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Samurai Shodown (Video Game)

 Samurai Shodown (Video Game)
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TVTItem
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game)
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SamuraiShodown
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Known as Samurai Spirits in Japan, this SNK one-on-one Fighting Game series is set during the closing years of the Edo period. The first game, Samurai Shodown, was the debut of the Weapon Fighter subgenre, and the one of the first fighting games to introduce a super meter, the Rage Gauge. Once filled, this gauge increases the strength of attacks; starting with the second game, Samurai Shodown II, each character also has a super move that empties the gauge after successfully connecting. Samurai Shodown II is also credited with introducing the first "parry" system.Overall compared to its numerous fighting game brethren, Samurai Shodown stood out from the crowd namely by being more about finesse and less about chaining super combos. Specifically, thanks to the high damage output of singular moves, the battles here would run either incredibly quick or maddeningly slow. It leads to a more chess-like experience with a focus on hit-an-run tactics that makes play quite unlike most other 2-D fighters. However, for this very reason, its remained mostly in the cult favorite realm as high-speed super-combo-chaining fighters have taken nearly complete prominence. Also, on another note, it's a very bloody fighting game. While it doesn't focus on gore like Mortal Kombat, it can fill almost as many buckets.A total of six games were made for the original Neo-Geo (MVS and AES) system, with Samurai Shodown V Special being the last game to be released for the system. An update for that game called Samurai Shodown V Perfect was in development, but was never actually released until years later as part of a collection, then finally getting an official arcade release a full 18 years after the release of Special. Other two games, Samurai Shodown 64 and Samurai Shodown 64: Warriors Rage, were released for the ill-fated Hyper Neo-Geo 64 in the late nineties, while a Distant Finale game, sharing the title (losing only the "64") Samurai Shodown: Warriors Rage was later released for the Playstation, much to the confusion of the players; in Japan the games are known as Samurai Spirits 2 Asura Zanmaden and Kenkaku Ibunroku - Yomigaerishi Soukou no Yaiba - Samurai Supirittsu Shinshou respectively. Samurai Shodown VI was released for the Atomiswave arcade board and Samurai Shodown: Edge of Destiny was released for the Taito Type X2.Ports of most games existed — including two for the Neo-Geo Pocket — but were not numerous. A few Spin Offs were made, like Shinsetsu Samurai Spirits: Bushido Retsuden for the Neo-Geo CD, Nakoruru: Ano Hito kara no Okurimono for the PC and Dreamcast, as well as a pachislot game. A few characters have appeared in crossover games like the SNK vs. Capcom series, and the third Days of Memories game features only Samurai Shodown characters.While perhaps not entirely historically authentic — the period between Sengoku and Bakumatsu was awfully short on fire-breathing kabuki actors, green cavemen, and clockwork robot onmyoji, and none of the Tokugawas was a Handsome Lech who wielded eight swords at once — the game is notable for its atmosphere, which enthusiastically recalls the Edo period's music, style of dress, etc.Incidentally, the title is deliberately misspelled, a sort of portmanteau of "showdown" and "shodo" (calligraphy). That doesn't mean that the games' English translations aren't full of accidental misspellings and "Blind Idiot" Translation, though...It is in its own way, a sort of spiritual predecessor and inspiration for the current dominant weapons fighter - Soulcalibur. It even gets some small nods in various outfits for the characters that echo those found in Samurai Shodown. The circle was completed when Haohmaru was announced as a DLC character for the Soul Calibur VI Season 2 pass.The franchise went onto a hiatus after Edge of Destiny, seeing that the game was very much reviled, relegating Samurai Shodown into either mobile/pachislot titles. SNK didn't give up on the franchise, however. They expressed the desire to bring the franchise back from the grave and made steps for it when they came back to the mainline gaming scene, by including the franchise heroine and company co-mascot Nakoruru into The King of Fighters XIV and SNK Heroines: Tag Team Frenzy, this way, it brought back the attention of the mainstream to the series.And bring the franchise back they did with a new game simply titled Samurai Shodown again, a 2.5D game running on Unreal Engine 4 which harkens back to the classic gameplay. Released for PlayStation 4, Xbox One, Nintendo Switch and PC in 2019, it took the Fighting Game Community by storm and it quickly earned a spot in Evolution Championship Series 2019, thus completing the resurgence of SNK. The launch was also accompanied by a quartet of special edition Neo Geo Minis, each themed around a character of the franchise (Kuroko, Ukyo Tachibana, Nakoruru and Haohmaru).The debut trailer can be seen here, this is the trailer they prepared for PAX East 2019 and here's the official gameplay trailer. List of the Samurai Shodown media:
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DBTropes
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Flaming Sword
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comment
Flaming Sword: Kazuki in Samurai Shodown wields a flaming sword. Enja has flaming fistcuffs, Sieger and Wan-fu can set their weapons on fire during special moves.
 Samurai Shodown (Video Game) / int_10dafb12
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Stringy-Haired Ghost Girl
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Stringy-Haired Ghost Girl: Both Kagaribi and Basara are variations of this trope (its Basara who is string haired).
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1.0
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Retired Badass
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Retired Badass: Daruma.
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Miles Gloriosus
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Miles Gloriosus: Sankuro.
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Glorious Leader
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Glorious Leader: Gaoh, since in the end he is possessed by Dark Emperor.
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Dirty Coward
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Dirty Coward: Sankuro.
 Samurai Shodown (Video Game) / int_1235f055
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Annoying Younger Sibling
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comment
Annoying Younger Sibling: Rimururu to Nakoruru
 Samurai Shodown (Video Game) / int_130436b9
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Misanthrope Supreme
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Misanthrope Supreme: Oboro
 Samurai Shodown (Video Game) / int_13abce74
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Sealed Inside a Person-Shaped Can
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Sealed Inside a Person-Shaped Can: Dark Emperor inside Yunfei.
 Samurai Shodown (Video Game) / int_14127474
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Blind Without 'Em
 Samurai Shodown (Video Game) / int_146f4e0
comment
Meganekko: Ruixiang from the 2019 game. As well as being - at least in her finisher - terrified of the colossal fire-breathing Chinese dragon contained within her shield, she's also Blind Without 'Em as, whenever she drops her shield, her glasses go with it. This has her pawing the air as she slowly looks for them, saying "megane..." to herself.
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Villain Opening Scene
 Samurai Shodown (Video Game) / int_14a8e0a2
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Villain Opening Scene: Prefaces of all the games (published on official sites) often go into details describing the plot of Big Bad.
 Samurai Shodown (Video Game) / int_14a8e0a2
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Darker and Edgier
 Samurai Shodown (Video Game) / int_14beeefd
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Darker and Edgier: The whole series can get dark in tone, but it varies from game to game. III and IV in particular have a bit of a mournful tone and a dark color palette: IV is especially notable in this considering that basically none of the levels take place during daytime, the ones that do are in middle of Scenery Gorn, the only upbeat song in the entire game is Galford's theme and if the time is about to run out, Amakusa will turn the entire arena into a surrealistic hellscape. Finally, IV was the one that brought dedicated Finishing Moves to the series to begin with. VI is the exception: it has a matsuri (festival) setting, and notably, no blood.
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PsychicPower
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Han-In to nari shi Shiki is barehanded but not unarmed, since she can summon Psychic Power-fueled energy blades from her hands.
 Samurai Shodown (Video Game) / int_14e11455
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Hero Antagonist
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Hero Antagonist: Haohmaru in Warriors Rage (PS). He wants to save Mikoto, but at that moment she is technically one of the villains, and good guys want to kill the villains, so Haohmaru clashes swords with the main hero Seishiro (in drama CD) and Hanzo (in game itself).
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The Runaway
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The Runaway: Mikoto and Suzuhime.
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Boisterous Bruiser
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Boisterous Bruiser: Haohmaru. He fights, he loves it, he likes boozing off with his sake, he tends to inspire a lot of the younger generations (like Shizumaru) with his stern advice about battle. In fact, if there is trouble on the land, he's usually wandering around looking for good fights here and there, and either the Big Bads have to hunt him down themselves for their purposes, or he just approaches them demanding to know whether they're strong. Saving the world is for the heroine Nakoruru.
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Our Elves Are Different
 Samurai Shodown (Video Game) / int_15fc9fb
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Our Elves Are Different: Most characters in series that originate from Makai (Demon World) seem to have pointy ears - that includes Asura, Hanmen no Asura, Yuga, Yuda, and, in some depictions, Enja and Suija. Hanmen no Asura and Han-In to nari shi Shiki have alternative palettes which make them look like High Elves. Moreso in their primary palettes their (as well as Asura's, Yuga's and Yuda's) skin is grey and also Han-In to nari shi Shiki's hair is white, similarly to Dark Elves.
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Evil Versus Evil
 Samurai Shodown (Video Game) / int_1645005b
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Evil Versus Evil: Asura versus Yuga.
 Samurai Shodown (Video Game) / int_1645005b
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Villain Team-Up
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Villain Team-Up: Three Blades of Domination (Oboro, Tohma and Mikoto).
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Heroes Love Dogs
 Samurai Shodown (Video Game) / int_170cf4b6
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Heroes Love Dogs: Galford, the All-American hero from Samurai Shodown has his loyal pet dog as a combat gimmick.
 Samurai Shodown (Video Game) / int_170cf4b6
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Terrible Trio
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Terrible Trio: Laura, Bobon and Gororo (antagonists in Cham Cham pachinko game) are the classic application of this trope.
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Cool Old Guy
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Cool Old Guy: Yunfei. Also old Haohmaru in Warriors Rage.
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"Well Done, Son" Guy
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"Well Done, Son" Guy: Kyoshiro hopes to one day surpass his own father in Kabuki acting. Despite his success, he doesn't think he's even close.
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Master Swordsman
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Master Swordsman: Haohmaru, Daruma, Kuki (Seishiro's father). Also Zankuro, Ukyo and Kuno Seishiro.
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All There in the Manual
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All There in the Manual: The series shines when it comes to backstory, and the bios for almost all characters are incredibly detailed, listing the usual elements like height, weapon etc, but also interesting additional facts like family relations, what they look for in a partner and even what gives them a complex. When it comes to the characters’ origins, Parts Unknown is sparingly avoided and detail is typically thorough, with many of the Japanese characters ascribed a village/town, district and province — Ukyo even has all three. This lends the characterisation a feeling of richness and depth.
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Visionary Villain
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Visionary Villain: Amakusa, Mizuki and Yuga all wanted to resurrect the Dark God, while Oboro wants to create a martial society in the place of current one.
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Religion of Evil
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Religion of Evil: The religion Amakusa was preaching after his death and resurrection as Ambrosia servant. Ironically, the classic christianity he preached before death was regarded in same fashion by the government.
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Tall, Dark, and Handsome
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Tall, Dark, and Handsome: Asura and Yuda.
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Anti-Magic
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Anti-Magic: Yuga's energy shield that automatically forms in front of her against any attacks and dissipates when attacks end. It was so prominent that it got own card in Card Fighters' series, being the only ability of Yuga to ever get outside of Samurai Shodown series.
 Samurai Shodown (Video Game) / int_18bf4326
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Incurable Cough of Death
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Incurable Cough of Death: Subverted by Ukyo Tachibana, who was designed with the apparent intention of being killed off by illness, but (with the exception of an obscure and unpopular side game) never has been, due to his popularity among the gamers.
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Samurai Shodown (Video Game) / int_19da8a03
 Samurai Shodown (Video Game) / int_1a8bcf14
type
Rule of Two
 Samurai Shodown (Video Game) / int_1a8bcf14
comment
Rule of Two: Played in Oboro's dialogue with Kuno Seishiro in Shinsho/Warriors Rage, and later in Sankuro's dialogue with Genjuro in Samurai Shodown V.
 Samurai Shodown (Video Game) / int_1a8bcf14
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_1a8bcf14
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_1a8bcf14
 Samurai Shodown (Video Game) / int_1ad42ecd
type
The Glasses Come Off
 Samurai Shodown (Video Game) / int_1ad42ecd
comment
The Glasses Come Off: Andrew of Samurai Shodown removes his glasses before fighting. This is not the case for other three glasses-wearing characters (Taizan, Samurai and Jinbei).
 Samurai Shodown (Video Game) / int_1ad42ecd
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_1ad42ecd
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_1ad42ecd
 Samurai Shodown (Video Game) / int_1b4e322c
type
Mr. Fanservice
 Samurai Shodown (Video Game) / int_1b4e322c
comment
Mr. Fanservice: Ukyo. Ukyo, Ukyo, Ukyo, Ukyo, UKYO. Word of God says Genjuro and Sieger were designed to leave a lasting impression on female players.
 Samurai Shodown (Video Game) / int_1b4e322c
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_1b4e322c
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_1b4e322c
 Samurai Shodown (Video Game) / int_1b5fa24a
type
The Brute
 Samurai Shodown (Video Game) / int_1b5fa24a
comment
The Brute: Gandara and Sankuro. There are also characters named Brutes in Warriors Rage (PS) To the lesser degree, Earthquake and Karakuri Hanma (although they too are "evil powerhouse" class characters, the big strength isn't their main gimmick).
 Samurai Shodown (Video Game) / int_1b5fa24a
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_1b5fa24a
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_1b5fa24a
 Samurai Shodown (Video Game) / int_1b60dcba
type
The Bully
 Samurai Shodown (Video Game) / int_1b60dcba
comment
The Bully: Brutes from Warriors Rage (PS).
 Samurai Shodown (Video Game) / int_1b60dcba
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_1b60dcba
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_1b60dcba
 Samurai Shodown (Video Game) / int_1b65dfad
type
The Cameo
 Samurai Shodown (Video Game) / int_1b65dfad
comment
The Cameo: Mai Shiranui in Haohmaru's and Gen-An's endings in the first game (the latter was retconned as Ayame, Galford's and Earthquake's mentor). Also Sho Hayate in Kyoshiro's endings in V and VI, hinted as his ancestor and creator of the Fu'un style. Ryuhaku Todoh from Art of Fighting series (also hinted as an ancestor of the actual era Ryuhaku) appears as cameo in diverse endings of the series and in one stage of first 64 game.
 Samurai Shodown (Video Game) / int_1b65dfad
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_1b65dfad
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_1b65dfad
 Samurai Shodown (Video Game) / int_1c5002bc
type
The Stoic
 Samurai Shodown (Video Game) / int_1c5002bc
comment
The Stoic: Sieger, who never smiles.
 Samurai Shodown (Video Game) / int_1c5002bc
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_1c5002bc
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_1c5002bc
 Samurai Shodown (Video Game) / int_1c571556
type
The Tease
 Samurai Shodown (Video Game) / int_1c571556
comment
The Tease: Shiki's moveset, Saya's behaviour, and Iroha's whole character point.
 Samurai Shodown (Video Game) / int_1c571556
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_1c571556
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_1c571556
 Samurai Shodown (Video Game) / int_1c5cfd7a
type
The Tramp
 Samurai Shodown (Video Game) / int_1c5cfd7a
comment
The Tramp: Daruma.
 Samurai Shodown (Video Game) / int_1c5cfd7a
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_1c5cfd7a
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_1c5cfd7a
 Samurai Shodown (Video Game) / int_1cc9f5e5
type
Playing with Fire
 Samurai Shodown (Video Game) / int_1cc9f5e5
comment
Playing with Fire: Kazuki, Enja and their fusion Enja.Kazuki. Miscellaneous fire users include Kyoshiro, Tam Tam, Wan-fu, Sieger, Nicotine and Karakuri Hanma.
 Samurai Shodown (Video Game) / int_1cc9f5e5
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_1cc9f5e5
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_1cc9f5e5
 Samurai Shodown (Video Game) / int_1dce4748
type
Power Limiter
 Samurai Shodown (Video Game) / int_1dce4748
comment
Power Limiter: Asura's bondage gear which is infused with Yuga's power, and so he cant take it off while Yuga is alive. Also the whole deal of Ambrosia and Yuga being very powerful yet unable to get out of Makai (Demon World) unless they come into possession of certain artifact. And when Yuga later possesses Mikoto, she is unable to fully overpower her and use body as her own.
 Samurai Shodown (Video Game) / int_1dce4748
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_1dce4748
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_1dce4748
 Samurai Shodown (Video Game) / int_1ea655da
type
My Name Is ???
 Samurai Shodown (Video Game) / int_1ea655da
comment
My Name Is ???: Kuroko's name card in the non-continue game credits for Samurai Shodown 2 is obscured and "????" is read below, regardless if you fought him or not. Suppossedly what's obscured is his real name (Kuroko is an alias).
 Samurai Shodown (Video Game) / int_1ea655da
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_1ea655da
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_1ea655da
 Samurai Shodown (Video Game) / int_1eb49c19
type
Stripperiffic
 Samurai Shodown (Video Game) / int_1eb49c19
comment
Stripperiffic: Mina, who fights in a bikini top (yet her intro pose shows her in the full-body priestess dress and large hat, which she tosses away before battle). Iroha and Shiki also wear revealing clothes.
 Samurai Shodown (Video Game) / int_1eb49c19
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_1eb49c19
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_1eb49c19
 Samurai Shodown (Video Game) / int_1ee9819e
type
Scary Shiny Glasses
 Samurai Shodown (Video Game) / int_1ee9819e
comment
Scary Shiny Glasses: Taizan, Samurai (from PS game), Andrew and Jinbei wear glasses.
 Samurai Shodown (Video Game) / int_1ee9819e
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_1ee9819e
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_1ee9819e
 Samurai Shodown (Video Game) / int_1f963842
type
Bloodier and Gorier
 Samurai Shodown (Video Game) / int_1f963842
comment
Bloodier and Gorier: From the third game onwards, blood became much more abundant and kills were more detailed and frequent. Fatalities could be used by the fourth installment, and the very gory "Zetsumei Ougi / Overkill" was added to Samurai Shodown V Special. Then Samurai Shodown VI left out blood and death entirely, but by Edge of Destiny, they added some very graphic death scenes.
 Samurai Shodown (Video Game) / int_1f963842
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_1f963842
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_1f963842
 Samurai Shodown (Video Game) / int_1f99a97b
type
Shoryuken
 Samurai Shodown (Video Game) / int_1f99a97b
comment
Shoryuken: Part of characters has such anti-air moves, for example Ryu and Ken style Haohmaru's and Genjuro's anti air moves - while Wan-fu had one that set opponent on fire.
 Samurai Shodown (Video Game) / int_1f99a97b
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_1f99a97b
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_1f99a97b
 Samurai Shodown (Video Game) / int_1fb440a6
type
Voluntary Shapeshifting
 Samurai Shodown (Video Game) / int_1fb440a6
comment
Voluntary Shapeshifting: Basara can turn into shadow and into one or several bats; Hanmen no Asura can turn into shadow sphere and Han-In to nari shi Shiki into energy sphere. Asura's Seven Ancient Weapons are demon lords that shapeshifted into weapon forms. Finally, Yuga can shapeshift own body from male form into female form.
 Samurai Shodown (Video Game) / int_1fb440a6
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_1fb440a6
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_1fb440a6
 Samurai Shodown (Video Game) / int_1fc8335e
type
Deal with the Devil
 Samurai Shodown (Video Game) / int_1fc8335e
comment
Deal with the Devil: Amakusa and Mizuki made such pacts with Ambrosia. Yunfei and Gaoh too - with Dark Emperor. Zankuro refused to make this with Aku Amakusa, so he was sealed in a stone statue in IV. Gen-An made one with Mizuki in exchange of going Back from the Dead in II (he was killed by Ayame, Galford's mentor, at the end of I).
 Samurai Shodown (Video Game) / int_1fc8335e
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_1fc8335e
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_1fc8335e
 Samurai Shodown (Video Game) / int_1fd2efc9
type
Byronic Hero
 Samurai Shodown (Video Game) / int_1fd2efc9
comment
Byronic Hero: Genjuro Kibagami.
 Samurai Shodown (Video Game) / int_1fd2efc9
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_1fd2efc9
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_1fd2efc9
 Samurai Shodown (Video Game) / int_2022e66d
type
Invasion of the Baby Snatchers
 Samurai Shodown (Video Game) / int_2022e66d
comment
Invasion of the Baby Snatchers: Was the part of Yuga's grand scheme. Children were returned later, after being properly adjusted.
 Samurai Shodown (Video Game) / int_2022e66d
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_2022e66d
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_2022e66d
 Samurai Shodown (Video Game) / int_207c3447
type
Can't Take Anything with You
 Samurai Shodown (Video Game) / int_207c3447
comment
Can't Take Anything with You: While Asura traveled 20 years forward (as Yuda), he apparently left his memories behind, together with mastery of Seven Ancient Weapons.
 Samurai Shodown (Video Game) / int_207c3447
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_207c3447
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_207c3447
 Samurai Shodown (Video Game) / int_20d965e
type
Gentleman Thief
 Samurai Shodown (Video Game) / int_20d965e
comment
Gentleman Thief: Garyo the Whirlwind.
 Samurai Shodown (Video Game) / int_20d965e
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_20d965e
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_20d965e
 Samurai Shodown (Video Game) / int_2139c878
type
Church Militant
 Samurai Shodown (Video Game) / int_2139c878
comment
Church Militant: Amakusa, who was a leader of christian rebellion.
 Samurai Shodown (Video Game) / int_2139c878
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_2139c878
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_2139c878
 Samurai Shodown (Video Game) / int_22071825
type
I'm a Humanitarian
 Samurai Shodown (Video Game) / int_22071825
comment
I'm a Humanitarian: Kusaregedo is a huge, deformed, demonic creature who got to be that way by eating people, and his goal in entering the tournament is to track down and eat one of the other fighters. In his ending, he eats his daughter instead.
 Samurai Shodown (Video Game) / int_22071825
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_22071825
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_22071825
 Samurai Shodown (Video Game) / int_2207b002
type
Ambiguously Brown
 Samurai Shodown (Video Game) / int_2207b002
comment
Ambiguously Brown: What are Tam Tam and Cham Cham, anyway? Their village appears to be in Venezuela. Their worship of Quetzalcoatl and use of the Nahuatl language suggests that they're Mexican Aztecs, although Tam Tam's fighting style is supposedly Mayan, and the Palenke Stone presumably refers to the Mayan city Palenque. There are a few hints that they're African (the Tangiers Stone, chimpanzees, Cham Cham's tiger-skin outfit), and Cham Cham's boomerang suggests that she's Indigenous Australian. The 2019 game at last provides clarity, with the game's world map presenting Green Hell as being in the Maya territory of Mesoamerica.
 Samurai Shodown (Video Game) / int_2207b002
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_2207b002
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_2207b002
 Samurai Shodown (Video Game) / int_2536f695
type
Game-Breaker
 Samurai Shodown (Video Game) / int_2536f695
comment
In SS2 and possibly some others, Kuroko is in fact a Game-Breaker (playable in the home versions), just as strong or maybe stronger than the final boss: partly because of his large arsenal of attack Shout Outs to other SNK fighters and weird attacks other characters have trouble countering, including a ranged attack that pulls in the opponent and stuns them which can be repeated for an infinite combo, the ability to split in 2 horizonally when hit by the opponent's attack and have one half of him blow up, and an extremely powerful and quick Desperation Attack that takes out roughly 90% of the opponent's health if it connects.
 Samurai Shodown (Video Game) / int_2536f695
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_2536f695
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_2536f695
 Samurai Shodown (Video Game) / int_2557e3a9
type
Palette Swap
 Samurai Shodown (Video Game) / int_2557e3a9
comment
Palette Swap: Used in 2D games of series as a way to gradually change skin color as characters Rage more. Another famous example of the skin-color aspect of this trope is Nakoruru. Her 2nd player palette made her look like her own Evil Twin. The idea was developed on with subsequent games, and evolved into body-sharing character Purple Nakoruru/Evil Nakoruru, and later in separate character, Rera In same fashion Kim Ung Che was created as "separate" character from Gaira in Samurai Shodown VI.
 Samurai Shodown (Video Game) / int_2557e3a9
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_2557e3a9
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_2557e3a9
 Samurai Shodown (Video Game) / int_2588feac
type
Winged Humanoid
 Samurai Shodown (Video Game) / int_2588feac
comment
Winged Humanoid: Asura, Hanmen no Asura, Yuga, Mikoto and Yuda.
 Samurai Shodown (Video Game) / int_2588feac
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_2588feac
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_2588feac
 Samurai Shodown (Video Game) / int_259d5879
type
Anachronism Stew
 Samurai Shodown (Video Game) / int_259d5879
comment
Anachronism Stew: The games are set in 1788-1811. Texas and San Francisco are part of the United States (Texas joined in 1845, California in 1850, and San Francisco was just a Spanish missionary church, not a city, at the time of the games' setting); Amakusa Shiro (1621-1638), Yagyu Jubei (1607-1650) and Hattori Hanzō (1542-1596) are all alive; Prussia is a feudal kingdom with castles, armored knights, and an Arthurian king; the White House has its modern appearance; and there are robots (well, "mechanical dolls"). So we have French knights, American ninja, and pseudo-Mexican warriors fighting against fictionalized figures from Japanese history. In SS RPG, Sieger marries Queen Victoria, who wasn't even born until 1819. Edge of Destiny ups the ante with, among others, a Western Knight, a Native American, a Toreador, a Cow Boy, a clone of Afro Samurai and a Viking. And don't forget VI, which featured a Crane disguised as a maid, and someone who may be Andrew Jackson (as in "7th President of the United States" Andrew Jackson (1767-1845)). Also Earthquake's neon-colored punk-ish clothing is soooo 1980-1990.
 Samurai Shodown (Video Game) / int_259d5879
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_259d5879
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_259d5879
 Samurai Shodown (Video Game) / int_25a31943
type
Slave Mooks
 Samurai Shodown (Video Game) / int_25a31943
comment
Slave Mooks: Yuga's brainwashed puppets.
 Samurai Shodown (Video Game) / int_25a31943
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_25a31943
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_25a31943
 Samurai Shodown (Video Game) / int_25b7257f
type
Red Right Hand
 Samurai Shodown (Video Game) / int_25b7257f
comment
Red Right Hand: Asura's demon-controlling gauntlet, which becomes red should he get raged.
 Samurai Shodown (Video Game) / int_25b7257f
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_25b7257f
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_25b7257f
 Samurai Shodown (Video Game) / int_26648fb1
type
Perverse Puppet
 Samurai Shodown (Video Game) / int_26648fb1
comment
Perverse Puppet: It seems the actions of Karakuri Hanma are limited to running around and/or mindlessly attacking everyone in sight.
 Samurai Shodown (Video Game) / int_26648fb1
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_26648fb1
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_26648fb1
 Samurai Shodown (Video Game) / int_2671fb4a
type
Super Move Portrait Attack
 Samurai Shodown (Video Game) / int_2671fb4a
comment
Super Move Portrait Attack: Big character portraits appear during several attacks in Samurai Shodown 64. Samurai Shodown V and V special had a variation too, although portraits appeared when they activated State of Nothingness mode instead of appearing during some kind of super attack.
 Samurai Shodown (Video Game) / int_2671fb4a
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_2671fb4a
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_2671fb4a
 Samurai Shodown (Video Game) / int_2673425b
type
Kid Hero
 Samurai Shodown (Video Game) / int_2673425b
comment
Kid Hero: Out of series' main heroes: Shizumaru is experienced (in killing people) 14-years old swordsman; Seishiro is basically a 17 years old Master Swordsman, and Suzuhime is a 14-years old princess that wields a giant sword, can lift a person with it and spin them overhead.
 Samurai Shodown (Video Game) / int_2673425b
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_2673425b
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_2673425b
 Samurai Shodown (Video Game) / int_273b4c2a
type
Some Dexterity Required
 Samurai Shodown (Video Game) / int_273b4c2a
comment
Some Dexterity Required: Some nearly-impossible super move motions in Samurai Shodown 2, 3, Warriors Rage (PS), and then for secret moves in V, V Special and VI.
 Samurai Shodown (Video Game) / int_273b4c2a
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_273b4c2a
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_273b4c2a
 Samurai Shodown (Video Game) / int_27a0daff
type
OddlyNamedSequel
 Samurai Shodown (Video Game) / int_27a0daff
comment
Oddly Named Sequel: In Japan, Samurai Spirits Shinsho (PS game) is a sequel to Samurai Spirits: Asura Zanmaden (arcade game). English titles of both versions named them Samurai Shodown: Warriors Rage, fooling many people into believing that the PS game was a port of said arcade game.
 Samurai Shodown (Video Game) / int_27a0daff
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_27a0daff
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_27a0daff
 Samurai Shodown (Video Game) / int_286eaf85
type
Dragon Ascendant
 Samurai Shodown (Video Game) / int_286eaf85
comment
Dragon Ascendant: Zankuro in Samurai Shodown IV.
 Samurai Shodown (Video Game) / int_286eaf85
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_286eaf85
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_286eaf85
 Samurai Shodown (Video Game) / int_28f852ea
type
Wholesome Crossdresser
 Samurai Shodown (Video Game) / int_28f852ea
comment
Wholesome Crossdresser: Namino.
 Samurai Shodown (Video Game) / int_28f852ea
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_28f852ea
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_28f852ea
 Samurai Shodown (Video Game) / int_295087bf
type
Non-Indicative Name
 Samurai Shodown (Video Game) / int_295087bf
comment
Non-Indicative Name: While several characters have the right aesthetics, hardly anyone one in the playable cast is actually a samurai in the real sense of the term. Jubei did used to be a proper samurai who served the Tokugawa shogunate, but he's since given the title up and become a ronin. The only true playable samurai who still does work as one is Jinbei.
 Samurai Shodown (Video Game) / int_295087bf
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_295087bf
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_295087bf
 Samurai Shodown (Video Game) / int_2a542c7d
type
Beam Spam
 Samurai Shodown (Video Game) / int_2a542c7d
comment
Beam Spam: Hanmen no Asura, and to far bigger degree - Yuga.
 Samurai Shodown (Video Game) / int_2a542c7d
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_2a542c7d
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_2a542c7d
 Samurai Shodown (Video Game) / int_2ad2a2c8
type
Diagonal Cut
 Samurai Shodown (Video Game) / int_2ad2a2c8
comment
Diagonal Cut: Happens if the last blow is a strong slash with both characters standing.
 Samurai Shodown (Video Game) / int_2ad2a2c8
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_2ad2a2c8
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_2ad2a2c8
 Samurai Shodown (Video Game) / int_2ae81019
type
Stronger Sibling
 Samurai Shodown (Video Game) / int_2ae81019
comment
Stronger Sibling: Sogetsu to Kazuki (although it was mentioned that Kazuki has hidden potential); and undeniably, Seishiro to Tohma.
 Samurai Shodown (Video Game) / int_2ae81019
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_2ae81019
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_2ae81019
 Samurai Shodown (Video Game) / int_2b1b2877
type
Death as Game Mechanic
 Samurai Shodown (Video Game) / int_2b1b2877
comment
Death as Game Mechanic: In IV, you've got the secret move called "Honorable Death", in which the player can commit a Heroic Suicide (being a "Samurai" game, it's usually a Seppuku) and depletes all its energy bar to start the next round with its power bar full.
 Samurai Shodown (Video Game) / int_2b1b2877
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_2b1b2877
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_2b1b2877
 Samurai Shodown (Video Game) / int_2b374ed1
type
It's Not You, It's Me
 Samurai Shodown (Video Game) / int_2b374ed1
comment
It's Not You, It's Me / It's Not You, It's My Enemies: Haohmaru tells any of these phrases to Oshizu in some of his endings.
 Samurai Shodown (Video Game) / int_2b374ed1
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_2b374ed1
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_2b374ed1
 Samurai Shodown (Video Game) / int_2b5a796d
type
Shotoclone
 Samurai Shodown (Video Game) / int_2b5a796d
comment
Shotoclone: Haohmaru's Senpuuretsuzan and Kougetsuzan moves. Although its Charlotte whose moveset allows for classic "slow hadouken, fast hadouken" trap
 Samurai Shodown (Video Game) / int_2b5a796d
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_2b5a796d
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_2b5a796d
 Samurai Shodown (Video Game) / int_2b706ca
type
More Dakka
 Samurai Shodown (Video Game) / int_2b706ca
comment
More Dakka: Jushiro's ''machine gun sword'. Karakuri Hanma's "Machine Gun" super move.
 Samurai Shodown (Video Game) / int_2b706ca
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_2b706ca
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_2b706ca
 Samurai Shodown (Video Game) / int_2c1f1138
type
He Who Fights Monsters
 Samurai Shodown (Video Game) / int_2c1f1138
comment
He Who Fights Monsters: Basara.
 Samurai Shodown (Video Game) / int_2c1f1138
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_2c1f1138
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_2c1f1138
 Samurai Shodown (Video Game) / int_2c385759
type
Massive Multiplayer Crossover
 Samurai Shodown (Video Game) / int_2c385759
comment
Massive Multiplayer Crossover: NeoGeo Battle Coliseum and Card Fighters series. To lesser degree, SvC and CvS games.
 Samurai Shodown (Video Game) / int_2c385759
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_2c385759
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_2c385759
 Samurai Shodown (Video Game) / int_2c5a844b
type
Hell Has New Management
 Samurai Shodown (Video Game) / int_2c5a844b
comment
Hell Has New Management: Samurai Shodown VI boss Ma Gaoh (Ma stands for Makai no Suberubeshi - oppressor of demon world). A demon-possessed version of Gaoh, who managed to take over Hell by abusing power of Dark Emperor (who possessed him in first place), and riding him like own horse (!). And if thats not enough, the first picture that greets you before fighting Ma Gaoh is him stomping the head of Lucifer.
 Samurai Shodown (Video Game) / int_2c5a844b
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_2c5a844b
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_2c5a844b
 Samurai Shodown (Video Game) / int_2d6e2e78
type
Clifftop Caterwauling
 Samurai Shodown (Video Game) / int_2d6e2e78
comment
Clifftop Caterwauling: Galford's and Sieger's Samurai Shodown II endings.
 Samurai Shodown (Video Game) / int_2d6e2e78
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_2d6e2e78
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_2d6e2e78
 Samurai Shodown (Video Game) / int_2d6f00e4
type
Psycho for Hire
 Samurai Shodown (Video Game) / int_2d6f00e4
comment
Psycho for Hire: Genjuro, Yaci, Haito and Draco.
 Samurai Shodown (Video Game) / int_2d6f00e4
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_2d6f00e4
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_2d6f00e4
 Samurai Shodown (Video Game) / int_2dae4381
type
My Master, Right or Wrong
 Samurai Shodown (Video Game) / int_2dae4381
comment
My Master, Right or Wrong: Hanmen no Asura and his master, Yuga.
 Samurai Shodown (Video Game) / int_2dae4381
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_2dae4381
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_2dae4381
 Samurai Shodown (Video Game) / int_2e7d6711
type
Enemy to All Living Things
 Samurai Shodown (Video Game) / int_2e7d6711
comment
Enemy to All Living Things: Mizuki and Rasetsumaru. Kusaregedo — when he is hungry (almost constantly). Also, Asura/Yuda — to all things that happen to stand in his way.
