonauts (Video Game) / int_3a6cebbd
type
Circus Brat
 Psychonauts (Video Game) / int_3a6cebbd
comment
Circus Brat: In a subversion, Raz ran away from the circus. His family are travelling acrobats.
 Psychonauts (Video Game) / int_3a6cebbd
featureApplicability
1.0
 Psychonauts (Video Game) / int_3a6cebbd
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_3a6cebbd
 Psychonauts (Video Game) / int_3a88a563
type
Vocal Dissonance
 Psychonauts (Video Game) / int_3a88a563
comment
Vocal Dissonance: Mr. Pokeylope is a teeny little turtle with a smooth, deep voice. Played for laughs with Bonita Soleil. Outside her dressing room, a woman's crying is heard. When you talk to Bonita in person, her voice is a gravelly man's voice. The feminine crying is a tape she plays to get in character.
 Psychonauts (Video Game) / int_3a88a563
featureApplicability
1.0
 Psychonauts (Video Game) / int_3a88a563
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_3a88a563
 Psychonauts (Video Game) / int_3addfa1d
type
Spoon Bending
 Psychonauts (Video Game) / int_3addfa1d
comment
Spoon Bending: Ford Cruller occasionally refers to the Psychic Children that attends the camp as "spoonbenders."
 Psychonauts (Video Game) / int_3addfa1d
featureApplicability
1.0
 Psychonauts (Video Game) / int_3addfa1d
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_3addfa1d
 Psychonauts (Video Game) / int_3bbf3fef
type
Recurring Riff
 Psychonauts (Video Game) / int_3bbf3fef
comment
Recurring Riff: A phrase from the game's theme shows up in many places in its music.
 Psychonauts (Video Game) / int_3bbf3fef
featureApplicability
1.0
 Psychonauts (Video Game) / int_3bbf3fef
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_3bbf3fef
 Psychonauts (Video Game) / int_3c078184
type
Visible Invisibility
 Psychonauts (Video Game) / int_3c078184
comment
Visible Invisibility: When Raz turns invisible, his body becomes ghostly and his goggles glow.
 Psychonauts (Video Game) / int_3c078184
featureApplicability
1.0
 Psychonauts (Video Game) / int_3c078184
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_3c078184
 Psychonauts (Video Game) / int_3c0a4666
type
Noodle Incident
 Psychonauts (Video Game) / int_3c0a4666
comment
Noodle Incident: You're given a rough idea, but you never get told precisely what Clem and Crystal were trying to accomplish. The poison? Trying to kill themselves. The rooftop? Trying to kill themselves. Crystal's backstory on Campster says that she's suicidal; Clem's says that they're no longer allowed to handle sharp implements. It's strongly hinted that they're trying to gain ultimate psychic power by destroying their bodies and setting their spirits free. And then there's Dogen Boole: If you use cheats to get the confusion grenades and use them on the Spies playing assassins, you get this gem:
 Psychonauts (Video Game) / int_3c0a4666
featureApplicability
1.0
 Psychonauts (Video Game) / int_3c0a4666
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_3c0a4666
 Psychonauts (Video Game) / int_3db4ce23
type
And Then I Said
 Psychonauts (Video Game) / int_3db4ce23
comment
And Then I Said: Used when Raz brings the re-brained kids up to speed of what has been going on. For most of them you can easily figure out the context, but Misha's leaves you wondering what the hell they were just talking about:
 Psychonauts (Video Game) / int_3db4ce23
featureApplicability
1.0
 Psychonauts (Video Game) / int_3db4ce23
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_3db4ce23
 Psychonauts (Video Game) / int_3e848d5c
type
Cast of Snowflakes
 Psychonauts (Video Game) / int_3e848d5c
comment
Cast of Snowflakes: Nearly every character, whether major or minor, has a unique character design that makes them unlikely to be mistaken for any other.
 Psychonauts (Video Game) / int_3e848d5c
featureApplicability
1.0
 Psychonauts (Video Game) / int_3e848d5c
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_3e848d5c
 Psychonauts (Video Game) / int_3ee7b8b2
type
Concept Art Gallery
 Psychonauts (Video Game) / int_3ee7b8b2
comment
Concept Art Gallery: Sorting everyone's Emotional Baggage unlocks a "Primal Memories" reel where the player can observe the game's concept art.
 Psychonauts (Video Game) / int_3ee7b8b2
featureApplicability
1.0
 Psychonauts (Video Game) / int_3ee7b8b2
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_3ee7b8b2
 Psychonauts (Video Game) / int_3f4ec001
type
DestructiveSavior
 Psychonauts (Video Game) / int_3f4ec001
comment
Destructive Savior: Raz may save the population of Lungfishopolis from being brainwashed, but he will probably destroy lots of the city and step on many lungfish along the way, both because smashing the buildings gives you health and ammo, and because it's fun.
 Psychonauts (Video Game) / int_3f4ec001
featureApplicability
1.0
 Psychonauts (Video Game) / int_3f4ec001
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_3f4ec001
 Psychonauts (Video Game) / int_409c3edf
type
Zip Mode
 Psychonauts (Video Game) / int_409c3edf
comment
Zip Mode: In addition to the Warp Whistles mentioned above, Cruller's transit system allows quick transport between areas of camp. The bubbler provides the same service in mental worlds.
 Psychonauts (Video Game) / int_409c3edf
featureApplicability
1.0
 Psychonauts (Video Game) / int_409c3edf
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_409c3edf
 Psychonauts (Video Game) / int_409d3c07
type
Advancing Boss of Doom
 Psychonauts (Video Game) / int_409d3c07
comment
Advancing Boss of Doom: The lungfish will make her way towards Raz in auto-scrolling segments.
 Psychonauts (Video Game) / int_409d3c07
featureApplicability
1.0
 Psychonauts (Video Game) / int_409d3c07
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_409d3c07
 Psychonauts (Video Game) / int_40bb59d0
type
Blatant Lies
 Psychonauts (Video Game) / int_40bb59d0
comment
Blatant Lies: Anything the G-Men say in the Milkman Conspiracy.
 Psychonauts (Video Game) / int_40bb59d0
featureApplicability
1.0
 Psychonauts (Video Game) / int_40bb59d0
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_40bb59d0
 Psychonauts (Video Game) / int_4160410d
type
Damsel in Distress
 Psychonauts (Video Game) / int_4160410d
comment
Damsel in Distress: One major plot point in the game is to save Raz's Love Interest Lili. That said, Raz isn't doing it just to save Lili; she's imprisoned alongside Milla and Sasha, his adult counselors, and unlike them, and all the other students, (and later Raz), Lili doesn't get debrained at all.
 Psychonauts (Video Game) / int_4160410d
featureApplicability
1.0
 Psychonauts (Video Game) / int_4160410d
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_4160410d
 Psychonauts (Video Game) / int_41a894d2
type
Voodoo Shark
 Psychonauts (Video Game) / int_41a894d2
comment
Voodoo Shark: The game actually provides a pretty reasonable explanation on how its extra lives work: since the whole game is built around the Journey to the Center of the Mind idea, you're not really "dying", you're just getting kicked back out into the real world and have to start over again. Okay... so what happens when you lose a life outside a mental world?
 Psychonauts (Video Game) / int_41a894d2
featureApplicability
1.0
 Psychonauts (Video Game) / int_41a894d2
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_41a894d2
 Psychonauts (Video Game) / int_41d5f145
type
Fluffy the Terrible
 Psychonauts (Video Game) / int_41d5f145
comment
Fluffy the Terrible: A horrific, mutated lake monster — with a deep, thoughtful voice — named Linda. Granted, it wasn't born as a monster.
 Psychonauts (Video Game) / int_41d5f145
featureApplicability
1.0
 Psychonauts (Video Game) / int_41d5f145
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_41d5f145
 Psychonauts (Video Game) / int_41feb209
type
Non Sequitur, *Thud*
 Psychonauts (Video Game) / int_41feb209
comment
Non Sequitur, *Thud*: If Raz gets hit with the Mega Censor's stamp one too many times, Sasha will start to get concussed and spout gibberish.
 Psychonauts (Video Game) / int_41feb209
featureApplicability
1.0
 Psychonauts (Video Game) / int_41feb209
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_41feb209
 Psychonauts (Video Game) / int_42d9daf9
type
No Fair Cheating
 Psychonauts (Video Game) / int_42d9daf9
comment
No Fair Cheating: "Yooooouuuuu cheated!". Napoleon also does not permit cheating in Waterloo World. He tells Raz not to touch his pieces, his soldiers tell you that using PK on them is cheating if you talk to them, and he won't accept victory if Raz tries jumping in the stronghold directly. Yet, he jams the gate mechanism when you're about to win.
 Psychonauts (Video Game) / int_42d9daf9
featureApplicability
1.0
 Psychonauts (Video Game) / int_42d9daf9
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_42d9daf9
 Psychonauts (Video Game) / int_435eafe8
type
Follow the White Rabbit
 Psychonauts (Video Game) / int_435eafe8
comment
Follow the White Rabbit: A (mindscape-generated) rabbit acts as something of a guide for Razputin in the first tutorial, leads him to an important clue, and also eventually becomes a central element in an Escort Mission.
 Psychonauts (Video Game) / int_435eafe8
featureApplicability
1.0
 Psychonauts (Video Game) / int_435eafe8
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_435eafe8
 Psychonauts (Video Game) / int_437bc70a
type
Empty Eyes
 Psychonauts (Video Game) / int_437bc70a
comment
Empty Eyes: When all the campers are debrained.
 Psychonauts (Video Game) / int_437bc70a
featureApplicability
1.0
 Psychonauts (Video Game) / int_437bc70a
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_437bc70a
 Psychonauts (Video Game) / int_437cbac5
type
Sound Off
 Psychonauts (Video Game) / int_437cbac5
comment
A lot of levels have snippets meshed with the background music based on the level's theme. For example, the Duckworth Cadence shows up in "Coach Oleander's Basic Braining", "Sasha's Shooting Gallery" has a few measures of Eine kleine Nachtmusik, and the final level "The Meat Circus" features a few rhythms from Orpheus in the Underworld.
 Psychonauts (Video Game) / int_437cbac5
featureApplicability
1.0
 Psychonauts (Video Game) / int_437cbac5
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_437cbac5
 Psychonauts (Video Game) / int_43a045de
type
Dropped a Bridge on Him
 Psychonauts (Video Game) / int_43a045de
comment
There's also the soldier whose father was killed by a bridge.
 Psychonauts (Video Game) / int_43a045de
featureApplicability
1.0
 Psychonauts (Video Game) / int_43a045de
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_43a045de
 Psychonauts (Video Game) / int_4484e50a
type
I Will Punish Your Friend for Your Failure
 Psychonauts (Video Game) / int_4484e50a
comment
I Will Punish Your Friend for Your Failure: Dr. Loboto keeps Sheegor under his command by threatening to make soup out of her pet turtle.
 Psychonauts (Video Game) / int_4484e50a
featureApplicability
1.0
 Psychonauts (Video Game) / int_4484e50a
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_4484e50a
 Psychonauts (Video Game) / int_45007296
type
Metaphorgotten
 Psychonauts (Video Game) / int_45007296
comment
Metaphorgotten: "It's like looking at the site of a horrible car accident! A car accident where the victims can't act, and the paramedics forget their lines!"
 Psychonauts (Video Game) / int_45007296
featureApplicability
1.0
 Psychonauts (Video Game) / int_45007296
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_45007296
 Psychonauts (Video Game) / int_4534a70b
type
You ALL Look Familiar
 Psychonauts (Video Game) / int_4534a70b
comment
You All Look Familiar: During most of the game, this is averted quite beautifully, but during the Milkman Conspiracy this is played straight on purpose. All the G-Men look blatantly identical and have carbon-copied personalities, and yet they are still trying their best to blend in like any other people.
 Psychonauts (Video Game) / int_4534a70b
featureApplicability
-1.0
 Psychonauts (Video Game) / int_4534a70b
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_4534a70b
 Psychonauts (Video Game) / int_46290b93
type
Manic Pixie Dream Girl
 Psychonauts (Video Game) / int_46290b93
comment
Milla is a bubbly Manic Pixie Dream Girl who treats everything like a party, so her mind is a huge, winding seventies disco with bright colours that you get around by bouncing or gently floating.
 Psychonauts (Video Game) / int_46290b93
featureApplicability
1.0
 Psychonauts (Video Game) / int_46290b93
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_46290b93
 Psychonauts (Video Game) / int_464dd7cc
type
The Unfought
 Psychonauts (Video Game) / int_464dd7cc
comment
The Unfought: Doctor Loboto; you don't get to even enter his mind. He just gets pushed off the the top of Thorney Towers by a tank piloted by the talking turtle disguised as a human brain.
 Psychonauts (Video Game) / int_464dd7cc
featureApplicability
1.0
 Psychonauts (Video Game) / int_464dd7cc
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_464dd7cc
 Psychonauts (Video Game) / int_47002c8f
type
Mistaken for Flatulence
 Psychonauts (Video Game) / int_47002c8f
comment
Mistaken for Flatulence: If you blow the Lungfish Call in Loboto's lab, he will say "Sheegor, please! Open a window if you're going to do that".
 Psychonauts (Video Game) / int_47002c8f
featureApplicability
1.0
 Psychonauts (Video Game) / int_47002c8f
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_47002c8f
 Psychonauts (Video Game) / int_48b9731f
type
Paper-Thin Disguise
 Psychonauts (Video Game) / int_48b9731f
comment
Paper-Thin Disguise: The Men in Black: "I am a grieving widow. I wish my loved one was not dead, but alive." Raz uses them to get past the MIB, just picking up a rolling pin makes you appear to them as a housewife. Also a literal example, when Raz uses a painting of Loboto and a few other props to sneak past near-sighted Crispin. Clairvoyance actually shows that Raz is this often literally. Whenever a character doesn't see him as himself, he appears as a cardboard cutout, ranging from a slightly modified version of him to looking nothing like himself (the only thing he never seems to lose are his googles).
 Psychonauts (Video Game) / int_48b9731f
featureApplicability
1.0
 Psychonauts (Video Game) / int_48b9731f
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_48b9731f
 Psychonauts (Video Game) / int_48da1453
type
Gender Reveal
 Psychonauts (Video Game) / int_48da1453
comment
Gender Reveal: Bonita Soleil. The viewer can determine the gender by triggering reactionary speech (smashing objects, etc), but Raz is still unsettled during conversation for assuming the wrong gender. Although Bonita still might be a woman that sounds like a really gruff man, either way the voice is a reveal in itself. Linda, the lake monster is actually female.
 Psychonauts (Video Game) / int_48da1453
featureApplicability
1.0
 Psychonauts (Video Game) / int_48da1453
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_48da1453
 Psychonauts (Video Game) / int_49d18492
type
Scenery Gorn
 Psychonauts (Video Game) / int_49d18492
comment
Scenery Gorn: Oblongata is apparently a manmade lake, with the remnants of an old pioneer town lining the bottom. The old Thorney Sanitarium across the lake is a gutted tower. Both are creepy, ramshackle ruins.
 Psychonauts (Video Game) / int_49d18492
featureApplicability
1.0
 Psychonauts (Video Game) / int_49d18492
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_49d18492
 Psychonauts (Video Game) / int_49d59be9
type
Scenery Porn
 Psychonauts (Video Game) / int_49d59be9
comment
Scenery Porn: Black Velvetopia. Oh lord hallelujah - or maybe more appropriately, "viva" in this case.
 Psychonauts (Video Game) / int_49d59be9
featureApplicability
1.0
 Psychonauts (Video Game) / int_49d59be9
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_49d59be9
 Psychonauts (Video Game) / int_49dd91c9
type
Over 100% Completion
 Psychonauts (Video Game) / int_49dd91c9
comment
The game tells you that the highest achievable rank is 100, and there are exactly enough collectables in the game to get to this rank. However, you also get awarded a rank for beating every round of the punching minigame in Basic Braining, making it possible to have a rank of 101/100. Doing this in the Steam version nets you the achievement "Math Is Hard".
 Psychonauts (Video Game) / int_49dd91c9
featureApplicability
1.0
 Psychonauts (Video Game) / int_49dd91c9
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_49dd91c9
 Psychonauts (Video Game) / int_49f20c6a
type
Gory Discretion Shot
 Psychonauts (Video Game) / int_49f20c6a
comment
How does falling into a meat grinder sound? Yeah, you can't see it, but you can definitely hear it.
 Psychonauts (Video Game) / int_49f20c6a
featureApplicability
1.0
 Psychonauts (Video Game) / int_49f20c6a
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_49f20c6a
 Psychonauts (Video Game) / int_4b4f6a2f
type
Mood-Swinger
 Psychonauts (Video Game) / int_4b4f6a2f
comment
Mood-Swinger: Gloria, one of the mentally ill patients at the Asylum. The mission is even called "Help Gloria control her mood swings".
 Psychonauts (Video Game) / int_4b4f6a2f
featureApplicability
1.0
 Psychonauts (Video Game) / int_4b4f6a2f
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_4b4f6a2f
 Psychonauts (Video Game) / int_4bf3d8d7
type
Personality Powers
 Psychonauts (Video Game) / int_4bf3d8d7
comment
Personality Powers: Bubbly Milla Vodello's specialty power is levitation. Repressed, slightly awkward Sasha Nein's specialty power involves controlling one's emotions and turning them into firepower.
 Psychonauts (Video Game) / int_4bf3d8d7
featureApplicability
1.0
 Psychonauts (Video Game) / int_4bf3d8d7
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_4bf3d8d7
 Psychonauts (Video Game) / int_4bfe435c
type
Lobotomy
 Psychonauts (Video Game) / int_4bfe435c
comment
Lobotomy: The appropriately named Dr. Loboto — who is a dentist, by the way — specializes in removing people's brains. Instead of using ice picks, however, he prefers using his own special brand of Pepper Sneeze, ground out of his prosthetic arm; one sniff, and you'll sneeze so hard your brain will hit the wall with a splat.
 Psychonauts (Video Game) / int_4bfe435c
featureApplicability
1.0
 Psychonauts (Video Game) / int_4bfe435c
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_4bfe435c
 Psychonauts (Video Game) / int_4d1905e1
type
Pass Through the Rings
 Psychonauts (Video Game) / int_4d1905e1
comment
Pass Through the Rings: When learning levitation. Repeated in the Meat Circus with flaming hoops.
 Psychonauts (Video Game) / int_4d1905e1
featureApplicability
1.0
 Psychonauts (Video Game) / int_4d1905e1
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_4d1905e1
 Psychonauts (Video Game) / int_4e053a94
type
Pickup Hierarchy
 Psychonauts (Video Game) / int_4e053a94
comment
Pickup Hierarchy: All of the collectibles serve to help Raz rank up in varying increments: PSI Challenge Markers, a bunch of cards floating around an eye-shaped core. Each one is worth 1 rank on its own. PSI Cards, from challenger markers that fell apart, are now scattered all around the camp. Collect 9 and buy a core from the camp commissary and they can be assembled into a marker in Ford's lab. Scavenger hunt items, 16 in total. For every 8 you collect, you gain 4 ranks. Figments of the imagination floating around inside the various mindscapes, the closest thing the game has to the coins or gems of other games (which are particularly irritating, since there are literally hundreds, they're semitransparent, and they're perfectly flat, making them hard to spot). Mental Vaults, 2 per mind, pig-like safes which run around in typically hard-to-reach spots in the mind. Punch them open and they'll spit out a memory reel consisting of the pivotal traumas creating the mindscape Raz is exploring. Emotional baggage, 5 different pieces of anthropomorphic, extremely unhappy luggage found inside a given character's head. Find the matching tags and you can sort them out for a third primal reel, made up of an unlockable gallery of concept art. Mental Cobwebs, which form in disused parts of the brain and can block progress in later levels. They can be cleared out with the Cobweb Duster, a kind of mental vacuum, and detangled in Ford's lab, reweaving them into yet another PSI Card. And then you need to get back all the other campers' brains. There are also the Aggression/Astral Projection Layer Trophies, which increase your maximum Psi Blast ammo and "lives". Unlike the other collectibles, they're not included in 100% Completion.
 Psychonauts (Video Game) / int_4e053a94
featureApplicability
1.0
 Psychonauts (Video Game) / int_4e053a94
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_4e053a94
 Psychonauts (Video Game) / int_4e3e577a
type
Psychological Horror
 Psychonauts (Video Game) / int_4e3e577a
comment
Psychological Horror: While the game is primarily comedic, some of the minds you enter are healthier than others.
 Psychonauts (Video Game) / int_4e3e577a
featureApplicability
1.0
 Psychonauts (Video Game) / int_4e3e577a
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_4e3e577a
 Psychonauts (Video Game) / int_4e7c4536
type
Wham Line
 Psychonauts (Video Game) / int_4e7c4536
comment
Wham Line: Once you telekinetically throw Raz's brain into the tank's open hatch with Oleander's brain, they circle each other, the screen goes back, and then a boy you've never seen approaches and says "Oh, hi! My name is Morceau Oleander. But you can call me Morry. Or Oly."
 Psychonauts (Video Game) / int_4e7c4536
featureApplicability
1.0
 Psychonauts (Video Game) / int_4e7c4536
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_4e7c4536
 Psychonauts (Video Game) / int_4f773434
type
Wise Beyond Their Years
 Psychonauts (Video Game) / int_4f773434
comment
Wise Beyond Their Years: At age ten, Raz was able to cure four people from their insanity, and he did that by jumping into their minds and talking to their subconscious mental figments, representing the patient's psychological issues, in the most encouraging and most gentle way possible. Did we mention that all these people are adults? Also, when Raz first arrived at camp, three of the most powerful Psychonauts in existence try to figure out who he is and what he wants. His defenses are so incredible, they get nothing. Raz earns all badges, learns all skills, saves the campers and by extension probably the world. At age ten. After less than a day at camp. The only one even close to his abilities is Lili and she's been at camp for at least a few years longer than him.
 Psychonauts (Video Game) / int_4f773434
featureApplicability
1.0
 Psychonauts (Video Game) / int_4f773434
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_4f773434
 Psychonauts (Video Game) / int_4fa637b0
type
Surprisingly Creepy Moment
 Psychonauts (Video Game) / int_4fa637b0
comment
Surprisingly Creepy Moment: Milla's level is probably the brightest, happiest mental space in the game, until you find the hidden area with the memories of the destroyed orphanage.
 Psychonauts (Video Game) / int_4fa637b0
featureApplicability
1.0
 Psychonauts (Video Game) / int_4fa637b0
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_4fa637b0
 Psychonauts (Video Game) / int_504a1991
type
Body Horror
 Psychonauts (Video Game) / int_504a1991
comment
Body Horror: The Meat Circus. It's a circus made out of meat, and yes, its just as macabre as it sounds.
 Psychonauts (Video Game) / int_504a1991
featureApplicability
1.0
 Psychonauts (Video Game) / int_504a1991
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_504a1991
 Psychonauts (Video Game) / int_504e271f
type
But Thou Must!
 Psychonauts (Video Game) / int_504e271f
comment
But Thou Must!: Parodied. Trying to tell Ford you're not ready only results in him slapping Raz upside the head and saying: "How about now?"
 Psychonauts (Video Game) / int_504e271f
featureApplicability
1.0
 Psychonauts (Video Game) / int_504e271f
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_504e271f
 Psychonauts (Video Game) / int_506143c1
type
Fisher Kingdom
 Psychonauts (Video Game) / int_506143c1
comment
Fisher Kingdom: When Raz goes into Edgar Teglee's mind — Black Velvetopia — his clothes take on characteristics that match the world. There are orange accents on his clothes, his lenses change from red to pink and his whole body looks like he's under a black-light.
 Psychonauts (Video Game) / int_506143c1
featureApplicability
1.0
 Psychonauts (Video Game) / int_506143c1
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_506143c1
 Psychonauts (Video Game) / int_5190aa9b
type
Theatre Phantom
 Psychonauts (Video Game) / int_5190aa9b
comment
Theatre Phantom: The Catwalk Phantom, who is the main villain of a Mood-Swinger starlets mind.
 Psychonauts (Video Game) / int_5190aa9b
featureApplicability
1.0
 Psychonauts (Video Game) / int_5190aa9b
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_5190aa9b
 Psychonauts (Video Game) / int_529ade8d
type
Schizophrenic Difficulty
 Psychonauts (Video Game) / int_529ade8d
comment
Schizophrenic Difficulty: One of the most common complaints about the game. Zero Punctuation noted that roughly the entire first half consists of tutorials for the various game mechanics, followed by a transition into Nintendo Hard territory for the last few levels.
 Psychonauts (Video Game) / int_529ade8d
featureApplicability
1.0
 Psychonauts (Video Game) / int_529ade8d
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_529ade8d
 Psychonauts (Video Game) / int_53430e3c
type
Non-Lethal Bottomless Pits
 Psychonauts (Video Game) / int_53430e3c
comment
Non-Lethal Bottomless Pits: The good news about Raz's Super Drowning Skills is that he doesn't normally lose a life from them.
 Psychonauts (Video Game) / int_53430e3c
featureApplicability
1.0
 Psychonauts (Video Game) / int_53430e3c
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_53430e3c
 Psychonauts (Video Game) / int_5527dc0c
type
Plot Coupon
 Psychonauts (Video Game) / int_5527dc0c
comment
Plot Coupon: Very blatant at the ground floor of the asylum. The only way past an unarmed orderly guarding the elevator is to get a trophy, a straitjacket and a painting to use as a disguise, and there is only one of each item that can be used, and you need to clear a full level before you're allowed to take it? You'd think a boy who can turn invisible and set fire to things with his mind could get past some other way. At least the levels you need to play are a lot of fun. Double Subverted: Fred, the mind behind Waterloo World, has a history with Crispin, the "orderly" guarding the elevator. When you complete Waterloo World and get Fred's straitjacket, Fred offers to take care of Crispin, which would remove the need to collect the other two items. Unfortunately, he's so exhausted from fighting with his now gone alternate personality, he decides to have a nap first, and doesn't wake up until you're already past Crispin via the Plot Coupon route.
 Psychonauts (Video Game) / int_5527dc0c
featureApplicability
-0.3
 Psychonauts (Video Game) / int_5527dc0c
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_5527dc0c
 Psychonauts (Video Game) / int_57a91010
type
Green Rocks
 Psychonauts (Video Game) / int_57a91010
comment
Green Rocks: Psitanium, a psychoreactive mineral that Raz can use as currency and also helps Ford regain his sanity.
 Psychonauts (Video Game) / int_57a91010
featureApplicability
1.0
 Psychonauts (Video Game) / int_57a91010
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_57a91010
 Psychonauts (Video Game) / int_57b80b45
type
Fantastic Racism
 Psychonauts (Video Game) / int_57b80b45
comment
Fantastic Racism: It's heavily implied, both with Coach Oleander's opening monologue and Raz's fear that his father wants to kill him, that prejudice against psychics is all too common.
