Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

SiN (Video Game)

 SiN (Video Game)
type
TVTItem
 SiN (Video Game)
label
SiN (Video Game)
 SiN (Video Game)
page
SIN
 SiN (Video Game)
comment
SiN is a series of videogames developed by Ritual Entertainment starring Colonel John Blade in his adventures to take down Corrupt Corporate Executive Elexis Sinclaire, chairwoman of SinTEK Enterprises, who seek to convert all humanity into mutants and Take Over the World with her as "Mother Nature".Currently, the SiN universe includes the following works: SiN (1998) SiN: Wages of Sin (1999) SiN: The Movie (2000) SiN Episodes: Emergence (2006)The game has a character sheet, where character-specific tropes can be found for the main and secondary characters as well as for the mook classes.
 SiN (Video Game)
fetched
2023-06-30T00:30:26Z
 SiN (Video Game)
parsed
2023-06-30T00:30:26Z
 SiN (Video Game)
processingComment
Dropped link to InvertedTrope: Not a Feature - IGNORE
 SiN (Video Game)
isPartOf
DBTropes
 SiN (Video Game) / int_391aa30b
type
You ALL Look Familiar
 SiN (Video Game) / int_391aa30b
comment
You ALL Look Familiar: There are only a handful of enemy types in the game, and you'll often end up fighting many mook soldiers who have the exact same facial pattern.
 SiN (Video Game) / int_391aa30b
featureApplicability
1.0
 SiN (Video Game) / int_391aa30b
featureConfidence
1.0
 SiN (Video Game)
hasFeature
SiN (Video Game) / int_391aa30b
 SiN (Video Game) / int_64f0c18c
type
Critical Existence Failure
 SiN (Video Game) / int_64f0c18c
comment
Critical Existence Failure: You can be knocked down to a couple hitpoints of health and still run and move just as well as if you were still at full strength.
 SiN (Video Game) / int_64f0c18c
featureApplicability
1.0
 SiN (Video Game) / int_64f0c18c
featureConfidence
1.0
 SiN (Video Game)
hasFeature
SiN (Video Game) / int_64f0c18c
 SiN (Video Game) / int_8360f8c1
type
CamelCase
 SiN (Video Game) / int_8360f8c1
comment
CamelCase: Inverted with the franchise's title, SiN. HardCorps for Blade's police organization.
 SiN (Video Game) / int_8360f8c1
featureApplicability
1.0
 SiN (Video Game) / int_8360f8c1
featureConfidence
1.0
 SiN (Video Game)
hasFeature
SiN (Video Game) / int_8360f8c1
 SiN (Video Game) / int_9918518b
type
Press X to Die
 SiN (Video Game) / int_9918518b
comment
Press X to Die: Some valves and buttons have warning signs, and they cause a lethal explosion when used. On easy difficulty, some of them give a warning, before triggering the lethal effect on the second use.
 SiN (Video Game) / int_9918518b
featureApplicability
1.0
 SiN (Video Game) / int_9918518b
featureConfidence
1.0
 SiN (Video Game)
hasFeature
SiN (Video Game) / int_9918518b
 SiN (Video Game) / int_a2cbad1
type
Half-Human Hybrid
 SiN (Video Game) / int_a2cbad1
comment
Half-Human Hybrid: Elexis' experiments, including Mancini, Blade and her father, Thrall Sinclaire. In Emergence, she attempts to do this again to Blade, but he is able to stop the process by the end of the game.
 SiN (Video Game) / int_a2cbad1
featureApplicability
1.0
 SiN (Video Game) / int_a2cbad1
featureConfidence
1.0
 SiN (Video Game)
hasFeature
SiN (Video Game) / int_a2cbad1
 SiN (Video Game) / int_aa8dcc21
type
MegaCorp
 SiN (Video Game) / int_aa8dcc21
comment
Mega-Corp: SinTEK Enterprises, run by Elexis Sinclaire.
 SiN (Video Game) / int_aa8dcc21
featureApplicability
1.0
 SiN (Video Game) / int_aa8dcc21
featureConfidence
1.0
 SiN (Video Game)
hasFeature
SiN (Video Game) / int_aa8dcc21
 SiN (Video Game) / int_b543bac4
type
Oxygen Meter
 SiN (Video Game) / int_b543bac4
comment
Oxygen Meter: Blade starts taking damage if he remains underwater for too long. This meter is only made visible in Emergence.
 SiN (Video Game) / int_b543bac4
featureApplicability
1.0
 SiN (Video Game) / int_b543bac4
featureConfidence
1.0
 SiN (Video Game)
hasFeature
SiN (Video Game) / int_b543bac4
 SiN (Video Game) / int_d0db0e91
type
Oxygenated Underwater Bubbles
 SiN (Video Game) / int_d0db0e91
comment
Oxygenated Underwater Bubbles: If you skipped collecting the rebreather (or if it disappeared from your inventory), you can still use these as a source of air.
 SiN (Video Game) / int_d0db0e91
featureApplicability
1.0
 SiN (Video Game) / int_d0db0e91
featureConfidence
1.0
 SiN (Video Game)
hasFeature
SiN (Video Game) / int_d0db0e91
 SiN (Video Game) / int_ea46254a
type
Jiggle Physics
 SiN (Video Game) / int_ea46254a
comment
Jiggle Physics: In both games. Despite the early infamy of the Source engine's physics, Episodes actually tones this down - it's still more than you'd see without the use of mods in just about any other game on the engine, but you have to actually pay attention to really notice it compared to the exaggerated hand-animated jiggle of the first game.
 SiN (Video Game) / int_ea46254a
featureApplicability
1.0
 SiN (Video Game) / int_ea46254a
featureConfidence
1.0
 SiN (Video Game)
hasFeature
SiN (Video Game) / int_ea46254a
 SiN (Video Game) / int_name
type
ItemName
 SiN (Video Game) / int_name
comment
 SiN (Video Game) / int_name
featureApplicability
1.0
 SiN (Video Game) / int_name
featureConfidence
1.0
 SiN (Video Game)
hasFeature
SiN (Video Game) / int_name
 SiN (Video Game) / int_name
itemName
SiN (Video Game)

The following is a list of statements referring to the current page from other pages.

(none found)