Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

SCP – Containment Breach (Video Game)

 SCP – Containment Breach (Video Game)
type
TVTItem
 SCP – Containment Breach (Video Game)
label
SCP – Containment Breach (Video Game)
 SCP – Containment Breach (Video Game)
page
SCPContainmentBreach
 SCP – Containment Breach (Video Game)
comment
SCP - Containment Breach (found here) is an independently developed Survival Horror game based on the SCP Foundation wiki, and spin-off of SCP-087-B. Many of the tropes which apply to individual SCPs naturally apply here, too.You take on the role of a D-Class personnel, designated D-9341, who is assigned to an experiment with SCP-173. You're directed into the chamber with two other D-Class personnel, all standard procedure...... And then everything goes straight to Hell. The doors malfunction, the lights go out, and suddenly you're smack in the middle of a full-scale containment breach. While you might consider yourself fortunate that the Living Statue didn't murder you on the spot, that's not the end of it. It can travel through the site's ventilation system, meaning that it can pop out at any moment in any room.Armed with whatever you can find along the way, you have to make your way through the facility, dodging 173 and whatever other horrors have been released while trying to find a way out of this nightmare.Here's the page for its fan-made spin-off/modification Nine Tailed Fox Mod, and here is the page for the multiplayer spin-off game, SCP: Secret Laboratory.A Spiritual Successor to the game, SCP: Unity, was in development until being cancelled due to the developer's health issues. Another such successor, SCP: Recontainment, is in development, but was also cancelled.
 SCP – Containment Breach (Video Game)
fetched
2024-04-16T01:31:25Z
 SCP – Containment Breach (Video Game)
parsed
2024-04-16T01:31:26Z
 SCP – Containment Breach (Video Game)
processingComment
Dropped link to AmnesiaTheDarkDescent: Not a Feature - ITEM
 SCP – Containment Breach (Video Game)
processingComment
Dropped link to CallOfDuty: Not a Feature - ITEM
 SCP – Containment Breach (Video Game)
processingComment
Dropped link to FourChan: Not a Feature - ITEM
 SCP – Containment Breach (Video Game)
processingComment
Dropped link to HalfLife: Not a Feature - ITEM
 SCP – Containment Breach (Video Game)
processingComment
Dropped link to TheElderScrolls: Not a Feature - ITEM
 SCP – Containment Breach (Video Game)
isPartOf
DBTropes
 SCP – Containment Breach (Video Game) / int_1226f314
type
Dream Walker
 SCP – Containment Breach (Video Game) / int_1226f314
comment
Dream Walker: SCP-990 occasionally appears in the loading screens, giving you vague warnings.
 SCP – Containment Breach (Video Game) / int_1226f314
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_1226f314
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_1226f314
 SCP – Containment Breach (Video Game) / int_178ca149
type
The Worf Effect
 SCP – Containment Breach (Video Game) / int_178ca149
comment
The Worf Effect: SCP-173 is arguably the main antagonist of the game. If Nine-Tailed Fox finds it, they can actually contain it and return it to its cell!
 SCP – Containment Breach (Video Game) / int_178ca149
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_178ca149
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_178ca149
 SCP – Containment Breach (Video Game) / int_17ce80aa
type
All There in the Manual
 SCP – Containment Breach (Video Game) / int_17ce80aa
comment
All There in the Manual: While the game does provide documents explaining the nature of the SCPs you come across, getting those generally requires entering the cells in the first place. Having read the wiki and knowing what the designations refer to helps immensely in avoiding walking into rooms with murderous occupants. Which pretty much describes all of them.
 SCP – Containment Breach (Video Game) / int_17ce80aa
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_17ce80aa
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_17ce80aa
 SCP – Containment Breach (Video Game) / int_1aa08f77
type
Multiple Endings
 SCP – Containment Breach (Video Game) / int_1aa08f77
comment
Multiple Endings: There are currently four, which depend on your choices made in the game and which exit you choose, though all of them end with D-9341 either not making it out alive or getting kidnapped. More may be added later, but currently your choices are: You get out of the facility through Gate B and it seems that you're home-free... except that the alarms start blaring and the facility intercom shouts that SCP-682 has just escaped and tells everybody to evacuate before the on-site nuke is used to blast 682. The blast goes off and you die. The end screen shows a radio conversation between two personnel, with one of them requesting the deployment of an MTF unit to scout for remains at ground zero. However, the transmission is cut-off mid sentence as a large roar is heard, indicating that the nuclear blast was not successful in destroying SCP-682. If you disarm the nuke before going out through Gate B, then it fails to detonate. However, you still don't escape because you are gunned down in the middle of the fight with SCP-682. You get out through Gate A only to come to a bridge with Foundation task forces on the other side, blocking your escape. Suddenly, SCP-106 will attempt to escape through Gate A. The Foundation will then use a High Intensity Discharge (H.I.D.) Turret to force it to retreat back into its pocket dimension. You then use this opportunity to escape through the service tunnel, only to be stopped by the Chaos Insurgency. They state that you know too much to be killed, and proceed to warp you away. If you contain SCP-106 and then get out though Gate A, the guards will capture you. The end screen will play a excerpt from a testing log talking about D-9341's extraordinary luck, ability to predict the unpredictable, and his ability to survive even the most fatal scenarios against all odds. It also mentions the possibility of classifying him as a SCP. This ending is referencing the fact that the player can reset the game from the last save point if they die, effectively allowing them to avoid all hazards.
 SCP – Containment Breach (Video Game) / int_1aa08f77
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_1aa08f77
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_1aa08f77
 SCP – Containment Breach (Video Game) / int_1b122c5d
type
Scare Chord
 SCP – Containment Breach (Video Game) / int_1b122c5d
comment
Scare Chord: Whenever SCP-173 changes locations near you. SCP-096's Leitmotif consists entirely of these, making it very easy to tell when he's nearby. Another, more specific, chord plays if you see his face.
 SCP – Containment Breach (Video Game) / int_1b122c5d
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_1b122c5d
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_1b122c5d
 SCP – Containment Breach (Video Game) / int_1bd4c0bf
type
Unwinnable by Design
 SCP – Containment Breach (Video Game) / int_1bd4c0bf
comment
Unwinnable by Design: Looking at SCP-096's face will make him kill you and there's nothing you can do to stop him, kill him, or escape him.
 SCP – Containment Breach (Video Game) / int_1bd4c0bf
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_1bd4c0bf
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_1bd4c0bf
 SCP – Containment Breach (Video Game) / int_294ed981
type
Bilingual Bonus
 SCP – Containment Breach (Video Game) / int_294ed981
comment
Bilingual Bonus: One of the quotes of the Nine-Tailed Fox when they search for the player has them curse in Swedish, saying "Jävla helvetenote Fucking hell, come out!"
 SCP – Containment Breach (Video Game) / int_294ed981
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_294ed981
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_294ed981
 SCP – Containment Breach (Video Game) / int_29a39f6
type
Easter Egg
 SCP – Containment Breach (Video Game) / int_29a39f6
comment
Easter Egg: There are a number of joke SCPs or SCPs that don't really impact the game that you can find and interact with. They don't really affect the gameplay experience that much and mainly serve as a Continuity Nod.
 SCP – Containment Breach (Video Game) / int_29a39f6
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_29a39f6
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_29a39f6
 SCP – Containment Breach (Video Game) / int_2bfd6a1e
type
Check-Point Starvation
 SCP – Containment Breach (Video Game) / int_2bfd6a1e
comment
Checkpoint Starvation: In Euclid difficulty, you can only save at computer terminals which are scattered across the facility. The Heavy Containment Zone in particular has very few of these, and most of them are in rooms requiring high-level key cards to access.
 SCP – Containment Breach (Video Game) / int_2bfd6a1e
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_2bfd6a1e
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_2bfd6a1e
 SCP – Containment Breach (Video Game) / int_319e101e
type
Amplifier Artifact
 SCP – Containment Breach (Video Game) / int_319e101e
comment
Amplifier Artifact: SCP-914 when set on Fine or Very Fine, though this can backfire depending on the object.
 SCP – Containment Breach (Video Game) / int_319e101e
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_319e101e
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_319e101e
 SCP – Containment Breach (Video Game) / int_33ca811a
type
Game-Breaking Bug
 SCP – Containment Breach (Video Game) / int_33ca811a
comment
Game-Breaking Bug: A few are known to exist: On occasion, the game can crash with the message "Memory Access Violation", meaning that an error occurred when the game was trying to load a certain sound/mesh/texture. This sort of error has a variety of causes, almost all of which boil down to programmer error. Also on occasion, reloading a save when you die causes you to fall through the floor of the map. To get back, you have to restart the game and then reload the save. Update logs say that the bug has been fixed, but it still happens. Similar to the "fall through the floor" glitch above, there is another more random glitch in which the character will fall through the floor of an elevator once activated. This is prevalent in the updates in which the game loads during elevator activation.
