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Radiant Historia (Video Game)

 Radiant Historia (Video Game)
type
TVTItem
 Radiant Historia (Video Game)
label
Radiant Historia (Video Game)
 Radiant Historia (Video Game)
page
RadiantHistoria
 Radiant Historia (Video Game)
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In the world of Vainqueur, a land of men and beastmen, the theocratic nation Alistel is in a state of war with the fascist monarchy of Granorg. Vainqueur's land is slowly dying alongside its people, as the world slowly turns to desert and an unusual disease known as the "Sand Plague" turns its citizens into sand. The ruler of Alistel directly blames this disease on the queen of Granorg, Protea, meaning they are justified in a holy war.Enter our hero, Stocke, an Alistelian agent working for the Special Intelligence division. He is sent alongside new teammates Raynie and Marco to meet and escort a spy who has important information that could turn the tide of the war. Unfortunately, the lot of them find themselves surrounded; the spy, Raynie, and Marco bite the dust; and Stocke is heavily wounded. He finds himself in Historia, a world between time and space. It is there that a pair of children give him the ability to travel through time, space, and the timelines, telling him that the world needs his new power. Going back and rescuing his team from their fate, Stocke must now cross between two timelines — one where he remains a spy, one where he joins his friend Rosch in the army — to guide history down the "razor-thin path" that leads to salvation.A RPG for the Nintendo DS by a dream team made up of members of the Persona 3, Shin Megami Tensei: Strange Journey, Shin Megami Tensei III: Nocturne, Radiata Stories, and Etrian Odyssey development teams, with music by Yoko Shimomura. Released in North America on Feb 22nd, 2011. Not to be confused with Radiata Stories, of course, or Radiant Silvergun.An Updated Re-release for the Nintendo 3DS, Radiant Historia: Perfect Chronology, was announced in late March 2017, and released in February 2018. The remake contains some new content such as a Bonus Dungeon, an expanded postgame, updated artwork, and full voice acting. DLC can also be purchased.
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DBTropes
 Radiant Historia (Video Game) / int_105f4bd9
type
Villain: Exit, Stage Left
 Radiant Historia (Video Game) / int_105f4bd9
comment
Villain: Exit, Stage Left: There's a mysterious person under the control of the Black Chronicle who shows up a few times, summons Shadows for a miniboss fight, then disappears. While you eventually learn his identity, you never fight him. This also happens once when Palomides pulls a You Shall Not Pass! to let High Colonel Dias escape, only for your two inactive party members and Garland to do absolutely squat to stop the latter while you're busy fighting the former.
 Radiant Historia (Video Game) / int_105f4bd9
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 Radiant Historia (Video Game) / int_10b6b5f7
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Cherry Tapping
 Radiant Historia (Video Game) / int_10b6b5f7
comment
Cherry Tapping: Aht's Dancing Death skill hits seven times, and due to her abysmal Attack stat most of them will hit for 1 damage. But it's fantastic for raising your combo level, and when facing one of the handful of enemies with invulnerability skills can completely negate all shields in one turn, since each shield level blocks one hit, regardless of damage. It's also very useful for the final boss in the epilogue, who after a while can only be injured by attacks of a given combo level, which is otherwise rather tricky to reach.
 Radiant Historia (Video Game) / int_10b6b5f7
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 Radiant Historia (Video Game) / int_10dcbe05
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Aw, Look! They Really Do Love Each Other
 Radiant Historia (Video Game) / int_10dcbe05
comment
Aw, Look! They Really Do Love Each Other: The bad ending to "At Journey's End." A popular bad end because it's the only way to see Raynie give Stocke The Glomp, and reveal their affection for each other, which not even the Golden Ending does.
 Radiant Historia (Video Game) / int_10dcbe05
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Actually Four Mooks
 Radiant Historia (Video Game) / int_1117770f
comment
Actually Four Mooks: Up to 7 can appear from a single overworld enemy.
 Radiant Historia (Video Game) / int_1117770f
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 Radiant Historia (Video Game) / int_12aa82b5
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Interfaith Smoothie
 Radiant Historia (Video Game) / int_12aa82b5
comment
Interfaith Smoothie: The Gutrals, and Gafka's attacks, are themed around Shinto.
 Radiant Historia (Video Game) / int_12aa82b5
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 Radiant Historia (Video Game) / int_13f7da6
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Instant Expert
 Radiant Historia (Video Game) / int_13f7da6
comment
Instant Expert: Stocke. Justified in some cases because of Time Travel, but he does pick up the Vanish technique after just seeing it used a handful of times.
 Radiant Historia (Video Game) / int_13f7da6
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 Radiant Historia (Video Game) / int_1501e2dd
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Hero Antagonist
 Radiant Historia (Video Game) / int_1501e2dd
comment
Hero Antagonist: Early on in the Standard History, Stocke gets sent to capture a man named Vlad who's part of a resistance movement in Alistel. Most of Vlad's comments about the government later turn out to be completely correct.
 Radiant Historia (Video Game) / int_1501e2dd
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 Radiant Historia (Video Game) / int_15b2cab3
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Tempting Fate
 Radiant Historia (Video Game) / int_15b2cab3
comment
Tempting Fate: After getting the Beast Mark, Raynie says that no one is injured. Cue the Giant Spider.
 Radiant Historia (Video Game) / int_15b2cab3
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 Radiant Historia (Video Game) / int_161fa3b8
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Hidden Agenda Villain
 Radiant Historia (Video Game) / int_161fa3b8
comment
Hidden Agenda Villain: Most of the villains have their goals and motives laid out early on and made very obvious. Heiss's goals and motives are not made clear until the end of the game.
 Radiant Historia (Video Game) / int_161fa3b8
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 Radiant Historia (Video Game) / int_1645005b
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Evil Versus Evil
 Radiant Historia (Video Game) / int_1645005b
comment
Evil Versus Evil: The war between Granorg and Alistel turns out to be this. Queen Protea is a petty, egomaniacal tyrant who brutally oppresses and taxes her kingdom purely so she can have more luxuries, has hundreds of innocent people murdered on flimsy charges, and at one point sets her own city on fire, killing millions, just to kill one rebel. Oh, and her adviser and best general are both manipulating her for their own ends. As for Alistel, Fennel is a Mad Scientist whose research is questionable at best and downright terrifying at worst, and General Hugo has been using fabricated messages of bigotry and hate, allegedly from the Prophet Noah (who has in fact been dead for years) in order to control the populace, sends thousands of his own men, including literally all of Rosch's brigade to die on a suicide mission because their leaders are better-liked than him, and transforms Alistel into a horrifically dystopian military dictatorship. Oh, and the chief of intelligence is the game's Big Bad.
 Radiant Historia (Video Game) / int_1645005b
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 Radiant Historia (Video Game) / int_16dad7a7
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It May Help You on Your Quest
 Radiant Historia (Video Game) / int_16dad7a7
comment
It May Help You on Your Quest: How Stocke gets the White Chronicle.
 Radiant Historia (Video Game) / int_16dad7a7
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 Radiant Historia (Video Game) / int_1778d9a0
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Run, Don't Walk
 Radiant Historia (Video Game) / int_1778d9a0
comment
Run, Don't Walk: You must hold down B to walk.
 Radiant Historia (Video Game) / int_1778d9a0
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 Radiant Historia (Video Game) / int_17ce80aa
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All There in the Manual
 Radiant Historia (Video Game) / int_17ce80aa
comment
All There in the Manual: There are a fair number of details that are only mentioned in the artbook, including characters' ages (mostly absurdly young), the Big Bad's real name (Heinrich), and the fact that the mana breach and desertification are caused by an all-devouring eldritch horror created when a wielder of the Black Chronicle lost control of it, which is sealed in Historia.
 Radiant Historia (Video Game) / int_17ce80aa
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 Radiant Historia (Video Game) / int_18dd6739
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Dressing as the Enemy
 Radiant Historia (Video Game) / int_18dd6739
comment
Dressing as the Enemy: Stocke, Raynie, and Marco pull this to free some captured Gutrals.
 Radiant Historia (Video Game) / int_18dd6739
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 Radiant Historia (Video Game) / int_199fde5c
type
Now, Where Was I Going Again?
 Radiant Historia (Video Game) / int_199fde5c
comment
Now, Where Was I Going Again?: May happen to players once the timeline(s) get more complicated, especially since much of the game involves replaying scenes they've played already with just a slight change. Thankfully, the White Chronicle is accessible from the menu, and lists both timelines, their events, their branching paths, and even the effects your manipulation had on them.
 Radiant Historia (Video Game) / int_199fde5c
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 Radiant Historia (Video Game) / int_1a7d9177
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Dual-World Gameplay
 Radiant Historia (Video Game) / int_1a7d9177
comment
Dual-World Gameplay: There are two timelines that you have to travel between to progress in the game.
 Radiant Historia (Video Game) / int_1a7d9177
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 Radiant Historia (Video Game) / int_1aa08f77
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Multiple Endings
 Radiant Historia (Video Game) / int_1aa08f77
comment
Multiple Endings: Making the wrong choices at nodes or during some sidequests will lead to various Bad Endings. There are also two (or four depending on the version of the game) good endings: Base Ending (Complete main game): Stocke defeats Heiss, then offers himself as a sacrifice in the ritual. The desertification is stopped for the time being, but Stocke will never see his friends again. This ending has a number of extra scenes in it depending on what key sidequests are completed. Golden Ending (Complete main game with all key sidequests finished): Stocke defeats Heiss, and prepares to offer himself as a sacrifice in the ritual. But when Heiss sees the world that Stocke has created, he offers himself as a sacrifice in Stocke's place. The desertification is stopped for the time being, and Stocke is able to return to his friends. Epilogue Ending (Complete epilogue chapter - unlocked by getting Golden Ending on the 3DS version - but do not use all artifacts): With the artifacts that Stocke has gathered, Nemesia launches a plan to stop the desertification at its source using the power of all three Chronicles: Stocke's White, Heiss' Black, and her Red. They succeed in destroying the Singularity, but doing so drains the Chronicles of their power, leaving barely enough to bring most of the party back home. The desertification has been stopped for good, but Nemesia is trapped in the Vault of Time, cradling the body of her fallen lover on the ruined Dunamis. Perfect Ending (Complete epilogue chapter, use all artifacts): By using all the artifacts to repair the Red Chronicle, it returns to its full power and creates a new artifact, the Seed of Possibility. Stocke is able to use this seed to return to the Vault of Time and repair the Dunamis, allowing Nemesia and her lover to return to the world.
 Radiant Historia (Video Game) / int_1aa08f77
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 Radiant Historia (Video Game) / int_1b590025
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Dead All Along
 Radiant Historia (Video Game) / int_1b590025
comment
Dead All Along: A prerequisite for Sacrifices- namely, Stocke and Heiss. A more traditional application of this applies to the Prophet Noah, who has been dead since the beginning of the story. Not the case in Perfect Chronology, in which he was on a suspended coma instead, then revived after following the events of a Possible Timeline.
 Radiant Historia (Video Game) / int_1b590025
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 Radiant Historia (Video Game) / int_1c6a9289
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Bishōnen
 Radiant Historia (Video Game) / int_1c6a9289
comment
Bishōnen: Stocke, Dias, and Selvan. It's implied Dias and Selvan got their jobs because of their looks.
 Radiant Historia (Video Game) / int_1c6a9289
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 Radiant Historia (Video Game) / int_1cc527d7
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Asskicking Leads to Leadership
 Radiant Historia (Video Game) / int_1cc527d7
comment
Asskicking Leads to Leadership: King Garland united Cygnus by beating up the other factions.
 Radiant Historia (Video Game) / int_1cc527d7
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 Radiant Historia (Video Game) / int_1d364dbd
type
Heavily Armored Mook
 Radiant Historia (Video Game) / int_1d364dbd
comment
Heavily Armored Mook: Several of the army mooks from Granorg are in full plate. Very bulky full plate.
 Radiant Historia (Video Game) / int_1d364dbd
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 Radiant Historia (Video Game) / int_1d364dbd
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 Radiant Historia (Video Game) / int_1e12b5b7
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Lawful Stupid
 Radiant Historia (Video Game) / int_1e12b5b7
comment
Not only does Stocke have it, he can also make the opinions and feelings of certain characters from one timeline bleed onto the other, or even backwards in time. The most notable examples are curing Rosch's Lawful Stupid tendencies and making Raynie and Marco's loyalty override their fear of betraying Heiss.
 Radiant Historia (Video Game) / int_1e12b5b7
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 Radiant Historia (Video Game) / int_1e1aa82a
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Diabolus ex Machina
 Radiant Historia (Video Game) / int_1e1aa82a
comment
Diabolus ex Machina: While some of the bad end triggers are rather obvious (attacking a soldier during an undercover mission, sending troops into an obvious trap, accepting Hugo's offer of power), quite a few of them will blindside you due to being triggered by decisions that actually make the most sense in their situation, or seem trivial: "The Queen Ascendant" ending is triggered by actually investigating the mine a missing messenger was last seen at. "The Princess' Charge" is another bad ending that seems far too sudden considering the events surrounding it: Eruca wants to be able to do more to help her people, and Stocke tells her not to push herself too hard trying to fulfill her role. She takes this to mean she should completely renounce her title and start an open rebellion, and is killed in the ensuing fighting. Although Lippti comments afterward why Stocke's words had such an effect on her was from Eruca's distress over being unable to do anything for the Resistance, the fact this advice was coming from her older brother likely didn't help either.
 Radiant Historia (Video Game) / int_1e1aa82a
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 Radiant Historia (Video Game) / int_1e94861e
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Match Maker Quest
 Radiant Historia (Video Game) / int_1e94861e
comment
Match Maker Quest: One involving Rosch and Sonja, and another involving Liese and the captain of the Granorg guard. And, technically, Raynie and Stocke, because it was only after his suggestion that Raynie realized she loves "this friend of hers".
 Radiant Historia (Video Game) / int_1e94861e
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 Radiant Historia (Video Game) / int_1ec4523e
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Checkpoint Bluff
 Radiant Historia (Video Game) / int_1ec4523e
comment
Checkpoint Bluff: The player's party join up with a group of performers to hop the border from Allistel to Granorg. The guards are suspicious of spies (which you are) and ask the main character to perform his act to prove he's a member of the troupe. Given the Time Travel mechanism to the game, there are 3 ways to attempt to get through, and only 1 will work: Fight your way through — Leads to a Non-Standard Game Over, as you get through, but the death of the guards puts Granorg on high alert, ruining your mission. Attempting to bluff — Fails, as Stocke is The Stoic and can't act convincingly. The correct option is to learn sword dancing in an alternate timeline from Kiel and then choose to perform that for the guards, which convinces them to let you through.
 Radiant Historia (Video Game) / int_1ec4523e
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 Radiant Historia (Video Game) / int_1f137e42
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Artificial Limbs
 Radiant Historia (Video Game) / int_1f137e42
comment
Artificial Limbs: Gauntlets are artificial limb replacements powered by thaumatech. Rosch has one for his left arm.
 Radiant Historia (Video Game) / int_1f137e42
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 Radiant Historia (Video Game) / int_1f518822
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Androcles' Lion
 Radiant Historia (Video Game) / int_1f518822
comment
Love the world or hate it, you'll get it back.
 Radiant Historia (Video Game) / int_1f518822
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 Radiant Historia (Video Game) / int_2055231
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Leaked Experience
 Radiant Historia (Video Game) / int_2055231
comment
Leaked Experience: Annoyingly, only if the character is available at the time. Rosch in particular has a bad case of Can't Catch Up. Somewhat averted in Perfect Chronology: Every character who's joined your party is available in the Possible History and the Vault of Time.
 Radiant Historia (Video Game) / int_2055231
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 Radiant Historia (Video Game) / int_20e2a53b
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Notice This
 Radiant Historia (Video Game) / int_20e2a53b
comment
Notice This: Walking close to an invisible treasure chest, switch, or plot item once you get the Mana Sight ability is accompanied by a sound effect and a glow as it appears. This is particularly handy in the case of a couple of chests hidden in the shadows of walls.
 Radiant Historia (Video Game) / int_20e2a53b
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 Radiant Historia (Video Game) / int_21d1512f
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Reality Bleed
 Radiant Historia (Video Game) / int_21d1512f
comment
Reality Bleed: Some actions that Stocke makes in one timeline affects events in the other, such as saving Heiss's agent in Alternate History preventing his death in Standard History. Characters also get déjà vu related to Stocke due events in the timeline opposite theirs.
 Radiant Historia (Video Game) / int_21d1512f
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 Radiant Historia (Video Game) / int_21d70919
type
Crapsack World
 Radiant Historia (Video Game) / int_21d70919
comment
Crapsack World: You either have the organized, religiously-motivated, puppet-government in Alistel, the vapid and corrupt government of Granorg, or the democratic and free, but dangerous and outlaw nation of Cygnus. There are other small towns, but they're rather unfriendly towards humans (check the Fantastic Racism trope below).
 Radiant Historia (Video Game) / int_21d70919
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 Radiant Historia (Video Game) / int_21daf17e
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Party of Representatives
 Radiant Historia (Video Game) / int_21daf17e
comment
Party of Representatives: Your party consists of four characters from Alistel, one from Granorg, a Satyros, and a Gutral. Well, okay, two from Granorg, but who's counting?
 Radiant Historia (Video Game) / int_21daf17e
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 Radiant Historia (Video Game) / int_229c2ec8
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Uriah Gambit
 Radiant Historia (Video Game) / int_229c2ec8
comment
Uriah Gambit: Attempted in the Alternate History timeline. Hugo conspires to get Rosch's squad killed by leaking their position to the enemy. It works until Stocke goes back in time to prevent it, and even then he can't get anyone but Rosch and himself out alive.
 Radiant Historia (Video Game) / int_229c2ec8
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Chekhov's Gun
 Radiant Historia (Video Game) / int_22cf536c
comment
Chekhov's Gun: The sword Historica is offhandedly mentioned during Chapter 4 of Alternate History, way before its existence becomes relevant in Chapter 6.
 Radiant Historia (Video Game) / int_22cf536c
featureApplicability
1.0
 Radiant Historia (Video Game) / int_22cf536c
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_22cf536c
 Radiant Historia (Video Game) / int_234bd900
type
For Science!
 Radiant Historia (Video Game) / int_234bd900
comment
For Science!: Fennel's only really interested in thaumatech research, and doesn't care about the terrible ramifications of his actions. He prioritizes gathering test data on his thaumatech mechs very highly. One Possibility Timeline has him even experiment with Noah's corpse to have Noah live forever, something that horrifies Hugo.
 Radiant Historia (Video Game) / int_234bd900
featureApplicability
1.0
 Radiant Historia (Video Game) / int_234bd900
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_234bd900
 Radiant Historia (Video Game) / int_23a37bb9
type
So Happy Together
 Radiant Historia (Video Game) / int_23a37bb9
comment
So Happy Together: In one bad ending, Stocke agrees to give up fighting to live with Raynie and seek a peaceful solution to the desertification. They admit to their relationship to Rosch and the others, and receive their congratulations. Although they are truly happy together, they watch the world slowly end in one year. Stocke uses the White Chronicle to get back to work, telling Raynie he can't give up, and making The Promise.
 Radiant Historia (Video Game) / int_23a37bb9
featureApplicability
1.0
 Radiant Historia (Video Game) / int_23a37bb9
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_23a37bb9
 Radiant Historia (Video Game) / int_23cb7c45
type
So Long, and Thanks for All the Gear
 Radiant Historia (Video Game) / int_23cb7c45
comment
So Long, and Thanks for All the Gear: Sort of. It can happen; the game removes members from your party without warning often enough. But it isn't a big deal since you can time travel back to when they still were in the party, retrieve your stuff, and go back. Averted completely in the 3DS version, as you have access to the other party member's equipment at any moment, even when they're not in the party for the time being.
 Radiant Historia (Video Game) / int_23cb7c45
featureApplicability
-1.0
 Radiant Historia (Video Game) / int_23cb7c45
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_23cb7c45
 Radiant Historia (Video Game) / int_253f0265
type
Thriving Ghost Town
 Radiant Historia (Video Game) / int_253f0265
comment
Thriving Ghost Town: Cornet Village has around ten citizens.
 Radiant Historia (Video Game) / int_253f0265
featureApplicability
1.0
 Radiant Historia (Video Game) / int_253f0265
featureConfidence
1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_253f0265
 Radiant Historia (Video Game) / int_2557e3a9
type
Palette Swap
 Radiant Historia (Video Game) / int_2557e3a9
comment
Palette Swap: Enemies and some of the mini bosses.
 Radiant Historia (Video Game) / int_2557e3a9
featureApplicability
1.0
 Radiant Historia (Video Game) / int_2557e3a9
featureConfidence
1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_2557e3a9
 Radiant Historia (Video Game) / int_2593d18f
type
Anime Theme Song
 Radiant Historia (Video Game) / int_2593d18f
comment
Anime Theme Song: Haruka Shimotsuki on -HISTORIA- during the end credits.
 Radiant Historia (Video Game) / int_2593d18f
featureApplicability
1.0
 Radiant Historia (Video Game) / int_2593d18f
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_2593d18f
 Radiant Historia (Video Game) / int_25dc6ef5
type
Apathetic Citizens
 Radiant Historia (Video Game) / int_25dc6ef5
comment
Apathetic Citizens: The people of Alistel are remarkably chill considering what's going on around them due to their blind faith in the Prophet Noah. In fact, the latter is the main reason why Noah chooses to fake his death upon being revived in the original timelines so the Alistel people will have to start making their own futures.
 Radiant Historia (Video Game) / int_25dc6ef5
featureApplicability
1.0
 Radiant Historia (Video Game) / int_25dc6ef5
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_25dc6ef5
 Radiant Historia (Video Game) / int_260926c3
type
Failure Is the Only Option
 Radiant Historia (Video Game) / int_260926c3
comment
Failure Is the Only Option: No matter which choice you make, Marco's friend/potential love interest Mimel dies. Poor Marco.
