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Rogue (Video Game)

 Rogue (Video Game)
type
TVTItem
 Rogue (Video Game)
label
Rogue (Video Game)
 Rogue (Video Game)
page
Rogue
 Rogue (Video Game)
comment
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Rogue is a 1980 video game and one of the first roguelikesnote According to the other wiki, Beneath Apple Manor and DUNGEON are two roguelikes that both predated Rogue by two years, the one for which the genre is named. A top-down, dungeon crawling Dungeons-and-Dragons-like game, it used ASCII-based graphics to depict the player, the dungeon, and everything in it.One of the unique features of Rogue was that each new game had a completely new, randomly generated map. Most games of the time, such as Colossal Cave, were completely pre-scripted or had limited randomness. This feature became one of the defining elements of the roguelike genre.Rogue was originally written as a test of the curses screen handling library, which became one of the most widely used Unix application libraries. Epyx (the popular game publisher in the 80s) sold a commercial version using tile-based graphics.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })A Java-based online version of the game can be found here and is free to play, while the Internet Archive hosts an online emulated version of the DOS version here. Ports to modern operating systems can be found here and on Steam.
 Rogue (Video Game)
fetched
2022-05-10T09:41:40Z
 Rogue (Video Game)
parsed
2022-05-10T09:41:40Z
 Rogue (Video Game)
isPartOf
DBTropes
 Rogue (Video Game) / int_17ce80aa
type
All There in the Manual
 Rogue (Video Game) / int_17ce80aa
comment
All There in the Manual: The F1 key brings up a list of keyboard commands, not that the game tells you this.
 Rogue (Video Game) / int_17ce80aa
featureApplicability
1.0
 Rogue (Video Game) / int_17ce80aa
featureConfidence
1.0
 Rogue (Video Game)
hasFeature
Rogue (Video Game) / int_17ce80aa
 Rogue (Video Game) / int_23473ae7
type
Adaptation Expansion
 Rogue (Video Game) / int_23473ae7
comment
Adaptation Expansion: While nearly all roguelikes owe their inspiration to this game, a few are actual expansions on the rogue source code base. One such enhancement was "S-Rogue", which added spell points and blesses/curses on all items.
 Rogue (Video Game) / int_23473ae7
featureApplicability
1.0
 Rogue (Video Game) / int_23473ae7
featureConfidence
1.0
 Rogue (Video Game)
hasFeature
Rogue (Video Game) / int_23473ae7
 Rogue (Video Game) / int_f11c3835
type
Anti-Grinding
 Rogue (Video Game) / int_f11c3835
comment
Anti-Grinding: The game forces you to explore lower and more dangerous levels by using hunger as a time limit. Once a level has been cleared, no more food can be found unless you descend.
 Rogue (Video Game) / int_f11c3835
featureApplicability
1.0
 Rogue (Video Game) / int_f11c3835
featureConfidence
1.0
 Rogue (Video Game)
hasFeature
Rogue (Video Game) / int_f11c3835
 Rogue (Video Game) / int_name
type
ItemName
 Rogue (Video Game) / int_name
comment
 Rogue (Video Game) / int_name
featureApplicability
1.0
 Rogue (Video Game) / int_name
featureConfidence
1.0
 Rogue (Video Game)
hasFeature
Rogue (Video Game) / int_name
 Rogue (Video Game) / int_name
itemName
Rogue (Video Game)

The following is a list of statements referring to the current page from other pages.

 Rogue (Video Game)
hasFeature
Boss Button / int_d5a9a1a7
 Rogue (Video Game)
hasFeature
Call a Smeerp a "Rabbit" / int_d5a9a1a7
 Rogue (Video Game)
hasFeature
Came Back Wrong / int_d5a9a1a7
 Rogue (Video Game)
hasFeature
Can't See a Damn Thing / int_d5a9a1a7
 Rogue (Video Game)
hasFeature
Clingy Costume / int_d5a9a1a7
 Rogue (Video Game)
hasFeature
Copy Protection / int_d5a9a1a7
 Rogue (Video Game)
hasFeature
Dead-End Room / int_d5a9a1a7
 Rogue (Video Game)
hasFeature
Digital Piracy Is Evil / int_d5a9a1a7
 Rogue (Video Game)
hasFeature
Disc-One Nuke / int_d5a9a1a7
 Rogue (Video Game)
hasFeature
Endless Game / int_d5a9a1a7
 Rogue (Video Game)
hasFeature
Interface Screw / int_d5a9a1a7
 Rogue (Video Game)
hasFeature
Invisible Monsters / int_d5a9a1a7
 Rogue (Video Game)
hasFeature
Katanas Are Just Better / int_d5a9a1a7
 Rogue (Video Game)
hasFeature
Leprechaun / int_d5a9a1a7
 Rogue (Video Game)
hasFeature
Level Drain / int_d5a9a1a7
 Rogue (Video Game)
hasFeature
Maximum HP Reduction / int_d5a9a1a7
 Rogue (Video Game)
hasFeature
Mega Dungeon / int_d5a9a1a7
 Rogue (Video Game)
hasFeature
Non-Standard Game Over / int_d5a9a1a7
 Rogue (Video Game)
hasFeature
Nostalgia Level / int_d5a9a1a7
 Rogue (Video Game)
hasFeature
Our Goblins Are Different / int_d5a9a1a7
 Rogue (Video Game)
hasFeature
Poison Mushroom / int_d5a9a1a7
 Rogue (Video Game)
hasFeature
Power-Up Food / int_d5a9a1a7
 Rogue (Video Game)
hasFeature
Rare Candy / int_d5a9a1a7
 Rogue
seeAlso
Rogue (Video Game)
 Rogue (Video Game)
hasFeature
Sdrawkcab Name / int_d5a9a1a7
 Rogue (Video Game)
hasFeature
Spell Book / int_d5a9a1a7
 Rogue (Video Game)
hasFeature
Stock Control Settings / int_d5a9a1a7
 Rogue (Video Game)
hasFeature
Throwing Your Sword Always Works / int_d5a9a1a7
 Rogue (Video Game)
hasFeature
Ur-Example / int_d5a9a1a7
 Rogue (Video Game)
hasFeature
Wizard Needs Food Badly / int_d5a9a1a7
 ZXSpectrum
seeAlso
Rogue (Video Game)
 Rogue
sameAs
Rogue (Video Game)
 Rogue (Video Game)
hasFeature
Genre Popularizer / int_d5a9a1a7