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Resident Evil – Code: Veronica (Video Game)

 Resident Evil – Code: Veronica (Video Game)
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TVTItem
 Resident Evil – Code: Veronica (Video Game)
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Resident Evil – Code: Veronica (Video Game)
 Resident Evil – Code: Veronica (Video Game)
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ResidentEvilCodeVeronica
 Resident Evil – Code: Veronica (Video Game)
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Resident Evil – Code: Veronica is the fourth game in the Resident Evil franchise.Three months after the nuking of Raccoon City, Umbrella is still busy making bioweapons despite a minor setback or two. Claire Redfield, still on the hunt for her missing brother, Chris, is nabbed while infiltrating a Umbrella facility in Paris. They promptly ship Claire to Rockfort Island, a prison complex located somewhere in the South Seas; while Claire rots away in solitary, an unknown party bombs the island and sets off yet another T-Virus outbreak. Aided by fellow prisoner Steve Burnside, Claire searches for a way off the island while being stalked by the other survivor: Alfred Ashford, the demented former warden of the prison.Meanwhile, Chris, who was alerted to Claire's arrest, comes out of hiding and makes landfall at Rockfort, where he bumps into the leader of the assault: Albert Wesker, who was thought to have perished during the Mansion Incident. But Wesker isn't after the Redfield siblings; rather, he wants the cryogenically-preserved body of Alfred's (even crazier) sister, Alexia.Code: Veronica marks the series' leap into full 3D environments, with nary a pre-rendered background in sight. The alternate scenarios of the PlayStation era bid their farewell, at least until Resident Evil 6: Rather than picking which character to control at the start, Code: Veronica opens from Claire's perspective before switching to Chris' for the second half.Originally a Dreamcast exclusive (hence the lack of a numbered title), and the final Resident Evil game to be released on a Sega platform, it was ported to PlayStation 2 a year after its initial release in 2000; this updated edition, subtitled Code: Veronica X, was ported the Nintendo GameCube in 2003. An HD version was later released for the PlayStation 3 and Xbox 360 in 2011.
 Resident Evil – Code: Veronica (Video Game)
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 Resident Evil – Code: Veronica (Video Game) / int_105f4bd9
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Villain: Exit, Stage Left
 Resident Evil – Code: Veronica (Video Game) / int_105f4bd9
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In the original Dreamcast version of the game, Alexia smacks Wesker around like a bitch, forcing him to flee for his life. In Code: Veronica X, Wesker is able to dodge her attacks and even land a hit on her, which she shrugs off, and while he still realizes Alexia is too much for him, he affects a stylish Villain: Exit, Stage Left instead while sarcastically leaving her to "one of my best men" (read: Chris).
 Resident Evil – Code: Veronica (Video Game) / int_105f4bd9
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 Resident Evil – Code: Veronica (Video Game) / int_10b6b5f7
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Cherry Tapping
 Resident Evil – Code: Veronica (Video Game) / int_10b6b5f7
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Cherry Tapping: The gas from the Anti-B.O.W Gas Grenades can't actually kill creatures, and has no effect if their hit points drop too low to divide... but a creature with such low health can be killed if it is hit directly by the Gas Grenade, as the explosion does its own separate damage to the gas itself.
 Resident Evil – Code: Veronica (Video Game) / int_10b6b5f7
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 Resident Evil – Code: Veronica (Video Game) / int_10dcbe05
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Aw, Look! They Really Do Love Each Other
 Resident Evil – Code: Veronica (Video Game) / int_10dcbe05
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Aw, Look! They Really Do Love Each Other: Although the Virus Research Report file explicitly states that Alexia saw Alfred as nothing more than an "inept but loyal soldier ant", the first thing she does when she reawakens is avenge his death. Alexia then holds Alfred's corpse in her arms while she strokes his hair and sings to him.
 Resident Evil – Code: Veronica (Video Game) / int_10dcbe05
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 Resident Evil – Code: Veronica (Video Game) / int_115d318
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And Then John Was a Zombie
 Resident Evil – Code: Veronica (Video Game) / int_115d318
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And Then John Was a Zombie: Many of Wesker's subordinates became zombies during the invasion of Rockfort Island. Steve is forced to kill his own father after he becomes a zombie, while Steve himself and Alexia both become T-Veronica monsters.
 Resident Evil – Code: Veronica (Video Game) / int_115d318
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 Resident Evil – Code: Veronica (Video Game) / int_1246c26c
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Villainous Lineage
 Resident Evil – Code: Veronica (Video Game) / int_1246c26c
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Villainous Lineage: Inverted in relation to why Ashford twins turned out to be sociopathic sadists. The Ashford family were aristocratic nobles and had members who help found and work at the Umbrella company. However, there is no anecdote or suggestion that the family was sadistic or exhibited sociopathic behavior before Alfred and Alexia. These traits were actually accidentally induced by the twins' father/creator, Alexander Ashford. When Alexander cloned his ancestor Veronica Ashford, he further tweaked the gene to raise the intelligence level in the clone, which would result in the genius child prodigy Alexia, and her twin brother Alfred who was an accidental by-product. However, it is explicitly mentioned in the Japanese version of the Code: Veronica game guide that Alexander had accidentally 'warped the nature' of the resulting children with his genetic tampering, resulting in the extreme sociopathic and narcissistic traits of the twins from birth, most notably in Alexia. This means the twins almost had no choice but to be evil.
 Resident Evil – Code: Veronica (Video Game) / int_1246c26c
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 Resident Evil – Code: Veronica (Video Game) / int_1282bf4f
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No Celebrities Were Harmed
 Resident Evil – Code: Veronica (Video Game) / int_1282bf4f
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No Celebrities Were Harmed: Steve's haircut in Code: Veronica X was altered to lessen his likeness to Leonardo DiCaprio. Claire's look in the game is similar to Liv Tyler.
 Resident Evil – Code: Veronica (Video Game) / int_1282bf4f
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 Resident Evil – Code: Veronica (Video Game) / int_1527d90d
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Early Game Hell
 Resident Evil – Code: Veronica (Video Game) / int_1527d90d
comment
Early Game Hell: Claire doesn't actually get a gun until after zombies show up, and even then it isn't fully loaded. Ammo doesn't get plentiful until well into the training facility. In an interesting zigzag, though, the lack of early-game ammo becomes much more tolerable once you learn that the knife is actually a decent weapon this time around. An initial blind run by a new player is the hardest that the game will ever get, due to several difficult bosses, a couple of well-hidden weapons, and Claire's limited arsenal. There's actually an astonishing amount of ammo lying around the game compared to the previous installments, but it's expected that you're using most of it up in a blind panic.
 Resident Evil – Code: Veronica (Video Game) / int_1527d90d
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 Resident Evil – Code: Veronica (Video Game) / int_154aa477
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Big, Screwed-Up Family
 Resident Evil – Code: Veronica (Video Game) / int_154aa477
comment
Big, Screwed-Up Family: Code: Veronica is, if nothing else, a big demonstration of how screwed up the deeply twisted Ashford family is. Contrast their main opponents, the far more stable and healthy Redfield family.
 Resident Evil – Code: Veronica (Video Game) / int_154aa477
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 Resident Evil – Code: Veronica (Video Game) / int_15aed120
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Shows Damage
 Resident Evil – Code: Veronica (Video Game) / int_15aed120
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Shows Damage: Once you manage to severely wound the Tyrant in the seaplane, he begins to limp and noticeably bleed. This isn't just for show; it's your cue that it's time to activate the catapult and push him out the back of the plane.
 Resident Evil – Code: Veronica (Video Game) / int_15aed120
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 Resident Evil – Code: Veronica (Video Game) / int_164098bc
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Enter Solution Here
 Resident Evil – Code: Veronica (Video Game) / int_164098bc
comment
Enter Solution Here: A code to open a sealed lab. The code won't work until the contaminated laboratory finishes venting. Learning the code, by reading it off of a painting in the lab via a surveillance camera, also causes the venting to finish. The player still has to enter the code manually. Subverted in another case where the player can enter the temperature setting for the refrigerator to identify a needed chemical without having to learn it in-game.
 Resident Evil – Code: Veronica (Video Game) / int_164098bc
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Resident Evil – Code: Veronica (Video Game) / int_164098bc
 Resident Evil – Code: Veronica (Video Game) / int_1645005b
type
Evil Versus Evil
 Resident Evil – Code: Veronica (Video Game) / int_1645005b
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Evil Versus Evil: Wesker and his invading battalion versus Alexia and her monster-filled base. Claire and Steve are caught in the middle of it.
 Resident Evil – Code: Veronica (Video Game) / int_1645005b
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 Resident Evil – Code: Veronica (Video Game) / int_17fe1048
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Naked on Arrival
 Resident Evil – Code: Veronica (Video Game) / int_17fe1048
comment
Naked on Arrival: Alexia, upon awakening as an adult from her cryogenic tube.
 Resident Evil – Code: Veronica (Video Game) / int_17fe1048
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 Resident Evil – Code: Veronica (Video Game) / int_18262b13
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Break the Badass
 Resident Evil – Code: Veronica (Video Game) / int_18262b13
comment
Break the Badass: Near the end, after Steve dies, the normally tough and cool under pressure Claire becomes a crying, helpless mess.
 Resident Evil – Code: Veronica (Video Game) / int_18262b13
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 Resident Evil – Code: Veronica (Video Game) / int_18aff462
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Artistic License – Biology
 Resident Evil – Code: Veronica (Video Game) / int_18aff462
comment
Artistic License – Biology: Alexander Ashford created Alexia and Alfred by discovering a gene that raises intelligence. In reality, intelligence is governed by thousands of genes, each of which only has slight influence. Considering this is a franchise centered around a virus reanimating corpses and mutating humans into gigantic monsters beyond the realm of mortal understanding, this is par for the course for the series.
 Resident Evil – Code: Veronica (Video Game) / int_18aff462
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 Resident Evil – Code: Veronica (Video Game) / int_18d15922
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Title Drop
 Resident Evil – Code: Veronica (Video Game) / int_18d15922
comment
Title Drop: Late in the game, there's a computer you need to access whose password was mentioned in a previously obtained file. It's "Veronica". In a change of pace, it's used to manually activate the facility's self-destruct sequence so the lock on the door Claire is trapped behind from when she encountered mutated Steve will be released. The title isn't dropped by the game — it's up to the player to type it in.
 Resident Evil – Code: Veronica (Video Game) / int_18d15922
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 Resident Evil – Code: Veronica (Video Game) / int_1972ef89
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Railing Kill
 Resident Evil – Code: Veronica (Video Game) / int_1972ef89
comment
Railing Kill: It's possible, in a few places, to shove a zombie over a railing, killing it. The best place to try it is the path that separates the palace and military training facility.
 Resident Evil – Code: Veronica (Video Game) / int_1972ef89
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 Resident Evil – Code: Veronica (Video Game) / int_1badfbbb
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The Heavy
 Resident Evil – Code: Veronica (Video Game) / int_1badfbbb
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The Heavy: Alfred isn't the Big Bad, but he's the one who drives the plot. Even though he dies about halfway through, he manages to wake the real Big Bad, Alexia, from her cryogenic slumber, which causes no end of trouble for Claire, Steve and Chris for the rest of the game.
 Resident Evil – Code: Veronica (Video Game) / int_1badfbbb
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 Resident Evil – Code: Veronica (Video Game) / int_1d6fa62a
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Gas Chamber
 Resident Evil – Code: Veronica (Video Game) / int_1d6fa62a
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Gas Chamber: The Torture Cellar and part of the Training Facility basement is filled with gas.
 Resident Evil – Code: Veronica (Video Game) / int_1d6fa62a
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 Resident Evil – Code: Veronica (Video Game) / int_1dd14f5a
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I Surrender, Suckers
 Resident Evil – Code: Veronica (Video Game) / int_1dd14f5a
comment
I Surrender, Suckers: In the opening cutscene, Claire runs into a room full of Umbrella soldiers. She drops her pistol, grabs it again before it hits the ground, and takes them all out by shooting a fuel tank.
 Resident Evil – Code: Veronica (Video Game) / int_1dd14f5a
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Resident Evil – Code: Veronica (Video Game) / int_1dd14f5a
 Resident Evil – Code: Veronica (Video Game) / int_1dfd19f9
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Papa Wolf
 Resident Evil – Code: Veronica (Video Game) / int_1dfd19f9
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Papa Wolf: Nosferatu, oddly enough. Hearing the sound of his son's dying scream prompts him to break free and attempt to murder the protagonists.
 Resident Evil – Code: Veronica (Video Game) / int_1dfd19f9
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Resident Evil – Code: Veronica (Video Game) / int_1dfd19f9
 Resident Evil – Code: Veronica (Video Game) / int_23698fa8
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Aborted Arc
 Resident Evil – Code: Veronica (Video Game) / int_23698fa8
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Aborted Arc: Wesker mentions that Steve could still be alive and used against Claire, but nothing comes of this.
 Resident Evil – Code: Veronica (Video Game) / int_23698fa8
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 Resident Evil – Code: Veronica (Video Game) / int_23cb7c45
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So Long, and Thanks for All the Gear
 Resident Evil – Code: Veronica (Video Game) / int_23cb7c45
comment
So Long, and Thanks for All the Gear: Don't take any big guns when you switch back to Claire, or you won't be able to get them back as Chris. Although it's quite a good idea for her to take the explosive bowgun to stall Mutated Steve long enough to escape him.note However, doing that is not a good idea, considering that 1. You won't have the bowgun back after fighting/dodging Steve and 2. Alexia's second form is really weak against the explosive bowgun ammo.
 Resident Evil – Code: Veronica (Video Game) / int_23cb7c45
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 Resident Evil – Code: Veronica (Video Game) / int_25524784
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No-Holds-Barred Beatdown
 Resident Evil – Code: Veronica (Video Game) / int_25524784
comment
No-Holds-Barred Beatdown: Wesker brutally manhandles Claire in their first encounter. He later gives Chris an impressive beating in the ending of Code: Veronica X. Both times, he's interrupted before he can finish them off.
 Resident Evil – Code: Veronica (Video Game) / int_25524784
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 Resident Evil – Code: Veronica (Video Game) / int_25b7257f
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Red Right Hand
 Resident Evil – Code: Veronica (Video Game) / int_25b7257f
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Red Right Hand: Wesker's not a bad looking guy, but his red catlike eyes should tell you that he doesn't want to be your friend.
 Resident Evil – Code: Veronica (Video Game) / int_25b7257f
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 Resident Evil – Code: Veronica (Video Game) / int_263bb4ec
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Wave-Motion Gun
 Resident Evil – Code: Veronica (Video Game) / int_263bb4ec
comment
Wave-Motion Gun: The Linear Launcher fires an energy projectile that does a lot of damage. It's used to defeat Alexia's final form. It can also be unlocked in the Battle Game only by getting an A Rank with all the characters.