 Samurai Shodown (Video Game) / int_2e7d6711
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_2e7d6711
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_2e7d6711
 Samurai Shodown (Video Game) / int_2e7ed49f
type
The Right Hand of Doom
 Samurai Shodown (Video Game) / int_2e7ed49f
comment
The Right Hand of Doom: Neinhalt Sieger's giant gauntlet with a glowing hand. Also, Asura's demon-controlling gauntlet (albeit normal-sized) is considered dramatically powerful.
 Samurai Shodown (Video Game) / int_2e7ed49f
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_2e7ed49f
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_2e7ed49f
 Samurai Shodown (Video Game) / int_2e8441c9
type
The Bad Guy Wins
 Samurai Shodown (Video Game) / int_2e8441c9
comment
The Bad Guy Wins: In only one year after being defeated in Samurai Shodown 64, Yuga comes back, successfully enslaves Haohmaru and Shiki, plunges the world in darkness and nearly merges it with the Demon World. Then Asura unexpectedly comes and deals with Yuga for good...which doesn't change much since Asura is another bad guy (albeit a lesser evil compared to Yuga).
 Samurai Shodown (Video Game) / int_2e8441c9
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_2e8441c9
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_2e8441c9
 Samurai Shodown (Video Game) / int_2ed5e99d
type
Depraved Bisexual
 Samurai Shodown (Video Game) / int_2ed5e99d
comment
Depraved Bisexual: Genjuro, because he doesn't care.
 Samurai Shodown (Video Game) / int_2ed5e99d
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_2ed5e99d
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_2ed5e99d
 Samurai Shodown (Video Game) / int_2f074524
type
Enigmatic Minion
 Samurai Shodown (Video Game) / int_2f074524
comment
Enigmatic Minion: Draco, although it may be explained by Golba simply hiring him.
 Samurai Shodown (Video Game) / int_2f074524
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_2f074524
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_2f074524
 Samurai Shodown (Video Game) / int_2f36d97
type
Older Than They Look
 Samurai Shodown (Video Game) / int_2f36d97
comment
Older Than They Look: Enja, Suija, Nicotine and Yunfei (the first two show their actual age during their suicide moves - they turn into skeletons and then into dust). Shockingly, Nicotine is the youngest of four. Amakusa is quite old as well, but it doesnt counts since he is an undead. Asura is ancient but he doesnt looks quite human, too.
 Samurai Shodown (Video Game) / int_2f36d97
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_2f36d97
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_2f36d97
 Samurai Shodown (Video Game) / int_2f8795ed
type
Inherited Illiteracy Title
 Samurai Shodown (Video Game) / int_2f8795ed
comment
Inherited Illiteracy Title (though it might just be the fault of the "Blind Idiot" Translation) Supposedly, this is because its originally planned title was Shogun Shodown, with "Shogun" changed to "Samurai" at the last minute.
 Samurai Shodown (Video Game) / int_2f8795ed
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_2f8795ed
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_2f8795ed
 Samurai Shodown (Video Game) / int_2fa6b075
type
God Save Us from the Queen!
 Samurai Shodown (Video Game) / int_2fa6b075
comment
God Save Us from the Queen!: Queen Victoria in Samurai Shodown RPG, she eventually turns into a demon. Also the queen in Charlotte's Samurai Shodown 1 intro (exclusive to portable version of game) - who was possessed by the demon.
 Samurai Shodown (Video Game) / int_2fa6b075
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_2fa6b075
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_2fa6b075
 Samurai Shodown (Video Game) / int_2fb3170e
type
Enemy Within
 Samurai Shodown (Video Game) / int_2fb3170e
comment
Enemy Within: Enja, Suija, Yuga and Dark Emperor to Kazuki, Sogetsu, Shiki/Mikoto, and Yunfei/Gaoh respectively.
 Samurai Shodown (Video Game) / int_2fb3170e
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_2fb3170e
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_2fb3170e
 Samurai Shodown (Video Game) / int_2fc4ac67
type
Black Knight
 Samurai Shodown (Video Game) / int_2fc4ac67
comment
Black Knight: Asura is a variation of this trope.
 Samurai Shodown (Video Game) / int_2fc4ac67
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_2fc4ac67
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_2fc4ac67
 Samurai Shodown (Video Game) / int_3013776d
type
Dramatic Red Samurai Background
 Samurai Shodown (Video Game) / int_3013776d
comment
Dramatic Red Samurai Background: In old Samurai Shodown games, when a Zetsumei Ougi move is performed, a Black Screen of Death with a white line that slashed the screen appears when the enemy is finished with this move. In 2019 when performing an Issen, the black screen is followed by a red one and the character performing the move is in black and white in a samurai movie-like fashion.
 Samurai Shodown (Video Game) / int_3013776d
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_3013776d
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_3013776d
 Samurai Shodown (Video Game) / int_309b8806
type
Cursed with Awesome
 Samurai Shodown (Video Game) / int_309b8806
comment
Cursed with Awesome: Basara, first appearing in Samurai Shodown 3, is a ghost. In the living world, Basara can teleport through shadow, transform into a shadowy bat, and control his chain blade with his mind. He wants his "accursed" existence to end so he can stay with his beloved Kagaribi in the afterlife. After Samurai Shodown V storyline retcon, in his Samurai Shodown V ending, he recovers a repressed memory: he, not Zankuro, had killed Kagaribi.
 Samurai Shodown (Video Game) / int_309b8806
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_309b8806
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_309b8806
 Samurai Shodown (Video Game) / int_30d4f2a
type
Narcissist
 Samurai Shodown (Video Game) / int_30d4f2a
comment
Narcissist: Amakusa and Suija. Tohma (who only thinks how his swordsmanship has no equal and only cares about himself) may be a subject of this trope as well.
 Samurai Shodown (Video Game) / int_30d4f2a
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_30d4f2a
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_30d4f2a
 Samurai Shodown (Video Game) / int_30f16d3f
type
The Punishment
 Samurai Shodown (Video Game) / int_30f16d3f
comment
The Punishment: In the past, god Ambrosia had its body destroyed and its spiritual form banished to demon realm of Makai. Led to Ambrosia becoming the Dark God of Makai, ruling over demons and drawing strength from humans' negative enrgy. Also its body could be resurrected with the help of Palenke and Tangil stones, serving as source of Ambrosia's evil plots.
 Samurai Shodown (Video Game) / int_30f16d3f
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_30f16d3f
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_30f16d3f
 Samurai Shodown (Video Game) / int_314c56b9
type
Time Stands Still
 Samurai Shodown (Video Game) / int_314c56b9
comment
Time Stands Still: Yuga's ability in Samurai Shodown 64. Mikoto has such one as well, but hers only stops the game's timer and not the opponent.
 Samurai Shodown (Video Game) / int_314c56b9
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_314c56b9
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_314c56b9
 Samurai Shodown (Video Game) / int_31919733
type
Zigzag Paper Tassel
 Samurai Shodown (Video Game) / int_31919733
comment
Zigzag Paper Tassel: Is found on Mizuki's weapon, as well as on Nicotine's Samurai Shodown 2 stage and Haohmaru's Asura Zanmaden stage
 Samurai Shodown (Video Game) / int_31919733
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_31919733
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_31919733
 Samurai Shodown (Video Game) / int_32bf17e0
type
Weaponized Headgear
 Samurai Shodown (Video Game) / int_32bf17e0
comment
Weaponized Headgear: Caffeine Nicotine. When armed, he swings it as his weak slash/punch. When unarmed, he just swings it for all side moves. And if he does a dive roll, the hat itself is what's seen as rolling along its brim. Ushiwakahime from SS RPG uses her hat as her main weapon.
 Samurai Shodown (Video Game) / int_32bf17e0
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_32bf17e0
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_32bf17e0
 Samurai Shodown (Video Game) / int_32da548d
type
Arch-Enemy
 Samurai Shodown (Video Game) / int_32da548d
comment
Arch-Enemy: Asura and Yuga to each other. Asura and Hanmen no Asura too, until it turned that they are similar. Also Hanzo to Oboro.
 Samurai Shodown (Video Game) / int_32da548d
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_32da548d
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_32da548d
 Samurai Shodown (Video Game) / int_32da91b8
type
Out of Focus
 Samurai Shodown (Video Game) / int_32da91b8
comment
Out of Focus: Cham Cham, although popular, has only appeared in a few games. Also. Earthquake and Gen-an, followed by other "lost after SS 2" characters such as Wan-fu, Sieger and Nicotine. Asura appeared in only one game of series, and got a cult following - the demand for him was so high thar developers were forced to include him to Neo Geo Battle Coliseum. Also true for Shiki, but she managed to appear in several more games before that.
 Samurai Shodown (Video Game) / int_32da91b8
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_32da91b8
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_32da91b8
 Samurai Shodown (Video Game) / int_3318a1cb
type
Distant Finale
 Samurai Shodown (Video Game) / int_3318a1cb
comment
Played with in Warriors Rage with the Oniwabanshu, the samurai police force Seishiro Kuki and Jin-Emon Hanafusa are part of. The organization is In Name Only to the historical Oniwabanshu, a secret agency in Feudal Japan that worked as ninjas (and worldwide famous thanks to Rurouni Kenshin, Gintama and Lone Wolf and Cub as others), being more the Fictional Counterpart of The Shinsengumi.
 Samurai Shodown (Video Game) / int_3318a1cb
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_3318a1cb
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_3318a1cb
 Samurai Shodown (Video Game) / int_336b2997
type
Portal to the Past
 Samurai Shodown (Video Game) / int_336b2997
comment
Portal to the Past: The one in Samurai Shodown RPG.
 Samurai Shodown (Video Game) / int_336b2997
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_336b2997
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_336b2997
 Samurai Shodown (Video Game) / int_348d308c
type
Sword Drag
 Samurai Shodown (Video Game) / int_348d308c
comment
Sword Drag: Jubei and Zankuro both have dash-while-dragging-sword-along-ground special moves. Those consist from shoulder charge chained into sword attack.
 Samurai Shodown (Video Game) / int_348d308c
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_348d308c
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_348d308c
 Samurai Shodown (Video Game) / int_35ba90ab
type
Recruiting the Criminal
 Samurai Shodown (Video Game) / int_35ba90ab
comment
Recruiting the Criminal: Sometimes shogunate uses services of Genjuro - a famous hitokiri (killer for hire) with the love for dirty work (because it allows him to kill more people) - just because he is effective. Yet technically, he is still an Outlaw.
 Samurai Shodown (Video Game) / int_35ba90ab
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_35ba90ab
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_35ba90ab
 Samurai Shodown (Video Game) / int_370aad9
type
Split Personality
 Samurai Shodown (Video Game) / int_370aad9
comment
Split Personality / Superpowered Evil Side: The whole Shura/Rasetsu (Slash/Bust) split character concept present in series. Also, Enja.Kazuki to Kazuki. Suija.Sogetsu to Sogetsu. Aku Mikoto (Yuga) to Mikoto. Rera is basically Nakoruru's long-time repressed angsty side created partly by her father's dissapearance and her lack of will to fight. Not evil per se, but really pissed off. Somewhat subverted by Rasetsumaru. While he is based on concept of evil Haohmaru, he is a separate entity, rather than part of Haohmaru's sub-consciousness. Storyline-wise he was Amakusa's attempt to create his version of Haohmaru, but since Amakusa wields demonic powers we all know how it ended. Amakusa has this as well in part 4. The evil side, dubbed "Aku Amakusa" by fans, is the first of 3 bosses you face. His Shura/Rasetsu (Slash/Bust) mode always opposes the mode of player's character. He has different, darker move graphics, his voice is more evil and warped, and his skin is purple. He also has some slightly different winposes. Storyline-wise he is a lost evil half of Amakusa, which got separated after his defeat in original Samurai Shodown.
 Samurai Shodown (Video Game) / int_370aad9
featureApplicability
-0.3
 Samurai Shodown (Video Game) / int_370aad9
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_370aad9
 Samurai Shodown (Video Game) / int_3814a52e
type
TheCareTaker
 Samurai Shodown (Video Game) / int_3814a52e
comment
The Care Taker: Ukyo to Kei Odagiri. Hanmen no Asura to Shiki. Jushiro to Saya and Rinka.
 Samurai Shodown (Video Game) / int_3814a52e
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_3814a52e
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_3814a52e
 Samurai Shodown (Video Game) / int_38d09db
type
Homicide Machines
 Samurai Shodown (Video Game) / int_38d09db
comment
Homicide Machines: Karakuri Hanma.
 Samurai Shodown (Video Game) / int_38d09db
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_38d09db
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_38d09db
 Samurai Shodown (Video Game) / int_39441318
type
Horny Vikings
 Samurai Shodown (Video Game) / int_39441318
comment
Horny Vikings: Garros from Edge of Destiny.
 Samurai Shodown (Video Game) / int_39441318
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_39441318
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_39441318
 Samurai Shodown (Video Game) / int_39af206f
type
Laser-Guided Tyke-Bomb
 Samurai Shodown (Video Game) / int_39af206f
comment
Laser-Guided Tyke-Bomb: Hanmen no Asura.
 Samurai Shodown (Video Game) / int_39af206f
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_39af206f
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_39af206f
 Samurai Shodown (Video Game) / int_39b8d3d6
type
Boring, but Practical
 Samurai Shodown (Video Game) / int_39b8d3d6
comment
Boring, but Practical: Few things are better for punishing an opponet's mistake than a simple fierce slash; given the high damage levels used in the series, this often becomes an extreme case of the use of this trope. Oh, and while it's true that landing a disarming desperation attack tends to make the fight easier, there are still several cases when merely causing a good amount of raw damage is much better.
 Samurai Shodown (Video Game) / int_39b8d3d6
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_39b8d3d6
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_39b8d3d6
 Samurai Shodown (Video Game) / int_39eba631
type
The Slacker
 Samurai Shodown (Video Game) / int_39eba631
comment
The Slacker: Normal behaviour of Jushiro and Yoshitora.
 Samurai Shodown (Video Game) / int_39eba631
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_39eba631
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_39eba631
 Samurai Shodown (Video Game) / int_3a1c2171
type
The Man Behind the Man
 Samurai Shodown (Video Game) / int_3a1c2171
comment
The Man Behind the Man: Ambrosia behind Amakusa and Mizuki, Jigen Taishi behind Oboro, Dark Emperor behind Gaoh.
 Samurai Shodown (Video Game) / int_3a1c2171
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_3a1c2171
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_3a1c2171
 Samurai Shodown (Video Game) / int_3a967286
type
Handsome Lech
 Samurai Shodown (Video Game) / int_3a967286
comment
Handsome Lech: Yoshitora Tokugawa ... who can actually run away from the middle of a fight if a girl calls his name. Oh, and he's also the heir to the friggin' Tokugawa shogunate. Also subverted by Ukyo, who has the 'handsome' part, but not the 'lech'.
 Samurai Shodown (Video Game) / int_3a967286
featureApplicability
-0.3
 Samurai Shodown (Video Game) / int_3a967286
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_3a967286
 Samurai Shodown (Video Game) / int_3b0479f2
type
You Shall Not Pass!
 Samurai Shodown (Video Game) / int_3b0479f2
comment
You Shall Not Pass!: Subverted by Sword Demon Haohmaru who is guarding the entrance to Yuga's lair. His catchphrase there is "You had nowhere to go but here...".
 Samurai Shodown (Video Game) / int_3b0479f2
featureApplicability
-0.3
 Samurai Shodown (Video Game) / int_3b0479f2
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_3b0479f2
 Samurai Shodown (Video Game) / int_3b5fcbb7
type
Artifact of Doom
 Samurai Shodown (Video Game) / int_3b5fcbb7
comment
Artifact of Doom: The sacred Palenke and Tangil stones.
 Samurai Shodown (Video Game) / int_3b5fcbb7
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_3b5fcbb7
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_3b5fcbb7
 Samurai Shodown (Video Game) / int_3bbecc8b
type
Hell-Bent for Leather
 Samurai Shodown (Video Game) / int_3bbecc8b
comment
Hell-Bent for Leather: Asura.
 Samurai Shodown (Video Game) / int_3bbecc8b
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_3bbecc8b
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_3bbecc8b
 Samurai Shodown (Video Game) / int_3be94971
type
Glory Seeker
 Samurai Shodown (Video Game) / int_3be94971
comment
Glory Seeker: Galford.
 Samurai Shodown (Video Game) / int_3be94971
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_3be94971
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_3be94971
 Samurai Shodown (Video Game) / int_3c111ce6
type
Pistol-Whipping
 Samurai Shodown (Video Game) / int_3c111ce6
comment
Pistol-Whipping: Draco from Samurai Shodown: Edge of Destiny takes this to its logical extreme, using a shotgun primarily as a melee weapon. Actually makes a certain amount of sense, considering all the playable characters use standard melee weapons...and while he does actually shoot with his gun, it doesn't kill or incapacitate instantly, and he has to reload after two shots. Andrew is much the same, primarily using a bayonet on the end of his rifle. Jushiro subverts the trope by having gun built inside his sword's hilt, with sheathing resulting in machine gun mode
 Samurai Shodown (Video Game) / int_3c111ce6
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_3c111ce6
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_3c111ce6
 Samurai Shodown (Video Game) / int_3cb17a19
type
Super-Powered Evil Side
 Samurai Shodown (Video Game) / int_3cb17a19
comment
Superpowered Evil Side: Enja.Kazuki, Suija.Sogetsu, Aku Amakusa, Aku Mikoto (Yuga), Rera to Nakoruru, and Dark Emperor to Yunfei and later to Gaoh.
 Samurai Shodown (Video Game) / int_3cb17a19
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_3cb17a19
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_3cb17a19
 Samurai Shodown (Video Game) / int_3cba8ce9
type
Psycho Prototype
 Samurai Shodown (Video Game) / int_3cba8ce9
comment
Hanmen no Asura subverts the trope by being a Good Knockoff - a kind of Psycho Prototype.
 Samurai Shodown (Video Game) / int_3cba8ce9
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_3cba8ce9
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_3cba8ce9
 Samurai Shodown (Video Game) / int_3d4d3dc9
type
Humans Are Bastards
 Samurai Shodown (Video Game) / int_3d4d3dc9
comment
Humans Are Bastards: This is what led Mizuki to The Dark Side.
 Samurai Shodown (Video Game) / int_3d4d3dc9
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_3d4d3dc9
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_3d4d3dc9
 Samurai Shodown (Video Game) / int_3fbbe6ad
type
Power Tattoo
 Samurai Shodown (Video Game) / int_3fbbe6ad
comment
Power Tattoo: Shiki, Deku, Gandara, Yuga, Asura, Han-In to nari shi Shiki, Enja.Kazuki, Suija.Sogetsu, Yuda, Enja, Suija. All those are interwined with various magical powers. Enja displays those only during fatality and Suija only during winpose though. Earthquake too possesses a tattoo (over his face), but it was done solely to improve his looks. Tashonmao's facial tattoo is a ceremonial one, apparently done according to his temple's traditions.
 Samurai Shodown (Video Game) / int_3fbbe6ad
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_3fbbe6ad
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_3fbbe6ad
 Samurai Shodown (Video Game) / int_40c57041
type
Manipulative Bastard
 Samurai Shodown (Video Game) / int_40c57041
comment
Manipulative Bastard: Golba, succeeded to manipulate several countries into waging a war, and caused all kinds of political turmoil around the world, so his own country would come out stronger compared to others.
 Samurai Shodown (Video Game) / int_40c57041
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_40c57041
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_40c57041
 Samurai Shodown (Video Game) / int_41914bb3
type
Blade Below the Shoulder
 Samurai Shodown (Video Game) / int_41914bb3
comment
Blade Below the Shoulder: Genans and Tashonmao's claw gauntlets. Kusaregedo's too, sort of (it's a bone sticking out of his arm). Subverted by Sieger's, Hanma's and Karakuri Hanma's gauntlet weapons that lack blades
 Samurai Shodown (Video Game) / int_41914bb3
featureApplicability
-0.3
 Samurai Shodown (Video Game) / int_41914bb3
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_41914bb3
 Samurai Shodown (Video Game) / int_419545ad
type
Desperation Attack
 Samurai Shodown (Video Game) / int_419545ad
comment
In 2, several characters have super secret moves, some of them would ascend as their official Rage Desperation Attack in latter games (Haohmaru's Tenha Fuujinzan and Nakoruru's Ererushi Kamui Rise are the examples of those, whereas Galford and Hanzo can inflict Invisibility on them). You don't need the full Rage meters to do them, but good luck doing those, not only they're not revealed in anywhere except guides (official Rage Desperation Attack for that game is put on screen when the Rage meter is full), they need even MORE dexterity required...
 Samurai Shodown (Video Game) / int_419545ad
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_419545ad
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_419545ad
 Samurai Shodown (Video Game) / int_420c50b7
type
A.I. Is a Crapshoot
 Samurai Shodown (Video Game) / int_420c50b7
comment
A.I. Is a Crapshoot: Karakuri Hanma, since it runs amok some time after being created.
 Samurai Shodown (Video Game) / int_420c50b7
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_420c50b7
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_420c50b7
 Samurai Shodown (Video Game) / int_42846e90
type
Elemental Powers
 Samurai Shodown (Video Game) / int_42846e90
comment
Elemental Powers: Out the yin-yang. Galford uses electricity, Hanzo, Kyoshiro, Kazuki and Enja use fire, Yunfei (and to some) degree) Haohmaru use wind, Sogetsu and Suija use water, Rimururu uses ice. Hanmen no Asura uses light, shadows and dark electricity at once. Based on his special move names, Jubei's projectiles and super are composed out of "reflected moonlight" Notably, fire is pretty prevalent in 2. Hanzo, Ukyo, Kyoshiro, Sieger, Charlotte, Wan Fu, Earthquake, Nakoruru, Cham Cham, Caffeine Nicotine, and final boss Mizuki ALL have at least one manoeuvre that leaves you engulfed in flame. That's ELEVEN out of seventeen fighters. And the guy who runs by in the background? He tosses firebombs at the fight every so often, too.
 Samurai Shodown (Video Game) / int_42846e90
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_42846e90
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_42846e90
 Samurai Shodown (Video Game) / int_430e15e1
type
Stripperific
 Samurai Shodown (Video Game) / int_430e15e1
comment
Despite of their Stripperific attires, Iroha and her rival Tsunami are also this. Namino is also a male example.
 Samurai Shodown (Video Game) / int_430e15e1
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_430e15e1
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_430e15e1
 Samurai Shodown (Video Game) / int_434a6d40
type
Evil Sorcerer
 Samurai Shodown (Video Game) / int_434a6d40
comment
Evil Sorcerer: Amakusa, Mizuki, Han-In to nari shi Shiki, Yuga, Aku Mikoto and Oboro.
 Samurai Shodown (Video Game) / int_434a6d40
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_434a6d40
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_434a6d40
 Samurai Shodown (Video Game) / int_43e36f2f
type
Acrofatic
 Samurai Shodown (Video Game) / int_43e36f2f
comment
Acrofatic: Earthquake fits the bill for this as he can Wall Jump just as fine as the others who can wall jump despite topping out at over 500 pounds.
 Samurai Shodown (Video Game) / int_43e36f2f
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_43e36f2f
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_43e36f2f
 Samurai Shodown (Video Game) / int_450c5a85
type
Alternate Continuity
 Samurai Shodown (Video Game) / int_450c5a85
comment
Alternate Continuity: Samurai Shodown VI.
 Samurai Shodown (Video Game) / int_450c5a85
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_450c5a85
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_450c5a85
 Samurai Shodown (Video Game) / int_4510b368
type
Ambiguous Gender
 Samurai Shodown (Video Game) / int_4510b368
comment
Being the child of Ukyo's mentor and having the same school that him (as well being a semi-Head Swap in-game), V's Sub-Boss Yumeji Kurokouchi can also performs this lethal Meteor Move as Ukyo.
 Samurai Shodown (Video Game) / int_4510b368
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_4510b368
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_4510b368
 Samurai Shodown (Video Game) / int_4565d81d
type
Single-Stroke Battle
 Samurai Shodown (Video Game) / int_4565d81d
comment
Single-Stroke Battle: Zankuro (raged) versus Mina in Samurai Shodown V Special. She dies in one stroke. Every character can do this in the 2019 game by triggering their Rage Burst. It's a Death or Glory Attack, however, as doing so will remove the Rage meter for the rest of the match. It's not an instant-kill either, just a heavily damaging attack.
 Samurai Shodown (Video Game) / int_4565d81d
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_4565d81d
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_4565d81d
 Samurai Shodown (Video Game) / int_45f644e6
type
Anti-Anti-Christ
 Samurai Shodown (Video Game) / int_45f644e6
comment
Anti Anti Christ: Hanmen no Asura. Also Amakusa after Heel–Face Turn.
 Samurai Shodown (Video Game) / int_45f644e6
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_45f644e6
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_45f644e6
 Samurai Shodown (Video Game) / int_45fe3a2e
type
Utopia Justifies the Means
 Samurai Shodown (Video Game) / int_45fe3a2e
comment
Utopia Justifies the Means: Amakusa's and Yuga's motto.
 Samurai Shodown (Video Game) / int_45fe3a2e
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_45fe3a2e
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_45fe3a2e
 Samurai Shodown (Video Game) / int_4604fd4d
type
Worthy Opponent
 Samurai Shodown (Video Game) / int_4604fd4d
comment
Worthy Opponent: Genjuro to Haohmaru, Kazuki to Sogetsu, Jushiro to Jin-Emon, Gaoh to Yoshitora.
 Samurai Shodown (Video Game) / int_4604fd4d
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_4604fd4d
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_4604fd4d
 Samurai Shodown (Video Game) / int_4655ec83
type
Important Haircut
 Samurai Shodown (Video Game) / int_4655ec83
comment
Important Haircut: Charlotte Christine Colde grew her blond hair long in SS 2. When she saw her crush (Haohmaru) was already spoken for (by Oshizu), she decides to not pine away for him and cuts her hair short with her rapier. In his Samurai Shodown V ending, instead of killing Yumeji, Ukyo just cuts off the ponytail.
 Samurai Shodown (Video Game) / int_4655ec83
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_4655ec83
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_4655ec83
 Samurai Shodown (Video Game) / int_465966a3
type
Drop the Hammer
 Samurai Shodown (Video Game) / int_465966a3
comment
Drop the Hammer: Ran Po and Sankuro fight with hammers. Minto too has a variation of this as her weapon.
 Samurai Shodown (Video Game) / int_465966a3
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_465966a3
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_465966a3
 Samurai Shodown (Video Game) / int_4712a11d
type
Samurai Shinobi
 Samurai Shodown (Video Game) / int_4712a11d
comment
Samurai Shinobi: Played with in Warriors Rage with the Oniwabanshu, the samurai police force Seishiro Kuki and Jin-Emon Hanafusa are part of. The organization is In Name Only to the historical Oniwabanshu, a secret agency in Feudal Japan that worked as ninjas (and worldwide famous thanks to Rurouni Kenshin, Gintama and Lone Wolf and Cub as others), being more the Fictional Counterpart of The Shinsengumi. Yashamaru Kurama, one of the new characters from SS 2019 is a half-human half-Tengu (the second Youkai of the series along with Kusaregedo from SSV) who goes in a personal vendeta against the Tokugawa family, acting as a thief and a vigilante, being his moves and intentions closer to a ninja than a samurai, even when he uses a complete samurai armor and weapon.
 Samurai Shodown (Video Game) / int_4712a11d
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_4712a11d
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_4712a11d
 Samurai Shodown (Video Game) / int_47fea76b
type
Butt-Monkey
 Samurai Shodown (Video Game) / int_47fea76b
comment
Butt-Monkey: Genan and Tashonmao. In game-related mangas, Genan also had a running gag when nearly everyone called him "nukesaku" (a derogatory term for a low-class person).
 Samurai Shodown (Video Game) / int_47fea76b
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_47fea76b
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_47fea76b
 Samurai Shodown (Video Game) / int_4824548a
type
Instant Ice: Just Add Cold!
 Samurai Shodown (Video Game) / int_4824548a
comment
Instant Ice: Just Add Cold!: Rimururu can produce large amounts of ice instantly and out of pretty much nowhere.
 Samurai Shodown (Video Game) / int_4824548a
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_4824548a
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_4824548a
 Samurai Shodown (Video Game) / int_48414e75
type
The Beastmaster
 Samurai Shodown (Video Game) / int_48414e75
comment
The Beastmaster: Nakoruru (with Mamahaha), Purple Nakoruru/Rera (with Shikuru), Galford (with Poppy), Cham Cham (with Paku Paku), Genjuro and Kyoshiro (with unnamed frogs), Mizuki (with Maju/Haon in RPG), Bizuki (with Haon in RPG), Rimururu (with Konru), Rinka (with Tetsunosuke), Mina (with Champuru).
 Samurai Shodown (Video Game) / int_48414e75
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_48414e75
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_48414e75
 Samurai Shodown (Video Game) / int_485eb589
type
Sealed Evil in a Can
 Samurai Shodown (Video Game) / int_485eb589
comment
Sealed Evil in a Can: At least at some point in storyline: Ambrosia, Amakusa, Mizuki, Zankuro, Yuga, Asura, Dark Emperor, Enja, Suija.
 Samurai Shodown (Video Game) / int_485eb589
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_485eb589
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_485eb589
 Samurai Shodown (Video Game) / int_49f20c6a
type
Gory Discretion Shot
 Samurai Shodown (Video Game) / int_49f20c6a
comment
Gory Discretion Shot: A couple of characters use this for particularly gruesome finishing moves. Kusaregedo for example, hauls the enemy offscreen before devouring them. He then lumbers back onscreen and coughs up their skull. Suija lifts his enemy offscreen, crushes and liquefies him/her and let their blood rain down on him!
 Samurai Shodown (Video Game) / int_49f20c6a
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_49f20c6a
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_49f20c6a
 Samurai Shodown (Video Game) / int_49fb5ccb
type
Combat Pragmatist
 Samurai Shodown (Video Game) / int_49fb5ccb
comment
Combat Pragmatist: Hanzo, Jushiro and Sankuro.
 Samurai Shodown (Video Game) / int_49fb5ccb
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_49fb5ccb
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_49fb5ccb
 Samurai Shodown (Video Game) / int_4a932556
type
Compilation Re-release
 Samurai Shodown (Video Game) / int_4a932556
comment
Compilation Rerelease: Samurai Shodown Anthology (Wii, PSP, PS2), which includes parts one through six in the series - but does not include Samurai Shodown V Special. Incidentally, this is the only way US and European players can play Samurai Shodown VI without resorting to importing the game from Japan. Luckily for them, Samurai Shodown VI has all Unlockable Content available from the start.
 Samurai Shodown (Video Game) / int_4a932556
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_4a932556
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_4a932556
 Samurai Shodown (Video Game) / int_4acee1ed
type
Fish out of Temporal Water
 Samurai Shodown (Video Game) / int_4acee1ed
comment
Fish out of Temporal Water: Yuda in Warriors Rage (PS), then Rimururu in the same game (after she de-hibernates).
 Samurai Shodown (Video Game) / int_4acee1ed
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_4acee1ed
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_4acee1ed
 Samurai Shodown (Video Game) / int_4ad522e2
type
Super Title 64 Advance
 Samurai Shodown (Video Game) / int_4ad522e2
comment
Super Title 64 Advance: The Hyper Neo Geo 64 was an attempt to update the Neo Geo, but it didn't work. They still got Samurai Shodown 64, though.
 Samurai Shodown (Video Game) / int_4ad522e2
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_4ad522e2
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_4ad522e2
 Samurai Shodown (Video Game) / int_4ae690ca
type
Laughing Mad
 Samurai Shodown (Video Game) / int_4ae690ca
comment
Laughing Mad: Basara, all the time.
 Samurai Shodown (Video Game) / int_4ae690ca
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_4ae690ca
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_4ae690ca
 Samurai Shodown (Video Game) / int_4c61d5b6
type
Video Game Historical Revisionism
 Samurai Shodown (Video Game) / int_4c61d5b6
comment
Video Game Historical Revisionism: The games are set in 1788-1811. Texas and San Francisco are part of the United States, Amakusa Shiro (1621-1638) and Hattori Hanzo (1542-1596) are both alive, Prussia is a feudal kingdom with castles, armored knights, and an Arthurian king, the White House has its modern appearance, and there are robots. Because of the time frame, those are explained as mechanical puppet constructs, so-called Karakuri. Karakuri Hanma has no personality, and Karakuri Ochamaro has personality infused by the means of magic, since this puppet was created by a sorcerer. Don't forget Yagyu Jubei (1607-1650). Don't understand why SNK didn't invent some equivalents; didn't seem to have a problem with this for Axel Hawk or Terry Rogers. (Amakusa, at least, has an in-game explanation, that he made a deal with Ambrosia to return from the dead.) As for the seaport and southern wilderness locations needed for Galford and Earthquake's stages, any Northeaster port town (like Boston) and Atlanta would've worked fine. Puzzling.
 Samurai Shodown (Video Game) / int_4c61d5b6
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_4c61d5b6
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_4c61d5b6
 Samurai Shodown (Video Game) / int_4c798fd5
type
Shock and Awe
 Samurai Shodown (Video Game) / int_4c798fd5
comment
Shock and Awe: Galford can access lightning powers via ninjutsu, while Nicotine, Taizan and Yuga do this via spells. Since Hanmen no Asura is more badass, he calls on powers of anger of thunder Ramiel instead.
 Samurai Shodown (Video Game) / int_4c798fd5
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_4c798fd5
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_4c798fd5
 Samurai Shodown (Video Game) / int_4e3d253b
type
Downer Ending
 Samurai Shodown (Video Game) / int_4e3d253b
comment
Downer Ending: The ending of the Nakoruru ADV game: Yantamu dies trying to save Nakoruru, then she dies as well, and it's implied they are happily reunited in the afterlife. Many of the characters have downer endings in several games, ending in the demise of themselves or a loved one. Mina's SS 5 ending is possibly the worst, as she has to kill her adorable pet, after which it is heavily implied that she kills herself.
 Samurai Shodown (Video Game) / int_4e3d253b
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_4e3d253b
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_4e3d253b
 Samurai Shodown (Video Game) / int_4f6d87f7
type
Huge Guy, Tiny Girl
 Samurai Shodown (Video Game) / int_4f6d87f7
comment
Huge Guy, Tiny Girl: Sieger and Princess Elisabeth. Haohmaru and Oshizu. Takechiyo and Suzu.
 Samurai Shodown (Video Game) / int_4f6d87f7
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_4f6d87f7
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_4f6d87f7
 Samurai Shodown (Video Game) / int_4f84cdef
type
Smug Snake
 Samurai Shodown (Video Game) / int_4f84cdef
comment
Smug Snake: Yaci and Sankuro.
 Samurai Shodown (Video Game) / int_4f84cdef
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_4f84cdef
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_4f84cdef
 Samurai Shodown (Video Game) / int_500ecfb7
type
The Big Guy
 Samurai Shodown (Video Game) / int_500ecfb7
comment
The Big Guy: Sieger and Wan-fu, Gaira, Hanma, Garyo, Walter and Garros. Those are the "powerhouse" class characters with "good" aligment.