 Radiant Historia (Video Game) / int_260926c3
featureApplicability
1.0
 Radiant Historia (Video Game) / int_260926c3
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_260926c3
 Radiant Historia (Video Game) / int_27ab0123
type
Offing the Offspring
 Radiant Historia (Video Game) / int_27ab0123
comment
Offing the Offspring: The late King Victor killed Ernst not only because the original Sacrifice (Heiss) ran out on him, but also because Ernst's altruistic endeavors were making Victor look bad. Eruca was his first choice, but she "behaved." Protea likes to threaten Eruca with what happened to her brother. She's also implied to have her assassinated in one bad ending.
 Radiant Historia (Video Game) / int_27ab0123
featureApplicability
1.0
 Radiant Historia (Video Game) / int_27ab0123
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_27ab0123
 Radiant Historia (Video Game) / int_29338986
type
Sidequest
 Radiant Historia (Video Game) / int_29338986
comment
Alternately, Stocke, Rosch and Sonja. In one Side Quest, when Stocke confronts Rosch about his feelings, Sonja overhears and runs off. If Stocke goes to comfort her, it's a Bad End. If Stocke pushes Rosch to chase after her, though, the two hook up.
 Radiant Historia (Video Game) / int_29338986
featureApplicability
1.0
 Radiant Historia (Video Game) / int_29338986
featureConfidence
1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_29338986
 Radiant Historia (Video Game) / int_2973d31b
type
Modular Epilogue
 Radiant Historia (Video Game) / int_2973d31b
comment
Modular Epilogue: The ending contains several scenes that must be unlocked by completing optional storylines. The Golden Ending requires that you complete all the major ones. Ironically, the most important of all doesn't seem especially significant until you complete it; the fate of the world hinges on what appears at first to be a simple Fetch Quest.
 Radiant Historia (Video Game) / int_2973d31b
featureApplicability
1.0
 Radiant Historia (Video Game) / int_2973d31b
featureConfidence
1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_2973d31b
 Radiant Historia (Video Game) / int_2a4c561
type
Informed Equipment
 Radiant Historia (Video Game) / int_2a4c561
comment
Informed Equipment: There's no visible difference between any of the items your party members have equipped. The sword that Stocke carries at all times is even visually identical to Historica, his Infinity -1 Sword.
 Radiant Historia (Video Game) / int_2a4c561
featureApplicability
1.0
 Radiant Historia (Video Game) / int_2a4c561
featureConfidence
1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_2a4c561
 Radiant Historia (Video Game) / int_2a7e7af1
type
Limited Wardrobe
 Radiant Historia (Video Game) / int_2a7e7af1
comment
Limited Wardrobe: Nobody ever changes clothes except for the rare disguise.
 Radiant Historia (Video Game) / int_2a7e7af1
featureApplicability
1.0
 Radiant Historia (Video Game) / int_2a7e7af1
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_2a7e7af1
 Radiant Historia (Video Game) / int_2af679a6
type
Sidequest
 Radiant Historia (Video Game) / int_2af679a6
comment
Sidequest: The game has a whole lot of sidequests, and tons and tons of things for you to do and get distracted from the main mission. By that same token, there's also key sidequests that are a requirement to get the golden ending of the game.
 Radiant Historia (Video Game) / int_2af679a6
featureApplicability
1.0
 Radiant Historia (Video Game) / int_2af679a6
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_2af679a6
 Radiant Historia (Video Game) / int_2afb1a9
type
Limit Break
 Radiant Historia (Video Game) / int_2afb1a9
comment
Limit Break: Mana Bursts. Everyone can use "Turn Break" (an enemy turn is skipped) and also gets two unique attacks.
 Radiant Historia (Video Game) / int_2afb1a9
featureApplicability
1.0
 Radiant Historia (Video Game) / int_2afb1a9
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_2afb1a9
 Radiant Historia (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Radiant Historia (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: Mana Crystals. The ability to fully heal mid-dungeon seems useful, but it costs a hundred times more than staying at an inn, which has the same effect. Plus, you need a save point to use them, so it might be more efficient to just time-travel to before you entered the dungeon and go rest at an inn there. Especially since there is at least one point in each timeline where inns are free.
 Radiant Historia (Video Game) / int_2bdae2ae
featureApplicability
1.0
 Radiant Historia (Video Game) / int_2bdae2ae
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1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_2bdae2ae
 Radiant Historia (Video Game) / int_2c5a1cee
type
Messiah Creep
 Radiant Historia (Video Game) / int_2c5a1cee
comment
Messiah Creep: Stocke, to an incredible degree. It's part of the Chronicle' intended effects on his wielders to help them to naturally empathize with people of Vainqueur during their travels through time and prepare them to become the Sacrifices. It's as questionable as it sounds and the reason why King Victor's brother, the previous Sacrifice, refused to go along with the ritual, allowing the Desertification to run rampant by the time the game takes place.
 Radiant Historia (Video Game) / int_2c5a1cee
featureApplicability
1.0
 Radiant Historia (Video Game) / int_2c5a1cee
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_2c5a1cee
 Radiant Historia (Video Game) / int_2d4a6d8c
type
Sophisticated as Hell
 Radiant Historia (Video Game) / int_2d4a6d8c
comment
Sophisticated as Hell: Minor example.
 Radiant Historia (Video Game) / int_2d4a6d8c
featureApplicability
1.0
 Radiant Historia (Video Game) / int_2d4a6d8c
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_2d4a6d8c
 Radiant Historia (Video Game) / int_2dae4381
type
My Master, Right or Wrong
 Radiant Historia (Video Game) / int_2dae4381
comment
My Master, Right or Wrong: Selvan and Dias to Protea. Although, they only do so for her downfall. Viola also suffers this in a sense. She recognizes Hugo as a Manipulative Bastard, but she stays loyal to Noah.
 Radiant Historia (Video Game) / int_2dae4381
featureApplicability
1.0
 Radiant Historia (Video Game) / int_2dae4381
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1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_2dae4381
 Radiant Historia (Video Game) / int_2dff6b95
type
Two Guys and a Girl
 Radiant Historia (Video Game) / int_2dff6b95
comment
Two Guys and a Girl: Stocke, Marco and Raynie could be this, except Marco seems more brotherly to Raynie than anything. Alternately, Stocke, Rosch and Sonja. In one Side Quest, when Stocke confronts Rosch about his feelings, Sonja overhears and runs off. If Stocke goes to comfort her, it's a Bad End. If Stocke pushes Rosch to chase after her, though, the two hook up.
 Radiant Historia (Video Game) / int_2dff6b95
featureApplicability
1.0
 Radiant Historia (Video Game) / int_2dff6b95
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1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_2dff6b95
 Radiant Historia (Video Game) / int_2ec219ee
type
Butterfly of Doom
 Radiant Historia (Video Game) / int_2ec219ee
comment
Butterfly of Doom: Many of the bad endings are caused by innocuous choices, like telling Eruca to relax in a sidequest.
 Radiant Historia (Video Game) / int_2ec219ee
featureApplicability
1.0
 Radiant Historia (Video Game) / int_2ec219ee
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_2ec219ee
 Radiant Historia (Video Game) / int_2f3e9873
type
Golden Path
 Radiant Historia (Video Game) / int_2f3e9873
comment
Golden Path: Invoked by the game's plot-mechanics; figuring out what events in which timeline lead to the "True History" is a major theme of the game.
 Radiant Historia (Video Game) / int_2f3e9873
featureApplicability
1.0
 Radiant Historia (Video Game) / int_2f3e9873
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_2f3e9873
 Radiant Historia (Video Game) / int_31237f3e
type
Custom Uniform
 Radiant Historia (Video Game) / int_31237f3e
comment
Custom Uniform: Kiel wears something other than standard armor for some reason.
 Radiant Historia (Video Game) / int_31237f3e
featureApplicability
1.0
 Radiant Historia (Video Game) / int_31237f3e
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_31237f3e
 Radiant Historia (Video Game) / int_314a05
type
Title Theme Drop
 Radiant Historia (Video Game) / int_314a05
comment
Title Theme Drop: The title screen music plays during a few cutscenes.
 Radiant Historia (Video Game) / int_314a05
featureApplicability
1.0
 Radiant Historia (Video Game) / int_314a05
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_314a05
 Radiant Historia (Video Game) / int_319e4a2f
type
Even Evil Has Standards
 Radiant Historia (Video Game) / int_319e4a2f
comment
Even Evil Has Standards: Dias and Selvan, despite their deceitfulness and ruthlessness, are completely disgusted by some of Queen Protea's worse excesses. They decide that she needs to go after she orders that Granorg be burnt to the ground just to catch the relatively small Resistance.
 Radiant Historia (Video Game) / int_319e4a2f
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1.0
 Radiant Historia (Video Game) / int_319e4a2f
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_319e4a2f
 Radiant Historia (Video Game) / int_33c56b29
type
Underrated and Overleveled
 Radiant Historia (Video Game) / int_33c56b29
comment
Underrated and Overleveled: The most game-breaking party member is... the nine-year-old girl.
 Radiant Historia (Video Game) / int_33c56b29
featureApplicability
1.0
 Radiant Historia (Video Game) / int_33c56b29
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_33c56b29
 Radiant Historia (Video Game) / int_3403abfc
type
Mugged for Disguise
 Radiant Historia (Video Game) / int_3403abfc
comment
Mugged for Disguise: As part of a rescue mission, your party mugs some drunk guards and uses the disguises to create chaos among the enemy ranks, leading to the enemy ordering a retreat.
 Radiant Historia (Video Game) / int_3403abfc
featureApplicability
1.0
 Radiant Historia (Video Game) / int_3403abfc
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_3403abfc
 Radiant Historia (Video Game) / int_34f8042a
type
Gratuitous French
 Radiant Historia (Video Game) / int_34f8042a
comment
Gratuitous French: The names of some of the equipment. Also, Vainqueur, the continent's name, means "winner" in French.
 Radiant Historia (Video Game) / int_34f8042a
featureApplicability
1.0
 Radiant Historia (Video Game) / int_34f8042a
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_34f8042a
 Radiant Historia (Video Game) / int_34ffa400
type
Bonus Dungeon
 Radiant Historia (Video Game) / int_34ffa400
comment
Somewhat averted in Perfect Chronology: Every character who's joined your party is available in the Possible History and the Vault of Time.
 Radiant Historia (Video Game) / int_34ffa400
featureApplicability
-1.0
 Radiant Historia (Video Game) / int_34ffa400
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1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_34ffa400
 Radiant Historia (Video Game) / int_3517000d
type
Mad Scientist
 Radiant Historia (Video Game) / int_3517000d
comment
Mad Scientist: Fennel.
 Radiant Historia (Video Game) / int_3517000d
featureApplicability
1.0
 Radiant Historia (Video Game) / int_3517000d
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_3517000d
 Radiant Historia (Video Game) / int_35566274
type
I Let You Win
 Radiant Historia (Video Game) / int_35566274
comment
I Let You Win: After defeating Garland. Considering he uses a powerful buff spell at low health, this is quite believable.
 Radiant Historia (Video Game) / int_35566274
featureApplicability
1.0
 Radiant Historia (Video Game) / int_35566274
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_35566274
 Radiant Historia (Video Game) / int_358388f6
type
White Mage
 Radiant Historia (Video Game) / int_358388f6
comment
White Mage: Marco dresses like a soldier and wields swords but learns healing magic, buffs, and debuffs.
 Radiant Historia (Video Game) / int_358388f6
featureApplicability
1.0
 Radiant Historia (Video Game) / int_358388f6
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_358388f6
 Radiant Historia (Video Game) / int_35fb9016
type
Gratuitous German
 Radiant Historia (Video Game) / int_35fb9016
comment
Gratuitous German: Mainly some unique weapons, like "Der Lowe" (it should be "Der Löwe" or "Der Loewe" — "The Lion") or the Freikugel brand of guns. This fits the theme of most Alistellians having German-sounding names.
 Radiant Historia (Video Game) / int_35fb9016
featureApplicability
1.0
 Radiant Historia (Video Game) / int_35fb9016
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_35fb9016
 Radiant Historia (Video Game) / int_363e9631
type
Sequential Boss
 Radiant Historia (Video Game) / int_363e9631
comment
The Sequential Final Boss is structured almost identically to that of Final Fantasy VI.
 Radiant Historia (Video Game) / int_363e9631
featureApplicability
1.0
 Radiant Historia (Video Game) / int_363e9631
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_363e9631
 Radiant Historia (Video Game) / int_38047858
type
Squishy Wizard
 Radiant Historia (Video Game) / int_38047858
comment
Squishy Wizard: Eruca. She's rather fragile, and her base HP is the lowest of all party members, so she becomes more susceptible to physical attacks, as her defense is rather low. On the other hand, Aht starts out like this but she gets better during the course of the game, becoming less squishy than Eruca by the end, in terms of armors and base HP.
 Radiant Historia (Video Game) / int_38047858
featureApplicability
1.0
 Radiant Historia (Video Game) / int_38047858
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_38047858
 Radiant Historia (Video Game) / int_39b8d3d6
type
Boring, but Practical
 Radiant Historia (Video Game) / int_39b8d3d6
comment
Boring, but Practical: Despite all the cool higher-level Mana Burst abilities, the first one you get, Turn Break, is often the most useful. All party members can use it and it removes an enemy's turn, making it easier to string together massive combos or buying you some breathing room to heal.
 Radiant Historia (Video Game) / int_39b8d3d6
featureApplicability
1.0
 Radiant Historia (Video Game) / int_39b8d3d6
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_39b8d3d6
 Radiant Historia (Video Game) / int_3b0479f2
type
You Shall Not Pass!
 Radiant Historia (Video Game) / int_3b0479f2
comment
You Shall Not Pass!: Done several times, by different characters: Raynie and Marco do this for Stocke once. They succeed and reunite later. One of the "bad endings" has Stocke do this for Raynie and Marco, serving as a distraction so they can complete the mission on their own. This being a bad ending, he gets out, but they don't. Kiel acts as a decoy so Stocke and Rosch can escape the ambush that destroyed the rest of the Rosch Brigade... and never comes back. Otto, a Resistance member, does this for Princess Eruca and the rest of the party. Later in the game, you will be given the means to ensure that Will, another Resistance member, will be able to assist him, allowing them both to survive.
 Radiant Historia (Video Game) / int_3b0479f2
featureApplicability
1.0
 Radiant Historia (Video Game) / int_3b0479f2
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_3b0479f2
 Radiant Historia (Video Game) / int_3babae20
type
Degraded Boss
 Radiant Historia (Video Game) / int_3babae20
comment
Degraded Boss: The two types of Thaumachines are first encountered as bosses before later becoming normal encounters.
 Radiant Historia (Video Game) / int_3babae20
featureApplicability
1.0
 Radiant Historia (Video Game) / int_3babae20
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_3babae20
 Radiant Historia (Video Game) / int_3bb81225
type
Recurring Boss
 Radiant Historia (Video Game) / int_3bb81225
comment
Recurring Boss: Palomides is fought three times over the course of the game. Perfect Chronology adds several more matches via Possible History scenarios.
 Radiant Historia (Video Game) / int_3bb81225
featureApplicability
1.0
 Radiant Historia (Video Game) / int_3bb81225
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_3bb81225
 Radiant Historia (Video Game) / int_3c0a4666
type
Noodle Incident
 Radiant Historia (Video Game) / int_3c0a4666
comment
Noodle Incident: Marco mentions someone trying to make a move on Raynie and it ending violently.
 Radiant Historia (Video Game) / int_3c0a4666
featureApplicability
1.0
 Radiant Historia (Video Game) / int_3c0a4666
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_3c0a4666
 Radiant Historia (Video Game) / int_3c5ae1a1
type
Schizo Tech
 Radiant Historia (Video Game) / int_3c5ae1a1
comment
Schizo Tech: Only one human ally and no enemies use a gun (everyone else uses crossbows) and one kingdom has Magitech mechs and teleporters.
 Radiant Historia (Video Game) / int_3c5ae1a1
featureApplicability
1.0
 Radiant Historia (Video Game) / int_3c5ae1a1
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_3c5ae1a1
 Radiant Historia (Video Game) / int_3c700857
type
Guys Smash, Girls Shoot
 Radiant Historia (Video Game) / int_3c700857
comment
Guys Smash, Girls Shoot: All three female party members are magic-focused while the males are largely melee-focused.
 Radiant Historia (Video Game) / int_3c700857
featureApplicability
1.0
 Radiant Historia (Video Game) / int_3c700857
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_3c700857
 Radiant Historia (Video Game) / int_3d8da4cf
type
Queer Flowers
 Radiant Historia (Video Game) / int_3d8da4cf
comment
Queer Flowers: Inverted with Kiel and Stocke. Kiel has a crush on a masculine woman named Viola, a name meaning violet, and he admits his affection for Stocke because of his crush on Viola. When he's being teased for his crush on Field Marshall Viola, he admits that there's one person he admires more, namely Stocke. For the characters teasing him, the surprising part of this admission is not that he has affection for Stocke but rather that he actually said it aloud.
 Radiant Historia (Video Game) / int_3d8da4cf
featureApplicability
1.0
 Radiant Historia (Video Game) / int_3d8da4cf
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_3d8da4cf
 Radiant Historia (Video Game) / int_3f70415
type
Because Destiny Says So
 Radiant Historia (Video Game) / int_3f70415
comment
Because Destiny Says So: Stocke is only capable of changing certain decisions he makes. So, his inability to prevent the destruction of the Rosch Brigade and the necessity of Kiel's sacrifice is understandably infuriating to him. They get better in the Golden Ending.
 Radiant Historia (Video Game) / int_3f70415
featureApplicability
1.0
 Radiant Historia (Video Game) / int_3f70415
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_3f70415
 Radiant Historia (Video Game) / int_3f737576
type
Climax Boss
 Radiant Historia (Video Game) / int_3f737576
comment
Climax Boss: Rosch in the Alternate Timeline, when Stocke tries to convince him he's still got the strength to fight. He hits like a truck, too.
 Radiant Historia (Video Game) / int_3f737576
featureApplicability
1.0
 Radiant Historia (Video Game) / int_3f737576
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_3f737576
 Radiant Historia (Video Game) / int_401fc6b9
type
Targeted Human Sacrifice
 Radiant Historia (Video Game) / int_401fc6b9
comment
Eruca isn't actually a valid Sacrifice, but she's still willing to give it a shot for the good of the world, though it's pretty clear that her Survivor's Guilt at escaping her fate at her brother's expense factors into her motivation.
 Radiant Historia (Video Game) / int_401fc6b9
featureApplicability
1.0
 Radiant Historia (Video Game) / int_401fc6b9
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_401fc6b9
 Radiant Historia (Video Game) / int_40c57041
type
Manipulative Bastard
 Radiant Historia (Video Game) / int_40c57041
comment
Viola also suffers this in a sense. She recognizes Hugo as a Manipulative Bastard, but she stays loyal to Noah.
 Radiant Historia (Video Game) / int_40c57041
featureApplicability
1.0
 Radiant Historia (Video Game) / int_40c57041
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_40c57041
 Radiant Historia (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 Radiant Historia (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: Unless you clear the 10 specific sidequests required for the best ending, that is. Even then, it's somewhat bittersweet. Some of the premature endings should also qualify.
 Radiant Historia (Video Game) / int_40cc0c7e
featureApplicability
1.0
 Radiant Historia (Video Game) / int_40cc0c7e
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_40cc0c7e
 Radiant Historia (Video Game) / int_4156b553
type
Copy Protection
 Radiant Historia (Video Game) / int_4156b553
comment
Copy Protection: You'll be allowed to save, and your file won't get deleted, but a new game will start when you hit "Continue" at the title screen, so you won't be able to actually access your save file.
 Radiant Historia (Video Game) / int_4156b553
featureApplicability
1.0
 Radiant Historia (Video Game) / int_4156b553
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_4156b553
 Radiant Historia (Video Game) / int_42c8293a
type
Sibling Team
 Radiant Historia (Video Game) / int_42c8293a
comment
Sibling Team: They're not aware of it at first due to the circumnstances surrounding it, but Stocke and Eruca makes for a good team composition. Stocke being the most balanced one, while Eruca can give support and good magical offensive.
 Radiant Historia (Video Game) / int_42c8293a
featureApplicability
1.0
 Radiant Historia (Video Game) / int_42c8293a
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_42c8293a
 Radiant Historia (Video Game) / int_42d9daf9
type
No Fair Cheating
 Radiant Historia (Video Game) / int_42d9daf9
comment
No Fair Cheating: In the 3DS version, if you use the game breaking items or skills that grant you invincibility against the super bosses, in response, they will be enraged and use overpowered attacks to get around the amount of hits you would be invulnerable.
 Radiant Historia (Video Game) / int_42d9daf9
featureApplicability
1.0
 Radiant Historia (Video Game) / int_42d9daf9
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_42d9daf9
 Radiant Historia (Video Game) / int_43dc74d0
type
Sensitive Guy and Manly Man
 Radiant Historia (Video Game) / int_43dc74d0
comment
Sensitive Guy and Manly Man: Stocke and Rosch, respectively. Rosch even asks Stocke for relationship advice!
 Radiant Historia (Video Game) / int_43dc74d0
featureApplicability
1.0
 Radiant Historia (Video Game) / int_43dc74d0
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_43dc74d0
 Radiant Historia (Video Game) / int_440d1d0b
type
Screw the Rules, I'm Doing What's Right!
 Radiant Historia (Video Game) / int_440d1d0b
comment
Screw the Rules, I'm Doing What's Right!: Teo and Lippti are supposed to remain impartial and not influence the White Chronicle's wielder directly, only provide general advice and some hints. At the end of the game they decide that saving the world is more important than following the rules, so they tell Stocke where to go to stop Heiss from assassinating Eruca.
