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Scooby-Doo! Night of 100 Frights (Video Game)

 Scooby-Doo! Night of 100 Frights (Video Game)
type
TVTItem
 Scooby-Doo! Night of 100 Frights (Video Game)
label
Scooby-Doo! Night of 100 Frights (Video Game)
 Scooby-Doo! Night of 100 Frights (Video Game)
page
ScoobyDooNightOf100Frights
 Scooby-Doo! Night of 100 Frights (Video Game)
comment
Scooby-Doo! Night of 100 Frights is a 2002 video game based on the popular cartoon character of the same name. In the game, Mystery Inc. travels to Mystic Manor to solve the mystery of the disappearance of Professor Alexander Graham, the uncle of Daphne's friend Holly. An eccentric villain known as the Mastermind is behind Professor Graham's disappearance, and has also somehow resurrected many of Scooby's old foes.
 Scooby-Doo! Night of 100 Frights (Video Game)
fetched
2024-03-23T13:16:18Z
 Scooby-Doo! Night of 100 Frights (Video Game)
parsed
2024-03-23T13:16:18Z
 Scooby-Doo! Night of 100 Frights (Video Game)
isPartOf
DBTropes
 Scooby-Doo! Night of 100 Frights (Video Game) / int_1527d90d
type
Early Game Hell
 Scooby-Doo! Night of 100 Frights (Video Game) / int_1527d90d
comment
Early Game Hell: The beginning of the game is noticeably a lot more hectic than the rest since Scooby can only stun enemies and lacks the ability to kill them (other than small ones such as rats and spiders). He also cannot even double jump, which makes platforming much more of a challenge. Once Scooby unlocks the ability to double jump and finds the professor's helmet invention, the game becomes significantly easier and much more action-oriented, since he now has the ability to fight back.
 Scooby-Doo! Night of 100 Frights (Video Game) / int_1527d90d
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 Scooby-Doo! Night of 100 Frights (Video Game) / int_159850a5
type
Warp Whistle
 Scooby-Doo! Night of 100 Frights (Video Game) / int_159850a5
comment
Warp Whistle: the Warp Gates serve as this. They can only be used in levels that have the gates activated.
 Scooby-Doo! Night of 100 Frights (Video Game) / int_159850a5
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type
Villain Team-Up
 Scooby-Doo! Night of 100 Frights (Video Game) / int_169d22e6
comment
Villain Team-Up: Every enemy and boss in the game is a foe that the gang has encountered in the past.
 Scooby-Doo! Night of 100 Frights (Video Game) / int_169d22e6
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Continuity Porn
 Scooby-Doo! Night of 100 Frights (Video Game) / int_17b72e30
comment
Continuity Porn: Every mook and boss in the game is from one of the TV shows (mostly Scooby-Doo, Where Are You!)
 Scooby-Doo! Night of 100 Frights (Video Game) / int_17b72e30
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Power-Up Letdown
 Scooby-Doo! Night of 100 Frights (Video Game) / int_18683fc2
comment
Power Up Letdown: After defeating the Gargoyle that prevents the stone from floating, you are able to use it and lead it to where the Black Knight Armor invention is located which allow you to sneak through every Mooks in the game. However, in order to even get it in the first place, you must acquire the Super Smash invention which pretty much allow you to defeat any monster you come across, thus making sneaking at that point of the game rather redundant.
 Scooby-Doo! Night of 100 Frights (Video Game) / int_18683fc2
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Eternal Engine
 Scooby-Doo! Night of 100 Frights (Video Game) / int_19028da
comment
Eternal Engine: The Super Secret Lab. Also doubles as The Very Definitely Final Dungeon.
 Scooby-Doo! Night of 100 Frights (Video Game) / int_19028da
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 Scooby-Doo! Night of 100 Frights (Video Game) / int_1ccad9a3
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Villain Song
 Scooby-Doo! Night of 100 Frights (Video Game) / int_1ccad9a3
comment
Villain Song: Mastermind gets one in the final boss fight, complete with boasting about how he's too clever for Scooby and friends to defeat him. The other bosses get one, too, though it’s simply background vocals, they don’t get involved. If you want to hear them again after beating the boss, find their monster tokens then view them in the gallery.
 Scooby-Doo! Night of 100 Frights (Video Game) / int_1ccad9a3
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type
Adaptational Villainy
 Scooby-Doo! Night of 100 Frights (Video Game) / int_20f689e9
comment
Adaptational Villainy: One of the monsters is the Headless Specter, who, in his episode, wasn’t really as bad as the other crooks, as his portrayer was simply defending his property from thieves.