 Samurai Shodown (Video Game) / int_500ecfb7
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_500ecfb7
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_500ecfb7
 Samurai Shodown (Video Game) / int_501de366
type
Temporal Paradox
 Samurai Shodown (Video Game) / int_501de366
comment
Temporal Paradox: Yuda, who crossed 20-years gap between games via temporal rift.
 Samurai Shodown (Video Game) / int_501de366
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_501de366
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_501de366
 Samurai Shodown (Video Game) / int_50d71a78
type
Dual Wielding
 Samurai Shodown (Video Game) / int_50d71a78
comment
Dual Wielding: Jubei, Shiki, Kuno Seishiro, Yoshitora (although he has 7 swords, he has only 2 hands), Iroha and Black Hawk
 Samurai Shodown (Video Game) / int_50d71a78
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_50d71a78
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_50d71a78
 Samurai Shodown (Video Game) / int_5103ab7b
type
Sexy Backless Outfit
 Samurai Shodown (Video Game) / int_5103ab7b
comment
Sexy Backless Outfit: Shiki wears a backless tight dress and her back sports a massive snake tattoo and a Yuga symbol.
 Samurai Shodown (Video Game) / int_5103ab7b
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_5103ab7b
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_5103ab7b
 Samurai Shodown (Video Game) / int_51300dbf
type
Fat Bastard
 Samurai Shodown (Video Game) / int_51300dbf
comment
Fat Bastard: Earthquake, the 1,380-pound ninja. From Texas. One hundred years before Texas existed. In his profile, it's stated that he likes people fatter than he is, and dislikes "skinny people".
 Samurai Shodown (Video Game) / int_51300dbf
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_51300dbf
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_51300dbf
 Samurai Shodown (Video Game) / int_519c6fd3
type
The Heartless
 Samurai Shodown (Video Game) / int_519c6fd3
comment
The Heartless: Ambrosia (according to Samurai Shodown RPG).
 Samurai Shodown (Video Game) / int_519c6fd3
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_519c6fd3
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_519c6fd3
 Samurai Shodown (Video Game) / int_51ac2a10
type
Double Knockout
 Samurai Shodown (Video Game) / int_51ac2a10
comment
Double Knockout: Samurai Shodown games count this as a win for both fighters (and go into a 30-second sudden death mode if it happens both times). In the 3D titles, Issen Competititon activates instead to decide the winner. In the earlier games, a double knockout was called a Double Fatality, even though the characters would stand up after the end of the fight. In SS 5 Special, characters could actually be cut in half during a double knockout, but would continue to fight in the next round.
 Samurai Shodown (Video Game) / int_51ac2a10
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_51ac2a10
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_51ac2a10
 Samurai Shodown (Video Game) / int_51c70be6
type
Obliviously Evil
 Samurai Shodown (Video Game) / int_51c70be6
comment
Obliviously Evil: Tashonmao's way of "protecting" Nakoruru.
 Samurai Shodown (Video Game) / int_51c70be6
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_51c70be6
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_51c70be6
 Samurai Shodown (Video Game) / int_537dd8fe
type
Affably Evil
 Samurai Shodown (Video Game) / int_537dd8fe
comment
Affably Evil: Gen-an, who boasts of becoming the Demon King (King of Evil in SNK translation). Yet at the end of the day, he's just a disfigured oni-like creature with a glove inspired by Freddy Krueger, with a loving wife and kids he even brings with to work. See his ending in Samurai Shodown VI.
 Samurai Shodown (Video Game) / int_537dd8fe
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_537dd8fe
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_537dd8fe
 Samurai Shodown (Video Game) / int_539179db
type
Synchronization
 Samurai Shodown (Video Game) / int_539179db
comment
Synchronization: Of movements of both of Yuga's "faces". Yes, I talk about the one growing from the back of her head. Hanmen no Asura is also a subject of this trope, as his life energy is based on Yuga's and once Yuga dies, his life will vanish as well.
 Samurai Shodown (Video Game) / int_539179db
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_539179db
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_539179db
 Samurai Shodown (Video Game) / int_53c37297
type
Flash Step
 Samurai Shodown (Video Game) / int_53c37297
comment
Flash Step: Incorporated in the techniques of Ukyo, Seishiro, Tohma, Haito and Daruma.
 Samurai Shodown (Video Game) / int_53c37297
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_53c37297
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_53c37297
 Samurai Shodown (Video Game) / int_53f5119f
type
The Dragon
 Samurai Shodown (Video Game) / int_53f5119f
comment
The Dragon: Gandara, Deku, Hanmen no Asura, Yumeji, and the coincidentally named Draco.
 Samurai Shodown (Video Game) / int_53f5119f
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_53f5119f
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_53f5119f
 Samurai Shodown (Video Game) / int_54d6f53f
type
Ripple-Effect-Proof Memory
 Samurai Shodown (Video Game) / int_54d6f53f
comment
Ripple-Effect-Proof Memory: Happens after the Time Travel in Samurai Shodown RPG.
 Samurai Shodown (Video Game) / int_54d6f53f
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_54d6f53f
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_54d6f53f
 Samurai Shodown (Video Game) / int_55fa41e2
type
NietzscheWannabe
 Samurai Shodown (Video Game) / int_55fa41e2
comment
Nietzsche Wannabe: Mugenji is an Ax-Crazy example of this.
 Samurai Shodown (Video Game) / int_55fa41e2
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_55fa41e2
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_55fa41e2
 Samurai Shodown (Video Game) / int_560e8d61
type
Deceptive Disciple
 Samurai Shodown (Video Game) / int_560e8d61
comment
Deceptive Disciple: Genjuro to Nicotine. Enja and Suija to Yunfei.
 Samurai Shodown (Video Game) / int_560e8d61
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_560e8d61
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_560e8d61
 Samurai Shodown (Video Game) / int_566f3ddd
type
Nature Spirit
 Samurai Shodown (Video Game) / int_566f3ddd
comment
Nature Spirit: Any game after Samurai Shodown 2 chronologically, Nakoruru. Probably her adoptive (post-Samurai Shodown 5 retcon) sister Rimururu, too. (weird she dosn't age in the 20 years between SS64-2 and Warrior's Rage (the PS game)) She haven't aged because she was sealed by Oboro and surrounded by protective ice for those years. This is evident by the fact that she acts very surpirsed seeing Haohmaru being old and wearing a beard.
 Samurai Shodown (Video Game) / int_566f3ddd
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_566f3ddd
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_566f3ddd
 Samurai Shodown (Video Game) / int_56991c24
type
X-Ray of Pain
 Samurai Shodown (Video Game) / int_56991c24
comment
X-Ray of Pain: Since SSIII and beyond, the character of Hanzo has a special grab when he takes the opponent, breaks some bones and ends with an Izuna Drop. All these moves are seen with X-Rays in the parts the bones are broken (first the arms and later the head in the case of Izuna Drop).
 Samurai Shodown (Video Game) / int_56991c24
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_56991c24
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_56991c24
 Samurai Shodown (Video Game) / int_57dda60c
type
The Emperor
 Samurai Shodown (Video Game) / int_57dda60c
comment
The Emperor: Suija Sogetsu and Enja Kazuki could enter Fire and Water Emperor modes that fused them with their elements. Yuga's full name is Kaitei Yuga (lit. "Emperor of Destruction Yuga"). Then we got Dark Emperor (Kuraki Sumeragi in Japanese) as the last boss of Samurai Shodown V (fused with Gaoh). Golba made a few moves that affected countries across the world, so he is partially a subject of this trope.
 Samurai Shodown (Video Game) / int_57dda60c
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_57dda60c
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_57dda60c
 Samurai Shodown (Video Game) / int_5874eb12
type
Organic Technology
 Samurai Shodown (Video Game) / int_5874eb12
comment
Organic Technology: Yuga has a preference for it while creating various monstrosities.
 Samurai Shodown (Video Game) / int_5874eb12
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_5874eb12
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_5874eb12
 Samurai Shodown (Video Game) / int_5963b221
type
Eviler than Thou
 Samurai Shodown (Video Game) / int_5963b221
comment
Eviler than Thou: Asura and Yuga, in a way.
 Samurai Shodown (Video Game) / int_5963b221
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_5963b221
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_5963b221
 Samurai Shodown (Video Game) / int_5989e3b6
type
Enemy Mine
 Samurai Shodown (Video Game) / int_5989e3b6
comment
Enemy Mine: Haohmaru and Genjuro, Asura and Hanmen no Asura. Kazuki and Sogetsu are subjects of this trope as well, but only formally (as Sogetsu actually has no intention of executing his renegade brother).
 Samurai Shodown (Video Game) / int_5989e3b6
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_5989e3b6
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_5989e3b6
 Samurai Shodown (Video Game) / int_59af9477
type
Delinquents
 Samurai Shodown (Video Game) / int_59af9477
comment
Delinquents: Yaci, Haito, their Shibito gang, Brutes, Ran Po, Minto. Earthquake, Sankuro and their gangs rise above being mere delinquents by having more experience and ambitions.
 Samurai Shodown (Video Game) / int_59af9477
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_59af9477
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_59af9477
 Samurai Shodown (Video Game) / int_59d7839f
type
Animal Lover
 Samurai Shodown (Video Game) / int_59d7839f
comment
Animal Lover: Nakoruru loves and defends animals, along with nature in general, and has two mascots as pets: Mamahaha the hawk and Shikuru the wolf.
 Samurai Shodown (Video Game) / int_59d7839f
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_59d7839f
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_59d7839f
 Samurai Shodown (Video Game) / int_59fe174d
type
Devil, but No God
 Samurai Shodown (Video Game) / int_59fe174d
comment
Devil, but No God: Reoccurring theme in series, since the heroes play the part of devil's counterpart instead.
 Samurai Shodown (Video Game) / int_59fe174d
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_59fe174d
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_59fe174d
 Samurai Shodown (Video Game) / int_5a4ae281
type
Hellish Pupils
 Samurai Shodown (Video Game) / int_5a4ae281
comment
Hellish Pupils: Asura has unhuman, snake-like pupils.
 Samurai Shodown (Video Game) / int_5a4ae281
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_5a4ae281
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_5a4ae281
 Samurai Shodown (Video Game) / int_5aa8d3d8
type
Friendly Enemy
 Samurai Shodown (Video Game) / int_5aa8d3d8
comment
Friendly Enemy: Haohmaru and Genjuro, somewhat. Haohmaru wont even recognize him as an enemy, only as a rival.
 Samurai Shodown (Video Game) / int_5aa8d3d8
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_5aa8d3d8
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_5aa8d3d8
 Samurai Shodown (Video Game) / int_5b0e3d8a
type
Non-Linear Sequel
 Samurai Shodown (Video Game) / int_5b0e3d8a
comment
Non-Linear Sequel: Every 2D Samurai Shodown has been a non-linear sequel since Samurai Shodown II. III and IV are set after the original game but before II, while V and the 2019 reboot are prequels to the first game. Oddly enough, the 3D games are all true sequels to Samurai Shodown II, although the PS version of Warriors' Edge (which is a different game from the arcade version) takes place in the distant future of the other games.
 Samurai Shodown (Video Game) / int_5b0e3d8a
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_5b0e3d8a
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_5b0e3d8a
 Samurai Shodown (Video Game) / int_5c300c3b
type
The Berserker
 Samurai Shodown (Video Game) / int_5c300c3b
comment
The Berserker: Zankuro, Gandara, Sword Demon Haohmaru (Haohmaru's Rasetsu form), Enja.Kazuki, Mugenji, Enja, Rasetsumaru.
 Samurai Shodown (Video Game) / int_5c300c3b
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_5c300c3b
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_5c300c3b
 Samurai Shodown (Video Game) / int_5c5ac0e2
type
Really 700 Years Old
 Samurai Shodown (Video Game) / int_5c5ac0e2
comment
Really 700 Years Old: Asura, Yuga and Ambrosia are all ancient beings. Although Enja, Suija and Yunfei all are over 1000 years old as well, part of those years was passed in suspended animation, so they may or may not qualify for this trope. By the way, Enja and Suija show their actual age during their suicide moves - they turn into skeletons and then to dust.
 Samurai Shodown (Video Game) / int_5c5ac0e2
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_5c5ac0e2
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_5c5ac0e2
 Samurai Shodown (Video Game) / int_5c5d0032
type
Eyepatch of Power
 Samurai Shodown (Video Game) / int_5c5d0032
comment
Eyepatch of Power: Since Jubei is supposed to be the one from real life, he wears an eyepatch.
 Samurai Shodown (Video Game) / int_5c5d0032
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_5c5d0032
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_5c5d0032
 Samurai Shodown (Video Game) / int_5c91635a
type
Bare-Handed Blade Block
 Samurai Shodown (Video Game) / int_5c91635a
comment
Barehanded Blade Block: A gameplay element implemented since the first game and used in several (if not all) of the rest. It is a very difficult move to pull off, however.
 Samurai Shodown (Video Game) / int_5c91635a
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_5c91635a
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_5c91635a
 Samurai Shodown (Video Game) / int_5cb5fe11
type
Sealed Badass in a Can
 Samurai Shodown (Video Game) / int_5cb5fe11
comment
Sealed Badass in a Can: (Ma)Gaoh in Demon World. Until he decided to take over.
 Samurai Shodown (Video Game) / int_5cb5fe11
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_5cb5fe11
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_5cb5fe11
 Samurai Shodown (Video Game) / int_5d85b6a7
type
Sword Lines
 Samurai Shodown (Video Game) / int_5d85b6a7
comment
Sword Lines: Slash trails in games remain on screen (and sometimes remain lethal) even well past when they were 'drawn' by the tip of her sword.
 Samurai Shodown (Video Game) / int_5d85b6a7
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_5d85b6a7
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_5d85b6a7
 Samurai Shodown (Video Game) / int_5dff009d
type
As Long as There Is Evil
 Samurai Shodown (Video Game) / int_5dff009d
comment
As Long as There Is Evil: Ambrosia and its servants are subjects of this trope. In RPG, it's revealed that Ambrosia draws strength from the negative emotions of humanity.
 Samurai Shodown (Video Game) / int_5dff009d
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_5dff009d
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_5dff009d
 Samurai Shodown (Video Game) / int_5e332314
type
Ninja Maid
 Samurai Shodown (Video Game) / int_5e332314
comment
Ninja Maid: Iroha is the embodiment of this.
 Samurai Shodown (Video Game) / int_5e332314
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_5e332314
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_5e332314
 Samurai Shodown (Video Game) / int_5e751f8
type
Fallen Angel
 Samurai Shodown (Video Game) / int_5e751f8
comment
Fallen Angel: Asura.
 Samurai Shodown (Video Game) / int_5e751f8
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_5e751f8
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_5e751f8
 Samurai Shodown (Video Game) / int_5e929d58
type
Token Mini-Moe
 Samurai Shodown (Video Game) / int_5e929d58
comment
Token Mini-Moe: Rimururu, Suzuhime and probably Minto (although she's not nearly as popular as previous two).
 Samurai Shodown (Video Game) / int_5e929d58
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_5e929d58
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_5e929d58
 Samurai Shodown (Video Game) / int_5f55ee96
type
Spam Attack
 Samurai Shodown (Video Game) / int_5f55ee96
comment
Spam Attack: In close quarters, multi-hitting moves like Ukyo's "Snowfall", Jubei's "Eight Aspects Blast", Charlotte's "Splash Fount", Rimururu's "Blizzard Spear", Haito's "Rending Wind Blade" and Daruma's "Blowing Sakura of Pontocho" - the latter two do like a hundred of hits. Amakusa and Mizuki also had multi-hitting slaps (later they gained multi-slap and multi-claw swipe moves respectively). Kyoshiro's "Eight-Headed Serpent" move bombards opponent with multiple fiery projectiles range of which generally expands with each next projectile. Regarding long-range spam, we should mention Jushiro with his machine gun sword, and Mina with her endless arrows supply. And lets dont even get started on Yuga's 2nd and 3rd forms which are the walking embodiment of this trope.
 Samurai Shodown (Video Game) / int_5f55ee96
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_5f55ee96
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_5f55ee96
 Samurai Shodown (Video Game) / int_5f5b7872
type
Little Miss Con Artist
 Samurai Shodown (Video Game) / int_5f5b7872
comment
Little Miss Con Artist: Minto.
 Samurai Shodown (Video Game) / int_5f5b7872
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_5f5b7872
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_5f5b7872
 Samurai Shodown (Video Game) / int_5f70322e
type
Public Domain Soundtrack
 Samurai Shodown (Video Game) / int_5f70322e
comment
Public Domain Soundtrack: Samurai Shodown VI uses Sousa's "Stars and Stripes Forever" as a background theme for the USA stage, rearranged as a military march. And the arranged version adds the National Anthem (Star-Spangled Banner) in the beginning, then goes into a rock version of Stars and Stripes Forever.
 Samurai Shodown (Video Game) / int_5f70322e
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_5f70322e
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_5f70322e
 Samurai Shodown (Video Game) / int_6041e4f4
type
The Computer Is a Cheating Bastard
 Samurai Shodown (Video Game) / int_6041e4f4
comment
The Computer Is a Cheating Bastard
 Samurai Shodown (Video Game) / int_6041e4f4
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_6041e4f4
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_6041e4f4
 Samurai Shodown (Video Game) / int_60ea0814
type
Soft Reboot
 Samurai Shodown (Video Game) / int_60ea0814
comment
Soft Reboot: The new 2019 game, despite being called a reboot, still takes place in the same timeline, and is explicitly stated to be a sequel to V and a prequel to 1.
 Samurai Shodown (Video Game) / int_60ea0814
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_60ea0814
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_60ea0814
 Samurai Shodown (Video Game) / int_617f0563
type
Heel–Face Turn
 Samurai Shodown (Video Game) / int_617f0563
comment
Heel–Face Turn: Shiro Amakusa Tokisada from Samurai Shodown turns into a good spirit, since evil half of his soul got separated from him (Samurai Shodown IV). He then sacrifices himself to protect the heroes in Samurai Shodown II.
 Samurai Shodown (Video Game) / int_617f0563
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_617f0563
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_617f0563
 Samurai Shodown (Video Game) / int_61b9028c
type
Sinister Scythe
 Samurai Shodown (Video Game) / int_61b9028c
comment
Sinister Scythe: One of Asura's weapons is giant Leviathan scythe, which makes him look like The Grim Reaper. If we're letting kusari-gama in, then Earthquake's rig belongs here too. Of course, a sickle for him is about scythe-sized for the rest of the cast. Even doubly odd, his seems to be sharpened on the outside of the curve, given the animation of his heavy slashes.
 Samurai Shodown (Video Game) / int_61b9028c
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_61b9028c
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_61b9028c
 Samurai Shodown (Video Game) / int_6220d661
type
Loony Fan
 Samurai Shodown (Video Game) / int_6220d661
comment
Loony Fan: Fuyo to Sankuro. He also expressed desire to sell her into a brothel, should he become short on money.
 Samurai Shodown (Video Game) / int_6220d661
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_6220d661
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_6220d661
 Samurai Shodown (Video Game) / int_6369571f
type
Never the Selves Shall Meet
 Samurai Shodown (Video Game) / int_6369571f
comment
Never the Selves Shall Meet: Asura and Hanmen no Asura. Yuga ignored it and got screwed.
 Samurai Shodown (Video Game) / int_6369571f
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_6369571f
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_6369571f
 Samurai Shodown (Video Game) / int_637b6123
type
Sickening "Crunch!"
 Samurai Shodown (Video Game) / int_637b6123
comment
Sickening "Crunch!": Hanzou's fatality consists of him swiftly breaking the arm, leg, ribs and then skull of his victim, all with audible cracks and shots of the broken bones inside.
 Samurai Shodown (Video Game) / int_637b6123
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_637b6123
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_637b6123
 Samurai Shodown (Video Game) / int_63cd6ccb
type
Image Song
 Samurai Shodown (Video Game) / int_63cd6ccb
comment
Image Song: Some image songs for Samurai Shodown exist, at least for Nakoruru and Rimururu (like Egao de Iru for the latter).
 Samurai Shodown (Video Game) / int_63cd6ccb
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_63cd6ccb
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_63cd6ccb
 Samurai Shodown (Video Game) / int_63d8e17d
type
Instant Runes
 Samurai Shodown (Video Game) / int_63d8e17d
comment
Instant Runes: Amakusa (from the 3rd game onwards) and Mizuki can make rune-like images to attack. Asura also has own rune-like font, which is used for inscriptions on his weapons, as well as in game's intro and in OVA when he names his attacks.
 Samurai Shodown (Video Game) / int_63d8e17d
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_63d8e17d
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_63d8e17d
 Samurai Shodown (Video Game) / int_6400a34
type
Arm Cannon
 Samurai Shodown (Video Game) / int_6400a34
comment
Arm Cannon: Hanma Yagyu and his mechanical counterpart Karakuri Hanma are armed with these. Sieger's gauntlet has limited shooting capabilities as well (mostly used for close-range fire blasts).
 Samurai Shodown (Video Game) / int_6400a34
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_6400a34
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_6400a34
 Samurai Shodown (Video Game) / int_6411dac8
type
BadassNormal
 Samurai Shodown (Video Game) / int_6411dac8
comment
Badass Normal: Haohmaru.
 Samurai Shodown (Video Game) / int_6411dac8
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_6411dac8
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_6411dac8
 Samurai Shodown (Video Game) / int_6492f4ca
type
Spirit Advisor
 Samurai Shodown (Video Game) / int_6492f4ca
comment
Spirit Advisor: Kagaribi to Basara. Tenhime to Amakusa in the end of Samurai Spirits RPG. Hanmen no Asura to Yuda, and Nakoruru to most of cast in Warriors Rage (PS).
 Samurai Shodown (Video Game) / int_6492f4ca
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_6492f4ca
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_6492f4ca
 Samurai Shodown (Video Game) / int_652c32fa
type
Super-Deformed
 Samurai Shodown (Video Game) / int_652c32fa
comment
Super-Deformed: A special move (unique for each character) lets you turn your fighter into one of these in Samurai Shodown II and VI. Also, all characters look like this in portable versions of games (Gameboy and Neo-Geo Pocket Color titles).
 Samurai Shodown (Video Game) / int_652c32fa
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_652c32fa
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_652c32fa
 Samurai Shodown (Video Game) / int_658f7193
type
Lack of Empathy
 Samurai Shodown (Video Game) / int_658f7193
comment
Lack of Empathy: Asura and Yuda lack emotions. Curiously, all of Yuda's attacks are named after various emotions instead.
 Samurai Shodown (Video Game) / int_658f7193
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_658f7193
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_658f7193
 Samurai Shodown (Video Game) / int_659ef759
type
Implacable Man
 Samurai Shodown (Video Game) / int_659ef759
comment
Implacable Man: Gandara. He is in full-fledge superarmor mode all the time.
 Samurai Shodown (Video Game) / int_659ef759
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_659ef759
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_659ef759
 Samurai Shodown (Video Game) / int_6679436
type
Leatherman
 Samurai Shodown (Video Game) / int_6679436
comment
Leatherman: Asura wears exclusively leather. And chains.
 Samurai Shodown (Video Game) / int_6679436
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_6679436
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_6679436
 Samurai Shodown (Video Game) / int_66835c91
type
The One Guy
 Samurai Shodown (Video Game) / int_66835c91
comment
The One Guy: Yoshitora.
 Samurai Shodown (Video Game) / int_66835c91
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_66835c91
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_66835c91
 Samurai Shodown (Video Game) / int_66f763c0
type
Interface Screw
 Samurai Shodown (Video Game) / int_66f763c0
comment
Interface Screw: Caffeine Nicotine had a move like this in Samurai Shodown 2; so did unplayable boss Mizuki. In Mizuki's case, being hit by the attack while suffering from it reverses the reversal. Shiki and Taizan also possess such powers.
 Samurai Shodown (Video Game) / int_66f763c0
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_66f763c0
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_66f763c0
 Samurai Shodown (Video Game) / int_67b0bd0e
type
An Ice Person
 Samurai Shodown (Video Game) / int_67b0bd0e
comment
An Ice Person: Rimururu
 Samurai Shodown (Video Game) / int_67b0bd0e
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_67b0bd0e
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_67b0bd0e
 Samurai Shodown (Video Game) / int_68068108
type
Evil Laugh
 Samurai Shodown (Video Game) / int_68068108
comment
Evil Laugh: Yuga, Enja, Rasetsumaru. Genan tries to do this, but fails due to his high pitched voice.
 Samurai Shodown (Video Game) / int_68068108
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_68068108
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_68068108
 Samurai Shodown (Video Game) / int_680bb6b1
type
Hot-Blooded
 Samurai Shodown (Video Game) / int_680bb6b1
comment
Kazuki Kazama is a Hot-Blooded Fiery Redhead Ninja who has red hair and eyes and even his clothes are in red that manages fire powers. An impulsive fighter that has a Hair-Trigger Temper if someone makes harm to his sister Hazuki.
 Samurai Shodown (Video Game) / int_680bb6b1
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_680bb6b1
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_680bb6b1
 Samurai Shodown (Video Game) / int_685a6461
type
Circus of Fear
 Samurai Shodown (Video Game) / int_685a6461
comment
Circus of Fear: Yuga's puppet show which either turns victims into loyal puppets or drives them mad.
 Samurai Shodown (Video Game) / int_685a6461
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_685a6461
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_685a6461
 Samurai Shodown (Video Game) / int_688afa6a
type
Evil Uncle
 Samurai Shodown (Video Game) / int_688afa6a
comment
Evil Uncle: Golba to Suzuhime.
 Samurai Shodown (Video Game) / int_688afa6a
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_688afa6a
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_688afa6a
 Samurai Shodown (Video Game) / int_68f6e811
type
Made of Plasticine
 Samurai Shodown (Video Game) / int_68f6e811
comment
Made of Plasticine: A single sword strike, at the very end of the match, can split a character in half.
 Samurai Shodown (Video Game) / int_68f6e811
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_68f6e811
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_68f6e811
 Samurai Shodown (Video Game) / int_699fb007
type
Forgot the Call
 Samurai Shodown (Video Game) / int_699fb007
comment
Forgot the Call: Yuda. He remembers with time.
 Samurai Shodown (Video Game) / int_699fb007
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_699fb007
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_699fb007
 Samurai Shodown (Video Game) / int_69d64e5f
type
Seeker Archetype
 Samurai Shodown (Video Game) / int_69d64e5f
comment
Seeker Archetype: Ukyo, whose objective in most games is to find the Ultimate Flower to present to his beloved Kei.
 Samurai Shodown (Video Game) / int_69d64e5f
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_69d64e5f
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_69d64e5f
 Samurai Shodown (Video Game) / int_6a2ae11f
type
Improbable Weapon User
 Samurai Shodown (Video Game) / int_6a2ae11f
comment
Improbable Weapon User: Wan Fu (stone pillar, but only in the second game - in the first he used a broadsword), Neinhalt Sieger (giant gauntlet with built-in cannon), Kafuin Gaira (prayer beads), Hanma and Karakuri Hanma (gauntlets with built-in cannons), Morozumi Taizan (giant calligraphy brush), Hisame Shizumaru (umbrella). One of Asura's Seven Ancient Weapons is a shield, that attacks opponent with spikes. Honourable mention for Cham Cham, who uses a sharpened boomerang as a melee weapon. Storyline-wise, Hanma created his weapon based on Sieger's. Giant prayer beads like Gaira's were developed specifically for use as weapons when carrying conventional ones like swords was made illegal in ancient China. SS 2019 gets the tendency back with Ruxiang, who wields a magic shield as her weapon, and Wan-Fu is back with his stone pillas as in SS2.
 Samurai Shodown (Video Game) / int_6a2ae11f
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_6a2ae11f
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_6a2ae11f
 Samurai Shodown (Video Game) / int_6a44ee29
type
Jeanne d'Archétype
 Samurai Shodown (Video Game) / int_6a44ee29
comment
Jeanne d'Archétype: Charlotte
 Samurai Shodown (Video Game) / int_6a44ee29
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_6a44ee29
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_6a44ee29
 Samurai Shodown (Video Game) / int_6a47a1e2
type
Knight of Cerebus
 Samurai Shodown (Video Game) / int_6a47a1e2
comment
Knight of Cerebus: Hanmen no Asura. Tohma fits this trope as well.
 Samurai Shodown (Video Game) / int_6a47a1e2
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_6a47a1e2
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_6a47a1e2
 Samurai Shodown (Video Game) / int_6b22aace
type
Not So Invincible After All
 Samurai Shodown (Video Game) / int_6b22aace
comment
Not So Invincible After All: Ukyo Tachibana was set up for this with his tuberculosis, but due to his popularity, SNK has never followed through, except in the (canonically happening near end of series) Samurai Spirits Asura Zanmaden (Samurai Shodown 64 Warriors Rage). This was retconned seeing how he is alive and well in Edge of Destiny which happens few years after Asura Zanmaden.
 Samurai Shodown (Video Game) / int_6b22aace
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_6b22aace
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_6b22aace
 Samurai Shodown (Video Game) / int_6b35bdff
type
Serious Business
 Samurai Shodown (Video Game) / int_6b35bdff
comment
Serious Business: Kyoshiro takes acting so seriously he will kill you and act like it's a play. He literally describes his work as "a method of acting that is a matter of life or death."
 Samurai Shodown (Video Game) / int_6b35bdff
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_6b35bdff
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_6b35bdff
 Samurai Shodown (Video Game) / int_6b983bf7
type
Unstoppable Rage
 Samurai Shodown (Video Game) / int_6b983bf7
comment
Unstoppable Rage: Rage System is the central gameplay element. Damage taken by characters adds energy to their Rage Gauge, and when its filled they enter Raged state - which grants stronger attacks, ability to use super moves (like Weapon Flipper) and enhanced special moves. Later games also add Rage Explosion, which removes character's Rage Gauge but for the short period of time grants character a big power boost and ability to use few devastating attacks. Kazuki and Enja are the subjects of this trope. Enja also sports the fastest Raging rate in all games he appeared in.
 Samurai Shodown (Video Game) / int_6b983bf7
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_6b983bf7
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_6b983bf7
 Samurai Shodown (Video Game) / int_6bda9a30
type
Meaningful Name
 Samurai Shodown (Video Game) / int_6bda9a30
comment
Meaningful Name: Neinhalt Sieger means "Endless Victory".
 Samurai Shodown (Video Game) / int_6bda9a30
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_6bda9a30
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_6bda9a30
 Samurai Shodown (Video Game) / int_6bf29c6e
type
Good Wings, Evil Wings
 Samurai Shodown (Video Game) / int_6bf29c6e
comment
Good Wings, Evil Wings: Asura is an anti-hero, who is shown having 8 black feathered wings (although he only had 2 in OVA). Hanmen no Asura is an anti-villain with 4 white feathered wings. Yuga is a villain with 2 small demon wings that can grow to form bigger, insect-like wings. Mikoto is shown having one white and one black wing, which represent good & evil halves of her personality (the latter being a result of Yuga possession). Yuda is an anti-hero who is show having single black feathered wing - that happened after he lost 7 Ancient Weapons (and 7 out of 8 wings) as Asura. Also, his weapons happen to be the seven demon lords, that show in humanoid forms in his ending, each having single black feathered wing as well.
 Samurai Shodown (Video Game) / int_6bf29c6e
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_6bf29c6e
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_6bf29c6e
 Samurai Shodown (Video Game) / int_6bff99d4
type
Secret Character
 Samurai Shodown (Video Game) / int_6bff99d4
comment
Every Warriors Rage (Playstation) hidden character is a clone of the 11 initial ones, although they all have new storylines, voices and basic moves. There are three caregories: Boss characters that are mostly unique note Tohma, Mikoto and Kuno, standard clones that share the exact same special moves note Minto, Daruma, Tashon Mao, Mugenji and Yuda. Both NPC Oboro weapons count as these, and Player Mooks that lack all special attacks note Ninja, Samurai, Bandit, Amazon.
 Samurai Shodown (Video Game) / int_6bff99d4
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_6bff99d4
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_6bff99d4
 Samurai Shodown (Video Game) / int_6c4ed101
type
Breath Weapon
 Samurai Shodown (Video Game) / int_6c4ed101
comment
Breath Weapon: Kyoshiro and Karakuri Hanma can breathe fire, and those are some of their signature moves. Tam-Tam can also shoot fire from his mouth. Gen-An has a slow-moving poison cloud.
 Samurai Shodown (Video Game) / int_6c4ed101
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_6c4ed101
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_6c4ed101
 Samurai Shodown (Video Game) / int_6cbcd596
type
Gangbangers
 Samurai Shodown (Video Game) / int_6cbcd596
comment
Gangbangers: Yaci, Haito, and their Shibito gang. Also Brutes.
 Samurai Shodown (Video Game) / int_6cbcd596
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_6cbcd596
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_6cbcd596
 Samurai Shodown (Video Game) / int_6d31613c
type
Stock Ninja Weaponry
 Samurai Shodown (Video Game) / int_6d31613c
comment
Stock Ninja Weaponry: Both Hanzo and Galford wield Ninjato and can throw shuriken or kunai, while Earthquake uses a massive Kusarigama.
 Samurai Shodown (Video Game) / int_6d31613c
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_6d31613c
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_6d31613c
 Samurai Shodown (Video Game) / int_6d332aea
type
Driven to Suicide
 Samurai Shodown (Video Game) / int_6d332aea
comment
Driven to Suicide: Mina, in her Samurai Shodown V ending.
 Samurai Shodown (Video Game) / int_6d332aea
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_6d332aea
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_6d332aea
 Samurai Shodown (Video Game) / int_6de71c57
type
Disc-One Final Boss
 Samurai Shodown (Video Game) / int_6de71c57
comment
Disc-One Final Boss: Yuga's male form. In Samurai Shodown 64 after Yuga's defeat, its body just falls down like broken doll as another entity emerges from it and flies away only to disappear with characteristic laugh. In the sequel, we are introduced to Yuga's female form which is the true boss.
 Samurai Shodown (Video Game) / int_6de71c57
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_6de71c57
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_6de71c57
 Samurai Shodown (Video Game) / int_6dec2f19
type
Swiss-Army Weapon
 Samurai Shodown (Video Game) / int_6dec2f19
comment
Swiss-Army Weapon: Technically, Asura gauntlet's ability to summon different weapons, which looks as decomposing and recomposing them from dark energy wielded by gauntlet. Also, Jushiro's katana has a gun hidden in its hilt, and additionally can enter machine gun mode - upon sheathing.
 Samurai Shodown (Video Game) / int_6dec2f19
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_6dec2f19
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_6dec2f19
 Samurai Shodown (Video Game) / int_6ec989d8
type
Guide Dang It!