 Radiant Historia (Video Game) / int_440d1d0b
featureApplicability
1.0
 Radiant Historia (Video Game) / int_440d1d0b
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_440d1d0b
 Radiant Historia (Video Game) / int_4534a70b
type
You ALL Look Familiar
 Radiant Historia (Video Game) / int_4534a70b
comment
You All Look Familiar: Particularly bad with the soldiers, since you're never sure whether you're supposed to be fighting them or not. Especially ridiculous with the "Thaumachines End" sidequest. It involves rescuing a man who was heavily experimented on, and outfitted with a thaumachine body as a makeshift gauntlet. But when you finally destroy the armor to reveal the tortued man within all you see is... the standard soldier sprite.
 Radiant Historia (Video Game) / int_4534a70b
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1.0
 Radiant Historia (Video Game) / int_4534a70b
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_4534a70b
 Radiant Historia (Video Game) / int_45e41b66
type
It's a Wonderful Failure
 Radiant Historia (Video Game) / int_45e41b66
comment
It's a Wonderful Failure: Every choice (except the first, between soldier and spy) has one choice that lets you continue and another that leads to this.
 Radiant Historia (Video Game) / int_45e41b66
featureApplicability
1.0
 Radiant Historia (Video Game) / int_45e41b66
featureConfidence
1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_45e41b66
 Radiant Historia (Video Game) / int_464dd7cc
type
The Unfought
 Radiant Historia (Video Game) / int_464dd7cc
comment
The Unfought: Selvan and Protea are never fought, which makes sense since they're non-combatants, but Dias — supposedly a master swordsman, and one of the chief villains for large parts of the game — being a Cutscene Boss is rather egregious. And even as a Cutscene Boss, you only encounter him in one bad ending.
 Radiant Historia (Video Game) / int_464dd7cc
featureApplicability
1.0
 Radiant Historia (Video Game) / int_464dd7cc
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_464dd7cc
 Radiant Historia (Video Game) / int_46f1dc86
type
Ring-Out Boss
 Radiant Historia (Video Game) / int_46f1dc86
comment
Ring-Out Boss: Some boss battles are best fought by knocking them onto trap tiles. Sometimes you must knock them off booster tiles as well.
 Radiant Historia (Video Game) / int_46f1dc86
featureApplicability
1.0
 Radiant Historia (Video Game) / int_46f1dc86
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_46f1dc86
 Radiant Historia (Video Game) / int_4797a4ce
type
Tricked Out Time
 Radiant Historia (Video Game) / int_4797a4ce
comment
Tricked Out Time: In the Golden Ending, Stocke goes back in time and saves Kiel and the rest of the Rosch brigade, but manages to keep them stuck in Granorg long enough that everyone thinks they're dead.
 Radiant Historia (Video Game) / int_4797a4ce
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1.0
 Radiant Historia (Video Game) / int_4797a4ce
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_4797a4ce
 Radiant Historia (Video Game) / int_47a3b75e
type
City Guards
 Radiant Historia (Video Game) / int_47a3b75e
comment
City Guards: All over the place.
 Radiant Historia (Video Game) / int_47a3b75e
featureApplicability
1.0
 Radiant Historia (Video Game) / int_47a3b75e
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_47a3b75e
 Radiant Historia (Video Game) / int_47e4f5f5
type
Golden Ending
 Radiant Historia (Video Game) / int_47e4f5f5
comment
Stocke is initially disgusted to learn that the royal family has been secretly murdering someone each generation for the world's sake and is adamantly against the Ritual. It's only as the story goes on that they start to understand just why someone might choose to die to protect the world and it's people, and he sacrifices himself in the non-Golden Ending.
 Radiant Historia (Video Game) / int_47e4f5f5
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1.0
 Radiant Historia (Video Game) / int_47e4f5f5
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_47e4f5f5
 Radiant Historia (Video Game) / int_480c69ba
type
Infinity -1 Sword
 Radiant Historia (Video Game) / int_480c69ba
comment
Infinity -1 Sword: Historica, a magicial Satyros sword that can counteract the power of Flux.
 Radiant Historia (Video Game) / int_480c69ba
featureApplicability
1.0
 Radiant Historia (Video Game) / int_480c69ba
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_480c69ba
 Radiant Historia (Video Game) / int_48b9731f
type
Paper-Thin Disguise
 Radiant Historia (Video Game) / int_48b9731f
comment
Paper-Thin Disguise: Stocke, Gafka, and Aht all disguise themselves perfectly by wearing cloaks during chapter 3 of the Alternate History. Note that Gafka is a giant gorilla-man and Aht has large horns that are somehow perfectly concealed under the cloak's hood, but they're all represented by the same human-sized cloaked figure while in disguise. It's surprising, then, that another cloaked figure nicknamed "R" instantly recognizes Stocke despite the cloak shortly after that scene. As a LPer put it, "Congrats, dude. You're the only person in Alistel who can recognize the faces of people wearing hoods."
 Radiant Historia (Video Game) / int_48b9731f
featureApplicability
1.0
 Radiant Historia (Video Game) / int_48b9731f
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_48b9731f
 Radiant Historia (Video Game) / int_49d5f48f
type
Of Corpse He's Alive
 Radiant Historia (Video Game) / int_49d5f48f
comment
Of Corpse He's Alive: When people start demanding a public appearance by Noah, Hugo attempts to cover up the fact that he's been dead for some time by using a wooden dummy. This works about as well as you'd expect.
 Radiant Historia (Video Game) / int_49d5f48f
featureApplicability
1.0
 Radiant Historia (Video Game) / int_49d5f48f
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_49d5f48f
 Radiant Historia (Video Game) / int_4c709317
type
Useless Useful Spell
 Radiant Historia (Video Game) / int_4c709317
comment
Useless Useful Spell: Averted: spells like Poison and Sleep work on enemies and even bosses more often than not.
 Radiant Historia (Video Game) / int_4c709317
featureApplicability
-1.0
 Radiant Historia (Video Game) / int_4c709317
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_4c709317
 Radiant Historia (Video Game) / int_4cefd8a6
type
Long Song, Short Scene
 Radiant Historia (Video Game) / int_4cefd8a6
comment
Long Song, Short Scene: The appropriately-titled "Interrupted Moment", which plays over the bad end title cards. Unless you specifically stop to listen to it, you'll probably hear about three seconds of it, tops.
 Radiant Historia (Video Game) / int_4cefd8a6
featureApplicability
1.0
 Radiant Historia (Video Game) / int_4cefd8a6
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_4cefd8a6
 Radiant Historia (Video Game) / int_4e6e9b64
type
A Child Shall Lead Them
 Radiant Historia (Video Game) / int_4e6e9b64
comment
A Child Shall Lead Them: Eruca to the Resistance and later Granorg in both timelines, and Aht, who, as a shaman, acts as the spiritual leader of Celestia.
 Radiant Historia (Video Game) / int_4e6e9b64
featureApplicability
1.0
 Radiant Historia (Video Game) / int_4e6e9b64
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_4e6e9b64
 Radiant Historia (Video Game) / int_4e7c4536
type
Wham Line
 Radiant Historia (Video Game) / int_4e7c4536
comment
Wham Line: At Journey's End ending: Also, until it gets explained a bit more: And shortly before that, one that does not get explained for a very long time: And a double one: The 'Eternal Prosperity', where the Artifact shows memories of the people of the ancient empire...and one figure in particular stands out among them.
 Radiant Historia (Video Game) / int_4e7c4536
featureApplicability
1.0
 Radiant Historia (Video Game) / int_4e7c4536
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1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_4e7c4536
 Radiant Historia (Video Game) / int_4fb23aa8
type
I Have This Friend
 Radiant Historia (Video Game) / int_4fb23aa8
comment
I Have This Friend: Raynie has a conversation with Stocke about her feelings for him, but she refers to him as "this guy [she] know[s]".
 Radiant Historia (Video Game) / int_4fb23aa8
featureApplicability
1.0
 Radiant Historia (Video Game) / int_4fb23aa8
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_4fb23aa8
 Radiant Historia (Video Game) / int_504e271f
type
But Thou Must!
 Radiant Historia (Video Game) / int_504e271f
comment
But Thou Must!: Countless times you will need to choose between two options. Invariably, one of them leads to a Non Standard Game Over and the other choice allows the story to proceed. If you guess wrong, time is reset and you have an opportunity to make the choice again. Zig-Zagged in the very first choice of the game (joining Rosch's Brigade): you can choose either option, but you'll continuously encounter roadblocks that will require you to visit the other timeline.
 Radiant Historia (Video Game) / int_504e271f
featureApplicability
1.0
 Radiant Historia (Video Game) / int_504e271f
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_504e271f
 Radiant Historia (Video Game) / int_51401ffe
type
Royal Favorite
 Radiant Historia (Video Game) / int_51401ffe
comment
Royal Favorite: Queen Protea promoted Selvan and Dias to their high-ranking positions because she thinks they're handsome. She believes she can trust them, and while Selvan and Dias are not incompetent, neither are they loyal to Protea and they plot to dispose of her to carry on with their plans.
 Radiant Historia (Video Game) / int_51401ffe
featureApplicability
1.0
 Radiant Historia (Video Game) / int_51401ffe
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_51401ffe
 Radiant Historia (Video Game) / int_51ecf708
type
Self-Disposing Villain
 Radiant Historia (Video Game) / int_51ecf708
comment
Self-Disposing Villain: Dias throws a knife at Eruca, and Stocke jumps in the way and lethally reflects it back to him with an extremely well-timed sword strike.
 Radiant Historia (Video Game) / int_51ecf708
featureApplicability
1.0
 Radiant Historia (Video Game) / int_51ecf708
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1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_51ecf708
 Radiant Historia (Video Game) / int_537261b0
type
Cardiovascular Love
 Radiant Historia (Video Game) / int_537261b0
comment
Cardiovascular Love: A handful of characters make a Heart Symbol appear when they're around someone they like.
 Radiant Historia (Video Game) / int_537261b0
featureApplicability
1.0
 Radiant Historia (Video Game) / int_537261b0
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_537261b0
 Radiant Historia (Video Game) / int_539179db
type
Synchronization
 Radiant Historia (Video Game) / int_539179db
comment
Synchronization: Actions that Stocke takes in one timeline will also affect the other. For example, saving a merchant in the Standard History ensures he survives to deliver critical materiel in the Alternate History. This also affects other things, such as his party's experience level remaining consistent relative to him as he jumps around the timeline, and the concept is taken further in Perfect Chronology, where actions Stocke takes in the Parallel Histories affect his primary two timelines.
 Radiant Historia (Video Game) / int_539179db
featureApplicability
1.0
 Radiant Historia (Video Game) / int_539179db
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_539179db
 Radiant Historia (Video Game) / int_5475a026
type
Block Puzzle
 Radiant Historia (Video Game) / int_5475a026
comment
Block Puzzle: A particularly time-consuming one in the final dungeon, mostly because of lots of forced battles (both the blocks themselves and on the paths they need to be pushed through, latter of which respawn every time you fight a block but can thankfully be run away from) and the fact that it resets if you backtrack to save (instead of just pushing on to the next savepoint, which is also a node), unlike most other puzzles.
 Radiant Historia (Video Game) / int_5475a026
featureApplicability
1.0
 Radiant Historia (Video Game) / int_5475a026
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_5475a026
 Radiant Historia (Video Game) / int_54d6f53f
type
Ripple-Effect-Proof Memory
 Radiant Historia (Video Game) / int_54d6f53f
comment
Ripple-Effect-Proof Memory: Not only does Stocke have it, he can also make the opinions and feelings of certain characters from one timeline bleed onto the other, or even backwards in time. The most notable examples are curing Rosch's Lawful Stupid tendencies and making Raynie and Marco's loyalty override their fear of betraying Heiss. Teo and Lippti, who live outside of time and experience all the different timelines simultaneously (including the many Bad Endings), have this as well.
 Radiant Historia (Video Game) / int_54d6f53f
featureApplicability
1.0
 Radiant Historia (Video Game) / int_54d6f53f
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_54d6f53f
 Radiant Historia (Video Game) / int_575fd5e2
type
Dark Is Not Evil
 Radiant Historia (Video Game) / int_575fd5e2
comment
Dark Is Not Evil: The Black Chronicle has the same powers and is intended for the same purpose as the White Chronicle.
 Radiant Historia (Video Game) / int_575fd5e2
featureApplicability
1.0
 Radiant Historia (Video Game) / int_575fd5e2
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_575fd5e2
 Radiant Historia (Video Game) / int_5798bfbf
type
Reassigned to Antarctica
 Radiant Historia (Video Game) / int_5798bfbf
comment
Reassigned to Antarctica: Field Martial Viola's popularity led her to be placed on the front lines to prevent her from outshining General Hugo. Hugo tries a similar tactic with the Rosch Brigade in the hope that they'll all be killed, but it doesn't go as effectively as would like.
 Radiant Historia (Video Game) / int_5798bfbf
featureApplicability
1.0
 Radiant Historia (Video Game) / int_5798bfbf
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_5798bfbf
 Radiant Historia (Video Game) / int_57b80b45
type
Fantastic Racism
 Radiant Historia (Video Game) / int_57b80b45
comment
Fantastic Racism: Humans and the Beastkind have mutual hate for each other. Humans hate the Beastkind because they're just terrible racists, while Beastkind rightfully hate humans in response. You help fix this somewhat during the main story, and can do more through your sidequests.
 Radiant Historia (Video Game) / int_57b80b45
featureApplicability
1.0
 Radiant Historia (Video Game) / int_57b80b45
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1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_57b80b45
 Radiant Historia (Video Game) / int_59275ef7
type
Chromatic Arrangement
 Radiant Historia (Video Game) / int_59275ef7
comment
Chromatic Arrangement: Stocke wears red, Raynie wears blue, and Marco wears green.
 Radiant Historia (Video Game) / int_59275ef7
featureApplicability
1.0
 Radiant Historia (Video Game) / int_59275ef7
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_59275ef7
 Radiant Historia (Video Game) / int_5989e3b6
type
Enemy Mine
 Radiant Historia (Video Game) / int_5989e3b6
comment
Enemy Mine: Deconstructed. Choosing to ally with Granorg to defeat Alistel after Hugo takes over results in a Bad Ending where they turn on you afterwards.
 Radiant Historia (Video Game) / int_5989e3b6
featureApplicability
1.0
 Radiant Historia (Video Game) / int_5989e3b6
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_5989e3b6
 Radiant Historia (Video Game) / int_59f47557
type
Vicious Cycle
 Radiant Historia (Video Game) / int_59f47557
comment
Vicious Cycle: The Granorg Royal Family regularly needs to carry out a certain "ceremony" to keep the world from turning into sand. Neither of the game endings do anything to change this, but two of the epilogue scenes might show results.
 Radiant Historia (Video Game) / int_59f47557
featureApplicability
1.0
 Radiant Historia (Video Game) / int_59f47557
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_59f47557
 Radiant Historia (Video Game) / int_5a4aa505
type
Government Conspiracy
 Radiant Historia (Video Game) / int_5a4aa505
comment
Government Conspiracy: Granorg is effectively under the control of Dias and Selvan, with Queen Protea as their unassuming puppet. The duo also collude with General Hugo of Alistel to sell out Granorg for their own personal gain. Alistel's leader, Prophet Noah, has actually been dead for around five years (or comatose in Perfect Chronology). General Hugo has been hiding the fact so he can amass power, sway the religious masses by claiming things under Noah's name, and eventually conquer the continent.
 Radiant Historia (Video Game) / int_5a4aa505
featureApplicability
1.0
 Radiant Historia (Video Game) / int_5a4aa505
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1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_5a4aa505
 Radiant Historia (Video Game) / int_5a5de5ca
type
Boss Rush
 Radiant Historia (Video Game) / int_5a5de5ca
comment
Boss Rush: Near the end, to unseal a door, you have to fight four bosses in a row. At least you can do whatever between fights, and the ones you defeat don't have to be refought.
 Radiant Historia (Video Game) / int_5a5de5ca
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1.0
 Radiant Historia (Video Game) / int_5a5de5ca
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_5a5de5ca
 Radiant Historia (Video Game) / int_5b81ca8d
type
Disc-One Nuke
 Radiant Historia (Video Game) / int_5b81ca8d
comment
Disc-One Nuke: It's possible to get Stocke's best armor as early as SH Chapter 4 by abusing Status Effects to defeat two endgame bosses.
 Radiant Historia (Video Game) / int_5b81ca8d
featureApplicability
1.0
 Radiant Historia (Video Game) / int_5b81ca8d
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_5b81ca8d
 Radiant Historia (Video Game) / int_5bb56482
type
Contractual Boss Immunity
 Radiant Historia (Video Game) / int_5bb56482
comment
Contractual Boss Immunity: Averted. Many bosses are vulnerable to things like Poison and Sleep.
 Radiant Historia (Video Game) / int_5bb56482
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-1.0
 Radiant Historia (Video Game) / int_5bb56482
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_5bb56482
 Radiant Historia (Video Game) / int_5bd3ff82
type
Endgame+
 Radiant Historia (Video Game) / int_5bd3ff82
comment
Endgame+: Defeating the Final Boss returns you to your last save with the chance to do quests you forgot to do/complete. The best part? Any items you used during that fight are returned to you!
 Radiant Historia (Video Game) / int_5bd3ff82
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1.0
 Radiant Historia (Video Game) / int_5bd3ff82
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_5bd3ff82
 Radiant Historia (Video Game) / int_5dbafc71
type
PerpetualExpression
 Radiant Historia (Video Game) / int_5dbafc71
comment
Perpetual Expression: The character portraits never change. Averted in Perfect Chronology, which gives them changing expression.
 Radiant Historia (Video Game) / int_5dbafc71
featureApplicability
-1.0
 Radiant Historia (Video Game) / int_5dbafc71
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_5dbafc71
 Radiant Historia (Video Game) / int_5e2ae7ee
type
Inexplicable Treasure Chests
 Radiant Historia (Video Game) / int_5e2ae7ee
comment
Inexplicable Treasure Chests: Normal treasure chests are one thing, but why would you go to the trouble of turning one invisible, then leave it lying around in the woods?
 Radiant Historia (Video Game) / int_5e2ae7ee
featureApplicability
1.0
 Radiant Historia (Video Game) / int_5e2ae7ee
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_5e2ae7ee
 Radiant Historia (Video Game) / int_5e50adfe
type
Split Timelines Plot
 Radiant Historia (Video Game) / int_5e50adfe
comment
Split Timelines Plot: Stocke is given the White Chronicle, which allows him to go back in time to alter events. Early in the game, he creates two different timelines: one where he's a spy working under Heiss and one where he's part of his friend Rosch's military unit. He must progress through the two timelines (often needing powers he can only obtain in one timeline to continue the other) in order to fully stop the crisis plaguing the world.
 Radiant Historia (Video Game) / int_5e50adfe
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1.0
 Radiant Historia (Video Game) / int_5e50adfe
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_5e50adfe
 Radiant Historia (Video Game) / int_5fc0d315
type
Only One Me Allowed Right Now
 Radiant Historia (Video Game) / int_5fc0d315
comment
Only One Me Allowed Right Now: Due to the way the White Chronicle works, the Stocke appearing in a timeline is always the same and only one.
 Radiant Historia (Video Game) / int_5fc0d315
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1.0
 Radiant Historia (Video Game) / int_5fc0d315
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_5fc0d315
 Radiant Historia (Video Game) / int_5fff364d
type
Combat Medic
 Radiant Historia (Video Game) / int_5fff364d
comment
Combat Medic: Marco and Aht's skillsets. Then again, Aht can dish out so much damage that using her as a medic is usually a waste... Except if you're fighting something too large to knock into her traps.
 Radiant Historia (Video Game) / int_5fff364d
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1.0
 Radiant Historia (Video Game) / int_5fff364d
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_5fff364d
 Radiant Historia (Video Game) / int_60194b82
type
Spanner in the Works
 Radiant Historia (Video Game) / int_60194b82
comment
Dias and Selvan to a degree, though they're not as good at it as Heiss and Stocke keeps ruining everything. Though to be fair, you cannot fault Dias and Selvan for not being able to beat time travel.
 Radiant Historia (Video Game) / int_60194b82
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1.0
 Radiant Historia (Video Game) / int_60194b82
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_60194b82
 Radiant Historia (Video Game) / int_60eac4ba
type
Off the Rails
 Radiant Historia (Video Game) / int_60eac4ba
comment
Off the Rails: One of the false endings (The World's Betrayal) has Stocke join Granorg as an assassin, killing multiple important NPCs, and Teo and Lippti comment that they never expected him to try such a thing.
 Radiant Historia (Video Game) / int_60eac4ba
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1.0
 Radiant Historia (Video Game) / int_60eac4ba
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_60eac4ba
 Radiant Historia (Video Game) / int_60fa92ac
type
Names to Run Away from Really Fast
 Radiant Historia (Video Game) / int_60fa92ac
comment
Names to Run Away from Really Fast: One of Granorg's most notorious soldiers is known as Palomides the Executioner.
 Radiant Historia (Video Game) / int_60fa92ac
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1.0
 Radiant Historia (Video Game) / int_60fa92ac
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_60fa92ac
 Radiant Historia (Video Game) / int_61a503a7
type
Hell Is That Noise
 Radiant Historia (Video Game) / int_61a503a7
comment
Hell Is That Noise: invoked To the characters, the clanking footfalls of Palomides's armored division. Also the Epitaph from the Vault of Time in Perfect Chronology has a distinct, ominous sound when it is on the floor.
 Radiant Historia (Video Game) / int_61a503a7
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1.0
 Radiant Historia (Video Game) / int_61a503a7
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_61a503a7
 Radiant Historia (Video Game) / int_6293c185
type
Sequel Hook
 Radiant Historia (Video Game) / int_6293c185
comment
Sequel Hook: The ritual to stop desertification is nothing but a quick fix. This is not fixed in-game, leaving room for a sequel that puts an end to desertification once and for all. Lippti and Teo imply that the scientist with two kids will be the one to do it. In the 3DS remake, the new ending for the extra content lets you figure out what's actually causing the desertification and put a stop to it for good.