 SCP – Containment Breach (Video Game) / int_33ca811a
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_33ca811a
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_33ca811a
 SCP – Containment Breach (Video Game) / int_34e89418
type
A Birthday, Not a Break
 SCP – Containment Breach (Video Game) / int_34e89418
comment
A Birthday, Not a Break: As if dealing with the containment breach on any day wasn't bad enough, it happened on the player character's birthday in the Unity remake, as indicated by SCP-983 (the Birthday Monkey) activating to sing its birthday song, which only kills targeted individuals on their birthdays.
 SCP – Containment Breach (Video Game) / int_34e89418
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_34e89418
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_34e89418
 SCP – Containment Breach (Video Game) / int_396579
type
Invincible Boogeymen
 SCP – Containment Breach (Video Game) / int_396579
comment
Invincible Boogeymen: SCP-173, which Can't Move While Being Watched. Your only defense is to keep looking at it, to run away, or to close doors to delay its advance. SCP-096, who will kill you if you look at it. The only way to survive it is avoid eye contact with its face at all times. The second you look at it, you're dead. SCP-106, an Eldritch Abomination with phasing powers who loves to hunt its prey for amusement. You must always avoid letting him see you, otherwise he'll pursue you until he catches you. Unlike the other two examples, he can be deterred and recaptured, but it's very difficult to do so.
 SCP – Containment Breach (Video Game) / int_396579
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_396579
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_396579
 SCP – Containment Breach (Video Game) / int_39c10f1d
type
Yet Another Stupid Death
 SCP – Containment Breach (Video Game) / int_39c10f1d
comment
Yet Another Stupid Death: There are many, many anomalies and security systems waiting to kill you, and many of them are perfectly avoidable. You don't have any real reason to stare at SCP-895's video feed long enough for its effect to take place, or to request an obviously dangerous drink from SCP-294, but then again, it's often too tempting not to.
 SCP – Containment Breach (Video Game) / int_39c10f1d
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_39c10f1d
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_39c10f1d
 SCP – Containment Breach (Video Game) / int_3ac2a3e3
type
Deadly Gas
 SCP – Containment Breach (Video Game) / int_3ac2a3e3
comment
Deadly Gas: Decontamination gas is sprayed in certain areas as a means of slowing down SCPs. Unless you're wearing a gas mask, it causes you to cough and blink rapidly, which will make you easy pickings for SCP-173. Standing too long in it will eventually cause you to die due to suffocation. Take too long to get out of your room in the intro and... you'll get locked in with gas everywhere.
 SCP – Containment Breach (Video Game) / int_3ac2a3e3
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_3ac2a3e3
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_3ac2a3e3
 SCP – Containment Breach (Video Game) / int_3ed23024
type
Surprisingly Realistic Outcome
 SCP – Containment Breach (Video Game) / int_3ed23024
comment
Surprisingly Realistic Outcome: The player can find a syringe which gives them an adrenaline boost. Even as small as a point can be, the syringe can still pierce the skin well. But because they don't have anything to bandage the entry point of the syringe with, they begin to bleed from using it due to the entry point in the skin still being open from being pierced.
 SCP – Containment Breach (Video Game) / int_3ed23024
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_3ed23024
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_3ed23024
 SCP – Containment Breach (Video Game) / int_42215dce
type
Ambiguous Ending
 SCP – Containment Breach (Video Game) / int_42215dce
comment
Ambiguous Ending: One ending has D-9341 finally escape the facility… only to run into Chaos Insurgency agents, who take him with them. Whether this is a better or worse fate than death or staying with the Foundation is very, very unclear.
 SCP – Containment Breach (Video Game) / int_42215dce
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_42215dce
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_42215dce
 SCP – Containment Breach (Video Game) / int_4230e681
type
Vader Breath
 SCP – Containment Breach (Video Game) / int_4230e681
comment
Vader Breath: SCP-049 does this, making it easy to tell if he's nearby.
 SCP – Containment Breach (Video Game) / int_4230e681
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_4230e681
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_4230e681
 SCP – Containment Breach (Video Game) / int_42899766
type
Can't Move While Being Watched
 SCP – Containment Breach (Video Game) / int_42899766
comment
SCP-173, which Can't Move While Being Watched. Your only defense is to keep looking at it, to run away, or to close doors to delay its advance.
 SCP – Containment Breach (Video Game) / int_42899766
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_42899766
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_42899766
 SCP – Containment Breach (Video Game) / int_42a055ac
type
Happy Place
 SCP – Containment Breach (Video Game) / int_42a055ac
comment
Happy Place: Between the sight of peaceful origami dragons gliding through the air and the tranquil music that plays, players will likely consider SCP-1762's containment area this. Of course, it only becomes that way if you are able to use SCP-914 to produce a canister of argon, let alone find SCP-1762's room after to insert it and unlock the cell.
 SCP – Containment Breach (Video Game) / int_42a055ac
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_42a055ac
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_42a055ac
 SCP – Containment Breach (Video Game) / int_43c77dd9
type
Hellish Copter
 SCP – Containment Breach (Video Game) / int_43c77dd9
comment
Hellish Copter: A flight of Apaches show up in the Gate B ending, one of which is taken down by SCP-682. In both that ending and the Gate A ending, they can shoot at you too, and should the warheads be disabled, one will get into position so D-9341 can be shot in the other Gate B ending.
 SCP – Containment Breach (Video Game) / int_43c77dd9
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_43c77dd9
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_43c77dd9
 SCP – Containment Breach (Video Game) / int_464dd7cc
type
The Unfought
 SCP – Containment Breach (Video Game) / int_464dd7cc
comment
The Unfought: SCP-682 can be heard roaring from time to time, and you can briefly explore its containment chamber, but the big lizard itself never appears in the flesh. The closest you come to encountering it is during the Gate B ending, where you can see three Apaches engaging it in the distance.
 SCP – Containment Breach (Video Game) / int_464dd7cc
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_464dd7cc
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_464dd7cc
 SCP – Containment Breach (Video Game) / int_47929816
type
Lights Off, Somebody Dies
 SCP – Containment Breach (Video Game) / int_47929816
comment
Lights Off, Somebody Dies: During the intro sequence, the lights begin to flicker, allowing SCP-173 to kill two D-Class personnel (but not you) along with a guard before going into the ventilation system.
 SCP – Containment Breach (Video Game) / int_47929816
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_47929816
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_47929816
 SCP – Containment Breach (Video Game) / int_4966bf38
type
Perpetual Motion Machine
 SCP – Containment Breach (Video Game) / int_4966bf38
comment
Perpetual Motion Machine: Running the radio and S-Nav device through SCP-914 can take away the need to power them with batteries.
 SCP – Containment Breach (Video Game) / int_4966bf38
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_4966bf38
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_4966bf38
 SCP – Containment Breach (Video Game) / int_49f20c6a
type
Gory Discretion Shot
 SCP – Containment Breach (Video Game) / int_49f20c6a
comment
Gory Discretion Shot: During the server room event, the Cruel and Unusual Death of a guard at the hands of SCP-096 is obscured by a blood splatter on the window.
 SCP – Containment Breach (Video Game) / int_49f20c6a
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_49f20c6a
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_49f20c6a
 SCP – Containment Breach (Video Game) / int_4ae690ca
type
Laughing Mad
 SCP – Containment Breach (Video Game) / int_4ae690ca
comment
Similarly, you'll go completely insane if you go near SCP-012, ultimately bleeding out in front of it while trying to complete it. It doesn't help that you're drawn towards it. Thankfully, it can be avoided by utilizing SCP-714.
 SCP – Containment Breach (Video Game) / int_4ae690ca
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_4ae690ca
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_4ae690ca
 SCP – Containment Breach (Video Game) / int_4e3d253b
type
Downer Ending
 SCP – Containment Breach (Video Game) / int_4e3d253b
comment
Downer Ending: Of the four endings, D-9341 dies in two of them and is captured by the Foundation and classified as an SCP in the third.
 SCP – Containment Breach (Video Game) / int_4e3d253b
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_4e3d253b
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_4e3d253b
 SCP – Containment Breach (Video Game) / int_504a1991
type
Body Horror
 SCP – Containment Breach (Video Game) / int_504a1991
comment
Getting "optimized" into a Flesh Beast by SCP-427
 SCP – Containment Breach (Video Game) / int_504a1991
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_504a1991
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_504a1991
 SCP – Containment Breach (Video Game) / int_51bf02f4
type
Scenic Tour Level
 SCP – Containment Breach (Video Game) / int_51bf02f4
comment
Scenic-Tour Level: During the intro sequence, the tunnel and catwalk bridge are fully-lit, with no gas shooting into your eyeballs (which is nice).
 SCP – Containment Breach (Video Game) / int_51bf02f4
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_51bf02f4
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_51bf02f4
 SCP – Containment Breach (Video Game) / int_537dd8fe
type
Affably Evil
 SCP – Containment Breach (Video Game) / int_537dd8fe
comment
Affably Evil: SCP-049, judging from his quotes. He may also be Obliviously Evil.
