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Saints Row IV (Video Game)

 Saints Row IV (Video Game)
type
TVTItem
 Saints Row IV (Video Game)
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Saints Row IV (Video Game)
 Saints Row IV (Video Game)
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SaintsRowIV
 Saints Row IV (Video Game)
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All spoilers from Saints Row to Saints Row: The Third will be left unmarked. You Have Been Warned!Saints Row IV is a Wide-Open Sandbox game developed by Volition, first released on August 2013. Due to THQ's bankruptcy, Deep Silver took up publishing duties for the game.Five years after Saints Row: The Third, the Boss has been elected leader of the number one gang in the world: the United States of America. Unfortunately, this is followed by an Alien Invasion. Captured and trapped in a bizarre Lotus-Eater Machine world, the Saints must escape their virtual prison and save the human race, in the most insane ways possible.The game's first trailer can be seen here. The second one here. The third one is here. The fourth one here. A demo was released in August 2013 in the form of The Inauguration Station, which is the character creation function for the game. Players may design their Boss and import their Saints Row: The Third characters via it, or just upload characters for when the full game came out.Also, due to the vast amount of references from the trailers and character-builder demo alone, please find the Shout Out examples on the respective subpage.The game has two announced pieces of story DLC, the first, "Enter the Dominatrix", was released on Oct 24th, 2013 and entails the Saints retelling the story of the failed DLC for the third game that would later be expanded upon to become IV. The second DLC is "How the Saints Saved Christmas", a Christmas Episode where the President must save Santa Claus from his evil half, Santa Clawz. It was released on December 10th, 2013.Has a stand-alone Expansion Pack with Johnny and Kinzie fighting The Legions of Hell, titled Saints Row: Gat Out of Hell. The game was remastered for Xbox One, Play Station 4, and Nintendo Switch and is bundled with Gat Out of Hell in the form of Saints Row 4: Re-Elected. Said remaster was released on December 8, 2022 on PC via Steam, GOG and Epic Games Store with cross-play support. Those who own the original game on Steam and GOG will get the remaster as a free update.
 Saints Row IV (Video Game)
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2024-03-04T11:01:22Z
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2024-03-04T11:01:22Z
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 Saints Row IV (Video Game) / int_120d0e3f
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Adam Westing
 Saints Row IV (Video Game) / int_120d0e3f
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Adam Westing: Keith David plays himself, who in this world is the Vice President Keith David. He also played Julius, bringing Boss being his underling, Boss getting revenge when he tried to kill her/him for being too dangerous and Boss taking over the Saints and then being President full circle. This is lampshaded by Kinzie, who notes that it's really weird for the Boss to choose someone who sounds exactly like Julius as his second-in-command. The new gimmick voice for the Boss is Nolan North as Nolan North. Later on in the game, Roddy Piper appears as himself, fighting Keith David.
 Saints Row IV (Video Game) / int_120d0e3f
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 Saints Row IV (Video Game) / int_13d7a65e
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The Artifact
 Saints Row IV (Video Game) / int_13d7a65e
comment
The Artifact: Has a lot of driveable vehicles, just like the last three games, as befitting a former GTA clone - but since you have Super-Speed and jumping, you'll probably only use them if the game forces you to or if you've had your powers taken away again. Hell, even a lot of missions that require you to take a vehicle and drive it somewhere can be beaten more quickly by picking up the vehicle and carrying it.
 Saints Row IV (Video Game) / int_13d7a65e
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Saints Row IV (Video Game) / int_13d7a65e
 Saints Row IV (Video Game) / int_1467a30c
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Unexpected Gameplay Change
 Saints Row IV (Video Game) / int_1467a30c
comment
Unexpected Gameplay Change: During Matt's rescue mission, the game briefly switches to a top-down tank battle game a-la Combat. A late-game mission has you playing a 2D beat-'em-up. The various text adventures you encounter. There are a few platforming sequences before the Platform Rifts make it a minigame. Speed Rifts play a lot like Audiosurf.
 Saints Row IV (Video Game) / int_1467a30c
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Saints Row IV (Video Game) / int_1467a30c
 Saints Row IV (Video Game) / int_14beeefd
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Darker and Edgier
 Saints Row IV (Video Game) / int_14beeefd
comment
Darker and Edgier: While this game definitely ups the insanity compared to the last game, it also raises the stakes since you're fighting to save humanity from an alien invasion. The destruction of Earth is where things really turn serious.
 Saints Row IV (Video Game) / int_14beeefd
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 Saints Row IV (Video Game) / int_14ed6ab7
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Does This Remind You of Anything?
 Saints Row IV (Video Game) / int_14ed6ab7
comment
Does This Remind You of Anything?: Many players can expect some nostalgia when one of the first missions puts the Boss in a simulation based on an idyllic '50s sitcom with sinister undertones, much like the acclaimed "Tranquility Lane" quest from Fallout 3.
 Saints Row IV (Video Game) / int_14ed6ab7
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Jumping Off the Slippery Slope
 Saints Row IV (Video Game) / int_1520ad7e
comment
Jumping Off the Slippery Slope: When we first met Cyrus Temple in Saints Row: The Third, he was the gung-ho leader of a special military unit that fought against the Saints. After the Boss saved Steelport's mayor and some homies from a STAG plot to frame the Saints for bombing a monument, thus becoming even more popular while disgracing Temple, what's a man to do but form a terrorist cell in the Middle East and plot to destroy Washington with a nuke?
 Saints Row IV (Video Game) / int_1520ad7e
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 Saints Row IV (Video Game) / int_15385326
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You Can't Thwart Stage One
 Saints Row IV (Video Game) / int_15385326
comment
You Can't Thwart Stage One: Cyrus manages to launch a nuke at Washington DC just as he dies. Zinyak also successfully invades and conquers Earth and even blows it up.
 Saints Row IV (Video Game) / int_15385326
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 Saints Row IV (Video Game) / int_15b2cab3
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Tempting Fate
 Saints Row IV (Video Game) / int_15b2cab3
comment
Tempting Fate: Discussed alongside Chekhov's Gun in a late game mission, which causes Fun Shaundi and CID to refuse to help you because they believe you caused their job to get harder. Many of the drivers' lines seem to be baiting a carjacking: "That fresh new car smell!" "If this gets jacked again..!" "I wish my wife would let me buy a new car..." When chasing a Golden CID, it may discount the possibility of you catching it.
 Saints Row IV (Video Game) / int_15b2cab3
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 Saints Row IV (Video Game) / int_1653843c
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Dummied Out
 Saints Row IV (Video Game) / int_1653843c
comment
The ability to get Phillipe Loren as a Homie was Dummied Out, but his audio files are still in the game, including the conversation you get when both him and Johnny are in your squad. In it, the latter says "it's like someone is intentionally trying to put us together to see what'll happen."
 Saints Row IV (Video Game) / int_1653843c
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 Saints Row IV (Video Game) / int_177a6464
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Genre Shift
 Saints Row IV (Video Game) / int_177a6464
comment
Genre Shift: At the beginning of the series, your character was a gangbanger fighting turf wars in your 'hood. By the second, Scarface, the third, a celebrity sell-out bank-robber. Then it got silly. Now it gets sillier: now, you are the President of the United States, donning enough super powers to put DC Comics to shame, fighting off an alien invasion. Likewise, gameplay mechanics have slowly shifted. The original game was a dyed-in-the-wool Grand Theft Auto clone with a focus on gang warfare (including 4 different notoriety meters, instead of GTA's lone "stars" meter). Over time the games have shifted slowly into the action RPG genre, with the fourth game even using RPG terminology like "Quests" and "XP," having a concrete level system and providing perks based on character level. The extra notoriety meters have also been removed, though in IVs case it might be because unlike other installments, there is only one opposing faction. Certain missions take this up to eleven, completely changing the genre yet again. For example, Johnny Gat's personal simulation is a 2D, sidescrolling Beat 'em Up with three levels and two boss fights.
 Saints Row IV (Video Game) / int_177a6464
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 Saints Row IV (Video Game) / int_17b72e30
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Continuity Porn
 Saints Row IV (Video Game) / int_17b72e30
comment
Continuity Porn: With the old Shaundi, Benjamin King, Keith David (Julius' VA), and a whole mess of SR2's cars, it's likely Volition is thanking fans who've stuck with the series from the start.
 Saints Row IV (Video Game) / int_17b72e30
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 Saints Row IV (Video Game) / int_18ce8f1d
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Full-Frontal Assault
 Saints Row IV (Video Game) / int_18ce8f1d
comment
Full-Frontal Assault: Everyone when they're liberated from the Lotus-Eater Machine. The Boss seems to be unfazed in the slightest, possibly because of their previous experiences (such as having fought their way through a SM club filled with heavily armed enemies while naked and drugged in the previous game, or optional streaking activities.)
 Saints Row IV (Video Game) / int_18ce8f1d
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 Saints Row IV (Video Game) / int_19769f50
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Defeat Means Friendship
 Saints Row IV (Video Game) / int_19769f50
comment
Defeat Means Friendship: Matt Miller, one of the main villains from Saints Row: The Third, ends up becoming an ally in the game. Benjamin King, as well: he was forced to drop his flags by the Saints in the first game, and is now the President's chief of staff. Additionally, when you defeat the simulation of a previous antagonist, you generally get to reprogram them and have them on your side... although based on some of their comments if you have them hanging around, they view it as less than this and more a Fate Worse than Death or a Teeth-Clenched Teamwork at best.
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 Saints Row IV (Video Game) / int_19787667
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Second Hour Superpower
 Saints Row IV (Video Game) / int_19787667
comment
Second Hour Superpower: Not too far into the game, you gain the super speed and super jump abilities. They're really useful, and remain so for the entire game.
 Saints Row IV (Video Game) / int_19787667
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And This Is for...
 Saints Row IV (Video Game) / int_19e41d8f
comment
And This Is for...: The President goes through a list of grievances against the aliens while blowing their ships out of the sky: Which becomes especially hilarious if using the Nolan North voice as he has a similar rant in the Deadpool game while slapping Wolverine.
 Saints Row IV (Video Game) / int_19e41d8f
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Guilty Pleasures
 Saints Row IV (Video Game) / int_19ebddab
comment
Guilty Pleasures: Some of the most action-packed moments of the game are accompanied by songs like Opposites Attract. And the characters sing along. And they are fully aware of how enjoyably cheesy these songs are. The DJ for "The Mix" station says "What is Love" should not be a guilty pleasure, just a pleasure.
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 Saints Row IV (Video Game) / int_19ebe383
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Never Trust a Trailer
 Saints Row IV (Video Game) / int_19ebe383
comment
Never Trust a Trailer: The pre-release videos seem to indicate that the plot will hinge on driving the aliens from Earth, and the presidency bit is played up for all it's worth. In the game proper, the Earth is blown to smithereens not too long in, making the presidential status irrelevant aside from a few moments, and the tale becomes one of avenging the planet instead.
 Saints Row IV (Video Game) / int_19ebe383
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 Saints Row IV (Video Game) / int_1a2dc1fd
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Mission-Pack Sequel
 Saints Row IV (Video Game) / int_1a2dc1fd
comment
Mission-Pack Sequel: Shouldn't surprise anyone, considering the game was originally intended to partiallynote Volition has stated that Saints Row IV started development 2 months before The Third was even finished and most of the planned Enter the Dominatrix DLC was scapped with the rest being incorporated into Saints Row IV. be a DLC for Saints Row: The Third; as such, the engine and lot of assets are reused and much of the city layout hasn't changed. Fortunately, the gameplay innovations, outrageous premise and new customization options in addition to the old ones seem to have most critics agreed that it's a full fledged game in its own right. Averted, now that Enter the Dominatrix is DLC for the game as well as How the Saints Saved Christmas.
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 Saints Row IV (Video Game) / int_1a6755f9
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Climactic Battle Resurrection
 Saints Row IV (Video Game) / int_1a6755f9
comment
Climactic Battle Resurrection: Posters and voice cast listings reveal the return of Killed Off for Real characters, including Maero, DJ Veteran Child, and Johnny Gat.
 Saints Row IV (Video Game) / int_1a6755f9
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 Saints Row IV (Video Game) / int_1a888076
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Big First Choice
 Saints Row IV (Video Game) / int_1a888076
comment
Big First Choice: Parodied. You're almost immediately thrust into the role of President and asked if you want to sign either a bill for curing cancer ("Fuck Cancer") or a bill for ending world hunger ("Let Them Eat Cake"). In a game that has absolutely nothing to do with either issue.
 Saints Row IV (Video Game) / int_1a888076
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 Saints Row IV (Video Game) / int_1aa08f77
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Multiple Endings
 Saints Row IV (Video Game) / int_1aa08f77
comment
Multiple Endings: If you finished all the loyalty missions and unlocked super powers for your homies you get the Golden Ending, in which the Saints defeat Zinyak as usual, but also discover the Zin's Time Travel technology, allowing them to take a fun road trip through time and save the Earth before Zinyak blows it up. If you didn't, you instead get the bittersweet Bad Ending, where after beating Zinyak, the Saints don't discover the time travel technology and instead simply take over the Empire.
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Mind Prison
 Saints Row IV (Video Game) / int_1b8d3822
comment
Mind Prison: The main body of the game takes place in one of these, with almost the entirety of the main cast being imprisoned in a virtual reality scenario based on their worst nightmares, with a concourse based on Steelport. For good measure, Zinyak indicates that he's imprisoned numerous criminals and dissidents from other worlds in the simulation for the crimes, and even allows a few of them a "work release program" by giving them leave to torment the Boss as Wardens.
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Death from Above
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Death from Above: The Death From Above power.
 Saints Row IV (Video Game) / int_1c398324
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Wicked Cultured
 Saints Row IV (Video Game) / int_1c6ded94
comment
Wicked Cultured: Zinyak, the evil alien overlord, is quite intelligent and cultured. He also DJs the classical music radio station in the virtual Steelport.
 Saints Row IV (Video Game) / int_1c6ded94
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Asskicking Leads to Leadership
 Saints Row IV (Video Game) / int_1cc527d7
comment
Asskicking Leads to Leadership: The Boss has been elected the President of the United States of America after saving the country from a missile attack by climbing the missile and ripping out wires along the way. Zinyak became the ruler of the Zin Empire by conquering planets and offing his superiors.
 Saints Row IV (Video Game) / int_1cc527d7
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Playing with Fire
 Saints Row IV (Video Game) / int_1cc9f5e5
comment
Fire sets victims aflame.
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 Saints Row IV (Video Game) / int_1d8bd418
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Achievement Mockery
 Saints Row IV (Video Game) / int_1d8bd418
comment
Achievement Mockery: There's a scene where Zinyak asks you to surrender and be executed, and promises if you do so he'll restore the Earth. Doing so will get you a Non-Standard Game Over and the "You Chose... Poorly" achievement.
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 Saints Row IV (Video Game) / int_1e7487cd
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Breaking the Fourth Wall
 Saints Row IV (Video Game) / int_1e7487cd
comment
One of the late game missions, "Talkie Talkie", has Matt Miller saying "We're stretching out gameplay. Come see me!"
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Stealth Pun
 Saints Row IV (Video Game) / int_1e7c47ab
comment
Stealth Pun: The title of one mission? "The Very Next Day". What happens in it? The Gat Came Back.
 Saints Row IV (Video Game) / int_1e7c47ab
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MST3K Mantra
 Saints Row IV (Video Game) / int_1ea7d12a
comment
The illogical inconsistencies regarding the simulation and how Zinyak can't impose perfect order within it despite having complete control over it are duly noted by the Boss, which results in Kinzie requesting him/her to "just go with it".
 Saints Row IV (Video Game) / int_1ea7d12a
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Not the Intended Use
 Saints Row IV (Video Game) / int_20e20e99
comment
Not the Intended Use: In TK Mayhem you're supposed to use telekinesis to pick up and throw balls to do damage, but with the no ragdolls, fire immunity and health upgrades, you can just sprint around letting the ball smash into stuff ahead of you. The various weapon and superpower challenges under normal circumstance can be a pain to complete because the number of enemies that you can kill and affect isn't much before you fill out the Wanted Meter and get a Warden. However, Super-Power Fight Club has infinitely spawning mooks to use your powers on until the timer runs out, you can replay the Mech Suit activities as many times as it takes to get both distance and kills, and Survival diversions have locked wanted levels with mass-spawning mooks, turning things intended as just part of 100% Completion into good challenge-farming methods.
 Saints Row IV (Video Game) / int_20e20e99
featureApplicability
1.0
 Saints Row IV (Video Game) / int_20e20e99
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_20e20e99
 Saints Row IV (Video Game) / int_22cf536c
type
Chekhov's Gun
 Saints Row IV (Video Game) / int_22cf536c
comment
Discussed alongside Chekhov's Gun in a late game mission, which causes Fun Shaundi and CID to refuse to help you because they believe you caused their job to get harder.
 Saints Row IV (Video Game) / int_22cf536c
featureApplicability
1.0
 Saints Row IV (Video Game) / int_22cf536c
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_22cf536c
 Saints Row IV (Video Game) / int_237569e4
type
Ironic Hell
 Saints Row IV (Video Game) / int_237569e4
comment
Ironic Hell: Zinyak place the Saints in virtual simulations of these at the start of the game where they're killed over and over again till The Boss and Kinzie break them free. They are as follows: The Boss is first trapped in a violence-free 50s-style sitcom, and later stuck in a Zin-controlled Steelport where the Saints have been wiped out and all their safehouses have been either destroyed, emptied, or replaced with Zin buildings. Matt is stuck in a text-based adventure where he is forced to fight Killbane, guarded by a digital construct similar to that he built in the previous game that isn't under his control. Shaundi is forced to relive both the death of Johnny Gat (which she considered My Greatest Failure because she didn't go back for him) and the time Veteran Child kidnapped her (when she felt like The Load). Pierce is forced to fight waves of hostile Saints Flow mascots, as well as a giant sentient can of Saints Flow named Paul, which according to Pierce represents the pain of having something you love turn on you. Ben King is forced to relive Tanya and Warren's takeover of the Vice Kings, except Ben doesn't get the chance to turn the tables on them. Asha is forced to relive failing a mission where the Boss's Evil Twin kills Matt and eventually overwhelms her with a deluge of Murderbots. The Boss is rather offended at being cast as the Big Bad here. Gat is stuck in a 2D Beat 'em Up where he is forced to relive Aisha's death. Keith is forced to spout insanity about alien invasions to an ignorant public while Rowdy Roddy Piper tries to beat sense into him. Kinzie is forced into the same 50's style simulation the Boss was stuck in, wearing a poodle skirt (she asked the Boss to shoot her in the head if she was ever forced to wear any such article of clothing). And just off of the minor character roster, Jane Valderama is the DJ of K12. She was forcibly entered into a contract by Zinyak to operate the radio station. Listen for any length of time and she'll mourn the fact she can't report any real news. Bobby and Zack are forced to present a new TV game show co-created by Zinyak and Genki, all while endlessly praising Zinyak. Bobby manages to hold himself together, but Zack breaks down in tears twice in the middle of the shows. He pretends it's due to a nightmare the second time because the first time, the Zin "punished" them for the outburst.
 Saints Row IV (Video Game) / int_237569e4
featureApplicability
1.0
 Saints Row IV (Video Game) / int_237569e4
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_237569e4
 Saints Row IV (Video Game) / int_246c5b47
type
Ascended Fanboy
 Saints Row IV (Video Game) / int_246c5b47
comment
Ascended Fanboy: After a particular loyalty mission The Boss uses their authority as the sole living world leader to grant Matt all official rights to the NyteBlayde property.
 Saints Row IV (Video Game) / int_246c5b47
featureApplicability
1.0
 Saints Row IV (Video Game) / int_246c5b47
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_246c5b47
 Saints Row IV (Video Game) / int_24bc06a
type
I Fought the Law and the Law Won
 Saints Row IV (Video Game) / int_24bc06a
comment
I Fought the Law and the Law Won: Now subverted. After you escalate to six bars, you have to fight a Warden... and winning that cleans your slate, at least until you start killing people again.
 Saints Row IV (Video Game) / int_24bc06a
featureApplicability
-0.3
 Saints Row IV (Video Game) / int_24bc06a
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_24bc06a
 Saints Row IV (Video Game) / int_24c46ba2
type
Good Bad Bugs
 Saints Row IV (Video Game) / int_24c46ba2
comment
Good Bad Bugs: Invoked Trope (see the YMMV page for unintentional ones). The environment and simulated populace's models sometimes undergo glitches like being reduced to pixels, body parts growing to ridiculous proportions, or twisting strangely. Walls shimmer, and sign text can change in front of your eyes. This usually happens around virus areas, or as a result of events during the main storyline, as well as happening in areas taken over by the Saints. The "glitch" element available for some super powers is a surefire way to bring them about.
 Saints Row IV (Video Game) / int_24c46ba2
featureApplicability
1.0
 Saints Row IV (Video Game) / int_24c46ba2
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_24c46ba2
 Saints Row IV (Video Game) / int_254fc1c6
type
Animated Actors
 Saints Row IV (Video Game) / int_254fc1c6
comment
The "Enter the Dominatrix" DLC throws out the fourth wall altogether and presents itself as a series of "deleted scenes," complete with confession-cam reminiscences and running commentary from the characters about "making" the missions.
 Saints Row IV (Video Game) / int_254fc1c6
featureApplicability
1.0
 Saints Row IV (Video Game) / int_254fc1c6
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_254fc1c6
 Saints Row IV (Video Game) / int_25524784
type
No-Holds-Barred Beatdown
 Saints Row IV (Video Game) / int_25524784
comment
Kinzie gives probably the most damning in the series after the Boss gives Matt a No-Holds-Barred Beatdown for not wanting to risk exposing their location to Zinyak in order to save Johnny.
 Saints Row IV (Video Game) / int_25524784
featureApplicability
1.0
 Saints Row IV (Video Game) / int_25524784
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_25524784
 Saints Row IV (Video Game) / int_26eb6287
type
Funny Background Event
 Saints Row IV (Video Game) / int_26eb6287
comment
Funny Background Event: In Pierce's rescue mission, the TV shows "Zinyak promises bi-partisan dictatorship".
 Saints Row IV (Video Game) / int_26eb6287
featureApplicability
1.0
 Saints Row IV (Video Game) / int_26eb6287
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_26eb6287
 Saints Row IV (Video Game) / int_2a090d00
type
Lampshade Hanging
 Saints Row IV (Video Game) / int_2a090d00
comment
Lampshade Hanging: The illogical inconsistencies regarding the simulation and how Zinyak can't impose perfect order within it despite having complete control over it are duly noted by the Boss, which results in Kinzie requesting him/her to "just go with it". The Boss also decides to let go the fact that Zinyak just happened to have a virtual Steelport available should he/she escape from their 1950's prison. One of the late game missions, "Talkie Talkie", has Matt Miller saying "We're stretching out gameplay. Come see me!" In a more meta example, while rescuing Ben King from his simulation, there's a lampshade hung on the fact that the Freckle Bitch's restaurant, and the ability to heal faster by eating, didn't come back after the second game. Apparently a humorless councilman outright banned Freckle Bitch's from opening any locations in Steelport.
 Saints Row IV (Video Game) / int_2a090d00
featureApplicability
1.0
 Saints Row IV (Video Game) / int_2a090d00
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_2a090d00
 Saints Row IV (Video Game) / int_2af161b1
type
Take That, Us
 Saints Row IV (Video Game) / int_2af161b1
comment
Take That Us: If you have Keith David and Ben King as homies at the same time, they'll lampshade how crazy their situation isnote The President, Vice President, and Chief of Staff fighting aliens in a virtual reality simulation, and Keith will remark that if that were the plot of a book, nobody in the world would want to read that shit.
 Saints Row IV (Video Game) / int_2af161b1
featureApplicability
1.0
 Saints Row IV (Video Game) / int_2af161b1
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_2af161b1
 Saints Row IV (Video Game) / int_2b706ca
type
More Dakka
 Saints Row IV (Video Game) / int_2b706ca
comment
The 'Merica gun from the "Commander-in-Chief" DLC pack is More Dakka personified, but it eats rifle ammo for breakfast, produces copious muzzle flash that obscures your aim, and you have to combat constant muzzle climb due to its high rate of fire.
 Saints Row IV (Video Game) / int_2b706ca
featureApplicability
1.0
 Saints Row IV (Video Game) / int_2b706ca
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_2b706ca
 Saints Row IV (Video Game) / int_2b7d29e1
type
Artifact Title
 Saints Row IV (Video Game) / int_2b7d29e1
comment
Artifact Title: Subverted; you get to revisit the Row and the Church where the Saints first started in Ben King's rescue mission.
 Saints Row IV (Video Game) / int_2b7d29e1
featureApplicability
-0.3
 Saints Row IV (Video Game) / int_2b7d29e1
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_2b7d29e1
 Saints Row IV (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Saints Row IV (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: The Sprint-Tornado power. While very fun to use, it is not very effective for combat or activities (except certain types of Mayhem). It also makes it very difficult to speed-jack vehicles, and tends to blow up cars and gas stations at the most inconvenient time (such as during Blazing). Most importantly, once you get this power, you cannot switch it off. There's one major exception where Sprint-Tornado is supremely useful. By constantly sprinting along sidewalks and wrecking everything you pass by, it becomes trivially easy to earn Gold medals during on-foot Mayhem assignments. You can completely ignore the weapon or power you're told to use to rack up points just by sprinting around. An even more extreme example is the nuclear attack upgrade to Death From Above. While it can nuke an entire section of the city, you have to get so high up to use it that you rarely have an opportunity; and the few things worth using it on have shields that you have to use your other superpowers to get through anyway. Plus, by the time you can get it, you can easily purchase unlimited ammo upgrades for any of your other weapons, making them far more efficient at clearing areas. In-game vehicles are an example of this, too. You can find a wide assortment of vehicles from blistering street bikes to sexy super cars, and they can be modified and tarted up in a variety of ways. Despite this, they'll never be nearly as convenient or practical as the Boss' super running speed, obstacle-destroying shockwave, and the ability to leap several blocks with each jump. The Inflato Ray. While it's certainly fun to watch enemies heads grow to ridiculous sizes before popping, the fact is that you have to focus it on a single target for a couple of seconds to get a kill. Furthermore if you aim away for more than a second or two, their head will shrink back down to normal size. The final nail in the coffin is that you can only kill one enemy at a time with it. The Tiny Pistol is a hitscan Hand Cannon that can found as soon as the player enters The Simulation in the secret room in Let's Pretend. What prevents the gun from becoming a Disc-One Nuke are massive knockback, low charge capacity (you can only get four shots off before the gun's charge is depleted), and an insanely long recharge time. The 'Merica gun from the "Commander-in-Chief" DLC pack is More Dakka personified, but it eats rifle ammo for breakfast, produces copious muzzle flash that obscures your aim, and you have to combat constant muzzle climb due to its high rate of fire.
 Saints Row IV (Video Game) / int_2bdae2ae
featureApplicability
1.0
 Saints Row IV (Video Game) / int_2bdae2ae
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_2bdae2ae
 Saints Row IV (Video Game) / int_2bfb1856
type
Beard of Evil
 Saints Row IV (Video Game) / int_2bfb1856
comment
Beard of Evil: At one point, you face an evil version of the Boss, who has a goatee. Even if the Boss is female.