 Resident Evil – Code: Veronica (Video Game) / int_263bb4ec
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 Resident Evil – Code: Veronica (Video Game) / int_26ac510e
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Mythology Gag
 Resident Evil – Code: Veronica (Video Game) / int_26ac510e
comment
Mythology Gag: The gas in the Anti-B.O.W Gas Grenades is confirmed by sources to be P-Epsilon, an anti-B.O.W toxin that was mentioned and optionally used in Resident Evil 2.
 Resident Evil – Code: Veronica (Video Game) / int_26ac510e
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 Resident Evil – Code: Veronica (Video Game) / int_272108cd
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ZigZaggedTrope
 Resident Evil – Code: Veronica (Video Game) / int_272108cd
comment
Claire doesn't actually get a gun until after zombies show up, and even then it isn't fully loaded. Ammo doesn't get plentiful until well into the training facility. In an interesting zigzag, though, the lack of early-game ammo becomes much more tolerable once you learn that the knife is actually a decent weapon this time around.
 Resident Evil – Code: Veronica (Video Game) / int_272108cd
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 Resident Evil – Code: Veronica (Video Game) / int_2764d432
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Bitch in Sheep's Clothing
 Resident Evil – Code: Veronica (Video Game) / int_2764d432
comment
Mostly played straight with Claire who is still as kind as ever in this game. She even goes out of her way to help Rodrigo, even though he's the one who had caught and brought her to Rockfort Island in the first place. But if the player, as Steve in his playable sequence, opts to retreat back to the room where Claire is waiting instead of taking on the zombies in the rooms ahead, they're treated to a first person view of Claire turning bitch mode on and mocking him royally for being afraid.
 Resident Evil – Code: Veronica (Video Game) / int_2764d432
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 Resident Evil – Code: Veronica (Video Game) / int_28104b90
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Bag of Spilling
 Resident Evil – Code: Veronica (Video Game) / int_28104b90
comment
Bag of Spilling: Happens all the time throughout the series, but a literal example occurs here where Chris drops a bag of equipment into the ocean at the beginning of his portion of the game.
 Resident Evil – Code: Veronica (Video Game) / int_28104b90
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 Resident Evil – Code: Veronica (Video Game) / int_29428ef
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Difficulty Levels
 Resident Evil – Code: Veronica (Video Game) / int_29428ef
comment
Difficulty Levels: They are in the JP/Asian releases (with Normal, Easy note Take less damage from enemies, double the ammo pickups, plenty of ink ribbons to get, and three first aid sprays in both the Security Box and Item Boxes, along with some bonus ammo inside the first item box you find. and Very Easy note Same as Easy, but take way less damage, even from bosses, infinite ink ribbons, and most, if not all of the weapons, bonus ammo, and upgrades earned normally can easily be picked up from the first item box you find. Although you can still pick up the same weapons in the same locations for more extra ammo.), but definitely not in the Western versions (fixed to Normal difficulty).
 Resident Evil – Code: Veronica (Video Game) / int_29428ef
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 Resident Evil – Code: Veronica (Video Game) / int_29a39f6
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Easter Egg
 Resident Evil – Code: Veronica (Video Game) / int_29a39f6
comment
Easter Egg: Try heading back to Claire's location when playing as Steve. If you do, you'll be treated to a brief cutscene where she makes fun of Steve. This even nets you an achievement/trophy in the HD version.
 Resident Evil – Code: Veronica (Video Game) / int_29a39f6
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Resident Evil – Code: Veronica (Video Game) / int_29a39f6
 Resident Evil – Code: Veronica (Video Game) / int_2a44899
type
Plot Armor
 Resident Evil – Code: Veronica (Video Game) / int_2a44899
comment
Plot Armor: Claire, Steve, and Chris all enter Antarctica without the necessary clothing or equipment to protect them from the extreme cold. Furthermore, there's the series wide example of none of the protagonists being infected by the T-Virus, even if a zombie chomps on them.
 Resident Evil – Code: Veronica (Video Game) / int_2a44899
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_2a44899
featureConfidence
1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_2a44899
 Resident Evil – Code: Veronica (Video Game) / int_2d2a7825
type
Tank Controls
 Resident Evil – Code: Veronica (Video Game) / int_2d2a7825
comment
Tank Controls: Up and down on the D-pad to move forwards and backwards, left and right to turn clockwise and anti-clockwise. It is possible to turn and move at the same time, and if you're not careful you can find yourself lurching off in all sorts of unplanned directions.
 Resident Evil – Code: Veronica (Video Game) / int_2d2a7825
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_2d2a7825
featureConfidence
1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_2d2a7825
 Resident Evil – Code: Veronica (Video Game) / int_2d4fa515
type
Ax-Crazy
 Resident Evil – Code: Veronica (Video Game) / int_2d4fa515
comment
Ax-Crazy: Alfred. Such is what happens when one forms bonds with someone that remained frozen for over a decade. It doesn't help that he was mentally unstable prior to Alexia's 15 year slumber.
 Resident Evil – Code: Veronica (Video Game) / int_2d4fa515
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_2d4fa515
featureConfidence
1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_2d4fa515
 Resident Evil – Code: Veronica (Video Game) / int_34dcfc96
type
Kick the Dog
 Resident Evil – Code: Veronica (Video Game) / int_34dcfc96
comment
Kick the Dog: Early on, you find a home movie of Alfred and Alexia as children, in which Alexia watches Alfred slowly pull the wings off a dragonfly before they drop it into a jar to be eaten alive by ants. This becomes your major clue to solving a small puzzle later on, where you find a Silver Dragonfly key in a room with a giant mural of an ant on the wall. You must check the Dragonfly in the menu to remove its wings before sticking it into the keyhole in the ant mural's mandibles.
 Resident Evil – Code: Veronica (Video Game) / int_34dcfc96
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_34dcfc96
featureConfidence
1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_34dcfc96
 Resident Evil – Code: Veronica (Video Game) / int_38f1a7ed
type
Defector from Decadence
 Resident Evil – Code: Veronica (Video Game) / int_38f1a7ed
comment
Defector from Decadence: The guard who captured Claire in Paris, Rodrigo Juan Raval, stumbles into her cell to seek shelter, then releases her after an attack of conscience.
 Resident Evil – Code: Veronica (Video Game) / int_38f1a7ed
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_38f1a7ed
featureConfidence
1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_38f1a7ed
 Resident Evil – Code: Veronica (Video Game) / int_39b8d3d6
type
Boring, but Practical
 Resident Evil – Code: Veronica (Video Game) / int_39b8d3d6
comment
Boring, but Practical: With practice, the player will discover that the knife in this game is unusually effective. Knowing how and when to use it makes the game a lot easier. The Bow Gun with standard bolts is nothing to write home about, but ammo is plentiful and it can make for a decent anti-zombie weapon if you're low on handgun bullets, making up for its lack of power with its prodigious fire rate and limited homing ability.
 Resident Evil – Code: Veronica (Video Game) / int_39b8d3d6
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_39b8d3d6
featureConfidence
1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_39b8d3d6
 Resident Evil – Code: Veronica (Video Game) / int_3d7ff013
type
How Dare You Die on Me!
 Resident Evil – Code: Veronica (Video Game) / int_3d7ff013
comment
How Dare You Die on Me!: Claire tells Chris he better not die on her:
 Resident Evil – Code: Veronica (Video Game) / int_3d7ff013
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_3d7ff013
featureConfidence
1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_3d7ff013
 Resident Evil – Code: Veronica (Video Game) / int_3e06ee30
type
TwinCest
 Resident Evil – Code: Veronica (Video Game) / int_3e06ee30
comment
The Ashford twins are depicted as being close only to each other, with Alfred especially being obsessively devoted to his twin sister Alexia, which adds to their creepiness as well as gives them some sympathetic qualities. Their first FMV cutscene together introduces them torturing a dragonfly, then ends on them staring longingly into each other's eyes. Word of God would later confirm that the twins kissed after the cutscene cuts away. Alfred believes that he and his sister are "two sides of the same coin", and his extreme obsessive devotion to her is the motivation behind everything he does, while her 15-year absence is the reason for his deteriorated mental state. On Alexia's part, while her personal notes show a detached and condescending attitude towards everyone else, including her brother, her immediate reaction to Alfred's death is attacking his killers while simultaneously gently stroking his hair while laying his head on her lap, and humming their childhood lullaby to him. She continued to do this for some time even after the player takes control of Chris in the latter half of the game. Seems that when faced with the reality of her brother's death, Alexia can't easily let her twin go either.
 Resident Evil – Code: Veronica (Video Game) / int_3e06ee30
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_3e06ee30
featureConfidence
1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_3e06ee30
 Resident Evil – Code: Veronica (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 Resident Evil – Code: Veronica (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: Steve ends up dead, and Wesker escapes with his corpse to collect samples of the T-Veronica Virus. But Chris and Claire manage to kill Alexia, destroy her Antarctic base, and set out to take down Umbrella.
 Resident Evil – Code: Veronica (Video Game) / int_40cc0c7e
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_40cc0c7e
featureConfidence
1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_40cc0c7e
 Resident Evil – Code: Veronica (Video Game) / int_4348c929
type
Early Installment Character-Design Difference
 Resident Evil – Code: Veronica (Video Game) / int_4348c929
comment
Early Installment Character-Design Difference: Steve, in the original release of the game, had the curtains hairstyle that was wildly popular at the time and made him look not unlike Leonardo DiCaprio. The release of Code: Veronica X took the product out of his hair, giving him some unruly bangs that he has had ever since.
 Resident Evil – Code: Veronica (Video Game) / int_4348c929
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_4348c929
featureConfidence
1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_4348c929
 Resident Evil – Code: Veronica (Video Game) / int_43bda213
type
A Taste of Power
 Resident Evil – Code: Veronica (Video Game) / int_43bda213
comment
A Taste of Power: Very early on, you'll find yourself playing as Steve for a few zombie-filled rooms right after he gets the twin submachine guns, quite a while before you'll get the chance to use something fully automatic as Claire or Chris. This is also the only time you'll play as Steve, and you have more than enough ammo to mow down anything that moves, so feel free to go nuts. In fact, if you don't kill all the zombies, you'll get an alternate cutscene afterward where Steve will say that he didn't need to take down anyone without a scratch and saves the ammo for future use.note Not that it really matters anyways, since he still uses it in the next cutscene after.
 Resident Evil – Code: Veronica (Video Game) / int_43bda213
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_43bda213
featureConfidence
1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_43bda213
 Resident Evil – Code: Veronica (Video Game) / int_43f2f606
type
Annoying Arrows
 Resident Evil – Code: Veronica (Video Game) / int_43f2f606
comment
Annoying Arrows: Played very much straight with the Bow Gun. It takes around ten shots to knock a single zombie down, and half again that to kill it for good. Unless you're using gunpowder arrows, it's worthless to shoot anything but zombies with it.
 Resident Evil – Code: Veronica (Video Game) / int_43f2f606
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_43f2f606
featureConfidence
1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_43f2f606
 Resident Evil – Code: Veronica (Video Game) / int_443b78cd
type
Tranquil Fury
 Resident Evil – Code: Veronica (Video Game) / int_443b78cd
comment
Tranquil Fury: After waking from her cryogenic sleep to find that Alfred has been mortally wounded, Alexia seems calm and composed as she comforts him in his final moments, but judging by the huge tendril she sends after Claire and Steve, she is royally pissed at them for killing her brother.
 Resident Evil – Code: Veronica (Video Game) / int_443b78cd
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_443b78cd
featureConfidence
1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_443b78cd
 Resident Evil – Code: Veronica (Video Game) / int_47bbacb4
type
Fixed Camera
 Resident Evil – Code: Veronica (Video Game) / int_47bbacb4
comment
Fixed Camera: Still fixed like the PlayStation games, but this time the camera follows the player around in certain areas as opposed to only switching at fixed points, since Code: Veronica uses real time environments instead of pre-rendered backdrops. This is also the only game with the classic gameplay that doesn't have a delay when a new camera angle loads.
 Resident Evil – Code: Veronica (Video Game) / int_47bbacb4
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_47bbacb4
featureConfidence
1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_47bbacb4
 Resident Evil – Code: Veronica (Video Game) / int_48078a7
type
Cool Versus Awesome
 Resident Evil – Code: Veronica (Video Game) / int_48078a7
comment
Cool Versus Awesome: The franchise's Greater-Scope Villain Wesker confronts this game's Big Bad, Alexia, in a cutscene. While neither of them manage to hurt each other, Alexia's pyrokinetic powers quickly put Wesker on the defensive, and he flees once Chris arrives on the scene.
 Resident Evil – Code: Veronica (Video Game) / int_48078a7
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_48078a7
featureConfidence
1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_48078a7
 Resident Evil – Code: Veronica (Video Game) / int_480c69ba
type
Infinity -1 Sword
 Resident Evil – Code: Veronica (Video Game) / int_480c69ba
comment
Infinity -1 Sword: Like in the very first edition of the original Resident Evil, the Rocket Launcher is your only unlockable weapon in the main game. Just like in the original, it has infinite ammo and works wonders on almost everything... except that you cannot aim the weapon up or down, so certain enemies are impossible to hit with it, making it necessary for you to keep a backup gun to deal with those threats.
 Resident Evil – Code: Veronica (Video Game) / int_480c69ba
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_480c69ba
featureConfidence
1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_480c69ba
 Resident Evil – Code: Veronica (Video Game) / int_4b989393
type
Cutting Corners
 Resident Evil – Code: Veronica (Video Game) / int_4b989393
comment
Cutting Corners: The reason that Bandersnatchers exist is because the Tyrant program cost too much money and finding a suitable host was more difficult than not. Someone came up with the Bandersnatcher project as a means of mass-producing Tyrants with a fraction of the costs; but they didn't succeed very well.
 Resident Evil – Code: Veronica (Video Game) / int_4b989393
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_4b989393
featureConfidence
1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_4b989393
 Resident Evil – Code: Veronica (Video Game) / int_4f828b45
type
Post-Climax Confrontation
 Resident Evil – Code: Veronica (Video Game) / int_4f828b45
comment
Post-Climax Confrontation: Chris and Wesker's fight during the Antarctic Base's self-destruct sequence following Alexia's death.
 Resident Evil – Code: Veronica (Video Game) / int_4f828b45
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_4f828b45
featureConfidence
1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_4f828b45
 Resident Evil – Code: Veronica (Video Game) / int_504a1991
type
Body Horror
 Resident Evil – Code: Veronica (Video Game) / int_504a1991
comment
Body Horror: Nosferatu, the product of a failed experiment on the twins' father. Sports bondage, Eyeless Face, razor-tipped Combat Tentacles, exposed beating heart, poisonous breath, etc. Late in the game, Steve is injected with the T-Veronica Virus and becomes a hulking monstrosity with spikes and muscle tearing through his skin. However, he goes back to human form before dying. Alexia's transformations. In her first form, she burns off her clothes and turns her hair into a veiny material resembling either chitin or wood, with an arm and a leg, neither on the same side, being similarly covered. In her second form, her arms wither away as her lower body bloats up into a massive, tentacle-equipped, disturbingly yonic brood-sac that disgorges mutated insect-forms. In her final form, she sprouts four giant dragonfly-like wings and tears away from her brood-sac, now consisting of a monstrous wasp or dragonfly-like creature with Alexia's head.
