Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

SaGa 2 (Video Game)

 SaGa 2 (Video Game)
type
TVTItem
 SaGa 2 (Video Game)
label
SaGa 2 (Video Game)
 SaGa 2 (Video Game)
page
SaGa2
 SaGa 2 (Video Game)
comment
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Full Name: SaGa 2: Hihou Densetsu ("Treasure Legend"). The second game in the SaGa series for the Game Boy, released in North America as Final Fantasy Legend II.One fateful night, your father wakes you up and explains in vague detail that he has to leave you and your mother behind to go on a mission of great importance involving something called MAGI, which, when combined, will form a statue of the Goddess Isis. As a memento, he leaves you with one MAGI, Prism.Several years later, you, accompanied by several schoolmates, set out in a search through many different worlds for your missing father and collecting various MAGI around the way. Along the way, you see different and varied worlds, meet helpful allies and powerful enemies, and eventually, save the worlds.Despite the obtuse gameplay that would characterize the SaGa series, SaGa 2, like its predecessor, was one of the original Game Boy's most memorable RPGs, thanks in part to what was at the time a high level of character customization and varied set pieces — one minute you'd be exploring a high-tech metropolis ruled by a beauty obsessed tyrant queen who has forced two young lovers apart, and the next you'd be in a world inspired by medieval Japan to take part in a detective story. As a result of its wonderfully oddball setting and unique mechanics, it's generally regarded as the strongest game of the original SaGa trilogy.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })In 2009, the game was remade for the Nintendo DS for the series' 20th anniversary, with upgraded graphics, tweaked gameplay elements, new characters, designs by The World Ends with You's Gen Kobayashi, and a new name: SaGa 2: Hihou Densetsu: Goddess of Destiny. Although it will never come out on western shores, thanks to Unlimited Saga and Romancing SaGa bombing hard, a fan translation group has translated it.
 SaGa 2 (Video Game)
fetched
2020-12-27T07:27:27Z
 SaGa 2 (Video Game)
parsed
2020-12-27T07:27:27Z
 SaGa 2 (Video Game)
processingComment
Dropped link to Gundam: Not a Feature - ITEM
 SaGa 2 (Video Game)
processingComment
Dropped link to IndianaJonesAndTheLastCrusade: Not a Feature - ITEM
 SaGa 2 (Video Game)
processingComment
Dropped link to SagaFrontier: Not a Feature - ITEM
 SaGa 2 (Video Game)
isPartOf
DBTropes
 SaGa 2 (Video Game) / int_128e4ba8
type
Gatling Good
 SaGa 2 (Video Game) / int_128e4ba8
comment
Gatling Good: The Vulcan Canon. While it appeared in the first game as well, only in the remake can you see it in all its enemy-killing glory.
 SaGa 2 (Video Game) / int_128e4ba8
featureApplicability
1.0
 SaGa 2 (Video Game) / int_128e4ba8
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_128e4ba8
 SaGa 2 (Video Game) / int_12a23624
type
ChineseGirl
 SaGa 2 (Video Game) / int_12a23624
comment
Chinese Girl: Lynn/Lin.
 SaGa 2 (Video Game) / int_12a23624
featureApplicability
1.0
 SaGa 2 (Video Game) / int_12a23624
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_12a23624
 SaGa 2 (Video Game) / int_12de0775
type
Goggles Do Nothing
 SaGa 2 (Video Game) / int_12de0775
comment
Goggles Do Nothing: Several of the models for human player characters.
 SaGa 2 (Video Game) / int_12de0775
featureApplicability
1.0
 SaGa 2 (Video Game) / int_12de0775
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_12de0775
 SaGa 2 (Video Game) / int_16f2bb43
type
Item Caddy
 SaGa 2 (Video Game) / int_16f2bb43
comment
Item Caddy: The robot halves the number of uses for an item when it goes into his inventory, but the item heals back up to half at the inn.
 SaGa 2 (Video Game) / int_16f2bb43
featureApplicability
1.0
 SaGa 2 (Video Game) / int_16f2bb43
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_16f2bb43
 SaGa 2 (Video Game) / int_17210967
type
Dungeon Town
 SaGa 2 (Video Game) / int_17210967
comment
Dungeon Town: Sort of. You can encounter random battles outside of buildings in the Desert Town.
 SaGa 2 (Video Game) / int_17210967
featureApplicability
1.0
 SaGa 2 (Video Game) / int_17210967
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_17210967
 SaGa 2 (Video Game) / int_17975d1b
type
Unstable Equilibrium
 SaGa 2 (Video Game) / int_17975d1b
comment
Unstable Equilibrium: The fastest characters (those with the highest agility) in your party usually end up only getting further ahead, since they will always get a turn in battle (you have to act in battle to have any chance of a stat gain) and the slower characters might not.
 SaGa 2 (Video Game) / int_17975d1b
featureApplicability
1.0
 SaGa 2 (Video Game) / int_17975d1b
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_17975d1b
 SaGa 2 (Video Game) / int_17ce80aa
type
All There in the Manual
 SaGa 2 (Video Game) / int_17ce80aa
comment
The game originally came with a reference card that listed all the weapons and what stat they use to deal damage. It didn't help people who bought used copies, though.
 SaGa 2 (Video Game) / int_17ce80aa
featureApplicability
1.0
 SaGa 2 (Video Game) / int_17ce80aa
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_17ce80aa
 SaGa 2 (Video Game) / int_19a781f
type
Relationship Values
 SaGa 2 (Video Game) / int_19a781f
comment
Relationship Values: An important, yet not essential, part of the refitted combat system, which affects your chances of getting different special items.
 SaGa 2 (Video Game) / int_19a781f
featureApplicability
1.0
 SaGa 2 (Video Game) / int_19a781f
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_19a781f
 SaGa 2 (Video Game) / int_1a3a91dd
type
Say My Name
 SaGa 2 (Video Game) / int_1a3a91dd
comment
Say My Name: F L O R A ! ! !
 SaGa 2 (Video Game) / int_1a3a91dd
featureApplicability
1.0
 SaGa 2 (Video Game) / int_1a3a91dd
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_1a3a91dd
 SaGa 2 (Video Game) / int_1b65dfad
type
The Cameo
 SaGa 2 (Video Game) / int_1b65dfad
comment
The Cameo: The Death Machine appears as a boss battle in the dungeon south of Final Town. It had also previously appeared as a boss in Makai Toshi SaGa. (In SaGa 2, this enemy's depiction is a new illustration including the digit "2" painted on the side of the machine.) The Four Gods as seen in the first SaGa return; they are some of the tier-5 ultimate transformations for your monsters.
 SaGa 2 (Video Game) / int_1b65dfad
featureApplicability
1.0
 SaGa 2 (Video Game) / int_1b65dfad
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_1b65dfad
 SaGa 2 (Video Game) / int_1c6a9289
type
Bishōnen
 SaGa 2 (Video Game) / int_1c6a9289
comment
Bishōnen: Want a male human or male esper character who looks burly or manly? Tough luck — all your possible appearance choices appear impossibly skinny with androgynous faces. Granted, these characters are not quite adults, but a great many teenagers in any country look nothing like this and still look perfectly alright.
 SaGa 2 (Video Game) / int_1c6a9289
featureApplicability
1.0
 SaGa 2 (Video Game) / int_1c6a9289
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_1c6a9289
 SaGa 2 (Video Game) / int_1c6ded94
type
Wicked Cultured
 SaGa 2 (Video Game) / int_1c6ded94
comment
Wicked Cultured: Venus embraces this. Also, Apollo qualifies.
 SaGa 2 (Video Game) / int_1c6ded94
featureApplicability
1.0
 SaGa 2 (Video Game) / int_1c6ded94
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_1c6ded94
 SaGa 2 (Video Game) / int_1c805a42
type
Bag of Sharing
 SaGa 2 (Video Game) / int_1c805a42
comment
Bag of Sharing: A variation: While there is a shared inventory, it cannot be accessed during combat. To use an item during combat, it must be equipped into each character's personal inventory.
 SaGa 2 (Video Game) / int_1c805a42
featureApplicability
1.0
 SaGa 2 (Video Game) / int_1c805a42
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_1c805a42
 SaGa 2 (Video Game) / int_1e122f24
type
Boss Banter
 SaGa 2 (Video Game) / int_1e122f24
comment
Boss Banter: Apollo talks a lot during the battle. Your party members talk back a bit when the battle is almost over.
 SaGa 2 (Video Game) / int_1e122f24
featureApplicability
1.0
 SaGa 2 (Video Game) / int_1e122f24
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_1e122f24
 SaGa 2 (Video Game) / int_1e7c47ab
type
Stealth Pun
 SaGa 2 (Video Game) / int_1e7c47ab
comment
Stealth Pun: The Seven Sword; the kanji for "to cut" consists of the kanji for "seven" and "sword".
 SaGa 2 (Video Game) / int_1e7c47ab
featureApplicability
1.0
 SaGa 2 (Video Game) / int_1e7c47ab
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_1e7c47ab
 SaGa 2 (Video Game) / int_1ebbebc5
type
Source Music
 SaGa 2 (Video Game) / int_1ebbebc5
comment
Source Music: The music played on the jukeboxes must be being played in-universe, as at one point in the story a specific tune is needed to advance the plot.
 SaGa 2 (Video Game) / int_1ebbebc5
featureApplicability
1.0
 SaGa 2 (Video Game) / int_1ebbebc5
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_1ebbebc5
 SaGa 2 (Video Game) / int_23cb7c45
type
So Long, and Thanks for All the Gear
 SaGa 2 (Video Game) / int_23cb7c45
comment
So Long, and Thanks for All the Gear: You can equip items on your temporary party members, but you can't remove them once you do. You can also use stat potions on them, albeit it is a waste unless all your human/mutant characters have the potion's applicable stat maxed (or you simply don't have any humans/mutants in your main party).
 SaGa 2 (Video Game) / int_23cb7c45
featureApplicability
1.0
 SaGa 2 (Video Game) / int_23cb7c45
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_23cb7c45
 SaGa 2 (Video Game) / int_2557e3a9
type
Palette Swap
 SaGa 2 (Video Game) / int_2557e3a9
comment
Palette Swap: There are four different color palettes available for every playable Human, Esper, and Robot design. Several Mooks also qualify.
