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Sang-Froid: Tales of Werewolves (Video Game)

 Sang-Froid: Tales of Werewolves (Video Game)
type
TVTItem
 Sang-Froid: Tales of Werewolves (Video Game)
label
Sang-Froid: Tales of Werewolves (Video Game)
 Sang-Froid: Tales of Werewolves (Video Game)
page
SangFroidTalesOfWerewolves
 Sang-Froid: Tales of Werewolves (Video Game)
comment
IRISH-CANADIAN LUMBERJACK-TRAPPERS DEFEND THEIR FEVERED SISTER FROM WEREWOLVES SENT BY THE DEVILNow that we've gotten rid of the possible notion that the Canadian stereotype of being soft-spoken would apply to this page, more seriously...Sang-Froid: Tales of Werewolves is a third person hack-and-slash trap-based defence game by Artifice Studio. You take the role of one of two Canadian lumberjack brothers in the 1850s, protecting their ailing sister from the Devil's minions. By day, you plan defenses, set traps, and buy supplies. By night, you shift to a third-person camera upon the brother you're playing as and head out to trap, crush, impale, explode, shoot, and hack up anything that invades your land. Tales of Werewolves is the "Tome I" of a clearly planned series.Basically, it is to Canada just as Hostile Waters: Antaeus Rising is to Britain and Metal Wolf Chaos is to the USA.It got Greenlit by the Steam community and was released in April 2013.Plans for "Tome II" include the additions of new items and traps as well as a campaign co-op mode.
 Sang-Froid: Tales of Werewolves (Video Game)
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2024-04-06T21:16:09Z
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2024-04-06T21:16:09Z
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 Sang-Froid: Tales of Werewolves (Video Game) / int_153299b4
type
Boisterous Bruiser
 Sang-Froid: Tales of Werewolves (Video Game) / int_153299b4
comment
Boisterous Bruiser: Joseph O'Carroll.
 Sang-Froid: Tales of Werewolves (Video Game) / int_153299b4
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1.0
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Sang-Froid: Tales of Werewolves (Video Game) / int_153299b4
 Sang-Froid: Tales of Werewolves (Video Game) / int_19df659c
type
Gone Horribly Wrong
 Sang-Froid: Tales of Werewolves (Video Game) / int_19df659c
comment
Gone Horribly Wrong: The Devil tried to make a love potion for the priest so Josephine would fall in love with him. He got the formula wrong and turned the priest into the Invisible Beast instead. The Beast promptly ate him.
 Sang-Froid: Tales of Werewolves (Video Game) / int_19df659c
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 Sang-Froid: Tales of Werewolves (Video Game) / int_1c398324
type
Death from Above
 Sang-Froid: Tales of Werewolves (Video Game) / int_1c398324
comment
Death from Above: One of the final traps the O'Carrolls can use is a mortar. It's expensive and only fires once on one point set the day before you can use it for your night's defence, but the area of effect is large enough to be practically everything on screen when fired and its damage is high enough to obliterate almost every enemy in the game in one-hit.
 Sang-Froid: Tales of Werewolves (Video Game) / int_1c398324
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 Sang-Froid: Tales of Werewolves (Video Game) / int_1fc8335e
type
Deal with the Devil
 Sang-Froid: Tales of Werewolves (Video Game) / int_1fc8335e
comment
Deal with the Devil: The priest, Father Elzéar makes one with the Devil so he can claim Josephine, giving the O'Carroll brothers no end of grief. Papa O'Carroll also made one, although it's left vague whether he knew he was dealing with the Devil.
 Sang-Froid: Tales of Werewolves (Video Game) / int_1fc8335e
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1.0
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 Sang-Froid: Tales of Werewolves (Video Game) / int_25ea229
type
Siege Engines
 Sang-Froid: Tales of Werewolves (Video Game) / int_25ea229
comment
Siege Engines: The O'Carrolls can eventually create a small ballista for defences. It only fires once and does much less damage on subsequent hits to multiple enemies, but its high damage makes it the singularly most effective trap to use against a wendigo.
 Sang-Froid: Tales of Werewolves (Video Game) / int_25ea229
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 Sang-Froid: Tales of Werewolves (Video Game) / int_270c1778
type
Blood Magic
 Sang-Froid: Tales of Werewolves (Video Game) / int_270c1778
comment
Blood Magic: Josephine's blood ends up creating the Invisible Beast, and firing a bullet with some of her blood on it is how the O'Carrolls kill it.
 Sang-Froid: Tales of Werewolves (Video Game) / int_270c1778
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 Sang-Froid: Tales of Werewolves (Video Game) / int_28951c74
type
Top-Heavy Guy
 Sang-Froid: Tales of Werewolves (Video Game) / int_28951c74
comment
Top-Heavy Guy: Joseph is a mountain above the waist. His legs, however, are not as large and about the same length of his upper body when the scale of length for legs to upper body tends toward 2/3-1/3 for most people.
 Sang-Froid: Tales of Werewolves (Video Game) / int_28951c74
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 Sang-Froid: Tales of Werewolves (Video Game) / int_294ed981
type
Bilingual Bonus
 Sang-Froid: Tales of Werewolves (Video Game) / int_294ed981
comment
Bilingual Bonus: Sang-Froid has a number of meanings in French, depending on the idiom. Namely "Garder son sang froid"note "Keeping your cool" and "Tué de sang froid"note "Murdered in cold blood". It literally just means cold blood. As in blood on snow, as seen in the intro.
 Sang-Froid: Tales of Werewolves (Video Game) / int_294ed981
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 Sang-Froid: Tales of Werewolves (Video Game) / int_2a9b1de6
type
Bear Trap
 Sang-Froid: Tales of Werewolves (Video Game) / int_2a9b1de6
comment
Wolf traps (interestingly, the game uses a Bear Trap graphics): insta-kill wolves, can be upgraded to do more damage and hold creatures for a short duration.
 Sang-Froid: Tales of Werewolves (Video Game) / int_2a9b1de6
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1.0
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 Sang-Froid: Tales of Werewolves (Video Game) / int_2afb1a9
type
Limit Break
 Sang-Froid: Tales of Werewolves (Video Game) / int_2afb1a9
comment
Limit Break: Doing damage with your axe charges up Rage to unleash in an attack that knocks enemies down and does more damage than a normal hit. The skills tree allows you to choose to unlock a greater potential pool of Rage which is more consumed at once to do a more powerful Rage attack.
 Sang-Froid: Tales of Werewolves (Video Game) / int_2afb1a9
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 Sang-Froid: Tales of Werewolves (Video Game) / int_2b706ca
type
More Dakka
 Sang-Froid: Tales of Werewolves (Video Game) / int_2b706ca
comment
More Dakka: Largely Averted Trope as the game's firearms are early ones - the kind that only holds one bullet at a time, and very slow to reload. There is only one gun which allow you to fire twice before reloading (the Remington Double Musket). In more technical but less in the spirit of the trope terms, more expensive firearms do reload faster, and the Marksmanship skill speeds up reloading. However, the player will only be able to fire about two shots at best before enemies get close enough to attack.