 Scooby-Doo! Night of 100 Frights (Video Game) / int_20f689e9
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Laugh Track
 Scooby-Doo! Night of 100 Frights (Video Game) / int_224c9aef
comment
Laugh Track: The game has one in reference to how the older shows did.
 Scooby-Doo! Night of 100 Frights (Video Game) / int_224c9aef
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Mythology Gag
 Scooby-Doo! Night of 100 Frights (Video Game) / int_26ac510e
comment
Mythology Gag: The groundskeeper is clear inksuit of Don Knotts, one of the most frequent celebrity guest-stars in Scooby properties. In fact, voicing him was one of Knotts' last roles!
 Scooby-Doo! Night of 100 Frights (Video Game) / int_26ac510e
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 Scooby-Doo! Night of 100 Frights (Video Game) / int_277686f2
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Reused Character Design
 Scooby-Doo! Night of 100 Frights (Video Game) / int_277686f2
comment
Reused Character Design: Holly's design is just Daphne's model, just tweaked.
 Scooby-Doo! Night of 100 Frights (Video Game) / int_277686f2
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Parasol Parachute
 Scooby-Doo! Night of 100 Frights (Video Game) / int_29aecb56
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Parasol Parachute: The umbrella allows Scooby to glide further distances.
 Scooby-Doo! Night of 100 Frights (Video Game) / int_29aecb56
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Super Drowning Skills
 Scooby-Doo! Night of 100 Frights (Video Game) / int_34bd7be2
comment
Super Drowning Skills: Scooby will instantly die if he touches any sort of water hazard. Naturally, Smuggler's Cove is full of platforming above it.
 Scooby-Doo! Night of 100 Frights (Video Game) / int_34bd7be2
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Vocal Dissonance
 Scooby-Doo! Night of 100 Frights (Video Game) / int_3a88a563
comment
Vocal Dissonance: For whatever reason, the Creepy Heap is given the soft voice of a young girl.
 Scooby-Doo! Night of 100 Frights (Video Game) / int_3a88a563
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Weapons That Suck
 Scooby-Doo! Night of 100 Frights (Video Game) / int_3c54703
comment
Weapons That Suck: The Green Ghost boss requires the tombstones below to suck the ghost three times.
 Scooby-Doo! Night of 100 Frights (Video Game) / int_3c54703
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Concept Art Gallery
 Scooby-Doo! Night of 100 Frights (Video Game) / int_3ee7b8b2
comment
Concept Art Gallery: Collecting all Scooby Snacks in an area will unlock concept art in the gallery. The older pre-release versions of the game had it where if you achieved 100% Completion the concept art can be accessed. It can be found in the Easter Egg room known as the "Monster Gallery."
 Scooby-Doo! Night of 100 Frights (Video Game) / int_3ee7b8b2
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type
Jerk with a Heart of Gold
 Scooby-Doo! Night of 100 Frights (Video Game) / int_4781adbb
comment
Jerk with a Heart of Gold: While the Grounds Keeper will make rude remarks toward Scooby, he will also provide hints to Scooby and occasionally give him powerups he needs to progress.
 Scooby-Doo! Night of 100 Frights (Video Game) / int_4781adbb
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 Scooby-Doo! Night of 100 Frights (Video Game) / int_48b9731f
type
Paper-Thin Disguise
 Scooby-Doo! Night of 100 Frights (Video Game) / int_48b9731f
comment
Paper-Thin Disguise: Scooby uses a lampshade and bunny slippers as a disguise. It manages to fool Mooks while standing still (Though you can sneak past mooks that are asleep or hiding). Its upgrade, the Black Knight Armor allows you to fool and sneak by Mooks at the same time.
 Scooby-Doo! Night of 100 Frights (Video Game) / int_48b9731f
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Leaning on the Fourth Wall
 Scooby-Doo! Night of 100 Frights (Video Game) / int_4a3e547f
comment
Leaning on the Fourth Wall: The groundskeeper: "Who put all these dang-blasted Scooby Snacks around here?!"
 Scooby-Doo! Night of 100 Frights (Video Game) / int_4a3e547f
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 Scooby-Doo! Night of 100 Frights (Video Game) / int_4c798fd5
type
Shock and Awe
 Scooby-Doo! Night of 100 Frights (Video Game) / int_4c798fd5
comment
Shock and Awe: The Black Knight's boss battle revolves this. He throws axes that actually shock Scooby. However, the boss himself is prone to this if the rain cloud is next to him and Scooby can activate one of the buttons that controls the lightning rod. This is how Scooby ultimately defeats the Mastermind, by knocking him into an electrical field.
