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Resident Evil 6 (Video Game)

 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game)
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Resident Evil 6 — the ninth main installment of the Resident Evil franchise, released for the PlayStation 3 and Xbox 360 in 2012 and the PC in 2013 (as well as PlayStation 4 and Xbox One in 2016, and Nintendo Switch in 2019) — features multiple campaigns with their own controllable characters, unique settings, gameplay styles, and tones. The partner system from Resident Evil 5 also returns, and Capcom included additional multiplayer options to boot.Fifteen years after the Raccoon City Incident, President Adam Benford prepares to reveal everything about what happened on that day to the public. After Leon Kennedy arrives in Tall Oaks to discuss the reveal, he finds the President transformed into a zombie. Leon kills the President to save Helena Harper, a Secret Service agent with a few secrets to hide, and the two then team up to escape Tall Oaks and discover the source of this new viral outbreak.Halfway around the world, BSAA agent Chris Redfield and his sidekick Piers Nivans arrive in the coastal Chinese city of Lanshiang to help suppress a bioterrorist threat. Along the way, they encounter the elusive Ada Wong — who still has an agenda of her own, natch — as well as a few new surprises. As the city becomes overrun with zombies and the global threat of the newly-discovered C-Virus becomes clearer, Chris has to decide who to trust in order to help save humanity.Alongside Chris and Leon's stories, a third story follows mercenary-for-hire (and series newcomer) Jake Muller as he teams up with Sherry Birkin, who wants to find a cure for the C-Virus. As the illegitimate son of the late Albert Wesker, Jake's blood may hold the key to stopping this new threat to humanity, but Jake isn't exactly happy about having that responsibility thrust upon him.All three stories converge together as Chris, Leon, and Jake try to stop the parties responsible for the C-Virus outbreak and save the world — but has the world already been lost?After clearing all three main scenarios — or not, if you have a patch — players gain access to a special fourth scenario that follows Ada's story.
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"Get Back Here!" Boss
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"Get Back Here!" Boss: An invisible boss in Chris and Piers's campaign, which flees each time you inflict enough damage.
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And Then John Was a Zombie
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And Then John Was a Zombie: Most of Chris's BSAA squad mutates into ooze-covered monsters, Piers becomes a J'avo, Simmons goes One-Winged Angel, and Carla Radames and Deborah Harper become humanoid abominations. Oh, and the friggin' President of the United States becomes a zombie, and Leon has to shoot him. RE6 has this in spades.
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Strong as They Need to Be
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Strong as They Need to Be: The Ustanak's strength fluctuates depending on how much of a threat the plot needs him to be. He can go from a Nigh-Invulnerable One-Hit Kill machine to being weak enough that Jake can trade punches with him in close quarters.
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Another Side, Another Story
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Another Side, Another Story: Although there are some story intersections in earlier chapters (specifically with Chris and Jake at Edonia and then Leon and Ada at Tall Oaks), all four campaigns begin to converge into a common outcome when everyone arrives at Langshiang.
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Heroic BSoD
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Heroic BSoD: Leon gets this quiet a few times through the game, the most notable one being after Chris tells him Ada was dead, not knowing it was actually her Evil Twin that died. It takes a long moment for him to snap out of it and he doesn't really recover until he sees Ada alive, piloting a helicopter. Chris has acquired a drinking problem ever since the deaths of several BSAA agents during a biological attack allegedly caused by Ada Wong.
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Trailers Always Spoil
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Trailers Always Spoil: The trailers reveal from the start that Jake is Wesker's son, which the game itself treats as The Reveal.
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Darker and Edgier
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Darker and Edgier: The game has a noticeably more bleaker atmosphere compared to previous installments. In addition to featuring several monster infested settings, the kill count in this game is bigger than usual; the characters, primarily in Chris' and Leon's campaigns, have to witness countless lives get unjustifiably slaughtered despite their best efforts, and it clearly affects them emotionally. There's also slightly less humor and the villains are more openly ruthless.
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Unexpectedly Realistic Gameplay
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Unexpectedly Realistic Gameplay: Done to a fault, according to many problems players had with the game. For example, in reality, laser-sightings on guns don't stay steady on a target like in most video games. Resident Evil 6 deciding to simulate a real laser-sighting met with backlash. Also, the powerful impact of a bullet can knock someone down in reality, even if they wore a vest. However, many complained about the bullet knockdowns during the gameplay. Also people complained about the surprise deaths, like the infamous ambulance scene during Leon's campaign. However, in reality, during a city-wide panic, random speeding vehicles can cause accidents and deaths.
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Perverse Sexual Lust
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Simmons is initally this; it was his obsession with Ada, as well as his independent experiments with Carla's C-Virus, that directly led to Carla's Start of Darkness and the game's entire plot. However, he has largely lost his importance by the time the game begins, being relevant to the plot ''only'' in Leon's campaign — and even then, it ends up leading just to him falling right into Carla's trap as she planned.
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All There in the Manual
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All There in the Manual: The explanation for most of what's really going on is in the files. You only get files for shooting hidden snake symbols, they're not in-universe documents your character finds lying around. You also have to quit out of the game entirely and read the documents from the main menu, so while you have very little to distract you from the action, you also don't know the whole story when you're running around. Even worse is the stuff on RE.net that tells even more of the story. Jake's opinion of his dad and his treatment of Chris makes a lot more sense with that information.
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Weapon of X-Slaying
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Weapon of X-Slaying: Some skills give damage bonuses against a certain enemy type.
 Resident Evil 6 (Video Game) / int_17d5e071
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Bridal Carry
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Ada shows up to provide vital aid to Leon and Helena during their fight with both Helena's mutated sister and Simmons, and also aids Jake and Sherry against the Ubistvo, even personally swooping in, saving Sherry, and depositing her in Jake's arms. In the end, she even leaves Leon and Helena the evidence they need to clear their names and prove Simmons was behind everything.
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Not-So-Well-Intentioned Extremist
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Not-So-Well-Intentioned Extremist: Simmons and the Family want to preserve global stability by any means necessary. Simmons himself gave the order to nuke Raccoon City. He also unleashed the outbreak in Tall Oaks (which infected President Benford and at least 70,000 others in the process) because he believed that Benford's plans to reveal the government's involvement in the Raccoon City Incident would destabilize the world. The game prevents Simmons from becoming sympathetic by showing us his sick obsession with Ada; his actions in pursuit of said obsession led to Carla's Start of Darkness — and, thus, the entire plot of the game. Helena even calls him out by remarking that, to avoid one possible disaster, he caused another (and killed tens of thousands of innocent people in the process).
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Artistic License – Biology
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Artistic License – Biology: Of the genetics variety, and we don't mean the viruses found all over the series. The game plays Jake Muller up as Albert Wesker's son, and thus inheriting antibodies from him that allow him to resist the C-Virus. Antibodies come from the mother's side, not the father's. What's more, Wesker got his immunity boon after Jake, who's 20 years old, would have been born. This appears to be referenced with Jake inheriting Wesker's speed and strength just in time to pummel the Ustanak hand-to-hand despite previously being helpless against it, possibly helped along by the C-Virus he was injected with earlier in the year. Again, Wesker gained such powers as a result of biomutagenic tampering, after Jake would have been born. Worth noting about the above two, however, is that Albert Wesker was mentioned in RE5 as having been "manufactured" for compatibility with the Progenitor Virus as part of the Wesker Children, of which the C-Virus is a descendant of. In addition, the fact that he had been an associate of Umbrella since 1977 combined with the aforementioned Wesker Children means there's enough small details in existing canon that could be used as a handwave for any such inconsistencies with real world biology. Zigzagged with how the C-Virus works. Its method of aerosol transmission makes very little sense if you take into consideration the nature of virions. A virus is dependent on a living host's cells to reproduce or even exist at all, and will expire very quickly if exposed to the environments, since virions are not true live organisms. On the other hand, the viral clouds generated by Lepotitsa creatures seem to be short-lived. It's like taking a big sneeze when you're sick, only with a much more concentrated virus population.
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And This Is for...
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And This Is for...: Said by Helena after she and Leon finally defeat Simmons, in revenge for her sister.
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Last Breath Bullet
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Last Breath Bullet: With the last of his humanity and life, Piers finishes off the B.O.W. attacking Chris's escape pod.
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Say My Name
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Say My Name: When you or your partner dies, the character who's alive will shout their name. If Chris dies, sometimes Piers will shout "Captain!" instead.
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Underestimating Badassery
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Underestimating Badassery: In Jake's backstory, the first group of mercenaries he joined ended up being sold out by their leader and almost completely wiped out, until only Jake and one badly injured witness were left. Their assailants decided an injured and out-of-ammo teenager wasn't worth the bullets and came at him with knives. Jake survives to be a series protagonist.
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Sins of Our Fathers
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Sins of Our Fathers: Played with in Jake's case. Jake takes flak for his father's actions, although the most important part of Wesker's legacy in this case is his viral immunity.
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Obligatory Earpiece Touch
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Obligatory Earpiece Touch: Every character that has an earpiece equipped regularly touches it when communicating with someone over the air.
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The Swarm
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The Swarm: Gnezdo enemies are essentially a swarm of hornet-like insects taking the shape of a human.
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The Virus
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The Virus: In this case, the C-Virus. There's also the G-Virus in Sherry, which gives Sherry her Healing Factor and later becomes a component of an enhanced C-Virus.
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Heavily Armored Mook
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Heavily Armored Mook: Leon and Helena encounter some armored zombies, which resist their gunfire on certain body parts.
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Anti-Air
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Anti-Air: Chris and Piers' campaign has them needing to take out anti-aircraft cannons before being able to get an airstrike on the Ogroman.
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Regenerating Health
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Regenerating Health: Featured in a limited capacity: Health is divided into 6 blocks, and your regeneration will only recover health up to the end of the current block, similar to the system of regenerating health found in Far Cry 2 and Mass Effect 3. However, during the final battle of Chris' campaign, Piers' health constantly regenerates back to full after he infects himself with the C-Virus, but his attack is Cast from Hit Points.
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Adaptive Ability
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Adaptive Ability: J'avo are supposed to mutate in response to how you've wounded them. They might grow a big nasty tentacle arm or two, a sickle-like arm, turn one arm into a bulletproof shield, fall flat on their back and start releasing poison gas, grow a thorax with multiple limbs that enables them to Wall Crawl, grow grasshopper-like legs that allow them to jump high and kick, grow moth-like wings under their abdomen, grow two caterpillar-like appendages that wrap themselves and explode, or grow a pincer-like head. That's if they don't cocoon themselves in ooze and pop out as a big nasty monster.
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Signed with a Kiss
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Signed with a Kiss: Ada leaves a rocket launcher for Leon on the roof alongside a helicopter to escape. The RPG has a kiss on the warhead so that he knows it's from her.
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Failed a Spot Check
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Failed a Spot Check: A great deal of the tension about Ada during the China campaigns depends on nobody noticing that she's suddenly wearing different clothes, or at least not making the leap to there being an Evil Twin running around.
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Chekhov's Gun
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Chekhov's Gun: The C-Virus injector Piers finds. He uses it later to get Chris out of there and kill the B.O.W. they were facing. A few things in the other campaigns play a more important role in Ada's campaign. The lost submarine and locked cemetery door in Leon's campaign and the fact that the C-Virus sample falls down the same place as Carla in Chris's.
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Post-Apocalyptic Traffic Jam
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During Jake and Sherry's escape from The Family compound, the roads have very little of the Post-Apocalyptic Traffic Jam that would be expected for a large city (and is shown in other characters' campaigns).
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Dragon Their Feet
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Dragon Their Feet: Ustanak and the J'avo continue to follow Carla's orders after she dies.
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Walking Spoiler
 Resident Evil 6 (Video Game) / int_2504772e
comment
Walking Spoiler: Carla, full stop. Even looking at this character provides a huge spoiler, provided you know who you are looking at. Also Simmons.
 Resident Evil 6 (Video Game) / int_2504772e
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1.0
 Resident Evil 6 (Video Game) / int_2504772e
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_2504772e
 Resident Evil 6 (Video Game) / int_2534ee67
type
In Medias Res
 Resident Evil 6 (Video Game) / int_2534ee67
comment
In Medias Res: The Prelude shows Leon and Helena trying to survive the catastrophe in China just before the final battle, with the actual campaign showing how they got up to that point.
 Resident Evil 6 (Video Game) / int_2534ee67
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_2534ee67
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_2534ee67
 Resident Evil 6 (Video Game) / int_25524784
type
No-Holds-Barred Beatdown
 Resident Evil 6 (Video Game) / int_25524784
comment
When one of his teammates becomes a J'avo and attacks him, Jake simply takes it in stride and dishes out a No-Holds-Barred Beatdown.
 Resident Evil 6 (Video Game) / int_25524784
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1.0
 Resident Evil 6 (Video Game) / int_25524784
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_25524784
 Resident Evil 6 (Video Game) / int_25bc8511
type
Generation Xerox
 Resident Evil 6 (Video Game) / int_25bc8511
comment
Generation Xerox: Inverted. While the children of Umbrella Big Bads Wesker and Birkin do team up, Jake and Sherry are nothing like their fathers.
 Resident Evil 6 (Video Game) / int_25bc8511
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1.0
 Resident Evil 6 (Video Game) / int_25bc8511
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_25bc8511
 Resident Evil 6 (Video Game) / int_26eb6287
type
Funny Background Event
 Resident Evil 6 (Video Game) / int_26eb6287
comment
Funny Background Event: When Leon and Helena are on the plane heading to China, a TV in the background shows Chris and Piers pushing the news crew out of the way, which was seen in the first level of Chris's campaign.
 Resident Evil 6 (Video Game) / int_26eb6287
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1.0
 Resident Evil 6 (Video Game) / int_26eb6287
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_26eb6287
 Resident Evil 6 (Video Game) / int_2745f935
type
Gas Mask Mooks
 Resident Evil 6 (Video Game) / int_2745f935
comment
Gas Mask Mooks: Neo-Umbrella soldiers.
 Resident Evil 6 (Video Game) / int_2745f935
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_2745f935
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_2745f935
 Resident Evil 6 (Video Game) / int_2764d432
type
Bitch in Sheep's Clothing
 Resident Evil 6 (Video Game) / int_2764d432
comment
Bitch in Sheep's Clothing: The Family in general. According to one file found in-game, they claim to want to preserve global stability by any means necessary, but in reality, they only mean to manipulate events for their own benefit.
 Resident Evil 6 (Video Game) / int_2764d432
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1.0
 Resident Evil 6 (Video Game) / int_2764d432
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_2764d432
 Resident Evil 6 (Video Game) / int_2813c530
type
Laser Hallway
 Resident Evil 6 (Video Game) / int_2813c530
comment
Laser Hallway: While pursuing Carla, Chris, Leon, and their partners have to make it through a laser hallway trap.
 Resident Evil 6 (Video Game) / int_2813c530
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_2813c530
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_2813c530
 Resident Evil 6 (Video Game) / int_28cd01ca
type
Disappeared Dad
 Resident Evil 6 (Video Game) / int_28cd01ca
comment
Disappeared Dad: Wesker abandoned Jake's mother before Jake was even born, and Jake grew up believing him to be nothing but a deadbeat.
 Resident Evil 6 (Video Game) / int_28cd01ca
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1.0
 Resident Evil 6 (Video Game) / int_28cd01ca
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_28cd01ca
 Resident Evil 6 (Video Game) / int_294ed981
type
Bilingual Bonus
 Resident Evil 6 (Video Game) / int_294ed981
comment
Bilingual Bonus: The J'avo at the beginning of chapter three in Jake and Sherry's campaign says "Hey, what are you doing?" in Cantonese, not what the subtitle translates to. After Leon and Helena arrive in China, an easily missed news broadcast can be heard over the radio reporting events such as the biological attacks in the US and China, as well as the death of President Benford. All in correct, proper-sounding Cantonese. The names of each of the C-type monsters are all Serbian.
 Resident Evil 6 (Video Game) / int_294ed981
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1.0
 Resident Evil 6 (Video Game) / int_294ed981
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_294ed981
 Resident Evil 6 (Video Game) / int_2a44899
type
Plot Armor
 Resident Evil 6 (Video Game) / int_2a44899
comment
Plot Armor: Three notable examples: As usual, the protagonists are in no real danger of contracting infection, though this time it's because the C-Virus turns people to zombies if exposed to it in gas form, not bites. Whether it's because they've developed a resistance (having mostly worked in anti-bioterrorism fields for some time) or naturally (for Jake and Sherry), they can take concentrations of the stuff that turns civilians into the shambling undead almost immediately, though sufficiently high concentrations, such as a heavy blast full in the face or a massive, highly-concentrated bank of the stuff deployed via missile, will still be fatal. Leon and Helena survive the horrific crash of almost every single vehicle they ever get into. They always emerge battered and bruised, but otherwise comically unscathed. Averted, however, if you get caught in the blue mist emitted by one of the BOWs or stick around in the blue fog too long late in Leon's chapter. The Ustanak can go from a One-Hit Kill machine that can take a full minute of fire without slowing down that even going into melee range is suicide to just a strong boss with the same weapon. Notably, failing the Action Command in the lava fight gives the same outcome, just Sherry is knocked onto a platform instead of into a lava pit.
 Resident Evil 6 (Video Game) / int_2a44899
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-1.0
 Resident Evil 6 (Video Game) / int_2a44899
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_2a44899
 Resident Evil 6 (Video Game) / int_2bfb1856
type
Beard of Evil
 Resident Evil 6 (Video Game) / int_2bfb1856
comment
Beard of Evil: Simmons is The Heavy and a Big Bad Wannabe, and he has well-groomed beard.
 Resident Evil 6 (Video Game) / int_2bfb1856
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1.0
 Resident Evil 6 (Video Game) / int_2bfb1856
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_2bfb1856
 Resident Evil 6 (Video Game) / int_2bfd6a1e
type
Check-Point Starvation
 Resident Evil 6 (Video Game) / int_2bfd6a1e
comment
Checkpoint Starvation: Chapters can take one to two hours to complete, which is REALLY long. There are plenty of quick, automatic checkpoints, but you can't manually save and go back to specific points in a chapter if you wanted to replay just one part of it, which makes emblem-hunting a tooth-grinder.
 Resident Evil 6 (Video Game) / int_2bfd6a1e
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1.0
 Resident Evil 6 (Video Game) / int_2bfd6a1e
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_2bfd6a1e
 Resident Evil 6 (Video Game) / int_2d363f63
type
Frame-Up
 Resident Evil 6 (Video Game) / int_2d363f63
comment
Frame-Up: Leon gets framed for killing the President. Ada Wong gets framed as a bioterrorist by her Doppelgänger, Carla Radames.
 Resident Evil 6 (Video Game) / int_2d363f63
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1.0
 Resident Evil 6 (Video Game) / int_2d363f63
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_2d363f63
 Resident Evil 6 (Video Game) / int_2f329e3c
type
Tomato in the Mirror
 Resident Evil 6 (Video Game) / int_2f329e3c
comment
Tomato in the Mirror: Carla flips out when she discovers that Simmons turned her into an Ada Wong clone.
 Resident Evil 6 (Video Game) / int_2f329e3c
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1.0
 Resident Evil 6 (Video Game) / int_2f329e3c
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_2f329e3c
 Resident Evil 6 (Video Game) / int_2f4d2172
type
C-List Fodder
 Resident Evil 6 (Video Game) / int_2f4d2172
comment
C-List Fodder: Almost every single survivor and BSAA officer you encounter throughout the game will inevitably die no matter what. Most of the survivors in Tall Oaks seen in Leon and Helena's campaign will die shortly after they're encountered, and the player doesn't have a say in that. There are exceptions, but it's very rare. Then there are also the people on board the plane to China. Pretty much every single BSAA officer that goes alongside Chris and Piers die. As of the end of Chris's campaign, so does Piers. It is averted on at least two occasions. Chris, Piers, and their team manage to rescue three survivors and escort them to safety early in the campaign. Ada also aids one BSAA officer and four civilians in two separate rooftops by shooting down the zombies that attack them, though we are not shown if those survivors manage to make it out alive in the long run or not. Gets to an almost ridiculous level in Leon's last chapter. You can aid two BSAA soldiers in killing a whole hallway full of zombies, down to the last zombie. The hall will magically fill up just so one soldier has to commit a Heroic Sacrifice.
 Resident Evil 6 (Video Game) / int_2f4d2172
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-1.0
 Resident Evil 6 (Video Game) / int_2f4d2172
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_2f4d2172
 Resident Evil 6 (Video Game) / int_2fcf9bbc
type
Gratuitous Foreign Language
 Resident Evil 6 (Video Game) / int_2fcf9bbc
comment
Gratuitous Foreign Language: 6 continues 4's trend of naming every enemy after a tangentially related word in the monster's country of origin, in this case Serbian. Just like in 4 and 5, no monster other than the generic mooks are named in-game, and you have to trawl supplemental data to find the official names for them.
 Resident Evil 6 (Video Game) / int_2fcf9bbc
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1.0
 Resident Evil 6 (Video Game) / int_2fcf9bbc
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_2fcf9bbc
 Resident Evil 6 (Video Game) / int_30509b6d
type
Shapeshifter Baggage
 Resident Evil 6 (Video Game) / int_30509b6d
comment
Shapeshifter Baggage: Leon's recurring boss transforms from something man-sized to something car-sized, then something house-sized, and can fold itself back up into something man-sized, while completely ignoring the laws of conservation of mass! Notably averted in the last case with Leon's boss. Simmons disintegrates down into a single man from a form the size of a cathedral, displacing all his mass into gory debris as he descends the skyscraper from the outside. J'avo also regularly employ this when they pop out something like a big heavy tentacle arm.
 Resident Evil 6 (Video Game) / int_30509b6d
featureApplicability
-1.0
 Resident Evil 6 (Video Game) / int_30509b6d
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_30509b6d
 Resident Evil 6 (Video Game) / int_310356c9
type
Color Me Black
 Resident Evil 6 (Video Game) / int_310356c9
comment
Color Me Black: Kicks off the plot. Derek Simmons's obsessions with Ada Wong causes him to transform his white girlfriend Carla Radames into a physical and mental copy of Ada. Unfortunately, Carla's memories and true personality re-emerge and she decides to take revenge on Simmons by causing a viral outbreak and framing the real Ada for her crimes.
 Resident Evil 6 (Video Game) / int_310356c9
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1.0
 Resident Evil 6 (Video Game) / int_310356c9
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_310356c9
 Resident Evil 6 (Video Game) / int_31254f02
type
Two-Keyed Lock
 Resident Evil 6 (Video Game) / int_31254f02
comment
Two-Keyed Lock: Many doors throughout the game require you and your partner to hold down buttons on either side of the frames to get them to open. Not forgetting all the levers that need to be pulled at the same time to get batteries in place, elevators to activate, traps to deactivate, etc....
 Resident Evil 6 (Video Game) / int_31254f02
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_31254f02
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_31254f02
 Resident Evil 6 (Video Game) / int_319e4a2f
type
Even Evil Has Standards
 Resident Evil 6 (Video Game) / int_319e4a2f
comment
Even Evil Has Standards: Simmons has no qualms against infecting the entire population of Tall Oaks with the C-Virus, as well as killing the President and mutating Helena's captive sister even after Helena plays her part in his plan, but he draws the line at Carla's plan to infect and destroy the whole world. Of course, this is more out of his obsession with preserving global stability than any real standards of his own.
 Resident Evil 6 (Video Game) / int_319e4a2f
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1.0
 Resident Evil 6 (Video Game) / int_319e4a2f
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_319e4a2f
 Resident Evil 6 (Video Game) / int_31a2a33c
type
Stuff Blowing Up
 Resident Evil 6 (Video Game) / int_31a2a33c
comment
Stuff Blowing Up: Grenades and remote bombs, useful when dealing with stronger B.O.W.s and is important for crowd control.
 Resident Evil 6 (Video Game) / int_31a2a33c
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_31a2a33c
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_31a2a33c
 Resident Evil 6 (Video Game) / int_31add7fe
type
Out of the Inferno
 Resident Evil 6 (Video Game) / int_31add7fe
comment
Out of the Inferno: Getting dunked in lava and being in an exploding base just slows down the Ustanak. Notably, it does this from the flames Jake and Sherry are outrunning.
 Resident Evil 6 (Video Game) / int_31add7fe
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_31add7fe
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_31add7fe
 Resident Evil 6 (Video Game) / int_32768814
type
Kick the Son of a Bitch
 Resident Evil 6 (Video Game) / int_32768814
comment
Kick The Son Of A Bitch: Carla's decision to infect Simmons with the C-Virus undoubtedly counts as this. It's pretty hard not to cheer her on for it when we remember that this is the guy who killed the President and destroyed Tall Oaks while framing Leon and Helena for both, and also held Helena's little sister hostage to blackmail Helena into helping him do so and then experimenting on her with the C-Virus regardless. Also, let's face it, even though you have to fight the thing afterward, watching the first Bloodshot you encounter maul the Domestic Abuser who constantly yelled at his girlfriend, called her useless, and tried to leave you all behind was immensely satisfying.
 Resident Evil 6 (Video Game) / int_32768814
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_32768814
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_32768814
 Resident Evil 6 (Video Game) / int_337a0f4
type
TrailersAlwaysLie
 Resident Evil 6 (Video Game) / int_337a0f4
comment
Trailers Always Lie: Trailers and ads implied global catastrophies were occurring and that the protagonists were trying to save the world from global infections. In-game, only three cities at the most are made uninhabitable by the end and the worldwide infection is stopped before it began. Edited cutscenes in trailers made it appear that Jake, Sherry, Leon, and Helena were all in the city as it was hit by a virus-laden missile while Chris tries to get them out. However, in the first chapter, Sherry explicitly tells Jake that global bioterror attacks are happening and they "needed a vaccine yesterday."