 Sang-Froid: Tales of Werewolves (Video Game) / int_2b706ca
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 Sang-Froid: Tales of Werewolves (Video Game) / int_2da1421
type
Booby Trap
 Sang-Froid: Tales of Werewolves (Video Game) / int_2da1421
comment
Booby Trap: Your main defense against the beast. You have access to 8 different traps (and 4 support structures: firewall, bait, bonfire, and watch tower). When playing the game you will spend roughly 75% of your time figuring out where to put what, and 25% in actually seeing if your plan works. The types of traps include: Wolf traps (interestingly, the game uses a Bear Trap graphics): insta-kill wolves, can be upgraded to do more damage and hold creatures for a short duration. Hanging nets: holds some heavy boulders that can be dropped on the creatures standing below, like a mini Descending Ceiling or Smashing Hallway Traps of Doom. Spike traps Exploding Barrels: light the fuse and run away, or just shoot them from a safe distance. Wayside crosses: To burn diabolic creatures in range. Ballistae: basically Siege Engines that do massive damage to a single target. Sacred trees: closest thing to a Sentry Gun in this game. Mortars: bringing Death from Above
 Sang-Froid: Tales of Werewolves (Video Game) / int_2da1421
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 Sang-Froid: Tales of Werewolves (Video Game) / int_31708bd3
type
Terror Hero
 Sang-Froid: Tales of Werewolves (Video Game) / int_31708bd3
comment
Terror Hero: A game mechanic. If enemies fear you, they'll wait before attacking, giving you precious seconds to reload your rifle or catch your breath. With a bit of work, even wendigos and the end boss will hesitate before attacking. The latter is an achievement if maintained for 5 seconds.
 Sang-Froid: Tales of Werewolves (Video Game) / int_31708bd3
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 Sang-Froid: Tales of Werewolves (Video Game) / int_34dd5f3
type
La Résistance
 Sang-Froid: Tales of Werewolves (Video Game) / int_34dd5f3
comment
La Résistance: In Jacques' backstory, and the reason why he's living alone in the middle of the woods - it failed.
 Sang-Froid: Tales of Werewolves (Video Game) / int_34dd5f3
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1.0
 Sang-Froid: Tales of Werewolves (Video Game) / int_34dd5f3
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 Sang-Froid: Tales of Werewolves (Video Game) / int_352def2a
type
Burn the Witch!
 Sang-Froid: Tales of Werewolves (Video Game) / int_352def2a
comment
Burn the Witch!: Most of the townsfolk think Josephine is one, which is why her brothers can't keep her in town to protect her from the wolves.
 Sang-Froid: Tales of Werewolves (Video Game) / int_352def2a
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1.0
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 Sang-Froid: Tales of Werewolves (Video Game) / int_3ca55d2e
type
Protection Mission
 Sang-Froid: Tales of Werewolves (Video Game) / int_3ca55d2e
comment
Protection Mission: The general gameplay where the player prepares defences and plans in the day to defend buildings from supernatural creature attacks until all enemies are dead for the night, with occasional other smaller objectives after the main Protection Mission of the night is done. If any building falls, the night is lost. Unlike other Protection Missions though, as the game goes on, the buildings will become fairly far from each other and enemies will usually attack them simultaneously, thus requiring the player to plan out how to slow/stop/distract enemies in such a way that all the buildings can survive long enough for the player to kill all of the enemies. For the final mission of Tome I, Josephine becomes a specific objective to defend.
 Sang-Froid: Tales of Werewolves (Video Game) / int_3ca55d2e
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1.0
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Sang-Froid: Tales of Werewolves (Video Game) / int_3ca55d2e
 Sang-Froid: Tales of Werewolves (Video Game) / int_3ed195b4
type
Human Pincushion
 Sang-Froid: Tales of Werewolves (Video Game) / int_3ed195b4
comment
Human Pincushion: Spike traps.
 Sang-Froid: Tales of Werewolves (Video Game) / int_3ed195b4
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1.0
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Sang-Froid: Tales of Werewolves (Video Game) / int_3ed195b4
 Sang-Froid: Tales of Werewolves (Video Game) / int_3f8ea5cc
type
Shorter Means Smarter
 Sang-Froid: Tales of Werewolves (Video Game) / int_3f8ea5cc
comment
Shorter Means Smarter: Jacques is the brains of the two, and he's shorter than his brother.
 Sang-Froid: Tales of Werewolves (Video Game) / int_3f8ea5cc
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1.0
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Sang-Froid: Tales of Werewolves (Video Game) / int_3f8ea5cc
 Sang-Froid: Tales of Werewolves (Video Game) / int_3f92ad39
type
"I Know You're in There Somewhere" Fight
 Sang-Froid: Tales of Werewolves (Video Game) / int_3f92ad39
comment
"I Know You're in There Somewhere" Fight: Done with the help of some holy water when the Devil turns your brother's soul into a werewolf.
 Sang-Froid: Tales of Werewolves (Video Game) / int_3f92ad39
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1.0
 Sang-Froid: Tales of Werewolves (Video Game) / int_3f92ad39
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1.0
 Sang-Froid: Tales of Werewolves (Video Game)
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Sang-Froid: Tales of Werewolves (Video Game) / int_3f92ad39
 Sang-Froid: Tales of Werewolves (Video Game) / int_40ad4941
type
Sword and Gun
 Sang-Froid: Tales of Werewolves (Video Game) / int_40ad4941
comment
Sword and Gun: Well, Axe And Gun. Those serve as the O'Carroll brothers' personal handheld weapons.
 Sang-Froid: Tales of Werewolves (Video Game) / int_40ad4941
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1.0
 Sang-Froid: Tales of Werewolves (Video Game) / int_40ad4941
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1.0
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Sang-Froid: Tales of Werewolves (Video Game) / int_40ad4941
 Sang-Froid: Tales of Werewolves (Video Game) / int_40c57041
type
Manipulative Bastard
 Sang-Froid: Tales of Werewolves (Video Game) / int_40c57041
comment
Manipulative Bastard: The Devil.
 Sang-Froid: Tales of Werewolves (Video Game) / int_40c57041
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1.0
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Sang-Froid: Tales of Werewolves (Video Game) / int_40c57041
 Sang-Froid: Tales of Werewolves (Video Game) / int_4160410d
type
Damsel in Distress
 Sang-Froid: Tales of Werewolves (Video Game) / int_4160410d
comment
Damsel in Distress: Josephine O'Carroll
 Sang-Froid: Tales of Werewolves (Video Game) / int_4160410d
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 Sang-Froid: Tales of Werewolves (Video Game) / int_4160410d
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Sang-Froid: Tales of Werewolves (Video Game) / int_4160410d
 Sang-Froid: Tales of Werewolves (Video Game) / int_4215e705
type
Graceful Ladies Like Purple
 Sang-Froid: Tales of Werewolves (Video Game) / int_4215e705
comment
Graceful Ladies Like Purple: Josephine's clothing is dark purple, and clearly nowhere near the manliness of her lumberjack-trapper brothers. This'll be difficult for the player to note if they don't think about on her first appearance since afterwards she's covered in heavy blankets on a bed.