 Saints Row IV (Video Game) / int_2bfb1856
featureApplicability
1.0
 Saints Row IV (Video Game) / int_2bfb1856
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_2bfb1856
 Saints Row IV (Video Game) / int_2c8f12af
type
Pre-Order Bonus
 Saints Row IV (Video Game) / int_2c8f12af
comment
Pre-Order Bonus: Depending on where you pre-order your game, you can get outfits based on various presidents, superhero costumes, or USA-themed items. PC owners who pre-ordered the game on Steam gained access to three Team Fortress 2 weapons: the Soldier's Rocket Launcher, the Pyro's Flamethrower, and the Rainblower.
 Saints Row IV (Video Game) / int_2c8f12af
featureApplicability
1.0
 Saints Row IV (Video Game) / int_2c8f12af
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_2c8f12af
 Saints Row IV (Video Game) / int_2cb9b1a9
type
Cool, but Inefficient
 Saints Row IV (Video Game) / int_2cb9b1a9
comment
Cool, but Inefficient: The vehicle system has been greatly expanded, adding several new and unique vehicles including tri-wheel motorcycles, retro 50s trucks and sedans, and freakin' monster trucks. You also don't have to lug cars to a specific spot to save them, you just get in and hit the reload button and it's yours forever. A great expansion all around... made almost entirely pointless the moment you gain the Super Sprint power, which without upgrades still lets you run faster than any car without risk of crashing or other bodily harm. Once you fully upgrade your speed you can outrun any vehicle at all, even jets, and with the addition of Super Jump, Super Glide and Wall Sprint, helicopters become the least convenient option for ascending tall buildings. Even travelling long distances cross-town becomes trivial once more gateway/portal locations are unlocked. Certain missions strip you of your superpowers, leaving vehicles as the only efficient way to get around. Unfortunately you usually have to use a specific vehicle, or at least are cut off from grabbing ones from your personal garage. Also, a number of missions require driving, so it can't completely be avoided. That said, many missions requiring you to drive a car to a specific place can instead be completed by picking up the car with Super-Strength, carrying it to your destination, and then getting back in.
 Saints Row IV (Video Game) / int_2cb9b1a9
featureApplicability
1.0
 Saints Row IV (Video Game) / int_2cb9b1a9
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_2cb9b1a9
 Saints Row IV (Video Game) / int_2cd22076
type
Fantastic Drug
 Saints Row IV (Video Game) / int_2cd22076
comment
Shaundi's loyalty mission has her and the Boss smoke a Fantastic Drug out of a broken light bulb, just like an early Sons of Samedi mission in the second game.
 Saints Row IV (Video Game) / int_2cd22076
featureApplicability
1.0
 Saints Row IV (Video Game) / int_2cd22076
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_2cd22076
 Saints Row IV (Video Game) / int_2d395ee9
type
Autobots, Rock Out!
 Saints Row IV (Video Game) / int_2d395ee9
comment
Autobots, Rock Out!: Aerosmith's "I Don't Wanna Miss a Thing" plays at the climax of the first mission, when the Boss saves America from a nuclear missile. If flying a spaceship isn't cool enough for you, you get to do so while listening to "What is Love?" by Haddaway. Speaking of Autobots, Stan Bush's "The Touch" is in the game, complete with an almost word for word quoting of a scene from the original The Transformers: The Movie. You and Gat are running through Genkibowl, killing everything in sight to "The Boys are Back in Town".
 Saints Row IV (Video Game) / int_2d395ee9
featureApplicability
1.0
 Saints Row IV (Video Game) / int_2d395ee9
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_2d395ee9
 Saints Row IV (Video Game) / int_303079ba
type
Phallic Weapon
 Saints Row IV (Video Game) / int_303079ba
comment
Phallic Weapon: The Penetrator dildo bat returns from Saints Row: The Third, now in Saint's Purple, Dr. Manhattan Blue, and Candy Cane with the Christmas Episode DLC installed. The Dominatrix's Gimp carry these as their main weapons
 Saints Row IV (Video Game) / int_303079ba
featureApplicability
1.0
 Saints Row IV (Video Game) / int_303079ba
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_303079ba
 Saints Row IV (Video Game) / int_32d6bb7e
type
Martial Arts Headband
 Saints Row IV (Video Game) / int_32d6bb7e
comment
Martial Arts Headband: One of the new headgear options.
 Saints Row IV (Video Game) / int_32d6bb7e
featureApplicability
1.0
 Saints Row IV (Video Game) / int_32d6bb7e
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_32d6bb7e
 Saints Row IV (Video Game) / int_32da91b8
type
Out of Focus
 Saints Row IV (Video Game) / int_32da91b8
comment
Out of Focus: Many of the major characters from the previous game note Burt, Viola, Angel and Zimos. Josh and Oleg also get very little screentime. don't even appear in this one, and only a few are even offhandedly mentioned. None of the DLC characters (or events, other than Genkibowl VII) are even mentioned, and Jane Valderama also only exists now as the DJ for the K12 radio station and no longer gives any news reports. In addition, the generic Red Shirt Saints you can find walking around are sort of just... there. They don't contribute or play any role in the plot (no matter how minor) like in previous games, and seem to exist only to shoot any cops that wander by and help you out if you recruit them as Homies. It's never even explained how they got into the simulation in the first place. They just suddenly start spawning after completion of an early mission. Several members of the main cast are noticeably absent for the entire "Enter the Dominatrix" DLC and don't even appear as part of the background. Justified since the DLC was originally meant for Saints Row: The Third where these characters weren't introduced (or reintroduced) yet. In fact, many older characters like Zimos, Josh and even Donnie make a return after being absent from the main story for a while. In-game radio is much reduced, with fewer stations, no commercials, and frequent Background Music Overrides.
 Saints Row IV (Video Game) / int_32da91b8
featureApplicability
1.0
 Saints Row IV (Video Game) / int_32da91b8
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_32da91b8
 Saints Row IV (Video Game) / int_33ca811a
type
Game-Breaking Bug
 Saints Row IV (Video Game) / int_33ca811a
comment
Game-Breaking Bug: If you have more than nine characters queued then the game will crash when trying to download them at Image As Designed. The Genki Holiday Special activities from the "How the Saints Save Christmas" DLC will sometimes prevent you from picking up the Christmas trees and and occasionally crash the game as well. Similar to the previous game, there's a point, specifically near the end of "The Real World", that players with sub-optimal rigs will be unable to pass due to their framerate being too low. This can be remedied by lowering the resolution of your game window. You can also experience problems in co-op if you or a friend have a less-than-ideal rig or connection. Cars driven by the NPC's or another player will appear well off course to the other player (making missions like NyteFell impossible to do together), missions with The Ship will have them flying outside the boundaries to the guest player, and you may find yourself landing on the blast door with your head in the last mission if it closes for you before it does your friend. If the National Treasure Edition is installed, the "Enter the Dominatrix" DLC will unlock upon completing "The Real World," an early mission. There are 5 missions in the DLC; the third mission can only be completed if the Boss has gained the power of telekinesis. This occurs at a point sometime after the events of "The Real World." Without this ability the third mission becomes impossible. This is not so much a bug as a case of poor planning, but either way the player pretty much has to go back to a save point prior to launching Enter the Dominatrix if they launch the DLC prematurely.
 Saints Row IV (Video Game) / int_33ca811a
featureApplicability
1.0
 Saints Row IV (Video Game) / int_33ca811a
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_33ca811a
 Saints Row IV (Video Game) / int_342b0e2
type
Ground Punch
 Saints Row IV (Video Game) / int_342b0e2
comment
Ground Punch: The Death From Above superpower, which you activate from the air, and after choosing where you want to strike, fly towards the ground fist-first. With a certain upgrade, if you do it from high enough you cause a nuclear explosion. The Stomp ability also has a ground punch-like effect. You can also ground punch to a limited degree as the mech suit's default melee attack.
 Saints Row IV (Video Game) / int_342b0e2
featureApplicability
1.0
 Saints Row IV (Video Game) / int_342b0e2
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_342b0e2
 Saints Row IV (Video Game) / int_3441859b
type
Rank Scales with Asskicking
 Saints Row IV (Video Game) / int_3441859b
comment
Rank Scales with Asskicking: The presidency carries with it a great amount of power, such as weapons in every nook and cranny of the White House and the freedom to cold-cock uppity politicians. Zinyak himself is no slouch. He commands an entire empire, has awesome psychic powers, and has physical strength in line with his size; his head is about the size of your chest.
 Saints Row IV (Video Game) / int_3441859b
featureApplicability
1.0
 Saints Row IV (Video Game) / int_3441859b
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_3441859b
 Saints Row IV (Video Game) / int_35a858b3
type
Cluster F-Bomb
 Saints Row IV (Video Game) / int_35a858b3
comment
Zinyak at one point tires of the character's constant use of profanity:
 Saints Row IV (Video Game) / int_35a858b3
featureApplicability
1.0
 Saints Row IV (Video Game) / int_35a858b3
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_35a858b3
 Saints Row IV (Video Game) / int_36249acd
type
Lethal Joke Character
 Saints Row IV (Video Game) / int_36249acd
comment
Lethal Joke Character: Your common street Homies now aren't as effective, not being able to pick up weapons off the ground and are otherwise stuck with whatever weapons they have (excepting "normal" unique Homies who do pick up enemy weapons). They are also capable of destroying those Marauder ball-tanks without resorting to Attack Its Weak Point. Even better, put them into the turret of a vehicle (The alien turreted cars, but especially the Alien Tank), and watch them turn into a relentless killing machine. On that note, Unique normal Homies can pick up weapons up until the dreaded Alien RPG. Unlike previous games, where giving them explosive weapons is a recipe for disaster, the AI in this game has been tweaked so that they only fire when the player is not close to either them or the target. Suddenly they become very, very practical. Although, if you complete enough challenges, you get to call in Saints with superpowers.
 Saints Row IV (Video Game) / int_36249acd
featureApplicability
1.0
 Saints Row IV (Video Game) / int_36249acd
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_36249acd
 Saints Row IV (Video Game) / int_378039e
type
TheLastOfTheseIsNotLikeTheOthers
 Saints Row IV (Video Game) / int_378039e
comment
The Last Of These Is Not Like The Others: During the ending of Enter the Dominatrix, as their rewards, Pierce wants a dinosaur with guns, Kinzie wants vengeance, Shaundi wants to be Queen of the Dinosaurs and The Boss wants to go bowling.
 Saints Row IV (Video Game) / int_378039e
featureApplicability
1.0
 Saints Row IV (Video Game) / int_378039e
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_378039e
 Saints Row IV (Video Game) / int_37fcf16
type
Death Is Cheap
 Saints Row IV (Video Game) / int_37fcf16
comment
Death is Cheap: One of the promotional images proudly proclaims Johnny Gat is Back!◊
 Saints Row IV (Video Game) / int_37fcf16
featureApplicability
1.0
 Saints Row IV (Video Game) / int_37fcf16
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_37fcf16
 Saints Row IV (Video Game) / int_391d6577
type
Sequel Escalation
 Saints Row IV (Video Game) / int_391d6577
comment
Sequel Escalation: Last time you were a national sensation, fighting world-spanning criminal syndicates and army task forces with mollusk guns and digital tanks. Now you're the President of the USA fighting an Alien Invasion with super powers and even crazier weapons. Oh, and your actions indirectly lead to the destruction of Earth.
 Saints Row IV (Video Game) / int_391d6577
featureApplicability
1.0
 Saints Row IV (Video Game) / int_391d6577
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_391d6577
 Saints Row IV (Video Game) / int_392372f9
type
Actor Allusion
 Saints Row IV (Video Game) / int_392372f9
comment
Actor Allusion: In the "Gat Is Back" Trailer, Gat says "You thinking I wanted to go to Hawaii or something?", a reference to Daniel Dae Kim's role in Hawaii Five-0, Lost, his current residence, and to the rumor that Gat "died" in the previous game because Kim was too occupied with Hawaii Five 0 to provide more lines, which he later commented as wrong. The line Female Voice 1 says while doing the "Quarter Circle Forward + A" taunt is "Spinning Bird Punch!". Laura Bailey also voices Street Fighter's Chun-Li, who possesses a Spinning Bird attack—albeit, one that's a kick. If you pick the Nolan North voice, then you'll get plenty of these, since Nolan North is apparently playing himself. Keith David has a few of these. During one of the cutscenes, Kinzie talks with him about how he looks and sounds a lot like Julius Little, the original leader of the Saints. Keith quickly denies this. This becomes a Running Gag throughout the game. His loyalty mission involves him fighting Rowdy Roddy Piper. Immediately prior to said mission, there's another one where supporters of Keith David show up to a rally with "I <3 Goliath" signs. In the previous game, it was stated that Michael Clarke Duncan (who originally voiced Benjamin King) would play the lead role in the movie based on King's autobiography. In this game, Roddy Piper tells King (now voiced by Terry Crews after Duncan's death) that he liked the movie, but "the guy who played you sounds nothing like you."
 Saints Row IV (Video Game) / int_392372f9
featureApplicability
1.0
 Saints Row IV (Video Game) / int_392372f9
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_392372f9
 Saints Row IV (Video Game) / int_39b8d3d6
type
Boring, but Practical
 Saints Row IV (Video Game) / int_39b8d3d6
comment
Boring, but Practical: The Super Sprint and Super Speed powers are pretty mundane in comparison to the other powers you get, but they're immensely useful for getting around nonetheless. In fact, one of the first few things The Boss comments when he/she first gets them is "So you're saying we don't need cars anymore?" It becomes even more true when you unlock infinite sprint. You can travel faster than the fastest vehicle in the game by super sprint... really, who needs a car? The armed helicopters, VTOLs and alien air vehicles remain useful throughout the game providing heavy weaponry when fighting larger alien mobs. Especially when they attack from multiple buildings. Being able to summon them in midair now, helps too. VTOLs are also good for systematically combing areas for collectables. note  How many games can make a jetbike sound boring? The game throws a whole lot of cool and fun weapons at you, but if you're going to sink cache into upgrades, the basic weapons will be available the most often. When all your powers and weapons are taken away, these are the ones you're usually left with, and their upgrades will be applied to them even outside your own simulation.
 Saints Row IV (Video Game) / int_39b8d3d6
featureApplicability
1.0
 Saints Row IV (Video Game) / int_39b8d3d6
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_39b8d3d6
 Saints Row IV (Video Game) / int_3a88a563
type
Vocal Dissonance
 Saints Row IV (Video Game) / int_3a88a563
comment
Vocal Dissonance: In addition to giving your character voices for a character of the opposite gender, you can also adjust your character's voice's pitch anywhere from sounding like a parakeet on helium to a demonic-sounding baritone.
 Saints Row IV (Video Game) / int_3a88a563
featureApplicability
1.0
 Saints Row IV (Video Game) / int_3a88a563
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_3a88a563
 Saints Row IV (Video Game) / int_3a974e42
type
Blemished Beauty
 Saints Row IV (Video Game) / int_3a974e42
comment
Blemished Beauty: It's possible to give the player character facial scars through Character Customization, potentially making them fall under this trope, depending on how the player decides to model them.
 Saints Row IV (Video Game) / int_3a974e42
featureApplicability
1.0
 Saints Row IV (Video Game) / int_3a974e42
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_3a974e42
 Saints Row IV (Video Game) / int_3ac583f4
type
SlidingScaleOfIdealismVsCynicism
 Saints Row IV (Video Game) / int_3ac583f4
comment
Sliding Scale of Idealism vs. Cynicism: Awful events like the deaths of 7 billion people on Earth along with Josh and Oleg are balanced by the Saint's absolute refusal to give up. This eventually pays off as the nine-member crew successfully defeats the Zin Empire against all odds and rescue those captured on Zinyak's flagship.
 Saints Row IV (Video Game) / int_3ac583f4
featureApplicability
1.0
 Saints Row IV (Video Game) / int_3ac583f4
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_3ac583f4
 Saints Row IV (Video Game) / int_3b4f620a
type
No Fourth Wall
 Saints Row IV (Video Game) / int_3b4f620a
comment
No Fourth Wall: Enter The Dominatrix. Right from the start the fourth wall gets decimated under the craziness.
 Saints Row IV (Video Game) / int_3b4f620a
featureApplicability
1.0
 Saints Row IV (Video Game) / int_3b4f620a
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_3b4f620a
 Saints Row IV (Video Game) / int_3bbecc8b
type
Hell-Bent for Leather
 Saints Row IV (Video Game) / int_3bbecc8b
comment
Hell-Bent for Leather: Many of your more badass costumes, including some of your Civvie Spandex, are leather.
 Saints Row IV (Video Game) / int_3bbecc8b
featureApplicability
1.0
 Saints Row IV (Video Game) / int_3bbecc8b
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_3bbecc8b
 Saints Row IV (Video Game) / int_3bd958f2
type
Cast from Money
 Saints Row IV (Video Game) / int_3bd958f2
comment
Cast from Money: The Blast and Stomp powers granted by the Bling Bling Pack DLC. Inverted with Telekinesis and Buff, as they are very reliable sources of Cache.
 Saints Row IV (Video Game) / int_3bd958f2
featureApplicability
1.0
 Saints Row IV (Video Game) / int_3bd958f2
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_3bd958f2
 Saints Row IV (Video Game) / int_3bdf690b
type
Curtain Call
 Saints Row IV (Video Game) / int_3bdf690b
comment
Curtain Call: After the final story scene and before the credits roll. It consists of Boss, Shaundi, Matt, Gat, Asha, Pierce, CID, Ben, Kinzie, Keith David, and finally Zinyak taking turns dancing to the entirety of Montell Jordan's "This is How We Do It" Also doubles as a Dance Party Ending.
 Saints Row IV (Video Game) / int_3bdf690b
featureApplicability
1.0
 Saints Row IV (Video Game) / int_3bdf690b
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_3bdf690b
 Saints Row IV (Video Game) / int_3c0a4666
type
Noodle Incident
 Saints Row IV (Video Game) / int_3c0a4666
comment
Noodle Incident: Most of the Boss' campaigning, since there's a five-year Time Skip between the opening mission and the invasion. We get small snippets of info, such as their apparently being... "caught" with a reporter. It's also suggested they only won the election because of their team of Hypercompetent Sidekicks. What exactly did the Boss do to cause their approval rating to drop to twenty points? Whatever reason Kinzie has for rescuing Keith David first. All she says is that he was "on the way" and cuts Keith off when he tries to protest. A weird example in that we actually get to see the incident, but have no idea why C.I.D. shocks the Boss in the crotch just before going off to rescue Benjamin King.
 Saints Row IV (Video Game) / int_3c0a4666
featureApplicability
1.0
 Saints Row IV (Video Game) / int_3c0a4666
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_3c0a4666
 Saints Row IV (Video Game) / int_3c88d6c2
type
Flat "What"
 Saints Row IV (Video Game) / int_3c88d6c2
comment
Flat "What": The Boss gives one of these when Asha tells them just who they'll be fighting in her simulation.
 Saints Row IV (Video Game) / int_3c88d6c2
featureApplicability
1.0
 Saints Row IV (Video Game) / int_3c88d6c2
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_3c88d6c2
 Saints Row IV (Video Game) / int_3cf44d4b
type
High-Class Glass
 Saints Row IV (Video Game) / int_3cf44d4b
comment
High-Class Glass: Now that the Boss has become president they can wear a monocle on either their left or right eye. Cirrano, the leader of the Raptors, wears one as well.
 Saints Row IV (Video Game) / int_3cf44d4b
featureApplicability
1.0
 Saints Row IV (Video Game) / int_3cf44d4b
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_3cf44d4b
 Saints Row IV (Video Game) / int_3d59c9a0
type
Powered Armor
 Saints Row IV (Video Game) / int_3d59c9a0
comment
Powered Armor: Besides the Mini-Mecha, the game has a more compact set of this that you don in the last mission. It lets you to use your superpowers in the real world in order to take on Zinyak on equal terms, and it also packs a Hand Blast weapon. You may also use it in the sandbox mode proper once you beat the game, albeit without the hand blast; it's referred to as the Iron Saint outfit.
 Saints Row IV (Video Game) / int_3d59c9a0
featureApplicability
1.0
 Saints Row IV (Video Game) / int_3d59c9a0
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_3d59c9a0
 Saints Row IV (Video Game) / int_3d699462
type
Curb-Stomp Battle
 Saints Row IV (Video Game) / int_3d699462
comment
Curb-Stomp Battle: In the simulation, the Boss from almost the very start has insanely powerful attacks, including punches that make cars fly across the street. There's still challenge from cops and aliens, but if the player decides to attack pedestrians, there's no match at all. Once the Boss gets a tank for their vehicle inventory, most ground-level "flashpoint" battles can be concluded with one shot. (This isn't the case if there's a Warden boss fight afterwards as the Boss has to be on foot for those.)
 Saints Row IV (Video Game) / int_3d699462
featureApplicability
1.0
 Saints Row IV (Video Game) / int_3d699462
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_3d699462
 Saints Row IV (Video Game) / int_3dcc914f
type
Took a Level in Kindness
 Saints Row IV (Video Game) / int_3dcc914f
comment
Took a Level in Kindness: By contrast to the above, Shaundi is far less spiteful and rude then she was in The Third, especially once her Loyalty Mission is completed. The Boss gets another one, going from a "Fun & Lovable" homicidal maniac in The Third to just plain Fun & Lovable outside the simulation, saving the actual homicidal rampages strictly for the evil Zin Empire.
 Saints Row IV (Video Game) / int_3dcc914f
featureApplicability
1.0
 Saints Row IV (Video Game) / int_3dcc914f
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_3dcc914f
 Saints Row IV (Video Game) / int_3f0310d6
type
Magikarp Power
 Saints Row IV (Video Game) / int_3f0310d6
comment
Magikarp Power: Most of the guns just plain suck...until you upgrade them at the store. Unupgraded mundane weapons only plink the enemy, but become devastating and have cool new tricks when fully modded. The aliens weapons also suck until you improve their charging time and other features, like making the bounce rifle hit five or six targets at once.
 Saints Row IV (Video Game) / int_3f0310d6
featureApplicability
1.0
 Saints Row IV (Video Game) / int_3f0310d6
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_3f0310d6
 Saints Row IV (Video Game) / int_3fdac1c6
type
Literally Shattered Lives
 Saints Row IV (Video Game) / int_3fdac1c6
comment
Literally Shattered Lives: the Freeze Blast power leaves enemies vulnerable to One Hit Kills. A follow-up Stomp can do that in about as wide an area.
 Saints Row IV (Video Game) / int_3fdac1c6
featureApplicability
1.0
 Saints Row IV (Video Game) / int_3fdac1c6
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_3fdac1c6
 Saints Row IV (Video Game) / int_402140eb
type
Why Am I Ticking?
 Saints Row IV (Video Game) / int_402140eb
comment
Why Am I Ticking?: The Explosion element for your powers if you get one of the Downloadable Content packs. Turns any human, alien, or vehicle you use it on into a bomb. With the infectious upgrade for the Blast power, it will also turn everything that your first bomb blows up into a bomb. And everything they blow up...
 Saints Row IV (Video Game) / int_402140eb
featureApplicability
1.0
 Saints Row IV (Video Game) / int_402140eb
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_402140eb
 Saints Row IV (Video Game) / int_403e3315
type
Wanted Meter
 Saints Row IV (Video Game) / int_403e3315
comment
The various weapon and superpower challenges under normal circumstance can be a pain to complete because the number of enemies that you can kill and affect isn't much before you fill out the Wanted Meter and get a Warden. However, Super-Power Fight Club has infinitely spawning mooks to use your powers on until the timer runs out, you can replay the Mech Suit activities as many times as it takes to get both distance and kills, and Survival diversions have locked wanted levels with mass-spawning mooks, turning things intended as just part of 100% Completion into good challenge-farming methods.
 Saints Row IV (Video Game) / int_403e3315
featureApplicability
1.0
 Saints Row IV (Video Game) / int_403e3315
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_403e3315
 Saints Row IV (Video Game) / int_406315e
type
Shield-Bearing Mook
 Saints Row IV (Video Game) / int_406315e
comment
Shield-Bearing Mook: One variety of Zin enemy carries a large shield, which blocks gunfire from the front.
 Saints Row IV (Video Game) / int_406315e
featureApplicability
1.0
 Saints Row IV (Video Game) / int_406315e
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_406315e
 Saints Row IV (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 Saints Row IV (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: In the normal ending. The Earth has been destroyed, but the Saints are now in control of one of the most powerful races in the galaxy. The good ending, however, is a more straight up Happy Ending.
 Saints Row IV (Video Game) / int_40cc0c7e
featureApplicability
1.0
 Saints Row IV (Video Game) / int_40cc0c7e
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_40cc0c7e
 Saints Row IV (Video Game) / int_415b3315
type
Stylistic Suck
 Saints Row IV (Video Game) / int_415b3315
comment
Stylistic Suck: The Saints of Rage segment from Johnny Gat's recruitment mission features heavily pixelated "sprites" of characters with choppy animation, along with stilted, low-quality voice acting. Also, (Virtual) Nyteblayde's "acting" in Matt's loyalty mission. The cutscene after "Pop His Top" is live-action footage of a Volition employee playing with a toy of Paul and the ship you were driving while making noises with his mouth. The cutscene in "Save the Planet" is rendered like a traditionally-drawn storyboard animation. It should be noted, however, that the above example and the "Pop His Top" example are both (well, moreso for "Save the Planet") justified in the sense that the Enter the Dominatrix DLC was never actually completed, since it was scrapped as Saints Row 3 DLC in favor of just making an entirely new sequel, that sequel being Saints Row IV.
 Saints Row IV (Video Game) / int_415b3315
featureApplicability
1.0
 Saints Row IV (Video Game) / int_415b3315
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_415b3315
 Saints Row IV (Video Game) / int_41d5f145
type
Fluffy the Terrible
 Saints Row IV (Video Game) / int_41d5f145
comment
Fluffy the Terrible: A giant fifty-foot can of Saints Flow named Paul.
 Saints Row IV (Video Game) / int_41d5f145
featureApplicability
1.0
 Saints Row IV (Video Game) / int_41d5f145
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_41d5f145
 Saints Row IV (Video Game) / int_41d74667
type
Lag Cancel
 Saints Row IV (Video Game) / int_41d74667
comment
Lag Cancel: Strangely, unlike in previous games, switching weapons automatically reloads the magazine fed guns. This is counterbalanced by the fact that half the game's guns instead use overheating mechanics, and those with magazines usually don't have long reloads anyways.
 Saints Row IV (Video Game) / int_41d74667
featureApplicability
1.0
 Saints Row IV (Video Game) / int_41d74667
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_41d74667
 Saints Row IV (Video Game) / int_41f26c58
type
Happy Dance
 Saints Row IV (Video Game) / int_41f26c58
comment
Happy Dance: The President does one after winning many minigames, such as Mayhem, Mind Over Murder and Fight Club.
 Saints Row IV (Video Game) / int_41f26c58
featureApplicability
1.0
 Saints Row IV (Video Game) / int_41f26c58
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_41f26c58
 Saints Row IV (Video Game) / int_42502bbe
type
Updated Re-release
 Saints Row IV (Video Game) / int_42502bbe
comment
Updated Re Release: Saints Row IV: Re-Elected, released for next-gen consoles.