 Resident Evil 6 (Video Game) / int_337a0f4
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1.0
 Resident Evil 6 (Video Game) / int_337a0f4
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_337a0f4
 Resident Evil 6 (Video Game) / int_34bd7be2
type
Super Drowning Skills
 Resident Evil 6 (Video Game) / int_34bd7be2
comment
Super Drowning Skills: All seven (eight if you include Agent) playable characters in the campaign are highly-trained, combat-seasoned veterans, but if rushing water so much as touch their pinky toes during an Advancing Wall of Doom segment, they drown instantly (except on certain occasions). It's a considerable hassle during Chris Chapter 3, where him and Piers are pursued by an enemy chopper. Should they linger too long on a platform, the chopper will blow that up with rockets, dropping them into perfectly-swimmable water where they sink like a stone.
 Resident Evil 6 (Video Game) / int_34bd7be2
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1.0
 Resident Evil 6 (Video Game) / int_34bd7be2
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_34bd7be2
 Resident Evil 6 (Video Game) / int_34dcfc96
type
Kick the Dog
 Resident Evil 6 (Video Game) / int_34dcfc96
comment
Kick the Dog: Simmons holds Deborah hostage to force Helena to help him in the Tall Oaks outbreak, but as soon as Helena does her part, he decides to use Deborah in C-Virus experiments anyway. When Chris and Piers finally corner Carla aboard her freighter, she takes the time to taunt them over how she caused the mutations and deaths of their squad. Chris just barely manages to control his temper enough to not gun her down on the spot, instead just shooting her dart gun out of her hand. The warehouse sequence in Leon's campaign is a more subtle example, thanks to Carla releasing Death Trap after trap on Leon and Helena while mocking his attempts to reason with her. She tricks him into thinking that Ada is trying to kill him, then uses Leon as a distraction to escape from the BSAA.
 Resident Evil 6 (Video Game) / int_34dcfc96
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1.0
 Resident Evil 6 (Video Game) / int_34dcfc96
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_34dcfc96
 Resident Evil 6 (Video Game) / int_363e9631
type
Sequential Boss
 Resident Evil 6 (Video Game) / int_363e9631
comment
Sequential Boss: Every boss has multiple forms and stages. The final bosses have at least 3.
 Resident Evil 6 (Video Game) / int_363e9631
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1.0
 Resident Evil 6 (Video Game) / int_363e9631
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_363e9631
 Resident Evil 6 (Video Game) / int_369a1bf6
type
Death Faked for You
 Resident Evil 6 (Video Game) / int_369a1bf6
comment
Death Faked for You: Leon asks Hunnigan to declare Helena and himself as dead in order to travel to China without interference. Ada has her death faked for her when Carla dies in front of Chris and Piers, as they believe her to be Ada. They end up reporting her death to their superiors and Ada destroys all evidence of Carla and her identity theft so that it sticks, as being presumed dead is beneficial to her career as a mercenary/spy. Only her employer(s), Leon, and Helena know Ada is still alive.
 Resident Evil 6 (Video Game) / int_369a1bf6
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1.0
 Resident Evil 6 (Video Game) / int_369a1bf6
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_369a1bf6
 Resident Evil 6 (Video Game) / int_36d4654e
type
Fisticuffs Boss
 Resident Evil 6 (Video Game) / int_36d4654e
comment
Fisticuffs Boss: Jake and Sherry lose their weapons during the final part of their last boss. It's notably the first time a boss is fought this way in the series.
 Resident Evil 6 (Video Game) / int_36d4654e
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1.0
 Resident Evil 6 (Video Game) / int_36d4654e
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_36d4654e
 Resident Evil 6 (Video Game) / int_36e63b81
type
Rule of Cool
 Resident Evil 6 (Video Game) / int_36e63b81
comment
During the prelude and midway through Leon's fifth chapter, a gigantic explosion pursues Leon and Helena up a stretch of highway. As a helicopter lowers in to pick them up, the door gunner valiantly jumps out to open fire on the oncoming explosion, desperately buying the two time to escape by keeping the oncoming explosion at bay with gunfire.
 Resident Evil 6 (Video Game) / int_36e63b81
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1.0
 Resident Evil 6 (Video Game) / int_36e63b81
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_36e63b81
 Resident Evil 6 (Video Game) / int_373e2b9f
type
Murder the Hypotenuse
 Resident Evil 6 (Video Game) / int_373e2b9f
comment
Murder the Hypotenuse: Mutated Simmons vs Leon and Ada is this in a nutshell. The player will probably be as grossed-out as Leon and Ada are by the end of the boss fight.
 Resident Evil 6 (Video Game) / int_373e2b9f
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1.0
 Resident Evil 6 (Video Game) / int_373e2b9f
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_373e2b9f
 Resident Evil 6 (Video Game) / int_378039e
type
TheLastOfTheseIsNotLikeTheOthers
 Resident Evil 6 (Video Game) / int_378039e
comment
The Last of These Is Not Like the Others: Everything associated with Ada's campaign gives it an odd-man-out feel.
 Resident Evil 6 (Video Game) / int_378039e
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_378039e
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_378039e
 Resident Evil 6 (Video Game) / int_39684516
type
Kill the Ones You Love
 Resident Evil 6 (Video Game) / int_39684516
comment
Kill the Ones You Love: Leon kills the President — Leon's former military recruiter and personal friend — after he fully turns into a zombie. Helena is forced to drop her mutated sister to her death after realizing she cannot save her, and vows revenge on Derek Simmons.
 Resident Evil 6 (Video Game) / int_39684516
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1.0
 Resident Evil 6 (Video Game) / int_39684516
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_39684516
 Resident Evil 6 (Video Game) / int_39b8d3d6
type
Boring, but Practical
 Resident Evil 6 (Video Game) / int_39b8d3d6
comment
Boring, but Practical: There is a standard single player setup that you can use to make the game a whole lot easier: Defense up (if possible grind out mercenaries first in the HD remakes to get it to level 3), Breakout, Field Medic. Defense up will reduce damage from attacks, although the initial grab of a zombie seems immune, which can make it easier to preserve your life bars in general. Field Medic will cause your A.I. Partner to revive you by using health tablets instead of the adrenaline injection. This will cause you get health back upon dying, instead of being left in a vulnerable state. In addition the A.I. partner will use their own limitless supply each and every revival, meaning if your partner is close you can reliably keep going without using any of your own tablets. Breakout not only makes commands easier in case your character gets grabbed, but it also applies this same benefit to all QTEs while you have it equipped, so long as said QTE event is also used for a zombie grab, which is about 80-90% of all QTEs in the game. Having it constantly on makes the random QTEs a lot easier, and if the game surprises you with one, then this skill means you can still complete them no problem.
 Resident Evil 6 (Video Game) / int_39b8d3d6
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1.0
 Resident Evil 6 (Video Game) / int_39b8d3d6
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_39b8d3d6
 Resident Evil 6 (Video Game) / int_3ab4530c
type
Crisis Crossover
 Resident Evil 6 (Video Game) / int_3ab4530c
comment
Crisis Crossover: Of a sort. It's a global threat, and the first game that includes both Chris Redfield and Leon Kennedy, alongside Ada Wong and a returned Sherry Birkin, all in stories that interconnect at different points. There is also mention of Claire Redfield, though she does not appear.note Her involvement is explained through the ending of Resident Evil: Revelations 2 where she entrusts Piers to take care of her brother.
 Resident Evil 6 (Video Game) / int_3ab4530c
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1.0
 Resident Evil 6 (Video Game) / int_3ab4530c
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_3ab4530c
 Resident Evil 6 (Video Game) / int_3bb81225
type
Recurring Boss
 Resident Evil 6 (Video Game) / int_3bb81225
comment
Near the end of his first battle with Leon, Simmons' subordinates in the Family pull this on him and promptly ditch him to be killed, having deemed him unfit to lead, and for good reason.
 Resident Evil 6 (Video Game) / int_3bb81225
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_3bb81225
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_3bb81225
 Resident Evil 6 (Video Game) / int_3c5ae1a1
type
Schizo Tech
 Resident Evil 6 (Video Game) / int_3c5ae1a1
comment
Schizo Tech: It's the year 2013, perhaps not the 2013 as we knew it, where people have holographic smart phones, medicinal tablets that instantly rejuvenate a person inches away from dying, and biotechnology so advanced it makes even present-day pharmaceutical giants absolutely leery with envy. And yet, Derek Simmons still records lab sessions onto VHS tapes.
 Resident Evil 6 (Video Game) / int_3c5ae1a1
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_3c5ae1a1
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_3c5ae1a1
 Resident Evil 6 (Video Game) / int_3c700857
type
Guys Smash, Girls Shoot
 Resident Evil 6 (Video Game) / int_3c700857
comment
Guys Smash, Girls Shoot: Not strictly enforced as every member of the playable female cast are all very physically capable, but encouraged in a sense during Jake's campaign where his greatest assets are Good Old Fisticuffs, whereas his partner Sherry seems more comfortable using firearms.
 Resident Evil 6 (Video Game) / int_3c700857
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_3c700857
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_3c700857
 Resident Evil 6 (Video Game) / int_3c7ccb69
type
No Body Left Behind
 Resident Evil 6 (Video Game) / int_3c7ccb69
comment
No Body Left Behind: The method depends on the enemy. Bog-standard zombies melt into black goo, while J'avo (and the creatures they sometimes mutate into) start visibly burning up from the inside-out as a byproduct of their overactive healing, leaving only ashes.
 Resident Evil 6 (Video Game) / int_3c7ccb69
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_3c7ccb69
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_3c7ccb69
 Resident Evil 6 (Video Game) / int_3ce2cf4f
type
Hassle-Free Hotwire
 Resident Evil 6 (Video Game) / int_3ce2cf4f
comment
Hassle-Free Hotwire: Ever-so-briefly discussed by Leon as he and Helena attempt to flee in a commandeered police cruiser and ultimately averted once he secures the hidden car key.
 Resident Evil 6 (Video Game) / int_3ce2cf4f
featureApplicability
-1.0
 Resident Evil 6 (Video Game) / int_3ce2cf4f
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_3ce2cf4f
 Resident Evil 6 (Video Game) / int_3ec7c277
type
Every Car Is a Pinto
 Resident Evil 6 (Video Game) / int_3ec7c277
comment
According to the gargantuan, escalating explosion in the prelude and midway through Leon's fifth chapter, Every Car Is a Pinto With An Onboard Nuclear Warhead.
 Resident Evil 6 (Video Game) / int_3ec7c277
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_3ec7c277
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_3ec7c277
 Resident Evil 6 (Video Game) / int_3eee0728
type
Captain Obvious
 Resident Evil 6 (Video Game) / int_3eee0728
comment
Captain Obvious: Finn, who pulls double duty as The New Guy. Sherry also displays shades of this with the Ubistvo and while escaping Neo-Umbrella via motorcycle, which Jake even lampshades.
 Resident Evil 6 (Video Game) / int_3eee0728
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_3eee0728
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_3eee0728
 Resident Evil 6 (Video Game) / int_4023b8c8
type
First-Name Basis
 Resident Evil 6 (Video Game) / int_4023b8c8
comment
First-Name Basis: Leon is on such good terms with President Adam Benford that he addresses him by name. Likewise, Piers is the only member of Chris's squad to address him by name rather than simply "Captain," though he only does so a few times.
 Resident Evil 6 (Video Game) / int_4023b8c8
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_4023b8c8
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_4023b8c8
 Resident Evil 6 (Video Game) / int_4063acfd
type
Woman Scorned
 Resident Evil 6 (Video Game) / int_4063acfd
comment
Woman Scorned: RE6 is the story of how this trope nearly screwed the entire planet. Everything comes down to how Simmons, feeling he'd been "left" by the woman he was obsessed with, tried to recreate her using the C-Virus and a female researcher of his who had strong feelings for him. Carla found out what he'd done to her, snapped, and tried to destroy him and — because he'd helped shape it — the world.
 Resident Evil 6 (Video Game) / int_4063acfd
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_4063acfd
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_4063acfd
 Resident Evil 6 (Video Game) / int_40680cf6
type
Stupidity Is the Only Option
 Resident Evil 6 (Video Game) / int_40680cf6
comment
Stupidity Is the Only Option: Leon, who normally has no trouble sliding over desks with ease, can't hop over a small table placed between him and the university's exit, forcing him to walk through the metal detector while holding his gun, setting off an alarm and attracting zombies. He even has an animation for approaching the table and starting to hop over it, only to decide not to, and lampshades it as well. Annoyingly, he can vault the table at the opposite end of the hallway, flanking an identical metal detector, just fine.
 Resident Evil 6 (Video Game) / int_40680cf6
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_40680cf6
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_40680cf6
 Resident Evil 6 (Video Game) / int_409d3c07
type
Advancing Boss of Doom
 Resident Evil 6 (Video Game) / int_409d3c07
comment
Advancing Boss of Doom: Simmons's first form. While him catching up to you doesn't spell instant death, the narrow traintop/compartments where he's fought leaves little if any room to dodge, meaning you're pretty much guaranteed to take damage if he catches up to you. The trick to fighting him is to deal enough damage to force him into his human form again, then run past him and put as much distance as you can between him and you before he changes back. Rinse and repeat.
 Resident Evil 6 (Video Game) / int_409d3c07
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_409d3c07
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_409d3c07
 Resident Evil 6 (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 Resident Evil 6 (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: The outcome of Leon and Chris's campaigns: In Leon's ending, he and Helena are successful in thwarting Simmons' plot, clearing their name, and uncovering the Anti-C vaccine. However, President Benford and Helena's sister Deborah are dead, millions of people were infected by C-Virus or killed, and both the United States and China have suffered heavy casualties. In Chris's ending, he succeeds in rescuing Sherry and Jake, destroying the Haos B.O.W., and bringing Carla to justice (sort of), but at the cost of all of his subordinates in Edonia, as well as most of his secondary team (including Piers).
 Resident Evil 6 (Video Game) / int_40cc0c7e
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_40cc0c7e
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_40cc0c7e
 Resident Evil 6 (Video Game) / int_40e2ac3f
type
Flunky Boss
 Resident Evil 6 (Video Game) / int_40e2ac3f
comment
Flunky Boss: Sort of, in Leon and Helena's campaign. The flunkies for the boss in question are just some of the thousands of Chinese zombies wandering into the area. The boss takes advantage of them by consuming them to regenerate itself. To defeat it, you have to turn this advantage against it by spearing one of the zombies with a lightning rod.
 Resident Evil 6 (Video Game) / int_40e2ac3f
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_40e2ac3f
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_40e2ac3f
 Resident Evil 6 (Video Game) / int_434c3481
type
Crosshair Aware
 Resident Evil 6 (Video Game) / int_434c3481
comment
Crosshair Aware: Enemies with Sniper Rifles can be spotted and avoided by the purple laser pointers they use.
 Resident Evil 6 (Video Game) / int_434c3481
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_434c3481
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_434c3481
 Resident Evil 6 (Video Game) / int_4389e368
type
Actionized Sequel
 Resident Evil 6 (Video Game) / int_4389e368
comment
Actionized Sequel: Even more action focused than the previous two main titles, with characters gaining an enormous freedom of movement (sprint, dodge roll, use stop-and-pop cover, move while shooting, and slide on the ground and fire a la Max Payne), and more melee attacks and counters than your average Beat 'em Up. Besides, like in Resident Evil 5, the smarter enemies (the J'avos in this case) often also wield guns themselves, creating straight Third-Person Shooter segments.
 Resident Evil 6 (Video Game) / int_4389e368
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_4389e368
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_4389e368
 Resident Evil 6 (Video Game) / int_43b154c9
type
Not Even Bothering with the Accent
 Resident Evil 6 (Video Game) / int_43b154c9
comment
Not Even Bothering with the Accent: Though he was born and raised in Eastern Europe and claims to have never been to America, Jake has an American-sounding name and speaks with a distinct American accent.
 Resident Evil 6 (Video Game) / int_43b154c9
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_43b154c9
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_43b154c9
 Resident Evil 6 (Video Game) / int_43c77dd9
type
Hellish Copter
 Resident Evil 6 (Video Game) / int_43c77dd9
comment
Hellish Copter: The BSAA transport helicopter Sherry and Jake rode on gets destroyed by Neo-Umbrella gunships pursuing them.
 Resident Evil 6 (Video Game) / int_43c77dd9
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_43c77dd9
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_43c77dd9
 Resident Evil 6 (Video Game) / int_443b78cd
type
Tranquil Fury
 Resident Evil 6 (Video Game) / int_443b78cd
comment
Tranquil Fury: Chris for a brief period after regaining his memories. The cutscene is even titled "Quiet Anger."
 Resident Evil 6 (Video Game) / int_443b78cd
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_443b78cd
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_443b78cd
 Resident Evil 6 (Video Game) / int_4583a262
type
Shirtless Scene
 Resident Evil 6 (Video Game) / int_4583a262
comment
Shirtless Scene: Jake, after he and Sherry are captured by Neo-Umbrella. Derek Simmons after being injected with the C-Virus. Thankfully, he has Magic Pants as he goes through constant transformations.
 Resident Evil 6 (Video Game) / int_4583a262
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_4583a262
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_4583a262
 Resident Evil 6 (Video Game) / int_4781adbb
type
Jerk with a Heart of Gold
 Resident Evil 6 (Video Game) / int_4781adbb
comment
Jerk with a Heart of Gold: Jake has some aspects of this, particularly when it comes to Sherry.
 Resident Evil 6 (Video Game) / int_4781adbb
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_4781adbb
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_4781adbb
 Resident Evil 6 (Video Game) / int_47bbacb4
type
Fixed Camera
 Resident Evil 6 (Video Game) / int_47bbacb4
comment
Fixed Camera: Makes its brief return after two games worth avoiding it (with the exception of 5's DLC campaign Lost In Nightmares as an Easter Egg). Both Leon and Chris's chapters involved chasing after Carla, and running upstairs will cause the camera to be fixed in place if you fail to reach the elevator in time. Ada also has a stealth-based one where she must sneak away from a spotlight. If she fails to avoid the light, the camera returns to normal.
 Resident Evil 6 (Video Game) / int_47bbacb4
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_47bbacb4
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_47bbacb4
 Resident Evil 6 (Video Game) / int_48081842
type
The Stinger
 Resident Evil 6 (Video Game) / int_48081842
comment
The Stinger: After Ada's campaign ends, the final "secret ending" shows a young girl, looking out through a window slit, looking at a number of mutated creatures headed in her direction, and asks a hooded figure to "keep a promise" and hands him an apple. Said hooded individual turns out to be Jake, who eats the apple before drawing his gun and preparing to fire on them. Said promise appears to be "protect me and in exchange I will give you this apple."
 Resident Evil 6 (Video Game) / int_48081842
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_48081842
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_48081842
 Resident Evil 6 (Video Game) / int_495a7883
type
Balkan Bastard
 Resident Evil 6 (Video Game) / int_495a7883
comment
Balkan Bastard: The J'avo play this straight, while Jake is a rare heroic example.
 Resident Evil 6 (Video Game) / int_495a7883
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_495a7883
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_495a7883
 Resident Evil 6 (Video Game) / int_49d18492
type
Scenery Gorn
 Resident Evil 6 (Video Game) / int_49d18492
comment
Scenery Gorn: For all its faults, the game manages to have a number of impressive, decimated environments.
 Resident Evil 6 (Video Game) / int_49d18492
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_49d18492
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_49d18492
 Resident Evil 6 (Video Game) / int_49d59be9
type
Scenery Porn
 Resident Evil 6 (Video Game) / int_49d59be9
comment
Scenery Porn: The mansion that Jake and Sherry find themselves in is as opulent as other mansions in the series. Also, the floating restaurant present in both Chris' and Jake's campaign. However, it quickly turns to...
 Resident Evil 6 (Video Game) / int_49d59be9
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_49d59be9
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_49d59be9
 Resident Evil 6 (Video Game) / int_49f20c6a
type
Gory Discretion Shot
 Resident Evil 6 (Video Game) / int_49f20c6a
comment
In Leon and Helena's campaign, when they enter the catacombs, they accidentally trigger a trap that activates the blades, prompting the player to crawl. Get near it, you lose your head. For Ada's scenario, she or Agent just get hit by it and die.
 Resident Evil 6 (Video Game) / int_49f20c6a
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_49f20c6a
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_49f20c6a
 Resident Evil 6 (Video Game) / int_4a932556
type
Compilation Re-release
 Resident Evil 6 (Video Game) / int_4a932556
comment
Compilation Rerelease: On October 2nd, 2012, a compilation package of Resident Evil 6 was released on the PlayStation 3 and Xbox 360, although the content differs from each other. Resident Evil 6 Anthology on the PlayStation 3 includes downloadable versions of every previous numbered installments of the main series — Resident Evil: Director's Cut, Resident Evil 2, Resident Evil 3: Nemesis, Resident Evil 4 HD, and Resident Evil 5: Gold Edition. Resident Evil 6 Archives for the Xbox 360 lacks the first three installments of the Resident Evil, but in their place are Resident Evil: Code Veronica X HD and Resident Evil: Degeneration on DVD. Either way, PlayStation 3 and Xbox 360 owners are getting RE4 HD and RE5: Gold Edition along with RE6.
 Resident Evil 6 (Video Game) / int_4a932556
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_4a932556
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_4a932556
 Resident Evil 6 (Video Game) / int_4c798fd5
type
Shock and Awe
 Resident Evil 6 (Video Game) / int_4c798fd5
comment
Shock and Awe: Piers during the final boss. After injecting himself with the C-Virus, Piers gets an organic lightning cannon for a right arm.
 Resident Evil 6 (Video Game) / int_4c798fd5
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_4c798fd5
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_4c798fd5
 Resident Evil 6 (Video Game) / int_4cbc7f95
type
Blasting It Out of Their Hands
 Resident Evil 6 (Video Game) / int_4cbc7f95
comment
Blasting It Out of Their Hands: You can shoot off the weapons that some enemies hold to weaken them. For zombies, it's better to just stun them so you can pry it out of their hands for an extremely damaging melee attack. When Carla taunts Chris over the deaths of his men, Chris loses his temper and shoots her C-Virus dart gun out of her hand in retaliation.
 Resident Evil 6 (Video Game) / int_4cbc7f95
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_4cbc7f95
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_4cbc7f95
 Resident Evil 6 (Video Game) / int_4e7f703c
type
Wham Shot
 Resident Evil 6 (Video Game) / int_4e7f703c
comment
Wham Shot: Sherry getting impaled and asking Jake to remove the piece of metal from her torso, only to show how her wound closes itself within seconds. Even Jake was shocked at the sight.
 Resident Evil 6 (Video Game) / int_4e7f703c
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_4e7f703c
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_4e7f703c
 Resident Evil 6 (Video Game) / int_4eea352
type
Menu Time Lockout
 Resident Evil 6 (Video Game) / int_4eea352
comment
Menu Time Lockout: Staunchly averted with this game, where all menus are opened in real time while making the player character a sitting duck as they slowly interact with the options on them. So this time, there's no pausing, and quickly reloading checkpoints to get out of a bind is much more difficult to do than previously. This is only if you play online, though: you can pause the game entirely if you go offline, but opening the actual menu to restart/exit/access settings/what have you still takes place in real-time.
 Resident Evil 6 (Video Game) / int_4eea352
featureApplicability
-1.0
 Resident Evil 6 (Video Game) / int_4eea352
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_4eea352
 Resident Evil 6 (Video Game) / int_508d91a2
type
Pre-Mortem One-Liner
 Resident Evil 6 (Video Game) / int_508d91a2
comment
Pre-Mortem One-Liner: Leon gives one to Simmons as he mutates further.
 Resident Evil 6 (Video Game) / int_508d91a2
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_508d91a2
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_508d91a2
 Resident Evil 6 (Video Game) / int_50ca4422
type
Unresolved Sexual Tension
 Resident Evil 6 (Video Game) / int_50ca4422
comment
Unresolved Sexual Tension: The amount between Leon and Ada after three games and a movie is almost unbearable at this point. Ada even mentions finishing what they started that one night. Jake and Sherry seem to have a decent amount of tension between them. Hilarious if you think about their fathers' relationship. Helena possibly has some with Leon. She tells him to pursue Ada, though.
 Resident Evil 6 (Video Game) / int_50ca4422
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_50ca4422
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_50ca4422
 Resident Evil 6 (Video Game) / int_50f66629
type
Crazy-Prepared
 Resident Evil 6 (Video Game) / int_50f66629
comment
Crazy-Prepared: Carla seems to be prepared for literally anything and has numerous contingency plans in place, including for her own death. Ada correctly anticipates that Simmons will keep coming back and leaves behind a rocket launcher for Leon in the event he does. It could just as easily be a nod to their shared past, though.
 Resident Evil 6 (Video Game) / int_50f66629
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_50f66629
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_50f66629
 Resident Evil 6 (Video Game) / int_51640e80
type
Bond One-Liner
 Resident Evil 6 (Video Game) / int_51640e80
comment
Bond One-Liner: Ada to Carla after beating her:
 Resident Evil 6 (Video Game) / int_51640e80
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_51640e80
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_51640e80
 Resident Evil 6 (Video Game) / int_519f108a
type
Throwing Your Sword Always Works
 Resident Evil 6 (Video Game) / int_519f108a
comment
Throwing Your Sword Always Works: Zombies that are carrying items may throw them.
 Resident Evil 6 (Video Game) / int_519f108a
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_519f108a
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_519f108a
 Resident Evil 6 (Video Game) / int_51beab21
type
Good Old Fisticuffs
 Resident Evil 6 (Video Game) / int_51beab21
comment
Good Old Fisticuffs: One of Jake's weapon choices.
 Resident Evil 6 (Video Game) / int_51beab21
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_51beab21
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_51beab21
 Resident Evil 6 (Video Game) / int_52488c54
type
Drowning My Sorrows
 Resident Evil 6 (Video Game) / int_52488c54
comment
Piers gives one to Chris for getting drunk in a bar and then nearly hospitalizing a local in a fight when the bar owner tells Chris to go home.