 Sang-Froid: Tales of Werewolves (Video Game) / int_4215e705
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1.0
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 Sang-Froid: Tales of Werewolves (Video Game) / int_45cd286c
type
Corrupt Politician
 Sang-Froid: Tales of Werewolves (Video Game) / int_45cd286c
comment
Corrupt Politician: Mayor Napoleon. Tries to kill an O'Carroll brother with a poisoned drink to get rid of the "troublemakers".
 Sang-Froid: Tales of Werewolves (Video Game) / int_45cd286c
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1.0
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 Sang-Froid: Tales of Werewolves (Video Game) / int_4604fd4d
type
Worthy Opponent
 Sang-Froid: Tales of Werewolves (Video Game) / int_4604fd4d
comment
Worthy Opponent: The Maikan decide to leave the O'Carrolls alone after the brothers fend off their assaults, proving they have the spirit of Innu warriors. They even give them some advice on how to kill the Invisible Beast.
 Sang-Froid: Tales of Werewolves (Video Game) / int_4604fd4d
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 Sang-Froid: Tales of Werewolves (Video Game) / int_469e49de
type
Booze-Based Buff
 Sang-Froid: Tales of Werewolves (Video Game) / int_469e49de
comment
Booze-Based Buff: All consumable items are alcohols, from damage or stamina boosts to your general healing potion and Shout refresher. The game provides no possibility of drunkenness and its negative effects, we can only assume the O'Carroll brothers' Irish and Canadian ancestry creates a singularity of hard-drinking ability which ensures Never Gets Drunk for them. Clearly, few games are as Canadian as this one.
 Sang-Froid: Tales of Werewolves (Video Game) / int_469e49de
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Sang-Froid: Tales of Werewolves (Video Game) / int_469e49de
 Sang-Froid: Tales of Werewolves (Video Game) / int_4755314a
type
Magical Native American
 Sang-Froid: Tales of Werewolves (Video Game) / int_4755314a
comment
Magical Native American: The O'Carroll's mother was an Innu seer, and Josephine inherited her gifts. Also, the Maikan shamans. The usual connotations of the trope however is largely averted due to the presence of other Native American characters who do not have these powers - Josephine and her mother are especially unique.
 Sang-Froid: Tales of Werewolves (Video Game) / int_4755314a
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 Sang-Froid: Tales of Werewolves (Video Game) / int_4832a3bb
type
Always Chaotic Evil
 Sang-Froid: Tales of Werewolves (Video Game) / int_4832a3bb
comment
Always Chaotic Evil: Justified. Most of the enemies in the game (minus the misguided Maikan) are souls of the damned that the Devil let out to help him and then gave new bodies to.
 Sang-Froid: Tales of Werewolves (Video Game) / int_4832a3bb
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 Sang-Froid: Tales of Werewolves (Video Game) / int_4cefd8a6
type
Long Song, Short Scene
 Sang-Froid: Tales of Werewolves (Video Game) / int_4cefd8a6
comment
Long Song, Short Scene: Music plays while the game is loading and stops after it loads to signify it finishing...so a player with hardware beyond its 2013 release-time will probably have to look up the music or find it within the game's own files to be able to listen it.
 Sang-Froid: Tales of Werewolves (Video Game) / int_4cefd8a6
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 Sang-Froid: Tales of Werewolves (Video Game) / int_4d2331fd
type
Silver Has Mystic Powers
 Sang-Froid: Tales of Werewolves (Video Game) / int_4d2331fd
comment
Silver Has Mystic Powers: Mystical beasts, like the Maikans and wendigos, are vulnerable to silver.
 Sang-Froid: Tales of Werewolves (Video Game) / int_4d2331fd
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1.0
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 Sang-Froid: Tales of Werewolves (Video Game) / int_4efc4fae
type
Good Scars, Evil Scars
 Sang-Froid: Tales of Werewolves (Video Game) / int_4efc4fae
comment
Good Scars, Evil Scars: Jacques has some scars on his face inflicted from a battle he fought in a rebel - he lives as a hermit out of fear that they will implicate him of his being a rebel.
 Sang-Froid: Tales of Werewolves (Video Game) / int_4efc4fae
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1.0
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hasFeature
Sang-Froid: Tales of Werewolves (Video Game) / int_4efc4fae
 Sang-Froid: Tales of Werewolves (Video Game) / int_51a3ba7
type
We Used to Be Friends
 Sang-Froid: Tales of Werewolves (Video Game) / int_51a3ba7
comment
We Used to Be Friends: Jacques and Joseph' relationship went sour after Jacques chose to rebel against the government for humanistic reasons while his brother had no interest in such high-minded goals. The Player Character, finding the other brother unconscious and having lost a lot of blood, will beg of them to stay alive and admit they work well with them, implying they'll be up to reconcile after it's all over (the two brothers will not do so explicitly in the game, though).
 Sang-Froid: Tales of Werewolves (Video Game) / int_51a3ba7
featureApplicability
1.0
 Sang-Froid: Tales of Werewolves (Video Game) / int_51a3ba7
featureConfidence
1.0
 Sang-Froid: Tales of Werewolves (Video Game)
hasFeature
Sang-Froid: Tales of Werewolves (Video Game) / int_51a3ba7
 Sang-Froid: Tales of Werewolves (Video Game) / int_5539b84f
type
Corrupt Church
 Sang-Froid: Tales of Werewolves (Video Game) / int_5539b84f
comment
Corrupt Church: What with the priest already made a Deal with the Devil, and the Devil casually walks in and out of it.
 Sang-Froid: Tales of Werewolves (Video Game) / int_5539b84f
featureApplicability
1.0
 Sang-Froid: Tales of Werewolves (Video Game) / int_5539b84f
featureConfidence
1.0
 Sang-Froid: Tales of Werewolves (Video Game)
hasFeature
Sang-Froid: Tales of Werewolves (Video Game) / int_5539b84f
 Sang-Froid: Tales of Werewolves (Video Game) / int_59fe174d
type
Devil, but No God
 Sang-Froid: Tales of Werewolves (Video Game) / int_59fe174d
comment
Devil, but No God: Averted Trope - while the Devil appears as an antagonist in person, a loading screen giving a profile about the Devil states out the existence of both the Devil and God as enigmatic beings. As well, the nun's blessings certainly seem to really work, and the Wayside Cross has to be powered by something (though the ghost who tells you to make them describe it as him coming to the O'Carrolls' aid)... God still doesn't make much of a personal appearance regardless, though.
 Sang-Froid: Tales of Werewolves (Video Game) / int_59fe174d
featureApplicability
-1.0
 Sang-Froid: Tales of Werewolves (Video Game) / int_59fe174d
featureConfidence
1.0
 Sang-Froid: Tales of Werewolves (Video Game)
hasFeature
Sang-Froid: Tales of Werewolves (Video Game) / int_59fe174d
 Sang-Froid: Tales of Werewolves (Video Game) / int_6073e7b7
type
The Musketeer
 Sang-Froid: Tales of Werewolves (Video Game) / int_6073e7b7
comment
The Musketeer: The personal weapons of the O'Carroll brothers are an axe and a long firearm.