 SCP – Containment Breach (Video Game) / int_537dd8fe
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_537dd8fe
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_537dd8fe
 SCP – Containment Breach (Video Game) / int_56c5b0d8
type
First Day from Hell
 SCP – Containment Breach (Video Game) / int_56c5b0d8
comment
First Day from Hell: Judging from the "Welcome to the Foundation" note on his desk, this is D-9341's first day as a class-D. It doesn't exactly go as planned. Subverted in that he was apparently a high-level Foundation scientist who was demoted and mind-wiped for conducting unauthorized research.
 SCP – Containment Breach (Video Game) / int_56c5b0d8
featureApplicability
-0.3
 SCP – Containment Breach (Video Game) / int_56c5b0d8
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_56c5b0d8
 SCP – Containment Breach (Video Game) / int_5989e3b6
type
Enemy Mine
 SCP – Containment Breach (Video Game) / int_5989e3b6
comment
Enemy Mine: You can end up making a deal with SCP-079 so that he can open Gate B for you. Granted, exiting through Gate B always results in your death, although it's not clear whether or not SCP-079 knew this at the time.
 SCP – Containment Breach (Video Game) / int_5989e3b6
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_5989e3b6
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_5989e3b6
 SCP – Containment Breach (Video Game) / int_5ade9ace
type
Gang Up on the Human
 SCP – Containment Breach (Video Game) / int_5ade9ace
comment
Gang Up on the Human: The hostile SCPs don't attack each other, only the player and the MTF.
 SCP – Containment Breach (Video Game) / int_5ade9ace
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_5ade9ace
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_5ade9ace
 SCP – Containment Breach (Video Game) / int_5b057eae
type
Animalistic Abomination
 SCP – Containment Breach (Video Game) / int_5b057eae
comment
Getting mauled by the Animalistic Abomination in SCP-860.
 SCP – Containment Breach (Video Game) / int_5b057eae
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_5b057eae
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_5b057eae
 SCP – Containment Breach (Video Game) / int_5b81ca8d
type
Disc-One Nuke
 SCP – Containment Breach (Video Game) / int_5b81ca8d
comment
Disc-One Nuke: It is extremely common to find SCP-914 within the first half hour of the game. Using it effectively can grant you unlimited sprint, the ability to see when SCPs are nearby, and an otherwise unobtainable keycard of the highest level.
 SCP – Containment Breach (Video Game) / int_5b81ca8d
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_5b81ca8d
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_5b81ca8d
 SCP – Containment Breach (Video Game) / int_5cfeb43f
type
Save Scumming
 SCP – Containment Breach (Video Game) / int_5cfeb43f
comment
Save Scumming / Mental Time Travel: Lampshaded in one of the endings.
 SCP – Containment Breach (Video Game) / int_5cfeb43f
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_5cfeb43f
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_5cfeb43f
 SCP – Containment Breach (Video Game) / int_5db59a03
type
Brown Note
 SCP – Containment Breach (Video Game) / int_5db59a03
comment
Brown Note: Viewing SCP-895's CCTV monitor for too long will kill you, and your gaze is actively drawn to it when you're in the same room (it also doesn't help that SCP-079 can broadcast its feed on any CCTV monitor throughout the facility). SCP-1025 will give you whatever medical condition you read about if you're dumb enough to read it. Similarly, you'll go completely insane if you go near SCP-012, ultimately bleeding out in front of it while trying to complete it. It doesn't help that you're drawn towards it. Thankfully, it can be avoided by utilizing SCP-714. If you stand too close to SCP-1048-A, it will emit a loud, high-pitched sound that causes you to die from ears suddenly growing all over your body, including in your airway.
 SCP – Containment Breach (Video Game) / int_5db59a03
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_5db59a03
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_5db59a03
 SCP – Containment Breach (Video Game) / int_5f70322e
type
Public Domain Soundtrack
 SCP – Containment Breach (Video Game) / int_5f70322e
comment
Public Domain Soundtrack: At least half of the game's soundtrack is composed by Kevin MacLeod and royalty-free.
 SCP – Containment Breach (Video Game) / int_5f70322e
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_5f70322e
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_5f70322e
 SCP – Containment Breach (Video Game) / int_603f1a80
type
Pragmatic Adaptation
 SCP – Containment Breach (Video Game) / int_603f1a80
comment
Pragmatic Adaptation: Many items, such as SCP-513, canonically take hours to begin having an effect once activated, but in the game this is reduced to minutes or even seconds for more immediate results.
 SCP – Containment Breach (Video Game) / int_603f1a80
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_603f1a80
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_603f1a80
 SCP – Containment Breach (Video Game) / int_6041e4f4
type
The Computer Is a Cheating Bastard
 SCP – Containment Breach (Video Game) / int_6041e4f4
comment
The Computer Is a Cheating Bastard: SCP-173 can often clip through walls, leading to many points where it can kill you from out of nowhere. The bug has been said to have been fixed in 6 different versions of the game, but it still exists in the current version as of now.
 SCP – Containment Breach (Video Game) / int_6041e4f4
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_6041e4f4
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_6041e4f4
 SCP – Containment Breach (Video Game) / int_6126185e
type
You Wake Up in a Room
 SCP – Containment Breach (Video Game) / int_6126185e
comment
You Wake Up in a Room: The game starts in your cell, from which you are removed for an experiment with SCP-173. There's also a document explaining your purpose at the facility.
 SCP – Containment Breach (Video Game) / int_6126185e
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_6126185e
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_6126185e
 SCP – Containment Breach (Video Game) / int_61a503a7
type
Hell Is That Noise
 SCP – Containment Breach (Video Game) / int_61a503a7
comment
Hell Is That Noise: SCP-049 has Vader Breath and very loud footsteps. SCP-096 constantly sobs while covering its face, so you'll know roughly when to keep your eyes closed. Not to mention, its aggro sound is an unholy crescendo of distorted screaming that is terrifying on a primal level. SCP-106 has an Evil Laugh, which is often a sign that he just teleported right next to you. SCP-173, being made of concrete, makes a scraping sound as it moves around the facility. SCP-939 have light, clinking footsteps and can mimic voices. SCP-966 make a distinctive breathing/hissing sound as they drain your stamina. The Nine-Tailed Fox commandos can be identified by their radio chatter and clunky footsteps.
 SCP – Containment Breach (Video Game) / int_61a503a7
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_61a503a7
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_61a503a7
 SCP – Containment Breach (Video Game) / int_63b12059
type
Villainous Friendship
 SCP – Containment Breach (Video Game) / int_63b12059
comment
Villainous Friendship: SCP-079 and SCP-682 have this in the game, as mentioned in their documents. If the player goes down to where 682's document is found, 079 activates valves of decontamination gas and tells them "You're not getting out" to try to keep them from leaving with 682's document.
 SCP – Containment Breach (Video Game) / int_63b12059
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_63b12059
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_63b12059
 SCP – Containment Breach (Video Game) / int_6411dac8
type
BadassNormal
 SCP – Containment Breach (Video Game) / int_6411dac8
comment
Badass Normal: Despite you being a helpless Class-D with no special abilities, you can still contain SCP-106, turn off the Alpha Warheads, and successfully dodge gunfire from both MTF units and Apaches.
 SCP – Containment Breach (Video Game) / int_6411dac8
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_6411dac8
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_6411dac8
 SCP – Containment Breach (Video Game) / int_659ef759
type
Implacable Man
 SCP – Containment Breach (Video Game) / int_659ef759
comment
Implacable Man: SCP-106, and to a lesser extent SCP-049. Both will both relentlessly pursue the player at a walking pace, regardless of how many doors you close behind you (106 can teleport through walls, and 049 can open doors even without a keycard).
 SCP – Containment Breach (Video Game) / int_659ef759
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_659ef759
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_659ef759
 SCP – Containment Breach (Video Game) / int_65acf9db
type
He Knows Too Much
 SCP – Containment Breach (Video Game) / int_65acf9db
comment
He Knows Too Much: Inverted, as this is the reason the Chaos Insurgency agents don't kill D-9341, although they still kidnap him.
 SCP – Containment Breach (Video Game) / int_65acf9db
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_65acf9db
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_65acf9db
 SCP – Containment Breach (Video Game) / int_66f763c0
type
Interface Screw
 SCP – Containment Breach (Video Game) / int_66f763c0
comment
Interface Screw: The screen often blurs slightly in the presense of a hostile SCP, and SCP-106 in particular will produce a Vertigo Effect if you meet his gaze. His Pocket Dimension is also very disorienting, and it takes several seconds for D-9341's eyes to adjust to it. Putting yourself through SCP-914 on the '1:1' setting will invert your controls.
 SCP – Containment Breach (Video Game) / int_66f763c0
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_66f763c0
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_66f763c0
 SCP – Containment Breach (Video Game) / int_6b7c9f96
type
The Lost Woods
 SCP – Containment Breach (Video Game) / int_6b7c9f96
comment
The Lost Woods: SCP-860 lets you gain access to SCP-860-1, a small forest shrouded in blue mist. The only way to get through it is by reaching the end of the pathway, which is made difficult by the feline-like creature which stalks the trees and will attack you.