 Psychonauts (Video Game) / int_57b80b45
featureApplicability
1.0
 Psychonauts (Video Game) / int_57b80b45
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_57b80b45
 Psychonauts (Video Game) / int_5832e916
type
Die, Chair, Die!
 Psychonauts (Video Game) / int_5832e916
comment
Die, Chair, Die!: Among the things you can destroy: pillows, stereo speakers, fruit carts, buildings, stacks of papers, lava lamps, napkin dispensers, watermelons, televisions... Special mention: Sasha Nein hates Tiffany lamps, and uses one to demonstrate how to use the Psi-Blast ability. This is somewhat explained after one of his memory vaults shows a Tiffany lamp on a table next to his mother's deathbed, along with Word of God stating that he worked in a factory that produced Tiffany lamps before he joined the Psychonauts. There's also the soldier whose father was killed by a bridge.
 Psychonauts (Video Game) / int_5832e916
featureApplicability
1.0
 Psychonauts (Video Game) / int_5832e916
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_5832e916
 Psychonauts (Video Game) / int_586589bc
type
Journey to the Center of the Mind
 Psychonauts (Video Game) / int_586589bc
comment
All minds in the game feature Censors, entities that protect the brain from dangerous thoughts and commonly take the form of bureaucrats armed with rubber stamps. Unfortunately, as the mind's immune system, they don't differentiate between harmful ideas and friendly psychics, and will pursue Raz the moment he arrives in someone's brain. Though they can usually be fought like any other opponent, in more chaotic levels like "Sasha's Shooting Gallery," they emerge in such numbers that Raz is forced to avoid the oncoming army until he can shut off the valve that's producing them.
 Psychonauts (Video Game) / int_586589bc
featureApplicability
1.0
 Psychonauts (Video Game) / int_586589bc
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_586589bc
 Psychonauts (Video Game) / int_58dd1c53
type
Cobweb of Disuse
 Psychonauts (Video Game) / int_58dd1c53
comment
Cobweb of Disuse: Parts of people's minds which haven't been accessed in a long time are blocked by "mental cobwebs" which you need to buy a specific piece of equipment to clear. In later levels this is a prerequisite to finish the level.
 Psychonauts (Video Game) / int_58dd1c53
featureApplicability
1.0
 Psychonauts (Video Game) / int_58dd1c53
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_58dd1c53
 Psychonauts (Video Game) / int_5982199f
type
Who Even Needs a Brain?
 Psychonauts (Video Game) / int_5982199f
comment
Who Even Needs a Brain?: A case of walking vegetables when Dr. Loboto forces all the campers to literally sneeze their brains out as part of an evil plan. They can be put right back in with no ill effects.
 Psychonauts (Video Game) / int_5982199f
featureApplicability
1.0
 Psychonauts (Video Game) / int_5982199f
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_5982199f
 Psychonauts (Video Game) / int_5a5de5ca
type
Boss Rush
 Psychonauts (Video Game) / int_5a5de5ca
comment
Boss Rush: Again, the Meat Circus. First you fight Oleander's dad. Then you race Raz's nightmare dad. Then you have to fight Oleander's dad again, and his arms are on fire, and you have to dodge Raz's dad's flying flaming fireballs and use them to defeat the other dad. Then both dads merge into a monster dad. And then you finally win once Raz's real dad shows up!
 Psychonauts (Video Game) / int_5a5de5ca
featureApplicability
1.0
 Psychonauts (Video Game) / int_5a5de5ca
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_5a5de5ca
 Psychonauts (Video Game) / int_5beef860
type
Why Did It Have to Be Snakes?
 Psychonauts (Video Game) / int_5beef860
comment
Why Did It Have to Be Snakes?: Due to a family curse, Raz is extremely hydrophobic.
 Psychonauts (Video Game) / int_5beef860
featureApplicability
1.0
 Psychonauts (Video Game) / int_5beef860
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_5beef860
 Psychonauts (Video Game) / int_5c048cd9
type
Lip Lock
 Psychonauts (Video Game) / int_5c048cd9
comment
Lip Lock: After Bobby kicks Raz off the platform in Basic Braining, he mocks him with some half-singing gibberish while doing a dance. If you watch his lips, it isn't matching what he's saying.
 Psychonauts (Video Game) / int_5c048cd9
featureApplicability
1.0
 Psychonauts (Video Game) / int_5c048cd9
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_5c048cd9
 Psychonauts (Video Game) / int_5d5cc3fd
type
Through the Eyes of Madness
 Psychonauts (Video Game) / int_5d5cc3fd
comment
Through the Eyes of Madness: Many of the minds you explore belong to people who are not entirely there. Boyd is a particularly noteworthy example, as you need to use your clairvoyance ability on him in order to see the world as he sees it and help figure out his psychosis.
 Psychonauts (Video Game) / int_5d5cc3fd
featureApplicability
1.0
 Psychonauts (Video Game) / int_5d5cc3fd
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_5d5cc3fd
 Psychonauts (Video Game) / int_5f611b7e
type
Good All Along
 Psychonauts (Video Game) / int_5f611b7e
comment
Good All Along: The agents in The Milkman Conspiracy. They may get in your way, but they are searching for the Milkman, who's actually an implanted - and very dangerous - alternate personality. A late hint is that they're siding with the Censors, who are similarly benign entities - to the host mind, at least.
 Psychonauts (Video Game) / int_5f611b7e
featureApplicability
1.0
 Psychonauts (Video Game) / int_5f611b7e
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_5f611b7e
 Psychonauts (Video Game) / int_5f70322e
type
Public Domain Soundtrack
 Psychonauts (Video Game) / int_5f70322e
comment
The music for Waterloo World is constructed from the Public Domain Soundtrack The 1812 Overture, with the theme of destroying the oppressive opponent.
 Psychonauts (Video Game) / int_5f70322e
featureApplicability
1.0
 Psychonauts (Video Game) / int_5f70322e
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_5f70322e
 Psychonauts (Video Game) / int_61b8f9e2
type
Bunny-Ears Lawyer
 Psychonauts (Video Game) / int_61b8f9e2
comment
Bunny-Ears Lawyer: Practically every adult Psychonaut in the game does this to some degree. Sasha can't ask you to participate in his off-the-books advanced training, but he can give you everything you need to figure out where it's being done and join on your own accord. He also can't give you marksmanship training without a learner’s permit, but he can remind you that Agent Cruller can give them out even if he definitely wouldn't.
 Psychonauts (Video Game) / int_61b8f9e2
featureApplicability
1.0
 Psychonauts (Video Game) / int_61b8f9e2
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_61b8f9e2
 Psychonauts (Video Game) / int_6293c185
type
Sequel Hook
 Psychonauts (Video Game) / int_6293c185
comment
Sequel Hook: There were actually multiple hooks - the head of the Psychonauts being kidnapped and Raz's father warning him about the rival family of evil psychics he's been trying to protect Raz from. Despite miserable sales figures at first, Tim Schafer continued expressing desire for a sequel, and one was eventually announced in December of 2015, ten years later, with an interquel announced shortly after.
 Psychonauts (Video Game) / int_6293c185
featureApplicability
1.0
 Psychonauts (Video Game) / int_6293c185
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_6293c185
 Psychonauts (Video Game) / int_6375f746
type
Drill Sergeant Nasty
 Psychonauts (Video Game) / int_6375f746
comment
Oleander is the Mean, being a Drill Sergeant Nasty who is also trying to take over the world with the brains of the kids.
 Psychonauts (Video Game) / int_6375f746
featureApplicability
1.0
 Psychonauts (Video Game) / int_6375f746
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_6375f746
 Psychonauts (Video Game) / int_63d5f829
type
Instant Roast
 Psychonauts (Video Game) / int_63d5f829
comment
Instant Roast: Killing various critters (birds, squirrels, etc.) with Pyrokinesis turns them into miniature roasts which restore health.
 Psychonauts (Video Game) / int_63d5f829
featureApplicability
1.0
 Psychonauts (Video Game) / int_63d5f829
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_63d5f829
 Psychonauts (Video Game) / int_650427c0
type
Teen Superspy
 Psychonauts (Video Game) / int_650427c0
comment
Teen Superspy: Preteen Superspy.
 Psychonauts (Video Game) / int_650427c0
featureApplicability
1.0
 Psychonauts (Video Game) / int_650427c0
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_650427c0
 Psychonauts (Video Game) / int_6602cad
type
Permanently Missable Content
 Psychonauts (Video Game) / int_6602cad
comment
Permanently Missable Content: All mental worlds can be revisited to gather stuff you've missed, so almost no item in those places is lost for good. note In fact, gathering items after a level is cleared is usually the better option, because it often means that the monsters are gone too. However, since all of the (very) extensive dialogue branches depend the situation, it's almost impossible to hear every line of dialogue in the game. A few of the achievements and achievement-related items can be missed, however, such as the "Made Man" achievement and one of the golden helmets. There is a major point of no return, which creates an autosave beforehand.
 Psychonauts (Video Game) / int_6602cad
featureApplicability
1.0
 Psychonauts (Video Game) / int_6602cad
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_6602cad
 Psychonauts (Video Game) / int_66a52e25
type
Bullfight Boss
 Psychonauts (Video Game) / int_66a52e25
comment
Bullfight Boss: Literally. You dodge the bull and impale it with banderillas once it stops. Though when it turns out that the bull is actually the owner of the headspace the level takes place in, it becomes a matador-fight boss where you have to protect the bull. But you win by convincing the matador that he's actually a bull, and repeating the same tactics you already used, causing a Double Subversion.
 Psychonauts (Video Game) / int_66a52e25
featureApplicability
1.0
 Psychonauts (Video Game) / int_66a52e25
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_66a52e25
 Psychonauts (Video Game) / int_66cef86d
type
School Play
 Psychonauts (Video Game) / int_66cef86d
comment
School Play: Gloria's Theater.
 Psychonauts (Video Game) / int_66cef86d
featureApplicability
1.0
 Psychonauts (Video Game) / int_66cef86d
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_66cef86d
 Psychonauts (Video Game) / int_66dfe36a
type
Missing Mom
 Psychonauts (Video Game) / int_66dfe36a
comment
Missing Mom: Sasha's mother died shortly after he was born. Raz's mother is never seen or mentioned once. Unless you've read up on Psychopedia, in which case you'd know that the other circus performers shown in his backstory were, in fact, his other family members, one of them being her. She still doesn't play any part in the story, however.
 Psychonauts (Video Game) / int_66dfe36a
featureApplicability
1.0
 Psychonauts (Video Game) / int_66dfe36a
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_66dfe36a
 Psychonauts (Video Game) / int_66f763c0
type
Interface Screw
 Psychonauts (Video Game) / int_66f763c0
comment
Interface Screw: When hit with a confusion grenades (or similar effect), the screen is flipped horizontally. It also randomizes your psi powers, even switching to those you didn't have selected.
 Psychonauts (Video Game) / int_66f763c0
featureApplicability
1.0
 Psychonauts (Video Game) / int_66f763c0
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_66f763c0
 Psychonauts (Video Game) / int_67a7cd88
type
Battle in the Center of the Mind
 Psychonauts (Video Game) / int_67a7cd88
comment
Battle in the Center of the Mind: Rather the point of the game.
 Psychonauts (Video Game) / int_67a7cd88
featureApplicability
1.0
 Psychonauts (Video Game) / int_67a7cd88
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_67a7cd88
 Psychonauts (Video Game) / int_67c4127f
type
The Pin Is Mightier Than the Sword
 Psychonauts (Video Game) / int_67c4127f
comment
The Pin Is Mightier Than the Sword: Hypothetically, the merit badges celebrate Raz's mastery of various techniques. In practice, though, he seems to attain mastery of the techniques by earning the badges. Some such as levitation you have to complete a level to demonstrate before you can use it elsewhere in the game. Others such as Clairvoyance or Confusion, you're just given the badge and left to figure it out on your own.
 Psychonauts (Video Game) / int_67c4127f
featureApplicability
1.0
 Psychonauts (Video Game) / int_67c4127f
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_67c4127f
 Psychonauts (Video Game) / int_67fedd35
type
Bizarrchitecture
 Psychonauts (Video Game) / int_67fedd35
comment
Bizarrchitecture: The asylum receives a strange orientation as you approach the top, with the crooked construction. Psychic worlds (especially for the Asylum residents) also have unusual construction.
 Psychonauts (Video Game) / int_67fedd35
featureApplicability
1.0
 Psychonauts (Video Game) / int_67fedd35
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_67fedd35
 Psychonauts (Video Game) / int_680bb6b1
type
Hot-Blooded
 Psychonauts (Video Game) / int_680bb6b1
comment
Hot-Blooded: A lot of the characters in Waterloo World. You know your army is going strong when a bucket of snails are proud to fight and die for your cause.
 Psychonauts (Video Game) / int_680bb6b1
featureApplicability
1.0
 Psychonauts (Video Game) / int_680bb6b1
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_680bb6b1
 Psychonauts (Video Game) / int_685a6461
type
Circus of Fear
 Psychonauts (Video Game) / int_685a6461
comment
Circus of Fear: The Meat Circus, which serves as the final level, a combination of Raz and Coach Oleander's formative traumas — Raz's life in the circus, and Oleander's upbringing by a stern butcher. The combination of high-wires, trapezes, and flaming hoops with raw meat and severed bones sprouting like Meat Moss is rather hellish even without the distortions of the nightmare world.
 Psychonauts (Video Game) / int_685a6461
featureApplicability
1.0
 Psychonauts (Video Game) / int_685a6461
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_685a6461
 Psychonauts (Video Game) / int_6861146e
type
Epiphany Therapy
 Psychonauts (Video Game) / int_6861146e
comment
Epiphany Therapy: Edgar, Fred, Gloria and Coach Oleander all have their own struggles and personal demons that they've been dealing with for (presumably) a long time. When Raz comes in and defeats the personifications of their issues, they're all finally able to move on with their lives (and in Oleander's case, reform from evil).
 Psychonauts (Video Game) / int_6861146e
featureApplicability
1.0
 Psychonauts (Video Game) / int_6861146e
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_6861146e
 Psychonauts (Video Game) / int_68cf9795
type
Ironic Nickname
 Psychonauts (Video Game) / int_68cf9795
comment
Ironic Nickname: Benny "The Nose." Have you seen the size of his ears?
 Psychonauts (Video Game) / int_68cf9795
featureApplicability
1.0
 Psychonauts (Video Game) / int_68cf9795
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_68cf9795
 Psychonauts (Video Game) / int_691dc915
type
Construction Catcalls
 Psychonauts (Video Game) / int_691dc915
comment
Construction Catcalls: Parodied with the G-Men who pretend to be road workers and say this to sell the illusion:
 Psychonauts (Video Game) / int_691dc915
featureApplicability
1.0
 Psychonauts (Video Game) / int_691dc915
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_691dc915
 Psychonauts (Video Game) / int_6941e30b
type
Room Full of Crazy
 Psychonauts (Video Game) / int_6941e30b
comment
Room Full of Crazy: The starting room in Boyd's mind.
 Psychonauts (Video Game) / int_6941e30b
featureApplicability
1.0
 Psychonauts (Video Game) / int_6941e30b
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_6941e30b
 Psychonauts (Video Game) / int_69ab6c58
type
Justified Tutorial
 Psychonauts (Video Game) / int_69ab6c58
comment
Justified Tutorial: Basic Braining.
 Psychonauts (Video Game) / int_69ab6c58
featureApplicability
1.0
 Psychonauts (Video Game) / int_69ab6c58
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_69ab6c58
 Psychonauts (Video Game) / int_6a696742
type
The Power of Love
 Psychonauts (Video Game) / int_6a696742
comment
The Power of Love: At the end of the game, Raz has to face down against his own personal demon: a gargantuan Eldritch Abomination that represents his fear and hatred of his father. Before he entering the fray, however, his actual father enters the picture, and the two of them have a talk that ends with them making up. After telling him that he's strong enough to take control of his own mind, he then uses his own psychic powers to give his son a power boost. Cue a Curb-Stomp Battle.
 Psychonauts (Video Game) / int_6a696742
featureApplicability
1.0
 Psychonauts (Video Game) / int_6a696742
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_6a696742
 Psychonauts (Video Game) / int_6b2b3b59
type
The Reveal
 Psychonauts (Video Game) / int_6b2b3b59
comment
The Reveal: Almost once per level, sometimes twice or more]]: The reason Sasha is so borderline-emotionless is because he lost his mother as an infant, then was traumatized when he tried probing his father's mind for information about her. Milla used to work at an orphanage. One day, she came home from grocery shopping only to find the place in flames. To this day, the childrens' dying screams still haunt her nightmares. Coach Oleander was never actually drafted in the army due to his short stature. He just made that memory up out of shame. Also, he's the Big Bad. Also also, he had an emotionally abusive father. Maybe... The Hideous Hulking Lungfish of Lake Oblongata is real. It was turned hideous and hulking by Doctor Loboto, so its acting against its own will. Also, her name is Linda. Boyd is the milkman! Gloria Von Gouten had a really, really, really bad childhood, lets just keep it at that. Edgar Teglee lost the love of his life and all of his friends back in High School. El Odio, the giant rampaging bull that's tormenting his mind, is supposed to represent his own pent-up hatred. Raz's father isn't an Abusive Parent. Raz is just an Unreliable Narrator.
 Psychonauts (Video Game) / int_6b2b3b59
featureApplicability
1.0
 Psychonauts (Video Game) / int_6b2b3b59
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_6b2b3b59
 Psychonauts (Video Game) / int_6b35bdff
type
Serious Business
 Psychonauts (Video Game) / int_6b35bdff
comment
Serious Business: As you can see from the page quote, Coach Oleander takes summer camp very seriously.
 Psychonauts (Video Game) / int_6b35bdff
featureApplicability
1.0
 Psychonauts (Video Game) / int_6b35bdff
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_6b35bdff
 Psychonauts (Video Game) / int_6c0cefcd
type
Pepper Sneeze
 Psychonauts (Video Game) / int_6c0cefcd
comment
Pepper Sneeze: Exaggerated to the furthest logical extreme - Dr. Loboto's special powder will make you sneeze so hard your brain will go flying out.
 Psychonauts (Video Game) / int_6c0cefcd
featureApplicability
1.0
 Psychonauts (Video Game) / int_6c0cefcd
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_6c0cefcd
 Psychonauts (Video Game) / int_6c324f14
type
Talking to Plants
 Psychonauts (Video Game) / int_6c324f14
comment
Talking to Plants: According to the Psychonauts wikia [1] Lili is very fond of plants and can communicate with them.
 Psychonauts (Video Game) / int_6c324f14
featureApplicability
1.0
 Psychonauts (Video Game) / int_6c324f14
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_6c324f14
 Psychonauts (Video Game) / int_6c3d1777
type
Magic A Is Magic A
 Psychonauts (Video Game) / int_6c3d1777
comment
Magic A Is Magic A: The cougars have pyrokinesis, bears have TK Claws, and the psychic death tanks have confusion grenades. The rats are effectively confusion grenades themselves.
 Psychonauts (Video Game) / int_6c3d1777
featureApplicability
1.0
 Psychonauts (Video Game) / int_6c3d1777
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_6c3d1777
 Psychonauts (Video Game) / int_6d07bf85
type
Welcome to Corneria
 Psychonauts (Video Game) / int_6d07bf85
comment
Welcome to Corneria: Thoroughly averted - nearly every character has a plethora of dialogue pieces, they update frequently as the story progresses, and there are even a few characters who are literally programmed to never say the same thing twice.
 Psychonauts (Video Game) / int_6d07bf85
featureApplicability
-1.0
 Psychonauts (Video Game) / int_6d07bf85
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_6d07bf85
 Psychonauts (Video Game) / int_6d332aea
type
Driven to Suicide
 Psychonauts (Video Game) / int_6d332aea
comment
Driven to Suicide: Crystal and Clem, who attempts to drink poison after you've talked to them for the first time, behind your back. This is extra sad, when taking into account that they're supposed to be the camp's pepping cheerleaders... Also, Gloria's mother, in response to her daughter's success. Reading the history of the camp reveals that the founder of the insane asylum did this by throwing himself off the top of the asylum's tower.
 Psychonauts (Video Game) / int_6d332aea
featureApplicability
1.0
 Psychonauts (Video Game) / int_6d332aea
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_6d332aea
 Psychonauts (Video Game) / int_6d4ac1f1
type
Officially Shortened Title
 Psychonauts (Video Game) / int_6d4ac1f1
comment
Officially Shortened Title: The full name of the game is The Most Excellent Game Psychonauts, but you'll rarely ever hear it called that.
 Psychonauts (Video Game) / int_6d4ac1f1
featureApplicability
1.0
 Psychonauts (Video Game) / int_6d4ac1f1
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_6d4ac1f1
 Psychonauts (Video Game) / int_6d7026fa
type
Punny Name
 Psychonauts (Video Game) / int_6d7026fa
comment
Punny Name: Too many to count, some in foreign languages.
 Psychonauts (Video Game) / int_6d7026fa
featureApplicability
1.0
 Psychonauts (Video Game) / int_6d7026fa
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_6d7026fa
 Psychonauts (Video Game) / int_6e70b12b
type
Nominal Importance
 Psychonauts (Video Game) / int_6e70b12b
comment
Nominal Importance: Everybody has a name. Usually first and last, too. Most of them have defining personality characteristics and flaws.
 Psychonauts (Video Game) / int_6e70b12b
featureApplicability
1.0
 Psychonauts (Video Game) / int_6e70b12b
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_6e70b12b
 Psychonauts (Video Game) / int_6e92a631
type
Four-Fingered Hands
 Psychonauts (Video Game) / int_6e92a631
comment
Four-Fingered Hands: Everyone except Raz and his father.
 Psychonauts (Video Game) / int_6e92a631
featureApplicability
1.0
 Psychonauts (Video Game) / int_6e92a631
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_6e92a631
 Psychonauts (Video Game) / int_6e9e1e32
type
GottaCatchEmAll
 Psychonauts (Video Game) / int_6e9e1e32
comment
Gotta Catch 'Em All: Figments, PSI Cards and Challenge Markers (and as a subset of that, Mental Cobwebs), Scavenger Hunt Items, Emotional Baggage, Memory Vaults and campers' brains are all tracked, and the first four categories are factored into your PSI Cadet Ranking. If you really want to go all out, there's also the ammo/extra life capacity upgrades.
 Psychonauts (Video Game) / int_6e9e1e32
featureApplicability
1.0
 Psychonauts (Video Game) / int_6e9e1e32
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_6e9e1e32
 Psychonauts (Video Game) / int_6eb04f1
type
"Everybody Laughs" Ending
 Psychonauts (Video Game) / int_6eb04f1
comment
"Everybody Laughs" Ending: Everyone laughs at the end of the bonus scene you get for 100% Completion.
 Psychonauts (Video Game) / int_6eb04f1
featureApplicability
1.0
 Psychonauts (Video Game) / int_6eb04f1
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_6eb04f1
 Psychonauts (Video Game) / int_6eb4e408
type
Artistic License – Military
 Psychonauts (Video Game) / int_6eb4e408
comment
Artistic License – Military: Played for laughs in Lungfishopolis, where the navy includes what would normally be in different branches of the military, such as tanks and airplanes.
 Psychonauts (Video Game) / int_6eb4e408
featureApplicability
1.0
 Psychonauts (Video Game) / int_6eb4e408
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_6eb4e408
 Psychonauts (Video Game) / int_6ec989d8
type
Guide Dang It!
 Psychonauts (Video Game) / int_6ec989d8
comment
Guide Dang It!: Certain sections can be trying. Thankfully using the summoning bacon can provide some helpful advice.
 Psychonauts (Video Game) / int_6ec989d8
featureApplicability
1.0
 Psychonauts (Video Game) / int_6ec989d8
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_6ec989d8
 Psychonauts (Video Game) / int_7079ee4b
type
Murder Water
 Psychonauts (Video Game) / int_7079ee4b
comment
Murder Water: Raz's entire bloodline is cursed with this thanks to a spiteful psychic family. Any time Razputin is near bodies of water, a ghastly, aquatic arm appears and will try to drag him to his watery grave if he touches it.
 Psychonauts (Video Game) / int_7079ee4b
featureApplicability
1.0
 Psychonauts (Video Game) / int_7079ee4b
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_7079ee4b
 Psychonauts (Video Game) / int_716c0b1b
type
And the Adventure Continues
 Psychonauts (Video Game) / int_716c0b1b
comment
And the Adventure Continues: The game ends with Raz being recruited by the Psychonauts, who have just received word that Truman Zanotto, the Grand Head of the Psychonauts, has been kidnapped.
 Psychonauts (Video Game) / int_716c0b1b
featureApplicability
1.0
 Psychonauts (Video Game) / int_716c0b1b
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_716c0b1b
 Psychonauts (Video Game) / int_71bd62b9
type
Calling Your Attacks
 Psychonauts (Video Game) / int_71bd62b9
comment
Calling Your Attacks: Parodied with Kochamara. "Overly Intricate ...Combination!" "Hard-to-Avoid ...Area Attack!"
 Psychonauts (Video Game) / int_71bd62b9
featureApplicability
1.0
 Psychonauts (Video Game) / int_71bd62b9
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_71bd62b9
 Psychonauts (Video Game) / int_72dd7026
type
What the Hell, Player?
 Psychonauts (Video Game) / int_72dd7026
comment
What the Hell, Player?: Quite aggressively so - every NPC has a unique reaction to just about every psychic power. Some reactions to psychic powers require cheating to see. Just about every object gets a unique reaction, too. Trying every power and item with every possible NPC and object is vastly rewarding. If you punch a girl scout in The Milkman Conspiracy, "Why did you punch that little girl?" will be added to the list of questions you're asked when captured and interrogated. Raz can jump on and knock over Edgar's card tower in Black Velvetopia prior to getting all four queen cards. Doing so will cause Edgar to become furious and yell at Raz to keep off.
 Psychonauts (Video Game) / int_72dd7026
featureApplicability
1.0
 Psychonauts (Video Game) / int_72dd7026
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_72dd7026
 Psychonauts (Video Game) / int_72e1bd14
type
Bungled Suicide
 Psychonauts (Video Game) / int_72e1bd14
comment
Bungled Suicide: Crystal and Clem tried cyanide, and later jumping off the roof of the lodge. Neither worked.
 Psychonauts (Video Game) / int_72e1bd14
featureApplicability
1.0
 Psychonauts (Video Game) / int_72e1bd14
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_72e1bd14
 Psychonauts (Video Game) / int_730b3aa7
type
Virtual Training Simulation
 Psychonauts (Video Game) / int_730b3aa7
comment
Virtual Training Simulation: This is how the teachers instruct you, by thinking up training grounds in their minds and then letting you explore them.
 Psychonauts (Video Game) / int_730b3aa7
featureApplicability
1.0
 Psychonauts (Video Game) / int_730b3aa7
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_730b3aa7
 Psychonauts (Video Game) / int_73ef9ef3
type
Almighty Janitor
 Psychonauts (Video Game) / int_73ef9ef3
comment
Almighty Janitor: Subverted by Ford Cruller; he plays the parts of all the menial tasks around camp (janitor, burger flipper, ranger, etc.), but he's actually one of the most powerful and respected psychics in the world. The problem is, due to an accident in his past, he can only remember who he is when he's down in his lab. Everywhere else, he thinks he's just another average Joe. The Milkman. His milk is delicious.