 Resident Evil 6 (Video Game) / int_52488c54
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_52488c54
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_52488c54
 Resident Evil 6 (Video Game) / int_525df529
type
Not Using the "Z" Word
 Resident Evil 6 (Video Game) / int_525df529
comment
Not Using the "Z" Word: Averted in two cases: Leon calls the first incoming train "Zombie Express", and one survivor refers to a set of incoming zombies as "zombie freaks". One of the unlockable files explains the convenience of the word in detail.
 Resident Evil 6 (Video Game) / int_525df529
featureApplicability
-1.0
 Resident Evil 6 (Video Game) / int_525df529
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_525df529
 Resident Evil 6 (Video Game) / int_5288f02
type
All Your Powers Combined
 Resident Evil 6 (Video Game) / int_5288f02
comment
All Your Powers Combined: C-Virus is basically a combination of the T, G, and T-Veronica virus. So we get zombies with insectoid features, multiple tumor-like eyes, and a Healing Factor that sometimes freaks out and turns them into a really icky version of the Hulk.
 Resident Evil 6 (Video Game) / int_5288f02
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_5288f02
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_5288f02
 Resident Evil 6 (Video Game) / int_52cd5b94
type
Elite Zombie
 Resident Evil 6 (Video Game) / int_52cd5b94
comment
Elite Zombie: A meta example: The standard C-virus zombie is hella smart, aggressive, and quick compared to the T version, albeit the tradeoff is being Made of Plasticine in comparison. In the game proper, we have Brute-type Whoppers who are fat enough to be nearly bulletproof, Shriekers who use their mutant lungs to stun player characters and summon regular zombies, and Hunter-type Bloodshots who are even faster and more aggressive than their regular zombie bretheren. Rasklapanje (disassembled) fit the Regenerator type, since they attack by tossing animated body parts at you and then growing them back. J'avo (demon) zombies are Person and Mutating zombies, they're at human-level intellect, can use guns, and even drive cars. Their real advantage is their Shapeshifter Weapons and Evolution Powerups that turn them into horrific mutants.
 Resident Evil 6 (Video Game) / int_52cd5b94
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Resident Evil 6 (Video Game) / int_52cd5b94
 Resident Evil 6 (Video Game) / int_5313c266
type
Bookends
 Resident Evil 6 (Video Game) / int_5313c266
comment
Book Ends: Jake's campaign begins with him tossing an apple in the air before eating it. He does the same thing in the secret ending that plays after beating Ada's campaign. Ustanek is both the first and the last boss faced in Jake's campaign. In the beginning of Chris's campaign, Piers makes a comment about getting a better steak dinner back home. In the end, Chris is eating a steak before being approached by a BSAA member.
 Resident Evil 6 (Video Game) / int_5313c266
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Resident Evil 6 (Video Game) / int_5313c266
 Resident Evil 6 (Video Game) / int_537dd8fe
type
Affably Evil
 Resident Evil 6 (Video Game) / int_537dd8fe
comment
Affably Evil: Derek C. Simmons. Though one of the major sources behind the C-Virus outbreak, in the past, he took care of the orphaned Sherry and allowed Claire Redfield to visit her regularly. Claire questions this facade and encourages Sherry to do so as well.
 Resident Evil 6 (Video Game) / int_537dd8fe
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Resident Evil 6 (Video Game) / int_537dd8fe
 Resident Evil 6 (Video Game) / int_53f5119f
type
The Dragon
 Resident Evil 6 (Video Game) / int_53f5119f
comment
The Dragon: Carla Radames pretended to be this to Simmons, using him as an Unwitting Pawn for her own ends The Ustanak serves as this to Carla who fulfills his directive under her orders.
 Resident Evil 6 (Video Game) / int_53f5119f
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Resident Evil 6 (Video Game) / int_53f5119f
 Resident Evil 6 (Video Game) / int_548bd053
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Guns Akimbo
 Resident Evil 6 (Video Game) / int_548bd053
comment
Guns Akimbo: Leon can switch between wielding one or two handguns on the fly.
 Resident Evil 6 (Video Game) / int_548bd053
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Resident Evil 6 (Video Game) / int_548bd053
 Resident Evil 6 (Video Game) / int_55c79f7c
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Death Trap
 Resident Evil 6 (Video Game) / int_55c79f7c
comment
The warehouse sequence in Leon's campaign is a more subtle example, thanks to Carla releasing Death Trap after trap on Leon and Helena while mocking his attempts to reason with her. She tricks him into thinking that Ada is trying to kill him, then uses Leon as a distraction to escape from the BSAA.
 Resident Evil 6 (Video Game) / int_55c79f7c
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Resident Evil 6 (Video Game) / int_55c79f7c
 Resident Evil 6 (Video Game) / int_56c5b0d8
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First Day from Hell
 Resident Evil 6 (Video Game) / int_56c5b0d8
comment
First Day from Hell: One of the Tall Oaks survivors is a rookie cop on his first day on the job. He's less lucky than Leon was.
 Resident Evil 6 (Video Game) / int_56c5b0d8
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 Resident Evil 6 (Video Game) / int_571bfe2
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Super Serum
 Resident Evil 6 (Video Game) / int_571bfe2
comment
Super Serum: The C-Virus was advertised to be this In-Universe, but the side effects were not mentioned to the rebel soldiers who took them.
 Resident Evil 6 (Video Game) / int_571bfe2
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 Resident Evil 6 (Video Game) / int_5798bfbf
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Reassigned to Antarctica
 Resident Evil 6 (Video Game) / int_5798bfbf
comment
Reassigned to Antarctica: In an utterly bizarre example, Helena's backstory has her get in trouble with her CIA superiors for excessive force, so they punish her… by assigning her to the President's Secret Service detail, possibly the most exclusive and elite job in US law enforcement. It's quite possible that Simmons arranged it in order to plant a weak link in the Secret Service that he could later exploit, but that doesn't explain how nobody found it fishy that the "CIA's problem child" was being sent to guard the President.
 Resident Evil 6 (Video Game) / int_5798bfbf
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Resident Evil 6 (Video Game) / int_5798bfbf
 Resident Evil 6 (Video Game) / int_589e54d3
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Charged Attack
 Resident Evil 6 (Video Game) / int_589e54d3
comment
Charged Attack: Sherry and Jake can charge their stun rod/kung fu to unleash more damage. Piers can do this as well with his C-Virus infected arm.
 Resident Evil 6 (Video Game) / int_589e54d3
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Resident Evil 6 (Video Game) / int_589e54d3
 Resident Evil 6 (Video Game) / int_5989e3b6
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Enemy Mine
 Resident Evil 6 (Video Game) / int_5989e3b6
comment
Enemy Mine: Discussed and defied, after Ada walks to where Carla fell down and "died", she said she would have helped her in her revenge against Simmons had Carla not also wanted to destroy the world. Carla suddenly regains consciousness and scorns the idea before going One-Winged Angel.
 Resident Evil 6 (Video Game) / int_5989e3b6
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Resident Evil 6 (Video Game) / int_5989e3b6
 Resident Evil 6 (Video Game) / int_598b59a4
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Everything Is an iPod in the Future
 Resident Evil 6 (Video Game) / int_598b59a4
comment
Everything Is an iPod in the Future: Played straight in several ways; the smartphones most "regular" characters carry are very smooth and round and exclusively use holographic touch screens. The Neo-Umbrella lab in one campaign looks straight out of an Apple store and is almost exclusively white and round. Averted by Chris and Piers' flashlight/GPS devices, which are cylindrical and utilitarian. Ada's cellphone/PDA that she receives from her employer is a translucent cube that flips open into a blocky, triangular, distinctly non-ergonomic phone.
 Resident Evil 6 (Video Game) / int_598b59a4
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Resident Evil 6 (Video Game) / int_598b59a4
 Resident Evil 6 (Video Game) / int_59907e4f
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Police Are Useless
 Resident Evil 6 (Video Game) / int_59907e4f
comment
Police Are Useless: The Tall Oaks and Lanshiang police forces are clearly overwhelmed by the C-Virus zombies (and other monsters) that most of their ranks turn into. A few others aren't going to survive any longer with their facilities being overrun by the monsters themselves or destroyed by the American/Chinese governments to prevent further viral outbreaks.
 Resident Evil 6 (Video Game) / int_59907e4f
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Resident Evil 6 (Video Game) / int_59907e4f
 Resident Evil 6 (Video Game) / int_5a0e88d8
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Bring It
 Resident Evil 6 (Video Game) / int_5a0e88d8
comment
Bring It: Jake does a two-finger version to the two J'avo who were supposed to "escort" him at the beginning of chapter three in his/Sherry's campaign.
 Resident Evil 6 (Video Game) / int_5a0e88d8
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 Resident Evil 6 (Video Game) / int_5a22609e
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Creator Thumbprint
 Resident Evil 6 (Video Game) / int_5a22609e
comment
Creator Thumbprint: Variation: This game had many different scenario designers and it really shows, as many campaigns and individual levels feel nothing at all like others. So it's not one specific creator's thumbprint on the game, just that it's covered in many different thumbprints getting it all messy. As a general rule of thumb: Leon and Helena's campaign is more of a throwback to the more horror-inspired entries in the series, such as Leon's previous adventures in 2 and 4. The biggest sticking point here is the emphasis on zombies as the regular enemies instead of the J'avo. Chris and Piers' campaign takes more from the action-packed campaign of 5, with many fights that take place with wide-open areas and a larger ammo pool. Jake and Sherry's campaign has is also action-oriented, but has shades of 3 with the Ustanak, which pursues the duo ala Nemesis. Ada's campaign continues the throwback to the earlier games pre-RE4, with a solo-focused story, emphasis on stealth and non-confrontation and puzzle solving. To add on to the thumbprints, the silhouettes in the campaign select screen (before the character select) show the enemies that have the main focus in a particular campaign - Leon has zombies, Chris has J'avo and Jake has Ustanak. Ada's doesn't have any, only showing her crossbow lying on a window.
 Resident Evil 6 (Video Game) / int_5a22609e
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Resident Evil 6 (Video Game) / int_5a22609e
 Resident Evil 6 (Video Game) / int_5a5de5ca
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Boss Rush
 Resident Evil 6 (Video Game) / int_5a5de5ca
comment
Boss Rush: Leon and Helena's final parts of the China chapter are pretty much one long fight against Simmons. Starting with his T-Rex form, another battle in his Chimera form on the roof of a bridge walkway, and finally him mutating into a gigantic fly monstrosity on the helipad of the building.
 Resident Evil 6 (Video Game) / int_5a5de5ca
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Resident Evil 6 (Video Game) / int_5a5de5ca
 Resident Evil 6 (Video Game) / int_5a90e8ad
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Socialization Bonus
 Resident Evil 6 (Video Game) / int_5a90e8ad
comment
Socialization Bonus: There are several moments where four of the player characters meet up and have to work together to take down a huge monster. Since the game is co-op, you could have a group of two players meet another group of two for a temporary four player co-op mission. Since the player count for the game has all but died off, finding other players for the four player scenarios is downright impossible. Luckily, recruiting more players is optional and you can do the events by yourself or with your own friend instead of waiting on a few strangers.
 Resident Evil 6 (Video Game) / int_5a90e8ad
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Resident Evil 6 (Video Game) / int_5a90e8ad
 Resident Evil 6 (Video Game) / int_5ad80bf8
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It's All My Fault
 Resident Evil 6 (Video Game) / int_5ad80bf8
comment
It's All My Fault: Helena Harper holds herself responsible for the death of the President and the C-Virus outbreak in Tall Oaks. She even invokes the trope regarding her sister.
 Resident Evil 6 (Video Game) / int_5ad80bf8
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Resident Evil 6 (Video Game) / int_5ad80bf8
 Resident Evil 6 (Video Game) / int_5ade9ace
type
Gang Up on the Human
 Resident Evil 6 (Video Game) / int_5ade9ace
comment
Gang Up on the Human: J'avo are in command of most of their mental facilities, but for some reason, during Jake's campaign, they instinctively attack him despite most of them being from his same mercenary outfit, instead of going, "Hey, buddy! Where's your extra eyeballs, man?" The implication is that the particular strain of the C-Virus given to them by Carla drove them insane and berserk. Same thing happens when Chris' men and Deborah were transformed. The C-Virus can be modified to turn people into zombies, so it may be modified to affect mental faculties or not. Given the general theme of this games virus, insects, it is possible that most J'avo share a hive mind, so they probably know on instinct that Jake is not "One of Them"
 Resident Evil 6 (Video Game) / int_5ade9ace
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 Resident Evil 6 (Video Game) / int_5caef4ca
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Chainsaw Good
 Resident Evil 6 (Video Game) / int_5caef4ca
comment
Chainsaw Good: The Ubistvo has some sort of organic chainsaw arm.
 Resident Evil 6 (Video Game) / int_5caef4ca
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 Resident Evil 6 (Video Game) / int_5dcb9d92
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Less Embarrassing Term
 Resident Evil 6 (Video Game) / int_5dcb9d92
comment
Less Embarrassing Term: The Trophy/Achievement for collecting three figures is titled "They're ACTION Figures!"
 Resident Evil 6 (Video Game) / int_5dcb9d92
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 Resident Evil 6 (Video Game) / int_5dd0b462
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Weather of War
 Resident Evil 6 (Video Game) / int_5dd0b462
comment
Weather of War: The lightning storm in the background of Derek Simmons's final boss fight plays an important role.
 Resident Evil 6 (Video Game) / int_5dd0b462
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 Resident Evil 6 (Video Game) / int_5dda1915
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Evil Makes You Monstrous
 Resident Evil 6 (Video Game) / int_5dda1915
comment
Evil Makes You Monstrous: Carla infects Simmons with the C-Virus with this trope in mind:
 Resident Evil 6 (Video Game) / int_5dda1915
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 Resident Evil 6 (Video Game) / int_5e3d73e1
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Plea of Personal Necessity
 Resident Evil 6 (Video Game) / int_5e3d73e1
comment
Plea of Personal Necessity: Derek Simmons tries this during his boss battle... fruitlessly.
 Resident Evil 6 (Video Game) / int_5e3d73e1
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 Resident Evil 6 (Video Game) / int_5ec15a79
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Genetic Engineering Is the New Nuke
 Resident Evil 6 (Video Game) / int_5ec15a79
comment
Genetic Engineering Is the New Nuke: Bioterrorism is explicitly a nuke as of this game, particularly now that the bad guys have missiles full of zombie gas they can launch into target cities. City of 70,000 people? Boom, 65,000 of them are now zombies chewing on the remainder.
 Resident Evil 6 (Video Game) / int_5ec15a79
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 Resident Evil 6 (Video Game) / int_5fcb9ad1
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Time Skip
 Resident Evil 6 (Video Game) / int_5fcb9ad1
comment
Time Skip: In Jake and Chris' timelines, there's a mission in Edonia during December 2012, then Chris's mission fails and he pulls out (and Jake and Sherry are captured by Neo-Umbrella for six months). They all meet back up in China six months later along with Leon and Helena.
 Resident Evil 6 (Video Game) / int_5fcb9ad1
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Resident Evil 6 (Video Game) / int_5fcb9ad1
 Resident Evil 6 (Video Game) / int_60414102
type
Zombie Apocalypse
 Resident Evil 6 (Video Game) / int_60414102
comment
Zombie Apocalypse: Finally brought back, but in Leon's portion (Ada also fights zombies in her second, third, and final chapters). Tall Oaks and an entire city of China is heavily infected. Luckily, it's implied that Jake's blood managed to avert the apocalypse from spreading further.
 Resident Evil 6 (Video Game) / int_60414102
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 Resident Evil 6 (Video Game) / int_6041e4f4
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The Computer Is a Cheating Bastard
 Resident Evil 6 (Video Game) / int_6041e4f4
comment
The Computer Is a Cheating Bastard: Invoked, in the player's favor. A single-player-only Skill (Field Medic) allows your partner to give you free health pills when they revive you. It's pricey, and doesn't fully compensate for a human partner, but is still incredibly helpful.
 Resident Evil 6 (Video Game) / int_6041e4f4
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 Resident Evil 6 (Video Game) / int_60547993
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I Want My Beloved to Be Happy
 Resident Evil 6 (Video Game) / int_60547993
comment
I Want My Beloved to Be Happy: Despite being Leon's new partner and having grown to like, trust, and rely on him, Helena encourages him to leave her to chase after Ada when she runs off again. How platonic this is may vary on viewer, but Leon declines and insists they stick together, which pays off when they need to work together to kill Simmons one more time.
 Resident Evil 6 (Video Game) / int_60547993
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 Resident Evil 6 (Video Game) / int_60cc14ba
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Ruritania
 Resident Evil 6 (Video Game) / int_60cc14ba
comment
Ruritania: The Republic of Edonia is in the background material explicitly stated to be a former Soviet bloc country, and what we see of it is in the middle of a civil war. Also, at least one language spoken there is Serbian.
 Resident Evil 6 (Video Game) / int_60cc14ba
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 Resident Evil 6 (Video Game) / int_610afe0a
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Flechette Storm
 Resident Evil 6 (Video Game) / int_610afe0a
comment
When injected directly into the bloodstream of a living host, the virus turns said host into J'avo, violent sapient humanoids with a number of extra eyes, freakish strength, and the ability to mutate in horrific and unpredictable ways (from the growth of new appendages to a chrysalis that spawns monsters) in response to damage. Carla also uses bombs that convert BSAA troops directly into the chrysalis — justified because, as can be seen in the cutscene, the "bomb" is a ball of syringe-tipped vials of the stuff that are scattered in a Flechette Storm when it's detonated.
 Resident Evil 6 (Video Game) / int_610afe0a
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 Resident Evil 6 (Video Game) / int_6293c185
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Sequel Hook
 Resident Evil 6 (Video Game) / int_6293c185
comment
Sequel Hook: The game ends stating that the battle isn't over yet as the characters go to the next assignment. The achievement for finishing Ada's campaign is "What's Next" just to make it clear.
 Resident Evil 6 (Video Game) / int_6293c185
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 Resident Evil 6 (Video Game) / int_6320eced
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Gameplay and Story Segregation
 Resident Evil 6 (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: Sherry can heal fatal injuries in seconds during cutscenes, but has a normal health bar like everyone else during gameplay. Funnily, her cry for help during her "knocked over and about to die" state is "I... can't... regenerate... fast enough!" Her ability has no effect on how long she stays knocked down, though. Actually averted at the end of Chris and Piers' campaign: Once Piers injects himself with the upgraded C-virus and gets his lightning-arm, he actually does have reasonably fast health regeneration during gameplay. Doesn't help too much, though, as it's an 11th-Hour Superpower, and the health regeneration is mostly there to compensate for his lightning-shooting arm being Cast from Hit Points. You acquire weapons in the next level regardless of whether you got them in the last. Especially noticeable with the hidden Bear Commander. The weirdest case of this has to be in Chris and Piers's campaign; the second chapter is a flashback to six months prior to the main timeline, and not only does your inventory from the first chapter carry over there, your inventory here then carries over back to six months later. The second J'avo with a passcode can't be killed in the same room that Chris and Piers find it. The prelude that serves as an introduction and tutorial is actually based on a portion of Leon and Helena's campaign. While the prelude shows the two of them as exhausted and low on ammo and supplies, the actual chapter it takes place in won't deplete anything they possess in their inventory. The cutscenes that occur in the prelude don't appear in the chapter itself, and Ada as the helicopter pilot is kept secret. Oddly, it would seem that cutscenes were canon, as they are in the timeline. Interestingly, the zombie BSAA soldier that attacks Leon still appears in the same spot, and performing a melee after a head or arm stun does a special kill animation using the zombie's knife. And of course, Helena doesn't have to be injured at this point.
 Resident Evil 6 (Video Game) / int_6320eced
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 Resident Evil 6 (Video Game) / int_6377d6e6
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Grievous Harm with a Body
 Resident Evil 6 (Video Game) / int_6377d6e6
comment
Grievous Harm with a Body: Chris can lift stunned enemies over his head and toss them across the room, possibly at other enemies, stunning them as well and killing the "projectile". This is also true for other characters, stunning an enemy by shooting them in the head and meleeing them from the front will always cause the attack to be some kind of throw or slam, and the body will still be deadly during that attack. Also, Jake can grab a prone body's legs and toss them to similar effect.
 Resident Evil 6 (Video Game) / int_6377d6e6
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 Resident Evil 6 (Video Game) / int_637ef67
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New Game Plus
 Resident Evil 6 (Video Game) / int_637ef67
comment
New Game Plus: As with every game. You can start a new game after finishing each campaign with every character with the items you had before.
 Resident Evil 6 (Video Game) / int_637ef67
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 Resident Evil 6 (Video Game) / int_63baeeb2
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Lightning Reveal
 Resident Evil 6 (Video Game) / int_63baeeb2
comment
Lightning Reveal: In Leon and Helena's campaign, lightning will reveal zombies in the cemetery they are traveling through.
 Resident Evil 6 (Video Game) / int_63baeeb2
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Resident Evil 6 (Video Game) / int_63baeeb2
 Resident Evil 6 (Video Game) / int_63cad64b
type
Threatening Shark
 Resident Evil 6 (Video Game) / int_63cad64b
comment
Threatening Shark: The Brzak, which looks like a super-sized cross between a mako shark and a lungfish, threaten Leon and Helena in the underwater caves beneath the cathedral.
 Resident Evil 6 (Video Game) / int_63cad64b
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_63cad64b
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_63cad64b
 Resident Evil 6 (Video Game) / int_6411dac8
type
BadassNormal
 Resident Evil 6 (Video Game) / int_6411dac8
comment
Badass Normal: Ada, Chris, Leon, and their respective partners, of course.
 Resident Evil 6 (Video Game) / int_6411dac8
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_6411dac8
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_6411dac8
 Resident Evil 6 (Video Game) / int_6439de78
type
Heroic Sacrifice
 Resident Evil 6 (Video Game) / int_6439de78
comment
Heroic Sacrifice: A few Red Shirt BSAA agents will hold off the monsters while the heroes go on. More importantly, Piers also injects himself with the C-Virus laced with Jake's blood and then fries Haos underwater with an electric shock to save Chris.
 Resident Evil 6 (Video Game) / int_6439de78
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_6439de78
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_6439de78
 Resident Evil 6 (Video Game) / int_658f7193
type
Lack of Empathy
 Resident Evil 6 (Video Game) / int_658f7193
comment
Lack of Empathy: Let's just say that Ada's sense of compassion when it comes to Helena being forced to fight and kill her infected sister leaves something to be desired. And later:
 Resident Evil 6 (Video Game) / int_658f7193
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_658f7193
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_658f7193
 Resident Evil 6 (Video Game) / int_659ef759
type
Implacable Man
 Resident Evil 6 (Video Game) / int_659ef759
comment
Implacable Man: The Ustanak that relentlessly chases Jake and Sherry Nemesis-style throughout their campaign. When Jake and Sherry briefly team up with Leon and Helena, Jake complains about how hard it is to kill the thing. Leon, who's fought several implacable men himself, says, "You get used to it, kid." Derek Simmons relentlessly goes after Leon and Helena after Carla injects him with the C-Virus using a J'avo. He finally goes down after five boss battles involving him. He just refuses to die. Besides the Ustanak, Jake, Sherry, and Ada deal with the Ubistvo, a chainsaw-armed B.O.W. that survives being pumped full of bullets, hit by a train, incineration, drowning, getting a building collapsed on top of it, and an explosion. The only thing that finally does it in is introducing it to a Helicopter Blender. At least it only lasts one chapter, unlike the other aforementioned bosses.
 Resident Evil 6 (Video Game) / int_659ef759
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_659ef759
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_659ef759
 Resident Evil 6 (Video Game) / int_663b22d9
type
Dying as Yourself
 Resident Evil 6 (Video Game) / int_663b22d9
comment
Dying as Yourself: Piers chooses to die with Neo-Umbrella's underwater base rather than get in the escape pod with Chris, because he knows the C-Virus mutation will soon overtake him and transform him into a mindless drone just like all other C-Virus BOWs.
 Resident Evil 6 (Video Game) / int_663b22d9
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_663b22d9
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_663b22d9
 Resident Evil 6 (Video Game) / int_692c48c4
type
Navel-Deep Neckline
 Resident Evil 6 (Video Game) / int_692c48c4
comment
Navel-Deep Neckline: Carla's chest-baring dress with its plunging neckline.
 Resident Evil 6 (Video Game) / int_692c48c4
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_692c48c4
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_692c48c4
 Resident Evil 6 (Video Game) / int_69681e01
type
Big Brother Instinct
 Resident Evil 6 (Video Game) / int_69681e01
comment
Big Brother Instinct: Helena's files reveal that she is/was intensely protective of her younger sister Deborah, to the extent that she actually lost her temper and shot the latter's boyfriend when he started to abuse her.
 Resident Evil 6 (Video Game) / int_69681e01
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_69681e01
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_69681e01
 Resident Evil 6 (Video Game) / int_6a4a2085
type
Legally Dead
 Resident Evil 6 (Video Game) / int_6a4a2085
comment
Leon asks Hunnigan to declare Helena and himself as dead in order to travel to China without interference.
 Resident Evil 6 (Video Game) / int_6a4a2085
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_6a4a2085
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_6a4a2085
 Resident Evil 6 (Video Game) / int_6ac6a56a
type
And Your Reward Is Clothes
 Resident Evil 6 (Video Game) / int_6ac6a56a
comment
And Your Reward Is Clothes: Only in Mercenaries mode though (a huge contrast from previous titles, which allowed the player to use alternate outfits in the main scenario). The Switch version, however, re-enable the option to play the main campaigns with alternate costumes.
 Resident Evil 6 (Video Game) / int_6ac6a56a
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_6ac6a56a
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_6ac6a56a
 Resident Evil 6 (Video Game) / int_6d56cebf
type
Chess Motifs
 Resident Evil 6 (Video Game) / int_6d56cebf
comment
Chess Motifs: Skill Points are obtained by collecting chess pieces. Higher value pieces are worth more points.