 Resident Evil – Code: Veronica (Video Game) / int_504a1991
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_504a1991
featureConfidence
1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_504a1991
 Resident Evil – Code: Veronica (Video Game) / int_529ade8d
type
Schizophrenic Difficulty
 Resident Evil – Code: Veronica (Video Game) / int_529ade8d
comment
Schizophrenic Difficulty: The game heavily features respawning zombies in the backtrack-heavy early game, so getting lost can result in losing a lot of health and ammo fighting them if you aren't very good with the knife. However, after this part of the game, the game cuts back on respawning enemies for the rest of the game, effectively only having mutated moths respawn in one single area of the Arctic base, and only when playing as Claire, so getting lost/backtracking is much less of a drain on resources.
 Resident Evil – Code: Veronica (Video Game) / int_529ade8d
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_529ade8d
featureConfidence
1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_529ade8d
 Resident Evil – Code: Veronica (Video Game) / int_53407671
type
Action Survivor
 Resident Evil – Code: Veronica (Video Game) / int_53407671
comment
Claire, to a surprising degree considering she was already somewhat of a badass in RE2. She's been upgraded from an Action Survivor to an active protagonist in her own right, as her first appearance has her caught while infiltrating an Umbrella facility searching for her brother.
 Resident Evil – Code: Veronica (Video Game) / int_53407671
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_53407671
featureConfidence
1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_53407671
 Resident Evil – Code: Veronica (Video Game) / int_539ae07a
type
Empowered Badass Normal
 Resident Evil – Code: Veronica (Video Game) / int_539ae07a
comment
Empowered Badass Normal: This is the game that reveals that Wesker's had some enhancements since the first game.
 Resident Evil – Code: Veronica (Video Game) / int_539ae07a
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_539ae07a
featureConfidence
1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_539ae07a
 Resident Evil – Code: Veronica (Video Game) / int_53c9fc92
type
Flashback
 Resident Evil – Code: Veronica (Video Game) / int_53c9fc92
comment
Flashback: After being hit on the head after arriving to Rockfort Prison, there is a flashback of Claire infiltrating Umbrella's Paris Lab, so this is probably a dream she's having while she is unconscious on the floor of the prison.
 Resident Evil – Code: Veronica (Video Game) / int_53c9fc92
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_53c9fc92
featureConfidence
1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_53c9fc92
 Resident Evil – Code: Veronica (Video Game) / int_548bd053
type
Guns Akimbo
 Resident Evil – Code: Veronica (Video Game) / int_548bd053
comment
Guns Akimbo: The gold lugers, sub-machine guns, and calico pistols are all paired and are each able to target two different enemies at once.
 Resident Evil – Code: Veronica (Video Game) / int_548bd053
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_548bd053
featureConfidence
1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_548bd053
 Resident Evil – Code: Veronica (Video Game) / int_553cbdc2
type
Eyeless Face
 Resident Evil – Code: Veronica (Video Game) / int_553cbdc2
comment
Nosferatu, the product of a failed experiment on the twins' father. Sports bondage, Eyeless Face, razor-tipped Combat Tentacles, exposed beating heart, poisonous breath, etc.
 Resident Evil – Code: Veronica (Video Game) / int_553cbdc2
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_553cbdc2
featureConfidence
1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_553cbdc2
 Resident Evil – Code: Veronica (Video Game) / int_56b5a6b7
type
Nostalgia Level
 Resident Evil – Code: Veronica (Video Game) / int_56b5a6b7
comment
Nostalgia Level: A replica of the Spencer Mansion? Sure, why not. Fittingly, Wesker, Chris, and Claire finally reunite in a facsimile of RE1's great hall. This is also where they do battle with Alexia.note According to the logs, the first mansion was based on the Umbrella CEO's family estate, which was also copied by the Ashfords.
 Resident Evil – Code: Veronica (Video Game) / int_56b5a6b7
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_56b5a6b7
featureConfidence
1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_56b5a6b7
 Resident Evil – Code: Veronica (Video Game) / int_5989e3b6
type
Enemy Mine
 Resident Evil – Code: Veronica (Video Game) / int_5989e3b6
comment
Enemy Mine: Subverted. It looks like Wesker and Chris will fight Alexia together, but then Wesker runs off sarcastically remarking Chris can handle it.
 Resident Evil – Code: Veronica (Video Game) / int_5989e3b6
featureApplicability
-0.3
 Resident Evil – Code: Veronica (Video Game) / int_5989e3b6
featureConfidence
1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_5989e3b6
 Resident Evil – Code: Veronica (Video Game) / int_5bdcc85a
type
Disney Villain Death
 Resident Evil – Code: Veronica (Video Game) / int_5bdcc85a
comment
Disney Villain Death: Alfred is shot up by Steve, causing him to fall down an elevator shaft. He does survive the fall, but soon succumbs to his injuries after Alexia wakes from her cryogenic sleep.
 Resident Evil – Code: Veronica (Video Game) / int_5bdcc85a
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_5bdcc85a
featureConfidence
1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_5bdcc85a
 Resident Evil – Code: Veronica (Video Game) / int_5ec9de7d
type
Distress Ball
 Resident Evil – Code: Veronica (Video Game) / int_5ec9de7d
comment
Distress Ball: There are a couple of moments where Claire seems to forget how to fight or use firearms.
 Resident Evil – Code: Veronica (Video Game) / int_5ec9de7d
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_5ec9de7d
featureConfidence
1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_5ec9de7d
 Resident Evil – Code: Veronica (Video Game) / int_5f3bb274
type
Late-Arrival Spoiler
 Resident Evil – Code: Veronica (Video Game) / int_5f3bb274
comment
Late-Arrival Spoiler: Some versions of the game have Wesker's face on the title screen, and all the Code: Veronica X re-releases display him prominently on the back of the box, despite the fact that his resurrection is supposed to be the game's big plot twist.
 Resident Evil – Code: Veronica (Video Game) / int_5f3bb274
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_5f3bb274
featureConfidence
1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_5f3bb274
 Resident Evil – Code: Veronica (Video Game) / int_60414102
type
Zombie Apocalypse
 Resident Evil – Code: Veronica (Video Game) / int_60414102
comment
Zombie Apocalypse: The game subverts this since the zombies don't get the spotlight this time around. The two major outbreaks of the game take place on an isolated island and the middle of Antarctica, so the virus has little chance of spreading around the world.
 Resident Evil – Code: Veronica (Video Game) / int_60414102
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_60414102
featureConfidence
1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_60414102
 Resident Evil – Code: Veronica (Video Game) / int_60ea2a89
type
Starter Villain
 Resident Evil – Code: Veronica (Video Game) / int_60ea2a89
comment
Starter Villain: During Claire's portion of the game, Alfred is the main antagonist causing problems for her and Steve. At the end of her portion, Alfred is mortally wounded by Steve and soon dies of his wounds... but not before waking Alexia, the real Big Bad, who proves to be much more dangerous than her brother.
 Resident Evil – Code: Veronica (Video Game) / int_60ea2a89
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_60ea2a89
featureConfidence
1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_60ea2a89
 Resident Evil – Code: Veronica (Video Game) / int_60f567f1
type
Lonely Piano Piece
 Resident Evil – Code: Veronica (Video Game) / int_60f567f1
comment
Lonely Piano Piece: Once the Piano Roll is collected, it can be used on the piano in the games room to play this version of the Ashford Lullaby. Afterwards, a key item becomes available to collect.
 Resident Evil – Code: Veronica (Video Game) / int_60f567f1
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_60f567f1
featureConfidence
1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_60f567f1
 Resident Evil – Code: Veronica (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Resident Evil – Code: Veronica (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: Although Claire can use an item box to re-equip herself with any weapon in it, it's implied in the cutscenes that she is completely unarmed, hence why she doesn't try to defend herself against mutant Steve or Alexia. This is certainly the case in the S.D. Perry book. Claire's meeting with Wesker isn't exactly gentle since he lays the smackdown on her. You could be hobbling up to the Palace entrance, a mere single hit away from death, yet the cutscene happens and you're no worse for wear after watching Claire getting the crap beaten out of her. Obviously, this would be pretty unfair if you were injured after, but it's a pretty glaring and almost silly example.
 Resident Evil – Code: Veronica (Video Game) / int_6320eced
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 Resident Evil – Code: Veronica (Video Game) / int_63d861f8
type
Even Evil Has Loved Ones
 Resident Evil – Code: Veronica (Video Game) / int_63d861f8
comment
Even Evil Has Loved Ones: The Ashford twins clearly love each other despite being thoroughly evil and insane.
 Resident Evil – Code: Veronica (Video Game) / int_63d861f8
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Resident Evil – Code: Veronica (Video Game) / int_63d861f8
 Resident Evil – Code: Veronica (Video Game) / int_6602cad
type
Permanently Missable Content
 Resident Evil – Code: Veronica (Video Game) / int_6602cad
comment
Permanently Missable Content: You know that extinguisher you used early in the game, and then might have left in the security box? Well you better go get it before the island's self-destruct sequence starts, otherwise, you're not going to get the magnum. If you don't give Rodrigo the hemostat, then you miss out on the lock pick and all the goodies you could only get with it. If you do give it to him, then you will have traded in the lighter. To get it back, you have to have Chris fight the Skippable Boss Gulp Worm, which has swallowed Rodrigo. It's needed to unlock the sub-machine guns.
 Resident Evil – Code: Veronica (Video Game) / int_6602cad
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Resident Evil – Code: Veronica (Video Game) / int_6602cad
 Resident Evil – Code: Veronica (Video Game) / int_67882125
type
Lifesaving Misfortune
 Resident Evil – Code: Veronica (Video Game) / int_67882125
comment
Life Saving Misfortune: In a way, Wesker and his men attacking the island saved Claire from the fate of some of the island's other prisoners. Given some of them were used as guinea pigs in Umbrella's experiments on the island, if that hadn't happened and the T-Virus hadn't leaked as a result, Claire would have probably become a victim in said experiments. Of course, some of the other prisoners weren't so lucky and ended up turning into zombies. Steve was also lucky enough to survive... for a while at least.
 Resident Evil – Code: Veronica (Video Game) / int_67882125
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Resident Evil – Code: Veronica (Video Game) / int_67882125
 Resident Evil – Code: Veronica (Video Game) / int_69681e01
type
Big Brother Instinct
 Resident Evil – Code: Veronica (Video Game) / int_69681e01
comment
Big Brother Instinct: Chris goes all the way to Antarctica to rescue his sister.
 Resident Evil – Code: Veronica (Video Game) / int_69681e01
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Resident Evil – Code: Veronica (Video Game) / int_69681e01
 Resident Evil – Code: Veronica (Video Game) / int_6ac6a56a
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And Your Reward Is Clothes
 Resident Evil – Code: Veronica (Video Game) / int_6ac6a56a
comment
And Your Reward Is Clothes: Averted in the main game,note The reason is that unlike the prior games, Code: Veronica uses different, more detailed character models in its cutscenes, and the development team evidently didn't feel like going to the extra trouble of crafting new ones to go with alternate costumes. but the Battle Game mode has an alternate version of Claire who wears an Umbrella-branded "Race Queen" getup.
 Resident Evil – Code: Veronica (Video Game) / int_6ac6a56a
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Resident Evil – Code: Veronica (Video Game) / int_6ac6a56a
 Resident Evil – Code: Veronica (Video Game) / int_6b7a6c55
type
Face–Monster Turn
 Resident Evil – Code: Veronica (Video Game) / int_6b7a6c55
comment
Face–Monster Turn: Steve is infected with the T-Veronica Virus and attacks Claire until The Power of Love stops him from killing her. He then returns to (almost) normal after being mortally wounded.
 Resident Evil – Code: Veronica (Video Game) / int_6b7a6c55
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Resident Evil – Code: Veronica (Video Game) / int_6b7a6c55
 Resident Evil – Code: Veronica (Video Game) / int_6de71c57
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Disc-One Final Boss
 Resident Evil – Code: Veronica (Video Game) / int_6de71c57
comment
Disc-One Final Boss: Alfred as he serves as the main antagonist of Claire's half of the game. Once he is dealt with, you have to fight Nosferatu before the game switches to Chris.
 Resident Evil – Code: Veronica (Video Game) / int_6de71c57
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Resident Evil – Code: Veronica (Video Game) / int_6de71c57
 Resident Evil – Code: Veronica (Video Game) / int_6ec989d8
type
Guide Dang It!
 Resident Evil – Code: Veronica (Video Game) / int_6ec989d8
comment
Guide Dang It!: You know the fire extinguisher, the one the you used way back at the very beginning of the game and then left in the security box? Well you better take it with you to Antarctica or you're not getting the magnum, which makes the final boss much easier to handle. The only clue the game gives you at all is that it's still hanging around in your inventory after you emptied it (as items normally vanish from your inventory once they're no longer needed), which is ridiculously easy to write off as an insignificant detail. The Anti-B.O.W. Gas Grenades get no files dedicated to them and don't have an obvious effect when used, as they flood the screen with a temporary green tinge and knock all visible enemies to the ground temporarily. You need to either read a strategy guide or go online to find out that what they do is halve the current health of all enemies within the area of effect.
 Resident Evil – Code: Veronica (Video Game) / int_6ec989d8
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Resident Evil – Code: Veronica (Video Game) / int_6ec989d8
 Resident Evil – Code: Veronica (Video Game) / int_6f619fab
type
Let's Split Up, Gang!
 Resident Evil – Code: Veronica (Video Game) / int_6f619fab
comment
Let's Split Up, Gang!: Claire attempts to avoid this situation several times, but Steve is so moody and confused that he keeps running off on his own anyway. She does play this straight in Antarctica, however, saying that she and Steve should split up because they'd have a better chance of stopping the gas leak this way.
 Resident Evil – Code: Veronica (Video Game) / int_6f619fab
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Resident Evil – Code: Veronica (Video Game) / int_6f619fab
 Resident Evil – Code: Veronica (Video Game) / int_70c5e859
type
Justified Save Point
 Resident Evil – Code: Veronica (Video Game) / int_70c5e859
comment
Justified Save Point: The "security boxes" in the prison are actually metal detectors. Each security station has a save point and a box for confiscating metallic objects. You can use them like a regular item box. However, they aren't tied into the regular item boxes elsewhere in the game, so don't leave anything in them that you either want or have to use later on.
 Resident Evil – Code: Veronica (Video Game) / int_70c5e859
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Resident Evil – Code: Veronica (Video Game) / int_70c5e859
 Resident Evil – Code: Veronica (Video Game) / int_726df893
type
Equipment Upgrade
 Resident Evil – Code: Veronica (Video Game) / int_726df893
comment
Equipment Upgrade: The Beretta 93 you find near the beginning of the game can be upgraded to use its burst-fire capability and a larger magazine if you find the parts for it. Chris's Glock can also get a damage boost if you bring it to a workbench at the right point in the game.
