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Resident Evil 4 (Remake) (Video Game)

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Resident Evil 4 (Remake) (Video Game)
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Resident Evil 4 (Biohazard RE:4 in Japan) is a Survival Horror game by Capcom in the Resident Evil franchise. It was released for the PlayStation 4, PlayStation 5, Xbox Series X|S, and PC on March 24, 2023.A remake of the original Resident Evil 4, this game, like its predecessor remakes, alters and expands the original game, built from the ground up using Capcom's trademark RE Engine. The game features an expanded storyline, alongside a much darker horror tone than the original.The game was developed by many of the same team members who worked on Resident Evil 2 (Remake), with 2's directors Yasuhiro Anpo and Kazunori Kadoi returning as director and producer, respectively.Previews: Announcement, Story trailer, Game Informer coverage trailer, 3rd trailerA short playable demo known as the "Chainsaw Demo" was released on March 9, 2023, containing gameplay up to and including the first horde battle in the village square.On September 14, 2023 Capcom announced the return of Ada's scenario from the original game, "Separate Ways", as a DLC campaign released on September 21, 2023; a free update that came along with it also added Ada and Wesker, alongside a new stage, to the Mercenaries mode.On September 21, 2023, during the Tokyo Game Show, Resident Evil 4 remake was confirmed to be given a direct and unabridged port for Apple devices in the Mac, iPad, and iPhone 15 Pro and onwards, that was released on December 20, 2023.
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Canon Foreigner
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Canon Foreigner: Introduced in Separate Ways is Martinico, a Los Illuminados test subject that was exposed to the effect of the "Amber". The result is a hulking monster that is impervious to any conventional attacks, resulting in a boss battle that involves running away from the creature. Martinico ultimately serves two roles in the story, first to show the real capability of the "Amber" that Los Illuminados and Wesker want so much, and second is to establish the laser rooms as a security measure not just for unauthorized personnel, but also as a means to kill Martinico in case he breaks out.
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One Last Smoke
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Luis frequently refers to Leon and himself as "gallant knights" rescuing and protecting the princess Ashley, and even (half) jokingly referred to his shotgun as his lance. Leon even eulogizes him as a "Fine Knight" like the equally goofy but well-meaning and kind Don Quioxote, as he dies with his One Last Smoke.
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Fake Longevity
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Fake Longevity: The game can be beaten at least under 4 hours at most if you ignore side quests. The game encourages you to do side quests and upgrade your equipment as you play, which at most would take 5 hours to do due to backtracking, including parts of the game that tells you to go back certain areas you just left from.
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Tamer and Chaster
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Tamer and Chaster: Leon's romantic tensions with Ada, Ashley and Hunnigan are downplayed here compared to the original. His interactions with Ada have a more adversarial tone, Ashley expresses her crush through more subtle means (most notably by asking him to be her official bodyguard at the end rather than inviting him home for some "overtime"), and he no longer gets flirty with Hunnigan nor asks her out at any point. Likewise, Luis, though still considering himself "quite a ladies' man", no longer makes a rude joke about Ashley's "ballistics".
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Darker and Edgier
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Darker and Edgier: Leon's portrayal in this game is far more forlorn and moody, bitterly reflecting on the events of his last adventure. The game itself is also shown to be less campy than the original, placing a stronger emphasis on horror. That said, there are still instances where Leon lets out some snark: Ashley's victimization is taken far more seriously than in the original game, and by the same token, she adds to the darker and depressing atmosphere since she will react to Leon being injured or killed around her with horror and sorrow. The worst is her Mission Failed animation, where instead of Ashley just using her same calling-for-help voice lines, a new animation is set for it where she desperately calls out to Leon one final time before she's lost forever. Leon's relationship with his allies can turn confrontational or strained at times, unlike their always amicable dispositions in the original. For example, Leon is shown throttling Luis against a wall and Ashley is shakily pointing a gun at Leon while suffering from the final stages of infection. Both are respectively justified in-story by Leon finding out Luis used to work for Umbrella, and by Saddler pulling a Grand Theft Me on Ashley and forcing her to attack Leon against her will. The game itself is far more atmospheric with more emphasis on horror. Similarly with Resident Evil Village, it's an Actionized Sequel while maintaining its Survival Horror roots, but lacks the Denser and Wackier aspects Village brought back.
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Early Game Hell
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The Expanded Treasure Map and Weapon Exclusive Upgrade Ticket DLCs both make the game potentially easier, the first by providing more treasures and thus pesatas for weapon and attaché case upgrades, the latter by letting you grant any given weapon its exclusive upgrade - generally a weapon defining feature that dramatically improves its functionality - right away for free. This is particularly relevant for S+ Professional runs, where if you've unlocked the Handcannon or Chicago Sweeper you'll have access to a powerful unlimited ammo weapon throughout what would otherwise be an Early Game Hell even on a fresh save. Even if you don't plan to use them, each ticket sells for 80,000 pesetas, meaning that if you buy all twenty-three tickets and use only one to give the Sweeper or Handcannon its exclusive upgrade, you can then sell the remainder for over 1.5 mil pesetas, allowing you to max its stats and still have some left over to put into your knife, buying heals, repairs, etc. This makes S+ Professional runs even more easy as you never have to bother with collecting treasures and can bolt right past any side quests or treasure locations, saving a lot of time.
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Power-Up Letdown
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Power Up Letdown: In-universe, Leon doesn't seem to think too highly of Krauser's mutated form, scoffing at its weakness and quipping that he oughta get a refund for it.
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Bridal Carry
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The first time Ashley has to jump down from a high spot into Leon’s arms, she doesn’t simply jump down directly into a Bridal Carry, she has a mild panic attack at the very idea of it and has to be coached into it by Leon. And his knees realistically buckle a little bit when she lands because even though Leon is in-shape, it’s still upwards of 110-120ish lbs landing on him from fifteen feet up. Of course, they accomplish this feat repeatedly over the course of the rest of the game with no issues after the first time.
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Violation of Common Sense
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As suicidally bad an idea as it sounds, taking on the Regeneradores with your knives is actually a viable strategy, so long as your reflexes are decent. Parrying will cut off their hands when they swipe at you, and the knife's damage hitbox can go through their entire torso and destroy their internal parasites. Once you have the technique down, this can save you loads of ammo (just don't try it on Iron Maidens).
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Mr. Fanservice
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Leon, especially his RE4 incarnation, is famous for being a pretty boy in a video game genre where male protagonists tend to be gruff and grizzled masculine men, with many meme posts describing him as a "babygirl" and "meow meow" before the game's release. Turning characters into Cat Boys is stereotyped as one of the most common ways for fans to add [invoked] Self-Fanservice points to already-attractive characters, so naturally, Capcom made it possible to unlock cat ears as an accessory for Leon as a reward for achieving an S+ on Professional Mode.
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The Exile
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The Exile: The original game alluded to the Los Iluminados cult having a precursor group hundreds of years ago, who were persecuted by Salazar's ancestor and driven out of the region. This persecution was considered justified, given that the Las Plagas were considered a great evil, which is why Salazar's ancestor sealed that away under the castle. The same backstory element is true in the remake, but a stone slab with poetry written on it suggests that the island was where the original Los Iluminados fled to in order to escape punishment. The poetry is credited by a Hester Saddler, obviously one of Osmund Saddler's ancestors.
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Crouch and Prone
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Crouch and Prone: Leon gains the ability to crouch in the remake, compared to only situational usage in the original. While helpful for concealment and sneaking, crouching is also helpful for dodging certain attacks, such as the Ganado's attempt to grab Leon and the swing of their shovel.
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Androcles' Lion
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Androcles' Lion: Double Subversion. In Chapter One, you can find a dead dog in a bear trap where there was a live one in the original... except it turns out not to actually be "that dog", who instead appears in Chapter 3 this time and helps you against El Gigante like normal.
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Bloodier and Gorier
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Bloodier and Gorier: If Leon gets hit by an enemy attack, it will spill blood on his clothes. Leon himself can deal hard damage to enemies with not just his weapons, but stationary artillery such as a cannon that can be fired manually at mobs of Ganados, resulting in Ludicrous Gibs. Leon's deaths are graphically shown if his health hits zero. Unlike the previous two remakes, which will blink the screen when the player's health is at danger, the player will suffer gruesome deaths, such as a Ganado's frontal grab, where they're liable to gouge out Leon's eyes with their thumbs, getting chainsawed by Dr. Salvador, though it doesn't cut off his head but rather cuts him in half vertically, or a plagas impaling him in the face. Garradors are also now capable of cleaving Leon in half at the waist.
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Notice This
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Notice This: Interactive elements (primarily barrels that can be smashed for resources or windows that can be leaped through) are stuck with faded yellow tape or splotched with yellow paint. This mechanic is carried over from Resident Evil Village and was also utilized to a lesser extent in every other RE Engine-based title since Resident Evil 7: Biohazard.
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Adaptational Villainy
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Adaptational Villainy: Ada zigzags between this and Adaptational Heroism. In the original game, she had no objection to Leon saving Ashley and even risked her life to help them on one occasion. Here, while she still willingly helps out, Ada at one point now expresses belief that Ashley is a lost cause and advises Leon to just abandon her, making her come across as cold and uncaring, and not helped by the fact that her continued assistance towards Leon is largely motivated by self-gain, seeing him as the perfect "attack dog" to help her secure a sample of Las Plagas while taking down Saddler's group in the process. On the other hand, the remake also adds two crucial scenes that paint a more humanizing look at Ada than her 2005 portrayal, first when she offers Leon a much safer way out of the island by simply hitching a ride in her escape chopper, which he turns down due to his lack of trust in her, and when she ultimately refuses to hand over the Las Plagas sample to Wesker after he admits his genocidal plan with it. Luis, by virtue of being a former Umbrella researcher this time around. Oh, and he's not just any Umbrella researcher, but a member of the team who created the Nemesis. Salazar plays this straighter than everyone else - the sympathetic traits he had in the original are excised, so as opposed to being a well intentioned man who was misled by Los Illuminados, this version has always been a little shit who would hurt others for the flimsiest of reasons.
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Adaptation Expansion
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Adaptation Expansion: In the prologue, Leon is shown conversing with President Graham before his mission, as opposed to the original game, which never showed the President or Leon receiving his orders. The Merchant's quests have been significantly expanded. There was simply the one blue medallion quest in the original while here there is multiple alongside other optional hunts that include taking out strong mid boss level enemies. Luis's motivations and personality is more thoroughly explored by giving him additional time alongside Leon, and in-game documents flesh out his backstory more. His role is further expanded with the release of Separate Ways, where he becomes a more substantial supporting character in Ada's campaign instead of merely appearing in a single cutscene. Krauser was a full-blown Remember the New Guy? who appeared late in the original game with no prior indication of his existence, while Leon's opening flashback in the remake has Krauser make an Early-Bird Cameo as Leon's brutal military instructor, setting him up as a character to be encountered later on. The first Krauser fight has been expanded from a pure QTE sequence to a mechanics-based melee fight. The armored Gigante that appears in the double Gigante lava room gets an additional scene in the Castle, where it tries to attack Leon with boulders. Ashley's brief No-Gear Level playable sequence has been expanded in length and complexity, featuring different puzzles, her own unique mechanic in the form of the blue lantern, and a major focus on Armadura enemies. All three sections of the game have lore documents scattered around the map, which fill in backstory elements for what life was like in the region before Saddler came along. Interesting things learned from these documents include the lifestyle of the villagers, them responding in horror to their mutations while others accept it as a holy gift, and the researchers on the island realizing too late how unhinged Saddler is. Most interesting of all, is we discover what kind of mutation was involved in creating Verdugo, and we learn what his name was prior to the mutation. The original Separate Ways campaign mostly consisted of recycled maps with little explorability or original objectives. The new Separate Ways campaign features many more unique locations, collectibles, and scenarios. Ada and the Merchant's first meeting in Separate Ways sees the two of them conversing, which would be the first time any character in Resident Evil 4 have a back-to-back conversation with the merchant. Similarly, in the last chapter of Separate Ways, she speaks with Ashley for the first time.
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Ironic Echo
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Ironic Echo: Leon believes the world has changed after Raccoon City, saying "you try to save one person, a hundred others die." When Wesker talks to Ada about his plans, he says that "a hundred will give their lives so that just one may live."
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Adaptation Deviation
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Adaptation Deviation: Has its own page.
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Related in the Adaptation
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Related in the Adaptation: Of a sort. Notes indicate that the Novistadors have been given the official label of U-2 while Verdugo is U-3, adding a connection between the two of them and indicating one with the otherwise cut U-3 from the original game.
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Mythology Gag
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Mythology Gag: The design of Leon's leather bomber jacket for this game is recycled from the scrapped design used in the Castle and Hallucination builds of the original game. Another reference to the Hallucination build is during Ashley's solo section where she walks down a hall filled with the mounted heads of hunting trophies. One mounted stag head falls off of the wall, scaring Ashley, much like how a mounted stag head fell off the wall during the hallucination segment when Leon approaches it. Ashley's starting outfit is very similar to an unused model for Ashley back in one of the scrapped builds for the original RE4. One of the DLC weapons, the Sentinel Nine, actually originated as an airsoft model made by Tokyo Marui to promote Resident Evil 6, but only first showed up in the franchise proper in Resident Evil: Vendetta as Leon's primary weapon. The Bolt Thrower is essentially a crossbow version the Mine Thrower from Resident Evil 3: Nemesis. When Leon is struggling to parry Dr. Salvador's chainsaw, their poses briefly recreate one of the promotional images◊ of the original game where Dr. Salvador successfully lands his chainsaw on Leon. The dog that Leon can save from a bear trap is found later, in Chapter 3 rather than Chapter 1. A dead dog can be seen caught in a trap in roughly the same place as the original game for those who remember. An abandoned truck can be found right before the castle drawbridge. This references a sequence from the original that involves a Ganado attempting to run Leon over with one at the same location. Another abandoned truck is found just beyond the hunting lodge at the start of the game, the same one that originally ran the cops off the road. One of Ashley's lines is "I'm pretty much the master of unlocking." Classic lines from the original that didn't make it into the dialogue became the name of achievements/trophies, such as "Grilled Big Cheese" (after beating Mendez), "No Thanks, Bro" (after beating Salazar), "You Used To Be a Good Guy" (after beating Krauser) and "You're Small Time!" (after beating Saddler). Suplexing enemies is changed to only allow you to so do after shooting an enemy in the knee and approaching them from behind. Occasionally though, zealot and soldier enemies will spin around 180 degrees after being kneecapped, effectively letting you perform suplexes like you would in the original game. note The animation for the takedown is still a German suplex and not an overhead suplex. Visiting the Merchant's shooting gallery with Ashley in tow will have her take a seat atop a large barrel and coquettishly cross her legs, mimicking a well-known piece of her character art from the original game. In addition, the music that plays when you enter the bonus mode in the minigame remixes the vocal song from the first cutscene in the original game. The charms obtained from the shooting gallery all reuse the models from the 2005 game. The unlockable "Primal Knife", which can be upgraded to be unbreakable, is the exact same design that Leon carried in the 2005 game. The Fighting Knife, which is obtained by defeating Krauser, is identical to Krauser's mean-looking knife from the original. During Krauser's boss fight before his transformation, Leon makes mention of an old injury in Krauser's arm, which is a nod to the original timeline where Krauser suffered a debilitating arm wound in Darkside Chronicles that caused his Start of Darkness. Female zealots are now in the game, after they were cut from the early development cycle of the final build of the original RE4. The same "crappy script" exchange between Salazar and Leon in the radio comms from the original game is retained in Salazar's boss fight. The last file obtained in the Castle arc is written by the Salazar family's housekeeper, resolving to stay and keep watch over him until the very end despite knowing he was too far gone. Said housekeeper became the Verdugo who, in the original game, took this to the extreme by fusing with him for his boss fight and death. In the ending, Ada offers a chopper ride to Leon when the island begins to blow up. Leon rejects it and in turn namedrops Ada's side campaign from the original when he states that they need to go their "separate ways". In "The Wandering Dead" side quest, your objective is to destroy an Iron Maiden that has many more parasites in its body than normal; not only is this the only instance of a Regenerator being a Maiden straight from the get-go*every other one shows up after you destroy the parasites in the 'normal' forms, leaving only a single one in its head, but you fight it back in the Incubation Lab that you found the 4 suspended Regenerators in. This is a nod to when you first ran into an Iron Maiden back in the original game in a similar room, which also included more parasites on its body compared to the Regenerator's beforehand. The appearance and motions of the Clockwork Castellan collectibles (which are clockwork toys) are based on the infamous Salazar mecha statue from the original game. In the original game, an easily-discoverable Easter Egg lets Leon sit on the weird Saddler throne room found on the Island. In the remake, Saddler's throne room was cut, but the Easter Egg has been retained and transplanted onto Salazar's throne room in the Castle, which is now explorable with backtracking after Leon escapes from the mines. When discussing the situation in the village with Ada in Separate Ways, Wesker asks her to "consider the village infected. Complete local saturation.", a reference to his memetic "complete global saturation" line from Resident Evil 5 In the original game, Leon kept mispronouncing Luis's name as "Lewis." In this game, he now says it with the correct Spanish pronunciation, but this time around, Wesker is the one who keeps saying his name the incorrect way in Separate Ways. In Chapter 4 of Separate Ways, when Ada and Luis comes across a locked door, Luis searched his body only to sheepishly reveal that he must have dropped the key, which is a nod to a scene in the original version when Luis meets up with Leon in the castle trying to give him the medicine against Las Plagas, only to awkwardly reveal he must have dropped it while running away. The laser hallway in the original game was always a massive homage to the 2002 live action film, but the Separate Ways DLC takes it up a notch with the lasers themselves taking on a blue color forming into a square pattern that winds up slicing someone into pieces. The unfortunate victim would be the original monster Martinico here, though Ada can fall victim to this too if the correct button prompt is not pressed in time. The "Chapter End" theme in Separate Ways is a reworking of Ada's theme in the 1998 original Resident Evil 2, which played during a tender moment between her and Leon.
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Ascended Glitch
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Ascended Glitch: The Striker attaché case charm grants an increase of 8% to your running speed, a clear nod to the well-known Ditman glitch from the 2005 game, in which a specific use of the Striker made the player run faster.
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Funny Background Event
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comment
Funny Background Event: During the first encounter with Salazar, you can see a self-satisfied smirk appear on Ashley's face while Leon starts telling him off.
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Laser Hallway
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Laser Hallway: Though the famous laser hallway from the original was cut from Leon's campaign, it makes a return in Ada's story in Separate Ways.
 Resident Evil 4 (Remake) (Video Game) / int_2813c530
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Extremely Short Timespan
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comment
Extremely Short Timespan: The story takes place within a roughly 24 hour timespan, justified by Leon and Ashley being infected with the Las Plagas that will fully take over their bodies by sunrise.
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Law of Inverse Recoil
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comment
Law of Inverse Recoil: Zigzagged. Generally, the guns in the remake have the appropriate amount of recoil for their size and power. However, when Leon uses the rocket launcher, he reacts as though it imparts a lot of recoil onto him when firing it, despite the design's intent in real life to be recoilless.
 Resident Evil 4 (Remake) (Video Game) / int_2941069e
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Difficulty Levels
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comment
Difficulty Levels: Has several Assisted mode default activates aim assist to help with your accuracy during combat. Additionally, enemy AI is significantly less aggressive, and enemies will die in just a shot or three. Often only one Ganado will attack at a time, and they will usually keep from throwing their weapon unless nobody is close to you. Some items from the merchant will be cheaper, you'll get bonus ammo when crafting, and (most importantly) Leon will slowly regenerate health when he dips into danger. Normal mode plays it straight. Enemy AI is aggressive, but not overly so. Prices at the shop are standard (but not higher than assisted, just lacking the frequent discounts), and your weapons deal less damage overall and have less durability when using the knife. From this difficulty and onwards, Leon no longer regenerates health. Hardcore ups the ante by increasing merchant prices, and makes the enemy AI incredibly aggressive. On top of that, enemy damage is much higher. Professional cranks the difficulty all the way up. It plays almost identical to Hardcore, but with the added negative that the game no longer autosaves or checkpoints your progress. If you don't save between typewriters, you will simply lose progress (potentially hours if you haven't saved in quite some time). Ammo drops are lessened, enemy health is pushed super high, and some basic enemies become more difficult to stagger. The only benefit professional mode gives is that it makes all levels of upgrade available right away, not just the first three levels until you reach later in the game. This also means you can buy exclusive upgrades with pesetas earlier if you have the cash.
 Resident Evil 4 (Remake) (Video Game) / int_29428ef
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Bilingual Bonus
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comment
Mixed with Bilingual Bonus, but the Castilian Spanish-accented Ganados also speak with properly structured Castilian Spanish. When Leon's alone, they say "Puedes correr, pero no te puedes esconder", and when he's not, they say "Podéis correr, pero no os podéis esconder", which even averts the Spexico trope. They both mean "You can run, but you can't hide".Spanish 101In English, there is no way to distinguish a singular or plural "you" without context (though most people say "you all" or "y'all" in plural contexts). In Spanish, "tú" is the informal singular "you" while "usted" is formal. The plural "you" is "ustedes" which according to the above sounds like the formal plural "you", but it isn't for most Spanish-speakers, it's just the normal pronoun and has no formality to it. Except in, you guessed it, Spain. That country uses the pronoun "vosotros" as the plural form of "tú". "Vosotros" results in -áis, -éis, or ís suffixes in verbs, while "ustedes" results in -an or -en suffixes. The reflexive pronoun reflects this, as "os" is the reflexive pronoun for "vosotros" while "se" is the reflexive one for "ustedes". Anywhere else in the Spanish-speaking world, you would hear "Pueden correr, pero no se pueden esconder". When playing as Ada, the appropriate feminine endings are used by ganado, as well, ie "matala" instead of "matalo". As an additional note, the Ganados speak with the correct variation of the European dialect, mostly spoken by older people, which sound much archaic than the modern, post-2000 variation, which is heavily influenced on Latin American dialects, due to the influence of the internet. In the case of subtitles, when the Spanish police and Luis called Leon a "Yankee", the subtitle shows the correct Spanish variation of the word, “Yanqui�.
 Resident Evil 4 (Remake) (Video Game) / int_294ed981
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Easter Egg
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comment
In the original game, an easily-discoverable Easter Egg lets Leon sit on the weird Saddler throne room found on the Island. In the remake, Saddler's throne room was cut, but the Easter Egg has been retained and transplanted onto Salazar's throne room in the Castle, which is now explorable with backtracking after Leon escapes from the mines.
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Lampshade Hanging
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Lampshade Hanging: In Separate Ways, Ada does this twice to the more ridiculous traps from the original game, the drill room and the laser hall.
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Bear Trap
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Bear Trap: Bear traps are common hazards that temporarily immobilizes Leon if he is caught by them. He can shoot them to set them off harmlessly. In one notable change from the original game, Ganados can be lured into their own bear traps. Meleeing them while they are struggling to remove it will often tear their leg off for an instant kill.