 Samurai Shodown (Video Game) / int_6ec989d8
comment
Guide Dang It!: In 2, several characters have super secret moves, some of them would ascend as their official Rage Desperation Attack in latter games (Haohmaru's Tenha Fuujinzan and Nakoruru's Ererushi Kamui Rise are the examples of those, whereas Galford and Hanzo can inflict Invisibility on them). You don't need the full Rage meters to do them, but good luck doing those, not only they're not revealed in anywhere except guides (official Rage Desperation Attack for that game is put on screen when the Rage meter is full), they need even MORE dexterity required... Also starting with 2 was the "intrusion character" mechanic, where an Optional Boss may occur depending on various play conditions. The most infamous is Kuroko, who will hint that you have the potential to do his fight by commenting personally in matches afterwards, but his conditions are both doable (defeat certain later opponents without losing a round and with a super move in under 20 seconds), and random (he can pop out after any opponent if he really feels like it). And he can be a playthrough stopper by sheer nature of being an SNK Boss. Actually playing as Kuroko also required a secret cheat code on a very specific regional release of the Neo Geo CD version.
 Samurai Shodown (Video Game) / int_6ec989d8
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_6ec989d8
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_6ec989d8
 Samurai Shodown (Video Game) / int_6edd96b8
type
Making a Splash
 Samurai Shodown (Video Game) / int_6edd96b8
comment
Making a Splash: Sogetsu, Suija and their fusion Suija.Sogetsu
 Samurai Shodown (Video Game) / int_6edd96b8
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_6edd96b8
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_6edd96b8
 Samurai Shodown (Video Game) / int_6ee15499
type
Token Motivational Nemesis
 Samurai Shodown (Video Game) / int_6ee15499
comment
Token Motivational Nemesis: Draco may very well be this to Galford, since he killed his father which served one of Galford's main motivators in his quest for justice. Also Seishiro to Tohma; Hanzo Hattori to Oboro; Oboro to Jushiro and Saya.
 Samurai Shodown (Video Game) / int_6ee15499
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_6ee15499
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_6ee15499
 Samurai Shodown (Video Game) / int_705f57d0
type
Demon Lords and Archdevils
 Samurai Shodown (Video Game) / int_705f57d0
comment
Demon Lords and Archdevils: They serve Asura by turning into his weapons.
 Samurai Shodown (Video Game) / int_705f57d0
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_705f57d0
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_705f57d0
 Samurai Shodown (Video Game) / int_707ee167
type
Secret Circle of Secrets
 Samurai Shodown (Video Game) / int_707ee167
comment
Secret Circle of Secrets: servants of Ambrosia and Yuga fall into this category.
 Samurai Shodown (Video Game) / int_707ee167
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_707ee167
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_707ee167
 Samurai Shodown (Video Game) / int_70c06a09
type
The Undead
 Samurai Shodown (Video Game) / int_70c06a09
comment
The Undead: Amakusa, Mizuki, Basara, Kagaribi, Kusaregedo. Storyline-wise, Gen-an was killed in the first game and resurrected by evil forces in the second, but he gained no undead attributes whatsoever.
 Samurai Shodown (Video Game) / int_70c06a09
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_70c06a09
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_70c06a09
 Samurai Shodown (Video Game) / int_71bd62b9
type
Calling Your Attacks
 Samurai Shodown (Video Game) / int_71bd62b9
comment
Calling Your Attacks: Nearly everyone. Nakoruru and Rimururu call their attacks in Ainu, Galford in English, Sieger in Deutch, etc.
 Samurai Shodown (Video Game) / int_71bd62b9
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_71bd62b9
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_71bd62b9
 Samurai Shodown (Video Game) / int_7241785e
type
You Can't Fight Fate
 Samurai Shodown (Video Game) / int_7241785e
comment
You Can't Fight Fate: Ukyo's and Genjuro's endings in Asura Zanmaden; Tohma's ending in Warriors Rage (PS) This trope is subverted by Basara's and Zankuro's Samurai Shodown VI endings.
 Samurai Shodown (Video Game) / int_7241785e
featureApplicability
-0.3
 Samurai Shodown (Video Game) / int_7241785e
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_7241785e
 Samurai Shodown (Video Game) / int_7301ae04
type
Serial Killer
 Samurai Shodown (Video Game) / int_7301ae04
comment
Serial Killer: Zankuro, Mugenji and Rasetsumaru.
 Samurai Shodown (Video Game) / int_7301ae04
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_7301ae04
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_7301ae04
 Samurai Shodown (Video Game) / int_7360a6b6
type
Noble Demon
 Samurai Shodown (Video Game) / int_7360a6b6
comment
Noble Demon: Look Genan's Samurai Shodown VI ending.
 Samurai Shodown (Video Game) / int_7360a6b6
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_7360a6b6
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_7360a6b6
 Samurai Shodown (Video Game) / int_74ea714e
type
Unusual Eyebrows
 Samurai Shodown (Video Game) / int_74ea714e
comment
Unusual Eyebrows: Asura lacks eyebrows. This is compensated by black eye shadow and few tattoos under his eyes.
 Samurai Shodown (Video Game) / int_74ea714e
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_74ea714e
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_74ea714e
 Samurai Shodown (Video Game) / int_768ae1c9
type
Les Collaborateurs
 Samurai Shodown (Video Game) / int_768ae1c9
comment
Les Collaborateurs: Gen-An, Earthquake and Genjuro to Mizuki in Samurai Shodown 2; Gen-An and Earthquake to Amakusa in first OVA.
 Samurai Shodown (Video Game) / int_768ae1c9
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_768ae1c9
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_768ae1c9
 Samurai Shodown (Video Game) / int_77494699
type
Iaijutsu Practitioner
 Samurai Shodown (Video Game) / int_77494699
comment
Iaijutsu Practitioner Ukyo Tachibana has a hyper move since IV in which he moves at lightning speed to the enemy between him and passing front and behind him as a shadow to get after the opponent and then he sheathes his sword. Next to that, the character get sliced by various slashes and goes to the ground.
 Samurai Shodown (Video Game) / int_77494699
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_77494699
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_77494699
 Samurai Shodown (Video Game) / int_777c0033
type
Technical Pacifist
 Samurai Shodown (Video Game) / int_777c0033
comment
Technical Pacifist: Nakoruru really dislikes fighting. This pisses Rera off.
 Samurai Shodown (Video Game) / int_777c0033
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_777c0033
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_777c0033
 Samurai Shodown (Video Game) / int_77c9a628
type
Your Soul Is Mine!
 Samurai Shodown (Video Game) / int_77c9a628
comment
Your Soul Is Mine!: "Your soul is my power" is of Amakusa's winquotes. Mizuki also frequently expresses her desire to consume opponent's soul. In Asura Zanmaden game, Yuga has ability to snatch opponent's soul out of his body, and Yunfei does the same in his Samurai Shodown V Special fatality, then proceeding to cut the soul in two, killing the opponent.
 Samurai Shodown (Video Game) / int_77c9a628
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_77c9a628
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_77c9a628
 Samurai Shodown (Video Game) / int_780a078e
type
Self-Made Orphan
 Samurai Shodown (Video Game) / int_780a078e
comment
Self-Made Orphan: Genjuro. It was self-defense though.
 Samurai Shodown (Video Game) / int_780a078e
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_780a078e
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_780a078e
 Samurai Shodown (Video Game) / int_79503ae9
type
Stout Strength
 Samurai Shodown (Video Game) / int_79503ae9
comment
Stout Strength: Earthquake; if he were real, he would have troubles even standing up, let alone doing a triangle jump.
 Samurai Shodown (Video Game) / int_79503ae9
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_79503ae9
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_79503ae9
 Samurai Shodown (Video Game) / int_79b16b48
type
Japanese Ranguage
 Samurai Shodown (Video Game) / int_79b16b48
comment
Japanese Ranguage: Samurai Shodown IV congratulated the battle winner with a message of "VICTOLY!" Don't forget FATARITY.
 Samurai Shodown (Video Game) / int_79b16b48
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_79b16b48
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_79b16b48
 Samurai Shodown (Video Game) / int_79ceeeb
type
Demon Slaying
 Samurai Shodown (Video Game) / int_79ceeeb
comment
Demon Slaying: Basara and Mina are professional demon hunters.
 Samurai Shodown (Video Game) / int_79ceeeb
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_79ceeeb
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_79ceeeb
 Samurai Shodown (Video Game) / int_7a32312a
type
Rain of Blood
 Samurai Shodown (Video Game) / int_7a32312a
comment
Rain of Blood: During Suija's Impartial and Divine Judgement fatality in the non-violent Samurai Shodown V Special. In the non-violent Samurai Shodown VI, same animation was reused in his ending only to summon the water rain. Then, image of him summoning water rain became his card in Card Fighters DS. Talk about Badass Decay (Even more so if you consider that in censored version of game, the rain was white) Asura stands under rain of blood in one of the official Asura Zanmaden artworks.
 Samurai Shodown (Video Game) / int_7a32312a
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_7a32312a
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_7a32312a
 Samurai Shodown (Video Game) / int_7a82c3d2
type
All Love Is Unrequited
 Samurai Shodown (Video Game) / int_7a82c3d2
comment
All Love Is Unrequited: Galford's feelings towards Nakoruru will mostly get unanswered due to her complete devotion to nature. Then in Samurai Shodown 2, in his ending, he witnessed her DIE (or at least turn herself into the spirit of nature) protecting nature. They still got to talk one last time before she left his life forever. Maybe his love of justice would get requited instead... And about Nakoruru, the story repeats itself with Yantamu in Nakoruru: Ano Hito kara no Okurimono who made an Heroic Sacrifice to save Nakoruru. Another example is that of Charlotte-Oshizu-Haohmaru. Charlotte and O-Shizu were both in love with Haohmaru, but he is a Celibate Hero, dedicated entirely to fighting. While O-Shizu is depicted as being permanently interested in him and Haohmaru returning her feelings to a degree (he even kisses her in his SS 2 ending, though he also tells her she's better off without him), Charlotte eventually renounces her feelings (Important Haircut and all) once she finds Haohmaru and O-Shizu together at the end of the second game.
 Samurai Shodown (Video Game) / int_7a82c3d2
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_7a82c3d2
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_7a82c3d2
 Samurai Shodown (Video Game) / int_7ab81664
type
Kick Them While They Are Down
 Samurai Shodown (Video Game) / int_7ab81664
comment
Kick Them While They Are Down: Ground Pursuit (of a downed opponent) is a gameplay element starting from Samurai Shodown IV. In Asura Zanmaden, some special moves get this function too. And if you were knocked down during boss fight vs Yuga, she would spam so much spells that you probably wont get up alive.
 Samurai Shodown (Video Game) / int_7ab81664
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_7ab81664
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_7ab81664
 Samurai Shodown (Video Game) / int_7b7f1657
type
Canine Companion
 Samurai Shodown (Video Game) / int_7b7f1657
comment
Canine Companion: Poppy to Galford, Maju to Mizuki, and Shikuru to Rera.
 Samurai Shodown (Video Game) / int_7b7f1657
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_7b7f1657
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_7b7f1657
 Samurai Shodown (Video Game) / int_7c0bfb83
type
Obviously Evil
 Samurai Shodown (Video Game) / int_7c0bfb83
comment
Obviously Evil: Ambrosia in Samurai Shodown RPG.
 Samurai Shodown (Video Game) / int_7c0bfb83
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_7c0bfb83
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_7c0bfb83
 Samurai Shodown (Video Game) / int_7c4fdf65
type
Red Is Violent
 Samurai Shodown (Video Game) / int_7c4fdf65
comment
Red Is Violent: The POW bar is filled with the damage received and when it's full, the character makes an angry pose and their skin turns red, allowing them to perform a Desperation Move: unlike most fighters, performing one doesn't instantly empty out the POW meter and if they miss with their DM, they can keep trying until the bar empties on its own or they connect with the DM. Also used in Capcom vs. SNK 2: Mark of the Millennium, in which the K-Groove is based on this game series (plus the "Just Defend" ability from Garou: Mark of the Wolves). Kazuki Kazama is a Hot-Blooded Fiery Redhead Ninja who has red hair and eyes and even his clothes are in red that manages fire powers. An impulsive fighter that has a Hair-Trigger Temper if someone makes harm to his sister Hazuki.
 Samurai Shodown (Video Game) / int_7c4fdf65
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_7c4fdf65
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_7c4fdf65
 Samurai Shodown (Video Game) / int_7c58fe32
type
Louis Cypher
 Samurai Shodown (Video Game) / int_7c58fe32
comment
Louis Cypher: Asura fullfills the role of Devil in Samurai Shodown universe. His struggle with Yuga is a play on Satan Is Good and God Is Evil tropes.
 Samurai Shodown (Video Game) / int_7c58fe32
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_7c58fe32
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_7c58fe32
 Samurai Shodown (Video Game) / int_7c9933de
type
Laughably Evil
 Samurai Shodown (Video Game) / int_7c9933de
comment
Laughably Evil: Genan, Earthquake and Sankuro.
 Samurai Shodown (Video Game) / int_7c9933de
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_7c9933de
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_7c9933de
 Samurai Shodown (Video Game) / int_7ea8f5ce
type
Knight in Shining Armor
 Samurai Shodown (Video Game) / int_7ea8f5ce
comment
Knight in Shining Armor: Sieger and Walter.
 Samurai Shodown (Video Game) / int_7ea8f5ce
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_7ea8f5ce
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_7ea8f5ce
 Samurai Shodown (Video Game) / int_7ef728b1
type
Tsundere
 Samurai Shodown (Video Game) / int_7ef728b1
comment
Tsundere: Rinka, Suzuhime.
 Samurai Shodown (Video Game) / int_7ef728b1
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_7ef728b1
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_7ef728b1
 Samurai Shodown (Video Game) / int_7f0f2e2
type
Recycled Title
 Samurai Shodown (Video Game) / int_7f0f2e2
comment
Recycled Title: "Samurai Shodown: Warriors Rage" was used as the overseas title for both Samurai Spirits Asura Zanmaden, and its sequel Samurai Spirits Shinsho. This led to big confusion among non-Japanese fans. In addition, there were two Samurai Shodown games for Neo Geo Pocket called "Samurai Shodown!" and "Samurai Shodown! 2". The first two arcade games were also called that, minus the exclamation marks.
 Samurai Shodown (Video Game) / int_7f0f2e2
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_7f0f2e2
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_7f0f2e2
 Samurai Shodown (Video Game) / int_7f16e7a4
type
Shapeshifting Lover
 Samurai Shodown (Video Game) / int_7f16e7a4
comment
Shapeshifting Lover: The basis of Iroha's Back Story in Samurai Shodown VI. During one of her super moves, during which she disrobes and attacks the opponent behind a screen, her silhouette briefly flickers into that of a crane's.
 Samurai Shodown (Video Game) / int_7f16e7a4
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_7f16e7a4
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_7f16e7a4
 Samurai Shodown (Video Game) / int_7f6c8e4f
type
Reverse Grip
 Samurai Shodown (Video Game) / int_7f6c8e4f
comment
Reverse Grip: Nakoruru/Rimururu/Rera use this often. Also Cham Cham and her boomerang. Shiki also holds one of her two swords in reverse grip.
 Samurai Shodown (Video Game) / int_7f6c8e4f
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_7f6c8e4f
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_7f6c8e4f
 Samurai Shodown (Video Game) / int_7fbe9a30
type
Freak Out
 Samurai Shodown (Video Game) / int_7fbe9a30
comment
Freak Out: Basara and Mugenji. Kazuki once possessed by Enja.
 Samurai Shodown (Video Game) / int_7fbe9a30
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_7fbe9a30
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_7fbe9a30
 Samurai Shodown (Video Game) / int_801c7e4a
type
Quest for Identity
 Samurai Shodown (Video Game) / int_801c7e4a
comment
Quest for Identity: Shizumaru and Yuda happen to be in such situation. Its not like Yuda cares much about this, since he seems to lack emotions.
 Samurai Shodown (Video Game) / int_801c7e4a
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_801c7e4a
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_801c7e4a
 Samurai Shodown (Video Game) / int_808b6d16
type
Sdrawkcab Name
 Samurai Shodown (Video Game) / int_808b6d16
comment
Sdrawkcab Name: Names of all the attacks of Asura and Hanmen no Asura. This is because their powers bear names of demons and angels, and reading those in reverse to summon their powers is a common occult practice. This backwards writing is also true for all words in the intro of game those two characters appear in.
 Samurai Shodown (Video Game) / int_808b6d16
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_808b6d16
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_808b6d16
 Samurai Shodown (Video Game) / int_80cd1f62
type
God of Evil
 Samurai Shodown (Video Game) / int_80cd1f62
comment
God of Evil: Ambrosia.
 Samurai Shodown (Video Game) / int_80cd1f62
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_80cd1f62
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_80cd1f62
 Samurai Shodown (Video Game) / int_816a4e80
type
Star Wars (Franchise)
 Samurai Shodown (Video Game) / int_816a4e80
comment
The King of Prussia in Sieger's stage watches the fight while being flanked by a pair of Imperial Royal Guards.
 Samurai Shodown (Video Game) / int_816a4e80
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_816a4e80
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_816a4e80
 Samurai Shodown (Video Game) / int_816c63d4
type
Dramatic Wind
 Samurai Shodown (Video Game) / int_816c63d4
comment
Dramatic Wind: One of Ukyo's win poses.
 Samurai Shodown (Video Game) / int_816c63d4
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_816c63d4
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_816c63d4
 Samurai Shodown (Video Game) / int_818fa473
type
The Dark Side Will Make You Forget
 Samurai Shodown (Video Game) / int_818fa473
comment
The Dark Side Will Make You Forget: Amakusa's story.
 Samurai Shodown (Video Game) / int_818fa473
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_818fa473
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_818fa473
 Samurai Shodown (Video Game) / int_820133fd
type
Tragic Hero
 Samurai Shodown (Video Game) / int_820133fd
comment
Tragic Hero: Shizumaru is a seriously depressing character.
 Samurai Shodown (Video Game) / int_820133fd
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_820133fd
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_820133fd
 Samurai Shodown (Video Game) / int_823c6e3e
type
Large Ham
 Samurai Shodown (Video Game) / int_823c6e3e
comment
Large Ham: Kyoshiro's acting is frequently hinted to be very over the top, making him a perfect fit for the kabuki stage.
 Samurai Shodown (Video Game) / int_823c6e3e
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_823c6e3e
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_823c6e3e
 Samurai Shodown (Video Game) / int_82518cf7
type
Motor Mouth
 Samurai Shodown (Video Game) / int_82518cf7
comment
Motor Mouth: Garyo - who is both fast and loud talker.
 Samurai Shodown (Video Game) / int_82518cf7
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_82518cf7
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_82518cf7
 Samurai Shodown (Video Game) / int_834420aa
type
BFS
 Samurai Shodown (Video Game) / int_834420aa
comment
BFS: Suzuhime. Asura, Hanmen no Asura and Yuda also carry very long swords in Sephiroth fashion. In fact, developers mentioned that Asura's sword was initially so long that its attacks had fullscreen range, so they were forced to shorten it for the sake of balance. Asura also has the giant Beelzebub battle axe, the impact of which can cause landslides.
 Samurai Shodown (Video Game) / int_834420aa
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_834420aa
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_834420aa
 Samurai Shodown (Video Game) / int_835d63a4
type
The Anime of the Game
 Samurai Shodown (Video Game) / int_835d63a4
comment
The Anime of the Game: Series had 3 OVAs: SS1-based (known as The Movie), SS Asura Zanmaden-based, and Nakoruru game-based (which was left unfinished).
 Samurai Shodown (Video Game) / int_835d63a4
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_835d63a4
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_835d63a4
 Samurai Shodown (Video Game) / int_83f3983b
type
Necessarily Evil
 Samurai Shodown (Video Game) / int_83f3983b
comment
Necessarily Evil: Gaoh. Other cases may include Amakusa and Golba.
 Samurai Shodown (Video Game) / int_83f3983b
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_83f3983b
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_83f3983b
 Samurai Shodown (Video Game) / int_8404a0f3
type
Amnesiac Dissonance
 Samurai Shodown (Video Game) / int_8404a0f3
comment
Amnesiac Dissonance: Yuda's ending in Warriors Rage.
 Samurai Shodown (Video Game) / int_8404a0f3
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_8404a0f3
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_8404a0f3
 Samurai Shodown (Video Game) / int_8411ab92
type
Red Oni, Blue Oni
 Samurai Shodown (Video Game) / int_8411ab92
comment
Red Oni, Blue Oni: In order of appearance - Kazuki and Sogetsu, Enja.Kazuki and Suija.Sogetsu, Seishiro and Tohma, Enja and Suija.
 Samurai Shodown (Video Game) / int_8411ab92
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_8411ab92
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_8411ab92
 Samurai Shodown (Video Game) / int_844b6779
type
Super Mode
 Samurai Shodown (Video Game) / int_844b6779
comment
VI / Tenkaichi Kenkakuden's final boss, Makai Gaoh, acts as Gaoh's Super Mode. The home port has EX modes for SSV's four new characters that gives them movesets closer to their first appearance.
 Samurai Shodown (Video Game) / int_844b6779
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_844b6779
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_844b6779
 Samurai Shodown (Video Game) / int_84c5ec0b
type
Free-Range Children
 Samurai Shodown (Video Game) / int_84c5ec0b
comment
Free-Range Children: Shizumaru who wanders the country in all the games. Apparently Haohmaru started to do this being 15-years old. Next we have 14-years old Suzuhime doing this in Samurai Shodown Sen. Dont forget Nakoruru, Rimururu and Mina who are pretty young as well.
 Samurai Shodown (Video Game) / int_84c5ec0b
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_84c5ec0b
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_84c5ec0b
 Samurai Shodown (Video Game) / int_84dbc10f
type
McNinja
 Samurai Shodown (Video Game) / int_84dbc10f
comment
McNinja: Galford, the ninja who's Californian before California existed. Same for the Texan Earthquake, who, like Galford, would actually be Mexican.
 Samurai Shodown (Video Game) / int_84dbc10f
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_84dbc10f
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_84dbc10f
 Samurai Shodown (Video Game) / int_85c5db50
type
In Love with Your Carnage
 Samurai Shodown (Video Game) / int_85c5db50
comment
In Love with Your Carnage: Amakusa to Haohmaru (even mentioned in his Samurai Shodown 1 info tab)...later led to Amakusa's creation of Rasetsumaru.
 Samurai Shodown (Video Game) / int_85c5db50
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_85c5db50
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_85c5db50
 Samurai Shodown (Video Game) / int_863fac26
type
Jerk Jock
 Samurai Shodown (Video Game) / int_863fac26
comment
Jerk Jock: Brutes in Warriors Rage (PS)
 Samurai Shodown (Video Game) / int_863fac26
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_863fac26
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_863fac26
 Samurai Shodown (Video Game) / int_8737b599
type
Fireballs
 Samurai Shodown (Video Game) / int_8737b599
comment
Fireballs: Nearly everyone has them, and Kazuki can used them as powerups (aside of using them as projectiles).
 Samurai Shodown (Video Game) / int_8737b599
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_8737b599
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_8737b599
 Samurai Shodown (Video Game) / int_8774fb47
type
Eldritch Abomination
 Samurai Shodown (Video Game) / int_8774fb47
comment
Eldritch Abomination: Ambrosia and its stage in Samurai Shodown RPG; then Hanmen no Asura's stage in Samurai Spirits Asura Zanmaden (which apparently was influenced by aforementioned Ambrosia setting).
 Samurai Shodown (Video Game) / int_8774fb47
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_8774fb47
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_8774fb47
 Samurai Shodown (Video Game) / int_87854c3d
type
The Usual Adversaries
 Samurai Shodown (Video Game) / int_87854c3d
comment
The Usual Adversaries: Behaviour of Rasetsumaru and Gen-an.
 Samurai Shodown (Video Game) / int_87854c3d
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_87854c3d
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_87854c3d
 Samurai Shodown (Video Game) / int_8797239c
type
Bait-and-Switch
 Samurai Shodown (Video Game) / int_8797239c
comment
Bait-and-Switch: In Nakoruru's ending in VI, it looks like it's going to be a repeat of her ending from II, with her pulling off a Heroic Sacrifice... only for her to be Brought Down to Normal instead.
 Samurai Shodown (Video Game) / int_8797239c
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_8797239c
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_8797239c
 Samurai Shodown (Video Game) / int_87bb6874
type
Villain with Good Publicity
 Samurai Shodown (Video Game) / int_87bb6874
comment
Villain with Good Publicity: Jigen Taishi. Being a celebrated priest, his presence in Ritenkyo made it difficult for the shogun to take direct action since it would cause civil dispute with one's faith. It was eventually decided that the government would send a handful of their most loyal retainers in the secret service to deal with the threat.
 Samurai Shodown (Video Game) / int_87bb6874
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_87bb6874
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_87bb6874
 Samurai Shodown (Video Game) / int_88141a44
type
Heartwarming Orphan
 Samurai Shodown (Video Game) / int_88141a44
comment
Heartwarming Orphan: Shizumaru and Rinka.
 Samurai Shodown (Video Game) / int_88141a44
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_88141a44
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_88141a44
 Samurai Shodown (Video Game) / int_884c13a4
type
Hime Cut
 Samurai Shodown (Video Game) / int_884c13a4
comment
Hime Cut: Nakoruru, Suzuhime, and several NPC (such as Yukihime) from Samurai Shodown have such haircut.
 Samurai Shodown (Video Game) / int_884c13a4
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_884c13a4
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_884c13a4
 Samurai Shodown (Video Game) / int_88792708
type
Badass Back
 Samurai Shodown (Video Game) / int_88792708
comment
Badass Back: Ukyo, who fights with his back turned all the time (at least in 2D games).
 Samurai Shodown (Video Game) / int_88792708
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_88792708
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_88792708
 Samurai Shodown (Video Game) / int_88e5066d
type
Trigger-Happy
 Samurai Shodown (Video Game) / int_88e5066d
comment
Trigger-Happy: Draco and his winchester rifle. Mina is a subversion of this trope since she uses bow and arrows.
 Samurai Shodown (Video Game) / int_88e5066d
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_88e5066d
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_88e5066d
 Samurai Shodown (Video Game) / int_8967e17f
type
Back from the Dead
 Samurai Shodown (Video Game) / int_8967e17f
comment
Gen-An made one with Mizuki in exchange of going Back from the Dead in II (he was killed by Ayame, Galford's mentor, at the end of I).
 Samurai Shodown (Video Game) / int_8967e17f
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_8967e17f
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_8967e17f
 Samurai Shodown (Video Game) / int_898ff050
type
Villain Protagonist
 Samurai Shodown (Video Game) / int_898ff050
comment
Villain Protagonist: Asura, who is basically an emotionless killing machine and Hell's strongest warrior, and just happens to oppose the same villain that heroes do - Yuga - to avenge his past defeat and apparently to wrestle back the control over Hell. In the sequel, where he stars as Yuda, demon lords that serve him eventually state his position as "The Demon King".
 Samurai Shodown (Video Game) / int_898ff050
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_898ff050
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_898ff050
 Samurai Shodown (Video Game) / int_89a17726
type
Spell My Name with an S
 Samurai Shodown (Video Game) / int_89a17726
comment
Spell My Name With An S: Genjuro as "Genjyuro" in SVC and NGBC. Other materials also have Rimururu as "Rimnerel", Haohmaru as "Haohmal", Konru as "Konril" and Champuru as "Chample" or "Ceasar".
 Samurai Shodown (Video Game) / int_89a17726
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_89a17726
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_89a17726
 Samurai Shodown (Video Game) / int_8a4ec732
type
Forced into Evil
 Samurai Shodown (Video Game) / int_8a4ec732
comment
Forced into Evil: Hanmen no Asura, after he stops being an Anti-Villain.
 Samurai Shodown (Video Game) / int_8a4ec732
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_8a4ec732
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_8a4ec732
 Samurai Shodown (Video Game) / int_8b606a51
type
There Is No Kill Like Overkill
 Samurai Shodown (Video Game) / int_8b606a51
comment
There Is No Kill Like Overkill: Defeating the foe with the right move (usually the strongest slash a character has but there are some exceptions) will cause them to be bisected and golden charms to fall out, leaving only their weapon in the ground. Then Samurai Shodown IV introduced "Agony Ougi" which were effectively character-specific fatalities which left opponents sliced in pieces with blood graphically spurting out. Asura Zanmaden game also added ability to cut off opponent's arm. In the original version of Samurai Shodown V Special, you could, under certain conditions, perform a (very violent and graphic) move called the "Death Ougi" which would actually kill your opponent (thus ending the match); the relevant part is that, for a number of characters it went beyond just cutting the opponent up: some of them would literally destroy the opponent's body leaving nothing behind, save perhaps a head, a skull or a rain of blood. Thats aside of plethora of generic "cut / stab / smash" finishers initiated at the end of the match if opponent was killed by normal attack Samurai Shodown Sen/Edge of Destiny features ability to cut opponents in half; stab them for the fountain of blood, cut their arm off; decapitate them; or impale them and leave the weapon in their body.
 Samurai Shodown (Video Game) / int_8b606a51
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_8b606a51
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_8b606a51
 Samurai Shodown (Video Game) / int_8b68d9a7
type
Stalker with a Crush
 Samurai Shodown (Video Game) / int_8b68d9a7
comment
Stalker with a Crush: Shiki subverts this trope by stalking Haohmaru due to Yuga's bidding. Nevertheless according to plan they should have sexual intercourse just because theoretically body of their child would be a perfect vessel for Dark God's incarnation - at least according to Samurai Shodown 64 storyline
 Samurai Shodown (Video Game) / int_8b68d9a7
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_8b68d9a7
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_8b68d9a7
 Samurai Shodown (Video Game) / int_8bb6d274
type
Comeback Mechanic
 Samurai Shodown (Video Game) / int_8bb6d274
comment
Comeback Mechanic: Probably the "OG" of the genre. The POW/Rage meter fills up by taking damage as opposed to dealing it and once it's full you can let it drain out and do more damage or cash it out to perform a Limit Break.
 Samurai Shodown (Video Game) / int_8bb6d274
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_8bb6d274
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_8bb6d274
 Samurai Shodown (Video Game) / int_8bff32a8
type
Creepy Doll
 Samurai Shodown (Video Game) / int_8bff32a8
comment
Creepy Doll: Karakuri Hanma. Especially with that BIG smile.
 Samurai Shodown (Video Game) / int_8bff32a8
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_8bff32a8
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_8bff32a8
 Samurai Shodown (Video Game) / int_8c1ad82f
type
Proud Warrior Race Guy
 Samurai Shodown (Video Game) / int_8c1ad82f
comment
Proud Warrior Race Guy: Tam-Tam.
 Samurai Shodown (Video Game) / int_8c1ad82f
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_8c1ad82f
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_8c1ad82f
 Samurai Shodown (Video Game) / int_8c30c2ac
type
Rewriting Reality
 Samurai Shodown (Video Game) / int_8c30c2ac
comment
Rewriting Reality: Words written with Taizan's brush, come to reality moments later. For example, should he write kanji for "thunder", opponent will be struck by lightning moments after.
 Samurai Shodown (Video Game) / int_8c30c2ac
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_8c30c2ac
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_8c30c2ac
 Samurai Shodown (Video Game) / int_8c8bd091
type
Fetus Terrible
 Samurai Shodown (Video Game) / int_8c8bd091
comment
Fetus Terrible: An embryo appearing in the center of eye on giant sphere in Mizuki's stage (Yuga's fetus symbol may be related to it too) - it symbolizes the rebirth of Dark God in the realm of humans. Unborn children that were changed by Yuga's magic are the subject of this trope as well. Also Yuga's spirit escaping into Shiki's daughter (Mikoto) before she was born.
 Samurai Shodown (Video Game) / int_8c8bd091
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_8c8bd091
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_8c8bd091
 Samurai Shodown (Video Game) / int_8e04fdd7
type
Dragon with an Agenda
 Samurai Shodown (Video Game) / int_8e04fdd7
comment
Dragon with an Agenda: Sankuro.
 Samurai Shodown (Video Game) / int_8e04fdd7
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_8e04fdd7
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_8e04fdd7
 Samurai Shodown (Video Game) / int_8e0bedfe
type
Kid Sidekick
 Samurai Shodown (Video Game) / int_8e0bedfe
comment
Kid Sidekick: Shizumaru and Takechiyo to Haohmaru, somewhat. They were his disciples for short periods of time.
 Samurai Shodown (Video Game) / int_8e0bedfe
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_8e0bedfe
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_8e0bedfe
 Samurai Shodown (Video Game) / int_8e5b3b57
type
Western Samurai
 Samurai Shodown (Video Game) / int_8e5b3b57
comment
Western Samurai: Claude from Sen is a European blond guy that is a samurai, in this case from France. An amnesiac guy that adopted Japan's culture and became a samurai trained by monks and eventually he became one, defending his temple form various menaces. And from the same game, there's "J", an obvious expy of Afro Samurai.
 Samurai Shodown (Video Game) / int_8e5b3b57
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_8e5b3b57
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_8e5b3b57
 Samurai Shodown (Video Game) / int_8e9cf84e
type
 Samurai Shodown (Video Game) / int_8e9cf84e
comment
"Blind Idiot" Translation: All of the games in the series are full of this. One rather unusual example in the second game looks like an exception, when Cham Cham is regarding the SNK Boss right after she's declared her intent to 'eat, eat you all': 'Shit! You really make me mad!' Samurai Shodown IV is always happy to declare "victoly!"... which is counterweighted with a "fatarity!!". The referee's statement after anyone's second fight in 2 is "ki ga warui" (meaning, roughly, "something's not right" or "something strange is happening"). It was translated into "Horrible atmosphere."
 Samurai Shodown (Video Game) / int_8e9cf84e
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_8e9cf84e
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_8e9cf84e
 Samurai Shodown (Video Game) / int_8f1450ba
type
Pint-Sized Powerhouse
 Samurai Shodown (Video Game) / int_8f1450ba
comment
Pintsized Powerhouse: Nicotine Caffeine, Daruma, Ran Po.
 Samurai Shodown (Video Game) / int_8f1450ba
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_8f1450ba
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_8f1450ba
 Samurai Shodown (Video Game) / int_8f1ec2c5
type
Joke Character
 Samurai Shodown (Video Game) / int_8f1ec2c5
comment
Joke Character: Kuroko, the fight referee, is playable in some games. Poppy, Galford's dog companion, is playable in Samurai Shodown V. VI adds Sugoroku; Characters like Genan, Earthquake, Hanma, Karakuri Hanma, Minto, Tashonmao and Kusaregedo are clearly series' fun factor fodder. In SS2 and possibly some others, Kuroko is in fact a Game-Breaker (playable in the home versions), just as strong or maybe stronger than the final boss: partly because of his large arsenal of attack Shout Outs to other SNK fighters and weird attacks other characters have trouble countering, including a ranged attack that pulls in the opponent and stuns them which can be repeated for an infinite combo, the ability to split in 2 horizonally when hit by the opponent's attack and have one half of him blow up, and an extremely powerful and quick Desperation Attack that takes out roughly 90% of the opponent's health if it connects.
 Samurai Shodown (Video Game) / int_8f1ec2c5
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_8f1ec2c5
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_8f1ec2c5
 Samurai Shodown (Video Game) / int_902fa0b4
type
Giant Space Flea from Nowhere
 Samurai Shodown (Video Game) / int_902fa0b4
comment
Giant Space Flea from Nowhere: Ma Gaoh. There's no lead up to his appearance, he doesn't quite fit the lighthearted festival atmosphere of SSVI, and he's never spoken of again up on his defeat. He fits all the requirements for this trope to a tee.