 Scooby-Doo! Night of 100 Frights (Video Game) / int_4c798fd5
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 Scooby-Doo! Night of 100 Frights (Video Game) / int_58626d87
type
Genius Ditz
 Scooby-Doo! Night of 100 Frights (Video Game) / int_58626d87
comment
Genius Ditz: Despite being an accomplished inventor, Professor Graham shows shades of this. An example is when he is falsely revealed as the Mastermind and asks, "it was me?"
 Scooby-Doo! Night of 100 Frights (Video Game) / int_58626d87
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type
The Goomba
 Scooby-Doo! Night of 100 Frights (Video Game) / int_58efc711
comment
The Goomba: Flying fish, rats, and spiders, none of which will attack so long as you're not in the way.
 Scooby-Doo! Night of 100 Frights (Video Game) / int_58efc711
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type
Goomba Stomp
 Scooby-Doo! Night of 100 Frights (Video Game) / int_679d7cc7
comment
Goomba Stomp: Scooby can kill the aforementioned creatures - and pretty much any non-monster enemy - by jumping on them.
 Scooby-Doo! Night of 100 Frights (Video Game) / int_679d7cc7
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 Scooby-Doo! Night of 100 Frights (Video Game) / int_68068108
type
Evil Laugh
 Scooby-Doo! Night of 100 Frights (Video Game) / int_68068108
comment
Evil Laugh: The Mastermind, Black Knight, and the Space Kook have pretty good ones. The Mastermind lets out a particularly big one if you die in the final area.
 Scooby-Doo! Night of 100 Frights (Video Game) / int_68068108
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Man-Eating Plant
 Scooby-Doo! Night of 100 Frights (Video Game) / int_7215c26c
comment
Man-Eating Plant: The green house levels contain some plants that spew out green gasses.
 Scooby-Doo! Night of 100 Frights (Video Game) / int_7215c26c
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type
Equipment Upgrade
 Scooby-Doo! Night of 100 Frights (Video Game) / int_726df893
comment
Equipment Upgrade: Later in the game, you get the Black Knight Armor that replaces the Bunny Slippers and Lampshade disguise for the smarter enemies.
 Scooby-Doo! Night of 100 Frights (Video Game) / int_726df893
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type
Adaptational Badass
 Scooby-Doo! Night of 100 Frights (Video Game) / int_736d791f
comment
Adaptational Badass: On the heroes side, Scooby-Doo is shown to be far more courageous, willing to take on his opponents head on rather than simply run away from them. Though he was willing to do this before, it has never been to this extent. On the villains side, the monsters are a lot more dangerous than their original appearance. For instance, the Spooky Space Kook is able to regenerate after a few seconds and wields a Ray Gun. This is especially true for the bosses, such as the Black Knight, who now generates electricity.
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type
Flying Seafood Special
 Scooby-Doo! Night of 100 Frights (Video Game) / int_767ef8a0
comment
Flying Seafood Special: One in a series of many other Goombas.
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type
100% Completion
 Scooby-Doo! Night of 100 Frights (Video Game) / int_77f6cc58
comment
100% Completion: 100% completion is achieved in this game by collecting all Scooby Snacks and Scooby Snack boxes as well as finding all of the Monster Tokens and visiting every location on the map.
 Scooby-Doo! Night of 100 Frights (Video Game) / int_77f6cc58
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type
Reviving Enemy
 Scooby-Doo! Night of 100 Frights (Video Game) / int_7a292811
comment
Reviving Enemy: The Space Kook has the ability to regenerate seconds after death, save for the ones encountered in the final boss fight.
 Scooby-Doo! Night of 100 Frights (Video Game) / int_7a292811
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 Scooby-Doo! Night of 100 Frights (Video Game) / int_7c0bfb83
type
Obviously Evil
 Scooby-Doo! Night of 100 Frights (Video Game) / int_7c0bfb83
comment
Obviously Evil: It's pretty clear from the start that Holly is the one responsible for her uncle's disappearance: As the professor's niece and a friend of Daphne's, Holly is the only one who would have knowledge about her uncle's inventions and secret lab, as well as Mystery Inc's history. Outside of Mystery Inc, Holly is literally the only other character in the game other than the professor (who spends most of the game "missing" and is perfectly friendly the few times we see him) and the grounds keeper (who acts like a Jerkass to Scooby and keeps randomly appearing everywhere, but he also gives Scooby hints, which wouldn't make sense if he was trying to stop him). Though to be fair, Scooby and Shaggy both suspect the grounds keeper for being "creepy", but Fred and Velma seem to have already figured it out. Holly's name is "Holly Graham", which should give you a hint about the nature of the "monsters" the Mastermind is summoning, as well as how Holly is in two places at once.