 Resident Evil – Code: Veronica (Video Game) / int_726df893
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Resident Evil – Code: Veronica (Video Game) / int_726df893
 Resident Evil – Code: Veronica (Video Game) / int_736d791f
type
Adaptational Badass
 Resident Evil – Code: Veronica (Video Game) / int_736d791f
comment
Adaptational Badass: In the original Dreamcast version of the game, Alexia smacks Wesker around like a bitch, forcing him to flee for his life. In Code: Veronica X, Wesker is able to dodge her attacks and even land a hit on her, which she shrugs off, and while he still realizes Alexia is too much for him, he affects a stylish Villain: Exit, Stage Left instead while sarcastically leaving her to "one of my best men" (read: Chris). The already competent Claire, Steve, and Chris are turn into full-fledged Shōnen heroes in the comic book adaptation. Highlights include multiple feats of acrobatic combat bordering on Gun Fu, Claire and Steve beating a Bandersnatch to death with their bare hands, and Chris killing a Hunter with one punch.
 Resident Evil – Code: Veronica (Video Game) / int_736d791f
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Resident Evil – Code: Veronica (Video Game) / int_736d791f
 Resident Evil – Code: Veronica (Video Game) / int_74150406
type
Depleted Phlebotinum Shells
 Resident Evil – Code: Veronica (Video Game) / int_74150406
comment
Depleted Phlebotinum Shells: The Anti-B.O.W. Gas Rounds for the grenade launcher make their sole appearance here. You only find three of them in the whole game, which screams "Do not waste these on regular enemies!" pretty loudly, and indeed, this is justified: they have the unique property of halving the health of any creature hit with them, and this includes bosses. They work wonders against the Tyrant you encounter at the end of Act 1 and Alexia Ashford's One-Winged Angel form.
 Resident Evil – Code: Veronica (Video Game) / int_74150406
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Resident Evil – Code: Veronica (Video Game) / int_74150406
 Resident Evil – Code: Veronica (Video Game) / int_754df088
type
Put on a Bus
 Resident Evil – Code: Veronica (Video Game) / int_754df088
comment
Finding D.I.J.'s Diary in the minigame Battle Game tells the player exactly what the mouse was up to. Fittingly, the mouse is the only peripheral character to get any closure.
 Resident Evil – Code: Veronica (Video Game) / int_754df088
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Resident Evil – Code: Veronica (Video Game) / int_754df088
 Resident Evil – Code: Veronica (Video Game) / int_7570a10c
type
Bond Villain Stupidity
 Resident Evil – Code: Veronica (Video Game) / int_7570a10c
comment
Bond Villain Stupidity: Subverted. While Alfred does subject Claire and Steve to an overly elaborate death trap (and gives up on it fairly quickly), he does try to shoot and kill them both before and after. Though his aim leaves something to be desired.
 Resident Evil – Code: Veronica (Video Game) / int_7570a10c
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Resident Evil – Code: Veronica (Video Game) / int_7570a10c
 Resident Evil – Code: Veronica (Video Game) / int_76a08cd6
type
Friend or Foe?
 Resident Evil – Code: Veronica (Video Game) / int_76a08cd6
comment
Friend or Foe?: In the opening cutscene, when Claire is running from the two security guards chasing her, the helicopter that chases after her accidently guns down the two guards while trying to get her.
 Resident Evil – Code: Veronica (Video Game) / int_76a08cd6
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Resident Evil – Code: Veronica (Video Game) / int_76a08cd6
 Resident Evil – Code: Veronica (Video Game) / int_7b7965dd
type
Boss in Mook Clothing
 Resident Evil – Code: Veronica (Video Game) / int_7b7965dd
comment
Boss in Mook Clothing: The very first Bandersnatch. The best weapon the player can use on it is either their pair of M100Ps or their much more valuable explosive-tipped arrows, which a prudent gamer will probably rather save for the Tyrant later on. Yes, the player can try to run to its left side where it has no arm, but it can still slap them with its one elastic arm. The zombified doctor on Rockfort Island seems like just another zombie at first glance, but he's easily the fastest, toughest, and all-around most dangerous zombie in the whole game.
 Resident Evil – Code: Veronica (Video Game) / int_7b7965dd
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Resident Evil – Code: Veronica (Video Game) / int_7b7965dd
 Resident Evil – Code: Veronica (Video Game) / int_7bf14666
type
And Now for Someone Completely Different
 Resident Evil – Code: Veronica (Video Game) / int_7bf14666
comment
And Now for Someone Completely Different: The player starts out as Claire, has a brief turn as Steve before going back to Claire, then switches to Chris after a mid-game cliffhanger, goes back to Claire a third time ever so briefly, before finishing the game as Chris.
 Resident Evil – Code: Veronica (Video Game) / int_7bf14666
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Resident Evil – Code: Veronica (Video Game) / int_7bf14666
 Resident Evil – Code: Veronica (Video Game) / int_7d561d58
type
Too Awesome to Use
 Resident Evil – Code: Veronica (Video Game) / int_7d561d58
comment
Too Awesome to Use: You'd best get used to the pistol and the bow gun — and get used to running out of ammo for both — because you won't start finding enough ammunition for bigger guns to actually stockpile until about the last third of the game. The magnum is a One-Hit Kill against any normal enemy and rips holes right through bosses, but there are only eighteen bullets for it in the entire game. Six of them are inside a duralumin case, which means the player can quite easily miss them. Heck, it's already pretty easy to bypass even getting the magnum by forgetting to put the extinguisher in the Item Box before Claire leaves Rockfort Island. The B.O.W. Gas Rounds for the Grenade Launcher are insanely powerful, capable of quickly sending any enemy the game throws at you packing. You'll find three rounds very early on... and you'd better take them with you and not waste them, because those three rounds are the only rounds you'll find in the whole game. A lot of players use them during the fight against the Tyrant on the plane, as they make one of the toughest bosses in the series much easier. Others only use one on the Tyrant, and save the rest for the final fight with Alexia.
 Resident Evil – Code: Veronica (Video Game) / int_7d561d58
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Resident Evil – Code: Veronica (Video Game) / int_7d561d58
 Resident Evil – Code: Veronica (Video Game) / int_84f4a870
type
Puzzle Boss
 Resident Evil – Code: Veronica (Video Game) / int_84f4a870
comment
Puzzle Boss: Downplayed. You cannot kill two specific bosses with your conventional weapons, but need to instead weaken them low enough that you can successfully deploy an environmental weapon to kill them. The Tyrant in the plane's cargo hold has to be knocked out of the hold using the cargo launcher. Alexia's final form has to be shot with the unlocked Linear Launcher.
 Resident Evil – Code: Veronica (Video Game) / int_84f4a870
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Resident Evil – Code: Veronica (Video Game) / int_84f4a870
 Resident Evil – Code: Veronica (Video Game) / int_858dc9aa
type
Unwinnable
 Resident Evil – Code: Veronica (Video Game) / int_858dc9aa
comment
Unwinnable: Since Claire's final playable section after being rescued by Chris has all the hallmarks of leading up to a boss fight, it's pretty easy to load up on heavy artillery for what you think is gonna be an epic throwdown. The issue comes in that any weapons and supplies Claire takes in this segment are lost, which can leave Chris without enough heavy weaponry for the final boss.
 Resident Evil – Code: Veronica (Video Game) / int_858dc9aa
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Resident Evil – Code: Veronica (Video Game) / int_858dc9aa
 Resident Evil – Code: Veronica (Video Game) / int_85b1e741
type
Creepy Crossdresser
 Resident Evil – Code: Veronica (Video Game) / int_85b1e741
comment
Creepy Crossdresser: Due to suffering from Dissociative Identity Disorder, Alfred dresses himself as a woman and pretends to be his twin sister Alexia in Rockfort Island.
 Resident Evil – Code: Veronica (Video Game) / int_85b1e741
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Resident Evil – Code: Veronica (Video Game) / int_85b1e741
 Resident Evil – Code: Veronica (Video Game) / int_863fa679
type
What Happened to the Mouse?
 Resident Evil – Code: Veronica (Video Game) / int_863fa679
comment
What Happened to the Mouse?: The guard who knocks Claire out in the intro is never seen again after this. Of course, given what happens to Rockfort shortly afterward, it can be assumed he simply died. Finding D.I.J.'s Diary in the minigame Battle Game tells the player exactly what the mouse was up to. Fittingly, the mouse is the only peripheral character to get any closure.
 Resident Evil – Code: Veronica (Video Game) / int_863fa679
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Resident Evil – Code: Veronica (Video Game) / int_863fa679
 Resident Evil – Code: Veronica (Video Game) / int_8a07e085
type
Denser and Wackier
 Resident Evil – Code: Veronica (Video Game) / int_8a07e085
comment
Denser and Wackier: It's still a cult favorite, even if some elements are ripe for mockery: namely the cross-dressing villain and being the origin of the Wesker we know today, for better or worse. See Code Veronica X: the Wesker vs. Alexia fight was redone to make him look more badass. Originally, Alexia was so powerful that he got thrown around like a ragdoll and narrowly avoided dying. Critics single out this game for starting the series' trend of over-the-top action and fans are inclined to agree. It's amazing that an untrained college student can pull off such ridiculous feats in the intro.
 Resident Evil – Code: Veronica (Video Game) / int_8a07e085
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 Resident Evil – Code: Veronica (Video Game) / int_8a9989ae
type
Mini-Game
 Resident Evil – Code: Veronica (Video Game) / int_8a9989ae
comment
Minigame: The Battle Game available upon completing the main story mode.
 Resident Evil – Code: Veronica (Video Game) / int_8a9989ae
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Resident Evil – Code: Veronica (Video Game) / int_8a9989ae
 Resident Evil – Code: Veronica (Video Game) / int_8c039bf3
type
Skippable Boss
 Resident Evil – Code: Veronica (Video Game) / int_8c039bf3
comment
Skippable Boss: With the exception of the first Tyrant fight, Hopeless Boss Steve and Final Boss Alexia, every other Boss Battle is skippable to some degree: The Gulp Worm can be skipped not once but twice; the first time by Claire, the second time by Chris. However, doing so the second time results in a couple of items being permanently missable (assuming Claire gave Rodrigo the hemostat earlier; otherwise there's no point in fighting it). While the Tyrant must be catapulted from the seaplane in order to be defeated, Claire can either do that five times in a row and defeat him. Or she can choose to fight him, weaken him enough and then catapult him to his death. With Nosferatu, Claire can One-Hit Kill him with a precise sniper shot or stab to the heart, bypassing the whole fight, though this requires quite a lot of luck in striking the one polygon. Chris can fight the adult Albinoid from a safe distance and afterwards fetch the Eagle Plate unharmed. Or he can just jump in, absorb some damage from the electrified pool and leave with the Plate without even firing a shot. Chris can fight the Giant Black Widow guarding Alexander's Pierce. Or he can fetch the item in question without even getting hit once, so there's even less of a reason to stay and fight the spider in the first place.
 Resident Evil – Code: Veronica (Video Game) / int_8c039bf3
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Resident Evil – Code: Veronica (Video Game) / int_8c039bf3
 Resident Evil – Code: Veronica (Video Game) / int_8cb259f4
type
Overshadowed by Awesome
 Resident Evil – Code: Veronica (Video Game) / int_8cb259f4
comment
Overshadowed by Awesome: Claire is the main playable character for the majority of the game. But she's largely regulated to a secondary role after Chris shows up.
 Resident Evil – Code: Veronica (Video Game) / int_8cb259f4
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 Resident Evil – Code: Veronica (Video Game) / int_8d2f6f03
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Backtracking
 Resident Evil – Code: Veronica (Video Game) / int_8d2f6f03
comment
Backtracking: While common in some areas of previous Resident Evil games, Code: Veronica takes this up to eleven. You'll find yourself running back and forth through the complexes often, especially when you accidentally forget to bring a required puzzle item with you.
 Resident Evil – Code: Veronica (Video Game) / int_8d2f6f03
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 Resident Evil – Code: Veronica (Video Game) / int_8e0430ab
type
Non-Standard Game Over
 Resident Evil – Code: Veronica (Video Game) / int_8e0430ab
comment
Non-Standard Game Over: At the start of the final confrontation with Alexia, Claire tries to make a run for it while Chris stays to deal with Alexia. However, as she tries to escape, Alexia turns towards her, and you, as Chris, have to shoot Alexia in order to get her attention and trigger her final mutation. Otherwise, she'll kill Claire instantly, resulting in an immediate game over.
 Resident Evil – Code: Veronica (Video Game) / int_8e0430ab
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Resident Evil – Code: Veronica (Video Game) / int_8e0430ab
 Resident Evil – Code: Veronica (Video Game) / int_8ed5c6e4
type
Asshole Victim
 Resident Evil – Code: Veronica (Video Game) / int_8ed5c6e4
comment
Asshole Victim: The sadistic doctor,note named as Dr. Stoker in the novelization. who horribly tortures the island's prisoners for kicks, ends up becoming a zombie.
 Resident Evil – Code: Veronica (Video Game) / int_8ed5c6e4
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Resident Evil – Code: Veronica (Video Game) / int_8ed5c6e4
 Resident Evil – Code: Veronica (Video Game) / int_902fa0b4
type
Giant Space Flea from Nowhere
 Resident Evil – Code: Veronica (Video Game) / int_902fa0b4
comment
Giant Space Flea from Nowhere: The Gulp Worm does this twice during both halves of the game where it appears out of nowhere to confront Claire and Chris.
 Resident Evil – Code: Veronica (Video Game) / int_902fa0b4
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_902fa0b4
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1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_902fa0b4
 Resident Evil – Code: Veronica (Video Game) / int_90984c54
type
Glamour Failure
 Resident Evil – Code: Veronica (Video Game) / int_90984c54
comment
Glamour Failure: The reason why Wesker wears his sunglasses everywhere is to not show off his gold/red cat eyes.
 Resident Evil – Code: Veronica (Video Game) / int_90984c54
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_90984c54
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1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_90984c54
 Resident Evil – Code: Veronica (Video Game) / int_96144372
type
Aristocrats Are Evil
 Resident Evil – Code: Veronica (Video Game) / int_96144372
comment
Aristocrats Are Evil: Alfred and Alexia are of noble birth and completely out of their minds.
 Resident Evil – Code: Veronica (Video Game) / int_96144372
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_96144372
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1.0
 Resident Evil – Code: Veronica (Video Game)
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Resident Evil – Code: Veronica (Video Game) / int_96144372
 Resident Evil – Code: Veronica (Video Game) / int_963086ce
type
Damn You, Muscle Memory!
 Resident Evil – Code: Veronica (Video Game) / int_963086ce
comment
Damn You, Muscle Memory!: This game returns to the classic RE1 scheme where the Start button brings up the status screen. The HD re-release doubles down by switching the action and run buttons. You can't change the control scheme.