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Awesome, but Impractical
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comment
Awesome, but Impractical: Downplayed with the Handcannon. The remake has made it considerably more unwieldy thanks to the loss of laser aiming for all weapons except for certain handguns. While it remains extremely powerful, this power comes at the cost of very poor accuracy beyond arm's length. The chances of hitting a target drop dramatically the farther out it is, and the weapon has an extremely sensitive reticule. Even with the reticule tightened the slightest movement will bloom it out to full size. In addition, its slow fire rate until upgraded makes it difficult to use against multiple enemies, necessitating a backup weapon to be carried for situations such as engaging Novistadors, Regeneradors or enemies farther away. Despite these shortcomings, players who upgrade the gun to its full potential are still treated to a one-hit killer with infinite bullets that can take out most enemies and bosses at close to mid-range with ease (barring the fast-moving ones). The CQBR Assault Rifle can be obtained in the castle. It is immensely powerful, being the absolutely most powerful automatic weapon you can obtain (in terms of numbers) and can even be outfitted with various scopes and has Iron Sight aiming. The problem with the weapon is that, unlike the TMP, LE 5, and Chicago Sweeper, this weapon doesn't use the Jackal ammo for submachine guns. The CQBR uses the same Dragonfly rifle ammo used for the Stingray and the SR M1903. Its damage output at maximum upgrade is far stronger than that of the submachine guns, but it is outclassed by the damage of the SR M1903 and Stingray by a considerable amount. It fires far faster than either, but the rarity of rifle ammo and the fact that crafting it requires Large Resources (meaning you cannot craft Flash Grenades and Heavy Grenades), means that using it as a fully automatic is a good way to waste ammo. If you fire it as a fully automatic; you'll blow through your ammo far too quickly. If you use it sparingly, then you're better off using the other rifles or a magnum. For all its power, the ammo type kills its usefulness by being too much of an ammo hog.
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Chained Heat
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Chained Heat: Chapter 2 begins with Leon and Luis chained together. After pulling the pulley off the ceiling, they use their chains to kill a Ganado who was about to attack them.
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Vocal Evolution
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Vocal Evolution: Nick Apostolides reprises his role as Leon, but rather than recreate the boyish-sounding voice he used for RE2R, opts for his lower-pitched, natural speaking voice to better match the character's circa 2004 Older and Wiser portrayal, same as he did for Infinite Darkness, which canonically takes place after 4. Watch this to hear the difference more apparently.
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Missing Backblast
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Missing Backblast: The rocket launcher will not roast Ashley nor other enemies should they happen to be behind Leon when he fires it. Leon himself will also not be impacted if he uses the launcher in enclosed spaces.
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One Bullet Clips
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One Bullet Clips: While the "magic ammo pool" element is still in effect, what the game does account for is the "one in the chamber" — partial reloads for magazine-fed handguns include a "+1" in the ammo count to indicate this. Oddly though, this attention to detail doesn't extend to other magazine-fed guns.
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Adapted Out
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Adapted Out: The boss monster, U-3, is one of the only enemies from the original game that was removed entirely from the remake. A document identifies the second, unfought Verdugo as "U-3", and it appears in the Separate Ways DLC hounding Ada. Outside of Isidro's document, however, it is never called U-3, instead being given the name "Pesanta". The Gatling Men (aka J.J.) are omitted for the remake. Instead, they are replaced by boar-headed Brutes armed with an engine-powered, wrist-mounted automatic crossbow which act as a substitute for the former. The incendiary grenades were cut from the remake as well. The purple robed zealots have been excised entirely. In their stead, you get the occasional shirtless zealot. The P.R.L. 412 is unavailable in the remake, with players instead being granted infinite ammo via the cat ears. One of the few original sequences in the original Separate Ways, the battleship room on the Island, has been fully cut. The gondola ride shootout and laser hallway Leon encounters in the original have been removed here. Ada encounters them both in Separate Ways.
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Rule of Cool
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Rule of Cool: Leon has the ability to parry most attacks in the game with his knife, which includes Dr. Salvador's and Bella Sisters' One-Hit Kill chainsaws, creating a shower of sparks when the weapons lock. Leon performs backflips often as his dodge maneuver, even when it's unnecessary. The best example of this is his first encounter with the Chainsaw/Bella Sisters. Yes, he could've just stepped back to avoid their chainsawing entry into the cabin, but opts for an epic backflip off of the wall the Chainsaw Sisters are cutting through and make a Three-Point Landing. When escaping the island at the end of the game, you can perform tricks with your jet ski just like you could in the original. Unlike the original, this inexplicably earns you pesatas.
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Ascended Meme
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comment
Ascended Meme: Leon, especially his RE4 incarnation, is famous for being a pretty boy in a video game genre where male protagonists tend to be gruff and grizzled masculine men, with many meme posts describing him as a "babygirl" and "meow meow" before the game's release. Turning characters into Cat Boys is stereotyped as one of the most common ways for fans to add [invoked] Self-Fanservice points to already-attractive characters, so naturally, Capcom made it possible to unlock cat ears as an accessory for Leon as a reward for achieving an S+ on Professional Mode. The Resident Evil Fandom has meme'd on and made fun of Albert Wesker's line in Resident Evil 5 of infecting the world with Uroboros as "complete global saturation". In the Separate Ways DLC, Wesker refers to the village's infestation of Las Plagas as "complete local saturation".
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Boring, but Practical
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Boring, but Practical: As in the original game, there is something to be said for hanging on to the basic weapons instead of trading them in for better guns at the earliest chance. The SG-09R that Leon starts his adventure with is initially underwhelming, but its Exclusive upgrade increases the critical hit chance by 5x, effectively ensuring that one out of four shots deals triple damage. A headshot crit is usually enough to instantly kill a Ganado-type enemy (the most common in the game). The SG-09R is also one of three handguns (the other two being the Punisher and the DLC-exclusive Sentinel Nine) that can fit the Laser Sight addon, making aiming considerably easier (and effectively increasing crit chance by a further 10% at all times). The W-870 shotgun is obviously the weakest of the shotguns, but you can get it for free in the village and its Exclusive upgrade doubles its damage - to 20.2 when maxed out, making it the strongest shotgun and as powerful as a stock unupgraded Killer7. The Blacktail was already a close competitor for best handgun in the game before in spite of its simple, no-frills appearance, but now that accuracy is a factor in choosing guns, it becomes a ridiculously useful workhorse because it has incredible precision (its "bloomed" crosshair is already quite tiny, but holding your aim steady reduces it down to a pinpoint, allowing it to pinch-hit as a sniping weapon if you're low on rifle ammo) and it only takes up a 2x2 grid in your inventory case. The only disadvantages it has are a slightly lesser punch compared to the Red9 when maxed out (though its maximum of 3.6 firepower is nothing to sneeze at) and a relatively small magazine capacity of 13+1.
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Noodle Incident
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Noodle Incident: The exact specifics of this version's Operation Javier are left vague outside of Krauser's unit being wiped out and the government apparently leaving him for dead. Krauser's intel file gives a little more context as to what Krauser's unit was doing in South America, but no clear explanation as to why the US government abandoned them.
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NoKillLikeOverKill
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No Kill like Overkill: The cannons in the castle are now fully controllable and can be aimed around. You can use them to take out any common enemies around you and even get an achievement for it.
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 Resident Evil 4 (Remake) (Video Game) / int_3ed23024
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Surprisingly Realistic Outcome
 Resident Evil 4 (Remake) (Video Game) / int_3ed23024
comment
Surprisingly Realistic Outcome: When Leon is captured at the beginning of the game, he awakens later on chained to Luis and missing his jacket and all of his weapons and gear, necessitating a brief stealth section against Ganados before he can recover his equipment. This was a glaring oversight in the original game, where he was only missing his jacket while still armed. The shotgun's traumatic injury potential has been severely upgraded from the original, to more accurately reflect how devastating shotgun blasts can actually be. At the right gauges, and certainly at close range, a shotgun blast would make human flesh look like shredded hamburger meat and would take big chunks out of the flesh. While there is some exaggeration for gameplay effect, the wounds shown here are not far off from what a shotgun would actually do to a human body. While the knockback effect of the shotgun is still sorta there — in randomized instances — the majority of the time shotgun blasts typically just stun enemies if they don't manage to kill them. Shotguns are powerful, but they're not magic gravity gun weapons that fling a target 20 feet across the room, which was the exaggerated effect the original game had for shotguns. The first time Ashley has to jump down from a high spot into Leon’s arms, she doesn’t simply jump down directly into a Bridal Carry, she has a mild panic attack at the very idea of it and has to be coached into it by Leon. And his knees realistically buckle a little bit when she lands because even though Leon is in-shape, it’s still upwards of 110-120ish lbs landing on him from fifteen feet up. Of course, they accomplish this feat repeatedly over the course of the rest of the game with no issues after the first time. The advanced stage of the Plagas infection takes a far more serious toll on Leon's body than it was in the original. Despite some convulsions, and the occasional slip up of insanity where he became hostile, Leon in the original game was able to power through these episodes and stay focused on the mission. The removal of the parasite with the radiation laser was treated as a fairly benign situation where there was no rush to get them out, outside of it being something they needed to do before they went home to President Graham. In the remake, the infection is so severe and painful it causes Ashley to pass out with black veins all over her arms and face and it's obvious that if not removed now, she will be irreversibly infected. Leon suffers the same throughout the game, including occasional convulsions and even towards the end of the game the same black veins Ashley has. After rescuing Ashley from the Sanctuary he uses the last of his strength to remove the parasite from Ashley, and the only reason he gets his parasite removed is because Ashley got him on the chair while he was passed out. Massive parasites wiggling around inside your torso are no joke — action hero or not. Whenever he's confronted face-to-face by any of the major villains and has a clear line of fire on them, Leon tends to just pump them full of lead at the first opportunity rather than trade banter with them. Both Mendez and Saddler's human forms are unfortunately Immune to Bullets until significant trauma is inflicted upon them, but with Ramon Salazar, Leon rarely has a clean shot on him until just prior to his boss fight, resulting in them trading a lot of Snark-to-Snark Combat in the interim, and it's clear Leon is extremely frustrated by being unable to decisively shut him up. A journal found after defeating the first El Gigante explains why it's so difficult to raise a large beast as an attack dog aside from its aggressive behavior. Within a year of its creation, the El Gigante at the quarry had eaten nearly all the livestock in the village. This would also explain why there's only one of this giant found in the village area as there is no way a village this small can feed it indefinitely. Ada's prior manipulation of Leon through lies and seduction in RE2R have made him bitter, wary, and distrustful of her when they next meet again here. Rather than lowkey express any desire to reconnect like his 2005 portrayal did, Leon now keeps his distance and gives Ada the cold shoulder every time she tries to get back in his good graces, albeit still showing appreciation for her help by returning the favor when he can. Ada bails on Wesker upon learning that he's planning to cause a mass purge that will kill billions, just to see his eugenics utopia become a reality. Far too often in fiction, henchmen stay loyal to their boss(es) long after it's become apparent they've gone off the deep end, or worse yet have genocidal intents that would likely cause their own demise. Ada realizes her paycheck from Wesker doesn't mean much if his plan causes the collapse of society; a collapse that would likely kill her in the process too. Leon is not aware that Ada is working with Wesker in the remake, which suggests that Wesker did a better job of covering his tracks. Per Code Veronica the authorities still know he's alive, since Chris would have filed a report, but Wesker has clearly been more secretive since Rockfort Island. Making it worse is in the 2005 version where Ada didn't even try to deny that she was working with Wesker, and Krauser let it slip that he was working for Umbrella.note Separate Ways confirms Krauser is not affiliated with Wesker in this version of the story, as one of the final notes shows he had procured the special rocket launcher to shoot down Wesker's mercenary forces (whose identities he did not know) in case they attacked the island Wesker may be superhuman now, but why take even the slightest risk that the authorities might be able to alter the outcome of his plans? Better to play it safe. One of the Merchant's quotes has him complaining about his back, which is a natural consequence of carrying such heavy luggage consisting of an arsenal of weapons, ammo and healing items around over the course of several years, as noted by his dialogue. After Ada runs away with the Amber, Wesker gets radio communication that his forces are still in range to shoot down her helicopter if that's what he wishes. It makes total sense that someone as paranoid and crafty as Wesker would have a contingency just in case Ada didn't come through with her end of the deal — when you have a giant criminal network on your side, why wouldn't you use it to keep an eye on your agents? Wesker deems her theft of the Amber as a minor inconvenience, since he recovered Krauser's body to extract a different Plaga sample, which is why he allows her to live.
 Resident Evil 4 (Remake) (Video Game) / int_3ed23024
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 Resident Evil 4 (Remake) (Video Game) / int_3f0310d6
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Magikarp Power
 Resident Evil 4 (Remake) (Video Game) / int_3f0310d6
comment
Magikarp Power: If you stick with them long enough, Leon's starting handgun (the SG-09 R) and the first shotgun you find (the W-870) end up being some of the most powerful weapons in the game when fully upgraded with their exclusive upgrades. The former gets a huge critical hit bonus while the latter gets a double damage boost, both of which tend to make them far better than other weapons in their respective classes.
 Resident Evil 4 (Remake) (Video Game) / int_3f0310d6
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Adaptational Heroism
 Resident Evil 4 (Remake) (Video Game) / int_3f45f1e6
comment
Ada zigzags between this and Adaptational Heroism. In the original game, she had no objection to Leon saving Ashley and even risked her life to help them on one occasion. Here, while she still willingly helps out, Ada at one point now expresses belief that Ashley is a lost cause and advises Leon to just abandon her, making her come across as cold and uncaring, and not helped by the fact that her continued assistance towards Leon is largely motivated by self-gain, seeing him as the perfect "attack dog" to help her secure a sample of Las Plagas while taking down Saddler's group in the process. On the other hand, the remake also adds two crucial scenes that paint a more humanizing look at Ada than her 2005 portrayal, first when she offers Leon a much safer way out of the island by simply hitching a ride in her escape chopper, which he turns down due to his lack of trust in her, and when she ultimately refuses to hand over the Las Plagas sample to Wesker after he admits his genocidal plan with it.
 Resident Evil 4 (Remake) (Video Game) / int_3f45f1e6
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First-Name Basis
 Resident Evil 4 (Remake) (Video Game) / int_4023b8c8
comment
First-Name Basis: Ramon Salazar in the Remake introduces himself as just "Ramon" and Leon also just calls him Ramon throughout the Castle. This is possibly to avoid confusion with the similarly named Saddler.
 Resident Evil 4 (Remake) (Video Game) / int_4023b8c8
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Advancing Boss of Doom
 Resident Evil 4 (Remake) (Video Game) / int_409d3c07
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Advancing Boss of Doom: In Chapter 6, Bitores Mendez acts as this chasing Leon and Ashley as they escape from the village. Bitores cannot be killed in this sequence and all Leon can do is run away with Ashley. He has a similar sequence in Separate Ways with Ada, who later encounters another example in the form of Martinico.
 Resident Evil 4 (Remake) (Video Game) / int_409d3c07
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 Resident Evil 4 (Remake) (Video Game) / int_40cc0c7e
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Bittersweet Ending
 Resident Evil 4 (Remake) (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: Just as in the original, Leon and Ashley get rid of the parasites inside their bodies, Leon is able to kill Saddler, and he and Ashley are on the way home. But thanks to Saddler's scheming, an entire village full of innocent people was doomed long before Leon ever showed up, Luis is dead, and Ada now has a sample of Las Plagas and is taking it to her employer... Albert Wesker. However, once she finds out just what Wesker plans to do with it, she decides to get the sample as far away from him as possible. Separate Ways expands on the ending by revealing Ada's rebellion against Wesker, from sabotaging the destruction of the island to getting the Amber away from him, means nothing; not only is her helicopter in range of Wesker's forces, he only lets her off the hook because he retrieved Krauser's corpse, meaning he has a sample of Las Plagas' dominant strain anyway, explaining how the parasite reappeared in Resident Evil 5 despite Ada's actions.
 Resident Evil 4 (Remake) (Video Game) / int_40cc0c7e
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 Resident Evil 4 (Remake) (Video Game) / int_4127eb1
type
Shut Up, Hannibal!
 Resident Evil 4 (Remake) (Video Game) / int_4127eb1
comment
Shut Up, Hannibal!: Leon shuts down the bosses during their penultimate encounters, perhaps most pointedly and amusingly in his final encounter with Salazar: As a Call-Back to the trapdoor scene from the original game, you can also pull this on him throughout the level. Shooting the loudspeakers he taunts you through will cut off the speech early and cause him to give off an Evil Laugh instead.
 Resident Evil 4 (Remake) (Video Game) / int_4127eb1
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 Resident Evil 4 (Remake) (Video Game) / int_4160410d
type
Damsel in Distress
 Resident Evil 4 (Remake) (Video Game) / int_4160410d
comment
Downplayed with Ashley, who now tries to be more proactive instead of just cowering around while still overall being a Damsel in Distress. She's still susceptible to panic and terror at the horrific situation she's trapped in, but puts more effort in overcoming her fears through small but genuine acts of bravery such as helping Leon kill a Regenerador by making it fall off a folding bridge should the player lure it over to that spot, and even saves Leon's life several times over the course of the game. She also expresses an interest in becoming a trained agent like Leon, something she didn't have in the original game.
 Resident Evil 4 (Remake) (Video Game) / int_4160410d
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 Resident Evil 4 (Remake) (Video Game) / int_4389e368
type
Actionized Sequel
 Resident Evil 4 (Remake) (Video Game) / int_4389e368
comment
Actionized Sequel: Played With. The remake retains the action-heavy gameplay of the original. In the context of the previous two remakes, Capcom has restored the gameplay mechanics that were in the original RE4, therefore making it more action-oriented than the remakes of RE2 and RE3 - which lacked such mechanics to feel more faithful to their original versions.
 Resident Evil 4 (Remake) (Video Game) / int_4389e368
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 Resident Evil 4 (Remake) (Video Game) / int_43c77dd9
type
Hellish Copter
 Resident Evil 4 (Remake) (Video Game) / int_43c77dd9
comment
Hellish Copter: As typical in the Resident Evil series, the same chapter Mike shows up in to save the day, his helicopter is taken down in a fiery crash.
 Resident Evil 4 (Remake) (Video Game) / int_43c77dd9
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Resident Evil 4 (Remake) (Video Game) / int_43c77dd9
 Resident Evil 4 (Remake) (Video Game) / int_4604fd4d
type
Worthy Opponent
 Resident Evil 4 (Remake) (Video Game) / int_4604fd4d
comment
Worthy Opponent: Despite his constant dismissing of Leon as a rookie, Krauser considers Leon to be this. He expresses relief that the U.S. government sends an experienced agent like Leon to face him instead of some useless grunt.
 Resident Evil 4 (Remake) (Video Game) / int_4604fd4d
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 Resident Evil 4 (Remake) (Video Game) / int_48081842
type
The Stinger
 Resident Evil 4 (Remake) (Video Game) / int_48081842
comment
The Stinger: After leaving the island with the Amber by helicopter, Ada contacts Wesker and asks him about his plan with it. Hearing that Wesker's endgame involves killing billions of people, Ada forces the pilot to turn around.
 Resident Evil 4 (Remake) (Video Game) / int_48081842
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 Resident Evil 4 (Remake) (Video Game) / int_480c69ba
type
Infinity -1 Sword
 Resident Evil 4 (Remake) (Video Game) / int_480c69ba
comment
Infinity -1 Sword: The Fighting Knife obtained by defeating Krauser boasts superior durability and attack power compared to Leon's default Combat Knife at base level, and when fully upgraded can easily chew through enemy and even boss health with well-placed attacks. However, the Combat Knife's durability can eventually surpass it, and its relatively weaker strength is compensated by its exclusive upgrade which increases its attack speed. As both knives are still immensely durable and can be upgraded at the Merchant, they're both meant to co-exist with each other rather than the Fighting Knife appearing as a direct upgrade instead. The Primal Knife, meanwhile, can be upgraded to have infinite durability, but its lower power and speed make it a fantastic backup for when the other two knives break, rather than supplanting them outright. The Riot Gun. Its raw damage output when fully upgraded is a bit lower than the W-870's, but the very fast semi-auto rate of fire and tighter choke make it a devastatingly effective shotgun that easily blows Ganados to pieces at mid-to-close range, and is far easier to keep fed compared to your magnums.
 Resident Evil 4 (Remake) (Video Game) / int_480c69ba
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 Resident Evil 4 (Remake) (Video Game) / int_48c99e19
type
Death by Adaptation
 Resident Evil 4 (Remake) (Video Game) / int_48c99e19
comment
Death by Adaptation: Subverted. In the Chainsaw Demo and the prologue of the final version, a dead dog caught in a bear trap can be seen before Leon enters the village, a spot very close to the area where Leon could save a dog in the original game. Later on, though, "that" dog, is found alive after all, still stuck in a bear trap, needing Leon to rescue it.
 Resident Evil 4 (Remake) (Video Game) / int_48c99e19
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 Resident Evil 4 (Remake) (Video Game) / int_49363199
type
Random Drop Booster
 Resident Evil 4 (Remake) (Video Game) / int_49363199
comment
Random Drop Booster: Various attaché cases will increase the drop rate of certain items.
 Resident Evil 4 (Remake) (Video Game) / int_49363199
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1.0
 Resident Evil 4 (Remake) (Video Game) / int_49363199
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Resident Evil 4 (Remake) (Video Game) / int_49363199
 Resident Evil 4 (Remake) (Video Game) / int_49f20c6a
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Gory Discretion Shot
 Resident Evil 4 (Remake) (Video Game) / int_49f20c6a
comment
Also can happen to Ada in a same manner during the Separate Ways DLC, but she also has another death scene in her story of being cut apart by a grid laser on the island, although the scene cuts to black before her body falls apart.
 Resident Evil 4 (Remake) (Video Game) / int_49f20c6a
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 Resident Evil 4 (Remake) (Video Game) / int_4a10e526
type
You Have Researched Breathing
 Resident Evil 4 (Remake) (Video Game) / int_4a10e526
comment
You Have Researched Breathing: In Separate Ways, Ada's skill of using the grappling hook to take away enemy shields is unlocked with a suitcase charm purchasable by the merchant. This is required despite the fact that Ada already uses the grappling hook on enemies to reach out and perform melee attacks.
 Resident Evil 4 (Remake) (Video Game) / int_4a10e526
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 Resident Evil 4 (Remake) (Video Game) / int_4f0b6445
type
Announcer Chatter
 Resident Evil 4 (Remake) (Video Game) / int_4f0b6445
comment
Announcer Chatter: The Merchant now provides running commentary while at the shooting range. If Ashley or Luis are with Leon, they'll chime in with support too.
 Resident Evil 4 (Remake) (Video Game) / int_4f0b6445
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Amphibian Assault
 Resident Evil 4 (Remake) (Video Game) / int_4f5a5669
comment
Amphibian Assault: Del Lago is a giant Plagas-infected salamander that Leon has to fight in Chapter 3 with harpoons.
 Resident Evil 4 (Remake) (Video Game) / int_4f5a5669
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 Resident Evil 4 (Remake) (Video Game) / int_504a1991
type
Body Horror
 Resident Evil 4 (Remake) (Video Game) / int_504a1991
comment
Body Horror: Ganados can now be blown to pieces by shotgun blasts and explosions, and the writhing tentacles emerging from the stumps reveal just how infected these guys are. Later, an X-Ray scan of a Regenerador reveals how the creature's once-human skull has been reduced to bone fragments to necessitate the Volumetric Mouth.
 Resident Evil 4 (Remake) (Video Game) / int_504a1991
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 Resident Evil 4 (Remake) (Video Game) / int_504e271f
type
But Thou Must!
 Resident Evil 4 (Remake) (Video Game) / int_504e271f
comment
But Thou Must!: Unlike in the original, it is obligatory to use the Special Rocket Launcher to finish off Saddler. Failure at doing so will result in Leon being crushed by his tentacles. That means you won't be able to keep the Launcher and sell it to the Merchant on New Game Plus.
