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Requiem (Video Game)
- 139 statements
- 26 feature instances
- 1 referencing feature instances
Requiem (Video Game) | type |
TVTItem | |
Requiem (Video Game) | label |
Requiem (Video Game) | |
Requiem (Video Game) | page |
Requiem | |
Requiem (Video Game) | comment |
Requiem is a free to play Korean MMORPG set in a world ruined by abuse of science and magic. Developed by the makers of Ragnarok Online and released in 2008, it features more conventional 3D gameplay and a Darker and Edgier world. Originally called Requiem: Bloodymares, its name changed to Requiem: Momento Mori note A latin phrase which translates to "Remember, you will die" following the Expansion Pack of the same name.There are currently four playable races in the game; The human like Turan, the physically powerful Bartuk, the inhumane Kruxena, and the futuristic and childlike Xenoas. Each race comes with two classes, with each class receiving two subclasses.The game can be downloaded for free at the official site here. | |
Requiem (Video Game) | fetched |
2023-09-08T01:16:23Z | |
Requiem (Video Game) | parsed |
2023-09-08T01:16:23Z | |
Requiem (Video Game) | processingComment |
Dropped link to charlieandthechocolatefactory: Not a Feature - ITEM | |
Requiem (Video Game) | isPartOf |
DBTropes | |
Requiem (Video Game) / int_18ce8f1d | type |
Full-Frontal Assault | |
Requiem (Video Game) / int_18ce8f1d | comment |
Full-Frontal Assault: The Koonts. While the majority of other monsters are in the nude, the Koonts combine this with Does This Remind You of Anything? in a way that looks quite lewd. | |
Requiem (Video Game) / int_18ce8f1d | featureApplicability |
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Requiem (Video Game) / int_18ce8f1d | featureConfidence |
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Requiem (Video Game) | hasFeature |
Requiem (Video Game) / int_18ce8f1d | |
Requiem (Video Game) / int_25b7257f | type |
Red Right Hand | |
Requiem (Video Game) / int_25b7257f | comment |
Red Right Hand: The Kruxena, who have monstrous right arms and feet. | |
Requiem (Video Game) / int_25b7257f | featureApplicability |
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Requiem (Video Game) / int_25b7257f | featureConfidence |
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Requiem (Video Game) | hasFeature |
Requiem (Video Game) / int_25b7257f | |
Requiem (Video Game) / int_294df577 | type |
Dark World | |
Requiem (Video Game) / int_294df577 | comment |
Dark World: During the Nightmare hours (Between 23:00-3:00), the game takes you into one. Its mostly unchanged, but there are more dangerous monsters appear during these hours. Fog also appears in areas with Nightmare monsters. | |
Requiem (Video Game) / int_294df577 | featureApplicability |
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Requiem (Video Game) / int_294df577 | featureConfidence |
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Requiem (Video Game) | hasFeature |
Requiem (Video Game) / int_294df577 | |
Requiem (Video Game) / int_2afb1a9 | type |
Limit Break | |
Requiem (Video Game) / int_2afb1a9 | comment |
Limit Break: The possession beasts. Using them requires a full Hardcore meter, which naturally fills up as you stay alive in game. | |
Requiem (Video Game) / int_2afb1a9 | featureApplicability |
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Requiem (Video Game) / int_2afb1a9 | featureConfidence |
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Requiem (Video Game) | hasFeature |
Requiem (Video Game) / int_2afb1a9 | |
Requiem (Video Game) / int_3a9eb947 | type |
SpiritualSequel | |
Requiem (Video Game) / int_3a9eb947 | comment |
Spiritual Sequel: Obviously unintentional, but the monster designs, bleak atmosphere and landscapes are extremely reminiscent of the first two Legacy of Kain games. | |
Requiem (Video Game) / int_3a9eb947 | featureApplicability |
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Requiem (Video Game) / int_3a9eb947 | featureConfidence |
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Requiem (Video Game) | hasFeature |
Requiem (Video Game) / int_3a9eb947 | |
Requiem (Video Game) / int_3c5ae1a1 | type |
Schizo Tech | |
Requiem (Video Game) / int_3c5ae1a1 | comment |
Schizo Tech: The game manages to combine medieval fantasy with Cyberpunk style technology. | |
Requiem (Video Game) / int_3c5ae1a1 | featureApplicability |
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Requiem (Video Game) / int_3c5ae1a1 | featureConfidence |
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Requiem (Video Game) | hasFeature |
Requiem (Video Game) / int_3c5ae1a1 | |
Requiem (Video Game) / int_49d59be9 | type |
Scenery Porn | |
Requiem (Video Game) / int_49d59be9 | comment |
Scenery Porn: The game has some very impressive looking zones with incredibly bleak feeling atmospheres. | |
Requiem (Video Game) / int_49d59be9 | featureApplicability |
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Requiem (Video Game) / int_49d59be9 | featureConfidence |