 Samurai Shodown (Video Game) / int_902fa0b4
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_902fa0b4
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_902fa0b4
 Samurai Shodown (Video Game) / int_905438eb
type
Recycled IN SPACE!
 Samurai Shodown (Video Game) / int_905438eb
comment
Recycled In Space: Samurai Shodown: Sen is basically Soulcalibur at SNK in terms of gameplay.
 Samurai Shodown (Video Game) / int_905438eb
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_905438eb
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_905438eb
 Samurai Shodown (Video Game) / int_906365a2
type
Demonic Possession
 Samurai Shodown (Video Game) / int_906365a2
comment
Demonic Possession: Amakusa over Shinzo Hattori's body. Mizuki over Bizuki's body. Enja and Suija over random ninja bodies and then over Kazuki and Sogetsu's bodies to form Enja.Kazuki and Suija.Sogetsu. Dark Emperor over Yunfei and then over Gaoh. Yuga partially over Shiki, and then over Mikoto.
 Samurai Shodown (Video Game) / int_906365a2
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_906365a2
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_906365a2
 Samurai Shodown (Video Game) / int_9080e641
type
Diabolical Mastermind
 Samurai Shodown (Video Game) / int_9080e641
comment
Diabolical Mastermind: Oboro.
 Samurai Shodown (Video Game) / int_9080e641
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_9080e641
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_9080e641
 Samurai Shodown (Video Game) / int_908ad334
type
Time Master
 Samurai Shodown (Video Game) / int_908ad334
comment
Time Master: Yuga and Mikoto. State of Nothingness (time slow mode) in Samurai Shodown V, V Special and VI resembles this, although its meant to show fastened reaction/reflexes of the character who activated it.
 Samurai Shodown (Video Game) / int_908ad334
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_908ad334
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_908ad334
 Samurai Shodown (Video Game) / int_90b66e22
type
Femme Fatale
 Samurai Shodown (Video Game) / int_90b66e22
comment
Femme Fatale: Shiki and Saya.
 Samurai Shodown (Video Game) / int_90b66e22
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_90b66e22
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_90b66e22
 Samurai Shodown (Video Game) / int_91697559
type
Half the Man He Used to Be
 Samurai Shodown (Video Game) / int_91697559
comment
Half the Man He Used to Be: A longtime feature of the Samurai Shodown series is being able to slice your opponent in half if you hit them hard enough. This is usually either at the waist or a Diagonal Cut. Vertical cut is present in Samurai Shodown IV fatalities and in Samurai Shodown V Special as one of generic finishers.
 Samurai Shodown (Video Game) / int_91697559
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_91697559
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_91697559
 Samurai Shodown (Video Game) / int_91a34e4e
type
Field Trip to the Past
 Samurai Shodown (Video Game) / int_91a34e4e
comment
Field Trip to the Past: Hero and his party going 200 years back at one point the second chapter in Samurai Shodown RPG (where Mizuki is the main antagonist), to participate in the past battle against Mizuki.
 Samurai Shodown (Video Game) / int_91a34e4e
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_91a34e4e
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_91a34e4e
 Samurai Shodown (Video Game) / int_9245d989
type
Sinister Minister
 Samurai Shodown (Video Game) / int_9245d989
comment
Sinister Minister: Jigen Taishi, who (aside of being Big Bad) is a respectable priest with ties to shogunate.
 Samurai Shodown (Video Game) / int_9245d989
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_9245d989
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_9245d989
 Samurai Shodown (Video Game) / int_927b2f11
type
The Bus Came Back
 Samurai Shodown (Video Game) / int_927b2f11
comment
The Bus Came Back: Yoshitora and Shiki have passed up many mainline Samurai Shodown games after their debut, and they return in the 2019 game along with a lot of the mainline cast.
 Samurai Shodown (Video Game) / int_927b2f11
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_927b2f11
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_927b2f11
 Samurai Shodown (Video Game) / int_93cb144a
type
Unhand Them, Villain!
 Samurai Shodown (Video Game) / int_93cb144a
comment
Unhand Them, Villain!: Hazuki Kazama was taken hostage by Aku Amakusa in Samurai Shodown IV, then by Yuga in Asura Zanmaden, then by Enja and Suija in Samurai Shodown VI.
 Samurai Shodown (Video Game) / int_93cb144a
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_93cb144a
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_93cb144a
 Samurai Shodown (Video Game) / int_93ed8515
type
Set Right What Once Went Wrong
 Samurai Shodown (Video Game) / int_93ed8515
comment
Set Right What Once Went Wrong: Basara's Samurai Shodown VI ending.
 Samurai Shodown (Video Game) / int_93ed8515
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_93ed8515
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_93ed8515
 Samurai Shodown (Video Game) / int_94398534
type
MaskPower
 Samurai Shodown (Video Game) / int_94398534
comment
Mask Power: Tam-Tam, to the point that he was brought back to life by having his mask returned to him.
 Samurai Shodown (Video Game) / int_94398534
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_94398534
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_94398534
 Samurai Shodown (Video Game) / int_9446f847
type
Death or Glory Attack
 Samurai Shodown (Video Game) / int_9446f847
comment
Every character can do this in the 2019 game by triggering their Rage Burst. It's a Death or Glory Attack, however, as doing so will remove the Rage meter for the rest of the match. It's not an instant-kill either, just a heavily damaging attack.
 Samurai Shodown (Video Game) / int_9446f847
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_9446f847
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_9446f847
 Samurai Shodown (Video Game) / int_950bbfa7
type
Take a Third Option
 Samurai Shodown (Video Game) / int_950bbfa7
comment
Take a Third Option: The most obvious options involved when fighting Mizuki at the end of the second game are Kill or Be Killed. However if Kyoshiro fights her and wins, instead of killing Mizuki he exorcises her spirit from Bizuki's body and rescues the Miko from over a thousand years of Demonic Possession.
 Samurai Shodown (Video Game) / int_950bbfa7
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_950bbfa7
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_950bbfa7
 Samurai Shodown (Video Game) / int_95a4c6df
type
Wild Card
 Samurai Shodown (Video Game) / int_95a4c6df
comment
Wild Card: Genjuro. Even though he can be hired, but ends up killing anyone who "pisses him off", which may or may not include his employer. He is known as "Wild Blade" because of this.
 Samurai Shodown (Video Game) / int_95a4c6df
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_95a4c6df
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_95a4c6df
 Samurai Shodown (Video Game) / int_970c790a
type
Big Bad
 Samurai Shodown (Video Game) / int_970c790a
comment
Big Bad: Ambrosia, Yuga and Dark Emperor (each has a separate story arc). There’s also Oboro and Golba, who aren’t connected to the other previous villains.
 Samurai Shodown (Video Game) / int_970c790a
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_970c790a
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_970c790a
 Samurai Shodown (Video Game) / int_972142db
type
Headless Horseman
 Samurai Shodown (Video Game) / int_972142db
comment
Headless Horseman: Decapitated Rasetsumaru remains alive and well, and still can talk.
 Samurai Shodown (Video Game) / int_972142db
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_972142db
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_972142db
 Samurai Shodown (Video Game) / int_9821d339
type
A Chat with Satan
 Samurai Shodown (Video Game) / int_9821d339
comment
A Chat with Satan: Happens several times in the series, in Samurai Shodown 1 and RPG, Amakusa fills the role of devil for this trope. Also at the end of RPG, character must face himself.
 Samurai Shodown (Video Game) / int_9821d339
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_9821d339
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_9821d339
 Samurai Shodown (Video Game) / int_984ef9ef
type
"Not So Different" Remark
 Samurai Shodown (Video Game) / int_984ef9ef
comment
"Not So Different" Remark: Walter realizes that Golba was just as patriotic to the nation of Lesphia after defeating him in his story mode.
 Samurai Shodown (Video Game) / int_984ef9ef
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_984ef9ef
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_984ef9ef
 Samurai Shodown (Video Game) / int_985d6d7f
type
Master of Illusion
 Samurai Shodown (Video Game) / int_985d6d7f
comment
Master of Illusion: Basara Kubikiri, with his huge variety of shadow illusions that confuse opponent.
 Samurai Shodown (Video Game) / int_985d6d7f
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_985d6d7f
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_985d6d7f
 Samurai Shodown (Video Game) / int_9918518b
type
Press X to Die
 Samurai Shodown (Video Game) / int_9918518b
comment
Press X to Die: The Seppuku attacks, which instantly cost you the round. These aren't completely useless — using them lets you start the next round with a full POW meter.
 Samurai Shodown (Video Game) / int_9918518b
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_9918518b
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_9918518b
 Samurai Shodown (Video Game) / int_991c8078
type
Head Swap
 Samurai Shodown (Video Game) / int_991c8078
comment
V / Zero's midbosses are head swaps of Genjuro and Ukyo with original gameplay, but in VI they're given movesets to be more similar to their III / IV Rasetsu equivalents - especially Yumeji, whose moveset is completely changed.
 Samurai Shodown (Video Game) / int_991c8078
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_991c8078
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_991c8078
 Samurai Shodown (Video Game) / int_991d2666
type
Cowboy
 Samurai Shodown (Video Game) / int_991d2666
comment
Edge of Destiny ups the ante with, among others, a Western Knight, a Native American, a Toreador, a Cow Boy, a clone of Afro Samurai and a Viking. And don't forget VI, which featured a Crane disguised as a maid, and someone who may be Andrew Jackson (as in "7th President of the United States" Andrew Jackson (1767-1845)).
 Samurai Shodown (Video Game) / int_991d2666
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_991d2666
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_991d2666
 Samurai Shodown (Video Game) / int_99298c71
type
Better to Die than Be Killed
 Samurai Shodown (Video Game) / int_99298c71
comment
Better to Die than Be Killed: The "suicide" (some of them aren't actual suicides) moves from Samurai Shodown 4. Worth only one KO, though, and can be used to enter a "Raged" condition at the beginning of the next round.
 Samurai Shodown (Video Game) / int_99298c71
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_99298c71
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_99298c71
 Samurai Shodown (Video Game) / int_9937704f
type
Shapeshifter Weapon
 Samurai Shodown (Video Game) / int_9937704f
comment
Shapeshifter Weapon: Yuga's female form can form various weapons (axes, spears, swords, bows, etc) by shapeshifting own arms. Also, swords of Deku and Hanmen no Asura too have ability to grow in size and length.
 Samurai Shodown (Video Game) / int_9937704f
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_9937704f
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_9937704f
 Samurai Shodown (Video Game) / int_99828ce6
type
Nature Hero
 Samurai Shodown (Video Game) / int_99828ce6
comment
Nature Hero: Nakoruru and her sister Rimururu in Samurai Shodown. Subverted that although they are very much aware that they fight for the preservation of nature, they are much more intelligent and aware of the outside world.
 Samurai Shodown (Video Game) / int_99828ce6
featureApplicability
-0.3
 Samurai Shodown (Video Game) / int_99828ce6
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_99828ce6
 Samurai Shodown (Video Game) / int_99a7aa94
type
Seven Deadly Sins
 Samurai Shodown (Video Game) / int_99a7aa94
comment
Seven Deadly Sins: Personified in Asura's Seven Ancient Weapons. Each weapon is a form taken by demon lord who rules over particular sin: Asmodeus (lust) - bow, Belphegor (sloth) - pike, Leviathan (envy) - scythe, Lucifier (pride) - sword, Mammon (greed) - shield, Beelzebub (gluttony) - battle axe, Satanas (wrath) - staff.
 Samurai Shodown (Video Game) / int_99a7aa94
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_99a7aa94
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_99a7aa94
 Samurai Shodown (Video Game) / int_9ab3da1a
type
Evil Mentor
 Samurai Shodown (Video Game) / int_9ab3da1a
comment
Evil Mentor: Yuga to Hanmen no Asura and Han-In to nari shi Shiki (both of them have fighting techniques based on Yuga's).
 Samurai Shodown (Video Game) / int_9ab3da1a
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_9ab3da1a
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_9ab3da1a
 Samurai Shodown (Video Game) / int_9ae0ead1
type
Villains Out Shopping
 Samurai Shodown (Video Game) / int_9ae0ead1
comment
Villains Out Shopping: Shiki and Mikoto when not under Yuga's controls. Between Samurai Shodown 64 and Asura Zanmaden, Shiki lost memories of being Yuga's servant and lived on as a normal woman named Kanae.
 Samurai Shodown (Video Game) / int_9ae0ead1
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_9ae0ead1
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_9ae0ead1
 Samurai Shodown (Video Game) / int_9af10b44
type
Double Jump
 Samurai Shodown (Video Game) / int_9af10b44
comment
Double Jump: Aerial - Iroha in Samurai Shodown VI, and Yunfei too - with help of special move. If wall jump is counted - then most light characters in series AND Earthquake.
 Samurai Shodown (Video Game) / int_9af10b44
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_9af10b44
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_9af10b44
 Samurai Shodown (Video Game) / int_9b54d536
type
Evil Counterpart
 Samurai Shodown (Video Game) / int_9b54d536
comment
Evil Counterpart: Kibagami Genjuro to Haohmaru. Also a Deceptive Disciple to Kafuin Nikochin. There's also Rasetsumaru, whose in-story justification for being a Palette Swap is that... Haohmaru just happened to look like him. Or the other way around for us.
 Samurai Shodown (Video Game) / int_9b54d536
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_9b54d536
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_9b54d536
 Samurai Shodown (Video Game) / int_9b73b497
type
The Only One Allowed to Defeat You
 Samurai Shodown (Video Game) / int_9b73b497
comment
The Only One Allowed to Defeat You: Genjuro to Haohmaru.
 Samurai Shodown (Video Game) / int_9b73b497
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_9b73b497
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_9b73b497
 Samurai Shodown (Video Game) / int_9b9397bb
type
Difficult, but Awesome
 Samurai Shodown (Video Game) / int_9b9397bb
comment
Difficult, but Awesome: The 2019 game's Super Move (forward, circle motion back to forward + Strong Slash + Kick) can only be used once and extremely predictable, requiring you to properly set it up (as a punish for a really long whiff, or after a successful weapon deflect). If you actually manage to land that, behold the spectacle of said move as it eats up the health of the enemy bar, nearing to three quarters of it.
 Samurai Shodown (Video Game) / int_9b9397bb
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_9b9397bb
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_9b9397bb
 Samurai Shodown (Video Game) / int_9bfbf9f3
type
Chainmail Bikini
 Samurai Shodown (Video Game) / int_9bfbf9f3
comment
Chainmail Bikini: Charlotte has the breastplate, what may be gloves, and what once looked like armored (if heeled) boots that seem to turn a bit sexier in later games. Neinhalt Sieger is a more masculine example, bearing one (HUGE) gauntlet and greaves and kneepads. Torso protection? His big bare Teutonic chest.
 Samurai Shodown (Video Game) / int_9bfbf9f3
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_9bfbf9f3
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_9bfbf9f3
 Samurai Shodown (Video Game) / int_9c1f758a
type
Kill It with Fire
 Samurai Shodown (Video Game) / int_9c1f758a
comment
Kill It with Fire: Abundance of fire-based attacks in series. ESPECIALLY in Samurai Shodown 2.
 Samurai Shodown (Video Game) / int_9c1f758a
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_9c1f758a
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_9c1f758a
 Samurai Shodown (Video Game) / int_9c495599
type
Hide Your Children
 Samurai Shodown (Video Game) / int_9c495599
comment
Hide Your Children: A literal use comes into play with one of the installments: a couple of kids attempt to play in the streets of a largely abandoned village complete with the SS3/4 Empathic Environment right before a match. A lady (presumably their mother) quickly comes in and gets them to run off. Good move.
 Samurai Shodown (Video Game) / int_9c495599
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_9c495599
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1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_9c495599
 Samurai Shodown (Video Game) / int_9d17b859
type
Made of Iron
 Samurai Shodown (Video Game) / int_9d17b859
comment
Made of Iron: Characters hit each other with swords and big blunt objects but cause no visible wounds. Somewhat needed, though, otherwise these games could be very, very short (as was seen in case of Samurai Shodown 3 where matches could end in 3 hits).
 Samurai Shodown (Video Game) / int_9d17b859
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_9d17b859
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1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_9d17b859
 Samurai Shodown (Video Game) / int_9d6427ec
type
Time Travel
 Samurai Shodown (Video Game) / int_9d6427ec
comment
Time Travel: Hero and his party going 200 years back at one point the second chapter in Samurai Shodown RPG. Also, Yuda crossing 20 years arriving to times of Warriors Rage (PS). Basara also got time-travelling abilities that allowed him to appear in Samurai Shodown V, and also serve as basis of his endings in V and VI. Nakoruru's appearance in The King of Fighters XIV is stated as Canon. She travels to actual era to stop Verse, a being created from eternal negative energy and thrives from the darkness of people's wishes. Within its being, it traps numerous fighters' souls from many ages, including Mizuki Rashoujin.
 Samurai Shodown (Video Game) / int_9d6427ec
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_9d6427ec
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1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_9d6427ec
 Samurai Shodown (Video Game) / int_9d8df2b5
type
Gone to the Future
 Samurai Shodown (Video Game) / int_9d8df2b5
comment
Gone to the Future: Asura (as Yuda).
 Samurai Shodown (Video Game) / int_9d8df2b5
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_9d8df2b5
featureConfidence
1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_9d8df2b5
 Samurai Shodown (Video Game) / int_9dcc010d
type
Signature Sound Effect
 Samurai Shodown (Video Game) / int_9dcc010d
comment
Signature Sound Effect: When Asura swings his sword, it uses "Zzzzmmm" lightsaber sound effects.
 Samurai Shodown (Video Game) / int_9dcc010d
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_9dcc010d
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1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_9dcc010d
 Samurai Shodown (Video Game) / int_9e0b9695
type
Flight
 Samurai Shodown (Video Game) / int_9e0b9695
comment
Flight: Hanmen no Asura, Han-In to nari shi Shiki, Ran Po, Minto, Yunfei. Also Nakoruru when carried by her hawk, Shizumaru when gliding on his umbrella. Suija's special move are executed exlusively from air, and his gameplay consists from jumping and diving through air, although he actually flies only in his intro/win poses. Suija.Sogetsu shows ability to fly only during his super.
 Samurai Shodown (Video Game) / int_9e0b9695
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_9e0b9695
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1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_9e0b9695
 Samurai Shodown (Video Game) / int_9e2f6378
type
SNK Boss
 Samurai Shodown (Video Game) / int_9e2f6378
comment
SNK Boss: Most bosses, specifically Zankuro Minazuki, Gaoh and Yuga.
 Samurai Shodown (Video Game) / int_9e2f6378
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_9e2f6378
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1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_9e2f6378
 Samurai Shodown (Video Game) / int_9eb11fac
type
Weak, but Skilled
 Samurai Shodown (Video Game) / int_9eb11fac
comment
Weak, but Skilled: Nicotine Caffeine and Daruma.
 Samurai Shodown (Video Game) / int_9eb11fac
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_9eb11fac
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1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_9eb11fac
 Samurai Shodown (Video Game) / int_9f63d4f1
type
Our Vampires Are Different
 Samurai Shodown (Video Game) / int_9f63d4f1
comment
Our Vampires Are Different: Shiki and Mikoto can drain opponent's life energy to heal themselves.
 Samurai Shodown (Video Game) / int_9f63d4f1
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_9f63d4f1
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1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_9f63d4f1
 Samurai Shodown (Video Game) / int_9f7769a2
type
The Gunslinger
 Samurai Shodown (Video Game) / int_9f7769a2
comment
The Gunslinger: Jushiro, Andrew and Draco.
 Samurai Shodown (Video Game) / int_9f7769a2
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_9f7769a2
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1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_9f7769a2
 Samurai Shodown (Video Game) / int_9fb2452d
type
Evil Is Not a Toy
 Samurai Shodown (Video Game) / int_9fb2452d
comment
Evil Is Not a Toy: Dark Emperor to Yunfei.
 Samurai Shodown (Video Game) / int_9fb2452d
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_9fb2452d
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1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_9fb2452d
 Samurai Shodown (Video Game) / int_a00eb8f9
type
Bare-Fisted Monk
 Samurai Shodown (Video Game) / int_a00eb8f9
comment
Bare-Fisted Monk: Enja Kazuki fights exclusively with punches, and Suija Sogetsu with kicks.
 Samurai Shodown (Video Game) / int_a00eb8f9
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_a00eb8f9
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1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_a00eb8f9
 Samurai Shodown (Video Game) / int_a031ff7b
type
Noblewoman's Laugh
 Samurai Shodown (Video Game) / int_a031ff7b
comment
Noblewoman's Laugh: Charlotte, Yuga, Aku Mikoto, and, disturbingly to a greater extent, Amakusa.
 Samurai Shodown (Video Game) / int_a031ff7b
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_a031ff7b
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1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_a031ff7b
 Samurai Shodown (Video Game) / int_a0b2a1a8
type
Amazing Technicolor Battlefield
 Samurai Shodown (Video Game) / int_a0b2a1a8
comment
Amazing Technicolor Battlefield: Amakusa's stage in the first game (and to an extent in the third, but he's not the boss). Mizuki's stage qualifies as well, seeing how its located in the Mt.Osore entrance to Demon World (Osore Zan Hell in SNK translation), and is filled with bizarre visuals. in SSIV, either combatant reaching low health transforms the background into muted colors emblazoned with an image, symbolizing desperation.
 Samurai Shodown (Video Game) / int_a0b2a1a8
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_a0b2a1a8
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1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_a0b2a1a8
 Samurai Shodown (Video Game) / int_a18d407b
type
Samus Is a Girl
 Samurai Shodown (Video Game) / int_a18d407b
comment
Samus Is a Girl: Shippu no Reon. Yuga is also a subject of this trope, using remotely-controlled male body first, then appearing in her own body later.
 Samurai Shodown (Video Game) / int_a18d407b
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_a18d407b
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_a18d407b
 Samurai Shodown (Video Game) / int_a18fda9c
type
Dumb Muscle
 Samurai Shodown (Video Game) / int_a18fda9c
comment
Dumb Muscle: Gaira is a dumb, muscled and rather violent buddhist monk, being a parody of the Martial Pacifist mold.
 Samurai Shodown (Video Game) / int_a18fda9c
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_a18fda9c
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1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_a18fda9c
 Samurai Shodown (Video Game) / int_a1bb23ab
type
Wild Man
 Samurai Shodown (Video Game) / int_a1bb23ab
comment
Wild Man: Tam-Tam, again. Cham-Cham fits in as well, as a rare Cat Girl who worries about fleas..and deals with them..
 Samurai Shodown (Video Game) / int_a1bb23ab
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_a1bb23ab
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1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_a1bb23ab
 Samurai Shodown (Video Game) / int_a22c6d89
type
The Evil Prince
 Samurai Shodown (Video Game) / int_a22c6d89
comment
The Evil Prince: Asura.
 Samurai Shodown (Video Game) / int_a22c6d89
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_a22c6d89
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1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_a22c6d89
 Samurai Shodown (Video Game) / int_a2492aff
type
Dogged Nice Guy
 Samurai Shodown (Video Game) / int_a2492aff
comment
Dogged Nice Guy: Galford. He's really in love with Nakoruru, but the girl is too Married to the Job, though she did recognize his feelings to her. Coincidentally, turns out Galford is also Married to the Job (being a defender of justice)
 Samurai Shodown (Video Game) / int_a2492aff
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_a2492aff
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1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_a2492aff
 Samurai Shodown (Video Game) / int_a2cbad1
type
Half-Human Hybrid
 Samurai Shodown (Video Game) / int_a2cbad1
comment
Yashamaru Kurama, one of the new characters from SS 2019 is a half-human half-Tengu (the second Youkai of the series along with Kusaregedo from SSV) who goes in a personal vendeta against the Tokugawa family, acting as a thief and a vigilante, being his moves and intentions closer to a ninja than a samurai, even when he uses a complete samurai armor and weapon.
 Samurai Shodown (Video Game) / int_a2cbad1
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_a2cbad1
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1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_a2cbad1
 Samurai Shodown (Video Game) / int_a32334b4
type
Canon Discontinuity
 Samurai Shodown (Video Game) / int_a32334b4
comment
Canon Discontinuity: Series' titles produced by SNK Playmore: Samurai Shodown V retconned several things just for the sake of making at least some events to fill game's story mode with. Samurai Shodown V Special had no storyline, and VI was an uncanon dream-match. Edge of Destiny looks like alternative universe too, or either it is one big retcon.
 Samurai Shodown (Video Game) / int_a32334b4
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_a32334b4
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1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_a32334b4
 Samurai Shodown (Video Game) / int_a3823742
type
Meteor Move
 Samurai Shodown (Video Game) / int_a3823742
comment
Meteor Move: Hanzo Hattori and Galford from Samurai Shodown also have a "grab your opponent, leap up and slam his head into the ground" move. Unusual because, at least in the first game, the Mighty Glacier types didn't have any throws or grabs outside the basic ones, but these two lightweight Ninja did. And could leap into the air with all but the biggest one of them. Kusaregedo has own version of such grab, where he jumps with opponent in air, and then falls knee pressing their head against the ground. This is the most damaging command grab amongst 2D titles, and deals 40% damage.
 Samurai Shodown (Video Game) / int_a3823742
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_a3823742
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1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_a3823742
 Samurai Shodown (Video Game) / int_a3eae597
type
Award-Bait Song
 Samurai Shodown (Video Game) / int_a3eae597
comment
Award-Bait Song: Revive the Soul, the main theme of the 2019 reboot.
 Samurai Shodown (Video Game) / int_a3eae597
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_a3eae597
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1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_a3eae597
 Samurai Shodown (Video Game) / int_a414c3f0
type
One-Hit Kill
 Samurai Shodown (Video Game) / int_a414c3f0
comment
One-Hit Kill: Zankuro's Desperation Attack in the fourth game, but only if he hits you mid-air, for some reason. Samurai Shodown V Special had the "Zetsumei Ougi or Overkill", which would kill the opponent (if a round had been already won, though), ending the match in a very gory fatality.
 Samurai Shodown (Video Game) / int_a414c3f0
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_a414c3f0
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1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_a414c3f0
 Samurai Shodown (Video Game) / int_a43a691b
type
Finishing Move
 Samurai Shodown (Video Game) / int_a43a691b
comment
Finishing Move: Under special circumstances, Samurai Shodown IV and V Special allow the winning player to perform an unique fatality-like move on the opponent (those are often gory) - while conditions were never mentioned anywhere in-game). Most of games also allow generic finishers, where some slashes can actually bisect or cause High-Pressure Blood to erupt. - although characters with blunt weapons have no access to dismembering generic finishers, and only can do a "wall slam" finish. Also, suicide motion allows characters to perform a fatality on themselves - in IV, V and V Special.
 Samurai Shodown (Video Game) / int_a43a691b
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_a43a691b
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1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_a43a691b
 Samurai Shodown (Video Game) / int_a5921a0a
type
Haunted Heroine
 Samurai Shodown (Video Game) / int_a5921a0a
comment
Haunted Heroine: Shiki and Mikoto are haunted by Yuga.
 Samurai Shodown (Video Game) / int_a5921a0a
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_a5921a0a
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1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_a5921a0a
 Samurai Shodown (Video Game) / int_a5a9b71f
type
Shaping Your Attacks
 Samurai Shodown (Video Game) / int_a5a9b71f
comment
Shaping Your Attacks: Many characters, including Amakusa (ghost-shaped blast), Ukyo (swallow-shaped slash) and Gaira (Asura-shaped flash).
 Samurai Shodown (Video Game) / int_a5a9b71f
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_a5a9b71f
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1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_a5a9b71f
 Samurai Shodown (Video Game) / int_a5d92fce
type
Celibate Hero
 Samurai Shodown (Video Game) / int_a5d92fce
comment
Celibate Hero: Though Haohmaru has a girlfriend, his priority is fighting and O-Shizu knows that very well. Nakoruru is well aware of Galford's love for her, but she's too Married to the Job of being the priestess/spirit of Nature. The Nakoruru-centric OAV also hints that, if Nakoruru ever got married, much misfortune would follow. It happened to Nakoruru's parents, after all. But we don't know if said OAV is 100% canon or not...
 Samurai Shodown (Video Game) / int_a5d92fce
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_a5d92fce
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_a5d92fce
 Samurai Shodown (Video Game) / int_a5e998f0
type
Hitbox Dissonance
 Samurai Shodown (Video Game) / int_a5e998f0
comment
Hitbox Dissonance: Hattori Hanzo's super in Samurai Shodown III had a hitbox that stuck around nearly a second after the actual explosion. Worse, it did not combo with the rest of the attack, meaning that a person who blocked the attack could let off the block a moment too early, and end up taking the full brunt of it anyway. Most of hitboxes in that game heavily suffered from lack of testing. Another case would be Bust Galford in the same game, who possesses a move that can be performed either with or without his weapon. When he has his weapon its a moderately damaging attack, but when he's unarmed, it becomes the second strongest move in the game that isn't a Rage super as not only does it do massive damage but it also has a ridiculous amount of hitstun that allows you to chain the move into itself until you win or stun the other fighter if it's not blocked.
 Samurai Shodown (Video Game) / int_a5e998f0
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_a5e998f0
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_a5e998f0
 Samurai Shodown (Video Game) / int_a5fb0d24
type
Healing Factor
 Samurai Shodown (Video Game) / int_a5fb0d24
comment
Healing Factor: Yuga and Hanmen no Asura can heal on their own. In Samurai Shodown IV and Asura Zanmaden, all characters can recover a part of life while they delay their get up from ground. Samurai Shodown VI offers this only for console-version exclusive "Animal Spirit" groove.
 Samurai Shodown (Video Game) / int_a5fb0d24
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_a5fb0d24
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_a5fb0d24
 Samurai Shodown (Video Game) / int_a67b86a7
type
General Ripper
 Samurai Shodown (Video Game) / int_a67b86a7
comment
General Ripper: Golba.
 Samurai Shodown (Video Game) / int_a67b86a7
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_a67b86a7
featureConfidence
1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_a67b86a7
 Samurai Shodown (Video Game) / int_a6e8221e
type
Status Quo Is God
 Samurai Shodown (Video Game) / int_a6e8221e
comment
The Shura / Rasetsu mechanic introduced in III inverts this, as it gives every character (except the bosses) two different movesets note In IV's storyline, there are two separate Amakusa.
 Samurai Shodown (Video Game) / int_a6e8221e
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_a6e8221e
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1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_a6e8221e
 Samurai Shodown (Video Game) / int_a8217606
type
Sweet Polly Oliver
 Samurai Shodown (Video Game) / int_a8217606
comment
Sweet Polly Oliver: Shippu no Reon Yuga is also a subject of this trope, using remotely-controlled male body first, then appearing in her own body later.
 Samurai Shodown (Video Game) / int_a8217606
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_a8217606
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_a8217606
 Samurai Shodown (Video Game) / int_a8826e1e
type
Giant Mook
 Samurai Shodown (Video Game) / int_a8826e1e
comment
Giant Mook: Gandara.
 Samurai Shodown (Video Game) / int_a8826e1e
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_a8826e1e
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_a8826e1e
 Samurai Shodown (Video Game) / int_a939a527
type
Red Eyes, Take Warning
 Samurai Shodown (Video Game) / int_a939a527
comment
Red Eyes, Take Warning: Asura's eyes become red when he is raged. One of Shiki's eyes becomes red when she is partially under Yuga's control, and when she becomes Han-In to nari shi Shiki (full Yuga's control) both of her eyes become red. Yuda, Mikoto, Tohma and Oboro are permanently red-eyed.
 Samurai Shodown (Video Game) / int_a939a527
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_a939a527
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_a939a527
 Samurai Shodown (Video Game) / int_a9eb984b
type
Warrior Poet
 Samurai Shodown (Video Game) / int_a9eb984b
comment
Warrior Poet: Ukyo Tachibana, who composes haiku and frequently uses them as winquotes. He also recites haiku poem during one of his supers.
 Samurai Shodown (Video Game) / int_a9eb984b
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_a9eb984b
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1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_a9eb984b
 Samurai Shodown (Video Game) / int_a9f86a47
type
What a Senseless Waste of Human Life
 Samurai Shodown (Video Game) / int_a9f86a47
comment
What a Senseless Waste of Human Life: This is Rinka's prefight quote.
 Samurai Shodown (Video Game) / int_a9f86a47
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_a9f86a47
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1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_a9f86a47
 Samurai Shodown (Video Game) / int_aa70b926
type
Classic Villain
 Samurai Shodown (Video Game) / int_aa70b926
comment
Classic Villain: Amakusa, being the first boss in series, and afterwards a recurring character.
 Samurai Shodown (Video Game) / int_aa70b926
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_aa70b926
featureConfidence
1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_aa70b926
 Samurai Shodown (Video Game) / int_aa85dc68
type
Modern AU Fic
 Samurai Shodown (Video Game) / int_aa85dc68
comment
Modern AU Fic: The series have an unofficial one on Yagyu Life Theatre made by some of SNK creators of the series, with Jubei as a salaryman and the rest of the cast as co-workers and with other modern works, like Haohmaru as a delivery boy and Cham-Cham as a maid.
 Samurai Shodown (Video Game) / int_aa85dc68
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_aa85dc68
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_aa85dc68
 Samurai Shodown (Video Game) / int_abbe5875
type
Evil Weapon
 Samurai Shodown (Video Game) / int_abbe5875
comment
Evil Weapon: Can't get more evil than Asura's Seven Ancient Weapons, which are forms taken by demon lords that rule over seven deadly sins. Also backstory of Genjuro's weapon reveals that his sword drove its wielder into killing frenzy and could make him insane (the swordsmith being the first victim), and it traveled from person to person causing various accidents, and was feared as cursed blade. Oboro's weapons are said to be inhabited by evil spirits. Mikoto's and Rasetsumaru's weapons are classified as cursed weapons as well. Mikoto's was given to her by Oboro, and Rasetsumaru (as demon) probably brought his sword from Hell Both male and female Deku have swords similar in style to Asura's and Oboro's weapons (same ornaments and eye inscriptions), most likely being of hellish origin as well.
 Samurai Shodown (Video Game) / int_abbe5875
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_abbe5875
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_abbe5875
 Samurai Shodown (Video Game) / int_abe4d7b
type
Blue Blood
 Samurai Shodown (Video Game) / int_abe4d7b
comment
Blue Blood: A few of the characters would be counted as nobility in both the Eastern and Western senses — Asian characters: Yoshitora is the scion of the governing Tokugawa Shogunate and is therefore the highest-ranking Japanese character. Next in rank would be Gaoh, who as a regional governor or daimyo is analogous to an English Duke or Earl. Next come samurai like Jubei Yagyu and Yashamaru, who are analogous to the English knightly class. Of the Chinese characters, Wu-Ruixiang is the noted descendant of the venerable Wu family, was born in Beijing's Palace (the Forbidden City) and works directly for the Emperor himself. Wan-fu is noted as being a descendant of ancient Han the Imperial family, and is therefore almost royalty. Western characters: Charlotte is noted as a minor French noble, and is likely therefore titled Chevaleresse de Colde (Lady de Colde). Neinhalt Sieger is a member of the Prussian Red Knights and is therefore titled Ritter, which is analogous to a baron, baronet or knight.