 Sang-Froid: Tales of Werewolves (Video Game) / int_6073e7b7
featureApplicability
1.0
 Sang-Froid: Tales of Werewolves (Video Game) / int_6073e7b7
featureConfidence
1.0
 Sang-Froid: Tales of Werewolves (Video Game)
hasFeature
Sang-Froid: Tales of Werewolves (Video Game) / int_6073e7b7
 Sang-Froid: Tales of Werewolves (Video Game) / int_6293c185
type
Sequel Hook
 Sang-Froid: Tales of Werewolves (Video Game) / int_6293c185
comment
Sequel Hook: Papa O'Carroll made a deal with a "doctor" to save his wife's life, in exchange for his children doing the "doctor" a favor later. In the ending, the Devil says he will "remind his debtors of their due".
 Sang-Froid: Tales of Werewolves (Video Game) / int_6293c185
featureApplicability
1.0
 Sang-Froid: Tales of Werewolves (Video Game) / int_6293c185
featureConfidence
1.0
 Sang-Froid: Tales of Werewolves (Video Game)
hasFeature
Sang-Froid: Tales of Werewolves (Video Game) / int_6293c185
 Sang-Froid: Tales of Werewolves (Video Game) / int_6688a866
type
Camera Perspective Switch
 Sang-Froid: Tales of Werewolves (Video Game) / int_6688a866
comment
Camera Perspective Switch: During the day, in "Planning" phase (where you lay traps), the camera is fixed at top-down perspective. At night, in "action" phase, the third-person perspective is used, with the Player Character a bit below the center of the screen. Drawing the rifle (to reload or shoot) changes the perspective to Always Over the Shoulder.
 Sang-Froid: Tales of Werewolves (Video Game) / int_6688a866
featureApplicability
1.0
 Sang-Froid: Tales of Werewolves (Video Game) / int_6688a866
featureConfidence
1.0
 Sang-Froid: Tales of Werewolves (Video Game)
hasFeature
Sang-Froid: Tales of Werewolves (Video Game) / int_6688a866
 Sang-Froid: Tales of Werewolves (Video Game) / int_703b3699
type
Came Back Strong
 Sang-Froid: Tales of Werewolves (Video Game) / int_703b3699
comment
Came Back Strong: Joseph O'Carroll was a sickly, frail child until his mother used healing magic to save his life. Now he's built like an ox.
 Sang-Froid: Tales of Werewolves (Video Game) / int_703b3699
featureApplicability
1.0
 Sang-Froid: Tales of Werewolves (Video Game) / int_703b3699
featureConfidence
1.0
 Sang-Froid: Tales of Werewolves (Video Game)
hasFeature
Sang-Froid: Tales of Werewolves (Video Game) / int_703b3699
 Sang-Froid: Tales of Werewolves (Video Game) / int_704d7e91
type
No Ontological Inertia
 Sang-Froid: Tales of Werewolves (Video Game) / int_704d7e91
comment
No Ontological Inertia: Averted with the werewolves and maikans.
 Sang-Froid: Tales of Werewolves (Video Game) / int_704d7e91
featureApplicability
-1.0
 Sang-Froid: Tales of Werewolves (Video Game) / int_704d7e91
featureConfidence
1.0
 Sang-Froid: Tales of Werewolves (Video Game)
hasFeature
Sang-Froid: Tales of Werewolves (Video Game) / int_704d7e91
 Sang-Froid: Tales of Werewolves (Video Game) / int_7286e96d
type
Idiot Ball
 Sang-Froid: Tales of Werewolves (Video Game) / int_7286e96d
comment
Idiot Ball: The Devil. He botches a love potion, turning the priest into the Invisible Beast prophesized to destroy the entire region. You'd suspect he did this on purpose, but the first thing the Beast does is eat the Devil as he screams in terror.
 Sang-Froid: Tales of Werewolves (Video Game) / int_7286e96d
featureApplicability
1.0
 Sang-Froid: Tales of Werewolves (Video Game) / int_7286e96d
featureConfidence
1.0
 Sang-Froid: Tales of Werewolves (Video Game)
hasFeature
Sang-Froid: Tales of Werewolves (Video Game) / int_7286e96d
 Sang-Froid: Tales of Werewolves (Video Game) / int_73641290
type
The Strategist
 Sang-Froid: Tales of Werewolves (Video Game) / int_73641290
comment
The Strategist: Jacques O'Carroll. He doesn't have his brother's strength & endurance, surviving mainly on traps, cunning, and a few well-placed bullets.
 Sang-Froid: Tales of Werewolves (Video Game) / int_73641290
featureApplicability
1.0
 Sang-Froid: Tales of Werewolves (Video Game) / int_73641290
featureConfidence
1.0
 Sang-Froid: Tales of Werewolves (Video Game)
hasFeature
Sang-Froid: Tales of Werewolves (Video Game) / int_73641290
 Sang-Froid: Tales of Werewolves (Video Game) / int_74150406
type
Depleted Phlebotinum Shells
 Sang-Froid: Tales of Werewolves (Video Game) / int_74150406
comment
Depleted Phlebotinum Shells: Come in two flavors: Blessed (Holy) bullets for werewolves, and silver bullets for the maikans. Notably, these special bullets do not increase the damage done, but only overcome the target's damage resistance (Damage is halved otherwise). A normal bullet for a wolf, a blessed bullet for a werewolf and a silver bullet for a Maikan warrior, the same amount of damage is done in each case.
 Sang-Froid: Tales of Werewolves (Video Game) / int_74150406
featureApplicability
1.0
 Sang-Froid: Tales of Werewolves (Video Game) / int_74150406
featureConfidence
1.0
 Sang-Froid: Tales of Werewolves (Video Game)
hasFeature
Sang-Froid: Tales of Werewolves (Video Game) / int_74150406
 Sang-Froid: Tales of Werewolves (Video Game) / int_75750b9a
type
The Savage Indian
 Sang-Froid: Tales of Werewolves (Video Game) / int_75750b9a
comment
The Savage Indian: The Maikans. Even though the Innu tribe consults them for advice, the Innu chief calls them hotheaded and is wary of them. Justifiably so, as the wendigos summoned by the Maikans to kill the O'Carrolls also kill many of his tribesmen.
 Sang-Froid: Tales of Werewolves (Video Game) / int_75750b9a
featureApplicability
1.0
 Sang-Froid: Tales of Werewolves (Video Game) / int_75750b9a
featureConfidence
1.0
 Sang-Froid: Tales of Werewolves (Video Game)
hasFeature
Sang-Froid: Tales of Werewolves (Video Game) / int_75750b9a
 Sang-Froid: Tales of Werewolves (Video Game) / int_79f9249
type
Horrifying the Horror
 Sang-Froid: Tales of Werewolves (Video Game) / int_79f9249
comment
Horrifying the Horror: When facing multiple enemies, you can manipulating them into attacking one at a time by intimidating them.
