| Purple (Video Game) |
type |
TVTItem |
| Purple (Video Game) |
label |
Purple (Video Game) |
| Purple (Video Game) |
page |
Purple |
| Purple (Video Game) |
comment |
Purple is a freeware Platform Game by Stanislav Stoyanov ("Rolling Cat").The game is about a purple Waddling Head who escapes from prison with his Precision Guided Frisbee, only to meet Satan-lookalike thereafter who teleports him to a faraway land. That's pretty much what is there about the plot.Purple draws, as the author states, inspiration from Super Mario World and the Mother series. There are 6 straightforward worlds with occasional Bonus Stages where player can earn 1-Ups and points. Each new level introduces a new gimmick to the game (either an old recolored enemy or an object appearing only once). There's also a dozen of various weapons for the player to find.This game is also very hard. The author also made a (somewhat self-depreciating) playthrough for anyone who thinks it's too hard. |
| Purple (Video Game) |
fetched |
2023-10-16T21:32:19Z |
| Purple (Video Game) |
parsed |
2023-10-16T21:32:19Z |
| Purple (Video Game) |
isPartOf |
DBTropes |
| Purple (Video Game) / int_10625025 |
type |
Waddling Head |
| Purple (Video Game) / int_10625025 |
comment |
Waddling Head: Most characters in the game, including yours. |
| Purple (Video Game) / int_10625025 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_10625025 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_10625025 |
| Purple (Video Game) / int_12dec2e |
type |
Ice Palace |
| Purple (Video Game) / int_12dec2e |
comment |
Ice Palace: Stage 5-5 |
| Purple (Video Game) / int_12dec2e |
featureApplicability |
1.0 |
| Purple (Video Game) / int_12dec2e |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_12dec2e |
| Purple (Video Game) / int_15756c9d |
type |
Where It All Began |
| Purple (Video Game) / int_15756c9d |
comment |
Where It All Began: The cell from the intro is where you also fight the final boss. |
| Purple (Video Game) / int_15756c9d |
featureApplicability |
1.0 |
| Purple (Video Game) / int_15756c9d |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_15756c9d |
| Purple (Video Game) / int_1a7d50ac |
type |
Puzzle Reset |
| Purple (Video Game) / int_1a7d50ac |
comment |
Puzzle Reset |
| Purple (Video Game) / int_1a7d50ac |
featureApplicability |
1.0 |
| Purple (Video Game) / int_1a7d50ac |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_1a7d50ac |
| Purple (Video Game) / int_1e0878c2 |
type |
Palmtree Panic |
| Purple (Video Game) / int_1e0878c2 |
comment |
Palmtree Panic: Stage 2-1 (no palmtrees though, just trees) |
| Purple (Video Game) / int_1e0878c2 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_1e0878c2 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_1e0878c2 |
| Purple (Video Game) / int_27b418da |
type |
A Winner Is You |
| Purple (Video Game) / int_27b418da |
comment |
A Winner Is You |
| Purple (Video Game) / int_27b418da |
featureApplicability |
1.0 |
| Purple (Video Game) / int_27b418da |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_27b418da |
| Purple (Video Game) / int_299dae0 |
type |
Background Boss |
| Purple (Video Game) / int_299dae0 |
comment |
Background Boss: Mephistos after growing up. |
| Purple (Video Game) / int_299dae0 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_299dae0 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_299dae0 |
| Purple (Video Game) / int_2c1ce1fc |
type |
Sound Test |
| Purple (Video Game) / int_2c1ce1fc |
comment |
Sound Test: With each track unlocked as the player first hears them. |
| Purple (Video Game) / int_2c1ce1fc |
featureApplicability |
1.0 |
| Purple (Video Game) / int_2c1ce1fc |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_2c1ce1fc |
| Purple (Video Game) / int_2f75473 |
type |
Number of the Beast |
| Purple (Video Game) / int_2f75473 |
comment |
Number of the Beast: On the entrance to The Very Definitely Final Dungeon. You can even break it if you wish so. |
| Purple (Video Game) / int_2f75473 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_2f75473 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_2f75473 |
| Purple (Video Game) / int_316d4c91 |
type |
Auto-Save |
| Purple (Video Game) / int_316d4c91 |
comment |
Autosave: The game saves progress automatically when you beat a boss, but level high-scores and item collections are saved instantly when you complete a level. |