 Resident Evil 4 (Remake) (Video Game) / int_504e271f
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 Resident Evil 4 (Remake) (Video Game) / int_50b1855d
type
Spy Fiction
 Resident Evil 4 (Remake) (Video Game) / int_50b1855d
comment
Spy Fiction: Just like the original, since the narrative focuses on the conflict between the opposing interests of the Secret Agents Leon & Ada, RE4 remake is as much a Spy Thriller as it is a Survival Horror Game. With its downplaying of fun gadgets (except for Ada’s grappling-hook-gun) and one goofy unnecessary backflip from Leon, the game as a whole is too grim & grounded to ever reach the Roger Moore “Tuxedo and Martini� camp and fun of the original. It still runs between a seductive-and-cynical Timothy Dalton “Dirty Martini� when the narrative focuses on Ada, to a moody-yet-witty Pierce Brosnan “Stale Beer� when Leon takes the spotlight.
 Resident Evil 4 (Remake) (Video Game) / int_50b1855d
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 Resident Evil 4 (Remake) (Video Game) / int_52094ed
type
Team Killer
 Resident Evil 4 (Remake) (Video Game) / int_52094ed
comment
Team Killer: Dr. Salvador and the Garradors can now opt to slaughter other Ganados if they're unfortunate enough to be standing in the way as they're chasing after Leon, which can be exploited to the player's advantage.
 Resident Evil 4 (Remake) (Video Game) / int_52094ed
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 Resident Evil 4 (Remake) (Video Game) / int_52475ffd
type
Cutting Off the Branches
 Resident Evil 4 (Remake) (Video Game) / int_52475ffd
comment
Cutting Off the Branches: The appearance of Marvin Branagh in Leon's flashbacks to the Raccoon City Incident confirms that Leon is the canonical 1st Run protagonist in the remake timeline, in contrast to the original timeline where Claire A, Leon B was generally canon with a few exceptions. Leon holding his knife in such high regard also makes more sense if it was given to him by his late superior rather than just something he found lying around.
 Resident Evil 4 (Remake) (Video Game) / int_52475ffd
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 Resident Evil 4 (Remake) (Video Game) / int_5313c266
type
Bookends
 Resident Evil 4 (Remake) (Video Game) / int_5313c266
comment
Book Ends: In a purely tragic sense. The first words Luis says to Leon in the original game after they meet is asking for a smoke. Their last interaction in the remake is Leon giving him one.
 Resident Evil 4 (Remake) (Video Game) / int_5313c266
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 Resident Evil 4 (Remake) (Video Game) / int_5561eef8
type
Suspicious Video-Game Generosity
 Resident Evil 4 (Remake) (Video Game) / int_5561eef8
comment
Suspicious Video-Game Generosity: At one point, you enter a rather large room with a lot of ways to go and a pretty decent supply of resources, but with only two enemies roaming around. It doesn't take a big brain to realize that more enemies will be arriving before long. And indeed they do, because the moment you grab the crank for the gate, you are attacked by the Chainsaw Sisters along with about five regular enemies.
 Resident Evil 4 (Remake) (Video Game) / int_5561eef8
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type
Bragging Rights Reward
 Resident Evil 4 (Remake) (Video Game) / int_55e5b37c
comment
Bragging Rights Reward: Some of the most beneficial accessories in the game, which grant things like increased damage, defense or universal infinite ammo, can only be unlocked by achieving "S+" ranks on the hardest difficulties, meaning they have to be completed without New Game Plus. Suffice to say, if you are good enough to clear the hardest content without any assistance, any sort awarded afterwards is redundant, save to bully the game for fun. The Mercenaries update averts this by providing a significantly easier method of unlocking the Handcannon, simply by obtaining an S ranking (200,000+ points) or above once on all three stages — not a cakewalk by any means, but much less arduous compared to beating the main game on the hardest difficulty with no New Game Plus bonuses. The bonus item with the "Are you kidding me?" level requirement of getting an S+ with every character on every stage is now Leon's RPD uniform.
 Resident Evil 4 (Remake) (Video Game) / int_55e5b37c
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1.0
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Resident Evil 4 (Remake) (Video Game) / int_55e5b37c
 Resident Evil 4 (Remake) (Video Game) / int_5663a595
type
Adaptation-Induced Plot Hole
 Resident Evil 4 (Remake) (Video Game) / int_5663a595
comment
Adaptation-Induced Plot Hole: The scene where Leon falls into a pit of spikes, but manages to save himself. In the original he shoots a hearing device Salazar uses to hear his victim's deaths revealing that he survived. Salazar sends one of his Verdugo after Leon leading to a boss fight. In the remake, the hearing device isn't there so Salazar shouldn't know that Leon's alive at that moment, but the Verdugo fight still happens leading to the question why it was even there at that moment? Hypothetical explanations could be that Saddler, who likely sensed Leon survive his fall due to his ability to telepathically communicate or locate any Plagas infected individual (Leon experiences a moment where his vision turns blue after climbing a ladder to the underground lab, lending credence to this theory), spoke to either Salazar, the Verdugo, or both to deal with the situation, or the Verdugo, retaining full human intelligence, simply figured Leon's not dead until a body is found and went down to confirm it. But without the game making things clear, it remains an unanswered plothole. The Separate Ways DLC clears this up a bit; the Verdugos can sense a Plaga-infected host, as shown with Ada, now a Plaga-infectee this time around, touching the Amber herself and the Verdugo reacts strongly to her presence until Luis' suppressant slows the infection to which the Verdugo leaves. In addition, the Verdugo can now cause hallucinations to the Plaga hosts, also shown with Ada during her boss encounters with it, and it's likely the moment Leon's vision turns blue is a result of his Verdugo using said ability in the lead up to the latter's boss fight. Leon's reason for doing the mission alone isn't elaborated on compared to the original. In the original game, Ashley's disappearance was thought to be due to a leak or traitor within the American government, and so they call on Leon because he was not involved in the President's security team until right after Ashley disappears, so he was not a suspect. This fact was even exploited by Los Illuminados, with some found files early on stating to expect a slow American response due to them combing for the traitor. In the remake, there is no mention whatsoever of an US government's internal effort to look for a traitor, which can lead many people wondering why Leon has decided to take the extremely large goal of confirming Ashley's whereabouts to rescuing her all alone. Midway through the castle, Leon loses contact with Hunnigan but there is no evidence of jamming or foul play by Los Iluminados; the signal simply cuts out due to unknown interference. Despite this Leon makes no attempt later on to reestablish communications. Which is baffling, since both Luis and Ada are able to communicate with Leon with their respective comms just fine in the story. In the original, Saddler blatantly told Leon and Ashley that they were infected, and that it would be advantageous for Ashley to go home so she can infect the President, thus bringing down the Washington establishment. In context, it's James Bond-esque levels of suicidal overconfidence that he would reveal this information. The remake chooses to have Saddler remain completely silent on what he plans to do with Ashley, but this only fixes one part of the problem. In the original Saddler also wrote down his plan in a document, found in his innermost chambers on the Island, but no similar document is found in the remake. It makes sense for Saddler to not tell Ashley, but the non-existence of the world domination strategy is perplexing. Fans who played the original might guess that the original plan is still in effect in this version, but the absence of any explicit reference to it brings Saddler's motivations into question. It's also not clear how Mike even knows that Leon is on the island, far away from the agreed upon extraction location in the village. In the original, there was a moment where Leon attempted to make contact with the outside world using the island's communication facilities. While he did not receive a reply, it was implied that his message was received given Mike's arrival later in the game. In the remake, no such communication attempt occurs, which leaves open the question on how Mike and/or Hunnigan was even aware that Leon was on the island. Separate Ways retcons it so that Wesker is actually in the village around the same time as Leon and Ada, so it's completely unclear why he needs Ada to do anything for him at all. Ada even nearly fails her mission at one point and requires his direct intervention, so it makes very little sense why he couldn't just do the mission himself.
 Resident Evil 4 (Remake) (Video Game) / int_5663a595
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 Resident Evil 4 (Remake) (Video Game) / int_57cfcbdd
type
Meta Twist
 Resident Evil 4 (Remake) (Video Game) / int_57cfcbdd
comment
Meta Twist: Early on in the original game, if you freed the dog stuck in a bear trap, it would later return to help you in a boss fight. This time around, the dog in the bear trap is long dead by the time you arrive. Except later on, you find another dog that is in another bear trap yet very much alive. Once freed, this dog will later return to help with the same boss fight.
 Resident Evil 4 (Remake) (Video Game) / int_57cfcbdd
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Resident Evil 4 (Remake) (Video Game) / int_57cfcbdd
 Resident Evil 4 (Remake) (Video Game) / int_580be152
type
Adaptational Modesty
 Resident Evil 4 (Remake) (Video Game) / int_580be152
comment
Adaptational Modesty: Ashley now wears leggings and a jacket over her skirt and turtleneck, looking more similar to her beta design in the original game by showing much less skin than her old look, as well as looking more weather appropriate for Massachusetts in autumn. This is downplayed, however, as Ashley ends up ditching the jacket later on to resemble her original look much more closely, while the "leggings" are semi-sheer pantyhose. Her skirt has also been switched with a wraparound skort (it is a pair of shorts that superficially resembles a skirt from the front). Ada no longer wears the sleeveless qipao dress she had from the original game. Instead, she's now garbed in a short sweater dress with black hosiery and thigh-high leather boots, which shows less skin but still retains the sexiness you'd expect from a Femme Fatale like her. Even if you unlock her original dress outfit as a cosmetic, the design has been altered to have leggings so that it doesn't show as much skin.
 Resident Evil 4 (Remake) (Video Game) / int_580be152
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 Resident Evil 4 (Remake) (Video Game) / int_5869bd44
type
Arrows on Fire
 Resident Evil 4 (Remake) (Video Game) / int_5869bd44
comment
Arrows on Fire: Like the original, the Ganados fire crossbow bolts that are on fire.
 Resident Evil 4 (Remake) (Video Game) / int_5869bd44
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1.0
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Resident Evil 4 (Remake) (Video Game) / int_5869bd44
 Resident Evil 4 (Remake) (Video Game) / int_5979acea
type
Fragile Speedster
 Resident Evil 4 (Remake) (Video Game) / int_5979acea
comment
Ada is a Fragile Speedster with a bigger focus on faster close quarters follow-ups, as neither her sawn-off shotgun or crossbow have the accuracy or velocity of Leon's offerings, while her Mayhem Mode increases both her damage and rate of fire.
 Resident Evil 4 (Remake) (Video Game) / int_5979acea
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Resident Evil 4 (Remake) (Video Game) / int_5979acea
 Resident Evil 4 (Remake) (Video Game) / int_5989e3b6
type
Enemy Mine
 Resident Evil 4 (Remake) (Video Game) / int_5989e3b6
comment
Enemy Mine: Leon and Ada aren't on great terms after her deception in RE2, but they still put aside those differences to take down the Los Iluminados. They seem to be on a mildly better standing by the end.
 Resident Evil 4 (Remake) (Video Game) / int_5989e3b6
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 Resident Evil 4 (Remake) (Video Game) / int_5a08d0ae
type
Back Stab
 Resident Evil 4 (Remake) (Video Game) / int_5a08d0ae
comment
Back Stab: For the first time since Resident Evil: Revelations 2, Leon can stealth kill enemies by stabbing them in the neck from behind.
 Resident Evil 4 (Remake) (Video Game) / int_5a08d0ae
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Resident Evil 4 (Remake) (Video Game) / int_5a08d0ae
 Resident Evil 4 (Remake) (Video Game) / int_5a7c8147
type
Rollercoaster Mine
 Resident Evil 4 (Remake) (Video Game) / int_5a7c8147
comment
The climax of the Rollercoaster Mine sequence where Luis accidentally snaps the brakes to his and Leon's out-of-control mine-cart and sheepishly shows The Hero the broken lever is a homage to how Short Round also breaks the brake and awkwardly shows it to Indy during Indiana Jones and the Temple of Doom.
 Resident Evil 4 (Remake) (Video Game) / int_5a7c8147
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 Resident Evil 4 (Remake) (Video Game) / int_5b81ca8d
type
Disc-One Nuke
 Resident Evil 4 (Remake) (Video Game) / int_5b81ca8d
comment
Disc-One Nuke: The legendary Handcannon can be unlocked via Mercenaries where you only need one character to beat three stages with an S rank, which is even easier than simply playing Professional mode. Hell, you could get the thing before you start a new game, letting you plow everything once you unlock it. As soon as you can get the exclusive ticket, you can upgrade your Handcannon for infinite ammo. It's basically impossible to lose after that.
 Resident Evil 4 (Remake) (Video Game) / int_5b81ca8d
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 Resident Evil 4 (Remake) (Video Game) / int_5beef860
type
Why Did It Have to Be Snakes?
 Resident Evil 4 (Remake) (Video Game) / int_5beef860
comment
Why Did It Have to Be Snakes?: After escaping several Armaduras into an elevator, Ashley explicitly says she is done with armor. Where does the elevator stop? The path leading to the mausoleum containing the needed crest with twice the amount of armor.
 Resident Evil 4 (Remake) (Video Game) / int_5beef860
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Resident Evil 4 (Remake) (Video Game) / int_5beef860
 Resident Evil 4 (Remake) (Video Game) / int_5c17c12f
type
Bribing Your Way to Victory
 Resident Evil 4 (Remake) (Video Game) / int_5c17c12f
comment
Bribing Your Way to Victory: The Expanded Treasure Map and Weapon Exclusive Upgrade Ticket DLCs both make the game potentially easier, the first by providing more treasures and thus pesatas for weapon and attaché case upgrades, the latter by letting you grant any given weapon its exclusive upgrade - generally a weapon defining feature that dramatically improves its functionality - right away for free. This is particularly relevant for S+ Professional runs, where if you've unlocked the Handcannon or Chicago Sweeper you'll have access to a powerful unlimited ammo weapon throughout what would otherwise be an Early Game Hell even on a fresh save. Even if you don't plan to use them, each ticket sells for 80,000 pesetas, meaning that if you buy all twenty-three tickets and use only one to give the Sweeper or Handcannon its exclusive upgrade, you can then sell the remainder for over 1.5 mil pesetas, allowing you to max its stats and still have some left over to put into your knife, buying heals, repairs, etc. This makes S+ Professional runs even more easy as you never have to bother with collecting treasures and can bolt right past any side quests or treasure locations, saving a lot of time. Zigzagged in Separate Ways. While you can use purchased upgrade tickets, you can't use DLC weapons or the preorder charms and cases, the Expanded Treasure Map does nothing, and the infinite launcher doesn't show up until New Game Plus (so selling your tickets doesn't give you a game destroyer right off the bat).
 Resident Evil 4 (Remake) (Video Game) / int_5c17c12f
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 Resident Evil 4 (Remake) (Video Game) / int_5c96a5a9
type
SpeedRun
 Resident Evil 4 (Remake) (Video Game) / int_5c96a5a9
comment
Your Speed Run goals are a bit more lenient than usual. Getting an S or S+ ranking on higher difficulties is enough of a challenge as it is, so your time limit to finish the game is extended from 4:00 on Assisted mode to 5:00 on Standard, and 5:30 on Hardcore and Professional. The in-game timer doesn't run down during cutscenes or when using the typewriter, so even hardcore speedruns can opt to take a break and relax a bit if they so choose, given most speedrun categories use the in-game timer rather than real time. The game is a lot more speedrun-friendly in general, with plenty of areas and set pieces that can be skipped via Sequence Breaking that's actually due to Developer's Foresight and not being dependent on finding glitches. This is especially pronounced when compared to Resident Evil 2 (Remake), which doesn't really allow the player to shortcut past any portions of the game without exploiting bugs, and simply forces them to rush the whole way through a perfect run with practically no margin for error.
 Resident Evil 4 (Remake) (Video Game) / int_5c96a5a9
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 Resident Evil 4 (Remake) (Video Game) / int_5d77e1d4
type
Reduced Resource Cost
 Resident Evil 4 (Remake) (Video Game) / int_5d77e1d4
comment
Reduced Resource Cost: Various charms will increase the frequency of crafting bonus ammunition or require less resources when crafting.
 Resident Evil 4 (Remake) (Video Game) / int_5d77e1d4
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 Resident Evil 4 (Remake) (Video Game) / int_62f9d08e
type
Freeze-Frame Bonus
 Resident Evil 4 (Remake) (Video Game) / int_62f9d08e
comment
Freeze-Frame Bonus: In The Stinger with Ada, one shot of Albert Wesker's monitor shows Excella. In the Campaign Results screen at the end, Hunnigan has several post-it notes on her monitor. One of them suggests the headquarters has Friday night bingo.
 Resident Evil 4 (Remake) (Video Game) / int_62f9d08e
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 Resident Evil 4 (Remake) (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Resident Evil 4 (Remake) (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: Although Luis’ death by a knife stab was tragic, one can wonder why Leon did not use a first aid spray or herb to help considering most gameplay can consist of Leon suffering more grievous wounds like being chopped by farming utilities, bashed by medieval weapons, and such while coming back to good health with said items. Ashley becomes possessed by Saddler in the castle and grabs Leon's knife from him, even injuring his hand when he tries to defend himself. Despite her dropping the knife on the other side of the gate that separates them and she runs away, Leon will still have his knife when the cutscene ends, and doesn't make any visible effort to retrieve it before the next chapter.
 Resident Evil 4 (Remake) (Video Game) / int_6320eced
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 Resident Evil 4 (Remake) (Video Game) / int_637ef67
type
New Game Plus
 Resident Evil 4 (Remake) (Video Game) / int_637ef67
comment
On a New Game Plus, Leon can shoot the church bell south of the village to immediately end the village fight.
 Resident Evil 4 (Remake) (Video Game) / int_637ef67
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1.0
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 Resident Evil 4 (Remake) (Video Game) / int_63c6c615
type
Dynamic Difficulty
 Resident Evil 4 (Remake) (Video Game) / int_63c6c615
comment
If you die too often, Dynamic Difficulty will kick in similar to the original game which will make enemies much easier to kill and do less damage, ammo and healing items will drop more frequently and timed sections such as the first village sequence and cabin fight will be reduced substantially. Professional difficulty almost entirely does away with it, however.
 Resident Evil 4 (Remake) (Video Game) / int_63c6c615
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 Resident Evil 4 (Remake) (Video Game) / int_6439de78
type
Heroic Sacrifice
 Resident Evil 4 (Remake) (Video Game) / int_6439de78
comment
Ashley was treated as more a little sister on an adventure with her big brother rather than a hostage that needed rescuing. Here, Leon sounds much more concerned with her situation and safety, to the point where he straight up tells her he'll make a Heroic Sacrifice if need be.
 Resident Evil 4 (Remake) (Video Game) / int_6439de78
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 Resident Evil 4 (Remake) (Video Game) / int_65acf9db
type
He Knows Too Much
 Resident Evil 4 (Remake) (Video Game) / int_65acf9db
comment
He Knows Too Much: One scientist found themself under this in Separate Ways, where their research into the "Amber"'s capability end up getting the attention of Saddler, who gives the scientist a Las Plagas parasite to inject themself with under the threat of death.
 Resident Evil 4 (Remake) (Video Game) / int_65acf9db
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 Resident Evil 4 (Remake) (Video Game) / int_6602cad
type
Permanently Missable Content
 Resident Evil 4 (Remake) (Video Game) / int_6602cad
comment
Permanently Missable Content: If the player accidentally gets rid of or eats the Lunker Bass, it will not spawn again, making completing the side quest for it impossible.
 Resident Evil 4 (Remake) (Video Game) / int_6602cad
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1.0
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 Resident Evil 4 (Remake) (Video Game) / int_6638c7f7
type
Stealth-Based Mission
 Resident Evil 4 (Remake) (Video Game) / int_6638c7f7
comment
Stealth-Based Mission: Very briefly occurs when Leon is captured after finding Luis. The villagers actually take all of Leon's gear this time instead of just his cool jacket, so he has to sneak through a ruined factory silently eliminating Ganados with knives he finds scattered about until he can regain his equipment.
 Resident Evil 4 (Remake) (Video Game) / int_6638c7f7
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 Resident Evil 4 (Remake) (Video Game) / int_68186dcd
type
Double Tap
 Resident Evil 4 (Remake) (Video Game) / int_68186dcd
comment
In the original game, any time you smashed up a crate or barrel for loot, there was a small number of specific objects with a snake hiding inside it and would then attack you a fraction of a second later, more or less demanding players to Double Tap every box by hitting it twice with the knife: once to break it, and again just in case a snake was hiding inside (the reward was a random color egg left behind). This time around, the windup to their attack is far slower and the more nimble controls give the player a far bigger window to avoid their attack. Furthermore, the game incentivizes killing snakes by making their bodies a healing item, and an early blue medallion quest requiring collecting three of their bodies to sell.
 Resident Evil 4 (Remake) (Video Game) / int_68186dcd
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 Resident Evil 4 (Remake) (Video Game) / int_6ac6a56a
type
And Your Reward Is Clothes
 Resident Evil 4 (Remake) (Video Game) / int_6ac6a56a
comment
And Your Reward Is Clothes: Completing the game allows the player to play with Leon or Ashley with or without their respective jackets, similar to how the costumes in the 2 remake worked. Their respective second special costumes from the original (Leon's mobster tuxedo and Ashley's armor) can also be unlocked as well. A good number of accessories for both Leon and Ashley can also be unlocked by completing the game, ranging from simple cosmetics to ones with actual perks. Completing the Separate Ways DLC unlocks Luis and Wesker's original outfits, while Ada gets her cocktail dress from the 2 remake and a reimagining of the qipao she wore in the original Separate Ways mini campaign.
 Resident Evil 4 (Remake) (Video Game) / int_6ac6a56a
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 Resident Evil 4 (Remake) (Video Game) / int_6e37c196
type
Once Done, Never Forgotten
 Resident Evil 4 (Remake) (Video Game) / int_6e37c196
comment
Once Done, Never Forgotten: When a temporary Plaga-possessed Ashley takes Leon's knife and wounds him with it, Leon eases the incident from a My God, What Have I Done? moment to this by teasing her crazed knife handling. First by joking about it when they reunite at the end of Chapter 8, and again at the end of the game when Leon suggests that Ashley "take up a few knife lessons".
 Resident Evil 4 (Remake) (Video Game) / int_6e37c196
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 Resident Evil 4 (Remake) (Video Game) / int_6eb1268c
type
Extreme Omnivore
 Resident Evil 4 (Remake) (Video Game) / int_6eb1268c
comment
Extreme Omnivore: In addition to eggs and fish like in the original game, Leon can now eat snakes as well to recover his health.
 Resident Evil 4 (Remake) (Video Game) / int_6eb1268c
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1.0
 Resident Evil 4 (Remake) (Video Game) / int_6eb1268c
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 Resident Evil 4 (Remake) (Video Game) / int_6ec4232f
type
Casting Gag
 Resident Evil 4 (Remake) (Video Game) / int_6ec4232f
comment
Casting Gag: In the Japanese version, this is not the first time, nor the last that Akari Kitou (Ashley) had voiced girls being being pursued by the supernatural.
 Resident Evil 4 (Remake) (Video Game) / int_6ec4232f
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 Resident Evil 4 (Remake) (Video Game) / int_6ec989d8
type
Guide Dang It!
 Resident Evil 4 (Remake) (Video Game) / int_6ec989d8
comment
Guide Dang It!: Keeping in with RE's tradition of hidden destroyable objects, the remake features the castellan wind-up dolls. Many of them are hidden in easy to miss areas, some of which are one-shot. The only clue you have of their location is the winding noise they make, but even then, the noise is so faint that you may need to be wearing headphones to hear it. For example, the one present in the last chapter is in the portion where Leon and Ashley are escaping the exploding island, in the same room as a bunch of convulsing Ganado. Between the explosions, the agonizing grunts, and the stress of a countdown timer, it can be difficult to find the wind-up doll without knowing where in the room it is. As in the original, treasure maps can be purchased from the merchant to alleviate the issue of having to find all the game's treasure through the need of a guide. However, some of the treasures are stored inside locked drawers, which require a small key to unlock which tend to be difficult to find without a guide. Especially since getting to some of these locked drawers after obtaining the necessary key require doing some backtracking.