 Resident Evil 6 (Video Game) / int_6d56cebf
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_6d56cebf
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_6d56cebf
 Resident Evil 6 (Video Game) / int_6eb4e408
type
Artistic License – Military
 Resident Evil 6 (Video Game) / int_6eb4e408
comment
Artistic License – Military: Helena Harper was reassigned to work in the Secret Service after bending the rules one too many times at the CIA. Why does that make no sense realistically speaking? The CIA and the Secret Service are two very different organizations with very different missions. The Secret Service is a law enforcement agency charged with protecting the current and former Presidents and their families; they also handle financial crimes such as counterfeiting. The CIA, meanwhile, is not a law enforcement agency, but an intelligence agency that collects intelligence on countries and entities that are hostile or potentially hostile to the United States; unlike the Secret Service, the CIA doesn’t have authority to arrest people. In real life, a CIA operative who breaks the rules would most likely be fired from the agency, not transferred to another agency with a completely different mission.
 Resident Evil 6 (Video Game) / int_6eb4e408
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_6eb4e408
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_6eb4e408
 Resident Evil 6 (Video Game) / int_6ec03ba1
type
Mook Maker
 Resident Evil 6 (Video Game) / int_6ec03ba1
comment
Mook Maker: The Lepotitsa is a C-Virus monster that looks like a walking gasbag. It constantly produces zombie gas, so any fight with it and a bunch of civilians in the area means that you're going to be facing a lot of zombies if you don't stop it fast enough. And if you're knocked down by its gas, you will immediately die from the C-Virus. For additional horror, the Lepotitsa's outline looks vaguely feminine, and was apparently named because it's something of a "mother" to its undead spawn. Its name is, ironically, taken from the Serbian word for "beautiful".
 Resident Evil 6 (Video Game) / int_6ec03ba1
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_6ec03ba1
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_6ec03ba1
 Resident Evil 6 (Video Game) / int_6ec4232f
type
Casting Gag
 Resident Evil 6 (Video Game) / int_6ec4232f
comment
Casting Gag: This isn't the first time Laura Bailey plays a character who is forced to kill a loved one, and a sibling at that. In a Resident Evil production as well.
 Resident Evil 6 (Video Game) / int_6ec4232f
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_6ec4232f
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_6ec4232f
 Resident Evil 6 (Video Game) / int_6fb5cb83
type
I Gave My Word
 Resident Evil 6 (Video Game) / int_6fb5cb83
comment
I Gave My Word: Jake is this in regards to being a mercenary; if he accepts the job, he expects to be paid and vice-versa. 50 million dollars, an apple… a deal's a deal.
 Resident Evil 6 (Video Game) / int_6fb5cb83
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_6fb5cb83
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_6fb5cb83
 Resident Evil 6 (Video Game) / int_70e34c75
type
Player Versus Player
 Resident Evil 6 (Video Game) / int_70e34c75
comment
Predator is another Player Versus Player game mode, this time with one random player taking the role of Ustanak and the other five cooperating to take him down.
 Resident Evil 6 (Video Game) / int_70e34c75
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_70e34c75
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_70e34c75
 Resident Evil 6 (Video Game) / int_716c0b1b
type
And the Adventure Continues
 Resident Evil 6 (Video Game) / int_716c0b1b
comment
And the Adventure Continues: Every surviving character ends the game getting ready to enter the next battle.
 Resident Evil 6 (Video Game) / int_716c0b1b
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_716c0b1b
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_716c0b1b
 Resident Evil 6 (Video Game) / int_716d9138
type
Bar Brawl
 Resident Evil 6 (Video Game) / int_716d9138
comment
Bar Brawl: Chris nearly ignites one in the beginning of his campaign before being stopped by Piers.
 Resident Evil 6 (Video Game) / int_716d9138
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_716d9138
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_716d9138
 Resident Evil 6 (Video Game) / int_7351b2bf
type
Asymmetric Multiplayer
 Resident Evil 6 (Video Game) / int_7351b2bf
comment
Asymmetric Multiplayer: Agent Hunt places one or two players in the role of the various enemies in the game, pitting them against other players going through the campaign. The campaign players get no indication that this is happening and have to figure out which enemies are actually players based on their actions. Siege is a Player Versus Player game mode where two teams of three face off, with one of the teams playing as normal and the other playing as infinitely-spawning enemies selected randomly. Predator is another Player Versus Player game mode, this time with one random player taking the role of Ustanak and the other five cooperating to take him down.
 Resident Evil 6 (Video Game) / int_7351b2bf
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_7351b2bf
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_7351b2bf
 Resident Evil 6 (Video Game) / int_738d1a0f
type
Because You Were Nice to Me
 Resident Evil 6 (Video Game) / int_738d1a0f
comment
Because You Were Nice to Me: Ada decides to help Sherry and Jake because she states she owes them for what she got from their dads. Of course, the way she emphasizes the word "kindness" shows that she was being sarcastic/ironic about the situation (considering Ada's past relationship with their parents) and that she was just giving herself an excuse (quite the convenient one at that) to help out.
 Resident Evil 6 (Video Game) / int_738d1a0f
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_738d1a0f
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_738d1a0f
 Resident Evil 6 (Video Game) / int_740ff9d0
type
Metal Detector Checkpoint
 Resident Evil 6 (Video Game) / int_740ff9d0
comment
Metal Detector Checkpoint: Leon and Helena have to go through one with their guns on hand, sounding the alarm and alerting zombies nearby. Made all the more BS by the fact that there is a table next to it that you cannot vault over; however, a metal detector not five meters away has a table that you can vault over with no trouble. Thanks for that. "Should have known better" indeed, Leon.
 Resident Evil 6 (Video Game) / int_740ff9d0
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_740ff9d0
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_740ff9d0
 Resident Evil 6 (Video Game) / int_7433754f
type
Better Partner Assertion
 Resident Evil 6 (Video Game) / int_7433754f
comment
Better Partner Assertion: The third fight against Simmons has a moment where he argues that Leon isn't worthy of Ada and offers himself as the better, more worthy candidate — ignoring that she's already told him no multiple times.
 Resident Evil 6 (Video Game) / int_7433754f
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_7433754f
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_7433754f
 Resident Evil 6 (Video Game) / int_7506ec90
type
Fashionable Asymmetry
 Resident Evil 6 (Video Game) / int_7506ec90
comment
Fashionable Asymmetry: Sherry's Lanshiang outfit apparently takes cues from Nathan Drake's infamous "half-tuck."
 Resident Evil 6 (Video Game) / int_7506ec90
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_7506ec90
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_7506ec90
 Resident Evil 6 (Video Game) / int_75d6bf40
type
Belligerent Sexual Tension
 Resident Evil 6 (Video Game) / int_75d6bf40
comment
Belligerent Sexual Tension: Jake and Sherry at times, with Jake being the master of snark and Sherry's responses to it.
 Resident Evil 6 (Video Game) / int_75d6bf40
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_75d6bf40
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_75d6bf40
 Resident Evil 6 (Video Game) / int_76102e79
type
Chaos Is Evil
 Resident Evil 6 (Video Game) / int_76102e79
comment
Chaos Is Evil: In direct contrast to Wesker's Social Darwinist agenda with Uroboros, Carla simply plans on using the C-Virus to wipe out civilization completely and rule over the chaos that remains.
 Resident Evil 6 (Video Game) / int_76102e79
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_76102e79
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_76102e79
 Resident Evil 6 (Video Game) / int_76c0e85d
type
High-Voltage Death
 Resident Evil 6 (Video Game) / int_76c0e85d
comment
High-Voltage Death: Iluzija finally meets its end being shocked by a downed power line.
 Resident Evil 6 (Video Game) / int_76c0e85d
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_76c0e85d
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_76c0e85d
 Resident Evil 6 (Video Game) / int_77e527d6
type
Spent Shells Shower
 Resident Evil 6 (Video Game) / int_77e527d6
comment
Spent Shells Shower: In Ada's ending.
 Resident Evil 6 (Video Game) / int_77e527d6
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_77e527d6
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_77e527d6
 Resident Evil 6 (Video Game) / int_7870735b
type
From Bad to Worse
 Resident Evil 6 (Video Game) / int_7870735b
comment
From Bad to Worse: Leon mentions this at one point in his campaign. In-game, things do continue to get worse for every character as they progress through the plot.
 Resident Evil 6 (Video Game) / int_7870735b
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_7870735b
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_7870735b
 Resident Evil 6 (Video Game) / int_79aa292e
type
Car Chase Shoot-Out
 Resident Evil 6 (Video Game) / int_79aa292e
comment
Car Chase Shoot-Out: In Chris and Piers campaign, they chase down who they think is Ada through the streets of China with some of her goons trying to stop you. Depending on who you play as, you'll either be driving or shooting at first, then switch at the halfway point. In Jake and Sherry campaign, the pair manage to escape the Family compound they were being held in by grabbing a motorcycle and fleeing through the streets of China with the Family's forces in pursuit. If you're playing as Jake, you have to manually steer the motorcycle through the chaos, while as Sherry you just have to shoot the pursuers coming after them.
 Resident Evil 6 (Video Game) / int_79aa292e
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_79aa292e
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_79aa292e
 Resident Evil 6 (Video Game) / int_7b8b88f2
type
Raising the Steaks
 Resident Evil 6 (Video Game) / int_7b8b88f2
comment
Raising the Steaks: Zombie dogs return, as well some sort of zombie shark and zombie moths.
 Resident Evil 6 (Video Game) / int_7b8b88f2
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_7b8b88f2
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_7b8b88f2
 Resident Evil 6 (Video Game) / int_7ccd3698
type
Attack of the 50-Foot Whatever
 Resident Evil 6 (Video Game) / int_7ccd3698
comment
Attack of the 50-Foot Whatever: The Ogromen. You face two of them in Edonia, but thankfully not at the same time, until later in the chapter.
 Resident Evil 6 (Video Game) / int_7ccd3698
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_7ccd3698
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_7ccd3698
 Resident Evil 6 (Video Game) / int_7d0b02c9
type
Ramprovisation
 Resident Evil 6 (Video Game) / int_7d0b02c9
comment
Ramp-rovisation: Jake and Sherry use an auto transport truck as a ramp as they ride on a motorcycle.
 Resident Evil 6 (Video Game) / int_7d0b02c9
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_7d0b02c9
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_7d0b02c9
 Resident Evil 6 (Video Game) / int_7f38c0cd
type
An Offer You Can't Refuse
 Resident Evil 6 (Video Game) / int_7f38c0cd
comment
An Offer You Can't Refuse: Helena only aided Neo-Umbrella in the Tall Oaks outbreak because Simmons was holding her little sister hostage. Unfortunately for her, Simmons has no intention of making good on their deal and uses said little sister for C-Virus experiments.
 Resident Evil 6 (Video Game) / int_7f38c0cd
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_7f38c0cd
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_7f38c0cd
 Resident Evil 6 (Video Game) / int_7fbb2a3
type
Nice Job Breaking It, Hero!
 Resident Evil 6 (Video Game) / int_7fbb2a3
comment
Nice Job Breaking It, Hero: Leon and Helena unlock the secret entrance in the Tall Oaks cathedral, which inadvertently releases a Lepotitsa and turns most of the survivors in the building into zombies. The first victim is the guy who vouched for them and let them in.
 Resident Evil 6 (Video Game) / int_7fbb2a3
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_7fbb2a3
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_7fbb2a3
 Resident Evil 6 (Video Game) / int_80329c11
type
Involuntary Group Split
 Resident Evil 6 (Video Game) / int_80329c11
comment
Involuntary Group Split: Happens approximately once per chapter — the group is split by an explosion, collapsing bridge, rockfall, and so on. Ada's campaign is an exception because it's single player, but it still happens twice during co-op.
 Resident Evil 6 (Video Game) / int_80329c11
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_80329c11
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_80329c11
 Resident Evil 6 (Video Game) / int_80491c2f
type
"Open!" Says Me
 Resident Evil 6 (Video Game) / int_80491c2f
comment
"Open!" Says Me: The main method to opening doors that require both characters to open is for them to just kick down the door. Subverted in one instance where Leon, Helena, Chris, and Piers are trapped in rooms with explosive robots. Someone in both rooms will try to force the door open with their shoulder, but it doesn't budge.
 Resident Evil 6 (Video Game) / int_80491c2f
featureApplicability
-0.3
 Resident Evil 6 (Video Game) / int_80491c2f
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_80491c2f
 Resident Evil 6 (Video Game) / int_80d0d980
type
The Generic Guy
 Resident Evil 6 (Video Game) / int_80d0d980
comment
The Generic Guy: "Agent", a generic spec-ops trooper, teams up with Ada Wong as her Co-op partner. Though he's more of a typical player 2 than a partner, as he cannot interact with key moments in the game (including puzzles), and has to rely on Ada to do everything. Despite lacking any characteristics, he does make combat much easier, and is completely optional (as in if you want choose to play alone, he will not show up at all). He also appears in other game modes as a playable character.
 Resident Evil 6 (Video Game) / int_80d0d980
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_80d0d980
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_80d0d980
 Resident Evil 6 (Video Game) / int_81bdc398
type
He's Back!
 Resident Evil 6 (Video Game) / int_81bdc398
comment
He's Back!: After spending a decent portion of the game as a Revenge Before Reason Berserker, Chris returns to his more likable heroic self after his confrontation with Leon.
 Resident Evil 6 (Video Game) / int_81bdc398
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_81bdc398
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_81bdc398
 Resident Evil 6 (Video Game) / int_82108e3d
type
Attack Its Weak Point
 Resident Evil 6 (Video Game) / int_82108e3d
comment
Attack Its Weak Point: Unsurprisingly, the massive glowing tumor visible on the Shriekers are their weak points. See that big glowing red tumor-thing in the hollow between a Glava-Smech J'avo's mandibles? Shoot it! Napads have a huge chink in their armor under their shoulders; hitting them here, or making a new weakspot by blowing off their armor with a grenade, is the only way to efficiently hurt them. Killing Ogromen requires grabbing the mechanical pieces hanging of out its back to expose its beating heart, so you can then shoot it. You can only hurt Iluzija by shooting it in its mouth. Ustanek's only vulnerable point is its oversized heart. It takes a lot of damage for it to be vulnerable itself, though.
 Resident Evil 6 (Video Game) / int_82108e3d
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_82108e3d
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_82108e3d
 Resident Evil 6 (Video Game) / int_82982bcb
type
Evil Doppelgänger
 Resident Evil 6 (Video Game) / int_82982bcb
comment
Ada has her death faked for her when Carla dies in front of Chris and Piers, as they believe her to be Ada. They end up reporting her death to their superiors and Ada destroys all evidence of Carla and her identity theft so that it sticks, as being presumed dead is beneficial to her career as a mercenary/spy. Only her employer(s), Leon, and Helena know Ada is still alive.
 Resident Evil 6 (Video Game) / int_82982bcb
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_82982bcb
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_82982bcb
 Resident Evil 6 (Video Game) / int_83cef301
type
Right for the Wrong Reasons
 Resident Evil 6 (Video Game) / int_83cef301
comment
Right for the Wrong Reasons: Chris believes that Ada Wong wiped out his team and is the one responsible for causing the viral outbreak in China. Leon insists that Simmons is the true villain, even after being told by Chris that Ada is the head of Neo-Umbrella. As it turns, out, they are both wrong; the Ada Wong that killed Chris's team and is heading Neo-Umbrella is actually a woman who was transformed into Ada's clone by Simmons and the real Ada is more or less on the heroes' side. But Chris's belief in Ada's guilt is pretty understandable given he's actually interacted with the fake Ada and has no reason to believe she was anyone other than who she said she was. Indeed, Carla's plan involved making the entire world believe that all her crimes were committed by Ada.
 Resident Evil 6 (Video Game) / int_83cef301
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_83cef301
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_83cef301
 Resident Evil 6 (Video Game) / int_83f0971b
type
Mexican Standoff
 Resident Evil 6 (Video Game) / int_83f0971b
comment
Mexican Standoff: Between Leon and Chris. See Let's You and Him Fight.
 Resident Evil 6 (Video Game) / int_83f0971b
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_83f0971b
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_83f0971b
 Resident Evil 6 (Video Game) / int_8411ab92
type
Red Oni, Blue Oni
 Resident Evil 6 (Video Game) / int_8411ab92
comment
Red Oni, Blue Oni: Most of the playable duos with Chris, Jake, and Helena as red, and Piers, Sherry, and Leon as blue. Leon and Helena have those colors as their outfits in China to boot. Ada Wong and Carla Radames are these at first, then switch around when Carla has her breakdown.
 Resident Evil 6 (Video Game) / int_8411ab92
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_8411ab92
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_8411ab92
 Resident Evil 6 (Video Game) / int_851dda8f
type
Humanoid Abomination
 Resident Evil 6 (Video Game) / int_851dda8f
comment
Humanoid Abomination: Whatever comes out of a C Virus cocoon, or anything related, is purely and simply a mockery against man and nature. And that's if they don't take the shape of animals or something completely grotesque.
 Resident Evil 6 (Video Game) / int_851dda8f
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_851dda8f
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_851dda8f
 Resident Evil 6 (Video Game) / int_85bd6357
type
Conveniently Empty Roads
 Resident Evil 6 (Video Game) / int_85bd6357
comment
Conveniently Empty Roads: The car chase between Chris, Piers, and Ada takes place on a nearly empty freeway despite the city being mid-evacuation at the moment. During Jake and Sherry's escape from The Family compound, the roads have very little of the Post-Apocalyptic Traffic Jam that would be expected for a large city (and is shown in other characters' campaigns).
 Resident Evil 6 (Video Game) / int_85bd6357
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_85bd6357
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_85bd6357
 Resident Evil 6 (Video Game) / int_863fa679
type
What Happened to the Mouse?
 Resident Evil 6 (Video Game) / int_863fa679
comment
What Happened to the Mouse?: Despite having been shown to be alive and well in the previous game, Jill Valentine is not seen or mentioned at any point in the game — not even in any of the game's various unlockable documents.
 Resident Evil 6 (Video Game) / int_863fa679
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_863fa679
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_863fa679
 Resident Evil 6 (Video Game) / int_87629455
type
No Communities Were Harmed
 Resident Evil 6 (Video Game) / int_87629455
comment
No Communities Were Harmed: Lanshiang is clearly based on post-British Hong Kong, and several fictionalized versions of local landmarks appear as gameplay locations, including Exchange Squarenote The main building only has two towers in real life (the Quad Tower), Chungking Mansionsnote Though it's overall a lot less run-down than its game counterpart nowadays thanks to some recent, large-scale renovations (Point Ace of Spades), the Kowloon Walled Citynote Demolished in 1993 and replaced with a public park (the Poisawan district), and the Jumbo Kingdom Floating Restaurantnote Technically an Aberdeen landmark (the unnamed floating restaurant seen in Chris, Jake and Ada's campaigns). Even the vehicles drive on the left side of the road and the steering wheels are on the right. Although in the history files on Lanshiang, it's said that the Chinese had previously driven off British forces from trying to claim it as a colony, which failed to work since they came back and took it as their own before handing it back to the PRC.
 Resident Evil 6 (Video Game) / int_87629455
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_87629455
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_87629455
 Resident Evil 6 (Video Game) / int_87e661e8
type
Absurdly Spacious Sewer
 Resident Evil 6 (Video Game) / int_87e661e8
comment
Absurdly-Spacious Sewer: Leon and Helena travel through Tall Oaks' sewer/underground subway on their way to the cathedral.
 Resident Evil 6 (Video Game) / int_87e661e8
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_87e661e8
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_87e661e8
 Resident Evil 6 (Video Game) / int_895ec17
type
Only in It for the Money
 Resident Evil 6 (Video Game) / int_895ec17
comment
Only in It for the Money: Jake initially is only traveling with Sherry to get a sample of the C-Virus antibodies in his blood for $50 million. In the end, he drops his fee to $50.
 Resident Evil 6 (Video Game) / int_895ec17
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_895ec17
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_895ec17
 Resident Evil 6 (Video Game) / int_8a30b162
type
ImprovisedWeaponUser
 Resident Evil 6 (Video Game) / int_8a30b162
comment
Improvised Weapon User: Some zombies carry things like hammers, axes, and knives (whether on hand or lodged in their bodies), which you can steal and use against them in a finishing blow.
 Resident Evil 6 (Video Game) / int_8a30b162
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_8a30b162
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_8a30b162
 Resident Evil 6 (Video Game) / int_8a6d2168
type
Beat Them at Their Own Game
 Resident Evil 6 (Video Game) / int_8a6d2168
comment
Beat Them at Their Own Game: The last part of Jake's second chapter involves hiding from the Ustanak's vision in case you are attacked by his drill arm. Jake and Sherry eventually find a mining drill to face him on even ground.
 Resident Evil 6 (Video Game) / int_8a6d2168
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_8a6d2168
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_8a6d2168
 Resident Evil 6 (Video Game) / int_8b68d9a7
type
Stalker with a Crush
 Resident Evil 6 (Video Game) / int_8b68d9a7
comment
Stalker with a Crush: Simmons's obsession with Ada arguably kick-started the whole plot of the game.
 Resident Evil 6 (Video Game) / int_8b68d9a7
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_8b68d9a7
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_8b68d9a7
 Resident Evil 6 (Video Game) / int_8b6e8d7
type
Anachronic Order
 Resident Evil 6 (Video Game) / int_8b6e8d7
comment
Anachronic Order: The Prelude is just a Flash Forward to Leon Chapter 5 that is modified for tutorial purposes, while Chris Chapter 2 is a flashback set six months before the rest of his campaign.
 Resident Evil 6 (Video Game) / int_8b6e8d7
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_8b6e8d7
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_8b6e8d7
 Resident Evil 6 (Video Game) / int_8ba9512b
type
Our Zombies Are Different
 Resident Evil 6 (Video Game) / int_8ba9512b
comment
Our Zombies Are Different: C-Virus zombies are a little different from T-Virus zombies. They're just barely smart enough to hold onto a weapon (bad news for you if you face one holding an axe or a machine gun), sometimes they mutate right in the middle of battle into horrible skinless berserkers, and they have a few sub-variants like the Dead Weight "Whoppers" or the "Shriekers" that puff up their throats to unleash a deafening scream. Spitting zombies that puke projectile acid show up from time to time too, though these are a classic of the series.
 Resident Evil 6 (Video Game) / int_8ba9512b
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_8ba9512b
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_8ba9512b
 Resident Evil 6 (Video Game) / int_8cbf89af
type
Shot to the Heart
 Resident Evil 6 (Video Game) / int_8cbf89af
comment
Shot to the Heart: Your partner will give you an adrenaline shot when your health is fully depleted, provided they can get to you before any nearby monsters rip you apart.
 Resident Evil 6 (Video Game) / int_8cbf89af
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_8cbf89af
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_8cbf89af
 Resident Evil 6 (Video Game) / int_8d6c8737
type
Insurmountable Waist-Height Fence
 Resident Evil 6 (Video Game) / int_8d6c8737
comment
Insurmountable Waist-Height Fence: Particularly noticeable in Leon's campaign, where random chairs and debris can block him from moving forward, despite being able to slide over tables and dodge roll like a maniac.
 Resident Evil 6 (Video Game) / int_8d6c8737
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_8d6c8737
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_8d6c8737
 Resident Evil 6 (Video Game) / int_8e0430ab
type
Non-Standard Game Over
 Resident Evil 6 (Video Game) / int_8e0430ab
comment
Non Standard Game Over: Fail an important mission objective (like the car chase in Chris and Piers' campaign) and the characters simply give up without anywhere to go. In her fourth chapter, if Ada fails to initially run away from Chris and Piers or gets attacked by the J'avo in the airvents and knocked to the floor, Chris apprehends her immediately.
 Resident Evil 6 (Video Game) / int_8e0430ab
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_8e0430ab
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_8e0430ab
 Resident Evil 6 (Video Game) / int_8e5c862
type
Ancient Conspiracy
 Resident Evil 6 (Video Game) / int_8e5c862
comment
Ancient Conspiracy: This entry introduces a massively influential global conspiracy into the mythology, known as The Family. They apparently formed the modern world of the games, and have a history that stretches back to the Colonial Era at least.
 Resident Evil 6 (Video Game) / int_8e5c862
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_8e5c862
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_8e5c862
 Resident Evil 6 (Video Game) / int_8ebd7403
type
Action Commands
 Resident Evil 6 (Video Game) / int_8ebd7403
comment
Most Action Commands are the same regardless of character, but averted in at least two ways. The male characters can stop Nepads through brute force, while female characters will simply dodge. In the Leon vs. Chris cinematic, it's made pretty clear Chris has the advantage in raw physical strength. The rear melee attack (performed when you press the melee button with the camera pointed behind you) is different, however: male characters perform an elbow jab, which drops basic enemies into their "heavy stun" stance while female characters perform a version of Sherry's high kick move, which causes enemies to be dropped to the ground for the instant-kill ground finisher.
 Resident Evil 6 (Video Game) / int_8ebd7403
featureApplicability
-1.0
 Resident Evil 6 (Video Game) / int_8ebd7403
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_8ebd7403
 Resident Evil 6 (Video Game) / int_8ed5c6e4
type
Asshole Victim
 Resident Evil 6 (Video Game) / int_8ed5c6e4
comment
Asshole Victim: One of the survivors in Tall Oaks is a sociopathic survival-focused Jerkass named Peter, who, after loudly and repeatedly demonstrating his lack of concern for his fellow survivors' lives (even his girlfriend's!), decides he'd have better odds escaping on his own and forcibly takes his girlfriend's gun (this despite them being holed up in a fully-stocked gun store) before running off. The only person remotely upset when he promptly gets eaten by a zombie is his now-ex girlfriend.
 Resident Evil 6 (Video Game) / int_8ed5c6e4
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_8ed5c6e4
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_8ed5c6e4
 Resident Evil 6 (Video Game) / int_8f6f3188
type
Swiss-Army Appendage
 Resident Evil 6 (Video Game) / int_8f6f3188
comment
Swiss-Army Appendage: Ustanak's cybernetic arm has many different weapon modes, including a telescopic claw, a high-calibur gun, a 3-pronged drill, and a flail.