 Psychonauts (Video Game) / int_73ef9ef3
featureApplicability
-0.3
 Psychonauts (Video Game) / int_73ef9ef3
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_73ef9ef3
 Psychonauts (Video Game) / int_7464705c
type
Arc Words
 Psychonauts (Video Game) / int_7464705c
comment
Arc Words: "Eggs" are a metaphor for brains in both 1 and 2.
 Psychonauts (Video Game) / int_7464705c
featureApplicability
1.0
 Psychonauts (Video Game) / int_7464705c
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_7464705c
 Psychonauts (Video Game) / int_74dec4b3
type
In One Ear, Out The Other
 Psychonauts (Video Game) / int_74dec4b3
comment
In One Ear, Out The Other: Once Dogen loses his brain.
 Psychonauts (Video Game) / int_74dec4b3
featureApplicability
1.0
 Psychonauts (Video Game) / int_74dec4b3
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_74dec4b3
 Psychonauts (Video Game) / int_75538142
type
Friend to All Children
 Psychonauts (Video Game) / int_75538142
comment
Milla and Ford are the Nice. Milla is a friendly party girl who is a Friend to All Children and helps them learn to use their powers in ways that don't involve violence, instead creating fun obstacle courses. Ford is a Cool Old Guy who, when sane, helps Raz test some of his psychic powers and aids him through the psychic link in his head.
 Psychonauts (Video Game) / int_75538142
featureApplicability
1.0
 Psychonauts (Video Game) / int_75538142
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_75538142
 Psychonauts (Video Game) / int_75d6bf40
type
Belligerent Sexual Tension
 Psychonauts (Video Game) / int_75d6bf40
comment
Belligerent Sexual Tension: Between Raz and Lili in the beginning, sort of. They eventually warm up to each other, however.
 Psychonauts (Video Game) / int_75d6bf40
featureApplicability
1.0
 Psychonauts (Video Game) / int_75d6bf40
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_75d6bf40
 Psychonauts (Video Game) / int_75eb8771
type
Mad Libs Dialogue
 Psychonauts (Video Game) / int_75eb8771
comment
Mad Libs Dialogue: Boyd Cooper, a conspiracy nut suffering from paranoid schizophrenia, spends all his time scrawling on things and rambling about some sort of conspiracy that only makes sense in his own disjointed mind. This effect is done by having his voice actor record a ton of funny dialogue quips that sound like the sort of thing you'd hear when listening to a conspiracy, and then programming them to play at random when the player hears Boyd talk. Not only would you never notice unless you listened for a very long time, but it's extremely unlikely you'll ever hear him say the same thing twice, not to mention it does a very good job at making him sound like he's completely insane. During Basic Braining, Raz gets into a plane with Vernon Tripe, who begins to discuss the time he went on the longest walk ever with his dog, Lady. All of the dialogue lines are picked at random, and the conversation only ends when Raz smacks the door open.
 Psychonauts (Video Game) / int_75eb8771
featureApplicability
1.0
 Psychonauts (Video Game) / int_75eb8771
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_75eb8771
 Psychonauts (Video Game) / int_75f626a5
type
Nostalgia Filter
 Psychonauts (Video Game) / int_75f626a5
comment
Nostalgia Filter: In Edgar's mindscape, Raz learns from an artistic collie about a scandal: Edgar was once a famous painter, married to the beautiful flamenco dancer Lampita. But one day, El Dingo the matador commissioned the artist to paint his portrait, only for Edgar's cunning client to seduce his wife and run off with her before the painting was complete. Later, Raz talks to an artistic dalmatian who sets the record straight of what really happened: it was simply a highschool incident where Edgar's girlfriend Lana left him for a male cheerleader named Dean, leaving Edgar unable to finish his wrestling match (or anything else in general). And the notion he's a renowned artist was really the memory of taking refuge in art class as a new outlet after the wrestling team turned on him. In short, Edgar romanticized the memory of Dean and Lana to be more grand than they really were.
 Psychonauts (Video Game) / int_75f626a5
featureApplicability
1.0
 Psychonauts (Video Game) / int_75f626a5
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_75f626a5
 Psychonauts (Video Game) / int_762b9223
type
Played for Laughs
 Psychonauts (Video Game) / int_762b9223
comment
One example that's Played for Laughs in Basic Braining is how Oleander's Memory Vault makes him out to be an army man that's much taller than he actually is. The reality is that he was rejected from all branches of the military, including their cooking service just because he was too short.
 Psychonauts (Video Game) / int_762b9223
featureApplicability
1.0
 Psychonauts (Video Game) / int_762b9223
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_762b9223
 Psychonauts (Video Game) / int_76b4b7dd
type
The Comically Serious
 Psychonauts (Video Game) / int_76b4b7dd
comment
The Comically Serious: Sasha, who can't be made to giggle with the Crow Feather item — instead, he grumbles about germs. Boyd's G-men subvert the trope by using a stilted monotone to describe activities they are obviously not doing. As with Sasha, they won't giggle with the Crow Feather. However, they display a paper-thin disguise combined with gross incompetence on how they use their items.
 Psychonauts (Video Game) / int_76b4b7dd
featureApplicability
1.0
 Psychonauts (Video Game) / int_76b4b7dd
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_76b4b7dd
 Psychonauts (Video Game) / int_77f6cc58
type
100% Completion
 Psychonauts (Video Game) / int_77f6cc58
comment
100% Completion: Damn do you have to work for it. Over 100% Completion: The "Math is Hard" achievement is so named because you can get to PSI Cadet ranking of 101 by beating every round of the punching game in Basic Braining.
 Psychonauts (Video Game) / int_77f6cc58
featureApplicability
1.0
 Psychonauts (Video Game) / int_77f6cc58
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_77f6cc58
 Psychonauts (Video Game) / int_78270847
type
Curse Cut Short
 Psychonauts (Video Game) / int_78270847
comment
Curse Cut Short: When Raz insists that he can fight Coach Oleander:
 Psychonauts (Video Game) / int_78270847
featureApplicability
1.0
 Psychonauts (Video Game) / int_78270847
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_78270847
 Psychonauts (Video Game) / int_78410584
type
She Is Not My Girlfriend
 Psychonauts (Video Game) / int_78410584
comment
She Is Not My Girlfriend: Usually played straight, but subverted at least once. When Raz is looking for Lili inside the fish's mind, and he is asked if "Lili is your girlfriend?", his answer is a sincere "I don't know."
 Psychonauts (Video Game) / int_78410584
featureApplicability
-0.3
 Psychonauts (Video Game) / int_78410584
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_78410584
 Psychonauts (Video Game) / int_79543019
type
Art Course
 Psychonauts (Video Game) / int_79543019
comment
Art Course: Black Velvetopia is a level set in the mind of One-Track-Minded Artist Edgar Teglee. The entire level is designed like a bright-neon black velvet painting of a Mexican town, with Raz's design refitted to accompany this.
 Psychonauts (Video Game) / int_79543019
featureApplicability
1.0
 Psychonauts (Video Game) / int_79543019
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_79543019
 Psychonauts (Video Game) / int_7a265daa
type
Eagleland
 Psychonauts (Video Game) / int_7a265daa
comment
Eagleland: The Milkman Conspiracy. On the outside, it looks like a typical Flavor 1 1950s suburb...Though it's incredibly twisted. It's immediately apparent it's under an obvious yet incredibly creepy Big Brother Is Watching scenario, with government agents dressed in trench coats and fedoras poorly attempting to imitate normal people, trashcans and fire hydrants staring at you, mailboxes walking around, and unusual girl scouts.
 Psychonauts (Video Game) / int_7a265daa
featureApplicability
1.0
 Psychonauts (Video Game) / int_7a265daa
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_7a265daa
 Psychonauts (Video Game) / int_7a4013f3
type
Deuteragonist
 Psychonauts (Video Game) / int_7a4013f3
comment
Deuteragonist: Lili Zanotto, also Raz's love interest, is the only other camper doing anything to investigate the mystery.
 Psychonauts (Video Game) / int_7a4013f3
featureApplicability
1.0
 Psychonauts (Video Game) / int_7a4013f3
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_7a4013f3
 Psychonauts (Video Game) / int_7ae4d273
type
Point of No Return
 Psychonauts (Video Game) / int_7ae4d273
comment
Point of No Return: Once you free Lili, you start the penultimate boss fight, and then are immediately thrown in the last level. You can still aceess the mental levels, but you can't explore the real world anymore. The game automatically creates a new autosave slot for this specific point, making it a Strict example. The game even labels the autosave "POINT OF NO RETURN"
 Psychonauts (Video Game) / int_7ae4d273
featureApplicability
1.0
 Psychonauts (Video Game) / int_7ae4d273
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_7ae4d273
 Psychonauts (Video Game) / int_7b144404
type
Mental World
 Psychonauts (Video Game) / int_7b144404
comment
Mental World: The premise of the game, pretty much.
 Psychonauts (Video Game) / int_7b144404
featureApplicability
1.0
 Psychonauts (Video Game) / int_7b144404
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_7b144404
 Psychonauts (Video Game) / int_7bc076de
type
Hartman Hips
 Psychonauts (Video Game) / int_7bc076de
comment
Hartman Hips: Milla Vodello - exaggerated because of the thin torso and neck.
 Psychonauts (Video Game) / int_7bc076de
featureApplicability
1.0
 Psychonauts (Video Game) / int_7bc076de
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_7bc076de
 Psychonauts (Video Game) / int_7bc90010
type
Hearing Voices
 Psychonauts (Video Game) / int_7bc90010
comment
Hearing Voices: While not in the insane manner, in the last level there are ghostly voices repeating your name now and then. It's Raz's father trying to get him to allow him into his mind.
 Psychonauts (Video Game) / int_7bc90010
featureApplicability
1.0
 Psychonauts (Video Game) / int_7bc90010
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_7bc90010
 Psychonauts (Video Game) / int_7c0bfb83
type
Obviously Evil
 Psychonauts (Video Game) / int_7c0bfb83
comment
Obviously Evil: Oleander. It gets painfully obvious to the point of lampshade hanging, especially on a replay. The "armored like a tank" and "walking around at midnight" thing, etc. etc. It gets up to a peak when you're back in the ominous evil white hallway, and see that really distinct bunny fresco - then the anvil should hit you. Some thought he was so over the top that he had to be a Red Herring. Maybe that was the point. Also, Jasper. Lampshaded in the cutscene before:
 Psychonauts (Video Game) / int_7c0bfb83
featureApplicability
1.0
 Psychonauts (Video Game) / int_7c0bfb83
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_7c0bfb83
 Psychonauts (Video Game) / int_7c8981df
type
Portal Door
 Psychonauts (Video Game) / int_7c8981df
comment
Portal Door: The Psycho-Portal is literally a tiny door that makes it possible for a psychic to enter another's mind.
 Psychonauts (Video Game) / int_7c8981df
featureApplicability
1.0
 Psychonauts (Video Game) / int_7c8981df
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_7c8981df
 Psychonauts (Video Game) / int_7ccd3698
type
Attack of the 50-Foot Whatever
 Psychonauts (Video Game) / int_7ccd3698
comment
Attack of the 50-Foot Whatever: In Lungfishopolis, Raz becomes GOGGALOR! Lungfishopolis is a giant spoof of Kaiju films, right down to the bad English dubbing. Also appears at some sizes in Waterloo World, although you can't destroy things. Building up enough psychic charge to create a giant astral projection of yourself is how you beat the Final Boss.
 Psychonauts (Video Game) / int_7ccd3698
featureApplicability
1.0
 Psychonauts (Video Game) / int_7ccd3698
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_7ccd3698
 Psychonauts (Video Game) / int_7d4a47d1
type
Let Us Never Speak of This Again
 Psychonauts (Video Game) / int_7d4a47d1
comment
Let Us Never Speak of This Again: Sasha, at the end of his stage.
 Psychonauts (Video Game) / int_7d4a47d1
featureApplicability
1.0
 Psychonauts (Video Game) / int_7d4a47d1
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_7d4a47d1
 Psychonauts (Video Game) / int_7eb2bc15
type
Ambiguous Time Period
 Psychonauts (Video Game) / int_7eb2bc15
comment
Ambiguous Time Period: The kids talk and act like relatively modern-day kids, but they make references to media and cultural phenomenon from all over the place. The fact that they're all psychic and can, therefore, see things in the future and past, only serves to make it more ambiguous. And if you thought the surprisingly-detailed timeline of Whispering Rock's history you can read in the parking lot will help you, trust us, it won't.
 Psychonauts (Video Game) / int_7eb2bc15
featureApplicability
1.0
 Psychonauts (Video Game) / int_7eb2bc15
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_7eb2bc15
 Psychonauts (Video Game) / int_7ef728b1
type
Tsundere
 Psychonauts (Video Game) / int_7ef728b1
comment
Tsundere: Lili is very much a Western version of this trope.
 Psychonauts (Video Game) / int_7ef728b1
featureApplicability
1.0
 Psychonauts (Video Game) / int_7ef728b1
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_7ef728b1
 Psychonauts (Video Game) / int_7fbb2a3
type
Nice Job Breaking It, Hero!
 Psychonauts (Video Game) / int_7fbb2a3
comment
Nice Job Breaking It, Hero: Sure, you've gotten Boyd to open the gates... but now he's on a hair trigger: his original, mildly deranged personality has been replaced by another, somewhat more deranged personality, and he's about to blow up the asylum! On the other hand, you really don't care much about the Asylum...
 Psychonauts (Video Game) / int_7fbb2a3
featureApplicability
1.0
 Psychonauts (Video Game) / int_7fbb2a3
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_7fbb2a3
 Psychonauts (Video Game) / int_8042e814
type
Actually Pretty Funny
 Psychonauts (Video Game) / int_8042e814
comment
Actually Pretty Funny:
 Psychonauts (Video Game) / int_8042e814
featureApplicability
1.0
 Psychonauts (Video Game) / int_8042e814
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_8042e814
 Psychonauts (Video Game) / int_808cbaeb
type
Arson, Murder, and Jaywalking
 Psychonauts (Video Game) / int_808cbaeb
comment
Arson, Murder, and Jaywalking: Oleander's shortness led to him not being allowed in the Army. Or the Navy. Or the Air Force. Or cooking school. Also in the Gloria's Theater level — you're warned about messing with the mood lighting, and the possible results — utter chaos, etc. ending with "...or worse: Improv." In the Meat Circus level, Raz's father, confronted with Raz's mental image of him, explains that he doesn't hate psychics or seeing his son happy, and also that he has more hair than that.
 Psychonauts (Video Game) / int_808cbaeb
featureApplicability
1.0
 Psychonauts (Video Game) / int_808cbaeb
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_808cbaeb
 Psychonauts (Video Game) / int_80a247a9
type
Breather Episode
 Psychonauts (Video Game) / int_80a247a9
comment
Breather Episode: Waterloo World. The puzzles are much simpler and more straightforward than those in the other inmates' minds, and it is the only non-tutorial mental world without a boss battle.
 Psychonauts (Video Game) / int_80a247a9
featureApplicability
1.0
 Psychonauts (Video Game) / int_80a247a9
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_80a247a9
 Psychonauts (Video Game) / int_814356cb
type
White-Dwarf Starlet
 Psychonauts (Video Game) / int_814356cb
comment
White-Dwarf Starlet: Gloria.
 Psychonauts (Video Game) / int_814356cb
featureApplicability
1.0
 Psychonauts (Video Game) / int_814356cb
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_814356cb
 Psychonauts (Video Game) / int_81c4faa3
type
Entertainingly Wrong
 Psychonauts (Video Game) / int_81c4faa3
comment
Entertainingly Wrong: When Raz tries using levitation on water in Milla's mind, the Hand of Galochio tries to grab him. When Raz refuses to talk about it, Milla thinks it might be a bedwetting problem.
 Psychonauts (Video Game) / int_81c4faa3
featureApplicability
1.0
 Psychonauts (Video Game) / int_81c4faa3
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_81c4faa3
 Psychonauts (Video Game) / int_820ac3c5
type
Dysfunction Junction
 Psychonauts (Video Game) / int_820ac3c5
comment
Dysfunction Junction: Paying enough attention to throw away conversations and memory vaults will make it clear that most of these people are either really messed up or bearing up under horrible past tragedies.
 Psychonauts (Video Game) / int_820ac3c5
featureApplicability
1.0
 Psychonauts (Video Game) / int_820ac3c5
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_820ac3c5
 Psychonauts (Video Game) / int_823c6e3e
type
Large Ham
 Psychonauts (Video Game) / int_823c6e3e
comment
Large Ham: Coach Oleander. The Den Mother really takes the cake though. "And the seas shall run white... with his... RAGE!"
 Psychonauts (Video Game) / int_823c6e3e
featureApplicability
1.0
 Psychonauts (Video Game) / int_823c6e3e
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_823c6e3e
 Psychonauts (Video Game) / int_83a55c8e
type
Napoleon Delusion
 Psychonauts (Video Game) / int_83a55c8e
comment
Napoleon Delusion: Fred Bonaparte's Split Personality. Bonus points for Fred actually being a descendant of Napoleon himself.
 Psychonauts (Video Game) / int_83a55c8e
featureApplicability
1.0
 Psychonauts (Video Game) / int_83a55c8e
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_83a55c8e
 Psychonauts (Video Game) / int_83a903f6
type
Stepford Smiler
 Psychonauts (Video Game) / int_83a903f6
comment
Stepford Smiler: The Rainbow Squirts, a transparent parody of the Girl Scouts. Also, the transparently suicidal cheerleaders Clem and Crystal. Milla to a minor extent. She is genuinely cheerful but has some bad memories which constantly haunt her.
 Psychonauts (Video Game) / int_83a903f6
featureApplicability
1.0
 Psychonauts (Video Game) / int_83a903f6
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_83a903f6
 Psychonauts (Video Game) / int_8414865
type
Aroused by Their Voice
 Psychonauts (Video Game) / int_8414865
comment
Aroused by Their Voice: In the underground cart that works as a quick-travel device, you'll be greeted by a deliberately erotic computerized female voice that will ask him where he wants to go. If the player does not want to go anywhere, Raz will humorously answer that he just dropped by to listen to her voice.
 Psychonauts (Video Game) / int_8414865
featureApplicability
1.0
 Psychonauts (Video Game) / int_8414865
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_8414865
 Psychonauts (Video Game) / int_8504b817
type
Where the Hell Is Springfield?
 Psychonauts (Video Game) / int_8504b817
comment
Where the Hell Is Springfield?: Whispering Rock could really be located in any old forest. Most of the campers have American accents, so its most likely in the United States, but there are very few clues pointing to anything more specific.
 Psychonauts (Video Game) / int_8504b817
featureApplicability
1.0
 Psychonauts (Video Game) / int_8504b817
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_8504b817
 Psychonauts (Video Game) / int_850cbe5c
type
World of Chaos
 Psychonauts (Video Game) / int_850cbe5c
comment
World of Chaos: All the Mental Worlds are strange, but the only two that can truly be described this way are the Milkman Conspiracy and the Meat Circus. The former since it takes place in the mind of the most mentally broken character in the game, and the latter because it takes place in a mishmash of two different minds.
 Psychonauts (Video Game) / int_850cbe5c
featureApplicability
1.0
 Psychonauts (Video Game) / int_850cbe5c
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_850cbe5c
 Psychonauts (Video Game) / int_85f0963f
type
Psycho Serum
 Psychonauts (Video Game) / int_85f0963f
comment
Psycho Serum: Psitanium. While it does grant and enhance mental abilities, it can also cause psychological instability in those without psychic aptitude. A large enough deposit of it can slowly cause an entire town's population to slowly go insane.
 Psychonauts (Video Game) / int_85f0963f
featureApplicability
1.0
 Psychonauts (Video Game) / int_85f0963f
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_85f0963f
 Psychonauts (Video Game) / int_863fa679
type
What Happened to the Mouse?
 Psychonauts (Video Game) / int_863fa679
comment
What Happened to the Mouse?: Crispin's fate after the asylum exploded is left unclear.
 Psychonauts (Video Game) / int_863fa679
featureApplicability
1.0
 Psychonauts (Video Game) / int_863fa679
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_863fa679
 Psychonauts (Video Game) / int_874176be
type
Psychic Powers
 Psychonauts (Video Game) / int_874176be
comment
Psychic Powers: Even the animals have them! Including the Godless Killing Machines!
 Psychonauts (Video Game) / int_874176be
featureApplicability
1.0
 Psychonauts (Video Game) / int_874176be
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_874176be
 Psychonauts (Video Game) / int_875615dd
type
Truth in Television
 Psychonauts (Video Game) / int_875615dd
comment
Truth in Television: The G-Men will sometimes mention tidbits that are completely true, such as the "sewer workers" saying there is not a single documented instance of fully grown alligators encountered in sewers, and the "house wives" saying rhubarb is toxic in large quantities.
 Psychonauts (Video Game) / int_875615dd
featureApplicability
1.0
 Psychonauts (Video Game) / int_875615dd
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_875615dd
 Psychonauts (Video Game) / int_87e61eb8
type
Germanic Depressives
 Psychonauts (Video Game) / int_87e61eb8
comment
Germanic Depressives: Chronically Comically Serious Sasha.
 Psychonauts (Video Game) / int_87e61eb8
featureApplicability
1.0
 Psychonauts (Video Game) / int_87e61eb8
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_87e61eb8
 Psychonauts (Video Game) / int_87e661e8
type
Absurdly Spacious Sewer
 Psychonauts (Video Game) / int_87e661e8
comment
Absurdly-Spacious Sewer: It's a mental representation of deeply buried (and rather painful) memories of the place where the owner of that particular headspace found and lost the love of his life, includes one high school locker room to boot.
 Psychonauts (Video Game) / int_87e661e8
featureApplicability
1.0
 Psychonauts (Video Game) / int_87e661e8
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_87e661e8
 Psychonauts (Video Game) / int_883f3732
type
WarmUpBoss
 Psychonauts (Video Game) / int_883f3732
comment
Warm-Up Boss: The first boss in the game, the gigantic mutated censor, is by far the most straightforward in the game. Other than a simple "kill these four things to keep it from recovering health" mechanic, its the only boss that can be beaten in the standard "shoot it 'till it dies" way. All other bosses in the game are some sort of Puzzle Boss.
 Psychonauts (Video Game) / int_883f3732
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1.0
 Psychonauts (Video Game) / int_883f3732
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1.0
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Psychonauts (Video Game) / int_883f3732
 Psychonauts (Video Game) / int_889cff96
type
Quirky Miniboss Squad
 Psychonauts (Video Game) / int_889cff96
comment
Quirky Miniboss Squad: The Luchadores you face in Black Velevetopia.
 Psychonauts (Video Game) / int_889cff96
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1.0
 Psychonauts (Video Game) / int_889cff96
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1.0
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Psychonauts (Video Game) / int_889cff96
 Psychonauts (Video Game) / int_8970d739
type
The One That Got Away
 Psychonauts (Video Game) / int_8970d739
comment
The One That Got Away: A critical part of Edgar's backstory.
 Psychonauts (Video Game) / int_8970d739
featureApplicability
1.0
 Psychonauts (Video Game) / int_8970d739
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_8970d739
 Psychonauts (Video Game) / int_8a3c406e
type
Hair-Raising Hare
 Psychonauts (Video Game) / int_8a3c406e
comment
Hair-Raising Hare: The Meat Circus contains hideous, mutilated bunnies who attempt to target Lil Oly during the escort mission section of the level.
 Psychonauts (Video Game) / int_8a3c406e
featureApplicability
1.0
 Psychonauts (Video Game) / int_8a3c406e
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_8a3c406e
 Psychonauts (Video Game) / int_8a4988bb
type
Mind Rape
 Psychonauts (Video Game) / int_8a4988bb
comment
Mind Rape: Inverted. Raz enters people's minds to help them. Played straight with Linda, who was possessed by Coach Oleander by the time she was attacking.
 Psychonauts (Video Game) / int_8a4988bb
featureApplicability
1.0
 Psychonauts (Video Game) / int_8a4988bb
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_8a4988bb
 Psychonauts (Video Game) / int_8af721f7
type
Joke Item
 Psychonauts (Video Game) / int_8af721f7
comment
Joke Item: The crow feather, which can be used to tickle nearly everyone that can be interacted with (except Sasha, Chloe and Boyd). Using clairvoyance on it helps to solve a puzzle, but it can be solved with luck. Clairvoyance can also be used on it to find out where items for a couple of the Gotta Catch 'Em All quests are, provided that those items are outside and that Raz is standing within mind-range of a crow.
 Psychonauts (Video Game) / int_8af721f7
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1.0
 Psychonauts (Video Game) / int_8af721f7
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_8af721f7
 Psychonauts (Video Game) / int_8b74d7ec
type
Something-Nauts
 Psychonauts (Video Game) / int_8b74d7ec
comment
Something-Nauts: The Psychonauts, an organization of international psychic do-gooders.
 Psychonauts (Video Game) / int_8b74d7ec
featureApplicability
1.0
 Psychonauts (Video Game) / int_8b74d7ec
featureConfidence
1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_8b74d7ec
 Psychonauts (Video Game) / int_8cf6aa
type
Literal Metaphor
 Psychonauts (Video Game) / int_8cf6aa
comment
Emotional baggage, 5 different pieces of anthropomorphic, extremely unhappy luggage found inside a given character's head. Find the matching tags and you can sort them out for a third primal reel, made up of an unlockable gallery of concept art.
 Psychonauts (Video Game) / int_8cf6aa
featureApplicability
1.0
 Psychonauts (Video Game) / int_8cf6aa
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_8cf6aa
 Psychonauts (Video Game) / int_8d23f3a7
type
Timey-Wimey Ball
 Psychonauts (Video Game) / int_8d23f3a7
comment
Timey-Wimey Ball: Maloof claims that the staff haven't thrown any kids in the Geodesic Psychoisolation Chamber since the fifties, but according to the tree cutting in the parking lot, the camp was opened less than a decade ago. Given Milla's seventies-party-girl flair, it doesn't seem like it's possible for both statements to be true.
 Psychonauts (Video Game) / int_8d23f3a7
featureApplicability
1.0
 Psychonauts (Video Game) / int_8d23f3a7
featureConfidence
1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_8d23f3a7
 Psychonauts (Video Game) / int_8d65586f
type
Collect-a-Thon Platformer
 Psychonauts (Video Game) / int_8d65586f
comment
Collect-a-Thon Platformer: The game is an exploration-heavy platformer with several tiers of collectibles, all of which increase the player's rank, coming with added health and new Psychic Powers and thus offering plenty of reason to backtrack.