 SaGa 2 (Video Game) / int_2557e3a9
featureApplicability
1.0
 SaGa 2 (Video Game) / int_2557e3a9
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_2557e3a9
 SaGa 2 (Video Game) / int_25b5600
type
Captain Ersatz
 SaGa 2 (Video Game) / int_25b5600
comment
Captain Ersatz: Dad is a traveling Adventurer Archaeologist who wears a hat and carries a whip (albeit an electric shock whip), and has previously found the Ark of the Covenant and the Holy Grail.
 SaGa 2 (Video Game) / int_25b5600
featureApplicability
1.0
 SaGa 2 (Video Game) / int_25b5600
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_25b5600
 SaGa 2 (Video Game) / int_26f41623
type
Kill Sat
 SaGa 2 (Video Game) / int_26f41623
comment
Kill Sat: The Hyper Cannon/Wave Cannon is shown to be one.
 SaGa 2 (Video Game) / int_26f41623
featureApplicability
1.0
 SaGa 2 (Video Game) / int_26f41623
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_26f41623
 SaGa 2 (Video Game) / int_28cd01ca
type
Disappeared Dad
 SaGa 2 (Video Game) / int_28cd01ca
comment
Disappeared Dad: What essentially sets the story into motion. Lynn has one as well, and who is revealed in the ending (it's Mask).
 SaGa 2 (Video Game) / int_28cd01ca
featureApplicability
1.0
 SaGa 2 (Video Game) / int_28cd01ca
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_28cd01ca
 SaGa 2 (Video Game) / int_2a019fef
type
Gay Option
 SaGa 2 (Video Game) / int_2a019fef
comment
Gay Option: Kinda. There are changing interpersonal relationship dynamics between the party's characters, with bonds like family, love, friendship, hate, strife, etc. The love dynamic can be between any two characters, and gender is irrelevant, as is species or being a robot. Considering the PR schizophrenia over even a hinted gay relationship in a DS game partially marketed at children, one can see how this might have complicated bringing the game to the West.
 SaGa 2 (Video Game) / int_2a019fef
featureApplicability
1.0
 SaGa 2 (Video Game) / int_2a019fef
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_2a019fef
 SaGa 2 (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 SaGa 2 (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: The Seven Sword (or Seven pronged Sword in the remake). It hits seven times with one swing. The catch? You get only seven swings with it, and you need both a very high Strength to deal significant damage, and a high Agility to score all seven hits with it. And it doesn't even raise those stats if equipped on a Robot. And on top of those, the only way to get it is by beating the absurdly powerful enemy, Haniwa. Haniwa only appears in the last dungeon, is arguably as powerful as the Arsenal, if not more so, and it's a slim chance that you will get the Seven Sword anyway!
 SaGa 2 (Video Game) / int_2bdae2ae
featureApplicability
1.0
 SaGa 2 (Video Game) / int_2bdae2ae
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_2bdae2ae
 SaGa 2 (Video Game) / int_2e6a41e0
type
Gratuitous English
 SaGa 2 (Video Game) / int_2e6a41e0
comment
Gratuitous English: In the original Japanese version, a student in Nihonbashi, the town Hana is from, tells you "please don't play this game" in katakana English.
 SaGa 2 (Video Game) / int_2e6a41e0
featureApplicability
1.0
 SaGa 2 (Video Game) / int_2e6a41e0
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_2e6a41e0
 SaGa 2 (Video Game) / int_2ea22847
type
That One Boss
 SaGa 2 (Video Game) / int_2ea22847
comment
And on top of those, the only way to get it is by beating the absurdly powerful enemy, Haniwa. Haniwa only appears in the last dungeon, is arguably as powerful as the Arsenal, if not more so, and it's a slim chance that you will get the Seven Sword anyway!
 SaGa 2 (Video Game) / int_2ea22847
featureApplicability
1.0
 SaGa 2 (Video Game) / int_2ea22847
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_2ea22847
 SaGa 2 (Video Game) / int_3121f1e6
type
Noob Cave
 SaGa 2 (Video Game) / int_3121f1e6
comment
Noob Cave: To the north of your hometown.
 SaGa 2 (Video Game) / int_3121f1e6
featureApplicability
1.0
 SaGa 2 (Video Game) / int_3121f1e6
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_3121f1e6
 SaGa 2 (Video Game) / int_33ca811a
type
Game-Breaking Bug
 SaGa 2 (Video Game) / int_33ca811a
comment
Game-Breaking Bug: At certain points (specifically, when your MAGI count is at specific numbers) in the game, using the trashcan as an item will act as permanent stat-raising Power and Speed potions. However, if you overdo it, you may permanently screw up your MAGI counter and be unable to progress. If you die because of poison, chances are you suddenly find yourself staring down the barrels of Arsenal way before you're capable of beating it. Even though Odin will revive you when you die, your only real option is to reset.
 SaGa 2 (Video Game) / int_33ca811a
featureApplicability
1.0
 SaGa 2 (Video Game) / int_33ca811a
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_33ca811a
 SaGa 2 (Video Game) / int_33fa230b
type
Your Princess Is in Another Castle!
 SaGa 2 (Video Game) / int_33fa230b
comment
Your Princess Is in Another Castle!: The party defeats Ashura, who the story appears to set up as the Big Bad, in the second world.
 SaGa 2 (Video Game) / int_33fa230b
featureApplicability
1.0
 SaGa 2 (Video Game) / int_33fa230b
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_33fa230b
 SaGa 2 (Video Game) / int_34e1ef45
type
Unnamed Parent
 SaGa 2 (Video Game) / int_34e1ef45
comment
Unnamed Parent: The protagonist's father.
 SaGa 2 (Video Game) / int_34e1ef45
featureApplicability
1.0
 SaGa 2 (Video Game) / int_34e1ef45
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_34e1ef45
 SaGa 2 (Video Game) / int_3566c15d
type
You Are Who You Eat
 SaGa 2 (Video Game) / int_3566c15d
comment
You Are Who You Eat: Monsters transform this way, although the form they change to is rarely that of the monster they just ate meat from.
 SaGa 2 (Video Game) / int_3566c15d
featureApplicability
1.0
 SaGa 2 (Video Game) / int_3566c15d
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_3566c15d
 SaGa 2 (Video Game) / int_35c35a89
type
Dinosaurs Are Dragons
 SaGa 2 (Video Game) / int_35c35a89
comment
Dinosaurs Are Dragons: Played ludicrously straight during the Dragon Race.
 SaGa 2 (Video Game) / int_35c35a89
featureApplicability
1.0
 SaGa 2 (Video Game) / int_35c35a89
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_35c35a89
 SaGa 2 (Video Game) / int_36736927
type
Stat Grinding
 SaGa 2 (Video Game) / int_36736927
comment
Stat Grinding: Humans and mutants have a chance to gain stats at the end of battle based on their last action, so using strength-based weapons gives you strength, agility-based gives agility, and spellbooks gain mana. Using a shield actually has a small chance of giving a defense gain. Everything else does nothing (and mutants almost never gain strength), so unless you already know how it works, good luck. Also, which weapons are strength, agility, or mana based is never listed in-game, so testing them on robots is really the only way to be sure what you're getting. The game originally came with a reference card that listed all the weapons and what stat they use to deal damage. It didn't help people who bought used copies, though. Thankfully the remake tells you flat out what stats and multipliers each weapon uses. The only remaining ones that aren't so clear are bows and martial arts/taijutsu (which deal fixed damage but increase agility) and whips (which have strength damage multipliers, but increase agility). One way in any version of the game to find out which stat a weapon can boost is to equip it on a robot. Whichever stat it boosts on a robot is the one that can randomly be increased when the weapon is used by a human or mutant, with a few exceptions for the Defender and P-swords.
 SaGa 2 (Video Game) / int_36736927
featureApplicability
1.0
 SaGa 2 (Video Game) / int_36736927
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_36736927
 SaGa 2 (Video Game) / int_39aeb09e
type
Rare Candy
 SaGa 2 (Video Game) / int_39aeb09e
comment
Rare Candy: Body potions raise a character's maximum HP by 40 points. Power, Speed, and Magic potions raise a character's strength, agility, or mana respectively by three points. Can only be used on humans or mutants.
 SaGa 2 (Video Game) / int_39aeb09e
featureApplicability
1.0
 SaGa 2 (Video Game) / int_39aeb09e
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_39aeb09e
 SaGa 2 (Video Game) / int_3a1c2171
type
The Man Behind the Man
 SaGa 2 (Video Game) / int_3a1c2171
comment
The Man Behind the Man: The Magnate, to the bumbling and corrupt Shogun.
 SaGa 2 (Video Game) / int_3a1c2171
featureApplicability
1.0
 SaGa 2 (Video Game) / int_3a1c2171
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_3a1c2171
 SaGa 2 (Video Game) / int_3babae20
type
Degraded Boss
 SaGa 2 (Video Game) / int_3babae20
comment
Degraded Boss: Some "bosses," especially early on, are normal enemies from later worlds.
 SaGa 2 (Video Game) / int_3babae20
featureApplicability
1.0
 SaGa 2 (Video Game) / int_3babae20
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_3babae20
 SaGa 2 (Video Game) / int_3c3f28a5
type
Blessed with Suck
 SaGa 2 (Video Game) / int_3c3f28a5
comment
Blessed with Suck: Mutants can randomly acquire weaknesses to elements.
 SaGa 2 (Video Game) / int_3c3f28a5
featureApplicability
1.0
 SaGa 2 (Video Game) / int_3c3f28a5
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_3c3f28a5
 SaGa 2 (Video Game) / int_3f0310d6
type
Magikarp Power
 SaGa 2 (Video Game) / int_3f0310d6
comment
Magikarp Power: The martial arts weapons like Punch, Kick, etc. They start out weak, doing little to no damage, but get stronger as they are used up, and the last use will deal a ridiculous amount of damage.
 SaGa 2 (Video Game) / int_3f0310d6
featureApplicability
1.0
 SaGa 2 (Video Game) / int_3f0310d6
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_3f0310d6
 SaGa 2 (Video Game) / int_40a533db
type
Guest-Star Party Member
 SaGa 2 (Video Game) / int_40a533db
comment
Guest-Star Party Member: Several join and leave at various points in the game.