 Sang-Froid: Tales of Werewolves (Video Game) / int_79f9249
featureApplicability
1.0
 Sang-Froid: Tales of Werewolves (Video Game) / int_79f9249
featureConfidence
1.0
 Sang-Froid: Tales of Werewolves (Video Game)
hasFeature
Sang-Froid: Tales of Werewolves (Video Game) / int_79f9249
 Sang-Froid: Tales of Werewolves (Video Game) / int_7a0a54b1
type
Mighty Lumberjack
 Sang-Froid: Tales of Werewolves (Video Game) / int_7a0a54b1
comment
Mighty Lumberjack: The Video Game. Also, actual lumberjacking is an option in the game - spare action points can be used to harvest lumber for money, since they do not carry over to the next night.
 Sang-Froid: Tales of Werewolves (Video Game) / int_7a0a54b1
featureApplicability
1.0
 Sang-Froid: Tales of Werewolves (Video Game) / int_7a0a54b1
featureConfidence
1.0
 Sang-Froid: Tales of Werewolves (Video Game)
hasFeature
Sang-Froid: Tales of Werewolves (Video Game) / int_7a0a54b1
 Sang-Froid: Tales of Werewolves (Video Game) / int_82a51bc7
type
Bad Moon Rising
 Sang-Froid: Tales of Werewolves (Video Game) / int_82a51bc7
comment
Bad Moon Rising: A red moon heralds the coming of the Invisible Beast.
 Sang-Froid: Tales of Werewolves (Video Game) / int_82a51bc7
featureApplicability
1.0
 Sang-Froid: Tales of Werewolves (Video Game) / int_82a51bc7
featureConfidence
1.0
 Sang-Froid: Tales of Werewolves (Video Game)
hasFeature
Sang-Froid: Tales of Werewolves (Video Game) / int_82a51bc7
 Sang-Froid: Tales of Werewolves (Video Game) / int_83308c12
type
Spikes of Doom
 Sang-Froid: Tales of Werewolves (Video Game) / int_83308c12
comment
Spike traps
 Sang-Froid: Tales of Werewolves (Video Game) / int_83308c12
featureApplicability
1.0
 Sang-Froid: Tales of Werewolves (Video Game) / int_83308c12
featureConfidence
1.0
 Sang-Froid: Tales of Werewolves (Video Game)
hasFeature
Sang-Froid: Tales of Werewolves (Video Game) / int_83308c12
 Sang-Froid: Tales of Werewolves (Video Game) / int_8a888e34
type
Exploding Barrels
 Sang-Froid: Tales of Werewolves (Video Game) / int_8a888e34
comment
Exploding Barrels: light the fuse and run away, or just shoot them from a safe distance.
 Sang-Froid: Tales of Werewolves (Video Game) / int_8a888e34
featureApplicability
1.0
 Sang-Froid: Tales of Werewolves (Video Game) / int_8a888e34
featureConfidence
1.0
 Sang-Froid: Tales of Werewolves (Video Game)
hasFeature
Sang-Froid: Tales of Werewolves (Video Game) / int_8a888e34
 Sang-Froid: Tales of Werewolves (Video Game) / int_8c4bafff
type
Holy Burns Evil
 Sang-Froid: Tales of Werewolves (Video Game) / int_8c4bafff
comment
Holy Burns Evil / Silver Bullet: See Depleted Phlebotinum Shells above. You may also get silver axes to fight against mystic creatures.
 Sang-Froid: Tales of Werewolves (Video Game) / int_8c4bafff
featureApplicability
1.0
 Sang-Froid: Tales of Werewolves (Video Game) / int_8c4bafff
featureConfidence
1.0
 Sang-Froid: Tales of Werewolves (Video Game)
hasFeature
Sang-Froid: Tales of Werewolves (Video Game) / int_8c4bafff
 Sang-Froid: Tales of Werewolves (Video Game) / int_8fcb5843
type
The Hunter Becomes the Hunted
 Sang-Froid: Tales of Werewolves (Video Game) / int_8fcb5843
comment
The Hunter Becomes the Hunted: From being hunted by creatures of the night, the O'Carroll brothers start laying traps and actively hunt down the creatures by funneling and drawing them in.
 Sang-Froid: Tales of Werewolves (Video Game) / int_8fcb5843
featureApplicability
1.0
 Sang-Froid: Tales of Werewolves (Video Game) / int_8fcb5843
featureConfidence
1.0
 Sang-Froid: Tales of Werewolves (Video Game)
hasFeature
Sang-Froid: Tales of Werewolves (Video Game) / int_8fcb5843
 Sang-Froid: Tales of Werewolves (Video Game) / int_91479a10
type
Schrödinger's Player Character
 Sang-Froid: Tales of Werewolves (Video Game) / int_91479a10
comment
Schrödinger's Player Character: Averted Trope - the brother who you do not play as stays in Jacques' cabin taking care of their sister through her fever.
 Sang-Froid: Tales of Werewolves (Video Game) / int_91479a10
featureApplicability
-1.0
 Sang-Froid: Tales of Werewolves (Video Game) / int_91479a10
featureConfidence
1.0
 Sang-Froid: Tales of Werewolves (Video Game)
hasFeature
Sang-Froid: Tales of Werewolves (Video Game) / int_91479a10
 Sang-Froid: Tales of Werewolves (Video Game) / int_9245d989
type
Sinister Minister
 Sang-Froid: Tales of Werewolves (Video Game) / int_9245d989
comment
Sinister Minister: Makes a Deal with the Devil, giving him custody of the town's souls so he can kidnap his love Josephine. Later gets turned into the Invisible Beast of legend.
 Sang-Froid: Tales of Werewolves (Video Game) / int_9245d989
featureApplicability
1.0
 Sang-Froid: Tales of Werewolves (Video Game) / int_9245d989
featureConfidence
1.0
 Sang-Froid: Tales of Werewolves (Video Game)
hasFeature
Sang-Froid: Tales of Werewolves (Video Game) / int_9245d989
 Sang-Froid: Tales of Werewolves (Video Game) / int_955aba87
type
Mook Chivalry
 Sang-Froid: Tales of Werewolves (Video Game) / int_955aba87
comment
Mook Chivalry: Exploited Trope for a gameplay mechanic! Fear Factor are numbers that indicate are an enemy's willingness to attack you. When it equals or surpasses the Player Character's, the enemy attacks. The enemy's can be reduced by causing effective damage to them or using Shout against them, allowing the player potentially stop enemies from attacking and being free to wear down enemies in spite of being outnumbered. The mechanic is further affected by potential boosts to Fear Factor (such as using the Bonfire trap) or enemies becoming "Enraged" which causes them to attack continuously and be immune to the Fear Factor system.