 Radiant Historia (Video Game) / int_6293c185
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1.0
 Radiant Historia (Video Game) / int_6293c185
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_6293c185
 Radiant Historia (Video Game) / int_6331ba26
type
Plot Hole
 Radiant Historia (Video Game) / int_6331ba26
comment
Plot Hole: Stocke cannot undo his own death with the White Chronicle, and is only able to revert the Bad Endings because he survives them all. An ending added in Perfect Chronology actually gets him killed during a Possible History, yet he's still able to turn back the clock somehow.
 Radiant Historia (Video Game) / int_6331ba26
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1.0
 Radiant Historia (Video Game) / int_6331ba26
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_6331ba26
 Radiant Historia (Video Game) / int_63b12059
type
Villainous Friendship
 Radiant Historia (Video Game) / int_63b12059
comment
Villainous Friendship: Dias and Selvan, the Big Bad Ensemble from Granorg, are best friends.
 Radiant Historia (Video Game) / int_63b12059
featureApplicability
1.0
 Radiant Historia (Video Game) / int_63b12059
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_63b12059
 Radiant Historia (Video Game) / int_64edb99c
type
Always Save the Girl
 Radiant Historia (Video Game) / int_64edb99c
comment
Always Save the Girl: This is actually the motivation of the Big Bad; if saving the life of the one person he cares about means dooming the world to desertification, that's a price he's willing to pay.
 Radiant Historia (Video Game) / int_64edb99c
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1.0
 Radiant Historia (Video Game) / int_64edb99c
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_64edb99c
 Radiant Historia (Video Game) / int_6602cad
type
Permanently Missable Content
 Radiant Historia (Video Game) / int_6602cad
comment
Permanently Missable Content: Despite the Time Travel mechanics, there is exactly 1 missable fight in this game: Hermit Pierre. If you escort Claire out of the sewers in Standard History Chapter 2 before the event where Pierre betrays you, you've officially locked yourself out of this fight for the rest of that file. There's no great consequences for missing the fight, though. You can still get 100% Completion, and the only remarkable item you can get out of the fight, the Bastard Sword for Stocke, can be simply purchased the very next chapter.
 Radiant Historia (Video Game) / int_6602cad
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1.0
 Radiant Historia (Video Game) / int_6602cad
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_6602cad
 Radiant Historia (Video Game) / int_663f35c0
type
Only One Name
 Radiant Historia (Video Game) / int_663f35c0
comment
Only One Name: No one has both a first and a last name.
 Radiant Historia (Video Game) / int_663f35c0
featureApplicability
1.0
 Radiant Historia (Video Game) / int_663f35c0
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_663f35c0
 Radiant Historia (Video Game) / int_6bda9a30
type
Meaningful Name
 Radiant Historia (Video Game) / int_6bda9a30
comment
Meaningful Name: Judgement Cliff, retroactively. It's where the "Divine Judgement" is stationed.
 Radiant Historia (Video Game) / int_6bda9a30
featureApplicability
1.0
 Radiant Historia (Video Game) / int_6bda9a30
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_6bda9a30
 Radiant Historia (Video Game) / int_6bf93fc7
type
FanService
 Radiant Historia (Video Game) / int_6bf93fc7
comment
Fanservice: The Mana Springs DLC event provides a full heal and Mana Gauge restoration for the party, along with CG images of Stocke and a chosen party member (plus Nemesia) bathing in the spring.
 Radiant Historia (Video Game) / int_6bf93fc7
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1.0
 Radiant Historia (Video Game) / int_6bf93fc7
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_6bf93fc7
 Radiant Historia (Video Game) / int_6c51e9e1
type
Fisher King
 Radiant Historia (Video Game) / int_6c51e9e1
comment
Fisher King: Alistel propaganda holds that the desertification is due to Queen Protea's tyranny, and that the land will die anytime a corrupt ruler reigns. There actually is some truth to this, as the desertification is caused by the ruler of Granorg not performing a specific ritual, which Protea is incapable of doing (as it can be only be performed by one of royal blood, and she married into the family) even if she wanted to. There's no evidence that the propagandists of Alistel know this, though.
 Radiant Historia (Video Game) / int_6c51e9e1
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1.0
 Radiant Historia (Video Game) / int_6c51e9e1
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_6c51e9e1
 Radiant Historia (Video Game) / int_6d56cebf
type
Chess Motifs
 Radiant Historia (Video Game) / int_6d56cebf
comment
Chess Motifs: Chess pieces can be worn as stat boosting accessories. Pawn is the first and King is the best. The Black and White Chronicles can be seen as opposing chess masters, trying to outmaneuver the other.
 Radiant Historia (Video Game) / int_6d56cebf
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1.0
 Radiant Historia (Video Game) / int_6d56cebf
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_6d56cebf
 Radiant Historia (Video Game) / int_6d9bc945
type
Babies Ever After
 Radiant Historia (Video Game) / int_6d9bc945
comment
Babies Ever After: Sonja and Liese are pregnant in the ending if their respective sidequests are cleared.
 Radiant Historia (Video Game) / int_6d9bc945
featureApplicability
1.0
 Radiant Historia (Video Game) / int_6d9bc945
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_6d9bc945
 Radiant Historia (Video Game) / int_6e5287f4
type
Lady of Black Magic
 Radiant Historia (Video Game) / int_6e5287f4
comment
Raynie and Marco. She blasts things, Marco makes sure they're in the right place to be blasted and heals.
 Radiant Historia (Video Game) / int_6e5287f4
featureApplicability
1.0
 Radiant Historia (Video Game) / int_6e5287f4
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_6e5287f4
 Radiant Historia (Video Game) / int_6ec989d8
type
Guide Dang It!
 Radiant Historia (Video Game) / int_6ec989d8
comment
Guide Dang It!: To access the sidequest "At Journey's End", you need to make the correct dialogue choices at three points in time (two of which seem to be "are you prepared for a boss battle?" Anti-Frustration Features but actually aren't) in two separate timelines, with the last necessary dialogue choice taking place after the point where the sidequest is supposed to be accessible. And to even initiate the sidequest after all this, you have to go back to a point where you're asked if you're ready for a major assault, say you're not ready, then talk to one of your teammates in town when you have no reason to. Worse, this sidequest is required for the Golden Ending. Without prior knowledge to the requirements, it would be near-impossible to trigger and the rationale behind the requirements only becomes clear in hindsight. spoiler explanation These choices affect how Raynie thinks of Stocke. If he doesn't step in to save a then-unknown little girl (Aht) from monsters, this will tinge her opinion of him and she won't fall in love with him. Also, Stocke doing risky stuff out of concern for others makes Raynie herself to grow concerned about him and his well-being. Finally, these decisions also make Marco trust Stocke enough to confide his observation of Raynie's change of behavior with him, which triggers the sidequest "What was Inherited" involves a mana-absorbing plant and requires you to see both less-than-preferable outcomes before you're allowed to Take a Third Option. And it's also required to unlock the Golden Ending. "Wandering Soul" is a third quest that is easy to miss and required for the Golden Ending. It involves finding a shaman that "lost her way of life" in a random house in Skalla you don't have any reason to enter at a very specific moment of the Alternate History timeline due to plot reasonsnote (she runs away right before Alistelian troops take over the town, but you can't get there much earlier than that because you need the Beast Mark to trigger the event that prompts the party to travel from Celestia to Forgia). Perfect Chronology subverts this by adding a hard-to-miss quest giver in Alistel who's looking for the shaman for his own reasons, and then having him appear in Skalla and tell Stocke that he managed to track her down there, but completely lost her trail in the confusion resulting from the war finding its way to town.
 Radiant Historia (Video Game) / int_6ec989d8
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1.0
 Radiant Historia (Video Game) / int_6ec989d8
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_6ec989d8
 Radiant Historia (Video Game) / int_6edb0066
type
Zero-Effort Boss
 Radiant Historia (Video Game) / int_6edb0066
comment
Zero-Effort Boss: Subverted in the boss fight against Alternate History Rosch. At first, his attacks never reduce you below 1 HP... then, after some dialogue, they do. Also subverted with the boss of the Holff Ruins. After making your way through, you expect a tough fight against the "guardian" as your final test to claim the Beast Mark. You enter the boss room and fight... a single, Black Chronicle-infused Gutral, who doesn't put up much of a fight. But right afterwards, you're thrown into a much tougher fight with a Giant Spider, without a free heal. And Hugo. That is, until you get the Sword of Plot Advancement. Then he actually puts up a fight.
 Radiant Historia (Video Game) / int_6edb0066
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-0.3
 Radiant Historia (Video Game) / int_6edb0066
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_6edb0066
 Radiant Historia (Video Game) / int_6f8b835d
type
One Size Fits All
 Radiant Historia (Video Game) / int_6f8b835d
comment
One Size Fits All: 9-year-old Aht and 19-year-old Stocke can wear the same armor, but the shared category is cloaks, so it's not as ridiculous as it sounds. A more glaring example is between Stocke, Raynie, Marco, and Rosch, all of whom are very different in size.
 Radiant Historia (Video Game) / int_6f8b835d
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1.0
 Radiant Historia (Video Game) / int_6f8b835d
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_6f8b835d
 Radiant Historia (Video Game) / int_6ff43af4
type
Antidote Effect
 Radiant Historia (Video Game) / int_6ff43af4
comment
Antidote Effect: Lots of it. Though since most end-game enemies can either drain MP or block Item and Skill use, it's always handy to have some extra healing items and a healer on the ready.
 Radiant Historia (Video Game) / int_6ff43af4
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1.0
 Radiant Historia (Video Game) / int_6ff43af4
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_6ff43af4
 Radiant Historia (Video Game) / int_72cdfc33
type
Big Bad Ensemble
 Radiant Historia (Video Game) / int_72cdfc33
comment
Big Bad Ensemble: Queen Protea for the Standard History, General Hugo in the Alternate History, and Heiss for the overall plot.
 Radiant Historia (Video Game) / int_72cdfc33
featureApplicability
1.0
 Radiant Historia (Video Game) / int_72cdfc33
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_72cdfc33
 Radiant Historia (Video Game) / int_7335ffa9
type
Grey-and-Gray Morality
 Radiant Historia (Video Game) / int_7335ffa9
comment
Grey-and-Gray Morality: Each of the three factions in the game are neither completely good nor completely evil.
 Radiant Historia (Video Game) / int_7335ffa9
featureApplicability
1.0
 Radiant Historia (Video Game) / int_7335ffa9
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_7335ffa9
 Radiant Historia (Video Game) / int_733e007a
type
Unwitting Pawn
 Radiant Historia (Video Game) / int_733e007a
comment
Unwitting Pawn: Protea to Dias and Selvan, most of Alistel's population to Hugo. However, all of the above are this to Heiss.
 Radiant Historia (Video Game) / int_733e007a
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1.0
 Radiant Historia (Video Game) / int_733e007a
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_733e007a
 Radiant Historia (Video Game) / int_7453bc5b
type
Spared by the Adaptation
 Radiant Historia (Video Game) / int_7453bc5b
comment
Spared by the Adaptation: Raul's unnamed secretary, who in the original game lost her life by jumping in the way of a blade aimed at him, can be saved in Perfect Chronology despite Stocke never meeting herexplanation (after hearing more about her death from Raul in Celestia, Stocke can track down a stab-proof dress that Beastkind women like to use when traveling or in combat because is a lot lighter than chain mail and stylish and comfortable enough to move around when they take off the rest of their armor. After obtaining the dress, Stocke has to time travel to the past and convince Raul to give it to her as a present so she will wear it the day of the assassination attempt when Stocke is away from Alistel for plot reasons). She still remains The Ghost in the epilogue where his brother is working as Raul's secretary, but if you complete the sidequest, their conversation will reveal she's instead in medical leave because she twisted her ankle from a bad fall after taking the hit.
 Radiant Historia (Video Game) / int_7453bc5b
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1.0
 Radiant Historia (Video Game) / int_7453bc5b
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_7453bc5b
 Radiant Historia (Video Game) / int_75ff5853
type
Can't Drop the Hero
 Radiant Historia (Video Game) / int_75ff5853
comment
Can't Drop the Hero: Stocke is always required to be in the party. To compensate, he's a Jack of All Trades with all-around good stats.
 Radiant Historia (Video Game) / int_75ff5853
featureApplicability
1.0
 Radiant Historia (Video Game) / int_75ff5853
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_75ff5853
 Radiant Historia (Video Game) / int_78410584
type
She Is Not My Girlfriend
 Radiant Historia (Video Game) / int_78410584
comment
She Is Not My Girlfriend: Both Stocke and Eruca wind up having to explain that no, really, I know I keep staring at her/him, but it's not like that. Unusually for this trope, this is actually completely true.
 Radiant Historia (Video Game) / int_78410584
featureApplicability
1.0
 Radiant Historia (Video Game) / int_78410584
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_78410584
 Radiant Historia (Video Game) / int_7913eb6f
type
Healing Hands
 Radiant Historia (Video Game) / int_7913eb6f
comment
Healing Hands: Aht, Stocke, and Marco. Eruca and Raynie also have Regen magic.
 Radiant Historia (Video Game) / int_7913eb6f
featureApplicability
1.0
 Radiant Historia (Video Game) / int_7913eb6f
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1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_7913eb6f
 Radiant Historia (Video Game) / int_79a60aec
type
For Want of a Nail
 Radiant Historia (Video Game) / int_79a60aec
comment
There are many events that seem like sidequests at first glance, but are added to the Chronicle as main story events. If this happens, you know the seemingly minor action will be necessary to avoid a roadblock later on. Particularly notable with saving the resistance members in standard history Chapter 3, as this won't become important until Chapter 6.
 Radiant Historia (Video Game) / int_79a60aec
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1.0
 Radiant Historia (Video Game) / int_79a60aec
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_79a60aec
 Radiant Historia (Video Game) / int_79bffaf4
type
Gladiator Subquest
 Radiant Historia (Video Game) / int_79bffaf4
comment
Gladiator Subquest: In the desert town of Cygnus, you'll need to fight in a gladiator tournament to proceed in the plot. Though only some of the fights are mandatory, as you can face additional boss fights for some good equipment.
 Radiant Historia (Video Game) / int_79bffaf4
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1.0
 Radiant Historia (Video Game) / int_79bffaf4
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_79bffaf4
 Radiant Historia (Video Game) / int_7a4013f3
type
Deuteragonist
 Radiant Historia (Video Game) / int_7a4013f3
comment
Deuteragonist: Alongside Stocke, each timeline has one character who gets major focus: Eruca in the standard history (spoilered because this character is initially thought to be an antagonist) and Rosch in the alternate history. These characters also don't join in their opposite histories until far later in the game.
 Radiant Historia (Video Game) / int_7a4013f3
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1.0
 Radiant Historia (Video Game) / int_7a4013f3
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_7a4013f3
 Radiant Historia (Video Game) / int_7ae4d273
type
Point of No Return
 Radiant Historia (Video Game) / int_7ae4d273
comment
Point of No Return: Completely averted: you can always go back, up to and even after killing the Final Boss. Though it is possible to lock yourself out of at least one fight (by saving Pierre's sister).
 Radiant Historia (Video Game) / int_7ae4d273
featureApplicability
-1.0
 Radiant Historia (Video Game) / int_7ae4d273
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_7ae4d273
 Radiant Historia (Video Game) / int_7b39c3d8
type
El Cid Ploy
 Radiant Historia (Video Game) / int_7b39c3d8
comment
El Cid Ploy: The Prophet Noah died sometime with the past 5 years. All of his "proclamations" since then have been fabricated by General Hugo.
 Radiant Historia (Video Game) / int_7b39c3d8
featureApplicability
1.0
 Radiant Historia (Video Game) / int_7b39c3d8
featureConfidence
1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_7b39c3d8
 Radiant Historia (Video Game) / int_7c862b8a
type
Chronic Backstabbing Disorder
 Radiant Historia (Video Game) / int_7c862b8a
comment
Chronic Backstabbing Disorder: Literally every time one of the major faction's leaders offers you a truce or an alliance, accepting it will lead to a bad ending where they betray you once they got what they needed.
 Radiant Historia (Video Game) / int_7c862b8a
featureApplicability
1.0
 Radiant Historia (Video Game) / int_7c862b8a
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_7c862b8a
 Radiant Historia (Video Game) / int_7d561d58
type
Too Awesome to Use
 Radiant Historia (Video Game) / int_7d561d58
comment
Too Awesome to Use: Certain very rare items that make the whole party invulnerable for a few turns. Certain sidequests will all but force you to use them, though. However, you have absolutely no excuse for not using them during the final battle, since they get returned to you even after you save the clear file.
 Radiant Historia (Video Game) / int_7d561d58
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1.0
 Radiant Historia (Video Game) / int_7d561d58
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_7d561d58
 Radiant Historia (Video Game) / int_7eb0999a
type
Chessmaster Sidekick
 Radiant Historia (Video Game) / int_7eb0999a
comment
Chessmaster Sidekick: Stocke to Rosch in the Alternate History timeline.
 Radiant Historia (Video Game) / int_7eb0999a
featureApplicability
1.0
 Radiant Historia (Video Game) / int_7eb0999a
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_7eb0999a
 Radiant Historia (Video Game) / int_7f3be191
type
Impossibly Cool Clothes
 Radiant Historia (Video Game) / int_7f3be191
comment
Impossibly Cool Clothes: Basically the whole party. Lampshaded in Standard History Ch. 1 when Vanoss asks Raynie and Marco to wear robes over their "quite conspicuous attire" in order to help them to cross the border into Granorg without rising suspicion. He doesn't ask Stocke to do the same because his outfit is "uncommon enough that could pass off as a [performer] costume."
 Radiant Historia (Video Game) / int_7f3be191
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1.0
 Radiant Historia (Video Game) / int_7f3be191
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_7f3be191
 Radiant Historia (Video Game) / int_80eb641c
type
Straw Nihilist
 Radiant Historia (Video Game) / int_80eb641c
comment
Straw Nihilist: Heiss was this during the course of the game. As he only saw the misery from the world coming from the ritual, he decided that this world wasn't worth saving.
 Radiant Historia (Video Game) / int_80eb641c
featureApplicability
1.0
 Radiant Historia (Video Game) / int_80eb641c
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_80eb641c
 Radiant Historia (Video Game) / int_80ed8406
type
Captain Smooth and Sergeant Rough
 Radiant Historia (Video Game) / int_80ed8406
comment
Captain Smooth and Sergeant Rough: Inverted in the Alternate History. Rosch, the captain, is very outwardly tough, hands-on, and prone to good-naturedly terrorizing his soldiers, while Stocke, the sergeant, is quiet, reserved, surprisingly kind, and well-known to be far and away the most dangerous person in the brigade.
 Radiant Historia (Video Game) / int_80ed8406
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1.0
 Radiant Historia (Video Game) / int_80ed8406
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_80ed8406
 Radiant Historia (Video Game) / int_812ee32b
type
Linear Warriors, Quadratic Wizards
 Radiant Historia (Video Game) / int_812ee32b
comment
Linear Warriors, Quadratic Wizards: Physical attacks are next to useless in this game. It also helps that there are no such thing as elemental resistances or immunities in this game, only weaknesses. This makes the Mythril Edge, which is bought from a random merchant near the end of the game (albeit an easy-to-miss vendor), more useful than the True Historica, which you get after beating the toughest boss in the game due to its substantially higher Magic boost. Perfect Chronology balances damage outputs considerably better among attacks types, making physical Player Characters a lot more viable in the end game. Sadly this also included a sizeable Nerf to fan-favorite Mythril Edge, that went from granting MAG+55 to MAG+40.
 Radiant Historia (Video Game) / int_812ee32b
featureApplicability
1.0
 Radiant Historia (Video Game) / int_812ee32b
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_812ee32b
 Radiant Historia (Video Game) / int_820ac3c5
type
Dysfunction Junction
 Radiant Historia (Video Game) / int_820ac3c5
comment
Dysfunction Junction: Stocke, as the bearer of the Chronicle, is subjected to all the horrors of both timelines, both naturally and in the various "bad ends", Rosch sees his entire brigade slaughtered to the man, loses an arm, and his loyalty to his country dangerously borders on fanaticism to the point that he betrays Stocke and attempts to murder Eruca. Eruca is forced to fight against her own stepmother as Protea's ever-increasing madness sends her kingdom ever further down the drain, plus having to cope with working with someone who's basically a stranger in her brother's body. Raynie and Marco both have Survivor's Guilt from when the rest of their mercenary company was wiped out, plus Raynie lost her entire family at a young age, forcing her into becoming a freelance mercenary just to survive and Marco is Forced to Watch as his crush is brutally murdered right in front of him. And that's not even getting into the bad endings, like when Marco turns into a murderous psychopath, Aht goes completely Yandere, or Gafka becomes an inhuman monster that the entire world has to team up to take down.
 Radiant Historia (Video Game) / int_820ac3c5
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1.0
 Radiant Historia (Video Game) / int_820ac3c5
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_820ac3c5
 Radiant Historia (Video Game) / int_8288929a
type
Rewarded as a Traitor Deserves
 Radiant Historia (Video Game) / int_8288929a
comment
Rewarded as a Traitor Deserves: Hedge is killed by Dias after selling King Garland out to Granorg. You need to prevent this since it leads to Garland's death.
 Radiant Historia (Video Game) / int_8288929a
featureApplicability
1.0
 Radiant Historia (Video Game) / int_8288929a
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_8288929a
 Radiant Historia (Video Game) / int_82d2715f
type
Magitek
 Radiant Historia (Video Game) / int_82d2715f
comment
Magitek: Thaumatech is medieval technology powered by Mana.
 Radiant Historia (Video Game) / int_82d2715f
featureApplicability
1.0
 Radiant Historia (Video Game) / int_82d2715f
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_82d2715f
 Radiant Historia (Video Game) / int_830ceec9
type
Inevitable Tournament
 Radiant Historia (Video Game) / int_830ceec9
comment
Inevitable Tournament: Stocke is forced to take part in one to find his missing party members. Luckily for you, you don't have to go through the entire tournament, considering the last opponents are very difficult. But you do have to finish the tournament in order to finish a sidequest.