 Resident Evil 6 (Video Game) / int_8f6f3188
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_8f6f3188
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_8f6f3188
 Resident Evil 6 (Video Game) / int_91652846
type
Hero-Worshipper
 Resident Evil 6 (Video Game) / int_91652846
comment
Hero-Worshipper: A tragic example. Finn Macauley is the New Meat in Chris' team where he's actually nice to him (and being the most important, since he's a demolition expert). Near the end of Chapter 2, Finn becomes mutated by Carla, and puts a No-Holds-Barred Beatdown on him. In Chapter 3 of Chris's Campaign, Piers gives a What the Hell, Hero? to Chris and reminds him of Finn's hero worship of him.
 Resident Evil 6 (Video Game) / int_91652846
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_91652846
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_91652846
 Resident Evil 6 (Video Game) / int_916c72b3
type
Rule of Symbolism
 Resident Evil 6 (Video Game) / int_916c72b3
comment
Rule of Symbolism: At the end of Leon's campaign, when Simmons is Impaled with Extreme Prejudice on the monument in the Quad Tower, his blood floods the floor of the courtyard and ends up forming the Umbrella Corporation logo, symbolizing that Simmons was just as bad as Umbrella.
 Resident Evil 6 (Video Game) / int_916c72b3
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_916c72b3
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_916c72b3
 Resident Evil 6 (Video Game) / int_927b2f11
type
The Bus Came Back
 Resident Evil 6 (Video Game) / int_927b2f11
comment
The Bus Came Back: 26 year old Sherry Birkin, after disappearing off the face of the earth following Resident Evil 2.
 Resident Evil 6 (Video Game) / int_927b2f11
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_927b2f11
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_927b2f11
 Resident Evil 6 (Video Game) / int_92dfffae
type
Retraux
 Resident Evil 6 (Video Game) / int_92dfffae
comment
Retraux: All seven characters have an alternate outfit in Mercenaries mode where they resemble a low-polygonal model from a PS1-era game. Chris, Leon, Ada, and Sherry in particular are redone to resemble their past selves as they appeared in the first two games in the series.
 Resident Evil 6 (Video Game) / int_92dfffae
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_92dfffae
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_92dfffae
 Resident Evil 6 (Video Game) / int_930a6407
type
Rewrite
 Resident Evil 6 (Video Game) / int_930a6407
comment
Rewrite: The prologue shows Leon dragging a severely wounded Helena. When the same scene is revisited in Leon's and Ada's campaign, Helena is combat-ready. This change is based around the Forced Tutorial nature of the prologue and the cooperative gameplay of the campaign.
 Resident Evil 6 (Video Game) / int_930a6407
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_930a6407
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_930a6407
 Resident Evil 6 (Video Game) / int_940a5958
type
Artificial Stupidity
 Resident Evil 6 (Video Game) / int_940a5958
comment
Artificial Stupidity: While the AI is substantially improved over RE5's, given that it has both infinite health and ammo (except in certain circumstances, such as an incoming ambulance which can kill the AI partner), your partner can still be found lacking. It sometimes takes much longer than necessary to reach gates with the player, sometimes outright ignores the player while they are in a downed state, and fails to reliably rescue the player during certain set-pieces.
 Resident Evil 6 (Video Game) / int_940a5958
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_940a5958
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_940a5958
 Resident Evil 6 (Video Game) / int_94f8be2d
type
Deadly Lunge
 Resident Evil 6 (Video Game) / int_94f8be2d
comment
Deadly Lunge: A signature move of the average zombie and Bloodshot is to suddenly leap at the player.
 Resident Evil 6 (Video Game) / int_94f8be2d
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_94f8be2d
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_94f8be2d
 Resident Evil 6 (Video Game) / int_95265081
type
Leeroy Jenkins
 Resident Evil 6 (Video Game) / int_95265081
comment
Leeroy Jenkins: During the prelude and midway through Leon's fifth chapter, a gigantic explosion pursues Leon and Helena up a stretch of highway. As a helicopter lowers in to pick them up, the door gunner valiantly jumps out to open fire on the oncoming explosion, desperately buying the two time to escape by keeping the oncoming explosion at bay with gunfire. Chris does this a few times in his campaign. Piers calls him out on this.
 Resident Evil 6 (Video Game) / int_95265081
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_95265081
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_95265081
 Resident Evil 6 (Video Game) / int_9633f14b
type
Badass Bystander
 Resident Evil 6 (Video Game) / int_9633f14b
comment
Badass Bystander: While trying to escape Tall Oaks and reach the cathedral, Leon and Helena meet and temporarily join a small group of survivors who are pretty capable at gunning zombies down. Too bad they all die later.
 Resident Evil 6 (Video Game) / int_9633f14b
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_9633f14b
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_9633f14b
 Resident Evil 6 (Video Game) / int_970c790a
type
Big Bad
 Resident Evil 6 (Video Game) / int_970c790a
comment
Carla Radames pretended to be this to Simmons, using him as an Unwitting Pawn for her own ends
 Resident Evil 6 (Video Game) / int_970c790a
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_970c790a
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_970c790a
 Resident Evil 6 (Video Game) / int_970ca74e
type
Big "OMG!"
 Resident Evil 6 (Video Game) / int_970ca74e
comment
Big "OMG!": Sherry's reaction when the Ustanak attacks their chopper, and Helena's reaction when the girl they're sharing an elevator with becomes a zombie.
 Resident Evil 6 (Video Game) / int_970ca74e
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_970ca74e
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_970ca74e
 Resident Evil 6 (Video Game) / int_97522514
type
Heel–Face Revolving Door
 Resident Evil 6 (Video Game) / int_97522514
comment
Heel–Face Revolving Door: Ada seems to do this frequently, unless you notice that Good!Ada wears a red shirt and black pants and gloves, while Evil!"Ada", aka Carla, wears a blue dress and red scarf.
 Resident Evil 6 (Video Game) / int_97522514
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_97522514
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_97522514
 Resident Evil 6 (Video Game) / int_9937704f
type
Shapeshifter Weapon
 Resident Evil 6 (Video Game) / int_9937704f
comment
Shapeshifter Weapon: As mentioned above, the J'avo's schtick is randomly mutating when shot. This can range from turning into highly mobile, heavily armored bug-monster to turning into a giant tumor that sits there and farts tear gas at you.
 Resident Evil 6 (Video Game) / int_9937704f
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_9937704f
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_9937704f
 Resident Evil 6 (Video Game) / int_9a1d239e
type
Been There, Shaped History
 Resident Evil 6 (Video Game) / int_9a1d239e
comment
Been There, Shaped History: Ada's campaign will shed light on the occurrences in key points of the game. Just how did that chainsaw-wielding maniac end up falling in front of Jake and Sherry? Why were the passcodes Chris and Piers had to collect found near dead soldiers? Also, if you look closely in the area fighting the chainsaw-wielding maniac, there is a gas-cloud freak stabbed with a pipe, from falling out of an airplane.
 Resident Evil 6 (Video Game) / int_9a1d239e
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_9a1d239e
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_9a1d239e
 Resident Evil 6 (Video Game) / int_9a1f23bf
type
Controllable Helplessness
 Resident Evil 6 (Video Game) / int_9a1f23bf
comment
Controllable Helplessness: If you take enough damage, you'll drop into a danger state where the character cannot do anything but crawl and shoot their currently equipped weapon (if it has loaded ammunition). Players can choose to crawl to their partner for help or, if not possible, crawl away or try and fight until they recover. This state is timed, if you take one more hit, you die, but if the bar runs out you will recover on your own (albeit with extremely low health).
 Resident Evil 6 (Video Game) / int_9a1f23bf
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_9a1f23bf
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_9a1f23bf
 Resident Evil 6 (Video Game) / int_9a3285c
type
Invisibility
 Resident Evil 6 (Video Game) / int_9a3285c
comment
Invisibility: The giant snake in Chris and Piers' campaign.
 Resident Evil 6 (Video Game) / int_9a3285c
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_9a3285c
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_9a3285c
 Resident Evil 6 (Video Game) / int_9b06e314
type
Greater-Scope Villain
 Resident Evil 6 (Video Game) / int_9b06e314
comment
Greater-Scope Villain: The Family, a secret group of government officials that called the shots by nuking Raccoon City. Derek Simmons himself is part of this organization until they leave him after his infection by the C-Virus.
 Resident Evil 6 (Video Game) / int_9b06e314
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1.0
 Resident Evil 6 (Video Game) / int_9b06e314
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_9b06e314
 Resident Evil 6 (Video Game) / int_9b53f32
type
Exposed to the Elements
 Resident Evil 6 (Video Game) / int_9b53f32
comment
Exposed to the Elements: Carla/Ada walks around a war zone in December with only a revealing dress and high heels to ward off the cold. This is the first clue that something isn't normal about her. Can also be invoked by the player by choosing Sherry's fairly skimpy alternate costume and playing through the snow-covered mountain stage.
 Resident Evil 6 (Video Game) / int_9b53f32
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1.0
 Resident Evil 6 (Video Game) / int_9b53f32
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_9b53f32
 Resident Evil 6 (Video Game) / int_9b9397bb
type
Difficult, but Awesome
 Resident Evil 6 (Video Game) / int_9b9397bb
comment
Difficult, but Awesome: Counters in this game can deal impressive damage, kill weaker enemies outright, and set up stronger enemies for further attacks. Compared to 4 and 5, though, you can't be doing something beforehand, must be directly facing your enemy and if attacked by other enemies, you're set up for more damage yourself.
 Resident Evil 6 (Video Game) / int_9b9397bb
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1.0
 Resident Evil 6 (Video Game) / int_9b9397bb
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_9b9397bb
 Resident Evil 6 (Video Game) / int_9b9435d0
type
AntiFrustrationFeature
 Resident Evil 6 (Video Game) / int_9b9435d0
comment
Anti-Frustration Feature: Messing up certain Quick Time Events enough times and the game will just silently accept whatever input the player makes so long as it was pressed at the right time. Amateur difficulty automatically completes every event without needing player input. The above is further remedied by the option to automatically complete all QTEs that are part of a cutscene or scripted event, allowing one to pass particularly difficult sections without even lifting a finger. Of course, this precludes the prompts to break out of an enemy's grasp during normal gameplay. The boss battle in the ship chapter of Ada's campaign requires a lot of ammunition, and would be unwinnable if you don't have enough. There are blobs on the walls which drop ammo if you shoot or kick them. There is no in-game explanation for this.
 Resident Evil 6 (Video Game) / int_9b9435d0
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1.0
 Resident Evil 6 (Video Game) / int_9b9435d0
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_9b9435d0
 Resident Evil 6 (Video Game) / int_9bcd82c0
type
Took a Level in Badass
 Resident Evil 6 (Video Game) / int_9bcd82c0
comment
Took a Level in Badass: Former Tagalong Kid Sherry Birkin is now a federal agent sent to protect Jake Muller 15 years after RE2.
 Resident Evil 6 (Video Game) / int_9bcd82c0
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1.0
 Resident Evil 6 (Video Game) / int_9bcd82c0
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_9bcd82c0
 Resident Evil 6 (Video Game) / int_9cb3e22e
type
Interface Spoiler
 Resident Evil 6 (Video Game) / int_9cb3e22e
comment
Interface Spoiler: The game makes no surprise that there is a fourth campaign. Or that there is a DLC difficulty.
 Resident Evil 6 (Video Game) / int_9cb3e22e
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_9cb3e22e
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_9cb3e22e
 Resident Evil 6 (Video Game) / int_9d12bbc1
type
Foreshadowing
 Resident Evil 6 (Video Game) / int_9d12bbc1
comment
Foreshadowing: When he first meets Jake, Chris briefly wonders if the two of them have met before. Turns out Jake is Wesker's son. Piers' BSAA emblem on his left arm gets a lot of closeups. It's the only thing that Chris has left of him in the ending. Even through a single campaign, there is a lot of evidence that there are two Adas, and one's with you and one's against you. It's most obvious in Chris and Piers's campaign, where you stumble across both of them. Then Ada's campaign spells it out.
 Resident Evil 6 (Video Game) / int_9d12bbc1
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1.0
 Resident Evil 6 (Video Game) / int_9d12bbc1
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_9d12bbc1
 Resident Evil 6 (Video Game) / int_9d17b859
type
Made of Iron
 Resident Evil 6 (Video Game) / int_9d17b859
comment
Made of Iron: Leon and Helena both survive incidents that would normally kill or disable someone with relatively minor injuries, including a roll-over car crash, a plane crash, being trapped in a bus that falls off a cliff, and being bodily thrown into a car by an explosion. The other campaigns aren't much better. Being thrown across the room by an explosion is the least of the things that happen.
 Resident Evil 6 (Video Game) / int_9d17b859
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1.0
 Resident Evil 6 (Video Game) / int_9d17b859
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_9d17b859
 Resident Evil 6 (Video Game) / int_9d184483
type
Changing Clothes Is a Free Action
 Resident Evil 6 (Video Game) / int_9d184483
comment
Changing Clothes Is a Free Action: Ada repeatedly appears wearing different clothes than we last saw her in, even though she shouldn't plausibly have been able to get changed in that time, especially since she visibly wasn't carrying a spare outfit. It's actually a hint that one of them isn't actually Ada but her Evil Twin — something that, for one reason or another, Chris and Piers never pick up on.
 Resident Evil 6 (Video Game) / int_9d184483
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1.0
 Resident Evil 6 (Video Game) / int_9d184483
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_9d184483
 Resident Evil 6 (Video Game) / int_9d1cc720
type
Barbie Doll Anatomy
 Resident Evil 6 (Video Game) / int_9d1cc720
comment
Barbie Doll Anatomy: Ada Wong at the beginning of her campaign. And just as nippleless as the rest, though are somewhat excusable since the naughty bits are supposed to be covered up with shadows.
 Resident Evil 6 (Video Game) / int_9d1cc720
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1.0
 Resident Evil 6 (Video Game) / int_9d1cc720
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_9d1cc720
 Resident Evil 6 (Video Game) / int_9dab0a6e
type
Continuity Nod
 Resident Evil 6 (Video Game) / int_9dab0a6e
comment
The prelude that serves as an introduction and tutorial is actually based on a portion of Leon and Helena's campaign. While the prelude shows the two of them as exhausted and low on ammo and supplies, the actual chapter it takes place in won't deplete anything they possess in their inventory. The cutscenes that occur in the prelude don't appear in the chapter itself, and Ada as the helicopter pilot is kept secret. Oddly, it would seem that cutscenes were canon, as they are in the timeline. Interestingly, the zombie BSAA soldier that attacks Leon still appears in the same spot, and performing a melee after a head or arm stun does a special kill animation using the zombie's knife. And of course, Helena doesn't have to be injured at this point.
 Resident Evil 6 (Video Game) / int_9dab0a6e
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1.0
 Resident Evil 6 (Video Game) / int_9dab0a6e
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_9dab0a6e
 Resident Evil 6 (Video Game) / int_9e062ca3
type
Suicide Mission
 Resident Evil 6 (Video Game) / int_9e062ca3
comment
Suicide Mission: The BSAA trooper who drive Leon and Helena to safety after the entire Tatchi area was saturated with a Fog of Doom practically goes on one, where he comes back into the virus cloud to try and look for survivors of his team, who by then are likely dead or zombified. But he still tries, anyway, and his fate is left ambiguous.
 Resident Evil 6 (Video Game) / int_9e062ca3
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1.0
 Resident Evil 6 (Video Game) / int_9e062ca3
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_9e062ca3
 Resident Evil 6 (Video Game) / int_9f5e99a7
type
DistressedDamsel
 Resident Evil 6 (Video Game) / int_9f5e99a7
comment
Distressed Damsel: Cutscene Incompetence means Sherry is going to need saving at least once per chapter in Jake's Campaign. She walks a fine line between Action Girl and Damsel in Distress, bordering on Faux Action Girl, but this is only in cutscenes. In gameplay, she's just as capable as the other playable characters.
 Resident Evil 6 (Video Game) / int_9f5e99a7
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1.0
 Resident Evil 6 (Video Game) / int_9f5e99a7
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_9f5e99a7
 Resident Evil 6 (Video Game) / int_9fe35833
type
Even Bad Men Love Their Mamas
 Resident Evil 6 (Video Game) / int_9fe35833
comment
Even Bad Men Love Their Mamas: Jake's obsession with money and mercenary lifestyle stem from wanting to support his mother. That said, she's dead, and he's mostly doing this at this point because he has pretty much nothing better to do.
 Resident Evil 6 (Video Game) / int_9fe35833
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1.0
 Resident Evil 6 (Video Game) / int_9fe35833
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_9fe35833
 Resident Evil 6 (Video Game) / int_a1a1491e
type
Homage
 Resident Evil 6 (Video Game) / int_a1a1491e
comment
Homage: When you reach Tall Oaks cathedral, the crazy guy inside refuses to open the door and then starts ringing the church bells, prompting a Hold the Line segment.
 Resident Evil 6 (Video Game) / int_a1a1491e
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1.0
 Resident Evil 6 (Video Game) / int_a1a1491e
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_a1a1491e
 Resident Evil 6 (Video Game) / int_a1b76006
type
Nerves of Steel
 Resident Evil 6 (Video Game) / int_a1b76006
comment
Nerves of Steel: Like the real Ada, Carla remains cool, calm, and collected in any situation. This is taken up to eleven during her confrontation with Chris and Piers in China, during which she mocks them over the deaths of their comrades and barely reacts when Chris shoots her dart gun out of her hand.
 Resident Evil 6 (Video Game) / int_a1b76006
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1.0
 Resident Evil 6 (Video Game) / int_a1b76006
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_a1b76006
 Resident Evil 6 (Video Game) / int_a2b38d3b
type
Eye Scream
 Resident Evil 6 (Video Game) / int_a2b38d3b
comment
Eye Scream: It's unclear if the Iluzija eyes melted or were just grown over. Still, that's not natural. Over the course of the battle with Brzak, Leon and Helena will gouge out its eyes.
 Resident Evil 6 (Video Game) / int_a2b38d3b
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1.0
 Resident Evil 6 (Video Game) / int_a2b38d3b
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_a2b38d3b
 Resident Evil 6 (Video Game) / int_a414c3f0
type
One-Hit Kill
 Resident Evil 6 (Video Game) / int_a414c3f0
comment
The Ustanak can go from a One-Hit Kill machine that can take a full minute of fire without slowing down that even going into melee range is suicide to just a strong boss with the same weapon. Notably, failing the Action Command in the lava fight gives the same outcome, just Sherry is knocked onto a platform instead of into a lava pit.
 Resident Evil 6 (Video Game) / int_a414c3f0
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1.0
 Resident Evil 6 (Video Game) / int_a414c3f0
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_a414c3f0
 Resident Evil 6 (Video Game) / int_a5fb0d24
type
Healing Factor
 Resident Evil 6 (Video Game) / int_a5fb0d24
comment
Healing Factor: Sherry has one from the G-Virus. C-Virus infected can recover from a decent amount of damage.
 Resident Evil 6 (Video Game) / int_a5fb0d24
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1.0
 Resident Evil 6 (Video Game) / int_a5fb0d24
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_a5fb0d24
 Resident Evil 6 (Video Game) / int_a7325f9e
type
The Many Deaths of You
 Resident Evil 6 (Video Game) / int_a7325f9e
comment
The Many Deaths of You: For every unique monster in this game, there's a corresponding death scene. Deaths from zombies or J'avos may even vary depending on the weapon they're wielding, if any. Annoyingly, some death scenes are gratuitously long; falling victim to a Rasklapanje, for example, treats you to a nice minute-long scene where you find out exactly just how they reproduce.
 Resident Evil 6 (Video Game) / int_a7325f9e
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1.0
 Resident Evil 6 (Video Game) / int_a7325f9e
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_a7325f9e
 Resident Evil 6 (Video Game) / int_a814671b
type
N.G.O. Superpower
 Resident Evil 6 (Video Game) / int_a814671b
comment
N.G.O. Superpower: Much like the original Umbrella Corporation, Neo-Umbrella somehow has the resources and capabilities to hijack and run both an aircraft carrier and a U.S. Navy submarine, as well as arm the Edonian Liberation Army with both an army of BOWs and enough tanks and helicopters to fight their country's government to a stand-still. Let's not forget their ridiculously massive undersea lair, which they built and operated directly under the noses of the Chinese government. Jake even lampshades it. Of course, Neo-Umbrella's leader is an associate of an Ancient Conspiracy who is secretly controlling the United States from the Shadows:
 Resident Evil 6 (Video Game) / int_a814671b
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1.0
 Resident Evil 6 (Video Game) / int_a814671b
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_a814671b
 Resident Evil 6 (Video Game) / int_a90f8f85
type
Clone by Conversion
 Resident Evil 6 (Video Game) / int_a90f8f85
comment
Clone by Conversion: Simmons created a clone of Ada Wong (who he was obsessed with) by testing out the C-Virus on Carla Radames. When she got her memories back, she was not amused.
 Resident Evil 6 (Video Game) / int_a90f8f85
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1.0
 Resident Evil 6 (Video Game) / int_a90f8f85
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_a90f8f85
 Resident Evil 6 (Video Game) / int_a9d15a8c
type
Improbable Falling Save
 Resident Evil 6 (Video Game) / int_a9d15a8c
comment
Improbable Falling Save: While climbing up the rope of a broken elevator shaft, an explosion knocks both Leon and Helena off the rope. Not only is Leon able to grab the rope and secure himself, but also grabs Helena without slipping down the rope further. Helena can also fall multiple times if the player tries to overtake her, resulting in Leon catching her without losing their climbing progress.
 Resident Evil 6 (Video Game) / int_a9d15a8c
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1.0
 Resident Evil 6 (Video Game) / int_a9d15a8c
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_a9d15a8c
 Resident Evil 6 (Video Game) / int_aac2244a
type
EvilVsEvil
 Resident Evil 6 (Video Game) / int_aac2244a
comment
Evil vs. Evil: The Umbrella corporation was mired in an espionage war with The Family, a cabal of aristocrats who have been secretly controlling America since colonial times. They both wanted control of the entire world through biotechnology and The Family has been stealing science from Umbrella, which explains why Umbrella performed public mass-genocide to hide its secrets. In the game itself, most of the plot concerns Simmons and Carla/Fake Ada going against each other to either control or destroy the world, not caring who gets in their way or how many people die in the crossfire so long as the other dies. Ironically, in the end, they're destroyed by the people they screwed over.
 Resident Evil 6 (Video Game) / int_aac2244a
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1.0
 Resident Evil 6 (Video Game) / int_aac2244a
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_aac2244a
 Resident Evil 6 (Video Game) / int_abdf1659
type
Bodyguarding a Badass
 Resident Evil 6 (Video Game) / int_abdf1659
comment
Bodyguarding a Badass: Sherry's "protective detail" for Jake Muller, a mercenary with far more field experience than her, among other advantages. Ada comments that she's starting to think she's Leon's bodyguard when she helps him and Helena with a helicopter.
 Resident Evil 6 (Video Game) / int_abdf1659
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1.0
 Resident Evil 6 (Video Game) / int_abdf1659
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_abdf1659
 Resident Evil 6 (Video Game) / int_ac2094ca
type
Red Shirt
 Resident Evil 6 (Video Game) / int_ac2094ca
comment
A few Red Shirt BSAA agents will hold off the monsters while the heroes go on.
 Resident Evil 6 (Video Game) / int_ac2094ca
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1.0
 Resident Evil 6 (Video Game) / int_ac2094ca
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_ac2094ca
 Resident Evil 6 (Video Game) / int_ac6ea68c
type
Near-Villain Victory
 Resident Evil 6 (Video Game) / int_ac6ea68c
comment
Near-Villain Victory: Out of all of the series' villains, Carla, using the C-Virus, comes very close to achieving her goal and wiping out civilization. If Ada hadn't gotten involved, it would've been a clear-cut case of The Bad Guy Wins.
 Resident Evil 6 (Video Game) / int_ac6ea68c
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1.0
 Resident Evil 6 (Video Game) / int_ac6ea68c
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_ac6ea68c
 Resident Evil 6 (Video Game) / int_ad1db87c
type
Oh, Crap!
 Resident Evil 6 (Video Game) / int_ad1db87c
comment
Oh, Crap!: The side characters are prone to reacting this way when the next problem presents itself. Sherry actually says this when a tank shows up.
 Resident Evil 6 (Video Game) / int_ad1db87c
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1.0
 Resident Evil 6 (Video Game) / int_ad1db87c
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_ad1db87c
 Resident Evil 6 (Video Game) / int_ad4a45be
type
Final Boss
 Resident Evil 6 (Video Game) / int_ad4a45be
comment
Final Boss: Each scenario has a different final boss. Leon and Helena have to fight a mutated Simmons. Chris and Piers have to fight Haos, Carla's ultimate B.O.W. designed to infect the world. Jake and Sherry have to fight the Ustanak. Ada has to fight a mutated Carla Radames. She also fights the mutated Simmons alongside Leon and Helena.
 Resident Evil 6 (Video Game) / int_ad4a45be
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1.0
 Resident Evil 6 (Video Game) / int_ad4a45be
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_ad4a45be
 Resident Evil 6 (Video Game) / int_ae3d6438
type
Deadpan Snarker
 Resident Evil 6 (Video Game) / int_ae3d6438
comment
Deadpan Snarker: All four of the main protagonists exhibit this trait, with Jake on the high end, Chris on the low end, and Leon and Ada in the middle. Their respective partners also get in on the fun. Carla's just a cruel example, mocking Chris about the casualties of his team.
 Resident Evil 6 (Video Game) / int_ae3d6438
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 Resident Evil 6 (Video Game) / int_ae3d6438
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_ae3d6438
 Resident Evil 6 (Video Game) / int_afd112fe
type
Hired Guns
 Resident Evil 6 (Video Game) / int_afd112fe
comment
Hired Guns: Mercenary Jake makes a point of demanding payment before and after his assignment — and that fighting B.O.W.s will cost Sherry extra. When he discovers just how valuable his blood is to the world, he raises his price to $50 million. In the ending, he reduces his price all the way down to just 50 dollars.