 Psychonauts (Video Game) / int_8d65586f
featureApplicability
1.0
 Psychonauts (Video Game) / int_8d65586f
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_8d65586f
 Psychonauts (Video Game) / int_8d718b9e
type
Bears Are Bad News
 Psychonauts (Video Game) / int_8d718b9e
comment
Chops and J.T. patrol the cabins of the campers. Considering that there are telekinetic bears and fire-starting mountain lions, and that the camp counselors who would be keeping them away are all unavailable, that sentiment is nice, even if it wouldn't matter if the world is conquered.
 Psychonauts (Video Game) / int_8d718b9e
featureApplicability
1.0
 Psychonauts (Video Game) / int_8d718b9e
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_8d718b9e
 Psychonauts (Video Game) / int_8dd3f1da
type
Gimmick Level
 Psychonauts (Video Game) / int_8dd3f1da
comment
Gimmick Level: Almost all of them.
 Psychonauts (Video Game) / int_8dd3f1da
featureApplicability
1.0
 Psychonauts (Video Game) / int_8dd3f1da
featureConfidence
1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_8dd3f1da
 Psychonauts (Video Game) / int_8e20ae0d
type
Child Prodigy
 Psychonauts (Video Game) / int_8e20ae0d
comment
At age ten, Raz was able to cure four people from their insanity, and he did that by jumping into their minds and talking to their subconscious mental figments, representing the patient's psychological issues, in the most encouraging and most gentle way possible. Did we mention that all these people are adults?
 Psychonauts (Video Game) / int_8e20ae0d
featureApplicability
1.0
 Psychonauts (Video Game) / int_8e20ae0d
featureConfidence
1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_8e20ae0d
 Psychonauts (Video Game) / int_8e5fdcd5
type
Once Killed a Man with a Noodle Implement
 Psychonauts (Video Game) / int_8e5fdcd5
comment
Once Killed a Man with a Noodle Implement: If you show Coach Oleander Sasha's button.
 Psychonauts (Video Game) / int_8e5fdcd5
featureApplicability
1.0
 Psychonauts (Video Game) / int_8e5fdcd5
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_8e5fdcd5
 Psychonauts (Video Game) / int_902fa0b4
type
Giant Space Flea from Nowhere
 Psychonauts (Video Game) / int_902fa0b4
comment
Giant Space Flea from Nowhere: The Nightmare boss fights in "The Milkman Conspiracy" come entirely out of nowhere and have no explanation for their existence. This is mainly because they're the remnants of a cut sub-plot featuring Milla's unresolved issues involving the orphans she used to care for.
 Psychonauts (Video Game) / int_902fa0b4
featureApplicability
1.0
 Psychonauts (Video Game) / int_902fa0b4
featureConfidence
1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_902fa0b4
 Psychonauts (Video Game) / int_915242d3
type
Pstandard Psychic Pstance
 Psychonauts (Video Game) / int_915242d3
comment
Pstandard Psychic Pstance: Featured right on the box art by Raz himself, used throughout the game by various characters as an Ass Kicking Pose. Also used by Raz while standing atop the imaginary statue/winners' podium in the cutscene after achieving each new psychic power and its associated badge.
 Psychonauts (Video Game) / int_915242d3
featureApplicability
1.0
 Psychonauts (Video Game) / int_915242d3
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_915242d3
 Psychonauts (Video Game) / int_91672d3e
type
Children Are Innocent
 Psychonauts (Video Game) / int_91672d3e
comment
Children Are Innocent: Mostly averted. There's twenty-one Elementary age kids attending Whispering Rock, and just about all of them, including Raz himself, have some understanding adult things like sex, drugs, and/or alcohol. Kids can be found making out all over the place (though we can assume that's as heated as it gets), and one boy casually mentions that his parents let him watch R-rated movies. Justified, however, as many of these kids grew up in less-than-ideal living conditions and several have moderate at best hold on their sanity, and the fact that they are all psychic grants them all the ability to, uh, poke around. Dogen has killed at least one person by detonating them with his mind, and the cheerleaders even try to commit suicide! These kids are seriously messed up. That said, there are a number of played-straight examples. Most notably in the case of Raz, who believes that his father hates psychics and, consequently, him. Upon entering the Meat Circus, the mental landscape that represents his own mind, we find Raz's personal perception of his father: a sadistic, Card-Carrying Villain who is hellbent on making sure his son drowns. This isn't even close to the truth; Raz just interpreted his father's actions incorrectly due to being a realistically impressionable ten-year-old.
 Psychonauts (Video Game) / int_91672d3e
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-1.0
 Psychonauts (Video Game) / int_91672d3e
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_91672d3e
 Psychonauts (Video Game) / int_963e36bd
type
Boarding School of Horrors
 Psychonauts (Video Game) / int_963e36bd
comment
Gloria's Theater is a representation of Gloria's life put onto a stage: Raz needs to find scripts that are plays acting out the various portions of her life, from her childhood in Hagatha Home to her eventual rise to stardom. However, the plays are all very poorly acted because Gloria's muse Bonita Soleil can't act on the stage. Every time she attempts to do so, her efforts are sabotaged by a man called the Phantom. Up in the critic's booth however, is an enormous and really rude theatergoer named Jasper Rolls, representing her inner critic. According to Bonita, he wasn't always so big, but after the suicide of Gloria's mother, that caused him to grow bigger as Gloria's life fell into shambles. Getting to the end of the level reveals that Jasper and the Phantom are the same as her critic doesn't believe she can do well and attempts to sabotage her performances. The play also has mood lighting that causes the plays to transition from being overly saccharine to hostile and rude, reflecting Gloria's mood swings outside her head.
 Psychonauts (Video Game) / int_963e36bd
featureApplicability
1.0
 Psychonauts (Video Game) / int_963e36bd
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1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_963e36bd
 Psychonauts (Video Game) / int_969fd766
type
Theme Song Reveal
 Psychonauts (Video Game) / int_969fd766
comment
Theme Song Reveal: The boss encounter in the Brain Tumbler Experiment is set to a remix of Coach Oleander's Basic Braining theme, foreshadowing the revelation after the battle of his Big Bad status.
 Psychonauts (Video Game) / int_969fd766
featureApplicability
1.0
 Psychonauts (Video Game) / int_969fd766
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_969fd766
 Psychonauts (Video Game) / int_96a2363c
type
Bathos
 Psychonauts (Video Game) / int_96a2363c
comment
Bathos: "The Milkman Conspiracy" level is loaded with this. Almost everyone you meet is a secret agent in some sort of Paper-Thin Disguise (actually, no disguise; they're simply holding different objects: stop signs for a "road crew worker," hedge trimmers for a gardening husband/father, etc.) and the things they say to maintain the facade are usually Played for Laughs. Every once in a while, however, you'll hear them spout a line that would be pretty pathetic, even devastating, in other circumstances. "Over time, my husband will desire me less, sexually," says the rolling pin-toting "housewife." "Why, God? Why?" says the "grieving widow." It all stays relatively light, given the amusing context, but the tragedy subtext is there and it's fairly difficult to miss.
 Psychonauts (Video Game) / int_96a2363c
featureApplicability
1.0
 Psychonauts (Video Game) / int_96a2363c
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_96a2363c
 Psychonauts (Video Game) / int_96fbeaf
type
There Are No Therapists
 Psychonauts (Video Game) / int_96fbeaf
comment
There Are No Therapists: Despite being an insane asylum, though abandoned, there are four psychologically hurt patients there who get no help from anyone, and probably wouldn't if you hadn't come. Pretty much every camper, including Raz himself, could use a little therapy. Maybe it's not provided to psychics?
 Psychonauts (Video Game) / int_96fbeaf
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1.0
 Psychonauts (Video Game) / int_96fbeaf
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_96fbeaf
 Psychonauts (Video Game) / int_970c790a
type
Big Bad
 Psychonauts (Video Game) / int_970c790a
comment
Coach Oleander was never actually drafted in the army due to his short stature. He just made that memory up out of shame. Also, he's the Big Bad. Also also, he had an emotionally abusive father. Maybe...
 Psychonauts (Video Game) / int_970c790a
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1.0
 Psychonauts (Video Game) / int_970c790a
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 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_970c790a
 Psychonauts (Video Game) / int_9712e10
type
Sword of Plot Advancement
 Psychonauts (Video Game) / int_9712e10
comment
Sword of Plot Advancement: You need to purchase the Cobweb Duster, and advance your rank enough to unlock Invisibility, to complete a few of the stages later on.
 Psychonauts (Video Game) / int_9712e10
featureApplicability
1.0
 Psychonauts (Video Game) / int_9712e10
featureConfidence
1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_9712e10
 Psychonauts (Video Game) / int_987be393
type
Gambit Roulette
 Psychonauts (Video Game) / int_987be393
comment
Gambit Roulette: Spoofed. Upon returning to Sasha's mind, Raz is told by Sasha that the "censor overload" incident was all an elaborate training course, knowing that Raz would push the censor deployment rate to maximum against Sasha's advice. Raz, of course, asks if the giant mutant censor that handed Sasha his ass on a platter was all part of the course, too. Sasha is not amused (because it wasn't).
 Psychonauts (Video Game) / int_987be393
featureApplicability
1.0
 Psychonauts (Video Game) / int_987be393
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_987be393
 Psychonauts (Video Game) / int_991cdd51
type
Justified Extra Lives
 Psychonauts (Video Game) / int_991cdd51
comment
Justified Extra Lives: You're not "dying", you're just getting kicked out of the person's mind. That said, this explanation does raise the question of what happens when you die in the overworld...
 Psychonauts (Video Game) / int_991cdd51
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1.0
 Psychonauts (Video Game) / int_991cdd51
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_991cdd51
 Psychonauts (Video Game) / int_9a3285c
type
Invisibility
 Psychonauts (Video Game) / int_9a3285c
comment
Invisibility: One of the available Psychic Powers. Milka, one of the campers, is really skilled at this power. She once stayed invisible three days straight.
 Psychonauts (Video Game) / int_9a3285c
featureApplicability
1.0
 Psychonauts (Video Game) / int_9a3285c
featureConfidence
1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_9a3285c
 Psychonauts (Video Game) / int_9ae0cca6
type
Character Blog
 Psychonauts (Video Game) / int_9ae0cca6
comment
Character Blog: During the game's development, Friendster-parody profiles for all of the campers (besides Raz) were created to work out their personalities. They can be found and read here.
 Psychonauts (Video Game) / int_9ae0cca6
featureApplicability
1.0
 Psychonauts (Video Game) / int_9ae0cca6
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_9ae0cca6
 Psychonauts (Video Game) / int_9af10b44
type
Double Jump
 Psychonauts (Video Game) / int_9af10b44
comment
Even before receiving any training, Raz has defenses fully-trained Psychonauts cannot penetrate, can Double Jump, and perform acrobatics like nobody's business. The latter due to his father's Training from Hell.
 Psychonauts (Video Game) / int_9af10b44
featureApplicability
1.0
 Psychonauts (Video Game) / int_9af10b44
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_9af10b44
 Psychonauts (Video Game) / int_9afa05c7
type
Family-Unfriendly Death
 Psychonauts (Video Game) / int_9afa05c7
comment
Family-Unfriendly Death: Yeah, there's a reason this game is rated T... How does falling into a meat grinder sound? Yeah, you can't see it, but you can definitely hear it. If Raz steps on any of the citizens of Lungfishopolis, they become a bloody little mess. Which he can wipe off his shoes like gum as an idle animation. Milla's backstory involves a full orphanage of children being burned alive. The first, out of many, Black Comedy jokes in the game involves Dogen blowing a group of squirrels to pieces with his psychic powers. There's no blood or anything, but there's still big meaty chunks.
 Psychonauts (Video Game) / int_9afa05c7
featureApplicability
1.0
 Psychonauts (Video Game) / int_9afa05c7
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_9afa05c7
 Psychonauts (Video Game) / int_9bd92eef
type
Astral Projection
 Psychonauts (Video Game) / int_9bd92eef
comment
Astral Projection: The Psycho-Portal projects one's mental image into the mind of another.
 Psychonauts (Video Game) / int_9bd92eef
featureApplicability
1.0
 Psychonauts (Video Game) / int_9bd92eef
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_9bd92eef
 Psychonauts (Video Game) / int_9c1f758a
type
Kill It with Fire
 Psychonauts (Video Game) / int_9c1f758a
comment
Kill It with Fire: One of your standard psychic powers. Target the squirrels and seagulls. Also, Boyd's reaction to being fired.
 Psychonauts (Video Game) / int_9c1f758a
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1.0
 Psychonauts (Video Game) / int_9c1f758a
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 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_9c1f758a
 Psychonauts (Video Game) / int_9c4ff236
type
Brutish Bulls
 Psychonauts (Video Game) / int_9c4ff236
comment
Brutish Bulls: El Odio, a creature who is seen tormenting the mental landscapes of an artist named Edgar Teglee (and, incidentally, the player), is a gigantic, neon-pink bull with a strangely human face and boots on his hooves who mindlessly rampages across Black Velvetopia's streets. He is also apparently completely invincible unless you face him in a bullfight. As it turns out, the bull actually ''is'' Edgar, and his constant rampaging represents the anger he refuses to let go of after a tragic series of events back in high school. Naturally, Raz has to help him.
 Psychonauts (Video Game) / int_9c4ff236
featureApplicability
1.0
 Psychonauts (Video Game) / int_9c4ff236
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_9c4ff236
 Psychonauts (Video Game) / int_9cb3e22e
type
Interface Spoiler
 Psychonauts (Video Game) / int_9cb3e22e
comment
Interface Spoiler: If you're good enough at raising your ranks, you will get informed of new powers before you get them. It's even possible to gain an upgrade for the final power without actually having it.
 Psychonauts (Video Game) / int_9cb3e22e
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1.0
 Psychonauts (Video Game) / int_9cb3e22e
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_9cb3e22e
 Psychonauts (Video Game) / int_9d12bbc1
type
Foreshadowing
 Psychonauts (Video Game) / int_9d12bbc1
comment
Foreshadowing: In the opening cutscene, when Raz is quoting the Whispering Rock pamphlet, the camera cuts to Oleander staring in awe - then mouthing along - when he reaches the words "your father looks at you with shame in his eyes." Also in the opening cutscene, Oleander says to not worry about the rumours of the lake monster, and to feel free to walk around alone during night, in the perfectly safe camp. Also in the opening cutscene, Oleander tries to read Raz's mind and is astonished it's "armored like a tank!" He then mentions how he has big plans for Raz's mind. That's not some turn of phrase. He intended to use Raz's brain to pilot a psychic death tank. And when Raz introduces himself Lili's knees visibly weaken, showing that she started crushing on him from the very beginning. During Basic Braining inside Coach Oleander's mind there are meat-cleavers amongst the imagination figments, which stands out a bit amongst the otherwise military themed figments. Not to mention the bunnies under assault by the turret, or the meat plant Lili calls attention to. One of Elton's very first observations when seeing the beginning of the Basic Braining course is to comment that it looks like a dentist's office. As it turns out, Oleander is in fact preparing kids to be sent to Doctor Loboto, a Mad Scientist dentist that tries to apply his knowledge to brain surgery. One example that's Played for Laughs in Basic Braining is how Oleander's Memory Vault makes him out to be an army man that's much taller than he actually is. The reality is that he was rejected from all branches of the military, including their cooking service just because he was too short. Then you have Oleander talking in his sleep after Basic Braining; he mentions "eggs" (brains) and seems to be talking to the "Easter bunny" (Linda), telling it to be careful with the eggs under the water (Lake Oblongata), give them to "you know who" (Doctor Loboto) and put them in their "holders" (the tanks). Then they'll all see. Who are you callin' short? Likewise, listening in on Oleander's sleep-talking allows you to hear begging his papa not to do something, and then crying out for "Mr. Bunny". Given the final level's revelations, Oleander was likely having a nightmare, begging his father not to kill his childhood pet rabbit. The collectible figments, when they aren't thematic or seem out of place, often serve as obscure hints about a given mind's past traumas or current issues before they're fully explored. When inside what is apparently Raz's mind through the brain tumbler experiment, after Dogen's brain gets stolen, Raz has to fight a tank powered by said brain. The boss theme has a small segment that is taken straight from the theme in Oleander's brain. Indeed, Oleander is ultimately the one responsible for the plot to steal children's brains to power psychic tanks. Elton talks to the fish about a ghost town and a giant lake monster with glowing eyes and a prehensile lure. Boyd's ramblings include him mentioning "that freaky hunchback girl" and "that fat kid with the bunny", foreshadowing two characters: Sheegor and Lil Oly. The Meat Circus has Raz get haunted by a ghost-like figure with an equally eerie voice. It would be reasonable to believe that it represents Raz's father, but he still sees it after encountering Evil Augustus. Raz eventually discovers that the figure is actually the real Augustus trying to project himself into Raz's psyche. The Hand of Galochio attacks Raz when he's on a wooden representation of water. This is a clue that there is no curse to die in water, and just a mental quirk, as revealed in 2.
 Psychonauts (Video Game) / int_9d12bbc1
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1.0
 Psychonauts (Video Game) / int_9d12bbc1
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1.0
 Psychonauts (Video Game)
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Acid-Trip Dimension
 Psychonauts (Video Game) / int_9dd0f9bf
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Acid-Trip Dimension: Every Mental World, though some are more trippy than others.
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Camera Abuse
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Camera Abuse: Raz fires at the screen at the end of cutscenes after learning an offensive psychic power.
 Psychonauts (Video Game) / int_9dd2329c
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Most Definitely Not a Villain
 Psychonauts (Video Game) / int_9e08b900
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Most Definitely Not a Villain: "I am a phone repairer. I can listen to any phone conversations I wish, but do not do so out of my sense of professional responsibility."
 Psychonauts (Video Game) / int_9e08b900
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Sliding Scale of Gameplay and Story Integration
 Psychonauts (Video Game) / int_9e236a98
comment
Sliding Scale of Gameplay and Story Integration: Deliberate Integration. Raz's Super Drowning Skills are the result of a curse on his family which is an important part of the game's backstory. Extra Lives are added layers of "astral projection (depth)". Most marvelously integrated are the Mental Worlds, the structure of which depends on the owner's personality, meaning the gameplay will reflect this and any disorders that character has: Sasha is The Spock who advocates rigid mental control, so his mind is a black-and-white cube with a modern art pattern that unfolds and decompresses, puzzle box-like, into specific memories on command. Until Raz upsets the balance and the whole thing goes spinning out of control. Milla is a bubbly Manic Pixie Dream Girl who treats everything like a party, so her mind is a huge, winding seventies disco with bright colours that you get around by bouncing or gently floating. Boyd has Paranoid Schizophrenia, which causes almost everything in the level to look at you or sneak up on you in some way, which will make some players think that the level is trying to attack them. Edgar suffers from Obsessive-Compulsive Disorder, which is represented by a bull that keeps knocking you back to the start of the level, causing you to repeat parts of the world over and over again. Gloria has Bipolar Disorder, and you can change the mood lighting in the world to literally swing the mood of the stage between comedy and tragedy. Fred has multiple personalities, so his world is actually two worlds; one world where he manipulates a game board inside of a castle, and a game world containing that castle. The opening few levels are all pretty easy without too much that can kill you, since you are inside the minds of camp councilors who are trying to teach children to control their abilities. Starting with Linda the mutated Lungfish, the levels become much more lethal and difficult as you are an intruder into their minds and their mental states are much worse than the camp staff. The final level takes place within Raz's own head and is not only frustratingly difficult, but the final boss is completely invulnerable without the aid of another psychic. The fact that it's nigh-impossible to solve your own mental problems without outside help is the entire reason Psychonauts exist.
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Single-Issue Psychology
 Psychonauts (Video Game) / int_9e335555
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Single-Issue Psychology: True for just about everyone whose brain you enter, and often Played for Laughs: All of Edgar's hang-ups stem from having been dumped by his high school girlfriend in favour of another guy, which made him lose an important wrestling match and become the pariah of his high school. Fred's came about as a consequence of being repeatedly beaten in a Napoleon-themed board game by an inmate in the asylum. Raz and Oleander's problems are mainly because of Daddy Issues (although Oleander being The Napoleon was arguably a contributing factor). Milla is haunted about an orphanage fire in which the children under her care perished. Boyd's paranoia came about after having been fired repeatedly. Rather, he went insane due to his string of bad luck with jobs. His paranoia was the result of having a split personality embedded in his mind; his active mind knew something was wrong and he became obsessed with figuring out what it was.
 Psychonauts (Video Game) / int_9e335555
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Amazing Technicolor Population
 Psychonauts (Video Game) / int_9e83f027
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Amazing Technicolor Population: A lot of the characters have outright bizarre skin tones such as blue (Loboto, Bobby), green (Sasha, Phoebe) or even purple (Edgar, Benny). This is justified for the mental constructs like Napoleon Bonaparte and Dingo Inflagrante, but the aforementioned are all from the physical world. Even Raz himself has a rather unnatural yellowish look.
 Psychonauts (Video Game) / int_9e83f027
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Leitmotif
 Psychonauts (Video Game) / int_9f6fb586
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Leitmotif: The soundtrack features a recurring eight-note sequence that represents mental illness.
 Psychonauts (Video Game) / int_9f6fb586
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Not Now, Kiddo
 Psychonauts (Video Game) / int_9fb5d589
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Not Now, Kiddo: Sasha ignoring Raz to leave for urgent "official Psychonauts business" when Raz was trying to tell him about Oleander's psychic death tanks.
 Psychonauts (Video Game) / int_9fb5d589
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Playable Menu
 Psychonauts (Video Game) / int_a09f1b72
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Playable Menu: Naturally, your main menu is a brain with the Psychonauts logo and several doors on it. You walk around on its convolutions and access the save, load, and settings menus through astral doors plugged into its surface. If you don't think that's fitting, read what it says on the logo again.
 Psychonauts (Video Game) / int_a09f1b72
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Abandoned Hospital
 Psychonauts (Video Game) / int_a0c7f4e9
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Abandoned Hospital: Thorney Towers Home for the Disturbed is an abandoned mental hospital. Its history is actually quite interesting if you're willing to hear the whole thing.
 Psychonauts (Video Game) / int_a0c7f4e9
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Overly Long Gag
 Psychonauts (Video Game) / int_a188ac4b
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Overly Long Gag: The story of the asylum. The Steam version gives out an achievement for actually listening to it. Vernon's dull, rambling stories, which can literally go on for hours if the player sticks around that long. Also, This interview with Tim Schafer. Specifically, his response to the first question.
 Psychonauts (Video Game) / int_a188ac4b
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Bindle Stick
 Psychonauts (Video Game) / int_a20ff0b5
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Bindle Stick: Raz is seen with one in a memory reel flashback, even though he already has a backpack. It's a visual cue to let you know he's a runaway at that point.
 Psychonauts (Video Game) / int_a20ff0b5
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Standard Snippet
 Psychonauts (Video Game) / int_a3f1531b
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Standard Snippet: The music for Waterloo World is constructed from the Public Domain Soundtrack The 1812 Overture, with the theme of destroying the oppressive opponent. A lot of levels have snippets meshed with the background music based on the level's theme. For example, the Duckworth Cadence shows up in "Coach Oleander's Basic Braining", "Sasha's Shooting Gallery" has a few measures of Eine kleine Nachtmusik, and the final level "The Meat Circus" features a few rhythms from Orpheus in the Underworld.
 Psychonauts (Video Game) / int_a3f1531b
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One-Hit Kill
 Psychonauts (Video Game) / int_a414c3f0
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One-Hit Kill: The sniper in the Milkman Conspiracy will instantly kill Raz if he's shot by it. Figuring out how to get around it is needed for a puzzle. Raz can jump into meat grinders during the final level with predictable results.
 Psychonauts (Video Game) / int_a414c3f0
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Sensory Abuse
 Psychonauts (Video Game) / int_a484ef6c
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Sensory Abuse: In Basic Braining, the sound of the aircraft exploding after you jump out of it is extremely loud.
 Psychonauts (Video Game) / int_a484ef6c
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Mood Whiplash
 Psychonauts (Video Game) / int_a4c37cbe
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Also in the Gloria's Theater level — you're warned about messing with the mood lighting, and the possible results — utter chaos, etc. ending with "...or worse: Improv."
 Psychonauts (Video Game) / int_a4c37cbe
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Floating Limbs
 Psychonauts (Video Game) / int_a52b90b6
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Floating Limbs: The dancers in Milla's Dance Party have limbs, but they taper off before connecting to the body. Jasper Rolls' head also detaches from the body, but it's usually in a position where it seems attached.
 Psychonauts (Video Game) / int_a52b90b6
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Dirty Mind-Reading
 Psychonauts (Video Game) / int_a5f1568d
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Sasha Nein's second mental vault shows us that reading the mind of your parents is not a good idea.
 Psychonauts (Video Game) / int_a5f1568d
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Rule of Three
 Psychonauts (Video Game) / int_a6cda066
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Also in the opening cutscene, Oleander tries to read Raz's mind and is astonished it's "armored like a tank!" He then mentions how he has big plans for Raz's mind. That's not some turn of phrase. He intended to use Raz's brain to pilot a psychic death tank.
 Psychonauts (Video Game) / int_a6cda066
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Dreamville
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Dreamville: "The Milkman Conspiracy." Accessed when Raz enters the mind of Boyd Cooper, it's a quirky, chaotic mimicry of a 1950s-style suburb. Featuring the floating roads that corkscrew upside-down and eerily-empty buildings, it's infested with poorly-disguised G-Men impersonating the residents, suspicious-looking girl scouts roaming the streets, and omnipresent spy cameras (hidden everywhere from trash cans and pink flamingo ornaments). In other words, Boyd's paranoid nightmare made manifest as a Mental World.
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KidAnova
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KidAnova: Nils Lutefisk, though it might be all talk.
 Psychonauts (Video Game) / int_a79671cc
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And I Must Scream
 Psychonauts (Video Game) / int_a8a04f6f
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And I Must Scream: The disembodied brains are still fully conscious, as shown in the pre-Meat Circus scene. Though if Sasha and Milla's dialogue is any indication, the stuff they're in kind of sedates you so you don't realize that. Regardless of how misguided it ends up being, Raz's personal hell inside the Meat Circus is still undeniably horrifying: being forced to perform a nightmarishly painful and difficult task which will kill you if you fail, while your own father mocks and berates you the entire way, trying to trip you up in the hopes that you will die.
 Psychonauts (Video Game) / int_a8a04f6f
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Adults Are Useless
 Psychonauts (Video Game) / int_a939d96a
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Adults Are Useless: Averted in exactly the sort of setting you'd expect it to be played straight. As noted below, most adults are actually Bunny Ears Lawyers. Even though the adults do the ass-kicking later in the game, Sasha ignored Raz when he tried to tell him about Oleander's psychic death tanks because he and the other teachers were in a hurry due to an emergency Psychonaut meeting... which turned out to be a trap laid by Oleander to kidnap the teachers so that they wouldn't interfere with his plans.
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Hint System
 Psychonauts (Video Game) / int_aa07733b
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Hint System: Summoning Ford with the bacon allows him to give specific advice on the current situation or general advice about foes you've encountered previously.