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Requiem (Video Game) | hasFeature |
Requiem (Video Game) / int_49d59be9 | |
Requiem (Video Game) / int_504a1991 | type |
Body Horror | |
Requiem (Video Game) / int_504a1991 | comment |
Body Horror: Many of the monsters qualify, as quite a few of them are a result of horrible genetic experiments gone wrong. Rexes, the first permanent mounts you receive, have legs where their arms should be and wings where their legs should be. | |
Requiem (Video Game) / int_504a1991 | featureApplicability |
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Requiem (Video Game) / int_504a1991 | featureConfidence |
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Requiem (Video Game) | hasFeature |
Requiem (Video Game) / int_504a1991 | |
Requiem (Video Game) / int_70c06a09 | type |
The Undead | |
Requiem (Video Game) / int_70c06a09 | comment |
The Undead: Our Ghouls Are Creepier: Ghouls make an appearance in this game. Some of them hostile, some of them not. They can be seen digging in the ground from time to time, presumably looking for corpses. Our Zombies Are Different: The first enemies you'll see in the game. | |
Requiem (Video Game) / int_70c06a09 | featureApplicability |
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Requiem (Video Game) / int_70c06a09 | featureConfidence |
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Requiem (Video Game) | hasFeature |
Requiem (Video Game) / int_70c06a09 | |
Requiem (Video Game) / int_8ba9512b | type |
Our Zombies Are Different | |
Requiem (Video Game) / int_8ba9512b | comment |
Our Zombies Are Different: The first enemies you'll see in the game. | |
Requiem (Video Game) / int_8ba9512b | featureApplicability |
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Requiem (Video Game) / int_8ba9512b | featureConfidence |
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Requiem (Video Game) | hasFeature |
Requiem (Video Game) / int_8ba9512b | |
Requiem (Video Game) / int_8e13875c | type |
Death Mountain | |
Requiem (Video Game) / int_8e13875c | comment |
Death Mountain: Cyclone Heights, A red mountainous region where parts of the ground appear to be bleeding. | |
Requiem (Video Game) / int_8e13875c | featureApplicability |
1.0 | |
Requiem (Video Game) / int_8e13875c | featureConfidence |
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Requiem (Video Game) | hasFeature |
Requiem (Video Game) / int_8e13875c | |
Requiem (Video Game) / int_92286f7f | type |
Precursors | |
Requiem (Video Game) / int_92286f7f | comment |
Precursors: Only four remain of the eight original races. | |
Requiem (Video Game) / int_92286f7f | featureApplicability |
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Requiem (Video Game) / int_92286f7f | featureConfidence |
1.0 | |
Requiem (Video Game) | hasFeature |
Requiem (Video Game) / int_92286f7f | |
Requiem (Video Game) / int_97c6b148 | type |
Allegedly Free Game | |
Requiem (Video Game) / int_97c6b148 | comment |
Allegedly Free Game: The game begins easy enough, but the leveling curve eventually makes the additional XP items from the online shops look more appealing. You can also purchase mounts and cosmetic costumes from these shops. | |
Requiem (Video Game) / int_97c6b148 | featureApplicability |
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Requiem (Video Game) / int_97c6b148 | featureConfidence |
1.0 | |
Requiem (Video Game) | hasFeature |
Requiem (Video Game) / int_97c6b148 | |
Requiem (Video Game) / int_9bfbf9f3 | type |
Chainmail Bikini | |
Requiem (Video Game) / int_9bfbf9f3 | comment |
Chainmail Bikini: All females can be expected to wear them at least some point in the game. Both genders of the Kruxena to this trope to ridiculous levels | |
Requiem (Video Game) / int_9bfbf9f3 | featureApplicability |
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Requiem (Video Game) / int_9bfbf9f3 | featureConfidence |
1.0 | |
Requiem (Video Game) | hasFeature |
Requiem (Video Game) / int_9bfbf9f3 | |
Requiem (Video Game) / int_ae6adc36 | type |
Religious and Mythological Theme Naming | |
Requiem (Video Game) / int_ae6adc36 | comment |
Religious and Mythological Theme Naming: Several characters enemies species including the Arioch. | |
Requiem (Video Game) / int_ae6adc36 | featureApplicability |
1.0 | |
Requiem (Video Game) / int_ae6adc36 | featureConfidence |
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Requiem (Video Game) | hasFeature |
Requiem (Video Game) / int_ae6adc36 | |
Requiem (Video Game) / int_b9d334b2 | type |
Aerith and Bob | |
Requiem (Video Game) / int_b9d334b2 | comment |
Aerith and Bob: The four Possession Beasts: Giont, Rebria, Carlos and Rufus. | |
Requiem (Video Game) / int_b9d334b2 | featureApplicability |
1.0 | |
Requiem (Video Game) / int_b9d334b2 | featureConfidence |
1.0 | |
Requiem (Video Game) | hasFeature |
Requiem (Video Game) / int_b9d334b2 | |
Requiem (Video Game) / int_c660bc15 | type |
Fan Disservice | |
Requiem (Video Game) / int_c660bc15 | comment |