 Saints Row IV (Video Game) / int_42502bbe
featureApplicability
1.0
 Saints Row IV (Video Game) / int_42502bbe
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_42502bbe
 Saints Row IV (Video Game) / int_4252fdf6
type
Hyperactive Metabolism
 Saints Row IV (Video Game) / int_4252fdf6
comment
In a more meta example, while rescuing Ben King from his simulation, there's a lampshade hung on the fact that the Freckle Bitch's restaurant, and the ability to heal faster by eating, didn't come back after the second game. Apparently a humorless councilman outright banned Freckle Bitch's from opening any locations in Steelport.
 Saints Row IV (Video Game) / int_4252fdf6
featureApplicability
1.0
 Saints Row IV (Video Game) / int_4252fdf6
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_4252fdf6
 Saints Row IV (Video Game) / int_42632336
type
Mecha-Mooks
 Saints Row IV (Video Game) / int_42632336
comment
Murderbots—slow, lumbering, Terminator-like robots that are incredibly hardy, carry heavy machine guns and bomb launchers, and could crawl towards you in an attempt to kill you if you don't blow off their heads first.
 Saints Row IV (Video Game) / int_42632336
featureApplicability
1.0
 Saints Row IV (Video Game) / int_42632336
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_42632336
 Saints Row IV (Video Game) / int_42846e90
type
Elemental Powers
 Saints Row IV (Video Game) / int_42846e90
comment
Elemental Powers: Powers can be mixed-and-matched with various elements, each with its own effects: Fire sets victims aflame. Ice freezes victims, making them take more damage and shatter when killed. Electricity causes victims to ragdoll and fall over. Glitch causes victims to...well, glitch. Change colors, become pixilated, fall victim to Body Horror... Gravity causes victims to temporarily float in the air, regardless of gravity.
 Saints Row IV (Video Game) / int_42846e90
featureApplicability
1.0
 Saints Row IV (Video Game) / int_42846e90
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_42846e90
 Saints Row IV (Video Game) / int_43175028
type
Compressed Hair
 Saints Row IV (Video Game) / int_43175028
comment
Compressed Hair: In the third "Enter the Dominatrix" mission the Boss infiltrates a sex club dressed as a gimp. Not a bit of their hair is visible even if you're using a female Boss with a voluminous hairstyle.
 Saints Row IV (Video Game) / int_43175028
featureApplicability
1.0
 Saints Row IV (Video Game) / int_43175028
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_43175028
 Saints Row IV (Video Game) / int_43bda213
type
A Taste of Power
 Saints Row IV (Video Game) / int_43bda213
comment
A Taste of Power: Just like The Third, the first mission gives you fully-upgraded guns with Bottomless Magazines. Then Zinyak happens, and in the simulation you have to restart from scratch. What, did you really think Zinyak would just give you great guns?
 Saints Row IV (Video Game) / int_43bda213
featureApplicability
1.0
 Saints Row IV (Video Game) / int_43bda213
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_43bda213
 Saints Row IV (Video Game) / int_43e36f2f
type
Acrofatic
 Saints Row IV (Video Game) / int_43e36f2f
comment
Acrofatic: The Boss, if you're so inclined to make them overweight, stays no slower than they were before. It comes to a head in Ben King's loyalty mission when the boss has to dress up in a tacky costume and dance on a stripper-pole to Robert Palmer's "Simply Irresistible", much to Matt's dismay.
 Saints Row IV (Video Game) / int_43e36f2f
featureApplicability
1.0
 Saints Row IV (Video Game) / int_43e36f2f
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_43e36f2f
 Saints Row IV (Video Game) / int_450c5a85
type
Alternate Continuity
 Saints Row IV (Video Game) / int_450c5a85
comment
Alternate Continuity: Enter the Dominatrix is a fourth wall breaking example. Even the Saints seemed shocked by how crazy the plot is.
 Saints Row IV (Video Game) / int_450c5a85
featureApplicability
1.0
 Saints Row IV (Video Game) / int_450c5a85
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_450c5a85
 Saints Row IV (Video Game) / int_4534a70b
type
You ALL Look Familiar
 Saints Row IV (Video Game) / int_4534a70b
comment
You All Look Familiar: Most minor characters, such as Warren Williams are simply re-used pedestrians. Exaggerated with the Zin who all have the same class-specific skin.
 Saints Row IV (Video Game) / int_4534a70b
featureApplicability
1.0
 Saints Row IV (Video Game) / int_4534a70b
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_4534a70b
 Saints Row IV (Video Game) / int_453871ec
type
What Could Have Been
 Saints Row IV (Video Game) / int_453871ec
comment
What Could Have Been: Everything in the Trivia tab examples and more are also In-Universe examples throughout the Fourth Wall Breaking "Enter the Dominatrix" DLC. One example unique to the DLC is a fight scene shown in rough storyboards in which Nyteblade sacrifices himself slaying a giant cyclops, and is touchingly mourned by Shaundi and Kinzie.
 Saints Row IV (Video Game) / int_453871ec
featureApplicability
1.0
 Saints Row IV (Video Game) / int_453871ec
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_453871ec
 Saints Row IV (Video Game) / int_45ce1de7
type
Drive-In Theater
 Saints Row IV (Video Game) / int_45ce1de7
comment
Drive-In Theater: One can be found inside the 50s version of Steelport if the player takes the time to look around between missions. It actually has pretty impressive detail even though it isn't used for any storyline or side mission content and even has a short movie listing on a nearby sign. It eventually was used in the first mission of the ''How the Saints Saved Christmas" DLC.
 Saints Row IV (Video Game) / int_45ce1de7
featureApplicability
1.0
 Saints Row IV (Video Game) / int_45ce1de7
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_45ce1de7
 Saints Row IV (Video Game) / int_47fea76b
type
Butt-Monkey
 Saints Row IV (Video Game) / int_47fea76b
comment
At one point in Enter The Dominatrix, Donnie expresses disappointment that he was cut from the story entirely, and says that now he knows how Dex feels.
 Saints Row IV (Video Game) / int_47fea76b
featureApplicability
1.0
 Saints Row IV (Video Game) / int_47fea76b
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_47fea76b
 Saints Row IV (Video Game) / int_48081842
type
The Stinger
 Saints Row IV (Video Game) / int_48081842
comment
The Stinger: If you got the good ending, the post-credits sequence has The Boss shown people frozen in Zinyak's personal collection. He sets about freeing them, the first of which turns out to be the narrator of the story, Jane Austen. After the credits of the "How the Saints Save Christmas" DLC, Santa is released from the simulation and calls out for anyone as he looks around puzzlingly.
 Saints Row IV (Video Game) / int_48081842
featureApplicability
1.0
 Saints Row IV (Video Game) / int_48081842
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_48081842
 Saints Row IV (Video Game) / int_48d87e94
type
Planet of Steves
 Saints Row IV (Video Game) / int_48d87e94
comment
Planet of Steves: Every name in the Zin Empire starts with "Zin".
 Saints Row IV (Video Game) / int_48d87e94
featureApplicability
1.0
 Saints Row IV (Video Game) / int_48d87e94
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_48d87e94
 Saints Row IV (Video Game) / int_4a3e547f
type
Leaning on the Fourth Wall
 Saints Row IV (Video Game) / int_4a3e547f
comment
One of Serious Shaundi's idle comments is, "I don't understand why I'm so polarizing."
 Saints Row IV (Video Game) / int_4a3e547f
featureApplicability
1.0
 Saints Row IV (Video Game) / int_4a3e547f
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_4a3e547f
 Saints Row IV (Video Game) / int_4c554daf
type
President Evil
 Saints Row IV (Video Game) / int_4c554daf
comment
President Evil: The Boss, criminal leader of the Third Street Saints gang, has been elected President of the US, even if they might not even be an American. (One of the male voice options in SR2 and SR3 has a distinct British accent; one of the female voice options in SR3 is a Russian accent and one of the new female voices has a French one.) Perhaps saving Washington D.C. from a nuclear missile buys a lot of political capital... One of the journal covers showcasing character presets explains the ability to choose a Latino-American woman with a constitutional amendment (31st, to be specific).
 Saints Row IV (Video Game) / int_4c554daf
featureApplicability
1.0
 Saints Row IV (Video Game) / int_4c554daf
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_4c554daf
 Saints Row IV (Video Game) / int_4c798fd5
type
Shock and Awe
 Saints Row IV (Video Game) / int_4c798fd5
comment
Electricity causes victims to ragdoll and fall over.
 Saints Row IV (Video Game) / int_4c798fd5
featureApplicability
1.0
 Saints Row IV (Video Game) / int_4c798fd5
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_4c798fd5
 Saints Row IV (Video Game) / int_4cb7f0d8
type
Sudden Sequel Death Syndrome
 Saints Row IV (Video Game) / int_4cb7f0d8
comment
Sudden Sequel Death Syndrome: The game starts off with the Saints tracking Cyrus Temple down to the Middle East and killing him, after which the Boss destroys his nuke to prevent it from reaching Washington.
 Saints Row IV (Video Game) / int_4cb7f0d8
featureApplicability
1.0
 Saints Row IV (Video Game) / int_4cb7f0d8
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_4cb7f0d8
 Saints Row IV (Video Game) / int_4f84cdef
type
Smug Snake
 Saints Row IV (Video Game) / int_4f84cdef
comment
Smug Snake: Zinyak consistently behaves like the exasperatingly arrogant villain he is and always seems to be one step ahead of the Saints. He keeps this act until the very end during the final battle when your allies start giving support to you by distracting his goons while you attempt to shut off the generators that power the shield enshrouding him.
 Saints Row IV (Video Game) / int_4f84cdef
featureApplicability
1.0
 Saints Row IV (Video Game) / int_4f84cdef
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_4f84cdef
 Saints Row IV (Video Game) / int_5067fd81
type
Everyone Is Bi
 Saints Row IV (Video Game) / int_5067fd81
comment
Everyone Is Bi: All romance options are available to both genders. Averted with Keith David, who rejects the Boss either way, and, amusingly, with Pierce, who says he "usually doesn't swing that way" regardless of the gender you use for the Boss.
 Saints Row IV (Video Game) / int_5067fd81
featureApplicability
-1.0
 Saints Row IV (Video Game) / int_5067fd81
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_5067fd81
 Saints Row IV (Video Game) / int_50b05d30
type
Disproportionate Retribution
 Saints Row IV (Video Game) / int_50b05d30
comment
Disproportionate Retribution: Zinyak's punishment for underlings referring to Bach's "Toccata and Fugue in D Minor" as "the Dracula song"? Death.
 Saints Row IV (Video Game) / int_50b05d30
featureApplicability
1.0
 Saints Row IV (Video Game) / int_50b05d30
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_50b05d30
 Saints Row IV (Video Game) / int_51a485d1
type
Brought Down to Badass
 Saints Row IV (Video Game) / int_51a485d1
comment
Brought Down to Badass: Almost every main story and loyalty mission strips the Boss of their super powers and removes access to the best alien weapons (basically, any device that qualifies for the Experimental Tech achievement). They still manage to be a One-Man Army.
 Saints Row IV (Video Game) / int_51a485d1
featureApplicability
1.0
 Saints Row IV (Video Game) / int_51a485d1
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_51a485d1
 Saints Row IV (Video Game) / int_52475ffd
type
Cutting Off the Branches
 Saints Row IV (Video Game) / int_52475ffd
comment
Cutting Off the Branches: "Save Shaundi" is the canon ending from Saints Row: The Third. One developer in particular mentioned he couldn't live with a continuity where Burt Reynolds was dead. The first mission involves hunting down and killing Cyrus Temple, having gone terrorist. The Enter the Dominatrix DLC reveals that the game was originally going to use a variant of the "Kill Killbane" ending as canon instead, with Pierce serving as Mayor of Steelport. However, Shaundi was somehow alive in this version, despite being supposedly blown up. Shaundi herself is bothered by it and says it's best not to think about it too much.
 Saints Row IV (Video Game) / int_52475ffd
featureApplicability
1.0
 Saints Row IV (Video Game) / int_52475ffd
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_52475ffd
 Saints Row IV (Video Game) / int_53287813
type
Girl's Night Out Episode
 Saints Row IV (Video Game) / int_53287813
comment
Girl's Night Out Episode: Shaundi's loyalty mission is set up like this with the main focus being her and her past self learning to get along and work together. Boss (even if he is a guy) tags along too, but mostly just serves as a referee to make sure they don't kill each other.
 Saints Row IV (Video Game) / int_53287813
featureApplicability
1.0
 Saints Row IV (Video Game) / int_53287813
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_53287813
 Saints Row IV (Video Game) / int_53c47260
type
You Monster!
 Saints Row IV (Video Game) / int_53c47260
comment
You Monster!: The President tells Zinyak that he's "a fucking monster" after he blows up the Earth.
 Saints Row IV (Video Game) / int_53c47260
featureApplicability
1.0
 Saints Row IV (Video Game) / int_53c47260
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_53c47260
 Saints Row IV (Video Game) / int_547196be
type
Broad Strokes
 Saints Row IV (Video Game) / int_547196be
comment
Broad Strokes: "King Me", Ben King's rescue mission, is supposed to a recreation of Saints Row's opening cutscene. However, the layout of Harrowgate is completely different, the roads are dirtier and have car wrecks strewn around, the storefronts are reused from Steelport instead of Stilwater, and none of the character models match the original (the prostitute is far fatter, the bootleg watch seller wears a different jacket, and the Vice Kings members look entirely different). In addition, the Vice Kings are shown driving Eiswolfs and Hammers, which weren't driven by them in the first game. Justified in that its a simulation created by Zinyak.
 Saints Row IV (Video Game) / int_547196be
featureApplicability
1.0
 Saints Row IV (Video Game) / int_547196be
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_547196be
 Saints Row IV (Video Game) / int_549cd62d
type
Level Grinding
 Saints Row IV (Video Game) / int_549cd62d
comment
Level Grinding: Several of the challenges require a certain number of kills with certain weapons or powers. One of the Virus Insertion activities conveniently has a hundred Genkis attacking you. Quit before killing all of them, and you can start over, grinding as much as you like (although delaying it will prevent you from completing Pierce's side missions).
 Saints Row IV (Video Game) / int_549cd62d
featureApplicability
1.0
 Saints Row IV (Video Game) / int_549cd62d
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_549cd62d
 Saints Row IV (Video Game) / int_5534431f
type
Money for Nothing
 Saints Row IV (Video Game) / int_5534431f
comment
Money for Nothing: Largely averted, with one exception. Like in Saints Row: The Third, completely averted in terms of money. Even by the time you get to the endgame, you will still have a bunch of weapon and characters upgrades to buy. Somewhere between five and ten times as much money is required to fully upgrade everything compared to the previous game, which already avoided the problem. Played straight with super power upgrades, as you will have way more Data Clusters than skills to upgrade by endgame.
 Saints Row IV (Video Game) / int_5534431f
featureApplicability
-1.0
 Saints Row IV (Video Game) / int_5534431f
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_5534431f
 Saints Row IV (Video Game) / int_5541da8c
type
Lotus-Eater Machine
 Saints Row IV (Video Game) / int_5541da8c
comment
Lotus-Eater Machine: The bizarro future version of Steelport is a computer simulation made by the invading aliens to imprison the Boss and crew. Zinyak started by trying to trap you in a cheesy fifties style simulation. But you eventually break free of it, so he sends you to a more "chaotic environment".
 Saints Row IV (Video Game) / int_5541da8c
featureApplicability
1.0
 Saints Row IV (Video Game) / int_5541da8c
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_5541da8c
 Saints Row IV (Video Game) / int_56b5a6b7
type
Nostalgia Level
 Saints Row IV (Video Game) / int_56b5a6b7
comment
Nostalgia Level: There are plenty of these: Shaundi's rescue mission has you running through Philippe Loren's plane in reverse. Then you get warped to the On Track nightclub for a rematch with Veteran Child. Ben King's rescue mission takes place where you started the very first Saints Row. The rescue of Johnny Gat has you reliving events from SR1 and SR2. Johnny's loyalty mission has you playing through all the stages of Professor Genki's Super Ethical Reality Climax from The Third, one after another, while the Boss gives Johnny a crash course on everything that happened from his "death" to his rescue.
 Saints Row IV (Video Game) / int_56b5a6b7
featureApplicability
1.0
 Saints Row IV (Video Game) / int_56b5a6b7
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_56b5a6b7
 Saints Row IV (Video Game) / int_596f675a
type
Smoking Is Cool
 Saints Row IV (Video Game) / int_596f675a
comment
Smoking Is Cool: The cover art.
 Saints Row IV (Video Game) / int_596f675a
featureApplicability
1.0
 Saints Row IV (Video Game) / int_596f675a
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_596f675a
 Saints Row IV (Video Game) / int_5989e3b6
type
Enemy Mine
 Saints Row IV (Video Game) / int_5989e3b6
comment
Enemy Mine: In what initially seems like a case of Defeat Means Friendship, you can unlock antagonists from the previous games as homies note  or, more specifically, you recruit replicas of them that have been assembled from data in the simulation and have more or less been re-programmed to fight for your side.. Such characters include Tanya, Maero, Veteran Child, and even Julius. However, they retain their personalities and memories, and several conversations make it clear that they're not exactly thrilled to be working with the Saints, and vice versa.
 Saints Row IV (Video Game) / int_5989e3b6
featureApplicability
1.0
 Saints Row IV (Video Game) / int_5989e3b6
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_5989e3b6
 Saints Row IV (Video Game) / int_5a71be2d
type
Bad Santa
 Saints Row IV (Video Game) / int_5a71be2d
comment
Bad Santa: Clawz, the Big Bad of the How the Saints Saved Christmas DLC.
 Saints Row IV (Video Game) / int_5a71be2d
featureApplicability
1.0
 Saints Row IV (Video Game) / int_5a71be2d
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_5a71be2d
 Saints Row IV (Video Game) / int_5a963d1c
type
False Reassurance
 Saints Row IV (Video Game) / int_5a963d1c
comment
False Reassurance: Kinzie gets a hard lesson in this:
 Saints Row IV (Video Game) / int_5a963d1c
featureApplicability
1.0
 Saints Row IV (Video Game) / int_5a963d1c
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_5a963d1c
 Saints Row IV (Video Game) / int_5b0323a5
type
Spontaneous Choreography
 Saints Row IV (Video Game) / int_5b0323a5
comment
Spontaneous Choreography: The Dubstep Gun forces all civilians to stop where they stand and dance while the gun fires. Not only that: people hit by the gun will fall in time to the music, cars will stop and pop their hydraulics, and street lamps will blink in time to the music.
 Saints Row IV (Video Game) / int_5b0323a5
featureApplicability
1.0
 Saints Row IV (Video Game) / int_5b0323a5
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_5b0323a5
 Saints Row IV (Video Game) / int_5b6e57e
type
Required Secondary Powers
 Saints Row IV (Video Game) / int_5b6e57e
comment
Required Secondary Powers: Due to the lack of parachutes and the addition of the Super Jump and quick recovery when knocked down, there is no such thing as fall damage when within the simulation (i.e. for the vast majority of the game).
 Saints Row IV (Video Game) / int_5b6e57e
featureApplicability
1.0
 Saints Row IV (Video Game) / int_5b6e57e
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_5b6e57e
 Saints Row IV (Video Game) / int_5b81ca8d
type
Disc-One Nuke
 Saints Row IV (Video Game) / int_5b81ca8d
comment
Disc-One Nuke: The Abduction Gun. It is obtained very early as it's unlocked as soon as any challenge is completed and can One-Hit Kill practically all on-foot enemies, short of Wardens.
 Saints Row IV (Video Game) / int_5b81ca8d
featureApplicability
1.0
 Saints Row IV (Video Game) / int_5b81ca8d
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_5b81ca8d
 Saints Row IV (Video Game) / int_5c9caf26
type
Civvie Spandex
 Saints Row IV (Video Game) / int_5c9caf26
comment
Civvie Spandex: The President has access to superpowers in the simulation regardless of what he's wearing - T-shirt and blue jeans, tuxedo, spandex, full nude, et cetera.
 Saints Row IV (Video Game) / int_5c9caf26
featureApplicability
1.0
 Saints Row IV (Video Game) / int_5c9caf26
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_5c9caf26
 Saints Row IV (Video Game) / int_5d1eb74d
type
Dump Stat
 Saints Row IV (Video Game) / int_5d1eb74d
comment
Dump Stat: Stamina. You get Unlimited Sprint as a reward for completing Keith David's second side quest and can buy Unlimited Gliding at Level 13. Basically, the only reason to buy additional Stamina is to get the achievement for unlocking all upgrades (or if the player wants the additional mobility when "grinding" out cluster pick-ups and side missions early in the game).
 Saints Row IV (Video Game) / int_5d1eb74d
featureApplicability
1.0
 Saints Row IV (Video Game) / int_5d1eb74d
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_5d1eb74d
 Saints Row IV (Video Game) / int_5e85d617
type
Empty Levels
 Saints Row IV (Video Game) / int_5e85d617
comment
Empty Levels: Some character levels past 30 or so won't unlock any new powers or upgrades, rendering reaching them slightly anticlimactic.
 Saints Row IV (Video Game) / int_5e85d617
featureApplicability
1.0
 Saints Row IV (Video Game) / int_5e85d617
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_5e85d617
 Saints Row IV (Video Game) / int_5fcb3c79
type
Golden Snitch
 Saints Row IV (Video Game) / int_5fcb3c79
comment
Golden Snitch: There's no Forgive and Forget, and no hopping into stores to lose your notoriety. Notoriety will eventually decay to nothing, but to make it end instantly (especially at higher levels where all manner of alien and cop is after you), you must chase down a golden orb using super speed; catching and destroying it instantly removes all your notoriety. It's almost certainly a reference to the Trope Namer. This reference is lampshaded by a few voices after Kinzie explains the orb's purpose, with British Male Voice 3 asking if he needs a broomstick, Male Voice 1 and Nolan North asking if they gets points for catching it, and Female Voice 3 asking if she'll also be getting on a red train and wearing a jaunty hat. The game provides an achievement award for catching 100 of the things, which becomes more difficult if the player installs notoriety-decay speed upgrades.
 Saints Row IV (Video Game) / int_5fcb3c79
featureApplicability
1.0
 Saints Row IV (Video Game) / int_5fcb3c79
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_5fcb3c79
 Saints Row IV (Video Game) / int_5fcb9ad1
type
Time Skip
 Saints Row IV (Video Game) / int_5fcb9ad1
comment
Most of the Boss' campaigning, since there's a five-year Time Skip between the opening mission and the invasion. We get small snippets of info, such as their apparently being... "caught" with a reporter. It's also suggested they only won the election because of their team of Hypercompetent Sidekicks.
 Saints Row IV (Video Game) / int_5fcb9ad1
featureApplicability
1.0
 Saints Row IV (Video Game) / int_5fcb9ad1
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_5fcb9ad1
 Saints Row IV (Video Game) / int_606bbe10
type
High-Five Left Hanging
 Saints Row IV (Video Game) / int_606bbe10
comment
High-Five Left Hanging: At the beginning of the game, one of the people you run into asks for a high five and you're given the options of following through or leaving them hanging.
 Saints Row IV (Video Game) / int_606bbe10
featureApplicability
1.0
 Saints Row IV (Video Game) / int_606bbe10
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_606bbe10
 Saints Row IV (Video Game) / int_6293c185
type
Sequel Hook
 Saints Row IV (Video Game) / int_6293c185
comment
Sequel Hook: Both the normal and good endings provide a possible sequel hook. In the good ending, once Zinyak is defeated, the Saints find out that he was dabbling in time travel, a prospect that intrigues them. Time for a temporal road trip! In the normal ending, the Saints take control of Zinyak's galactic empire, much like they took control of a corporate empire at the end of the second game.
 Saints Row IV (Video Game) / int_6293c185
featureApplicability
1.0
 Saints Row IV (Video Game) / int_6293c185
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_6293c185
 Saints Row IV (Video Game) / int_6331ba26
type
Plot Hole
 Saints Row IV (Video Game) / int_6331ba26
comment
Plot Hole: Lampshaded. In Enter the Dominatrix, Pierce is mayor of Steelport, but Shaundi is still alive, which Shaundi points out doesn't make any sense (at least, if one assumes that one and only one of the endings of Saint's Row 3 is canon).
 Saints Row IV (Video Game) / int_6331ba26
featureApplicability
1.0
 Saints Row IV (Video Game) / int_6331ba26
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_6331ba26
 Saints Row IV (Video Game) / int_6439de78
type
Heroic Sacrifice
 Saints Row IV (Video Game) / int_6439de78
comment
Heroic Sacrifice: Played with when after the nuke is launched at the beginning Boss leaps on it to stop it from destroying Washington, and the everyone believes Boss will die. In spite of that, s/he disarms the nuke, jumps off mid flight and, courtesy of nothing but body armor, guts and Rule of Cool, survives crashing through the White House and into the President's chair.
 Saints Row IV (Video Game) / int_6439de78
featureApplicability
1.0
 Saints Row IV (Video Game) / int_6439de78
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_6439de78
 Saints Row IV (Video Game) / int_64e975cf
type
Manly Tears
 Saints Row IV (Video Game) / int_64e975cf
comment
Manly Tears: Pierce can't stop from choking up when he thinks the Boss is about to die to stop the nuke.
 Saints Row IV (Video Game) / int_64e975cf
featureApplicability
1.0
 Saints Row IV (Video Game) / int_64e975cf
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_64e975cf
 Saints Row IV (Video Game) / int_67a7cd88
type
Battle in the Center of the Mind
 Saints Row IV (Video Game) / int_67a7cd88
comment
Battle in the Center of the Mind: The simulations the Zin have put The Boss and their homies in revolve around their own personal fears and baggage, forcing you to rescue them from their own nightmares.
 Saints Row IV (Video Game) / int_67a7cd88
featureApplicability
1.0
 Saints Row IV (Video Game) / int_67a7cd88
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_67a7cd88
 Saints Row IV (Video Game) / int_67b0bd0e
type
An Ice Person
 Saints Row IV (Video Game) / int_67b0bd0e
comment
Ice freezes victims, making them take more damage and shatter when killed.
 Saints Row IV (Video Game) / int_67b0bd0e
featureApplicability
1.0
 Saints Row IV (Video Game) / int_67b0bd0e
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_67b0bd0e
 Saints Row IV (Video Game) / int_681077c5
type
Wide-Open Sandbox
 Saints Row IV (Video Game) / int_681077c5
comment
Wide-Open Sandbox: As per usual for the Saints Row franchise.
 Saints Row IV (Video Game) / int_681077c5
featureApplicability
1.0
 Saints Row IV (Video Game) / int_681077c5
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_681077c5
 Saints Row IV (Video Game) / int_6844f0d5
type
Undressing the Unconscious
 Saints Row IV (Video Game) / int_6844f0d5
comment
Undressing the Unconscious: After getting abducted, The Playa then wakes up alone and naked in a tank on the Zin mothership. They go on a Full-Frontal Assault for the rest of the mission as they escape. The stripping seems to have happened to all the other crew that got abducted too, as they're also naked.
 Saints Row IV (Video Game) / int_6844f0d5
featureApplicability
1.0
 Saints Row IV (Video Game) / int_6844f0d5
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_6844f0d5
 Saints Row IV (Video Game) / int_6858aca8
type
Punctuated Pounding
 Saints Row IV (Video Game) / int_6858aca8
comment
Punctuated Pounding: It's played with the first time Zinyak and The Boss fight. The Boss does it while being slammed against the wall.