 Resident Evil 6 (Video Game) / int_afd112fe
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1.0
 Resident Evil 6 (Video Game) / int_afd112fe
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_afd112fe
 Resident Evil 6 (Video Game) / int_b0a91b69
type
Convection, Schmonvection
 Resident Evil 6 (Video Game) / int_b0a91b69
comment
Convection, Schmonvection: Jake and Sherry face the Ustanak directly over a lava pit with little to no breathing problems, though all three are Transhuman.
 Resident Evil 6 (Video Game) / int_b0a91b69
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1.0
 Resident Evil 6 (Video Game) / int_b0a91b69
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_b0a91b69
 Resident Evil 6 (Video Game) / int_b0ad6a1e
type
Wrestler in All of Us
 Resident Evil 6 (Video Game) / int_b0ad6a1e
comment
Wrestler in All of Us: Each character has at least one melee that would not look out of place in a wrestling match. Leon bulldogs zombies, Jake takes down Javo with DDTs and suplexes, and both Ada and Helena have a few lucha libre-inspired moves. Piers and Sherry are possible exceptions to this (Piers can do a headlock throw that is not depicted often, and it seems rarer to see anyone put off a jumping facebuster by vaulting over them like Sherry can).
 Resident Evil 6 (Video Game) / int_b0ad6a1e
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1.0
 Resident Evil 6 (Video Game) / int_b0ad6a1e
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_b0ad6a1e
 Resident Evil 6 (Video Game) / int_b2cdd776
type
Bottomless Magazines
 Resident Evil 6 (Video Game) / int_b2cdd776
comment
Bottomless Magazines: Some skills unlocked after beating the game once allow infinite ammo for a specific weapon type.
 Resident Evil 6 (Video Game) / int_b2cdd776
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_b2cdd776
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_b2cdd776
 Resident Evil 6 (Video Game) / int_b3fc9d55
type
An Ass-Kicking Christmas
 Resident Evil 6 (Video Game) / int_b3fc9d55
comment
An Asskicking Christmas: The Edonia chapters take place on December 24th and 25th. Doesn't get much attention because they're halfway across the globe and in a war zone.
 Resident Evil 6 (Video Game) / int_b3fc9d55
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_b3fc9d55
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_b3fc9d55
 Resident Evil 6 (Video Game) / int_b4754f84
type
The Worm That Walks
 Resident Evil 6 (Video Game) / int_b4754f84
comment
The Worm That Walks: One Chrysalid-product is nothing but a bunch of bees that walk in the shape of a man. You can only hurt it when the control insect is forced out of the cloud of smaller insects.
 Resident Evil 6 (Video Game) / int_b4754f84
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1.0
 Resident Evil 6 (Video Game) / int_b4754f84
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_b4754f84
 Resident Evil 6 (Video Game) / int_b5439b51
type
Moveset Clone
 Resident Evil 6 (Video Game) / int_b5439b51
comment
Moveset Clone: For the No Mercy DLC, the Left 4 Dead characters are reskinned from several characters of the main game. Coach is Chris, Nick is Leon, Ellis is Piers and Rochelle is Helena.
 Resident Evil 6 (Video Game) / int_b5439b51
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1.0
 Resident Evil 6 (Video Game) / int_b5439b51
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_b5439b51
 Resident Evil 6 (Video Game) / int_b543bac4
type
Oxygen Meter
 Resident Evil 6 (Video Game) / int_b543bac4
comment
Oxygen Meter: Displayed in Leon Chapter 3 and Ada Chapter 1.
 Resident Evil 6 (Video Game) / int_b543bac4
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1.0
 Resident Evil 6 (Video Game) / int_b543bac4
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_b543bac4
 Resident Evil 6 (Video Game) / int_b58b4e3c
type
Too Dumb to Live
 Resident Evil 6 (Video Game) / int_b58b4e3c
comment
Too Dumb to Live: Two hapless victims in the first chapter of Leon and Helena's campaign reek of this trope. A bit of advice for a zombie apocalypse: if you and a buddy need to call for help by waving and hollering in front of a security camera, only one (1) of you needs to do that; your buddy should turn around and look around for zombies that might be approaching from behind. During Leon and Helena's escape from Tall Oaks, they find a survivor named Peter. After the ammo in his rifle runs out, Peter steals his girlfriend's handgun and goes outside to the streets by himself — and all because he thought he had a better chance of survival on his own instead of with a group of survivors inside a gun shop. During the "hide from Ustanak" portions of Jake and Sherry's campaign, one potential hiding spot is the dumpsters scattered around. Should both characters hide in the same dumpster, they'll randomly start bickering over who is touching whom. Mildly amusing, unless Ustanak is nearby, in which case he'll hear them talking and promptly kill them.
 Resident Evil 6 (Video Game) / int_b58b4e3c
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1.0
 Resident Evil 6 (Video Game) / int_b58b4e3c
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Resident Evil 6 (Video Game) / int_b58b4e3c
 Resident Evil 6 (Video Game) / int_b60f7d43
type
Badass Bandolier
 Resident Evil 6 (Video Game) / int_b60f7d43
comment
Badass Bandolier: Some of the J'avo enemies wear them.
 Resident Evil 6 (Video Game) / int_b60f7d43
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1.0
 Resident Evil 6 (Video Game) / int_b60f7d43
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Resident Evil 6 (Video Game) / int_b60f7d43
 Resident Evil 6 (Video Game) / int_b66a24a7
type
Trauma-Induced Amnesia
 Resident Evil 6 (Video Game) / int_b66a24a7
comment
Trauma-Induced Amnesia: When Carla infects Chris' entire squad in Edonia, Chris himself falls unconscious. When he wakes up, he has PTSD-triggered amnesia and remembers nothing about the incident or his life except the guilt of letting his team die.
 Resident Evil 6 (Video Game) / int_b66a24a7
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1.0
 Resident Evil 6 (Video Game) / int_b66a24a7
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_b66a24a7
 Resident Evil 6 (Video Game) / int_b6d3e6fc
type
Smokescreen Crime
 Resident Evil 6 (Video Game) / int_b6d3e6fc
comment
Smokescreen Crime: Neo-Umbrella launches a bio-terror attack on Lanshiang as a diversion while they prepare to launch another, even more deadly attack on Tatchi, with the goal of spreading the C-Virus across the globe.
 Resident Evil 6 (Video Game) / int_b6d3e6fc
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1.0
 Resident Evil 6 (Video Game) / int_b6d3e6fc
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Resident Evil 6 (Video Game) / int_b6d3e6fc
 Resident Evil 6 (Video Game) / int_bbfaa837
type
Knight Templar
 Resident Evil 6 (Video Game) / int_bbfaa837
comment
Knight Templar: Chris heads into this direction with his overwhelming desire for revenge against Carla after she wiped out his squad in Edonia.
 Resident Evil 6 (Video Game) / int_bbfaa837
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1.0
 Resident Evil 6 (Video Game) / int_bbfaa837
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_bbfaa837
 Resident Evil 6 (Video Game) / int_bc00493f
type
Precision F-Strike
 Resident Evil 6 (Video Game) / int_bc00493f
comment
Precision F-Strike: Leon fires one off in one of his later boss fights.
 Resident Evil 6 (Video Game) / int_bc00493f
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1.0
 Resident Evil 6 (Video Game) / int_bc00493f
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_bc00493f
 Resident Evil 6 (Video Game) / int_bc103f8b
type
Subverted
 Resident Evil 6 (Video Game) / int_bc103f8b
comment
Subverted in one instance where Leon, Helena, Chris, and Piers are trapped in rooms with explosive robots. Someone in both rooms will try to force the door open with their shoulder, but it doesn't budge.
 Resident Evil 6 (Video Game) / int_bc103f8b
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 Resident Evil 6 (Video Game) / int_bc103f8b
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Resident Evil 6 (Video Game) / int_bc103f8b
 Resident Evil 6 (Video Game) / int_bc452029
type
Strapped to an Operating Table
 Resident Evil 6 (Video Game) / int_bc452029
comment
Strapped to an Operating Table: Sherry mentions this happened to her when she was taken into government custody due to possessing the G-Virus after the events of Resident Evil 2. Later, Sherry and Jake are subjected to this when they are captured and taken to China.
 Resident Evil 6 (Video Game) / int_bc452029
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1.0
 Resident Evil 6 (Video Game) / int_bc452029
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Resident Evil 6 (Video Game) / int_bc452029
 Resident Evil 6 (Video Game) / int_bc74ef27
type
Berserk Button
 Resident Evil 6 (Video Game) / int_bc74ef27
comment
Berserk Button: Ada becomes this for Chris after she kills his entire team. Tellingly, one of the possible Non Standard Game Overs in Ada's campaign is to get caught by Chris and Piers. Hurting Deborah is a good way to push Helena's button, although it's not very explicit from the game.
 Resident Evil 6 (Video Game) / int_bc74ef27
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1.0
 Resident Evil 6 (Video Game) / int_bc74ef27
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_bc74ef27
 Resident Evil 6 (Video Game) / int_bda2a088
type
Did They or Didn't They?
 Resident Evil 6 (Video Game) / int_bda2a088
comment
The amount between Leon and Ada after three games and a movie is almost unbearable at this point. Ada even mentions finishing what they started that one night.
 Resident Evil 6 (Video Game) / int_bda2a088
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1.0
 Resident Evil 6 (Video Game) / int_bda2a088
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_bda2a088
 Resident Evil 6 (Video Game) / int_be991863
type
The Neidermeyer
 Resident Evil 6 (Video Game) / int_be991863
comment
The Neidermeyer: Chris' fixation on getting revenge on Carla for the deaths of his squad ends with the deaths of everyone in his new squad except for Piers. Piers even calls him out on it, pointing out that they could have prevented some of said deaths had Chris not let his desire for vengeance blind him.
 Resident Evil 6 (Video Game) / int_be991863
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1.0
 Resident Evil 6 (Video Game) / int_be991863
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_be991863
 Resident Evil 6 (Video Game) / int_bebf0356
type
Mission Control
 Resident Evil 6 (Video Game) / int_bebf0356
comment
Mission Control: Ingrid Hunnigan, returning from 4, Degeneration, and Damnation, is serving as Leon's source of intel once more.
 Resident Evil 6 (Video Game) / int_bebf0356
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1.0
 Resident Evil 6 (Video Game) / int_bebf0356
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_bebf0356
 Resident Evil 6 (Video Game) / int_bf01bda2
type
Helicopter Blender
 Resident Evil 6 (Video Game) / int_bf01bda2
comment
Besides the Ustanak, Jake, Sherry, and Ada deal with the Ubistvo, a chainsaw-armed B.O.W. that survives being pumped full of bullets, hit by a train, incineration, drowning, getting a building collapsed on top of it, and an explosion. The only thing that finally does it in is introducing it to a Helicopter Blender. At least it only lasts one chapter, unlike the other aforementioned bosses.
 Resident Evil 6 (Video Game) / int_bf01bda2
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1.0
 Resident Evil 6 (Video Game) / int_bf01bda2
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_bf01bda2
 Resident Evil 6 (Video Game) / int_bf1b02b
type
Fictional Currency
 Resident Evil 6 (Video Game) / int_bf1b02b
comment
Fictional Currency: Chess pieces provide Skill Points to use to buy skills.
 Resident Evil 6 (Video Game) / int_bf1b02b
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1.0
 Resident Evil 6 (Video Game) / int_bf1b02b
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_bf1b02b
 Resident Evil 6 (Video Game) / int_bf609406
type
New Meat
 Resident Evil 6 (Video Game) / int_bf609406
comment
New Meat: Finn, the rookie in Chris's squad during the second mission of his campaign, is the demolitions expert on the team. He gets turned into a Chrysalid by Carla at the end of the chapter during her test, all while Chris and Piers look on helplessly.
 Resident Evil 6 (Video Game) / int_bf609406
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1.0
 Resident Evil 6 (Video Game) / int_bf609406
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_bf609406
 Resident Evil 6 (Video Game) / int_c12f0c4
type
Outrun the Fireball
 Resident Evil 6 (Video Game) / int_c12f0c4
comment
Outrun the Fireball: Leon and Helena run away from a street-engulfing explosion to a rescue helicopter in the intro. Jake and Sherry use a lift to escape an exploding base in their ending.
 Resident Evil 6 (Video Game) / int_c12f0c4
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1.0
 Resident Evil 6 (Video Game) / int_c12f0c4
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_c12f0c4
 Resident Evil 6 (Video Game) / int_c14ca4e0
type
Zombie Infectee
 Resident Evil 6 (Video Game) / int_c14ca4e0
comment
Zombie Infectee: At the start of their campaign, Leon and Helena find a man with telltale signs of infection, but they blindly let him follow them around and even help him look for his daughter. Once the man finds her, the infected daughter turns first and kills him before he has a chance to become a threat.
 Resident Evil 6 (Video Game) / int_c14ca4e0
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1.0
 Resident Evil 6 (Video Game) / int_c14ca4e0
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_c14ca4e0
 Resident Evil 6 (Video Game) / int_c1b2c63f
type
Dull Surprise
 Resident Evil 6 (Video Game) / int_c1b2c63f
comment
Dull Surprise: Helena, an ex-cop turned Secret Service agent with no biohazard experience whatsoever and a history of emotional overreaction, is seemingly impassive to the horrors all around her, like mutating B.O.Ws, uncannily intelligent zombies, and mass slaughter. However, when alone for a short sequence, she's heard muttering "Come on, Helena, keep it together," and her voice acting suggests complete emotional exhaustion rather than indifference. Frequent hints suggest she's suffering from shock and possible PTSD the entire game, particularly since she starts the game as an unwilling pawn in a scheme to assassinate the President. Ada's reaction to seeing the videotape of Carla being reborn as her clone is a simple "Huh, looks just like me." However, considering how many outbreaks she's been through, she could be a case of Seen It All at this point. When one of his teammates becomes a J'avo and attacks him, Jake simply takes it in stride and dishes out a No-Holds-Barred Beatdown.
 Resident Evil 6 (Video Game) / int_c1b2c63f
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1.0
 Resident Evil 6 (Video Game) / int_c1b2c63f
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_c1b2c63f
 Resident Evil 6 (Video Game) / int_c1b4fef8
type
Juggle Fu
 Resident Evil 6 (Video Game) / int_c1b4fef8
comment
Juggle Fu: If Leon dual wields the Wing Shooter and Quick-Shoots an enemy, rapidly tapping the trigger lets Leon juggle the enemy for a little while. Doesn't work for armored enemies, though.
 Resident Evil 6 (Video Game) / int_c1b4fef8
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1.0
 Resident Evil 6 (Video Game) / int_c1b4fef8
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_c1b4fef8
 Resident Evil 6 (Video Game) / int_c26e2b1
type
New Powers as the Plot Demands
 Resident Evil 6 (Video Game) / int_c26e2b1
comment
New Powers as the Plot Demands: While the viruses in Resident Evil have always been prime examples of Artistic License – Biology, they always had consistent limitations and abilities. In comparison, the C-Virus has only a few restraints. When dispersed as a gas, it kills, period; living victims (and exposed corpses) who are exposed to a lethal concentration turn into zombies of several different types, some capable of mutation. When injected directly into the bloodstream of a living host, the virus turns said host into J'avo, violent sapient humanoids with a number of extra eyes, freakish strength, and the ability to mutate in horrific and unpredictable ways (from the growth of new appendages to a chrysalis that spawns monsters) in response to damage. Carla also uses bombs that convert BSAA troops directly into the chrysalis — justified because, as can be seen in the cutscene, the "bomb" is a ball of syringe-tipped vials of the stuff that are scattered in a Flechette Storm when it's detonated. The upgraded C-Virus is even more unpredictable; Piers mutates his arm into a trident-like appendage, and the capability of releasing massive quantities of bio-electricity, but Simmons and Carla become full-fledged protean BOWs. This change is somewhat justified in that the C-Virus is a combination of the G-Virus and T-Veronica Virus from previous games. This allows the infected to control their transformations without becoming mindless… at least most of the time. The game implies that this combination can be modified into many different strains, each with some particular effect, such as turning people into zombies, J'avo/Chrysalids (with or without any self-control), or an Eldritch Abomination, such as what happens when Simmons and Carla. The C-Virus operates on nearly the same principle as the Uroboros Virus, only the C-Virus is more controlled.
 Resident Evil 6 (Video Game) / int_c26e2b1
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1.0
 Resident Evil 6 (Video Game) / int_c26e2b1
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_c26e2b1
 Resident Evil 6 (Video Game) / int_c2afffe
type
Take Me Instead
 Resident Evil 6 (Video Game) / int_c2afffe
comment
Take Me Instead: Helena tries to save her sister this way, but her sister is taken anyways.
 Resident Evil 6 (Video Game) / int_c2afffe
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1.0
 Resident Evil 6 (Video Game) / int_c2afffe
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Resident Evil 6 (Video Game) / int_c2afffe
 Resident Evil 6 (Video Game) / int_c2b28f75
type
A.K.A.-47
 Resident Evil 6 (Video Game) / int_c2b28f75
comment
A.K.A.-47: The firearms are all based off of real guns, but several of them are frankenstein hybrids of various guns, and all of them are given generic or punny names. Which is weird, given that its immediate predecessor actually did use and name real firearms, besides a couple fictional ones and the "Lightning Hawk" stand-in for the Desert Eagle carried over to this game. This gets especially blatant with the BSAA standard rifle of the SIG-556 from the previous game suddenly being replaced with the "Assault Rifle for Special Tactics", a Bushmaster ACR hybridized with a G36.
 Resident Evil 6 (Video Game) / int_c2b28f75
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1.0
 Resident Evil 6 (Video Game) / int_c2b28f75
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_c2b28f75
 Resident Evil 6 (Video Game) / int_c2c80ef
type
Neck Lift
 Resident Evil 6 (Video Game) / int_c2c80ef
comment
Neck Lift: Simmons can perform one on Leon and/or Ada during the third stage of his boss fight; he performs this, then slams them to the ground and kicks them away.
 Resident Evil 6 (Video Game) / int_c2c80ef
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1.0
 Resident Evil 6 (Video Game) / int_c2c80ef
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_c2c80ef
 Resident Evil 6 (Video Game) / int_c2cedc1c
type
Big "NO!"
 Resident Evil 6 (Video Game) / int_c2cedc1c
comment
Big "NO!": If you or your partner dies in Mercenaries, they'll shout "NO!!!" instead of their names like in the main game. If Ada is playing with Agent, if one of them dies, they'll scream this, too. So does Jake in the earliest sections of his campaign if Sherry dies.
 Resident Evil 6 (Video Game) / int_c2cedc1c
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1.0
 Resident Evil 6 (Video Game) / int_c2cedc1c
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_c2cedc1c
 Resident Evil 6 (Video Game) / int_c2d978fe
type
Car Fu
 Resident Evil 6 (Video Game) / int_c2d978fe
comment
Car Fu: Played straight when the bus driver runs over the Whopper zombie Leon and Helena weaken when it blocks the bus, then subverted when the bus driver runs over a zombie on the road, causing it to spin out of control and eventually crash. A BSAA soldier late in Leon's campaign also runs over a couple of zombies while driving through the infected city.
 Resident Evil 6 (Video Game) / int_c2d978fe
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 Resident Evil 6 (Video Game) / int_c2d978fe
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_c2d978fe
 Resident Evil 6 (Video Game) / int_c2fc1ae
type
Neck Snap
 Resident Evil 6 (Video Game) / int_c2fc1ae
comment
Neck Snap: One of Chris's melee finishers/stealth kills.
 Resident Evil 6 (Video Game) / int_c2fc1ae
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1.0
 Resident Evil 6 (Video Game) / int_c2fc1ae
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Resident Evil 6 (Video Game) / int_c2fc1ae
 Resident Evil 6 (Video Game) / int_c3245c20
type
I Lied
 Resident Evil 6 (Video Game) / int_c3245c20
comment
I Lied: As it turns out, Simmons had no intention of handing Deborah back over to Helena after she played her part in the Tall Oaks outbreak, having intended instead to use Helena as a scapegoat and then be killed in the subsequent nuking of the city while Deborah was used in C-Virus experiments. When Helena realizes this, it only further fuels her desire for revenge. A rare positive example, Sherry makes Jake promise that if everything goes to shit, he'll leave her so he can save the world from the C-Virus. When they're eventually cornered, Jake refuses to leave, saying the trope name word for word when Sherry says he promised.
 Resident Evil 6 (Video Game) / int_c3245c20
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1.0
 Resident Evil 6 (Video Game) / int_c3245c20
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_c3245c20
 Resident Evil 6 (Video Game) / int_c3286c8f
type
Affirmative Action Girl
 Resident Evil 6 (Video Game) / int_c3286c8f
comment
Affirmative Action Girl: Inverted. Almost every Resident Evil game is about a male and a female teaming up (or, if split up, you have the option of choosing which to play as). Chris and Piers are the first-ever guy-and-guy team in the main numbered franchise.
 Resident Evil 6 (Video Game) / int_c3286c8f
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1.0
 Resident Evil 6 (Video Game) / int_c3286c8f
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_c3286c8f
 Resident Evil 6 (Video Game) / int_c335b9ec
type
Irony
 Resident Evil 6 (Video Game) / int_c335b9ec
comment
Irony: During the final chapter of Chris' campaign, he and Piers must rescue Jake Muller, the son of the late Albert Wesker who was killed by Chris a few years prior, as he carries the blood that can stop the C-Virus. Lampshaded by Piers.
 Resident Evil 6 (Video Game) / int_c335b9ec
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1.0
 Resident Evil 6 (Video Game) / int_c335b9ec
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_c335b9ec
 Resident Evil 6 (Video Game) / int_c3585f4a
type
Boom, Headshot!
 Resident Evil 6 (Video Game) / int_c3585f4a
comment
Boom, Headshot!: Actually... it's not as much of an instant kill as you'd hope (at least not until you unlock some firepower upgrades). It is certainly the quickest way to kill a zombie, but you're just as likely to only blow off part of the top of their skull instead of their whole head, so you need to shoot them in the head multiple times without missing. Some zombies wear helmets, too! J'avo also like to mutate their heads into horrible things if you headshot them too much, so this trope is really messed with.
 Resident Evil 6 (Video Game) / int_c3585f4a
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1.0
 Resident Evil 6 (Video Game) / int_c3585f4a
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_c3585f4a
 Resident Evil 6 (Video Game) / int_c3bdfbb9
type
Let's You and Him Fight
 Resident Evil 6 (Video Game) / int_c3bdfbb9
comment
Let's You and Him Fight: At one point, Leon and Chris end up fighting over Carla.
 Resident Evil 6 (Video Game) / int_c3bdfbb9
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1.0
 Resident Evil 6 (Video Game) / int_c3bdfbb9
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Resident Evil 6 (Video Game) / int_c3bdfbb9
 Resident Evil 6 (Video Game) / int_c4454787
type
You Look Like You've Seen a Ghost
 Resident Evil 6 (Video Game) / int_c4454787
comment
You Look Like You've Seen a Ghost: This is the very first thing Ada says to Leon when they meet face to face in the catacombs under Tall Oaks Cathedral.
 Resident Evil 6 (Video Game) / int_c4454787
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1.0
 Resident Evil 6 (Video Game) / int_c4454787
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Resident Evil 6 (Video Game) / int_c4454787
 Resident Evil 6 (Video Game) / int_c4b09e97
type
Doppelgänger
 Resident Evil 6 (Video Game) / int_c4b09e97
comment
Ada Wong gets framed as a bioterrorist by her Doppelgänger, Carla Radames.
 Resident Evil 6 (Video Game) / int_c4b09e97
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1.0
 Resident Evil 6 (Video Game) / int_c4b09e97
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_c4b09e97
 Resident Evil 6 (Video Game) / int_c513249
type
Harder Than Hard
 Resident Evil 6 (Video Game) / int_c513249
comment
Harder Than Hard: The recently released "ultra-hard mode" level of difficulty for the campaigns, No Hope. The subtitle for said mode is "will quickly rob you of any hope for survival." So welcome to having no skills active whatsoever, along with the values on damage and enemy health about the same or harder than Professional mode, meaning that larger scale enemies and bosses kinda give out the illusion of being totally invincible.
 Resident Evil 6 (Video Game) / int_c513249
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1.0
 Resident Evil 6 (Video Game) / int_c513249
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_c513249
 Resident Evil 6 (Video Game) / int_c558da6a
type
Gunship Rescue
 Resident Evil 6 (Video Game) / int_c558da6a
comment
Gunship Rescue: Ada often assists Leon and Helena in a helicopter in China against zombies and Derek Simmons. Heck, she even saves some survivors on the roofs of skyscrapers from zombies as she goes to find a helicopter pad.
 Resident Evil 6 (Video Game) / int_c558da6a
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1.0
 Resident Evil 6 (Video Game) / int_c558da6a
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_c558da6a
 Resident Evil 6 (Video Game) / int_c691d3f4
type
Offscreen Teleportation
 Resident Evil 6 (Video Game) / int_c691d3f4
comment
Offscreen Teleportation: J'avo and zombies can suddenly appear right behind you when you do the next checkpoint. The Ustanak does some impressive movement in Jake's second chapter as well.
 Resident Evil 6 (Video Game) / int_c691d3f4
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1.0
 Resident Evil 6 (Video Game) / int_c691d3f4
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_c691d3f4
 Resident Evil 6 (Video Game) / int_c7270d1c
type
With This Herring
 Resident Evil 6 (Video Game) / int_c7270d1c
comment
With This Herring: The game plays this straight with Jake (a mercenary trying to make a buck), Sherry (who expected a simple snatch-and-leave mission), and Leon (security detail) to justify why they have only handguns. Chris, Piers, Helena, and Ada avert this trope; since they expect to face heavy combat, they come somewhat better equipped.
 Resident Evil 6 (Video Game) / int_c7270d1c
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1.0
 Resident Evil 6 (Video Game) / int_c7270d1c
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_c7270d1c
 Resident Evil 6 (Video Game) / int_c83a589c
type
Luke, I Am Your Father
 Resident Evil 6 (Video Game) / int_c83a589c
comment
Luke, I Am Your Father: Jake Muller is the son of former Big Bad Albert Wesker.