| Purple (Video Game) / int_316d4c91 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_316d4c91 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_316d4c91 |
| Purple (Video Game) / int_34960220 |
type |
VaporWare |
| Purple (Video Game) / int_34960220 |
comment |
Vapor Ware: This game has been in development for at least 2 years before being released in August 2009. |
| Purple (Video Game) / int_34960220 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_34960220 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_34960220 |
| Purple (Video Game) / int_35743edc |
type |
Boss Corridor |
| Purple (Video Game) / int_35743edc |
comment |
Boss Corridor |
| Purple (Video Game) / int_35743edc |
featureApplicability |
1.0 |
| Purple (Video Game) / int_35743edc |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_35743edc |
| Purple (Video Game) / int_40bdc268 |
type |
Build Like an Egyptian |
| Purple (Video Game) / int_40bdc268 |
comment |
Build Like an Egyptian: In World 4. |
| Purple (Video Game) / int_40bdc268 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_40bdc268 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_40bdc268 |
| Purple (Video Game) / int_418208c3 |
type |
Auto-Scrolling Level |
| Purple (Video Game) / int_418208c3 |
comment |
Auto-Scrolling Level: Stages 2-3 and 5-2 |
| Purple (Video Game) / int_418208c3 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_418208c3 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_418208c3 |
| Purple (Video Game) / int_4395ac9 |
type |
Inconveniently-Placed Conveyor Belt |
| Purple (Video Game) / int_4395ac9 |
comment |
Inconveniently-Placed Conveyor Belt |
| Purple (Video Game) / int_4395ac9 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_4395ac9 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_4395ac9 |
| Purple (Video Game) / int_465966a3 |
type |
Drop the Hammer |
| Purple (Video Game) / int_465966a3 |
comment |
Drop the Hammer: One the most powerful weapons in the game. |
| Purple (Video Game) / int_465966a3 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_465966a3 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_465966a3 |
| Purple (Video Game) / int_465c8289 |
type |
Underwater Boss Battle |
| Purple (Video Game) / int_465c8289 |
comment |
Underwater Boss Battle: Demonic can rise the water level in order to electrify you. |
| Purple (Video Game) / int_465c8289 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_465c8289 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_465c8289 |
| Purple (Video Game) / int_4a0ec526 |
type |
Harmless Freezing |
| Purple (Video Game) / int_4a0ec526 |
comment |
Harmless Freezing: The only thing Freeze Ray does is freezing enemies for a maximum of 3 seconds, unless it's a boss, in which case the freeze ray can only harm them. |
| Purple (Video Game) / int_4a0ec526 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_4a0ec526 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_4a0ec526 |
| Purple (Video Game) / int_4ccfdd0d |
type |
Checkpoint |
| Purple (Video Game) / int_4ccfdd0d |
comment |
Checkpoint |
| Purple (Video Game) / int_4ccfdd0d |
featureApplicability |
1.0 |
| Purple (Video Game) / int_4ccfdd0d |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_4ccfdd0d |
| Purple (Video Game) / int_4ebb6d16 |
type |
Lava Pit |
| Purple (Video Game) / int_4ebb6d16 |
comment |
Lava Pits: In stages 1-4 and 4-4. |
| Purple (Video Game) / int_4ebb6d16 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_4ebb6d16 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_4ebb6d16 |
| Purple (Video Game) / int_50c23153 |
type |
Cave Behind the Falls |
| Purple (Video Game) / int_50c23153 |
comment |
Cave Behind the Falls: If you find a waterfall, we advise you to enter it like a doorway. |
| Purple (Video Game) / int_50c23153 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_50c23153 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_50c23153 |
| Purple (Video Game) / int_50ed1af4 |
type |
Our Demons Are Different |
| Purple (Video Game) / int_50ed1af4 |
comment |
Our Demons Are Different: They are humanoid and possess same weapons player can do. |
| Purple (Video Game) / int_50ed1af4 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_50ed1af4 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_50ed1af4 |
| Purple (Video Game) / int_589e54d3 |
type |
Charged Attack |
| Purple (Video Game) / int_589e54d3 |
comment |
Charged Attack: For every weapon you get. |