 Scooby-Doo! Night of 100 Frights (Video Game) / int_7c0bfb83
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type
"The Reason You Suck" Speech
 Scooby-Doo! Night of 100 Frights (Video Game) / int_7d89315b
comment
"The Reason You Suck" Speech: The Mastermind's boss theme is one big one directed at Scooby, with him boasting about how clever he is and how he managed to outsmart Scooby-Doo and co. All with lyrics sung by the great Tim Curry.
 Scooby-Doo! Night of 100 Frights (Video Game) / int_7d89315b
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type
Big Bad Friend
 Scooby-Doo! Night of 100 Frights (Video Game) / int_7ef70048
comment
Big Bad Friend: It turns out that Daphne's old friend Holly Graham is the actual mastermind of the operation, who used her know-how of Mystery Inc.'s previous cases to orchestrate everything.
 Scooby-Doo! Night of 100 Frights (Video Game) / int_7ef70048
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Large Ham
 Scooby-Doo! Night of 100 Frights (Video Game) / int_823c6e3e
comment
Large Ham: The Mastermind. Though what else would you expect from Tim Curry?
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Gangplank Galleon
 Scooby-Doo! Night of 100 Frights (Video Game) / int_82e351a0
comment
Gangplank Galleon: Red Beard's ship.
 Scooby-Doo! Night of 100 Frights (Video Game) / int_82e351a0
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Exactly What It Says on the Tin
 Scooby-Doo! Night of 100 Frights (Video Game) / int_8409a385
comment
Exactly What It Says on the Tin: Kinda the norm with Scooby-Doo villains like Werewolf, Zombie, Black Knight, Green Ghost etcetera. Strangely, a few villains in the game are given generic monikers when they had more distinguishing names in the show: The Sea Creature is really called the Creepy Heap. Ghosts are really the Phantom of Vasquez Castle. The Ghost Diver's real name is the Ghost of Captain Cutler. The real name of the Green Ghost is the Phantom Shadow. The Funland Robot is officially named Charlie. The Ghost of Geronimo is actually called the Indian Witch Doctor. That name was actually used for a false ghost he summoned up during his episode. The Space Kook is simply called It. Granted, this one is less egregious because that was the name of the episode it was in, and the monster is frequently referred to by this name...
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Fireballs
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Fireballs: The Witch Doctor's primary power is to shoot fireballs.
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Invincible Minor Minion
 Scooby-Doo! Night of 100 Frights (Video Game) / int_92bd6627
comment
Invincible Minor Minion: The Ghosts are invulnerable to all of Scooby's attacks and can only be stalled by the bubblegum or soap.
 Scooby-Doo! Night of 100 Frights (Video Game) / int_92bd6627
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Resurrective Immortality
 Scooby-Doo! Night of 100 Frights (Video Game) / int_934eb07f
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On the villains side, the monsters are a lot more dangerous than their original appearance. For instance, the Spooky Space Kook is able to regenerate after a few seconds and wields a Ray Gun. This is especially true for the bosses, such as the Black Knight, who now generates electricity.
 Scooby-Doo! Night of 100 Frights (Video Game) / int_934eb07f
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Big Bad
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Big Bad: The Mastermind is the main villain, having brought back past foes of Mystery, Inc. to try and defeat our heroes.
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Metroidvania
 Scooby-Doo! Night of 100 Frights (Video Game) / int_9ecbba6c
comment
Metroidvania: A rather surprising case of this, as you wouldn't normally expect a Scooby-Doo game of all things to work like one. While it's decidedly much less mazelike than other such games and it's in 3D unlike the usual 2D examples, it still borrows a lot of elements — large, interconnected areas that are all separated into a few parts, and an expanding ability set that allows the player to reach previously inaccessible areas.
 Scooby-Doo! Night of 100 Frights (Video Game) / int_9ecbba6c
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The Butler Did It
 Scooby-Doo! Night of 100 Frights (Video Game) / int_a431b0e6
comment
The Butler Did It: Shaggy suspects that the creepy groundskeeper is the Mastermind. Upon hearing this, the groundskeeper comes out from another room and complains at how the groundskeeper is always the one to be blamed and not the butler.