 Psychonauts (Video Game) / int_aa07733b
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Weirdness Censor
 Psychonauts (Video Game) / int_abdf7d09
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Weirdness Censor: Literally - explore any sane persons mind, and you will come across strange little men called censors. They essentially act like your mind's immune system, stamping out anything that doesn't belong in there, such as manias, hallucinations, and delusions. Unfortunately for you, you're considered a threat.
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Dissimile
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Dissimile: "We've fought monsters like you before, Goggalor! Only much smaller!"
 Psychonauts (Video Game) / int_abe0f934
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Slide Level
 Psychonauts (Video Game) / int_ac69cbf8
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Slide Level: Milla's level teaches you to control Raz's psycho-kinetic ball that he rides on. To this end, the entire level is rounded and sloped. While Raz can slowly make his way around on foot in places, the ball automatically rolls down with the idea of using ramps to collect the various figments in the level. One whole section of the level is a giant slide with obstacles all over it, set up as a race between Raz and some fellow campers, which Raz must win to proceed through the rest of the level.
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Nice Job Fixing It, Villain
 Psychonauts (Video Game) / int_acf33d00
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Nice Job Fixing It, Villain: The Gloria's Theater level revolves around finding new scripts and producing a series of plays so Raz can ascend the stage to the catwalks and battle the Phantom, and oddly enough, the first script you find is given to Raz by the Phantom himself, aka Jasper.
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Apocalyptic Log
 Psychonauts (Video Game) / int_ad22fa80
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Apocalyptic Log: Literally; Whispering Rock has its history written out on the rings of a cut-down tree. While it's not this trope in the traditional sense, it still recounts the town's gradual descent into insanity due to the Psitanium deposit, ultimately leading to the place being shut down permanently and replaced with the camp.
 Psychonauts (Video Game) / int_ad22fa80
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Final Boss
 Psychonauts (Video Game) / int_ad4a45be
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Building up enough psychic charge to create a giant astral projection of yourself is how you beat the Final Boss.
 Psychonauts (Video Game) / int_ad4a45be
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 Psychonauts (Video Game) / int_ad9559e6
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Arc Villain
 Psychonauts (Video Game) / int_ad9559e6
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Arc Villain: The mental worlds of the various Thorney Tower residents have their own antagonists and problems, generally unrelated to Oleander and Loboto's plans. Black Velvetopia has El Odio, who bothers Raz and Edgar frequently throughout the level, as well as plaguing Edgar's mind. At least until the final stretch, where it's revealed El Odio is his pent up anger, and Dingo and Lampita take over after it becomes clear they're the main cause of his suffering. While Crispin Whitehead played a part in Fred's mental state, Waterloo World's antagonist is the genetic memory of Napoleon Bonaparte, who's constantly playing against Fred in a game of Waterloo-O until he wins. The Phantom/Jasper Rolls in Gloria's Theater, who sabotages the play and causes particular grief for Bonita.
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Dowsing Device
 Psychonauts (Video Game) / int_af60024c
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Dowsing Device: The Dowsing Rod. A mere 50 arrowheads, it lets you find deep arrowhead caches worth dozens of arrowheads. It's the only practical way to get the 800 arrowhead Cobweb Duster, which is required to progress.
 Psychonauts (Video Game) / int_af60024c
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Talkative Loon
 Psychonauts (Video Game) / int_afe98316
comment
Talkative Loon: Boyd Cooper. It's quite fun to listen to.
 Psychonauts (Video Game) / int_afe98316
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Moment of Lucidity
 Psychonauts (Video Game) / int_b0356af5
comment
Moment of Lucidity: If the player uses confusion grenades on Boyd or any of the characters in The Milkman Conspiracy (only accomplishable with cheat-codes), instead of discombobulating them it instead brings them to sanity temporarily.
 Psychonauts (Video Game) / int_b0356af5
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Abusive Parents
 Psychonauts (Video Game) / int_b11ac9f5
comment
Abusive Parents: Raz thinks there's a pretty solid chance his dad's endless training was an attempt to distract him from his budding psychic powers, if not actually kill him; and further, that his dad hated him for those exact same psychic powers, even though he had psychic powers himself. The actual situation was much more complicated. Raz's father actually loves his son deeply, and the training was to teach him control so that his powers would be more effective, and to give him something to rely on aside from said powers. And he doesn't hate psychics in general; just the ones who cursed his family. A lot of the level progression is done through trapeze and tightropes so it seems that his dad's training actually helped him save the day several times over. That being said, Augustus' biggest failing when it came to his parenting was actually bothering to explain to Raz that he didn't hate him, and the purpose behind his training. It also didn't exactly help that in Raz' memory, Augustus did engage in some cruel behavior, like ripping up Raz' pamphlet. This also appears to be the case with The Butcher, who chopped up Oleander's pet rabbits and claimed they were only good for meat. However, given Razputin's history with his father and the fact that Oleander's image of The Butcher has been twisted over the years into a tremendous, cannibalistic madman (and Oleander's memory of him is the only information we get), it's ambiguous whether he was as bad as it seems. Gloria's mother, a budding actress, abandoned her daughter at an extremely harsh boarding school for years on end since she, quote, "[had] a career and a boyfriend to worry about." Granted, it is implied that said boyfriend actually manipulated her into making this decision, but that only makes her actions marginally better at best. According to one of his comments on Elton's Campster page, it seems that Clem's father isn't that fond of him.
 Psychonauts (Video Game) / int_b11ac9f5
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Fate Worse than Death
 Psychonauts (Video Game) / int_b1346878
comment
Fate Worse than Death: The whole brain-sneezing thing just can't be pleasant.
 Psychonauts (Video Game) / int_b1346878
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Alien Geometries
 Psychonauts (Video Game) / int_b3bdf232
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Alien Geometries: The Milkman Conspiracy looks about as twisted and confusing as you'd expect the mind of a paranoid schizophrenic to look.
 Psychonauts (Video Game) / int_b3bdf232
featureApplicability
1.0
 Psychonauts (Video Game) / int_b3bdf232
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_b3bdf232
 Psychonauts (Video Game) / int_b3c0ed0c
type
Spoof Aesop
 Psychonauts (Video Game) / int_b3c0ed0c
comment
Spoof Aesop: "Shooting things is fun and useful!" "Now Razputin, remember only to use your power of Pyrokinesis only when it's very, very important... or really, really entertaining." "And if you're doin' it to impress girls, make sure none of them have on a lot of hairspray. Whoo!"
 Psychonauts (Video Game) / int_b3c0ed0c
featureApplicability
1.0
 Psychonauts (Video Game) / int_b3c0ed0c
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_b3c0ed0c
 Psychonauts (Video Game) / int_b3e970f
type
BrainWashed
 Psychonauts (Video Game) / int_b3e970f
comment
Brain Washed: Fred Bonaparte was originally Thorney Towers' orderly, and probably the most sane person in the entire asylum. Then Crispin Whytehead started playing Waterloo-O with him. Crispin played against Fred and won so much that his self doubts resulted in his self-loathing manifesting as the genetic memory of his great great great grandpa, Napoleon Bonaparte himself. This was all so Crispin could steal his position as orderly. Another example of this trope can be found in Boyd Cooper. Boyd already had a few mental problems, namely pyromania and a lack of self control. However, his skill at crafting explosives lead to Oleander implanting a Manchurian Agent called "The Milkman" into his mind. Now Boyd can't stop trying to figure out who and what The Milkman really is. Ultimately, he gets fully brainwashed into becoming The Milkman after Raz frees him, only becoming Boyd again once The Milkman's final delivery is finished.
 Psychonauts (Video Game) / int_b3e970f
featureApplicability
1.0
 Psychonauts (Video Game) / int_b3e970f
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_b3e970f
 Psychonauts (Video Game) / int_b4901dc2
type
Anti-Climactic Parent
 Psychonauts (Video Game) / int_b4901dc2
comment
Anti Climactic Parent: Raz doesn't talk about his father that often, but when he does, it's never pleasant. Raz even remarks somewhat offhandedly that his father may actually be housing plans to get him killed. In reality, his father is actually a very caring person, who would have gotten along much better with his son if it weren't for a severe communication barrier between them.
 Psychonauts (Video Game) / int_b4901dc2
featureApplicability
1.0
 Psychonauts (Video Game) / int_b4901dc2
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_b4901dc2
 Psychonauts (Video Game) / int_b4a44588
type
Tough Love
 Psychonauts (Video Game) / int_b4a44588
comment
Tough Love: Raz's father. Unlike most examples of this trope, he's not even all that mean or callous toward his son. The countless hours of strenuous acrobat training that he forced on him were simply done to keep him safe from the world around him.
 Psychonauts (Video Game) / int_b4a44588
featureApplicability
1.0
 Psychonauts (Video Game) / int_b4a44588
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_b4a44588
 Psychonauts (Video Game) / int_b53077b3
type
Take That!
 Psychonauts (Video Game) / int_b53077b3
comment
Take That!: The, ahem, censors which serve as your default mooks. They dress up in stereotypical suits, wear overly large glasses, and all their attacks consists of different ways of saying "No." Given the fact that you mercilessly beat them up in hordes and the amount of off-colour humour in this game there is no way this is coincidence. Brainless kids only want to watch television. Or, occasionally, play hacky sack.
 Psychonauts (Video Game) / int_b53077b3
featureApplicability
1.0
 Psychonauts (Video Game) / int_b53077b3
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_b53077b3
 Psychonauts (Video Game) / int_b87ca9b3
type
Corridor Cubbyhole Run
 Psychonauts (Video Game) / int_b87ca9b3
comment
Corridor Cubbyhole Run: Most of Black Velvetopia. Curse you, El Odio!
 Psychonauts (Video Game) / int_b87ca9b3
featureApplicability
1.0
 Psychonauts (Video Game) / int_b87ca9b3
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_b87ca9b3
 Psychonauts (Video Game) / int_b9f472b
type
Storming the Castle
 Psychonauts (Video Game) / int_b9f472b
comment
Storming the Castle: The Hearty Knight helps you do this to Napoleon in Waterloo World.
 Psychonauts (Video Game) / int_b9f472b
featureApplicability
1.0
 Psychonauts (Video Game) / int_b9f472b
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_b9f472b
 Psychonauts (Video Game) / int_ba236071
type
It Makes Sense in Context
 Psychonauts (Video Game) / int_ba236071
comment
It Makes Sense in Context: Constantly.
 Psychonauts (Video Game) / int_ba236071
featureApplicability
1.0
 Psychonauts (Video Game) / int_ba236071
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_ba236071
 Psychonauts (Video Game) / int_ba7c20be
type
Call a Hit Point a "Smeerp"
 Psychonauts (Video Game) / int_ba7c20be
comment
Call a Hit Point a "Smeerp": Raz's HP is referred to as his Mental Health and his lives are Astral Projection Layers.
 Psychonauts (Video Game) / int_ba7c20be
featureApplicability
1.0
 Psychonauts (Video Game) / int_ba7c20be
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_ba7c20be
 Psychonauts (Video Game) / int_baaf641a
type
King Mook
 Psychonauts (Video Game) / int_baaf641a
comment
King Mook: The Mega Censor boss is a giant censor that resulted from a buildup of censor energy.
 Psychonauts (Video Game) / int_baaf641a
featureApplicability
1.0
 Psychonauts (Video Game) / int_baaf641a
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_baaf641a
 Psychonauts (Video Game) / int_bbb6c059
type
I Shall Taunt You
 Psychonauts (Video Game) / int_bbb6c059
comment
I Shall Taunt You: That little bizarre dance and humming by Bobby Zilch and Raz. According to Schafer, it was based on something his brother did.
 Psychonauts (Video Game) / int_bbb6c059
featureApplicability
1.0
 Psychonauts (Video Game) / int_bbb6c059
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_bbb6c059
 Psychonauts (Video Game) / int_bbc8a85d
type
Reluctant Mad Scientist
 Psychonauts (Video Game) / int_bbc8a85d
comment
Reluctant Mad Scientist: Sheegor, though she is, of course, technically an Igor.
 Psychonauts (Video Game) / int_bbc8a85d
featureApplicability
1.0
 Psychonauts (Video Game) / int_bbc8a85d
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_bbc8a85d
 Psychonauts (Video Game) / int_bc74ef27
type
Berserk Button
 Psychonauts (Video Game) / int_bc74ef27
comment
Berserk Button: An actual button you receive early in the game. Show it to Elka Doom repeatedly.
 Psychonauts (Video Game) / int_bc74ef27
featureApplicability
1.0
 Psychonauts (Video Game) / int_bc74ef27
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_bc74ef27
 Psychonauts (Video Game) / int_bcc6bab6
type
Surprise Slide Staircase
 Psychonauts (Video Game) / int_bcc6bab6
comment
Surprise Slide Staircase: Managed by a trained crow. The crow pushes the button at the top step, but you still can't use momentum to jump onto the main platform. You have to go invisible, sneak up the stairs, and punch its cage away from the button.
 Psychonauts (Video Game) / int_bcc6bab6
featureApplicability
1.0
 Psychonauts (Video Game) / int_bcc6bab6
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_bcc6bab6
 Psychonauts (Video Game) / int_bd65ee92
type
Girl Scouts Are Evil
 Psychonauts (Video Game) / int_bd65ee92
comment
Girl Scouts Are Evil: The Rainbow Squirts from "The Milkman Conspiracy", who are guarding the Milkman so he can bomb the asylum when the time comes.
 Psychonauts (Video Game) / int_bd65ee92
featureApplicability
1.0
 Psychonauts (Video Game) / int_bd65ee92
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_bd65ee92
 Psychonauts (Video Game) / int_bdb11380
type
Spring Jump
 Psychonauts (Video Game) / int_bdb11380
comment
Spring Jump: The levitation ball can be used in this fashion.
 Psychonauts (Video Game) / int_bdb11380
featureApplicability
1.0
 Psychonauts (Video Game) / int_bdb11380
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_bdb11380
 Psychonauts (Video Game) / int_be314fdb
type
Pinball Zone
 Psychonauts (Video Game) / int_be314fdb
comment
Pinball Zone: Milla's Dance Party, where she teaches children levitation — in the form of a psychic ball that lifts them a few feet off the ground. The level is a series of challenges, bouncing around inside Milla's colourful mindscape on Raz's own ball, with much less combat or overt danger compared to the other mental worlds.
 Psychonauts (Video Game) / int_be314fdb
featureApplicability
1.0
 Psychonauts (Video Game) / int_be314fdb
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_be314fdb
 Psychonauts (Video Game) / int_bef696dd
type
Mind Screw
 Psychonauts (Video Game) / int_bef696dd
comment
Mind Screw: The World Shall Taste My Eggs!
 Psychonauts (Video Game) / int_bef696dd
featureApplicability
1.0
 Psychonauts (Video Game) / int_bef696dd
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_bef696dd
 Psychonauts (Video Game) / int_bfc872db
type
Rise to the Challenge
 Psychonauts (Video Game) / int_bfc872db
comment
Rise to the Challenge: The Meat Circus has a long climb with rising water.
 Psychonauts (Video Game) / int_bfc872db
featureApplicability
1.0
 Psychonauts (Video Game) / int_bfc872db
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_bfc872db
 Psychonauts (Video Game) / int_c03860d2
type
Womb Level
 Psychonauts (Video Game) / int_c03860d2
comment
Womb Level: The Meat Circus, a Circus of Fear with bits of raw meat and bone sticking out of the canvas. You're not inside anybody, but you're certainly surrounded by a lot of raw flesh.
 Psychonauts (Video Game) / int_c03860d2
featureApplicability
1.0
 Psychonauts (Video Game) / int_c03860d2
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_c03860d2
 Psychonauts (Video Game) / int_c09dbbbb
type
Weaksauce Weakness
 Psychonauts (Video Game) / int_c09dbbbb
comment
Weaksauce Weakness: Due to a family curse, Raz can't even get close to water more than waist-deep without risking death.
 Psychonauts (Video Game) / int_c09dbbbb
featureApplicability
1.0
 Psychonauts (Video Game) / int_c09dbbbb
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_c09dbbbb
 Psychonauts (Video Game) / int_c132c0c5
type
I Have No Son!
 Psychonauts (Video Game) / int_c132c0c5
comment
I Have No Son!: Outright stated by Raz's mental image of his father.
 Psychonauts (Video Game) / int_c132c0c5
featureApplicability
1.0
 Psychonauts (Video Game) / int_c132c0c5
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_c132c0c5
 Psychonauts (Video Game) / int_c13c9e38
type
Tomato Surprise
 Psychonauts (Video Game) / int_c13c9e38
comment
Tomato Surprise: Boyd is The Milkman. Likewise, Edgar is El Odio.
 Psychonauts (Video Game) / int_c13c9e38
featureApplicability
1.0
 Psychonauts (Video Game) / int_c13c9e38
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_c13c9e38
 Psychonauts (Video Game) / int_c15418b2
type
Grind Boots
 Psychonauts (Video Game) / int_c15418b2
comment
Grind Boots: Raz can grind on anything. Even wooden railings and telephone wires.
 Psychonauts (Video Game) / int_c15418b2
featureApplicability
1.0
 Psychonauts (Video Game) / int_c15418b2
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_c15418b2
 Psychonauts (Video Game) / int_c1cef253
type
Nice, Mean, and In-Between
 Psychonauts (Video Game) / int_c1cef253
comment
Nice Mean And In Between: The game presents this trope with the staff of Whsipering Rock. Milla and Ford are the Nice. Milla is a friendly party girl who is a Friend to All Children and helps them learn to use their powers in ways that don't involve violence, instead creating fun obstacle courses. Ford is a Cool Old Guy who, when sane, helps Raz test some of his psychic powers and aids him through the psychic link in his head. Oleander is the Mean, being a Drill Sergeant Nasty who is also trying to take over the world with the brains of the kids. Sasha's the In-Between. He's not as rude as Oleander but he also tries to coerce the campers into being lab rats for his ethically-dubious experiments, which gives him a reputation as The Dreaded amongst some of the children.
 Psychonauts (Video Game) / int_c1cef253
featureApplicability
1.0
 Psychonauts (Video Game) / int_c1cef253
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_c1cef253
 Psychonauts (Video Game) / int_c25bfd17
type
Hook Hand
 Psychonauts (Video Game) / int_c25bfd17
comment
Hook Hand: Dr. Loboto. Although in his case, it's more of a 'Peppermill-with-Talons' hand.
 Psychonauts (Video Game) / int_c25bfd17
featureApplicability
1.0
 Psychonauts (Video Game) / int_c25bfd17
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_c25bfd17
 Psychonauts (Video Game) / int_c28f97b8
type
Indian Burial Ground
 Psychonauts (Video Game) / int_c28f97b8
comment
Indian Burial Ground: Subverted:
 Psychonauts (Video Game) / int_c28f97b8
featureApplicability
-0.3
 Psychonauts (Video Game) / int_c28f97b8
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_c28f97b8
 Psychonauts (Video Game) / int_c335b9ec
type
Irony
 Psychonauts (Video Game) / int_c335b9ec
comment
Irony: In Gloria's mindscape, one would think Jasper (the critic) would be the Super Ego for holding Gloria back, while Bonita (the diva) would be the Id for delaying the show. But in the grand scheme of things, Jasper's the Id for trying to stir up drama for the sake of getting attention. Whereas Bonita represents Gloria's self-confidence and regulates her insecurity, making her the true embodiment of Super Ego.
 Psychonauts (Video Game) / int_c335b9ec
featureApplicability
1.0
 Psychonauts (Video Game) / int_c335b9ec
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_c335b9ec
 Psychonauts (Video Game) / int_c34a1799
type
Kaiju
 Psychonauts (Video Game) / int_c34a1799
comment
Lungfishopolis as a whole is parody of Kaiju films, the Godzilla franchise in particular, with Raz as the monster. "Kochamara"'s jumpsuited design and role as the city's protector are a riff on Ultraman (with a little bit of Sentai/Power Rangers thrown in), but is named after Gamera the giant turtle, from one of Godzilla's more prominent rival franchises. Unlike Gamera, Kochamara turns out not to be much of a Friend to All Children.
 Psychonauts (Video Game) / int_c34a1799
featureApplicability
1.0
 Psychonauts (Video Game) / int_c34a1799
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_c34a1799
 Psychonauts (Video Game) / int_c36a80d8
type
Armless Biped
 Psychonauts (Video Game) / int_c36a80d8
comment
Armless Biped: The knife throwers in the Meat Circus. They use their feet instead.
 Psychonauts (Video Game) / int_c36a80d8
featureApplicability
1.0
 Psychonauts (Video Game) / int_c36a80d8
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_c36a80d8
 Psychonauts (Video Game) / int_c36cba70
type
Mooks
 Psychonauts (Video Game) / int_c36cba70
comment
During Sasha Nein's training, he tells you to defeat 1000 censors in order to receive the Marksmanship Badge. To generate these Censors, there is a lever with output levels to monitor in what frequency they appear with a gauge indicating from "1" to "SKULL". The game only progresses if you, being Raz, gets impatient and turns the switch to the "Skull" setting. If you go about killing 100 Censors without turning the switch up, the Censors stop spawning until you increase the level which eventually leads to you summoning the boss of the level.
 Psychonauts (Video Game) / int_c36cba70
featureApplicability
1.0
 Psychonauts (Video Game) / int_c36cba70
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_c36cba70
 Psychonauts (Video Game) / int_c3884cdc
type
1-Up
 Psychonauts (Video Game) / int_c3884cdc
comment
There are also the Aggression/Astral Projection Layer Trophies, which increase your maximum Psi Blast ammo and "lives". Unlike the other collectibles, they're not included in 100% Completion.
 Psychonauts (Video Game) / int_c3884cdc
featureApplicability
1.0
 Psychonauts (Video Game) / int_c3884cdc
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_c3884cdc
 Psychonauts (Video Game) / int_c3b51bb3
type
You Are Better Than You Think You Are
 Psychonauts (Video Game) / int_c3b51bb3
comment
You Are Better Than You Think You Are: Inverted in Edgar's Mindscape. Raz points out that Lana and Dean are more worthless than Edgar believes they are. Played straight for Edgar, as Raz is lets him know he's bigger than a couple of dumb kids who hurt him in highschool.
 Psychonauts (Video Game) / int_c3b51bb3
featureApplicability
1.0
 Psychonauts (Video Game) / int_c3b51bb3
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_c3b51bb3
 Psychonauts (Video Game) / int_c45beb12
type
Academy of Adventure
 Psychonauts (Video Game) / int_c45beb12
comment
Academy of Adventure: Well, summer camp, anyway.
 Psychonauts (Video Game) / int_c45beb12
featureApplicability
1.0
 Psychonauts (Video Game) / int_c45beb12
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_c45beb12
 Psychonauts (Video Game) / int_c58daf16
type
The Pen Is Mightier
 Psychonauts (Video Game) / int_c58daf16
comment
The Pen Is Mightier: The phantom/critic has two mounted on his flying mecha. They fire deadly inkblots in the shape of insults.
 Psychonauts (Video Game) / int_c58daf16
featureApplicability
1.0
 Psychonauts (Video Game) / int_c58daf16
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_c58daf16
 Psychonauts (Video Game) / int_c5b47b36
type
Offscreen Moment of Awesome
 Psychonauts (Video Game) / int_c5b47b36
comment
Offscreen Moment of Awesome: At the end of The Milkman Conspiracy, a huge swarm of agents and censors come after the Milkman. The Rainbow Squirts go out to confront them while you fight the boss. When the camera shows the outside of the house again, there are dead or unconscious combatants everywhere, which suggests that the battle was epic.
 Psychonauts (Video Game) / int_c5b47b36
featureApplicability
1.0
 Psychonauts (Video Game) / int_c5b47b36
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_c5b47b36
 Psychonauts (Video Game) / int_c64db44b
type
Idle Animation
 Psychonauts (Video Game) / int_c64db44b
comment
Idle Animation: They vary from level to level, and can involve everything from bowing to rolling out invisible pie crusts to dancing enthusiastically. And they occasionally cause Raz to walk on air.
 Psychonauts (Video Game) / int_c64db44b
featureApplicability
1.0
 Psychonauts (Video Game) / int_c64db44b
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_c64db44b
 Psychonauts (Video Game) / int_c6671b4e
type
Brain Theft
 Psychonauts (Video Game) / int_c6671b4e
comment
Brain Theft: There is a pepper-like compound simply referred to as "Super-Sneezing Powder" that can cause people to literally sneeze their brains out if inhaled. This is the primary tool Dr. Loboto uses to steal the brains off all of the Psychic Children so that he can create Psychic Death-Tanks and conquer the world with them.
 Psychonauts (Video Game) / int_c6671b4e
featureApplicability
1.0
 Psychonauts (Video Game) / int_c6671b4e
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_c6671b4e
 Psychonauts (Video Game) / int_c6c5ce4
type
Bedlam House
 Psychonauts (Video Game) / int_c6c5ce4
comment
Bedlam House: The Asylum Climb. Though it is an abandoned asylum for the most part and unlike most other Bedlam House, the real dangers aren't the patients but the management.
 Psychonauts (Video Game) / int_c6c5ce4
featureApplicability
1.0
 Psychonauts (Video Game) / int_c6c5ce4
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_c6c5ce4
 Psychonauts (Video Game) / int_c70907c7
type
The Butcher
 Psychonauts (Video Game) / int_c70907c7
comment
The Butcher: Oleander's father, or at least, the version of him that we see in his son's mind.
 Psychonauts (Video Game) / int_c70907c7
featureApplicability
1.0
 Psychonauts (Video Game) / int_c70907c7
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_c70907c7
 Psychonauts (Video Game) / int_c75df49a
type
Shout-Out
 Psychonauts (Video Game) / int_c75df49a
comment
Shout-Out: To Forbidden Planet: "You are my own creation! I command you to stop!" First Sasha tries it on the Mega Censor, then Raz tries it on the censors in the Dream Tumbler vision. The censors keep coming both times. Examining the tree stumps causes Raz to make a remark about "a series of catacombs", a reference to an easter egg from an earlier game Tim Schafer worked on, The Secret of Monkey Island. Seeing as the game fits neatly onto one disk, however, Raz doesn't need to skip it like Guybrush did and finds a fast travel system inside. Gloria's level is one big Whole-Plot Reference to The Phantom of the Opera. Dr. Loboto's design and tower lair are deliberately modeled after Sally's creator Dr. Finkelstein in The Nightmare Before Christmas. After you get your oarsman badge, Crystal and Clem are contemplating suicide on top of the lodge. Crystal says something along the lines of "we're going to become so powerful, aren't we?" Clem responds, "More powerful than you could imagine." Phoebe and Quentin's Band The Firestarters is a reference to the Stephen King novel Firestarter. It's about a 7-year-old-girl that can start fires with her mind. The following in-universe setup by Raz: "First question: What do you think the Queen is drinking right now? Second question: What was your favorite science-fiction mini-series in the eighties?" Lungfishopolis as a whole is parody of Kaiju films, the Godzilla franchise in particular, with Raz as the monster. "Kochamara"'s jumpsuited design and role as the city's protector are a riff on Ultraman (with a little bit of Sentai/Power Rangers thrown in), but is named after Gamera the giant turtle, from one of Godzilla's more prominent rival franchises. Unlike Gamera, Kochamara turns out not to be much of a Friend to All Children. "Water(loo) World". The black knight in Waterloo World declaring "None shall pass!". In one of Fred's memory reels we can see him looking at the mirror and seeing Napoleon instead of his own reflection. Suddenly Napoleon jumps out of the mirror and tries to strangle Fred, a la Evil Dead 2, when Ash hallucinates his own reflection choking him. The Steam achievement for completing Waterloo World is titled "Thanks for All the Snails". Vernon is hunting the most dangerous game of all... MAN! ...in a game of hide and seek. A couple of screens in Ford's secret lair show the games Pong and Battlezone. The soundtrack is a goldmine of shout-outs. In addition to the Standard Snippet examples below, many other level themes have very clear influences: Lungfishopolis and the Godzilla theme; Meat Circus and the main Beetlejuice theme, etc. One of the dogs in Black Velvetopia mentions he used to play poker with the other dogs. After you complete this mental world, Edgar will paint four dogs playing poker, and if you enter his mind again, he will be playing poker with the dogs there as well. According to Tim Schafer, all the words weaponized by Jasper in his boss battle are taken from a review of White Chicks. By the endgame, Chloe, who at least thinks she's an alien, believes the Earth is doomed and is trying to hitch a ride on a spaceship away.