| Purple (Video Game) / int_589e54d3 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_589e54d3 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_589e54d3 |
| Purple (Video Game) / int_58e43f17 |
type |
Cats Are Mean |
| Purple (Video Game) / int_58e43f17 |
comment |
Cats Are Mean: In World 5, you can meet cat-shaped demons who throw explosive threadballs at you. |
| Purple (Video Game) / int_58e43f17 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_58e43f17 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_58e43f17 |
| Purple (Video Game) / int_58efc711 |
type |
The Goomba |
| Purple (Video Game) / int_58efc711 |
comment |
The Goomba: Slimes |
| Purple (Video Game) / int_58efc711 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_58efc711 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_58efc711 |
| Purple (Video Game) / int_5914d5dd |
type |
Slippy-Slidey Ice World |
| Purple (Video Game) / int_5914d5dd |
comment |
Slippy-Slidey Ice World: World 5 |
| Purple (Video Game) / int_5914d5dd |
featureApplicability |
1.0 |
| Purple (Video Game) / int_5914d5dd |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_5914d5dd |
| Purple (Video Game) / int_5d86966a |
type |
Man on Fire |
| Purple (Video Game) / int_5d86966a |
comment |
Man on Fire: Frow World 3 and onwards, you can encounter people with burning heads (and later, freezing ones). |
| Purple (Video Game) / int_5d86966a |
featureApplicability |
1.0 |
| Purple (Video Game) / int_5d86966a |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_5d86966a |
| Purple (Video Game) / int_5d9ce92c |
type |
Save-Game Limits |
| Purple (Video Game) / int_5d9ce92c |
comment |
Save-Game Limits: The game doesn't save progress you made within the world. It does, however, save the gems and records you got on each. The author admitted that it's horrible. |
| Purple (Video Game) / int_5d9ce92c |
featureApplicability |
1.0 |
| Purple (Video Game) / int_5d9ce92c |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_5d9ce92c |
| Purple (Video Game) / int_62259825 |
type |
Nintendo Hard |
| Purple (Video Game) / int_62259825 |
comment |
Nintendo Hard: Expect to die a lot already on the first stage. |
| Purple (Video Game) / int_62259825 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_62259825 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_62259825 |
| Purple (Video Game) / int_64fa0ea8 |
type |
Random Encounters |
| Purple (Video Game) / int_64fa0ea8 |
comment |
Random Encounters: On the world map, stepping on the blank node may result in a battle with a demon. |
| Purple (Video Game) / int_64fa0ea8 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_64fa0ea8 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_64fa0ea8 |
| Purple (Video Game) / int_65cd1b5e |
type |
Acid Pool |
| Purple (Video Game) / int_65cd1b5e |
comment |
Acid Pools: In stage 2-5. |
| Purple (Video Game) / int_65cd1b5e |
featureApplicability |
1.0 |
| Purple (Video Game) / int_65cd1b5e |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_65cd1b5e |
| Purple (Video Game) / int_66f763c0 |
type |
Interface Screw |
| Purple (Video Game) / int_66f763c0 |
comment |
Interface Screw: Touching a certain object will cause the screen to shake and the left and right buttons to be reversed. |
| Purple (Video Game) / int_66f763c0 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_66f763c0 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_66f763c0 |
| Purple (Video Game) / int_679d7cc7 |
type |
Goomba Stomp |
| Purple (Video Game) / int_679d7cc7 |
comment |
Goomba Stomp |
| Purple (Video Game) / int_679d7cc7 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_679d7cc7 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_679d7cc7 |
| Purple (Video Game) / int_6c6806a5 |
type |
Band Land |
| Purple (Video Game) / int_6c6806a5 |
comment |
Band Land: In stages 3-2 and 6-6. |
| Purple (Video Game) / int_6c6806a5 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_6c6806a5 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_6c6806a5 |
| Purple (Video Game) / int_6e7a3cd |
type |
Underground Monkey |
| Purple (Video Game) / int_6e7a3cd |
comment |
Underground Monkey: Slimes come in four variations. Green (the basic one), orange (jumps), teal (takes off and flies) and yellow (leaves spikes when killed). |
| Purple (Video Game) / int_6e7a3cd |
featureApplicability |
1.0 |
| Purple (Video Game) / int_6e7a3cd |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_6e7a3cd |
| Purple (Video Game) / int_72294ed1 |