 Saints Row IV (Video Game) / int_6858aca8
featureApplicability
1.0
 Saints Row IV (Video Game) / int_6858aca8
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_6858aca8
 Saints Row IV (Video Game) / int_68df6dae
type
Pre-Character Customization Gameplay
 Saints Row IV (Video Game) / int_68df6dae
comment
Pre-Character Customization Gameplay: The game starts out with a a mission where the Boss infiltrates a military facility to kill Cyrus Temple from the previous game, dressed in full-body combat armor with helmet and being unable to say anything due to a broken radio. You are first allowed to customize the Boss after defeating Temple. And even before this is a cutscene showing The Boss sitting on a massive ornate throne wearing a suit of Powered Armor that they acquired just before the Final Boss battle.
 Saints Row IV (Video Game) / int_68df6dae
featureApplicability
1.0
 Saints Row IV (Video Game) / int_68df6dae
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_68df6dae
 Saints Row IV (Video Game) / int_6a2ae11f
type
Improbable Weapon User
 Saints Row IV (Video Game) / int_6a2ae11f
comment
Improbable Weapon User: Bizarre weapons include black hole launchers, alien guns that make targets have giant heads, and a gun that shoots dubstep. Some weapon skins are like this too, like the guitar case rocket launcher, rubber band gun SMG, and water gun assault rifle.
 Saints Row IV (Video Game) / int_6a2ae11f
featureApplicability
1.0
 Saints Row IV (Video Game) / int_6a2ae11f
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_6a2ae11f
 Saints Row IV (Video Game) / int_6a6c1f35
type
The Power of Rock
 Saints Row IV (Video Game) / int_6a6c1f35
comment
The Power of Rock: The Dubstep Gun. The DLC version even has a "Dethmettal" setting.
 Saints Row IV (Video Game) / int_6a6c1f35
featureApplicability
1.0
 Saints Row IV (Video Game) / int_6a6c1f35
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_6a6c1f35
 Saints Row IV (Video Game) / int_6b35bdff
type
Serious Business
 Saints Row IV (Video Game) / int_6b35bdff
comment
Serious Business: "Zinyak stepped on Biz Markie!"
 Saints Row IV (Video Game) / int_6b35bdff
featureApplicability
1.0
 Saints Row IV (Video Game) / int_6b35bdff
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_6b35bdff
 Saints Row IV (Video Game) / int_6d24a3cd
type
Mrs. Claus
 Saints Row IV (Video Game) / int_6d24a3cd
comment
Mrs. Claus: Mary Claus in the Christmas missions, who kicks butt in a flowing, mid-length Happy Holidays Dress, and becomes a homie after a few missions.
 Saints Row IV (Video Game) / int_6d24a3cd
featureApplicability
1.0
 Saints Row IV (Video Game) / int_6d24a3cd
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_6d24a3cd
 Saints Row IV (Video Game) / int_6d57a234
type
Lemony Narrator
 Saints Row IV (Video Game) / int_6d57a234
comment
Lemony Narrator: "Deep Silver and Volition present the climactic chapter of the saga that changed all the rules and blew the minds of a generation: S A I N T S R W... Hold up. I think we might've missed a letter there. (Sorry): SAINTS ROW IV." The one in the game proper is Jane Austen.
 Saints Row IV (Video Game) / int_6d57a234
featureApplicability
1.0
 Saints Row IV (Video Game) / int_6d57a234
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_6d57a234
 Saints Row IV (Video Game) / int_6ec989d8
type
Guide Dang It!
 Saints Row IV (Video Game) / int_6ec989d8
comment
Guide Dang It!: If you've done the Loyalty Missions and sidequests but still haven't gotten the "do everything for your Homies" Achievements to unlock, well, you need to Romance them too. The How The Saints Saved Christmas DLC has multiple collection sidequests, but the game expects you to not only get them during the mission, but to get them with no map. Thanks. To clarify, they will show up on your minimap if you have the Collectible Finder upgrade, but that only helps if you already know where to look in general.
 Saints Row IV (Video Game) / int_6ec989d8
featureApplicability
1.0
 Saints Row IV (Video Game) / int_6ec989d8
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_6ec989d8
 Saints Row IV (Video Game) / int_6edb0066
type
Zero-Effort Boss
 Saints Row IV (Video Game) / int_6edb0066
comment
Zero-Effort Boss: Zinyak in "Enter the Dominatrix". He even complains about how easily this version of himself goes down.
 Saints Row IV (Video Game) / int_6edb0066
featureApplicability
1.0
 Saints Row IV (Video Game) / int_6edb0066
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_6edb0066
 Saints Row IV (Video Game) / int_6ee10e0
type
My Greatest Failure
 Saints Row IV (Video Game) / int_6ee10e0
comment
My Greatest Failure: Various conversations with former antagonists turned virtual Homies suggest they never were able to get past ultimately losing to the Saints. Julius and Maero are particularly bitter. Also, Shaundi's change in personality is explained as never-ending guilt over feeling responsible for Gat's presumed death and feeling useless when she was a nymphomaniac stoner (even though said nymphomania actually made her enormously useful, as the Saints almost certainly would not have become as powerful as they did without the nigh-omniscience of the Shaundi Ex-Boyfriend Intelligence Network).
 Saints Row IV (Video Game) / int_6ee10e0
featureApplicability
1.0
 Saints Row IV (Video Game) / int_6ee10e0
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_6ee10e0
 Saints Row IV (Video Game) / int_701243b8
type
Comical Overreacting
 Saints Row IV (Video Game) / int_701243b8
comment
Comical Overreacting: The Boss and Pierce don't take Zinyak's interrupting their sing-along with Biz Markie very well.
 Saints Row IV (Video Game) / int_701243b8
featureApplicability
1.0
 Saints Row IV (Video Game) / int_701243b8
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_701243b8
 Saints Row IV (Video Game) / int_715b42f7
type
Rigged Spectacle Fight
 Saints Row IV (Video Game) / int_715b42f7
comment
Rigged Spectacle Fight: The climactic fight takes place within the confines of Zinyak's lair, and he's broadcasting the battle to every corner of his empire so that his subjects can see him kill The Boss, and destroy the last remnants of humanity, as well as any possibility of anyone else wanting to rebel against his rule. During the fight, The Boss is wearing Powered Armor with the capability of emitting the super powers gained in the Simulated Steelport. Zinyak, however, is riding around in a heavily armed and armored mech suit, and has dozens of Zin Empire foot soldiers and Murderbots teleport into the battle to fire at The Boss from every direction.
 Saints Row IV (Video Game) / int_715b42f7
featureApplicability
1.0
 Saints Row IV (Video Game) / int_715b42f7
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_715b42f7
 Saints Row IV (Video Game) / int_716c0b1b
type
And the Adventure Continues
 Saints Row IV (Video Game) / int_716c0b1b
comment
And the Adventure Continues: The ending credits feature drawings of the Saints engaging in shenanigans throughout human history.
 Saints Row IV (Video Game) / int_716c0b1b
featureApplicability
1.0
 Saints Row IV (Video Game) / int_716c0b1b
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_716c0b1b
 Saints Row IV (Video Game) / int_7315fd38
type
Covers Always Lie
 Saints Row IV (Video Game) / int_7315fd38
comment
Covers Always Lie: You won't get to see a giant Saints Flow can attacking Washington D.C. In fact, you don't even get to play in Washington. The entire game, save for a brief section at the beginning in the White House, is set in a virtual Steelport.
 Saints Row IV (Video Game) / int_7315fd38
featureApplicability
1.0
 Saints Row IV (Video Game) / int_7315fd38
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_7315fd38
 Saints Row IV (Video Game) / int_738f4473
type
Documentary Episode
 Saints Row IV (Video Game) / int_738f4473
comment
Documentary Episode: "Enter the Dominatrix" features interviews with the characters between missions, which are treated like deleted scenes in a movie, complete with in-character commentary.
 Saints Row IV (Video Game) / int_738f4473
featureApplicability
1.0
 Saints Row IV (Video Game) / int_738f4473
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_738f4473
 Saints Row IV (Video Game) / int_74ee1c2d
type
Out-of-Genre Experience
 Saints Row IV (Video Game) / int_74ee1c2d
comment
Out-of-Genre Experience: The first mission is a seriously-taken pastiche of Modern Warfare-style modern military shooters, unlike the more comedic tone of the rest of the game, down to the breaching scene and using a knife for melee attacks rather than Groin Attacks or pro-wrestling moves.
 Saints Row IV (Video Game) / int_74ee1c2d
featureApplicability
1.0
 Saints Row IV (Video Game) / int_74ee1c2d
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_74ee1c2d
 Saints Row IV (Video Game) / int_76b4b7dd
type
The Comically Serious
 Saints Row IV (Video Game) / int_76b4b7dd
comment
The Comically Serious: Future Shaundi, when it comes bringing back Christmas cheer and good tidings of the season, acts like it's a matter of saving the entire world and forces the Boss to do more and more ridiculous stunts in order to save Santa and Christmas. It's even funnier when compared to the Boss being a total Grinch and worse yet everyone agreeing with her over the Boss.
 Saints Row IV (Video Game) / int_76b4b7dd
featureApplicability
1.0
 Saints Row IV (Video Game) / int_76b4b7dd
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_76b4b7dd
 Saints Row IV (Video Game) / int_77666408
type
Combat Tentacles
 Saints Row IV (Video Game) / int_77666408
comment
Combat Tentacles: The Tentacle Bat implies Naughty Tentacles with the label "Violator". Default flavor text: "Available in fine Hentai bookstores everywhere."
 Saints Row IV (Video Game) / int_77666408
featureApplicability
1.0
 Saints Row IV (Video Game) / int_77666408
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_77666408
 Saints Row IV (Video Game) / int_77f6cc58
type
100% Completion
 Saints Row IV (Video Game) / int_77f6cc58
comment
100% Completion: Made much more enjoyable than normal, because your homies give you specific tasks to complete in the game world, and doing groups of them give you new weapons or superpowers. And after clearing Matt's second sidequest, you get a collectable tracker that makes true 100% more of a go to point A and B than flailing around looking for that Last Lousy Point.
 Saints Row IV (Video Game) / int_77f6cc58
featureApplicability
1.0
 Saints Row IV (Video Game) / int_77f6cc58
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_77f6cc58
 Saints Row IV (Video Game) / int_78cdd5f6
type
"Fantastic Voyage" Plot
 Saints Row IV (Video Game) / int_78cdd5f6
comment
"Fantastic Voyage" Plot: When the Saints go inside Paul's brain, a giant monster in the shape of a soda can.
 Saints Row IV (Video Game) / int_78cdd5f6
featureApplicability
1.0
 Saints Row IV (Video Game) / int_78cdd5f6
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_78cdd5f6
 Saints Row IV (Video Game) / int_794095d7
type
Boxed Crook
 Saints Row IV (Video Game) / int_794095d7
comment
Boxed Crook: The Zin Wardens were all prisoners guilty of crimes against the Zin Empire who were allowed into the simulation by Zinyak with one goal: break the Boss completely.
 Saints Row IV (Video Game) / int_794095d7
featureApplicability
1.0
 Saints Row IV (Video Game) / int_794095d7
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_794095d7
 Saints Row IV (Video Game) / int_7a265daa
type
Eagleland
 Saints Row IV (Video Game) / int_7a265daa
comment
Eagleland: Of the "America, Fuck Yeah!" type - just check out the "Commander In Chief" preorder bonus: Wear the red, white and blue suit of Uncle Sam! Wield the just-keep-adding-guns BFG "'Merica Weapon"! Fly the Freedom/Bald Eagle "Screaming Eagle" Jet!
 Saints Row IV (Video Game) / int_7a265daa
featureApplicability
1.0
 Saints Row IV (Video Game) / int_7a265daa
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_7a265daa
 Saints Row IV (Video Game) / int_7b7f90d5
type
Pronoun Trouble
 Saints Row IV (Video Game) / int_7b7f90d5
comment
Pronoun Trouble: Volition was unwilling or unable to get two different sets of lines for referring to the President in the third person, so they are almost always referred to with the gender-neutral "them" instead of "him" or "her."
 Saints Row IV (Video Game) / int_7b7f90d5
featureApplicability
1.0
 Saints Row IV (Video Game) / int_7b7f90d5
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_7b7f90d5
 Saints Row IV (Video Game) / int_7c61a2d4
type
ShmuckBait
 Saints Row IV (Video Game) / int_7c61a2d4
comment
Zinyak tries to pull one on you while you're on your way to rescue Matt, by choosing to either rescue Matt but endure more of Zinyak's wrath, or let yourself die but save the others. It's Shmuck Bait however, as choosing the second option reveals it to be a trap.
 Saints Row IV (Video Game) / int_7c61a2d4
featureApplicability
1.0
 Saints Row IV (Video Game) / int_7c61a2d4
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_7c61a2d4
 Saints Row IV (Video Game) / int_7c7589af
type
Earth-Shattering Kaboom
 Saints Row IV (Video Game) / int_7c7589af
comment
Everything on Earth.
 Saints Row IV (Video Game) / int_7c7589af
featureApplicability
1.0
 Saints Row IV (Video Game) / int_7c7589af
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_7c7589af
 Saints Row IV (Video Game) / int_7ccd3698
type
Attack of the 50-Foot Whatever
 Saints Row IV (Video Game) / int_7ccd3698
comment
Attack of the 50-Foot Whatever: Have fun fighting a giant demonic can of energy drink.
 Saints Row IV (Video Game) / int_7ccd3698
featureApplicability
1.0
 Saints Row IV (Video Game) / int_7ccd3698
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_7ccd3698
 Saints Row IV (Video Game) / int_7deb3fb1
type
Crutch Character
 Saints Row IV (Video Game) / int_7deb3fb1
comment
Crutch Character: The Eviscerator from the Knifethrower DLC is this. Its unique upgrade is infinite ammo, otherwise it's just a decent ranged weapon. Early game this can be quite useful as you don't have access to all the ammo upgrades yet, but once you do its lack of a gimmick outside of ammo and the fact you can purchase infinite ammo for every other weapon will see it lose use quickly.
 Saints Row IV (Video Game) / int_7deb3fb1
featureApplicability
1.0
 Saints Row IV (Video Game) / int_7deb3fb1
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_7deb3fb1
 Saints Row IV (Video Game) / int_7e38c1a7
type
Her Code Name Was "Mary Sue"
 Saints Row IV (Video Game) / int_7e38c1a7
comment
Her Code Name Was "Mary Sue": Boss thinks Matt's Nyteblayde simulation is a invokedMary Sue fanfic, but Matt insists it's not. Whether it actually is remains unknown, as Zinyak hacks the program and changes the ending, forcing Matt and Boss to kill the virtual Nyteblayde, and Matt takes over the role.
 Saints Row IV (Video Game) / int_7e38c1a7
featureApplicability
1.0
 Saints Row IV (Video Game) / int_7e38c1a7
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_7e38c1a7
 Saints Row IV (Video Game) / int_7e5a2811
type
Virtual Paper Doll
 Saints Row IV (Video Game) / int_7e5a2811
comment
Virtual Paper Doll: There are dozens of costume options for your character, from nice suits to superhero outfits to giant white gorilla costumes.
 Saints Row IV (Video Game) / int_7e5a2811
featureApplicability
1.0
 Saints Row IV (Video Game) / int_7e5a2811
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_7e5a2811
 Saints Row IV (Video Game) / int_7e74d66f
type
Politically Correct History
 Saints Row IV (Video Game) / int_7e74d66f
comment
Politically Correct History: The Lotus-Eater Machine that The Boss is trapped in at the beginning is set in The '50s. Regardless of the Boss' race or gender, they'll still be married to Shaundi and have people swooning to meet the President before they break it.
 Saints Row IV (Video Game) / int_7e74d66f
featureApplicability
1.0
 Saints Row IV (Video Game) / int_7e74d66f
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_7e74d66f
 Saints Row IV (Video Game) / int_7fbb2a3
type
Nice Job Breaking It, Hero!
 Saints Row IV (Video Game) / int_7fbb2a3
comment
Nice Job Breaking It, Hero: After destroying the Earth, Zinyak puts full blame on the Boss' lifestyle and actions for leading to that event.
 Saints Row IV (Video Game) / int_7fbb2a3
featureApplicability
1.0
 Saints Row IV (Video Game) / int_7fbb2a3
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_7fbb2a3
 Saints Row IV (Video Game) / int_80251be3
type
How We Got Here
 Saints Row IV (Video Game) / int_80251be3
comment
How We Got Here: The first cutscene depicts a person in face-concealing armor sitting on a throne. That person is the Boss after defeating Zinyak, sitting on their throne near the end of the game proper.
 Saints Row IV (Video Game) / int_80251be3
featureApplicability
1.0
 Saints Row IV (Video Game) / int_80251be3
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_80251be3
 Saints Row IV (Video Game) / int_808cbaeb
type
Arson, Murder, and Jaywalking
 Saints Row IV (Video Game) / int_808cbaeb
comment
Arson, Murder, and Jaywalking: "The Zin Decree" as seen on the "The Zin" tab on this page: Adhere to no one's law but Zinyak's. Destroy anyone who dares stand in your way of complete and total domination. Always take time to appreciate the finer things in life. A commercial for the game features the following voiceover:
 Saints Row IV (Video Game) / int_808cbaeb
featureApplicability
1.0
 Saints Row IV (Video Game) / int_808cbaeb
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_808cbaeb
 Saints Row IV (Video Game) / int_80f38afe
type
Background Music Override
 Saints Row IV (Video Game) / int_80f38afe
comment
In-game radio is much reduced, with fewer stations, no commercials, and frequent Background Music Overrides.
 Saints Row IV (Video Game) / int_80f38afe
featureApplicability
1.0
 Saints Row IV (Video Game) / int_80f38afe
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_80f38afe
 Saints Row IV (Video Game) / int_8125d8f6
type
Easy Level Trick
 Saints Row IV (Video Game) / int_8125d8f6
comment
Easy Level Trick: Marauders are noted as being an annoying enemy due to needing to be shot in the back of the "head" to get damaged as it turns to look at you constantly with only a small amount of pause as it tries to shoot you. If it's not under a roof you can also use the abduct-o-matic and take it out no matter what its doing. Same for other vehicles, it will render them driverless, but they usually aren't as annoying.
 Saints Row IV (Video Game) / int_8125d8f6
featureApplicability
1.0
 Saints Row IV (Video Game) / int_8125d8f6
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_8125d8f6
 Saints Row IV (Video Game) / int_81bdc398
type
He's Back!
 Saints Row IV (Video Game) / int_81bdc398
comment
He's Back!: Johnny Gat.
 Saints Row IV (Video Game) / int_81bdc398
featureApplicability
1.0
 Saints Row IV (Video Game) / int_81bdc398
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_81bdc398
 Saints Row IV (Video Game) / int_82108e3d
type
Attack Its Weak Point
 Saints Row IV (Video Game) / int_82108e3d
comment
Marauders, mechanical pillbugs with giant lasers that can only be successfully attacked in one specific point on their backs.
 Saints Row IV (Video Game) / int_82108e3d
featureApplicability
1.0
 Saints Row IV (Video Game) / int_82108e3d
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_82108e3d
 Saints Row IV (Video Game) / int_8223c3b2
type
Simulated Fantasy, Post-Apocalyptic Reality
 Saints Row IV (Video Game) / int_8223c3b2
comment
Simulated Fantasy, Post-Apocalyptic Reality: Following the invasion of Earth, Emperor Zinyak abducts the Boss and their lieutenants, imprisoning them in a colossal virtual reality prison aboard his flagship while his men go about the business of hammering Earth into submission. Soon after the Boss manages to escape, Zinyak destroys Earth itself out of spite; as such, the rest of the game is spent waging a post-apocalyptic rebellion against the Zin Empire from within the simulation... and in the meantime, given that this is a wide-open sandbox game, it's very common for the Boss and the rest of the gang to use the parts of the simulation they control for nothing more than personal amusement.
 Saints Row IV (Video Game) / int_8223c3b2
featureApplicability
1.0
 Saints Row IV (Video Game) / int_8223c3b2
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_8223c3b2
 Saints Row IV (Video Game) / int_82ff8b68
type
Artistic License – Animal Care
 Saints Row IV (Video Game) / int_82ff8b68
comment
Artistic License – Animal Care: At the start of the second mission, the Boss feeds an apple to Angel De La Muerte's tiger, which they appear to have adopted as the White House's pet. Real tigers can't eat apples.
 Saints Row IV (Video Game) / int_82ff8b68
featureApplicability
1.0
 Saints Row IV (Video Game) / int_82ff8b68
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_82ff8b68
 Saints Row IV (Video Game) / int_83743fe3
type
Mary Sue
 Saints Row IV (Video Game) / int_83743fe3
comment
Mary Sue: Although generally a YMMV trope, in Matt Miller's loyalty mission it is directly invoked as a storytelling trope when the Boss discovers the mission is nothing more than a big piece of Mary Sue fanfic, with the trope mentioned by name. In Enter the Dominatrix, Kinzie says Donnie Wong was cut from the game because they already had two tech genius Mary Sues to bicker with each other, and didn't need a third.
 Saints Row IV (Video Game) / int_83743fe3
featureApplicability
1.0
 Saints Row IV (Video Game) / int_83743fe3
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_83743fe3
 Saints Row IV (Video Game) / int_838366f2
type
Failure Knight
 Saints Row IV (Video Game) / int_838366f2
comment
Failure Knight: Shaundi, continued from her stoner-to-soldier transformation in the previous game, made worse after being forced to relive (in her mind) her failure to save Johnny.
 Saints Row IV (Video Game) / int_838366f2
featureApplicability
1.0
 Saints Row IV (Video Game) / int_838366f2
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_838366f2
 Saints Row IV (Video Game) / int_84f4a870
type
Puzzle Boss
 Saints Row IV (Video Game) / int_84f4a870
comment
Puzzle Boss: Several The Warden and Marauder, even after they're demoted to Elite Mooks. The Dominatrix
 Saints Row IV (Video Game) / int_84f4a870
featureApplicability
1.0
 Saints Row IV (Video Game) / int_84f4a870
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_84f4a870
 Saints Row IV (Video Game) / int_856a425a
type
TheFifties
 Saints Row IV (Video Game) / int_856a425a
comment
Simulated. The virtual reality puts you into The '50s at several points in the game.
 Saints Row IV (Video Game) / int_856a425a
featureApplicability
1.0
 Saints Row IV (Video Game) / int_856a425a
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_856a425a
 Saints Row IV (Video Game) / int_857d1626
type
Power Glows
 Saints Row IV (Video Game) / int_857d1626
comment
Power Glows: The President glows when using Super Speed and Super Jump, and you can't see the effect of Telekinesis unless his hand and the object he's lifting with it glows. The data clusters that grant the powers glow like a beacon, making them easier to spot from the air.
 Saints Row IV (Video Game) / int_857d1626
featureApplicability
1.0
 Saints Row IV (Video Game) / int_857d1626
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_857d1626
 Saints Row IV (Video Game) / int_863fa679
type
What Happened to the Mouse?
 Saints Row IV (Video Game) / int_863fa679
comment
The game makes a crack at the series abandoning the storyline with Dex. At one point in Enter The Dominatrix, Donnie expresses disappointment that he was cut from the story entirely, and says that now he knows how Dex feels.
 Saints Row IV (Video Game) / int_863fa679
featureApplicability
1.0
 Saints Row IV (Video Game) / int_863fa679
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_863fa679
 Saints Row IV (Video Game) / int_86b21114
type
Badass Boast
 Saints Row IV (Video Game) / int_86b21114
comment
Badass Boast: Zinyak: "I am the architect of your reality. I build what I want. I destroy what I want. And your bravado means nothing." See also the Independence Day trailer, courtesy of Keith David. "Tanya thinks you bitches can take me out? My name is Benjamin Muthafuckin' King!!"
 Saints Row IV (Video Game) / int_86b21114
featureApplicability
1.0
 Saints Row IV (Video Game) / int_86b21114
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_86b21114
 Saints Row IV (Video Game) / int_86bb7d97
type
Cultured Badass
 Saints Row IV (Video Game) / int_86bb7d97
comment
Cultured Badass: Zinyak. He's an intergalactic conqueror with an appreciation for classic Earth literature.
 Saints Row IV (Video Game) / int_86bb7d97
featureApplicability
1.0
 Saints Row IV (Video Game) / int_86bb7d97
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_86bb7d97
 Saints Row IV (Video Game) / int_884e513b
type
Medium Awareness
 Saints Row IV (Video Game) / int_884e513b
comment
Medium Awareness: The Boss is well aware he is in a game in "A Game of Clones", when a pale, mute man with a black shirt and blue jeans warps into the mission. Then, when two bald, goatee'd black men in tank tops and track pants pop out ("It's the other Stilwater default player!"), the President asks why there are two of them this time. Kinzie explains that the second is the "co-op player". If the player doesn't touch the controls for a period of time, the Boss will start saying things like "pick up the controller, pick up the controller..." Possibly due to a glitch, the Boss may even say this when coming out of a mission.
 Saints Row IV (Video Game) / int_884e513b
featureApplicability
1.0
 Saints Row IV (Video Game) / int_884e513b
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_884e513b
 Saints Row IV (Video Game) / int_88b58b0b
type
Hitscan
 Saints Row IV (Video Game) / int_88b58b0b
comment
The Tiny Pistol is a hitscan Hand Cannon that can found as soon as the player enters The Simulation in the secret room in Let's Pretend. What prevents the gun from becoming a Disc-One Nuke are massive knockback, low charge capacity (you can only get four shots off before the gun's charge is depleted), and an insanely long recharge time.
 Saints Row IV (Video Game) / int_88b58b0b
featureApplicability
1.0
 Saints Row IV (Video Game) / int_88b58b0b
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_88b58b0b
 Saints Row IV (Video Game) / int_8967e17f
type
Back from the Dead
 Saints Row IV (Video Game) / int_8967e17f
comment
Back from the Dead: Johnny Gat. Not to mention a number of gang leaders from Saints Row, Saints Row 2 and Saints Row: The Third as sidequest minibosses. When you defeat them, you reprogram them as your homies. Potentially the whole Earth population could be saved using time travel. It's just not directly stated how much was done.
 Saints Row IV (Video Game) / int_8967e17f
featureApplicability
1.0
 Saints Row IV (Video Game) / int_8967e17f
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_8967e17f
 Saints Row IV (Video Game) / int_898ff050
type
Villain Protagonist
 Saints Row IV (Video Game) / int_898ff050
comment
Villain Protagonist: Suprisingly Averted or at least downplayed. The Boss is still a crazy sociopath but they spend the whole game actually doing heroic things and saving their teammates rather than heinous deeds. At the start of the game, The Boss and the Saints actually save the USA from a terrorist attack. After the alien invasion, The Boss saves their teammates from the simulation world and at the same time leads humanity's war against the alien invaders. Gameplay wise, even when the player is killing civilians and causing mayhem, this is only in the simulation world so they technically aren't even committing crimes. According to developer interviews, this premise instantly made the test players much more likely to commit violence towards bystanders.