 Psychonauts (Video Game) / int_c75df49a
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1.0
 Psychonauts (Video Game) / int_c75df49a
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1.0
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Psychonauts (Video Game) / int_c75df49a
 Psychonauts (Video Game) / int_c77510a1
type
Company Cameo
 Psychonauts (Video Game) / int_c77510a1
comment
Company Cameo: Double Fine's logo can be seen as a figment in the Meat Circus.
 Psychonauts (Video Game) / int_c77510a1
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1.0
 Psychonauts (Video Game) / int_c77510a1
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Psychonauts (Video Game) / int_c77510a1
 Psychonauts (Video Game) / int_c83a589c
type
Luke, I Am Your Father
 Psychonauts (Video Game) / int_c83a589c
comment
Luke, I Am Your Father: A really weird example. The five other acrobats Raz and his father are seen performing with in Raz's vault are actually his other family members: his mother, his older brother and sister, and his younger brother and sister. The fact that he even has a mom or siblings is never even hinted at in-game, which lead fans to speculate for a while before it was finally confirmed by the creators.
 Psychonauts (Video Game) / int_c83a589c
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1.0
 Psychonauts (Video Game) / int_c83a589c
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1.0
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Psychonauts (Video Game) / int_c83a589c
 Psychonauts (Video Game) / int_c83f40d8
type
Bystander Syndrome
 Psychonauts (Video Game) / int_c83f40d8
comment
Bystander Syndrome: When you save the kids, most of them have better things to do than help you save the world from a battalion of killer psychic death tanks powered by the stolen brains of their fellow campmates. Like make out. Though at least five do try to do something that could be construed as help (one radios for help, but since she's calling aliens that's likely gonna be a bust and it turns out she sees Earth is doomed and she's just trying to get a ride out anyways. Two others sabotage the coach's car, which, while useful as a backup plan, does nothing to help you right now. The last two volunteer to guard the cabins, which would be useful if not for the fact that all the others are spread around the camp and it doesn't address the killer psychic tanks that are going to be unleashed).
 Psychonauts (Video Game) / int_c83f40d8
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1.0
 Psychonauts (Video Game) / int_c83f40d8
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_c83f40d8
 Psychonauts (Video Game) / int_c88fd7b7
type
Psi Blast
 Psychonauts (Video Game) / int_c88fd7b7
comment
Psi Blast: One of the plot-relevant psychic abilities Raz learns is Psi-blast, taught to him by Sasha in his mind The Shooting Gallery. Psi-blasts are described as raw negative emotions (mainly the will to attack) and he can expel them in the form of a red laser that works as a long-distance attack. After getting permission to learn psi blast from Ford Cruller with a learner's permit, Raz can use the power outside of his mind with the Marksmanship merit badge.
 Psychonauts (Video Game) / int_c88fd7b7
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1.0
 Psychonauts (Video Game) / int_c88fd7b7
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Psychonauts (Video Game) / int_c88fd7b7
 Psychonauts (Video Game) / int_c9597a03
type
Self-Deprecation
 Psychonauts (Video Game) / int_c9597a03
comment
Self-Deprecation: In-Universe. Raz buys a painting from an artist in Black Velvetopia:
 Psychonauts (Video Game) / int_c9597a03
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1.0
 Psychonauts (Video Game) / int_c9597a03
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1.0
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Psychonauts (Video Game) / int_c9597a03
 Psychonauts (Video Game) / int_c9861848
type
Video Game Caring Potential
 Psychonauts (Video Game) / int_c9861848
comment
Video Game Caring Potential: You aren't required to return all the camper's brains, but you are rewarded if you do. In the first level, you can optionally escort Dogen through a minefield and get a small reward of Psychic Arrowheads for it if you make it through without getting him blown up.
 Psychonauts (Video Game) / int_c9861848
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1.0
 Psychonauts (Video Game) / int_c9861848
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_c9861848
 Psychonauts (Video Game) / int_c9946987
type
Decoy Backstory
 Psychonauts (Video Game) / int_c9946987
comment
Decoy Backstory: In "Black Velvetopia", Razputin and the player are shown via memory vaults that Edgar Teglee was a famous painter and husband to Lampita Pasionado. When the bullfighter Dingo Inflagrante commissioned Edgar to paint his picture, Lampita fell in love with him and left Edgar for him. The heartbreak drove Edgar to madness, and now he can't paint anything but bullfights. Except that isn't how it happened. The real story is that Edgar was the captain of his High School's wrestling team, and his talents got them to the state semi-finals... where his then-girlfriend Lana left him for male cheerleader Dean. Edgar was crushed by his heartbreak, and he ended up losing his match.
 Psychonauts (Video Game) / int_c9946987
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1.0
 Psychonauts (Video Game) / int_c9946987
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_c9946987
 Psychonauts (Video Game) / int_caa28b82
type
Cloudcuckoolander
 Psychonauts (Video Game) / int_caa28b82
comment
Cloudcuckoolander: A somewhat mild case with camper Chloe, who believes herself to be an alien from outer space and in contact with a deep space armada. She likes to wear a space helmet and spends most of her time tinkering with gadgets she thinks will be useful to her alien brethren, but is surprisingly lucid and grounded despite her obsession. Dogen has a rather spacy affect and can seem a little slow, distracted by hearing the voices of woodland creatures. He also seems rather young for his age, at least if all the campers are within a year or two of each other — breaking out crying when Raz first appears at the campfire reception, and again when he gets stuck in front of a minefield in Basic Braining. He also wears a tinfoil hat, but it wasn't his idea — it was suggested as a way for him to avoid accidentally exploding anyone else's head again.
 Psychonauts (Video Game) / int_caa28b82
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1.0
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_caa28b82
 Psychonauts (Video Game) / int_cafc801b
type
Tinfoil Hat
 Psychonauts (Video Game) / int_cafc801b
comment
Tin Foil Hat: Psychonauts features a character named Dogen Boole who is seen regularly wearing a tin foil hat. When asked about his hat he will explain that he wears it so he doesn't accidentally blow anyone's head up with his incredible psychic powers.
 Psychonauts (Video Game) / int_cafc801b
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1.0
 Psychonauts (Video Game) / int_cafc801b
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_cafc801b
 Psychonauts (Video Game) / int_cb360d4e
type
Supernatural Hotspot Town
 Psychonauts (Video Game) / int_cb360d4e
comment
Supernatural Hotspot Town: The backstory indicates that a village called Shaky Claim once existed in the area; people were driven insane due to the psitanium deposit, causing the government to evict the residents and flood the area, forming Lake Oblongata.
 Psychonauts (Video Game) / int_cb360d4e
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1.0
 Psychonauts (Video Game) / int_cb360d4e
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1.0
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Psychonauts (Video Game) / int_cb360d4e
 Psychonauts (Video Game) / int_cc1b3f6f
type
In Case of Boss Fight, Break Glass
 Psychonauts (Video Game) / int_cc1b3f6f
comment
In Case of Boss Fight, Break Glass: The brain-powered psychic tank is defeated by flinging chunks of concrete at the glass dome shielding the final boss's brain.
 Psychonauts (Video Game) / int_cc1b3f6f
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1.0
 Psychonauts (Video Game) / int_cc1b3f6f
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_cc1b3f6f
 Psychonauts (Video Game) / int_cc374ba6
type
It's Up to You
 Psychonauts (Video Game) / int_cc374ba6
comment
It's Up to You: Used to the point of deliberate absurdity: of the nineteen campers whose brains you recover, none of them are willing to directly help you save the world. Most or all are perfectly capable of helping, they just have better things to do. Like getting pedicures or making out. Aversions: Maloof and Mikhail sabotage the coach's car. However, it's really only useful in case you fail. Chloe tries to help by using the coach's radio in an attempt to contact aliens. However, if you talk to her again, you find out that she thinks that Earth is doomed and she's just looking for a ride out. Chops and J.T. patrol the cabins of the campers. Considering that there are telekinetic bears and fire-starting mountain lions, and that the camp counselors who would be keeping them away are all unavailable, that sentiment is nice, even if it wouldn't matter if the world is conquered.
 Psychonauts (Video Game) / int_cc374ba6
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-1.0
 Psychonauts (Video Game) / int_cc374ba6
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_cc374ba6
 Psychonauts (Video Game) / int_cc4b45f6
type
Word of God
 Psychonauts (Video Game) / int_cc4b45f6
comment
Special mention: Sasha Nein hates Tiffany lamps, and uses one to demonstrate how to use the Psi-Blast ability. This is somewhat explained after one of his memory vaults shows a Tiffany lamp on a table next to his mother's deathbed, along with Word of God stating that he worked in a factory that produced Tiffany lamps before he joined the Psychonauts.
 Psychonauts (Video Game) / int_cc4b45f6
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1.0
 Psychonauts (Video Game) / int_cc4b45f6
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 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_cc4b45f6
 Psychonauts (Video Game) / int_cd8ca67a
type
DoubleSubverted
 Psychonauts (Video Game) / int_cd8ca67a
comment
Double Subverted: Fred, the mind behind Waterloo World, has a history with Crispin, the "orderly" guarding the elevator. When you complete Waterloo World and get Fred's straitjacket, Fred offers to take care of Crispin, which would remove the need to collect the other two items. Unfortunately, he's so exhausted from fighting with his now gone alternate personality, he decides to have a nap first, and doesn't wake up until you're already past Crispin via the Plot Coupon route.
 Psychonauts (Video Game) / int_cd8ca67a
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-0.3
 Psychonauts (Video Game) / int_cd8ca67a
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 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_cd8ca67a
 Psychonauts (Video Game) / int_cded37c7
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Wheel o' Feet
 Psychonauts (Video Game) / int_cded37c7
comment
Wheel o' Feet: In Gloria's stage, this is how the cardboard horses run.
 Psychonauts (Video Game) / int_cded37c7
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1.0
 Psychonauts (Video Game) / int_cded37c7
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_cded37c7
 Psychonauts (Video Game) / int_ce5bcd44
type
Superhero School
 Psychonauts (Video Game) / int_ce5bcd44
comment
Superhero School: Technically, it's a psychic summer camp, but close enough.
 Psychonauts (Video Game) / int_ce5bcd44
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1.0
 Psychonauts (Video Game) / int_ce5bcd44
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_ce5bcd44
 Psychonauts (Video Game) / int_cedeae6a
type
Wacky Wayside Tribe
 Psychonauts (Video Game) / int_cedeae6a
comment
Wacky Wayside Tribe: Fixing the psychoses of the asylum inhabitants is fun, but it doesn't advance the plot in the slightest.
 Psychonauts (Video Game) / int_cedeae6a
featureApplicability
1.0
 Psychonauts (Video Game) / int_cedeae6a
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_cedeae6a
 Psychonauts (Video Game) / int_cf7fafbb
type
Orphanage of Love
 Psychonauts (Video Game) / int_cf7fafbb
comment
Milla used to work at an orphanage. One day, she came home from grocery shopping only to find the place in flames. To this day, the childrens' dying screams still haunt her nightmares.
 Psychonauts (Video Game) / int_cf7fafbb
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1.0
 Psychonauts (Video Game) / int_cf7fafbb
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_cf7fafbb
 Psychonauts (Video Game) / int_cfa39b2c
type
Quick Melee
 Psychonauts (Video Game) / int_cfa39b2c
comment
Quick Melee: Raz's basic attack (PSI-Punch) involves hitting enemies using mental hands.
 Psychonauts (Video Game) / int_cfa39b2c
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1.0
 Psychonauts (Video Game) / int_cfa39b2c
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Psychonauts (Video Game) / int_cfa39b2c
 Psychonauts (Video Game) / int_cfda0ecb
type
Escort Mission
 Psychonauts (Video Game) / int_cfda0ecb
comment
Escort Mission: A brief optional one early in the game, plus the final platforming section.
 Psychonauts (Video Game) / int_cfda0ecb
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1.0
 Psychonauts (Video Game) / int_cfda0ecb
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 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_cfda0ecb
 Psychonauts (Video Game) / int_d080f396
type
The Napoleon
 Psychonauts (Video Game) / int_d080f396
comment
The Napoleon: Coach Oleander, and Napoleon himself. Inverted in Fred Bonaparte, a descendant of Napoleon's, who is extremely tall and has no ambition whatsoever. He also has bizarrely short arms — he appears to be part T-Rex.
 Psychonauts (Video Game) / int_d080f396
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1.0
 Psychonauts (Video Game) / int_d080f396
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_d080f396
 Psychonauts (Video Game) / int_d148b019
type
Mundane Made Awesome
 Psychonauts (Video Game) / int_d148b019
comment
Mundane Made Awesome: Coach Oleander, as you can see from the opening quote, takes summer camp way too seriously.
 Psychonauts (Video Game) / int_d148b019
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1.0
 Psychonauts (Video Game) / int_d148b019
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 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_d148b019
 Psychonauts (Video Game) / int_d1b98800
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Heart Container
 Psychonauts (Video Game) / int_d1b98800
comment
You aren't required to return all the camper's brains, but you are rewarded if you do.
 Psychonauts (Video Game) / int_d1b98800
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1.0
 Psychonauts (Video Game) / int_d1b98800
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 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_d1b98800
 Psychonauts (Video Game) / int_d1e7f24a
type
Big "SHUT UP!"
 Psychonauts (Video Game) / int_d1e7f24a
comment
Big "SHUT UP!": Raz can say "Shut up!" "Shut up!" "Shut up!" to the cheerleaders urging him on to victory in the Punching Game in Basic Braining in the same rhythm as their cheers.
 Psychonauts (Video Game) / int_d1e7f24a
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1.0
 Psychonauts (Video Game) / int_d1e7f24a
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_d1e7f24a
 Psychonauts (Video Game) / int_d24ed873
type
Developer's Foresight
 Psychonauts (Video Game) / int_d24ed873
comment
Try to enter the mind of someone you're not supposed to enter, and there'll always be an explanation. Except for Sheegor (who is one of the sanest characters in the game) and Dogen, which is actually an even further case of Developer's Foresight as you're unable to stick it to his head since he's wearing his tinfoil Power Limiter.
 Psychonauts (Video Game) / int_d24ed873
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1.0
 Psychonauts (Video Game) / int_d24ed873
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 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_d24ed873
 Psychonauts (Video Game) / int_d293ed9b
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Canines Gambling in a Card Game
 Psychonauts (Video Game) / int_d293ed9b
comment
Canines Gambling in a Card Game: After Razputin cures Edgar Teglee of his psychosis, Edgar creates his own painting of the anthropomorphic dogs that populate his mind playing a game of poker. Should you enter his mind after clearing it, you will find him playing that very same game with the dogs.
 Psychonauts (Video Game) / int_d293ed9b
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1.0
 Psychonauts (Video Game) / int_d293ed9b
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 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_d293ed9b
 Psychonauts (Video Game) / int_d397657d
type
Hoist by His Own Petard
 Psychonauts (Video Game) / int_d397657d
comment
Hoist by His Own Petard: Oleander's the one who led Raz to the camp in the first place, through his pamphlets. If he hadn't done so, his plan would have gone off without a hitch. That said, it ended up better for him in the end... Double hoist: He only let Raz stay to begin with because he was so impressed by Raz' natural psychic prowess that he just had to use it in the plan that it eventually ended up foiling. Triple hoist: He ends up getting a dose of the sneezing drug he'd been using to extract the campers' brains, and ends up sneezing his own brain out... and it went into the Psychic Tank. Also, Dingo Inflagrante's defeat is contingent on the confusion grenades that he earlier gave Raz, and he's damaged by the spears that he intends to use on El Odio.
 Psychonauts (Video Game) / int_d397657d
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1.0
 Psychonauts (Video Game) / int_d397657d
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_d397657d
 Psychonauts (Video Game) / int_d3aad64a
type
Morally Ambiguous Doctorate
 Psychonauts (Video Game) / int_d3aad64a
comment
Morally Ambiguous Doctorate: Dr. Loboto is an evil dentist.
 Psychonauts (Video Game) / int_d3aad64a
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1.0
 Psychonauts (Video Game) / int_d3aad64a
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 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_d3aad64a
 Psychonauts (Video Game) / int_d4055b8b
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Square-Cube Law
 Psychonauts (Video Game) / int_d4055b8b
comment
Square-Cube Law: Played surprisingly realistically in Lungfishopolis, even though it's a Mental World where physics need not apply. Raz dwarfs the city, and due to his immense weight, he moves slower, jumps lower, can't use Levitation, and can only bounce off water two times instead of the usual three.
 Psychonauts (Video Game) / int_d4055b8b
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1.0
 Psychonauts (Video Game) / int_d4055b8b
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_d4055b8b
 Psychonauts (Video Game) / int_d45c0b86
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Refuge in Audacity
 Psychonauts (Video Game) / int_d45c0b86
comment
If Raz steps on any of the citizens of Lungfishopolis, they become a bloody little mess. Which he can wipe off his shoes like gum as an idle animation.
 Psychonauts (Video Game) / int_d45c0b86
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1.0
 Psychonauts (Video Game) / int_d45c0b86
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 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_d45c0b86
 Psychonauts (Video Game) / int_d581ba71
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Comes Great Responsibility
 Psychonauts (Video Game) / int_d581ba71
comment
Comes Great Responsibility: When Raz gets Pyrokinesis:
 Psychonauts (Video Game) / int_d581ba71
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1.0
 Psychonauts (Video Game) / int_d581ba71
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_d581ba71
 Psychonauts (Video Game) / int_d5c3da0c
type
HouseWife
 Psychonauts (Video Game) / int_d5c3da0c
comment
House Wife: One of the many Paper Thin Disguises the G-Men can wear.
 Psychonauts (Video Game) / int_d5c3da0c
featureApplicability
1.0
 Psychonauts (Video Game) / int_d5c3da0c
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_d5c3da0c
 Psychonauts (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Psychonauts (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: Since the 2011 Steam patch, you no longer lose lives if Olly gets caught during the Escort Mission or if you drown during the rising water part of the Meat Circus. It's still possibly the hardest part in the game. This also appears to be the case in the Xbox One port. If you had any unredeemed brains, cobwebs, etc. before the Point of No Return, there is an NPC at that point who can redeem them all at once for you. Speaking of the Point of No Return, the game automatically creates a separate autosave just before you cross it, so that you can go back and get any missed collectables without having to restart the entire game.
 Psychonauts (Video Game) / int_d6f284a3
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1.0
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_d6f284a3
 Psychonauts (Video Game) / int_d7d8e447
type
Depraved Dentist
 Psychonauts (Video Game) / int_d7d8e447
comment
Depraved Dentist: Doctor Loboto. He became so obsessed with yanking out teeth, he wound up yanking out people's brains.
 Psychonauts (Video Game) / int_d7d8e447
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1.0
 Psychonauts (Video Game) / int_d7d8e447
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_d7d8e447
 Psychonauts (Video Game) / int_d8afec40
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…But He Sounds Handsome
 Psychonauts (Video Game) / int_d8afec40
comment
…But He Sounds Handsome: When you accuse Jasper of being the Phantom:
 Psychonauts (Video Game) / int_d8afec40
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1.0
 Psychonauts (Video Game) / int_d8afec40
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_d8afec40
 Psychonauts (Video Game) / int_d93c5989
type
Stepford Suburbia
 Psychonauts (Video Game) / int_d93c5989
comment
Stepford Suburbia: "The Milkman Conspiracy", a perfectly ordinary, peaceful, all-American suburb, if you can look past the Alien Geometries, the spy cameras poking out of bushes and mail-boxes, the shady Rainbow Squirts, and the spies transparently disguised as gardeners, road crew workers, and grieving widows.
 Psychonauts (Video Game) / int_d93c5989
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1.0
 Psychonauts (Video Game) / int_d93c5989
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_d93c5989
 Psychonauts (Video Game) / int_d9baff40
type
Spexico
 Psychonauts (Video Game) / int_d9baff40
comment
Spexico: Black Velvetopia, oh so very much. Lets see: We have Toros y Flamenco, Spanish architectural style, Mexican sombreros, and Masked Luchadores. Justified, since Edgar has actually probably never been to anywhere Spanish-speaking, and it's all one big symbolic fantasy of his creation.
 Psychonauts (Video Game) / int_d9baff40
featureApplicability
1.0
 Psychonauts (Video Game) / int_d9baff40
featureConfidence
1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_d9baff40
 Psychonauts (Video Game) / int_da1c8191
type
Writers Cannot Do Math
 Psychonauts (Video Game) / int_da1c8191
comment
Writers Cannot Do Math: It's vague at best, but the Whispering Rock timeline would seem to indicate that the inmates of the abandoned insane asylum have been there for fifty years. With nothing to eat, drink, or clean themselves with. The game tells you that the highest achievable rank is 100, and there are exactly enough collectables in the game to get to this rank. However, you also get awarded a rank for beating every round of the punching minigame in Basic Braining, making it possible to have a rank of 101/100. Doing this in the Steam version nets you the achievement "Math Is Hard".
 Psychonauts (Video Game) / int_da1c8191
featureApplicability
1.0
 Psychonauts (Video Game) / int_da1c8191
featureConfidence
1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_da1c8191
 Psychonauts (Video Game) / int_daa59ba1
type
Puppy Love
 Psychonauts (Video Game) / int_daa59ba1
comment
Puppy Love: Despite being ten years old, Raz and Lili end up kissing twice. At some points in the game you can watch/catch other children making out, making it pretty blatant that they're not the only couple.
 Psychonauts (Video Game) / int_daa59ba1
featureApplicability
1.0
 Psychonauts (Video Game) / int_daa59ba1
featureConfidence
1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_daa59ba1
 Psychonauts (Video Game) / int_dae3999d
type
Action Bomb
 Psychonauts (Video Game) / int_dae3999d
comment
Action Bomb: Personal Demons explode if they get close, damaging Raz. The Confusion Rats in the upper floors of Thorney Towers explode into Confusion gas, damaging and disorienting Raz.
 Psychonauts (Video Game) / int_dae3999d
featureApplicability
1.0
 Psychonauts (Video Game) / int_dae3999d
featureConfidence
1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_dae3999d
 Psychonauts (Video Game) / int_db1ab4b1
type
Just a Stupid Accent
 Psychonauts (Video Game) / int_db1ab4b1
comment
Just a Stupid Accent: Used deliberately in Waterloo World. Napoleon and his toy soldiers have archetypical French accents. Fred Bonaparte's troops all have modern American accents, since Fred is an American, despite the fact that the "game" they're in takes place in a setting very loosely based on Napoleonic-era Europe. Even the Knight, who specifically identifies himself as a Frenchman, only speaks in something like an upper-class New England accent.
 Psychonauts (Video Game) / int_db1ab4b1
featureApplicability
1.0
 Psychonauts (Video Game) / int_db1ab4b1
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_db1ab4b1
 Psychonauts (Video Game) / int_dbca2c99
type
Red Herring
 Psychonauts (Video Game) / int_dbca2c99
comment
Some thought he was so over the top that he had to be a Red Herring. Maybe that was the point.
 Psychonauts (Video Game) / int_dbca2c99
featureApplicability
1.0
 Psychonauts (Video Game) / int_dbca2c99
featureConfidence
1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_dbca2c99
 Psychonauts (Video Game) / int_dbd2c15e
type
Everyone Can See It
 Psychonauts (Video Game) / int_dbd2c15e
comment
Everyone Can See It: A lot of the characters in the game could see something going on between Raz and Lili.
 Psychonauts (Video Game) / int_dbd2c15e
featureApplicability
1.0
 Psychonauts (Video Game) / int_dbd2c15e
featureConfidence
1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_dbd2c15e
 Psychonauts (Video Game) / int_dc1a6b76
type
Reality Is Out to Lunch
 Psychonauts (Video Game) / int_dc1a6b76
comment
Reality Is Out to Lunch: Provides the trope image, and appropriately so; once Raz has entered a mind, pretty much any lapse of logic or physics can occur hassle-free.
 Psychonauts (Video Game) / int_dc1a6b76
featureApplicability
1.0
 Psychonauts (Video Game) / int_dc1a6b76
featureConfidence
1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_dc1a6b76
 Psychonauts (Video Game) / int_dc579c91
type
Contrived Coincidence
 Psychonauts (Video Game) / int_dc579c91
comment
Contrived Coincidence: Played for Laughs in the B-sequence of the climax. Edgar wraps up a painting to demonstrate his OCD's officially cured and rips his chain out of the art studio floor so he can leave - busting a gas pipe in the process. He checks to confirm that the gas is shut off and continues on his merry way... while Gloria spots a valve in the garden and turns the gas back on due to her mistaking it for a sprinkler. Cut back to the studio and Edgar announcing offscreen that he's just "spilled all [his] turpentine and acetone". Then cut to Fred kicking open a window at the front of the asylum and jumping out to say hello to the molotov-toting Pyromaniac standing at the ready by the doors...
 Psychonauts (Video Game) / int_dc579c91
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1.0
 Psychonauts (Video Game) / int_dc579c91
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_dc579c91
 Psychonauts (Video Game) / int_dcb9c541
type
Ship Tease
 Psychonauts (Video Game) / int_dcb9c541
comment
Ship Tease: In one of Milla's memory reels, she's on top of Sasha Nein (presumably having fallen on top of him after jumping out of an exploding building), and they both have flustered looks on their faces.
 Psychonauts (Video Game) / int_dcb9c541
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1.0
 Psychonauts (Video Game) / int_dcb9c541
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_dcb9c541
 Psychonauts (Video Game) / int_ddfb4e53
type
A Mind Is a Terrible Thing to Read
 Psychonauts (Video Game) / int_ddfb4e53
comment
A Mind Is a Terrible Thing to Read: Sasha Nein's second mental vault shows us that reading the mind of your parents is not a good idea. Milla's personal nightmare room, where visions of monstrous ashen ghosts whisper her name and ask why she did not save them. Entering someone's minds in general is a very dangerous process, especially if that person isn't mentally well.