type |
Springs, Springs Everywhere |
| Purple (Video Game) / int_72294ed1 |
comment |
Springs, Springs Everywhere: There are also green ones that mark the Level Goal. |
| Purple (Video Game) / int_72294ed1 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_72294ed1 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_72294ed1 |
| Purple (Video Game) / int_73ebfe34 |
type |
Boss Arena Urgency |
| Purple (Video Game) / int_73ebfe34 |
comment |
Boss Arena Urgency: When fighting Mephisto. |
| Purple (Video Game) / int_73ebfe34 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_73ebfe34 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_73ebfe34 |
| Purple (Video Game) / int_77f6cc58 |
type |
100% Completion |
| Purple (Video Game) / int_77f6cc58 |
comment |
100% Completion: Doing so may give you an award. |
| Purple (Video Game) / int_77f6cc58 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_77f6cc58 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_77f6cc58 |
| Purple (Video Game) / int_7db2e3e0 |
type |
Invincibility Power-Up |
| Purple (Video Game) / int_7db2e3e0 |
comment |
Invincibility Power-Up: The moon power-up. |
| Purple (Video Game) / int_7db2e3e0 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_7db2e3e0 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_7db2e3e0 |
| Purple (Video Game) / int_7f93c22e |
type |
Chain Lightning |
| Purple (Video Game) / int_7f93c22e |
comment |
Chain Lightning: The Zapper weapon. |
| Purple (Video Game) / int_7f93c22e |
featureApplicability |
1.0 |
| Purple (Video Game) / int_7f93c22e |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_7f93c22e |
| Purple (Video Game) / int_7fa7b32e |
type |
Make My Monster Grow |
| Purple (Video Game) / int_7fa7b32e |
comment |
Make My Monster Grow: Mephisto |
| Purple (Video Game) / int_7fa7b32e |
featureApplicability |
1.0 |
| Purple (Video Game) / int_7fa7b32e |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_7fa7b32e |
| Purple (Video Game) / int_7fc4e9ce |
type |
Freeze Ray |
| Purple (Video Game) / int_7fc4e9ce |
comment |
Freeze Ray |
| Purple (Video Game) / int_7fc4e9ce |
featureApplicability |
1.0 |
| Purple (Video Game) / int_7fc4e9ce |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_7fc4e9ce |
| Purple (Video Game) / int_83308c12 |
type |
Spikes of Doom |
| Purple (Video Game) / int_83308c12 |
comment |
Spikes of Doom: In three varieties. Short ones that merely hurt, long ones that kill instantly and retracting ones. |
| Purple (Video Game) / int_83308c12 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_83308c12 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_83308c12 |
| Purple (Video Game) / int_8737b599 |
type |
Fireballs |
| Purple (Video Game) / int_8737b599 |
comment |
Fireballs: You can throw them to deal big damage. |
| Purple (Video Game) / int_8737b599 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_8737b599 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_8737b599 |
| Purple (Video Game) / int_8a8c7344 |
type |
Plasma Cannon |
| Purple (Video Game) / int_8a8c7344 |
comment |
Plasma Cannon: The game features a plasma gun as one of the available weapons for the player. It's not as powerful as a hammer, but it provides nifty Recoil Boost, which is necessary to get some secrets. |
| Purple (Video Game) / int_8a8c7344 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_8a8c7344 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_8a8c7344 |
| Purple (Video Game) / int_8b9c512e |
type |
Down the Drain |
| Purple (Video Game) / int_8b9c512e |
comment |
Down the Drain: Stages 2-2, 4-2 and 5-4. |
| Purple (Video Game) / int_8b9c512e |
featureApplicability |
1.0 |
| Purple (Video Game) / int_8b9c512e |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_8b9c512e |
| Purple (Video Game) / int_902fa0b4 |
type |
Giant Space Flea from Nowhere |
| Purple (Video Game) / int_902fa0b4 |
comment |
Giant Space Flea from Nowhere: For a game where most bosses are humanoid, an eye on fire is rather... unexpected (unless you look into the game files). |
| Purple (Video Game) / int_902fa0b4 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_902fa0b4 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_902fa0b4 |
| Purple (Video Game) / int_92bd6627 |
type |
Invincible Minor Minion |
| Purple (Video Game) / int_92bd6627 |
comment |
Invincible Minor Minion: The barrel and trashcan enemies. |