 Radiant Historia (Video Game) / int_830ceec9
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1.0
 Radiant Historia (Video Game) / int_830ceec9
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_830ceec9
 Radiant Historia (Video Game) / int_8411ab92
type
Red Oni, Blue Oni
 Radiant Historia (Video Game) / int_8411ab92
comment
Red Oni, Blue Oni: All over the place- Raynie and Marco, Stocke and Rosch, Teo and Lippti, and Rosch and Raul. Though ironically, the pair who most fit the red/blue symbolism in terms of colors and Elemental Powers are both Blues: despite the red clothes and fire magic, Stocke is if anything even calmer and more subdued than ice-wielding, blue-clothed Eruca, and the only thing that might qualify him as the Red of the two is a slight bias towards action and impulsivity. Though from the sound of things, they used to be a rather straighter example.
 Radiant Historia (Video Game) / int_8411ab92
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1.0
 Radiant Historia (Video Game) / int_8411ab92
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_8411ab92
 Radiant Historia (Video Game) / int_8485d41a
type
Interspecies Romance
 Radiant Historia (Video Game) / int_8485d41a
comment
Interspecies Romance: A sidequest has you playing matchmaker for a human and Satyros. The epilogue shows another human and Satyros pair that looks like it will become one too.
 Radiant Historia (Video Game) / int_8485d41a
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1.0
 Radiant Historia (Video Game) / int_8485d41a
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_8485d41a
 Radiant Historia (Video Game) / int_863fa679
type
What Happened to the Mouse?
 Radiant Historia (Video Game) / int_863fa679
comment
What Happened to the Mouse?: In terms of the Standard History, the fates of Hugo and Fennel are left unanswered, but it's possible that the whole "echo effect" between timelines had done its job; they probably suffered a similar fate to their Alternate History counterparts, but the writers either didn't have time or didn't consider it necessary to put in at that point. The fate of King Victor is a smidge more annoying to leave hanging; after fighting you in the Imperial Ruins, he retreats through a doorway, his identity is finally revealed... and he's never mentioned again!
 Radiant Historia (Video Game) / int_863fa679
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1.0
 Radiant Historia (Video Game) / int_863fa679
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_863fa679
 Radiant Historia (Video Game) / int_86b34ecf
type
"Leave Your Quest" Test
 Radiant Historia (Video Game) / int_86b34ecf
comment
"Leave Your Quest" Test: When Aht asks Stocke to quit fighting, his response amounts to, "What? No." When Raynie asks, he actually considers it.
 Radiant Historia (Video Game) / int_86b34ecf
featureApplicability
1.0
 Radiant Historia (Video Game) / int_86b34ecf
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_86b34ecf
 Radiant Historia (Video Game) / int_878bd6cf
type
Sliding Scale of Linearity vs. Openness
 Radiant Historia (Video Game) / int_878bd6cf
comment
Sliding Scale of Linearity vs. Openness: Around a high 3; the storyline takes centre stage and progresses linearly, but there are a lot of sidequests, with backtracking openly encouraged.
 Radiant Historia (Video Game) / int_878bd6cf
featureApplicability
1.0
 Radiant Historia (Video Game) / int_878bd6cf
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_878bd6cf
 Radiant Historia (Video Game) / int_890c8068
type
Extra Turn
 Radiant Historia (Video Game) / int_890c8068
comment
Extra Turn: The Trans-Turn skill lets the user sacrifice their turn to give it to an ally. This doesn't affect future turn order like the Change command and lacks the vulnerability downside.
 Radiant Historia (Video Game) / int_890c8068
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1.0
 Radiant Historia (Video Game) / int_890c8068
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_890c8068
 Radiant Historia (Video Game) / int_89150c08
type
Devour the Dragon
 Radiant Historia (Video Game) / int_89150c08
comment
Devour the Dragon: Heiss offers to make Selvan and Dias "a part of something great" — i.e., himself.
 Radiant Historia (Video Game) / int_89150c08
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1.0
 Radiant Historia (Video Game) / int_89150c08
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_89150c08
 Radiant Historia (Video Game) / int_892552b
type
Kung Fu-Proof Mook
 Radiant Historia (Video Game) / int_892552b
comment
Kung Fu-Proof Mook: Some enemies, mainly underground ones, can't be pushed around.
 Radiant Historia (Video Game) / int_892552b
featureApplicability
1.0
 Radiant Historia (Video Game) / int_892552b
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1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_892552b
 Radiant Historia (Video Game) / int_8976acda
type
Civil War
 Radiant Historia (Video Game) / int_8976acda
comment
"The Princess' Charge" is another bad ending that seems far too sudden considering the events surrounding it: Eruca wants to be able to do more to help her people, and Stocke tells her not to push herself too hard trying to fulfill her role. She takes this to mean she should completely renounce her title and start an open rebellion, and is killed in the ensuing fighting. Although Lippti comments afterward why Stocke's words had such an effect on her was from Eruca's distress over being unable to do anything for the Resistance, the fact this advice was coming from her older brother likely didn't help either.
 Radiant Historia (Video Game) / int_8976acda
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1.0
 Radiant Historia (Video Game) / int_8976acda
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1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_8976acda
 Radiant Historia (Video Game) / int_89a17726
type
Spell My Name with an S
 Radiant Historia (Video Game) / int_89a17726
comment
Spell My Name With An S: Alternates between Stock/Stocke depending on the age of the promotional material. The Japanese "official" romanization was Stock, but Atlus USA chose to go with Stocke, so Stocke is his official English name. Same with Roche/Rosch. (There are, however, at least two instances of "Stock" that slipped into the final game.)
 Radiant Historia (Video Game) / int_89a17726
featureApplicability
1.0
 Radiant Historia (Video Game) / int_89a17726
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1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_89a17726
 Radiant Historia (Video Game) / int_89f50aaa
type
Restraining Bolt
 Radiant Historia (Video Game) / int_89f50aaa
comment
Restraining Bolt: One is placed on the White Chronicle itself, so Stocke can only alter history relative to his own decisions and experiences. Another is placed on the twins so they cannot interfere with history from within the Chronicle. They later injure themselves trying to overcome it to give Stocke some direct hints.
 Radiant Historia (Video Game) / int_89f50aaa
featureApplicability
1.0
 Radiant Historia (Video Game) / int_89f50aaa
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1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_89f50aaa
 Radiant Historia (Video Game) / int_8c96ae78
type
No One Could Survive That!
 Radiant Historia (Video Game) / int_8c96ae78
comment
No One Could Survive That!: Subverted during the beginning sequence. After Stocke, severely injured, jumps off a bridge into a flooded river, Palomides says he almost certainly couldn't have survived... but then sends soldiers out to search the riverbanks anyway. (It ends up being a moot point due to time travel, though.)
 Radiant Historia (Video Game) / int_8c96ae78
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-0.3
 Radiant Historia (Video Game) / int_8c96ae78
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_8c96ae78
 Radiant Historia (Video Game) / int_8c97cf66
type
Stationary Boss
 Radiant Historia (Video Game) / int_8c97cf66
comment
Stationary Boss: Some bosses take up the entire screen, making them immune to forced movement effects and traps (making them amongst the most difficult enemies). The most prominent of these are the Giant Spiders.
 Radiant Historia (Video Game) / int_8c97cf66
featureApplicability
1.0
 Radiant Historia (Video Game) / int_8c97cf66
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_8c97cf66
 Radiant Historia (Video Game) / int_8d23f3a7
type
Timey-Wimey Ball
 Radiant Historia (Video Game) / int_8d23f3a7
comment
Timey-Wimey Ball: Oh god, yes. Stocke's actions in one timeline can rebound in the other. Perfect Chronology ups the ante: Stocke's actions in the possible timelines can impact HIS timeline(s), leading to some Bad Endings. And the Golden Ending
 Radiant Historia (Video Game) / int_8d23f3a7
featureApplicability
1.0
 Radiant Historia (Video Game) / int_8d23f3a7
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_8d23f3a7
 Radiant Historia (Video Game) / int_8d2f6f03
type
Backtracking
 Radiant Historia (Video Game) / int_8d2f6f03
comment
Backtracking: The nature of the game's Time Travel means you'll frequently have to go back to previous parts of the story to progress or complete sidequests.
 Radiant Historia (Video Game) / int_8d2f6f03
featureApplicability
1.0
 Radiant Historia (Video Game) / int_8d2f6f03
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_8d2f6f03
 Radiant Historia (Video Game) / int_8d8ba364
type
Quest Giver
 Radiant Historia (Video Game) / int_8d8ba364
comment
Quest Giver: Given the number of sidequests, all over the place.
 Radiant Historia (Video Game) / int_8d8ba364
featureApplicability
1.0
 Radiant Historia (Video Game) / int_8d8ba364
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_8d8ba364
 Radiant Historia (Video Game) / int_8e0430ab
type
Non-Standard Game Over
 Radiant Historia (Video Game) / int_8e0430ab
comment
Non Standard Game Over: Stocke never actually dies in any of the game's bad endings, but triggering one will set you back a bit, forcing you to continue onward from the beginning of the respective chapter. But since you can get back to where you were just by skipping any cutscenes and going to the nearest save point, it barely even qualifies as a slap on the wrist.
 Radiant Historia (Video Game) / int_8e0430ab
featureApplicability
1.0
 Radiant Historia (Video Game) / int_8e0430ab
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1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_8e0430ab
 Radiant Historia (Video Game) / int_8e20979
type
Wham Episode
 Radiant Historia (Video Game) / int_8e20979
comment
Wham Episode: Alternate History Chapter 2 is the first major one. The Rosch Brigade is wiped out, and even with time travel you can only save him. Kiel sacrifices himself to buy time, and unlike all other character deaths up to this point, this one is not preventable. Stocke goes into a Heroic BSoD over it, and then you learn that the intel resulting in the massacre was leaked by someone on your side, specifically, General Hugo. Stocke has to flee Alistel with Rosch, with the entire army becoming his enemy. Ouch.
 Radiant Historia (Video Game) / int_8e20979
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1.0
 Radiant Historia (Video Game) / int_8e20979
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_8e20979
 Radiant Historia (Video Game) / int_8f166a4b
type
Chokepoint Geography
 Radiant Historia (Video Game) / int_8f166a4b
comment
Chokepoint Geography: For some reason, you can't get anywhere in the game without passing through Lazvil Hills and/or Gran Plain.
 Radiant Historia (Video Game) / int_8f166a4b
featureApplicability
1.0
 Radiant Historia (Video Game) / int_8f166a4b
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_8f166a4b
 Radiant Historia (Video Game) / int_90e31482
type
Laser-Guided Karma
 Radiant Historia (Video Game) / int_90e31482
comment
Laser-Guided Karma: In a sidequest, Stocke can convince Aht that it's okay to imprison the soul of someone you care about just to keep them safe and to yourself. Aht just happens to care a lot about Stocke. You can guess how it ends.
 Radiant Historia (Video Game) / int_90e31482
featureApplicability
1.0
 Radiant Historia (Video Game) / int_90e31482
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1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_90e31482
 Radiant Historia (Video Game) / int_92286f7f
type
Precursors
 Radiant Historia (Video Game) / int_92286f7f
comment
Precursors: The Empire, bordering on Abusive Precursors. Given Teo and Lippti's pointy ears, they may have been be elf analogues.
 Radiant Historia (Video Game) / int_92286f7f
featureApplicability
1.0
 Radiant Historia (Video Game) / int_92286f7f
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_92286f7f
 Radiant Historia (Video Game) / int_9256ac7c
type
Cutscene Boss
 Radiant Historia (Video Game) / int_9256ac7c
comment
Cutscene Boss: High Colonel Dias.
 Radiant Historia (Video Game) / int_9256ac7c
featureApplicability
1.0
 Radiant Historia (Video Game) / int_9256ac7c
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_9256ac7c
 Radiant Historia (Video Game) / int_9273464f
type
A Glass of Chianti
 Radiant Historia (Video Game) / int_9273464f
comment
A Glass of Chianti: When scheming, Selvan and Dias are usually seen drinking wine together.
 Radiant Historia (Video Game) / int_9273464f
featureApplicability
1.0
 Radiant Historia (Video Game) / int_9273464f
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_9273464f
 Radiant Historia (Video Game) / int_92760069
type
Child Mage
 Radiant Historia (Video Game) / int_92760069
comment
Child Mage: Aht at 9 years old. Marco to an extent, since he looks small and childlike but is actually 17 years old.
 Radiant Historia (Video Game) / int_92760069
featureApplicability
1.0
 Radiant Historia (Video Game) / int_92760069
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1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_92760069
 Radiant Historia (Video Game) / int_928ca2cc
type
You Have Outlived Your Usefulness
 Radiant Historia (Video Game) / int_928ca2cc
comment
You Have Outlived Your Usefulness: Selvan and Dias betray Queen Protea in both histories since she loses any usefulness as their puppet figurehead. In Standard History, Selvan lets Stocke and co. just walk up to her unimpeded while he leaves the besieged Granorg. In Alternate History, the duo sell out to Alistel and have Protea executed.
 Radiant Historia (Video Game) / int_928ca2cc
featureApplicability
1.0
 Radiant Historia (Video Game) / int_928ca2cc
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1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_928ca2cc
 Radiant Historia (Video Game) / int_934937b2
type
Bluff the Impostor
 Radiant Historia (Video Game) / int_934937b2
comment
Bluff the Impostor: In the "The Prophet Speaks" Possible Historia scenario, Stocke is looking for a Professional Killer who, according to his intel, is also a Master of Disguise. When Stocke think he's identified the fake, he starts a conversation and asks if there are any updates regarding Rosch's Thaumatech Gauntlet on his right arm. The fake plays along and soon finds the business end of Stocke's sword posed to strike him/her because, as Stocke explains, it's impossible for the real Lt. General Raul to not know that Rosch's Gauntlet is on his left arm.
 Radiant Historia (Video Game) / int_934937b2
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1.0
 Radiant Historia (Video Game) / int_934937b2
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1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_934937b2
 Radiant Historia (Video Game) / int_93ed8515
type
Set Right What Once Went Wrong
 Radiant Historia (Video Game) / int_93ed8515
comment
Set Right What Once Went Wrong: The theme of the game. The game starts with the main character using the White Chronicle to prevent his unit from being wiped out in an ambush, and he continues using it to avert various other disasters in an attempt to end a war and save the world.
 Radiant Historia (Video Game) / int_93ed8515
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1.0
 Radiant Historia (Video Game) / int_93ed8515
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_93ed8515
 Radiant Historia (Video Game) / int_940b3c0
type
Irrelevant Sidequest
 Radiant Historia (Video Game) / int_940b3c0
comment
Stocke takes it even further by basically solving every problem he encounters with time travel, whether it's important or not.
 Radiant Historia (Video Game) / int_940b3c0
featureApplicability
1.0
 Radiant Historia (Video Game) / int_940b3c0
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_940b3c0
 Radiant Historia (Video Game) / int_94d2506d
type
Can't Catch Up
 Radiant Historia (Video Game) / int_94d2506d
comment
Can't Catch Up: Rosch and Eruca can easily fall behind in levels. Rosch is only a party member on a consistent basis in Alternate History, and even then he leaves the party for a bit due to a Heroic BSoD. Eruca is mainly only a party member in Standard History, and she ends up leaving the party multiple time throughout the game for various reasons. Perfect Chronology alleviates this somewhat with the addition of the Possibility Histories and the Vault of Time, which allow usage of all the party members.
 Radiant Historia (Video Game) / int_94d2506d
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1.0
 Radiant Historia (Video Game) / int_94d2506d
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_94d2506d
 Radiant Historia (Video Game) / int_9502bbf5
type
All Swords Are the Same
 Radiant Historia (Video Game) / int_9502bbf5
comment
All Swords Are the Same: Both Stocke and Marco wield swords, and despite the fact they are clearly two completely different types of swords (a longsword and a short blade, respectively), they can both use most swords that can be equipped.
 Radiant Historia (Video Game) / int_9502bbf5
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1.0
 Radiant Historia (Video Game) / int_9502bbf5
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_9502bbf5
 Radiant Historia (Video Game) / int_950329d8
type
Dynamic Entry
 Radiant Historia (Video Game) / int_950329d8
comment
Dynamic Entry: Every party member outside of Stocke can do this in the remake. There is a chance, if not in the party, to perform an attack during a combo with one of their abilities.
 Radiant Historia (Video Game) / int_950329d8
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1.0
 Radiant Historia (Video Game) / int_950329d8
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_950329d8
 Radiant Historia (Video Game) / int_950bbfa7
type
Take a Third Option
 Radiant Historia (Video Game) / int_950bbfa7
comment
"What was Inherited" involves a mana-absorbing plant and requires you to see both less-than-preferable outcomes before you're allowed to Take a Third Option. And it's also required to unlock the Golden Ending.
 Radiant Historia (Video Game) / int_950bbfa7
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1.0
 Radiant Historia (Video Game) / int_950bbfa7
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_950bbfa7
 Radiant Historia (Video Game) / int_954b3c7b
type
Strong Flesh, Weak Steel
 Radiant Historia (Video Game) / int_954b3c7b
comment
Strong Flesh, Weak Steel: By the endgame, you'll tear Thaumachines to pieces.
 Radiant Historia (Video Game) / int_954b3c7b
featureApplicability
1.0
 Radiant Historia (Video Game) / int_954b3c7b
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_954b3c7b
 Radiant Historia (Video Game) / int_9591377d
type
Heel Realization
 Radiant Historia (Video Game) / int_9591377d
comment
Heel Realization: Perfect Chronology allows you to give the major villains this by completing possible histories that remind them of their younger, less villainous selves.
 Radiant Historia (Video Game) / int_9591377d
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1.0
 Radiant Historia (Video Game) / int_9591377d
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_9591377d
 Radiant Historia (Video Game) / int_95befc94
type
Terminator Twosome
 Radiant Historia (Video Game) / int_95befc94
comment
Terminator Twosome: The two Chronicle wielders are basically pulling a chessmaster variant of this. There's also a more standard use later, when Heiss tries to skip back in time to kill Eruca before she and Stocke can meet, only for Stocke to go to the same point in time and fight him off.
 Radiant Historia (Video Game) / int_95befc94
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1.0
 Radiant Historia (Video Game) / int_95befc94
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_95befc94
 Radiant Historia (Video Game) / int_970c790a
type
Big Bad
 Radiant Historia (Video Game) / int_970c790a
comment
You can choose to do all your sidequests right before the final battle. Go ahead, the Big Bad will wait. Justified for once, since you are using time travel, so you'll return to the final dungeon at the same moment of time you left it.
 Radiant Historia (Video Game) / int_970c790a
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1.0
 Radiant Historia (Video Game) / int_970c790a
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_970c790a
 Radiant Historia (Video Game) / int_9712e10
type
Sword of Plot Advancement
 Radiant Historia (Video Game) / int_9712e10
comment
And Hugo. That is, until you get the Sword of Plot Advancement. Then he actually puts up a fight.
 Radiant Historia (Video Game) / int_9712e10
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1.0
 Radiant Historia (Video Game) / int_9712e10
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_9712e10
 Radiant Historia (Video Game) / int_9823f7c
type
ProudWarriorRace
 Radiant Historia (Video Game) / int_9823f7c
comment
Proud Warrior Race: The Gutrals.
 Radiant Historia (Video Game) / int_9823f7c
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1.0
 Radiant Historia (Video Game) / int_9823f7c
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_9823f7c
 Radiant Historia (Video Game) / int_991912ca
type
Combos
 Radiant Historia (Video Game) / int_991912ca
comment
Combos: A major part of the battle system.
 Radiant Historia (Video Game) / int_991912ca
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1.0
 Radiant Historia (Video Game) / int_991912ca
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_991912ca
 Radiant Historia (Video Game) / int_9b06e314
type
Greater-Scope Villain
 Radiant Historia (Video Game) / int_9b06e314
comment
Greater-Scope Villain: The Singularity, the Eldritch Abomination created by the Empire of the old that is responsible for desertification in the first place. Its existence is only revealed in the Updated Re-release.
 Radiant Historia (Video Game) / int_9b06e314
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1.0
 Radiant Historia (Video Game) / int_9b06e314
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_9b06e314
 Radiant Historia (Video Game) / int_9be7c205
type
Giant Spider
 Radiant Historia (Video Game) / int_9be7c205
comment
Also subverted with the boss of the Holff Ruins. After making your way through, you expect a tough fight against the "guardian" as your final test to claim the Beast Mark. You enter the boss room and fight... a single, Black Chronicle-infused Gutral, who doesn't put up much of a fight. But right afterwards, you're thrown into a much tougher fight with a Giant Spider, without a free heal.
 Radiant Historia (Video Game) / int_9be7c205
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-0.3
 Radiant Historia (Video Game) / int_9be7c205
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_9be7c205
 Radiant Historia (Video Game) / int_9bfbf9f3
type
Chainmail Bikini
 Radiant Historia (Video Game) / int_9bfbf9f3
comment
Chainmail Bikini: Raynie wears a strangely-cut dress with a low neckline and some small piece of armor to protect her neck, with some unprotected skin in between.
 Radiant Historia (Video Game) / int_9bfbf9f3
featureApplicability
1.0
 Radiant Historia (Video Game) / int_9bfbf9f3
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_9bfbf9f3
 Radiant Historia (Video Game) / int_9cb3e22e
type
Interface Spoiler
 Radiant Historia (Video Game) / int_9cb3e22e
comment
Interface Spoiler: There are many events that seem like sidequests at first glance, but are added to the Chronicle as main story events. If this happens, you know the seemingly minor action will be necessary to avoid a roadblock later on. Particularly notable with saving the resistance members in standard history Chapter 3, as this won't become important until Chapter 6. The fact that the moment Aht sends a soul to heaven has a node hints at it's importance in the last stretch of the game as it's the point Stocke needs to go to save Eruca from Heiss.