 SaGa 2 (Video Game) / int_40a533db
featureApplicability
1.0
 SaGa 2 (Video Game) / int_40a533db
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_40a533db
 SaGa 2 (Video Game) / int_4160410d
type
Damsel in Distress
 SaGa 2 (Video Game) / int_4160410d
comment
Damsel in Distress: Lynn, a couple times.
 SaGa 2 (Video Game) / int_4160410d
featureApplicability
1.0
 SaGa 2 (Video Game) / int_4160410d
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_4160410d
 SaGa 2 (Video Game) / int_43bda213
type
A Taste of Power
 SaGa 2 (Video Game) / int_43bda213
comment
A Taste of Power: Mr. S can one-shot just about any enemy or even group in the first cave you go to, but he leaves after you go through it. Also comes with the Cure spell which should be able to full-heal any of your party members. Some players exhaust all his skills before exiting the cave to earn money.
 SaGa 2 (Video Game) / int_43bda213
featureApplicability
1.0
 SaGa 2 (Video Game) / int_43bda213
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_43bda213
 SaGa 2 (Video Game) / int_453b3c67
type
Imperfect Ritual
 SaGa 2 (Video Game) / int_453b3c67
comment
Imperfect Ritual: Apollo assembles the MAGI to become all powerful, but doesn't realize that he is missing one of them. Because of this, his One-Winged Angel form is flawed and the heroes are able to defeat him.
 SaGa 2 (Video Game) / int_453b3c67
featureApplicability
1.0
 SaGa 2 (Video Game) / int_453b3c67
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_453b3c67
 SaGa 2 (Video Game) / int_480c69ba
type
Infinity -1 Sword
 SaGa 2 (Video Game) / int_480c69ba
comment
Infinity -1 Sword: The Excalibur mentioned above; it's found in a treasure chest near the end of the game. The Gungnir can be found a little earlier than the Excalibur and is like an Infinity Minus Two Sword Spear. The damage calculation is exactly the same as the Excalibur, although it only has 30 uses rather than infinity.
 SaGa 2 (Video Game) / int_480c69ba
featureApplicability
1.0
 SaGa 2 (Video Game) / int_480c69ba
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_480c69ba
 SaGa 2 (Video Game) / int_48e8fe57
type
Happily Adopted
 SaGa 2 (Video Game) / int_48e8fe57
comment
Happily Adopted: Possibly, the main character's parents are apparently human; so if the MC is a robot or monster; likely this.
 SaGa 2 (Video Game) / int_48e8fe57
featureApplicability
1.0
 SaGa 2 (Video Game) / int_48e8fe57
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_48e8fe57
 SaGa 2 (Video Game) / int_498a6a21
type
Badass Teacher
 SaGa 2 (Video Game) / int_498a6a21
comment
Badass Teacher: Mr. S.
 SaGa 2 (Video Game) / int_498a6a21
featureApplicability
1.0
 SaGa 2 (Video Game) / int_498a6a21
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_498a6a21
 SaGa 2 (Video Game) / int_4a852458
type
Big Good
 SaGa 2 (Video Game) / int_4a852458
comment
Big Good: The Goddess, called Isis in the 1991 localization. She comes back to life with the assembly of her statue.
 SaGa 2 (Video Game) / int_4a852458
featureApplicability
1.0
 SaGa 2 (Video Game) / int_4a852458
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_4a852458
 SaGa 2 (Video Game) / int_4edb403
type
Bubbly Clouds
 SaGa 2 (Video Game) / int_4edb403
comment
Bubbly Clouds: Valhalla.
 SaGa 2 (Video Game) / int_4edb403
featureApplicability
1.0
 SaGa 2 (Video Game) / int_4edb403
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_4edb403
 SaGa 2 (Video Game) / int_50308171
type
Sound of No Damage
 SaGa 2 (Video Game) / int_50308171
comment
Sound of No Damage: Metallic "ping" whenever a physical attack is blocked by a shield or otherwise does no damage (the latter accompanied by the text "No damage.")
 SaGa 2 (Video Game) / int_50308171
featureApplicability
1.0
 SaGa 2 (Video Game) / int_50308171
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_50308171
 SaGa 2 (Video Game) / int_5049f19d
type
Do Well, But Not Perfect
 SaGa 2 (Video Game) / int_5049f19d
comment
Do Well, but Not Perfect: You will want a Total Party Kill at least once before reaching Odin if you want to see a few extra scenes.
 SaGa 2 (Video Game) / int_5049f19d
featureApplicability
1.0
 SaGa 2 (Video Game) / int_5049f19d
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_5049f19d
 SaGa 2 (Video Game) / int_50727f8d
type
Death Is a Slap on the Wrist
 SaGa 2 (Video Game) / int_50727f8d
comment
Death Is a Slap on the Wrist: If you lose a fight, your characters will end up in Valhalla Palace, and Odin will offer to revive you and let you start the battle over. In exchange, though, you have to promise that, if you ever meet him while you are still alive, you will fight him. And you eventually do. Death in battle after that point leads straight to a Game Over. It can even be good to be wiped out at least once. If you haven't been wiped out up to that point, Odin is harder and you'll just jump into the fight without any dialogue.
 SaGa 2 (Video Game) / int_50727f8d
featureApplicability
1.0
 SaGa 2 (Video Game) / int_50727f8d
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_50727f8d
 SaGa 2 (Video Game) / int_5178a5b3
type
Glass Weapon
 SaGa 2 (Video Game) / int_5178a5b3
comment
Glass Weapon: Like the first game, has the glass sword, an incredibly powerful weapon which breaks after a single use.
 SaGa 2 (Video Game) / int_5178a5b3
featureApplicability
1.0
 SaGa 2 (Video Game) / int_5178a5b3
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_5178a5b3
 SaGa 2 (Video Game) / int_5313c266
type
Bookends
 SaGa 2 (Video Game) / int_5313c266
comment
Book-Ends: In addition to the existing bookend, the remake as another one during its pre-title screen cutscene, which shows the protagonist's father as he makes his journey, which mirrors the game's ending which has a journey to the same places, but in reverse.
 SaGa 2 (Video Game) / int_5313c266
featureApplicability
1.0
 SaGa 2 (Video Game) / int_5313c266
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_5313c266
 SaGa 2 (Video Game) / int_537dd8fe
type
Affably Evil
 SaGa 2 (Video Game) / int_537dd8fe
comment
Affably Evil: Apollo. Venus to a lesser extent, but she's a more obvious Rich Bitch who's full of herself.
 SaGa 2 (Video Game) / int_537dd8fe
featureApplicability
1.0
 SaGa 2 (Video Game) / int_537dd8fe
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_537dd8fe
 SaGa 2 (Video Game) / int_545744ee
type
Plot Coupon That Does Something
 SaGa 2 (Video Game) / int_545744ee
comment
Plot Coupon That Does Something: The MAGI have a variety of gameplay-relevant uses. Many of them raise a particular stat or provide protection against an element, others can teleport you to previous worlds or even be used as a weapon.
 SaGa 2 (Video Game) / int_545744ee
featureApplicability
1.0
 SaGa 2 (Video Game) / int_545744ee
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_545744ee
 SaGa 2 (Video Game) / int_5a5de5ca
type
Boss Rush
 SaGa 2 (Video Game) / int_5a5de5ca
comment
Boss Rush: The Soul's Dark Regions features up to five battles in a row. While most of these are just souped up regular monster encounters some of the trials will feature mutiple bosses in a row.
 SaGa 2 (Video Game) / int_5a5de5ca
featureApplicability
1.0
 SaGa 2 (Video Game) / int_5a5de5ca
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_5a5de5ca
 SaGa 2 (Video Game) / int_5b607875
type
Inconsistent Dub
 SaGa 2 (Video Game) / int_5b607875
comment
Inconsistent Dub: The fan translation has some bizarre naming choices, which may be product of never being entirely finished. The majority of names are reverted to the Japanese originals, but Isis keeps her Dub Name Change. Conversely, the "Killer" enemies are given a Dub Name Change to "Cutthroats", when they didn't originally have one. Most bafflingly, the key item that shrinks the party normally uses its awkward Japanese name of "Become Small", but uses its English name of "Micronizer" in the story recap.
 SaGa 2 (Video Game) / int_5b607875
featureApplicability
1.0
 SaGa 2 (Video Game) / int_5b607875
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_5b607875
 SaGa 2 (Video Game) / int_5b81ca8d
type
Disc-One Nuke
 SaGa 2 (Video Game) / int_5b81ca8d
comment
Disc-One Nuke: As long as you can defeat a boss that you're not meant to (hint: use martial arts), the Arena of the Dead can earn you free weapons and armor that you are not supposed to have at that point in the game.
 SaGa 2 (Video Game) / int_5b81ca8d
featureApplicability
1.0
 SaGa 2 (Video Game) / int_5b81ca8d
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_5b81ca8d
 SaGa 2 (Video Game) / int_5cfeb43f
type
Save Scumming
 SaGa 2 (Video Game) / int_5cfeb43f
comment
Save Scumming: Depending on which model Game Boy you're using, may be useful in raising your party's stats quickly.
 SaGa 2 (Video Game) / int_5cfeb43f
featureApplicability
1.0
 SaGa 2 (Video Game) / int_5cfeb43f
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_5cfeb43f
 SaGa 2 (Video Game) / int_63d3ce1a
type
Dismantled MacGuffin
 SaGa 2 (Video Game) / int_63d3ce1a
comment
Dismantled MacGuffin: The MAGI are pieces of the legendary statue of the goddess Isis.
 SaGa 2 (Video Game) / int_63d3ce1a
featureApplicability
1.0
 SaGa 2 (Video Game) / int_63d3ce1a
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_63d3ce1a
 SaGa 2 (Video Game) / int_6439de78
type
Heroic Sacrifice
 SaGa 2 (Video Game) / int_6439de78
comment
Heroic Sacrifice: Dad on two occasions, though it's not a permanent loss.