| Purple (Video Game) / int_92bd6627 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_92bd6627 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_92bd6627 |
| Purple (Video Game) / int_980f0816 |
type |
Adventure Towns |
| Purple (Video Game) / int_980f0816 |
comment |
Adventure Towns: World 3 |
| Purple (Video Game) / int_980f0816 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_980f0816 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_980f0816 |
| Purple (Video Game) / int_9f6fb586 |
type |
Leitmotif |
| Purple (Video Game) / int_9f6fb586 |
comment |
Leitmotif: If Fresh Juice is playing, expect to see an Auto-Scrolling Level. |
| Purple (Video Game) / int_9f6fb586 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_9f6fb586 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_9f6fb586 |
| Purple (Video Game) / int_a05f3306 |
type |
Edible Collectible |
| Purple (Video Game) / int_a05f3306 |
comment |
Edible Collectible: The game features food (and also money bags) as collectibles for Scoring Points and 100% Completion. The role of healing items is taken by hearts. |
| Purple (Video Game) / int_a05f3306 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_a05f3306 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_a05f3306 |
| Purple (Video Game) / int_a33efe7c |
type |
Recoil Boost |
| Purple (Video Game) / int_a33efe7c |
comment |
Recoil Boost: With Plasma Gun. |
| Purple (Video Game) / int_a33efe7c |
featureApplicability |
1.0 |
| Purple (Video Game) / int_a33efe7c |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_a33efe7c |
| Purple (Video Game) / int_a7372109 |
type |
Rewarding Vandalism |
| Purple (Video Game) / int_a7372109 |
comment |
Rewarding Vandalism: Destroying TVs may yield out some goodies. |
| Purple (Video Game) / int_a7372109 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_a7372109 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_a7372109 |
| Purple (Video Game) / int_af7d78e4 |
type |
Stalactite Spite |
| Purple (Video Game) / int_af7d78e4 |
comment |
Stalactite Spite: Icicles in World 5. |
| Purple (Video Game) / int_af7d78e4 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_af7d78e4 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_af7d78e4 |
| Purple (Video Game) / int_b0a91b69 |
type |
Convection, Schmonvection |
| Purple (Video Game) / int_b0a91b69 |
comment |
Convection, Schmonvection: At one point you have to jump across platforms that rapidly dip into the lava. |
| Purple (Video Game) / int_b0a91b69 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_b0a91b69 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_b0a91b69 |
| Purple (Video Game) / int_bb48f8ba |
type |
Timed Mission |
| Purple (Video Game) / int_bb48f8ba |
comment |
Timed Mission: Almost every level. |
| Purple (Video Game) / int_bb48f8ba |
featureApplicability |
1.0 |
| Purple (Video Game) / int_bb48f8ba |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_bb48f8ba |
| Purple (Video Game) / int_bbca7a41 |
type |
Mirror Match |
| Purple (Video Game) / int_bbca7a41 |
comment |
Mirror Match: Right before the final boss. |
| Purple (Video Game) / int_bbca7a41 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_bbca7a41 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_bbca7a41 |
| Purple (Video Game) / int_bc5dbc0e |
type |
Mirror World |
| Purple (Video Game) / int_bc5dbc0e |
comment |
Mirror World: World 6 |
| Purple (Video Game) / int_bc5dbc0e |
featureApplicability |
1.0 |
| Purple (Video Game) / int_bc5dbc0e |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_bc5dbc0e |
| Purple (Video Game) / int_c32d3344 |
type |
Disconnected Side Area |
| Purple (Video Game) / int_c32d3344 |
comment |
Disconnected Side Area: Stage 2-3 has a chamber with a switch to Bonus Stage right above a room with a Checkpoint. The only way to reach the switch is somewhere in another stage. |
| Purple (Video Game) / int_c32d3344 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_c32d3344 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_c32d3344 |
| Purple (Video Game) / int_c3d60914 |
type |
Continuing is Painful |
| Purple (Video Game) / int_c3d60914 |
comment |
Continuing is Painful: Choosing to continue the stage from the checkpoint will make you unable to earn 100% on that stage unless you start again from scratch. |
| Purple (Video Game) / int_c3d60914 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_c3d60914 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_c3d60914 |
| Purple (Video Game) / int_c5629372 |
type |