 Sang-Froid: Tales of Werewolves (Video Game) / int_955aba87
featureApplicability
1.0
 Sang-Froid: Tales of Werewolves (Video Game) / int_955aba87
featureConfidence
1.0
 Sang-Froid: Tales of Werewolves (Video Game)
hasFeature
Sang-Froid: Tales of Werewolves (Video Game) / int_955aba87
 Sang-Froid: Tales of Werewolves (Video Game) / int_991912ca
type
Combos
 Sang-Froid: Tales of Werewolves (Video Game) / int_991912ca
comment
Combos: Pressing attack three consecutive times, and the third attack knocks down your opponent. Give you time to continue attacking or recover stamina.
 Sang-Froid: Tales of Werewolves (Video Game) / int_991912ca
featureApplicability
1.0
 Sang-Froid: Tales of Werewolves (Video Game) / int_991912ca
featureConfidence
1.0
 Sang-Froid: Tales of Werewolves (Video Game)
hasFeature
Sang-Froid: Tales of Werewolves (Video Game) / int_991912ca
 Sang-Froid: Tales of Werewolves (Video Game) / int_99390db0
type
Saintly Church
 Sang-Froid: Tales of Werewolves (Video Game) / int_99390db0
comment
Saintly Church: Although the local priest is in cahoots with the Devil, the local nun is your source of blessed weapons. Later, she takes care of your wounded brother and gives you holy water to free his spirit from the werewolves.
 Sang-Froid: Tales of Werewolves (Video Game) / int_99390db0
featureApplicability
1.0
 Sang-Froid: Tales of Werewolves (Video Game) / int_99390db0
featureConfidence
1.0
 Sang-Froid: Tales of Werewolves (Video Game)
hasFeature
Sang-Froid: Tales of Werewolves (Video Game) / int_99390db0
 Sang-Froid: Tales of Werewolves (Video Game) / int_9a117348
type
Idiosyncratic Difficulty Levels
 Sang-Froid: Tales of Werewolves (Video Game) / int_9a117348
comment
Idiosyncratic Difficulty Levels: Normal mode is also named for Joseph O'Carroll with hard mode being also named Jack O'Carroll. The difference of the difficulty levels are the character you get for them mentioned respectively, and Jack has less health and stamina than Joseph.
 Sang-Froid: Tales of Werewolves (Video Game) / int_9a117348
featureApplicability
1.0
 Sang-Froid: Tales of Werewolves (Video Game) / int_9a117348
featureConfidence
1.0
 Sang-Froid: Tales of Werewolves (Video Game)
hasFeature
Sang-Froid: Tales of Werewolves (Video Game) / int_9a117348
 Sang-Froid: Tales of Werewolves (Video Game) / int_9c1f758a
type
Kill It with Fire
 Sang-Froid: Tales of Werewolves (Video Game) / int_9c1f758a
comment
Kill It with Fire: Downplayed Trope. Firewalls and Bonfires are only used for scaring off enemies instead of actually killing them.
 Sang-Froid: Tales of Werewolves (Video Game) / int_9c1f758a
featureApplicability
1.0
 Sang-Froid: Tales of Werewolves (Video Game) / int_9c1f758a
featureConfidence
1.0
 Sang-Froid: Tales of Werewolves (Video Game)
hasFeature
Sang-Froid: Tales of Werewolves (Video Game) / int_9c1f758a
 Sang-Froid: Tales of Werewolves (Video Game) / int_9c63834f
type
BoringYetPractical
 Sang-Froid: Tales of Werewolves (Video Game) / int_9c63834f
comment
Boring Yet Practical: Most of the initial traps can be very useful even late into the game. Bait, which delays enemies while you are busy elsewhere and lures beasts into your traps, it also affects just about every single enemy except for the Maikans. Firewalls silently re-route enemies, force them to take longer paths and funnel them to your killing zone. For most of the game you will never see or hear them in action, unlike traps and baits. Spike traps are also extremely useful with relatively low cost and high damage to kill most wolves and werewolves instantly. When paired together with firewall (to alter monster routes) and bait (to keep beasts on the spike trap until the trap is spring), it can easily wipe out groups of enemies at the same time. Wolf traps can become this once upgraded. While they start off bad, once upgraded, it can do 15 damage to werewolves and can even hold them in place for a while, allowing you to line up easy headshots or keep them off your backs until you can deal with them.
 Sang-Froid: Tales of Werewolves (Video Game) / int_9c63834f
featureApplicability
1.0
 Sang-Froid: Tales of Werewolves (Video Game) / int_9c63834f
featureConfidence
1.0
 Sang-Froid: Tales of Werewolves (Video Game)
hasFeature
Sang-Froid: Tales of Werewolves (Video Game) / int_9c63834f
 Sang-Froid: Tales of Werewolves (Video Game) / int_a5e02e9e
type
Infinity +1 Sword
 Sang-Froid: Tales of Werewolves (Video Game) / int_a5e02e9e
comment
Infinity +1 Sword: The axe made from Saint Crapauld's old sawmill blade. It's magical, and thus effective against every kind of enemy. You'll be always using it once you get it.
 Sang-Froid: Tales of Werewolves (Video Game) / int_a5e02e9e
featureApplicability
1.0
 Sang-Froid: Tales of Werewolves (Video Game) / int_a5e02e9e
featureConfidence
1.0
 Sang-Froid: Tales of Werewolves (Video Game)
hasFeature
Sang-Froid: Tales of Werewolves (Video Game) / int_a5e02e9e
 Sang-Froid: Tales of Werewolves (Video Game) / int_b032e4ed
type
Ms. Fanservice
 Sang-Froid: Tales of Werewolves (Video Game) / int_b032e4ed
comment
Ms. Fanservice: Josephine. Her attractiveness is why she is targeted by Father Elzéar.
 Sang-Froid: Tales of Werewolves (Video Game) / int_b032e4ed
featureApplicability
1.0
 Sang-Froid: Tales of Werewolves (Video Game) / int_b032e4ed
featureConfidence
1.0
 Sang-Froid: Tales of Werewolves (Video Game)
hasFeature
Sang-Froid: Tales of Werewolves (Video Game) / int_b032e4ed
 Sang-Froid: Tales of Werewolves (Video Game) / int_b05028e9
type
Always Over the Shoulder
 Sang-Froid: Tales of Werewolves (Video Game) / int_b05028e9
comment
Always Over the Shoulder: Bringing out your firearm puts the perspective to this.
 Sang-Froid: Tales of Werewolves (Video Game) / int_b05028e9
featureApplicability
1.0
 Sang-Froid: Tales of Werewolves (Video Game) / int_b05028e9
featureConfidence
1.0
 Sang-Froid: Tales of Werewolves (Video Game)
hasFeature
Sang-Froid: Tales of Werewolves (Video Game) / int_b05028e9
 Sang-Froid: Tales of Werewolves (Video Game) / int_b2cb7993
type
Brains and Brawn
 Sang-Froid: Tales of Werewolves (Video Game) / int_b2cb7993
comment
Brains and Brawn: Done with Jacques and Joseph. Joseph is noticeably... brusque in his speaking while Jacques goes about it with more respect and tact. In technical terms, Jacques is only inferior to Joseph in-game, having less health and stamina. The implication is the drawback enforces the player (and thus Jacques) to require very precise trap placement to win their nights. Swapped around in their youths - Joseph was a frail kid forced to stay inside all day while Jacques took to trapping, hunting and going outdoors quite handily.