 SaGa 2 (Video Game) / int_6439de78
featureApplicability
1.0
 SaGa 2 (Video Game) / int_6439de78
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_6439de78
 SaGa 2 (Video Game) / int_64fa0ea8
type
Random Encounters
 SaGa 2 (Video Game) / int_64fa0ea8
comment
Random Encounters: Frustratingly, (depending on Game Boy model) you can have one right as you load the game, if you're in any non-town area. Frustratingly is most definitely the wrong word. This was EXPLOITABLE. Saving the game and restarting the system reset the RNG - so if the first encounter on turning on the system was a battle that gave you a stat bonus (or item drop), saving and then restarting the system was GUARANTEED to trigger the same battle with the same reward. Finding a battle with a HP, Strength, or Agility increase and exploiting it in the first couple worlds would give you a character with 999 HP, 99 Strength, 99 Agility, creating both a Disc-One Nuke and Game-Breaker.
 SaGa 2 (Video Game) / int_64fa0ea8
featureApplicability
1.0
 SaGa 2 (Video Game) / int_64fa0ea8
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_64fa0ea8
 SaGa 2 (Video Game) / int_69782889
type
Point of No Continues
 SaGa 2 (Video Game) / int_69782889
comment
Point of No Continues: Your game will be immediately and truly over if your party can't survive anymore after defeating Odin at Valhalla Palace!
 SaGa 2 (Video Game) / int_69782889
featureApplicability
1.0
 SaGa 2 (Video Game) / int_69782889
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_69782889
 SaGa 2 (Video Game) / int_6e7a3cd
type
Underground Monkey
 SaGa 2 (Video Game) / int_6e7a3cd
comment
Underground Monkey: Most monsters have five different tiers, all with the same sprite but different names/stats/abilities.
 SaGa 2 (Video Game) / int_6e7a3cd
featureApplicability
1.0
 SaGa 2 (Video Game) / int_6e7a3cd
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_6e7a3cd
 SaGa 2 (Video Game) / int_6ec989d8
type
Guide Dang It!
 SaGa 2 (Video Game) / int_6ec989d8
comment
Guide Dang It!: Good luck finding out how the leveling up system works and how monsters evolve into the one you want without a strategy guide handy. Good luck figuring out how the leveling system works with a strategy guide handy. If you can't seem to do enough damage to Apollo to matter, don't worry. He'll die on his own eventually, so your main objective is not to dish out everything you've got against him, but to survive. Beating the crap out of him just speeds up the inevitable.
 SaGa 2 (Video Game) / int_6ec989d8
featureApplicability
1.0
 SaGa 2 (Video Game) / int_6ec989d8
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_6ec989d8
 SaGa 2 (Video Game) / int_6edb0066
type
Zero-Effort Boss
 SaGa 2 (Video Game) / int_6edb0066
comment
Zero-Effort Boss: BabyWyrm, the first boss, can be easily one-shot by Mr. S. He even seems pleased with himself when you ask him for advice after that. Averted in the remake, where he could take a little more, unless your characters can do enough damage to one-turn kill him.
 SaGa 2 (Video Game) / int_6edb0066
featureApplicability
-1.0
 SaGa 2 (Video Game) / int_6edb0066
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_6edb0066
 SaGa 2 (Video Game) / int_7086b98
type
Port Town
 SaGa 2 (Video Game) / int_7086b98
comment
Port Town: Apollo's world has one.
 SaGa 2 (Video Game) / int_7086b98
featureApplicability
1.0
 SaGa 2 (Video Game) / int_7086b98
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_7086b98
 SaGa 2 (Video Game) / int_71de9062
type
Zettai Ryouiki
 SaGa 2 (Video Game) / int_71de9062
comment
Zettai Ryouiki: Several variations of the Female Espers; Lin.
 SaGa 2 (Video Game) / int_71de9062
featureApplicability
1.0
 SaGa 2 (Video Game) / int_71de9062
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_71de9062
 SaGa 2 (Video Game) / int_7228d0cb
type
Game Over
 SaGa 2 (Video Game) / int_7228d0cb
comment
And you eventually do. Death in battle after that point leads straight to a Game Over. It can even be good to be wiped out at least once. If you haven't been wiped out up to that point, Odin is harder and you'll just jump into the fight without any dialogue.
 SaGa 2 (Video Game) / int_7228d0cb
featureApplicability
1.0
 SaGa 2 (Video Game) / int_7228d0cb
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_7228d0cb
 SaGa 2 (Video Game) / int_73f7975f
type
Jerkass Gods
 SaGa 2 (Video Game) / int_73f7975f
comment
Jerkass Gods: The most prominent villains are tyrannical gods. Also subverted in that there are mostly nice ones like Isis and Odin.
 SaGa 2 (Video Game) / int_73f7975f
featureApplicability
-0.3
 SaGa 2 (Video Game) / int_73f7975f
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_73f7975f
 SaGa 2 (Video Game) / int_7506ec90
type
Fashionable Asymmetry
 SaGa 2 (Video Game) / int_7506ec90
comment
Fashionable Asymmetry: The Female Humans.
 SaGa 2 (Video Game) / int_7506ec90
featureApplicability
1.0
 SaGa 2 (Video Game) / int_7506ec90
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_7506ec90
 SaGa 2 (Video Game) / int_7594e8ff
type
Turn Undead
 SaGa 2 (Video Game) / int_7594e8ff
comment
Turn Undead: The Prayer spell book, which is as powerful as a Flare spell book but only works on undead.
 SaGa 2 (Video Game) / int_7594e8ff
featureApplicability
1.0
 SaGa 2 (Video Game) / int_7594e8ff
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_7594e8ff
 SaGa 2 (Video Game) / int_776a06eb
type
All Myths Are True
 SaGa 2 (Video Game) / int_776a06eb
comment
All Myths Are True: Subverted twice: First in the Port Town in Apollo's world, where the inhabitants think that an undersea volcano is actually the god Neptune, and the second when it is revealed that the idea that the Statue of Isis/The Goddess was made out of 77 MAGI/Treasures, which had been taken as a given since the beginning of the game, isn't entirely accurate.
 SaGa 2 (Video Game) / int_776a06eb
featureApplicability
-0.3
 SaGa 2 (Video Game) / int_776a06eb
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_776a06eb
 SaGa 2 (Video Game) / int_78cdd5f6
type
"Fantastic Voyage" Plot
 SaGa 2 (Video Game) / int_78cdd5f6
comment
"Fantastic Voyage" Plot: Enemies micronize to enter Ki's body. Your party does the same in order to save her.
 SaGa 2 (Video Game) / int_78cdd5f6
featureApplicability
1.0
 SaGa 2 (Video Game) / int_78cdd5f6
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_78cdd5f6
 SaGa 2 (Video Game) / int_7b7965dd
type
Boss in Mook Clothing
 SaGa 2 (Video Game) / int_7b7965dd
comment
Boss in Mook Clothing: The Haniwa — an unique enemy in the final area — is definitely challenging enough to be a boss in its own right. It also possesses the elusive Seven Sword. If you're lucky, you'll get it from him as a drop. If you're not, he'll use it on you.
 SaGa 2 (Video Game) / int_7b7965dd
featureApplicability
1.0
 SaGa 2 (Video Game) / int_7b7965dd
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_7b7965dd
 SaGa 2 (Video Game) / int_7d561d58
type
Too Awesome to Use
 SaGa 2 (Video Game) / int_7d561d58
comment
Too Awesome to Use: Unlike the previous version, most single-drop weapons like the Gungnir, Muramasa, Yoichi Bow (Samurai Bow), Glass Sword and Wave Cannon (Hyper) are now also pre-set drops from the Arena of the Dead or random drops from the Soul's Dark Regions, both of which can be repeated to your heart's content.
 SaGa 2 (Video Game) / int_7d561d58
featureApplicability
1.0
 SaGa 2 (Video Game) / int_7d561d58
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_7d561d58
 SaGa 2 (Video Game) / int_7deb3fb1
type
Crutch Character
 SaGa 2 (Video Game) / int_7deb3fb1
comment
Crutch Character: The NPCs who join you are usually stronger than your characters. This can work to your detriment, since relying too heavily on them can cause problems down the line.
 SaGa 2 (Video Game) / int_7deb3fb1
featureApplicability
1.0
 SaGa 2 (Video Game) / int_7deb3fb1
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_7deb3fb1
 SaGa 2 (Video Game) / int_7e02bded
type
Fetch Quest
 SaGa 2 (Video Game) / int_7e02bded
comment
Fetch Quest: Many of the "Free Scenarios".
 SaGa 2 (Video Game) / int_7e02bded
featureApplicability
1.0
 SaGa 2 (Video Game) / int_7e02bded
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_7e02bded
 SaGa 2 (Video Game) / int_7eb09e49
type
The Four Gods
 SaGa 2 (Video Game) / int_7eb09e49
comment
The Four Gods as seen in the first SaGa return; they are some of the tier-5 ultimate transformations for your monsters.
 SaGa 2 (Video Game) / int_7eb09e49
featureApplicability
1.0
 SaGa 2 (Video Game) / int_7eb09e49
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_7eb09e49
 SaGa 2 (Video Game) / int_80621707
type
Arranged Marriage
 SaGa 2 (Video Game) / int_80621707
comment
Arranged Marriage: The thrust of the Mini-Story of Venus's World is the arranged marriage between Flora/Olivia and Nils/Julius, despite the former's love for Leon/Anthony.
 SaGa 2 (Video Game) / int_80621707
featureApplicability
1.0
 SaGa 2 (Video Game) / int_80621707
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_80621707
 SaGa 2 (Video Game) / int_808cbaeb
type
Arson, Murder, and Jaywalking
 SaGa 2 (Video Game) / int_808cbaeb
comment
It can even be good to be wiped out at least once. If you haven't been wiped out up to that point, Odin is harder and you'll just jump into the fight without any dialogue.
 SaGa 2 (Video Game) / int_808cbaeb
featureApplicability
1.0
 SaGa 2 (Video Game) / int_808cbaeb
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_808cbaeb
 SaGa 2 (Video Game) / int_834427cd
type
Cap
 SaGa 2 (Video Game) / int_834427cd
comment
Cap: The game can display only up to 999 HP, and once a Human or Mutant has 999 or more HP, they cannot gain any more either through battles or Body potions. They can keep any excess from a gain that will put them over 999 HP though, making the theoretical max HP for them to be 1038 from using a Body potion when they have 998 max HP. It just won't be displayed properly. The remake averts this case displaying four digits, although the same logic that they cannot gain HP when they have 999 or more still applies. In the Game Boy version the money counter will only display up to 999,999 but it is possible to actually have more than that, and can be seen by going slightly over 999,999 and buying something and noticing the new total is not 999,999 minus the cost of the item.