 Resident Evil 4 (Remake) (Video Game) / int_6ec989d8
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Resident Evil 4 (Remake) (Video Game) / int_6ec989d8
 Resident Evil 4 (Remake) (Video Game) / int_71748a39
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Named by the Adaptation
 Resident Evil 4 (Remake) (Video Game) / int_71748a39
comment
Named by the Adaptation: One of Leon's escorts, who was previously known as "Beard Cop" and credited in the remake as "Veteran Officer", is now named Mario Fernandez Castaño. Luis' surname is changed slightly, from Sera to Serra-Navarro in order to align with Spanish traditions of having two surnames, one from the father and one from the mother. It also helps indicates Luis' relation with the village when Leon comes across notes about the Navarro family. The Plaga type that emerge from the Ganado now have names aside from their "Type A/B/C" designations. Type A is now the Guadaña (Scyte), Type B is the Mandíbula (Mandible), and Type C is the Araña (Spider). Zigzagged with the standard villager enemies. All of their respective charms gives them their names from the original game: Don Jose, Don Manuel, Don Diego, Don Pedro, Isabel and Maria. Dr. Salvador and the Bella Sisters keep their names in the charms, though they lose them in their models- which refer to them as "Chainsaw Villager" and "Chainsaw Sisters", respectively. A note reveals that the Verdugo that chases Leon was once a castle servant named Isidro Uriarte Talavera. In Separate Ways, the name of black-robe Verdugo, also known as U-3, is revealed to be Pesanta from the housekeeper that Isidro experimented on.
 Resident Evil 4 (Remake) (Video Game) / int_71748a39
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Resident Evil 4 (Remake) (Video Game) / int_71748a39
 Resident Evil 4 (Remake) (Video Game) / int_71d17dff
type
Everything Fades
 Resident Evil 4 (Remake) (Video Game) / int_71d17dff
comment
Everything Fades: Enemies still fade when they're defeated, though not as frequently unless there's a large number of enemies at once.
 Resident Evil 4 (Remake) (Video Game) / int_71d17dff
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1.0
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Resident Evil 4 (Remake) (Video Game) / int_71d17dff
 Resident Evil 4 (Remake) (Video Game) / int_72455542
type
Adaptational Intelligence
 Resident Evil 4 (Remake) (Video Game) / int_72455542
comment
Adaptational Intelligence: In the original game there was little indication Leon actually knew Spanish, which would make him an utterly nonsensical choice to send on an assignment to rural Spain. The remake fixes his oversight, and Leon tries speaking in fluent Spanish with the first villager he meets before he is attacked.
 Resident Evil 4 (Remake) (Video Game) / int_72455542
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 Resident Evil 4 (Remake) (Video Game) / int_727b944e
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Plot Tunnel
 Resident Evil 4 (Remake) (Video Game) / int_727b944e
comment
Plot Tunnel: Once the double Garrador fight starts halfway through Chapter 10, the gates will close behind Leon and he won't be able to return to previous areas of the castle until the start of Chapter 12, which gives him one last chance to explore the castle before crossing the Point of No Return.
 Resident Evil 4 (Remake) (Video Game) / int_727b944e
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 Resident Evil 4 (Remake) (Video Game) / int_729c69f3
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Politically Incorrect Villain
 Resident Evil 4 (Remake) (Video Game) / int_729c69f3
comment
Politically Incorrect Villain: Saddler's anti-American streak is transferred to Salazar for the remake, and combined with good old aristocratic classism in his taunts towards Leon. Wesker keeps pronouncing Luis as 'Louis.' A show of his usual antipathy and a nod to the frequent mispronunciations in the original Resident Evil 4.
 Resident Evil 4 (Remake) (Video Game) / int_729c69f3
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 Resident Evil 4 (Remake) (Video Game) / int_72ce3f54
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Adaptation Relationship Overhaul
 Resident Evil 4 (Remake) (Video Game) / int_72ce3f54
comment
Adaptation Relationship Overhaul: Although still hitting the same story beats, Leon's relationship with several of the supporting cast has undergone noticeable to significant changes in the remake: Ashley was treated as more a little sister on an adventure with her big brother rather than a hostage that needed rescuing. Here, Leon sounds much more concerned with her situation and safety, to the point where he straight up tells her he'll make a Heroic Sacrifice if need be. Luis survives long enough to pair up with Leon again outside of the original's cabin sequence, with the two alternating between Straight Man and Wise Guy and Bash Brothers in the mines. The two also have more of an antagonistic relationship for the first half of the game since Leon finds out early on that Luis is a former Umbrella researcher and has a hard time trusting him as a result. Hunnigan and Leon have already met prior to the beginning of the game, and there is significantly less flirting on Leon's part. Similar to Hunnigan, Leon flirts less with Ada than the original, with their conversations instead having undertones of the bitterness of Ada's betrayal in Raccoon City in the remake of 2. Interestingly, in spite of this, he sounds less hostile to her in their first meeting than he did in the original, even letting her keep her gun this time around. Rather than just a fight between two former squad members, Krauser's fight with Leon has become more of a "teacher versus student" rivalry.
 Resident Evil 4 (Remake) (Video Game) / int_72ce3f54
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Resident Evil 4 (Remake) (Video Game) / int_72ce3f54
 Resident Evil 4 (Remake) (Video Game) / int_72f98935
type
Heroic Build
 Resident Evil 4 (Remake) (Video Game) / int_72f98935
comment
This incarnation of Leon has a Heroic Build, complete with pretty impressive biceps that almost rival Chris'. In the original game, Leon had more of a fit but slender physique. This is justified as this physique is the result of all the harsh and intense training he's gone through in preparation for the grueling life of a government agent.
 Resident Evil 4 (Remake) (Video Game) / int_72f98935
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1.0
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 Resident Evil 4 (Remake) (Video Game) / int_730d3664
type
Adaptational Angst Upgrade
 Resident Evil 4 (Remake) (Video Game) / int_730d3664
comment
Leon's portrayal in this game is far more forlorn and moody, bitterly reflecting on the events of his last adventure. The game itself is also shown to be less campy than the original, placing a stronger emphasis on horror. That said, there are still instances where Leon lets out some snark:
 Resident Evil 4 (Remake) (Video Game) / int_730d3664
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 Resident Evil 4 (Remake) (Video Game) / int_736d791f
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Adaptational Badass
 Resident Evil 4 (Remake) (Video Game) / int_736d791f
comment
Adaptational Badass: Downplayed with Ashley, who now tries to be more proactive instead of just cowering around while still overall being a Damsel in Distress. She's still susceptible to panic and terror at the horrific situation she's trapped in, but puts more effort in overcoming her fears through small but genuine acts of bravery such as helping Leon kill a Regenerador by making it fall off a folding bridge should the player lure it over to that spot, and even saves Leon's life several times over the course of the game. She also expresses an interest in becoming a trained agent like Leon, something she didn't have in the original game. The dog who can assist Leon against the first Gigante gets not only a stronger badass intro by howling in front of the moon with more intensity, but even causes the Gigante to stagger by biting its ankle when it previously just acted as a distraction. Played straight with Leon himself. In the original game, Leon loses control of himself to the plagas and begins to choke Ada late into the game. In the remake, he never succumbs to the infection and manages to hang on until Ashley is able to remove the Plagas from him, with several moments throughout the game showing him actively fighting it. Salazar is less cowardly than his 2005 self. In the original, he panicked and made a hasty retreat after Leon stabbed his hand with a thrown knife, but here he simply rants in anger as he's being shot thrice by Leon, never showing a sign of fear. His boss form is also more impressive: rather than having to fuse with the Queen plaga and the surviving Verdugo he transforms on his own, and his monstrous form is now a nimble wall-crawler that can easily outmaneuver Leon rather than being fixed to the ground. Mike the helicopter pilot is now capable of evading the Ganado's counterfire, even managing to dodge incoming fire from an anti-air gun. His death comes not as a result of getting hit by an RPG while distracted, but Saddler himself unleashing a swarm of Novistadors on him. The Ganados who besiege Leon and Luis are a lot more persistent and numerous this time around. Rather than retreating after suffering too many casualties, they're actually winning the siege when Ashley ends it by finding a way out for Luis and Leon. The Novistadors zig-zag this. Their camouflage has been downgraded to simply looking like the textures around them as they wait for an opportunity to strike, their durability is somewhat lower and they are easier to stagger. At the other end they are no longer more vulnerable while flying, requiring multiple bullets to put down in flight. Krauser's transformation evolved from a single arm blade to both of his limbs becoming mutated, with the other arm becoming a large claw structure that he can use to grapple as well as an impromptu shield. The Separate Ways DLC also reveals that Krauser also benefited from a power-up provided by the "Amber", where it is implied in the notes that Krauser's Las Plagas had the potential to be more powerful than even Saddler's. In the original game, the red-robed "priest" Ganados in the castle were just an aesthetic swap for the regular "zealot" Ganados, with their only unique trait being that they'd never manifest a Plaga when killed. In the remake, they are mini-bosses who can spontaneously cause still-healthy Ganados to manifest their Plagas, and are ridiculously tough, to the point of being able to eat multiple hits from a Broken Butterfly magnum with its Level 3 Firepower upgrade. To put this in perspective, the Garradors only take two Broken Butterfly shots to their weakspot at its base firepower.
 Resident Evil 4 (Remake) (Video Game) / int_736d791f
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 Resident Evil 4 (Remake) (Video Game) / int_7464705c
type
Arc Words
 Resident Evil 4 (Remake) (Video Game) / int_7464705c
comment
Arc Words: Knights & Princesses. A motif played straight and affectionately parodied with equal measure. The medieval castle setting, filled with swords, heraldry, armors and shields helps to accentuate this. Leon is of course the "knight in shining armor" archetype rescuing the princess embodied by Ashley. Ramon Salazar even sarcastically lampshades his quest as "So the play begins; The Gallant Knight, Saves His Princess Fair" as he sends a second wave of fanatics to capture the duo. As our heroes pass through a display hall of armor, Ashley dreamily states the former wearing one would look appropriately "dashing" for a knightly gentleman like Leon, before awkwardly justifying how it would be bullet-proof. The above wistful girlhood fantasy is turned on its head and Played for Horror mixed with Black Comedy, when not even ten minutes after said wish, Ashley is forced to run through a gauntlet of animated armadura trying to cleave her in twain with giant two-handed-swords, alone in a maze of bookshelves with nothing but a lamp of blue flame to protect herself with. Luis frequently refers to Leon and himself as "gallant knights" rescuing and protecting the princess Ashley, and even (half) jokingly referred to his shotgun as his lance. Leon even eulogizes him as a "Fine Knight" like the equally goofy but well-meaning and kind Don Quioxote, as he dies with his One Last Smoke. Of course, Ashley's infamously hilarious Lethal Joke Item costume, the Knight's armor returns, making her a "Princess In Shining Armor."
 Resident Evil 4 (Remake) (Video Game) / int_7464705c
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 Resident Evil 4 (Remake) (Video Game) / int_7642d227
type
Adaptational Curves
 Resident Evil 4 (Remake) (Video Game) / int_7642d227
comment
Adaptational Curves: This incarnation of Leon has a Heroic Build, complete with pretty impressive biceps that almost rival Chris'. In the original game, Leon had more of a fit but slender physique. This is justified as this physique is the result of all the harsh and intense training he's gone through in preparation for the grueling life of a government agent. The Gigantes have significantly more girth in their designs here. The Regeneradors have become slightly bulkier, at least from the waist down. They even have jiggle physics on their behinds.
 Resident Evil 4 (Remake) (Video Game) / int_7642d227
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 Resident Evil 4 (Remake) (Video Game) / int_77b03c0a
type
Remember the New Guy?
 Resident Evil 4 (Remake) (Video Game) / int_77b03c0a
comment
In Krauser's original appearance in Resident Evil 4, he was a big case of Remember the New Guy?, with the only things making him important is that he kidnapped Ashley, and that Leon somehow knows him prior to the events of 4. As an audience member you're left thinking "What crash? Who are you, and why should I care?" Darkside Chronicles does mitigate this somewhat by showing he used to be a loyal soldier in the US Army, who out of patriotism threw himself at every mission he could get his hands on and was subsequently devastated when Operation: Javier crippled his left arm. Off screen, Krauser approached Wesker, and it was Wesker who not only fixed his arm but indoctrinated him to believe that Umbrella could fix the world. Arm issues aside, it does feel odd in light of his patriotism that Krauser would support a criminal like Wesker. The remake gives us context as to why Krauser would defect from the US government: Operation: Javier was a botched mission, and the US government abandoned Krauser and his unit to die. While some details are left intentionally vague, Krauser's patriotism towards his country earned him no favors from his government, and his superiors did not hesitate to throw his life away when it was convenient to them. Even Leon acknowledges that Krauser has good reason to hate the government but notes that his actions with Los Iluminados will kill millions, and that is not what his unit would want him to do if they were still alive.
 Resident Evil 4 (Remake) (Video Game) / int_77b03c0a
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 Resident Evil 4 (Remake) (Video Game) / int_78270847
type
Curse Cut Short
 Resident Evil 4 (Remake) (Video Game) / int_78270847
comment
Curse Cut Short: Thanks to some well-timed dialog at the start of the second Gigante fight, this will happen if you fail to find cover quick.
 Resident Evil 4 (Remake) (Video Game) / int_78270847
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 Resident Evil 4 (Remake) (Video Game) / int_7ae4d273
type
Point of No Return
 Resident Evil 4 (Remake) (Video Game) / int_7ae4d273
comment
Point of No Return: While the maps are a little more backtrack friendly than they were in the original, Salazar's castle in particular letting you explore nearly every inch of it until its own late PONR, there are still ample moments where an event or set piece will prevent you from returning to a previous subsection of the map. The Merchant is usually pretty good about giving you a heads up of these approaching, but there's at least one instance of his warning coming after one such point (you can't backtrack once you've activated the lift in the clock tower, but he only warns you when you've already reached the top).
 Resident Evil 4 (Remake) (Video Game) / int_7ae4d273
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 Resident Evil 4 (Remake) (Video Game) / int_7d561d58
type
Too Awesome to Use
 Resident Evil 4 (Remake) (Video Game) / int_7d561d58
comment
Too Awesome to Use: The Matilda with the stock addition is this. The three-round burst function that the stock provides makes it one of the fastest firing gun in the game to dish out damage real quickly. However, it eats up handgun ammunition at an exorbitant rate, and as prevalent as that ammunition type is, the consumption rate doesn't match up to other single-shot pistols that provide more disciplined use of the ammunition, especially when setting up for melee combos. The newly-added CQBR is an automatic assault rifle that makes mincemeat of most enemies. However it only takes rifle ammo, which is intended for single-shot weapons and parceled out accordingly, with the average pickup giving 4 or 5 bullets at most. This means that you'll seldom get to actually shoot the CQBR once its first 20-round magazine is spent unless you have infinite ammo activated, and you're much more likely to unlock the Chicago Typewriter before then. Definitely now the case with the Rocket Launcher, which gibs large mobs of regular enemies and can one-shot any enemy or boss in the game... but you better have the spare Pesetas to afford it, because its base price has been inflated five times over the original's. On Hardcore or Professional mode, a Rocket Launcher will set you back an eye-watering 160,000 Pesetas (even Assisted mode bumps it up from the original cost to 50,000). To say nothing of the fact it takes up a huge amount of inventory space, and it's a fire-once, throw-away weapon. Averted with its infinite ammo version, of course.
 Resident Evil 4 (Remake) (Video Game) / int_7d561d58
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 Resident Evil 4 (Remake) (Video Game) / int_7dbfa45b
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Spy Speak
 Resident Evil 4 (Remake) (Video Game) / int_7dbfa45b
comment
Spy Speak: The "Emails" file found on the island implies that Luis' "got a smoke" question to Leon and Ada is this, as a way to confirm he is contacting with an agent sent by Albert Wesker, alluding to the conversation had by their emails.
 Resident Evil 4 (Remake) (Video Game) / int_7dbfa45b
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type
Rainbow Pimp Gear
 Resident Evil 4 (Remake) (Video Game) / int_7f15b05c
comment
Rainbow Pimp Gear: Some of the most beneficial accessories are also some of the goofiest looking in such an otherwise serious horror game, like the Deer Antlers that give your knife a huge damage buff and the infinite-ammo Cat Ears that return from Resident Evil 2 (Remake).
 Resident Evil 4 (Remake) (Video Game) / int_7f15b05c
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 Resident Evil 4 (Remake) (Video Game) / int_80580ffe
type
Optional Stealth
 Resident Evil 4 (Remake) (Video Game) / int_80580ffe
comment
Optional Stealth: You can stealth kill certain enemies by sneaking up behind them, but stealth overall isn't mandatory unless your resources are low. This even applies to the brief Stealth-Based Mission during Chapter 2; if the player is fast and careful enough, Leon can just run past the enemies and get his gear back without having to use stealth at all (or just carve them up with a kitchen knife, since enemies aren't especially tanky this time out even on the hardest difficulty).
 Resident Evil 4 (Remake) (Video Game) / int_80580ffe
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 Resident Evil 4 (Remake) (Video Game) / int_8125d8f6
type
Easy Level Trick
 Resident Evil 4 (Remake) (Video Game) / int_8125d8f6
comment
Easy Level Trick: The double Garrador room can feel like a real nightmare, as you are facing two Garradors along with respawning generic enemies (when the previous fight against a Garrador was simply one on one). However, there is a very simple solution to beating them. Quickly take out the initial cultists in the room, then ring the bell. Both Garradors will charge the bell and be stunned briefly. In this time, shoot them in the back with your rifle to make their parasites appear, then throw a flash grenade and both will instantly die, saving you the trouble of defeating them "properly". Even killing one Garador this way can make the fight much easier. Another option is to save your Large resources and Gunpowder, and chuck multiple Heavy Grenades, which will kill any one Garrador after five of them, and will also kill any nearby Zealots.
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type
Turn of the Millennium
 Resident Evil 4 (Remake) (Video Game) / int_812fc350
comment
Turn of the Millennium: Like the original, the game takes place in 2004. As nods to the culture and fashion of the decade, Ashley's Casual outfit is very inspired by the "scene girl" fad that emerged during the 2000s in the US. Also, she has a Motorola Razr phone, which was also sold around the time the game takes place.
 Resident Evil 4 (Remake) (Video Game) / int_812fc350
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 Resident Evil 4 (Remake) (Video Game) / int_82108e3d
type
Attack Its Weak Point
 Resident Evil 4 (Remake) (Video Game) / int_82108e3d
comment
Attack Its Weak Point: The sub-bosses and bosses in this remake exhibit similar weak points to their original. El Gigante will sprout its large Las Plagas parasite on the back after being sufficiently damaged, allowing Leon to shoot and knife it for extra damage. The fight against the mutated Bitores Mendez in the slaughterhouse has a prominent eye sprouting at his back, which can be targeted by Leon at the second floor, with some prompts to knife the eye if Bitores is staggered. The Garradors have the parasite implanted in their back, so if Leon can stealthily move behind them, attacking the parasite with a knife or gun will temporarily stagger the Garrador, cause the parasite to emerge, and allow Leon to follow-up with more attacks or a flash grenade. While Verdugo's body is covered in a tough exoskeleton, the head is not, which Leon can target both normally and when he freezes the Verdugo in liquid nitrogen. Salazar's body within his Plaga's monstrous form remains a prominent weak spot to attack to stagger the boss. If prompted, Leon will knife an eye sprouting on Salazar's left head. The Regeneradors return with their nigh-invulnerability due to their rapid regeneration. The only way to kill them is to find the Plagas parasites embedded within them and shoot out each of them with a sufficiently penetrating weapon. Saddler's boss fight in the first stage is covered in eyes on the limbs and head. Attacking the eyes on the limbs will stagger Saddler, which would immobilize the main head enough for Leon to get a good shot or stab on the main eye.
 Resident Evil 4 (Remake) (Video Game) / int_82108e3d
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Adaptational Nice Guy
 Resident Evil 4 (Remake) (Video Game) / int_82a64c4b
comment
Adaptational Nice Guy: For a given value of "nice", anyway. It was originally implied that Osmund Saddler was nothing more than a cynical arms dealer and aspiring Shadow Dictator who only saw Los Iluminados as a cover for his Plagas research. Here, he's an utterly sincere Knight Templar who wishes to bring about world peace through Plagas infection. Downplayed with Wesker. In the original, he finds out about Leon being involved and orders Ada and Krauser to kill him. In this remake, he only tells Ada to keep Leon under control since he needs the Master Plagas sample, and doesn't order her to kill Leon at any point. He even saves Ada's life in Separate Ways when she collapses from the effects of the parasite, though he only did this because he still needed her to find the Amber. The Merchant was already a pleasant enough chap in the original, but he becomes even more personable and neighborly here, quick to offer up encouragement and compliments and even going so far as to set out wine, cigars and snacks for you in his shooting gallery. He even calls Leon a “friend� should Leon complete every requests in the game. Leon himself actually gets some of this. While he was obviously friendly towards Ashley in the original, some of his jokes at her expense could come off as a little mean, though he obviously didn't mean any true harm, and his somewhat bland "Oh....no...." should Ashley be killed doesn't quite show much concern for the fact that someone under his care, a defenseless young college girl no less, just died. Come the Remake and despite Leon's darker personality, his jokes are less at Ashley's expense and even she starts getting in on some of the snark, showing him rubbing off on her. He also is significantly more supportive of her hardening into a survivor instead of defending her totally and inadvertently sustaining her helplessness, seeing her become more of a partner and even a friend than his charge. Should anything happen to her, Leon will cry out for her, showing he has grown to care very much for her. Remake Leon comes off as more of a mentor and eventual companion to Remake Ashley rather than the bodyguard the original was. By the same token, Ashley herself even is more compassionate. While at first, she's still a terrified young girl focused on trying to survive, the Remake shows her having more concern for Leon, warning him to be careful before heading into dangerous areas, checking on him if he sustains damage after a big fight, and warning him to slow up and take a break if he's critically injured. Also, unlike the original where she's separated from Leon in the Castle during a poorly timed tantrum after coughing up blood, here she's separated from Leon when Saddler takes control of her and has her use Leon's knife against him to first cut him and threaten her own life. Upon regaining control, she runs away in fear and freaks out when Leon finds her again later, worried she'll hurt him again.
 Resident Evil 4 (Remake) (Video Game) / int_82a64c4b
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 Resident Evil 4 (Remake) (Video Game) / int_844b6779
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Super Mode
 Resident Evil 4 (Remake) (Video Game) / int_844b6779
comment
Super Mode: New to this game's iteration on the Mercenaries game mode is the Mayhem Mode gauge, which fills up at different rates and with dramatically different effects for each character. Leon's baseline of moving faster and dealing more damage applies to Luis and Hunk as well alongside their own personal effects, while Krauser's, who already had a Limit Break of his own in the original version, is expanded to altering his movement and moveset entirely for a few seconds.
 Resident Evil 4 (Remake) (Video Game) / int_844b6779
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 Resident Evil 4 (Remake) (Video Game) / int_8454f523
type
Superboss
 Resident Evil 4 (Remake) (Video Game) / int_8454f523
comment
A demo-exclusive case, where the "Chainsaw Demo" had a secret Mad Chainsaw Mode that may pop up randomly when booting the story slice. Not only are enemies even nastier by way of damage output and health, but you get a swift introduction to Super Salvador, a formerly Mercenaries-only encounter in the original game. As of the release of Separate Ways and the corresponding update to Mercenaries mode, the Super Salvador now shows up on the Docks map.