 SCP – Containment Breach (Video Game) / int_6b7c9f96
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_6b7c9f96
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_6b7c9f96
 SCP – Containment Breach (Video Game) / int_6d332aea
type
Driven to Suicide
 SCP – Containment Breach (Video Game) / int_6d332aea
comment
Driven to Suicide: SCP-012 will make you kill yourself trying to finish it if you remain in its presence for too long. As long as you don't walk into the room, you'll be fine. A panicking and sobbing guard will shoot himself in the bathroom. Another guard will be driven insane by his malfunctioning radio equipment in the presence of SCP-895 and leap off the top of the stairwell to his death.
 SCP – Containment Breach (Video Game) / int_6d332aea
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_6d332aea
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_6d332aea
 SCP – Containment Breach (Video Game) / int_6e27397
type
Missed Him by That Much
 SCP – Containment Breach (Video Game) / int_6e27397
comment
Missed Him by That Much: SCP-682's breakout at Gate B occurs mere seconds after you leave the area.
 SCP – Containment Breach (Video Game) / int_6e27397
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_6e27397
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_6e27397
 SCP – Containment Breach (Video Game) / int_6ec989d8
type
Guide Dang It!
 SCP – Containment Breach (Video Game) / int_6ec989d8
comment
Guide Dang It!: Virtually nothing is explained to you in the game outside of a few documents that explain the various SCPs and how to survive them. And the only way you can learn about how to get certain endings is by looking it up on the wiki.
 SCP – Containment Breach (Video Game) / int_6ec989d8
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_6ec989d8
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_6ec989d8
 SCP – Containment Breach (Video Game) / int_6eeb6ad0
type
Master Console
 SCP – Containment Breach (Video Game) / int_6eeb6ad0
comment
Due to the Mobile Task Force having an incredibly buggy AI, they can often get stuck in doors, making it impossible to get around them without the use of console commands.
 SCP – Containment Breach (Video Game) / int_6eeb6ad0
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_6eeb6ad0
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_6eeb6ad0
 SCP – Containment Breach (Video Game) / int_6f8b835d
type
One Size Fits All
 SCP – Containment Breach (Video Game) / int_6f8b835d
comment
One Size Fits All: SCP-714 fits itself to the wearer's finger.
 SCP – Containment Breach (Video Game) / int_6f8b835d
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_6f8b835d
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_6f8b835d
 SCP – Containment Breach (Video Game) / int_6fbe85e6
type
Adaptation Personality Change
 SCP – Containment Breach (Video Game) / int_6fbe85e6
comment
Adaptation Personality Change: An interesting example with SCP-049. At the time he was added to the game, his entry on the wiki characterized him as a Silent Antagonist with a sense of Blue-and-Orange Morality; despite this, the game made him more of a Cold Ham who is quite chatty while pursuing the player around the facility. The game's version of the character became invokedAscended Fanon when 049's article was rewritten in May 2018, not only making this personality change official but bringing back the same voice actor, Aaron McKee (TheVolgun), to read his lines.
 SCP – Containment Breach (Video Game) / int_6fbe85e6
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_6fbe85e6
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_6fbe85e6
 SCP – Containment Breach (Video Game) / int_72cdfc33
type
Big Bad Ensemble
 SCP – Containment Breach (Video Game) / int_72cdfc33
comment
Big Bad Ensemble: While SCP-173 is the first and most recurring enemy, SCP-106 can also emerge from the ground or ceiling at any moment. SCP-079 is also a recurring enemy, as it will attempt to hinder the player's process through various ways and is also revealed to be the secondary cause of the containment breach.
 SCP – Containment Breach (Video Game) / int_72cdfc33
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_72cdfc33
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_72cdfc33
 SCP – Containment Breach (Video Game) / int_74ef476c
type
Kneel Before Zod
 SCP – Containment Breach (Video Game) / int_74ef476c
comment
Kneel Before Zod: If the player ends up in SCP-106's throne room in the Pocket Dimension, 106 will eventually order them to kneel in a hauntingly deep and echoing voice.
 SCP – Containment Breach (Video Game) / int_74ef476c
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_74ef476c
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_74ef476c
 SCP – Containment Breach (Video Game) / int_7c61a2d4
type
ShmuckBait
 SCP – Containment Breach (Video Game) / int_7c61a2d4
comment
Shmuck Bait: SCP-330. It clearly tells you not to take more than two pieces of candy from it. Say goodbye to your hands if you try to take three.
 SCP – Containment Breach (Video Game) / int_7c61a2d4
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_7c61a2d4
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_7c61a2d4
 SCP – Containment Breach (Video Game) / int_7cb1a686
type
Final Death Mode
 SCP – Containment Breach (Video Game) / int_7cb1a686
comment
Final Death Mode: Keter difficulty disables saving altogether.
 SCP – Containment Breach (Video Game) / int_7cb1a686
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_7cb1a686
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_7cb1a686
 SCP – Containment Breach (Video Game) / int_7d561d58
type
Too Awesome to Use
 SCP – Containment Breach (Video Game) / int_7d561d58
comment
Too Awesome to Use: SCP-500 pills can heal all of your illnesses. However, they are very scarce, as there are only up to two scattered around the facility.
 SCP – Containment Breach (Video Game) / int_7d561d58
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_7d561d58
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_7d561d58
 SCP – Containment Breach (Video Game) / int_7eaf99d
type
Malevolent Architecture
 SCP – Containment Breach (Video Game) / int_7eaf99d
comment
Malevolent Architecture: The Heavy Containment zone is dedicated to containing SCPs which are both dangerous and difficult to contain. This sure seems like the most optimal place to store a warhead, doesn't it?
 SCP – Containment Breach (Video Game) / int_7eaf99d
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_7eaf99d
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_7eaf99d
 SCP – Containment Breach (Video Game) / int_808cbaeb
type
Arson, Murder, and Jaywalking
 SCP – Containment Breach (Video Game) / int_808cbaeb
comment
Arson, Murder, and Jaywalking: One of the "cheery" Channel 3 radio messages go over the "Deadly Seven", covering several dangerous substances you could consume, including spiders.
 SCP – Containment Breach (Video Game) / int_808cbaeb
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_808cbaeb
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_808cbaeb
 SCP – Containment Breach (Video Game) / int_851dda8f
type
Humanoid Abomination
 SCP – Containment Breach (Video Game) / int_851dda8f
comment
The screen often blurs slightly in the presense of a hostile SCP, and SCP-106 in particular will produce a Vertigo Effect if you meet his gaze. His Pocket Dimension is also very disorienting, and it takes several seconds for D-9341's eyes to adjust to it.
 SCP – Containment Breach (Video Game) / int_851dda8f
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_851dda8f
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_851dda8f
 SCP – Containment Breach (Video Game) / int_874201dc
type
Inside Job
 SCP – Containment Breach (Video Game) / int_874201dc
comment
Inside Job: Dr. Maynard and Agent Skinner were plants by the Chaos Insurgency. Dr. Maynard used his position as a top level researcher to create and implement the "Modular Site Project", having several dangerous (and many useful) SCP moved into a maze-like facility that would confuse anyone who didn't have the clearance to get the specific floor plan of the facility. Agent Skinner was assigned as part of a 2 man team to guard SCP-106's containment chamber (presumably on the orders of Dr. Maynard). Once everything was ready, Agent Skinner waited until his Foundation assigned partner was distracted, before releasing SCP-106. While the rest of the Foundation staff was preoccupied by recontaining SCP-106, Dr. Maynard entered SCP-079's containment chamber, hooked it up to the facility's network, and reminded it that the Foundation was responsible for its imprisonment. Using its new access, SCP-079 caused several containment breaches throughout the facility by remotely shutting down several critical security measures (such as locking the blast doors to SCP-173's chamber open).
 SCP – Containment Breach (Video Game) / int_874201dc
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_874201dc
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_874201dc
 SCP – Containment Breach (Video Game) / int_8774fb47
type
Eldritch Abomination
 SCP – Containment Breach (Video Game) / int_8774fb47
comment
SCP-106, an Eldritch Abomination with phasing powers who loves to hunt its prey for amusement. You must always avoid letting him see you, otherwise he'll pursue you until he catches you. Unlike the other two examples, he can be deterred and recaptured, but it's very difficult to do so.
 SCP – Containment Breach (Video Game) / int_8774fb47
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_8774fb47
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_8774fb47
 SCP – Containment Breach (Video Game) / int_898ff050
type
Villain Protagonist
 SCP – Containment Breach (Video Game) / int_898ff050
comment
Villain Protagonist: Revealed through the SCP-1162 event that D-9341 was a Researcher before unauthorised research had him demoted to a Class-D.