 SaGa 2 (Video Game) / int_834427cd
featureApplicability
1.0
 SaGa 2 (Video Game) / int_834427cd
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_834427cd
 SaGa 2 (Video Game) / int_8409a385
type
Exactly What It Says on the Tin
 SaGa 2 (Video Game) / int_8409a385
comment
Exactly What It Says on the Tin: The Desert Town is a town in a desert. The Final Town is, but the Final Dungeon isn't. The Nasty Dungeon very much deserves its name.
 SaGa 2 (Video Game) / int_8409a385
featureApplicability
1.0
 SaGa 2 (Video Game) / int_8409a385
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_8409a385
 SaGa 2 (Video Game) / int_8411ab92
type
Red Oni, Blue Oni
 SaGa 2 (Video Game) / int_8411ab92
comment
Red Oni, Blue Oni: The muses Polynia and Melmene. Polynia will award you points for dealing large amounts of damage while Melmene will award points for taking minimal damage (Defending and Parrying).
 SaGa 2 (Video Game) / int_8411ab92
featureApplicability
1.0
 SaGa 2 (Video Game) / int_8411ab92
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_8411ab92
 SaGa 2 (Video Game) / int_868409c
type
Broken Pedestal
 SaGa 2 (Video Game) / int_868409c
comment
Broken Pedestal: At one point, the hero believes (mistakenly) that Dad abandoned the family to play hero and have an affair with Lynn's mother.
 SaGa 2 (Video Game) / int_868409c
featureApplicability
1.0
 SaGa 2 (Video Game) / int_868409c
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_868409c
 SaGa 2 (Video Game) / int_87e661e8
type
Absurdly Spacious Sewer
 SaGa 2 (Video Game) / int_87e661e8
comment
Absurdly Spacious Sewer: There's one in Venus's world.
 SaGa 2 (Video Game) / int_87e661e8
featureApplicability
1.0
 SaGa 2 (Video Game) / int_87e661e8
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_87e661e8
 SaGa 2 (Video Game) / int_8d4fcaa5
type
Self-Imposed Challenge
 SaGa 2 (Video Game) / int_8d4fcaa5
comment
Self-Imposed Challenge: Using intentionally unbalanced parties (such as four robots or four monsters) is a popular form of self-imposed challenge with this game.
 SaGa 2 (Video Game) / int_8d4fcaa5
featureApplicability
1.0
 SaGa 2 (Video Game) / int_8d4fcaa5
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_8d4fcaa5
 SaGa 2 (Video Game) / int_8e9cf84e
type
 SaGa 2 (Video Game) / int_8e9cf84e
comment
"Blind Idiot" Translation: Not quite the same depth as Makai Toshi SaGa suffered, but it still needs a rewrite.
 SaGa 2 (Video Game) / int_8e9cf84e
featureApplicability
1.0
 SaGa 2 (Video Game) / int_8e9cf84e
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_8e9cf84e
 SaGa 2 (Video Game) / int_8f612013
type
Token Good Teammate
 SaGa 2 (Video Game) / int_8f612013
comment
Token Good Teammate: Odin turns out to be the only New God who isn't evil. And even he ends up challenging you to a fight to the death, though for honorable reasons.
 SaGa 2 (Video Game) / int_8f612013
featureApplicability
1.0
 SaGa 2 (Video Game) / int_8f612013
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_8f612013
 SaGa 2 (Video Game) / int_9183215d
type
Last Disc Magic
 SaGa 2 (Video Game) / int_9183215d
comment
Last Disc Magic: The Flare and slightly weaker P-Blast spells which are normally gotten near the end of the game. Not only are they the most powerful magic and hit all enemies in a battle, but the fact that they are non-elemental is a huge asset considering that in the late game many enemies are immune to any elemental magic.
 SaGa 2 (Video Game) / int_9183215d
featureApplicability
1.0
 SaGa 2 (Video Game) / int_9183215d
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_9183215d
 SaGa 2 (Video Game) / int_9578e935
type
Bare Your Midriff
 SaGa 2 (Video Game) / int_9578e935
comment
Bare Your Midriff: Human Females playable characters; the muses Repsira, Melmene, Leio, and Pollynia; The Goddess.
 SaGa 2 (Video Game) / int_9578e935
featureApplicability
1.0
 SaGa 2 (Video Game) / int_9578e935
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_9578e935
 SaGa 2 (Video Game) / int_970c790a
type
Big Bad
 SaGa 2 (Video Game) / int_970c790a
comment
Big Bad: Apollo. After his defeat, the last challenge in the game is to prevent the entire world from collapsing, and while there are lots of monsters, it is no longer strictly a case of good vs. evil.
 SaGa 2 (Video Game) / int_970c790a
featureApplicability
1.0
 SaGa 2 (Video Game) / int_970c790a
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_970c790a
 SaGa 2 (Video Game) / int_98a72851
type
Bowdlerisation
 SaGa 2 (Video Game) / int_98a72851
comment
Bowdlerisation: See the infamous bananas example below. The NA translation also awkwardly glosses over the subplot where the hero thinks Dad walked out on the family to have an affair. As a result, the hero appears to angrily storm out of Lynn's house after the Dunatis boss battle for no good reason. The Secret Other Family implication was not lost on every young gamer, even in English.
 SaGa 2 (Video Game) / int_98a72851
featureApplicability
1.0
 SaGa 2 (Video Game) / int_98a72851
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_98a72851
 SaGa 2 (Video Game) / int_9902398a
type
Beehive Barrier
 SaGa 2 (Video Game) / int_9902398a
comment
Beehive Barrier: Shields which protect the entire party form this effect when activated.
 SaGa 2 (Video Game) / int_9902398a
featureApplicability
1.0
 SaGa 2 (Video Game) / int_9902398a
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_9902398a
 SaGa 2 (Video Game) / int_9b0b8109
type
Floating Continent
 SaGa 2 (Video Game) / int_9b0b8109
comment
Floating Continent: The entire world is made up of these smaller worlds floating in the sky, connected by Sky Pillars to the Central Temple.
 SaGa 2 (Video Game) / int_9b0b8109
featureApplicability
1.0
 SaGa 2 (Video Game) / int_9b0b8109
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_9b0b8109
 SaGa 2 (Video Game) / int_9b610976
type
I Can't Believe It's Not Heroin!
 SaGa 2 (Video Game) / int_9b610976
comment
I Can't Believe It's Not Heroin!: Due to Nintendo censorship, the opium being smuggled in the Edo World is bananas in the North American version. Lampshaded somewhat, as a townsperson wonders why bananas would be illegal in the first place. In the remake it's just called black market goods. Which would also include Opium, but mostly the expensive as hell weapons and armor Echigoya normally sells. And bananas.
 SaGa 2 (Video Game) / int_9b610976
featureApplicability
1.0
 SaGa 2 (Video Game) / int_9b610976
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_9b610976
 SaGa 2 (Video Game) / int_9c7e3137
type
Hyperspace Arsenal
 SaGa 2 (Video Game) / int_9c7e3137
comment
Hyperspace Arsenal: Applies to both the common inventory and each characters' personal one; it's particularly hard to explain, for example, how characters can conceal a Leopard 2 battle tank.
 SaGa 2 (Video Game) / int_9c7e3137
featureApplicability
1.0
 SaGa 2 (Video Game) / int_9c7e3137
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_9c7e3137
 SaGa 2 (Video Game) / int_9f41fabe
type
Elite Tweak
 SaGa 2 (Video Game) / int_9f41fabe
comment
Elite Tweak: Martial arts moves are deliberately built to not only become more powerful when you use the last use of one, but to increase the power of future uses of said moves when you buy another "batch" of them. Problem is, ordinarily, that you normally have to burn through a huge number of uses (for example, 90 punches, when the cap for uses of other weapons is 50) to get to that point. However, there are tweaks to plow through the uses faster, allowing someone with enough patience and cash (and a robot in the party) to suddenly have fists that could decimate gods in the first few hours of the game.
 SaGa 2 (Video Game) / int_9f41fabe
featureApplicability
1.0
 SaGa 2 (Video Game) / int_9f41fabe
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_9f41fabe
 SaGa 2 (Video Game) / int_9f5df7a6
type
Geisha
 SaGa 2 (Video Game) / int_9f5df7a6
comment
Geisha: Erato, complete with Shamisen.
 SaGa 2 (Video Game) / int_9f5df7a6
featureApplicability
1.0
 SaGa 2 (Video Game) / int_9f5df7a6
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_9f5df7a6
 SaGa 2 (Video Game) / int_9fbe06a5
type
Badass in a Nice Suit
 SaGa 2 (Video Game) / int_9fbe06a5
comment
Badass in a Nice Suit: Apollo.
 SaGa 2 (Video Game) / int_9fbe06a5
featureApplicability
1.0
 SaGa 2 (Video Game) / int_9fbe06a5
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_9fbe06a5
 SaGa 2 (Video Game) / int_a31c7ef4
type
Cute Machines
 SaGa 2 (Video Game) / int_a31c7ef4
comment
Cute Machines: Robots definitely qualify, or at least the ones that you can pick for your party.
 SaGa 2 (Video Game) / int_a31c7ef4
featureApplicability
1.0
 SaGa 2 (Video Game) / int_a31c7ef4
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_a31c7ef4
 SaGa 2 (Video Game) / int_a5e02e9e
type
Infinity +1 Sword
 SaGa 2 (Video Game) / int_a5e02e9e
comment
Infinity +1 Sword: The Seven Sword, a rare drop from a fairly rare enemy in the final area of the game.
 SaGa 2 (Video Game) / int_a5e02e9e
featureApplicability
1.0
 SaGa 2 (Video Game) / int_a5e02e9e
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_a5e02e9e
 SaGa 2 (Video Game) / int_a60f7120
type
Physical God
 SaGa 2 (Video Game) / int_a60f7120
comment
Physical God: Multiple, and many attempting to become such.