 Resident Evil 4 (Remake) (Video Game) / int_8454f523
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1.0
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 Resident Evil 4 (Remake) (Video Game) / int_85ac41e1
type
Grappling-Hook Pistol
 Resident Evil 4 (Remake) (Video Game) / int_85ac41e1
comment
Grappling-Hook Pistol: Ada carries her signature grappling hook pistol to get around otherwise unreachable areas. In Separate Ways, players can use Ada's grapple hook not only to get across areas, but even in combat as a means to melee attack distant enemies and even pull away enemy shields.
 Resident Evil 4 (Remake) (Video Game) / int_85ac41e1
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 Resident Evil 4 (Remake) (Video Game) / int_863fa679
type
What Happened to the Mouse?
 Resident Evil 4 (Remake) (Video Game) / int_863fa679
comment
What Happened to the Mouse?: Salazar's second Verdugo mysteriously vanishes after Leon defeats the first Verdugo in the castle's underground laboratory. It is not seen when Salazar hands Ashley over to Krauser at the end of the castle section and does not fuse with him like in the original.. However, it plays a major role in Separate Ways, now called "Pesanta", where it infects Ada with Las Plagas, pursues her throughout her campaign a la Mr. X, and is defeated by her. With Operation Javier now retconned into a failure with its sole survivor marooned, it's unclear what comes of Manuela. Given that she could die even in the original continuity, her odds are not looking good.
 Resident Evil 4 (Remake) (Video Game) / int_863fa679
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 Resident Evil 4 (Remake) (Video Game) / int_8797239c
type
Bait-and-Switch
 Resident Evil 4 (Remake) (Video Game) / int_8797239c
comment
Bait-and-Switch: At the very beginning of the game, Leon finds a dead dog caught in a bear trap where in the original it was a live one, leaving veterans to assume that they're not getting any backup for the fight against el Gigante. Eagle-eyed players will note however that this dog has a different coat color than the one that assists you in the original; indeed, you find said white dog slightly later. The boat you used to fight Del Lago sinks immediately after you dock at the boat house, suggesting you won't be able to backtrack and search around the lake for items this time out. Just a few minutes later, you'll come across a second boat that you use to explore the lake and its shoreline. You have to shoot open one incubator tube to release the Regenerador inside so you can get the wrench it swallowed and open up the card rewriting machine in the next room. After the last time you rewrote the card, you fully expect the remaining three Regeneradores to burst from their incubation tubes and attack, but nope; instead, you get ambushed by a squad of Soldier Ganados. Granted, if you're clumsy or foolish enough, you certainly can break open the other three tubes and have to deal with them anyway, but they mercifully do not pop out on their own.
 Resident Evil 4 (Remake) (Video Game) / int_8797239c
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1.0
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 Resident Evil 4 (Remake) (Video Game) / int_8a8f37f9
type
Artistic License – Law Enforcement
 Resident Evil 4 (Remake) (Video Game) / int_8a8f37f9
comment
Artistic License – Law Enforcement: The badge of one of the cops who accompany Leon reveals that they are part of the National Police Corps. The National Police Corps does not operate in rural areas like the one the game is set in, with said areas falling under the jurisdiction of either the Civil Guard or a regional force in the case of the various autonomous communities.
 Resident Evil 4 (Remake) (Video Game) / int_8a8f37f9
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1.0
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Resident Evil 4 (Remake) (Video Game) / int_8a8f37f9
 Resident Evil 4 (Remake) (Video Game) / int_8bb79fdf
type
Designated Girl Fight
 Resident Evil 4 (Remake) (Video Game) / int_8bb79fdf
comment
Designated Girl Fight: A rather unusual variation that isn't immediately noticeable and offscreen. Documents around the castle single out the Verdugo that is sent after Ada was originally a handmaid for the castle and the Verdugo that attacks Leon was the male caretaker that oversaw her transformation before his own.
 Resident Evil 4 (Remake) (Video Game) / int_8bb79fdf
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1.0
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Resident Evil 4 (Remake) (Video Game) / int_8bb79fdf
 Resident Evil 4 (Remake) (Video Game) / int_8c039bf3
type
Skippable Boss
 Resident Evil 4 (Remake) (Video Game) / int_8c039bf3
comment
Skippable Boss: The entire village fight can be completely skipped by shooting the church bell, causing it to ring early... that is, if they've finished the game at least once. The first Garrador can be skipped by opening the gate quickly enough. Like the original game, the Verdugo doesn't need to be killed to advance but avoiding and running from its attacks to wait for the elevator can take a long time.
 Resident Evil 4 (Remake) (Video Game) / int_8c039bf3
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1.0
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Resident Evil 4 (Remake) (Video Game) / int_8c039bf3
 Resident Evil 4 (Remake) (Video Game) / int_8d8c3304
type
Deadly Scratch
 Resident Evil 4 (Remake) (Video Game) / int_8d8c3304
comment
Deadly Scratch: In Separate Ways, when Ada is attacked by Salazar's Left Hand, she receives a small scratch from one of its projectiles. This scratch actually infects her with a unique Plaga parasite that causes her to hallucinate alongside the standard decay into a mind-controlled parasite puppet. She eventually cures herself by killing Pesanta, which causes her to puke out the parasite.
 Resident Evil 4 (Remake) (Video Game) / int_8d8c3304
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 Resident Evil 4 (Remake) (Video Game) / int_8dc2b0f2
type
Hard Mode Perks
 Resident Evil 4 (Remake) (Video Game) / int_8dc2b0f2
comment
Professional Mode returns, applying the harder difficulty from the initially selectable Hardcode mode but with a few tweaks to make it resemble the 2005 original. Perfect parries are the only type of parries available, and the autosave system is disabled, forcing the player to manually save via typewriters. However, all of the weapon upgrades from the Merchant are immediately unlocked in turn. Ironically, this actually makes it more difficult than the original, as the original had checkpoints where you'd respawn on all difficulties, and the checkpoints, along with autosaves, were done away with.
 Resident Evil 4 (Remake) (Video Game) / int_8dc2b0f2
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 Resident Evil 4 (Remake) (Video Game) / int_90b66e22
type
Femme Fatale
 Resident Evil 4 (Remake) (Video Game) / int_90b66e22
comment
Ada no longer wears the sleeveless qipao dress she had from the original game. Instead, she's now garbed in a short sweater dress with black hosiery and thigh-high leather boots, which shows less skin but still retains the sexiness you'd expect from a Femme Fatale like her. Even if you unlock her original dress outfit as a cosmetic, the design has been altered to have leggings so that it doesn't show as much skin.
 Resident Evil 4 (Remake) (Video Game) / int_90b66e22
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 Resident Evil 4 (Remake) (Video Game) / int_9256ac7c
type
Cutscene Boss
 Resident Evil 4 (Remake) (Video Game) / int_9256ac7c
comment
Cutscene Boss: Inverted. Krauser and Mendez's human forms are now confronted in gameplay prior to their One-Winged Angel transformations, instead of only facing them in cutscenes or quick time events as in the original. The fight with Krauser is an agile knife duel heavily featuring the game's parry mechanic, while Mendez behaves extremely similarly to the Resident Evil 2 remake's Mr. X (even sharing his stagger animations if enough ammo is pumped into his head), and must be fled from with Ashley in tow.
 Resident Evil 4 (Remake) (Video Game) / int_9256ac7c
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Resident Evil 4 (Remake) (Video Game) / int_9256ac7c
 Resident Evil 4 (Remake) (Video Game) / int_933576c8
type
Mighty Glacier
 Resident Evil 4 (Remake) (Video Game) / int_933576c8
comment
Luis is a Mighty Glacier. He's very slow, with poor reload speed, poor movement speed, sluggish melee animations and two slow-firing guns. In exchange, he hits like a truck, as both of his guns have incredible firepower. His melee animations have lots of invulnerability frames and hit in a huge arc around him, while also dealing exceptional damage. Lastly, his Mayhem Mode allows him to put down dynamite that explodes in a huge area of effect, giving him great area control and turning him into a boss killer par excellence. Additionally, Luis has invincibility frames while planting the dynamite and is immune to the dynamite blast.
 Resident Evil 4 (Remake) (Video Game) / int_933576c8
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1.0
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 Resident Evil 4 (Remake) (Video Game) / int_940a5958
type
Artificial Stupidity
 Resident Evil 4 (Remake) (Video Game) / int_940a5958
comment
Artificial Stupidity: While Mike's arrival in Chapter 15 may be a glimmer of hope to the player, some playthrough can find his firing response to Ganados in the open to be somewhat unreliable and/or not prompt enough.
 Resident Evil 4 (Remake) (Video Game) / int_940a5958
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 Resident Evil 4 (Remake) (Video Game) / int_9484fe56
type
Discount Card
 Resident Evil 4 (Remake) (Video Game) / int_9484fe56
comment
Discount Card: Played straight and inverted; various charms will reduce repair or upgrade prices or allow items to be sold at better prices.
 Resident Evil 4 (Remake) (Video Game) / int_9484fe56
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1.0
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 Resident Evil 4 (Remake) (Video Game) / int_94e4b975
type
Vomit Indiscretion Shot
 Resident Evil 4 (Remake) (Video Game) / int_94e4b975
comment
Vomit Indiscretion Shot: In Separate Ways, after Ada kills Pesanta, the game shows her vomiting out the parasite it infected her with.
 Resident Evil 4 (Remake) (Video Game) / int_94e4b975
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1.0
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 Resident Evil 4 (Remake) (Video Game) / int_950329d8
type
Dynamic Entry
 Resident Evil 4 (Remake) (Video Game) / int_950329d8
comment
Leon performs backflips often as his dodge maneuver, even when it's unnecessary. The best example of this is his first encounter with the Chainsaw/Bella Sisters. Yes, he could've just stepped back to avoid their chainsawing entry into the cabin, but opts for an epic backflip off of the wall the Chainsaw Sisters are cutting through and make a Three-Point Landing.
 Resident Evil 4 (Remake) (Video Game) / int_950329d8
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1.0
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 Resident Evil 4 (Remake) (Video Game) / int_95ff52c7
type
Guns Do Not Work That Way
 Resident Evil 4 (Remake) (Video Game) / int_95ff52c7
comment
Guns Do Not Work That Way: The Chicago Sweeper appears to be a M1A1 Thompson model specifically, but it's compatible with a drum magazine, when only the 1921/1928 Thompson model is compatible with such magazines. While the scene it occurs in is otherwise a very impressive case of Shown Their Work, Ashley jamming Leon's pistol with a stovepipe malfunction also means the gun is out of battery (i.e. the slide is pushed back from the breech so that the firing mechanisms aren't connected), and thus it shouldn't be able to go "click" when she pulls the trigger again.
 Resident Evil 4 (Remake) (Video Game) / int_95ff52c7
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1.0
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 Resident Evil 4 (Remake) (Video Game) / int_963086ce
type
Damn You, Muscle Memory!
 Resident Evil 4 (Remake) (Video Game) / int_963086ce
comment
Damn You, Muscle Memory!: Situations in the original that required you to rapidly press buttons now simply require you to hold said buttons down, which may result in a few cheap deaths for veterans wondering why they suddenly can never mash the buttons quickly enough. Harder difficulties change up some of the puzzle solutions to make them slightly more complex, like the lake shrine puzzle and the electronic lock terminals. In terms of game mechanics, the lack of ability for Leon to reload-cancel with the shotgun, bolt-action rifle, bolt thrower and certain magnum revolvers can be this given the game has mechanics for loading certain number of rounds at a time and upgrades to increase that number. The only way to reload-cancel is to swap weapons in the middle of reload, compared to other games where clicking the fire button while reloading will cancel.
 Resident Evil 4 (Remake) (Video Game) / int_963086ce
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1.0
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 Resident Evil 4 (Remake) (Video Game) / int_974b47a7
type
Men Are the Expendable Gender
 Resident Evil 4 (Remake) (Video Game) / int_974b47a7
comment
Men Are the Expendable Gender: Averted more than the original game. In the original, the only female enemies were during the Village segment, starting with the Castle, you faced nothing but men except for the brief trip in the mine. In the remake, female zealots appear as enemies in the Castle, with only the Island portion lacking any, as Saddler's private army is still all-male.
 Resident Evil 4 (Remake) (Video Game) / int_974b47a7
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 Resident Evil 4 (Remake) (Video Game) / int_97926168
type
Rewatch Bonus
 Resident Evil 4 (Remake) (Video Game) / int_97926168
comment
Rewatch Bonus: Those who have played the original or are on their New Game Plus playthrough know that the first village fight ends when the church bell subdues the villagers from aggressively attacking Leon. Instead of waiting for Ada to ring it, the player can shoot at it themselves and effectively end the fight early, saving time and resources.
 Resident Evil 4 (Remake) (Video Game) / int_97926168
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 Resident Evil 4 (Remake) (Video Game) / int_97d54bb0
type
Tragic Keepsake
 Resident Evil 4 (Remake) (Video Game) / int_97d54bb0
comment
Tragic Keepsake: Leon has kept the M9 Bayonet knife Marvin Branagh gave him on his doomed first day on the beat in the Raccoon City PD.
 Resident Evil 4 (Remake) (Video Game) / int_97d54bb0
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1.0
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 Resident Evil 4 (Remake) (Video Game) / int_9b06e314
type
Greater-Scope Villain
 Resident Evil 4 (Remake) (Video Game) / int_9b06e314
comment
Just as in the original, Leon and Ashley get rid of the parasites inside their bodies, Leon is able to kill Saddler, and he and Ashley are on the way home. But thanks to Saddler's scheming, an entire village full of innocent people was doomed long before Leon ever showed up, Luis is dead, and Ada now has a sample of Las Plagas and is taking it to her employer... Albert Wesker. However, once she finds out just what Wesker plans to do with it, she decides to get the sample as far away from him as possible.
 Resident Evil 4 (Remake) (Video Game) / int_9b06e314
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 Resident Evil 4 (Remake) (Video Game) / int_9b9397bb
type
Difficult, but Awesome
 Resident Evil 4 (Remake) (Video Game) / int_9b9397bb
comment
Downplayed with your rifles, which have been tweaked to be a bit more Difficult, but Awesome than before. The base damage rate is much lower compared to their counterparts from the original game, but you get a large damage multiplier for hitting a target's weak point. So basically, they pack the same heavy punch as always if you nail a headshot, but limb or torso shots will take a lot more rounds to kill an enemy than they used to.
 Resident Evil 4 (Remake) (Video Game) / int_9b9397bb
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 Resident Evil 4 (Remake) (Video Game) / int_9bcd82c0
type
Took a Level in Badass
 Resident Evil 4 (Remake) (Video Game) / int_9bcd82c0
comment
Took a Level in Badass: Leon as a whole compared to RE2R, where he was a rookie cop trying to escape the madness of Raccoon City. Six years later and a deadly routine of government training, Leon shows his improvements immediately in the game by roundhouse-kicking a Ganado so hard he breaks its neck. A weapon example! The knife Marvin gave to Leon from Resident Evil 2 (Remake) was simply better used a defensive resource to ward off attacks that would break after a couple of uses rather than as an offensive melee weapon. Here, not only is it possible to repair it, but Leon can use it a melee option and it can parry weapons that includes giant blades and chainsaws!
 Resident Evil 4 (Remake) (Video Game) / int_9bcd82c0
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1.0
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 Resident Evil 4 (Remake) (Video Game) / int_9d12bbc1
type
Foreshadowing
 Resident Evil 4 (Remake) (Video Game) / int_9d12bbc1
comment
Foreshadowing: After escaping from Mendez, there's a cutscene where Leon and Ashley run across some ramshackle scaffolding that starts breaking down from their weight, and they barely make it to the other side before it falls apart and drops into the ravine. It'd be a good idea to remember this after leaving the castle's clock tower, where you encounter similar scaffolding that will collapse on you with lethal results if you run instead of walking slowly across it.
 Resident Evil 4 (Remake) (Video Game) / int_9d12bbc1
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1.0
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 Resident Evil 4 (Remake) (Video Game) / int_9d725c18
type
Adaptational Seriousness
 Resident Evil 4 (Remake) (Video Game) / int_9d725c18
comment
Adaptational Seriousness: Due to Adaptational Angst Upgrade, Leon doesn't quip or joke as often and takes his mission very seriously. Most of his lines reeks of You Have GOT to Be Kidding Me! when he pairs up with Luis, and gives bosses a Post-Mortem One-Liner after defeating them. He does loosen up near the end by quoting Luis once the island begins to explode. This contrasts the original game where Leon isn't as affected by the Raccoon City incident, and has enough quips and snark that would give Spider-Man a run for his money.
 Resident Evil 4 (Remake) (Video Game) / int_9d725c18
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1.0
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 Resident Evil 4 (Remake) (Video Game) / int_9dab0a6e
type
Continuity Nod
 Resident Evil 4 (Remake) (Video Game) / int_9dab0a6e
comment
Continuity Nod: The description for Leon's knife is "A weapon suited for close encounters. It has been Leon's go-to since receiving it during his time at the R.P.D." Marvin had given him the knife on his first - and last - day with the R.P.D. When Leon and Krauser meet again, Operation Javier gets mentioned between them. Luis is revealed to be a member of Umbrella Lab no. 6, which was mentioned back in the original Resident Evil 3: Nemesis to be the team responsible for the Nemesis project. A picture of Excella is seen on Wesker's computer in the epilogue.
 Resident Evil 4 (Remake) (Video Game) / int_9dab0a6e
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1.0
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Resident Evil 4 (Remake) (Video Game) / int_9dab0a6e
 Resident Evil 4 (Remake) (Video Game) / int_9e943076
type
One-Man Army
 Resident Evil 4 (Remake) (Video Game) / int_9e943076
comment
One-Man Army: Leon proves to be this, capable enough to take down with the entire Los Iluminados cult with nothing more than the weapons he carries in his cache.
 Resident Evil 4 (Remake) (Video Game) / int_9e943076
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1.0
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 Resident Evil 4 (Remake) (Video Game) / int_9f4a47f2
type
Competitive Balance
 Resident Evil 4 (Remake) (Video Game) / int_9f4a47f2
comment
Competitive Balance: In The Mercenaries, each of the playable characters is balanced around having specific strengths and weaknesses. Leon is a Jack of All Trades. He excels in no particular area, but does well in every one instead. He has a great arsenal of weapons, a solid melee toolset, and his Mayhem Mode buffs his damage greatly. None of these elements are particularly gimmicky, making him a solid starting character and a decent competitor with the others. Ada is a Fragile Speedster with a bigger focus on faster close quarters follow-ups, as neither her sawn-off shotgun or crossbow have the accuracy or velocity of Leon's offerings, while her Mayhem Mode increases both her damage and rate of fire. Luis is a Mighty Glacier. He's very slow, with poor reload speed, poor movement speed, sluggish melee animations and two slow-firing guns. In exchange, he hits like a truck, as both of his guns have incredible firepower. His melee animations have lots of invulnerability frames and hit in a huge arc around him, while also dealing exceptional damage. Lastly, his Mayhem Mode allows him to put down dynamite that explodes in a huge area of effect, giving him great area control and turning him into a boss killer par excellence. Additionally, Luis has invincibility frames while planting the dynamite and is immune to the dynamite blast. Krauser is a Lightning Bruiser. While his TMP does low damage and reloads slowly, he more than makes up for it with fast movement speed, great melee attacks, and his explosive bow for long-distance attacks. Krauser is also notable for his advanced knife stance, wherein he gains new attacks and a unique dodge ability to blitz his foes to death. Combined with his Mayhem Mode causing him to mutate into his boss form, and Krauser can absolutely devastate anyone who gets close to him. Hunk is Difficult, but Awesome. He has a single weapon, the LE-5, but it has incredible damage for a machine gun and has a huge clip. His melee attacks are decent, bar the iconic Neckbreaker, which can decimate any humanoid enemy who gets close to him. Even better, this works on some of the elite enemies like Dr. Salvador, giving him great elite-killing potential, further compounded by his high drop rate for flash grenades that will instantly set up elite enemies for a Neckbreaker. His Mayhem Mode gives him improved damage and infinite ammo for a time, which turns him into a room-clearing machine of death. Overall, Hunk is probably the most complex character to play due to his minimalist kit, but more than makes up for it with sheer killing potential. Wesker is a Lightning Bruiser similar to Krauser, but faster and deadlier. His entire loadout consists of a pistol (for which he has a grand total of two magazines in reserve) and a Hand Cannon (which he has no reserve ammo for), and a good number of grenades of both frag and flash varieties. He starts without healing items and has no way to directly use melee outside of Mayhem Mode, but he is very durable, only needs his hands to parry (which never run out of use and can parry anything, even Super Salvador's double-bladed chainsaw), can perform devastating melee attacks on stunned enemies even from a distance via Flash Step, and his Mayhem Mode lets him unleash powerful, lightning-quick martial arts combos upon his enemies that can make quick work of bosses and crowds alike. As long as one can time their counterattacks properly and take advantage of his extended melee range while building up their meter, Wesker can dominate the field with cold, unrelenting power.
 Resident Evil 4 (Remake) (Video Game) / int_9f4a47f2
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 Resident Evil 4 (Remake) (Video Game) / int_9f86dbcf
type
Immune to Flinching
 Resident Evil 4 (Remake) (Video Game) / int_9f86dbcf
comment
Immune to Flinching: Downplayed with Krauser in The Mercenaries, who can tank through regular enemy attacks when he's in knife stance and slicing away. He still takes damage, but does not stagger easily like the other playable characters unless hit by grabs, explosions, and powerful blows from elite enemies. This is to maximize his efficiency at close-range combat, since his gameplay specializes around it. On Hardcore and Professional, it often takes more than one shot to stagger a ganado. This can be especially jarring as the original gives you the chance to stun targets easily for melee finishers, but the remake's higher difficulties make this a much more dangerous option in a pinch.
 Resident Evil 4 (Remake) (Video Game) / int_9f86dbcf
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1.0
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Resident Evil 4 (Remake) (Video Game) / int_9f86dbcf
 Resident Evil 4 (Remake) (Video Game) / int_a1b141f4
type
My God, What Have I Done?
 Resident Evil 4 (Remake) (Video Game) / int_a1b141f4
comment
My God, What Have I Done?: Ashley gets briefly possessed by the Plagas at one point and attempts to stab Leon with his own knife, piercing his hand when he defends himself. When the mind control wears off, she is sobbing to herself in shame about what happened, believing her to be a danger to him.
 Resident Evil 4 (Remake) (Video Game) / int_a1b141f4
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1.0
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Resident Evil 4 (Remake) (Video Game) / int_a1b141f4
 Resident Evil 4 (Remake) (Video Game) / int_a2b38d3b
type
Eye Scream
 Resident Evil 4 (Remake) (Video Game) / int_a2b38d3b
comment
Eye Scream: If Leon's HP is reduced to zero by an unarmed Ganado in a grapple, the attacker will kill Leon by squashing his eyes with their thumbs, Oberyn Martell-style. The same can happen to Ada in her Separate Ways story. When Leon meets Saddler in person, he immediately shoots him through his eye. It only serves to irritate Saddler a bit. When stunned, Mendez, Salazar and Saddler can each be stabbed on the giant eyes that sprout on their bodies following their mutations. Leon also finishes off Saddler's new One-Winged Angel form by taking his staff and shoving it directly into his eye.