Pipe Maze |
| Purple (Video Game) / int_c5629372 |
comment |
Pipe Maze: Not so much mazes however (there could be mazes, but all alternate routes are blocked off). |
| Purple (Video Game) / int_c5629372 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_c5629372 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_c5629372 |
| Purple (Video Game) / int_c64bdacd |
type |
Scoring Points |
| Purple (Video Game) / int_c64bdacd |
comment |
Scoring Points: There's even a highscore screen which stands out a lot from other menus, as a left-over from work-in-progress version. |
| Purple (Video Game) / int_c64bdacd |
featureApplicability |
1.0 |
| Purple (Video Game) / int_c64bdacd |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_c64bdacd |
| Purple (Video Game) / int_c75c63a3 |
type |
Blackout Basement |
| Purple (Video Game) / int_c75c63a3 |
comment |
Blackout Basement: Several caves are this, especially in night stages. |
| Purple (Video Game) / int_c75c63a3 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_c75c63a3 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_c75c63a3 |
| Purple (Video Game) / int_ca87e3ec |
type |
No Name Given |
| Purple (Video Game) / int_ca87e3ec |
comment |
No Name Given: Everyone except for the bosses. |
| Purple (Video Game) / int_ca87e3ec |
featureApplicability |
1.0 |
| Purple (Video Game) / int_ca87e3ec |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_ca87e3ec |
| Purple (Video Game) / int_cba91068 |
type |
Heli-Critter |
| Purple (Video Game) / int_cba91068 |
comment |
Heli-Critter: The aqua-colored slimes. |
| Purple (Video Game) / int_cba91068 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_cba91068 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_cba91068 |
| Purple (Video Game) / int_ce9a1c4a |
type |
Underground Level |
| Purple (Video Game) / int_ce9a1c4a |
comment |
Underground Level |
| Purple (Video Game) / int_ce9a1c4a |
featureApplicability |
1.0 |
| Purple (Video Game) / int_ce9a1c4a |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_ce9a1c4a |
| Purple (Video Game) / int_cea7fc1 |
type |
Bottomless Pits |
| Purple (Video Game) / int_cea7fc1 |
comment |
Bottomless Pits |
| Purple (Video Game) / int_cea7fc1 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_cea7fc1 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_cea7fc1 |
| Purple (Video Game) / int_d0f0a80d |
type |
One-Word Title |
| Purple (Video Game) / int_d0f0a80d |
comment |
One-Word Title |
| Purple (Video Game) / int_d0f0a80d |
featureApplicability |
1.0 |
| Purple (Video Game) / int_d0f0a80d |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_d0f0a80d |
| Purple (Video Game) / int_d1b98800 |
type |
Heart Container |
| Purple (Video Game) / int_d1b98800 |
comment |
Heart Container: You get one for defeating each boss. |
| Purple (Video Game) / int_d1b98800 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_d1b98800 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_d1b98800 |
| Purple (Video Game) / int_d35365c4 |
type |
Bonus Stage |
| Purple (Video Game) / int_d35365c4 |
comment |
Bonus Stage: One for each world. You can enter them by pulling a hidden trigger in one stage. |
| Purple (Video Game) / int_d35365c4 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_d35365c4 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_d35365c4 |
| Purple (Video Game) / int_d3c2c6b2 |
type |
Spread Shot |
| Purple (Video Game) / int_d3c2c6b2 |
comment |
Spread Shot: Spread Frisbee |
| Purple (Video Game) / int_d3c2c6b2 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_d3c2c6b2 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_d3c2c6b2 |
| Purple (Video Game) / int_dd608032 |
type |
Hell Hotel |
| Purple (Video Game) / int_dd608032 |
comment |
Hell Hotel: Stage 3-3 |
| Purple (Video Game) / int_dd608032 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_dd608032 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_dd608032 |
| Purple (Video Game) / int_ddc15c81 |
type |
Precision-Guided Boomerang |
| Purple (Video Game) / int_ddc15c81 |
comment |
Precision Guided Frisbee |
| Purple (Video Game) / int_ddc15c81 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_ddc15c81 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_ddc15c81 |
| Purple (Video Game) / int_e3437b48 |
type |
11th-Hour Superpower |
| Purple (Video Game) / int_e3437b48 |
comment |
Eleventh Hour Super Power |