 SCP – Containment Breach (Video Game) / int_898ff050
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_898ff050
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_898ff050
 SCP – Containment Breach (Video Game) / int_91a2039b
type
I Am the Noun
 SCP – Containment Breach (Video Game) / int_91a2039b
comment
I Am the Noun: One of SCP-049's phrases: "I am the cure." The cure to what? Only he knows.
 SCP – Containment Breach (Video Game) / int_91a2039b
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_91a2039b
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_91a2039b
 SCP – Containment Breach (Video Game) / int_940a5958
type
Artificial Stupidity
 SCP – Containment Breach (Video Game) / int_940a5958
comment
Artificial Stupidity: NPCs frequently get stuck on stairs, which can be good if you're trying to escape a hostile SCP. Sometimes they'll also spawn in rooms that aren't connected to the player's location, such as a security checkpoint, and will be trapped inside until the player leaves and they despawn.
 SCP – Containment Breach (Video Game) / int_940a5958
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_940a5958
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_940a5958
 SCP – Containment Breach (Video Game) / int_947ac4b0
type
White Mask of Doom
 SCP – Containment Breach (Video Game) / int_947ac4b0
comment
White Mask of Doom: SCP-035 can be found in its chamber, possessing a scientist.
 SCP – Containment Breach (Video Game) / int_947ac4b0
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_947ac4b0
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_947ac4b0
 SCP – Containment Breach (Video Game) / int_95b7c400
type
Faux Affably Evil
 SCP – Containment Breach (Video Game) / int_95b7c400
comment
Faux Affably Evil: SCP-035 will try to gain the player's trust by coaxing them to open their chamber door and release them. It will drop its act if you try to gas it to death or wait too long, telling the player that they have no chance to survive. Should you gas him then open the door, he will instead tell you that SCP-012 is a map that you can interpret by "reading between the lines".
 SCP – Containment Breach (Video Game) / int_95b7c400
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_95b7c400
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_95b7c400
 SCP – Containment Breach (Video Game) / int_970c790a
type
Big Bad
 SCP – Containment Breach (Video Game) / int_970c790a
comment
Big Bad: SCP-106 has been confirmed to be this, since he can go anywhere, while SCP-173, the most common enemy in the original version, is only in the Light Containment Zone in the remake.
 SCP – Containment Breach (Video Game) / int_970c790a
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_970c790a
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_970c790a
 SCP – Containment Breach (Video Game) / int_98b1dc8f
type
Luck-Based Mission
 SCP – Containment Breach (Video Game) / int_98b1dc8f
comment
Luck-Based Mission: Due to SCP-173 having a glitchy pathfinding system, it can occasionally snap the player's neck from out of nowhere. As of recent versions, this has been happening more frequently. Previously played straight with room generation, too. It was entirely possible to go for over an hour without finding a single keycard... or you could find all of the essential items within ten minutes and then encounter SCP-914 just a stone's throw away from the starting point. Newer versions have mostly corrected this. How well your game goes will depend a lot on how quickly you can find SCP-914, though less so in more recent versions where you can only make up to a level 3 keycard with it unless you already got the level 4 keycard from 049's chamber, where you can make up to Omni keycards. Due to the Mobile Task Force having an incredibly buggy AI, they can often get stuck in doors, making it impossible to get around them without the use of console commands.
 SCP – Containment Breach (Video Game) / int_98b1dc8f
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_98b1dc8f
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_98b1dc8f
 SCP – Containment Breach (Video Game) / int_9918518b
type
Press X to Die
 SCP – Containment Breach (Video Game) / int_9918518b
comment
Press X to Die: The game offers a lot of opportunities for the player to kill himself with minimal effort. Knowing about the SCPs you encounter before approaching them can help a lot, at which point dying in most of these ways is your own fault. SCP-294 probably has the most of these; there's nothing stopping you from ordering a nice cup of lava or carbon, or even nuclear fission or antimatter. Or you can do it the boring way and simply order a cup of Game Over.
 SCP – Containment Breach (Video Game) / int_9918518b
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_9918518b
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_9918518b
 SCP – Containment Breach (Video Game) / int_99db72ee
type
Immune to Bullets
 SCP – Containment Breach (Video Game) / int_99db72ee
comment
Immune to Bullets: SCP-173 and SCP-096 get sprayed by machine gun fire on separate occasions and don't have a scratch to show for it afterward.
 SCP – Containment Breach (Video Game) / int_99db72ee
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_99db72ee
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_99db72ee
 SCP – Containment Breach (Video Game) / int_9a1f23bf
type
Controllable Helplessness
 SCP – Containment Breach (Video Game) / int_9a1f23bf
comment
Controllable Helplessness: Trying to escape through Gate B always results in your death. SCP-682 escapes containment just as you arrive at the gate and the Foundation decides to nuke the facility to try and kill him (it doesn't work), with D-9341 getting caught in the blast. Once you go up to Gate B, there's no stopping the detonation. Even if you disable the nukes before going up there, right after it is announced that the the nukes cannot be detonated, a troop of MTF units shoot you.
 SCP – Containment Breach (Video Game) / int_9a1f23bf
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_9a1f23bf
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_9a1f23bf
 SCP – Containment Breach (Video Game) / int_9b06e314
type
Greater-Scope Villain
 SCP – Containment Breach (Video Game) / int_9b06e314
comment
Greater-Scope Villain: The instigator of the containment breach, the Chaos Insurgency. Its undercover agents Dr. Maynard had given SCP-079 access to the site's major systems while Agent Skinner released SCP-106 as a distraction.
 SCP – Containment Breach (Video Game) / int_9b06e314
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_9b06e314
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_9b06e314
 SCP – Containment Breach (Video Game) / int_9bee1a7f
type
Eldritch Location
 SCP – Containment Breach (Video Game) / int_9bee1a7f
comment
Eldritch Location: SCP-106's Pocket Dimension. It is composed of endless hallways and diverging paths and the entire layout can randomly change when the player character blinks. There are also bottomless pits and floating stone structures lain about. All of this is directly controlled by SCP-106 himself. The SCP-1499 landscape, which can be reached by equipping SCP-1499, found in the Light Containment Zone. It is a dark gritty dimension with a murky grey sky, odd constructions and instances of SCP-1499-1, which will gang up on the player should they remain close to a wandering instance for too long. Using SCP-860 (the blue key found in the Light Containment Zone) on the wooden doors in the Entrance Zone will take the player to SCP-860-1, a forest shrouded in blue mist with a dirt path twisting between the trees.
 SCP – Containment Breach (Video Game) / int_9bee1a7f
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_9bee1a7f
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_9bee1a7f
 SCP – Containment Breach (Video Game) / int_9cd91b8a
type
Enemy-Detecting Radar
 SCP – Containment Breach (Video Game) / int_9cd91b8a
comment
Enemy-Detecting Radar: Putting the S-Nav through SCP-914 on the 'Very Fine' setting allows it to track SCPs within a certain distance, but only to the extent of "it's about this close to you" without giving a bearing. The night vision goggles can also do this when upgraded on 'Very Fine', being able to detect how far certain SCPs are from you more directly, and even being able to track humans such as the Nine-Tailed Fox.
 SCP – Containment Breach (Video Game) / int_9cd91b8a
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_9cd91b8a
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_9cd91b8a
 SCP – Containment Breach (Video Game) / int_9f6fb586
type
Leitmotif
 SCP – Containment Breach (Video Game) / int_9f6fb586
comment
SCP-096's Leitmotif consists entirely of these, making it very easy to tell when he's nearby. Another, more specific, chord plays if you see his face.
 SCP – Containment Breach (Video Game) / int_9f6fb586
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_9f6fb586
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_9f6fb586
 SCP – Containment Breach (Video Game) / int_9fb2452d
type
Evil Is Not a Toy
 SCP – Containment Breach (Video Game) / int_9fb2452d
comment
Evil Is Not a Toy: Dr. Maynard really should have known that unleashing SCP-106 wouldn't end well for him.
 SCP – Containment Breach (Video Game) / int_9fb2452d
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_9fb2452d
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_9fb2452d
 SCP – Containment Breach (Video Game) / int_a1f82f86
type
Enemy Chatter
 SCP – Containment Breach (Video Game) / int_a1f82f86
comment
Enemy Chatter: The Nine-Tailed Fox commandos will chat with each other as they move through the facility. You can eavesdrop on them from a safe distance if you have a radio on your person.
 SCP – Containment Breach (Video Game) / int_a1f82f86
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_a1f82f86
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_a1f82f86
 SCP – Containment Breach (Video Game) / int_a456a8a9
type
Randomly Generated Levels
 SCP – Containment Breach (Video Game) / int_a456a8a9
comment
Randomly Generated Levels: The game is separated into 3 zones, with each one having specific rooms spawn in them.
 SCP – Containment Breach (Video Game) / int_a456a8a9
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_a456a8a9
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_a456a8a9
 SCP – Containment Breach (Video Game) / int_a484ef6c
type
Sensory Abuse
 SCP – Containment Breach (Video Game) / int_a484ef6c
comment
Sensory Abuse: SCP-066 can randomly blast loud Beethoven music. Keep your volume down around it.