 Sang-Froid: Tales of Werewolves (Video Game) / int_b2cb7993
featureApplicability
1.0
 Sang-Froid: Tales of Werewolves (Video Game) / int_b2cb7993
featureConfidence
1.0
 Sang-Froid: Tales of Werewolves (Video Game)
hasFeature
Sang-Froid: Tales of Werewolves (Video Game) / int_b2cb7993
 Sang-Froid: Tales of Werewolves (Video Game) / int_b618409c
type
Sentry Gun
 Sang-Froid: Tales of Werewolves (Video Game) / int_b618409c
comment
Sacred trees: closest thing to a Sentry Gun in this game.
 Sang-Froid: Tales of Werewolves (Video Game) / int_b618409c
featureApplicability
1.0
 Sang-Froid: Tales of Werewolves (Video Game) / int_b618409c
featureConfidence
1.0
 Sang-Froid: Tales of Werewolves (Video Game)
hasFeature
Sang-Froid: Tales of Werewolves (Video Game) / int_b618409c
 Sang-Froid: Tales of Werewolves (Video Game) / int_bbb6c059
type
I Shall Taunt You
 Sang-Froid: Tales of Werewolves (Video Game) / int_bbb6c059
comment
I Shall Taunt You: Shouting has two uses: make the creatures more afraid of you; or draw them under a trap you previously set.
 Sang-Froid: Tales of Werewolves (Video Game) / int_bbb6c059
featureApplicability
1.0
 Sang-Froid: Tales of Werewolves (Video Game) / int_bbb6c059
featureConfidence
1.0
 Sang-Froid: Tales of Werewolves (Video Game)
hasFeature
Sang-Froid: Tales of Werewolves (Video Game) / int_bbb6c059
 Sang-Froid: Tales of Werewolves (Video Game) / int_bc0ad0c0
type
Money Spider
 Sang-Froid: Tales of Werewolves (Video Game) / int_bc0ad0c0
comment
Money Spider: Justified. If one looks at the "summary" screen for the night, it shows the number of pelts (of wolf-like creatures) sold and the total money gained. Creatures like Will-o'-the-Wisps, Wendigos, etc do not leave behind anything sellable and thus do not give money.
 Sang-Froid: Tales of Werewolves (Video Game) / int_bc0ad0c0
featureApplicability
1.0
 Sang-Froid: Tales of Werewolves (Video Game) / int_bc0ad0c0
featureConfidence
1.0
 Sang-Froid: Tales of Werewolves (Video Game)
hasFeature
Sang-Froid: Tales of Werewolves (Video Game) / int_bc0ad0c0
 Sang-Froid: Tales of Werewolves (Video Game) / int_bce16d24
type
Why Don't You Just Shoot Him?
 Sang-Froid: Tales of Werewolves (Video Game) / int_bce16d24
comment
Why Don't You Just Shoot Him?: Justified: Your rifle only holds one bullet at a time and takes several seconds to load. You might shoot the first werewolf, but the werewolf right behind him will rip you to shreds. In this case, it's better to just shoot the net holding a ton of boulders over them.
 Sang-Froid: Tales of Werewolves (Video Game) / int_bce16d24
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1.0
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1.0
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Sang-Froid: Tales of Werewolves (Video Game) / int_bce16d24
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type
Loud of War
 Sang-Froid: Tales of Werewolves (Video Game) / int_c0d6d1a
comment
Loud of War: You can shout to scare beasts, draw them to you, or lure them into traps.
 Sang-Froid: Tales of Werewolves (Video Game) / int_c0d6d1a
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1.0
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Sang-Froid: Tales of Werewolves (Video Game) / int_c0d6d1a
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Folk Music
 Sang-Froid: Tales of Werewolves (Video Game) / int_c237b6b8
comment
Folk Music: Most of the in-game music.
 Sang-Froid: Tales of Werewolves (Video Game) / int_c237b6b8
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1.0
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Never Gets Drunk
 Sang-Froid: Tales of Werewolves (Video Game) / int_c2b0ebc0
comment
Never Gets Drunk: The alcohols which serve as the game's consumable items never cause negative effects, in-game or in cutscenes. The time the mayor's drink conks the playable O'Carroll out doesn't really count, as it's apparently actually the poison in it which drops them.
 Sang-Froid: Tales of Werewolves (Video Game) / int_c2b0ebc0
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type
Boom, Headshot!
 Sang-Froid: Tales of Werewolves (Video Game) / int_c3585f4a
comment
Boom, Headshot!: Do it for bonus damage! Strongly recommended, considering you have to buy your own ammo and your rifle can only fire once (or two, if you buy a certain rifle) before having to be (slowly) reloaded.
 Sang-Froid: Tales of Werewolves (Video Game) / int_c3585f4a
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Sang-Froid: Tales of Werewolves (Video Game) / int_c3585f4a
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type
Teeth-Clenched Teamwork
 Sang-Froid: Tales of Werewolves (Video Game) / int_c3648b87
comment
Teeth-Clenched Teamwork: The O'Carroll brothers didn't depart on good terms, and only work together by the circumstance of being forced to protect and nurse their sister.
 Sang-Froid: Tales of Werewolves (Video Game) / int_c3648b87
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1.0
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Sang-Froid: Tales of Werewolves (Video Game) / int_c3648b87
 Sang-Froid: Tales of Werewolves (Video Game) / int_c3bafbce
type
Satan
 Sang-Froid: Tales of Werewolves (Video Game) / int_c3bafbce
comment
Satan: The Devil. Here he prefers to work through subterfuge and minions.
 Sang-Froid: Tales of Werewolves (Video Game) / int_c3bafbce
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1.0
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Sang-Froid: Tales of Werewolves (Video Game) / int_c3bafbce
 Sang-Froid: Tales of Werewolves (Video Game) / int_d19dc823
type
The Gods Must Be Lazy
 Sang-Froid: Tales of Werewolves (Video Game) / int_d19dc823
comment
The Gods Must Be Lazy: The Devil turns a town's souls into werewolves every night to capture a woman. God, however, doesn't make an appearance anywhere, though the blessing of one of his nuns on your weapons work very well against said Devil's werewolves and a ghost whose soul gets absolved becomes able to help you against your enemies temporarily through the Wayside Cross trap.
 Sang-Froid: Tales of Werewolves (Video Game) / int_d19dc823
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Sang-Froid: Tales of Werewolves (Video Game) / int_d19dc823
 Sang-Froid: Tales of Werewolves (Video Game) / int_d2567b76
type
Knockback
 Sang-Froid: Tales of Werewolves (Video Game) / int_d2567b76
comment
Knockback: Happens to enemies struck from third consecutive axe attacks, Rage attacks, or from traps activated. Take advantage of them!