 Saints Row IV (Video Game) / int_898ff050
featureApplicability
-1.0
 Saints Row IV (Video Game) / int_898ff050
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_898ff050
 Saints Row IV (Video Game) / int_8a07e085
type
Denser and Wackier
 Saints Row IV (Video Game) / int_8a07e085
comment
Denser and Wackier: Forget rails. Forget sharks. The series is on its way to becoming a metaphor of its own. It's even lampshaded in the final mission name, "Punch The Shark". Also lampshaded by Pierce and Shaundi if you call both of them.
 Saints Row IV (Video Game) / int_8a07e085
featureApplicability
1.0
 Saints Row IV (Video Game) / int_8a07e085
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_8a07e085
 Saints Row IV (Video Game) / int_8a295a46
type
Cool Car
 Saints Row IV (Video Game) / int_8a295a46
comment
Cool Car: Monster trucks and retro cars from the second game return as available rides.
 Saints Row IV (Video Game) / int_8a295a46
featureApplicability
1.0
 Saints Row IV (Video Game) / int_8a295a46
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_8a295a46
 Saints Row IV (Video Game) / int_8b6e8d7
type
Anachronic Order
 Saints Row IV (Video Game) / int_8b6e8d7
comment
Anachronic Order: How the Saints Save Christmas is set after the events of the game, since its cutscenes involve all the rescuable homies inside the ship, while the whole thing is narrated by a Jane Austen who appears to be free. In game, the mission pack becomes playable immediately after completing the mission in which you hire CID (at which point, half of the team is still held prisoner by Zinyak).
 Saints Row IV (Video Game) / int_8b6e8d7
featureApplicability
1.0
 Saints Row IV (Video Game) / int_8b6e8d7
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_8b6e8d7
 Saints Row IV (Video Game) / int_8cb1a369
type
Took a Level in Jerkass
 Saints Row IV (Video Game) / int_8cb1a369
comment
Took a Level in Jerkass: Compared to her portrayal in The Third, Kinzie is considerably more sarcastic and condescending towards the Boss. Her audio logs suggest this is due to a combination of grief over Oleg's death and bitterness over Matt being Easily Forgiven.
 Saints Row IV (Video Game) / int_8cb1a369
featureApplicability
1.0
 Saints Row IV (Video Game) / int_8cb1a369
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_8cb1a369
 Saints Row IV (Video Game) / int_8d5b5a98
type
Useless Useful Non-Combat Abilities
 Saints Row IV (Video Game) / int_8d5b5a98
comment
Useless Useful Non-Combat Abilities: The upgrades that allow you to steal cache from people by bumping into them and increase the amount of cache dropped when you kill someone. In both cases, the boost is so minor that it really never pays for itself, and in any event the vast majority of cache you'll receive is earned as rewards for missions or the hourly cache transfers.
 Saints Row IV (Video Game) / int_8d5b5a98
featureApplicability
1.0
 Saints Row IV (Video Game) / int_8d5b5a98
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_8d5b5a98
 Saints Row IV (Video Game) / int_8d6c8737
type
Insurmountable Waist-Height Fence
 Saints Row IV (Video Game) / int_8d6c8737
comment
Insurmountable Waist-Height Fence: Utterly averted for the most part, given the jumping superpower the boss gets early on. Some jumps require the power to be upgraded, however.
 Saints Row IV (Video Game) / int_8d6c8737
featureApplicability
-1.0
 Saints Row IV (Video Game) / int_8d6c8737
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_8d6c8737
 Saints Row IV (Video Game) / int_8d8ad95e
type
"Pop!" Goes the Human
 Saints Row IV (Video Game) / int_8d8ad95e
comment
"Pop!" Goes the Human: The Inflato-Ray fires a beam of energy that expands the target until they explode and serves as a One-Hit Kill on both normal humans and Zin troops unless it's quickly interrupted. To balance this out it has zero effect on both robots and vehicles.
 Saints Row IV (Video Game) / int_8d8ad95e
featureApplicability
1.0
 Saints Row IV (Video Game) / int_8d8ad95e
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_8d8ad95e
 Saints Row IV (Video Game) / int_8e0430ab
type
Non-Standard Game Over
 Saints Row IV (Video Game) / int_8e0430ab
comment
Non-Standard Game Over: At a certain point in the game, Zinyak gives the President the option to surrender himself for execution in exchange for the all of the remaining humans being spared. Taking the option results in the credits rolling, followed by a mission failure screen informing you that Zinyak lied. You also get an achievement for it.
 Saints Row IV (Video Game) / int_8e0430ab
featureApplicability
1.0
 Saints Row IV (Video Game) / int_8e0430ab
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_8e0430ab
 Saints Row IV (Video Game) / int_8e20979
type
Wham Episode
 Saints Row IV (Video Game) / int_8e20979
comment
Wham Episode: "The Real World". It's fairly lighthearted for most of its duration, with an amusing sequence in which you escape the Zin Mothership while "What Is Love?" plays. Then the mission ends with Zinyak destroying the Earth, reducing almost every side character, cool location, and everything you owned in the first three games to dust.
 Saints Row IV (Video Game) / int_8e20979
featureApplicability
1.0
 Saints Row IV (Video Game) / int_8e20979
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_8e20979
 Saints Row IV (Video Game) / int_8e81e57f
type
Voice with an Internet Connection
 Saints Row IV (Video Game) / int_8e81e57f
comment
Voice with an Internet Connection: Most often Kinzie, but everyone speaks to you remotely when you take a quest from them. Even if their avatar is standing next to yours in the simulation, even if you're physically in nudging distance in reality.
 Saints Row IV (Video Game) / int_8e81e57f
featureApplicability
1.0
 Saints Row IV (Video Game) / int_8e81e57f
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_8e81e57f
 Saints Row IV (Video Game) / int_8f4a4aad
type
Tongue on the Flagpole
 Saints Row IV (Video Game) / int_8f4a4aad
comment
Tongue on the Flagpole: In the DLC How the Saints Saved Christmas, in reference to the Trope Codifier, the Boss has to place their tongue on a pole in order to cause lightning to strike (just roll with it). Initially, this leads to an inversion of But Thou Must!, as there are only two "Refuse" options at the beginning, but refusing enough times will play the trope straight and solidify the Shout-Out as C.I.D triple dog-dares the Boss to do it, leading to two "Accept" options.
 Saints Row IV (Video Game) / int_8f4a4aad
featureApplicability
1.0
 Saints Row IV (Video Game) / int_8f4a4aad
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_8f4a4aad
 Saints Row IV (Video Game) / int_921b5b7b
type
Terminator Impersonator
 Saints Row IV (Video Game) / int_921b5b7b
comment
Terminator Impersonator: Murderbots are blatant Shout Outs to the Terminator, being humanoid machines with names that basically describe their function. In the game's source code, their animation set literally uses the name "terminator".
 Saints Row IV (Video Game) / int_921b5b7b
featureApplicability
1.0
 Saints Row IV (Video Game) / int_921b5b7b
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_921b5b7b
 Saints Row IV (Video Game) / int_92dfffae
type
Retraux
 Saints Row IV (Video Game) / int_92dfffae
comment
Retraux: A late game mission features a retro style beat-em-up, complete with pixellated graphics and badly-digitized voices.
 Saints Row IV (Video Game) / int_92dfffae
featureApplicability
1.0
 Saints Row IV (Video Game) / int_92dfffae
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_92dfffae
 Saints Row IV (Video Game) / int_94e4b975
type
Vomit Indiscretion Shot
 Saints Row IV (Video Game) / int_94e4b975
comment
Vomit Indiscretion Shot: The Boss hurls a couple times after first leaving the simulation aboard the Zin's mothership.
 Saints Row IV (Video Game) / int_94e4b975
featureApplicability
1.0
 Saints Row IV (Video Game) / int_94e4b975
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_94e4b975
 Saints Row IV (Video Game) / int_950329d8
type
Dynamic Entry
 Saints Row IV (Video Game) / int_950329d8
comment
Dynamic Entry: What better way to enter your future seat in the White House than by crashing in through the roof after destroying a nuclear missile?
 Saints Row IV (Video Game) / int_950329d8
featureApplicability
1.0
 Saints Row IV (Video Game) / int_950329d8
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_950329d8
 Saints Row IV (Video Game) / int_95713538
type
Outside Ride
 Saints Row IV (Video Game) / int_95713538
comment
Outside Ride: You can still get around the city surfing on top of cars.
 Saints Row IV (Video Game) / int_95713538
featureApplicability
1.0
 Saints Row IV (Video Game) / int_95713538
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_95713538
 Saints Row IV (Video Game) / int_957e5fc2
type
Villainous Breakdown
 Saints Row IV (Video Game) / int_957e5fc2
comment
Villainous Breakdown: The simulation has this. At the start of the game, there are signs all over Steelport which say things like "Zin is Law Above All", "This Is Your New Home" and "All Hail Zinyak". As you progress through the game, these signs change to reflect how you're overpowering it, with messages now reading "Madman Loose in City", "Simulation Reboot Imminent" and We Wl*&LOYL JH FA stop[" (yes, the simulation takes your resistance so badly it glitches by itself).
 Saints Row IV (Video Game) / int_957e5fc2
featureApplicability
1.0
 Saints Row IV (Video Game) / int_957e5fc2
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_957e5fc2
 Saints Row IV (Video Game) / int_9591377d
type
Heel Realization
 Saints Row IV (Video Game) / int_9591377d
comment
Heel Realization: Keith betrays you late-game, but he eventually realizes the error of his ways and breaks his deal with Zinyak.
 Saints Row IV (Video Game) / int_9591377d
featureApplicability
1.0
 Saints Row IV (Video Game) / int_9591377d
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_9591377d
 Saints Row IV (Video Game) / int_95b7c400
type
Faux Affably Evil
 Saints Row IV (Video Game) / int_95b7c400
comment
Faux Affably Evil : Emperor Zinyak is the nicest galactic overlord you'll ever meet. Charming, polite, likely to kill everyone you have ever known.
 Saints Row IV (Video Game) / int_95b7c400
featureApplicability
1.0
 Saints Row IV (Video Game) / int_95b7c400
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_95b7c400
 Saints Row IV (Video Game) / int_963086ce
type
Damn You, Muscle Memory!
 Saints Row IV (Video Game) / int_963086ce
comment
Damn You, Muscle Memory!: Minimal compared to the previous game, but still present. The "fast hijack" key combination has been changed from using the "hold sprint" key to the "toggle sprint" key, and is not remappable. Fortunately (or unfortunately) it doesn't come up much since hijacking vehicles quickly becomes pointless. Radio tuning is now mapped to completely different buttons, rather than using the same buttons used for taunts and compliments. Unfortunate but necessary, since you can listen to the radio when on foot. The plane controls in SR2 and 3 used the forward key for up and back for down. This game applies the usual flight simulator controls: push forward on the control stick to dive, pull back to climb.
 Saints Row IV (Video Game) / int_963086ce
featureApplicability
1.0
 Saints Row IV (Video Game) / int_963086ce
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_963086ce
 Saints Row IV (Video Game) / int_96a2363c
type
Bathos
 Saints Row IV (Video Game) / int_96a2363c
comment
Bathos- The heart of the franchise, this outing especially. Heavy themes like defining morality in an Grey Versus Gray world, the struggle of staying true to yourself while striving to grow as a person, and the value of friendship and loyalty weighed against the needs of the many are stealthily interwoven with jumping ultracompact cars with nitros over small buildings while dressed as a panda and wielding a gun that shoots toilet plungers. One scene in Johnny Gat's loyalty mission is a particularly strong example, as he and the boss have a heartfelt discussion on accepting change and finding happiness in the moment... while participating in a recreation of one Professor Genki's Super Ethical Challenges.
 Saints Row IV (Video Game) / int_96a2363c
featureApplicability
1.0
 Saints Row IV (Video Game) / int_96a2363c
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_96a2363c
 Saints Row IV (Video Game) / int_970c790a
type
Big Bad
 Saints Row IV (Video Game) / int_970c790a
comment
The Energy Sword can be customized to blue ("The hero's choice") or red ("Zinyak's favorite color".)
 Saints Row IV (Video Game) / int_970c790a
featureApplicability
1.0
 Saints Row IV (Video Game) / int_970c790a
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_970c790a
 Saints Row IV (Video Game) / int_98160158
type
I Hate Past Me
 Saints Row IV (Video Game) / int_98160158
comment
I Hate Past Me: Shaundi doesn't much like her old self. Also, several assassination missions are against targets that resemble what the Boss/Playa used to look like by default; the instruction is "shoot your old self." (Toilet and wireframe-Boss are also targets).
 Saints Row IV (Video Game) / int_98160158
featureApplicability
1.0
 Saints Row IV (Video Game) / int_98160158
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_98160158
 Saints Row IV (Video Game) / int_985795ab
type
Medium Blending
 Saints Row IV (Video Game) / int_985795ab
comment
The cutscene after "Pop His Top" is live-action footage of a Volition employee playing with a toy of Paul and the ship you were driving while making noises with his mouth.
 Saints Row IV (Video Game) / int_985795ab
featureApplicability
1.0
 Saints Row IV (Video Game) / int_985795ab
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_985795ab
 Saints Row IV (Video Game) / int_986dad9a
type
Killer Robot
 Saints Row IV (Video Game) / int_986dad9a
comment
Killer Robot: The Murderbots and Marauders.
 Saints Row IV (Video Game) / int_986dad9a
featureApplicability
1.0
 Saints Row IV (Video Game) / int_986dad9a
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_986dad9a
 Saints Row IV (Video Game) / int_98a19d7f
type
Money, Dear Boy
 Saints Row IV (Video Game) / int_98a19d7f
comment
When Julius asks him how he came to be in Simulated Steelport, Roddy Piper quips: "Needed the money." invoked
 Saints Row IV (Video Game) / int_98a19d7f
featureApplicability
1.0
 Saints Row IV (Video Game) / int_98a19d7f
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_98a19d7f
 Saints Row IV (Video Game) / int_9918518b
type
Press X to Die
 Saints Row IV (Video Game) / int_9918518b
comment
Press X to Die: You are given an option at one point to continue in defiance of the villain, which will lead to the destruction of all you hold dear, or you can turn yourself in and save everyone. No prizes for guessing which option leads to your Non-Standard Game Over death.
 Saints Row IV (Video Game) / int_9918518b
featureApplicability
1.0
 Saints Row IV (Video Game) / int_9918518b
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_9918518b
 Saints Row IV (Video Game) / int_99a12edd
type
Cyborg
 Saints Row IV (Video Game) / int_99a12edd
comment
Cyborg: Future Shaundi, who came from a Bad Future... where Christmas has been ruined by Zinyak and Claws!
 Saints Row IV (Video Game) / int_99a12edd
featureApplicability
1.0
 Saints Row IV (Video Game) / int_99a12edd
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_99a12edd
 Saints Row IV (Video Game) / int_9a1d239e
type
Been There, Shaped History
 Saints Row IV (Video Game) / int_9a1d239e
comment
Been There, Shaped History: Upon discovering that the Zin have time travel, the Saints proceed to go on wacky misadventures throughout human history.
 Saints Row IV (Video Game) / int_9a1d239e
featureApplicability
1.0
 Saints Row IV (Video Game) / int_9a1d239e
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_9a1d239e
 Saints Row IV (Video Game) / int_9ae0cca6
type
Character Blog
 Saints Row IV (Video Game) / int_9ae0cca6
comment
Character Blog: Zinyak has one.
 Saints Row IV (Video Game) / int_9ae0cca6
featureApplicability
1.0
 Saints Row IV (Video Game) / int_9ae0cca6
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_9ae0cca6
 Saints Row IV (Video Game) / int_9c45b5a2
type
What Measure Is a Non-Human?
 Saints Row IV (Video Game) / int_9c45b5a2
comment
What Measure Is a Non-Human?: Just how human the residents of Simulation 31 are meant to be seems variable. The player is invited to go on rampages against simulated pedestrians without guilt, but simulated versions of named characters like Fun Shaundi are treated as though they were fully sapient individuals. This may be partially explained in the first 1950s simulation mission, as the pedestrians begin emitting nonsensical zombie-like moans once the President stops going along with the simulation, presumably because their programming is too simple to cope. Truly sentient AI seems few and far between in the simulation; in other words, shooting a random simulation NPC may be no worse than assaulting a particularly complex toaster. There's also some deliberate ambiguity with Roddy Piper, as conversations between him and two other homies reveals that nobody is sure if he's the real person or just a sentient AI from Keith David's simulation.
 Saints Row IV (Video Game) / int_9c45b5a2
featureApplicability
1.0
 Saints Row IV (Video Game) / int_9c45b5a2
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_9c45b5a2
 Saints Row IV (Video Game) / int_9c464123
type
Saving Christmas
 Saints Row IV (Video Game) / int_9c464123
comment
Saving Christmas: How the Saints Saved Christmas. It begins with Boss acting Scrooge and a robotic Shaundi from the future trying to save the world from an evil Santa. Think Futurama. Except with the heartwarming to make A Charlie Brown Christmas blush.
 Saints Row IV (Video Game) / int_9c464123
featureApplicability
1.0
 Saints Row IV (Video Game) / int_9c464123
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_9c464123
 Saints Row IV (Video Game) / int_9c495599
type
Hide Your Children
 Saints Row IV (Video Game) / int_9c495599
comment
Hide Your Children: Lampshaded in the female American voice's idle dialogue.
 Saints Row IV (Video Game) / int_9c495599
featureApplicability
1.0
 Saints Row IV (Video Game) / int_9c495599
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_9c495599
 Saints Row IV (Video Game) / int_9cb3e22e
type
Interface Spoiler
 Saints Row IV (Video Game) / int_9cb3e22e
comment
Interface Spoiler: Lampshaded in "A Game of Clones", when Kinzie tries to pull the Boss out of the simulation when a Warden appears: The achievement for completing the mission "All Hands On Deck" is titled "Betrayed". No points for guessing what happens in that mission.
 Saints Row IV (Video Game) / int_9cb3e22e
featureApplicability
1.0
 Saints Row IV (Video Game) / int_9cb3e22e
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_9cb3e22e
 Saints Row IV (Video Game) / int_9cde2df1
type
Hand Cannon
 Saints Row IV (Video Game) / int_9cde2df1
comment
The Heavy Pistol (.45 Shepherd in the previous game) is far weaker than it was in The Third at first, literally doing 2/3rds the damage, requiring several upgrades to reach the same damage output that the Shepherd could reach with just one upgrade. When Dual Wielding, the Heavy Pistol also has a lower fire rate, even when fully upgraded. Despite that, the Heavy Pistol actually has a higher per-damage shot than the Shepherd once fully upgraded, though its overall damage rate is lower.
 Saints Row IV (Video Game) / int_9cde2df1
featureApplicability
1.0
 Saints Row IV (Video Game) / int_9cde2df1
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_9cde2df1
 Saints Row IV (Video Game) / int_9d12bbc1
type
Foreshadowing
 Saints Row IV (Video Game) / int_9d12bbc1
comment
Foreshadowing: If you pick up a certain Keith David Audio Log (where he tells he would do better than the Boss if he was in charge), what that character does later in the game (betraying the Saints to Zinyak) won't be as out of left field as had you missed out on it.
 Saints Row IV (Video Game) / int_9d12bbc1
featureApplicability
1.0
 Saints Row IV (Video Game) / int_9d12bbc1
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_9d12bbc1
 Saints Row IV (Video Game) / int_9d6427ec
type
Time Travel
 Saints Row IV (Video Game) / int_9d6427ec
comment
Time Travel: Simulated. The virtual reality puts you into The '50s at several points in the game. At the end of the game, Zinjai confirms that the Zin have actual time travel, which Zinyak used to make copies of many of Earth's most notable residents.
 Saints Row IV (Video Game) / int_9d6427ec
featureApplicability
1.0
 Saints Row IV (Video Game) / int_9d6427ec
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_9d6427ec
 Saints Row IV (Video Game) / int_9d725e12
type
FanFic
 Saints Row IV (Video Game) / int_9d725e12
comment
Fan Fic: One loyalty mission takes place in a NyteBlayde simulation Matt Miller created based on fan fiction that he wrote.
 Saints Row IV (Video Game) / int_9d725e12
featureApplicability
1.0
 Saints Row IV (Video Game) / int_9d725e12
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_9d725e12
 Saints Row IV (Video Game) / int_9e0c3153
type
Punctuated! For! Emphasis!
 Saints Row IV (Video Game) / int_9e0c3153
comment
Punctuated! For! Emphasis!: Kill somebody and/or cause general havoc while playing as Male Voice 1 or Nolan North Voice and he will sometimes spout this line:
 Saints Row IV (Video Game) / int_9e0c3153
featureApplicability
1.0
 Saints Row IV (Video Game) / int_9e0c3153
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_9e0c3153
 Saints Row IV (Video Game) / int_9edbda07
type
Elite Mooks
 Saints Row IV (Video Game) / int_9edbda07
comment
Elite Mooks: The Wardens. Hit max notoriety and face-off with aliens that have the same superpowers you do. Murderbots—slow, lumbering, Terminator-like robots that are incredibly hardy, carry heavy machine guns and bomb launchers, and could crawl towards you in an attempt to kill you if you don't blow off their heads first. Marauders, mechanical pillbugs with giant lasers that can only be successfully attacked in one specific point on their backs. Zinyak's personal guard, Zin with heavy weapons and super powers.
 Saints Row IV (Video Game) / int_9edbda07
featureApplicability
1.0
 Saints Row IV (Video Game) / int_9edbda07
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_9edbda07
 Saints Row IV (Video Game) / int_9f6fb586
type
Leitmotif
 Saints Row IV (Video Game) / int_9f6fb586
comment
Leitmotif: The Zin Empire has a distinctive one that plays whenever something involving them happens. It's appropriately alien and sinister-sounding.
 Saints Row IV (Video Game) / int_9f6fb586
featureApplicability
1.0
 Saints Row IV (Video Game) / int_9f6fb586
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_9f6fb586
 Saints Row IV (Video Game) / int_9f80e1da
type
Sarcasm Mode
 Saints Row IV (Video Game) / int_9f80e1da
comment
The How The Saints Saved Christmas DLC has multiple collection sidequests, but the game expects you to not only get them during the mission, but to get them with no map. Thanks. To clarify, they will show up on your minimap if you have the Collectible Finder upgrade, but that only helps if you already know where to look in general.
 Saints Row IV (Video Game) / int_9f80e1da
featureApplicability
1.0
 Saints Row IV (Video Game) / int_9f80e1da
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_9f80e1da
 Saints Row IV (Video Game) / int_9fb64a13
type
Cluster Bleep-Bomb
 Saints Row IV (Video Game) / int_9fb64a13
comment
Cluster Bleep-Bomb: The President's swears end up being filtered while trapped in a '50s-style simulation. When you go to rescue Kinzie from the 50s, it shows back up. Seriously, *CENSORED* this *CENSORED* up piece of *CENSORED* 50s. Each Boss voice gets a massive line of bleeped swears, but Nolan North's line pushes this trope to the utmost limit.
 Saints Row IV (Video Game) / int_9fb64a13
featureApplicability
1.0
 Saints Row IV (Video Game) / int_9fb64a13
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_9fb64a13
 Saints Row IV (Video Game) / int_a0390164
type
It's for a Book
 Saints Row IV (Video Game) / int_a0390164
comment
It's for a Book: The premise of all the side missions that King sends the President on.
 Saints Row IV (Video Game) / int_a0390164
featureApplicability
1.0
 Saints Row IV (Video Game) / int_a0390164
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_a0390164
 Saints Row IV (Video Game) / int_a300ab6f
type
Living Memory
 Saints Row IV (Video Game) / int_a300ab6f
comment
Living Memory: Several dead characters from the previous games appear here due to each of the main characters' nightmares bringing them to life in their own personal simulations. Defeating them has them reprogrammed to fight alongside you and if you listen to their conversations with other homies, they may sometimes point out how it sucks that they're dead now
 Saints Row IV (Video Game) / int_a300ab6f
featureApplicability
1.0
 Saints Row IV (Video Game) / int_a300ab6f
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_a300ab6f
 Saints Row IV (Video Game) / int_a414c3f0
type
One-Hit Kill
 Saints Row IV (Video Game) / int_a414c3f0
comment
One-Hit Kill: The Disintegrator rifle kills most on-foot enemies in one hit. The Disintegrator can also destroy small obstructions such as shields. The Abduction Gun sucks up most on-foot enemies other than Wardens. Even if enemies don't get sucked up completely, they can still die from extreme fall damage.
 Saints Row IV (Video Game) / int_a414c3f0
featureApplicability
1.0
 Saints Row IV (Video Game) / int_a414c3f0
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_a414c3f0
 Saints Row IV (Video Game) / int_a4c37cbe
type
Mood Whiplash
 Saints Row IV (Video Game) / int_a4c37cbe
comment
Mood Whiplash: As always the Saints Row games have great humor before subjecting you with something horrifying. Case in point, when you escape into the real world with "What Is Love?" blasted on the radio, you try to contact Oleg from space and he doesn't take the call because he doesn't recognize the area code and assumes it's a telemarketer. It's filled with all the fun and humor in a Saints Row game... and then a few moments later, Zinyak blows up Earth entirely without remorse.
 Saints Row IV (Video Game) / int_a4c37cbe
featureApplicability
1.0
 Saints Row IV (Video Game) / int_a4c37cbe
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_a4c37cbe
 Saints Row IV (Video Game) / int_a6cda066
type
Rule of Three
 Saints Row IV (Video Game) / int_a6cda066
comment
Rule of Three: Discussed and mocked during a later mission.
 Saints Row IV (Video Game) / int_a6cda066
featureApplicability
1.0
 Saints Row IV (Video Game) / int_a6cda066
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_a6cda066
 Saints Row IV (Video Game) / int_a777acd4
type
Dreamville
 Saints Row IV (Video Game) / int_a777acd4
comment
Dreamville: After being captured by Zinyak, the Boss wakes up in a luridly colourful suburb reminiscent of 1950s-era sitcoms, complete with bouncy music, enthusiastically overpolite townsfolk and even canned laughter. Violence is initially out of the question, dangerous driving is impossible, swearing is censored, and the Boss is initially brainwashed into enjoying every minute of it - to the point that Male Voice 3 goes from gravelly Cockney to chirruping Received Pronunciation the moment he arrives. Eventually, the brainwashing breaks down and townsfolk begin randomly dissolving into pixels, revealing that the Boss has been trapped in a Zin Mind Prison specifically designed to torture them. The only way to break out is to cause enough chaos to break the scenario, resulting in the music winding down and glitches creeping into the program. Following Kinzie's capture late in the game, the Boss is forced to return to the old Mind Prison to rescue her: here, he finds that the scenario has been remodelled into a suburban dystopia under the reign of Cyrus Temple, with Kinzie brainwashed into becoming his meek, submissive powerless sidekick. This time, the only way to break out is to play enough rebellious music to empower Kinzie to escape from her brainwashing, unlock her simulation powers and allow her to kick Cyrus' ass.
 Saints Row IV (Video Game) / int_a777acd4
featureApplicability
1.0
 Saints Row IV (Video Game) / int_a777acd4
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_a777acd4
 Saints Row IV (Video Game) / int_a8c6a317
type
Super-Strength
 Saints Row IV (Video Game) / int_a8c6a317
comment
Also, a number of missions require driving, so it can't completely be avoided. That said, many missions requiring you to drive a car to a specific place can instead be completed by picking up the car with Super-Strength, carrying it to your destination, and then getting back in.