 Resident Evil 4 (Remake) (Video Game) / int_a2b38d3b
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type
One-Hit Kill
 Resident Evil 4 (Remake) (Video Game) / int_a414c3f0
comment
Leon has the ability to parry most attacks in the game with his knife, which includes Dr. Salvador's and Bella Sisters' One-Hit Kill chainsaws, creating a shower of sparks when the weapons lock.
 Resident Evil 4 (Remake) (Video Game) / int_a414c3f0
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 Resident Evil 4 (Remake) (Video Game) / int_a7defafd
type
Code Name
 Resident Evil 4 (Remake) (Video Game) / int_a7defafd
comment
Code Name: The remake establishes codenames for Leon, Hunnigan, and Ashley for the rescue mission. Leon is "Condor One"; Hunnigan, or at least Mission Control, is "Roost"; Ashley is "Baby Eagle". However, the codenames don't seem to be intended to hide identities as both Hunnigan and Leon lay out who the codename is referring to in their first conversation in the game.
 Resident Evil 4 (Remake) (Video Game) / int_a7defafd
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Resident Evil 4 (Remake) (Video Game) / int_a7defafd
 Resident Evil 4 (Remake) (Video Game) / int_a7f4710f
type
Mood Dissonance
 Resident Evil 4 (Remake) (Video Game) / int_a7f4710f
comment
Mood Dissonance: In the days leading up to the game's March 24 release, Capcom, in collaboration with Nippon Animation, launched a series of short promotional videos done in the style of World Masterpiece Theater that cast Leon and Ashley in what's basically a surreal Affectionate Parody of a lighthearted children's TV show. It has to be seen to be believed. Separate Ways opens to a Luis performing a dance routine in his cell, while at the same time showing the Los Iluminados cultists torturing and killing fellow prisoners.
 Resident Evil 4 (Remake) (Video Game) / int_a7f4710f
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 Resident Evil 4 (Remake) (Video Game) / int_a89efe3c
type
Unusable Enemy Equipment
 Resident Evil 4 (Remake) (Video Game) / int_a89efe3c
comment
Unusable Enemy Equipment: Salazar's castle is positively stuffed with swords and polearms on display that Leon will not use, even though they'd surely be more effective compared to the fragile kitchen/boot knives he collects instead. Weirdly, none of the other enemies aside from Armaduras bother to use them, either. The only swords he can pick up are display models for a puzzle and explicitly said to have a dulled edge, so the same may apply to the others hanging around the place (Leon doesn't acknowledge their presence either way). The closest that Leon comes to acknowledging the equipment is Ashley saying Leon would look dashing in a suit of armor decorating the castle that may act as body armor, but Leon replied saying that it may be a bit "old-fashioned" for his tastes.
 Resident Evil 4 (Remake) (Video Game) / int_a89efe3c
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 Resident Evil 4 (Remake) (Video Game) / int_a8a4b41e
type
Not So Stoic
 Resident Evil 4 (Remake) (Video Game) / int_a8a4b41e
comment
Not So Stoic: Leon goes through the entire game's ordeal relatively calm and stoic. However, the minecart section in the mines with Luis has him screaming, compared to Luis who treats it like a roller-coaster.
 Resident Evil 4 (Remake) (Video Game) / int_a8a4b41e
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Resident Evil 4 (Remake) (Video Game) / int_a8a4b41e
 Resident Evil 4 (Remake) (Video Game) / int_abd29ad8
type
No-Sell
 Resident Evil 4 (Remake) (Video Game) / int_abd29ad8
comment
Mendez flat out no sells all the bullets Leon pumps him with. With Salazar it's played as more of a surprise that his Las Plagas is advanced enough that it mutates him so he can survive three bullets, one of which goes through his forehead.
 Resident Evil 4 (Remake) (Video Game) / int_abd29ad8
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Resident Evil 4 (Remake) (Video Game) / int_abd29ad8
 Resident Evil 4 (Remake) (Video Game) / int_ac5054d4
type
Wound That Will Not Heal
 Resident Evil 4 (Remake) (Video Game) / int_ac5054d4
comment
Wound That Will Not Heal: The bullet that Leon took for Ada in Resident Evil 2 (Remake) has evidently shattered a bone or two beyond repair, as six years on in the present, it still haunts him in the form of stretching his right shoulder in visible pain as idle animation, even if you do not sustain any damage throughout the entire game.
 Resident Evil 4 (Remake) (Video Game) / int_ac5054d4
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 Resident Evil 4 (Remake) (Video Game) / int_ac693192
type
Money Is Experience Points
 Resident Evil 4 (Remake) (Video Game) / int_ac693192
comment
Money Is Experience Points: Pesetas can be used to upgrade your weapons as in the original game.
 Resident Evil 4 (Remake) (Video Game) / int_ac693192
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1.0
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Resident Evil 4 (Remake) (Video Game) / int_ac693192
 Resident Evil 4 (Remake) (Video Game) / int_ac9f78d9
type
Jack of All Stats
 Resident Evil 4 (Remake) (Video Game) / int_ac9f78d9
comment
The Blacktail was already a close competitor for best handgun in the game before in spite of its simple, no-frills appearance, but now that accuracy is a factor in choosing guns, it becomes a ridiculously useful workhorse because it has incredible precision (its "bloomed" crosshair is already quite tiny, but holding your aim steady reduces it down to a pinpoint, allowing it to pinch-hit as a sniping weapon if you're low on rifle ammo) and it only takes up a 2x2 grid in your inventory case. The only disadvantages it has are a slightly lesser punch compared to the Red9 when maxed out (though its maximum of 3.6 firepower is nothing to sneeze at) and a relatively small magazine capacity of 13+1.
 Resident Evil 4 (Remake) (Video Game) / int_ac9f78d9
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 Resident Evil 4 (Remake) (Video Game) / int_accd97de
type
Actionized Adaptation
 Resident Evil 4 (Remake) (Video Game) / int_accd97de
comment
Actionized Adaptation: The remake manages to be even more action-oriented than the original 2005 game. Standout examples: Aside from the returning melee moves such as kicks and suplexes, Leon can now parry certain attacks - including the chainsaw strike from Dr. Salvador, which was once an unblockable One-Hit Kill move. Leon can now do a quick backflip, crouch, roll, or sidestep to dodge attacks with a simple button press and can enter sneak mode to get past unsuspecting enemies or stealth kill them with his knife. Luis will fight alongside Leon in more segments than before, such as the battle with the two Gigantes and the minecart ride. There are also sidequests offered by the Merchant, which include eliminating specific enemies. The knife can also be improved in its durability, repaired and reused after breaking, and used once again as a personal defense item.
 Resident Evil 4 (Remake) (Video Game) / int_accd97de
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1.0
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 Resident Evil 4 (Remake) (Video Game) / int_ad1db87c
type
Oh, Crap!
 Resident Evil 4 (Remake) (Video Game) / int_ad1db87c
comment
Oh, Crap!: Ashley's reaction to the catapults in the castle entrance.
 Resident Evil 4 (Remake) (Video Game) / int_ad1db87c
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1.0
 Resident Evil 4 (Remake) (Video Game) / int_ad1db87c
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Resident Evil 4 (Remake) (Video Game) / int_ad1db87c
 Resident Evil 4 (Remake) (Video Game) / int_ad22fa80
type
Apocalyptic Log
 Resident Evil 4 (Remake) (Video Game) / int_ad22fa80
comment
Apocalyptic Log: What set the original RE4 apart from the prior games was a noticeable lack of these. In the remake they are back, with all sorts of documents left behind by villagers before their infection, devoted followers of Saddler's religion, and researchers who worked on the bioweapons on the island but met a terrible fate. It helps create a more unsettling atmosphere for how badly Saddler ruined the lives of these people.
 Resident Evil 4 (Remake) (Video Game) / int_ad22fa80
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1.0
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 Resident Evil 4 (Remake) (Video Game) / int_add14bc2
type
Orcus on His Throne
 Resident Evil 4 (Remake) (Video Game) / int_add14bc2
comment
Orcus on His Throne: Wesker in Separate Ways. Despite having superhuman capabilities and even showing up in-person during Ada's mission to save her or assign her additional missions, he makes no effort to help out any further, letting Ada handle all of the dirty work of retrieving the "Amber".
 Resident Evil 4 (Remake) (Video Game) / int_add14bc2
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 Resident Evil 4 (Remake) (Video Game) / int_aed65980
type
All for Nothing
 Resident Evil 4 (Remake) (Video Game) / int_aed65980
comment
Separate Ways expands on the ending by revealing Ada's rebellion against Wesker, from sabotaging the destruction of the island to getting the Amber away from him, means nothing; not only is her helicopter in range of Wesker's forces, he only lets her off the hook because he retrieved Krauser's corpse, meaning he has a sample of Las Plagas' dominant strain anyway, explaining how the parasite reappeared in Resident Evil 5 despite Ada's actions.
 Resident Evil 4 (Remake) (Video Game) / int_aed65980
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 Resident Evil 4 (Remake) (Video Game) / int_af8974a3
type
Breakable Weapons
 Resident Evil 4 (Remake) (Video Game) / int_af8974a3
comment
Breakable Weapons: The knife is back, though now it has a durability meter just like in the RE2 remake. It can even parry a chainsaw, though at the cost of a good chunk of its durability. Fortunately, it's also repairable even after being broken. This can be averted with the Primal Knife, which can only be obtained in a New Game Plus after destroying all 16 Clockwork Castellans, but its exclusive upgrade gives it infinite durability.
 Resident Evil 4 (Remake) (Video Game) / int_af8974a3
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 Resident Evil 4 (Remake) (Video Game) / int_b06bbf4b
type
Be Careful What You Wish For
 Resident Evil 4 (Remake) (Video Game) / int_b06bbf4b
comment
The above wistful girlhood fantasy is turned on its head and Played for Horror mixed with Black Comedy, when not even ten minutes after said wish, Ashley is forced to run through a gauntlet of animated armadura trying to cleave her in twain with giant two-handed-swords, alone in a maze of bookshelves with nothing but a lamp of blue flame to protect herself with.
 Resident Evil 4 (Remake) (Video Game) / int_b06bbf4b
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 Resident Evil 4 (Remake) (Video Game) / int_b1346878
type
Fate Worse than Death
 Resident Evil 4 (Remake) (Video Game) / int_b1346878
comment
Fate Worse than Death: Multiple talking points in the story bring up how being subjected to the Las Plagas control can be an experience worse than death as it robs the person of their free will and personality. Luis' own notes on how removing an adult parasite could kill the host even states that "death may be a mercy". The people who experience this trope the worst are the scientists working under Saddler to research on Las Plagas, then ordered to become infected by the parasite. One researcher, Anabel, contemplates in their notes between taking the parasite or ending herself with her gun.
 Resident Evil 4 (Remake) (Video Game) / int_b1346878
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 Resident Evil 4 (Remake) (Video Game) / int_b1ddb121
type
Remixed Level
 Resident Evil 4 (Remake) (Video Game) / int_b1ddb121
comment
Remixed Level: Overlapping with Mythology Gag, the game delights in taking elements from numerous chapters from the original game and blending them together, often substantially remixing environments so they play out loosely the same but with very different pacing. An early example is Chapter 2, which contains elements from 1-2 and 1-3 of the original game. In the original, Leon wakes up next to Luis in the valley compound, journeys through an abandoned factory, and ends the chapter at the Village Chief's House. In the remake, Leon wakes up next to Luis in the abandoned factory, enters into the valley compound from where he exited it in the original game, and then proceeds up to the Village Chief's House. The Novistador waterway, a hedge maze trip with involving the Blue Moonstone key item, U-3 boss fight, stone ceiling crushers, drill puzzle room, cable car, and laser hallway sequences have been transplanted from Leon's campaign to Ada's Separate Ways campaign. The cable car sequence in particular has also been transplanted from the Village to the Island. Additionally, the bizarre scene where Mendez attacks Leon in his room (right after letting him go) was also remixed into a Separate Ways scene starring Ada. Conversely, Ada's altar sacrifice and escape sequence has been (loosely) remixed into the remake's opening Human Sacrifice sequence.
 Resident Evil 4 (Remake) (Video Game) / int_b1ddb121
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 Resident Evil 4 (Remake) (Video Game) / int_b2280b66
type
Retcon
 Resident Evil 4 (Remake) (Video Game) / int_b2280b66
comment
Retcon: The events of Operation Javier have been altered significantly. Though the details of the mission are unknown, it now involves an entire unit instead of a two-man operation. Said unit was left for dead by the US government with Krauser being the only survivor. This also changes the circumstances of Krauser's Face–Heel Turn as he became disillusioned with the government instead of losing his right arm and being relieved of active duty forced him to turn to Wesker for power.
 Resident Evil 4 (Remake) (Video Game) / int_b2280b66
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 Resident Evil 4 (Remake) (Video Game) / int_b2cdd776
type
Bottomless Magazines
 Resident Evil 4 (Remake) (Video Game) / int_b2cdd776
comment
Bottomless Magazines: The Chicago Sweeper's and Handcannon's exclusive upgrades give them infinite bullets that eliminate the need to reload altogether. The Cat Ears give the second type of infinite where the player has infinite ammo, but must reload. Even if you have ammo for the gun you are wielding in your attaché case, you'll still reload your gun from this magical bottomless pool of ammo.
 Resident Evil 4 (Remake) (Video Game) / int_b2cdd776
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Resident Evil 4 (Remake) (Video Game) / int_b2cdd776
 Resident Evil 4 (Remake) (Video Game) / int_b351349c
type
Flowery Elizabethan English
 Resident Evil 4 (Remake) (Video Game) / int_b351349c
comment
As an additional note, the Ganados speak with the correct variation of the European dialect, mostly spoken by older people, which sound much archaic than the modern, post-2000 variation, which is heavily influenced on Latin American dialects, due to the influence of the internet.
 Resident Evil 4 (Remake) (Video Game) / int_b351349c
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1.0
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 Resident Evil 4 (Remake) (Video Game) / int_b4d6aa7d
type
Dungeon Bypass
 Resident Evil 4 (Remake) (Video Game) / int_b4d6aa7d
comment
Dungeon Bypass: In addition to using it to one-shot bosses, the rocket launcher, or alternative sufficient explosives (be they grenades or mines) can be used to skip over certain sections of the game, such as blowing up the cave-in during the mines or destroying the anti-aircraft gun that shoots at Mike's chopper. You can utilize several tricks to skip small sections if you know ahead of time. The cannon on the earlier part of the castle can be accessed early if you shoot the weight through the grating, meaning you don't have to drop down, release it, and then climb back up. Similarly, just before the section with the armored Gigante, you can throw a grenade through a grated metal door and break the weight on the other side, skipping the sun/moon switch area.
 Resident Evil 4 (Remake) (Video Game) / int_b4d6aa7d
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1.0
 Resident Evil 4 (Remake) (Video Game) / int_b4d6aa7d
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Resident Evil 4 (Remake) (Video Game) / int_b4d6aa7d
 Resident Evil 4 (Remake) (Video Game) / int_b5fb096b
type
People Puppets
 Resident Evil 4 (Remake) (Video Game) / int_b5fb096b
comment
People Puppets: Saddler uses the Plagas inside Leon and Ashley to control their movements when it becomes apparent that they are resisting his Mind Control.
 Resident Evil 4 (Remake) (Video Game) / int_b5fb096b
featureApplicability
1.0
 Resident Evil 4 (Remake) (Video Game) / int_b5fb096b
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 Resident Evil 4 (Remake) (Video Game)
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Resident Evil 4 (Remake) (Video Game) / int_b5fb096b
 Resident Evil 4 (Remake) (Video Game) / int_b7c53a22
type
Blood Knight
 Resident Evil 4 (Remake) (Video Game) / int_b7c53a22
comment
Krauser in the original is a wounded Blood Knight who joins Wesker to have his injuries healed so he can fight once more. His remake counterpart instead goes mad after losing his squad and getting abandoned by the American government during a mission, justifying his turning on his country.
 Resident Evil 4 (Remake) (Video Game) / int_b7c53a22
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1.0
 Resident Evil 4 (Remake) (Video Game) / int_b7c53a22
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1.0
 Resident Evil 4 (Remake) (Video Game)
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Resident Evil 4 (Remake) (Video Game) / int_b7c53a22
 Resident Evil 4 (Remake) (Video Game) / int_b89ed08a
type
Obvious Rule Patch
 Resident Evil 4 (Remake) (Video Game) / int_b89ed08a
comment
Obvious Rule Patch: The unlockable cat ears give you infinite ammo for every weapon... except the Bolt Thrower, whose missed shots can be retrieved and put back into your inventory, so no farming bolts to sell for easy money. Of course, since getting the cats ears requires acing the hardest difficulty, it's unlikely you care about money at that point.
 Resident Evil 4 (Remake) (Video Game) / int_b89ed08a
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1.0
 Resident Evil 4 (Remake) (Video Game) / int_b89ed08a
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1.0
 Resident Evil 4 (Remake) (Video Game)
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Resident Evil 4 (Remake) (Video Game) / int_b89ed08a
 Resident Evil 4 (Remake) (Video Game) / int_b8dbe475
type
Blood from the Mouth
 Resident Evil 4 (Remake) (Video Game) / int_b8dbe475
comment
Blood from the Mouth: As in the original, this appears as one of the first symptoms of Plaga infection.
 Resident Evil 4 (Remake) (Video Game) / int_b8dbe475
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1.0
 Resident Evil 4 (Remake) (Video Game) / int_b8dbe475
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1.0
 Resident Evil 4 (Remake) (Video Game)
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Resident Evil 4 (Remake) (Video Game) / int_b8dbe475
 Resident Evil 4 (Remake) (Video Game) / int_b915b765
type
Boss-Altering Consequence
 Resident Evil 4 (Remake) (Video Game) / int_b915b765
comment
Boss-Altering Consequence: You can rescue the dog like you did in the original game, and it will help you fight the El Gigante if you do. Golden Eggs are rare items that are normally used for healing the player. However, if you throw one at Salazar during his boss fight, it will take off 70% of his health due to his egg allergy. This is foreshadowed in a Merchant Request that had you egg Salazar's portrait. During the fight with the two El Gigantes, you can dump one of them into the lava like in the original game, but, additionally, Luis will leave to go fetch some dynamite to help break the armor of the second El Gigante. However, if you already killed the second El Gigante with something powerful like a rocket launcher, then Luis will be left perplexed and disappointed that you didn't leave anything for him to use the dynamite on.
 Resident Evil 4 (Remake) (Video Game) / int_b915b765
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1.0
 Resident Evil 4 (Remake) (Video Game) / int_b915b765
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1.0
 Resident Evil 4 (Remake) (Video Game)
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Resident Evil 4 (Remake) (Video Game) / int_b915b765
 Resident Evil 4 (Remake) (Video Game) / int_b9368655
type
Third Party Stops Attack
 Resident Evil 4 (Remake) (Video Game) / int_b9368655
comment
Third Party Stops Attack: Krauser’s attempt to kill Leon in Chapter 11 is halted by Luis shooting his knife away.
 Resident Evil 4 (Remake) (Video Game) / int_b9368655
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1.0
 Resident Evil 4 (Remake) (Video Game) / int_b9368655
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Resident Evil 4 (Remake) (Video Game) / int_b9368655
 Resident Evil 4 (Remake) (Video Game) / int_bbfaa837
type
Knight Templar
 Resident Evil 4 (Remake) (Video Game) / int_bbfaa837
comment
Knight Templar: Plagas hosts who are still sapient usually support spreading Plagas infestation as a path to world peace.
 Resident Evil 4 (Remake) (Video Game) / int_bbfaa837
featureApplicability
1.0
 Resident Evil 4 (Remake) (Video Game) / int_bbfaa837
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1.0
 Resident Evil 4 (Remake) (Video Game)
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Resident Evil 4 (Remake) (Video Game) / int_bbfaa837
 Resident Evil 4 (Remake) (Video Game) / int_bce16d24
type
Why Don't You Just Shoot Him?
 Resident Evil 4 (Remake) (Video Game) / int_bce16d24
comment
Why Don't You Just Shoot Him?: Averted by Leon, but in all instances, it doesn't work out because the people he's shooting at are mutated: Mendez flat out no sells all the bullets Leon pumps him with. With Salazar it's played as more of a surprise that his Las Plagas is advanced enough that it mutates him so he can survive three bullets, one of which goes through his forehead. When Leon first meets Saddler, he immediately shoots him in the eye, though it does nothing but irritate Saddler a bit. Later, when Leon and Ada are having a standoff with Saddler, rather than let him rant (not about action hero clichés this time) they unload their handguns on him. Saddler chooses to mutate rather than continue fighting them in his human form.
 Resident Evil 4 (Remake) (Video Game) / int_bce16d24
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-1.0
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1.0
 Resident Evil 4 (Remake) (Video Game)
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Resident Evil 4 (Remake) (Video Game) / int_bce16d24
 Resident Evil 4 (Remake) (Video Game) / int_bfdbf829
type
Significant Name Shift
 Resident Evil 4 (Remake) (Video Game) / int_bfdbf829
comment
Significant Name Shift: Throughout their interactions, Major Jack Krauser calls Leon Kennedy "rookie", being his former instructor during his training as a government agent. Once defeated in his Boss Battle, Krauser tells Leon how proud he is of how far he's come and refers to him as "Leon" in his dying moments.
 Resident Evil 4 (Remake) (Video Game) / int_bfdbf829
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1.0
 Resident Evil 4 (Remake) (Video Game) / int_bfdbf829
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Resident Evil 4 (Remake) (Video Game) / int_bfdbf829
 Resident Evil 4 (Remake) (Video Game) / int_bffb777a
type
Sawed-Off Shotgun
 Resident Evil 4 (Remake) (Video Game) / int_bffb777a
comment
Sawed-Off Shotgun: The Skull Shaker, which is DLC you have to pay real money for, is a Mare's Leg-style Winchester 1887 shotgun. It lacks the same punching power as the Shotgun and the Riot Gun and has a measly capacity, but it's still a shotgun, and the low recoil, cool reload animation and tiny inventory space requirement make it worth consideration (and both DLC weapons can actually be upgraded now, unlike the AW-01 pistol from Village).
 Resident Evil 4 (Remake) (Video Game) / int_bffb777a
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1.0
 Resident Evil 4 (Remake) (Video Game) / int_bffb777a
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 Resident Evil 4 (Remake) (Video Game)
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Resident Evil 4 (Remake) (Video Game) / int_bffb777a
 Resident Evil 4 (Remake) (Video Game) / int_c121be7b
type
Cycle of Hurting
 Resident Evil 4 (Remake) (Video Game) / int_c121be7b
comment
Cycle of Hurting: This game lacks any form of Mercy Invincibility, much like Resident Evil 3 (Remake), meaning if one Ganado manages to hit Leon, the others can immediately follow up with their own attacks before he can even compose himself.
 Resident Evil 4 (Remake) (Video Game) / int_c121be7b
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1.0
 Resident Evil 4 (Remake) (Video Game) / int_c121be7b
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Resident Evil 4 (Remake) (Video Game) / int_c121be7b
 Resident Evil 4 (Remake) (Video Game) / int_c181a846
type
Dies Differently in Adaptation
 Resident Evil 4 (Remake) (Video Game) / int_c181a846
comment
Dies Differently in Adaptation: In the original, Luis dies upon being impaled from behind by Saddler's tentacle, whereas here he suffers a thrown knife in the back courtesy of Krauser after the minecart section. Also in the original, Mike's helicopter is taken down with a rocket propelled grenade, whereas this time Novistadors attack the chopper and cause it to crash.