 Sang-Froid: Tales of Werewolves (Video Game) / int_d2567b76
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Sang-Froid: Tales of Werewolves (Video Game) / int_d2567b76
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type
Incendiary Exponent
 Sang-Froid: Tales of Werewolves (Video Game) / int_d323d090
comment
Incendiary Exponent: Whenever you have accumulated enough Rage point to execute a special attack, your axe is aflame.
 Sang-Froid: Tales of Werewolves (Video Game) / int_d323d090
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type
Will-o'-the-Wisp
 Sang-Froid: Tales of Werewolves (Video Game) / int_d63f95a8
comment
Will-o'-the-Wisp: These ones have more of a small, almost dragon-like shape, bombard you with their fire from range, and retreat underground to quickly regenerate should you damage yet fail to kill them fast enough.
 Sang-Froid: Tales of Werewolves (Video Game) / int_d63f95a8
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Sang-Froid: Tales of Werewolves (Video Game) / int_d63f95a8
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type
Anti-Frustration Features
 Sang-Froid: Tales of Werewolves (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: If you get stuck, the Strategy Hints provide brief but essential tips to beating the level.
 Sang-Froid: Tales of Werewolves (Video Game) / int_d6f284a3
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1.0
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Sang-Froid: Tales of Werewolves (Video Game) / int_d6f284a3
 Sang-Froid: Tales of Werewolves (Video Game) / int_dcc509ae
type
Staring Down Cthulhu
 Sang-Froid: Tales of Werewolves (Video Game) / int_dcc509ae
comment
Staring Down Cthulhu: An achievement requires you to intimidate the end boss from attacking you for 5 seconds. He literally ate the Devil whole, by the way. You can achieve this by wearing a certain trinket, luring the Invisible Beast next to a bonfire, shouting at it and drinking Irish Whiskey so you can shout at it again sooner.
 Sang-Froid: Tales of Werewolves (Video Game) / int_dcc509ae
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Sang-Froid: Tales of Werewolves (Video Game) / int_dcc509ae
 Sang-Froid: Tales of Werewolves (Video Game) / int_e1cc36
type
The Bait
 Sang-Froid: Tales of Werewolves (Video Game) / int_e1cc36
comment
The Bait: You can use yourself (by shouting, or manipulating wind direction) or a dead animal carcass to lure the beasts to your traps.
 Sang-Froid: Tales of Werewolves (Video Game) / int_e1cc36
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1.0
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Sang-Froid: Tales of Werewolves (Video Game) / int_e1cc36
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type
Turns Red
 Sang-Froid: Tales of Werewolves (Video Game) / int_e3ab9e00
comment
Turns Red: Enemies can be enraged after taking damage, rendering immune to Fear Factor mechanic.
 Sang-Froid: Tales of Werewolves (Video Game) / int_e3ab9e00
featureApplicability
1.0
 Sang-Froid: Tales of Werewolves (Video Game) / int_e3ab9e00
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Sang-Froid: Tales of Werewolves (Video Game) / int_e3ab9e00
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type
Descending Ceiling
 Sang-Froid: Tales of Werewolves (Video Game) / int_ea826f60
comment
Hanging nets: holds some heavy boulders that can be dropped on the creatures standing below, like a mini Descending Ceiling or Smashing Hallway Traps of Doom.
 Sang-Froid: Tales of Werewolves (Video Game) / int_ea826f60
featureApplicability
1.0
 Sang-Froid: Tales of Werewolves (Video Game) / int_ea826f60
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Sang-Froid: Tales of Werewolves (Video Game) / int_ea826f60
 Sang-Froid: Tales of Werewolves (Video Game) / int_ec3768a
type
Sprint Meter
 Sang-Froid: Tales of Werewolves (Video Game) / int_ec3768a
comment
Sprint Meter: Also used for melee attacks. Run or fight for too long and you will need to catch your breath for a few seconds while also leaving your attacks slow and weak. It also recharges faster if it is not completely drained.
 Sang-Froid: Tales of Werewolves (Video Game) / int_ec3768a
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Sang-Froid: Tales of Werewolves (Video Game) / int_ec3768a
 Sang-Froid: Tales of Werewolves (Video Game) / int_eea96e78
type
Swallowed Whole
 Sang-Froid: Tales of Werewolves (Video Game) / int_eea96e78
comment
Swallowed Whole: Father Elzéar/The Invisible Beast eats the Devil. He's seen ripping his way out of the Beast's stomach in the ending.
 Sang-Froid: Tales of Werewolves (Video Game) / int_eea96e78
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1.0
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Sang-Froid: Tales of Werewolves (Video Game) / int_eea96e78
 Sang-Froid: Tales of Werewolves (Video Game) / int_f8b3fa5d
type
Our Werewolves Are Different
 Sang-Froid: Tales of Werewolves (Video Game) / int_f8b3fa5d
comment
Our Werewolves Are Different: The creatures called werewolves in-game are canines possessed by human souls, are weak against blessed weapons, not silver. The more "traditional" werewolves (i.e shapeshifting humans vulnerable to silver) are called Maikan, shape shifters who can talk and retain human intelligence in wolf form, and fight the O'Carroll because of a misunderstanding instead of malicious intents.
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Sang-Froid: Tales of Werewolves (Video Game) / int_f8b3fa5d
 Sang-Froid: Tales of Werewolves (Video Game) / int_fca0525f
type
They Have the Scent!
 Sang-Froid: Tales of Werewolves (Video Game) / int_fca0525f
comment
They Have the Scent!: Your enemies can smell you, shown as an indicator on the minimap into the direction of the wind blowing. The size of the indicator varies on the night. An Exploited Trope, since this can allow you to draw in enemies toward you and keep them off of the buildings you're trying to defend. Especially when you get a talisman to shift the direction the wind is blowing.
 Sang-Froid: Tales of Werewolves (Video Game) / int_fca0525f
featureApplicability
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Sang-Froid: Tales of Werewolves (Video Game) / int_fca0525f
 Sang-Froid: Tales of Werewolves (Video Game) / int_fdbb6993
type
Ridiculous Future Inflation
 Sang-Froid: Tales of Werewolves (Video Game) / int_fdbb6993
comment
Ridiculous Future Inflation: Inverted case (sort of), since the game takes place in the 1850s. The most expensive item in the game, the Enfield Musket Rifle, is priced at $8.
 Sang-Froid: Tales of Werewolves (Video Game) / int_fdbb6993
featureApplicability
1.0
 Sang-Froid: Tales of Werewolves (Video Game) / int_fdbb6993
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Sang-Froid: Tales of Werewolves (Video Game) / int_fdbb6993
 Sang-Froid: Tales of Werewolves (Video Game) / int_ffad4e9f
type
Shown Their Work
 Sang-Froid: Tales of Werewolves (Video Game) / int_ffad4e9f
comment
Shown Their Work: The various liquors, rifles, and axes you can buy? They actually existed back in 1850s Canada.
 Sang-Froid: Tales of Werewolves (Video Game) / int_ffad4e9f
featureApplicability
1.0
 Sang-Froid: Tales of Werewolves (Video Game) / int_ffad4e9f
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Sang-Froid: Tales of Werewolves (Video Game)

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