 SCP – Containment Breach (Video Game) / int_a484ef6c
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_a484ef6c
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_a484ef6c
 SCP – Containment Breach (Video Game) / int_a48bc6e3
type
Terrifying Rescuer
 SCP – Containment Breach (Video Game) / int_a48bc6e3
comment
Terrifying Rescuer: Oh thank god, they're sending in a mobile task force to secure the facility... Wait, why are they pointing guns at me? What do you mean, "D-9431 designated for termination"!?!
 SCP – Containment Breach (Video Game) / int_a48bc6e3
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_a48bc6e3
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_a48bc6e3
 SCP – Containment Breach (Video Game) / int_a7325f9e
type
The Many Deaths of You
 SCP – Containment Breach (Video Game) / int_a7325f9e
comment
The Many Deaths of You: The Unity version adds getting your hands chopped off from taking a third piece from SCP-330 and interacting with the beings that only seen with SCP-178.
 SCP – Containment Breach (Video Game) / int_a7325f9e
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_a7325f9e
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_a7325f9e
 SCP – Containment Breach (Video Game) / int_a8a04f6f
type
And I Must Scream
 SCP – Containment Breach (Video Game) / int_a8a04f6f
comment
And I Must Scream: One room in SCP-106's Pocket Dimension is filled with what look like coffins, from which muffled sobs and whispers can be heard. Presumably these are some of his victims, kept alive indefinitely so he can torture them at his leisure.
 SCP – Containment Breach (Video Game) / int_a8a04f6f
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_a8a04f6f
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_a8a04f6f
 SCP – Containment Breach (Video Game) / int_abcb9af1
type
Eaten Alive
 SCP – Containment Breach (Video Game) / int_abcb9af1
comment
Getting Eaten Alive by SCP-939.
 SCP – Containment Breach (Video Game) / int_abcb9af1
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_abcb9af1
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_abcb9af1
 SCP – Containment Breach (Video Game) / int_abd29ad8
type
No-Sell
 SCP – Containment Breach (Video Game) / int_abd29ad8
comment
No-Sell: SCP-714 protects the player against a few of the dangers that would kill the player, mainly SCP-049's lethal touch, diseases from SCP-1025, and SCP-012's mental influence. It also nullifies SCP-420-J.
 SCP – Containment Breach (Video Game) / int_abd29ad8
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_abd29ad8
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_abd29ad8
 SCP – Containment Breach (Video Game) / int_ac2094ca
type
Red Shirt
 SCP – Containment Breach (Video Game) / int_ac2094ca
comment
Red Shirt: The Player Character is D-9341, one of the Foundation's expendable guinea pigs. Two fellow D-class are killed in the opening sequence, and another dead one can be found in the Heavy Containment Zone. The player may also encounter guards who fall prey to the hostile SCPs, such as the unlucky bastard who sees SCP-096's face in the server room and gets [DATA EXPUNGED] by it.
 SCP – Containment Breach (Video Game) / int_ac2094ca
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_ac2094ca
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_ac2094ca
 SCP – Containment Breach (Video Game) / int_ac320c0e
type
Nuke 'em
 SCP – Containment Breach (Video Game) / int_ac320c0e
comment
Nuke 'em: The fallback plan if SCP-682 escapes. It doesn't work. You can shut this off if you find the warhead control room. You can do this yourself if you order yourself a nice cup of nuclear explosion at SCP-294. You can also ramp it up to a cup of antimatter if you really wish to make a crater the size of Oregon when you die.
 SCP – Containment Breach (Video Game) / int_ac320c0e
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_ac320c0e
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_ac320c0e
 SCP – Containment Breach (Video Game) / int_ad22fa80
type
Apocalyptic Log
 SCP – Containment Breach (Video Game) / int_ad22fa80
comment
Apocalyptic Log: An agent by the name of Izumi Junko got sent into SCP-860-1 at some point before the player enters it. She left behind notes which detail several creepy events happening, such as their headset playing soft music and an almost comfortable atmosphere. The log ends by specifically mentioning D-9341, telling them that she is expecting him.
 SCP – Containment Breach (Video Game) / int_ad22fa80
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_ad22fa80
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_ad22fa80
 SCP – Containment Breach (Video Game) / int_add931af
type
I Choose to Stay
 SCP – Containment Breach (Video Game) / int_add931af
comment
I Choose to Stay: Agent Izumi Junko was sent into SCP-860-1 to explore, but like D-5674, she was apparently welcomed by the forest and decided to abandon her mission. Her silhouette can occasionally be seen peering at the player from behind the trees.
 SCP – Containment Breach (Video Game) / int_add931af
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_add931af
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_add931af
 SCP – Containment Breach (Video Game) / int_b39b94da
type
Born Lucky
 SCP – Containment Breach (Video Game) / int_b39b94da
comment
Born Lucky: One ending has you possibly classified as a SCP for this reason.
 SCP – Containment Breach (Video Game) / int_b39b94da
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_b39b94da
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_b39b94da
 SCP – Containment Breach (Video Game) / int_b3fda903
type
Touch of Death
 SCP – Containment Breach (Video Game) / int_b3fda903
comment
Touch of Death: SCP-049's method of attack.
 SCP – Containment Breach (Video Game) / int_b3fda903
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_b3fda903
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_b3fda903
 SCP – Containment Breach (Video Game) / int_b41c411e
type
Toilet Humour
 SCP – Containment Breach (Video Game) / int_b41c411e
comment
Toilet Humour: Occasionally you may hear SCP-789-J when you're in the bathroom.
 SCP – Containment Breach (Video Game) / int_b41c411e
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_b41c411e
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_b41c411e
 SCP – Containment Breach (Video Game) / int_b4a6ae4c
type
Everyone Has Standards
 SCP – Containment Breach (Video Game) / int_b4a6ae4c
comment
Everyone Has Standards: D-9341, who is dumb enough to drink iron, pain, SCP-106, gold, steel, Joe, carbon, lava, anti-matter, poison, venom, motor oil, and death dispensed by SCP-294, will draw the line at drinking shit, pus, and semen.
 SCP – Containment Breach (Video Game) / int_b4a6ae4c
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_b4a6ae4c
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_b4a6ae4c
 SCP – Containment Breach (Video Game) / int_b5043180
type
Don't Look At Me
 SCP – Containment Breach (Video Game) / int_b5043180
comment
Don't Look At Me: SCP-096 will attack and kill anyone who sees its face after a brief moment of freaking out.
 SCP – Containment Breach (Video Game) / int_b5043180
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_b5043180
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_b5043180
 SCP – Containment Breach (Video Game) / int_b53077b3
type
Take That!
 SCP – Containment Breach (Video Game) / int_b53077b3
comment
Take That!: Various drinks from SCP-294 provide these: If you order Half Life 3, you get an empty cup. A cupful of 4chan is described as tasting "awfully bitter". Ordering 9GAG will produce a cup of semen. Older versions of the game (now removed, likely due to legal reasons) allowed you to order a cup of Call of Duty, and drinking it would produce the message: "The drink tastes like dubstep and ur mom."
 SCP – Containment Breach (Video Game) / int_b53077b3
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_b53077b3
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_b53077b3
 SCP – Containment Breach (Video Game) / int_b58b4e3c
type
Too Dumb to Live
 SCP – Containment Breach (Video Game) / int_b58b4e3c
comment
You can do this yourself if you order yourself a nice cup of nuclear explosion at SCP-294. You can also ramp it up to a cup of antimatter if you really wish to make a crater the size of Oregon when you die.
 SCP – Containment Breach (Video Game) / int_b58b4e3c
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_b58b4e3c
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_b58b4e3c
 SCP – Containment Breach (Video Game) / int_b85c06f2
type
Glowing Eyes of Doom
 SCP – Containment Breach (Video Game) / int_b85c06f2
comment
Glowing Eyes of Doom: The feline-like predator inside SCP-860-1 has huge yellow eyes, which will watch you from afar as you make your way down the trail. Izumi Junko seems to have them too, though she isn't hostile. SCP-106 has white glowing eyes as well, though they're only visible at a distance and in the dark.
 SCP – Containment Breach (Video Game) / int_b85c06f2
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_b85c06f2
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_b85c06f2
 SCP – Containment Breach (Video Game) / int_c04b1231
type
Jump Scare
 SCP – Containment Breach (Video Game) / int_c04b1231
comment
Jump Scare: SCP-650. It will not harm you, but it will always appear right next or behind you in the worst possible moments, freakishly hunching over you as if attempting to attack you.
 SCP – Containment Breach (Video Game) / int_c04b1231
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_c04b1231
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_c04b1231
 SCP – Containment Breach (Video Game) / int_c0b66f61
type
Invisible Monsters
 SCP – Containment Breach (Video Game) / int_c0b66f61
comment
Invisible Monsters: SCP-966 are only visible if you're wearing night vision goggles. You can still hear their footsteps, though, and if a door opens on its own you can bet one is nearby.