 Samurai Shodown (Video Game) / int_abe4d7b
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_abe4d7b
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_abe4d7b
 Samurai Shodown (Video Game) / int_abfc27eb
type
Already Done for You
 Samurai Shodown (Video Game) / int_abfc27eb
comment
Already Done for You: Happens in Samurai Shodown IV - your rival kills the boss first if you don't reach the boss in time and you get the bad ending.
 Samurai Shodown (Video Game) / int_abfc27eb
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_abfc27eb
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_abfc27eb
 Samurai Shodown (Video Game) / int_ac6ea68c
type
Near-Villain Victory
 Samurai Shodown (Video Game) / int_ac6ea68c
comment
Near-Villain Victory: In only one year after being defeated in Samurai Shodown 64, Yuga comes back, successfully enslaves Haohmaru and Shiki, plunges world in darkness and nearly merges it with Demon World. Then Asura unexpectedly comes and deals with Yuga for good.
 Samurai Shodown (Video Game) / int_ac6ea68c
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_ac6ea68c
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_ac6ea68c
 Samurai Shodown (Video Game) / int_ad0439be
type
The Gambler
 Samurai Shodown (Video Game) / int_ad0439be
comment
The Gambler: Genjuro is an avid player of hanafuda, and cards from it figure heavily (though perhaps figuratively) into nearly all of his special moves. Gambling also seems to one of sources of his income (aside of being a hitokiri - a killer for hire).
 Samurai Shodown (Video Game) / int_ad0439be
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_ad0439be
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_ad0439be
 Samurai Shodown (Video Game) / int_ad44a161
type
Ouroboros
 Samurai Shodown (Video Game) / int_ad44a161
comment
Ouroboros: One of Yuga's symbols depicts an Alien-based serpent eating his own tail (actually one of two tails) to form 8-like shape. Warriors Rage (PS) has another throwback to this, with characters referring to Yuga as to "Serpent of Time".
 Samurai Shodown (Video Game) / int_ad44a161
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_ad44a161
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_ad44a161
 Samurai Shodown (Video Game) / int_ad62678e
type
Living Shadow
 Samurai Shodown (Video Game) / int_ad62678e
comment
Living Shadow: Basara; also Hanmen no Asura during his super.
 Samurai Shodown (Video Game) / int_ad62678e
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_ad62678e
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_ad62678e
 Samurai Shodown (Video Game) / int_ad982e04
type
Super-Persistent Predator
 Samurai Shodown (Video Game) / int_ad982e04
comment
Super-Persistent Predator: Rasetsumaru, even when he is in decapitated condition. Also Kusaregedo, although he failed to eat Rimururu in any of his endings, he later made up for it by hunting all the game's cast in his Samurai Shodown VI ending.
 Samurai Shodown (Video Game) / int_ad982e04
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_ad982e04
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_ad982e04
 Samurai Shodown (Video Game) / int_add9026
type
Older and Wiser
 Samurai Shodown (Video Game) / int_add9026
comment
Older and Wiser: Haohmaru becomes this in Warriors Rage (PS).
 Samurai Shodown (Video Game) / int_add9026
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_add9026
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_add9026
 Samurai Shodown (Video Game) / int_adeb19b9
type
Outlaw
 Samurai Shodown (Video Game) / int_adeb19b9
comment
Outlaw: There are lots of those, including but not limited to: Earthquake, Genjuro, Zankuro, Sankuro, and many members of Samurai Spirits Shinsho.
 Samurai Shodown (Video Game) / int_adeb19b9
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_adeb19b9
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1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_adeb19b9
 Samurai Shodown (Video Game) / int_adfd3165
type
For the Evulz
 Samurai Shodown (Video Game) / int_adfd3165
comment
For the Evulz: Mizuki's motive.
 Samurai Shodown (Video Game) / int_adfd3165
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_adfd3165
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_adfd3165
 Samurai Shodown (Video Game) / int_b1b865f7
type
Royal Rapier
 Samurai Shodown (Video Game) / int_b1b865f7
comment
Royal Rapier: Charlotte's weapon of choice.
 Samurai Shodown (Video Game) / int_b1b865f7
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_b1b865f7
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_b1b865f7
 Samurai Shodown (Video Game) / int_b2280b66
type
Retcon
 Samurai Shodown (Video Game) / int_b2280b66
comment
Mai Shiranui sometimes is named as Gen-An's descendant, but according to SNK, they just share family name and are not related. Additionally, Mai kills Gen-An in his Samurai Shodown 1 ending (retconned to Ayame, Galford and Earthquake's mentor).
 Samurai Shodown (Video Game) / int_b2280b66
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_b2280b66
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1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_b2280b66
 Samurai Shodown (Video Game) / int_b2603859
type
Punch-Kick Layout
 Samurai Shodown (Video Game) / int_b2603859
comment
Punch-Kick Layout: Played With; characters primarily fight with their weapons (ordered light, medium, and heavy) but also have a kick button. Should you be disarmed, all of your weapon buttons are replaced by a single punch attack that is way less effective for dealing harm.
 Samurai Shodown (Video Game) / int_b2603859
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1.0
 Samurai Shodown (Video Game) / int_b2603859
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1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_b2603859
 Samurai Shodown (Video Game) / int_b2f26025
type
Genki Girl
 Samurai Shodown (Video Game) / int_b2f26025
comment
Genki Girl: Cham Cham and Rimururu.
 Samurai Shodown (Video Game) / int_b2f26025
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_b2f26025
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1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_b2f26025
 Samurai Shodown (Video Game) / int_b33d17a0
type
Sickly Green Glow
 Samurai Shodown (Video Game) / int_b33d17a0
comment
Sickly Green Glow: Zankuro glows green when first introduced in the third game; also, several of his attacks have a green glow or make him glow green. Also, green-flamed Dark Emperor in Samurai Shodown V (complete with his background)
 Samurai Shodown (Video Game) / int_b33d17a0
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1.0
 Samurai Shodown (Video Game) / int_b33d17a0
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1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_b33d17a0
 Samurai Shodown (Video Game) / int_b40bb08a
type
Living Weapon
 Samurai Shodown (Video Game) / int_b40bb08a
comment
Living Weapon: Asura's Seven Ancient Weapons are the forms taken by seven demon lords under his command. They show living traits in weapon forms too, such as moving the eyes inscribed on weapons to look at the opponent, and turning red when they become raged.
 Samurai Shodown (Video Game) / int_b40bb08a
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_b40bb08a
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1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_b40bb08a
 Samurai Shodown (Video Game) / int_b5171e10
type
Tragic Villain
 Samurai Shodown (Video Game) / int_b5171e10
comment
Tragic Villain: Amakusa and Gaoh.
 Samurai Shodown (Video Game) / int_b5171e10
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_b5171e10
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1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_b5171e10
 Samurai Shodown (Video Game) / int_b5439b51
type
Moveset Clone
 Samurai Shodown (Video Game) / int_b5439b51
comment
Moveset Clone: Heavily Played With through the whole series: Headswapped characters are common through the earlier games, but they usually fall to Divergent Character Evolution: Hanzo / Galford in the first game, Nakoruru / Rimururu in III and Kazuki / Sogetsu in IV note Cham Cham has Tam Tam's moveset via Paku Paku, but this falls under Composite Character . The Shura / Rasetsu mechanic introduced in III inverts this, as it gives every character (except the bosses) two different movesets note In IV's storyline, there are two separate Amakusa. The 3D 64 duology further reinforces Divergent Character Evolution: most headswaps now are completely different characters, and some Shura / Rasetsu modes are so different that they count as new characters both in gameplay and story. This trope is played straight with Kuroko and the two Deku, though. Every Warriors Rage (Playstation) hidden character is a clone of the 11 initial ones, although they all have new storylines, voices and basic moves. There are three caregories: Boss characters that are mostly unique note Tohma, Mikoto and Kuno, standard clones that share the exact same special moves note Minto, Daruma, Tashon Mao, Mugenji and Yuda. Both NPC Oboro weapons count as these, and Player Mooks that lack all special attacks note Ninja, Samurai, Bandit, Amazon. V / Zero and VI / Tenkaichi Kenkakuden end with the Shura / Rasetsu mechanic. While most characters lose moves or get them all, some Rasetsu modes are turned into new characters based on side characters: Suija, Enjanote Based on Samurai Shodown 64-2 characters, but their gameplay is based on SS4 Rasetsu modes, Reranote From Nakoruru: Ano Hito kara no Okurimono, Rasetsumarunote Original character, and Kim Ung Chenote Gaira from Fighters Swords, III's korean port. Old Rasetsu Nakoruru and Galford are hidden characters in Samurai Shodown VI. V / Zero's midbosses are head swaps of Genjuro and Ukyo with original gameplay, but in VI they're given movesets to be more similar to their III / IV Rasetsu equivalents - especially Yumeji, whose moveset is completely changed. VI / Tenkaichi Kenkakuden's final boss, Makai Gaoh, acts as Gaoh's Super Mode. The home port has EX modes for SSV's four new characters that gives them movesets closer to their first appearance. In Edge of Destiny / Sen, clone characters are similar to early Soul Calibur's ones in that they share a large part of their moveset but mingle it. Takechiyo, Suzuhime, Angelica and Draco note Draco has no clone, though are the only true new characters, every other new character is a clone of them or of returning characters - the first three headswaps of the franchise still are clones of each other.
 Samurai Shodown (Video Game) / int_b5439b51
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1.0
 Samurai Shodown (Video Game) / int_b5439b51
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1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_b5439b51
 Samurai Shodown (Video Game) / int_b5b4b077
type
The Ace
 Samurai Shodown (Video Game) / int_b5b4b077
comment
The Ace: Seishiro Kuki.
 Samurai Shodown (Video Game) / int_b5b4b077
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_b5b4b077
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1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_b5b4b077
 Samurai Shodown (Video Game) / int_b5fb096b
type
People Puppets
 Samurai Shodown (Video Game) / int_b5fb096b
comment
People Puppets: Yuga turns many people (including Shiki) into these. Han-In to nari shi Shiki later gains a move that forces the opponent to act like her puppet.
 Samurai Shodown (Video Game) / int_b5fb096b
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_b5fb096b
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1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_b5fb096b
 Samurai Shodown (Video Game) / int_b61b755f
type
Tomboy
 Samurai Shodown (Video Game) / int_b61b755f
comment
Tomboy: Cham Cham, Rimururu, Rinka, Minto.
 Samurai Shodown (Video Game) / int_b61b755f
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_b61b755f
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_b61b755f
 Samurai Shodown (Video Game) / int_b6ae5569
type
Transforming Mecha
 Samurai Shodown (Video Game) / int_b6ae5569
comment
Transforming Mecha: Ochamaro, can mechanically transform his body into dragon-faced monster during his super move.
 Samurai Shodown (Video Game) / int_b6ae5569
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_b6ae5569
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_b6ae5569
 Samurai Shodown (Video Game) / int_b797948e
type
Ass Kicks You
 Samurai Shodown (Video Game) / int_b797948e
comment
Ass Kicks You: Earthquake (a ton of fun), whether from above or his Fart of Death grapple; Wan Fu (still a big guy), from above, just sticking it out at the enemy on land, or sitting on the enemy in a grapple; Hanma (another big guy) sticking it out; Brutes and Kusaregedo by diving at opponent with their butt forward. And, for some reason, Cham Cham (the Cat Girl) does this too from above.
 Samurai Shodown (Video Game) / int_b797948e
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_b797948e
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1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_b797948e
 Samurai Shodown (Video Game) / int_b7c53a22
type
Blood Knight
 Samurai Shodown (Video Game) / int_b7c53a22
comment
Blood Knight: Haohmaru, who is on the scene just looking for a good fight. Almost everyone he encounters, especially bosses, will get this kind of response from him: "Hey, you gotta be strong, huh? All right, this is gonna be a good fight!"
 Samurai Shodown (Video Game) / int_b7c53a22
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_b7c53a22
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1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_b7c53a22
 Samurai Shodown (Video Game) / int_b7e1dcc8
type
Empathic Weapon
 Samurai Shodown (Video Game) / int_b7e1dcc8
comment
Empathic Weapon: Asura's Seven Ancient Weapons.
 Samurai Shodown (Video Game) / int_b7e1dcc8
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_b7e1dcc8
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_b7e1dcc8
 Samurai Shodown (Video Game) / int_b7e5f66b
type
Jungle Princess
 Samurai Shodown (Video Game) / int_b7e5f66b
comment
Jungle Princess: Azami (Gen-an's wife) looks like one. Actually this is subverted since she only has the looks and is a House Wife for Gen-an. Cham-Cham is actually the closest we can get of this trope in the series.
 Samurai Shodown (Video Game) / int_b7e5f66b
featureApplicability
-0.3
 Samurai Shodown (Video Game) / int_b7e5f66b
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1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_b7e5f66b
 Samurai Shodown (Video Game) / int_b82ca416
type
Rage Against the Heavens
 Samurai Shodown (Video Game) / int_b82ca416
comment
Rage Against the Heavens: Sorta, since Ambrosia and Yuga call themselves gods.
 Samurai Shodown (Video Game) / int_b82ca416
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_b82ca416
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1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_b82ca416
 Samurai Shodown (Video Game) / int_b8e3f20a
type
Demoted to Extra
 Samurai Shodown (Video Game) / int_b8e3f20a
comment
Demoted to Extra: Several characters in the Samurai Shodown series, including Earthquake, Wan-Fu, Genan, Sieger, Jubei and Cham Cham (although a few of them returned as playable characters in later games, and Jubei was included in certain ports of Samurai Shodown III).
 Samurai Shodown (Video Game) / int_b8e3f20a
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_b8e3f20a
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1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_b8e3f20a
 Samurai Shodown (Video Game) / int_b937a16f
type
Break Meter
 Samurai Shodown (Video Game) / int_b937a16f
comment
Break Meter: Samurai Shodown 1 is probably the Trope Codifier. Blocking too much or trading hits with a counter swing may lead up to weapon loss.
 Samurai Shodown (Video Game) / int_b937a16f
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_b937a16f
featureConfidence
1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_b937a16f
 Samurai Shodown (Video Game) / int_b9c673a6
type
Market-Based Title
 Samurai Shodown (Video Game) / int_b9c673a6
comment
Market-Based Title: Samurai Spirits is known as Samurai Shodown outside Japan: an odd case considering the international title actually misspells the replacement word ("Showdown").
 Samurai Shodown (Video Game) / int_b9c673a6
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_b9c673a6
featureConfidence
1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_b9c673a6
 Samurai Shodown (Video Game) / int_b9db28ab
type
Emotionless Girl
 Samurai Shodown (Video Game) / int_b9db28ab
comment
Emotionless Girl: Shiki.
 Samurai Shodown (Video Game) / int_b9db28ab
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_b9db28ab
featureConfidence
1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_b9db28ab
 Samurai Shodown (Video Game) / int_bb2a84c2
type
Frozen Face
 Samurai Shodown (Video Game) / int_bb2a84c2
comment
Subverted by Hanma Yagyu, who always smiles since his facial nerves were damaged.
 Samurai Shodown (Video Game) / int_bb2a84c2
featureApplicability
-0.3
 Samurai Shodown (Video Game) / int_bb2a84c2
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1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_bb2a84c2
 Samurai Shodown (Video Game) / int_bb48f8ba
type
Timed Mission
 Samurai Shodown (Video Game) / int_bb48f8ba
comment
Timed Mission: The arcade mode of Samurai Shodown IV has a time limit, and the ending of any given character can only be seen if the game is completed within the limit.
 Samurai Shodown (Video Game) / int_bb48f8ba
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_bb48f8ba
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_bb48f8ba
 Samurai Shodown (Video Game) / int_bbca7a41
type
Mirror Match
 Samurai Shodown (Video Game) / int_bbca7a41
comment
Mirror Match: In different games of series, some characters have special pre-battle dialogue when entered in a Mirror Match; for example, Ukyo Tachibana remarks "Cutting same face...feels bad..."
 Samurai Shodown (Video Game) / int_bbca7a41
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_bbca7a41
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_bbca7a41
 Samurai Shodown (Video Game) / int_bbfaa837
type
Knight Templar
 Samurai Shodown (Video Game) / int_bbfaa837
comment
Knight Templar: Gaoh, he even has a winquote "A greater good my evil serves".
 Samurai Shodown (Video Game) / int_bbfaa837
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_bbfaa837
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_bbfaa837
 Samurai Shodown (Video Game) / int_bc00493f
type
Precision F-Strike
 Samurai Shodown (Video Game) / int_bc00493f
comment
Precision F-Strike: Cham Cham drops the S-word before the battle with Mizuki in the second game. An arcade game. And it's not even censored for Samurai Shodown Anthology.
 Samurai Shodown (Video Game) / int_bc00493f
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_bc00493f
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_bc00493f
 Samurai Shodown (Video Game) / int_bc74ef27
type
Berserk Button
 Samurai Shodown (Video Game) / int_bc74ef27
comment
Berserk Button: Enja Kazuki's Insanity Awakening (if you thought he couldnt get any more insane). Rasetsumaru's Death Curse move (he cuts himself to increase own rage).
 Samurai Shodown (Video Game) / int_bc74ef27
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_bc74ef27
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_bc74ef27
 Samurai Shodown (Video Game) / int_bd08288f
type
Mouthy Kid
 Samurai Shodown (Video Game) / int_bd08288f
comment
Mouthy Kid: Ran Po and Minto. This also the main occupation of Champuru, subverted by the fact that he isn't human.
 Samurai Shodown (Video Game) / int_bd08288f
featureApplicability
-0.3
 Samurai Shodown (Video Game) / int_bd08288f
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_bd08288f
 Samurai Shodown (Video Game) / int_bd2812b5
type
Ascend to a Higher Plane of Existence
 Samurai Shodown (Video Game) / int_bd2812b5
comment
Ascend to a Higher Plane of Existence: Nakoruru Apparently, it happens to be contractual
 Samurai Shodown (Video Game) / int_bd2812b5
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_bd2812b5
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_bd2812b5
 Samurai Shodown (Video Game) / int_bd4264a3
type
Slasher Smile
 Samurai Shodown (Video Game) / int_bd4264a3
comment
Slasher Smile: Rasetsumaru has this.
 Samurai Shodown (Video Game) / int_bd4264a3
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_bd4264a3
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_bd4264a3
 Samurai Shodown (Video Game) / int_be8416ea
type
Shrouded in Myth
 Samurai Shodown (Video Game) / int_be8416ea
comment
Shrouded in Myth: Ambrosia, Asura and Yuga.
 Samurai Shodown (Video Game) / int_be8416ea
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_be8416ea
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_be8416ea
 Samurai Shodown (Video Game) / int_bea77379
type
Youkai
 Samurai Shodown (Video Game) / int_bea77379
comment
Youkai: Youkai Kusaregedo obviously. Gen-an, Basara and Champuru seem to be too. Basara is a yurei (vengeful ghost, which is a subclass of youkai). Also Kagaribi, Iroha and Yashamaru (the latter is a Half-Human Hybrid of a tengu).
 Samurai Shodown (Video Game) / int_bea77379
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_bea77379
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_bea77379
 Samurai Shodown (Video Game) / int_bf2a09c1
type
Five-Finger Discount
 Samurai Shodown (Video Game) / int_bf2a09c1
comment
Five-Finger Discount: How Ran Po got his weapon.
 Samurai Shodown (Video Game) / int_bf2a09c1
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_bf2a09c1
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_bf2a09c1
 Samurai Shodown (Video Game) / int_bf74d357
type
Ugly Guy, Hot Wife
 Samurai Shodown (Video Game) / int_bf74d357
comment
Ugly Guy, Hot Wife: Gen-an Shiranui is one of the ugliest Fighting Game characters in history. His wife resembles a Jungle Princess. One of his win quotes is even "No one calls me a freak and lives! ...except my wife, that is."
 Samurai Shodown (Video Game) / int_bf74d357
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_bf74d357
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_bf74d357
 Samurai Shodown (Video Game) / int_bf927e82
type
Non-Human Sidekick
 Samurai Shodown (Video Game) / int_bf927e82
comment
Non-Human Sidekick: Mamahaha to Nakoruru, Shikuru to Purple Nakoruru/Rera, Poppy to Galford, Paku Paku to Cham Cham, unnamed frog to Genjuro, Maju to Mizuki, Haon to Mizuki & Bizuki, Konru to Rimururu, Tetsunosuke to Rinka, Champuru to Mina. Most of those animals are even playable separately, in latter games. Kagaribi to Basara, in a way (since she is a ghost that accompanies him).
 Samurai Shodown (Video Game) / int_bf927e82
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_bf927e82
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_bf927e82
 Samurai Shodown (Video Game) / int_bfaff026
type
Arrogant Kung-Fu Guy
 Samurai Shodown (Video Game) / int_bfaff026
comment
Arrogant Kung-Fu Guy: Genjuro Kibagami, who is always angry, has an intense rivalry with Haohmaru, and is just a sociopath in general. The only time he ever seems to enjoy himself at all is when he's cutting someone to shreds. Also, Wan-fu, a gigantic Chinese royal who believes the path of the sword is "Possessing absolute power to crush his enemies." His character bio states he can kill a tiger in under three seconds, and that he insists he has no flaws and idolizes no one.
 Samurai Shodown (Video Game) / int_bfaff026
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_bfaff026
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_bfaff026
 Samurai Shodown (Video Game) / int_c011cd29
type
Path of Inspiration
 Samurai Shodown (Video Game) / int_c011cd29
comment
Path of Inspiration: Yuga's puppet show is a variation of this.
 Samurai Shodown (Video Game) / int_c011cd29
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_c011cd29
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_c011cd29
 Samurai Shodown (Video Game) / int_c03860d2
type
Womb Level
 Samurai Shodown (Video Game) / int_c03860d2
comment
Womb Level: Ambrosia's stage in Samurai Shodown RPG. Hanmen no Asura's stage in Asura Zanmaden.
 Samurai Shodown (Video Game) / int_c03860d2
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_c03860d2
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_c03860d2
 Samurai Shodown (Video Game) / int_c091ce5f
type
Samurai
 Samurai Shodown (Video Game) / int_c091ce5f
comment
Samurai: Yagyu Jubei is technically the only actual samurai in the game, until Samurai Warriors Rage for the PS, which featured members of Oniwabanshu. Since the PS game is the last in series storyline-wise, it could be said that was until Edge of Destiny's Sugamata Jinbei. Said PS game also had generic characters named "Samurai".
 Samurai Shodown (Video Game) / int_c091ce5f
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_c091ce5f
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_c091ce5f
 Samurai Shodown (Video Game) / int_c0d106a8
type
Wrecked Weapon
 Samurai Shodown (Video Game) / int_c0d106a8
comment
Wrecked Weapon: Samurai Shodown II and VI have Weapon Breaker moves that break opponent's weapon as opposed to simply flipping it out of hands. And is Samurai Shodown 1, weapons could break if they stroke each other (but not the characters) several times.
 Samurai Shodown (Video Game) / int_c0d106a8
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_c0d106a8
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_c0d106a8
 Samurai Shodown (Video Game) / int_c20a3586
type
Amnesia Danger
 Samurai Shodown (Video Game) / int_c20a3586
comment
Amnesia Danger: Yuda. With time, he gets better.
 Samurai Shodown (Video Game) / int_c20a3586
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_c20a3586
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_c20a3586
 Samurai Shodown (Video Game) / int_c2cedc1c
type
Big "NO!"
 Samurai Shodown (Video Game) / int_c2cedc1c
comment
Big "NO!": Galford's defeat cry, EVERYTIME. He also said it when he saw Nakoruru Ascend to a Higher Plane of Existence
 Samurai Shodown (Video Game) / int_c2cedc1c
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_c2cedc1c
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_c2cedc1c
 Samurai Shodown (Video Game) / int_c2f7db18
type
Alien Blood
 Samurai Shodown (Video Game) / int_c2f7db18
comment
Alien Blood: Deku and Yuga have teal blood. Subverted by Karakuri Hanma who (being a robot) bleeds oil.
 Samurai Shodown (Video Game) / int_c2f7db18
featureApplicability
-0.3
 Samurai Shodown (Video Game) / int_c2f7db18
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_c2f7db18
 Samurai Shodown (Video Game) / int_c326149a
type
Hobos
 Samurai Shodown (Video Game) / int_c326149a
comment
Hobos: Daruma is one.
 Samurai Shodown (Video Game) / int_c326149a
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_c326149a
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_c326149a
 Samurai Shodown (Video Game) / int_c3681757
type
Meido
 Samurai Shodown (Video Game) / int_c3681757
comment
Meido: Iroha. Just look at her fighting attire.
 Samurai Shodown (Video Game) / int_c3681757
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_c3681757
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_c3681757
 Samurai Shodown (Video Game) / int_c36cba70
type
Mooks
 Samurai Shodown (Video Game) / int_c36cba70
comment
Mooks: Oboro's Amazons.
 Samurai Shodown (Video Game) / int_c36cba70
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_c36cba70
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_c36cba70
 Samurai Shodown (Video Game) / int_c37813c5
type
Ninja
 Samurai Shodown (Video Game) / int_c37813c5
comment
Ninja: Hanzo and his relatives and clan, Galford, Earthquake, Kazuki & Sogetsu and their relatives and clan.
 Samurai Shodown (Video Game) / int_c37813c5
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_c37813c5
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_c37813c5
 Samurai Shodown (Video Game) / int_c41631ae
type
Too Powerful to Live
 Samurai Shodown (Video Game) / int_c41631ae
comment
Too Powerful to Live: Ambrosia, Yuga, Asura and Dark Emperor. Subverted by each of them having some form of Power Limiter (unability to leave demon world, sealed powers, or in Dark Emperor's case, limited screentime).
 Samurai Shodown (Video Game) / int_c41631ae
featureApplicability
-0.3
 Samurai Shodown (Video Game) / int_c41631ae
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_c41631ae
 Samurai Shodown (Video Game) / int_c462436
type
Henchmen Race
 Samurai Shodown (Video Game) / int_c462436
comment
Henchmen Race: Deku and Gandaras produced en masse during Asura Zanmaden (you can even see a Gandara plant in one of game's stages). They were a kind of Elite Mooks in previous game.
 Samurai Shodown (Video Game) / int_c462436
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_c462436
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_c462436
 Samurai Shodown (Video Game) / int_c4dc0698
type
The Soulless
 Samurai Shodown (Video Game) / int_c4dc0698
comment
The Soulless: Asura and Yuda seem to lack emotions and act like this. Curiously, Hanmen no Asura seems to play the role of "soul" for both of them. Also, Karakuri Hanma (obviously).
 Samurai Shodown (Video Game) / int_c4dc0698
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_c4dc0698
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_c4dc0698
 Samurai Shodown (Video Game) / int_c58de9b
type
Supernatural Martial Arts
 Samurai Shodown (Video Game) / int_c58de9b
comment
Supernatural Martial Arts: Enja.Kazuki and Suija.Sogetsu have elemental-enhanced barehanded fighting styles. Partially true for Galford and Yunfei too, but those two mostly rely on their bladed weapons though.
 Samurai Shodown (Video Game) / int_c58de9b
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_c58de9b
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_c58de9b
 Samurai Shodown (Video Game) / int_c601fc37
type
Professional Killer
 Samurai Shodown (Video Game) / int_c601fc37
comment
Professional Killer: Genjuro, Yaci and Haito.
 Samurai Shodown (Video Game) / int_c601fc37
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_c601fc37
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_c601fc37
 Samurai Shodown (Video Game) / int_c6655b23
type
Fallen Hero
 Samurai Shodown (Video Game) / int_c6655b23
comment
Fallen Hero: Amakusa, after his historical death. Because he made Deal with the Devil.
 Samurai Shodown (Video Game) / int_c6655b23
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_c6655b23
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_c6655b23
 Samurai Shodown (Video Game) / int_c67af1b0
type
Big Bad Wannabe
 Samurai Shodown (Video Game) / int_c67af1b0
comment
Big Bad Wannabe: Sankuro is the embodiment of this trope. Also Gen-An, to lesser degree.
 Samurai Shodown (Video Game) / int_c67af1b0
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_c67af1b0
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_c67af1b0
 Samurai Shodown (Video Game) / int_c6afe285
type
Enemy Without
 Samurai Shodown (Video Game) / int_c6afe285
comment
Enemy Without: Aku Amakusa and Hanmen no Asura.
 Samurai Shodown (Video Game) / int_c6afe285
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_c6afe285
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_c6afe285
 Samurai Shodown (Video Game) / int_c6fdd74f
type
Having a Heart
 Samurai Shodown (Video Game) / int_c6fdd74f
comment
Having a Heart: Samurai Shodown IV has a variation of this in a post-battle-quote for Jubei: "You've got guts. Now pick them up!"
 Samurai Shodown (Video Game) / int_c6fdd74f
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_c6fdd74f
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_c6fdd74f
 Samurai Shodown (Video Game) / int_c75df49a
type
Shout-Out
 Samurai Shodown (Video Game) / int_c75df49a
comment
Shout-Out: The alien of the Alien franchise can be found being cooked in a pot in Gen-An's Samurai Shodown 2 stage. Apparently creators thought it was not enough, and used him as main mascot of Yuga - who has some alien-based symbolics (can be found on her 1st boss form clothes and on some arenas), and in her 2nd and 3rd boss forms she has an Alien growing out of her back (with his head growing from the back of Yuga's humanoid head and their mouth movements being synchronized). Earthquake bears a striking resemblance to Mr. Heart from Fist of the North Star. Basara the Executioner's appearance is very similar to that of Eric Draven, as is his backstory. The King of Prussia in Sieger's stage watches the fight while being flanked by a pair of Imperial Royal Guards. Ukyo is based off Sasaki Kojiro, but details from his fashion sense to weapon of choice seem more inspired by Ishikawa Goemon XIII. The opening line for a few of the games (“Bushido to wa shinu koto to mitsuketari”) originates from The Hagakure. What follows appears to be pseudophilosophy or something about shura and rasetsu (oh, and it’s a little different between some of the games). Amakusa's in game appearance is directly based off his looks in Samurai Reincarnation. Some of the character designers from Ninja Scroll worked on Samurai Shodown, and it shows: Dakuan could be easily confused for Caffeine Nicotine. Kibagami Jubei's name comes from Kibagami Genjuro and Yagyu Jubei. Mujuro is reminiscient of Tachibana Ukyo and of course has the same gimmick as Zatoichi. Benisato shares similarities with Shiki from Samurai Shodown 64. Yurimaru is sorta similar to Amakusa in a way. Shijima = Basara, although he didn't appear until 2 years later in Samurai Shodown 3. Genma, whose mechanical arm makes him a clear predecessor to Sieger. Kazuki, Enja Kazuki, and Enja are all considered nods to Dragon Ball, based on immediately recognizable looks, haircut and powers (giant fireballs anyone?). In most of his appearances, Kazuki even had a Goku-like alternative palette (black hair, orange outfit), and his upgrade to Enja Kazuki (later the separate character Enja) featured a color change to blonde — a nod to the Super Saiyan change. Interestingly, Suija's third palette (black hair, brown pants) in Samurai Shodown V Special became widely known as the "Raditz palette" among Japanese fans, again due to certain similarities with that character.
 Samurai Shodown (Video Game) / int_c75df49a
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_c75df49a
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_c75df49a
 Samurai Shodown (Video Game) / int_c83cd6b8
type
The Nicknamer
 Samurai Shodown (Video Game) / int_c83cd6b8
comment
The Nicknamer: Minto. She even affected names of Mugenji's special moves.
 Samurai Shodown (Video Game) / int_c83cd6b8
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_c83cd6b8
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_c83cd6b8
 Samurai Shodown (Video Game) / int_c859726c
type
Elemental Punch
 Samurai Shodown (Video Game) / int_c859726c
comment
Elemental Punch: Samurai Shodown 2 had Wan-fu channel flame through his weapon. Which might be a bit of overkill, since the weapon involved is a huge stone pillar. Galford, Enja and Suija are all subjects of this trope as well.
 Samurai Shodown (Video Game) / int_c859726c
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_c859726c
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_c859726c
 Samurai Shodown (Video Game) / int_c948fd40
type
Ki Manipulation
 Samurai Shodown (Video Game) / int_c948fd40
comment
Ki Manipulation: An explanation to a number of special moves, as probably in every fighting game. Particularly, Yunfei specializes in channeling his ki through the air to create a cutting wind, and also can drain ki from opponent's body.
 Samurai Shodown (Video Game) / int_c948fd40
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_c948fd40
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_c948fd40
 Samurai Shodown (Video Game) / int_c95fb1f2
type
Fuuma Shuriken
 Samurai Shodown (Video Game) / int_c95fb1f2
comment
Fuuma Shuriken: Basara has this on a chain as his weapon.
 Samurai Shodown (Video Game) / int_c95fb1f2
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_c95fb1f2
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_c95fb1f2
 Samurai Shodown (Video Game) / int_c96e8bb5
type
Rocket Punch
 Samurai Shodown (Video Game) / int_c96e8bb5
comment
Rocket Punch: Karakuri Hanma can shoot one or both of its fists at opponent, afterwards returning fists back via a rope connecting each fist/arm pair.
 Samurai Shodown (Video Game) / int_c96e8bb5
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_c96e8bb5
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_c96e8bb5
 Samurai Shodown (Video Game) / int_c9c756a8
type
Child Soldiers
 Samurai Shodown (Video Game) / int_c9c756a8
comment
Child Soldiers: Mina, defending her village from demons despite her young age.
 Samurai Shodown (Video Game) / int_c9c756a8
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_c9c756a8
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_c9c756a8
 Samurai Shodown (Video Game) / int_c9e5a0db
type
Legacy Character
 Samurai Shodown (Video Game) / int_c9e5a0db
comment
Legacy Character: Hanzo
 Samurai Shodown (Video Game) / int_c9e5a0db
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_c9e5a0db
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_c9e5a0db
 Samurai Shodown (Video Game) / int_ca3ef034
type
Evil Knockoff
 Samurai Shodown (Video Game) / int_ca3ef034
comment
Evil Knockoff: Rasetsumaru. Hanmen no Asura subverts the trope by being a Good Knockoff - a kind of Psycho Prototype.
 Samurai Shodown (Video Game) / int_ca3ef034
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_ca3ef034
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_ca3ef034
 Samurai Shodown (Video Game) / int_ca4e037
type
Dude Looks Like a Lady
 Samurai Shodown (Video Game) / int_ca4e037
comment
Dude Looks Like a Lady: The definition of Amakusa. Ah hem: 'Yumeji. Bordering on Stupid Cute Flanders.