 Resident Evil – Code: Veronica (Video Game) / int_963086ce
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_963086ce
featureConfidence
1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_963086ce
 Resident Evil – Code: Veronica (Video Game) / int_98b1dc8f
type
Luck-Based Mission
 Resident Evil – Code: Veronica (Video Game) / int_98b1dc8f
comment
Luck-Based Mission: There's about a 20% chance of finding D.I.J.'s Diary in the Battle Game instead of the usual special weapon or ammo. Chris, Steve and both Claires can make do without the extra goodies, but because the knife-only Wesker's boss fight happens to be against Alexia's first form, who uses a One-Hit Kill attack if you get too close, getting the diary instead of the magnum means you are completely and utterly screwed.
 Resident Evil – Code: Veronica (Video Game) / int_98b1dc8f
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_98b1dc8f
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1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_98b1dc8f
 Resident Evil – Code: Veronica (Video Game) / int_99c36bb5
type
Ironic Nursery Tune
 Resident Evil – Code: Veronica (Video Game) / int_99c36bb5
comment
Ironic Nursery Tune: Zigzagged with "Berceuse" (taken from the French for "Lullaby"), which is the leitmotif of Alfred and Alexia's childhood. Played in instrumental form throughout the first half of the game, it's fairly unremarkable, and barely qualifies as an Ominous Music Box Tune. But the game's OST has a vocal version of the song, which can also be heard in brief during the cutscene after Chris reaches Rockfort Island's control station. This reveals the song is about a friendly but naive king who is wed to a ruthlessly evil queen, who is implied to ultimately murder him to seize power for herself. The vocal version of the song reappeared in the Code: Veronica levels for The Darkside Chronicles, where it was retitled as "Alexia's Lullabye", and it makes it impossible to not be creeped out by the instrumental version ever again.
 Resident Evil – Code: Veronica (Video Game) / int_99c36bb5
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_99c36bb5
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1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_99c36bb5
 Resident Evil – Code: Veronica (Video Game) / int_9b53f32
type
Exposed to the Elements
 Resident Evil – Code: Veronica (Video Game) / int_9b53f32
comment
Exposed to the Elements: Umbrella's Antarctic facility is clearly no longer heated, but lightly dressed Claire and Steve barely seem to notice. Claire even has an outdoor boss battle in a snowstorm with apparently no ill effects.
 Resident Evil – Code: Veronica (Video Game) / int_9b53f32
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_9b53f32
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1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_9b53f32
 Resident Evil – Code: Veronica (Video Game) / int_9b9397bb
type
Difficult, but Awesome
 Resident Evil – Code: Veronica (Video Game) / int_9b9397bb
comment
Difficult, but Awesome: Unlike the previous "classic" titles before it, the knife is actually a very viable weapon this time aroundnote Jill's knife in Resident Evil 3: Nemesis is also surprisingly effective, but guns and ammo are so plentiful that the knife is unlikely to ever see any use. Attacking the legs of an approaching zombie can drop it in as little as one swipe. You'll likely get an extra bite or two on the odd occasion where it doesn't down them in time, but using the knife even for brief stretches of gameplay can save loads of ammo, eliminating the possibility of running out when you need it most. The Gold Lugers Steve can use in Battle Mode have a hidden ability to deal lethal headshots to zombies. Since you can only continuously aim weapons in the usual three directions, it requires you to quickly tap upward and then time your shot at the exact point where the barrels are aimed directly at a zombie's head, but if you get it right it's a guaranteed One-Hit Kill.
 Resident Evil – Code: Veronica (Video Game) / int_9b9397bb
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_9b9397bb
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1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_9b9397bb
 Resident Evil – Code: Veronica (Video Game) / int_9bcd82c0
type
Took a Level in Badass
 Resident Evil – Code: Veronica (Video Game) / int_9bcd82c0
comment
Took a Level in Badass: Claire, to a surprising degree considering she was already somewhat of a badass in RE2. She's been upgraded from an Action Survivor to an active protagonist in her own right, as her first appearance has her caught while infiltrating an Umbrella facility searching for her brother. In terms of weapons, the Combat Knife — normally a Joke Weapon in earlier RE games — gets a big boost in efficiency here, as it can easily floor zombies, and each swipe that hits a zombie or dog does multiple hits. More so if you swipe a downed zombie. As a result, it now does a better job of helping you save ammo, and it's helpful for clearing out hordes of zombies and dogs deep into the game.
 Resident Evil – Code: Veronica (Video Game) / int_9bcd82c0
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_9bcd82c0
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1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_9bcd82c0
 Resident Evil – Code: Veronica (Video Game) / int_9be7c205
type
Giant Spider
 Resident Evil – Code: Veronica (Video Game) / int_9be7c205
comment
Giant Spider: Like in many other games in the series, you'll have giant spiders to contend with, only here they're based on black widows rather than tarantulas.
 Resident Evil – Code: Veronica (Video Game) / int_9be7c205
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_9be7c205
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1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_9be7c205
 Resident Evil – Code: Veronica (Video Game) / int_9d1cc720
type
Barbie Doll Anatomy
 Resident Evil – Code: Veronica (Video Game) / int_9d1cc720
comment
Barbie Doll Anatomy: Even though Claire's shirt shows her belly, there is no visible belly button on her.
 Resident Evil – Code: Veronica (Video Game) / int_9d1cc720
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_9d1cc720
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1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_9d1cc720
 Resident Evil – Code: Veronica (Video Game) / int_9f6fb586
type
Leitmotif
 Resident Evil – Code: Veronica (Video Game) / int_9f6fb586
comment
Leitmotif: The Ashford twins' favorite lullaby is heard multiple times in instrumental form (via an automated piano, a music box, a carousel, etc.), and Alexia later sings it to Alfred's corpse.
 Resident Evil – Code: Veronica (Video Game) / int_9f6fb586
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_9f6fb586
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1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_9f6fb586
 Resident Evil – Code: Veronica (Video Game) / int_a121abc7
type
Respawning Enemies
 Resident Evil – Code: Veronica (Video Game) / int_a121abc7
comment
Respawning Enemies: The zombies in the graveyard and prison area respawn whenever you return to these areas. The Moths. Any that are killed get replaced as soon as you leave the room.
 Resident Evil – Code: Veronica (Video Game) / int_a121abc7
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_a121abc7
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1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_a121abc7
 Resident Evil – Code: Veronica (Video Game) / int_a3509d95
type
The Password Is Always "Swordfish"
 Resident Evil – Code: Veronica (Video Game) / int_a3509d95
comment
The Password Is Always "Swordfish": The final puzzle of the game is to enter a password which is "Veronica". It acts as a Title Drop too.
 Resident Evil – Code: Veronica (Video Game) / int_a3509d95
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_a3509d95
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1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_a3509d95
 Resident Evil – Code: Veronica (Video Game) / int_a414c3f0
type
One-Hit Kill
 Resident Evil – Code: Veronica (Video Game) / int_a414c3f0
comment
The magnum is a One-Hit Kill against any normal enemy and rips holes right through bosses, but there are only eighteen bullets for it in the entire game. Six of them are inside a duralumin case, which means the player can quite easily miss them. Heck, it's already pretty easy to bypass even getting the magnum by forgetting to put the extinguisher in the Item Box before Claire leaves Rockfort Island.
 Resident Evil – Code: Veronica (Video Game) / int_a414c3f0
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1.0
 Resident Evil – Code: Veronica (Video Game) / int_a414c3f0
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1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_a414c3f0
 Resident Evil – Code: Veronica (Video Game) / int_a6bd0685
type
Died in Your Arms Tonight
 Resident Evil – Code: Veronica (Video Game) / int_a6bd0685
comment
Died in Your Arms Tonight: Alfred dies in Alexia's arms. Steve dies in Claire's arms.
 Resident Evil – Code: Veronica (Video Game) / int_a6bd0685
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_a6bd0685
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1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_a6bd0685
 Resident Evil – Code: Veronica (Video Game) / int_a70223
type
Karma Houdini
 Resident Evil – Code: Veronica (Video Game) / int_a70223
comment
Karma Houdini: Suffice to say, Wesker went on to star in more Resident Evil games as he's able to successfully recover the T-Veronica Virus.
 Resident Evil – Code: Veronica (Video Game) / int_a70223
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_a70223
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1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_a70223
 Resident Evil – Code: Veronica (Video Game) / int_a87b7e81
type
Scenery Dissonance
 Resident Evil – Code: Veronica (Video Game) / int_a87b7e81
comment
Scenery Dissonance: Due to it being Summer in the southern hemisphere, the Antarctic portion of the story takes place during the day, with Claire's fight against Nosferatu taking place in early morning, and Chris arriving at around noon, with the two leaving mid-day.
 Resident Evil – Code: Veronica (Video Game) / int_a87b7e81
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1.0
 Resident Evil – Code: Veronica (Video Game) / int_a87b7e81
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1.0
 Resident Evil – Code: Veronica (Video Game)
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Resident Evil – Code: Veronica (Video Game) / int_a87b7e81
 Resident Evil – Code: Veronica (Video Game) / int_a8a04f6f
type
And I Must Scream
 Resident Evil – Code: Veronica (Video Game) / int_a8a04f6f
comment
And I Must Scream: Alexander Ashford was subjected to horrifying experiments by Alfred and Alexia, turning him into Nosferatu.
 Resident Evil – Code: Veronica (Video Game) / int_a8a04f6f
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_a8a04f6f
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1.0
 Resident Evil – Code: Veronica (Video Game)
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Resident Evil – Code: Veronica (Video Game) / int_a8a04f6f
 Resident Evil – Code: Veronica (Video Game) / int_a939a527
type
Red Eyes, Take Warning
 Resident Evil – Code: Veronica (Video Game) / int_a939a527
comment
Red Eyes, Take Warning: Wesker, Alexia, and Steve all have red eyes.
 Resident Evil – Code: Veronica (Video Game) / int_a939a527
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_a939a527
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1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_a939a527
 Resident Evil – Code: Veronica (Video Game) / int_ac09dc0f
type
Alas, Poor Villain
 Resident Evil – Code: Veronica (Video Game) / int_ac09dc0f
comment
Alas, Poor Villain: Alfred dies in Alexia's arms as she strokes his hair and sings to him. And bear in mind that this is the first (and last) time they've seen each other since they were children.
 Resident Evil – Code: Veronica (Video Game) / int_ac09dc0f
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_ac09dc0f
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1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_ac09dc0f
 Resident Evil – Code: Veronica (Video Game) / int_ace24b2c
type
Halfway Plot Switch
 Resident Evil – Code: Veronica (Video Game) / int_ace24b2c
comment
Halfway Plot Switch: Unlike Resident Evil 1 and 2, the characters must be played in order: First half: Claire and Steve versus Alfred. Second half: Chris must rescue Claire, retrace her steps through the ruins of Rockford Island and the Antarctic Base, as well as confront Wesker and finally Alexia. Steve barely appears here, losing the role of deuteragonist.
 Resident Evil – Code: Veronica (Video Game) / int_ace24b2c
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_ace24b2c
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1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_ace24b2c
 Resident Evil – Code: Veronica (Video Game) / int_ad1db87c
type
Oh, Crap!
 Resident Evil – Code: Veronica (Video Game) / int_ad1db87c
comment
Oh, Crap!: Wesker gets one of these moments in the original version when Alexia mutates in front of him and he's completely surprised by this. She then proceeds to slap him down the stairs and completely overwhelm him. In X, the scene is changed where Wesker and Alexia are equal footing before the former leaves and forces Chris to deal with her.
 Resident Evil – Code: Veronica (Video Game) / int_ad1db87c
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_ad1db87c
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1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_ad1db87c
 Resident Evil – Code: Veronica (Video Game) / int_aed65980
type
All for Nothing
 Resident Evil – Code: Veronica (Video Game) / int_aed65980
comment
All for Nothing: Heavily implied by Wesker's comment. Alexia spent 15 years in cryostasis to gain control of the T-Veronica Virus, but she was still brought down by gunfire and a last minute surprise from her deceased father. Her virus was certainly a unique strain, but ultimately served not much of a notable difference from a run of the mill T-Virus break. With that, it's as Wesker muses at the end of the game that Alexia's research really amounted to nothing. However, Resident Evil 6 would later reveal that the T-Veronica Virus was a part of the C-Virus' makeup.
 Resident Evil – Code: Veronica (Video Game) / int_aed65980
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1.0
 Resident Evil – Code: Veronica (Video Game) / int_aed65980
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1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_aed65980
 Resident Evil – Code: Veronica (Video Game) / int_b032e4ed
type
Ms. Fanservice
 Resident Evil – Code: Veronica (Video Game) / int_b032e4ed
comment
Ms. Fanservice: Claire's alternate outfit in the battle game shows a lot more skin than her default outfit. Arms, Legs, also showing a lot more of her stomach and cleavage.
 Resident Evil – Code: Veronica (Video Game) / int_b032e4ed
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_b032e4ed
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1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_b032e4ed
 Resident Evil – Code: Veronica (Video Game) / int_b0e18b32
type
Unique Enemy
 Resident Evil – Code: Veronica (Video Game) / int_b0e18b32
comment
Unique Enemy: Once you take over as Chris, the Bandersnatcher becomes this, as you only fight one the whole time you play as him. There is also parasitic creatures that erupt from a handful of zombies that are the result of the hatchlings the moths lay being allowed to grow.
 Resident Evil – Code: Veronica (Video Game) / int_b0e18b32
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1.0
 Resident Evil – Code: Veronica (Video Game) / int_b0e18b32
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1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_b0e18b32
 Resident Evil – Code: Veronica (Video Game) / int_b1a7cd14
type
Tap on the Head
 Resident Evil – Code: Veronica (Video Game) / int_b1a7cd14
comment
Tap on the Head: Claire is knocked unconscious on three separate occasions. In the opening cutscene, a guard hits her on the head with the butt of his rifle. Later, she and Steve are both knocked unconscious when their plane crashes at the Antarctic base, and again when their snowmobile is wrecked by Alexia's tentacle. In the comic book adaptation, after Steve frees Claire from her restraints after they are captured by Alexia and she injects Steve with T-Veronica, she goes looking for Steve and is almost killed by a hunter, which is killed by Alexia. Alexia immediately knocks Claire out again and places her in the cocoon.
 Resident Evil – Code: Veronica (Video Game) / int_b1a7cd14
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1.0
 Resident Evil – Code: Veronica (Video Game) / int_b1a7cd14
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1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_b1a7cd14
 Resident Evil – Code: Veronica (Video Game) / int_b2c3202b
type
Twins Are Special
 Resident Evil – Code: Veronica (Video Game) / int_b2c3202b
comment
Twins Are Special: Alexia and Alfred both believe this is played straight, but they wind up being a subversion. Only Alexia was created with the explicit purpose of recreating Veronica. Alfred is merely a byproduct of the cloning process.
 Resident Evil – Code: Veronica (Video Game) / int_b2c3202b
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1.0
 Resident Evil – Code: Veronica (Video Game) / int_b2c3202b
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1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_b2c3202b
 Resident Evil – Code: Veronica (Video Game) / int_b2cdd776
type
Bottomless Magazines
 Resident Evil – Code: Veronica (Video Game) / int_b2cdd776
comment
Bottomless Magazines: Played straight during the Battle Game for all weapons, favoring a speedy playstyle. Averted with the Calico M100-P pistols, though; they have a percentage-based ammo count but still hold a factually accurate 100 rounds each and can't be reloaded.note They're chambered in .22LR, not 9mm like the regular handguns.