 Radiant Historia (Video Game) / int_9cb3e22e
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1.0
 Radiant Historia (Video Game) / int_9cb3e22e
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_9cb3e22e
 Radiant Historia (Video Game) / int_9d12bbc1
type
Foreshadowing
 Radiant Historia (Video Game) / int_9d12bbc1
comment
Foreshadowing: In the Standard timeline, Eruca dismisses a suggestion to quietly assassinate Protea on the grounds that if she isn't openly removed from power, Selvan and Dias will just claim that she's gone into seclusion and run Granorg however they like in her name. In a later chapter of the Alternate timeline, it is revealed that the Prophet Noah died (possibly assassinated, but potentially just from being an old man with health problems) at some point after he had withdrawn from public view five years earlier. General Hugo then decided that since he was the only member of the Alistel High Command who knew this, he could pretend that the prophet was still alive and continue running the country to suit himself in Noah's name. If you try to rush the guards when infiltrating Granorg castle before learning the invisiblity technique, you get the "Fated Assassination" bad ending where Marco and Raynie are arrested for the assassination of Eruca. But the narration notes that the date of the princess' death didn't match up with the date your party infiltrated the castle. This won't make sense until much, much later in the game. It's a big clue that when the Big Bad goes back in time to kill Eruca, the infiltration is not the node you need to travel to to stop him... On a replay, be prepared to feel stupid for not picking up on the vast number of hints that Heiss has the Black Chronicle. There's even a few scenes where you can actually pick out decision points in his timeline. During the "Promise Beyond Time" History, Nemesia at points seems to be far more in-tuned with the information concerning Prince Alium and his sister's locket. It's the earliest hint Nemesia is really the same princess.
 Radiant Historia (Video Game) / int_9d12bbc1
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1.0
 Radiant Historia (Video Game) / int_9d12bbc1
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_9d12bbc1
 Radiant Historia (Video Game) / int_9d6427ec
type
Time Travel
 Radiant Historia (Video Game) / int_9d6427ec
comment
Time Travel: The central plot device and mechanic is bouncing between different parts of two separate timelines.
 Radiant Historia (Video Game) / int_9d6427ec
featureApplicability
1.0
 Radiant Historia (Video Game) / int_9d6427ec
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_9d6427ec
 Radiant Historia (Video Game) / int_9f6fb586
type
Leitmotif
 Radiant Historia (Video Game) / int_9f6fb586
comment
Leitmotif: "The Melody Connecting The Universe" is played in scenes related to Historia, the fate of the world and the desertification. "Unending Clear Blue Sky" is Aht's character theme.
 Radiant Historia (Video Game) / int_9f6fb586
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1.0
 Radiant Historia (Video Game) / int_9f6fb586
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_9f6fb586
 Radiant Historia (Video Game) / int_9f7b20af
type
Late Character Syndrome
 Radiant Historia (Video Game) / int_9f7b20af
comment
Late Character Syndrome: Depending on the player, Eruca, Rosch, and/or Gafka may suffer from this. Lampshaded in Rosch's case by someone telling him he'll have to work twice as hard after his absence.
 Radiant Historia (Video Game) / int_9f7b20af
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1.0
 Radiant Historia (Video Game) / int_9f7b20af
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_9f7b20af
 Radiant Historia (Video Game) / int_9fc2cb1b
type
Video Game Stealing
 Radiant Historia (Video Game) / int_9fc2cb1b
comment
Video Game Stealing: Aht and Stocke are your battle kleptomaniacs. Most enemies have two items to steal, one common and one rarer. They usually won't drop them if you don't steal them.
 Radiant Historia (Video Game) / int_9fc2cb1b
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1.0
 Radiant Historia (Video Game) / int_9fc2cb1b
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_9fc2cb1b
 Radiant Historia (Video Game) / int_a00c13e0
type
Awesome Moment of Crowning
 Radiant Historia (Video Game) / int_a00c13e0
comment
Awesome Moment of Crowning: Averted: Eruca becomes Queen with no fanfare at all.
 Radiant Historia (Video Game) / int_a00c13e0
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-1.0
 Radiant Historia (Video Game) / int_a00c13e0
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_a00c13e0
 Radiant Historia (Video Game) / int_a0cdc32e
type
I Am Who?
 Radiant Historia (Video Game) / int_a0cdc32e
comment
I Am Who?: Stocke. By whom I mean Prince Ernst of Granorg. He even uses his real name as a pseudonym at one point.
 Radiant Historia (Video Game) / int_a0cdc32e
featureApplicability
1.0
 Radiant Historia (Video Game) / int_a0cdc32e
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_a0cdc32e
 Radiant Historia (Video Game) / int_a183f4c3
type
Skeleton Government
 Radiant Historia (Video Game) / int_a183f4c3
comment
Skeleton Government: Granorg only seems to have three political figures, and two of them are military. Alistel at least has a few bureaucrats.
 Radiant Historia (Video Game) / int_a183f4c3
featureApplicability
1.0
 Radiant Historia (Video Game) / int_a183f4c3
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_a183f4c3
 Radiant Historia (Video Game) / int_a1bb05fb
type
Lazy Backup
 Radiant Historia (Video Game) / int_a1bb05fb
comment
Lazy Backup: The fate of the world is riding on your battles, but your backup still won't step up if you get wiped out.
 Radiant Historia (Video Game) / int_a1bb05fb
featureApplicability
1.0
 Radiant Historia (Video Game) / int_a1bb05fb
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_a1bb05fb
 Radiant Historia (Video Game) / int_a211849
type
Life Energy
 Radiant Historia (Video Game) / int_a211849
comment
Life Energy: Mana. The desertification is caused by improper flow of Mana (called Flux).
 Radiant Historia (Video Game) / int_a211849
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1.0
 Radiant Historia (Video Game) / int_a211849
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_a211849
 Radiant Historia (Video Game) / int_a24989ce
type
Save Point
 Radiant Historia (Video Game) / int_a24989ce
comment
Save Point: You can only save at specific locations (or the world map), marked by the White Chronicle.
 Radiant Historia (Video Game) / int_a24989ce
featureApplicability
1.0
 Radiant Historia (Video Game) / int_a24989ce
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_a24989ce
 Radiant Historia (Video Game) / int_a2cbad1
type
Half-Human Hybrid
 Radiant Historia (Video Game) / int_a2cbad1
comment
Half-Human Hybrid: Liese is implied to be pregnant with one in the Golden Ending.
 Radiant Historia (Video Game) / int_a2cbad1
featureApplicability
1.0
 Radiant Historia (Video Game) / int_a2cbad1
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_a2cbad1
 Radiant Historia (Video Game) / int_a5e02e9e
type
Infinity +1 Sword
 Radiant Historia (Video Game) / int_a5e02e9e
comment
Physical attacks are next to useless in this game. It also helps that there are no such thing as elemental resistances or immunities in this game, only weaknesses. This makes the Mythril Edge, which is bought from a random merchant near the end of the game (albeit an easy-to-miss vendor), more useful than the True Historica, which you get after beating the toughest boss in the game due to its substantially higher Magic boost.
 Radiant Historia (Video Game) / int_a5e02e9e
featureApplicability
1.0
 Radiant Historia (Video Game) / int_a5e02e9e
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_a5e02e9e
 Radiant Historia (Video Game) / int_a78753d5
type
Lady and Knight
 Radiant Historia (Video Game) / int_a78753d5
comment
Lady and Knight: Eruca and Stocke have this dynamic. It even gets a Lampshade Hanging from Rosch, though Aht does not approve.
 Radiant Historia (Video Game) / int_a78753d5
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1.0
 Radiant Historia (Video Game) / int_a78753d5
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_a78753d5
 Radiant Historia (Video Game) / int_a839608e
type
Trapped Behind Enemy Lines
 Radiant Historia (Video Game) / int_a839608e
comment
Trapped Behind Enemy Lines: The beginning of the game has Stocke, Raynie, and Marco trapped by Granorg's forces Raynie and Marco bite it due to a fight with Palomedes the Executioner while Stocke escapes, albeit heavily wounded.
 Radiant Historia (Video Game) / int_a839608e
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1.0
 Radiant Historia (Video Game) / int_a839608e
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_a839608e
 Radiant Historia (Video Game) / int_a86069f
type
Alternate History
 Radiant Historia (Video Game) / int_a86069f
comment
Alternate History: Stocke's decision at the beginning of the game to either stay in SI or leave to join a brigade commanded by Rosch leads to two alternate histories. Perfect Chronology adds optional scenarios called Possible Histories that contain major or minor diversions from the two original histories, such as a timeline where Prophet Noah still healthy enough to go out in public.
 Radiant Historia (Video Game) / int_a86069f
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1.0
 Radiant Historia (Video Game) / int_a86069f
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_a86069f
 Radiant Historia (Video Game) / int_a8f9cca9
type
Pre-existing Encounters
 Radiant Historia (Video Game) / int_a8f9cca9
comment
Pre-existing Encounters: May be annoyingly difficult to avoid before you gain the skill to turn yourself invisible to them, mainly because they move as fast as you do and whether or not you'll stun them by swinging your sword at them is entirely random: if they're not stunned, they're just knocked back slightly and continue running at you, barely giving you enough time to swing at them again. The invisibility skill saves much time near the end of the game when completing quests in early areas, where all the enemies do nothing more than slow you down.
 Radiant Historia (Video Game) / int_a8f9cca9
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1.0
 Radiant Historia (Video Game) / int_a8f9cca9
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_a8f9cca9
 Radiant Historia (Video Game) / int_a971e83c
type
Hidden Elf Village
 Radiant Historia (Video Game) / int_a971e83c
comment
Hidden Elf Village: Celestia, the secret forest village of the Satyros. It is protected by a magic barrier that keeps outsiders out.
 Radiant Historia (Video Game) / int_a971e83c
featureApplicability
1.0
 Radiant Historia (Video Game) / int_a971e83c
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_a971e83c
 Radiant Historia (Video Game) / int_ab2df806
type
Red Baron
 Radiant Historia (Video Game) / int_ab2df806
comment
Red Baron: Rosch and Stocke are known as the "Young Lions" of Alistel. Field Marshal Viola is known as "The Valkyrie". Raul is known as the "Sleeping Lion". King Garland is called the "Desert Tiger". Palomides, an officer of the Granorg army, is called "the Executioner". The "Lion General" from the eponymous Bad Ending. If Stocke prioritizes The Needs of the Many in the battle on the Gran Plain early in the second chapter of Alternate History over looking for the stranded Rosch and his brigade, he manages to counter Granorg's trap. This and Stocke's following accolades puts his military career on the fast track to general, earning him said Nom de Guerre.
 Radiant Historia (Video Game) / int_ab2df806
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1.0
 Radiant Historia (Video Game) / int_ab2df806
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1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_ab2df806
 Radiant Historia (Video Game) / int_abd9dfae
type
Sound of Darkness
 Radiant Historia (Video Game) / int_abd9dfae
comment
Sound of Darkness: The Black Chronicle's heartbeat noise.
 Radiant Historia (Video Game) / int_abd9dfae
featureApplicability
1.0
 Radiant Historia (Video Game) / int_abd9dfae
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_abd9dfae
 Radiant Historia (Video Game) / int_abda7226
type
There Are No Tents
 Radiant Historia (Video Game) / int_abda7226
comment
There Are No Tents: Except in a cutscene. However, you can use mana crystals to heal at Save Points, but since they're in limited availability and are ridiculously expensive, you're much better off just travelling to a node near to an inn and using that.
 Radiant Historia (Video Game) / int_abda7226
featureApplicability
1.0
 Radiant Historia (Video Game) / int_abda7226
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_abda7226
 Radiant Historia (Video Game) / int_ac9f78d9
type
Jack of All Stats
 Radiant Historia (Video Game) / int_ac9f78d9
comment
Jack of All Stats: Stocke learns more skills than any other party member and can fill most roles. Since he's always in the party he'll out-level your other party members by midgame as well.
 Radiant Historia (Video Game) / int_ac9f78d9
featureApplicability
1.0
 Radiant Historia (Video Game) / int_ac9f78d9
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_ac9f78d9
 Radiant Historia (Video Game) / int_b11ac9f5
type
Abusive Parents
 Radiant Historia (Video Game) / int_b11ac9f5
comment
Abusive Parents: Between the Offing the Offspring, Protea's habit of locking Eruca in her room as often as possible, and Heiss, who is essentially Stocke's foster father, putting him through everything up to and including Mind Rape in a well-intentioned but deeply messed-up attempt to control him, the Granorg royal family seems to have had some... problems in this regard. Turns out it goes even further back than that. Perfect Chronology reveals that the the Emperor and Empress that the royal family is descended from decided to punish their daughter's love interest (for being a commoner) by doing horrible experiments on him.
 Radiant Historia (Video Game) / int_b11ac9f5
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 Radiant Historia (Video Game) / int_b11ac9f5
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Radiant Historia (Video Game) / int_b11ac9f5
 Radiant Historia (Video Game) / int_b2cdd776
type
Bottomless Magazines
 Radiant Historia (Video Game) / int_b2cdd776
comment
Bottomless Magazines: Eruca's guns work without bullets. Justified since they're magic guns; the attacks that fire them use up MP. Eruca's default attack command involves a pistol whip.
 Radiant Historia (Video Game) / int_b2cdd776
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 Radiant Historia (Video Game) / int_b2cdd776
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Radiant Historia (Video Game) / int_b2cdd776
 Radiant Historia (Video Game) / int_b3a2706
type
Retroactive Precognition
 Radiant Historia (Video Game) / int_b3a2706
comment
Retroactive Precognition: Stocke has the ability to jump to certain times and places in his life, and in both the main storyline and sidequests he does so in order to use the knowledge and items he's gained in the present to change the past. Gets a double-dose because there are two timelines which are linked together, so progress in one provides hints at events that may occur in the other.
 Radiant Historia (Video Game) / int_b3a2706
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Radiant Historia (Video Game) / int_b3a2706
 Radiant Historia (Video Game) / int_b6d0d282
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Always Check Behind the Chair
 Radiant Historia (Video Game) / int_b6d0d282
comment
Always Check Behind the Chair: Treasure chests may be invisible, so make sure to check everywhere for hidden goodies.
 Radiant Historia (Video Game) / int_b6d0d282
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1.0
 Radiant Historia (Video Game) / int_b6d0d282
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Radiant Historia (Video Game) / int_b6d0d282
 Radiant Historia (Video Game) / int_b6e1d40b
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Acceptable Breaks from Reality
 Radiant Historia (Video Game) / int_b6e1d40b
comment
Acceptable Breaks from Reality: Stocke keeping his levels and items between timelines is justified by his personal timeline remaining unchanged. The same cannot be said of his party members, but they keep their levels and skills regardless. As Nintendo Power put it: "Just think about how much it would suck if they didn't."
 Radiant Historia (Video Game) / int_b6e1d40b
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Radiant Historia (Video Game) / int_b6e1d40b
 Radiant Historia (Video Game) / int_b7248073
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My Country, Right or Wrong
 Radiant Historia (Video Game) / int_b7248073
comment
My Country, Right or Wrong: Rosch, depending on time and timeline.
 Radiant Historia (Video Game) / int_b7248073
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 Radiant Historia (Video Game) / int_b7248073
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Radiant Historia (Video Game) / int_b7248073
 Radiant Historia (Video Game) / int_b99c6367
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The World Is Always Doomed
 Radiant Historia (Video Game) / int_b99c6367
comment
The World Is Always Doomed: Ever since the ancient empire screwed up the world's Mana, the continent has been in constant danger of turning into a desert.
 Radiant Historia (Video Game) / int_b99c6367
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1.0
 Radiant Historia (Video Game) / int_b99c6367
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Radiant Historia (Video Game) / int_b99c6367
 Radiant Historia (Video Game) / int_baaf641a
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King Mook
 Radiant Historia (Video Game) / int_baaf641a
comment
King Mook: Palomides the Executioner is just a stronger version of a Granorg Knight.
 Radiant Historia (Video Game) / int_baaf641a
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 Radiant Historia (Video Game) / int_baaf641a
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Radiant Historia (Video Game) / int_baaf641a
 Radiant Historia (Video Game) / int_bd288171
type
Romance Sidequest
 Radiant Historia (Video Game) / int_bd288171
comment
Romance Sidequest: With Raynie, and its conditions are rather bizarre. While she clearly has a tsundere crush on Stocke to start with, you have to make three specific dialogue choices, all of which are COMBAT related, to unlock the scene. This suddenly causes her to switch to full-on deredere, confess her love for Stocke, and ask him to give up fighting to run off with her. She harbors and expresses these feelings before one those dialogue choices actually happens, so apparently his Chronic Hero Syndrome is so severe it makes her fall for him retroactively.
 Radiant Historia (Video Game) / int_bd288171
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Radiant Historia (Video Game) / int_bd288171
 Radiant Historia (Video Game) / int_bd5e9702
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His Name Is...
 Radiant Historia (Video Game) / int_bd5e9702
comment
His Name Is...: Mimel gets killed this way during Marco's sidequest if Stocke chooses not to turn them in. Necessary to avoid giving away the identity of the Big Bad early.
 Radiant Historia (Video Game) / int_bd5e9702
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Radiant Historia (Video Game) / int_bd5e9702
 Radiant Historia (Video Game) / int_bf5fc089
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Tarot Motifs
 Radiant Historia (Video Game) / int_bf5fc089
comment
Tarot Motifs: The disciples of the world's greatest martial artist are Chalice, Wand, Pentacle, and Sword. Considering this, it's probably not coincidental that part of the sidequest they're involved in uses a sun as Eruca's symbol and a star as Aht's. Or that one of Stocke's Skill Pacts is called the Death Pact.
 Radiant Historia (Video Game) / int_bf5fc089
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 Radiant Historia (Video Game) / int_bf5fc089
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Radiant Historia (Video Game) / int_bf5fc089
 Radiant Historia (Video Game) / int_bf738734
type
Stock Aesops
 Radiant Historia (Video Game) / int_bf738734
comment
Stock Aesops: Both good and bad. Love the world or hate it, you'll get it back. The Power of Friendship/The Power of Love: Stocke decides that Heiss's Refusal of the Call was not out of selfishness, but sadness, because his Cain and Abel relationship with King Victor and isolated life led him to believe there was not one soul on earth he would be willing to be the Sacrifice for. In the Golden Ending, he finds one person, his nephew Stocke, and he demands he be sacrificed so Stocke can rejoin the world and people that he loves so much. Misery Builds Character. Invoked by Teo and Lippti upon whomever wields a Chronicle. It didn't quite work as intended on Heiss.
 Radiant Historia (Video Game) / int_bf738734
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Radiant Historia (Video Game) / int_bf738734
 Radiant Historia (Video Game) / int_c03fec8b
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Non-Standard Game Over
 Radiant Historia (Video Game) / int_c03fec8b
comment
Fight your way through — Leads to a Non-Standard Game Over, as you get through, but the death of the guards puts Granorg on high alert, ruining your mission.
 Radiant Historia (Video Game) / int_c03fec8b
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 Radiant Historia (Video Game) / int_c03fec8b
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Radiant Historia (Video Game) / int_c03fec8b
 Radiant Historia (Video Game) / int_c313d43a
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True Companions
 Radiant Historia (Video Game) / int_c313d43a
comment
True Companions: Stocke, Rosch, and Sonja are this before the story starts; Raynie notes how close they are and wonders if she could form a bond like that. But Marco knows what's up.
 Radiant Historia (Video Game) / int_c313d43a
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 Radiant Historia (Video Game) / int_c313d43a
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Radiant Historia (Video Game) / int_c313d43a
 Radiant Historia (Video Game) / int_c5491673
type
Statistically Speaking
 Radiant Historia (Video Game) / int_c5491673
comment
Statistically Speaking: Stocke can't push things around until a certain event, regardless of how strong he is.
 Radiant Historia (Video Game) / int_c5491673
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 Radiant Historia (Video Game) / int_c5491673
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Radiant Historia (Video Game) / int_c5491673
 Radiant Historia (Video Game) / int_c55c31e2
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Non-Standard Character Design
 Radiant Historia (Video Game) / int_c55c31e2
comment
Non-Standard Character Design: The Final Boss is a still image done in the style of the character portraits instead of an animated sprite. Even more blatant in the remake, since it still retains the art style from the DS version.
 Radiant Historia (Video Game) / int_c55c31e2
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Radiant Historia (Video Game) / int_c55c31e2
 Radiant Historia (Video Game) / int_c6dccfb7
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Musical Spoiler
 Radiant Historia (Video Game) / int_c6dccfb7
comment
Musical Spoiler: The boss fight against Heiss uses the same music as the fights against the Black Chronicle's wielder's minions do.
 Radiant Historia (Video Game) / int_c6dccfb7
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 Radiant Historia (Video Game) / int_c6dccfb7
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Radiant Historia (Video Game) / int_c6dccfb7
 Radiant Historia (Video Game) / int_c75df49a
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Shout-Out
 Radiant Historia (Video Game) / int_c75df49a
comment
Shout-Out: There's a good bunch of those, as mentioned below: "Your clothes. Hand them over." (Stocke, before mugging some soldiers for their uniforms.) In the Sand Fortress, a training soldier quotes the song "Break My Stride." "The underground waterways are a maze of twisted passages, mostly alike." As Stocke meets the informant in Granorg, he simply greets him with "Kept you waiting, huh?" The world of Historia is a dead ringer for M.C. Escher's Relativity. The Sequential Final Boss is structured almost identically to that of Final Fantasy VI.
 Radiant Historia (Video Game) / int_c75df49a
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Radiant Historia (Video Game) / int_c75df49a
 Radiant Historia (Video Game) / int_c83a589c
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Luke, I Am Your Father
 Radiant Historia (Video Game) / int_c83a589c
comment
Luke, I Am Your Father: Heiss is actually Stocke's uncle. The latter is also Eruca's brother.