 Resident Evil 4 (Remake) (Video Game) / int_c181a846
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1.0
 Resident Evil 4 (Remake) (Video Game) / int_c181a846
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1.0
 Resident Evil 4 (Remake) (Video Game)
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Resident Evil 4 (Remake) (Video Game) / int_c181a846
 Resident Evil 4 (Remake) (Video Game) / int_c1b2c63f
type
Dull Surprise
 Resident Evil 4 (Remake) (Video Game) / int_c1b2c63f
comment
Dull Surprise: Lily Gao's performance as Ada is...subdued, to say the least. Separate Ways has Ada emoting much more in her own internal monologue indicating it's a deliberate character choice to seem detached and professional in the field.
 Resident Evil 4 (Remake) (Video Game) / int_c1b2c63f
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1.0
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 Resident Evil 4 (Remake) (Video Game)
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Resident Evil 4 (Remake) (Video Game) / int_c1b2c63f
 Resident Evil 4 (Remake) (Video Game) / int_c1ee9854
type
Stab the Picture
 Resident Evil 4 (Remake) (Video Game) / int_c1ee9854
comment
Stab the Picture: Krauser keeps a picture of Leon which he stabbed with a knife, highlighting how much he resents the latter and wants him dead.
 Resident Evil 4 (Remake) (Video Game) / int_c1ee9854
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1.0
 Resident Evil 4 (Remake) (Video Game) / int_c1ee9854
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Resident Evil 4 (Remake) (Video Game) / int_c1ee9854
 Resident Evil 4 (Remake) (Video Game) / int_c25c7890
type
Fun with Acronyms
 Resident Evil 4 (Remake) (Video Game) / int_c25c7890
comment
Fun with Acronyms: In Separate Ways Ada has special contact lenses with an augmented reality overlay called the Interactive Retinal Inquiry System, or "IRIS".
 Resident Evil 4 (Remake) (Video Game) / int_c25c7890
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1.0
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Resident Evil 4 (Remake) (Video Game) / int_c25c7890
 Resident Evil 4 (Remake) (Video Game) / int_c2b28f75
type
A.K.A.-47
 Resident Evil 4 (Remake) (Video Game) / int_c2b28f75
comment
A.K.A.-47: The game still plays this in the same manner as the original, save for that the generically-named guns are now given proper names, half totally fake (the conglomerate "Handgun" is replaced with the purely-USP-based "SG-09 R" and the SL8 "Rifle (semi-auto)" is now the "Stingray") and half closely related to their real names (the Remington 870 "Shotgun" continues the previous remakes name "W-870" and the Springfield 1903 "Rifle" is the "SR M1903"). The game also adds a few more new weapons, most of which are given fake names (e.g. the Deluxe Edition includes a SIG P226 as the "Sentinel Nine" and a Winchester 1887 as the "Skull Shaker"), though with one given a mostly-correct one (the TMP still uses the real world name for the same machine pistol, just without the manufacture's name) Additionally, the Broken Butterfly is now just a Model 3 Schofield instead of the original's mishmash of the Model 3 and the Colt Single Action Army.
 Resident Evil 4 (Remake) (Video Game) / int_c2b28f75
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1.0
 Resident Evil 4 (Remake) (Video Game) / int_c2b28f75
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 Resident Evil 4 (Remake) (Video Game)
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Resident Evil 4 (Remake) (Video Game) / int_c2b28f75
 Resident Evil 4 (Remake) (Video Game) / int_c33c51b2
type
Outside-the-Box Tactic
 Resident Evil 4 (Remake) (Video Game) / int_c33c51b2
comment
Outside-the-Box Tactic: As suicidally bad an idea as it sounds, taking on the Regeneradores with your knives is actually a viable strategy, so long as your reflexes are decent. Parrying will cut off their hands when they swipe at you, and the knife's damage hitbox can go through their entire torso and destroy their internal parasites. Once you have the technique down, this can save you loads of ammo (just don't try it on Iron Maidens). You can also take out enemies in the Mine Cart section by shooting their carts instead of them. It may require a few extra bullets to do the job, but the substantially bigger target makes it a lot harder to miss.
 Resident Evil 4 (Remake) (Video Game) / int_c33c51b2
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1.0
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Resident Evil 4 (Remake) (Video Game) / int_c33c51b2
 Resident Evil 4 (Remake) (Video Game) / int_c3b760ed
type
ZigZaggedTrope
 Resident Evil 4 (Remake) (Video Game) / int_c3b760ed
comment
Zigzagged with the standard villager enemies. All of their respective charms gives them their names from the original game: Don Jose, Don Manuel, Don Diego, Don Pedro, Isabel and Maria. Dr. Salvador and the Bella Sisters keep their names in the charms, though they lose them in their models- which refer to them as "Chainsaw Villager" and "Chainsaw Sisters", respectively.
 Resident Evil 4 (Remake) (Video Game) / int_c3b760ed
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1.0
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Resident Evil 4 (Remake) (Video Game) / int_c3b760ed
 Resident Evil 4 (Remake) (Video Game) / int_c513249
type
Harder Than Hard
 Resident Evil 4 (Remake) (Video Game) / int_c513249
comment
Harder Than Hard: A demo-exclusive case, where the "Chainsaw Demo" had a secret Mad Chainsaw Mode that may pop up randomly when booting the story slice. Not only are enemies even nastier by way of damage output and health, but you get a swift introduction to Super Salvador, a formerly Mercenaries-only encounter in the original game. As of the release of Separate Ways and the corresponding update to Mercenaries mode, the Super Salvador now shows up on the Docks map. Professional Mode returns, applying the harder difficulty from the initially selectable Hardcode mode but with a few tweaks to make it resemble the 2005 original. Perfect parries are the only type of parries available, and the autosave system is disabled, forcing the player to manually save via typewriters. However, all of the weapon upgrades from the Merchant are immediately unlocked in turn. Ironically, this actually makes it more difficult than the original, as the original had checkpoints where you'd respawn on all difficulties, and the checkpoints, along with autosaves, were done away with.
 Resident Evil 4 (Remake) (Video Game) / int_c513249
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1.0
 Resident Evil 4 (Remake) (Video Game) / int_c513249
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Resident Evil 4 (Remake) (Video Game) / int_c513249
 Resident Evil 4 (Remake) (Video Game) / int_c58b8d92
type
Instakill Mook
 Resident Evil 4 (Remake) (Video Game) / int_c58b8d92
comment
Instakill Mook: Like the original, the chainsaw-wielding villager and sisters are capable of one-hit killing Leon with so much as a swipe by their chainsaws.
 Resident Evil 4 (Remake) (Video Game) / int_c58b8d92
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1.0
 Resident Evil 4 (Remake) (Video Game) / int_c58b8d92
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 Resident Evil 4 (Remake) (Video Game)
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Resident Evil 4 (Remake) (Video Game) / int_c58b8d92
 Resident Evil 4 (Remake) (Video Game) / int_c6102eb0
type
Grand Theft Me
 Resident Evil 4 (Remake) (Video Game) / int_c6102eb0
comment
Leon's relationship with his allies can turn confrontational or strained at times, unlike their always amicable dispositions in the original. For example, Leon is shown throttling Luis against a wall and Ashley is shakily pointing a gun at Leon while suffering from the final stages of infection. Both are respectively justified in-story by Leon finding out Luis used to work for Umbrella, and by Saddler pulling a Grand Theft Me on Ashley and forcing her to attack Leon against her will.
 Resident Evil 4 (Remake) (Video Game) / int_c6102eb0
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1.0
 Resident Evil 4 (Remake) (Video Game) / int_c6102eb0
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 Resident Evil 4 (Remake) (Video Game)
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Resident Evil 4 (Remake) (Video Game) / int_c6102eb0
 Resident Evil 4 (Remake) (Video Game) / int_c66cb5a9
type
Human Sacrifice
 Resident Evil 4 (Remake) (Video Game) / int_c66cb5a9
comment
The Novistador waterway, a hedge maze trip with involving the Blue Moonstone key item, U-3 boss fight, stone ceiling crushers, drill puzzle room, cable car, and laser hallway sequences have been transplanted from Leon's campaign to Ada's Separate Ways campaign. The cable car sequence in particular has also been transplanted from the Village to the Island. Additionally, the bizarre scene where Mendez attacks Leon in his room (right after letting him go) was also remixed into a Separate Ways scene starring Ada. Conversely, Ada's altar sacrifice and escape sequence has been (loosely) remixed into the remake's opening Human Sacrifice sequence.
 Resident Evil 4 (Remake) (Video Game) / int_c66cb5a9
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1.0
 Resident Evil 4 (Remake) (Video Game) / int_c66cb5a9
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Resident Evil 4 (Remake) (Video Game) / int_c66cb5a9
 Resident Evil 4 (Remake) (Video Game) / int_c75df49a
type
Shout-Out
 Resident Evil 4 (Remake) (Video Game) / int_c75df49a
comment
Shout-Out: Luis, a true Spaniard, references Don Quixote in one scene, and appropriately he and Leon fights off two El Gigantes later, similar to Don Quixote fighting off his giants. Ashley's broken phone is clearly a Motorola Razr (minus any potentially copyright infringing logos on it), a popular cell phone sold around the time of the original game's release. During his second boss fight, Krauser paraphrases a line from another of Capcom's power-obsessed antagonists: After defeating the Knights, Leon will quip: "Nighty night, Knights." Just like in the original game, the Killer7 magnum takes its name from Killer7, which, alongside RE4, were both part of the "Capcom Five" lineup for the Nintendo GameCube. The remake adds to the reference by giving it an exclusive upgrade that massively increases critical hit chance - in Killer7, critical hits are a major part of combat. Furthermore, the gun (be it from RE4 or K7) resembles the laser-equipped AMT Hardballer used in The Terminator. The musical-cue that heralds the arrival of an El Gigante, which bears more than a passing resemblence to the Cave Troll in The Fellowship of The Ring, is the screeching-howl of a discordant horn, distinctly resembling that of the "Uruk-Hai of Isengard and Mordor" motiff written by Howard Shore for The Lord of the Rings Trilogy. The climax of the Rollercoaster Mine sequence where Luis accidentally snaps the brakes to his and Leon's out-of-control mine-cart and sheepishly shows The Hero the broken lever is a homage to how Short Round also breaks the brake and awkwardly shows it to Indy during Indiana Jones and the Temple of Doom. One to Dirty Harry, getting 5 kills with a magnum unlocks the "Got a problem, punk?" challenge, referencing Harry's habit of calling two-bit crooks punks.
 Resident Evil 4 (Remake) (Video Game) / int_c75df49a
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1.0
 Resident Evil 4 (Remake) (Video Game) / int_c75df49a
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 Resident Evil 4 (Remake) (Video Game)
hasFeature
Resident Evil 4 (Remake) (Video Game) / int_c75df49a
 Resident Evil 4 (Remake) (Video Game) / int_c8b4278b
type
Straight Man and Wise Guy
 Resident Evil 4 (Remake) (Video Game) / int_c8b4278b
comment
Luis survives long enough to pair up with Leon again outside of the original's cabin sequence, with the two alternating between Straight Man and Wise Guy and Bash Brothers in the mines. The two also have more of an antagonistic relationship for the first half of the game since Leon finds out early on that Luis is a former Umbrella researcher and has a hard time trusting him as a result.
 Resident Evil 4 (Remake) (Video Game) / int_c8b4278b
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1.0
 Resident Evil 4 (Remake) (Video Game) / int_c8b4278b
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 Resident Evil 4 (Remake) (Video Game)
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Resident Evil 4 (Remake) (Video Game) / int_c8b4278b
 Resident Evil 4 (Remake) (Video Game) / int_c9597a03
type
Self-Deprecation
 Resident Evil 4 (Remake) (Video Game) / int_c9597a03
comment
Self-Deprecation: Capcom knows how longtime fans of the original regard Ashley as a totally useless pain in the neck that must be constantly rescued, whose only redeeming quality is how cute and cuddly she is, and runs with it in the adorably animated parody commercials used to promote the remake. It's almost as if the developers are preemptively apologizing to newcomers who are about to endure the same ordeal of babysitting her that veterans had to. They've also made Ashley much more bearable this time.
 Resident Evil 4 (Remake) (Video Game) / int_c9597a03
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1.0
 Resident Evil 4 (Remake) (Video Game) / int_c9597a03
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 Resident Evil 4 (Remake) (Video Game)
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Resident Evil 4 (Remake) (Video Game) / int_c9597a03
 Resident Evil 4 (Remake) (Video Game) / int_ca04edd6
type
Charles Atlas Superpower
 Resident Evil 4 (Remake) (Video Game) / int_ca04edd6
comment
Charles Atlas Superpower: Implied to be the case for Leon after years of government training, as his kicks are consistently powerful enough to break necks and kill Ganados, and reflexes fast enough to use his knife as a parry weapon.
 Resident Evil 4 (Remake) (Video Game) / int_ca04edd6
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1.0
 Resident Evil 4 (Remake) (Video Game) / int_ca04edd6
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 Resident Evil 4 (Remake) (Video Game)
hasFeature
Resident Evil 4 (Remake) (Video Game) / int_ca04edd6
 Resident Evil 4 (Remake) (Video Game) / int_ca3a6dbd
type
Informed Ability
 Resident Evil 4 (Remake) (Video Game) / int_ca3a6dbd
comment
Informed Ability: Separate Ways reveal that the red-colored rocket launcher that Ada provides to Leon to help defeat Saddler is specially ordered by Krauser from Newman Arms Corporation that has enough power to "perforate a battleship's thick hull", with the designers even calling them "somewhat overpowered". However, the red rocket launcher's performance in-game is no different against Saddler as a normal rocket launcher that Leon can purchase from the merchant.
 Resident Evil 4 (Remake) (Video Game) / int_ca3a6dbd
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1.0
 Resident Evil 4 (Remake) (Video Game) / int_ca3a6dbd
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 Resident Evil 4 (Remake) (Video Game)
hasFeature
Resident Evil 4 (Remake) (Video Game) / int_ca3a6dbd
 Resident Evil 4 (Remake) (Video Game) / int_cadef12e
type
Adaptational Skill
 Resident Evil 4 (Remake) (Video Game) / int_cadef12e
comment
Adaptational Skill: In the remake, Leon can clearly understand and speak at least an elementary level of Spanish. In the original game, Leon was left somewhat mystified by the first Ganado he encountered cursing him out in Spanish (though it's possible that that version's Leon might have just been thrown off by how he wasn't expecting said Ganado to be as blatantly hostile and threatening as he was).
 Resident Evil 4 (Remake) (Video Game) / int_cadef12e
featureApplicability
1.0
 Resident Evil 4 (Remake) (Video Game) / int_cadef12e
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1.0
 Resident Evil 4 (Remake) (Video Game)
hasFeature
Resident Evil 4 (Remake) (Video Game) / int_cadef12e
 Resident Evil 4 (Remake) (Video Game) / int_ccf49675
type
Cut the Fuse
 Resident Evil 4 (Remake) (Video Game) / int_ccf49675
comment
Cut the Fuse: Leon is able to do this to any dynamite thrown at him should he perform a perfect parry on it, preventing it from exploding on him.
 Resident Evil 4 (Remake) (Video Game) / int_ccf49675
featureApplicability
1.0
 Resident Evil 4 (Remake) (Video Game) / int_ccf49675
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 Resident Evil 4 (Remake) (Video Game)
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Resident Evil 4 (Remake) (Video Game) / int_ccf49675
 Resident Evil 4 (Remake) (Video Game) / int_cd99383e
type
Polite Villains, Rude Heroes
 Resident Evil 4 (Remake) (Video Game) / int_cd99383e
comment
Polite Villains, Rude Heroes: Whereas Leon regularly and casually throws S and F-Bombs in exasperation and jest, Salazar makes a conscious effort to always use polite and formal vocabulary even when enraged, and never using modern profanity or slang. This is mocked by Leon during their final battle in the remake, where Salazar screams the rudest word allowed by his practically Victorian Era upbringing:
 Resident Evil 4 (Remake) (Video Game) / int_cd99383e
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 Resident Evil 4 (Remake) (Video Game) / int_ce6555f0
type
Lighter and Softer
 Resident Evil 4 (Remake) (Video Game) / int_ce6555f0
comment
Lighter and Softer: In comparison to Resident Evil 3 (Remake), the mood of this game is significantly lighter. Leon has more allies both within and outside the danger zone, quips more often to lighten the mood, and the villains are much campier than the Nemesis and Nicholai. Even the trailers chose to present the games differently, given how Jill was often shown struggling and dying horribly in RE3R previews, while Leon is presented more like a flashy action hero who evades death like a pro. Playing the game reveals that at least a few favorite lines are being kept from the original, as well, including Leon's famous "Where's everybody going? Bingo?" at the end of the village battle. The first Ganado Leon comes across no longer viciously curses him out when Leon tries to talk to him, rather he settles for some spaced out mumbling before attacking Leon. There are no references to Ashley having "ballistics"
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type
An Arm and a Leg
 Resident Evil 4 (Remake) (Video Game) / int_d028e0da
comment
An Arm and a Leg: If you parry an unarmed Ganado throwing a punch (an uncommon attack that they use), Leon will cleanly slice their hand off with a slash from his knife. This leaves them unable to use their more common Grapple Move, making them slightly less dangerous in combat. The same can be done to Regeneradores, making it easier to take them on with your knives, although obviously they'll soon grow the hand back.
 Resident Evil 4 (Remake) (Video Game) / int_d028e0da
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 Resident Evil 4 (Remake) (Video Game) / int_d24ed873
type
Developer's Foresight
 Resident Evil 4 (Remake) (Video Game) / int_d24ed873
comment
Developer's Foresight: Has its own page.
 Resident Evil 4 (Remake) (Video Game) / int_d24ed873
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 Resident Evil 4 (Remake) (Video Game) / int_d397657d
type
Hoist by His Own Petard
 Resident Evil 4 (Remake) (Video Game) / int_d397657d
comment
Hoist by His Own Petard: The red rocket launcher that Ada gives Leon to penetrate Saddler's capsule is revealed in Separate Ways to be specially ordered by Krauser to protect Los Illuminados from outside threats.
 Resident Evil 4 (Remake) (Video Game) / int_d397657d
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 Resident Evil 4 (Remake) (Video Game) / int_d57dfae4
type
Eyes Do Not Belong There
 Resident Evil 4 (Remake) (Video Game) / int_d57dfae4
comment
Eyes Do Not Belong There: In keeping with the series tradition, there are now some eyes on some of the Plagas popping out of enemies that weren't there before.
 Resident Evil 4 (Remake) (Video Game) / int_d57dfae4
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type
Training from Hell
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comment
Training from Hell: Leon states in the opening of the game that the training he received from the American government nearly killed him on a regular basis.
 Resident Evil 4 (Remake) (Video Game) / int_d66cd0e6
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Anti-Frustration Features
 Resident Evil 4 (Remake) (Video Game) / int_d6f284a3
comment
In an easy to miss example because the AI's design is to stay out of the player's way: When in the "loose formation" mode, Ashley will seek cover on her own and try to stay away from enemies and Leon's line of fire. This can even include exiting a room or entering a building or hiding spot entirely on her own, only emerging once the area is clear or Leon calls her over. This isn't designed to be perfect autonomy though, as some areas lack anywhere for her to flee or she can simply get too close to an enemy, so she does still require some conscious guarding from the player.
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type
Achilles' Heel
 Resident Evil 4 (Remake) (Video Game) / int_d7639dba
comment
Achilles' Heel: The Plagas have this against light, especially bright and/or blue light. This comes to play in both Leon and Ashley's gameplay section, where the former can utilize flashbangs to kill any exposed Plagas, and the latter uses a blue light lantern to immobilize Armaduras.
 Resident Evil 4 (Remake) (Video Game) / int_d7639dba
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 Resident Evil 4 (Remake) (Video Game) / int_d7ecbd57
type
You're Insane!
 Resident Evil 4 (Remake) (Video Game) / int_d7ecbd57
comment
You're Insane!: Implied but not outright stated when Ada interacts with Wesker. Upon hearing that Wesker plans to kill billions for the advancement of the worthy few, she responds coldly and sarcastically with, "How ambitious." and immediately points her gun at the pilot to get the Las Plagas sample as far away from Wesker as possible.
 Resident Evil 4 (Remake) (Video Game) / int_d7ecbd57
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type
Spexico
 Resident Evil 4 (Remake) (Video Game) / int_d9baff40
comment
Spexico: Averted. Unlike the original, in which the Ganados spoke with a Mexican accent, this time around they actually do speak with a clearer, Castilian Spanish accent appropriate to the setting, which also extends to Leon's police escorts.
 Resident Evil 4 (Remake) (Video Game) / int_d9baff40
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type
The Cavalry
 Resident Evil 4 (Remake) (Video Game) / int_d9e9ad7e
comment
The Cavalry: In Chapter 15, Mike shows up with a helicopter gunship to help Leon mow down the mass of Ganados to get to Ashley. Even when he runs out of ammo, he offers to help carry Leon to the summit in order to reach Ashley, but this effort is cut short by Saddler siccing a swarm of Novistadors after his helicopter, causing it to crash and killing him.
 Resident Evil 4 (Remake) (Video Game) / int_d9e9ad7e
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type
Lethal Joke Item
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comment
Of course, Ashley's infamously hilarious Lethal Joke Item costume, the Knight's armor returns, making her a "Princess In Shining Armor."
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type
Item Amplifier
 Resident Evil 4 (Remake) (Video Game) / int_da92a6d9
comment
Item Amplifier: Various charms will improve healing when using certain items like Green Herbs or fish.
 Resident Evil 4 (Remake) (Video Game) / int_da92a6d9
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type
Ludicrous Gibs
 Resident Evil 4 (Remake) (Video Game) / int_db33bc7e
comment
Ludicrous Gibs: Can happen to Leon if he is killed by an explosion, most notably a dynamite stick from a Ganado. He is reduced to a messy pile of blood, with not a hint of his body remaining. Also can happen to Ada in a same manner during the Separate Ways DLC, but she also has another death scene in her story of being cut apart by a grid laser on the island, although the scene cuts to black before her body falls apart. Ultimately how the monster Martinico is killed, by being taken through the laser room and cut apart by the grid laser.
 Resident Evil 4 (Remake) (Video Game) / int_db33bc7e
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type
Lightning Bruiser
 Resident Evil 4 (Remake) (Video Game) / int_db6230b7
comment
Wesker is a Lightning Bruiser similar to Krauser, but faster and deadlier. His entire loadout consists of a pistol (for which he has a grand total of two magazines in reserve) and a Hand Cannon (which he has no reserve ammo for), and a good number of grenades of both frag and flash varieties. He starts without healing items and has no way to directly use melee outside of Mayhem Mode, but he is very durable, only needs his hands to parry (which never run out of use and can parry anything, even Super Salvador's double-bladed chainsaw), can perform devastating melee attacks on stunned enemies even from a distance via Flash Step, and his Mayhem Mode lets him unleash powerful, lightning-quick martial arts combos upon his enemies that can make quick work of bosses and crowds alike. As long as one can time their counterattacks properly and take advantage of his extended melee range while building up their meter, Wesker can dominate the field with cold, unrelenting power.
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type
A God Am I
 Resident Evil 4 (Remake) (Video Game) / int_dc1761bd
comment
A God Am I: As if it wasn't already apparent enough in the original, Saddler is much more overt with his religious rhetoric in the remake. Talking at great length to Leon about how the world is lost, and this new holy body (parasite) will unify the world. To hammer his conceit in further, Saddler actually had the audacity to write his own version of the Bible but themed around the parasite as its messiah.