 Psychonauts (Video Game) / int_ddfb4e53
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1.0
 Psychonauts (Video Game) / int_ddfb4e53
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_ddfb4e53
 Psychonauts (Video Game) / int_dec54a8c
type
Avoid the Dreaded G Rating
 Psychonauts (Video Game) / int_dec54a8c
comment
Avoid the Dreaded G Rating: Most of the game is actually pretty clean, just subversive and creepy, and/or dealing with extremely mature topics. A lot of its weirdness can't really be "rated against" anything due to the themes of the game. As such, it features a few cusses like "ass", as well as fair bit of blood (The Meat Circus is particuarly blood-curdling by early 2000's standards), as to bump the rating up so kids would be less tempted to play it.
 Psychonauts (Video Game) / int_dec54a8c
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1.0
 Psychonauts (Video Game) / int_dec54a8c
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_dec54a8c
 Psychonauts (Video Game) / int_df041988
type
TheElectricSlide
 Psychonauts (Video Game) / int_df041988
comment
The Electric Slide: Raz does it at one point.
 Psychonauts (Video Game) / int_df041988
featureApplicability
1.0
 Psychonauts (Video Game) / int_df041988
featureConfidence
1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_df041988
 Psychonauts (Video Game) / int_df11acbe
type
Artificial Brilliance
 Psychonauts (Video Game) / int_df11acbe
comment
Artificial Brilliance: If you try to use your shield to block Kochamara's attacks (such as his Mighty Ram) prematurely, he'll hold off and wait for you to lower it before launching the attack as normal.
 Psychonauts (Video Game) / int_df11acbe
featureApplicability
1.0
 Psychonauts (Video Game) / int_df11acbe
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_df11acbe
 Psychonauts (Video Game) / int_dfe57573
type
Historical In-Joke
 Psychonauts (Video Game) / int_dfe57573
comment
Historical In-Joke: Razputin is a psychic who's cursed to die in water. In real life, Grigori Rasputin was an adviser to the Russian royal family who claimed to be psychic and supposedly died by drowning. Coincidence? Waterloo World is almost entirely built out of this trope.
 Psychonauts (Video Game) / int_dfe57573
featureApplicability
1.0
 Psychonauts (Video Game) / int_dfe57573
featureConfidence
1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_dfe57573
 Psychonauts (Video Game) / int_e070ebe6
type
Manchurian Agent
 Psychonauts (Video Game) / int_e070ebe6
comment
Manchurian Agent: Boyd's alternate personality, the Milkman, was created to destroy the Asylum on Oleander's order. Raz accidentally sets off him off while exploring his mind.
 Psychonauts (Video Game) / int_e070ebe6
featureApplicability
1.0
 Psychonauts (Video Game) / int_e070ebe6
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_e070ebe6
 Psychonauts (Video Game) / int_e0789c2a
type
Your Head A-Splode
 Psychonauts (Video Game) / int_e0789c2a
comment
Your Head A-Splode: Dogen did this to someone once. Four someones. kinda probably. He definitely did it to three squirrels who were saying the little guy would kill everyone. By little guy, they meant Oleander. Dramatic Irony hits when Dogen thought they meant him...leading to him kill all the squirrels.
 Psychonauts (Video Game) / int_e0789c2a
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1.0
 Psychonauts (Video Game) / int_e0789c2a
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1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_e0789c2a
 Psychonauts (Video Game) / int_e0dc6390
type
Go Among Mad People
 Psychonauts (Video Game) / int_e0dc6390
comment
Go Among Mad People: When in the asylum.
 Psychonauts (Video Game) / int_e0dc6390
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1.0
 Psychonauts (Video Game) / int_e0dc6390
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_e0dc6390
 Psychonauts (Video Game) / int_e196f295
type
Televisually Transmitted Disease
 Psychonauts (Video Game) / int_e196f295
comment
Televisually Transmitted Disease: The four residents of the asylum have pretty Theme Park examples of paranoid schizophrenia (Boyd), bipolar disorder (Gloria), Dissociative Identity Disorder (Fred), and a combination of obsessive compulsive disorder/chronic depression (Edgar).
 Psychonauts (Video Game) / int_e196f295
featureApplicability
1.0
 Psychonauts (Video Game) / int_e196f295
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_e196f295
 Psychonauts (Video Game) / int_e303d198
type
Whole-Plot Reference
 Psychonauts (Video Game) / int_e303d198
comment
Gloria's level is one big Whole-Plot Reference to The Phantom of the Opera.
 Psychonauts (Video Game) / int_e303d198
featureApplicability
1.0
 Psychonauts (Video Game) / int_e303d198
featureConfidence
1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_e303d198
 Psychonauts (Video Game) / int_e402b8bd
type
Hailfire Peaks
 Psychonauts (Video Game) / int_e402b8bd
comment
Hailfire Peaks: The final level is a haphazard mish-mash of Raz and Oleander's psyches. The Meat Circus is a Circus of Fear where nearly everything is constructed out of flesh and bone.
 Psychonauts (Video Game) / int_e402b8bd
featureApplicability
1.0
 Psychonauts (Video Game) / int_e402b8bd
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_e402b8bd
 Psychonauts (Video Game) / int_e407c52e
type
Double Subversion
 Psychonauts (Video Game) / int_e407c52e
comment
Chloe tries to help by using the coach's radio in an attempt to contact aliens. However, if you talk to her again, you find out that she thinks that Earth is doomed and she's just looking for a ride out.
 Psychonauts (Video Game) / int_e407c52e
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1.0
 Psychonauts (Video Game) / int_e407c52e
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_e407c52e
 Psychonauts (Video Game) / int_e4ba33fc
type
Disaster Dominoes
 Psychonauts (Video Game) / int_e4ba33fc
comment
Disaster Dominoes: The asylum's destruction is caused by a number of individual factors all coming together. Edgar pulls free his chain which tears open the floor breaks a gas pipe. Fortunately, the gas is off... until Gloria (in her dazed state) turns the main gas valve, thinking it would provide water for flowers. Edgar then spills all his turpentine and acetone. Then, when convincing Boyd to leave with the other inmates, Fred happens to use the phrase "blow this popsicle stand", which triggers Boyd to throw his molotov cocktail and ignite the gas leak.
 Psychonauts (Video Game) / int_e4ba33fc
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1.0
 Psychonauts (Video Game) / int_e4ba33fc
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_e4ba33fc
 Psychonauts (Video Game) / int_e4c0b2b6
type
Primal Scene
 Psychonauts (Video Game) / int_e4c0b2b6
comment
Primal Scene: One of Sasha's memory reels shows that he read his father's mind to learn what his Missing Mom was like. He found some memories he really was not looking for.
 Psychonauts (Video Game) / int_e4c0b2b6
featureApplicability
1.0
 Psychonauts (Video Game) / int_e4c0b2b6
featureConfidence
1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_e4c0b2b6
 Psychonauts (Video Game) / int_e5066b68
type
11th-Hour Superpower
 Psychonauts (Video Game) / int_e5066b68
comment
In the final level, Raz is pitted against the Butcher, the nightmarish memory of Coach Oleander's father. Not only is this gigantic monstrosity immune to Raz's psi powers, but the camera is oriented towards him, railroading the player into a chase sequence in which Raz must stay one step ahead of the Butcher until he gets one of his knives stuck in the ground, allowing Raz to clamber up his arm and attack his head up close. Things only get worse when the nightmare incarnation of Raz's dad teams up with the Butcher and even merges with him. As such, it's not until the very end, when Raz's father imbues Raz with enough psychic power to give him an edge over the Butcher that the boss battle actually becomes a straight-up fight.
 Psychonauts (Video Game) / int_e5066b68
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1.0
 Psychonauts (Video Game) / int_e5066b68
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_e5066b68
 Psychonauts (Video Game) / int_e5120d
type
The Igor
 Psychonauts (Video Game) / int_e5120d
comment
The Igor: Sheegor, a female and obviously The Woobie during her brief appearance.
 Psychonauts (Video Game) / int_e5120d
featureApplicability
1.0
 Psychonauts (Video Game) / int_e5120d
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_e5120d
 Psychonauts (Video Game) / int_e57198a4
type
Advancing Wall of Doom
 Psychonauts (Video Game) / int_e57198a4
comment
Advancing Wall of Doom: A notoriously difficult one in the Meat Circus, as segments of the level have rising water that will kill Raz if it catches up with him.
 Psychonauts (Video Game) / int_e57198a4
featureApplicability
1.0
 Psychonauts (Video Game) / int_e57198a4
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_e57198a4
 Psychonauts (Video Game) / int_e57c714d
type
Insane Equals Violent
 Psychonauts (Video Game) / int_e57c714d
comment
Insane Equals Violent: Played straight with Oleander, who wants to conquer the world, no matter what it costs. He gets better. Played with by Edgar and Gloria. They both have tendencies to fly into rages unprovoked, but this is because their mental disorders are untreated and they've never received help to learn how to control them. Edgar only takes his rage out on his art, and the worst thing Gloria does to Raz is briefly chase him away from her garden.
 Psychonauts (Video Game) / int_e57c714d
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1.0
 Psychonauts (Video Game) / int_e57c714d
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1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_e57c714d
 Psychonauts (Video Game) / int_e624f0e8
type
Suspiciously Specific Denial
 Psychonauts (Video Game) / int_e624f0e8
comment
Suspiciously Specific Denial: In one of the plays in Gloria's mind, with a conversation between actors playing Gloria and her mother. Keep in mind the guy saying this next one is still wearing a straitjacket.
 Psychonauts (Video Game) / int_e624f0e8
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1.0
 Psychonauts (Video Game) / int_e624f0e8
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 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_e624f0e8
 Psychonauts (Video Game) / int_e791e16b
type
Weapons-Grade Vocabulary
 Psychonauts (Video Game) / int_e791e16b
comment
Weapons-Grade Vocabulary: Jasper fires ink bolts at Raz from giant pens, which turn into critical words like "Awful!" and "Tedious!" on impact. And Raz was so sure he had nothing to fear...
 Psychonauts (Video Game) / int_e791e16b
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1.0
 Psychonauts (Video Game) / int_e791e16b
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_e791e16b
 Psychonauts (Video Game) / int_e7a2c0c4
type
Masked Luchador
 Psychonauts (Video Game) / int_e7a2c0c4
comment
Masked Luchador: A Quirky Miniboss Squad in Black Velvetopia consists of four of these, each based on an animal and a card suit.
 Psychonauts (Video Game) / int_e7a2c0c4
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1.0
 Psychonauts (Video Game) / int_e7a2c0c4
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_e7a2c0c4
 Psychonauts (Video Game) / int_e7b1cb24
type
Old Master
 Psychonauts (Video Game) / int_e7b1cb24
comment
Old Master: Ford. Especially in the showdown against Oleander.
 Psychonauts (Video Game) / int_e7b1cb24
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1.0
 Psychonauts (Video Game) / int_e7b1cb24
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_e7b1cb24
 Psychonauts (Video Game) / int_e82bc849
type
Milkman Conspiracy
 Psychonauts (Video Game) / int_e82bc849
comment
Milkman Conspiracy: In the level that named the trope, the conspiracy is actually about a milkman, but of eight-year-old girls.
 Psychonauts (Video Game) / int_e82bc849
featureApplicability
1.0
 Psychonauts (Video Game) / int_e82bc849
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_e82bc849
 Psychonauts (Video Game) / int_e8cae797
type
Freudian Trio
 Psychonauts (Video Game) / int_e8cae797
comment
Freudian Trio: Literal example in Gloria's Theater. Becky is Gloria's superego, desperately trying to maintain order and control over Bonita and the rest of the production. The Phantom aka Jasper is her id, constantly trying to derail her. And Bonita Soleil is her ego, the most balanced one.
 Psychonauts (Video Game) / int_e8cae797
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1.0
 Psychonauts (Video Game) / int_e8cae797
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_e8cae797
 Psychonauts (Video Game) / int_e90a93b2
type
Creepy Monotone
 Psychonauts (Video Game) / int_e90a93b2
comment
Creepy Monotone: The G-Men in The Milkman Conspiracy, hilariously.
 Psychonauts (Video Game) / int_e90a93b2
featureApplicability
1.0
 Psychonauts (Video Game) / int_e90a93b2
featureConfidence
1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_e90a93b2
 Psychonauts (Video Game) / int_eb496015
type
Ghosts Abhor a Vacuum
 Psychonauts (Video Game) / int_eb496015
comment
Mental Cobwebs, which form in disused parts of the brain and can block progress in later levels. They can be cleared out with the Cobweb Duster, a kind of mental vacuum, and detangled in Ford's lab, reweaving them into yet another PSI Card.
 Psychonauts (Video Game) / int_eb496015
featureApplicability
1.0
 Psychonauts (Video Game) / int_eb496015
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_eb496015
 Psychonauts (Video Game) / int_ebe5d89c
type
Disco Dan
 Psychonauts (Video Game) / int_ebe5d89c
comment
Milla's Dance Party is a brightly colored fun obstacle course that reflects Milla's fun-loving personality and her Disco Dan aspects. However, tucked away from the party area is a traumatic part of herself: A traumatic memory of the time she worked at an orphanage and returned home to find the building on fire, unable to save the children. However, her nightmares are under control, reflecting that while she does have past traumas, she's risen above it and doesn't let it take over her mind.
 Psychonauts (Video Game) / int_ebe5d89c
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1.0
 Psychonauts (Video Game) / int_ebe5d89c
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1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_ebe5d89c
 Psychonauts (Video Game) / int_ebec0a20
type
You Get What You Pay For
 Psychonauts (Video Game) / int_ebec0a20
comment
You Get What You Pay For: During the Brain Tumbler experiment Raz will tell Sasha about seeing "very weird things". Sasha exclaims "Ack! Why did I have to buy the cheap Brain Tumbler?". Turns out cheapness has nothing to do with it...
 Psychonauts (Video Game) / int_ebec0a20
featureApplicability
1.0
 Psychonauts (Video Game) / int_ebec0a20
featureConfidence
1.0
 Psychonauts (Video Game)
hasFeature
Psychonauts (Video Game) / int_ebec0a20
 Psychonauts (Video Game) / int_ec3aadd6
type
Seeker White Blood Cells
 Psychonauts (Video Game) / int_ec3aadd6
comment
Seeker White Blood Cells: Although it's not a physical example, Censors are a mental equivalent. Censors roam the psyche and censor out anything that doesn't belong, including hallucinations, paranoias... and visiting Psychonauts. In fact, one of the first signs that Boyd's mind isn't safe at all is that there are no Censors whatsoever in there. It could be argued that the G-Men are Boyd's censors, but this just demonstrates that every aspect of his subconscious mind is dedicated to seeking out the Milkman (which is an artificial intruder that was implanted in his mind) and ignoring all others.
 Psychonauts (Video Game) / int_ec3aadd6
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1.0
 Psychonauts (Video Game) / int_ec3aadd6
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_ec3aadd6
 Psychonauts (Video Game) / int_ec7c50af
type
Psychic Children
 Psychonauts (Video Game) / int_ec7c50af
comment
Psychic Children: Naturally, and they're central to the main villain's plot to conquer the world with psychic death tanks.
 Psychonauts (Video Game) / int_ec7c50af
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Two Words: I Can't Count
 Psychonauts (Video Game) / int_ecb480a4
comment
Two Words: I Can't Count: Raz and Ford get into a short debate about whether "Ca-Caw!" counts as either one word or two words due to the hyphenation.
 Psychonauts (Video Game) / int_ecb480a4
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1.0
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Bread, Eggs, Milk, Squick
 Psychonauts (Video Game) / int_eef90616
comment
Bread, Eggs, Milk, Squick: In the Milkman Conspiracy level, the agents you meet throughout attempt to disguise themselves as, among other things, road workers, widows, and assassins. There's also the Rainbow Squirts Pledge of Purpose:
 Psychonauts (Video Game) / int_eef90616
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1.0
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Psychonauts (Video Game) / int_eef90616
 Psychonauts (Video Game) / int_eff83d77
type
Mundane Utility
 Psychonauts (Video Game) / int_eff83d77
comment
Mundane Utility: Sasha uses his psychic abilities to light his cigarette and hold it to his lips without using his hands.
 Psychonauts (Video Game) / int_eff83d77
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1.0
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Psychonauts (Video Game) / int_eff83d77
 Psychonauts (Video Game) / int_f0c4ce7d
type
The Lost Lenore
 Psychonauts (Video Game) / int_f0c4ce7d
comment
The Lost Lenore: Strongly implied to be the case with Sasha's parents, the Lenore being his mother.
 Psychonauts (Video Game) / int_f0c4ce7d
featureApplicability
1.0
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Psychonauts (Video Game) / int_f0c4ce7d
 Psychonauts (Video Game) / int_f19e8a55
type
Bad "Bad Acting"
 Psychonauts (Video Game) / int_f19e8a55
comment
Bad "Bad Acting": The actors in Gloria Von Gouten's mind deliver their lines loudly and over-enunciate every word.
 Psychonauts (Video Game) / int_f19e8a55
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1.0
 Psychonauts (Video Game) / int_f19e8a55
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Psychonauts (Video Game) / int_f19e8a55
 Psychonauts (Video Game) / int_f1a0baf0
type
Sliding Scale of Parent-Shaming in Fiction
 Psychonauts (Video Game) / int_f1a0baf0
comment
Sliding Scale of Parent-Shaming in Fiction: Raz's father is a type that makes him a bad parent. His actions are completely justified in the context that the game is in, it's just the fact that he failed so badly at communicating his intentions that caused so many problems between him and his son. The consequences of this are shown loud and clear in the game's final level, and while it isn't outright stated, it's not a stretch at all to assume he felt remorse for his mistake. Giving his boy a power boost right before the Final Boss certainly helped a lot too.
 Psychonauts (Video Game) / int_f1a0baf0
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 Psychonauts (Video Game) / int_f21d434a
type
New Job as the Plot Demands
 Psychonauts (Video Game) / int_f21d434a
comment
New Job as the Plot Demands: Every single job around camp is filled by the same guy. Turns out, he has a particularly nasty case of split personality disorder.
 Psychonauts (Video Game) / int_f21d434a
featureApplicability
1.0
 Psychonauts (Video Game) / int_f21d434a
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_f21d434a
 Psychonauts (Video Game) / int_f2d51908
type
Evil Hand
 Psychonauts (Video Game) / int_f2d51908
comment
Evil Hand: Whenever Raz gets close to deep water, a supernatural hand called the Hand of Galochio tries to submerge him. The cardboard waves in Gloria's Theatre can also produce a cardboard hand to pull down the player.
 Psychonauts (Video Game) / int_f2d51908
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1.0
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Psychonauts (Video Game) / int_f2d51908
 Psychonauts (Video Game) / int_f36c4f98
type
Easily Forgiven
 Psychonauts (Video Game) / int_f36c4f98
comment
Easily Forgiven: Coach Oleander, despite his attempt of world domination.
 Psychonauts (Video Game) / int_f36c4f98
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1.0
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Psychonauts (Video Game) / int_f36c4f98
 Psychonauts (Video Game) / int_f3f391f6
type
Fission Mailed
 Psychonauts (Video Game) / int_f3f391f6
comment
Fission Mailed: When you attempt to pick up the book during the Milkman Conspiracy, you are immediately arrested and taken to interrogation. The exact same thing happens when you would attempt to cross a restricted area without the correct prop...the player may think they made a mistake, but it's actually needed to proceed.
 Psychonauts (Video Game) / int_f3f391f6
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1.0
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Psychonauts (Video Game) / int_f3f391f6
 Psychonauts (Video Game) / int_f3fac450
type
Brain in a Jar
 Psychonauts (Video Game) / int_f3fac450
comment
Brain in a Jar: Which you can collect and return to their proper owners. There's even a brief moment in which you play as one of these, no jar included.
 Psychonauts (Video Game) / int_f3fac450
featureApplicability
1.0
 Psychonauts (Video Game) / int_f3fac450
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_f3fac450
 Psychonauts (Video Game) / int_f57bd598
type
The Schizophrenia Conspiracy
 Psychonauts (Video Game) / int_f57bd598
comment
The Schizophrenia Conspiracy: Boyd Cooper, although in this case, his conspiracies rarely even make sense grammatically. And if you think that's bad, just wait until you see what the inside of his mind looks like...
 Psychonauts (Video Game) / int_f57bd598
featureApplicability
1.0
 Psychonauts (Video Game) / int_f57bd598
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 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_f57bd598
 Psychonauts (Video Game) / int_f69d396a
type
Walk on Water
 Psychonauts (Video Game) / int_f69d396a
comment
Walk on Water: The Levitation power should let you do this, but Raz's curse prevents him from doing so. This catches Mila off guard, with her saying that shouldn't be happening. Raz can do this in a very short-lived variant, doing a double jump in an attempt to get to land. If he fails when he comes down to the water the second time though...
 Psychonauts (Video Game) / int_f69d396a
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1.0
 Psychonauts (Video Game) / int_f69d396a
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Psychonauts (Video Game) / int_f69d396a
 Psychonauts (Video Game) / int_f70bcdc3
type
External Combustion
 Psychonauts (Video Game) / int_f70bcdc3
comment
External Combustion: If you return their brains, Mikhail and Maloof offer to help you deal with Coach Oleander by wiring up his car with a bomb. On the one hand, it's nice that they're one of the few campers who actually do anything to help you especially if all else fails. On the other, it doesn't solve the problem right now.
 Psychonauts (Video Game) / int_f70bcdc3
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Psychonauts (Video Game) / int_f70bcdc3
 Psychonauts (Video Game) / int_f76eaaff
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Entertainment Above Their Age
 Psychonauts (Video Game) / int_f76eaaff
comment
Entertainment Above Their Age: Most of the campers at Whispering Rock Psychic Summer Camp (who are all children) list PG-13 or R movies as their favorites on their Campster profiles. Some of them, like Nils, even like NC-17 rated movies.
 Psychonauts (Video Game) / int_f76eaaff
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1.0
 Psychonauts (Video Game) / int_f76eaaff
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_f76eaaff
 Psychonauts (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Psychonauts (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: Raz can attack various animals who can't fight back against him. "See ya in hell, squirrels!" You can use practically any ability or item on any NPC, meaning you can punch them, shoot them, set them on fire, confuse them, lift them up in the air, or tickle them.
 Psychonauts (Video Game) / int_f87c42d4
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Psychonauts (Video Game) / int_f87c42d4
 Psychonauts (Video Game) / int_f88516d5
type
Black Bug Room
 Psychonauts (Video Game) / int_f88516d5
comment
Black Bug Room: Many of them. The most noteworthy example would probably be the one hidden in Milla's mind, as she's probably the only character you wouldn't expect to have one, and it's among the worst. Word of God is that this is how a healthy mind is meant to work, compartmentalizing and managing tragic experiences rather than letting them taint everything. The Meat Circus is basically a Frankenstein mishmash of two different character's Black Bug Rooms. Needless to say, it's a pretty unpleasant place.
 Psychonauts (Video Game) / int_f88516d5
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 Psychonauts (Video Game) / int_f96f8980
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Love Makes You Crazy
 Psychonauts (Video Game) / int_f96f8980
comment
Love Makes You Crazy: A contributing factor behind Edgar's insanity was losing his high school sweetheart.
 Psychonauts (Video Game) / int_f96f8980
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1.0
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Shoo Out the Clowns
 Psychonauts (Video Game) / int_f97b5d33
comment
Shoo Out the Clowns: Once the player enters the final level, they cannot return to Thorney Towers or the camp and interact with the goofy side characters. There are also no Censors in the final level, just creepy carnies and disturbing meat bunnies.
 Psychonauts (Video Game) / int_f97b5d33
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1.0
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Psychonauts (Video Game) / int_f97b5d33
 Psychonauts (Video Game) / int_f9c17447
type
The Remnant
 Psychonauts (Video Game) / int_f9c17447
comment
The Remnant: If you visit Lungfishopolis after beating it once, a resistance member informs Raz that some members of the Navy have not realized the war is over and are still fighting for Kochamara despite his defeat.
 Psychonauts (Video Game) / int_f9c17447
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1.0
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1.0
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Psychonauts (Video Game) / int_f9c17447
 Psychonauts (Video Game) / int_f9f2c33
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Running Gag
 Psychonauts (Video Game) / int_f9f2c33
comment
Running Gag: Every time Raz tries to tell someone directly that Dogen's brains were stolen, he'll be told some variation of "Oh, no, he's just like that", regardless of who the other person is.
 Psychonauts (Video Game) / int_f9f2c33
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1.0
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1.0
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Psychonauts (Video Game) / int_f9f2c33
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Weakened by the Light
 Psychonauts (Video Game) / int_fab3c1e1
comment
Weakened by the Light: The Phantom/Jasper from Gloria's level, though its justified due to every mental world being a World of Symbolism. As a Straw Critic, Jasper cannot stand any form of positivity, and as such his boss fight involves triggering spotlights to hit him so that he's made vulnerable. At the ending of the stage, Jasper is unable to withstand Bonita's radiance and is left to shrink while screaming ineffectual insults, representing Gloria's positivity overcoming her self-hatred.
 Psychonauts (Video Game) / int_fab3c1e1
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Don't Explain the Joke
 Psychonauts (Video Game) / int_fabef10f
comment
Don't Explain the Joke
 Psychonauts (Video Game) / int_fabef10f
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 Psychonauts (Video Game) / int_fabef10f
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Psychonauts (Video Game) / int_fabef10f
 Psychonauts (Video Game) / int_faece9aa
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The Power of Friendship
 Psychonauts (Video Game) / int_faece9aa
comment
The Power of Friendship: One of the game's last abilities, usually only unlocked by those going for 100% Completion, uses the power of your friends "focusing their good energies on you" to heal you slowly.
 Psychonauts (Video Game) / int_faece9aa
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1.0
 Psychonauts (Video Game) / int_faece9aa
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 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_faece9aa
 Psychonauts (Video Game) / int_fb6b207f
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You Killed My Father
 Psychonauts (Video Game) / int_fb6b207f
comment
You Killed My Father: Invoked for a joke:
 Psychonauts (Video Game) / int_fb6b207f
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1.0
 Psychonauts (Video Game) / int_fb6b207f
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 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_fb6b207f
 Psychonauts (Video Game) / int_fc4f5f19
type
Go-Karting with Bowser
 Psychonauts (Video Game) / int_fc4f5f19
comment
Go-Karting with Bowser: Among the level images shown in the game's credits, you have amusing stuff like Raz and Sasha posing with the latter's Censors and the whole cast of Milkman Conspiracy (including both Boyd and the Milkman somehow) having a fun barbeque together.