 SaGa 2 (Video Game) / int_a60f7120
featureApplicability
1.0
 SaGa 2 (Video Game) / int_a60f7120
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_a60f7120
 SaGa 2 (Video Game) / int_a8f9cca9
type
Pre-existing Encounters
 SaGa 2 (Video Game) / int_a8f9cca9
comment
Preexisting Encounters: Replacing random encounters.
 SaGa 2 (Video Game) / int_a8f9cca9
featureApplicability
1.0
 SaGa 2 (Video Game) / int_a8f9cca9
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_a8f9cca9
 SaGa 2 (Video Game) / int_abfb19ba
type
Fire, Ice, Lightning
 SaGa 2 (Video Game) / int_abfb19ba
comment
Fire, Ice, Lightning: There are spells called Fire, Ice, and Thunder, and enemies or your own Mutants can have weaknesses or immunity to them. Mutants will also start off with Blizzard (male) or Flame (female) which hit all enemies but are slightly weaker than the single-group spells.
 SaGa 2 (Video Game) / int_abfb19ba
featureApplicability
1.0
 SaGa 2 (Video Game) / int_abfb19ba
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_abfb19ba
 SaGa 2 (Video Game) / int_ad5283e1
type
Robot Girl
 SaGa 2 (Video Game) / int_ad5283e1
comment
Robot Girl: The muse Euter. Complete with online chat speak such as Plz and using the number 4 instead of the word for.
 SaGa 2 (Video Game) / int_ad5283e1
featureApplicability
1.0
 SaGa 2 (Video Game) / int_ad5283e1
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_ad5283e1
 SaGa 2 (Video Game) / int_ad8dbae4
type
Public Domain Artifact
 SaGa 2 (Video Game) / int_ad8dbae4
comment
Public Domain Artifact: The Square mainstays—Excalibur, Muramasa and Masamune, are here. Also, the sword-type enemies in the game are all named after legendary weapons. In the original version, the Samurai bow is called the Yoichi bow. Gungnir is present, and used by Odin himself. One can be found for use by your own party.
 SaGa 2 (Video Game) / int_ad8dbae4
featureApplicability
1.0
 SaGa 2 (Video Game) / int_ad8dbae4
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_ad8dbae4
 SaGa 2 (Video Game) / int_af8974a3
type
Breakable Weapons
 SaGa 2 (Video Game) / int_af8974a3
comment
Breakable Weapons: One of the series' characteristics. All weapons except for the Xcalibr and spellbooks have a limited number of uses.
 SaGa 2 (Video Game) / int_af8974a3
featureApplicability
1.0
 SaGa 2 (Video Game) / int_af8974a3
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_af8974a3
 SaGa 2 (Video Game) / int_afd68598
type
Inventory Management Puzzle
 SaGa 2 (Video Game) / int_afd68598
comment
Inventory Management Puzzle: The common inventory is 16 items instead of 8 like the previous game, however this gets problematic at the Nasty Dungeon. Mutants have this in and of themselves, being able to carry up to only 4-7 items. They will develop up to 4 abilities in empty slots, with new abilities replacing the bottom-most one if they have the maximum of 4 or no more inventory space. Some players prevent them from learning 4 abilities by filling up all their item slots, since it can be limiting to only have 4 actual equipment slots.
 SaGa 2 (Video Game) / int_afd68598
featureApplicability
1.0
 SaGa 2 (Video Game) / int_afd68598
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_afd68598
 SaGa 2 (Video Game) / int_b0a91b69
type
Convection, Schmonvection
 SaGa 2 (Video Game) / int_b0a91b69
comment
Convection Schmonvection: You walk around the interior of not one, but two volcanoes. Wading through the lava has no ill effects apart from one HP of damage per step.
 SaGa 2 (Video Game) / int_b0a91b69
featureApplicability
1.0
 SaGa 2 (Video Game) / int_b0a91b69
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_b0a91b69
 SaGa 2 (Video Game) / int_b2226c2f
type
Sheathe Your Sword
 SaGa 2 (Video Game) / int_b2226c2f
comment
Sheathe Your Sword: The only way to defeat the muse Repsira.
 SaGa 2 (Video Game) / int_b2226c2f
featureApplicability
1.0
 SaGa 2 (Video Game) / int_b2226c2f
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_b2226c2f
 SaGa 2 (Video Game) / int_b4cbb37f
type
Good Morning, Crono
 SaGa 2 (Video Game) / int_b4cbb37f
comment
Good Morning, Crono: The game begins with the hero being awakened by their father, who gives them a piece of MAGI and leaves out the window. Played with in that it happens during the middle of the night.
 SaGa 2 (Video Game) / int_b4cbb37f
featureApplicability
1.0
 SaGa 2 (Video Game) / int_b4cbb37f
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_b4cbb37f
 SaGa 2 (Video Game) / int_b7371b70
type
Mechanically Unusual Class
 SaGa 2 (Video Game) / int_b7371b70
comment
Mechanically Unusual Class: Robots and monsters. A robot's stats are dependent on their equipment, so equipping multiple types of the same item will (usually) boost the relevant stat, like equipping swords for strength or shields for defense. This means their power tends to rise dramatically when you get new gear, but they won't level up with your party and there's a hard cap on their abilities due to limited gear. Monsters can't raise their stats either, but by eating meat they change forms completely. With a bit of luck or a guide, they can become very powerful by eating the right meats, and they don't need any items or equipment. On the other hand, without a guide every meat is a crapshoot that could turn your badass demon lord into a useless fly if you're not careful.
 SaGa 2 (Video Game) / int_b7371b70
featureApplicability
1.0
 SaGa 2 (Video Game) / int_b7371b70
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_b7371b70
 SaGa 2 (Video Game) / int_b7c53a22
type
Blood Knight
 SaGa 2 (Video Game) / int_b7c53a22
comment
Blood Knight: Repsira, she will award points for fighting while allies have fallen in combat.
 SaGa 2 (Video Game) / int_b7c53a22
featureApplicability
1.0
 SaGa 2 (Video Game) / int_b7c53a22
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_b7c53a22
 SaGa 2 (Video Game) / int_b7e0c5ff
type
Love Triangle
 SaGa 2 (Video Game) / int_b7e0c5ff
comment
Love Triangle: Flora/Nills/Leon (Olivia/Julius/Anthony in Japan).
 SaGa 2 (Video Game) / int_b7e0c5ff
featureApplicability
1.0
 SaGa 2 (Video Game) / int_b7e0c5ff
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_b7e0c5ff
 SaGa 2 (Video Game) / int_ba3c18e6
type
Fixed Damage Attack
 SaGa 2 (Video Game) / int_ba3c18e6
comment
Fixed Damage Attack: While there is a slight bit of randomness, the Glass sword completely ignores physical defense and the O-Weapon skill (which halves physical damage) and deals about 1000-1050 damage. The Laser gun similarly ignores any defense and skills, always dealing damage in the upper 300s.
 SaGa 2 (Video Game) / int_ba3c18e6
featureApplicability
1.0
 SaGa 2 (Video Game) / int_ba3c18e6
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_ba3c18e6
 SaGa 2 (Video Game) / int_bafac7bc
type
Sad Battle Music
 SaGa 2 (Video Game) / int_bafac7bc
comment
Sad Battle Music: The fight with "Ninja" in the world after Guardian Base.
 SaGa 2 (Video Game) / int_bafac7bc
featureApplicability
1.0
 SaGa 2 (Video Game) / int_bafac7bc
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_bafac7bc
 SaGa 2 (Video Game) / int_bd0415e2
type
Healing Spring
 SaGa 2 (Video Game) / int_bd0415e2
comment
Healing Spring: In the volcanoes, there are tiles that will heal 100 HP to all party members each time they're used. You can just use them multiple times to restore everyone to max.
 SaGa 2 (Video Game) / int_bd0415e2
featureApplicability
1.0
 SaGa 2 (Video Game) / int_bd0415e2
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_bd0415e2
 SaGa 2 (Video Game) / int_c091ce5f
type
Samurai
 SaGa 2 (Video Game) / int_c091ce5f
comment
Samurai: Taro/Ronin.
 SaGa 2 (Video Game) / int_c091ce5f
featureApplicability
1.0
 SaGa 2 (Video Game) / int_c091ce5f
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_c091ce5f
 SaGa 2 (Video Game) / int_c3fc7139
type
Wutai
 SaGa 2 (Video Game) / int_c3fc7139
comment
Wutai: Edo World. Also, Lin's town in the remake.
 SaGa 2 (Video Game) / int_c3fc7139
featureApplicability
1.0
 SaGa 2 (Video Game) / int_c3fc7139
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_c3fc7139
 SaGa 2 (Video Game) / int_c564ef1
type
Solve the Soup Cans
 SaGa 2 (Video Game) / int_c564ef1
comment
Soup Cans: one may still have to look at a guide to figure out what weapons level up which stat.
 SaGa 2 (Video Game) / int_c564ef1
featureApplicability
1.0
 SaGa 2 (Video Game) / int_c564ef1
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_c564ef1
 SaGa 2 (Video Game) / int_c5f23623
type
Broken Bridge
 SaGa 2 (Video Game) / int_c5f23623
comment
Broken Bridge: You must collect of all the MAGI in a given world before you can open the door to the next.
 SaGa 2 (Video Game) / int_c5f23623
featureApplicability
1.0
 SaGa 2 (Video Game) / int_c5f23623
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_c5f23623
 SaGa 2 (Video Game) / int_c691d3f4
type
Offscreen Teleportation
 SaGa 2 (Video Game) / int_c691d3f4
comment
Offscreen Teleportation: much more Fridge Logicky here than in most other RPGs, since nobody else in the game ever seems to be possibly able to possess enough MAGI to travel from one world to another.
 SaGa 2 (Video Game) / int_c691d3f4
featureApplicability
1.0
 SaGa 2 (Video Game) / int_c691d3f4
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_c691d3f4
 SaGa 2 (Video Game) / int_c6ae4c86
type
Difficulty Spike
 SaGa 2 (Video Game) / int_c6ae4c86
comment
Difficulty Spike: After you lose the relics. As with The 7th Saga you've been using Plot Coupons to increase your power; once the plot takes them away things become more difficult.