 Resident Evil 6 (Video Game) / int_c83a589c
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_c83a589c
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_c83a589c
 Resident Evil 6 (Video Game) / int_c8a8c595
type
Retirony
 Resident Evil 6 (Video Game) / int_c8a8c595
comment
Retirony: Chris says he wants to retire when this is all over and have Piers take over. Inverted, Piers is the one who dies instead.
 Resident Evil 6 (Video Game) / int_c8a8c595
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_c8a8c595
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_c8a8c595
 Resident Evil 6 (Video Game) / int_c8c7fb4f
type
DomesticAbuser
 Resident Evil 6 (Video Game) / int_c8c7fb4f
comment
Also, let's face it, even though you have to fight the thing afterward, watching the first Bloodshot you encounter maul the Domestic Abuser who constantly yelled at his girlfriend, called her useless, and tried to leave you all behind was immensely satisfying.
 Resident Evil 6 (Video Game) / int_c8c7fb4f
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_c8c7fb4f
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_c8c7fb4f
 Resident Evil 6 (Video Game) / int_c91dcba1
type
Perma-Stubble
 Resident Evil 6 (Video Game) / int_c91dcba1
comment
Perma-Stubble: Chris and Leon now sport these reflective their now gruff demeanor.
 Resident Evil 6 (Video Game) / int_c91dcba1
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_c91dcba1
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_c91dcba1
 Resident Evil 6 (Video Game) / int_c93a6560
type
Impaled with Extreme Prejudice
 Resident Evil 6 (Video Game) / int_c93a6560
comment
Impaled with Extreme Prejudice: Sherry is skewered through the back by a piece of shrapnel, but recovers within seconds after it is removed. And Piers gets his arm impaled and crushed, forcing him to amputate it to get the C-Virus sample. Also, Simmons meets his end by being impaled on a pillar.
 Resident Evil 6 (Video Game) / int_c93a6560
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_c93a6560
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_c93a6560
 Resident Evil 6 (Video Game) / int_c95d04f2
type
It Can Think
 Resident Evil 6 (Video Game) / int_c95d04f2
comment
It Can Think: One of the gimmicks of the new virus this time is the ability to retain intelligence and mental functions post-infection, ranging from Zombies that can wield melee weapons and firearms against you (very shoddily, but still) to the J'avo, which retain almost all their mental faculties except for a nasty case of Ax-Crazy.
 Resident Evil 6 (Video Game) / int_c95d04f2
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_c95d04f2
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_c95d04f2
 Resident Evil 6 (Video Game) / int_ca3a6dbd
type
Informed Ability
 Resident Evil 6 (Video Game) / int_ca3a6dbd
comment
Informed Ability: Haos, Carla's ultimate B.O.W. that will apparently spread infection across the world, has no infection-based powers. Justified since it was only two-thirds into its growth. It's more like a humongous Rasklapanje.
 Resident Evil 6 (Video Game) / int_ca3a6dbd
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_ca3a6dbd
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_ca3a6dbd
 Resident Evil 6 (Video Game) / int_ca95473c
type
Series Continuity Error
 Resident Evil 6 (Video Game) / int_ca95473c
comment
The game plays Jake Muller up as Albert Wesker's son, and thus inheriting antibodies from him that allow him to resist the C-Virus. Antibodies come from the mother's side, not the father's. What's more, Wesker got his immunity boon after Jake, who's 20 years old, would have been born. This appears to be referenced with Jake inheriting Wesker's speed and strength just in time to pummel the Ustanak hand-to-hand despite previously being helpless against it, possibly helped along by the C-Virus he was injected with earlier in the year. Again, Wesker gained such powers as a result of biomutagenic tampering, after Jake would have been born.
 Resident Evil 6 (Video Game) / int_ca95473c
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_ca95473c
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_ca95473c
 Resident Evil 6 (Video Game) / int_ccf46587
type
Redshirt Army
 Resident Evil 6 (Video Game) / int_ccf46587
comment
Red Shirt Army: The BSAA, full stop. The number of SOU guys they lose is almost at Running Gag heights.
 Resident Evil 6 (Video Game) / int_ccf46587
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_ccf46587
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_ccf46587
 Resident Evil 6 (Video Game) / int_cd7ef676
type
Seen It All
 Resident Evil 6 (Video Game) / int_cd7ef676
comment
Ada's reaction to seeing the videotape of Carla being reborn as her clone is a simple "Huh, looks just like me." However, considering how many outbreaks she's been through, she could be a case of Seen It All at this point.
 Resident Evil 6 (Video Game) / int_cd7ef676
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_cd7ef676
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_cd7ef676
 Resident Evil 6 (Video Game) / int_cd809603
type
Tank Goodness
 Resident Evil 6 (Video Game) / int_cd809603
comment
Tank Goodness: Present in Chris and Jake and Sherry's campaigns respectively, used by the J'avo.
 Resident Evil 6 (Video Game) / int_cd809603
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_cd809603
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_cd809603
 Resident Evil 6 (Video Game) / int_cec8b87a
type
This Is for Emphasis, Bitch!
 Resident Evil 6 (Video Game) / int_cec8b87a
comment
This Is for Emphasis, Bitch!:
 Resident Evil 6 (Video Game) / int_cec8b87a
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_cec8b87a
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_cec8b87a
 Resident Evil 6 (Video Game) / int_ceec4df5
type
Roaring Rampage of Revenge
 Resident Evil 6 (Video Game) / int_ceec4df5
comment
Roaring Rampage of Revenge: Chris spirals into this after regaining his memories, and remains that way until he meets up with Leon. Helena also slips into one after she is forced to kill her infected sister.
 Resident Evil 6 (Video Game) / int_ceec4df5
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_ceec4df5
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_ceec4df5
 Resident Evil 6 (Video Game) / int_cf92fea8
type
Cassandra Truth
 Resident Evil 6 (Video Game) / int_cf92fea8
comment
Cassandra Truth: After distracting the President's security detail in Tall Oaks, Helena suffered a crisis of conscience and attempted to get them to go back before Simmons made his move, but they all dismissed her due to her reputation as "the CIA's problem child." Leon was the only one willing to give her the benefit of the doubt, but by then, it was too late.
 Resident Evil 6 (Video Game) / int_cf92fea8
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_cf92fea8
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_cf92fea8
 Resident Evil 6 (Video Game) / int_cf9b131f
type
Muscles Are Meaningless
 Resident Evil 6 (Video Game) / int_cf9b131f
comment
Muscles Are Meaningless: Most Action Commands are the same regardless of character, but averted in at least two ways. The male characters can stop Nepads through brute force, while female characters will simply dodge. In the Leon vs. Chris cinematic, it's made pretty clear Chris has the advantage in raw physical strength. The rear melee attack (performed when you press the melee button with the camera pointed behind you) is different, however: male characters perform an elbow jab, which drops basic enemies into their "heavy stun" stance while female characters perform a version of Sherry's high kick move, which causes enemies to be dropped to the ground for the instant-kill ground finisher. Played straight during the last fight against Ustanak, in which Jake faces him in fisticuffs. Despite Ustanak being a mountain of muscle that's about three times as wide as Jake, Jake can beat the ever-loving crap out of him. He can even punch Ustanak hard enough to launch him into a pit of lava.
 Resident Evil 6 (Video Game) / int_cf9b131f
featureApplicability
-1.0
 Resident Evil 6 (Video Game) / int_cf9b131f
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_cf9b131f
 Resident Evil 6 (Video Game) / int_d028e0da
type
An Arm and a Leg
 Resident Evil 6 (Video Game) / int_d028e0da
comment
An Arm and a Leg: Piers gets his arm heavily damaged in the final battle and forcibly amputates it to get to the C-Virus sample. The C-Virus injection gives him a new arm that shoots electricity.
 Resident Evil 6 (Video Game) / int_d028e0da
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_d028e0da
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_d028e0da
 Resident Evil 6 (Video Game) / int_d04265aa
type
Detachment Combat
 Resident Evil 6 (Video Game) / int_d04265aa
comment
Detachment Combat: The Rasklapanje enemies, and they can regenerate.
 Resident Evil 6 (Video Game) / int_d04265aa
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_d04265aa
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_d04265aa
 Resident Evil 6 (Video Game) / int_d08049db
type
Taken for Granite
 Resident Evil 6 (Video Game) / int_d08049db
comment
Taken for Granite: J'avo and other victims of the C-virus can find themselves encased in a cocoon formed from ooze coming straight out of their own bodies, freezing them in place as a gooey-looking statue with an agonized expression on it. A monster pops out of the cocoon later, but by this point there's nothing left of whoever was inside the cocoon.
 Resident Evil 6 (Video Game) / int_d08049db
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_d08049db
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_d08049db
 Resident Evil 6 (Video Game) / int_d248a283
type
Transparent Tech
 Resident Evil 6 (Video Game) / int_d248a283
comment
Transparent Tech: Characters' personal electronics are transparent. The game largely takes place in 2013, one year after its release.
 Resident Evil 6 (Video Game) / int_d248a283
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_d248a283
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_d248a283
 Resident Evil 6 (Video Game) / int_d259fea2
type
Speak Ill of the Dead
 Resident Evil 6 (Video Game) / int_d259fea2
comment
Speak Ill of the Dead: Twice in regards to Albert Wesker. When she first meets Jake in Edonia, Carla has absolutely zero qualms against referring to Wesker as a "colossal imbecile" and a "fool." While talking to Wesker's own son, no less. Later, after Chris and Jake's confrontation (see You Killed My Father below), Piers insists that Chris didn't have to confess to Jake because Wesker deserved to die and Chris did what he had to do to keep the world safe. Chris is quick to point out that, even after everything Wesker had done, he was still Jake's father and Jake had every right to know what happened to him.
 Resident Evil 6 (Video Game) / int_d259fea2
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_d259fea2
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_d259fea2
 Resident Evil 6 (Video Game) / int_d397657d
type
Hoist by His Own Petard
 Resident Evil 6 (Video Game) / int_d397657d
comment
Hoist by His Own Petard: In Jake's or Chris' campaigns, you can finish off Ogroman by pulling a spike/rib out of his back and plunging it into his exposed heart.
 Resident Evil 6 (Video Game) / int_d397657d
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_d397657d
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_d397657d
 Resident Evil 6 (Video Game) / int_d39e327f
type
What the Hell, Hero?
 Resident Evil 6 (Video Game) / int_d39e327f
comment
What the Hell, Hero?: Piers gives one to Chris for getting drunk in a bar and then nearly hospitalizing a local in a fight when the bar owner tells Chris to go home. Chris gives this to Leon for protecting Ada Wong as, unbeknownst to him, Ada's doppelganger Carla Radames commits a bioterrorist attack that kills most of Chris' unit. Leon (and Piers, later on) gives one of these to Chris when he says it's more important to deal with Simmons than let Chris just kill Carla out of his desire for revenge.
 Resident Evil 6 (Video Game) / int_d39e327f
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_d39e327f
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_d39e327f
 Resident Evil 6 (Video Game) / int_d52d28b6
type
Hypocrite
 Resident Evil 6 (Video Game) / int_d52d28b6
comment
Hypocrite: Carla describes the late Albert Wesker as a "colossal imbecile" for his attempts to destroy the world with bioterrorism, yet she is doing the exact same thing, right down to using airburst missiles as a means of spreading the virus.
 Resident Evil 6 (Video Game) / int_d52d28b6
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_d52d28b6
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_d52d28b6
 Resident Evil 6 (Video Game) / int_d57dfae4
type
Eyes Do Not Belong There
 Resident Evil 6 (Video Game) / int_d57dfae4
comment
Eyes Do Not Belong There: The J'avo have two eyes in the standard places, as well as several eyes of various sizes all over their foreheads.
 Resident Evil 6 (Video Game) / int_d57dfae4
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_d57dfae4
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_d57dfae4
 Resident Evil 6 (Video Game) / int_d5b3df2d
type
Dark Action Girl
 Resident Evil 6 (Video Game) / int_d5b3df2d
comment
Dark Action Girl: Though Ada is one somewhat in a morally ambiguous way, the real Dark Action Girl here is her doppelganger Carla.
 Resident Evil 6 (Video Game) / int_d5b3df2d
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_d5b3df2d
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_d5b3df2d
 Resident Evil 6 (Video Game) / int_d62dd556
type
The Chessmaster
 Resident Evil 6 (Video Game) / int_d62dd556
comment
Leon (and Piers, later on) gives one of these to Chris when he says it's more important to deal with Simmons than let Chris just kill Carla out of his desire for revenge.
 Resident Evil 6 (Video Game) / int_d62dd556
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_d62dd556
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_d62dd556
 Resident Evil 6 (Video Game) / int_d6b5f05f
type
Friendship Moment
 Resident Evil 6 (Video Game) / int_d6b5f05f
comment
Friendship Moment: When Leon asks Hunnigan to fake his and Helena's deaths so they can chase Simmons to China, she barely hesitates. In fact, the reason they know where he's going is because she already put a tail on him. They're accusing a respected superior of a crime they're the prime suspects in, without any evidence to back them up, and she believes them immediately.
 Resident Evil 6 (Video Game) / int_d6b5f05f
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_d6b5f05f
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_d6b5f05f
 Resident Evil 6 (Video Game) / int_d71d51fd
type
The End of the World as We Know It
 Resident Evil 6 (Video Game) / int_d71d51fd
comment
The End of the World as We Know It: Carla's plan, starting with an attack on the US, then China, and then major cities in the rest of the world.
 Resident Evil 6 (Video Game) / int_d71d51fd
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_d71d51fd
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_d71d51fd
 Resident Evil 6 (Video Game) / int_d9cf40fa
type
Screw This, I'm Outta Here
 Resident Evil 6 (Video Game) / int_d9cf40fa
comment
Screw This, I'm Outta Here: Near the end of his first battle with Leon, Simmons' subordinates in the Family pull this on him and promptly ditch him to be killed, having deemed him unfit to lead, and for good reason. During the gunshop fight, one of the survivors, Peter, steals a gun and escapes into the street. It doesn't go over well for him.
 Resident Evil 6 (Video Game) / int_d9cf40fa
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_d9cf40fa
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_d9cf40fa
 Resident Evil 6 (Video Game) / int_dae3999d
type
Action Bomb
 Resident Evil 6 (Video Game) / int_dae3999d
comment
Action Bomb: One of the J'avo mutations turns them into this. Some zombies have dynamite strapped to them, too.
 Resident Evil 6 (Video Game) / int_dae3999d
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_dae3999d
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_dae3999d
 Resident Evil 6 (Video Game) / int_dae5c997
type
Action Girl
 Resident Evil 6 (Video Game) / int_dae5c997
comment
Action Girl: Sherry and Helena. Ada is a mix between this and Dark Action Girl given her moral ambiguity for much of the series though this game is her at her most heroic.
 Resident Evil 6 (Video Game) / int_dae5c997
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_dae5c997
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_dae5c997
 Resident Evil 6 (Video Game) / int_db71d717
type
Thanatos Gambit
 Resident Evil 6 (Video Game) / int_db71d717
comment
Carla seems to be prepared for literally anything and has numerous contingency plans in place, including for her own death.
 Resident Evil 6 (Video Game) / int_db71d717
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_db71d717
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_db71d717
 Resident Evil 6 (Video Game) / int_dba1f5b5
type
Ultimate Showdown of Ultimate Destiny
 Resident Evil 6 (Video Game) / int_dba1f5b5
comment
Ultimate Showdown of Ultimate Destiny: As the first game in the series to feature Chris and Leon together note excluding the non-canon Extreme Battle mode in Resident Evil 2, the trailers and promotional screenshots played around this fact by showing our two heroes in a standoff (which was actually the first scene envisioned by the designers). In the actual game, there's no real antagonism between the two. Chris and Leon resolve their issues without incident and Leon even helps Chris resolve some of his revenge issues thanks to their brief chat at gunpoint.
 Resident Evil 6 (Video Game) / int_dba1f5b5
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_dba1f5b5
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_dba1f5b5
 Resident Evil 6 (Video Game) / int_dc774000
type
Start X to Stop X
 Resident Evil 6 (Video Game) / int_dc774000
comment
Start X to Stop X: Simmons' idea of preventing a disaster that could possibly happen should President Benford expose the truth about the Raccoon City Incident was to cause an actual disaster by infecting the entire city of Tall Oaks, where Benford was going to reveal the truth, with the C-Virus. Helena even lampshades this:
 Resident Evil 6 (Video Game) / int_dc774000
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_dc774000
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_dc774000
 Resident Evil 6 (Video Game) / int_dd082289
type
A Million Is a Statistic
 Resident Evil 6 (Video Game) / int_dd082289
comment
A Million Is a Statistic: Averted. When Chris is about to get revenge on Carla for the deaths of his men, Leon is quick to remind him of the big picture.
 Resident Evil 6 (Video Game) / int_dd082289
featureApplicability
-1.0
 Resident Evil 6 (Video Game) / int_dd082289
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_dd082289
 Resident Evil 6 (Video Game) / int_dd43121c
type
Money Multiplier
 Resident Evil 6 (Video Game) / int_dd43121c
comment
Money Multiplier: Some skills will increase the chance of item drops, some for more specific items.
 Resident Evil 6 (Video Game) / int_dd43121c
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_dd43121c
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_dd43121c
 Resident Evil 6 (Video Game) / int_de306ba6
type
Worst Aid
 Resident Evil 6 (Video Game) / int_de306ba6
comment
Worst Aid: Subverted. When Sherry is impaled by a large piece of metal, Jake initially refuses to pull it out, knowing she would bleed out in seconds. She insists that he do it anyway and then demonstrates her healing factor, courtesy of the G-Virus strain in her.
 Resident Evil 6 (Video Game) / int_de306ba6
featureApplicability
-0.3
 Resident Evil 6 (Video Game) / int_de306ba6
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_de306ba6
 Resident Evil 6 (Video Game) / int_e03070b7
type
Dystopia Justifies the Means
 Resident Evil 6 (Video Game) / int_e03070b7
comment
Dystopia Justifies the Means: Carla freely admits that this is her endgame; once the C-Virus outbreaks have completely destroyed global civilization, she will Take Over the World and rule over the resulting chaos.
 Resident Evil 6 (Video Game) / int_e03070b7
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_e03070b7
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_e03070b7
 Resident Evil 6 (Video Game) / int_e1fa333c
type
Hannibal Lecture
 Resident Evil 6 (Video Game) / int_e1fa333c
comment
Hannibal Lecture: Simmons attempts one on Leon and Helena, to no avail:
 Resident Evil 6 (Video Game) / int_e1fa333c
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_e1fa333c
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_e1fa333c
 Resident Evil 6 (Video Game) / int_e24d2d5c
type
Reptiles Are Abhorrent
 Resident Evil 6 (Video Game) / int_e24d2d5c
comment
Reptiles Are Abhorrent: The Simmons family crest has snakes on it. Also the giant invisible snake in Chris and Piers' campaign.
 Resident Evil 6 (Video Game) / int_e24d2d5c
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_e24d2d5c
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_e24d2d5c
 Resident Evil 6 (Video Game) / int_e35ab565
type
Indy Ploy
 Resident Evil 6 (Video Game) / int_e35ab565
comment
Indy Ploy: Jake's decision to take out the Neo-Umbrella chopper that's hounding him and Chris. He even admits to Sherry that he's making it up as he goes.
 Resident Evil 6 (Video Game) / int_e35ab565
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1.0
 Resident Evil 6 (Video Game) / int_e35ab565
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_e35ab565
 Resident Evil 6 (Video Game) / int_e35bc0f7
type
Tragic Monster
 Resident Evil 6 (Video Game) / int_e35bc0f7
comment
Tragic Monster: The President, Helena's sister Deborah, and Piers Nivans. Let's not forget the majority of Chris's squad in both Edonia and Lanshiang.
 Resident Evil 6 (Video Game) / int_e35bc0f7
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_e35bc0f7
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_e35bc0f7
 Resident Evil 6 (Video Game) / int_e3697447
type
Finishing Stomp
 Resident Evil 6 (Video Game) / int_e3697447
comment
Finishing Stomp: At the end of the second chapter of Jake's campaign, the Ustanak K.O.'s Jake this way. The Whopper will pull this off on a player in a dying state if given the chance.
 Resident Evil 6 (Video Game) / int_e3697447
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1.0
 Resident Evil 6 (Video Game) / int_e3697447
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_e3697447
 Resident Evil 6 (Video Game) / int_e41cf31d
type
Extreme Mêlée Revenge
 Resident Evil 6 (Video Game) / int_e41cf31d
comment
Extreme Mêlée Revenge: When Simmons downshifts back into human(ish) form and is vulnerable to melee attacks, Leon, Ada, and Helena will all drop the flashy choreography and just run up, knock him down, and beat the living shit out of his face with their bare hands, each of which ends with a windup punch that knocks him flat. You can practically taste the rage they put into each blow. During the final portion of his own final boss, Jake jumps at the Ustanak and just starts beating the tar out of him in much the same way while screaming profanities at him, ending it with a Megaton Punch that knocks him flying and into the Lava Pit below them.
 Resident Evil 6 (Video Game) / int_e41cf31d
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1.0
 Resident Evil 6 (Video Game) / int_e41cf31d
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_e41cf31d
 Resident Evil 6 (Video Game) / int_e4e86215
type
Fake Difficulty
 Resident Evil 6 (Video Game) / int_e4e86215
comment
Fake Difficulty: Often used on the levels where you have to run away from an enemy, or an environmental hazard such as an explosion, largely thanks to Event-Obscuring Camera being in effect during those moments.
 Resident Evil 6 (Video Game) / int_e4e86215
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1.0
 Resident Evil 6 (Video Game) / int_e4e86215
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_e4e86215
 Resident Evil 6 (Video Game) / int_e5066b68
type
11th-Hour Superpower
 Resident Evil 6 (Video Game) / int_e5066b68
comment
Actually averted at the end of Chris and Piers' campaign: Once Piers injects himself with the upgraded C-virus and gets his lightning-arm, he actually does have reasonably fast health regeneration during gameplay. Doesn't help too much, though, as it's an 11th-Hour Superpower, and the health regeneration is mostly there to compensate for his lightning-shooting arm being Cast from Hit Points.
 Resident Evil 6 (Video Game) / int_e5066b68
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 Resident Evil 6 (Video Game) / int_e5066b68
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_e5066b68
 Resident Evil 6 (Video Game) / int_e6661fc2
type
Press X to Not Die
 Resident Evil 6 (Video Game) / int_e6661fc2
comment
Press X to Not Die: Returns, almost excessively so. Not only do you have ones that test your reaction time, you also have ones that test your timing.
 Resident Evil 6 (Video Game) / int_e6661fc2
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1.0
 Resident Evil 6 (Video Game) / int_e6661fc2
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_e6661fc2
 Resident Evil 6 (Video Game) / int_e9f517e1
type
Artistic License – Geography
 Resident Evil 6 (Video Game) / int_e9f517e1
comment
Artistic License – Geography: The caverns and ruins that Leon and Helena go through beneath the Tall Oaks cathedral, nevermind the fact that the two of them go for miles through underwater tunnel currents fighting against a giant infected shark, the place is absolutely massive and makes not even a single lick of geographical sense. If that weren't bad enough, it keeps going lower, and lower, and lower, and yet when the duo have to escape, they pop up through the lake right outside of the city.
 Resident Evil 6 (Video Game) / int_e9f517e1
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1.0
 Resident Evil 6 (Video Game) / int_e9f517e1
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_e9f517e1
 Resident Evil 6 (Video Game) / int_ea6fdefb
type
Casual Danger Dialog
 Resident Evil 6 (Video Game) / int_ea6fdefb
comment
Casual Danger Dialog: Leon dishes these out regularly. Jake is even worse; he barely registers surprise at all when everyone else on his team turns into mutants trying to kill him.
 Resident Evil 6 (Video Game) / int_ea6fdefb
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1.0
 Resident Evil 6 (Video Game) / int_ea6fdefb
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Resident Evil 6 (Video Game) / int_ea6fdefb
 Resident Evil 6 (Video Game) / int_eb4086e3
type
Big Creepy-Crawlies
 Resident Evil 6 (Video Game) / int_eb4086e3
comment
Big Creepy-Crawlies: J'avo halfway mutate into insectoid things. They might turn half of their body into a giant moth, their arm might become a huge centipede arm, they might grow big spider legs out of their back to crawl around at high speed, and so on.
 Resident Evil 6 (Video Game) / int_eb4086e3
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1.0
 Resident Evil 6 (Video Game) / int_eb4086e3
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Resident Evil 6 (Video Game) / int_eb4086e3
 Resident Evil 6 (Video Game) / int_eb7c34cf
type
Crossover
 Resident Evil 6 (Video Game) / int_eb7c34cf
comment
Crossover: The PC port recieved Left 4 Dead 2 characters as DLC.
 Resident Evil 6 (Video Game) / int_eb7c34cf
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1.0
 Resident Evil 6 (Video Game) / int_eb7c34cf
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_eb7c34cf
 Resident Evil 6 (Video Game) / int_eb81c601
type
Big Damn Heroes
 Resident Evil 6 (Video Game) / int_eb81c601
comment
Big Damn Heroes: Ada shows up to provide vital aid to Leon and Helena during their fight with both Helena's mutated sister and Simmons, and also aids Jake and Sherry against the Ubistvo, even personally swooping in, saving Sherry, and depositing her in Jake's arms. In the end, she even leaves Leon and Helena the evidence they need to clear their names and prove Simmons was behind everything. A BSAA soldier attempts to have one in the second Simmons fight, by bringing in a Humvee with turrets to aid in the fight. While helpful for a moment, the Humvee is destroyed and the soldier is killed soon after, setting Leon and Helena back to square one.
 Resident Evil 6 (Video Game) / int_eb81c601
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1.0
 Resident Evil 6 (Video Game) / int_eb81c601
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_eb81c601
 Resident Evil 6 (Video Game) / int_ecac4c42
type
Why Won't You Die?