 Psychonauts (Video Game) / int_fc4f5f19
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Psychonauts (Video Game) / int_fc4f5f19
 Psychonauts (Video Game) / int_fe0330fb
type
Brick Joke
 Psychonauts (Video Game) / int_fe0330fb
comment
Brick Joke: At the beginning of the Waterloo World level, the carpenter you need to recruit will not come out of his house because he is afraid of a burglar on his roof. Near the end of the level, a peasant you recruit wants to use the musket you give him to "rob that stupid carpenter", whose house he has been trying to break into for days. When Raz first meets Ford Cruller in his sanctuary, he asks him if he has a jet hidden around the sanctuary somewhere. In the final cutscene, with Ford being rendered incapable of teleporting everyone to the HQ, Oleander says they'd have to take the jet. Cue jet. During The Milkman Conspiracy, one of the questions Raz gets asked, if caught by the G-Men, is "what is the purpose of the goggles?" Later on, when the Den Mother claims she'll jab his eyes out, he proudly exclaims that preventing something like that that is the purpose of the goggles.
 Psychonauts (Video Game) / int_fe0330fb
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1.0
 Psychonauts (Video Game) / int_fe0330fb
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Psychonauts (Video Game) / int_fe0330fb
 Psychonauts (Video Game) / int_fe1d3a6b
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Kill the Lights
 Psychonauts (Video Game) / int_fe1d3a6b
comment
Kill the Lights: Used by the Den Mother in the Milkman Conspiracy boss fight.
 Psychonauts (Video Game) / int_fe1d3a6b
featureApplicability
1.0
 Psychonauts (Video Game) / int_fe1d3a6b
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1.0
 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_fe1d3a6b
 Psychonauts (Video Game) / int_ffad4e9f
type
Shown Their Work
 Psychonauts (Video Game) / int_ffad4e9f
comment
Shown Their Work: Tim Schafer created Campster profiles for every kid in the camp. It's revealed that Chloe Barge was really into hardcore rap.
 Psychonauts (Video Game) / int_ffad4e9f
featureApplicability
1.0
 Psychonauts (Video Game) / int_ffad4e9f
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 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_ffad4e9f
 Psychonauts (Video Game) / int_ffae1b5e
type
Larynx Dissonance
 Psychonauts (Video Game) / int_ffae1b5e
comment
Larynx Dissonance: Linda, the mutated lungfish, and Bonita Soleil, the personification of Gloria's star power, both have gravelly, masculine voices.
 Psychonauts (Video Game) / int_ffae1b5e
featureApplicability
1.0
 Psychonauts (Video Game) / int_ffae1b5e
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 Psychonauts (Video Game)
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Psychonauts (Video Game) / int_ffae1b5e
 Psychonauts (Video Game) / int_ffb70786
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Abominable Auditorium
 Psychonauts (Video Game) / int_ffb70786
comment
Abominable Auditorium: Gloria Von Gouton's Mental World is "Gloria's Theater", a stage trying to put on a play about Gloria's life. However, the play is constantly being sabotaged by The Phantom, and endlessly heckled by Jasper Rolls, Gloria's inner Caustic Critic. Plus, there's the Manual Mood Override, a light that can switch the play between being upbeat and happy, and dark and dangerous.
 Psychonauts (Video Game) / int_ffb70786
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 Psychonauts (Video Game) / int_ffb70786
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Psychonauts (Video Game) / int_ffb70786
 Psychonauts (Video Game) / int_ffcfc1b9
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Harsh Word Impact
 Psychonauts (Video Game) / int_ffcfc1b9
comment
Harsh Word Impact: Jasper uses this as a weapon. He fires criticism projectiles and these can actually damage Raz.
 Psychonauts (Video Game) / int_ffcfc1b9
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1.0
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Psychonauts (Video Game)

The following is a list of statements referring to the current page from other pages.

 Video Games / Fan Fic
seeAlso
Psychonauts (Video Game)
 GriffinLobster
seeAlso
Psychonauts (Video Game)
 Psychonauts (Video Game)
hasFeature
A Mind Is a Terrible Thing to Read / int_a90d239a
 Psychonauts (Video Game)
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Abandoned Hospital / int_a90d239a
 Psychonauts (Video Game)
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Ability Depletion Penalty / int_a90d239a
 Psychonauts (Video Game)
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Abominable Auditorium / int_a90d239a
 Psychonauts (Video Game)
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Academy of Adventure / int_a90d239a
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Accent Relapse / int_a90d239a
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Acclaimed Flop / int_a90d239a
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Acid-Trip Dimension / int_a90d239a
 Psychonauts (Video Game)
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Actually Pretty Funny / int_a90d239a
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Advancing Boss of Doom / int_a90d239a
 Psychonauts (Video Game)
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Advancing Wall of Doom / int_a90d239a
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Adventurer Outfit / int_a90d239a
 Psychonauts (Video Game)
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Agent Mulder / int_a90d239a
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All-Cheering All the Time / int_a90d239a
 Psychonauts (Video Game)
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All Guys Want Cheerleaders / int_a90d239a
 Psychonauts (Video Game)
hasFeature
All Psychology Is Freudian / int_a90d239a
 Psychonauts (Video Game)
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Amazing Technicolor Population / int_a90d239a
 Psychonauts (Video Game)
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Amazing Technicolor World / int_a90d239a
 Psychonauts (Video Game)
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Ambiguous Time Period / int_a90d239a
 Psychonauts (Video Game)
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Ambiguously Evil / int_a90d239a
 Psychonauts (Video Game)
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American Video Games / int_a90d239a
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Anachronistic Orphanage / int_a90d239a
 Psychonauts (Video Game)
hasFeature
And the Adventure Continues / int_a90d239a
 Psychonauts (Video Game)
hasFeature
And You Were There / int_a90d239a
 Psychonauts (Video Game)
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Animal Eye Spy / int_a90d239a
 Psychonauts (Video Game)
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Annoying Video Game Helper / int_a90d239a
 Psychonauts (Video Game)
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Anomalous Art / int_a90d239a
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Archnemesis Dad / int_a90d239a
 Psychonauts (Video Game)
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Are You Pondering What I'm Pondering? / int_a90d239a
 Psychonauts (Video Game)
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Armless Biped / int_a90d239a
 Psychonauts (Video Game)
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Aroused by Their Voice / int_a90d239a
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Art Course / int_a90d239a
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Artificial Atmospheric Actions / int_a90d239a
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Attack Reflector / int_a90d239a
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Auto-Revive / int_a90d239a
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Avoid the Dreaded G Rating / int_a90d239a
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Awesome Backpack / int_a90d239a
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Bad "Bad Acting" / int_a90d239a
 Psychonauts (Video Game)
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Bathos / int_a90d239a
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Battle in the Center of the Mind / int_a90d239a
 Psychonauts (Video Game)
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Beneficial Disease / int_a90d239a
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Beta Bitch / int_a90d239a
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Big "SHUT UP!" / int_a90d239a
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Bile Fascination / int_a90d239a
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Bilingual Bonus / int_a90d239a
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Binary Suns / int_a90d239a
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Bindle Stick / int_a90d239a
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Binocular Shot / int_a90d239a
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Bizarrchitecture / int_a90d239a
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Black Bug Room / int_a90d239a
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Black Helicopter / int_a90d239a
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Blatant Burglar / int_a90d239a
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hasFeature
Blood-Splattered Innocents / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Bloody Hilarious / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Boarding School of Horrors / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Body Motifs / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Bond One-Liner / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Boomerang Bigot / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Borrowed Catchphrase / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Boss-Arena Idiocy / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Boss Banter / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Bouncy Bubbles / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Brain Theft / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Breather Level / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Broken Bridge / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Broken Lever of Doom / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Bullfight Boss / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Burn the Orphanage / int_a90d239a
 Psychonauts (Video Game)
hasFeature
…But He Sounds Handsome / int_a90d239a
 Psychonauts (Video Game)
hasFeature
But Thou Must! / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Call a Hit Point a "Smeerp" / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Camera Screw / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Camp Cook / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Canines Gambling in a Card Game / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Cartoon Juggling / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Cash Gate / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Cast Full of Crazy / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Cast of Snowflakes / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Casually Powerful Giant / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Cat-and-Mouse Boss / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Caustic Critic / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Cerebus Retcon / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Character Blog / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Character Filibuster / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Cheating with the Milkman / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Child Prodigy / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Circus Brat / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Circus of Fear / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Cloudcuckooland / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Clown Car / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Cobweb of Disuse / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Collection Sidequest / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Colossus Climb / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Comedy Video Games / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Comes Great Responsibility / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Comic Books Are Real / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Company Cameo / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Computer Voice / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Concealment Equals Cover / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Concept Art Gallery / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Confused Question Mark / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Construction Catcalls / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Consulting Mister Puppet / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Continue Your Mission, Dammit! / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Cool School / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Corridor Cubbyhole Run / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Cosmic Deadline / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Costumes Change Your Size / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Could Say It, But... / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Covered in Kisses / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Covert Group with Mundane Front / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Creepy Circus Music / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Critical Annoyance / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Critical Psychoanalysis Failure / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Crush Filter / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Cute, but Cacophonic / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Cutscene Boss / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Dance Battler / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Dare to Be Badass / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Death Is a Slap on the Wrist / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Deceased Parents Are the Best / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Decoy Backstory / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Demonization / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Denial of Animality / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Depraved Dentist / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Desk Jockey / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Deus Exit Machina / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Developer's Foresight / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Development Gag / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Die, Chair, Die! / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Difficulty Spike / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Directionally Solid Platforms / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Dirty Kid / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Dirty Mind-Reading / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Disability Immunity / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Disappointing Last Level / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Do Not Taunt Cthulhu / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Doing In the Wizard / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Dope Slap / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Double Jump / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Dowsing Device / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Dr. Brainpart / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Dream-Crushing Handicap / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Dream Land / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Dreaming of Things to Come / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Drill Sergeant Nasty / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Driving Question / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Dueling Scar / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Dying to Wake Up / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Earth Drift / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Easing into the Adventure / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Eccentric Mentor / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Elemental Punch / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Embarrassing Last Name / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Embarrassing Nickname / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Emotion Bomb / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Enmity with an Object / int_db48df7a
 Psychonauts (Video Game)
hasFeature
Entertainment Above Their Age / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Epiphany Therapy / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Escape Sequence / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Escort Mission / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Eternal Sexual Freedom / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Event-Obscuring Camera / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Everybody Do the Endless Loop / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Everybody Smokes / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Everything Fades / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Evil Me Scares Me / int_db48df7a
 Psychonauts (Video Game)
hasFeature
Evil Tower of Ominousness / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Ex-Big Bad / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Exposition Fairy / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Expressive Mask / int_a90d239a
 Psychonauts (Video Game)
hasFeature
External Combustion / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Extranormal Institute / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Extremely Short Timespan / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Facepalm / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Falling into His Arms / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Familial Body Snatcher / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Famous Ancestor / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Famous-Named Foreigner / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Fantastic Flora / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Fantastic Slurs / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Fantasy-Forbidding Father / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Fanvid / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Faux Horrific / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Feed It a Bomb / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Female Monster Surprise / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Femme Fatale Spy / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Fiery Coverup / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Fighting from the Inside / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Finger-Snap Lighter / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Fisher King / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Flaming Sword / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Flat "What" / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Floating Limbs / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Flock of Wolves / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Flower Motifs / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Flunky Boss / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Follow the White Rabbit / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Forehead of Doom / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Forgot About the Mind Reader / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Fountain of Memes / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Four-Fingered Hands / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Freelook Button / int_a90d239a
 Psychonauts (Video Game)
hasFeature
French Jerk / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Friend Versus Lover / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Friendly Tickle Torture / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Frivolous Lawsuit / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Funny Afro / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Furry Denial / int_a90d239a
 Psychonauts (Video Game)
hasFeature
G-Rated Mental Illness / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Game-Breaking Bug / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Genetic Memory / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Germanic Depressives / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Giant Space Flea from Nowhere / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Girl Scouts Are Evil / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Go Among Mad People / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Goggles Do Nothing / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Going Postal / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Going Through the Motions / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Gonk / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Goth / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Goth Spirals / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Graceful Loser / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Gravity Screw / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Green Rocks / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Grind Boots / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Grotesque Gallery / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Ground Pound / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Growing with the Audience / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Gypsy Curse / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Hair Color Dissonance / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Handshake Substitute / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Happy Dance / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Harmful to Minors / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Harsh Word Impact / int_a90d239a
 Hat Shop
seeAlso
Psychonauts (Video Game)
 Psychonauts (Video Game)
hasFeature
Hates Their Parent / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Haute Cuisine Is Weird / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Having a Heart / int_a90d239a
 Psychonauts (Video Game)
hasFeature
He Was Right There All Along / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Head Blast / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Heart Container / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Heh Heh, You Said "X" / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Height Angst / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Herd-Hitting Attack / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Herr Doktor / int_a90d239a
 Psychonauts (Video Game)
hasFeature
He's Dead, Jim / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Hide Your Lesbians / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Hook Hand / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Horrible Hollywood / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Housewife / int_a90d239a
 Psychonauts (Video Game)
hasFeature
100% Completion / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Hyperactive Metabolism / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Hypothetical Fight Debate / int_a90d239a
 Psychonauts (Video Game)
hasFeature
I Know You Know I Know / int_a90d239a
 Psychonauts (Video Game)
hasFeature
I'll Kill You! / int_a90d239a
 Psychonauts (Video Game)
hasFeature
I Take Offense to That Last One / int_a90d239a
 Psychonauts (Video Game)
hasFeature
I Will Punish Your Friend for Your Failure / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Idle Animation / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Immune to Bullets / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Improvised Parachute / int_db48df7a
 Psychonauts (Video Game)
hasFeature
In Case of Boss Fight, Break Glass / int_a90d239a
 Psychonauts (Video Game)
hasFeature
In One Ear, Out The Other / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Indian Burial Ground / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Informing the Fourth Wall / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Innocent Prodigy / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Instant Roast / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Institutional Apparel / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Interface Screw / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Interface Spoiler / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Invisibility / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Invisible Introvert / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Ironic Nickname / int_a90d239a
 Psychonauts (Video Game)
hasFeature
It's All Upstairs From Here / int_a90d239a
 Psychonauts (Video Game)
hasFeature
It's Up to You / int_a90d239a
 Psychonauts (Video Game)
hasFeature
/ int_a90d239a
 Psychonauts (Video Game)
hasFeature
Jerk Jock / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Jerkass Realization / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Joke Item / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Journey to the Center of the Mind / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Just Whistle / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Justified Extra Lives / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Justified Tutorial / int_a90d239a
 Psychonauts (Video Game)
hasFeature
KidAnova / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Kill the Lights / int_a90d239a
 Psychonauts (Video Game)
hasFeature
"King Kong" Climb / int_a90d239a
 Psychonauts (Video Game)
hasFeature
King Mook / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Knife-Throwing Act / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Kung-Fu Wizard / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Ladder Physics / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Larynx Dissonance / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Laser Hallway / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Last Lousy Point / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Last-Second Word Swap / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Late to the Realization / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Left the Background Music On / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Let Us Never Speak of This Again / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Lobotomy / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Love Revelation Epiphany / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Macro Zone / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Mad Doctor / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Mad Libs Dialogue / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Madonna-Whore Complex / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Manchurian Agent / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Marathon Boss / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Masked Luchador / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Maximum Fun Chamber / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Meaningful Background Event / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Mental Fusion / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Mental Monster / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Mental Story / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Mental World / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Merit Badges for Everything / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Metal Detector Puzzle / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Miles Gloriosus / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Milkman Conspiracy / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Mini Mook / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Misplaced Kindergarten Teacher / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Mission Control / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Mistaken for Related / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Mobile Shrubbery / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Molotov Cocktail / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Moment of Lucidity / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Mood Lighting / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Mood-Swinger / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Morally Ambiguous Doctorate / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Most Definitely Not a Villain / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Most Writers Are Adults / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Mother Russia Makes You Strong / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Murder Water / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Mutant Media / int_a90d239a
 Psychonauts (Video Game)
hasFeature
My Instincts Are Showing / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Named After Somebody Famous / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Napoleon Delusion / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Narrative Filigree / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Network to the Rescue / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Neurodiversity Is Supernatural / int_a90d239a
 Psychonauts (Video Game)
hasFeature
New Age / int_a90d239a
 Psychonauts (Video Game)
hasFeature
New Job as the Plot Demands / int_a90d239a
 Psychonauts (Video Game)
hasFeature
New Powers as the Plot Demands / int_a90d239a
 Psychonauts (Video Game)
hasFeature
New Weird / int_a90d239a
 Psychonauts (Video Game)
hasFeature
No Fair Cheating / int_a90d239a
 Psychonauts (Video Game)
hasFeature
No Flow in CGI / int_a90d239a
 Psychonauts (Video Game)
hasFeature
No Infantile Amnesia / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Nocturnal Mooks / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Non Sequitur, *Thud* / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Noodle People / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Not Now, Kiddo / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Not-So-Imaginary Friend / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Not That Kind of Doctor / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Nothing Exciting Ever Happens Here / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Notice This / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Notzilla / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Now, Where Was I Going Again? / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Obstructive Bureaucrat / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Off to Boarding School / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Officer O'Hara / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Official Kiss / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Oh, No... Not Again! / int_a90d239a
 OldManMurray
seeAlso
Psychonauts (Video Game)
 Psychonauts (Video Game)
hasFeature
Ominous Cube / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Ominous Save Prompt / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Ominous Television / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Once Killed a Man with a Noodle Implement / int_a90d239a
 Psychonauts (Video Game)
hasFeature
One Bad Mother / int_a90d239a
 Psychonauts (Video Game)
hasFeature
One-Track-Minded Artist / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Open Heart Dentistry / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Opposites Attract / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Orchestral Bombing / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Organ Drops / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Orphanage of Love / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Orphaned Punchline / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Over 100% Completion / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Overly Long Fighting Animation / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Overt Operative / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Panthera Awesome / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Parental Sexuality Squick / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Pass Through the Rings / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Personality Powers / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Phlebotinum-Induced Stupidity / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Phony Veteran / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Pickup Hierarchy / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Pinball Zone / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Pint-Sized Kid / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Playable Epilogue / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Playable Menu / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Player and Protagonist Integration / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Please Keep Your Hat On / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Point of No Return / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Pom-Pom Girl / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Portal Door / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Portmantitle / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Power Limiter / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Power Perversion Potential / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Praising Shows You Don't Watch / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Pre-Order Bonus / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Predecessor Villain / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Preemptive "Shut Up" / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Presumed Flop / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Primal Scene / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Prince Charming / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Prince Charmless / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Production Nickname / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Psi Blast / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Pstandard Psychic Pstance / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Psychic Block Defense / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Psychic Children / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Psychic Static / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Psychic Stories / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Psychic Teleportation / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Psycho Psychologist / int_a90d239a
 Psychonauts
seeAlso
Psychonauts (Video Game)
 Psychonauts (Video Game)
hasFeature
Public Domain Soundtrack / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Punishment Box / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Puppy Love / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Puzzle Boss / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Pyromaniac / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Racing Minigame / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Raising the Steaks / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Reality Is Out to Lunch / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Recurring Riff / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Recursive Reality / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Regenerating Health / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Reluctant Mad Scientist / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Remilitarized Zone / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Rent-a-Zilla / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Replay Mode / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Resized Vocals / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Retro Universe / int_a90d239a
 RichardStevenHorvitz
seeAlso
Psychonauts (Video Game)
 Psychonauts (Video Game)
hasFeature
Ring Menu / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Rise to the Challenge / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Rock Me, Amadeus! / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Role Swap AU / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Rolling Attack / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Rolling Pin of Doom / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Rousseau Was Right / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Savvy Guy, Energetic Girl / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Scare Chord / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Schizophrenic Difficulty / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Scout-Out / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Screening the Call / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Scripted Event / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Secret Expanded Epilogue / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Secret Legacy / int_a90d239a
 Psychonauts (Video Game)
hasFeature
See You in Hell / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Seeing Through Another's Eyes / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Seeker White Blood Cells / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Seemingly Profound Fool / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Self-Serving Memory / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Sentry Gun / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Seriously Scruffy / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Set a Mook to Kill a Mook / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Sewer Gator / int_db48df7a
 Psychonauts (Video Game)
hasFeature
Sexy Coat Flashing / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Shaky P.O.V. Cam / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Shielded Core Boss / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Shockwave Stomp / int_a90d239a
 Psychonauts (Video Game)
hasFeature
"Shut Up" Kiss / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Sickening Slaughterhouse / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Significant Green-Eyed Redhead / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Slap-on-the-Wrist Nuke / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Slide Level / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Sliding Scale of Gameplay and Story Integration / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Smart People Shoot / int_db48df7a
 Psychonauts (Video Game)
hasFeature
Smoking Is Cool / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Some of My Best Friends Are X / int_db48df7a
 Psychonauts (Video Game)
hasFeature
Something-Nauts / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Sorcerer's Apprentice Plot / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Sound-Coded for Your Convenience / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Spell My Name with a "The" / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Spexico / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Spoof Aesop / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Spoon Bending / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Sprite/Polygon Mix / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Square-Cube Law / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Stage Mom / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Stamp of Rejection / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Starboarding / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Stationary Boss / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Statuesque Stunner / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Stepping-Stone Sword / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Stock Ness Monster / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Stock Sound Effects / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Story Overwrite / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Strapped to an Operating Table / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Stress-Relieving Gameplay / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Strongly Worded Letter / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Stupidity Is the Only Option / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Subliminal Advertising / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Suckiness Is Painful / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Suddenly Obvious Fakery / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Summer Campy / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Sunglasses at Night / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Super Spit / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Superhero School / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Supernatural Hotspot Town / int_db48df7a
 Psychonauts (Video Game)
hasFeature
Sure, Let's Go with That / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Surprise Difficulty / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Surprise Slide Staircase / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Surprisingly Creepy Moment / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Surreal Humor / int_a90d239a
 THEPETEPETERSONEXPERIENCE
seeAlso
Psychonauts (Video Game)
 Psychonauts (Video Game)
hasFeature
Tactical Suicide Boss / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Take Your Time / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Talkative Loon / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Talking Animal / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Talking in Your Sleep / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Talking to Plants / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Talking to Themself / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Teacher/Student Romance / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Terrestrial Sea Life / int_a90d239a
 Psychonauts (Video Game)
hasFeature
That One Achievement / int_a90d239a
 Psychonauts (Video Game)
hasFeature
That One Sidequest / int_a90d239a
 Psychonauts (Video Game)
hasFeature
That Satisfying "Crunch!" / int_a90d239a
 Psychonauts (Video Game)
hasFeature
The Bore / int_a90d239a
 Psychonauts (Video Game)
hasFeature
The Butcher / int_a90d239a
 Psychonauts (Video Game)
hasFeature
The Dividual / int_a90d239a
 Psychonauts (Video Game)
hasFeature
The Dulcinea Effect / int_a90d239a
 Psychonauts (Video Game)
hasFeature
The Friendly Texan / int_a90d239a
 Psychonauts (Video Game)
hasFeature
The Igor / int_a90d239a
 Psychonauts (Video Game)
hasFeature
The Irredeemable Exception / int_a90d239a
 Psychonauts (Video Game)
hasFeature
The Jekyll Is a Jerk / int_a90d239a
 Psychonauts (Video Game)
hasFeature
The Knights Who Say "Squee!" / int_a90d239a
 Psychonauts (Video Game)
hasFeature
The Napoleon / int_a90d239a
 Psychonauts (Video Game)
hasFeature
The Noseless / int_a90d239a
 Psychonauts (Video Game)
hasFeature
The Paranoiac / int_a90d239a
 Psychonauts (Video Game)
hasFeature
The Pin Is Mightier Than the Sword / int_a90d239a
 Psychonauts (Video Game)
hasFeature
The Power of Hate / int_a90d239a
 Psychonauts (Video Game)
hasFeature
The Pursuing Nightmare / int_a90d239a
 Psychonauts (Video Game)
hasFeature
The Runaway / int_a90d239a
 Psychonauts (Video Game)
hasFeature
The Schizophrenia Conspiracy / int_a90d239a
 Psychonauts (Video Game)
hasFeature
The Storyteller / int_a90d239a
 Psychonauts (Video Game)
hasFeature
The Three Trials / int_a90d239a
 Psychonauts (Video Game)
hasFeature
The Very Definitely Final Dungeon / int_a90d239a
 Psychonauts (Video Game)
hasFeature
The War Just Before / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Theatre Phantom / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Theme Song Reveal / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Tinfoil Hat / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Too Good to Last / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Top-Heavy Guy / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Toros y Flamenco / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Tough Love / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Training "Accident" / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Trampoline Tummy / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Trippy Finale Syndrome / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Troubling Unchildlike Behavior / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Tuckerization / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Turtle Power / int_a90d239a
 Psychonauts (Video Game)
hasFeature
20 Minutes into the Past / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Twitchy Eye / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Two-Part Trilogy / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Two Words: I Can't Count / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Uncle Sam Wants You / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Underwater Boss Battle / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Underwater Ruins / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Unexpected Virgin / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Unfortunate Names / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Unintentionally Unwinnable / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Unique Enemy / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Unreliable Expositor / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Unspoken Plan Guarantee / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Unusual Eyebrows / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Unwilling Roboticisation / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Variable Mix / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Vent Physics / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Victorious Loser / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Victory Pose / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Video Games of 2005–2009 / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Video Game Caring Potential / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Viewer Name Confusion / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Vindicated by Cable / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Virtual Training Simulation / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Visible Invisibility / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Voodoo Shark / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Wacky Marriage Proposal / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Wackyland / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Warm-Up Boss / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Warrior Therapist / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Weirdness Censor / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Welcome to Corneria / int_a90d239a
 Psychonauts (Video Game)
hasFeature
What the Hell, Player? / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Wheel o' Feet / int_db48df7a
 Psychonauts (Video Game)
hasFeature
Who Even Needs a Brain? / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Who Shot JFK? / int_a90d239a
 Psychonauts (Video Game)
hasFeature
With Great Power Comes Great Responsibility / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Womb Level / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Words Can Break My Bones / int_a90d239a
 Psychonauts (Video Game)
hasFeature
World of Ham / int_a90d239a
 Psychonauts (Video Game)
hasFeature
World of Symbolism / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Writer-Induced Fanon / int_a90d239a
 Psychonauts (Video Game)
hasFeature
You Get What You Pay For / int_a90d239a
 Psychonauts (Video Game)
hasFeature
You Remind Me of X / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Your Brain Won't Be Much of a Meal / int_a90d239a
 PsychoNauts
sameAs
Psychonauts (Video Game)
 Psychonauts
sameAs
Psychonauts (Video Game)
 Psychonauts (Video Game)
hasFeature
Big / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Dramatic Deadpan / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Girl in the Tower / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Husky Russkie / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Lipstick Lesbian / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Straw Critic / int_a90d239a
 Psychonauts (Video Game)
hasFeature
Teen Superspy / int_a90d239a
 Psychonauts (Video Game)
hasFeature
You ALL Look Familiar / int_a90d239a