 Radiant Historia (Video Game) / int_c83a589c
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 Radiant Historia (Video Game) / int_c83a589c
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Radiant Historia (Video Game) / int_c83a589c
 Radiant Historia (Video Game) / int_c83f40d8
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Bystander Syndrome
 Radiant Historia (Video Game) / int_c83f40d8
comment
Bystander Syndrome: Most of the world is shockingly blase about the fact that the world is turning into sand; they're most concerned with winning the war. In the sidequest with Mimel, the bar patrons don't seem to notice the fact that someone turns to sand right in the middle of the room. Merchants in Granorg during Standard History chapter 3 will continue selling their wares while the city is on fire. They comment on what's going on outside, but only in the context of it proving that you need to buy their stuff. It's discussed in the last Possibility History in Perfect Chronology. The illusionary Galva remarks how the Gutrals did nothing because they felt the desertification was humanity's problem rather than one impacting everyone on the continent, which lead them to being swallowed by the sand as well.
 Radiant Historia (Video Game) / int_c83f40d8
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Radiant Historia (Video Game) / int_c83f40d8
 Radiant Historia (Video Game) / int_c9c756a8
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Child Soldiers
 Radiant Historia (Video Game) / int_c9c756a8
comment
Child Soldiers: Raynie and Marco are both 17 and have been mercenaries for years.
 Radiant Historia (Video Game) / int_c9c756a8
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 Radiant Historia (Video Game) / int_c9c756a8
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Radiant Historia (Video Game) / int_c9c756a8
 Radiant Historia (Video Game) / int_cad57012
type
Draco in Leather Pants
 Radiant Historia (Video Game) / int_cad57012
comment
Draco in Leather Pants: An in-universe example: the Dias fangirls in Granorg refuse to believe he might be a villain because he is just that pretty.
 Radiant Historia (Video Game) / int_cad57012
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 Radiant Historia (Video Game) / int_cad57012
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Radiant Historia (Video Game) / int_cad57012
 Radiant Historia (Video Game) / int_cc1bd54d
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Non-Action Guy
 Radiant Historia (Video Game) / int_cc1bd54d
comment
Non-Action Guy: Lt. General Raul. Failing to keep him off the front lines even nets a bad end at one point.
 Radiant Historia (Video Game) / int_cc1bd54d
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 Radiant Historia (Video Game) / int_cc1bd54d
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Radiant Historia (Video Game) / int_cc1bd54d
 Radiant Historia (Video Game) / int_cc374ba6
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It's Up to You
 Radiant Historia (Video Game) / int_cc374ba6
comment
It's Up to You: It's up to Stocke and his team to do anything worth doing in the world. Reinforced in that in the two realities, the one Stocke isn't involved in fails.
 Radiant Historia (Video Game) / int_cc374ba6
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 Radiant Historia (Video Game) / int_cc374ba6
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Radiant Historia (Video Game) / int_cc374ba6
 Radiant Historia (Video Game) / int_ccfe1fc7
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Have We Met Yet?
 Radiant Historia (Video Game) / int_ccfe1fc7
comment
Have We Met Yet?: Repeatedly. Nearly everyone gets déjà vu at some point in one of the paths. The funniest is probably when Aht introduces herself to Stocke in the Alternate History and he offhandedly says, "Yeah, I know."
 Radiant Historia (Video Game) / int_ccfe1fc7
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Radiant Historia (Video Game) / int_ccfe1fc7
 Radiant Historia (Video Game) / int_ce6487aa
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Misery Builds Character
 Radiant Historia (Video Game) / int_ce6487aa
comment
Misery Builds Character. Invoked by Teo and Lippti upon whomever wields a Chronicle. It didn't quite work as intended on Heiss.
 Radiant Historia (Video Game) / int_ce6487aa
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 Radiant Historia (Video Game) / int_ce6487aa
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Radiant Historia (Video Game) / int_ce6487aa
 Radiant Historia (Video Game) / int_ce75a983
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Screw Destiny
 Radiant Historia (Video Game) / int_ce75a983
comment
Screw Destiny: Zig-Zagged. Heiss defied his destiny to become a sacrifice to save the world and tried to help Stocke do the same; however, Stocke fought his plans at every turn, and eventually his conviction convinced Heiss that the future was worth saving, causing him to offer himself as the sacrifice in Stocke's stead.
 Radiant Historia (Video Game) / int_ce75a983
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Radiant Historia (Video Game) / int_ce75a983
 Radiant Historia (Video Game) / int_ce767e6f
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Co-Dragons
 Radiant Historia (Video Game) / int_ce767e6f
comment
Co-Dragons: Selvan and Dias to Protea.
 Radiant Historia (Video Game) / int_ce767e6f
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 Radiant Historia (Video Game) / int_ce767e6f
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Radiant Historia (Video Game) / int_ce767e6f
 Radiant Historia (Video Game) / int_ceec4df5
type
Roaring Rampage of Revenge
 Radiant Historia (Video Game) / int_ceec4df5
comment
Roaring Rampage of Revenge: Marco kills the entire party (except Stocke) as revenge for the death of his Love Interest in one of the bad endings.
 Radiant Historia (Video Game) / int_ceec4df5
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 Radiant Historia (Video Game) / int_ceec4df5
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Radiant Historia (Video Game) / int_ceec4df5
 Radiant Historia (Video Game) / int_cfd569ac
type
Take Your Time
 Radiant Historia (Video Game) / int_cfd569ac
comment
Take Your Time: You can choose to do all your sidequests right before the final battle. Go ahead, the Big Bad will wait. Justified for once, since you are using time travel, so you'll return to the final dungeon at the same moment of time you left it. Taken to extremes at one point in the game where you can sleep and recover in an inn that is on fire, while the entire city is being burned down around you and the citizens are being murdered by soldiers... who are actively hunting you specifically. The innkeeper lampshades this, saying that he can't leave because another (oblivious) NPC is still there.
 Radiant Historia (Video Game) / int_cfd569ac
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 Radiant Historia (Video Game) / int_cfd569ac
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Radiant Historia (Video Game) / int_cfd569ac
 Radiant Historia (Video Game) / int_d13c403a
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Competence Zone
 Radiant Historia (Video Game) / int_d13c403a
comment
Competence Zone: Despite their looks, the playable characters are actually very young. Rosch is only 21 (which is old by RPG standards).
 Radiant Historia (Video Game) / int_d13c403a
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 Radiant Historia (Video Game) / int_d13c403a
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Radiant Historia (Video Game) / int_d13c403a
 Radiant Historia (Video Game) / int_d1c229c6
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Sword and Sorcerer
 Radiant Historia (Video Game) / int_d1c229c6
comment
Sword and Sorcerer: One part of the game leaves you with only Stocke and Aht in your party. Raynie and Marco. She blasts things, Marco makes sure they're in the right place to be blasted and heals.
 Radiant Historia (Video Game) / int_d1c229c6
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 Radiant Historia (Video Game) / int_d1c229c6
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Radiant Historia (Video Game) / int_d1c229c6
 Radiant Historia (Video Game) / int_d24ed873
type
Developer's Foresight
 Radiant Historia (Video Game) / int_d24ed873
comment
Developer's Foresight: While there's plenty of minor examples, two of them stands out due to it being pretty obscure: If you choose to view the Bad Ending where Rosch assassinates Marco and Eruca and is mortally wounded for the second time after seeing the event where Stocke slaps some sense into him to cure him of his Lawful Stupid tendencies and finds Sonja the necessary items to repair his Gauntlet in the other timeline, the reason for their deaths is changed from Rosch assassinating them to Eruca and Marco not knowing he had changed sides and not giving him a chance to explain himself and Rosch having to kill them in self-defense. Another even more obscure one: if you find and disarm the bombs in the Sand Fortress without actually seeing the cutscene where they go off, Stocke's dialogue changes so instead of counting down how many are left, he wonders what the hell a bomb was doing there.
 Radiant Historia (Video Game) / int_d24ed873
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 Radiant Historia (Video Game) / int_d24ed873
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Radiant Historia (Video Game) / int_d24ed873
 Radiant Historia (Video Game) / int_d33456e7
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Improbable Age
 Radiant Historia (Video Game) / int_d33456e7
comment
Improbable Age: The ages given for most of the player characters in the artbook are distinctly on the low side. Sonja is apparently the most skilled doctor the army has at eighteen.
 Radiant Historia (Video Game) / int_d33456e7
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 Radiant Historia (Video Game) / int_d33456e7
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Radiant Historia (Video Game) / int_d33456e7
 Radiant Historia (Video Game) / int_d397657d
type
Hoist by His Own Petard
 Radiant Historia (Video Game) / int_d397657d
comment
Hoist by His Own Petard: Dias is killed by his own throwing dagger, which Stocke reflects back at him.
 Radiant Historia (Video Game) / int_d397657d
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 Radiant Historia (Video Game) / int_d397657d
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Radiant Historia (Video Game) / int_d397657d
 Radiant Historia (Video Game) / int_d39e327f
type
What the Hell, Hero?
 Radiant Historia (Video Game) / int_d39e327f
comment
What the Hell, Hero?: Though Lippti and Teo always take bad endings rather in stride, especially when they happen for consequences of Stocke's actions he couldn't predict at the time, they are one shade of politeness away from chewing you out over your screwup should he willingly help a scientist with a research which he knows will only quicken the world's desertification through indiscriminately extracting Mana.
 Radiant Historia (Video Game) / int_d39e327f
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1.0
 Radiant Historia (Video Game) / int_d39e327f
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Radiant Historia (Video Game) / int_d39e327f
 Radiant Historia (Video Game) / int_d62dd556
type
The Chessmaster
 Radiant Historia (Video Game) / int_d62dd556
comment
The Chessmaster: Heiss and Stocke. Understandable, since one is a master spy and the other is his protégé. Dias and Selvan to a degree, though they're not as good at it as Heiss and Stocke keeps ruining everything. Though to be fair, you cannot fault Dias and Selvan for not being able to beat time travel.
 Radiant Historia (Video Game) / int_d62dd556
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 Radiant Historia (Video Game) / int_d62dd556
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 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_d62dd556
 Radiant Historia (Video Game) / int_d6dee153
type
Tactical Suicide Boss
 Radiant Historia (Video Game) / int_d6dee153
comment
Tactical Suicide Boss: The Black Chronicle can only be damaged if it's occupying the same space as one of its Shadows. It doesn't even need the Shadows to deal damage, but it constantly spawns them anyway.
 Radiant Historia (Video Game) / int_d6dee153
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 Radiant Historia (Video Game) / int_d6dee153
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Radiant Historia (Video Game) / int_d6dee153
 Radiant Historia (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Radiant Historia (Video Game) / int_d6f284a3
comment
To access the sidequest "At Journey's End", you need to make the correct dialogue choices at three points in time (two of which seem to be "are you prepared for a boss battle?" Anti-Frustration Features but actually aren't) in two separate timelines, with the last necessary dialogue choice taking place after the point where the sidequest is supposed to be accessible. And to even initiate the sidequest after all this, you have to go back to a point where you're asked if you're ready for a major assault, say you're not ready, then talk to one of your teammates in town when you have no reason to. Worse, this sidequest is required for the Golden Ending. Without prior knowledge to the requirements, it would be near-impossible to trigger and the rationale behind the requirements only becomes clear in hindsight. spoiler explanation These choices affect how Raynie thinks of Stocke. If he doesn't step in to save a then-unknown little girl (Aht) from monsters, this will tinge her opinion of him and she won't fall in love with him. Also, Stocke doing risky stuff out of concern for others makes Raynie herself to grow concerned about him and his well-being. Finally, these decisions also make Marco trust Stocke enough to confide his observation of Raynie's change of behavior with him, which triggers the sidequest
 Radiant Historia (Video Game) / int_d6f284a3
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1.0
 Radiant Historia (Video Game) / int_d6f284a3
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 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_d6f284a3
 Radiant Historia (Video Game) / int_d71d51fd
type
The End of the World as We Know It
 Radiant Historia (Video Game) / int_d71d51fd
comment
The End of the World as We Know It: Desertification, which is slowly turning the entire continent into barren desert. It is the indirect cause of the war taking place during the game, as the two major powers of the continent fight over the remaining scraps of fertile land.
 Radiant Historia (Video Game) / int_d71d51fd
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1.0
 Radiant Historia (Video Game) / int_d71d51fd
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_d71d51fd
 Radiant Historia (Video Game) / int_d78ea160
type
ALighterShadeOfGray
 Radiant Historia (Video Game) / int_d78ea160
comment
A Lighter Shade of Gray: Cygnus may be a rather brutal place that sees nothing wrong with slavery or solving every argument with a duel, but at least they're not an oppressive, corrupt dictatorship like Alistel or Granorg.
 Radiant Historia (Video Game) / int_d78ea160
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1.0
 Radiant Historia (Video Game) / int_d78ea160
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 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_d78ea160
 Radiant Historia (Video Game) / int_d842e380
type
Love Redeems
 Radiant Historia (Video Game) / int_d842e380
comment
Love Redeems: Heiss, to an intense degree.
 Radiant Historia (Video Game) / int_d842e380
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1.0
 Radiant Historia (Video Game) / int_d842e380
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 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_d842e380
 Radiant Historia (Video Game) / int_d91d0365
type
The Magic Goes Away
 Radiant Historia (Video Game) / int_d91d0365
comment
The Magic Goes Away: Defeating the Singularity uses up all the power in the Chronicles.
 Radiant Historia (Video Game) / int_d91d0365
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1.0
 Radiant Historia (Video Game) / int_d91d0365
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_d91d0365
 Radiant Historia (Video Game) / int_da12bcfb
type
You Can't Go Home Again
 Radiant Historia (Video Game) / int_da12bcfb
comment
You Can't Go Home Again: You're a wanted man! You do still wind up waltzing back in for reconnaissance purposes once, though, and of course the time-travel premise means you can step back to when you were allowed there whenever you want if you forgot something.
 Radiant Historia (Video Game) / int_da12bcfb
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1.0
 Radiant Historia (Video Game) / int_da12bcfb
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Radiant Historia (Video Game) / int_da12bcfb
 Radiant Historia (Video Game) / int_dae5c997
type
Action Girl
 Radiant Historia (Video Game) / int_dae5c997
comment
Action Girl: Raynie, Eruca, and Aht. All three are girls, all three are party members. All three can kick your butt a hundred times over.
 Radiant Historia (Video Game) / int_dae5c997
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1.0
 Radiant Historia (Video Game) / int_dae5c997
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 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_dae5c997
 Radiant Historia (Video Game) / int_db148980
type
Mook Promotion
 Radiant Historia (Video Game) / int_db148980
comment
Mook Promotion: Raynie and Marco. They were originally going to be Red Shirt allies to make the beginning of the game easier. Instead they stayed in and got some character development. And Raynie got Promoted to Love Interest.
 Radiant Historia (Video Game) / int_db148980
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1.0
 Radiant Historia (Video Game) / int_db148980
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Radiant Historia (Video Game) / int_db148980
 Radiant Historia (Video Game) / int_db4170fc
type
Impossible Item Drop
 Radiant Historia (Video Game) / int_db4170fc
comment
Impossible Item Drop: Frogs which drop swords are the most obvious type of offender.
 Radiant Historia (Video Game) / int_db4170fc
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1.0
 Radiant Historia (Video Game) / int_db4170fc
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 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_db4170fc
 Radiant Historia (Video Game) / int_dca70c44
type
Reasonable Authority Figure
 Radiant Historia (Video Game) / int_dca70c44
comment
Reasonable Authority Figure: Lt. General Raul is one of the few people in Alistel's top brass that isn't corrupt or passive. He ends up being a key ally to Stocke due to his military experience and leadership skills. King Garland of Cygnus won't put up with cowards or terrible people like Dias, so he very willingly helps Stocke and co. fight Granorg in Standard History.
 Radiant Historia (Video Game) / int_dca70c44
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 Radiant Historia (Video Game) / int_dca70c44
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Radiant Historia (Video Game) / int_dca70c44
 Radiant Historia (Video Game) / int_ddb220f5
type
GetAholdOfYourselfMan
 Radiant Historia (Video Game) / int_ddb220f5
comment
Get a Hold of Yourself, Man!: Stocke beats the hell out of Rosch to snap him out of a Heroic BSoD.
 Radiant Historia (Video Game) / int_ddb220f5
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1.0
 Radiant Historia (Video Game) / int_ddb220f5
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 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_ddb220f5
 Radiant Historia (Video Game) / int_de306ba6
type
Worst Aid
 Radiant Historia (Video Game) / int_de306ba6
comment
Worst Aid: One of the best healing items is called Tourniquet (which "stings like crazy when applied").
 Radiant Historia (Video Game) / int_de306ba6
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1.0
 Radiant Historia (Video Game) / int_de306ba6
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Radiant Historia (Video Game) / int_de306ba6
 Radiant Historia (Video Game) / int_df1793de
type
Updated Re-release
 Radiant Historia (Video Game) / int_df1793de
comment
Perfect Chronology balances damage outputs considerably better among attacks types, making physical Player Characters a lot more viable in the end game. Sadly this also included a sizeable Nerf to fan-favorite Mythril Edge, that went from granting MAG+55 to MAG+40.
 Radiant Historia (Video Game) / int_df1793de
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1.0
 Radiant Historia (Video Game) / int_df1793de
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 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_df1793de
 Radiant Historia (Video Game) / int_e01cbcae
type
Universal Poison
 Radiant Historia (Video Game) / int_e01cbcae
comment
Universal Poison: Everybody uses one poison, to a degree where the solution to prevent a NPC from dying of illness is to give him an Anti-Poison.
 Radiant Historia (Video Game) / int_e01cbcae
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1.0
 Radiant Historia (Video Game) / int_e01cbcae
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 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_e01cbcae
 Radiant Historia (Video Game) / int_e0f75086
type
Good Republic, Evil Empire
 Radiant Historia (Video Game) / int_e0f75086
comment
Good Republic, Evil Empire: Subverted: Because of the backstabbing and secret pacts in both timelines, Alistel is eventually revealed to be just as bad as the Empire of Granorg, and they both become the enemy.
 Radiant Historia (Video Game) / int_e0f75086
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 Radiant Historia (Video Game) / int_e0f75086
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Radiant Historia (Video Game) / int_e0f75086
 Radiant Historia (Video Game) / int_e2e66d9b
type
Mana Burn
 Radiant Historia (Video Game) / int_e2e66d9b
comment
Mana Burn: Fear drains MP each time the inflicted character acts in combat.
 Radiant Historia (Video Game) / int_e2e66d9b
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1.0
 Radiant Historia (Video Game) / int_e2e66d9b
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Radiant Historia (Video Game) / int_e2e66d9b
 Radiant Historia (Video Game) / int_e2f7ab99
type
Assassin Outclassin'
 Radiant Historia (Video Game) / int_e2f7ab99
comment
Assassin Outclassin': In an unlockable ending scene, some unidentified assassin tries to kill Eruca. However, the target uses the Vanish technique they learned from Stocke to take out the assassin.
 Radiant Historia (Video Game) / int_e2f7ab99
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1.0
 Radiant Historia (Video Game) / int_e2f7ab99
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 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_e2f7ab99
 Radiant Historia (Video Game) / int_e375c858
type
Fog of War
 Radiant Historia (Video Game) / int_e375c858
comment
Fog of War: A variation. Unexplored areas of the map are completely shrouded in fog so you can't see what might be there.
 Radiant Historia (Video Game) / int_e375c858
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1.0
 Radiant Historia (Video Game) / int_e375c858
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_e375c858
 Radiant Historia (Video Game) / int_e43b42ea
type
We Need a Distraction
 Radiant Historia (Video Game) / int_e43b42ea
comment
One of the "bad endings" has Stocke do this for Raynie and Marco, serving as a distraction so they can complete the mission on their own. This being a bad ending, he gets out, but they don't.
 Radiant Historia (Video Game) / int_e43b42ea
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1.0
 Radiant Historia (Video Game) / int_e43b42ea
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_e43b42ea
 Radiant Historia (Video Game) / int_e49686
type
The Hero
 Radiant Historia (Video Game) / int_e49686
comment
Attempting to bluff — Fails, as Stocke is The Stoic and can't act convincingly.
 Radiant Historia (Video Game) / int_e49686
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1.0
 Radiant Historia (Video Game) / int_e49686
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_e49686
 Radiant Historia (Video Game) / int_e6291d05
type
Percussive Maintenance
 Radiant Historia (Video Game) / int_e6291d05
comment
Percussive Maintenance: A Possible History scenario in Perfect Chronology has Stocke and co. come across a glitching Fennel, and you need to figure out how to fix the computer controlling his thaumatech body. Raynie suggests giving him a good smack, and you can choose to have Stocke do so. It works, but it leads to a Bad Ending due to fixing Fennel too well and giving him total mental control over all Thaumachines.
 Radiant Historia (Video Game) / int_e6291d05
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1.0
 Radiant Historia (Video Game) / int_e6291d05
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_e6291d05
 Radiant Historia (Video Game) / int_e8e56799
type
Blue-and-Orange Morality
 Radiant Historia (Video Game) / int_e8e56799
comment
Blue-and-Orange Morality: Zig-zagged. The Beastmen loudly insist that it applies to them. For the most part they come across as simply resentful of the humans' history of exploiting them, and one side-quest involves bridging the gap. On the other hand, when one of the bad endings involves a Gutral character becoming a mindless avatar of destruction and beating the game's other impending apocalypses to the punch, there is no indication that his race regards the transformation as anything but a legitimate religious experience.
 Radiant Historia (Video Game) / int_e8e56799
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1.0
 Radiant Historia (Video Game) / int_e8e56799
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_e8e56799
 Radiant Historia (Video Game) / int_e9db9908
type
Younger Than They Look
 Radiant Historia (Video Game) / int_e9db9908
comment
Younger Than They Look: Heiss. Justified since using the Black Chronicle caused him to age a lot more than he should have. Also, according to official material, Rosch is only 21.
 Radiant Historia (Video Game) / int_e9db9908
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1.0
 Radiant Historia (Video Game) / int_e9db9908
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_e9db9908
 Radiant Historia (Video Game) / int_ea0d06f0
type
Bookcase Passage
 Radiant Historia (Video Game) / int_ea0d06f0
comment
Bookcase Passage: The entrance to the Royal Hall is behind a bookcase in Castle Granorg's basement library.