 SaGa 2 (Video Game) / int_c6ae4c86
featureApplicability
1.0
 SaGa 2 (Video Game) / int_c6ae4c86
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_c6ae4c86
 SaGa 2 (Video Game) / int_c75c63a3
type
Blackout Basement
 SaGa 2 (Video Game) / int_c75c63a3
comment
Blackout Basement: Inverted. There's a cave that's so bright that you can't see anything unless you have a certain MAGI.
 SaGa 2 (Video Game) / int_c75c63a3
featureApplicability
1.0
 SaGa 2 (Video Game) / int_c75c63a3
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_c75c63a3
 SaGa 2 (Video Game) / int_c75df49a
type
Shout-Out
 SaGa 2 (Video Game) / int_c75df49a
comment
Shout-Out: One particular armor in the remake is the "Barrier Jacket", which raises Spirit (Mana) and protects you from magic. Say hi to Nanoha for us. Also one of the human female palettes you can have is of Asellus from SaGa Frontier (green hair, pink clothing). One robot palette is suspiciously a shade of dark green like Zaku units.
 SaGa 2 (Video Game) / int_c75df49a
featureApplicability
1.0
 SaGa 2 (Video Game) / int_c75df49a
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_c75df49a
 SaGa 2 (Video Game) / int_c7670654
type
HornedHairdo
 SaGa 2 (Video Game) / int_c7670654
comment
Horned Hairdo: Venus.
 SaGa 2 (Video Game) / int_c7670654
featureApplicability
1.0
 SaGa 2 (Video Game) / int_c7670654
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_c7670654
 SaGa 2 (Video Game) / int_c8b26e9e
type
LostForever
 SaGa 2 (Video Game) / int_c8b26e9e
comment
Lost Forever: The extremely useful "Flame" and "Blizzard" skills that Mutants start the game with cannot be relearned if they're replaced.
 SaGa 2 (Video Game) / int_c8b26e9e
featureApplicability
1.0
 SaGa 2 (Video Game) / int_c8b26e9e
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_c8b26e9e
 SaGa 2 (Video Game) / int_cd809603
type
Tank Goodness
 SaGa 2 (Video Game) / int_cd809603
comment
Tank Goodness: Eventually, you can equip(!) a Leopard 2 tank (referred to just as "Tank" in the American version) as a weapon. It works like a shield and deals massive damage to one group.
 SaGa 2 (Video Game) / int_cd809603
featureApplicability
1.0
 SaGa 2 (Video Game) / int_cd809603
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_cd809603
 SaGa 2 (Video Game) / int_ce6555f0
type
Lighter and Softer
 SaGa 2 (Video Game) / int_ce6555f0
comment
Lighter and Softer: Compared to the first of the SaGa series. Everybody Lives (except a few Red Shirts) in this game. Well, everybody who wasn't evil and corrupted by the MAGI, anyway.
 SaGa 2 (Video Game) / int_ce6555f0
featureApplicability
1.0
 SaGa 2 (Video Game) / int_ce6555f0
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_ce6555f0
 SaGa 2 (Video Game) / int_d4bb4e51
type
Walking Shirtless Scene
 SaGa 2 (Video Game) / int_d4bb4e51
comment
Walking Shirtless Scene: Male Espers.
 SaGa 2 (Video Game) / int_d4bb4e51
featureApplicability
1.0
 SaGa 2 (Video Game) / int_d4bb4e51
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_d4bb4e51
 SaGa 2 (Video Game) / int_d5a561a0
type
After-Combat Recovery
 SaGa 2 (Video Game) / int_d5a561a0
comment
After-Combat Recovery: Characters killed in battle are revived with 1 HP afterward. Also counts as something of an Anti Frustration Feature, as this replaces the costly system of hearts and the life house from the previous game.
 SaGa 2 (Video Game) / int_d5a561a0
featureApplicability
1.0
 SaGa 2 (Video Game) / int_d5a561a0
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_d5a561a0
 SaGa 2 (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 SaGa 2 (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: Compared to the original release, Characters can choose to do nothing on their turn, rather than being forced to use an item if they have anything usable. If the enemies drop meat and there are no monsters in the party, the game will simply acknowledge that instead of redundantly asking the player whether they want to eat it.
 SaGa 2 (Video Game) / int_d6f284a3
featureApplicability
1.0
 SaGa 2 (Video Game) / int_d6f284a3
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_d6f284a3
 SaGa 2 (Video Game) / int_d7d588c8
type
Lethal Lava Land
 SaGa 2 (Video Game) / int_d7d588c8
comment
Lethal Lava Land: Features not one, but two volcanoes.
 SaGa 2 (Video Game) / int_d7d588c8
featureApplicability
1.0
 SaGa 2 (Video Game) / int_d7d588c8
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_d7d588c8
 SaGa 2 (Video Game) / int_d99a228f
type
Unusually Uninteresting Sight
 SaGa 2 (Video Game) / int_d99a228f
comment
Unusually Uninteresting Sight: Monsters and robots are every bit as common in town as humans. Not to mention the fact that your main character can be a monster with two human parents, and no one even brings up the matter.
 SaGa 2 (Video Game) / int_d99a228f
featureApplicability
1.0
 SaGa 2 (Video Game) / int_d99a228f
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_d99a228f
 SaGa 2 (Video Game) / int_da12bcfb
type
You Can't Go Home Again
 SaGa 2 (Video Game) / int_da12bcfb
comment
You Can't Go Home Again: After you clear the North Cave, Mr. S stays behind to guard your hometown. He stands in the cave for the rest of the game, preventing you from returning.
 SaGa 2 (Video Game) / int_da12bcfb
featureApplicability
1.0
 SaGa 2 (Video Game) / int_da12bcfb
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_da12bcfb
 SaGa 2 (Video Game) / int_daef39ee
type
Elaborate Underground Base
 SaGa 2 (Video Game) / int_daef39ee
comment
Elaborate Underground Base: The Guardians' base.
 SaGa 2 (Video Game) / int_daef39ee
featureApplicability
1.0
 SaGa 2 (Video Game) / int_daef39ee
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_daef39ee
 SaGa 2 (Video Game) / int_dc495663
type
Ship Level
 SaGa 2 (Video Game) / int_dc495663
comment
Ship Level: The Edo world, where you raid Echigoya's ship.
 SaGa 2 (Video Game) / int_dc495663
featureApplicability
1.0
 SaGa 2 (Video Game) / int_dc495663
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_dc495663
 SaGa 2 (Video Game) / int_de9047ac
type
Gambit Pileup
 SaGa 2 (Video Game) / int_de9047ac
comment
Gambit Pileup: The Guardians misled Apollo by spreading the misinformation that there were 77 Relics, rather than the 78 there actually were. When Apollo obtains 77 and immediately tries using them to transform into a "true god", the incomplete transformation causes him to melt and then explode instead. But the heroes, the Guardians and Gods were part of Goddess's own Gambit Roulette, as she intentionally divided herself into 78 pieces and scattered them around the world precisely to inspire legends and raise heroes strong enough to help her do regular maintenance on the world, the Sky Pillars and the Central Temple. At the end of the story, she divided herself up again so that the entire process could repeat itself sometime in the distant future.
 SaGa 2 (Video Game) / int_de9047ac
featureApplicability
1.0
 SaGa 2 (Video Game) / int_de9047ac
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_de9047ac
 SaGa 2 (Video Game) / int_e1ff8ff6
type
Fantasy Kitchen Sink
 SaGa 2 (Video Game) / int_e1ff8ff6
comment
Fantasy Kitchen Sink: Frequently used in the series as a whole, but the deity lineup in this installment provides a good example: Ashura/Asura (Indian), Venus and Apollo (Roman), and Odin (Nordic). The English translation continues the theme by naming the Goddess Isis (originally Egyptian, which clashes with a her look and mismatched weaponry).
 SaGa 2 (Video Game) / int_e1ff8ff6
featureApplicability
1.0
 SaGa 2 (Video Game) / int_e1ff8ff6
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_e1ff8ff6
 SaGa 2 (Video Game) / int_e2c4b927
type
Dub Name Change
 SaGa 2 (Video Game) / int_e2c4b927
comment
Dub Name Change: Among others, Sensei becomes Mr. S, Olivia becomes Flora, Denpachi becomes Kame, and The Goddess becomes Isis. This is due to namespace conventions, allowing a max of four characters.
 SaGa 2 (Video Game) / int_e2c4b927
featureApplicability
1.0
 SaGa 2 (Video Game) / int_e2c4b927
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_e2c4b927
 SaGa 2 (Video Game) / int_e2d7b14c
type
Made of Explodium
 SaGa 2 (Video Game) / int_e2d7b14c
comment
Made of Explodium: Every boss: the rhino, Ashura, Dunatis, even a ninja. If it has boss music, it explodes.
 SaGa 2 (Video Game) / int_e2d7b14c
featureApplicability
1.0
 SaGa 2 (Video Game) / int_e2d7b14c
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_e2d7b14c
 SaGa 2 (Video Game) / int_e4878443
type
Character Class System
 SaGa 2 (Video Game) / int_e4878443
comment
Character Class System: Of a sort. Players don't pick classes for their party, but races, each of which have their own advantages and weaknesses: Humans have eight equipment slots, granting them a great deal of customization in the weapons and armor they can use; but are incapable of using special skills. Espers (Mutants in the NA version) only have four equipment slots, and their stat growth is slower than Humans; but they have naturally higher levels of mana and can learn special abilities such as spells and immunities. Monsters cannot use items at all, but can use special abilities by default. Their stat growth is stagnant, but they can change into a new form by devouring meat from defeated enemy monsters. Generally speaking, meat from stronger monsters — especially bosses — will transform a monster into a stronger species. Robots, like Monsters, cannot increase their stats through battle. Instead, their stats are determined solely by their equipment: more weapons and armor means higher stats, and they can equip multiple pieces of the same armor to boost their stats. Like humans, they have eight equipment slots, but all weapons they equip have their maximum uses reduced by half. To compensate for this weakness, the uses of all equipped weapons can be restored when resting at inns. They are naturally immune to certain status ailments, but are more susceptible to magical damage.