 SCP – Containment Breach (Video Game) / int_c0b66f61
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_c0b66f61
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_c0b66f61
 SCP – Containment Breach (Video Game) / int_c2fc1ae
type
Neck Snap
 SCP – Containment Breach (Video Game) / int_c2fc1ae
comment
Neck Snap: SCP-173's trademark.
 SCP – Containment Breach (Video Game) / int_c2fc1ae
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_c2fc1ae
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_c2fc1ae
 SCP – Containment Breach (Video Game) / int_c3b760ed
type
ZigZaggedTrope
 SCP – Containment Breach (Video Game) / int_c3b760ed
comment
After updates, it's more Zigzagged Trope. 1048 is still harmless... but 1048-A is present, and it most definitely isn't. You really don't want to get too close to it.
 SCP – Containment Breach (Video Game) / int_c3b760ed
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_c3b760ed
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_c3b760ed
 SCP – Containment Breach (Video Game) / int_c3c18143
type
Hope Spot
 SCP – Containment Breach (Video Game) / int_c3c18143
comment
You get out of the facility through Gate B and it seems that you're home-free... except that the alarms start blaring and the facility intercom shouts that SCP-682 has just escaped and tells everybody to evacuate before the on-site nuke is used to blast 682. The blast goes off and you die. The end screen shows a radio conversation between two personnel, with one of them requesting the deployment of an MTF unit to scout for remains at ground zero. However, the transmission is cut-off mid sentence as a large roar is heard, indicating that the nuclear blast was not successful in destroying SCP-682.
 SCP – Containment Breach (Video Game) / int_c3c18143
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_c3c18143
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_c3c18143
 SCP – Containment Breach (Video Game) / int_c691d3f4
type
Offscreen Teleportation
 SCP – Containment Breach (Video Game) / int_c691d3f4
comment
Offscreen Teleportation: SCP-173 is said to be using the ventilation system to travel around the facility, when in reality it's just pre-set to spawn in certain rooms. SCP-106 takes this further, being able to appear out of nowhere and being incorporeal. SCP-049 also sometimes does this without any real explanation when the player evades him and there needs to be a way to show how he can get past being sealed away by a keycard or passcode lock or even a checkpoint. Same with the instances of SCP-966, which are often respawned around the facility in much the same manner as 049.
 SCP – Containment Breach (Video Game) / int_c691d3f4
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_c691d3f4
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_c691d3f4
 SCP – Containment Breach (Video Game) / int_c75df49a
type
Shout-Out
 SCP – Containment Breach (Video Game) / int_c75df49a
comment
Another Valve Shout-Out comes in the form of an alternate keyword for getting a cup of urine: "Jarate".
 SCP – Containment Breach (Video Game) / int_c75df49a
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_c75df49a
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_c75df49a
 SCP – Containment Breach (Video Game) / int_c95d04f2
type
It Can Think
 SCP – Containment Breach (Video Game) / int_c95d04f2
comment
It Can Think: SCP-966, while non-sapient, are smart enough to open doors while pursuing the player.
 SCP – Containment Breach (Video Game) / int_c95d04f2
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_c95d04f2
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_c95d04f2
 SCP – Containment Breach (Video Game) / int_cb70651c
type
Maybe Magic, Maybe Mundane
 SCP – Containment Breach (Video Game) / int_cb70651c
comment
Maybe Magic, Maybe Mundane: The "Smelly Joint" produced by running SCP-420-J through SCP-914 causes D-9314 to "take a nap" and die. It might be the effects of the joint itself... or it could just be that you took a nap in the middle of a containment breach.
 SCP – Containment Breach (Video Game) / int_cb70651c
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_cb70651c
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_cb70651c
 SCP – Containment Breach (Video Game) / int_cdfe12c3
type
Nothing Is Scarier
 SCP – Containment Breach (Video Game) / int_cdfe12c3
comment
Nothing Is Scarier: The player can come across SCP-1048 standing around or dancing in the Heavy Containment Zone, and it won't be there again if they leave the area and then come back. Those familiar with the wiki will know that plenty of people have died thanks to SCP-1048 wandering the facility unchecked, but currently, its presence in the game is harmless to the player, and its appearance is ostensibly meant only to be Paranoia Fuel. After updates, it's more Zigzagged Trope. 1048 is still harmless... but 1048-A is present, and it most definitely isn't. You really don't want to get too close to it.
 SCP – Containment Breach (Video Game) / int_cdfe12c3
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_cdfe12c3
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_cdfe12c3
 SCP – Containment Breach (Video Game) / int_d1fdb05d
type
Plague Zombie
 SCP – Containment Breach (Video Game) / int_d1fdb05d
comment
Plague Zombie: SCP-008 will eventually turn the player into one if they get exposed to it, causing a Non-Standard Game Over. You can cure it with SCP-500. Played very straight with SCP-049-2, the Plague Doctor's zombies.
 SCP – Containment Breach (Video Game) / int_d1fdb05d
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_d1fdb05d
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_d1fdb05d
 SCP – Containment Breach (Video Game) / int_d24ed873
type
Developer's Foresight
 SCP – Containment Breach (Video Game) / int_d24ed873
comment
Developer's Foresight: Go ahead, put anything you can think of into SCP-294. You're bound to get some result. Likewise, there are plenty of ways to use SCP-914 in creative ways. Perhaps the most noteworthy is the fact that you can refine yourself if you sprint into the Input booth before it closes, which will kill you or invert your controls depending on the setting. There's a unique message for just about every way you can die in the game, sometimes even taking into account which room you're in when it happens. Disobeying Agent Ulgrin's orders in the prologue can get you shot or gassed, depending on how often you piss him off. Likewise, disobeying Security Chief Franklin in 173's chamber in the same prologue will lead to him ordering a guard from a high vantage point to kill you.
 SCP – Containment Breach (Video Game) / int_d24ed873
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_d24ed873
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_d24ed873
 SCP – Containment Breach (Video Game) / int_d2c0e2ed
type
Schmuck Bait
 SCP – Containment Breach (Video Game) / int_d2c0e2ed
comment
Schmuck Bait: SCP cells are often blocked by little more than a keycard. As long as you have that, there's nothing stopping you from walking in and getting yourself killed by whatever horror it contains. If you try to kill SCP-035 with gas, he'll tell you to find SCP-012 and "read between the lines".
 SCP – Containment Breach (Video Game) / int_d2c0e2ed
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_d2c0e2ed
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_d2c0e2ed
 SCP – Containment Breach (Video Game) / int_d397657d
type
Hoist by His Own Petard
 SCP – Containment Breach (Video Game) / int_d397657d
comment
Hoist by His Own Petard: Dr. Maynard released SCP-106... and was promptly abducted and killed by it.
 SCP – Containment Breach (Video Game) / int_d397657d
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_d397657d
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_d397657d
 SCP – Containment Breach (Video Game) / int_d40a8a0f
type
Suddenly Voiced
 SCP – Containment Breach (Video Game) / int_d40a8a0f
comment
Suddenly Voiced: D-9341 can be heard speaking when under the influence of SCP-012. SCP-106 may also command the player to Kneel Before Zod in his pocket dimension.
 SCP – Containment Breach (Video Game) / int_d40a8a0f
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_d40a8a0f
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_d40a8a0f
 SCP – Containment Breach (Video Game) / int_d8d22bb0
type
Dutch Angle
 SCP – Containment Breach (Video Game) / int_d8d22bb0
comment
Dutch Angle: Happens in SCP-106's pocket dimension.
 SCP – Containment Breach (Video Game) / int_d8d22bb0
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_d8d22bb0
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_d8d22bb0
 SCP – Containment Breach (Video Game) / int_d933263
type
Have a Nice Death
 SCP – Containment Breach (Video Game) / int_d933263
comment
Have a Nice Death: Every time you die, the end screen shows a death message which are usually excerpts or quotes from personnel cleaning up the facility. There's a unique message for just about every possible way you can die. Talk about attention to detail.
 SCP – Containment Breach (Video Game) / int_d933263
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_d933263
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_d933263
 SCP – Containment Breach (Video Game) / int_d9cf40fa
type
Screw This, I'm Outta Here
 SCP – Containment Breach (Video Game) / int_d9cf40fa
comment
Screw This, I'm Outta Here: The Nine-Tailed Fox commandos will run like hell if they encounter SCP-106.
 SCP – Containment Breach (Video Game) / int_d9cf40fa
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_d9cf40fa
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_d9cf40fa
 SCP – Containment Breach (Video Game) / int_daef39ee
type
Elaborate Underground Base
 SCP – Containment Breach (Video Game) / int_daef39ee
comment
Elaborate Underground Base: the facility appears to be mostly underground, but it has entire containment chambers, lots of elevators, several security systems, many hallways and rooms, not to mention that it has a nuclear warhead inside one of the chambers deeper underground. Since the game starts deep inside the facility, there are only two times that the player can get up to the surface in the endings: Gate A and Gate B. Gate A has a skylight as well as a small bridgeway crossing over a road, and Gate B has a tunnel system as well as a little glass-covered walkway in the snow to another small building on the other side.