 Saints Row IV (Video Game) / int_a8c6a317
featureApplicability
1.0
 Saints Row IV (Video Game) / int_a8c6a317
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_a8c6a317
 Saints Row IV (Video Game) / int_aaece264
type
Rousing Speech
 Saints Row IV (Video Game) / int_aaece264
comment
Rousing Speech: Near the end of the game, ala Mass Effect: Keith David gives one in the Independence Day trailer.
 Saints Row IV (Video Game) / int_aaece264
featureApplicability
1.0
 Saints Row IV (Video Game) / int_aaece264
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_aaece264
 Saints Row IV (Video Game) / int_ab176783
type
Nail 'Em
 Saints Row IV (Video Game) / int_ab176783
comment
Nail 'Em: Comes in 3 different types with the Flavor Text on the default one even being the trope name itself.
 Saints Row IV (Video Game) / int_ab176783
featureApplicability
1.0
 Saints Row IV (Video Game) / int_ab176783
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_ab176783
 Saints Row IV (Video Game) / int_abad35b4
type
Soundtrack Dissonance
 Saints Row IV (Video Game) / int_abad35b4
comment
Soundtrack Dissonance: The radio has "Swimming Pools" on it, because nothing says over the top action with superpowers like a song about alcoholism and peer pressure. It does not help that the song is a victim of having a Misaimed Fandom. Piloting an alien spaceship escaping from pursuit while Haddaway's "What Is Love?" plays on the radio. Additionally, the ability to use the radio outside of cars can lead to this organically.
 Saints Row IV (Video Game) / int_abad35b4
featureApplicability
1.0
 Saints Row IV (Video Game) / int_abad35b4
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_abad35b4
 Saints Row IV (Video Game) / int_abf19ef6
type
Instant Awesome: Just Add Mecha!
 Saints Row IV (Video Game) / int_abf19ef6
comment
Instant Awesome: Just Add Mecha!: Does the Boss really need to hijack 12-foot tall Zin robot suits if he has superpowers? Who cares, as long as it's awesome enough. Though it makes a lot more sense when Boss uses it in the real world, where he or she does not have powers.
 Saints Row IV (Video Game) / int_abf19ef6
featureApplicability
1.0
 Saints Row IV (Video Game) / int_abf19ef6
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_abf19ef6
 Saints Row IV (Video Game) / int_ac2094ca
type
Red Shirt
 Saints Row IV (Video Game) / int_ac2094ca
comment
Many of the major characters from the previous game note Burt, Viola, Angel and Zimos. Josh and Oleg also get very little screentime. don't even appear in this one, and only a few are even offhandedly mentioned. None of the DLC characters (or events, other than Genkibowl VII) are even mentioned, and Jane Valderama also only exists now as the DJ for the K12 radio station and no longer gives any news reports. In addition, the generic Red Shirt Saints you can find walking around are sort of just... there. They don't contribute or play any role in the plot (no matter how minor) like in previous games, and seem to exist only to shoot any cops that wander by and help you out if you recruit them as Homies. It's never even explained how they got into the simulation in the first place. They just suddenly start spawning after completion of an early mission.
 Saints Row IV (Video Game) / int_ac2094ca
featureApplicability
1.0
 Saints Row IV (Video Game) / int_ac2094ca
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_ac2094ca
 Saints Row IV (Video Game) / int_ac711709
type
Easily Thwarted Alien Invasion
 Saints Row IV (Video Game) / int_ac711709
comment
Easily Thwarted Alien Invasion: Spoofed in the Enter the Dominatrix DLC. Zinyak is presented as the final boss, but despite having two screen-wide health bars, goes down with one shot and a lengthy QTE... with only three commands (it's the utter flashiness of the thing that make it seem near-pointless). Zinyak is outraged not because of such an easy defeat, but because the scene was that poorly scripted.
 Saints Row IV (Video Game) / int_ac711709
featureApplicability
1.0
 Saints Row IV (Video Game) / int_ac711709
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_ac711709
 Saints Row IV (Video Game) / int_acf33d00
type
Nice Job Fixing It, Villain
 Saints Row IV (Video Game) / int_acf33d00
comment
Nice Job Fixing It, Villain: Zinyak with destroying the Earth. The narrator says how Zinyak would have eventually won due to the Saint's pragmatism, but by blowing up the Earth, Zinyak gave the Saints enough determination to defeat him.
 Saints Row IV (Video Game) / int_acf33d00
featureApplicability
1.0
 Saints Row IV (Video Game) / int_acf33d00
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_acf33d00
 Saints Row IV (Video Game) / int_adf1dcc2
type
Promoted Fanboy
 Saints Row IV (Video Game) / int_adf1dcc2
comment
Promoted Fanboy: In universe example. Matt Miller's loyalty quest ends with the Boss using their authority as last surviving world leader to give him all legal rights to the Nyte Blayde franchise.
 Saints Row IV (Video Game) / int_adf1dcc2
featureApplicability
1.0
 Saints Row IV (Video Game) / int_adf1dcc2
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_adf1dcc2
 Saints Row IV (Video Game) / int_af3ea0e3
type
Face–Heel Turn
 Saints Row IV (Video Game) / int_af3ea0e3
comment
Face–Heel Turn: Keith David, of all people. He makes a deal with Zinyak to kill you off in exchange for restoring Earth.
 Saints Row IV (Video Game) / int_af3ea0e3
featureApplicability
1.0
 Saints Row IV (Video Game) / int_af3ea0e3
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_af3ea0e3
 Saints Row IV (Video Game) / int_af6e7d83
type
Static Role, Exchangeable Character
 Saints Row IV (Video Game) / int_af6e7d83
comment
Static Role, Exchangeable Character: Downplayed the endgame, which subtly imitates the Suicide Mission in Mass Effect 2 and occurs in three phases (delivering the Key, opening the portals, storming the alien ship). At each stage, you must choose one of three pairs of homies (Pierce and Shaundi, Matt and Asha, and King and Gat) to go with you, leaving whoever was with you before to Hold the Line. While all of them basically do the same things, their reactions and dialogue is unique to each pair-mission combo, and in the second phase, the AI allies you summon depend on who is with you at the time.
 Saints Row IV (Video Game) / int_af6e7d83
featureApplicability
1.0
 Saints Row IV (Video Game) / int_af6e7d83
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_af6e7d83
 Saints Row IV (Video Game) / int_affa0e5d
type
Bling-Bling-BANG!
 Saints Row IV (Video Game) / int_affa0e5d
comment
Bling-Bling-BANG!: In addition to the many new weapon "costumes" several different weapon textures have been added, many of which are simply a solid gold plating for the weapon in question.
 Saints Row IV (Video Game) / int_affa0e5d
featureApplicability
1.0
 Saints Row IV (Video Game) / int_affa0e5d
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_affa0e5d
 Saints Row IV (Video Game) / int_b0155044
type
Always Night
 Saints Row IV (Video Game) / int_b0155044
comment
Always Night: The simulation is perpetually locked at moonrise until the very late game.
 Saints Row IV (Video Game) / int_b0155044
featureApplicability
1.0
 Saints Row IV (Video Game) / int_b0155044
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_b0155044
 Saints Row IV (Video Game) / int_b06186c2
type
RoofHopping
 Saints Row IV (Video Game) / int_b06186c2
comment
Roof Hopping: With the Super Speed and Super Jump powers you get early in the game, plus the fact that most of the Clusters (which you need to upgrade your powers) are located in rooftops and the like, you will be doing this a lot. And let's face it, it's much more awesome to traverse the city like this than by car.
 Saints Row IV (Video Game) / int_b06186c2
featureApplicability
1.0
 Saints Row IV (Video Game) / int_b06186c2
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_b06186c2
 Saints Row IV (Video Game) / int_b06ff73b
type
Variable Mix
 Saints Row IV (Video Game) / int_b06ff73b
comment
Variable Mix: When you aren't listening to the radio, the background music changes when you sprint and super-jump.
 Saints Row IV (Video Game) / int_b06ff73b
featureApplicability
1.0
 Saints Row IV (Video Game) / int_b06ff73b
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_b06ff73b
 Saints Row IV (Video Game) / int_b1346878
type
Fate Worse than Death
 Saints Row IV (Video Game) / int_b1346878
comment
Additionally, when you defeat the simulation of a previous antagonist, you generally get to reprogram them and have them on your side... although based on some of their comments if you have them hanging around, they view it as less than this and more a Fate Worse than Death or a Teeth-Clenched Teamwork at best.
 Saints Row IV (Video Game) / int_b1346878
featureApplicability
1.0
 Saints Row IV (Video Game) / int_b1346878
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_b1346878
 Saints Row IV (Video Game) / int_b2280b66
type
Retcon
 Saints Row IV (Video Game) / int_b2280b66
comment
Retcon: In Saints Row 2, the key to defeating Veteran Child is hitting him with flashbang grenades. During Shaundi's rescue mission, the Veteran Child boss fight is recreated, but as there are no grenades in this game, the method is changed to shocking him with a stun gun instead. Boss also helps Shaundi home in the second game, where the intro to this mission suggests Gat did instead. Additionally, Gat's presumed death from The Third was retconned in IV, and the absurdity of the explanation is lampshaded.
 Saints Row IV (Video Game) / int_b2280b66
featureApplicability
1.0
 Saints Row IV (Video Game) / int_b2280b66
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_b2280b66
 Saints Row IV (Video Game) / int_b2838e5c
type
Make Way for the New Villains
 Saints Row IV (Video Game) / int_b2838e5c
comment
Make Way for the New Villains: Cyrus Temple, one of the villains of Saints Row: The Third makes a return... for all of five minutes before being unceremoniously killed off.
 Saints Row IV (Video Game) / int_b2838e5c
featureApplicability
1.0
 Saints Row IV (Video Game) / int_b2838e5c
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_b2838e5c
 Saints Row IV (Video Game) / int_b2c737e8
type
Klingon Promotion
 Saints Row IV (Video Game) / int_b2c737e8
comment
Klingon Promotion: The Boss takes over the Zin empire after killing Zinyak.
 Saints Row IV (Video Game) / int_b2c737e8
featureApplicability
1.0
 Saints Row IV (Video Game) / int_b2c737e8
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_b2c737e8
 Saints Row IV (Video Game) / int_b2cdd776
type
Bottomless Magazines
 Saints Row IV (Video Game) / int_b2cdd776
comment
The Boss himself is somewhat less powerful than he was in The Third. Some of the more powerful upgrades have been removed, most notably complete immunity to specific damage types (the only one still remaining is fire immunity) and no reloads. This is made up for by the extremely strong super powers you can unlock, but since you don't have them outside of the simulation, the few missions that take place in the real world are somewhat more difficult (though there is the Mech suit to make up for this at one point).
 Saints Row IV (Video Game) / int_b2cdd776
featureApplicability
1.0
 Saints Row IV (Video Game) / int_b2cdd776
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_b2cdd776
 Saints Row IV (Video Game) / int_b3f77675
type
Grass Is Greener
 Saints Row IV (Video Game) / int_b3f77675
comment
Grass is Greener: The leader of the Saints is now the leader of the free world. In the game's opening, though, s/he laments how much more fun they had as a crime boss.
 Saints Row IV (Video Game) / int_b3f77675
featureApplicability
1.0
 Saints Row IV (Video Game) / int_b3f77675
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_b3f77675
 Saints Row IV (Video Game) / int_b3fc9d55
type
An Ass-Kicking Christmas
 Saints Row IV (Video Game) / int_b3fc9d55
comment
An Asskicking Christmas: The second (and last) mission DLC for the game is "How The Saints Saved Christmas" and not only contains enough insanity to make most other examples of this trope look tame by comparison, it establishes Boss as a character (hero seems like too much of a stretch, despite how heartwarming s/he is here) the likes of which we may never see again.
 Saints Row IV (Video Game) / int_b3fc9d55
featureApplicability
1.0
 Saints Row IV (Video Game) / int_b3fc9d55
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_b3fc9d55
 Saints Row IV (Video Game) / int_b4d6aa7d
type
Dungeon Bypass
 Saints Row IV (Video Game) / int_b4d6aa7d
comment
Dungeon Bypass: You can capture all five towers just by grabbing a helicopter or flying saucer and flying straight to the top. Doing so means that you'll miss all the data clusters, though.
 Saints Row IV (Video Game) / int_b4d6aa7d
featureApplicability
1.0
 Saints Row IV (Video Game) / int_b4d6aa7d
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_b4d6aa7d
 Saints Row IV (Video Game) / int_b53077b3
type
Take That!
 Saints Row IV (Video Game) / int_b53077b3
comment
Take That!: "The Game Australia Doesn't Want You To Play"note  The Aussie Classification Board, a regulatory commission for Australia prohibited the sale of the game in it's original state due to the Anal Probe weapon and the use of alien narcotics in one mission. Volition, after releasing the video, removed said content to allow it's sale there. When the Boss encounters the cloning cylinders in Asha's recruitment mission, Asha will describe them as "replications of a highly functional sociopathic paradigm". The English male voice will immediately ask, "Like Thatcher?"
 Saints Row IV (Video Game) / int_b53077b3
featureApplicability
1.0
 Saints Row IV (Video Game) / int_b53077b3
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_b53077b3
 Saints Row IV (Video Game) / int_b5a39030
type
Hub Under Attack
 Saints Row IV (Video Game) / int_b5a39030
comment
Hub Under Attack: After escaping the simulation, you and the rest of the Saints set up shop aboard a stolen Zin ship and repurpose it as a base in your attempts to stop the Alien Invasion. It's usually a safe place to chat, read files, romance fellow gangsters, and waste time until your next foray into the simulation... up until "All Hands On Deck." Here, the Zin finally track you down thanks to Vice President Keith David and board the ship in an effort to recapture you, forcing you to fight them off; worse still, it's a real-world mission, so you don't have any of your superpowers.
 Saints Row IV (Video Game) / int_b5a39030
featureApplicability
1.0
 Saints Row IV (Video Game) / int_b5a39030
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_b5a39030
 Saints Row IV (Video Game) / int_b77808f2
type
"Where Are They Now?" Epilogue
 Saints Row IV (Video Game) / int_b77808f2
comment
"Where Are They Now?" Epilogue. More specifically... a when are they now ending, as the crew goes on several centuries worth of time travel joyriding. The complete list can be found on the Awesome page.
 Saints Row IV (Video Game) / int_b77808f2
featureApplicability
1.0
 Saints Row IV (Video Game) / int_b77808f2
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_b77808f2
 Saints Row IV (Video Game) / int_b905e88c
type
People Jars
 Saints Row IV (Video Game) / int_b905e88c
comment
People Jars: What the Zin initially use to hold the Boss and his crew inside the simulation. There are even a few parts in the game where the Boss passes through entire hallways filled with these. Once Earth is destroyed, it's all that is left of the human race besides the main characters.
 Saints Row IV (Video Game) / int_b905e88c
featureApplicability
1.0
 Saints Row IV (Video Game) / int_b905e88c
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_b905e88c
 Saints Row IV (Video Game) / int_b956ebdd
type
Tron Lines
 Saints Row IV (Video Game) / int_b956ebdd
comment
Tron Lines: Much of the Zin technology and vehicles, even outside the simulation though the effect is more pronounced inside. In addition, the Tron-inspired bike from Saints Row: The Third seems to make a return; it has glowing blue lines running along its wheels and chassis.
 Saints Row IV (Video Game) / int_b956ebdd
featureApplicability
1.0
 Saints Row IV (Video Game) / int_b956ebdd
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_b956ebdd
 Saints Row IV (Video Game) / int_ba236071
type
It Makes Sense in Context
 Saints Row IV (Video Game) / int_ba236071
comment
Cirrano, the leader of the Raptors, wears one as well.
 Saints Row IV (Video Game) / int_ba236071
featureApplicability
1.0
 Saints Row IV (Video Game) / int_ba236071
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_ba236071
 Saints Row IV (Video Game) / int_babc974
type
Sadistic Choice
 Saints Row IV (Video Game) / int_babc974
comment
Sadistic Choice: Zinyak tries to pull one on you while you're on your way to rescue Matt, by choosing to either rescue Matt but endure more of Zinyak's wrath, or let yourself die but save the others. It's Shmuck Bait however, as choosing the second option reveals it to be a trap. Defied in Shaundi's loyalty mission, when virtual Veteran Child splits into two clones and grabs present Shaundi and SR2 Shaundi, he barely gets enough time to say "make your choice" before both Shaundis say "fuck that", grab his gun, and shoot the clone holding the other one hostage in perfect sync.
 Saints Row IV (Video Game) / int_babc974
featureApplicability
1.0
 Saints Row IV (Video Game) / int_babc974
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_babc974
 Saints Row IV (Video Game) / int_bb48f8ba
type
Timed Mission
 Saints Row IV (Video Game) / int_bb48f8ba
comment
Timed Mission: Parodied in the mission "Ghost in the Machine". At one point, Kinzie will tell you to defend a location while she uploads some data. When the Boss asks how long it will take, she replies with 55 minutes. The game goes as far as to display a timer counting down from 55:00 and have the Boss comment that "these things usually take three to five minutes, tops." Don't worry, the time gets decreased to a more reasonable amount later.
 Saints Row IV (Video Game) / int_bb48f8ba
featureApplicability
1.0
 Saints Row IV (Video Game) / int_bb48f8ba
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_bb48f8ba
 Saints Row IV (Video Game) / int_bc00493f
type
Precision F-Strike
 Saints Row IV (Video Game) / int_bc00493f
comment
"Tanya thinks you bitches can take me out? My name is Benjamin Muthafuckin' King!!"
 Saints Row IV (Video Game) / int_bc00493f
featureApplicability
1.0
 Saints Row IV (Video Game) / int_bc00493f
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_bc00493f
 Saints Row IV (Video Game) / int_bc74ef27
type
Berserk Button
 Saints Row IV (Video Game) / int_bc74ef27
comment
Berserk Button: After you rescue Kinzie, she's in a bad mood and she wants to take it out on Cyrus Temple. Unfortunately, the protagonist makes it worse by commenting on her poodle skirt, causing Kinzie to sock him/her in the face. Oww. It was bad enough when Zinyak blew up the Earth. But the Boss and Pierce REALLY lost their shit when Zinyak messed with Biz Markie. Matt Miller is maybe a scrawny nerd and a total wimp, but screw with his Nyteblayde fanfiction or Nyteblayde in general and he'll go postal.
 Saints Row IV (Video Game) / int_bc74ef27
featureApplicability
1.0
 Saints Row IV (Video Game) / int_bc74ef27
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_bc74ef27
 Saints Row IV (Video Game) / int_bd288171
type
Romance Sidequest
 Saints Row IV (Video Game) / int_bd288171
comment
Romance Sidequest: Parodied. You may "romance" all your teammates at the touch of a single button. This includes CID the spherical AI drone, although Keith David wants to keep things professional, and you're much more interested in King's autograph.
 Saints Row IV (Video Game) / int_bd288171
featureApplicability
1.0
 Saints Row IV (Video Game) / int_bd288171
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_bd288171
 Saints Row IV (Video Game) / int_bd42ff9b
type
MakesAsMuchSenseInContext
 Saints Row IV (Video Game) / int_bd42ff9b
comment
During Ben King's loyalty mission, the Boss does a sexy dance in a skimpy cowboy costume in a strip club due to being under the influence of a virus. In a meta sense, this can be either fan disservice or outright fanservice depending on how you created your character and your personal tastes. In-universe, Matt Miller (who was watching the simulation) will see it as the former regardless.
 Saints Row IV (Video Game) / int_bd42ff9b
featureApplicability
1.0
 Saints Row IV (Video Game) / int_bd42ff9b
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_bd42ff9b
 Saints Row IV (Video Game) / int_be6b0200
type
Sexophone
 Saints Row IV (Video Game) / int_be6b0200
comment
Sexophone: Plays during most of the romancing cut scenes.
 Saints Row IV (Video Game) / int_be6b0200
featureApplicability
1.0
 Saints Row IV (Video Game) / int_be6b0200
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_be6b0200
 Saints Row IV (Video Game) / int_bf020789
type
Developer's Room
 Saints Row IV (Video Game) / int_bf020789
comment
Developer's Room: There is a hidden room in Let's Pretend that contains cut-outs of the development team's faces, as well as a secret weapon that is otherwise unobtainable: the Loud Locust.
 Saints Row IV (Video Game) / int_bf020789
featureApplicability
1.0
 Saints Row IV (Video Game) / int_bf020789
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_bf020789
 Saints Row IV (Video Game) / int_bf1255fa
type
Really Gets Around
 Saints Row IV (Video Game) / int_bf1255fa
comment
Really Gets Around: The game spoofs the trend towards games featuring romance and sexual activity by making it dead easy for the Boss, regardless of gender, to have sex with (almost) every major character (even CID the beach ball-shaped robot) at any time, as many times as he or she wants, when visiting the spaceship safehouse.
 Saints Row IV (Video Game) / int_bf1255fa
featureApplicability
1.0
 Saints Row IV (Video Game) / int_bf1255fa
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_bf1255fa
 Saints Row IV (Video Game) / int_bf67c13e
type
Opening Monologue
 Saints Row IV (Video Game) / int_bf67c13e
comment
The Opening Monologue not only can be seen as an in-universe description on the Saints' legacy but also a description of the direction of the series in general- it goes over the Saints being accused of being pretenders to the throne when introduced in 2006, later accused of being sociopathic killers hellbent on destruction, and the redirection of more fun and less mercy killings.
 Saints Row IV (Video Game) / int_bf67c13e
featureApplicability
1.0
 Saints Row IV (Video Game) / int_bf67c13e
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_bf67c13e
 Saints Row IV (Video Game) / int_bfc659ba
type
Standard FPS Guns
 Saints Row IV (Video Game) / int_bfc659ba
comment
The game throws a whole lot of cool and fun weapons at you, but if you're going to sink cache into upgrades, the basic weapons will be available the most often. When all your powers and weapons are taken away, these are the ones you're usually left with, and their upgrades will be applied to them even outside your own simulation.
 Saints Row IV (Video Game) / int_bfc659ba
featureApplicability
1.0
 Saints Row IV (Video Game) / int_bfc659ba
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_bfc659ba
 Saints Row IV (Video Game) / int_c03860d2
type
Womb Level
 Saints Row IV (Video Game) / int_c03860d2
comment
Womb Level: Mission 4 of the Enter the Dominatrix DLC takes place inside Paul, of all things! You even get an achievement for destroying all the green thingies floating about.
 Saints Row IV (Video Game) / int_c03860d2
featureApplicability
1.0
 Saints Row IV (Video Game) / int_c03860d2
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_c03860d2
 Saints Row IV (Video Game) / int_c32201f6
type
Good Colors, Evil Colors
 Saints Row IV (Video Game) / int_c32201f6
comment
Good Colors, Evil Colors: Areas of the simulation liberated from alien control sport blue Tron Lines instead of red. The sky follows suit, gradually going from an oppressive red Alien Sky to a more "familiar" moonlit blue one as you progress The Energy Sword can be customized to blue ("The hero's choice") or red ("Zinyak's favorite color".)
 Saints Row IV (Video Game) / int_c32201f6
featureApplicability
1.0
 Saints Row IV (Video Game) / int_c32201f6
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_c32201f6
 Saints Row IV (Video Game) / int_c3448a6f
type
Informed Attribute
 Saints Row IV (Video Game) / int_c3448a6f
comment
Informed Attribute: Invoked with Nyteblayde. Both the Boss and Oleg get convinced that the show is deep and allegorical. Everything from the show that the player gets to see or hear about has it come across as a horribly acted cliche storm.
 Saints Row IV (Video Game) / int_c3448a6f
featureApplicability
1.0
 Saints Row IV (Video Game) / int_c3448a6f
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_c3448a6f
 Saints Row IV (Video Game) / int_c3648b87
type
Teeth-Clenched Teamwork
 Saints Row IV (Video Game) / int_c3648b87
comment
Teeth-Clenched Teamwork: Several simulated versions of the Saints' former enemies are reprogrammed to fight on their side, but they aren't programmed to like it.
 Saints Row IV (Video Game) / int_c3648b87
featureApplicability
1.0
 Saints Row IV (Video Game) / int_c3648b87
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_c3648b87
 Saints Row IV (Video Game) / int_c3c245f2
type
Squee
 Saints Row IV (Video Game) / int_c3c245f2
comment
Squee: Matt Miller gives a rather earsplitting one when meeting Nyteblayde in the (digital) flesh. Even though Matt programmed the scenario as part of his fanfiction fantasy and knew that (virtual) Nyteblayde was coming.
 Saints Row IV (Video Game) / int_c3c245f2
featureApplicability
1.0
 Saints Row IV (Video Game) / int_c3c245f2
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_c3c245f2
 Saints Row IV (Video Game) / int_c4db0699
type
Intentional Engrish for Funny
 Saints Row IV (Video Game) / int_c4db0699
comment
Intentional Engrish for Funny: The page for the Anime Pack DLC is intentionally written like it was badly translated from Japanese.
 Saints Row IV (Video Game) / int_c4db0699
featureApplicability
1.0
 Saints Row IV (Video Game) / int_c4db0699
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_c4db0699
 Saints Row IV (Video Game) / int_c5237d05
type
Slow Laser
 Saints Row IV (Video Game) / int_c5237d05
comment
Slow Laser: All of the alien weapons fire projectiles of light that don't travel nearly as fast as light.
 Saints Row IV (Video Game) / int_c5237d05
featureApplicability
1.0
 Saints Row IV (Video Game) / int_c5237d05
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_c5237d05
 Saints Row IV (Video Game) / int_c5b47b36
type
Offscreen Moment of Awesome
 Saints Row IV (Video Game) / int_c5b47b36
comment
Offscreen Moment of Awesome: In his autobiographical text adventures, Zinyak completely glosses over his actually becoming Emperor.
 Saints Row IV (Video Game) / int_c5b47b36
featureApplicability
1.0
 Saints Row IV (Video Game) / int_c5b47b36
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_c5b47b36
 Saints Row IV (Video Game) / int_c65ba8c9
type
Robosexual
 Saints Row IV (Video Game) / int_c65ba8c9
comment
RoboSexual: The game has almost all characters open to romance, including CID the spherical AI drone.
 Saints Row IV (Video Game) / int_c65ba8c9
featureApplicability
1.0
 Saints Row IV (Video Game) / int_c65ba8c9
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_c65ba8c9
 Saints Row IV (Video Game) / int_c660bc15
type
Fan Disservice
 Saints Row IV (Video Game) / int_c660bc15
comment
Fan Disservice: Zinyak put his face even in the Technically Legal and Titties and Gritties sings in the simulation. During Ben King's loyalty mission, the Boss does a sexy dance in a skimpy cowboy costume in a strip club due to being under the influence of a virus. In a meta sense, this can be either fan disservice or outright fanservice depending on how you created your character and your personal tastes. In-universe, Matt Miller (who was watching the simulation) will see it as the former regardless.
 Saints Row IV (Video Game) / int_c660bc15
featureApplicability
1.0
 Saints Row IV (Video Game) / int_c660bc15
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_c660bc15
 Saints Row IV (Video Game) / int_c72af5a8
type
Mini-Mecha
 Saints Row IV (Video Game) / int_c72af5a8
comment
Mini-Mecha: The aliens have 12-foot high power loader suits that you can commandeer, and even take it on Mayhem activities! The Mini-Mecha's status of straddling the line between "power armor" and "giant robot" make all the Saints continually bicker over which it is. Keith thinks it's power armor as he points out that "robot" implies that the machine is autonomous, which it is not.