 Resident Evil – Code: Veronica (Video Game) / int_b2cdd776
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-1.0
 Resident Evil – Code: Veronica (Video Game) / int_b2cdd776
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1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_b2cdd776
 Resident Evil – Code: Veronica (Video Game) / int_b2ed4736
type
Bare Midriffs Are Feminine
 Resident Evil – Code: Veronica (Video Game) / int_b2ed4736
comment
Bare Midriffs Are Feminine: Claire's main outfit in the game does this. The black T-shirt underneath her red vest shows off her stomach. This is also the case concerning her alternate race queen outfit in the Battle Game, which helps show off her femininity.
 Resident Evil – Code: Veronica (Video Game) / int_b2ed4736
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_b2ed4736
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1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_b2ed4736
 Resident Evil – Code: Veronica (Video Game) / int_b77eb3b2
type
Revenge by Proxy
 Resident Evil – Code: Veronica (Video Game) / int_b77eb3b2
comment
Revenge by Proxy: Wesker attempts this by killing Claire so Chris can find her body later, but decides at the last minute that she still has some use to him alive.
 Resident Evil – Code: Veronica (Video Game) / int_b77eb3b2
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_b77eb3b2
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1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_b77eb3b2
 Resident Evil – Code: Veronica (Video Game) / int_b85c06f2
type
Glowing Eyes of Doom
 Resident Evil – Code: Veronica (Video Game) / int_b85c06f2
comment
Glowing Eyes of Doom: Wesker's eyes sometimes flash red, Terminator style.
 Resident Evil – Code: Veronica (Video Game) / int_b85c06f2
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_b85c06f2
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1.0
 Resident Evil – Code: Veronica (Video Game)
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Resident Evil – Code: Veronica (Video Game) / int_b85c06f2
 Resident Evil – Code: Veronica (Video Game) / int_b8e3f20a
type
Demoted to Extra
 Resident Evil – Code: Veronica (Video Game) / int_b8e3f20a
comment
Demoted to Extra: Claire and Steve during Chris' half of the story since they only reappear near the end of the game.
 Resident Evil – Code: Veronica (Video Game) / int_b8e3f20a
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_b8e3f20a
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1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_b8e3f20a
 Resident Evil – Code: Veronica (Video Game) / int_bba30aeb
type
Late to the Tragedy
 Resident Evil – Code: Veronica (Video Game) / int_bba30aeb
comment
Late to the Tragedy: Chris only makes it to Rockfort Island after Claire and Steve have already left and the self-destruct has already occurred.
 Resident Evil – Code: Veronica (Video Game) / int_bba30aeb
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_bba30aeb
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1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_bba30aeb
 Resident Evil – Code: Veronica (Video Game) / int_bc8271df
type
In a Single Bound
 Resident Evil – Code: Veronica (Video Game) / int_bc8271df
comment
In a Single Bound: By extending their arm and latching onto a wall, railing or the ceiling, Bandersnatchers can pull themselves over to new areas in a grappling hook manner.
 Resident Evil – Code: Veronica (Video Game) / int_bc8271df
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_bc8271df
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1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_bc8271df
 Resident Evil – Code: Veronica (Video Game) / int_bd80cdeb
type
Weaponized Offspring
 Resident Evil – Code: Veronica (Video Game) / int_bd80cdeb
comment
Weaponized Offspring: Alexia's penultimate boss form turns her into a queen ant-like creature that constantly births small poisonous insectoid enemies that run interference while Chris tries to fight her.
 Resident Evil – Code: Veronica (Video Game) / int_bd80cdeb
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_bd80cdeb
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Resident Evil – Code: Veronica (Video Game) / int_bd80cdeb
 Resident Evil – Code: Veronica (Video Game) / int_bdc453a0
type
Incest Subtext
 Resident Evil – Code: Veronica (Video Game) / int_bdc453a0
comment
Incest Subtext: The Ashford twins are depicted as being close only to each other, with Alfred especially being obsessively devoted to his twin sister Alexia, which adds to their creepiness as well as gives them some sympathetic qualities. Their first FMV cutscene together introduces them torturing a dragonfly, then ends on them staring longingly into each other's eyes. Word of God would later confirm that the twins kissed after the cutscene cuts away. Alfred believes that he and his sister are "two sides of the same coin", and his extreme obsessive devotion to her is the motivation behind everything he does, while her 15-year absence is the reason for his deteriorated mental state. On Alexia's part, while her personal notes show a detached and condescending attitude towards everyone else, including her brother, her immediate reaction to Alfred's death is attacking his killers while simultaneously gently stroking his hair while laying his head on her lap, and humming their childhood lullaby to him. She continued to do this for some time even after the player takes control of Chris in the latter half of the game. Seems that when faced with the reality of her brother's death, Alexia can't easily let her twin go either. In the Novelization of Code: Veronica, Alfred's romantic and sexual attraction to his sister is explicitly revealed through his inner thoughts. Likewise, Alexia confirms she "loves her brother very much", although it's not confirmed if she loved him romantically. In The Darkside Chronicles, Alfred's romantic feelings for Alexia is also more overt, as he has a contraption depicting two figurines representing himself and his sister kissing, with the clues to using it even referring to how they are "destined to be one". However, Alexia here is completely the opposite from either her original or novelization characterization, as she bears no love for her brother and even murders him herself.
 Resident Evil – Code: Veronica (Video Game) / int_bdc453a0
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Resident Evil – Code: Veronica (Video Game) / int_bdc453a0
 Resident Evil – Code: Veronica (Video Game) / int_c0c54000
type
JokeWeapon
 Resident Evil – Code: Veronica (Video Game) / int_c0c54000
comment
In terms of weapons, the Combat Knife — normally a Joke Weapon in earlier RE games — gets a big boost in efficiency here, as it can easily floor zombies, and each swipe that hits a zombie or dog does multiple hits. More so if you swipe a downed zombie. As a result, it now does a better job of helping you save ammo, and it's helpful for clearing out hordes of zombies and dogs deep into the game.
 Resident Evil – Code: Veronica (Video Game) / int_c0c54000
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 Resident Evil – Code: Veronica (Video Game) / int_c0c54000
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 Resident Evil – Code: Veronica (Video Game)
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Resident Evil – Code: Veronica (Video Game) / int_c0c54000
 Resident Evil – Code: Veronica (Video Game) / int_c12f0c4
type
Outrun the Fireball
 Resident Evil – Code: Veronica (Video Game) / int_c12f0c4
comment
Outrun the Fireball: Wesker's battle against Alexia. While wall running, no less. Only in Code: Veronica X though. Chris's escape in both versions as he's forced to flee the self-destruct sequence after he defeats Alexia.
 Resident Evil – Code: Veronica (Video Game) / int_c12f0c4
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1.0
 Resident Evil – Code: Veronica (Video Game) / int_c12f0c4
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Resident Evil – Code: Veronica (Video Game) / int_c12f0c4
 Resident Evil – Code: Veronica (Video Game) / int_c24c1556
type
Dramatic Chase Opening
 Resident Evil – Code: Veronica (Video Game) / int_c24c1556
comment
Dramatic Chase Opening: Although it takes a minute for the chase to show up, once the opening cutscene flashes back to Claire escaping from Umbrella's security.
 Resident Evil – Code: Veronica (Video Game) / int_c24c1556
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1.0
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Resident Evil – Code: Veronica (Video Game) / int_c24c1556
 Resident Evil – Code: Veronica (Video Game) / int_c4b8e2ae
type
One-Woman Wail
 Resident Evil – Code: Veronica (Video Game) / int_c4b8e2ae
comment
One-Woman Wail: This is heard during Alfred's death and Alexia's boss themes where a woman is wailing in the background.
 Resident Evil – Code: Veronica (Video Game) / int_c4b8e2ae
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 Resident Evil – Code: Veronica (Video Game) / int_c4b8e2ae
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Resident Evil – Code: Veronica (Video Game) / int_c4b8e2ae
 Resident Evil – Code: Veronica (Video Game) / int_c5249b29
type
Nice Guy
 Resident Evil – Code: Veronica (Video Game) / int_c5249b29
comment
Nice Guy: Mostly played straight with Claire who is still as kind as ever in this game. She even goes out of her way to help Rodrigo, even though he's the one who had caught and brought her to Rockfort Island in the first place. But if the player, as Steve in his playable sequence, opts to retreat back to the room where Claire is waiting instead of taking on the zombies in the rooms ahead, they're treated to a first person view of Claire turning bitch mode on and mocking him royally for being afraid. Steve. Despite his jerkass attitude when he and Claire first met, he's ultimately shown to be this once starts to trust her.
 Resident Evil – Code: Veronica (Video Game) / int_c5249b29
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1.0
 Resident Evil – Code: Veronica (Video Game) / int_c5249b29
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Resident Evil – Code: Veronica (Video Game) / int_c5249b29
 Resident Evil – Code: Veronica (Video Game) / int_c54d550d
type
Novelization
 Resident Evil – Code: Veronica (Video Game) / int_c54d550d
comment
In the Novelization of Code: Veronica, Alfred's romantic and sexual attraction to his sister is explicitly revealed through his inner thoughts. Likewise, Alexia confirms she "loves her brother very much", although it's not confirmed if she loved him romantically.
 Resident Evil – Code: Veronica (Video Game) / int_c54d550d
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 Resident Evil – Code: Veronica (Video Game) / int_c54d550d
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 Resident Evil – Code: Veronica (Video Game)
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Resident Evil – Code: Veronica (Video Game) / int_c54d550d
 Resident Evil – Code: Veronica (Video Game) / int_c5e42cbd
type
Cutscene Incompetence
 Resident Evil – Code: Veronica (Video Game) / int_c5e42cbd
comment
Cutscene Incompetence: When Steve's father, who is now a zombie, tries to munch on Claire, she apparently forgets all about the weapons she's been carrying around. Steve does nothing for a while, saying that he can't help her. Admittedly, Steve's inaction is justified as he just found out that his dad is dead the hard way. There are also other situations in cutscenes where Claire is rendered helpless and in need of rescue.
 Resident Evil – Code: Veronica (Video Game) / int_c5e42cbd
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Resident Evil – Code: Veronica (Video Game) / int_c5e42cbd
 Resident Evil – Code: Veronica (Video Game) / int_c74f0537
type
Girls Stare at Scenery, Boys Stare at Girls
 Resident Evil – Code: Veronica (Video Game) / int_c74f0537
comment
Girls Stare at Scenery, Boys Stare at Girls: When Claire and Steve crash land in the Antarctic, they enter an Umbrella base and attempt to move a work vehicle out of the way with a crane. Steve operates the crane, with Claire staring off into the frigid tundra. While she's doing that, Steve proceeds to longingly stare at Claire's backside, resulting in him not paying attention and unknowingly knocking the vehicle into a gas pipe, resulting in the two needing to evacuate the base.
 Resident Evil – Code: Veronica (Video Game) / int_c74f0537
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 Resident Evil – Code: Veronica (Video Game) / int_c74f0537
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Resident Evil – Code: Veronica (Video Game) / int_c74f0537
 Resident Evil – Code: Veronica (Video Game) / int_c75df49a
type
Shout-Out
 Resident Evil – Code: Veronica (Video Game) / int_c75df49a
comment
Shout-Out: See here.
 Resident Evil – Code: Veronica (Video Game) / int_c75df49a
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 Resident Evil – Code: Veronica (Video Game) / int_c75df49a
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 Resident Evil – Code: Veronica (Video Game)
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Resident Evil – Code: Veronica (Video Game) / int_c75df49a
 Resident Evil – Code: Veronica (Video Game) / int_c9861848
type
Video Game Caring Potential
 Resident Evil – Code: Veronica (Video Game) / int_c9861848
comment
Video Game Caring Potential: Bringing Rodrigo the hemostat and lighter will reward Chris with submachine guns in his segment of the game. Not doing so will have him flippant to Chris' arrival and unceremoniously bleed out to death after Chris leaves his room.
 Resident Evil – Code: Veronica (Video Game) / int_c9861848
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 Resident Evil – Code: Veronica (Video Game) / int_c9861848
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 Resident Evil – Code: Veronica (Video Game)
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Resident Evil – Code: Veronica (Video Game) / int_c9861848
 Resident Evil – Code: Veronica (Video Game) / int_cc39902e
type
Face of an Angel, Mind of a Demon
 Resident Evil – Code: Veronica (Video Game) / int_cc39902e
comment
Face of an Angel, Mind of a Demon: Both Alfred and Alexia are good-looking, fair-haired, blue-eyed, and absolutely batshit insane.
 Resident Evil – Code: Veronica (Video Game) / int_cc39902e
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 Resident Evil – Code: Veronica (Video Game) / int_cc39902e
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 Resident Evil – Code: Veronica (Video Game)
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Resident Evil – Code: Veronica (Video Game) / int_cc39902e
 Resident Evil – Code: Veronica (Video Game) / int_cde51255
type
Antagonist Title
 Resident Evil – Code: Veronica (Video Game) / int_cde51255
comment
Antagonist Title: Sort of. While there isn't an antagonist named "Veronica", the title refers to the project to clone Veronica Ashford that resulted in the creation of Alfred and Alexia Ashford. Furthermore, there's the T-Veronica virus, which is the crux of Alexia's plot.
 Resident Evil – Code: Veronica (Video Game) / int_cde51255
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Resident Evil – Code: Veronica (Video Game) / int_cde51255
 Resident Evil – Code: Veronica (Video Game) / int_d2102da0
type
Bad People Abuse Animals
 Resident Evil – Code: Veronica (Video Game) / int_d2102da0
comment
Bad People Abuse Animals: One early indicator of just how messed up the Ashford siblings are, is a creepy home movie where they pull off a dragonfly's wings and feed it to ants for their own sick amusement.
 Resident Evil – Code: Veronica (Video Game) / int_d2102da0
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 Resident Evil – Code: Veronica (Video Game) / int_d2102da0
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Resident Evil – Code: Veronica (Video Game) / int_d2102da0
 Resident Evil – Code: Veronica (Video Game) / int_d23411c8
type
Moth Menace
 Resident Evil – Code: Veronica (Video Game) / int_d23411c8
comment
Moth Menace: The Moths, which are poisonous nuisances.
 Resident Evil – Code: Veronica (Video Game) / int_d23411c8
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1.0
 Resident Evil – Code: Veronica (Video Game) / int_d23411c8
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Resident Evil – Code: Veronica (Video Game) / int_d23411c8
 Resident Evil – Code: Veronica (Video Game) / int_d24ed873
type
Developer's Foresight
 Resident Evil – Code: Veronica (Video Game) / int_d24ed873
comment
Developer's Foresight: If you make it through the area where you play as Steve without killing anything, Steve will have a different line of dialogue when Claire comes out. The Navy, Army, and Air Force Proofs are required items to leave the island. If you are missing one of these before the cutscene where the self-destruct system would normally activate, it won't occur until you pick up all three items, with a short cutscene triggered on the last pick up. Nosferatu has different death animations depending on if you kill him by normal means, with the sniper rifle or knife. If you have the boss fight with Alexia before the Giant Black Widow, then the scene with Alexia taunting Chris doesn't happen, skipping right to the spider crushing the crane. If you didn't take the Sniper Rifle as Claire, and instead go into the bulldozer, When Alexia appears after Chris frees Claire, she will not have the rifle in her hands that she would take from Claire.