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 Resident Evil 4 (Remake) (Video Game) / int_df11acbe
type
Artificial Brilliance
 Resident Evil 4 (Remake) (Video Game) / int_df11acbe
comment
Artificial Brilliance: To accommodate for Leon's increased mobility and ability to reload while running, the Ganados have received a marked bump up in intelligence. They are capable of pump-faking their axe throws, sneaking up on Leon by not making noise while behind him, and in general are much more persistent and easily able to gang up on the player if they aren't careful. In an easy to miss example because the AI's design is to stay out of the player's way: When in the "loose formation" mode, Ashley will seek cover on her own and try to stay away from enemies and Leon's line of fire. This can even include exiting a room or entering a building or hiding spot entirely on her own, only emerging once the area is clear or Leon calls her over. This isn't designed to be perfect autonomy though, as some areas lack anywhere for her to flee or she can simply get too close to an enemy, so she does still require some conscious guarding from the player.
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 Resident Evil 4 (Remake) (Video Game) / int_dfb71617
type
Male Gaze
 Resident Evil 4 (Remake) (Video Game) / int_dfb71617
comment
Male Gaze: Ada's behind takes up a lot of the frame in cutscenes. Notably Ashley is much more relaxed in this regard, camera angles take different shots when compared to Leon so as to not focus on her rear.
 Resident Evil 4 (Remake) (Video Game) / int_dfb71617
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type
Start of Darkness
 Resident Evil 4 (Remake) (Video Game) / int_e0040f41
comment
During Krauser's boss fight before his transformation, Leon makes mention of an old injury in Krauser's arm, which is a nod to the original timeline where Krauser suffered a debilitating arm wound in Darkside Chronicles that caused his Start of Darkness.
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type
Optional Boss
 Resident Evil 4 (Remake) (Video Game) / int_e0606d52
comment
Optional Boss: New to the remake are special bonus bosses that are given as side missions for spinels. There is one per segment of the game: In the Village, there is a very durable parasite dog with a special attack that strikes out at long range multiple times, requiring Leon to parry multiple times in rapid sequence. In the Castle, there is a golden Armadura. It starts out flanked by two standard Armaduras that can be taken out like normal. The golden Armadura is the variety with the parasite sticking out of the back of it's "neck", making it harder to hit, and it takes much more damage before it's helmet can be knocked off (at which point a flash grenade finishes it off). On top of the vertical slice that standard Armadura's can do, it also has a horizontal slice that must be avoided with a dodge prompt. On the Island, there is a unique Iron Maiden that has more weak nodes to shoot in order to kill it along with much faster movement speed. To top things off, it appears in the room with the four Regenerador tanks, 3 of which may still be alive if you haven't taken care of them. They can join the battle to make things a lot more hectic.
 Resident Evil 4 (Remake) (Video Game) / int_e0606d52
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 Resident Evil 4 (Remake) (Video Game) / int_e0e52562
type
Loves the Sound of Screaming
 Resident Evil 4 (Remake) (Video Game) / int_e0e52562
comment
The scene where Leon falls into a pit of spikes, but manages to save himself. In the original he shoots a hearing device Salazar uses to hear his victim's deaths revealing that he survived. Salazar sends one of his Verdugo after Leon leading to a boss fight. In the remake, the hearing device isn't there so Salazar shouldn't know that Leon's alive at that moment, but the Verdugo fight still happens leading to the question why it was even there at that moment? Hypothetical explanations could be that Saddler, who likely sensed Leon survive his fall due to his ability to telepathically communicate or locate any Plagas infected individual (Leon experiences a moment where his vision turns blue after climbing a ladder to the underground lab, lending credence to this theory), spoke to either Salazar, the Verdugo, or both to deal with the situation, or the Verdugo, retaining full human intelligence, simply figured Leon's not dead until a body is found and went down to confirm it. But without the game making things clear, it remains an unanswered plothole. The Separate Ways DLC clears this up a bit; the Verdugos can sense a Plaga-infected host, as shown with Ada, now a Plaga-infectee this time around, touching the Amber herself and the Verdugo reacts strongly to her presence until Luis' suppressant slows the infection to which the Verdugo leaves. In addition, the Verdugo can now cause hallucinations to the Plaga hosts, also shown with Ada during her boss encounters with it, and it's likely the moment Leon's vision turns blue is a result of his Verdugo using said ability in the lead up to the latter's boss fight.
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type
Chameleon Camouflage
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comment
Chameleon Camouflage: The Novistadors' invisibility ability is changed to them gaining the ability to blend into whatever floor or objects are near them. Their bug-shaped outline can give them away, however, unless they are submerged in water, which makes them near-invisible once again and it's only their eyes being visible just before they attack Leon.
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type
The Bait
 Resident Evil 4 (Remake) (Video Game) / int_e1cc36
comment
The Bait: At the end of the game, Ada attempts to fight Saddler to get his attention away from Leon while the latter rescues Ashley. This goes poorly for her. Saddler, instead of just killing her, ties her up from some scaffolding to lure Leon out into a fight. Leon recognizes this as a trap but proceeds with the rescue anyways. Sure enough, just after he gets Ada down, Saddler attacks Leon.
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type
Tainted Veins
 Resident Evil 4 (Remake) (Video Game) / int_e2e69f43
comment
Tainted Veins: A symptom of a more advanced stage Plaga infection, which is noticeably more prominent than in the original. Leon and Ashley both exhibit this to varying degrees on their arms and faces depending on their stage of infection and their proximity to Saddler's influence.
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type
Call-Forward
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comment
Call-Forward: In Chapter 14, Ashley makes a comment about becoming an agent like Leon to go around saving the US and the world from danger. While Leon politely puts her off, he would discover in the future that a girl he previously protected and escorted would become a government agent and go on saving the US and the world from danger. In the ending, Wesker tells Ada that billions will die for his ambitions. This references the plot of Resident Evil 5, in which Wesker planned to infect the planet with the Uroboros virus that would kill most carriers. In Separate Ways, while talking about the Village's infection, Wesker specifically calls it out as "complete local saturation", bringing to mind his infamously hammy "complete global saturation" line from Resident Evil 5. To Resident Evil Village, wherein Leon taunts Saddler during his final transformation by telling him it makes him "a monster inside and out", just like how Ethan Winters 16 years later would similarly sneer at how the ugliness of Lady Demitriscu's One-Winged Angel dragon-form lets her outside finally match her inside.
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type
Composite Character
 Resident Evil 4 (Remake) (Video Game) / int_e4965307
comment
Composite Character: Dr. Salvador now has the exact same frenzy attack as the Super Salvador, his enhanced counterpart in the original Mercenaries mode. The first Verdugo created by Salazar's servant Isidro Uriarte Talavera is an In Name Only version. It's referred to as "U-3" in one of his research notes, which is the name of a completely different monster from the original game that is otherwise absent in the remake. In the Separate Ways DLC, however, Ada is forced to fight this Verdugo - now named Pesanta - throughout most of her campaign and it eventually mutates into a form closely resembling U-3 from the original game.
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type
Nerf
 Resident Evil 4 (Remake) (Video Game) / int_e545e190
comment
Nerf: While they're still very useful in combat, headshots don't always guarantee a stun like in the original and melee attacks are likely to only knock down two or three enemies at a time as opposed to, say, an entire group. Downplayed with your rifles, which have been tweaked to be a bit more Difficult, but Awesome than before. The base damage rate is much lower compared to their counterparts from the original game, but you get a large damage multiplier for hitting a target's weak point. So basically, they pack the same heavy punch as always if you nail a headshot, but limb or torso shots will take a lot more rounds to kill an enemy than they used to. The duration that enemies are stunned for by flash grenades is much shorter, making them less useful for crowd control. Their effective radius has also been dramatically reduced. Hunk in The Mercenaries takes longer to do his Neck breaker attack, preventing him from chaining multiple neck-snaps together as easily. This is offset by elite enemies now being susceptible to the Neck breaker, however. The weapons in the game no longer have laser sights. Instead, the game implements a crosshair blur system, meaning weapons outside of rifles or handguns compatible with the purchasable laser sight are a lot more unwieldy unless you stand perfectly still and wait for the reticule to tighten. This is especially true for weapons such as the Red9 and the TMP, both of which now suffer from poor accuracy even with their respective stocks attached (the TMP more so than the Red9, due to the former's wider spread). Both the Handcannon and Chicago Sweeper have all around worse stats than their original incarnations. note For comparison, the remake's Handcannon has a firepower of 36 when fully upgraded, but in the original, it could reach a maximum firepower of 99.9. And as mentioned before, their accuracies are greatly reduced due to the removal of laser sights; their respective spreads are so wide you often need to be right in an enemy's face or spend a long time steadying your aim to consistently hit them. They're still quite powerful, but the Sweeper no longer shreds bosses nearly as easily as before (though its lack of precision ironically makes it excellent for crowd control and reining in annoyingly fast, evasive enemies like Colmillos and Novistadores), while the Handcannon's even lower accuracy and slow firing rate make it a poor choice for dealing with faster baddies. Like the Primal Knife, they're balanced more towards supplementing your weaponry rather than out and out replacing them even with their exclusive upgrades. The Rocket Launcher is still a One-Hit Kill on a direct hit, but its blast radius has been greatly reduced and it no longer has a scope, making it less accurate at longer ranges. Leon's tactical vest, dubbed the "body armor" in the remake, now has a durability meter and a slightly costly repair fee. Zig-zagged in that it now completely absorbs certain types of damage, like explosions (at the cost of higher damage to the armor itself).
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The entire village fight can be completely skipped by shooting the church bell, causing it to ring early... that is, if they've finished the game at least once.
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Press X to Not Die
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Quick time events have been almost entirely scrapped, making the risk of cheap deaths from an untimely button press, which the original RE4 was notorious for, a moot issue. They do show up in some boss fights and once in the area where the original's first boulder chase happened, but failing them merely damages you.
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Fanservice Pack: In a very small way. Ashley is more mature-looking and acting than she was in the original, where you would be forgiven from how she looks and acts for thinking she's a high-schooler rather than a twenty-something.
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Shoot the Mage First: The red-robed zealots now have the power to cause Plagas to burst out of their lesser counterparts' heads on command, as well as giving Leon and Ashley severe migraines that slow their movement. Shooting them before they start chanting "Glorias Las Plagas!" will negate their abilities.
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Blue-and-Orange Morality
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Blue-and-Orange Morality: The Ganados sincerely believe that Plagas infection and assimilation into the Holy Body is a wonderful thing, and Saddler is outright flummoxed that Leon is horrified by the idea.
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Equal-Opportunity Evil
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Equal-Opportunity Evil: The Los Iluminados cult operating out of Salazar's castle has been diversified to contain female zealots, although it may not be obvious at a glance due to their thick robes and shaved heads.
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Decapitated Army
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Decapitated Army: After Leon destroys Saddler's giant, monstrous form, he and Ashley run into what remains of the villain's Ganado minions as they make their escape, all of whom have been immobilized and appear to be on the verge of death all the while thrashing in pain. Leon theorizes that with the "core" Plagas housed within Saddler gone, the rest of the Hive Mind have lost their purpose and ability to function, rendering them helpless.
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Emergency Weapon
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Emergency Weapon: In situations where Leon's primary knife is broken, players can still find Boot Knives or Kitchen Knives as substitutes, but with their minuscule durability, they're truly last resort weapons to ensure you can at least parry or finish off enemies once or twice before you're truly out of options.
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Crown-Shaped Head
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Crown-Shaped Head: Saddler's redesign now has his hood down, exposing grotesque mutations on his head. The effect makes it look like his head has a pointed and twisted mockery of a crown.
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Product Placement
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Product Placement: The June 2022 State of Play trailer includes a note that Leon's bomber jacket is modeled after this snappy number, available from Schott NYC for only $1,495. And yes, there is already a five-star review from "Leon":
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Micro-Transactions
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Microtransactions: Following the release of the game (and released on online storefronts the same day that Mercenaries Mode was released), Capcom added a series of Golden Tickets to the store. These tickets work identically to the Silver Tickets you can obtain from the Merchant for 30 or 40 Spinels per playthrough, however, they instead cost actual money from the player. These tickets are sold in six sets of single tickets for $2.99 USD each, four sets of three tickets for $6.99, and one set of five tickets for $9.99. Each individual ticket or ticket bundle is its own purchase, and can only be purchased once. Without sales tax applied or any store discounts (depending on platform), the tickets cost a total of $55.89 (for 23 tickets total). Each ticket appears in your inventory by default on every playthrough, will appear in your inventory on every new game (but do not refresh on New Game +), and can either be used to immediately gain access to an exclusive upgrade, or can be sold for 80,000 Pesetas each (possibly netting you 1,840,000 Pesetas). May also overlap with Bribing Your Way to Victory, as players can use these tickets to make completing the game's S/S+ challenges significantly easier note Example: Unlock the Handcannon via Mercenaries mode, then start a new game on Professional and use a golden ticket on the Handcannon when you meet the merchant in Chapter 2. You now have infinite ammo right near start of your new save file before you've fought a single major boss, rather than hoarding spinels and obtaining a silver ticket when you reach the castle (Chapter 7).
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Insult Backfire
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Insult Backfire: During their second fight, we get this exchange between Leon and Krauser.
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No-Gear Level
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No-Gear Level: After being subdued and chained up with Luis, Leon begins Chapter 2 with nothing except his clothes (minus the jacket) and must work through a short segment using only the knives he finds before he can reclaim his gear. Later on in the Castle, when Leon and Ashley get split up, Ashley must work through several areas with only a lantern and whatever she finds that she can throw until she reunites with Leon.
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We Buy Anything:
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Sequence Breaking
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Sequence Breaking: There are some not-so obvious methods that the game provides to be more speedrunner friendly. Here are some of the more crucial ones: On a New Game Plus, Leon can shoot the church bell south of the village to immediately end the village fight. During the first chapter, it's possible to break the lock to the room containing the wooden cog needed to open the gate at the farm by shooting said lock through the window or throwing a grenade, as opposed to having to climb up the ladder at the gate then back-tracking to get up to the second level of the building. The gallery fight in Chapter 9 can be skipped by throwing a grenade or using the Bolt Thrower with a mine attachment to kill the Zealot before it lowers the bridge. Alternatively, you could also use a flash grenade to stun the Zealot. The rocket launcher can destroy the rocks blocking your path during the mine section. Using a rocket launcher or even just three hand grenades on the wall during the wrecking ball sequence will speed up its destruction. This also works on the anti-aircraft gun (although it'll be tricky since the anti-aircraft gun is above you, requiring some practice with your aim).
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One-Winged Angel
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When stunned, Mendez, Salazar and Saddler can each be stabbed on the giant eyes that sprout on their bodies following their mutations. Leon also finishes off Saddler's new One-Winged Angel form by taking his staff and shoving it directly into his eye.
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Well-Intentioned Extremist
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For a given value of "nice", anyway. It was originally implied that Osmund Saddler was nothing more than a cynical arms dealer and aspiring Shadow Dictator who only saw Los Iluminados as a cover for his Plagas research. Here, he's an utterly sincere Knight Templar who wishes to bring about world peace through Plagas infection.
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Beauty Is Never Tarnished
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Beauty Is Never Tarnished: Ashley averts this now. In contrast to the original only changing her eye color in the final stages of infection, here her eyes gradually become bloodshot and her skin covered in Tainted Veins as her condition worsens.
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Shown Their Work
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Shown Their Work: Leon's weapon handling is top notch, showing realistic tactics that are used by professional police and military. The gun reloads are also handled properly. Mixed with Bilingual Bonus, but the Castilian Spanish-accented Ganados also speak with properly structured Castilian Spanish. When Leon's alone, they say "Puedes correr, pero no te puedes esconder", and when he's not, they say "Podéis correr, pero no os podéis esconder", which even averts the Spexico trope. They both mean "You can run, but you can't hide".Spanish 101In English, there is no way to distinguish a singular or plural "you" without context (though most people say "you all" or "y'all" in plural contexts). In Spanish, "tú" is the informal singular "you" while "usted" is formal. The plural "you" is "ustedes" which according to the above sounds like the formal plural "you", but it isn't for most Spanish-speakers, it's just the normal pronoun and has no formality to it. Except in, you guessed it, Spain. That country uses the pronoun "vosotros" as the plural form of "tú". "Vosotros" results in -áis, -éis, or ís suffixes in verbs, while "ustedes" results in -an or -en suffixes. The reflexive pronoun reflects this, as "os" is the reflexive pronoun for "vosotros" while "se" is the reflexive one for "ustedes". Anywhere else in the Spanish-speaking world, you would hear "Pueden correr, pero no se pueden esconder". When playing as Ada, the appropriate feminine endings are used by ganado, as well, ie "matala" instead of "matalo". As an additional note, the Ganados speak with the correct variation of the European dialect, mostly spoken by older people, which sound much archaic than the modern, post-2000 variation, which is heavily influenced on Latin American dialects, due to the influence of the internet. In the case of subtitles, when the Spanish police and Luis called Leon a "Yankee", the subtitle shows the correct Spanish variation of the word, “Yanquiâ€�. Leon uses the CAR stance (Center Axis Relock) when he's at close range with enemies. The CAR stance provides numerous benefits, and is a good idea for close encounters. The 45 degree angle allows for quicker sight acquisition on targets, and allows for faster switching between targets. The 45 degree angle plus the cupping of both hands over the length of the handgun provides better recoil control. The extra tension put in the elbows plus the gun being pulled back towards the chest makes it harder for the enemy to wrestle the gun out of the shooter's hands. There's no gun technique that is "perfect" necessarily, but given Leon's police and military training this is a technique that he would have a reasonable chance of knowing about. During a partial reload, Leon will put the old magazine away, and then place the new one into the mag well of the handgun. Leon wouldn't dispose of a perfectly good magazine that still has ammo in it. This partial reload also reflects that there is still one bullet left in the chamber, so Leon has however many bullets are in the magazine plus one bullet extra in the chamber to fire. Sadly this +1 feature does not apply to other magazine fed weapons like the rifle or the submachine guns, which would allow for the same result. The Punisher's 5.7x28mm rounds are properly modeled in the magazine, being closer in appearance to small rifle rounds (which is accurate to the 5.7mm round, being a small-caliber round designed for light armor penetration). The pump action shotgun does not have the pump pulled back during a partial reload, because that would simply extract the current shell loaded in the shotgun's chamber. Only when Leon has put fresh shells in an empty shotgun, does he rack back the pump action, in order to load a shell contained inside the magazine tube. The knife fighting between Krauser and Leon is handled much more realistically compared to the original fight. Attempts to stab are not unknown in a knife fight, but professionals prefer to use quick omni-directional slashes in order to hit as many vital points as possible to bleed the opponent out. The original fight relied too much on stabbing attempts and had their knives clash, which is remarkably rare for such a small target. Krauser did have ambush attacks from behind in the original, but most of his attacks were from the front. In the remake, Krauser is much more persistent about trying to maneuver around Leon to flank him on his more vulnerable side or back regions. The Regeneradors' healing factor is treated with a little bit more realism (insofar as such a creature can be), since heat is factored into the equation. The exposed regeneration cores glow in the dark, suggesting that the Plagas cores are producing vast quantities of energy to enable the high speed regeneration. When the Regenerador regenerates a body part, huge amounts of steam pour out of the freshly grown limb, something that would only happen if the flesh was producing an enormous amount of heat. If hyper fast regeneration was ever a real thing, the heat produced by regenerated body would look very similar to what's presented in the game. On a physics level, the amount of energy needed to regrow a body part at those speeds would likely boil to such an extreme degree that the blood inside the person would expand and explode. This is to say nothing of the hyper fast blood pressure the Regenerador would be undergoing, because the new limbs would receive their nutrients from the blood carried through the body. The Regenerador exploding upon death is one of the most realistic depictions of what would happen to a fantasy healing factor. Where the Las Plagas gets the nutrients necessary to sustain this regeneration is another matter altogether, and that issue borders on magic. When Saddler mind controls Ashley to use Leon's handgun on Leon, the gun jams. This is not plot armor, but a reasonable occurrence. note Guns are recoil operated, and use an internal spring mechanism to pull back the slide of the chamber, which then ejects the old round and then pushes forward a new round into the chamber. This kind of jam is to be expected when the ejection mechanism has worn out due to repeat firing, let alone if the gun has taken blunt force trauma. This jam can also happen if the shooter is "limp wristing it", meaning that they're not letting the recoil hit their hand properly. The entire point of the recoil spring is that the recoil felt by the explosion of gas from the bullet is supposed to hit the gun, so that the recoil can put pressure on the spring and cycle the action. If you don't hold the gun properly then the recoil doesn't hit the gun properly and the force is instead transmitted to the frame, weakening the ejection cycle and preventing the casing from ejecting fully. The already fired casing then gets ejected weaker than it should and jams in the ejection port as the slide returns forward. In short, Ashley is an inexperienced shooter and her hand quite visibly wobbles around in fear; perfect conditions for a "limp-wristing" malfunction, formally named a "failure to eject" or more commonly called a "stovepipe" jam. You can clearly see that the slide is too far back and there's a cartridge jamming. Leon also checks the gun in textbook fashion when he gets it back, clearing it.
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 Resident Evil 4 (Remake) (Video Game)
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Nerf / int_c7beb97e
 Resident Evil 4 (Remake) (Video Game)
hasFeature
Ominous Save Prompt / int_c7beb97e
 Resident Evil 4 (Remake) (Video Game)
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One Last Smoke / int_c7beb97e
 Resident Evil 4 (Remake) (Video Game)
hasFeature
Press X to Not Die / int_c7beb97e
 Resident Evil 4 (Remake) (Video Game)
hasFeature
Purposely Overpowered / int_c7beb97e
 Resident Evil 4 (Remake) (Video Game)
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Rare Random Drop / int_c7beb97e
 Resident Evil 4 (Remake) (Video Game)
hasFeature
Reduced Resource Cost / int_c7beb97e
 Resident Evil 4 (Remake) (Video Game)
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Sci-Fi Horror / int_c7beb97e
 Resident Evil 4 (Remake) (Video Game)
hasFeature
Scrappy Weapon / int_c7beb97e
 Resident Evil 4 (Remake) (Video Game)
hasFeature
Significant Name Shift / int_c7beb97e
 Resident Evil 4 (Remake) (Video Game)
hasFeature
Skippable Boss / int_c7beb97e
 Resident Evil 4 (Remake) (Video Game)
hasFeature
Speedrun Reward / int_c7beb97e
 Resident Evil 4 (Remake) (Video Game)
hasFeature
Survivor Guilt / int_c7beb97e
 Resident Evil 4 (Remake) (Video Game)
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That One Achievement / int_c7beb97e
 Resident Evil 4 (Remake) (Video Game)
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Too Awesome to Use / int_c7beb97e
 Resident Evil 4 (Remake) (Video Game)
hasFeature
Try Not to Die / int_c7beb97e
 Resident Evil 4 (Remake) (Video Game)
hasFeature
Turns Red / int_c7beb97e
 Resident Evil 4 (Remake) (Video Game)
hasFeature
Vampire Refugee / int_c7beb97e
 Resident Evil 4 (Remake) (Video Game)
hasFeature
Video Game Cruelty Punishment / int_c7beb97e
 Resident Evil 4 (Remake) (Video Game)
hasFeature
Video Game Perversity Prevention / int_c7beb97e
 Resident Evil 4 (Remake) (Video Game)
hasFeature
Villainous Rescue / int_c7beb97e
 Resident Evil 4 (Remake) (Video Game)
hasFeature
Weaponized Allergy / int_c7beb97e
 Resident Evil 4 (Remake) (Video Game)
hasFeature
You Called Me "X"; It Must Be Serious / int_c7beb97e
 Resident Evil 4 (Remake) (Video Game)
hasFeature
You Talk Too Much! / int_c7beb97e
 ResidentEvil4Remake
sameAs
Resident Evil 4 (Remake) (Video Game)