 Saints Row IV (Video Game) / int_c72af5a8
featureApplicability
1.0
 Saints Row IV (Video Game) / int_c72af5a8
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_c72af5a8
 Saints Row IV (Video Game) / int_c75df49a
type
Shout-Out
 Saints Row IV (Video Game) / int_c75df49a
comment
Shout-Out / Reference Overdosed: See ShoutOut.Saints Row IV for details.
 Saints Row IV (Video Game) / int_c75df49a
featureApplicability
1.0
 Saints Row IV (Video Game) / int_c75df49a
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_c75df49a
 Saints Row IV (Video Game) / int_c7f294da
type
Large and in Charge
 Saints Row IV (Video Game) / int_c7f294da
comment
Large and in Charge: Zinyak is noticeably larger than the other Zin, to the point that the goblet he's seen drinking from toward the end of the game is nearly as big as his assistant's torso.
 Saints Row IV (Video Game) / int_c7f294da
featureApplicability
1.0
 Saints Row IV (Video Game) / int_c7f294da
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_c7f294da
 Saints Row IV (Video Game) / int_c8995eb8
type
Dubstep
 Saints Row IV (Video Game) / int_c8995eb8
comment
Dubstep: Leave it to the Saints to find a way to weaponize dubstep.
 Saints Row IV (Video Game) / int_c8995eb8
featureApplicability
1.0
 Saints Row IV (Video Game) / int_c8995eb8
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_c8995eb8
 Saints Row IV (Video Game) / int_c89f0472
type
Troperiffic
 Saints Row IV (Video Game) / int_c89f0472
comment
Troperiffic: This game revels in playing with tropes, as its myriad Shout Outs can attest to.
 Saints Row IV (Video Game) / int_c89f0472
featureApplicability
1.0
 Saints Row IV (Video Game) / int_c89f0472
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_c89f0472
 Saints Row IV (Video Game) / int_c8a8c595
type
Retirony
 Saints Row IV (Video Game) / int_c8a8c595
comment
Retirony: One of the (virtual) mooks in Asha's simulation was two (virtual) weeks from (virtual) retirement when you (virtually) stab him to (virtual) death.
 Saints Row IV (Video Game) / int_c8a8c595
featureApplicability
1.0
 Saints Row IV (Video Game) / int_c8a8c595
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_c8a8c595
 Saints Row IV (Video Game) / int_c923e7a6
type
Metal Slime
 Saints Row IV (Video Game) / int_c923e7a6
comment
Metal Slime: Like in Saints Row: The Third Professor Genki randomly appears on the streets murdering NPCs. Instead of a rocket launcher, he now has Telekinesis and Stomp, has less health and drops $70k when defeated down from $400k as a result of IV having less of a focus on wealth.
 Saints Row IV (Video Game) / int_c923e7a6
featureApplicability
1.0
 Saints Row IV (Video Game) / int_c923e7a6
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_c923e7a6
 Saints Row IV (Video Game) / int_c9597a03
type
Self-Deprecation
 Saints Row IV (Video Game) / int_c9597a03
comment
Self-Deprecation: If you have Matt Miller as a Homie he will sometimes say "A virtual Steelport? Couldn't they think of something new..." CID also takes a shot at the game's tendency to have the exact same interiors for the stores and general lack of variety and new locations in the city compared to the third game: The Flavor Text for the Candy Cane skin on the Penetrator dildo bat mocks the crazier weapon designs of the fourth game. The game makes a crack at the series abandoning the storyline with Dex. At one point in Enter The Dominatrix, Donnie expresses disappointment that he was cut from the story entirely, and says that now he knows how Dex feels. Zinyak at one point tires of the character's constant use of profanity: The previous game gave the player a choice between one of two outcomes at the end of each strand of missions. This mechanic was widely panned for having no effect on the story (with the exception of the last choice) and very little on the gameplay. "The Saints Wing" mocks its predecessor by offering the player three totally innocuous choices that have no effect whatsoever on the game. In one of his audio logs, Keith David takes special note (apropos of very little) that video games are not widely known for great storytelling. One of Serious Shaundi's idle comments is, "I don't understand why I'm so polarizing."
 Saints Row IV (Video Game) / int_c9597a03
featureApplicability
1.0
 Saints Row IV (Video Game) / int_c9597a03
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_c9597a03
 Saints Row IV (Video Game) / int_c978ad0b
type
Magic Skirt
 Saints Row IV (Video Game) / int_c978ad0b
comment
Magic Skirt: For all the running, jumping, and acrobatic fight moves you can do, even the skimpiest skirts will remain modestly around the President's hips and thighs. The view during gliding is straight between the President's spread thighs, but the skirt somehow folds to completely mask the crotch.
 Saints Row IV (Video Game) / int_c978ad0b
featureApplicability
1.0
 Saints Row IV (Video Game) / int_c978ad0b
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_c978ad0b
 Saints Row IV (Video Game) / int_cc6f4612
type
Beyond the Impossible
 Saints Row IV (Video Game) / int_cc6f4612
comment
Beyond the Impossible / Recursive Reality: It's made pretty clear from the start that the computer virus-like Dominatrix in Enter the Dominatrix is a very powerful opponent within the simulation, but it doesn't become fully clear just how powerful until near the end of the DLC when she resets the DLC. Remember: the Framing Device for the DLC is that it's a flashback about the Dominatrix, part of which isn't even set in the simulation. Try not to think too hard about this one.
 Saints Row IV (Video Game) / int_cc6f4612
featureApplicability
1.0
 Saints Row IV (Video Game) / int_cc6f4612
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_cc6f4612
 Saints Row IV (Video Game) / int_cc7fae30
type
Outside-Context Problem
 Saints Row IV (Video Game) / int_cc7fae30
comment
Outside-Context Problem: The Boss may have beaten countless numbers of gangsters, policemen, even a State Sec with futuristic weapons, but nothing prepares them for a massive alien overlord with superpowers. The Boss tries, oh do they put up a fight, but once Zinyak decides to stop playing around and use his powers the first fight quickly becomes a Curb-Stomp Battle in the villain's favor.
 Saints Row IV (Video Game) / int_cc7fae30
featureApplicability
1.0
 Saints Row IV (Video Game) / int_cc7fae30
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_cc7fae30
 Saints Row IV (Video Game) / int_cd218d63
type
Swiss-Army Gun
 Saints Row IV (Video Game) / int_cd218d63
comment
Swiss-Army Gun: The 'Merica weapon. It's a machine-gun, rocket launcher, and flamethrower.
 Saints Row IV (Video Game) / int_cd218d63
featureApplicability
1.0
 Saints Row IV (Video Game) / int_cd218d63
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_cd218d63
 Saints Row IV (Video Game) / int_cda501da
type
Killed Off for Real
 Saints Row IV (Video Game) / int_cda501da
comment
Killed Off for Real: Everything on Earth. At the end of the previous game, Cyrus Temple runs off like a dog with his tail tucked between its legs. At the beginning of this game, you deliver this to the leader of STAG. And after all you went through, you finally deliver this to Emperor Zinyak. After what he did to the Earth, he was pretty much asking for it. Given that the game ends with the Saints gaining access to the Zin's time travel technology, this trope might be subverted.
 Saints Row IV (Video Game) / int_cda501da
featureApplicability
-0.3
 Saints Row IV (Video Game) / int_cda501da
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_cda501da
 Saints Row IV (Video Game) / int_ce6555f0
type
Lighter and Softer
 Saints Row IV (Video Game) / int_ce6555f0
comment
Lighter and Softer: The series' shift in tone from the earlier games is acknowledged by the Opening Monologue as the Saints stepping away from their gang roots to have, "more fun, [and] less mercy killing[s]," which in turn revitalized them as pop culture icons. In this game the actual body counts are reduced to bunch of terrorists including Cyrus Temple, and a lot of aliens. However after the first real act of the game, Earth getting blown up. Doesn't stop the Saints from fighting and the story from getting too dark (except few parts like Shaundi's nightmare) though... Taken up to eleven with How The Saints Save Christmas storyline in which The Boss decides to be a good person to celebrate Christmas.
 Saints Row IV (Video Game) / int_ce6555f0
featureApplicability
1.0
 Saints Row IV (Video Game) / int_ce6555f0
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_ce6555f0
 Saints Row IV (Video Game) / int_cec8b87a
type
This Is for Emphasis, Bitch!
 Saints Row IV (Video Game) / int_cec8b87a
comment
This Is for Emphasis, Bitch!: Female Voice 1 destroying Zinyak Statues: "Dust to dust, BITCH." The delivery of the line is just perfect for the trope.
 Saints Row IV (Video Game) / int_cec8b87a
featureApplicability
1.0
 Saints Row IV (Video Game) / int_cec8b87a
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_cec8b87a
 Saints Row IV (Video Game) / int_cfb5c5ad
type
Magical Profanity Filter
 Saints Row IV (Video Game) / int_cfb5c5ad
comment
Magical Profanity Filter: One of the first indications to the Boss that something is wrong when they awaken in a 50s-styled Steelport is when they see a glitch in the Simulation and utter an explicative only for it to be bleeped out (as in the word is literally replaced with BLEEP), which causes the simulated people to turn on the Boss. Later on, when the Boss has to return to the same scenario to rescue Kinzie, they know they've successfully broken her free when they can swear again.
 Saints Row IV (Video Game) / int_cfb5c5ad
featureApplicability
1.0
 Saints Row IV (Video Game) / int_cfb5c5ad
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_cfb5c5ad
 Saints Row IV (Video Game) / int_d0f5cc90
type
Flavor Text
 Saints Row IV (Video Game) / int_d0f5cc90
comment
The Flavor Text for the Candy Cane skin on the Penetrator dildo bat mocks the crazier weapon designs of the fourth game.
 Saints Row IV (Video Game) / int_d0f5cc90
featureApplicability
1.0
 Saints Row IV (Video Game) / int_d0f5cc90
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_d0f5cc90
 Saints Row IV (Video Game) / int_d1cedb73
type
Slap-Slap-Kiss
 Saints Row IV (Video Game) / int_d1cedb73
comment
Slap-Slap-Kiss: Kinzie and the President share a tender moment in the game... Asha's Romance option also invokes this, or more implies it, as well as referencing the interaction with Kinzie.
 Saints Row IV (Video Game) / int_d1cedb73
featureApplicability
1.0
 Saints Row IV (Video Game) / int_d1cedb73
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_d1cedb73
 Saints Row IV (Video Game) / int_d39e327f
type
What the Hell, Hero?
 Saints Row IV (Video Game) / int_d39e327f
comment
What the Hell, Hero?: CID calls out the Boss on their treatment of Pierce. The Boss tries to explain to him that it's all in good fun. Notably, the Boss does treat Pierce with respect for the rest of the game. Kinzie gives probably the most damning in the series after the Boss gives Matt a No-Holds-Barred Beatdown for not wanting to risk exposing their location to Zinyak in order to save Johnny. Asha gives one during her rescue mission. The Boss assumes Asha's greatest fear was them. Asha calls them out on their self-centeredness, and states what her real fear is.
 Saints Row IV (Video Game) / int_d39e327f
featureApplicability
1.0
 Saints Row IV (Video Game) / int_d39e327f
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_d39e327f
 Saints Row IV (Video Game) / int_d3f33049
type
Blasphemous Boast
 Saints Row IV (Video Game) / int_d3f33049
comment
Blasphemous Boast: Early in the game, the Boss's approval ratings drop to 20 when they say that the text of the Pledge of Allegiance should be changed to "One nation, under me"context for non-US readers The part of the Pledge that the Boss wants to change currently reads "One nation, under God."
 Saints Row IV (Video Game) / int_d3f33049
featureApplicability
1.0
 Saints Row IV (Video Game) / int_d3f33049
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_d3f33049
 Saints Row IV (Video Game) / int_d40a8a0f
type
Suddenly Voiced
 Saints Row IV (Video Game) / int_d40a8a0f
comment
Whenever you have Johnny Gat in your crew, he may randomly comment about the Boss's hair; something that many characters (including Gat himself) had done in the second game in response to the player character being Suddenly Voiced (in addition to suddenly be able to play as a female character).
 Saints Row IV (Video Game) / int_d40a8a0f
featureApplicability
1.0
 Saints Row IV (Video Game) / int_d40a8a0f
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_d40a8a0f
 Saints Row IV (Video Game) / int_d45c0b86
type
Refuge in Audacity
 Saints Row IV (Video Game) / int_d45c0b86
comment
Refuge in Audacity: ENTER THE DOMINATRIX, with plenty of Refuge in Vulgarity on the side. The Dominatrix's mooks are dressed in gimp suits and use Penetrators as their default weapon, and one quest involves racing in the pony carts from Saints Row: The Third.
 Saints Row IV (Video Game) / int_d45c0b86
featureApplicability
1.0
 Saints Row IV (Video Game) / int_d45c0b86
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_d45c0b86
 Saints Row IV (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Saints Row IV (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: When in the vicinity of a Golden CID (a sort of fast-moving notoriety off-switch), sprinting will not use any stamina. Towers have warp points, so you don't have to climb all the way back up every time you fall off. Some energy-based weapons, such as the Dubstep Gun and Disintegrator (both easy to obtain early in the game), don't use ammo and instead have recharging energy, which is important when they act as required weapons in certain missions. Grabbing a cluster that requires using one of your superpowers will instantly recharge your superpowers, which makes grabbing groups of these clusters less tedious. Assassination and Vehicle Theft missions are now activities that contribute to map control and revenue. The former no longer requires specific requisites to bring out the target, and the latter always spawns the target car to bring back (and in some cases, is a static target that is never used by NPCs on the road) and its payout is never hampered by vehicle damage. Achieving a gold score on a mission ends it immediately, negating the need to wait for the timer to end before then. There are co-op activities, but these aren't necessary to control the map. The phone clearly shows which Homies are available to help you out, and which ones aren't, which is always determined by what role they play in an active mission. Cooldowns are now instantaneous as well, which means one can dismiss a Homie and get them back as soon as they drop out of the map. Homies will also teleport to your location if you run far enough away, rather than abandoning you.
 Saints Row IV (Video Game) / int_d6f284a3
featureApplicability
1.0
 Saints Row IV (Video Game) / int_d6f284a3
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_d6f284a3
 Saints Row IV (Video Game) / int_d8ad2130
type
Anal Probing
 Saints Row IV (Video Game) / int_d8ad2130
comment
Bobby and Zack are forced to present a new TV game show co-created by Zinyak and Genki, all while endlessly praising Zinyak. Bobby manages to hold himself together, but Zack breaks down in tears twice in the middle of the shows. He pretends it's due to a nightmare the second time because the first time, the Zin "punished" them for the outburst.
 Saints Row IV (Video Game) / int_d8ad2130
featureApplicability
1.0
 Saints Row IV (Video Game) / int_d8ad2130
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_d8ad2130
 Saints Row IV (Video Game) / int_d9cc408b
type
Gravity Master
 Saints Row IV (Video Game) / int_d9cc408b
comment
Gravity causes victims to temporarily float in the air, regardless of gravity.
 Saints Row IV (Video Game) / int_d9cc408b
featureApplicability
1.0
 Saints Row IV (Video Game) / int_d9cc408b
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_d9cc408b
 Saints Row IV (Video Game) / int_da1c64ef
type
Lethal Joke Item
 Saints Row IV (Video Game) / int_da1c64ef
comment
Lethal Joke Item: In addition to the "serious" weapon skins the game includes many "joke" skins that are surprisingly effective. Why use a standard SMG when you have access to a high velocity rubber band launcher? Why blast aliens with rifles when you have a super soaker that shoots lasers? Why not kick some ass using a gun made entirely out of blocks? The devs even put in a dubstep gun equipped with explosive wubs! The basement at Let's Pretend also has its own special little easter egg for the players to find...
 Saints Row IV (Video Game) / int_da1c64ef
featureApplicability
1.0
 Saints Row IV (Video Game) / int_da1c64ef
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_da1c64ef
 Saints Row IV (Video Game) / int_da2b1604
type
Foe-Tossing Charge
 Saints Row IV (Video Game) / int_da2b1604
comment
Foe-Tossing Charge: A powered-up character will be able to do this by running at super speed. This includes civilians, enemies and vehicles.
 Saints Row IV (Video Game) / int_da2b1604
featureApplicability
1.0
 Saints Row IV (Video Game) / int_da2b1604
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_da2b1604
 Saints Row IV (Video Game) / int_dab2f3ee
type
Good Smoking, Evil Smoking
 Saints Row IV (Video Game) / int_dab2f3ee
comment
Good Smoking, Evil Smoking: In Asha's rescue mission, you fight a cartoonishly evil version of the Boss. After their defeat, Asha pulls a pack of smokes off their body and offers one to the player's Boss, who declines.
 Saints Row IV (Video Game) / int_dab2f3ee
featureApplicability
1.0
 Saints Row IV (Video Game) / int_dab2f3ee
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_dab2f3ee
 Saints Row IV (Video Game) / int_dae3999d
type
Action Bomb
 Saints Row IV (Video Game) / int_dae3999d
comment
Action Bomb: During the last fight against Zinyak he'll summon exploding C.I.D.s to swarm you once he's at half health. You have to grab them with Telekinesis and throw them back at him to damage him through his force field until they stop spawning.
 Saints Row IV (Video Game) / int_dae3999d
featureApplicability
1.0
 Saints Row IV (Video Game) / int_dae3999d
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_dae3999d
 Saints Row IV (Video Game) / int_dae5c997
type
Action Girl
 Saints Row IV (Video Game) / int_dae5c997
comment
Action Girl: The female versions of the Boss, Asha, Shaundi (plus Fun Shaundi) and Kinzie. If they are female and have a name, it's likely they are one in this game. The female gang members in the simulation might count as well. After certain missions are completed, the girls start to look the part as well, adopting superhero costumes and personas in certain circumstances. Future Shaundi in the How the Saints Save Christmas DLC.
 Saints Row IV (Video Game) / int_dae5c997
featureApplicability
1.0
 Saints Row IV (Video Game) / int_dae5c997
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_dae5c997
 Saints Row IV (Video Game) / int_dbb414ed
type
Hand Wave
 Saints Row IV (Video Game) / int_dbb414ed
comment
Hand Wave: How is your English/French/Russian/Nolan version of the Boss eligible for the presidency? Because the 31st Amendment allows for foreign-born Presidents.
 Saints Row IV (Video Game) / int_dbb414ed
featureApplicability
1.0
 Saints Row IV (Video Game) / int_dbb414ed
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_dbb414ed
 Saints Row IV (Video Game) / int_dbca2c99
type
Red Herring
 Saints Row IV (Video Game) / int_dbca2c99
comment
Red Herring: Shaundi's rescue mission is introduced as being Johnny Gat's, since it's Philippe Loren's airplane in which Johnny Gat was believed to have been shot and killed. The intro recap cutscene is also about Johnny Gat. The mission is even titled "Back By Popular Demand." But then you open the cockpit door... It's not lying, though. A lot of people did complain about Shaundi in 3, saying they preferred the Saints Row 2 incarnation. And who do you get as a homie after the mission?... All those choices you made in "The Saints Wing". You'd expect something to come of them, even as a small Brick Joke... but nothing of the sort happens.
 Saints Row IV (Video Game) / int_dbca2c99
featureApplicability
1.0
 Saints Row IV (Video Game) / int_dbca2c99
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_dbca2c99
 Saints Row IV (Video Game) / int_dc1761bd
type
A God Am I
 Saints Row IV (Video Game) / int_dc1761bd
comment
A God Am I: The Boss, as the President. Zinyak. In the simulation he can mess with you in a variety of ways, and he lets you know it. It's pretty much to the point that he complains about not being as godlike in the Enter the Dominatrix DLC... at all. The virtual version of Maero has delusions of godhood, determined to take over the Steelport simulation.
 Saints Row IV (Video Game) / int_dc1761bd
featureApplicability
1.0
 Saints Row IV (Video Game) / int_dc1761bd
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_dc1761bd
 Saints Row IV (Video Game) / int_dc9b1fe9
type
Cue the Sun
 Saints Row IV (Video Game) / int_dc9b1fe9
comment
Cue the Sun: Virtual Steelport is Always Night, but throughout the game the time slowly changes to reflect the mood, becoming daytime near the end of the game.
 Saints Row IV (Video Game) / int_dc9b1fe9
featureApplicability
1.0
 Saints Row IV (Video Game) / int_dc9b1fe9
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_dc9b1fe9
 Saints Row IV (Video Game) / int_dd1ddefc
type
LastOfTheirKind
 Saints Row IV (Video Game) / int_dd1ddefc
comment
Last of Their Kind: The President, Shaundi, Pierce, Gat, Keith, Ben King, Kinzie, Matt Miller, and Asha are the last surviving members of the Saints after Zinyak destroyed Earth. Subverted when the Saints travel back in time to restore Earth at the end.
 Saints Row IV (Video Game) / int_dd1ddefc
featureApplicability
-0.3
 Saints Row IV (Video Game) / int_dd1ddefc
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_dd1ddefc
 Saints Row IV (Video Game) / int_de0df7a0
type
Stock Scream
 Saints Row IV (Video Game) / int_de0df7a0
comment
Stock Scream: In this trailer, a mook is shot god-knows-how-high into the sky with telekinesis. The last thing he utters before becoming A Twinkle in the Sky is the Wilhelm Scream.
 Saints Row IV (Video Game) / int_de0df7a0
featureApplicability
1.0
 Saints Row IV (Video Game) / int_de0df7a0
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_de0df7a0
 Saints Row IV (Video Game) / int_e1acc872
type
From Nobody to Nightmare
 Saints Row IV (Video Game) / int_e1acc872
comment
From Nobody to Nightmare: The Boss, having gone from a nobody on the streets of Stillwater to the freakin' President of the United States... to the ruler of an entire alien empire.
 Saints Row IV (Video Game) / int_e1acc872
featureApplicability
1.0
 Saints Row IV (Video Game) / int_e1acc872
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_e1acc872
 Saints Row IV (Video Game) / int_e21e21be
type
Red and Black and Evil All Over
 Saints Row IV (Video Game) / int_e21e21be
comment
Red and Black and Evil All Over: The Zin's technology is typically black with red Tron Lines. Opposing this, when The Boss takes control of an area it turns blue, while the Saints' vehicles are purple and white.
 Saints Row IV (Video Game) / int_e21e21be
featureApplicability
1.0
 Saints Row IV (Video Game) / int_e21e21be
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_e21e21be
 Saints Row IV (Video Game) / int_e35ab565
type
Indy Ploy
 Saints Row IV (Video Game) / int_e35ab565
comment
Indy Ploy: Discussed.
 Saints Row IV (Video Game) / int_e35ab565
featureApplicability
1.0
 Saints Row IV (Video Game) / int_e35ab565
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_e35ab565
 Saints Row IV (Video Game) / int_e4fc9fbc
type
A Glitch in the Matrix
 Saints Row IV (Video Game) / int_e4fc9fbc
comment
A Glitch in the Matrix: The area around Rifts cause passersby to glitch, causing pedestrians to appear upside-down, have big heads, become heavily pixiliated, or appear all kinds of twisted and screwed up. The President can also use the "glitch" element with his powers to invoke this on their victims. Aside from the Rifts, there are little tells in the simulation that reveal its artificiality, such as pedestrians and cars occasionally fizzing, or the bricks on buildings shimmering. It is, in fact, a random person fizzing in the 50's-style simulation that causes the Boss to finally realize that all is not as it seems.
 Saints Row IV (Video Game) / int_e4fc9fbc
featureApplicability
1.0
 Saints Row IV (Video Game) / int_e4fc9fbc
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_e4fc9fbc
 Saints Row IV (Video Game) / int_e5066b68
type
11th-Hour Superpower
 Saints Row IV (Video Game) / int_e5066b68
comment
11th-Hour Superpower: Toward the end of the final mission, you get power armor, which allows you to use your superpowers in the real world.
 Saints Row IV (Video Game) / int_e5066b68
featureApplicability
1.0
 Saints Row IV (Video Game) / int_e5066b68
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_e5066b68
 Saints Row IV (Video Game) / int_e545e190
type
Nerf
 Saints Row IV (Video Game) / int_e545e190
comment
Nerf: The Boss himself is somewhat less powerful than he was in The Third. Some of the more powerful upgrades have been removed, most notably complete immunity to specific damage types (the only one still remaining is fire immunity) and no reloads. This is made up for by the extremely strong super powers you can unlock, but since you don't have them outside of the simulation, the few missions that take place in the real world are somewhat more difficult (though there is the Mech suit to make up for this at one point). To make up for health pickups, health no longer regenerates during a combat situation. This adds up to a major nerf because trading damage and jumping into a vehicle to regenerate is no longer an option. The Heavy Pistol (.45 Shepherd in the previous game) is far weaker than it was in The Third at first, literally doing 2/3rds the damage, requiring several upgrades to reach the same damage output that the Shepherd could reach with just one upgrade. When Dual Wielding, the Heavy Pistol also has a lower fire rate, even when fully upgraded. Despite that, the Heavy Pistol actually has a higher per-damage shot than the Shepherd once fully upgraded, though its overall damage rate is lower. Speaking of pistols, the Quickshot Pistol, a replacement for the previous game's KA-1 Kobra, has been hit pretty hard with the Nerf hammer: it also does about 2/3rds the damage of the previous game's weapon, and further upgrades to damage won't bring anywhere near what a fully upgraded KA-1 can do. In fact, it barely gets up to what a non-upgraded KA-1 is capable of.
 Saints Row IV (Video Game) / int_e545e190
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Saints Row IV (Video Game) / int_e545e190
 Saints Row IV (Video Game) / int_e563bf09
type
Insistent Terminology
 Saints Row IV (Video Game) / int_e563bf09
comment
Insistent Terminology: Kinzie insists that the mech suit is power armor, not a robot. She turns out to be wrong: power armor is literally armor that gives you superpowers. The boss calls it a robot. Everyone else calls it power armor. Nobody budges, until the final mission. Then EVERYONE is in agreement on what the boss finds. The Boss prefers to be called a "puckish rogue" as opposed to a psychopath.
 Saints Row IV (Video Game) / int_e563bf09
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1.0
 Saints Row IV (Video Game) / int_e563bf09
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1.0
 Saints Row IV (Video Game)
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Saints Row IV (Video Game) / int_e563bf09
 Saints Row IV (Video Game) / int_e567510d
type
Determinator
 Saints Row IV (Video Game) / int_e567510d
comment
Determinator: Johnny Gat could be considered one as it's said that he was stuck in his Ironic Hell simulation for years yet still never cracked. Additionally, though he could never save Aisha by himself, that didn't stop him from trying every time he got to that point. The Boss is also one, and even gives a speech on the point to their crew towards the end of the game.
 Saints Row IV (Video Game) / int_e567510d
featureApplicability
1.0
 Saints Row IV (Video Game) / int_e567510d
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 Saints Row IV (Video Game)
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Saints Row IV (Video Game) / int_e567510d
 Saints Row IV (Video Game) / int_e640b487
type
Infodump
 Saints Row IV (Video Game) / int_e640b487
comment
Infodump: In 'Enter the Dominatrix', when Kinzie begins explaining her plan and the brilliance of it, Pierce interrupts by fast forwarding. From the amount of activity going on around her, it must've been a long infodump.