 SCP – Containment Breach (Video Game) / int_daef39ee
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_daef39ee
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_daef39ee
 SCP – Containment Breach (Video Game) / int_dba4ae4f
type
Arc Welding
 SCP – Containment Breach (Video Game) / int_dba4ae4f
comment
Arc Welding: The game seems to imply a correlation between SCP-106 and SCP-895. Approaching the latter will spawn the former, and one area of his Pocket Dimension (the part resembling a World War I trench) has several of the coffins dotted around the map. 106's face is among the Brown Note images displayed by 895.
 SCP – Containment Breach (Video Game) / int_dba4ae4f
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_dba4ae4f
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_dba4ae4f
 SCP – Containment Breach (Video Game) / int_de7b7cbf
type
Drugs Are Bad
 SCP – Containment Breach (Video Game) / int_de7b7cbf
comment
Smoking a joint courtesy of SCP-914.
 SCP – Containment Breach (Video Game) / int_de7b7cbf
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_de7b7cbf
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_de7b7cbf
 SCP – Containment Breach (Video Game) / int_e1ba59f3
type
Voice Changeling
 SCP – Containment Breach (Video Game) / int_e1ba59f3
comment
Voice Changeling: SCP-939, appropriately named "Of Many Voices". In game, it speaks in the voices of various Foundation personnel in order to draw the player closer to it's location. It's actually a spiky carnivorous monster that will attack you and try to devour you. The voices are bait, taken from its previous victims.
 SCP – Containment Breach (Video Game) / int_e1ba59f3
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_e1ba59f3
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_e1ba59f3
 SCP – Containment Breach (Video Game) / int_e4c91c25
type
Press Start to Game Over
 SCP – Containment Breach (Video Game) / int_e4c91c25
comment
Take too long to get out of your room in the intro and... you'll get locked in with gas everywhere.
 SCP – Containment Breach (Video Game) / int_e4c91c25
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_e4c91c25
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_e4c91c25
 SCP – Containment Breach (Video Game) / int_e6c72641
type
Asian Fox Spirit
 SCP – Containment Breach (Video Game) / int_e6c72641
comment
Asian Fox Spirit: Invoked; Mobile Task Force Epsilon-11's colloquial name is "Nine-Tailed Fox".
 SCP – Containment Breach (Video Game) / int_e6c72641
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_e6c72641
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_e6c72641
 SCP – Containment Breach (Video Game) / int_e7fe3ece
type
Ominous Walk
 SCP – Containment Breach (Video Game) / int_e7fe3ece
comment
Ominous Walk: SCP-106 pursues the player at a walking pace, teleporting through walls to keep you from getting too far ahead. SCP-966 do this as well, thankfully minus the teleporting.
 SCP – Containment Breach (Video Game) / int_e7fe3ece
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_e7fe3ece
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_e7fe3ece
 SCP – Containment Breach (Video Game) / int_e8147834
type
Elevator Escape
 SCP – Containment Breach (Video Game) / int_e8147834
comment
Elevator Escape: There are a handful of elevators scattered around the facility that make convenient escape routes. Of course, the lower levels have dangers of their own...
 SCP – Containment Breach (Video Game) / int_e8147834
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_e8147834
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_e8147834
 SCP – Containment Breach (Video Game) / int_eb8ec7c8
type
Jerkass
 SCP – Containment Breach (Video Game) / int_eb8ec7c8
comment
Disobeying Agent Ulgrin's orders in the prologue can get you shot or gassed, depending on how often you piss him off. Likewise, disobeying Security Chief Franklin in 173's chamber in the same prologue will lead to him ordering a guard from a high vantage point to kill you.
 SCP – Containment Breach (Video Game) / int_eb8ec7c8
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_eb8ec7c8
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_eb8ec7c8
 SCP – Containment Breach (Video Game) / int_ec3768a
type
Sprint Meter
 SCP – Containment Breach (Video Game) / int_ec3768a
comment
Sprint Meter: There's a meter for sprinting and one for blinking, preventing you from staring at SCP-173 forever.
 SCP – Containment Breach (Video Game) / int_ec3768a
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_ec3768a
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_ec3768a
 SCP – Containment Breach (Video Game) / int_efc49c38
type
Trapped-with-Monster Plot
 SCP – Containment Breach (Video Game) / int_efc49c38
comment
Trapped-with-Monster Plot: The basic premise. A lot of monsters breach containment at once, and you have to find your way out of the facility while keeping them from eating your face. SCP-049's chamber. As soon as you get there the elevator breaks down, forcing you to dodge zombies (and eventually the Plague Doctor himself) as you try to get it working again.
 SCP – Containment Breach (Video Game) / int_efc49c38
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_efc49c38
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_efc49c38
 SCP – Containment Breach (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 SCP – Containment Breach (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: You can trap SCP-106 in his cage, thus eliminating one of the big threats that will harass you throughout the game. The only downside? To do it, you have to break a man's femur in order to lure 106 into the cage and trap him. Not only do you injure the man to make him scream, but by locking him in with 106, you definitely sentenced him to a horribly painful demise.
 SCP – Containment Breach (Video Game) / int_f87c42d4
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_f87c42d4
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_f87c42d4
 SCP – Containment Breach (Video Game) / int_name
type
ItemName
 SCP – Containment Breach (Video Game) / int_name
comment
 SCP – Containment Breach (Video Game) / int_name
featureApplicability
1.0
 SCP – Containment Breach (Video Game) / int_name
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
SCP – Containment Breach (Video Game) / int_name
 SCP – Containment Breach (Video Game) / int_name
itemName
SCP – Containment Breach (Video Game)

The following is a list of statements referring to the current page from other pages.

 Markiplier (Lets Play)
seeAlso
SCP – Containment Breach (Video Game)
 SCP – Containment Breach (Video Game)
hasFeature
A Birthday, Not a Break / int_e4a7e976
 SCP – Containment Breach (Video Game)
hasFeature
Animalistic Abomination / int_e4a7e976
 SCP – Containment Breach (Video Game)
hasFeature
Can't Move While Being Watched / int_6ab18996
 SCP – Containment Breach (Video Game)
hasFeature
Chromosome Casting / int_6ab18996
 SCP – Containment Breach (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_e4a7e976
 SCP – Containment Breach (Video Game)
hasFeature
Deus ex Nukina / int_e4a7e976
 SCP – Containment Breach (Video Game)
hasFeature
Final Death Mode / int_e4a7e976
 SCP – Containment Breach (Video Game)
hasFeature
Hell Is That Noise / int_e4a7e976
 SCP – Containment Breach (Video Game)
hasFeature
Invincible Boogeymen / int_e4a7e976
 SCP – Containment Breach (Video Game)
hasFeature
Light-Flicker Teleportation / int_e4a7e976
 SCP – Containment Breach (Video Game)
hasFeature
Lights Off, Somebody Dies / int_e4a7e976
 SCP – Containment Breach (Video Game)
hasFeature
Monster Media / int_e4a7e976
 SCP – Containment Breach (Video Game)
hasFeature
Non-Standard Game Over / int_e4a7e976
 SCP – Containment Breach (Video Game)
hasFeature
Pocket Dimension / int_e4a7e976
 SCP – Containment Breach (Video Game)
hasFeature
Press Start to Game Over / int_e4a7e976
 SCP – Containment Breach (Video Game)
hasFeature
Randomly Generated Levels / int_e4a7e976
 SCP – Containment Breach (Video Game)
hasFeature
Sadist / int_e4a7e976
 SCP – Containment Breach (Video Game)
hasFeature
Sci-Fi Horror / int_e4a7e976
 SCP – Containment Breach (Video Game)
hasFeature
Sensory Abuse / int_e4a7e976
 SCP – Containment Breach (Video Game)
hasFeature
Sickening "Crunch!" / int_6ab18996
 SCP – Containment Breach (Video Game)
hasFeature
Sinister Scraping Sound / int_e4a7e976
 SCP – Containment Breach (Video Game)
hasFeature
Sprint Meter / int_e4a7e976
 SCP – Containment Breach (Video Game)
hasFeature
The Lost Woods / int_e4a7e976
 SCP – Containment Breach (Video Game)
hasFeature
The Many Deaths of You / int_e4a7e976
 SCP – Containment Breach (Video Game)
hasFeature
Trial-and-Error Gameplay / int_e4a7e976
 SCP – Containment Breach (Video Game)
hasFeature
Video Games of 2010–2014 / int_e4a7e976
 SCP – Containment Breach (Video Game)
hasFeature
White and Red and Eerie All Over / int_e4a7e976
 SCP – Containment Breach (Video Game)
hasFeature
No Problem with Licensed Games / Sugar Wiki / int_e4a7e976
 SCPContainmentBreach
sameAs
SCP – Containment Breach (Video Game)
 scpcontainmentbreach
sameAs
SCP – Containment Breach (Video Game)