Fan Disservice: Both genders of the Kruxena start off the game in extremely skimpy armor. The fact that they're so skinny makes it kind of squicky. | |
Requiem (Video Game) / int_c660bc15 | featureApplicability |
1.0 | |
Requiem (Video Game) / int_c660bc15 | featureConfidence |
1.0 | |
Requiem (Video Game) | hasFeature |
Requiem (Video Game) / int_c660bc15 | |
Requiem (Video Game) / int_c75df49a | type |
Shout-Out | |
Requiem (Video Game) / int_c75df49a | comment |
Shout-Out: The Ruins of Lament bares a remarkable similarity to the Nostromo. There's also a junk item called the Golden Ticket. | |
Requiem (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
Requiem (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
Requiem (Video Game) | hasFeature |
Requiem (Video Game) / int_c75df49a | |
Requiem (Video Game) / int_d2d520f4 | type |
Our Ghouls Are Creepier | |
Requiem (Video Game) / int_d2d520f4 | comment |
Our Ghouls Are Creepier: Ghouls make an appearance in this game. Some of them hostile, some of them not. They can be seen digging in the ground from time to time, presumably looking for corpses. | |
Requiem (Video Game) / int_d2d520f4 | featureApplicability |
1.0 | |
Requiem (Video Game) / int_d2d520f4 | featureConfidence |
1.0 | |
Requiem (Video Game) | hasFeature |
Requiem (Video Game) / int_d2d520f4 | |
Requiem (Video Game) / int_d9e946ae | type |
Cute Monster Girl | |
Requiem (Video Game) / int_d9e946ae | comment |
Cute Monster Girl: For the most part averted. The Kruxena are extremely skinny and have monstrous right arms. The Xenoas are also extremely skinny, and resemble small children the size of adults. | |
Requiem (Video Game) / int_d9e946ae | featureApplicability |
-1.0 | |
Requiem (Video Game) / int_d9e946ae | featureConfidence |
1.0 | |
Requiem (Video Game) | hasFeature |
Requiem (Video Game) / int_d9e946ae | |
Requiem (Video Game) / int_dd608502 | type |
HellHound | |
Requiem (Video Game) / int_dd608502 | comment |
Hell Hound: Appear as fleshy monsters with visible skeletal structures. They also have a hand and a foot growing out of their back. | |
Requiem (Video Game) / int_dd608502 | featureApplicability |
1.0 | |
Requiem (Video Game) / int_dd608502 | featureConfidence |
1.0 | |
Requiem (Video Game) | hasFeature |
Requiem (Video Game) / int_dd608502 | |
Requiem (Video Game) / int_e542d889 | type |
Gorn | |
Requiem (Video Game) / int_e542d889 | comment |
Gorn: Whenever players kill monsters. Combined with Ragdoll Physics and multiple ways they'll be carved up based on your last attack. | |
Requiem (Video Game) / int_e542d889 | featureApplicability |
1.0 | |
Requiem (Video Game) / int_e542d889 | featureConfidence |
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Requiem (Video Game) | hasFeature |
Requiem (Video Game) / int_e542d889 | |
Requiem (Video Game) / int_ecd78a30 | type |
Double Standard: Rape, Male on Male | |
Requiem (Video Game) / int_ecd78a30 | comment |
Double Standard: Rape, Male on Male / Ho Yay: In the slums of Nova Lux, there is a pair of drunks in the alleyway, one of them obviously suffering from a bad break up. The other one says to him: "You've had enough of break-up hell. Now let me show you heaven." | |
Requiem (Video Game) / int_ecd78a30 | featureApplicability |
1.0 | |
Requiem (Video Game) / int_ecd78a30 | featureConfidence |
1.0 | |
Requiem (Video Game) | hasFeature |
Requiem (Video Game) / int_ecd78a30 | |
Requiem (Video Game) / int_fc33ff16 | type |
One-Winged Angel | |
Requiem (Video Game) / int_fc33ff16 | comment |
One-Winged Angel: Players can utilize this trope through the Possession Beast system, providing a temporary buff to their damage, health, and powers. | |
Requiem (Video Game) / int_fc33ff16 | featureApplicability |
1.0 | |
Requiem (Video Game) / int_fc33ff16 | featureConfidence |
1.0 | |
Requiem (Video Game) | hasFeature |
Requiem (Video Game) / int_fc33ff16 | |
Requiem (Video Game) / int_fe614133 | type |
Beauty Is Never Tarnished | |
Requiem (Video Game) / int_fe614133 | comment |
Beauty Is Never Tarnished: Averted, which is odd considering the amount of Fan Service in this game. As your character takes more damage, wounds and blood appear over their body. | |
Requiem (Video Game) / int_fe614133 | featureApplicability |
-1.0 | |
Requiem (Video Game) / int_fe614133 | featureConfidence |
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Requiem (Video Game) | hasFeature |
Requiem (Video Game) / int_fe614133 | |
Requiem (Video Game) / int_name | type |
ItemName | |
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Requiem (Video Game) / int_name | featureApplicability |
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Requiem (Video Game) | hasFeature |
Requiem (Video Game) / int_name | |
Requiem (Video Game) / int_name | itemName |
Requiem (Video Game) |
The following is a list of statements referring to the current page from other pages.
Requiem (Video Game) | hasFeature |
Magical Defibrillator / int_1446467 |
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