| Purple (Video Game) / int_e3437b48 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_e3437b48 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_e3437b48 |
| Purple (Video Game) / int_e4cf1ef0 |
type |
Load-Bearing Boss |
| Purple (Video Game) / int_e4cf1ef0 |
comment |
Load-Bearing Boss: Demonic and Flameye |
| Purple (Video Game) / int_e4cf1ef0 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_e4cf1ef0 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_e4cf1ef0 |
| Purple (Video Game) / int_e5bb2929 |
type |
Super Not-Drowning Skills |
| Purple (Video Game) / int_e5bb2929 |
comment |
Super Not-Drowning Skills |
| Purple (Video Game) / int_e5bb2929 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_e5bb2929 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_e5bb2929 |
| Purple (Video Game) / int_e63317eb |
type |
Green Hill Zone |
| Purple (Video Game) / int_e63317eb |
comment |
Green Hill Zone: Stage 1-1 |
| Purple (Video Game) / int_e63317eb |
featureApplicability |
1.0 |
| Purple (Video Game) / int_e63317eb |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_e63317eb |
| Purple (Video Game) / int_e6ce4b |
type |
The Maze |
| Purple (Video Game) / int_e6ce4b |
comment |
The Maze: Stage 4-4 |
| Purple (Video Game) / int_e6ce4b |
featureApplicability |
1.0 |
| Purple (Video Game) / int_e6ce4b |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_e6ce4b |
| Purple (Video Game) / int_ea10a2de |
type |
Hearts Are Health |
| Purple (Video Game) / int_ea10a2de |
comment |
Hearts Are Health |
| Purple (Video Game) / int_ea10a2de |
featureApplicability |
1.0 |
| Purple (Video Game) / int_ea10a2de |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_ea10a2de |
| Purple (Video Game) / int_ee6d30d8 |
type |
Gusty Glade |
| Purple (Video Game) / int_ee6d30d8 |
comment |
Gusty Glade: Seen around in World 5. |
| Purple (Video Game) / int_ee6d30d8 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_ee6d30d8 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_ee6d30d8 |
| Purple (Video Game) / int_ef491a40 |
type |
Signpost Tutorial |
| Purple (Video Game) / int_ef491a40 |
comment |
Signpost Tutorial: Stage 1-1 features billboards that visually show how to move around. |
| Purple (Video Game) / int_ef491a40 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_ef491a40 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_ef491a40 |
| Purple (Video Game) / int_f511ea9b |
type |
Product Placement |
| Purple (Video Game) / int_f511ea9b |
comment |
Product Placement: In 3-2, you can see advertisements for Coca-Cola and EarthBound. |
| Purple (Video Game) / int_f511ea9b |
featureApplicability |
1.0 |
| Purple (Video Game) / int_f511ea9b |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_f511ea9b |
| Purple (Video Game) / int_f53dd5eb |
type |
Mutually Exclusive Power-Ups |
| Purple (Video Game) / int_f53dd5eb |
comment |
Mutually Exclusive Power-Ups: Picking up one weapon discard the other. |
| Purple (Video Game) / int_f53dd5eb |
featureApplicability |
1.0 |
| Purple (Video Game) / int_f53dd5eb |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_f53dd5eb |
| Purple (Video Game) / int_f7991a5c |
type |
Wrap Around |
| Purple (Video Game) / int_f7991a5c |
comment |
Wrap Around: In vertically scrolling areas. |
| Purple (Video Game) / int_f7991a5c |
featureApplicability |
1.0 |
| Purple (Video Game) / int_f7991a5c |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_f7991a5c |
| Purple (Video Game) / int_f821e963 |
type |
The Very Definitely Final Dungeon |
| Purple (Video Game) / int_f821e963 |
comment |
The Very Definitely Final Dungeon |
| Purple (Video Game) / int_f821e963 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_f821e963 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_f821e963 |
| Purple (Video Game) / int_fa87021 |
type |
Kill Streak |
| Purple (Video Game) / int_fa87021 |
comment |
Kill Streak: Stomp multiple enemies without touching ground to rack huge points and eventually extra-lives. |
| Purple (Video Game) / int_fa87021 |
featureApplicability |
1.0 |
| Purple (Video Game) / int_fa87021 |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_fa87021 |
| Purple (Video Game) / int_name |
type |
ItemName |
| Purple (Video Game) / int_name |
comment |
|
| Purple (Video Game) / int_name |
featureApplicability |
1.0 |
| Purple (Video Game) / int_name |
featureConfidence |
1.0 |
| Purple (Video Game) |
hasFeature |
Purple (Video Game) / int_name |
| Purple (Video Game) / int_name |
itemName |
Purple (Video Game) |