 Samurai Shodown (Video Game) / int_ca4e037
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_ca4e037
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_ca4e037
 Samurai Shodown (Video Game) / int_ca7f68c4
type
Power Fist
 Samurai Shodown (Video Game) / int_ca7f68c4
comment
Power Fist: Sieger's really big gauntlet weapon. Less prominent examples include Genan, Hanma, Karakuri Hanma and Tashonmao
 Samurai Shodown (Video Game) / int_ca7f68c4
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_ca7f68c4
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_ca7f68c4
 Samurai Shodown (Video Game) / int_caa28b82
type
Cloudcuckoolander
 Samurai Shodown (Video Game) / int_caa28b82
comment
Cloudcuckoolander: Jushiro. His main hobbies are dreaming and watching the clouds.
 Samurai Shodown (Video Game) / int_caa28b82
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_caa28b82
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_caa28b82
 Samurai Shodown (Video Game) / int_cab5085a
type
Rain of Arrows
 Samurai Shodown (Video Game) / int_cab5085a
comment
Rain of Arrows: Mina and her endless arrow supply. Thats while Asura can shoot max 3 arrows at once.
 Samurai Shodown (Video Game) / int_cab5085a
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_cab5085a
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_cab5085a
 Samurai Shodown (Video Game) / int_cb42ed9f
type
Counter-Attack
 Samurai Shodown (Video Game) / int_cb42ed9f
comment
Counter-Attack: Jubei is famous for those, being able to catch opponent's weapon with one sword and counterattack with other, starting from Samurai Shodown 2. In later games, more characters gained reversal moves.
 Samurai Shodown (Video Game) / int_cb42ed9f
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_cb42ed9f
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_cb42ed9f
 Samurai Shodown (Video Game) / int_cc1bd54d
type
Non-Action Guy
 Samurai Shodown (Video Game) / int_cc1bd54d
comment
Non-Action Guy: Samurai from Warriors Rage (PS).
 Samurai Shodown (Video Game) / int_cc1bd54d
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_cc1bd54d
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_cc1bd54d
 Samurai Shodown (Video Game) / int_cc39902e
type
Face of an Angel, Mind of a Demon
 Samurai Shodown (Video Game) / int_cc39902e
comment
Face of an Angel, Mind of a Demon: Not exactly a handsome example, but Oboro has the heart of a Social Darwinist despite looking like a wise old man.
 Samurai Shodown (Video Game) / int_cc39902e
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_cc39902e
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_cc39902e
 Samurai Shodown (Video Game) / int_cc4b45f6
type
Word of God
 Samurai Shodown (Video Game) / int_cc4b45f6
comment
Word of God says Genjuro and Sieger were designed to leave a lasting impression on female players.
 Samurai Shodown (Video Game) / int_cc4b45f6
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_cc4b45f6
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_cc4b45f6
 Samurai Shodown (Video Game) / int_cd83fa5b
type
Spoiler Opening
 Samurai Shodown (Video Game) / int_cd83fa5b
comment
Spoiler Opening: The Samurai Shodown II intro briefly shows the secret character Kuroko.
 Samurai Shodown (Video Game) / int_cd83fa5b
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_cd83fa5b
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_cd83fa5b
 Samurai Shodown (Video Game) / int_cdb965a9
type
Numbered Sequels
 Samurai Shodown (Video Game) / int_cdb965a9
comment
Numbered Sequels: All seven of the 2D Samurai Shodown games received consecutive numbers from II to VI (plus V Special) for their English-language releases. The original Japanese releases of each game had a variation of the original Samurai Spirits title and some were prequels. Still, Samurai Shodown V is known in Japan as Samurai Spirits Zero. The fictional chronology of the 2D titles goes like this: V, I, III, IV, and II; with VI being set in an alternate universe with all the characters from the previous games. Thus, all the numbered sequels after II were really prequels in terms of plot.
 Samurai Shodown (Video Game) / int_cdb965a9
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_cdb965a9
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_cdb965a9
 Samurai Shodown (Video Game) / int_ce6555f0
type
Lighter and Softer
 Samurai Shodown (Video Game) / int_ce6555f0
comment
Lighter and Softer: Samurai Shodown VI. There is no blood at all and none of the Zetsumei Ougis return from V Special. The whole thing has a "festival" theme and you have goofy combatants like Ocha-Maro (a gigantic clockwork automaton), Iroha (a Ms. Fanservice Ninja Maid), a caricature of Andrew Jackson who fights with a bayonetted rifle, and Suguroku (a jolly man whose weapon is basically a handheld cannon).
 Samurai Shodown (Video Game) / int_ce6555f0
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_ce6555f0
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_ce6555f0
 Samurai Shodown (Video Game) / int_ce75a983
type
Screw Destiny
 Samurai Shodown (Video Game) / int_ce75a983
comment
Screw Destiny: Basara's Samurai Shodown VI ending.
 Samurai Shodown (Video Game) / int_ce75a983
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_ce75a983
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_ce75a983
 Samurai Shodown (Video Game) / int_cf168867
type
The Corruption
 Samurai Shodown (Video Game) / int_cf168867
comment
The Corruption: Rasetsu modes of characters. Particularly Haohmaru becomes a cold-blooded killer known as "Sword Demon Haohmaru", while Kazuki and Sogetsu become possessed by the gods.
 Samurai Shodown (Video Game) / int_cf168867
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_cf168867
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_cf168867
 Samurai Shodown (Video Game) / int_cf496044
type
Smoke Out
 Samurai Shodown (Video Game) / int_cf496044
comment
Smoke Out: Used in teleports of Hanzo, Galford, Earthquake ...and Kuroko (during staff roll).
 Samurai Shodown (Video Game) / int_cf496044
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_cf496044
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_cf496044
 Samurai Shodown (Video Game) / int_cff9745d
type
Regularly Scheduled Evil
 Samurai Shodown (Video Game) / int_cff9745d
comment
Regularly Scheduled Evil: Zankuro's killing spree. Also Mugenji, who apparently kills people in Ritenkyo every night.
 Samurai Shodown (Video Game) / int_cff9745d
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_cff9745d
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_cff9745d
 Samurai Shodown (Video Game) / int_d001c42c
type
Anti-Villain
 Samurai Shodown (Video Game) / int_d001c42c
comment
Anti-Villain: Hanmen no Asura.
 Samurai Shodown (Video Game) / int_d001c42c
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_d001c42c
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_d001c42c
 Samurai Shodown (Video Game) / int_d0309fad
type
Religion is Magic
 Samurai Shodown (Video Game) / int_d0309fad
comment
Religion is Magic: Amakusa is the living (or should we say undead?) proof.
 Samurai Shodown (Video Game) / int_d0309fad
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_d0309fad
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_d0309fad
 Samurai Shodown (Video Game) / int_d08595d3
type
Broken Bird
 Samurai Shodown (Video Game) / int_d08595d3
comment
Broken Bird: Angelica.
 Samurai Shodown (Video Game) / int_d08595d3
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_d08595d3
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_d08595d3
 Samurai Shodown (Video Game) / int_d0c5fb3
type
Impossibly Cool Weapon
 Samurai Shodown (Video Game) / int_d0c5fb3
comment
Impossibly Cool Weapon: Azure and Crimson Flash swords (wielded by Seishiro and Tohma) have transparent, crystallic blades. Asura's and Hanmen no Asura's weapons are also subjects of this trope.
 Samurai Shodown (Video Game) / int_d0c5fb3
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_d0c5fb3
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_d0c5fb3
 Samurai Shodown (Video Game) / int_d13e0db3
type
Heartbeat Soundtrack
 Samurai Shodown (Video Game) / int_d13e0db3
comment
Heartbeat Soundtrack: The first round against Amakusa, in the first game.
 Samurai Shodown (Video Game) / int_d13e0db3
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_d13e0db3
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_d13e0db3
 Samurai Shodown (Video Game) / int_d13f7848
type
Planet Eater
 Samurai Shodown (Video Game) / int_d13f7848
comment
Planet Eater: Figuratively - one of Mizuki's famous catchphrases is that she will "eat the world whole".
 Samurai Shodown (Video Game) / int_d13f7848
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_d13f7848
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_d13f7848
 Samurai Shodown (Video Game) / int_d25b27c3
type
Criminal Amnesiac
 Samurai Shodown (Video Game) / int_d25b27c3
comment
Criminal Amnesiac: Yuda.
 Samurai Shodown (Video Game) / int_d25b27c3
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_d25b27c3
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_d25b27c3
 Samurai Shodown (Video Game) / int_d294b6f5
type
Master of the Levitating Blades
 Samurai Shodown (Video Game) / int_d294b6f5
comment
Master of the Levitating Blades: The Final Boss of Warriors Rage is Oboro, the mastermind of The Three Blades of Dominion (aka The Razor Trio). He's an old weak man but has mastered the telekinesis and instead to fight him, Oboro controls two magical and cursed swords the player has to defeat, being one of the most hardest bosses to defeat in the franchise.
 Samurai Shodown (Video Game) / int_d294b6f5
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_d294b6f5
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_d294b6f5
 Samurai Shodown (Video Game) / int_d2e4d95
type
Magnet Hands
 Samurai Shodown (Video Game) / int_d2e4d95
comment
Magnet Hands: Characters can drop their weapons only after being hit by certain moves, although they are just stuck in the ground and can be picked up quickly. however the fast paced, high-damage nature of the game means that if this happens, only a skilled player will be able to escape painful. In most of 3D titles, characters cant drop their weapons at all.
 Samurai Shodown (Video Game) / int_d2e4d95
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_d2e4d95
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_d2e4d95
 Samurai Shodown (Video Game) / int_d3427b48
type
Yamato Nadeshiko
 Samurai Shodown (Video Game) / int_d3427b48
comment
Yamato Nadeshiko: Galford's preference for these (and, conversely, Kyoshiro's desire for Gorgeous Gaijins) is All There in the Manual (Haohmaru and Ukyo like these too! Haohmaru's girlfriend Oshizu and Ukyou's lady of liege Kei Odagiri hit every single part of the trope). Among the female characters, the closest to a Yamato Nadeshiko would be Nakoruru, in a Cute Bruiser / The Beast Master way (and guess what, she's the girl Galford REALLY fell for). Despite of their Stripperific attires, Iroha and her rival Tsunami are also this. Namino is also a male example.
 Samurai Shodown (Video Game) / int_d3427b48
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_d3427b48
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_d3427b48
 Samurai Shodown (Video Game) / int_d355ba37
type
Turned Against Their Masters
 Samurai Shodown (Video Game) / int_d355ba37
comment
Turned Against Their Masters: Karakuri Hanma against Hanma, and Hanmen no Asura against Yuga.
 Samurai Shodown (Video Game) / int_d355ba37
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_d355ba37
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_d355ba37
 Samurai Shodown (Video Game) / int_d397657d
type
Hoist by His Own Petard
 Samurai Shodown (Video Game) / int_d397657d
comment
Hoist by His Own Petard: In Samurai Shodown V Special, demon characters have unique effects if subjected to Basara's decapitating fatality. Enja's (fire demon) head will explode, Suija's (water demon) head will collapse into puddle of water, and Kusaregedo's (flesh-eating demon) head will melt into a fleshy mess.
 Samurai Shodown (Video Game) / int_d397657d
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_d397657d
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_d397657d
 Samurai Shodown (Video Game) / int_d4fb3e83
type
Sword and Fist
 Samurai Shodown (Video Game) / int_d4fb3e83
comment
Sword and Fist: Although it’s absolutely a weapons-based fighter, everyone of the (non-boss) characters in the cast can be disarmed and fight bare-handed. Some fighters are better than others — Haohmaru, Darli and Yoshitora have specific punch-based attacks — but other characters (like Ruixiang) merely slap and flail helplessly at the opponent.
 Samurai Shodown (Video Game) / int_d4fb3e83
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_d4fb3e83
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_d4fb3e83
 Samurai Shodown (Video Game) / int_d57dfae4
type
Eyes Do Not Belong There
 Samurai Shodown (Video Game) / int_d57dfae4
comment
Eyes Do Not Belong There: Asura's Seven Ancient Weapons have eyes all around them, the eyes actually move and watch the opponent.
 Samurai Shodown (Video Game) / int_d57dfae4
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_d57dfae4
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_d57dfae4
 Samurai Shodown (Video Game) / int_d635e82c
type
Highly-Visible Ninja
 Samurai Shodown (Video Game) / int_d635e82c
comment
Highly-Visible Ninja: Galford (doesn't cover his head, he wears blue, and he fights with his dog who follows him even when he is invisible) and Earthquake. Good god Earthquake.
 Samurai Shodown (Video Game) / int_d635e82c
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_d635e82c
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_d635e82c
 Samurai Shodown (Video Game) / int_d687ba2a
type
Guest Fighter
 Samurai Shodown (Video Game) / int_d687ba2a
comment
Guest Fighter: 2019 saw the first crossover fighter in the series: the Warden from Ubisoft's For Honor. Another character, this time from Tencent's Honor of Kings universe, was added as post-Season 2 free DLC. Season 3 features the addition of Hibiki Takane as a playable character, which is the first guest from SNK's own character library. She's joined by Baiken from Guilty Gear as the last character of Season 3. And it goes the other way around as well. Haohmaru is a Season 2 fighter for Soul Calibur VI while Ukyo and Nakoruru joined the roster of AFK Arena.
 Samurai Shodown (Video Game) / int_d687ba2a
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_d687ba2a
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_d687ba2a
 Samurai Shodown (Video Game) / int_d7ff49ab
type
Put Them All Out of My Misery
 Samurai Shodown (Video Game) / int_d7ff49ab
comment
Put Them All Out of My Misery: Amakusa, who wants to avenge his slain comrades and is often seen carrying skull of woman he loved.
 Samurai Shodown (Video Game) / int_d7ff49ab
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_d7ff49ab
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_d7ff49ab
 Samurai Shodown (Video Game) / int_d88faed2
type
Scarf of Asskicking
 Samurai Shodown (Video Game) / int_d88faed2
comment
Scarf of Asskicking: Both Hanzo and Galford of Samurai Shodown wear scarves. The scarves were short in the first two games, but when SNK redrew their sprites for Samurai Shodown III, they became long tripping hazards. In 3D games Galford's normal model lacks scarf though, and in Samurai Spirits Asura Zanmaden, Rasetsu Galford has short scarf again (possibly to show that Hanzo is the more experienced ninja). In same fashion, Hanzo's sons wear short scarves in his Samurai Shodown VI ending, while he wears a long one. Talking about scarf hierarchy right here.
 Samurai Shodown (Video Game) / int_d88faed2
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_d88faed2
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_d88faed2
 Samurai Shodown (Video Game) / int_d933263
type
Have a Nice Death
 Samurai Shodown (Video Game) / int_d933263
comment
Have a Nice Death: It's not uncommon to see fighters' bodies carried off on stretchers covered with sheets in post-fight cut scenes.
 Samurai Shodown (Video Game) / int_d933263
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_d933263
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_d933263
 Samurai Shodown (Video Game) / int_d9e924a5
type
Weapons Kitchen Sink
 Samurai Shodown (Video Game) / int_d9e924a5
comment
Weapons Kitchen Sink: Unless you can tell me how a rapier is going to parry a longsword, bastard sword, greatsword, kusarigama, naginata, and HUGE STONE PILLAR, it fits. Or perhaps you'd like to watch Andrew Jackson block a shot from a sledgehammer with his rifle? Or maybe a Cat Girl using a boomerang to block a polearm is more your flavor. Run (your opponent through with) what you brung.
 Samurai Shodown (Video Game) / int_d9e924a5
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_d9e924a5
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_d9e924a5
 Samurai Shodown (Video Game) / int_d9e946ae
type
Cute Monster Girl
 Samurai Shodown (Video Game) / int_d9e946ae
comment
Cute Monster Girl / Cat Girl: Cham-Cham, Tam-Tam's little sister. How much is her outfit and how much is real is hard to tell. What doesn't help is she tends to scratch for fleas at times. And asks the Kuroko referee 'Is it OK in this direction?' when doing so. Also expanded to her "cat friends" in some of the spin-offs.
 Samurai Shodown (Video Game) / int_d9e946ae
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_d9e946ae
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_d9e946ae
 Samurai Shodown (Video Game) / int_da0eeab5
type
Breakout Character
 Samurai Shodown (Video Game) / int_da0eeab5
comment
Breakout Character: Nakoruru, Iroha and Cham-Cham, who are the only Samurai Shodown characters to get their own spinoff games. Nakoruru deserves a special mention that since the beginning, she broke out so well that she's considered a nation-wide top Moe character. Not only that, she's also the first character to enter The King of Fighters storyline proper in XIV.
 Samurai Shodown (Video Game) / int_da0eeab5
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_da0eeab5
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_da0eeab5
 Samurai Shodown (Video Game) / int_da76b18
type
Hijacked by Ganon
 Samurai Shodown (Video Game) / int_da76b18
comment
Hijacked by Ganon: Zankuro in Samurai Shodown IV. Demon Gaoh in Samurai Shodown VI, since he technically isn't a new character as well.
 Samurai Shodown (Video Game) / int_da76b18
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_da76b18
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_da76b18
 Samurai Shodown (Video Game) / int_daf4da31
type
Anime Hair
 Samurai Shodown (Video Game) / int_daf4da31
comment
Anime Hair: most of the cast has it.
 Samurai Shodown (Video Game) / int_daf4da31
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_daf4da31
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_daf4da31
 Samurai Shodown (Video Game) / int_dc0d80ee
type
High-Pressure Blood
 Samurai Shodown (Video Game) / int_dc0d80ee
comment
High-Pressure Blood: Kill any opponent with a blade attack while they are on the ground and you might see them eject their entire circulatory system before they slump to the ground, obviously dead from exsanguination. Occasionally sprayed all over the winner in some of the games.
 Samurai Shodown (Video Game) / int_dc0d80ee
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_dc0d80ee
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_dc0d80ee
 Samurai Shodown (Video Game) / int_dc1761bd
type
A God Am I
 Samurai Shodown (Video Game) / int_dc1761bd
comment
A God Am I: Suija.
 Samurai Shodown (Video Game) / int_dc1761bd
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_dc1761bd
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_dc1761bd
 Samurai Shodown (Video Game) / int_dce1e955
type
Balance, Speed, Strength Trio
 Samurai Shodown (Video Game) / int_dce1e955
comment
Balance, Speed, Strength Trio: In Spin-Off "Samurai Spirits Gaiden: Cham-Cham", there's the Terrible Trio of the game: The Three Robbers Laura, Gororo and Bobon, which are the balance, speed and strength respectively.
 Samurai Shodown (Video Game) / int_dce1e955
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_dce1e955
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_dce1e955
 Samurai Shodown (Video Game) / int_ddc15c81
type
Precision-Guided Boomerang
 Samurai Shodown (Video Game) / int_ddc15c81
comment
Precision-Guided Boomerang: Cham Cham has one of these as her primary melee weapon (her heavy slash is basically to toss it about a metre in front of her). This actually makes it one of the best projectiles in the game, since it will plow through and disrupt all but a few other projectiles in the game: it can't destroy other melee weapons, and some projectiles escape just by not being where the boomerang goes. And it always returns, even while she's being grappled and pummelled. "Oh! How dangerous a boomerang is!" Shizumaru can do the same with his umbrella, and such "physical" projectile destroys other projectiles it encounters in same fashion as Cham Cham's. Mikoto can do the same with her pudao-like weapon. Magic sphere which appears in Mizuki's super move, moves in a boomerang fashion as well.
 Samurai Shodown (Video Game) / int_ddc15c81
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1.0
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1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_ddc15c81
 Samurai Shodown (Video Game) / int_dde43ab
type
Tattooed Crook
 Samurai Shodown (Video Game) / int_dde43ab
comment
Tattooed Crook: Since tattoos are associated with criminals in Japanese culture, they were used to give some characters a certain flavor. Examples include: Shiki, Haito, Brutes and Mugenji.
 Samurai Shodown (Video Game) / int_dde43ab
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1.0
 Samurai Shodown (Video Game) / int_dde43ab
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1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_dde43ab
 Samurai Shodown (Video Game) / int_debf324f
type
Immune to Fate
 Samurai Shodown (Video Game) / int_debf324f
comment
Immune to Fate: Basara in SNK Playmore timeline (they gave him Time Travel abilities).
 Samurai Shodown (Video Game) / int_debf324f
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1.0
 Samurai Shodown (Video Game) / int_debf324f
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1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_debf324f
 Samurai Shodown (Video Game) / int_df1793de
type
Updated Re-release
 Samurai Shodown (Video Game) / int_df1793de
comment
Updated Re-release: Samurai Shodown V Special introduces new backdrops, a new interface, various character and mechanic rebalances, a different roster, re-added death scenes and introduced the infamous Zetsumei Ougi to counterbalance a certain game-breaking mechanic in the original V. V Special had its own updated rerelease called Samurai Shodown V Perfect, which added new endings and fixed some of the previous game's bugs. Developed by Yuki, this actually made it as far as one arcade location test before SNK pulled the plug. Luckily, the director kept a copy of the ROM allowing SNK to release it years later as part of the Samurai Shodown NeoGeo Collection.
 Samurai Shodown (Video Game) / int_df1793de
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1.0
 Samurai Shodown (Video Game) / int_df1793de
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1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_df1793de
 Samurai Shodown (Video Game) / int_e01cbcae
type
Universal Poison
 Samurai Shodown (Video Game) / int_e01cbcae
comment
Universal Poison: Shiki, Yuda, Yaci and Mugenji all can poison their opponent. Although Gen-An has poison breath and Earthquake had poison gas bomb in Samurai Shodown 2, those dont activate poison status which deals damage over time.
 Samurai Shodown (Video Game) / int_e01cbcae
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1.0
 Samurai Shodown (Video Game) / int_e01cbcae
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Samurai Shodown (Video Game) / int_e01cbcae
 Samurai Shodown (Video Game) / int_e0606d52
type
Optional Boss
 Samurai Shodown (Video Game) / int_e0606d52
comment
Also starting with 2 was the "intrusion character" mechanic, where an Optional Boss may occur depending on various play conditions. The most infamous is Kuroko, who will hint that you have the potential to do his fight by commenting personally in matches afterwards, but his conditions are both doable (defeat certain later opponents without losing a round and with a super move in under 20 seconds), and random (he can pop out after any opponent if he really feels like it). And he can be a playthrough stopper by sheer nature of being an SNK Boss. Actually playing as Kuroko also required a secret cheat code on a very specific regional release of the Neo Geo CD version.
 Samurai Shodown (Video Game) / int_e0606d52
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1.0
 Samurai Shodown (Video Game) / int_e0606d52
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Samurai Shodown (Video Game) / int_e0606d52
 Samurai Shodown (Video Game) / int_e0c00a95
type
Absurdly Sharp Blade
 Samurai Shodown (Video Game) / int_e0c00a95
comment
Absurdly Sharp Blade: Cham Cham's boomerang. SNK explains that the boomerang was carved from an "iron tree" that grows in Green Hell (Cham Cham's village). Even more absurd are Gaira's giant prayer beads, Wan-fu's stone pillar and Nicotine's monk staff. Also of note is the intro to the first game in the series (see the quote underneath the page image). Haohmaru meditates, then suddenly draws his sword and makes a Diagonal Cut through two stone lamp posts and a two-foot thick tree.
 Samurai Shodown (Video Game) / int_e0c00a95
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1.0
 Samurai Shodown (Video Game) / int_e0c00a95
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1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_e0c00a95
 Samurai Shodown (Video Game) / int_e21faf11
type
Friend to All Living Things
 Samurai Shodown (Video Game) / int_e21faf11
comment
Friend to All Living Things: Nakoruru... on a good day.
 Samurai Shodown (Video Game) / int_e21faf11
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1.0
 Samurai Shodown (Video Game) / int_e21faf11
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1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_e21faf11
 Samurai Shodown (Video Game) / int_e2d457
type
The Ditz
 Samurai Shodown (Video Game) / int_e2d457
comment
The Ditz: Minto.
 Samurai Shodown (Video Game) / int_e2d457
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1.0
 Samurai Shodown (Video Game) / int_e2d457
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 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_e2d457
 Samurai Shodown (Video Game) / int_e30c7ae1
type
The Artful Dodger
 Samurai Shodown (Video Game) / int_e30c7ae1
comment
The Artful Dodger: Ran Po and Minto.
 Samurai Shodown (Video Game) / int_e30c7ae1
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1.0
 Samurai Shodown (Video Game) / int_e30c7ae1
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 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_e30c7ae1
 Samurai Shodown (Video Game) / int_e38268b5
type
Helpful Mook
 Samurai Shodown (Video Game) / int_e38268b5
comment
Helpful Mook: Mario (NPC, one of Mikoto's servants) in Warriors Rage (PS).
 Samurai Shodown (Video Game) / int_e38268b5
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1.0
 Samurai Shodown (Video Game) / int_e38268b5
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1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_e38268b5
 Samurai Shodown (Video Game) / int_e3a5d345
type
Fartillery
 Samurai Shodown (Video Game) / int_e3a5d345
comment
Fartillery: One of Earthquake's grapples. Literally. Slashing wrong image in his dublication technique also leaves a gas bomb, as opposed to Hanzo's fire bomb or Galford's electric bomb.
 Samurai Shodown (Video Game) / int_e3a5d345
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1.0
 Samurai Shodown (Video Game) / int_e3a5d345
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 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_e3a5d345
 Samurai Shodown (Video Game) / int_e3ab9e00
type
Turns Red
 Samurai Shodown (Video Game) / int_e3ab9e00
comment
The POW bar is filled with the damage received and when it's full, the character makes an angry pose and their skin turns red, allowing them to perform a Desperation Move: unlike most fighters, performing one doesn't instantly empty out the POW meter and if they miss with their DM, they can keep trying until the bar empties on its own or they connect with the DM. Also used in Capcom vs. SNK 2: Mark of the Millennium, in which the K-Groove is based on this game series (plus the "Just Defend" ability from Garou: Mark of the Wolves).
 Samurai Shodown (Video Game) / int_e3ab9e00
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 Samurai Shodown (Video Game) / int_e3ab9e00
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Samurai Shodown (Video Game) / int_e3ab9e00
 Samurai Shodown (Video Game) / int_e4965307
type
Composite Character
 Samurai Shodown (Video Game) / int_e4965307
comment
V / Zero and VI / Tenkaichi Kenkakuden end with the Shura / Rasetsu mechanic. While most characters lose moves or get them all, some Rasetsu modes are turned into new characters based on side characters: Suija, Enjanote Based on Samurai Shodown 64-2 characters, but their gameplay is based on SS4 Rasetsu modes, Reranote From Nakoruru: Ano Hito kara no Okurimono, Rasetsumarunote Original character, and Kim Ung Chenote Gaira from Fighters Swords, III's korean port. Old Rasetsu Nakoruru and Galford are hidden characters in Samurai Shodown VI.
 Samurai Shodown (Video Game) / int_e4965307
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1.0
 Samurai Shodown (Video Game) / int_e4965307
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 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_e4965307
 Samurai Shodown (Video Game) / int_e5042cc2
type
Beta Test Baddie
 Samurai Shodown (Video Game) / int_e5042cc2
comment
Beta Test Baddie: Deku in Samurai Shodown 64, Rasetsumaru in Samurai Shodown V.
 Samurai Shodown (Video Game) / int_e5042cc2
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1.0
 Samurai Shodown (Video Game) / int_e5042cc2
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 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_e5042cc2
 Samurai Shodown (Video Game) / int_e50b5873
type
Criss-Cross Attack
 Samurai Shodown (Video Game) / int_e50b5873
comment
Criss-Cross Attack: Iaijutsu Practitioner Ukyo Tachibana has a hyper move since IV in which he moves at lightning speed to the enemy between him and passing front and behind him as a shadow to get after the opponent and then he sheathes his sword. Next to that, the character get sliced by various slashes and goes to the ground. Being the child of Ukyo's mentor and having the same school that him (as well being a semi-Head Swap in-game), V's Sub-Boss Yumeji Kurokouchi can also performs this lethal Meteor Move as Ukyo.
 Samurai Shodown (Video Game) / int_e50b5873
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1.0
 Samurai Shodown (Video Game) / int_e50b5873
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 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_e50b5873
 Samurai Shodown (Video Game) / int_e5421161
type
Expy
 Samurai Shodown (Video Game) / int_e5421161
comment
Expy: Kim Hae-Ryeong shares the family name (Kim) and the same general look of a certain The King of Fighters character, but it is a very common Korean family name and the look seems fairly basic... until he confronts Draco with "Aku wa yurusan!"
 Samurai Shodown (Video Game) / int_e5421161
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1.0
 Samurai Shodown (Video Game) / int_e5421161
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1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_e5421161
 Samurai Shodown (Video Game) / int_e5422dc2
type
Face
 Samurai Shodown (Video Game) / int_e5422dc2
comment
Face: Shura/Slash version of a character in series.
 Samurai Shodown (Video Game) / int_e5422dc2
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1.0
 Samurai Shodown (Video Game) / int_e5422dc2
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 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_e5422dc2
 Samurai Shodown (Video Game) / int_e542d80a
type
Gonk
 Samurai Shodown (Video Game) / int_e542d80a
comment
Gonk: Gen-An Shiranui is so terrifically ugly that it is impossible to even tell his species. (He's not a tengu, and he's not an oni, but he definitely isn't human...), who somehow managed to get a hot wife. There's also obese Texan ninja Earthquake, and then there's Kusaregedo, who's uglier than Gen-An and Earthquake combined (thats while his design was based on aforementioned two characters). Mai Shiranui sometimes is named as Gen-An's descendant, but according to SNK, they just share family name and are not related. Additionally, Mai kills Gen-An in his Samurai Shodown 1 ending (retconned to Ayame, Galford and Earthquake's mentor).
 Samurai Shodown (Video Game) / int_e542d80a
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1.0
 Samurai Shodown (Video Game) / int_e542d80a
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1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_e542d80a
 Samurai Shodown (Video Game) / int_e54325c9
type
Heel
 Samurai Shodown (Video Game) / int_e54325c9
comment
Heel: Rasetsu/Bust version of a character in series.
 Samurai Shodown (Video Game) / int_e54325c9
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1.0
 Samurai Shodown (Video Game) / int_e54325c9
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1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_e54325c9
 Samurai Shodown (Video Game) / int_e5457b65
type
Miko
 Samurai Shodown (Video Game) / int_e5457b65
comment
Miko: Nakoruru, Rimururu, Bizuki, Mikato, Mina. Mizuki is a rare villainous version. But her host body Bizuki plays this straight.
 Samurai Shodown (Video Game) / int_e5457b65
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1.0
 Samurai Shodown (Video Game) / int_e5457b65
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1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_e5457b65
 Samurai Shodown (Video Game) / int_e567510d
type
Determinator
 Samurai Shodown (Video Game) / int_e567510d
comment
Determinator: Enja.Kazuki and Suija.Sogetsu in Fire Emperor and Water Emperor modes respectively (they gain constant superarmor). Garyo and Tashon Mao too, since they can cast 1-hit superarmor on themselves. Gandara takes the cake, being in superarmor at all times, being unable to get thrown or knocked down, having higher than average defense and LOTS of unblockable attacks. He can literally chew you, spit you out and squash you afterwards.
 Samurai Shodown (Video Game) / int_e567510d
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1.0
 Samurai Shodown (Video Game) / int_e567510d
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1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_e567510d
 Samurai Shodown (Video Game) / int_e598d4ac
type
Innocent Inaccurate
 Samurai Shodown (Video Game) / int_e598d4ac
comment
Innocent Inaccurate: Shizumaru's memories of "the Demon".
 Samurai Shodown (Video Game) / int_e598d4ac
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1.0
 Samurai Shodown (Video Game) / int_e598d4ac
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1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_e598d4ac
 Samurai Shodown (Video Game) / int_e5d37e0f
type
Divergent Character Evolution
 Samurai Shodown (Video Game) / int_e5d37e0f
comment
The 3D 64 duology further reinforces Divergent Character Evolution: most headswaps now are completely different characters, and some Shura / Rasetsu modes are so different that they count as new characters both in gameplay and story. This trope is played straight with Kuroko and the two Deku, though.
 Samurai Shodown (Video Game) / int_e5d37e0f
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1.0
 Samurai Shodown (Video Game) / int_e5d37e0f
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1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_e5d37e0f
 Samurai Shodown (Video Game) / int_e658f2a8
type
Death Dealer
 Samurai Shodown (Video Game) / int_e658f2a8
comment
Death Dealer: Genjuro Kibagami can fling cards as projectiles. These (as well as most of his theme) are from hanafuda, rather than the Western tarot-derivative deck.
 Samurai Shodown (Video Game) / int_e658f2a8
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1.0
 Samurai Shodown (Video Game) / int_e658f2a8
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 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_e658f2a8
 Samurai Shodown (Video Game) / int_e68d9ddd
type
Not Blood Siblings
 Samurai Shodown (Video Game) / int_e68d9ddd
comment
Not Blood Siblings: Nakoruru and Rimururu (post-Samurai Shodown V retcon).
 Samurai Shodown (Video Game) / int_e68d9ddd
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1.0
 Samurai Shodown (Video Game) / int_e68d9ddd
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1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_e68d9ddd
 Samurai Shodown (Video Game) / int_e6ab61d
type
Magic Realism
 Samurai Shodown (Video Game) / int_e6ab61d
comment
Magic Realism: The series' setting. The games are set in a heightened version of the late 1700s. Realistic weaponry, real-world historical characters, nations in their historic forms etc are depicted pretty much as they were in life, though this is combined with a good deal of supernatural elements — Youkai, magic powers/weapons, animal transformations, fictional countries.....and Chample, are also present.
 Samurai Shodown (Video Game) / int_e6ab61d
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1.0
 Samurai Shodown (Video Game) / int_e6ab61d
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1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_e6ab61d
 Samurai Shodown (Video Game) / int_e6df8814
type
Screaming Warrior
 Samurai Shodown (Video Game) / int_e6df8814
comment
Screaming Warrior: Enja.Kazuki, Enja and Gandara. Also, most characters have Rage scream while activating Rage Explosion (for example Suija screams that his opponent will suffer a thousand deaths) Garyo gets honorable mention as series' loudest talker, who likes to end his sentences with loud "Ooooww!"
 Samurai Shodown (Video Game) / int_e6df8814
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1.0
 Samurai Shodown (Video Game) / int_e6df8814
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1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_e6df8814
 Samurai Shodown (Video Game) / int_e71886
type
The Muse
 Samurai Shodown (Video Game) / int_e71886
comment
The Muse: Kei Odagiri to Ukyo.
 Samurai Shodown (Video Game) / int_e71886
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1.0
 Samurai Shodown (Video Game) / int_e71886
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1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_e71886
 Samurai Shodown (Video Game) / int_e7b0229a
type
Laser-Guided Amnesia
 Samurai Shodown (Video Game) / int_e7b0229a
comment
Laser-Guided Amnesia: Shizumaru and Yuda have it.
 Samurai Shodown (Video Game) / int_e7b0229a
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1.0
 Samurai Shodown (Video Game) / int_e7b0229a
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 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_e7b0229a
 Samurai Shodown (Video Game) / int_e7b1cb24
type
Old Master
 Samurai Shodown (Video Game) / int_e7b1cb24
comment
Old Master: Haohmaru's master, Caffeine Nicotine (Yes, that's his name). Also Yunfei (master of Enja and Suija) is a Very Old Master, being more that 1000 years old. Old Haohmaru and Daruma from Warriors Rage (PS) are variations of this trope, as well.