 SaGa 2 (Video Game) / int_e4878443
featureApplicability
1.0
 SaGa 2 (Video Game) / int_e4878443
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_e4878443
 SaGa 2 (Video Game) / int_e4900915
type
Ridiculously Human Robots
 SaGa 2 (Video Game) / int_e4900915
comment
Ridiculously Human Robots: You can have them in your party, even as the protagonist.
 SaGa 2 (Video Game) / int_e4900915
featureApplicability
1.0
 SaGa 2 (Video Game) / int_e4900915
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_e4900915
 SaGa 2 (Video Game) / int_e5066b68
type
11th-Hour Superpower
 SaGa 2 (Video Game) / int_e5066b68
comment
11th-Hour Superpower: Your final NPC is the Goddess Isis herself. With 99 in every stat, one Flare spell can wipe out most enemies in the game.
 SaGa 2 (Video Game) / int_e5066b68
featureApplicability
1.0
 SaGa 2 (Video Game) / int_e5066b68
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_e5066b68
 SaGa 2 (Video Game) / int_e5421161
type
Expy
 SaGa 2 (Video Game) / int_e5421161
comment
Expy: With his leather jacket, fedora, and whip◊, the protagonist's heroic, treasure-hunting father takes more than a couple of cues from Indiana Jones.
 SaGa 2 (Video Game) / int_e5421161
featureApplicability
1.0
 SaGa 2 (Video Game) / int_e5421161
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_e5421161
 SaGa 2 (Video Game) / int_e69e12b2
type
Combination Attack
 SaGa 2 (Video Game) / int_e69e12b2
comment
Combination Attack: One of the bigger gameplay changes is the ability to sometimes link player attacks for additional damage.
 SaGa 2 (Video Game) / int_e69e12b2
featureApplicability
1.0
 SaGa 2 (Video Game) / int_e69e12b2
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_e69e12b2
 SaGa 2 (Video Game) / int_e7eb0474
type
Hub Level
 SaGa 2 (Video Game) / int_e7eb0474
comment
Hub Level: The Celestial World, which connects to each of the game's independent worlds.
 SaGa 2 (Video Game) / int_e7eb0474
featureApplicability
1.0
 SaGa 2 (Video Game) / int_e7eb0474
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_e7eb0474
 SaGa 2 (Video Game) / int_e96475ec
type
Excalibur
 SaGa 2 (Video Game) / int_e96475ec
comment
Excalibur: One of the game's best weapons, a sword with infinite uses and the ability to attack an entire group.
 SaGa 2 (Video Game) / int_e96475ec
featureApplicability
1.0
 SaGa 2 (Video Game) / int_e96475ec
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_e96475ec
 SaGa 2 (Video Game) / int_eadfe499
type
Teaser Equipment
 SaGa 2 (Video Game) / int_eadfe499
comment
Teaser Equipment: Two minor examples. The Giants' world sells Giant equipment which is far more expensive and far better than anything else you will be able to afford for quite a while. Echigoya's shop about 2/3 of the way through the game sells equipment that isn't sold until the final town, though it eventually becomes unavailable. In both cases the equipment is quite expensive but not unreasonably so, but it will take a lot of cash grinding to get.
 SaGa 2 (Video Game) / int_eadfe499
featureApplicability
1.0
 SaGa 2 (Video Game) / int_eadfe499
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_eadfe499
 SaGa 2 (Video Game) / int_ee0327e7
type
Bonus Boss
 SaGa 2 (Video Game) / int_ee0327e7
comment
Bonus Boss: The Arena of the Dead; souped up versions of bosses you already fought; the only reason to challenge it is to get an item based on your team status (Using Threads of Fate). All weapons/spellbooks/items and threads consumed during the battle are returned to you afterwards. Extremely easy to exploit given that some bosses are weak to petrification (Ashura Soul for example)
 SaGa 2 (Video Game) / int_ee0327e7
featureApplicability
1.0
 SaGa 2 (Video Game) / int_ee0327e7
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_ee0327e7
 SaGa 2 (Video Game) / int_ee13f24f
type
Space Elevator
 SaGa 2 (Video Game) / int_ee13f24f
comment
Space Elevator: The Pillar of Sky.
 SaGa 2 (Video Game) / int_ee13f24f
featureApplicability
1.0
 SaGa 2 (Video Game) / int_ee13f24f
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_ee13f24f
 SaGa 2 (Video Game) / int_f0df1a7f
type
Secret Other Family
 SaGa 2 (Video Game) / int_f0df1a7f
comment
Secret Other Family: Lynn turned out to be the daughter in what appeared to be Dad's second family, and the main character assumed the worst of him at first. Turns out that the family was Mask's family, and Dad was helping care for them in Mask's absence.
 SaGa 2 (Video Game) / int_f0df1a7f
featureApplicability
1.0
 SaGa 2 (Video Game) / int_f0df1a7f
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_f0df1a7f
 SaGa 2 (Video Game) / int_f11c3835
type
Anti-Grinding
 SaGa 2 (Video Game) / int_f11c3835
comment
Anti-Grinding: Done via Breakable Weapons: Every usable battle command has a limited number of uses, be it a shield, Spell Book, or weapon. As such, every battle costs money... And you might not earn enough of it back to make Level Grinding financially practical. (Of course, this also raised the difficulty level, since if That One Boss was giving you trouble, you just had to bull through it...)
 SaGa 2 (Video Game) / int_f11c3835
featureApplicability
1.0
 SaGa 2 (Video Game) / int_f11c3835
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_f11c3835
 SaGa 2 (Video Game) / int_f40ede4e
type
SorryILeftTheBGMOn
 SaGa 2 (Video Game) / int_f40ede4e
comment
Sorry, I Left the BGM On: While your party eavesdrops on Echigoya and the Shogun's evil plan, suitably evil dungeon music plays. It's replaced by a more heroic theme just before the party barges in, and the villains wonder aloud where the music is coming from.
 SaGa 2 (Video Game) / int_f40ede4e
featureApplicability
1.0
 SaGa 2 (Video Game) / int_f40ede4e
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_f40ede4e
 SaGa 2 (Video Game) / int_f55a1990
type
Disc-One Final Dungeon
 SaGa 2 (Video Game) / int_f55a1990
comment
Disc-One Final Dungeon: Ashura's Tower.
 SaGa 2 (Video Game) / int_f55a1990
featureApplicability
1.0
 SaGa 2 (Video Game) / int_f55a1990
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_f55a1990
 SaGa 2 (Video Game) / int_f654419c
type
Baleful Polymorph
 SaGa 2 (Video Game) / int_f654419c
comment
Baleful Polymorph: Occurs to your party when you first run into the muse Thaleia.
 SaGa 2 (Video Game) / int_f654419c
featureApplicability
1.0
 SaGa 2 (Video Game) / int_f654419c
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_f654419c
 SaGa 2 (Video Game) / int_f8cddfb2
type
Laser Blade
 SaGa 2 (Video Game) / int_f8cddfb2
comment
Laser Blade: The “Laser” sword, which was actually called a lightsaber in Japan, now looks just like one, too.
 SaGa 2 (Video Game) / int_f8cddfb2
featureApplicability
1.0
 SaGa 2 (Video Game) / int_f8cddfb2
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_f8cddfb2
 SaGa 2 (Video Game) / int_fb111d49
type
Sequence Breaking
 SaGa 2 (Video Game) / int_fb111d49
comment
Sequence Breaking: See Good Bad Bugs, no longer above, but can be found at sites like GameFAQs under "Mid-Game Warp".
 SaGa 2 (Video Game) / int_fb111d49
featureApplicability
1.0
 SaGa 2 (Video Game) / int_fb111d49
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_fb111d49
 SaGa 2 (Video Game) / int_fc2f4def
type
Non-Indicative Difficulty
 SaGa 2 (Video Game) / int_fc2f4def
comment
Non-Indicative Difficulty: While one might think a faster dragon is better in the Dragon Race, picking a faster dragon makes it more difficult. The faster dragons must fight more rather tough mid-bosses than the slower ones. On slower dragons, some of these encounters are taken care of by the other racers, and on the slowest, the player only needs to fight the last one. No matter which dragon the player chooses, they will win the race as long as they can make it to the finish line.
 SaGa 2 (Video Game) / int_fc2f4def
featureApplicability
1.0
 SaGa 2 (Video Game) / int_fc2f4def
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_fc2f4def
 SaGa 2 (Video Game) / int_fc33ff16
type
One-Winged Angel
 SaGa 2 (Video Game) / int_fc33ff16
comment
One-Winged Angel: Apollo, once the MAGI kick in.... but if you play defensively, it turns out to be a Clipped-Wing Angel.
 SaGa 2 (Video Game) / int_fc33ff16
featureApplicability
1.0
 SaGa 2 (Video Game) / int_fc33ff16
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_fc33ff16
 SaGa 2 (Video Game) / int_fd9854c4
type
MacGuffin Delivery Service
 SaGa 2 (Video Game) / int_fd9854c4
comment
Macguffin Delivery Service: As part of his plan to collect all of the MAGI, Apollo lets your party find most of it, even helping them along at certain points - then takes it all from them in the final world in a Hostage for MacGuffin ploy.
 SaGa 2 (Video Game) / int_fd9854c4
featureApplicability
1.0
 SaGa 2 (Video Game) / int_fd9854c4
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_fd9854c4
 SaGa 2 (Video Game) / int_fff371b4
type
Death Seeker
 SaGa 2 (Video Game) / int_fff371b4
comment
Death Seeker: Odin.
 SaGa 2 (Video Game) / int_fff371b4
featureApplicability
1.0
 SaGa 2 (Video Game) / int_fff371b4
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_fff371b4
 SaGa 2 (Video Game) / int_name
type
ItemName
 SaGa 2 (Video Game) / int_name
comment
 SaGa 2 (Video Game) / int_name
featureApplicability
1.0
 SaGa 2 (Video Game) / int_name
featureConfidence
1.0
 SaGa 2 (Video Game)
hasFeature
SaGa 2 (Video Game) / int_name
 SaGa 2 (Video Game) / int_name
itemName
SaGa 2 (Video Game)

The following is a list of statements referring to the current page from other pages.

 KenjiIto
seeAlso
SaGa 2 (Video Game)
 Saga2
sameAs
SaGa 2 (Video Game)