 Saints Row IV (Video Game) / int_e640b487
featureApplicability
1.0
 Saints Row IV (Video Game) / int_e640b487
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1.0
 Saints Row IV (Video Game)
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Saints Row IV (Video Game) / int_e640b487
 Saints Row IV (Video Game) / int_e7095756
type
Nightmare of Normality
 Saints Row IV (Video Game) / int_e7095756
comment
Nightmare of Normality: After being captured by the Zin in Saints Row IV, Kinzie is plunged into another one of Zinyak's Mind Prisons - namely The '50s-era suburban paradise that the Boss escaped from earlier in the game: here, she's reduced from a badass hacker with borderline administrator-level control over the simulation to a passive, subservient and completely oblivious sidekick to Cyrus Temple - wearing a poodle skirt, no less.
 Saints Row IV (Video Game) / int_e7095756
featureApplicability
1.0
 Saints Row IV (Video Game) / int_e7095756
featureConfidence
1.0
 Saints Row IV (Video Game)
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Saints Row IV (Video Game) / int_e7095756
 Saints Row IV (Video Game) / int_e9e35e8f
type
Exact Words
 Saints Row IV (Video Game) / int_e9e35e8f
comment
Exact Words: Boss did promise to rip Zinyak's head off. He should have taken the Boss more seriously. The Epic Jump Quest achievement requires you to jump from the Three Count Casino to the nuclear plant without landing on the ground or the rooftops between them. It didn't say anything about running up the sides, however. Nor did it say anything about summoning an aircraft right after the first jump.
 Saints Row IV (Video Game) / int_e9e35e8f
featureApplicability
1.0
 Saints Row IV (Video Game) / int_e9e35e8f
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_e9e35e8f
 Saints Row IV (Video Game) / int_eaf5a1ac
type
Groin Attack
 Saints Row IV (Video Game) / int_eaf5a1ac
comment
A weird example in that we actually get to see the incident, but have no idea why C.I.D. shocks the Boss in the crotch just before going off to rescue Benjamin King.
 Saints Row IV (Video Game) / int_eaf5a1ac
featureApplicability
1.0
 Saints Row IV (Video Game) / int_eaf5a1ac
featureConfidence
1.0
 Saints Row IV (Video Game)
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Saints Row IV (Video Game) / int_eaf5a1ac
 Saints Row IV (Video Game) / int_eb81c601
type
Big Damn Heroes
 Saints Row IV (Video Game) / int_eb81c601
comment
Big Damn Heroes: Toward the end of the final boss fight, Zinyak has safely shielded himself behind an impenetrable forcefield. The forcefield generators are guarded by infinitely respawning Zin, which make disabling them quite difficult. After a while, the rest of the Saints burst into the throne room on hoverbikes, distracting the Zin and making finishing off the generators easier.
 Saints Row IV (Video Game) / int_eb81c601
featureApplicability
1.0
 Saints Row IV (Video Game) / int_eb81c601
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1.0
 Saints Row IV (Video Game)
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Saints Row IV (Video Game) / int_eb81c601
 Saints Row IV (Video Game) / int_eb8f64a6
type
No Good Deed Goes Unpunished
 Saints Row IV (Video Game) / int_eb8f64a6
comment
No Good Deed Goes Unpunished: Even saving the country from a nuclear missile and his past fame as a merch driven gangster, the Boss was losing the election until Benjamin King helped him with the poll. Keith's side mission mentioned he used to run away after starting riot in rally and what not.
 Saints Row IV (Video Game) / int_eb8f64a6
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1.0
 Saints Row IV (Video Game) / int_eb8f64a6
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 Saints Row IV (Video Game)
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Saints Row IV (Video Game) / int_eb8f64a6
 Saints Row IV (Video Game) / int_ec02c97e
type
Defied Trope
 Saints Row IV (Video Game) / int_ec02c97e
comment
Defied in Shaundi's loyalty mission, when virtual Veteran Child splits into two clones and grabs present Shaundi and SR2 Shaundi, he barely gets enough time to say "make your choice" before both Shaundis say "fuck that", grab his gun, and shoot the clone holding the other one hostage in perfect sync.
 Saints Row IV (Video Game) / int_ec02c97e
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1.0
 Saints Row IV (Video Game) / int_ec02c97e
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Saints Row IV (Video Game) / int_ec02c97e
 Saints Row IV (Video Game) / int_ec9c7e9e
type
TextAdventure
 Saints Row IV (Video Game) / int_ec9c7e9e
comment
Text Adventure: Taking a page from the popular example of the third game, you have to go through one to get to Matt. There are bonus ones where Zinyak and Future!Shaundi explain how they came to power and destroyed Christmas respectively, with the former snarking and mocking while the latter takes the silliness in her stride and shows incredible patience. Mostly.
 Saints Row IV (Video Game) / int_ec9c7e9e
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1.0
 Saints Row IV (Video Game) / int_ec9c7e9e
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 Saints Row IV (Video Game)
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Saints Row IV (Video Game) / int_ec9c7e9e
 Saints Row IV (Video Game) / int_eda30d58
type
0% Approval Rating
 Saints Row IV (Video Game) / int_eda30d58
comment
0% Approval Rating: While his/her approval ratings aren't quite that low, the President's ratings are getting there...
 Saints Row IV (Video Game) / int_eda30d58
featureApplicability
1.0
 Saints Row IV (Video Game) / int_eda30d58
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1.0
 Saints Row IV (Video Game)
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Saints Row IV (Video Game) / int_eda30d58
 Saints Row IV (Video Game) / int_ef2c9b2d
type
Arbitrary Mission Restriction
 Saints Row IV (Video Game) / int_ef2c9b2d
comment
Arbitrary Mission Restriction: In Mayhem missions, the player must inflict a certain amount of property destruction in dollars by using a specified weapon, superpower, or vehicle.
 Saints Row IV (Video Game) / int_ef2c9b2d
featureApplicability
1.0
 Saints Row IV (Video Game) / int_ef2c9b2d
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1.0
 Saints Row IV (Video Game)
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Saints Row IV (Video Game) / int_ef2c9b2d
 Saints Row IV (Video Game) / int_f19e8a55
type
Bad "Bad Acting"
 Saints Row IV (Video Game) / int_f19e8a55
comment
Bad "Bad Acting": Jane Valderama invokes this when she's brought in to help Zinyak read a selection from Romeo and Juliet on the classical station. She reads it no different than she reads grisly news reports.
 Saints Row IV (Video Game) / int_f19e8a55
featureApplicability
1.0
 Saints Row IV (Video Game) / int_f19e8a55
featureConfidence
1.0
 Saints Row IV (Video Game)
hasFeature
Saints Row IV (Video Game) / int_f19e8a55
 Saints Row IV (Video Game) / int_f1ca2085
type
Hacking Minigame
 Saints Row IV (Video Game) / int_f1ca2085
comment
Hacking Minigame: This is how you gain control of stores in this game, instead of buying them like in previous games.
 Saints Row IV (Video Game) / int_f1ca2085
featureApplicability
1.0
 Saints Row IV (Video Game) / int_f1ca2085
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1.0
 Saints Row IV (Video Game)
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Saints Row IV (Video Game) / int_f1ca2085
 Saints Row IV (Video Game) / int_f2227354
type
Powers as Programs
 Saints Row IV (Video Game) / int_f2227354
comment
Powers as Programs: Well, because your powers are programs.
 Saints Row IV (Video Game) / int_f2227354
featureApplicability
1.0
 Saints Row IV (Video Game) / int_f2227354
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 Saints Row IV (Video Game)
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Saints Row IV (Video Game) / int_f2227354
 Saints Row IV (Video Game) / int_f2dadf81
type
Evil Twin
 Saints Row IV (Video Game) / int_f2dadf81
comment
Asha is forced to relive failing a mission where the Boss's Evil Twin kills Matt and eventually overwhelms her with a deluge of Murderbots. The Boss is rather offended at being cast as the Big Bad here.
 Saints Row IV (Video Game) / int_f2dadf81
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1.0
 Saints Row IV (Video Game) / int_f2dadf81
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 Saints Row IV (Video Game)
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Saints Row IV (Video Game) / int_f2dadf81
 Saints Row IV (Video Game) / int_f32e02af
type
Homemade Sweater from Hell
 Saints Row IV (Video Game) / int_f32e02af
comment
Homemade Sweater from Hell: Guess what the first clothing unlock of the How The Saints Saved Christmas DLC is?
 Saints Row IV (Video Game) / int_f32e02af
featureApplicability
1.0
 Saints Row IV (Video Game) / int_f32e02af
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 Saints Row IV (Video Game)
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Saints Row IV (Video Game) / int_f32e02af
 Saints Row IV (Video Game) / int_f56aeb67
type
Alien Invasion
 Saints Row IV (Video Game) / int_f56aeb67
comment
Alien Invasion: The plot of IV involves aliens with a leader named Zinyak conquering Earth. The motherfucker has to learn the hard way who he's dealing with...
 Saints Row IV (Video Game) / int_f56aeb67
featureApplicability
1.0
 Saints Row IV (Video Game) / int_f56aeb67
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1.0
 Saints Row IV (Video Game)
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Saints Row IV (Video Game) / int_f56aeb67
 Saints Row IV (Video Game) / int_f64a9cf7
type
Earn Your Happy Ending
 Saints Row IV (Video Game) / int_f64a9cf7
comment
Earn Your Happy Ending: How could things possibly be upbeat after Earth is destroyed? Simple: Not only is there a dance party ending, not only do the Saints go on a wacky roadtrip through time, but they're also able to revive thousands of people Zinyak abducted including the story's narrator... Jane FUCKING Austen.
 Saints Row IV (Video Game) / int_f64a9cf7
featureApplicability
1.0
 Saints Row IV (Video Game) / int_f64a9cf7
featureConfidence
1.0
 Saints Row IV (Video Game)
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Saints Row IV (Video Game) / int_f64a9cf7
 Saints Row IV (Video Game) / int_f7567671
type
Game Within a Game
 Saints Row IV (Video Game) / int_f7567671
comment
Game Within a Game: The Boss is trapped in a Wide-Open Sandbox where you can do even crazier things than the Boss is normally able to do. That's right: Saints Row IV is about the Saints playing their own video game. Very meta. Additionally, one of the new collectible items are text adventure games that you can play while you play.
 Saints Row IV (Video Game) / int_f7567671
featureApplicability
1.0
 Saints Row IV (Video Game) / int_f7567671
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1.0
 Saints Row IV (Video Game)
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Saints Row IV (Video Game) / int_f7567671
 Saints Row IV (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Saints Row IV (Video Game) / int_f87c42d4
comment
At the start of the game, The Boss and the Saints actually save the USA from a terrorist attack. After the alien invasion, The Boss saves their teammates from the simulation world and at the same time leads humanity's war against the alien invaders. Gameplay wise, even when the player is killing civilians and causing mayhem, this is only in the simulation world so they technically aren't even committing crimes.
 Saints Row IV (Video Game) / int_f87c42d4
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1.0
 Saints Row IV (Video Game) / int_f87c42d4
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1.0
 Saints Row IV (Video Game)
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Saints Row IV (Video Game) / int_f87c42d4
 Saints Row IV (Video Game) / int_f8cddfb2
type
Laser Blade
 Saints Row IV (Video Game) / int_f8cddfb2
comment
Laser Blade: Present and accounted for, for when other Jedi powers like telekinesis aren't enough for your galaxy saving needs. By default, it glows purple, although you can change that.
 Saints Row IV (Video Game) / int_f8cddfb2
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1.0
 Saints Row IV (Video Game) / int_f8cddfb2
featureConfidence
1.0
 Saints Row IV (Video Game)
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Saints Row IV (Video Game) / int_f8cddfb2
 Saints Row IV (Video Game) / int_f9a85905
type
Planet Spaceship
 Saints Row IV (Video Game) / int_f9a85905
comment
Planet Spaceship: The Zin Mothership. It's so big that the Saints are able to hide their stolen battleship inside it for days (perhaps weeks), during which they spend most of their time trying to track down the location of Zinyak's throne room.
 Saints Row IV (Video Game) / int_f9a85905
featureApplicability
1.0
 Saints Row IV (Video Game) / int_f9a85905
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1.0
 Saints Row IV (Video Game)
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Saints Row IV (Video Game) / int_f9a85905
 Saints Row IV (Video Game) / int_f9f2c33
type
Running Gag
 Saints Row IV (Video Game) / int_f9f2c33
comment
Running Gag: As soon as the Boss discovers the Mech Suit, (s)he calls it a robot, and then the other characters correct them on this. This joke continues to appear until the end of the game.
 Saints Row IV (Video Game) / int_f9f2c33
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1.0
 Saints Row IV (Video Game) / int_f9f2c33
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1.0
 Saints Row IV (Video Game)
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Saints Row IV (Video Game) / int_f9f2c33
 Saints Row IV (Video Game) / int_fb111d49
type
Sequence Breaking
 Saints Row IV (Video Game) / int_fb111d49
comment
Sequence Breaking: The tower climbing puzzles have one intended solution where you jump from platform to platform and scale walls to eventually reach the top. If you have enough Super Jump upgrades, it's possible to beat the towers way faster by just jumping to the highest platform your jump height allows. There's also nothing to stop you from flying a Thompson helicopter straight to the top and bypassing the platforming altogethernote the Thompson is just small enough to land on the tiny goal platforms without getting in the way of the goal trigger. The game discourages this by spreading Data Clusters around on the platforms - you can finish the tower in record time, but you will deprive yourself of quite a few upgrade points if you do so.
 Saints Row IV (Video Game) / int_fb111d49
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1.0
 Saints Row IV (Video Game) / int_fb111d49
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Saints Row IV (Video Game) / int_fb111d49
 Saints Row IV (Video Game) / int_fb17af62
type
Rhymes on a Dime
 Saints Row IV (Video Game) / int_fb17af62
comment
Rhymes on a Dime: Clawz from the Christmas DLC.
 Saints Row IV (Video Game) / int_fb17af62
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1.0
 Saints Row IV (Video Game) / int_fb17af62
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 Saints Row IV (Video Game)
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Saints Row IV (Video Game) / int_fb17af62
 Saints Row IV (Video Game) / int_fbdcf28d
type
Sorrowful Stutter
 Saints Row IV (Video Game) / int_fbdcf28d
comment
Sorrowful Stutter: Johnny Gat's second data log has him talk about the Saints' losses over the years, but the only one that audibly hurts him to recall is his girlfriend Aisha — he spends good four seconds silent before bringing himself to say her name, even a decade after her death.
 Saints Row IV (Video Game) / int_fbdcf28d
featureApplicability
1.0
 Saints Row IV (Video Game) / int_fbdcf28d
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Saints Row IV (Video Game) / int_fbdcf28d
 Saints Row IV (Video Game) / int_fc07d409
type
Hopeless Boss Fight
 Saints Row IV (Video Game) / int_fc07d409
comment
Hopeless Boss Fight: Zinyak at the beginning of the game; it's all QTEs but he eventually gets the best of you regardless.
 Saints Row IV (Video Game) / int_fc07d409
featureApplicability
1.0
 Saints Row IV (Video Game) / int_fc07d409
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Saints Row IV (Video Game) / int_fc07d409
 Saints Row IV (Video Game) / int_fc225bec
type
Artistic License – Physics
 Saints Row IV (Video Game) / int_fc225bec
comment
Artistic License – Physics: Nuclear missiles capable of reaching the US from the Middle East would have a flight time of about half an hour, rather than two minutes, and the warhead detaches from the rocket somewhere around the highest point in the trajectory, rather than continuously burning until impact. At the point the Boss sabotaged the missile in the beginning, it would have still been somewhere over Central Asia, not the White House. Justified by Rule of Cool.
 Saints Row IV (Video Game) / int_fc225bec
featureApplicability
1.0
 Saints Row IV (Video Game) / int_fc225bec
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 Saints Row IV (Video Game)
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Saints Row IV (Video Game) / int_fc225bec
 Saints Row IV (Video Game) / int_fe0330fb
type
Brick Joke
 Saints Row IV (Video Game) / int_fe0330fb
comment
All those choices you made in "The Saints Wing". You'd expect something to come of them, even as a small Brick Joke... but nothing of the sort happens.
 Saints Row IV (Video Game) / int_fe0330fb
featureApplicability
1.0
 Saints Row IV (Video Game) / int_fe0330fb
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Saints Row IV (Video Game) / int_fe0330fb
 Saints Row IV (Video Game) / int_fea27091
type
Buffy Speak
 Saints Row IV (Video Game) / int_fea27091
comment
Buffy Speak: When Kinzie is suddenly unable to give you advice on how to disable an alien vessel.
 Saints Row IV (Video Game) / int_fea27091
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Saints Row IV (Video Game)

The following is a list of statements referring to the current page from other pages.

 Saints Row IV (Video Game)
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Rule of Cool / int_ed113c02
 Saints Row IV (Video Game)
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A Glitch in the Matrix / int_ed113c02
 Saints Row IV (Video Game)
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 Saints Row IV (Video Game)
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Achievement Mockery / int_ed113c02
 Saints Row IV (Video Game)
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Action Politician / int_ed113c02
 Saints Row IV (Video Game)
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Action Prologue / int_ed113c02
 Saints Row IV (Video Game)
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Adam Westing / int_ed113c02
 Saints Row IV (Video Game)
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Air-Dashing / int_ed113c02
 Saints Row IV (Video Game)
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Alien Invasion / int_ed113c02
 Saints Row IV (Video Game)
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Alien Works / int_ed113c02
 Saints Row IV (Video Game)
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Aliens Are Bastards / int_ed113c02
 Saints Row IV (Video Game)
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Aliens of London / int_1f4cf7e2
 Saints Row IV (Video Game)
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American Video Games / int_ed113c02
 Saints Row IV (Video Game)
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An Ass-Kicking Christmas / int_ed113c02
 Saints Row IV (Video Game)
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Anal Probing / int_ed113c02
 Saints Row IV (Video Game)
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And All I Got Was This Lousy T-Shirt / int_ed113c02
 Saints Row IV (Video Game)
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And This Is for... / int_ed113c02
 Saints Row IV (Video Game)
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Anti-Frustration Features / int_ed113c02
 Saints Row IV (Video Game)
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Arbitrary Mission Restriction / int_ed113c02
 Saints Row IV (Video Game)
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Art Shift / int_ed113c02
 Saints Row IV (Video Game)
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ASCII Art / int_ed113c02
 Saints Row IV (Video Game)
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Ass Shove / int_ed113c02
 Saints Row IV (Video Game)
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Autobots, Rock Out! / int_ed113c02
 Saints Row IV (Video Game)
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Back for the Finale / int_ed113c02
 Saints Row IV (Video Game)
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Background Music Override / int_ed113c02
 Saints Row IV (Video Game)
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Bad "Bad Acting" / int_ed113c02
 Saints Row IV (Video Game)
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Bad Santa / int_ed113c02
 Saints Row IV (Video Game)
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Beard of Evil / int_ed113c02
 Saints Row IV (Video Game)
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Been There, Shaped History / int_ed113c02
 Saints Row IV (Video Game)
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Beethoven Was an Alien Spy / int_ed113c02
 Saints Row IV (Video Game)
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Big Bad Duumvirate / int_ed113c02
 Saints Row IV (Video Game)
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Big Bad Ensemble / int_ed113c02
 Saints Row IV (Video Game)
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Big First Choice / int_ed113c02
 Saints Row IV (Video Game)
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Blasphemous Boast / int_ed113c02
 Saints Row IV (Video Game)
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Bling-Bling-BANG! / int_ed113c02
 Saints Row IV (Video Game)
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Bodyguarding a Badass / int_ed113c02
 Saints Row IV (Video Game)
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Book Dumb / int_ed113c02
 Saints Row IV (Video Game)
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Boss in Mook Clothing / int_ed113c02
 Saints Row IV (Video Game)
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Bragging Rights Reward / int_ed113c02
 Saints Row IV (Video Game)
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Brought Down to Badass / int_ed113c02
 Saints Row IV (Video Game)
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But Thou Must! / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
But What About the Astronauts? / int_ed113c02
 Saints Row IV (Video Game)
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Butch Lesbian / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Celebrity Survivor / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Chainsaw-Grip BFG / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Change the Uncomfortable Subject / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Chariot Race / int_ed113c02
 Chimneyswift11
seeAlso
Saints Row IV (Video Game)
 Saints Row IV (Video Game)
hasFeature
Christmas Episode / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Civvie Spandex / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Cluster Bleep-Bomb / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Colour-Coded for Your Convenience / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Combo Platter Powers / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Comedy Video Games / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Comic Sutra / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Comically Small Demand / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Compressed Hair / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Confession Cam / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Converted Fanboy / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Cool, but Inefficient / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Cool Versus Awesome / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Culture Equals Costume / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Cultured Badass / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Cure for Cancer / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Cutting Off the Branches / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Cyberspace / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Damage-Sponge Boss / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Dance Party Ending / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Dare to Be Badass / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Developer's Room / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Diegetic Character Creation / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Digitized Sprites / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Disc-One Nuke / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Disco Tech / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Disintegrator Ray / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Do a Barrel Roll / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Do You Want to Copulate? / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Documentary Episode / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Drive-In Theater / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Drop Dead Gorgeous / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Dueling Player Characters / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Empowered Badass Normal / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Enigmatic Minion / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
"Everyone Comes Back" Fantasy Party Ending / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Everyone Is Christian at Christmas / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Evil Doppelgänger / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Evil Tower of Ominousness / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Eyepatch After Time Skip / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Fission Mailed / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Flechette Storm / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Follow the Chaos / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Freaky Electronic Music / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
French Jerk / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Game-Breaking Bug / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Game of The Year Edition / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Gamebooks / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Gay Option / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Girl's Night Out Episode / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Godwin's Law of Facial Hair / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Golden Ending / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Good Hair, Evil Hair / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Grammar Nazi / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Grenade Launcher / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Ground-Shattering Landing / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Guest-Star Party Member / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Hacked by a Pirate / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Hand Cannon / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Having a Blast / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Headphones Equal Isolation / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
"Hell, Yes!" Moment / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Historical Person Punchline / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
I Can't Dance / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
If I Do Not Return / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
If It's You, It's Okay / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
I'm Your Biggest Fan / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Immoral Reality Show / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Impairment Shot / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
In a Single Bound / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Injured Player Character Stage / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Insistent Terminology / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Intentional Engrish for Funny / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Interface Screw / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Interface Spoiler / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Involuntary Dance / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Ironic Hell / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Isn't It Ironic? / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
It's Not Supposed to Win Oscars / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Jumping the Shark / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Justified Tutorial / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Klingons Love Shakespeare / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Large and in Charge / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Last Grasp at Life / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Let Us Never Speak of This Again / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Level in Reverse / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Literal Split Personality / int_1f4cf7e2
 Saints Row IV (Video Game)
hasFeature
Literally Shattered Lives / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Lotus-Eater Machine / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Loud of War / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Loyalty Mission / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Mecha-Mooks / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Meet Your Early-Installment Weirdness / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Metal Slime / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Metallicar Syndrome / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Middle Eastern Terrorists / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Mind Prison / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Mini-Mecha / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Missing Backblast / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Mission-Pack Sequel / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Mobile Shrubbery / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Money for Nothing / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
More Senior Subordinate / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Mrs. Claus / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Multiboobage / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Musical Assassin / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Musicalis Interruptus / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Must Not Die a Virgin / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Mysterious Protector / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Nail 'Em / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Named After Their Planet / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Narrator All Along / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Nightmare of Normality / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Nipple and Dimed / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
No Fourth Wall / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
No Party Given / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Non-Standard Game Over / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Nostalgia Level / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Not Quite Flight / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Oh, No... Not Again! / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Ominous Visual Glitch / int_1f4cf7e2
 Saints Row IV (Video Game)
hasFeature
Opening Monologue / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Optional Sexual Encounter / int_1f4cf7e2
 Saints Row IV (Video Game)
hasFeature
Our Presidents Are Different / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Outside-Genre Foe / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Overheating / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Phallic Weapon / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Pop-Cultured Badass / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
"Pop!" Goes the Human / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Power Glows / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Powered Armor / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
President Evil / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Previous Player-Character Cameo / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Punctuated Pounding / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Purposely Overpowered / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Putting the Band Back Together / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Rant-Inducing Slight / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Rapid-Fire Fisticuffs / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Recursive Reality / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Red-Flag Recreation Material / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Red Pill, Blue Pill / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Rescued from the Underworld / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Retirony / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Rewarding Vandalism / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Riding the Bomb / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Rigged Spectacle Fight / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Robosexual / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Robot Names / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Romance Sidequest / int_ed113c02
 SaintsRowIV
seeAlso
Saints Row IV (Video Game)
 Saints Row IV (Video Game)
hasFeature
Same Character, But Different / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Saving Christmas / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Second Hour Superpower / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Self-Insert Fic / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Senseless Violins / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Sequel Hook / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Set a Mook to Kill a Mook / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Sexophone / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Sexy Whatever Outfit / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Shockwave Stomp / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
"Shut Up" Kiss / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Simulated Fantasy, Post-Apocalyptic Reality / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Sitcom Homage Episode / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
SkeleBot 9000 / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Sleeps with Everyone but You / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Sorrowful Stutter / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Special Guest / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Standard FPS Enemies / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Static Role, Exchangeable Character / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Stealth-Based Mission / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Subliminal Seduction / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Summon a Ride / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Super-Speed / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Superpowered Mooks / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Swiss-Army Gun / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Tamer and Chaster / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Tank-Top Tomboy / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Terminator Impersonator / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
That One Sidequest / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
The '50s / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
The Can Kicked Him / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
The Hyena / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
The Jekyll Is a Jerk / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Throne Made of X / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Tongue on the Flagpole / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Torch the Franchise and Run / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
[Trope Name] / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Troperiffic / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Two Roads Before You / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Two Voices, One Character / int_1f4cf7e2
 Saints Row IV (Video Game)
hasFeature
Twofer Token Minority / int_1f4cf7e2
 Saints Row IV (Video Game)
hasFeature
Twofer Token Minority / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Undressing the Unconscious / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Unexpected Gameplay Change / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Unintentionally Unwinnable / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Unique Enemy / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Unnecessarily Large Interior / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Unrealistic Black Hole / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Unscrupulous Hero / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Video Game Flight / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Video Games of 2010–2014 / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Viler New Villain / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Virtual Ghost / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Virtual-Reality Warper / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Wall Jump / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Wanted Meter / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Weird Currency / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Western Terrorists / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Wicked Cultured / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Wide-Open Sandbox / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Wine Is Classy / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
World Gone Mad / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
Wreaking Havok / int_ed113c02
 Saints Row IV (Video Game)
hasFeature
You Kill It, You Bought It / int_1f4cf7e2
 Saints Row IV (Video Game)
hasFeature
You Monster! / int_1f4cf7e2
 Saints Row IV (Video Game)
hasFeature
Zero-Effort Boss / int_ed113c02
 SaintsRowIV
sameAs
Saints Row IV (Video Game)
 Saints Row IV (Video Game)
hasFeature
Walk and Talk / int_ed113c02
 saintsrowiv
sameAs
Saints Row IV (Video Game)