 Samurai Shodown (Video Game) / int_e7b1cb24
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1.0
 Samurai Shodown (Video Game) / int_e7b1cb24
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 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_e7b1cb24
 Samurai Shodown (Video Game) / int_e8eb7d1e
type
Blade Lock
 Samurai Shodown (Video Game) / int_e8eb7d1e
comment
Blade Lock: Sword Clash Competition gameplay element in all the games in the series — which triggers a button-mashing contest to overpower and disarm your opponent. Though it's a little silly when the claws disarm the giant beads.
 Samurai Shodown (Video Game) / int_e8eb7d1e
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1.0
 Samurai Shodown (Video Game) / int_e8eb7d1e
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1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_e8eb7d1e
 Samurai Shodown (Video Game) / int_e906fcc0
type
1-Dimensional Thinking
 Samurai Shodown (Video Game) / int_e906fcc0
comment
1-Dimensional Thinking: Samurai Shodown II is the first and probably only Fighting Game in which you can just lie down on the floor in order to dodge a horizontal swipe or a projectile. This maneuver is also available in Samurai Shodown V, V Special and VI
 Samurai Shodown (Video Game) / int_e906fcc0
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1.0
 Samurai Shodown (Video Game) / int_e906fcc0
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1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_e906fcc0
 Samurai Shodown (Video Game) / int_e90a93b2
type
Creepy Monotone
 Samurai Shodown (Video Game) / int_e90a93b2
comment
Creepy Monotone: Mugenji is the master of those. Basara takes the second place.
 Samurai Shodown (Video Game) / int_e90a93b2
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1.0
 Samurai Shodown (Video Game) / int_e90a93b2
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1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_e90a93b2
 Samurai Shodown (Video Game) / int_e913fe74
type
Epic Flail
 Samurai Shodown (Video Game) / int_e913fe74
comment
Epic Flail: If we're going to count kusarigama, then Earthquake should be here. With a justified reason why the blunt head at the end of the chain is as big as a normal person's head — so are his fists.
 Samurai Shodown (Video Game) / int_e913fe74
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1.0
 Samurai Shodown (Video Game) / int_e913fe74
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1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_e913fe74
 Samurai Shodown (Video Game) / int_e9454d0f
type
Blood-Splattered Warrior
 Samurai Shodown (Video Game) / int_e9454d0f
comment
Blood-Splattered Warrior: In the 2019 game, fighters' clothes will get bloodier the more of it they shed.
 Samurai Shodown (Video Game) / int_e9454d0f
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_e9454d0f
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1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_e9454d0f
 Samurai Shodown (Video Game) / int_e949dfd8
type
Something about a Rose
 Samurai Shodown (Video Game) / int_e949dfd8
comment
Something about a Rose: Charlotte design is borrowed from the Rose of Versailles series. She is quite fond of roses, even catching them after winning when someone drops one from above for it, and mentioning how she is "A rose with thorns" in her winquotes. Coincidentally, she tends to stab people a lot in the games.
 Samurai Shodown (Video Game) / int_e949dfd8
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_e949dfd8
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1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_e949dfd8
 Samurai Shodown (Video Game) / int_ea38ddd5
type
Sissy Villain
 Samurai Shodown (Video Game) / int_ea38ddd5
comment
Sissy Villain: Amakusa's appearance, although he isnt gay.
 Samurai Shodown (Video Game) / int_ea38ddd5
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_ea38ddd5
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1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_ea38ddd5
 Samurai Shodown (Video Game) / int_ea39d156
type
Who Wants to Live Forever?
 Samurai Shodown (Video Game) / int_ea39d156
comment
Who Wants to Live Forever?: Yunfei, whose longevity revolves around his wife, a demon called Dark Emperor (looks like a piece of evil armor), being possessed by said demon and killing his wife. An epic battle with his mentor and his pupils sealed him and the demon to stop him.
 Samurai Shodown (Video Game) / int_ea39d156
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_ea39d156
featureConfidence
1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_ea39d156
 Samurai Shodown (Video Game) / int_eae41a
type
The Vamp
 Samurai Shodown (Video Game) / int_eae41a
comment
The Vamp: Mizuki, Han-In to nari shi Shiki, Aku Mikoto.
 Samurai Shodown (Video Game) / int_eae41a
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_eae41a
featureConfidence
1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_eae41a
 Samurai Shodown (Video Game) / int_eb002293
type
Shrinking Violet
 Samurai Shodown (Video Game) / int_eb002293
comment
Shrinking Violet: Shizumaru Hisame.
 Samurai Shodown (Video Game) / int_eb002293
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_eb002293
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_eb002293
 Samurai Shodown (Video Game) / int_eb27c1f2
type
Sealed Good in a Can
 Samurai Shodown (Video Game) / int_eb27c1f2
comment
Sealed Good in a Can: Rimururu for about 20 years and Yunfei for 1000 years.
 Samurai Shodown (Video Game) / int_eb27c1f2
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_eb27c1f2
featureConfidence
1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_eb27c1f2
 Samurai Shodown (Video Game) / int_eb6da8ef
type
Crossover
 Samurai Shodown (Video Game) / int_eb6da8ef
comment
Crossover: Versus series, Neo Geo Battle Coliseum, King of Fighters Maximum Impact 2 and Card Fighters series featured (among others) characters from Samurai Shodown.
 Samurai Shodown (Video Game) / int_eb6da8ef
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_eb6da8ef
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_eb6da8ef
 Samurai Shodown (Video Game) / int_eb9afb9d
type
Evil Old Folks
 Samurai Shodown (Video Game) / int_eb9afb9d
comment
Evil Old Folks: Oboro.
 Samurai Shodown (Video Game) / int_eb9afb9d
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_eb9afb9d
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_eb9afb9d
 Samurai Shodown (Video Game) / int_eb9e6184
type
Stupid Sexy Flanders
 Samurai Shodown (Video Game) / int_eb9e6184
comment
Ah hem: 'Yumeji. Bordering on Stupid Cute Flanders.
 Samurai Shodown (Video Game) / int_eb9e6184
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_eb9e6184
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_eb9e6184
 Samurai Shodown (Video Game) / int_eba6a077
type
Cain and Abel
 Samurai Shodown (Video Game) / int_eba6a077
comment
Cain and Abel: Tohma and Seishiro, sorta. Seishiro was wronged by Tohma killing his father.
 Samurai Shodown (Video Game) / int_eba6a077
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_eba6a077
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_eba6a077
 Samurai Shodown (Video Game) / int_eba911fd
type
Dark Messiah
 Samurai Shodown (Video Game) / int_eba911fd
comment
Dark Messiah: Amakusa is the embodiment of this. If not enough, there is Aku Amakusa who is even more fanatical and evil.
 Samurai Shodown (Video Game) / int_eba911fd
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_eba911fd
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1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_eba911fd
 Samurai Shodown (Video Game) / int_ec800a8b
type
Kabuki Theatre
 Samurai Shodown (Video Game) / int_ec800a8b
comment
Kabuki Theatre: Kyoshiro Senryo is the Kabuki dancer of the series, present since the first game and using a naginata as his weapon. His movements are Kabuki dances, speaks in Kabuki Sounds, throws flamming fans and even uses a giant frog in a theatrical way. Also his stages are usually Kabuki theatres.
 Samurai Shodown (Video Game) / int_ec800a8b
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_ec800a8b
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_ec800a8b
 Samurai Shodown (Video Game) / int_ece27800
type
Kill and Replace
 Samurai Shodown (Video Game) / int_ece27800
comment
Kill and Replace: Rasetsumaru planned to kill Haohmaru and take his place.
 Samurai Shodown (Video Game) / int_ece27800
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_ece27800
featureConfidence
1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_ece27800
 Samurai Shodown (Video Game) / int_ed874c14
type
Self-Made Man
 Samurai Shodown (Video Game) / int_ed874c14
comment
Self-Made Man: Its written on the back of old Haohmaru in Warriors Rage (PS). Aside of Haohmaru, Genjuro is another character fitting this trope.
 Samurai Shodown (Video Game) / int_ed874c14
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_ed874c14
featureConfidence
1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_ed874c14
 Samurai Shodown (Video Game) / int_edeb02ca
type
Episode Zero: The Beginning
 Samurai Shodown (Video Game) / int_edeb02ca
comment
Episode Zero: The Beginning: Samurai Spirits Zero
 Samurai Shodown (Video Game) / int_edeb02ca
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_edeb02ca
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1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_edeb02ca
 Samurai Shodown (Video Game) / int_ee67c9d0
type
Blatant Burglar
 Samurai Shodown (Video Game) / int_ee67c9d0
comment
Blatant Burglar: Earthquake.
 Samurai Shodown (Video Game) / int_ee67c9d0
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_ee67c9d0
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1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_ee67c9d0
 Samurai Shodown (Video Game) / int_eee721fd
type
Wall Jump
 Samurai Shodown (Video Game) / int_eee721fd
comment
Wall Jump: Many characters are capable of a 'triangle jump', bouncing off the edge of the screen. This includes the ninjas. Even the ones who weigh over 500 pounds.
 Samurai Shodown (Video Game) / int_eee721fd
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_eee721fd
featureConfidence
1.0
 Samurai Shodown (Video Game)
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Samurai Shodown (Video Game) / int_eee721fd
 Samurai Shodown (Video Game) / int_ef2582c3
type
Named Weapons
 Samurai Shodown (Video Game) / int_ef2582c3
comment
Named Weapons: Everyone has them....except Sen characters.
 Samurai Shodown (Video Game) / int_ef2582c3
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_ef2582c3
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_ef2582c3
 Samurai Shodown (Video Game) / int_f025884b
type
TheAntiChrist
 Samurai Shodown (Video Game) / int_f025884b
comment
The Antichrist: The way Mizuki and Yuga act.
 Samurai Shodown (Video Game) / int_f025884b
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_f025884b
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_f025884b
 Samurai Shodown (Video Game) / int_f13643c4
type
Tunnel King
 Samurai Shodown (Video Game) / int_f13643c4
comment
Tunnel King: Karakuri Hanma is able to burrow underground.
 Samurai Shodown (Video Game) / int_f13643c4
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_f13643c4
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_f13643c4
 Samurai Shodown (Video Game) / int_f163a80c
type
Paper Fan of Doom
 Samurai Shodown (Video Game) / int_f163a80c
comment
Paper Fan of Doom: In the first two games, Kyoshiro's projectile is a burning folding fan; he also uses fans to hit his opponents at close range. Also, Ochamaro's weapon of choice is a pair of fans, albeit metal ones.
 Samurai Shodown (Video Game) / int_f163a80c
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_f163a80c
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_f163a80c
 Samurai Shodown (Video Game) / int_f163b235
type
Rival Turned Evil
 Samurai Shodown (Video Game) / int_f163b235
comment
Rival Turned Evil: Genjuro to Haohmaru. In RPG it was because his candidature as servant of evil was rejected by Amakusa in Haohmaru's favor. Haohmaru refused, of course.
 Samurai Shodown (Video Game) / int_f163b235
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_f163b235
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_f163b235
 Samurai Shodown (Video Game) / int_f1d38725
type
Engrish
 Samurai Shodown (Video Game) / int_f1d38725
comment
Engrish: VICTOLY!
 Samurai Shodown (Video Game) / int_f1d38725
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_f1d38725
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_f1d38725
 Samurai Shodown (Video Game) / int_f1e837cc
type
Mind over Matter
 Samurai Shodown (Video Game) / int_f1e837cc
comment
Mind over Matter: All of Yuga's melee attacks directly attack the opponent by transcending space, similarly to telekinesis. Mikoto (who is possessed by Yuga) can telekinetically toss her weapon in various trajectories across the stage. Suija seemingly uses telekinesis in his fatality, although this can be explained by his water powers used to manipulate opponent's body water.
 Samurai Shodown (Video Game) / int_f1e837cc
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_f1e837cc
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_f1e837cc
 Samurai Shodown (Video Game) / int_f285c53f
type
Ninja Log
 Samurai Shodown (Video Game) / int_f285c53f
comment
Ninja Log: Hanzo and Galford use the classic log to avoid the enemy attack and counter from unexpected directions. Kazuki uses explosive teleport for this, leaving his burning pants behind.
 Samurai Shodown (Video Game) / int_f285c53f
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_f285c53f
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_f285c53f
 Samurai Shodown (Video Game) / int_f2d22a36
type
EvilArmy
 Samurai Shodown (Video Game) / int_f2d22a36
comment
Evil Army: Oboro's Amazons.
 Samurai Shodown (Video Game) / int_f2d22a36
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_f2d22a36
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_f2d22a36
 Samurai Shodown (Video Game) / int_f2dadf81
type
Evil Twin
 Samurai Shodown (Video Game) / int_f2dadf81
comment
Evil Twin: Rasetsumaru (Haohmaru), Enja (Kazama Kazuki), Suija (Kazama Sogetsu), and Rera (Nakoruru) In III, IV, 64 and its sequel playable characters have "Shura" (Asura, localized as Slash) and "Rasetsu" (Rakshasa, localized as Bust) modes. The "rasetsu" modes are the "heel" versions (either more evil, bloodthirsty, or using forbidden techniques), while "shura" modes are basically everyday "face" versions of characters. This was done to add more variety to gameplay and increase number of characters without need to draw new sprites. Warriors Rage (PS), V and later do not have these modes, but Rasetsumaru (based on Rasetsu Haohmaru) and Rera (based on Rasetsu Nakoruru) became separate characters instead. Subverted by Hanmen no Asura who is a (standalone character) Good Twin to Asura, while serving as his "Rasetsu" version in game's roster.
 Samurai Shodown (Video Game) / int_f2dadf81
featureApplicability
-0.3
 Samurai Shodown (Video Game) / int_f2dadf81
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_f2dadf81
 Samurai Shodown (Video Game) / int_f3b590a
type
Vengeful Ghost
 Samurai Shodown (Video Game) / int_f3b590a
comment
Vengeful Ghost: Basara. An undead case of Love Makes You Evil, Basara and Kagaribi were lovers slaughted by Zankuro, but the hate Basara has about this makes him come Back from the Dead in the form of a yurei. In a plot twist revealed in V, in reality Basara was the one who killed Kagaribi and then he committed suicide.
 Samurai Shodown (Video Game) / int_f3b590a
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_f3b590a
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_f3b590a
 Samurai Shodown (Video Game) / int_f3d5d15f
type
Creepy Child
 Samurai Shodown (Video Game) / int_f3d5d15f
comment
Creepy Child: This trope sometimes applies to Shizumaru and to Mikoto (especially in her childhood).
 Samurai Shodown (Video Game) / int_f3d5d15f
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_f3d5d15f
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_f3d5d15f
 Samurai Shodown (Video Game) / int_f44ea9dc
type
Howl of Sorrow
 Samurai Shodown (Video Game) / int_f44ea9dc
comment
Howl of Sorrow: Galford's dog Poppy does this when he's defeated.
 Samurai Shodown (Video Game) / int_f44ea9dc
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_f44ea9dc
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_f44ea9dc
 Samurai Shodown (Video Game) / int_f482b431
type
Razor Wind
 Samurai Shodown (Video Game) / int_f482b431
comment
Razor Wind: Yunfei is a master of this. Also is used in projectiles of Ukyo, Yumeji and Zankuro.
 Samurai Shodown (Video Game) / int_f482b431
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_f482b431
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_f482b431
 Samurai Shodown (Video Game) / int_f4fe270
type
Villainous Glutton
 Samurai Shodown (Video Game) / int_f4fe270
comment
Villainous Glutton: Earthquake from Samurai Shodown is a tremendously large and fat ninja, who is actually rather agile. Kusaregedo is even bigger and fatter Youkai.
 Samurai Shodown (Video Game) / int_f4fe270
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_f4fe270
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_f4fe270
 Samurai Shodown (Video Game) / int_f5a22215
type
Ambidextrous Sprite
 Samurai Shodown (Video Game) / int_f5a22215
comment
Ambidextrous Sprite: Genjuro has a diagonal scar on his back. Yagyu Jubei has an eyepatch. They flip when the characters turn around. That's not the worst of it. Haohmaru doesn't look as bad as some others (two-handed grip can just shift). One-handed weapon wielders (Charlotte, Cham Cham, Ukyo) can be handwaved by saying they're holding it in their other hand. Some two-handed wielders can get away with this too. Then there's Gen'an and Neinhalt Sieger, with their huge GLOVE weapons. Those..don't switch that easily... The worst offender is Youkai Kusaregedo. He has presumably eaten off his own right forearm, leaving only a big, sharp bone as his weapon. This arm, of course, switches sides when he turns around. Even with 3D graphics this continues. Baiken's missing arm and eye in the 2019 game flip depending on which side she stands on, same as in Guilty Gear Xrd -REVELATOR-. The eye is especially noteworthy since it serves no functional purpose to flip sides but does anyway to maintain a 2D sprite-like effect (compare this to someone like Sagat from Street Fighter IV, which no longer had his aesthetic asymmetries flip once the series moved to 3D graphics).
 Samurai Shodown (Video Game) / int_f5a22215
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_f5a22215
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_f5a22215
 Samurai Shodown (Video Game) / int_f6254414
type
Cute Bruiser
 Samurai Shodown (Video Game) / int_f6254414
comment
Cute Bruiser: Nakoruru and Rimururu. Rinka and Suzuhime also count.
 Samurai Shodown (Video Game) / int_f6254414
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_f6254414
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_f6254414
 Samurai Shodown (Video Game) / int_f74f567f
type
Bastard Understudy
 Samurai Shodown (Video Game) / int_f74f567f
comment
Bastard Understudy: Members of Earthquake's and Sankuro's gangs.
 Samurai Shodown (Video Game) / int_f74f567f
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_f74f567f
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_f74f567f
 Samurai Shodown (Video Game) / int_f788b2c5
type
Love Makes You Evil
 Samurai Shodown (Video Game) / int_f788b2c5
comment
Love Makes You Evil: The only reason Basara's still "alive" is because of his love for his wife Kagaribi.
 Samurai Shodown (Video Game) / int_f788b2c5
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_f788b2c5
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_f788b2c5
 Samurai Shodown (Video Game) / int_f7d11c61
type
Spirited Competitor
 Samurai Shodown (Video Game) / int_f7d11c61
comment
Spirited Competitor: Haohmaru qualifies to this when he gets older. Before, he was a Blood Knight.
 Samurai Shodown (Video Game) / int_f7d11c61
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_f7d11c61
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_f7d11c61
 Samurai Shodown (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Samurai Shodown (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: In all the games in the series, it's possible to "accidentally" kill an enemy by using the right attack on the right part of their sprite as a finisher, usually cutting them cleanly in half. Samurai Shodown IV introduced actual fatalities which were messier. In most games in the series, Nakoruru (the Nature-Loving Girl) and Rimururu (her younger sister) were immune to any death effects. In V Special onward, however, the girls can now be killed. They have been given their own death animations and screams, and they can be sliced in half◊ or into even smaller pieces◊. All the female characters in future versions of the game can also be killed, and frequently expose their undergarments or body parts as they die.
 Samurai Shodown (Video Game) / int_f87c42d4
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_f87c42d4
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_f87c42d4
 Samurai Shodown (Video Game) / int_f8cddfb2
type
Laser Blade
 Samurai Shodown (Video Game) / int_f8cddfb2
comment
Laser Blade: Asura's sword uses lightsaber sound effects. Han-In to nari shi Shiki is barehanded but not unarmed, since she can summon Psychic Power-fueled energy blades from her hands.
 Samurai Shodown (Video Game) / int_f8cddfb2
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_f8cddfb2
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_f8cddfb2
 Samurai Shodown (Video Game) / int_f9636192
type
Prophecies Are Always Right
 Samurai Shodown (Video Game) / int_f9636192
comment
Prophecies Are Always Right: Jigen Taishi's rebellion scheme was postponed to the moment when "two misfortune dragons appear" (according to his prophecy) and so Oboro was left waiting for the two strangers who would be his future companions (Tohma and Mikoto). They eventually appeared, starting the events of Warriors Rage (PS).
 Samurai Shodown (Video Game) / int_f9636192
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_f9636192
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_f9636192
 Samurai Shodown (Video Game) / int_f9671119
type
Death Equals Redemption
 Samurai Shodown (Video Game) / int_f9671119
comment
Death Equals Redemption: Amakusa and Zankuro.
 Samurai Shodown (Video Game) / int_f9671119
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_f9671119
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_f9671119
 Samurai Shodown (Video Game) / int_f96efb51
type
Fake Interactivity
 Samurai Shodown (Video Game) / int_f96efb51
comment
Fake Interactivity: at least in the first game, the "sword clash" mechanic is a complete lie. The winner is always chosen randomly.[1]
 Samurai Shodown (Video Game) / int_f96efb51
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_f96efb51
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_f96efb51
 Samurai Shodown (Video Game) / int_f97b5d33
type
Shoo Out the Clowns
 Samurai Shodown (Video Game) / int_f97b5d33
comment
Shoo Out the Clowns: When Samurai Shodown III came around, SNK decided they wanted a "darker" atmosphere. This resulted in drastic redesigns for most of the characters (Large Ham Kabuki actor Senryo Kyoshiro apparently Took a Level in Badass), and the removal of the more light-hearted characters, including Genan, Cham Cham and her brother Tam Tam, Caffeine Nicotine, Yagyu Jubei (?!) and Charlotte. Samurai Shodown IV came around and added some of them back in, and by Samurai Shodown VI, the entire cast of 2D games has been reunited.
 Samurai Shodown (Video Game) / int_f97b5d33
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_f97b5d33
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_f97b5d33
 Samurai Shodown (Video Game) / int_fb6b207f
type
You Killed My Father
 Samurai Shodown (Video Game) / int_fb6b207f
comment
You Killed My Father: The reason Galford and Black Hawk seek vengeance against Edge of Destiny's sub-boss Draco.
 Samurai Shodown (Video Game) / int_fb6b207f
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_fb6b207f
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_fb6b207f
 Samurai Shodown (Video Game) / int_fba4c0aa
type
Driven to Villainy
 Samurai Shodown (Video Game) / int_fba4c0aa
comment
Driven to Villainy: Shiki and Mikoto.
 Samurai Shodown (Video Game) / int_fba4c0aa
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_fba4c0aa
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_fba4c0aa
 Samurai Shodown (Video Game) / int_fbba5e98
type
Gadgeteer Genius
 Samurai Shodown (Video Game) / int_fbba5e98
comment
Gadgeteer Genius: Hanma Yagyu. Honorable mention for Mario from Warriors Rage (PS)
 Samurai Shodown (Video Game) / int_fbba5e98
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_fbba5e98
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_fbba5e98
 Samurai Shodown (Video Game) / int_fc33ff16
type
One-Winged Angel
 Samurai Shodown (Video Game) / int_fc33ff16
comment
One-Winged Angel: Literally - Yuda's design. Like Sephiroth, he has single black wing over his shoulder (when its not visible, he has black wing tattoo there isntead), has similar design of shoulder pads on straps, he also has very long sword, and in his ending he grows a number of white wings aside of single black wing - akin to Safer Sephiroth. Also, inscription on his official artwork reads "Angel of Death - One-Winged Death God - Yuda" (?????????????, Shi no Tenshi ? Katayoku no Shinigami ? Yuda), which is a throwback to Sephiroth's music theme "One-Winged Angel (?????, Katayoku no Tenshi), which is a trope namer. Each of the seven demon lords that serve him (as Seven Ancient Weapons) also has a single black wing. Asura's design also shares few throwbacks to Sephiroth, being tall, long-haired man in a black leather outfit, wielding very long sword, and although his hair is black, it turns white in rage. Regarding actual application of this trope (final forms of bosses), Yuga has 2nd and 3rd form in Asura Zanmaden, while Gaoh can transform into Dark Emperor in Samurai Shodown V.
 Samurai Shodown (Video Game) / int_fc33ff16
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_fc33ff16
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_fc33ff16
 Samurai Shodown (Video Game) / int_fc9bedc9
type
TwoPointFiveD
 Samurai Shodown (Video Game) / int_fc9bedc9
comment
2.5D: The 2019 game uses Unreal Engine 4, but while the characters and environments are 3D, the gameplay remains 2D as was on the NeoGeo.
 Samurai Shodown (Video Game) / int_fc9bedc9
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_fc9bedc9
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_fc9bedc9
 Samurai Shodown (Video Game) / int_fd4f8299
type
Well-Intentioned Extremist
 Samurai Shodown (Video Game) / int_fd4f8299
comment
Well-Intentioned Extremist: Rera, A.K.A. Nakoruru on a bad day.
 Samurai Shodown (Video Game) / int_fd4f8299
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_fd4f8299
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_fd4f8299
 Samurai Shodown (Video Game) / int_fe48cea2
type
Lady of War
 Samurai Shodown (Video Game) / int_fe48cea2
comment
Lady of War: Charlotte Christine Colde. She was a hero of the Revolution, after all...
 Samurai Shodown (Video Game) / int_fe48cea2
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_fe48cea2
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_fe48cea2
 Samurai Shodown (Video Game) / int_fe614133
type
Beauty Is Never Tarnished
 Samurai Shodown (Video Game) / int_fe614133
comment
Beauty Is Never Tarnished: All of the male characters, even the very young Shizumaru, can be cut into pieces in Samurai Shodown 3 but all of the female characters are immune. In the first Samurai Shodown 64 game, female fighters do not have a cinematic for being cleaved in two. In Warriors Rage, gender has no bearing on who can be bisected.
 Samurai Shodown (Video Game) / int_fe614133
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_fe614133
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_fe614133
 Samurai Shodown (Video Game) / int_fe6c146e
type
The Corrupter
 Samurai Shodown (Video Game) / int_fe6c146e
comment
The Corrupter: Ambrosia and Yuga.
 Samurai Shodown (Video Game) / int_fe6c146e
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_fe6c146e
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_fe6c146e
 Samurai Shodown (Video Game) / int_ff933645
type
Evil Duo
 Samurai Shodown (Video Game) / int_ff933645
comment
Evil Duo: Enja and Suija, Yaci and Haito, Draco and Golba. For fans, Earthquake and Gen-An are considered as this, being compared to Chang and Choi.
 Samurai Shodown (Video Game) / int_ff933645
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_ff933645
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_ff933645
 Samurai Shodown (Video Game) / int_ffd79ba3
type
VillainousCrossdresser
 Samurai Shodown (Video Game) / int_ffd79ba3
comment
Villainous Crossdresser: Mainstream perception of Amakusa (although he wears elongated sorcerer robe which isnt exactly feminine, and makeup is just his hobby, an he just happens to have somewhat high pitched voice... although at this point no one cares about that).
 Samurai Shodown (Video Game) / int_ffd79ba3
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_ffd79ba3
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_ffd79ba3
 Samurai Shodown (Video Game) / int_fff371b4
type
Death Seeker
 Samurai Shodown (Video Game) / int_fff371b4
comment
Death Seeker: Basara, who wants to finally rest in peace and reunite with Kagaribi in afterworld. Zankuro too seeks an opponent strong enough to kill him.
 Samurai Shodown (Video Game) / int_fff371b4
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_fff371b4
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_fff371b4
 Samurai Shodown (Video Game) / int_name
type
ItemName
 Samurai Shodown (Video Game) / int_name
comment
 Samurai Shodown (Video Game) / int_name
featureApplicability
1.0
 Samurai Shodown (Video Game) / int_name
featureConfidence
1.0
 Samurai Shodown (Video Game)
hasFeature
Samurai Shodown (Video Game) / int_name
 Samurai Shodown (Video Game) / int_name
itemName
Samurai Shodown (Video Game)

The following is a list of statements referring to the current page from other pages.

 Ultimate Video Rumble / Fan Fic
seeAlso
Samurai Shodown (Video Game)
 Samurai Shodown (Video Game)
hasFeature
A Winner Is You / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Absurdly Sharp Blade / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Action Pet / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Addressing the Player / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Adjustable Censorship / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Already Done for You / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Amazing Technicolor Battlefield / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Ambidextrous Sprite / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Anachronic Order / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Animal Lover / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Anime Chinese Girl / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Apologetic Attacker / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Arrogant Kung-Fu Guy / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Artificial Brilliance / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Ass Kicks You / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Assist Character / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Attack Reflector / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Bad with the Bone / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Badass Back / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Balance, Speed, Strength Trio / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Bare-Handed Blade Block / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Barrier Maiden / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Battle Ballgown / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Battle Boomerang / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Bayonet Ya / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Beauty Is Never Tarnished / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Begin with a Finisher / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Belly Flop Crushing / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Blade Below the Shoulder / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Blade on a Rope / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Blood from the Mouth / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Blood-Splattered Warrior / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Blue Is Calm / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Body Double / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Break Meter / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Brutish Character, Brutish Weapon / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Bust-Contrast Duo / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Canine Companion / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Cartoon Creature / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Celibate Hero / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Chainmail Bikini / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Character Tiers / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Child Eater / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Combat Hand Fan / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Combat Referee / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Comeback Mechanic / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Comically Cross-Eyed / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Compilation Re-release / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Compressed Hair / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Counter-Attack / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Courtly Love / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Criss-Cross Attack / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Cross-Cultural Kerfluffle / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Death as Game Mechanic / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Death Dealer / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Decoy Backstory / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Demon King Nobunaga / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Demoted to Comic Relief / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Desperation Attack / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Diagonal Cut / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Dogged Nice Guy / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Doppelgänger Spin / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Dragged Off to Hell / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Dramatic Red Samurai Background / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Dream Match Game / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Elemental Punch / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Epic Flail / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Episode Zero: The Beginning / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Evil Only Has to Win Once / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Eyepatch of Power / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Fan Translation / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Fartillery / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Finishing Move / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Fire Is Masculine / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Flaming Sword / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Flawless Victory / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
French Maid Outfit / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Fundoshi / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Gasshole / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Giant Space Flea from Nowhere / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Gone to the Future / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Gonk / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Good Bad Translation / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Gorgeous Gaijin / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Gratuitous German / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Grievous Bottley Harm / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Guest Fighter / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Handsome Lech / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Having a Heart / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Headless Horseman / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Hell Has New Management / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Heroes Love Dogs / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Hidden Buxom / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Hide Your Children / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
High-Pressure Blood / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Highly-Visible Ninja / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Hitodama Light / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Home Stage / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Howl of Sorrow / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
I Will Wait for You / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Iaijutsu Practitioner / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Image Song / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Important Haircut / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Improbable Use of a Weapon / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Incurable Cough of Death / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Inherited Illiteracy Title / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Instant Runes / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Interface Screw / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Japanese Ranguage / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Japanese Video Games / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Jidaigeki / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Justice Will Prevail / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Kabuki Sounds / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Kabuki Theatre / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Killer App / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Long-Haired Pretty Boy / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Loved I Not Honor More / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Made of Bologna / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Magnet Hands / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
McNinja / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Melee Disarming / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Men Are the Expendable Gender / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Miko / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Misplaced Wildlife / int_ce1a92cb
 Samurai Shodown (Video Game)
hasFeature
Moveset Clone / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
My Name Is Inigo Montoya / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
My Name Is ??? / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Nature Hero / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Nature Spirit / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Neck Lift / int_18ce5aab
 Neo Geo
seeAlso
Samurai Shodown (Video Game)
 Samurai Shodown (Video Game)
hasFeature
Ninja Log / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Ninja Maid / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
No Historical Figures Were Harmed / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Non-Human Sidekick / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Non-Linear Sequel / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Non-Standard Game Over / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Not So Invincible After All / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Numbered Sequels / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Obligatory Swearing / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Off with His Head! / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
1-Dimensional Thinking / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Out of Focus / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Panty Fighter / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Paper Fan of Doom / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Pelvis Pose / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Petal Power / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Pistol-Whipping / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Polished Port / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Port Overdosed / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Portmanteau / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Pose of Supplication / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Power Fist / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Precision-Guided Boomerang / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Promoted to Playable / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Public Domain Soundtrack / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Punch-Kick Layout / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Recycled Title / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Red Is Violent / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Rei Ayanami Expy / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Religious Bruiser / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Remixed Level / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Reverse Grip / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Right-Hand Attack Dog / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Ring Out / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Running on All Fours / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Samurai Shinobi / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Samurai Stories / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Saved by the Fans / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Scarf of Asskicking / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Seppuku / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Serrated Blade of Pain / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Set Swords to "Stun" / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Sexy Backless Outfit / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Sexy Silhouette / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Shapeshifting Lover / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Shaping Your Attacks / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Sheath Strike / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Shoot the Bullet / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Short-Range Long-Range Weapon / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Shoryuken / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Shotoclone / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Sickening "Crunch!" / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Sickly Green Glow / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Sidelined Protagonist Crossover / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Single-Stroke Battle / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Sinister Scimitar / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Sinister Scythe / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Smashing Survival / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Smoke Out / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Something about a Rose / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Spinning Piledriver / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Stance System / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Star Trek Movie Curse / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Stock Ninja Weaponry / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Stock Wushu Weapons / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Stout Strength / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Stress-Relieving Gameplay / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Super-Deformed / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Super Move Portrait Attack / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Superboss / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Swipe Your Blade Off / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Sword and Fist / int_ce1a92cb
 Samurai Shodown (Video Game)
hasFeature
Sword Drag / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Sword Lines / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Sympathy for the Hero / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Tears of Remorse / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Technicolor Toxin / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Telephone Polearm / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Tengu / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
The Anime of the Game / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
The Beastmaster / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
The Blade Always Lands Pointy End In / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
The Capital of Brazil Is Buenos Aires / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
The Computer Is a Cheating Bastard / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
The Computer Is a Lying Bastard / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
The Gambler / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
The Glasses Come Off / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
The Grim Reaper / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
The Lad-ette / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
The Right Hand of Doom / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
The Ugly Guy's Hot Daughter / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
This Is a Drill / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Timed Mission / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Title Scream / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Toy Transmutation / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Turns Red / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Ugly Guy, Hot Wife / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Unorthodox Sheathing / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Vengeful Ghost / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Victory Quote / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Video Game Historical Revisionism / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Video Game Long-Runners / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Video Games of 2015–2019 / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Visible Invisibility / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Visible Odor / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Weapons Kitchen Sink / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Western Samurai / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Word Salad Title / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Wrecked Weapon / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
X-Ray of Pain / int_18ce5aab
 YokoAsada
seeAlso
Samurai Shodown (Video Game)
 Samurai Shodown (Video Game)
hasFeature
You Are Already Dead / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Youkai / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Your Soul Is Mine! / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Zigzag Paper Tassel / int_18ce5aab
 SamuraiShodown
sameAs
Samurai Shodown (Video Game)
 Samurai Shodown (Video Game)
hasFeature
Blade Lock / int_18ce5aab
 Samurai Shodown (Video Game)
hasFeature
Multishot / int_18ce5aab
 samuraishodown
sameAs
Samurai Shodown (Video Game)