 Resident Evil – Code: Veronica (Video Game) / int_d24ed873
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1.0
 Resident Evil – Code: Veronica (Video Game) / int_d24ed873
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 Resident Evil – Code: Veronica (Video Game)
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Resident Evil – Code: Veronica (Video Game) / int_d24ed873
 Resident Evil – Code: Veronica (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Resident Evil – Code: Veronica (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: In every Resident Evil game prior to this one, picking up an herb or First Aid Spray when your inventory is full causes the game to tell you that you can't carry any more items. This installment is kind enough to ask if you want to use it at that particular moment. Future games in the series would keep this mechanism. Late in the game, when you switch back over to Claire for a bit, there's a checkpoint, but no typewriter. Why is this a good thing? Because if you didn't leave Chris with enough weaponry to fight Alexia with before switching to Claire, if you could save during this point, it'd render the game unwinnable. While you can hinder your file by leaving Chris without any of the really powerful guns, this ensures that you at least have a chance.
 Resident Evil – Code: Veronica (Video Game) / int_d6f284a3
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1.0
 Resident Evil – Code: Veronica (Video Game) / int_d6f284a3
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 Resident Evil – Code: Veronica (Video Game)
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Resident Evil – Code: Veronica (Video Game) / int_d6f284a3
 Resident Evil – Code: Veronica (Video Game) / int_d9cf40fa
type
Screw This, I'm Outta Here
 Resident Evil – Code: Veronica (Video Game) / int_d9cf40fa
comment
Screw This, I'm Outta Here: In the original version of Code: Veronica, Wesker leaves after losing to Alexia. Even in Code: Veronica X, where he puts up a much better show, he decides to not continue fighting her and let Chris have a go at it.
 Resident Evil – Code: Veronica (Video Game) / int_d9cf40fa
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 Resident Evil – Code: Veronica (Video Game) / int_d9cf40fa
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 Resident Evil – Code: Veronica (Video Game)
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Resident Evil – Code: Veronica (Video Game) / int_d9cf40fa
 Resident Evil – Code: Veronica (Video Game) / int_d9ee7048
type
Spin-Off
 Resident Evil – Code: Veronica (Video Game) / int_d9ee7048
comment
Spin-Off: The game is considered this, but the storyline is still canon to the series. Which is pretty odd, considering it did just as much to advance the overall storyline of the series as Resident Evil 3 did, if not more.
 Resident Evil – Code: Veronica (Video Game) / int_d9ee7048
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 Resident Evil – Code: Veronica (Video Game) / int_d9ee7048
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 Resident Evil – Code: Veronica (Video Game)
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Resident Evil – Code: Veronica (Video Game) / int_d9ee7048
 Resident Evil – Code: Veronica (Video Game) / int_da76b18
type
Hijacked by Ganon
 Resident Evil – Code: Veronica (Video Game) / int_da76b18
comment
Hijacked by Ganon: Wesker, having returned from his death in the original game. True to his word, he's looking to steal Umbrella's best-kept secrets and enrich himself.
 Resident Evil – Code: Veronica (Video Game) / int_da76b18
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 Resident Evil – Code: Veronica (Video Game) / int_da76b18
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 Resident Evil – Code: Veronica (Video Game)
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Resident Evil – Code: Veronica (Video Game) / int_da76b18
 Resident Evil – Code: Veronica (Video Game) / int_dae5c997
type
Action Girl
 Resident Evil – Code: Veronica (Video Game) / int_dae5c997
comment
Action Girl: Claire is capable of taking care of herself. A good example of this is when she infiltrated an Umbrella facility in Paris.
 Resident Evil – Code: Veronica (Video Game) / int_dae5c997
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1.0
 Resident Evil – Code: Veronica (Video Game) / int_dae5c997
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Resident Evil – Code: Veronica (Video Game) / int_dae5c997
 Resident Evil – Code: Veronica (Video Game) / int_daef39ee
type
Elaborate Underground Base
 Resident Evil – Code: Veronica (Video Game) / int_daef39ee
comment
Elaborate Underground Base: The Antarctica Facility, a sprawling Umbrella base with housing, laboratory and military facilities, as well as a mockup of a mansion with a small "outdoor" courtyard. It makes more sense than the usual Resident Evil fare: the Antarctic continent has no population centres and not much wildlife, so an outbreak would not spread much, and any spies would be hard pressed to get in and out unnoticed.
 Resident Evil – Code: Veronica (Video Game) / int_daef39ee
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 Resident Evil – Code: Veronica (Video Game) / int_daef39ee
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 Resident Evil – Code: Veronica (Video Game)
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Resident Evil – Code: Veronica (Video Game) / int_daef39ee
 Resident Evil – Code: Veronica (Video Game) / int_dc1761bd
type
A God Am I
 Resident Evil – Code: Veronica (Video Game) / int_dc1761bd
comment
A God Am I: Alexia. She wants to make the world like an anthill, with herself as the queen.
 Resident Evil – Code: Veronica (Video Game) / int_dc1761bd
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1.0
 Resident Evil – Code: Veronica (Video Game) / int_dc1761bd
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Resident Evil – Code: Veronica (Video Game) / int_dc1761bd
 Resident Evil – Code: Veronica (Video Game) / int_dda12cb3
type
Cat Scare
 Resident Evil – Code: Veronica (Video Game) / int_dda12cb3
comment
Cat Scare: In the first save room in Antarctica, you'll hear an awful racket coming from somewhere in the room. Moving a piece of furniture reveals a secret room with a set of lockers, with one of them containing something trying to get out, which was causing the noise. Open the locker, and you're jumped at by... a cute little mouse. He even stops and looks up at you, as if to say "Ha! Got ya!", before scurrying off.
 Resident Evil – Code: Veronica (Video Game) / int_dda12cb3
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 Resident Evil – Code: Veronica (Video Game) / int_dda12cb3
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Resident Evil – Code: Veronica (Video Game) / int_dda12cb3
 Resident Evil – Code: Veronica (Video Game) / int_df1793de
type
Updated Re-release
 Resident Evil – Code: Veronica (Video Game) / int_df1793de
comment
Updated Re-release: Code: Veronica X for the Dreamcast (in Japan only), PlayStation 2 and GameCube, which adds in some new cutscenes and changes some existing ones to add more Wesker into the game. Further explored in Code: Veronica X HD for the Xbox 360 and PlayStation 3, which offers increased resolution and improved lighting effects.
 Resident Evil – Code: Veronica (Video Game) / int_df1793de
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Resident Evil – Code: Veronica (Video Game) / int_df1793de
 Resident Evil – Code: Veronica (Video Game) / int_dfb71617
type
Male Gaze
 Resident Evil – Code: Veronica (Video Game) / int_dfb71617
comment
Male Gaze: When Claire bends over the computer to email Leon, the camera (and Steve) quite blatantly focus on her backside.
 Resident Evil – Code: Veronica (Video Game) / int_dfb71617
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1.0
 Resident Evil – Code: Veronica (Video Game) / int_dfb71617
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Resident Evil – Code: Veronica (Video Game) / int_dfb71617
 Resident Evil – Code: Veronica (Video Game) / int_e0aced16
type
Giggling Villain
 Resident Evil – Code: Veronica (Video Game) / int_e0aced16
comment
Giggling Villain: The Ashford twins are prone to giggling or laughing wherever they confront someone.
 Resident Evil – Code: Veronica (Video Game) / int_e0aced16
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 Resident Evil – Code: Veronica (Video Game) / int_e0aced16
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Resident Evil – Code: Veronica (Video Game) / int_e0aced16
 Resident Evil – Code: Veronica (Video Game) / int_e2ccee25
type
Animal Motifs
 Resident Evil – Code: Veronica (Video Game) / int_e2ccee25
comment
Animal Motifs: Ants played a big part in the Ashford twins' lives. As kids, they happily watched a bunch of ants tear apart a dragonfly Alfred de-winged, which someone videotaped, there are several ant statues around their home, the basis for the T-Veronica virus was found in a queen ant, Alexia decided she wanted to rule the world like an anthill with herself as the queen, and all of Alexia's mutations involve a giant anthill in her base. The save screen even abbreviates "Antarctica" as "Ant.".
 Resident Evil – Code: Veronica (Video Game) / int_e2ccee25
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1.0
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Resident Evil – Code: Veronica (Video Game) / int_e2ccee25
 Resident Evil – Code: Veronica (Video Game) / int_e35bc0f7
type
Tragic Monster
 Resident Evil – Code: Veronica (Video Game) / int_e35bc0f7
comment
Tragic Monster: Nosferatu and Mutant Steve due to them being experimented on, which led to their monstrous forms.
 Resident Evil – Code: Veronica (Video Game) / int_e35bc0f7
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1.0
 Resident Evil – Code: Veronica (Video Game) / int_e35bc0f7
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Resident Evil – Code: Veronica (Video Game) / int_e35bc0f7
 Resident Evil – Code: Veronica (Video Game) / int_e6630c8b
type
GameplayAndStoryIntegration
 Resident Evil – Code: Veronica (Video Game) / int_e6630c8b
comment
Gameplay and Story Integration: When Claire finally finds a pistol, she fires three shots into the bunker Steve is hiding in. When the cutscene ends, Claire's gun, which holds 15 rounds, only has 12. And no, skipping the cutscene will not save those three rounds.
 Resident Evil – Code: Veronica (Video Game) / int_e6630c8b
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 Resident Evil – Code: Veronica (Video Game) / int_e6630c8b
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Resident Evil – Code: Veronica (Video Game) / int_e6630c8b
 Resident Evil – Code: Veronica (Video Game) / int_e780f603
type
Clone Angst
 Resident Evil – Code: Veronica (Video Game) / int_e780f603
comment
Clone Angst: Alfred and Alexia are the results of Project CODE:Veronica, a human genetic engineering project with the goal of creating a "true" successor to the Ashford dynasty by using the DNA of its founder, Veronica Ashford. When the twins found out, they showed their gratitude by making their "father" a guinea pig for their horrific experiments.
 Resident Evil – Code: Veronica (Video Game) / int_e780f603
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1.0
 Resident Evil – Code: Veronica (Video Game) / int_e780f603
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Resident Evil – Code: Veronica (Video Game) / int_e780f603
 Resident Evil – Code: Veronica (Video Game) / int_e9702c83
type
Opposite-Sex Clone
 Resident Evil – Code: Veronica (Video Game) / int_e9702c83
comment
Opposite-Sex Clone: Alfred, who is an accidental result of the project to clone Veronica Ashford.
 Resident Evil – Code: Veronica (Video Game) / int_e9702c83
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1.0
 Resident Evil – Code: Veronica (Video Game) / int_e9702c83
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Resident Evil – Code: Veronica (Video Game) / int_e9702c83
 Resident Evil – Code: Veronica (Video Game) / int_e9db9908
type
Younger Than They Look
 Resident Evil – Code: Veronica (Video Game) / int_e9db9908
comment
Younger Than They Look: Claire seems like an adult woman while Steve seems like a teen boy, but the two of them are actually both roughly the same age (Claire is 18-19 and Steve is 17 when the game takes place). The Umbrella Chronicles gives Steve a more muscular and masculine appearance, making him look closer in age to Claire.
 Resident Evil – Code: Veronica (Video Game) / int_e9db9908
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1.0
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hasFeature
Resident Evil – Code: Veronica (Video Game) / int_e9db9908
 Resident Evil – Code: Veronica (Video Game) / int_ea1fe5d3
type
Staking the Loved One
 Resident Evil – Code: Veronica (Video Game) / int_ea1fe5d3
comment
Staking the Loved One: Steve is forced to kill his father after the latter becomes a zombie.
 Resident Evil – Code: Veronica (Video Game) / int_ea1fe5d3
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_ea1fe5d3
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1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_ea1fe5d3
 Resident Evil – Code: Veronica (Video Game) / int_eaa1c5b5
type
Sequel Number Snarl
 Resident Evil – Code: Veronica (Video Game) / int_eaa1c5b5
comment
Sequel Number Snarl: While not a numbered entry in the series, Code: Veronica is seen as a truer sequel to Resident Evil 2 than the actual Resident Evil 3 released a few months prior for several reasons, including the return of a certain villain from the first game.
 Resident Evil – Code: Veronica (Video Game) / int_eaa1c5b5
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_eaa1c5b5
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1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_eaa1c5b5
 Resident Evil – Code: Veronica (Video Game) / int_eb8ec7c8
type
Jerkass
 Resident Evil – Code: Veronica (Video Game) / int_eb8ec7c8
comment
Jerkass: Steve seems to be this at first, stating that he doesn't want Claire following him as she will only slow him down. Claire seems to be offended by this, but only for a little bit, she lets it go almost right after he leaves and continues on her journey. In the comic book adaptation, after Claire first meets Steve and he tells her this, when he leaves she outright calls him a jerk.
 Resident Evil – Code: Veronica (Video Game) / int_eb8ec7c8
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_eb8ec7c8
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1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_eb8ec7c8
 Resident Evil – Code: Veronica (Video Game) / int_eea96e78
type
Swallowed Whole
 Resident Evil – Code: Veronica (Video Game) / int_eea96e78
comment
Swallowed Whole: The Gulp Worm is large enough that it can devour a man in a single swallow, hence its name. It kills Rodrigo this way.
 Resident Evil – Code: Veronica (Video Game) / int_eea96e78
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_eea96e78
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1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_eea96e78
 Resident Evil – Code: Veronica (Video Game) / int_ef42ca88
type
Emergency Weapon
 Resident Evil – Code: Veronica (Video Game) / int_ef42ca88
comment
Emergency Weapon: Subverted. In this game, the knife is actually useful, since, as opposed to the measly stab from the predecessor games, it registers multiple hits as the blade slices through.
 Resident Evil – Code: Veronica (Video Game) / int_ef42ca88
featureApplicability
-0.3
 Resident Evil – Code: Veronica (Video Game) / int_ef42ca88
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1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_ef42ca88
 Resident Evil – Code: Veronica (Video Game) / int_f09021fe
type
Check-Point Starvation
 Resident Evil – Code: Veronica (Video Game) / int_f09021fe
comment
Checkpoint Starvation: If you want an "A" rank for the main game, one of the requirements is that you are only allowed to save once when prompted to do so.
 Resident Evil – Code: Veronica (Video Game) / int_f09021fe
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_f09021fe
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1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_f09021fe
 Resident Evil – Code: Veronica (Video Game) / int_f10d3363
type
Distracted by the Sexy
 Resident Evil – Code: Veronica (Video Game) / int_f10d3363
comment
Distracted by the Sexy: Happens to Steve twice, once while Claire is sleeping on the plane, the second time when trying to operate a crane. Unfortunately, the second time has him distracted enough that he slams the crane into a pipe, spilling poisonous gas into the room and requiring Claire to find a gas mask elsewhere to traverse it.