 Resident Evil 6 (Video Game) / int_ecac4c42
comment
Why Won't You Die?: Ada about Ubistvo, the C-Virus-chainsaw wielding creature she encountered near the beginning of her third chapter, wondering why nothing stays dead anymore after Sherry and Jake's second encounter with him.
 Resident Evil 6 (Video Game) / int_ecac4c42
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1.0
 Resident Evil 6 (Video Game) / int_ecac4c42
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_ecac4c42
 Resident Evil 6 (Video Game) / int_ece6f910
type
Moment Killer
 Resident Evil 6 (Video Game) / int_ece6f910
comment
Moment Killer: A few happen between Jake and Sherry.
 Resident Evil 6 (Video Game) / int_ece6f910
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1.0
 Resident Evil 6 (Video Game) / int_ece6f910
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Resident Evil 6 (Video Game) / int_ece6f910
 Resident Evil 6 (Video Game) / int_ee19d278
type
Blob Monster
 Resident Evil 6 (Video Game) / int_ee19d278
comment
Blob Monster: Carla turns herself into one via the C-Virus to fight the real Ada.
 Resident Evil 6 (Video Game) / int_ee19d278
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1.0
 Resident Evil 6 (Video Game) / int_ee19d278
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_ee19d278
 Resident Evil 6 (Video Game) / int_ee3efdfe
type
Chemistry Can Do Anything
 Resident Evil 6 (Video Game) / int_ee3efdfe
comment
Chemistry Can Do Anything: It's revealed in Carla Radames' file that she created the C-Virus by combining an enhanced version of the T-Veronica virus with the G-Virus in Sherry's blood.
 Resident Evil 6 (Video Game) / int_ee3efdfe
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1.0
 Resident Evil 6 (Video Game) / int_ee3efdfe
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_ee3efdfe
 Resident Evil 6 (Video Game) / int_eea06f9a
type
Artistic License – Cars
 Resident Evil 6 (Video Game) / int_eea06f9a
comment
Artistic License – Cars: A school bus that Leon and Helena are trying to use to escape the city is stopped by a large zombie that is lifting its front tires, which are spinning. This should not be happening, as all American school buses are rear wheel drive, meaning the bus could have just driven over him without a problem.
 Resident Evil 6 (Video Game) / int_eea06f9a
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1.0
 Resident Evil 6 (Video Game) / int_eea06f9a
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_eea06f9a
 Resident Evil 6 (Video Game) / int_ef0f881b
type
Trick Arrow
 Resident Evil 6 (Video Game) / int_ef0f881b
comment
Trick Arrow: Pipe Bomb Bolts for the Crossbow.
 Resident Evil 6 (Video Game) / int_ef0f881b
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1.0
 Resident Evil 6 (Video Game) / int_ef0f881b
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_ef0f881b
 Resident Evil 6 (Video Game) / int_f0001923
type
Fire-Breathing Weapon
 Resident Evil 6 (Video Game) / int_f0001923
comment
Fire-Breathing Weapon: The BSAA use flamethrowers to dispose of Chrysalids.
 Resident Evil 6 (Video Game) / int_f0001923
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1.0
 Resident Evil 6 (Video Game) / int_f0001923
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Resident Evil 6 (Video Game) / int_f0001923
 Resident Evil 6 (Video Game) / int_f018c5cf
type
Offhand Backhand
 Resident Evil 6 (Video Game) / int_f018c5cf
comment
Offhand Backhand: One of the new melee options is an elbow strike that connects before the character so much as turns around halfway.
 Resident Evil 6 (Video Game) / int_f018c5cf
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1.0
 Resident Evil 6 (Video Game) / int_f018c5cf
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Resident Evil 6 (Video Game) / int_f018c5cf
 Resident Evil 6 (Video Game) / int_f2a167fe
type
Lamprey Mouth
 Resident Evil 6 (Video Game) / int_f2a167fe
comment
Lamprey Mouth: The Rasklapanje.
 Resident Evil 6 (Video Game) / int_f2a167fe
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1.0
 Resident Evil 6 (Video Game) / int_f2a167fe
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1.0
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Resident Evil 6 (Video Game) / int_f2a167fe
 Resident Evil 6 (Video Game) / int_f2dadf81
type
Evil Twin
 Resident Evil 6 (Video Game) / int_f2dadf81
comment
Leon gets this quiet a few times through the game, the most notable one being after Chris tells him Ada was dead, not knowing it was actually her Evil Twin that died. It takes a long moment for him to snap out of it and he doesn't really recover until he sees Ada alive, piloting a helicopter.
 Resident Evil 6 (Video Game) / int_f2dadf81
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1.0
 Resident Evil 6 (Video Game) / int_f2dadf81
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_f2dadf81
 Resident Evil 6 (Video Game) / int_f314f8c4
type
Traveling at the Speed of Plot
 Resident Evil 6 (Video Game) / int_f314f8c4
comment
Traveling at the Speed of Plot: Chris and Leon's campaign has a ridiculous case on this. After Chris and Leon meet, both hear two sides of a phone conversation sometime later. Chris has a jeep chase, fights his way through a hangar, blasts open a door, gets across the hangar again, and hears the talk. Leon walks down the street, has a talk, goes through a shootout, gets on a train, and moves to the front to hear his. Then Leon and Chris have a cell talk after a while. During this Chris finds three passcodes, gets a jet, disables an aircraft carrier's defenses, and fights another Ogroman. Leon has a boss fight and (an admittedly exhausted) swim. Ada's campaign is even worse about things.
 Resident Evil 6 (Video Game) / int_f314f8c4
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1.0
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Resident Evil 6 (Video Game) / int_f314f8c4
 Resident Evil 6 (Video Game) / int_f32d85ab
type
20 Minutes into the Future
 Resident Evil 6 (Video Game) / int_f32d85ab
comment
20 Minutes into the Future: Ostensibly takes place in 2013 (released in 2012, and a portion of it does take place within the year), but holographic smartphones, laser robot mines, and Hollywood Genetics all feature in the campaigns.
 Resident Evil 6 (Video Game) / int_f32d85ab
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1.0
 Resident Evil 6 (Video Game) / int_f32d85ab
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Resident Evil 6 (Video Game) / int_f32d85ab
 Resident Evil 6 (Video Game) / int_f414f9a1
type
Attack on the Heart
 Resident Evil 6 (Video Game) / int_f414f9a1
comment
Attack on the Heart: Carla is initially killed by a sniper round to the heart.
 Resident Evil 6 (Video Game) / int_f414f9a1
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1.0
 Resident Evil 6 (Video Game) / int_f414f9a1
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_f414f9a1
 Resident Evil 6 (Video Game) / int_f4f01ac
type
Deadly Rotary Fan
 Resident Evil 6 (Video Game) / int_f4f01ac
comment
Deadly Rotary Fan: In Leon and Helena's campaign, when they enter the catacombs, they accidentally trigger a trap that activates the blades, prompting the player to crawl. Get near it, you lose your head. For Ada's scenario, she or Agent just get hit by it and die. A quick-time event in Leon's Chapter 4 involves a Rasklapanje grabbing and holding one of the characters dangerously close to a large meat grinder in a butcher's shop. Failing causes both to get chopped, while succeeding will only have the Rasklapanje being blended.
 Resident Evil 6 (Video Game) / int_f4f01ac
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1.0
 Resident Evil 6 (Video Game) / int_f4f01ac
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_f4f01ac
 Resident Evil 6 (Video Game) / int_f4fb7564
type
Diegetic Interface
 Resident Evil 6 (Video Game) / int_f4fb7564
comment
Diegetic Interface: The in-game HUDs are implied to be extensions/abstractions of the character's smartphone-esque equipment. Sherry, Leon, and Helena, all US government agents, use (or start with, in Sherry's case) the same white, rectangular HUD. Chris and Piers, BSAA agents, use a curved HUD based off their flashlight projector thingies. Jake, a presumably self-equipped mercenary, starts with a unique green HUD, but loses that when captured and replaces it with the same blue cubephone Ada uses.
 Resident Evil 6 (Video Game) / int_f4fb7564
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1.0
 Resident Evil 6 (Video Game) / int_f4fb7564
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_f4fb7564
 Resident Evil 6 (Video Game) / int_f7d66b6f
type
No-Gear Level
 Resident Evil 6 (Video Game) / int_f7d66b6f
comment
No-Gear Level: Jake and Sherry are reduced to their hand and melee weapons in the first part of their third chapter.
 Resident Evil 6 (Video Game) / int_f7d66b6f
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1.0
 Resident Evil 6 (Video Game) / int_f7d66b6f
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Resident Evil 6 (Video Game) / int_f7d66b6f
 Resident Evil 6 (Video Game) / int_f7eda5d8
type
Snow Means Love
 Resident Evil 6 (Video Game) / int_f7eda5d8
comment
Snow Means Love: When Jake and Sherry take shelter from a massive snow storm in a cozy little cabin, there's have an intimate moment, that ends with Jake on top of her. Granted, this is because his superhuman abilities allowed him to hear the enemies coming and he was just pushing her out of the way to protect her. Still, it was quite romantic.
 Resident Evil 6 (Video Game) / int_f7eda5d8
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1.0
 Resident Evil 6 (Video Game) / int_f7eda5d8
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Resident Evil 6 (Video Game) / int_f7eda5d8
 Resident Evil 6 (Video Game) / int_f8b1c7a1
type
Dead Weight
 Resident Evil 6 (Video Game) / int_f8b1c7a1
comment
Dead Weight: The Whoppers. They shrug off bullets and attack by lifting and throwing survivors, and they are so fat (and so strong) that it's a major disaster whenever one shows up; the first one nearly brings the building down when it bursts in.
 Resident Evil 6 (Video Game) / int_f8b1c7a1
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1.0
 Resident Evil 6 (Video Game) / int_f8b1c7a1
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Resident Evil 6 (Video Game) / int_f8b1c7a1
 Resident Evil 6 (Video Game) / int_f8e010ce
type
Evil Cannot Comprehend Good
 Resident Evil 6 (Video Game) / int_f8e010ce
comment
Evil Cannot Comprehend Good: One of the game's files reveals that Simmons finds Sherry's kind and benevolent personality disgusting.
 Resident Evil 6 (Video Game) / int_f8e010ce
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1.0
 Resident Evil 6 (Video Game) / int_f8e010ce
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_f8e010ce
 Resident Evil 6 (Video Game) / int_f9e16ef
type
Distressed Dude
 Resident Evil 6 (Video Game) / int_f9e16ef
comment
Distressed Dude: Despite his superhuman abilities, Jake is gonna need saving at least once over the game.
 Resident Evil 6 (Video Game) / int_f9e16ef
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1.0
 Resident Evil 6 (Video Game) / int_f9e16ef
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_f9e16ef
 Resident Evil 6 (Video Game) / int_f9f2c33
type
Running Gag
 Resident Evil 6 (Video Game) / int_f9f2c33
comment
Running Gag: Vehicles tend not to make it out in one piece during Leon's campaign, especially if he is the one operating it. Granted, he ends up operating them while zombies are trying to kill him, which would make focusing on the task at hand difficult. This seemed to be acknowledged slyly at the end when Helena pilots the helicopter at the end of Chapter 5.
 Resident Evil 6 (Video Game) / int_f9f2c33
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1.0
 Resident Evil 6 (Video Game) / int_f9f2c33
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_f9f2c33
 Resident Evil 6 (Video Game) / int_fab3c1e1
type
Weakened by the Light
 Resident Evil 6 (Video Game) / int_fab3c1e1
comment
Weakened by the Light: Enemies that spawn out of Chrysalids are especially vulnerable to flash grenades.
 Resident Evil 6 (Video Game) / int_fab3c1e1
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1.0
 Resident Evil 6 (Video Game) / int_fab3c1e1
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_fab3c1e1
 Resident Evil 6 (Video Game) / int_faece9aa
type
The Power of Friendship
 Resident Evil 6 (Video Game) / int_faece9aa
comment
The Power of Friendship: Very likely saved the world. It was because of the friendships between the main characters that they were able to trust each other over official information, share their own information readily, and make helping each other a priority. Most notably, if Sherry didn't make contact with Leon against orders and tell him where she was meeting Simmons, or if Leon didn't send Chris and Piers to go rescue Jake and Sherry despite being the BSAA's official top suspect in the Tall Oaks attack, things could have gone very differently. To say nothing of how many times they all would have been killed if their partners weren't watching their backs.
 Resident Evil 6 (Video Game) / int_faece9aa
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1.0
 Resident Evil 6 (Video Game) / int_faece9aa
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_faece9aa
 Resident Evil 6 (Video Game) / int_fb6b207f
type
You Killed My Father
 Resident Evil 6 (Video Game) / int_fb6b207f
comment
You Killed My Father: Jake subverts this trope — he nearly shoots Chris in the head after learning that Chris killed his father, but averts his shot at the last second and barely misses. He decides that given the situation, he'll figure out how to deal with Chris later.
 Resident Evil 6 (Video Game) / int_fb6b207f
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1.0
 Resident Evil 6 (Video Game) / int_fb6b207f
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_fb6b207f
 Resident Evil 6 (Video Game) / int_fc33ff16
type
One-Winged Angel
 Resident Evil 6 (Video Game) / int_fc33ff16
comment
One-Winged Angel: J'avo zombies can form Shapeshifter Weapons or mutate into completely inhuman creatures depending where and how much they get shot.
 Resident Evil 6 (Video Game) / int_fc33ff16
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_fc33ff16
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_fc33ff16
 Resident Evil 6 (Video Game) / int_fd32c5a1
type
Don't Make Me Destroy You
 Resident Evil 6 (Video Game) / int_fd32c5a1
comment
Don't Make Me Destroy You: Leon frantically tries to talk the zombified President Benford down. In the end, he can't stop the inevitable.
 Resident Evil 6 (Video Game) / int_fd32c5a1
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1.0
 Resident Evil 6 (Video Game) / int_fd32c5a1
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 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_fd32c5a1
 Resident Evil 6 (Video Game) / int_fd5603b
type
MacGyvering
 Resident Evil 6 (Video Game) / int_fd5603b
comment
MacGyvering: Helena's Hydra shotgun has a flashlight duct-taped on it.
 Resident Evil 6 (Video Game) / int_fd5603b
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_fd5603b
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_fd5603b
 Resident Evil 6 (Video Game) / int_fdad625e
type
Was Once a Man
 Resident Evil 6 (Video Game) / int_fdad625e
comment
Was Once a Man: All C-Virus B.O.W.s, including the otherwise animalistic Illuzija and Brzak, used to be a poor human who was unlucky enough to have the C-Virus run rampant with their genes.
 Resident Evil 6 (Video Game) / int_fdad625e
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1.0
 Resident Evil 6 (Video Game) / int_fdad625e
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1.0
 Resident Evil 6 (Video Game)
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Resident Evil 6 (Video Game) / int_fdad625e
 Resident Evil 6 (Video Game) / int_fdc1b24e
type
Racial Transformation
 Resident Evil 6 (Video Game) / int_fdc1b24e
comment
Racial Transformation: Carla Radames is a white woman who was transformed into an exact doppelganger of Ada Wong, an Asian woman her boyfriend Derek Simmons was obsessed with. Simmons even implanted false memories into Carla to make her believe she was really Ada Wong. When Carla discovered the truth, she formed the terrorist organization Neo-Umbrella and sought to tear down the world as revenge against both Simmons and Ada.
 Resident Evil 6 (Video Game) / int_fdc1b24e
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_fdc1b24e
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_fdc1b24e
 Resident Evil 6 (Video Game) / int_fe0330fb
type
Brick Joke
 Resident Evil 6 (Video Game) / int_fe0330fb
comment
Brick Joke: Playing the other campaigns can make one realize how you were helped, how something happened, and who just made your life that much harder.
 Resident Evil 6 (Video Game) / int_fe0330fb
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_fe0330fb
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_fe0330fb
 Resident Evil 6 (Video Game) / int_fe614133
type
Beauty Is Never Tarnished
 Resident Evil 6 (Video Game) / int_fe614133
comment
Beauty Is Never Tarnished: Averted; Helena, Ada, and Sherry all end up with visible smudges of dirt on their clothes and faces by the end of the game.
 Resident Evil 6 (Video Game) / int_fe614133
featureApplicability
-1.0
 Resident Evil 6 (Video Game) / int_fe614133
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_fe614133
 Resident Evil 6 (Video Game) / int_ffad4e9f
type
Shown Their Work
 Resident Evil 6 (Video Game) / int_ffad4e9f
comment
Shown Their Work: When Sherry is impaled on a piece of wreckage, Jake tries to warn her that pulling out the debris will likely cause her to bleed to death. Mind, her Healing Factor keeps this from being a problem, but Jake's logic is perfectly sound; an impaled object should be left in place until the victim can get proper medical treatment, for exactly that reason.
 Resident Evil 6 (Video Game) / int_ffad4e9f
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_ffad4e9f
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_ffad4e9f
 Resident Evil 6 (Video Game) / int_name
type
ItemName
 Resident Evil 6 (Video Game) / int_name
comment
 Resident Evil 6 (Video Game) / int_name
featureApplicability
1.0
 Resident Evil 6 (Video Game) / int_name
featureConfidence
1.0
 Resident Evil 6 (Video Game)
hasFeature
Resident Evil 6 (Video Game) / int_name
 Resident Evil 6 (Video Game) / int_name
itemName
Resident Evil 6 (Video Game)

The following is a list of statements referring to the current page from other pages.

 WeskerLives
seeAlso
Resident Evil 6 (Video Game)
 Chaotic Monki (Lets Play)
seeAlso
Resident Evil 6 (Video Game)
 Harshly Critical (Lets Play)
seeAlso
Resident Evil 6 (Video Game)
 ProJared
seeAlso
Resident Evil 6 (Video Game)
 Resident Evil 6 (Video Game)
hasFeature
AB Negative / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
A Glass in the Hand / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
A Million Is a Statistic / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
A Taste of Power / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Accidental Proposal / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Action Commands / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Action Genre Hero Guy / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Adaptive Ability / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Advancing Boss of Doom / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
An Ass-Kicking Christmas / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Ancient Conspiracy / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
And Now for Someone Completely Different / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
And Then John Was a Zombie / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
And Your Reward Is Clothes / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Another Side, Another Story / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Anti-Air / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Assimilation Backfire / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Atrocious Arthropods / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Attack on the Heart / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Balkan Bastard / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Ballistic Bone / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Bare-Fisted Monk / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Bare Midriffs Are Feminine / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Beauty to Beast / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Been There, Shaped History / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Beneficial Disease / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Benevolent Conspiracy / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Better Partner Assertion / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Big Creepy-Crawlies / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Bilingual Dialogue / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Billing Displacement / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Blatant Item Placement / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Blob Monster / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Bloodless Carnage / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Body of Bodies / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Bonus Feature Failure / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Boss Remix / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Bottomless Magazines / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Break Out the Museum Piece / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Breast Attack / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
But Not Too Foreign / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
C-List Fodder / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Camera Screw / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Captain Crash / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Car Chase Shoot-Out / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Car Fu / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Casual Danger Dialog / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Casual Danger Dialogue / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Chaos Is Evil / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Chess Motifs / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Chest Burster / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Chronic Hero Syndrome / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Clone Angst / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Clone by Conversion / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Color Me Black / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Colour-Coded for Your Convenience / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Combat Stilettos / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Comically Small Demand / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Compilation Re-release / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Convenient Weakness Placement / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Conveniently Empty Roads / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Converse with the Unconscious / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Crash Course Landing / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Creepy Centipedes / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Cut Lex Luthor a Check / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Cutscene Power to the Max / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Data Drive MacGuffin / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Dead Weight / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Deadly Lunge / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Death by Disfigurement / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Death Faked for You / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Death Is a Slap on the Wrist / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Deceptive Legacy / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Declaration of Protection / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Despotism Justifies the Means / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Devastating Remark / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Dick Dastardly Stops to Cheat / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Don't Make Me Destroy You / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Doomed Hurt Guy / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Doppelgänger Gets Same Sentiment / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Downloadable Content / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Dragon Lady / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Dramatic Gun Cock / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Drone Deployer / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Dying as Yourself / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Eldritch Transformation / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Elevator Action Sequence / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Elite Zombie / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Empowered Badass Normal / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Escape Sequence / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Evil Makes You Monstrous / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Exploding Barrels / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Explosive Instrumentation / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Exposed to the Elements / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Extra Eyes / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Eyes Do Not Belong There / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Face Full of Alien Wing-Wong / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Faster Than They Look / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Fearsome Foot / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Fetishized Abuser / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
First Day from Hell / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Four Lines, All Waiting / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Four-Point Scale / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Franchise Codifier / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Futile Hand Reach / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Gameplay and Story Segregation / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Generic Doomsday Villain / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Genetic Engineering Is the New Nuke / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Genre Blindness / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
"Get Out of Jail Free" Card / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Goddamned Boss / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Guest-Star Party Member / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Gunpoint Banter / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Gunship Rescue / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Hand Cannon / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Hand Stomp / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Handy Cuffs / int_9825605f
 Resident Evil 6 (Video Game)
hasFeature
Hanging by the Fingers / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Hassle-Free Hotwire / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Hellish Copter / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Heritage Face Turn / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Hero of Another Story / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Heroic Bastard / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Heroic Host / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
I Am Not My Father / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
I Can Still Fight! / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
I Lied / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
I'll Tell You When I've Had Enough! / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Improbable Falling Save / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Indy Ploy / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Inferred Holocaust / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Informed Equipment / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Instakill Mook / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Instant Seiza / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Insurmountable Waist-Height Fence / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Interface Spoiler / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Invincible Boogeymen / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Japanese Video Games / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Jiggle Physics / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Last Breath Bullet / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Lava Pit / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Less Embarrassing Term / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Levels Take Flight / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Life-or-Limb Decision / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Longing Look / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Mentor Occupational Hazard / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Metal Detector Checkpoint / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Metamorphosis Monster / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Misbegotten Multiplayer Mode / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Mistaken Identity / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Model Museum / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Mole in Charge / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Monster Media / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Monster Munch / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Moving the Goalposts / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Murder the Hypotenuse / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Murderous Thighs / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Muscles Are Meaningless / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Mutant Media / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Naked on Revival / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Nerves of Steel / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
No-Gear Level / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
No One Could Survive That! / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Not Even Bothering with the Accent / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Nuke 'em / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Omega Ending / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
One Bullet Clips / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Optional Stealth / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Our Clones Are Different / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Our Monsters Are Weird / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Out of Focus / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Overlord Jr. / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Oxygen Meter / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Partial Transformation / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Passing the Torch / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Patrolling Mook / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Plea of Personal Necessity / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Please Put Some Clothes On / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Plot Armor / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Plucky Girl / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Polished Port / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Power-Upgrading Deformation / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Press X to Not Die / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Pretender Diss / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Pulling Themselves Together / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Pupating Peril / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Puzzle Boss / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Racial Transformation / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Railing Kill / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Random Drop Booster / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Rasputinian Death / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Rebel Relaxation / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Recurring Boss / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Redeeming Replacement / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Redshirt Army / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Reduced-Downtime Features / int_9825605f
 Resident Evil 6 (Video Game)
hasFeature
Regenerating Health / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Retirony / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Rule of Symbolism / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Ruritania / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Scarf of Asskicking / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Scary Stinging Swarm / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Schrödinger's Player Character / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Sci-Fi Horror / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Secret Final Campaign / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Seen It All / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Shock Stick / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Shot to the Heart / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Sibling Murder / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Sideboob / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Signed with a Kiss / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Sinister Scimitar / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Sinking Ship Scenario / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Slime Girl / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Smash Mook / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Smashing Survival / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Smokescreen Crime / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Snow Means Love / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Socialization Bonus / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Sole Survivor / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Souls-like RPG / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Speak Ill of the Dead / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Spider Limbs / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Standard FPS Guns / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Start X to Stop X / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Stealth-Based Mission / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Stern Chase / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Story Arc / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Strong as They Need to Be / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Stronger Than They Look / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Stupidity Is the Only Option / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Suggestive Collision / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Superdickery / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Surprisingly Easy Mini-Quest / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Surprisingly Happy Ending / int_9825605f
 Resident Evil 6 (Video Game)
hasFeature
Sword over Head / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Sympathy for the Devil / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Synchronous Episodes / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Tainted Veins / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Take Me Instead / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Tall, Dark, and Snarky / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Tank Controls / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Tautological Templar / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Tell Me About My Father / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
That One Achievement / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
That's an Order! / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
The Illuminati / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
The New '10s / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
The Right Hand of Doom / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
The Straight and Arrow Path / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
The Very Definitely Final Dungeon / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
The Worm That Walks / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
They Wasted a Perfectly Good Sandwich / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Third-Person Seductress / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Tired of Running / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Title Scream / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Transparent Tech / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Trauma-Induced Amnesia / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Troubled, but Cute / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Turn Out Like His Father / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Turns Red / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
20 Minutes into the Future / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Two-Keyed Lock / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Underused Game Mechanic / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Unexpected Gameplay Change / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Unfortunate Character Design / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Universal Ammunition / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Unpleasant Parent Reveal / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Unstable Genetic Code / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Unusable Enemy Equipment / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Use Their Own Weapon Against Them / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Video Games of 2010–2014 / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Video-Game Flamethrowers Suck / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Villain in a White Suit / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Villain with Good Publicity / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Villainous Lineage / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Walking Disaster Area / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Water Is Dry / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Weather of War / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
What Happened to Mommy? / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
White Sheep / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Who Forgot The Lights? / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Why Won't You Die? / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Wok Fu / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Woman Scorned / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Worst Aid / int_5e91c7f
 ResidentEvil6
sameAs
Resident Evil 6 (Video Game)
 Resident Evil 6 (Video Game)
hasFeature
Pride Before a Fall / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Staking the Loved One / int_5e91c7f
 Resident Evil 6 (Video Game)
hasFeature
Troubled Backstory Flashback / int_5e91c7f
 residentevil6
sameAs
Resident Evil 6 (Video Game)