 Radiant Historia (Video Game) / int_ea0d06f0
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1.0
 Radiant Historia (Video Game) / int_ea0d06f0
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_ea0d06f0
 Radiant Historia (Video Game) / int_eb4ee9eb
type
Guns Are Worthless
 Radiant Historia (Video Game) / int_eb4ee9eb
comment
Guns Are Worthless: Eruca is a Glass Cannon when it comes to magic, but most of her physical attacks are pathetic. Generally speaking, if a skill has her pulling a rifle out of Hammerspace, it will do decent damage, but otherwise, her guns are indeed pretty worthless.
 Radiant Historia (Video Game) / int_eb4ee9eb
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1.0
 Radiant Historia (Video Game) / int_eb4ee9eb
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_eb4ee9eb
 Radiant Historia (Video Game) / int_ec1ec2dc
type
Non-Protagonist Resolver
 Radiant Historia (Video Game) / int_ec1ec2dc
comment
Non-Protagonist Resolver: The DS version's Golden Ending has the protagonists stop Heiss and his meddling with the flow of time, but the overarching desertification problem is beyond their capacity to solve. Instead, two scientists they helped during a sidequest are hinted to eventually make a breakthrough and stop the problem. This is defied in the 3DS version where the heroes confront the monster at the source of the desertification and kill it, ending the problem on their own.
 Radiant Historia (Video Game) / int_ec1ec2dc
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1.0
 Radiant Historia (Video Game) / int_ec1ec2dc
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_ec1ec2dc
 Radiant Historia (Video Game) / int_ecd42310
type
Goldfish Poop Gang
 Radiant Historia (Video Game) / int_ecd42310
comment
Goldfish Poop Gang: Bram and Hertz, the Desert Crows, are a recurring duo of thieves that aren't particularly bright or threatening. One sidequest involves cheering the leader up after he disbands the group due to their goldfish poop status.
 Radiant Historia (Video Game) / int_ecd42310
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1.0
 Radiant Historia (Video Game) / int_ecd42310
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_ecd42310
 Radiant Historia (Video Game) / int_ee8807f9
type
LawOfConservationOfDetail
 Radiant Historia (Video Game) / int_ee8807f9
comment
Prince Ernst has been dead for several years, but since the game keeps bringing him up, you know he's gotta be important. Especially about halfway through the game, when it's revealed that Stocke looks so much like him it's making Eruca uncomfortable. Sure enough, he is: Stocke is Ernst, Back from the Dead and with his memories erased.
 Radiant Historia (Video Game) / int_ee8807f9
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1.0
 Radiant Historia (Video Game) / int_ee8807f9
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 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_ee8807f9
 Radiant Historia (Video Game) / int_ef43c232
type
Downloadable Content
 Radiant Historia (Video Game) / int_ef43c232
comment
Downloadable Content: Perfect Chronology offers some, including experience boosters, portraits done in the DS release's style, and extra events to play through that flesh out the story (and one involving a Hot Springs Episode).
 Radiant Historia (Video Game) / int_ef43c232
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1.0
 Radiant Historia (Video Game) / int_ef43c232
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_ef43c232
 Radiant Historia (Video Game) / int_eff83d77
type
Mundane Utility
 Radiant Historia (Video Game) / int_eff83d77
comment
Mundane Utility: The Chronicles, books that allow the bearers to travel through time at will and rewrite history as they see fit were originally intended to make their bearers wiser so that their sacrifices would have more of an effect. That's pretty damn important, but still... Stocke takes it even further by basically solving every problem he encounters with time travel, whether it's important or not.
 Radiant Historia (Video Game) / int_eff83d77
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1.0
 Radiant Historia (Video Game) / int_eff83d77
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_eff83d77
 Radiant Historia (Video Game) / int_f09ac6a6
type
Chekhov M.I.A.
 Radiant Historia (Video Game) / int_f09ac6a6
comment
Chekhov M.I.A.: Prince Ernst has been dead for several years, but since the game keeps bringing him up, you know he's gotta be important. Especially about halfway through the game, when it's revealed that Stocke looks so much like him it's making Eruca uncomfortable. Sure enough, he is: Stocke is Ernst, Back from the Dead and with his memories erased. There is one line that establishes that the previous sacrifice for the ritual's location is unknown, and this is likely to go unnoticed due to the much bigger revelation in that same line that the ritual requires a sacrifice. Guess who the ultimate Big Bad is?
 Radiant Historia (Video Game) / int_f09ac6a6
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1.0
 Radiant Historia (Video Game) / int_f09ac6a6
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Radiant Historia (Video Game) / int_f09ac6a6
 Radiant Historia (Video Game) / int_f243e0a7
type
Dangerous Deserter
 Radiant Historia (Video Game) / int_f243e0a7
comment
Dangerous Deserter: King Garland's consultant, Hedge.
 Radiant Historia (Video Game) / int_f243e0a7
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1.0
 Radiant Historia (Video Game) / int_f243e0a7
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Radiant Historia (Video Game) / int_f243e0a7
 Radiant Historia (Video Game) / int_f364de89
type
Make Wrong What Once Went Right
 Radiant Historia (Video Game) / int_f364de89
comment
Make Wrong What Once Went Right: Due to the game's time travel mechanics, this will happen more than once.
 Radiant Historia (Video Game) / int_f364de89
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1.0
 Radiant Historia (Video Game) / int_f364de89
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 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_f364de89
 Radiant Historia (Video Game) / int_f36c4f98
type
Easily Forgiven
 Radiant Historia (Video Game) / int_f36c4f98
comment
Easily Forgiven: Everyone is pretty quick to forgive King Garland (and Cygnus as a whole) for that whole slavery thing.
 Radiant Historia (Video Game) / int_f36c4f98
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1.0
 Radiant Historia (Video Game) / int_f36c4f98
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_f36c4f98
 Radiant Historia (Video Game) / int_f3c2fec5
type
Jungle Japes
 Radiant Historia (Video Game) / int_f3c2fec5
comment
Jungle Japes: The Abyssia Forest, the homeland of the Gutrals, is a lush jungle that contrasts the rest of the continent drying up from the desertification.
 Radiant Historia (Video Game) / int_f3c2fec5
featureApplicability
1.0
 Radiant Historia (Video Game) / int_f3c2fec5
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_f3c2fec5
 Radiant Historia (Video Game) / int_f3cbaf48
type
Misapplied Phlebotinum
 Radiant Historia (Video Game) / int_f3cbaf48
comment
The Chronicles, books that allow the bearers to travel through time at will and rewrite history as they see fit were originally intended to make their bearers wiser so that their sacrifices would have more of an effect. That's pretty damn important, but still...
 Radiant Historia (Video Game) / int_f3cbaf48
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1.0
 Radiant Historia (Video Game) / int_f3cbaf48
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_f3cbaf48
 Radiant Historia (Video Game) / int_f3cf30d9
type
Arbitrary Headcount Limit
 Radiant Historia (Video Game) / int_f3cf30d9
comment
Arbitrary Headcount Limit: You can only take three people into battle, even though you can have up to seven party members.
 Radiant Historia (Video Game) / int_f3cf30d9
featureApplicability
1.0
 Radiant Historia (Video Game) / int_f3cf30d9
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_f3cf30d9
 Radiant Historia (Video Game) / int_f516f938
type
Never Found the Body
 Radiant Historia (Video Game) / int_f516f938
comment
Kiel acts as a decoy so Stocke and Rosch can escape the ambush that destroyed the rest of the Rosch Brigade... and never comes back.
 Radiant Historia (Video Game) / int_f516f938
featureApplicability
1.0
 Radiant Historia (Video Game) / int_f516f938
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_f516f938
 Radiant Historia (Video Game) / int_f5a22215
type
Ambidextrous Sprite
 Radiant Historia (Video Game) / int_f5a22215
comment
Ambidextrous Sprite: Mostly played straight (especially with portraits) except for one aversion: Rosch's left-facing and right-facing map sprites both have his Gauntlet as his left arm.
 Radiant Historia (Video Game) / int_f5a22215
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-1.0
 Radiant Historia (Video Game) / int_f5a22215
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_f5a22215
 Radiant Historia (Video Game) / int_f64a9cf7
type
Earn Your Happy Ending
 Radiant Historia (Video Game) / int_f64a9cf7
comment
Earn Your Happy Ending: Depending on how thoroughly you travel across time, you can right several wrongs before the credits finally roll. Perfect Chronology ups the ante even more, adding in several new sidequests that allow you to save and redeem various lives while resolving the desertification problem once and for all.
 Radiant Historia (Video Game) / int_f64a9cf7
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1.0
 Radiant Historia (Video Game) / int_f64a9cf7
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1.0
 Radiant Historia (Video Game)
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Radiant Historia (Video Game) / int_f64a9cf7
 Radiant Historia (Video Game) / int_f6f6adeb
type
Railroading
 Radiant Historia (Video Game) / int_f6f6adeb
comment
Railroading: Zig-zagged. The game has a pretty tight grip over where you're able to go at any point in time, but the ability to Time Travel gives you a roundabout way to bypass this.
 Radiant Historia (Video Game) / int_f6f6adeb
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1.0
 Radiant Historia (Video Game) / int_f6f6adeb
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1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_f6f6adeb
 Radiant Historia (Video Game) / int_f7057d51
type
Matriarchy
 Radiant Historia (Video Game) / int_f7057d51
comment
Matriarchy: Granorg, of the Patriarchy Flip variety.
 Radiant Historia (Video Game) / int_f7057d51
featureApplicability
1.0
 Radiant Historia (Video Game) / int_f7057d51
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_f7057d51
 Radiant Historia (Video Game) / int_f722f635
type
Great Offscreen War
 Radiant Historia (Video Game) / int_f722f635
comment
Great Offscreen War: A lot of the war events happen off-screen.
 Radiant Historia (Video Game) / int_f722f635
featureApplicability
1.0
 Radiant Historia (Video Game) / int_f722f635
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_f722f635
 Radiant Historia (Video Game) / int_f9018976
type
What Is One Man's Life In Comparison?
 Radiant Historia (Video Game) / int_f9018976
comment
What Is One Man's Life In Comparison?: The question at the center of the story's plot, really. There's three potential Sacrifices that could give their life for the world to survive, each with their own take on it. The original Sacrifice, Heiss, absolutely refuses to die for the sake of the world. If that means everyone else has to die, so be it. The Golden Ending does see him finally find something worth dying for: his beloved nephew's future. Stocke is initially disgusted to learn that the royal family has been secretly murdering someone each generation for the world's sake and is adamantly against the Ritual. It's only as the story goes on that they start to understand just why someone might choose to die to protect the world and it's people, and he sacrifices himself in the non-Golden Ending. Eruca isn't actually a valid Sacrifice, but she's still willing to give it a shot for the good of the world, though it's pretty clear that her Survivor's Guilt at escaping her fate at her brother's expense factors into her motivation.
 Radiant Historia (Video Game) / int_f9018976
featureApplicability
1.0
 Radiant Historia (Video Game) / int_f9018976
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_f9018976
 Radiant Historia (Video Game) / int_f91d1d4f
type
Darkest Hour
 Radiant Historia (Video Game) / int_f91d1d4f
comment
Darkest Hour: The beginning of chapter 3 in the alternate timeline, fittingly called "Despair". Kiel, Raynie and Marco weren't seen again after the battle, Stocke was deemed a traitor and had to flee, Heiss turned against him, and Rosch lost his will to fight along with his mechanical arm.
 Radiant Historia (Video Game) / int_f91d1d4f
featureApplicability
1.0
 Radiant Historia (Video Game) / int_f91d1d4f
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_f91d1d4f
 Radiant Historia (Video Game) / int_f9669a32
type
Useless Useful Stealth
 Radiant Historia (Video Game) / int_f9669a32
comment
Useless Useful Stealth: Stocke gets the ability to turn invisible partway through the game. Sometimes this works for the whole party, sometimes it doesn't (or he just forgets to use it), and of course he never goes back and redoes past events where the ability would have been useful if he'd had it then. (It's somewhat justified when he's trying to get Raul out of Alistel, though. The soldiers that do detect him aren't exactly normal...)
 Radiant Historia (Video Game) / int_f9669a32
featureApplicability
1.0
 Radiant Historia (Video Game) / int_f9669a32
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_f9669a32
 Radiant Historia (Video Game) / int_f9a8e95e
type
Place Beyond Time
 Radiant Historia (Video Game) / int_f9a8e95e
comment
Place Beyond Time: Historia lies outside of the timestream.
 Radiant Historia (Video Game) / int_f9a8e95e
featureApplicability
1.0
 Radiant Historia (Video Game) / int_f9a8e95e
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_f9a8e95e
 Radiant Historia (Video Game) / int_fa4bf618
type
Blank Book
 Radiant Historia (Video Game) / int_fa4bf618
comment
Blank Book: The White Chronicle, which the protagonist receives in the prologue, first appears to have blank pages. It's later revealed that the book is magical in nature, which is why it first appeared blank. However, it is never made clear whether the book has any actual text in it, as there is no further mention of its contents. One can only suspect that the book-like interface of the game is what the White Chronicle is supposed to look like on the inside.
 Radiant Historia (Video Game) / int_fa4bf618
featureApplicability
1.0
 Radiant Historia (Video Game) / int_fa4bf618
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_fa4bf618
 Radiant Historia (Video Game) / int_faece9aa
type
The Power of Friendship
 Radiant Historia (Video Game) / int_faece9aa
comment
The Power of Friendship/The Power of Love: Stocke decides that Heiss's Refusal of the Call was not out of selfishness, but sadness, because his Cain and Abel relationship with King Victor and isolated life led him to believe there was not one soul on earth he would be willing to be the Sacrifice for. In the Golden Ending, he finds one person, his nephew Stocke, and he demands he be sacrificed so Stocke can rejoin the world and people that he loves so much.
 Radiant Historia (Video Game) / int_faece9aa
featureApplicability
1.0
 Radiant Historia (Video Game) / int_faece9aa
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_faece9aa
 Radiant Historia (Video Game) / int_fc07d409
type
Hopeless Boss Fight
 Radiant Historia (Video Game) / int_fc07d409
comment
Hopeless Boss Fight: The fight against Palomides in the prologue is rigged so you lose. He's stupidly powerful and will one-shot Stocke before you even gain control.
 Radiant Historia (Video Game) / int_fc07d409
featureApplicability
1.0
 Radiant Historia (Video Game) / int_fc07d409
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_fc07d409
 Radiant Historia (Video Game) / int_fccd06b6
type
Beware the Nice Ones
 Radiant Historia (Video Game) / int_fccd06b6
comment
Beware the Nice Ones: Make the wrong choice during Marco's sidequest, and you'll get a bad ending where he snaps and kills the entire party (except Stocke, because Stocke's gotta learn from this experience somehow). Make the wrong choice during Aht's sidequest, and she winds up using her shaman powers to trap Stocke in an illusory world so she can be with him forever.
 Radiant Historia (Video Game) / int_fccd06b6
featureApplicability
1.0
 Radiant Historia (Video Game) / int_fccd06b6
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_fccd06b6
 Radiant Historia (Video Game) / int_fd184a86
type
Street Performer
 Radiant Historia (Video Game) / int_fd184a86
comment
Street Performer: Vanoss and his troupe. This was used to the advantage for the heroes in order to gain access to Granorg in Standard History, as they needed to pretend they were this.
 Radiant Historia (Video Game) / int_fd184a86
featureApplicability
1.0
 Radiant Historia (Video Game) / int_fd184a86
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_fd184a86
 Radiant Historia (Video Game) / int_fd94c4ac
type
Theme Naming
 Radiant Historia (Video Game) / int_fd94c4ac
comment
Theme Naming: Most of the battle themes' titles involve colors. Blue Radiance is the standard battle theme, The Edge of Green and The Red Locus are boss themes, and An Earnest Desire of Grey is the final boss theme. There are quite a few major characters named after plants and flowers, with Stocke (named for a type of night-blooming flower), Eruca (named for the scientific name of a type of salad green, the poor girl), Viola, and Garland being some of the more obvious ones. Perfect Chronology adds Nemesia (named for a type of flowering shrub) and the ancient family to the list.
 Radiant Historia (Video Game) / int_fd94c4ac
featureApplicability
1.0
 Radiant Historia (Video Game) / int_fd94c4ac
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_fd94c4ac
 Radiant Historia (Video Game) / int_name
type
ItemName
 Radiant Historia (Video Game) / int_name
comment
 Radiant Historia (Video Game) / int_name
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1.0
 Radiant Historia (Video Game) / int_name
featureConfidence
1.0
 Radiant Historia (Video Game)
hasFeature
Radiant Historia (Video Game) / int_name
 Radiant Historia (Video Game) / int_name
itemName
Radiant Historia (Video Game)

The following is a list of statements referring to the current page from other pages.

 Radiant Historia (Video Game)
hasFeature
Abandon Shipping / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Ability Required to Proceed / int_919c4f7d
 Radiant Historia (Video Game)
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Actually Four Mooks / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
All Swords Are the Same / int_919c4f7d
 Radiant Historia (Video Game)
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Already Undone for You / int_919c4f7d
 Radiant Historia (Video Game)
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Always Save the Girl / int_919c4f7d
 Radiant Historia (Video Game)
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Ambidextrous Sprite / int_919c4f7d
 Radiant Historia (Video Game)
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Anti-Anti-Christ / int_919c4f7d
 Radiant Historia (Video Game)
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Artifact Alias / int_919c4f7d
 Radiant Historia (Video Game)
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Back in the Saddle / int_919c4f7d
 Radiant Historia (Video Game)
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Bear Trap / int_919c4f7d
 Radiant Historia (Video Game)
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Big First Choice / int_919c4f7d
 Radiant Historia (Video Game)
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Blank Book / int_919c4f7d
 Radiant Historia (Video Game)
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Can't Catch Up / int_919c4f7d
 Radiant Historia (Video Game)
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Cast from Hit Points / int_919c4f7d
 Radiant Historia (Video Game)
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Checkpoint Bluff / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Chess Motifs / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Co-Dragons / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Consummate Liar / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Damage-Increasing Debuff / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Dual-World Gameplay / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
El Cid Ploy / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Enemy Summoner / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Equipment Spoiler / int_919c4f7d
 Radiant Historia (Video Game)
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Ermine Cape Effect / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Esoteric Motifs / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Evil Mentor / int_919c4f7d
 Radiant Historia (Video Game)
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Exponential Potential / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Fake Arm Disarm / int_919c4f7d
 Radiant Historia (Video Game)
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Fauns and Satyrs / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Frontline General / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Gameplay Automation / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Gladiator Subquest / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
God Save Us from the Queen! / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Golden Ending / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Golden Path / int_919c4f7d
 Radiant Historia (Video Game)
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Good Princess, Evil Queen / int_919c4f7d
 Radiant Historia (Video Game)
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Gratuitous French / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Gun Twirling / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Having a Heart / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Hot Springs Episode / int_919c4f7d
 Radiant Historia (Video Game)
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I Am Who? / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
I Have This Friend / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
I Will Wait for You / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
If We Get Through This… / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
In Vino Veritas / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Incurable Cough of Death / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Inferred Holocaust / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
It May Help You on Your Quest / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
It's a Wonderful Failure / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Japanese Video Games / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
King Mook / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Knight, Knave, and Squire / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Lady and Knight / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Lady of Black Magic / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Launcher Move / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Leaked Experience / int_919c4f7d
 Radiant Historia (Video Game)
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Majorly Awesome / int_919c4f7d
 Radiant Historia (Video Game)
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Mana Potion / int_919c4f7d
 Radiant Historia (Video Game)
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Master of the Mixed Message / int_919c4f7d
 Radiant Historia (Video Game)
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Match Maker Quest / int_919c4f7d
 Radiant Historia (Video Game)
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Matriarchy / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Meanwhile Scene / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Mental Time Travel / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Messiah Creep / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Mike Nelson, Destroyer of Worlds / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Modular Epilogue / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Moment Killer / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Mouth of Sauron / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Mugged for Disguise / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Neglected Sidequest Consequence / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
No Escape but Down / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Now, Where Was I Going Again? / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Only One Me Allowed Right Now / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Orcus on His Throne / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Overrated and Underleveled / int_919c4f7d
 Radiant Historia (Video Game)
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Party of Representatives / int_919c4f7d
 Radiant Historia (Video Game)
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Peggy Sue / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Player Nudge / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Politically-Active Princess / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Purple Is the New Black / int_919c4f7d
 Radiant Historia (Video Game)
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Queer Flowers / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Racial Face Blindness / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Reality Bleed / int_85d71b5d
 Radiant Historia (Video Game)
hasFeature
Rebel Relaxation / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Rebellious Princess / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Retroactive Precognition / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Romance Sidequest / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Royal Favorite / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Royalty Super Power / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Sacrificial Planet / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Save Scumming / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Scry vs. Scry / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Self-Sacrifice Scheme / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Sinister Schnoz / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Sliding Scale of Linearity vs. Openness / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
So Happy Together / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Solemn Ending Theme / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Sorting Algorithm of Weapon Effectiveness / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Sound of Darkness / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Split Timelines Plot / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Stealth Mentor / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Story Difficulty Setting / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Survivor Guilt / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Suspiciously Small Army / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Take Me Instead / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Take Your Time / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Targeted Human Sacrifice / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
The Four Loves / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
The Heart / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
The Spymaster / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Time Travel Tales / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Trap Master / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Treacherous Quest Giver / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
24-Hour Armor / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Underrated and Overleveled / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Updated Re-release / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Useless Useful Stealth / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Video Game Stealing / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Video Games of 2010–2014 / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Visual Initiative Queue / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
White Mage / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Win Your Freedom / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
Worst Aid / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
You Remind Me of X / int_919c4f7d
 RadiantHistoria
sameAs
Radiant Historia (Video Game)
 Radiant Historia (Video Game)
hasFeature
Black Magician Girl / int_919c4f7d
 Radiant Historia (Video Game)
hasFeature
The Watcher / int_919c4f7d