 Resident Evil – Code: Veronica (Video Game) / int_f10d3363
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_f10d3363
featureConfidence
1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_f10d3363
 Resident Evil – Code: Veronica (Video Game) / int_f2d29e14
type
Evil Brit
 Resident Evil – Code: Veronica (Video Game) / int_f2d29e14
comment
Evil Brit: As aforementioned, the Ashford twins are a pair of evil and insane British nobles. Alfred confronts Claire in her half of the story, while Alexia confronts Chris during his half.
 Resident Evil – Code: Veronica (Video Game) / int_f2d29e14
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_f2d29e14
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1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_f2d29e14
 Resident Evil – Code: Veronica (Video Game) / int_f3d5d15f
type
Creepy Child
 Resident Evil – Code: Veronica (Video Game) / int_f3d5d15f
comment
Creepy Child: Early on, you find a home movie of the Ashford twins as children that shows they were always deeply disturbed individuals.
 Resident Evil – Code: Veronica (Video Game) / int_f3d5d15f
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_f3d5d15f
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1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_f3d5d15f
 Resident Evil – Code: Veronica (Video Game) / int_f42f96fa
type
Would Hit a Girl
 Resident Evil – Code: Veronica (Video Game) / int_f42f96fa
comment
Would Hit a Girl: The guard who knocks Claire unconscious in the beginning of the game. Wesker easily overpowers Claire when they first meet.
 Resident Evil – Code: Veronica (Video Game) / int_f42f96fa
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_f42f96fa
featureConfidence
1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_f42f96fa
 Resident Evil – Code: Veronica (Video Game) / int_f44ad3e1
type
Twin Switch
 Resident Evil – Code: Veronica (Video Game) / int_f44ad3e1
comment
Twin Switch: That Alexia you interact with for the first half of the game? Yeah, that's Alfred who has at some point had a psychotic break and masquerades as his sister from time to time.
 Resident Evil – Code: Veronica (Video Game) / int_f44ad3e1
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_f44ad3e1
featureConfidence
1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_f44ad3e1
 Resident Evil – Code: Veronica (Video Game) / int_f4cc32ce
type
Creepy Twins
 Resident Evil – Code: Veronica (Video Game) / int_f4cc32ce
comment
Creepy Twins: The Ashford twins are cruel and apathetic to other beings. In their youth, they are shown entertaining themselves by removing the wings of a dragonfly and feeding it to a bunch of ants.
 Resident Evil – Code: Veronica (Video Game) / int_f4cc32ce
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_f4cc32ce
featureConfidence
1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_f4cc32ce
 Resident Evil – Code: Veronica (Video Game) / int_f5a3e496
type
Suspiciously Similar Substitute
 Resident Evil – Code: Veronica (Video Game) / int_f5a3e496
comment
Suspiciously Similar Substitute: Steve, wannabe Lothario with connections to Umbrella, shares a few characteristics with Resident Evil 3's Carlos. He's even wearing fatigues. His haircut in Code: Veronica X makes him look similar to Leon S. Kennedy. In fact, he was originally supposed to be Leon.
 Resident Evil – Code: Veronica (Video Game) / int_f5a3e496
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_f5a3e496
featureConfidence
1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_f5a3e496
 Resident Evil – Code: Veronica (Video Game) / int_f6b698ac
type
Complexity Addiction
 Resident Evil – Code: Veronica (Video Game) / int_f6b698ac
comment
Complexity Addiction: Claire could have simply thrown the metal emblem through the metal detector, then stayed behind to reopen the doors instead of using a nonmetallic sample to make a new emblem.
 Resident Evil – Code: Veronica (Video Game) / int_f6b698ac
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_f6b698ac
featureConfidence
1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_f6b698ac
 Resident Evil – Code: Veronica (Video Game) / int_f7d66b6f
type
No-Gear Level
 Resident Evil – Code: Veronica (Video Game) / int_f7d66b6f
comment
No-Gear Level: Well, technically the game doesn't have any levels, since like most of the other earlier games it's just one huge game from the start. But Claire starts the game in a jail cell with no weapons. Just a lighter and a playing manual. But once she is let out she starts with a knife, having to find more weapons along her journey.
 Resident Evil – Code: Veronica (Video Game) / int_f7d66b6f
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_f7d66b6f
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1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_f7d66b6f
 Resident Evil – Code: Veronica (Video Game) / int_f92c808
type
Sauna of Death
 Resident Evil – Code: Veronica (Video Game) / int_f92c808
comment
Sauna of Death: The trap room in the Palace seals itself and heats up to an uncomfortable degree when the Gold Lugers are removed, though it's impossible for Claire or Steve to die this way. There's also a literal sauna outside the training facility with a zombie lurking within.
 Resident Evil – Code: Veronica (Video Game) / int_f92c808
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_f92c808
featureConfidence
1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_f92c808
 Resident Evil – Code: Veronica (Video Game) / int_f9e16ef
type
Distressed Dude
 Resident Evil – Code: Veronica (Video Game) / int_f9e16ef
comment
Distressed Dude: Steve claims to be Claire's "knight in shining armor", and to his credit he does save her bacon a few times, but he also needs to be saved in return. Very early on, he falls for the boobytrapped golden Lugers in the Palace, and needs Claire to solve a puzzle to free him. Late in the game, he is captured by Alexia and is experimented on to turn into a monster, which leads to his death soon after. Not to mention that the reason he's on Rockfort Island to begin with is because he's an Umbrella prisoner.
 Resident Evil – Code: Veronica (Video Game) / int_f9e16ef
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_f9e16ef
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1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_f9e16ef
 Resident Evil – Code: Veronica (Video Game) / int_fc07d409
type
Hopeless Boss Fight
 Resident Evil – Code: Veronica (Video Game) / int_fc07d409
comment
Hopeless Boss Fight: Mutant Steve. He cannot be defeated, and will kill the player in two hits, lest there're a couple of full-health items handy (or heavy-duty weaponry to hold him off while running away).
 Resident Evil – Code: Veronica (Video Game) / int_fc07d409
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_fc07d409
featureConfidence
1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_fc07d409
 Resident Evil – Code: Veronica (Video Game) / int_fdf22cfd
type
Evil Is Hammy
 Resident Evil – Code: Veronica (Video Game) / int_fdf22cfd
comment
Evil Is Hammy: The Ashford twins. This is especially the case when Alfred confronts Claire for the first time in a hammy matter.
 Resident Evil – Code: Veronica (Video Game) / int_fdf22cfd
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_fdf22cfd
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1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_fdf22cfd
 Resident Evil – Code: Veronica (Video Game) / int_fe262584
type
Cutscene Power to the Max
 Resident Evil – Code: Veronica (Video Game) / int_fe262584
comment
Cutscene Power to the Max: Claire's infiltration of a Umbrella facility in Paris features her outrunning an attack helicopter and taking out a bunch of guards. Steve vs. a Bandersnatcher.
 Resident Evil – Code: Veronica (Video Game) / int_fe262584
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_fe262584
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1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_fe262584
 Resident Evil – Code: Veronica (Video Game) / int_ff5a74c8
type
Talking Is a Free Action
 Resident Evil – Code: Veronica (Video Game) / int_ff5a74c8
comment
Talking Is a Free Action: In the original version, Chris kills Alexia, triggering the self-destruct which he barely escapes. Code: Veronica X includes a long extra scene while that clock is ticking. Somehow, Chris still barely escapes.
 Resident Evil – Code: Veronica (Video Game) / int_ff5a74c8
featureApplicability
1.0
 Resident Evil – Code: Veronica (Video Game) / int_ff5a74c8
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1.0
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resident Evil – Code: Veronica (Video Game) / int_ff5a74c8
 Resident Evil – Code: Veronica (Video Game) / int_ff7f34c5
type
Pet the Dog
 Resident Evil – Code: Veronica (Video Game) / int_ff7f34c5
comment
Pet the Dog: Rodrigo releases Claire from her cell, deciding that if she has no hope of escape anyway, she may as well die free. Claire later returns the favor by bringing him another bottle of hemostat to staunch his bleeding.
 Resident Evil – Code: Veronica (Video Game) / int_ff7f34c5
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1.0
 Resident Evil – Code: Veronica (Video Game) / int_ff7f34c5
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1.0
 Resident Evil – Code: Veronica (Video Game)
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Resident Evil – Code: Veronica (Video Game) / int_ff7f34c5
 Resident Evil – Code: Veronica (Video Game) / int_name
type
ItemName
 Resident Evil – Code: Veronica (Video Game) / int_name
comment
 Resident Evil – Code: Veronica (Video Game) / int_name
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 Resident Evil – Code: Veronica (Video Game) / int_name
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 Resident Evil – Code: Veronica (Video Game)
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Resident Evil – Code: Veronica (Video Game) / int_name
 Resident Evil – Code: Veronica (Video Game) / int_name
itemName
Resident Evil – Code: Veronica (Video Game)

The following is a list of statements referring to the current page from other pages.

 Resident Evil: Degeneration
seeAlso
Resident Evil – Code: Veronica (Video Game)
 ResidentEvilStayAlive
seeAlso
Resident Evil – Code: Veronica (Video Game)
 Pyschadelicsnake (Lets Play)
seeAlso
Resident Evil – Code: Veronica (Video Game)
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Abandoned Mine / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Advancing Boss of Doom / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Alas, Poor Scrappy / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
All Webbed Up / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Always Close / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Amphibian Assault / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
And Now for Someone Completely Different / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
And Then John Was a Zombie / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
And Your Reward Is Clothes / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Ankle Drag / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Annoying Arrows / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Annoying Video Game Helper / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Artistic Age / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Assimilation Plot / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Atrocious Arthropods / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Automatic Crossbows / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Bad People Abuse Animals / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Barbie Doll Anatomy / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Bare Midriffs Are Feminine / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Beauty to Beast / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Bling-Bling-BANG! / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Bloody Murder / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Bonus Feature Failure / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Boss-Arena Idiocy / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Boss Remix / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Bottomless Magazines / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Broken Bridge / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Camp Straight / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Casual High Drop / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Cherry Tapping / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Climb, Slip, Hang, Climb / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Clipped-Wing Angel / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Combat and Support / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Combat Tentacles / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Comic-Book Adaptation / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Creepily Long Arms / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Creepy High-Pitched Voice / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Creepy Twins / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Custom Uniform / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Cutscene Incompetence / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Cutscene Power to the Max / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Dead Person Impersonation / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Deadly Lunge / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Death by Looking Up / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Declaration of Protection / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Depleted Phlebotinum Shells / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Died in Your Arms Tonight / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Distress Ball / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Dramatic Chase Opening / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Dramatic Necklace Removal / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Dying as Yourself / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Dying Declaration of Love / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Early Game Hell / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Eerie Anatomy Model / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Emergency Weapon / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Enclosed Space / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Equipment Upgrade / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Evil Is Hammy / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Exploding Barrels / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Exposed to the Elements / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Face of an Angel, Mind of a Demon / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Fixed Camera / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Floating Head Syndrome / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Framing Device / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Full-Frontal Assault / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Gameplay Grading / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Giant Space Flea from Nowhere / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Giggling Villain / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Girls Stare at Scenery, Boys Stare at Girls / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Glowing Eyes of Doom / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Goddamned Boss / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Haughty "Hmph" / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Hellish Pupils / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Helpless Window Death / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Hero Killer / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Hero-Tracking Failure / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Hive Queen / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Homage / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
I Surrender, Suckers / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
I Was Just Joking / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Immediate Self-Contradiction / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Imperial Stormtrooper Marksmanship Academy / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Incest Subtext / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Indy Hat Roll / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Inventory Management Puzzle / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Invincible Boogeymen / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Ironic Nursery Tune / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Japanese Video Games / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Joke Item / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Juggle Fu / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Killer App / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
King Mook / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Laser Sight / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Levels Take Flight / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Lonely Piano Piece / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Long Bus Trip / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Lovecraftian Superpower / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Luck-Based Mission / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Made O' Gold / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Madwoman in the Attic / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Metal Detector Checkpoint / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Mexican Standoff / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Mook Debut Cutscene / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Multi-Platform / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
My Blood Runs Hot / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Naked on Arrival / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Narrative Filigree / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
New World Tease / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Nice Mice / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
No-Gear Level / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Nominal Importance / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Ominous Music Box Tune / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
One-Hit-Point Wonder / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
One-Woman Wail / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Organic Bra / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Orgasmic Combat / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Orwellian Retcon / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Outrun the Fireball / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Personal Space Invader / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Personality Remnant / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Plotline Death / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Plummet Perspective / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Point of No Return / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Point That Somewhere Else / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Post-Climax Confrontation / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Power High / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Preview Piggybacking / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Professor Guinea Pig / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Put Down Your Gun and Step Away / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Puzzle Boss / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Railing Kill / int_9e003c9
 RangerX
seeAlso
Resident Evil – Code: Veronica (Video Game)
 Resident Evil – Code: Veronica (Video Game)
hasFeature
"Rear Window" Witness / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Recurring Boss / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Red/Green Contrast / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Reflective Eyes / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Remixed Level / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Respawning Enemies / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Sauna of Death / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Sci-Fi Horror / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Scrappy Weapon / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Self-Offense / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Sequel Goes Foreign / int_9e003c9
 ShinjiMikami
seeAlso
Resident Evil – Code: Veronica (Video Game)
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Short Teens, Tall Adults / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Sibling Team / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Signature Laugh / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Sins of Our Fathers / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Skippable Boss / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Sleep Cute / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Sliding Scale of Gameplay and Story Integration / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Smash Mook / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Sniper Rifle / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Sniping Mission / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Songs in the Key of Panic / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Spider Limbs / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Spontaneous Human Combustion / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Standard Evil Empire Hierarchy / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Standard FPS Guns / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Starter Gear Staying Power / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Still Wearing the Old Colors / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Stopped Numbering Sequels / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Stronger Sibling / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Sunglasses at Night / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Super Window Jump / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Talking Is a Free Action / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Tap on the Head / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Teens Are Short / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Tentacle Rope / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Terms of Endangerment / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Textual Celebrity Resemblance / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
The Glasses Come Off / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
The Right Hand of Doom / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
This Is Something He's Got to Do Himself / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Too Awesome to Use / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Tragic Monster / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Trick Arrow / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Trick Boss / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Truly Single Parent / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Twincest / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Twins Are Special / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Two-Keyed Lock / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Underground Monkey / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Unexpected Gameplay Change / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Updated Re-release / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Video Games of 2000-2004 / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Villainous Friendship / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Wall of Weapons / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
We Will Meet Again / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Weaponized Offspring / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Weight Taller / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Who Forgot The Lights? / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Working Title / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Xenomorph Xerox / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Cutscene / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Enter Solution Here / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Floorboard Failure / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Resist the Beast / int_9e003c9
 Resident Evil – Code: Veronica (Video Game)
hasFeature
Staking the Loved One / int_9e003c9