 Scooby-Doo! Night of 100 Frights (Video Game) / int_a431b0e6
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Missing Secret
 Scooby-Doo! Night of 100 Frights (Video Game) / int_a9cec1f1
comment
Missing Secret: The game's manual claims that "something special will happen in the gallery" if all monster tokens are collected. However, while monster tokens will unlock the bio for that monster specifically and a short trivia question, collecting all of them will achieve... absolutely nothing. Even stranger is that collecting all Scooby Snacks in an area will unlock concept art in the gallery, which does not get hinted at by the manual, so it's unknown if the "special reward" was the concept art and it was switched around in development, something else that never made it into the final game, or was just simple flavor text to encourage collecting them all. If you go out of your way to collect all of the bubble gum and soap bubble ammunition upgrades, you will always end up with one more soap bubble upgrade than the gum. This has led to some players running around every area of the game looking for an extra bubble gum upgrade, only to find that said upgrade does not exist.
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Sticky Situation
 Scooby-Doo! Night of 100 Frights (Video Game) / int_acd7e590
comment
Sticky Situation: The bubblegum lets Scooby stop enemies in their tracks for a few moments, which is useful in reaching platforms and collectibles that are too high for Scooby to jump to.
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Final Boss
 Scooby-Doo! Night of 100 Frights (Video Game) / int_ad4a45be
comment
Final Boss: The game ends with a final boss fight against the Mastermind.
 Scooby-Doo! Night of 100 Frights (Video Game) / int_ad4a45be
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Unique Enemy
 Scooby-Doo! Night of 100 Frights (Video Game) / int_b0e18b32
comment
Unique Enemy: Unlike other Mooks that are regularly encountered, Ghost of Captain Moody is only encountered twice in the game, with a single monster in the Secret Lab being the only regular encounter along with the ones that the Rebeard boss sent against you.
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Take That!
 Scooby-Doo! Night of 100 Frights (Video Game) / int_b53077b3
comment
Take That!: The random placement of the Laugh Track seems to be making fun of how the original shows would play it at very weird moments.
 Scooby-Doo! Night of 100 Frights (Video Game) / int_b53077b3
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Floating in a Bubble
 Scooby-Doo! Night of 100 Frights (Video Game) / int_b9dcebd
comment
Floating in a Bubble: The soap invention allows Scooby to blow bubbles to trap enemies.
 Scooby-Doo! Night of 100 Frights (Video Game) / int_b9dcebd
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type
Hologram
 Scooby-Doo! Night of 100 Frights (Video Game) / int_bd842706
comment
Hologram: Holly Graham is revealed to be the Mastermind, using a hologram of herself so that both she and the Mastermind could be at the same place at the same time. The gang's old foes are also revealed to be holograms. This is foreshadowed by Holly's name being a pun on the word, "hologram."
 Scooby-Doo! Night of 100 Frights (Video Game) / int_bd842706
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type
Rise to the Challenge
 Scooby-Doo! Night of 100 Frights (Video Game) / int_bfc872db
comment
Rise to the Challenge: The final area of the caverns, which lead straight into the cemetery.
 Scooby-Doo! Night of 100 Frights (Video Game) / int_bfc872db
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Holiday Mode
 Scooby-Doo! Night of 100 Frights (Video Game) / int_c026716
comment
Holiday Mode: Hearts appear on the Scooby Snacks if the game is played on February 14, snow appears everywhere if the game is played on December 25, and fireworks appear when the game is played on December 31.
 Scooby-Doo! Night of 100 Frights (Video Game) / int_c026716
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Invention Pretension
 Scooby-Doo! Night of 100 Frights (Video Game) / int_c10f6758
comment
Invention Pretension: The items that Professor Graham "invents" include galoshes, springs, and a football helmet.
 Scooby-Doo! Night of 100 Frights (Video Game) / int_c10f6758
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Mad Scientist Laboratory
 Scooby-Doo! Night of 100 Frights (Video Game) / int_c3cc5fa0
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Mad Scientist Laboratory: Though it's big enough to be considered an Elaborate Underground Base.
 Scooby-Doo! Night of 100 Frights (Video Game) / int_c3cc5fa0
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Derelict Graveyard
 Scooby-Doo! Night of 100 Frights (Video Game) / int_cdcd7a78
comment
Derelict Graveyard: The shipwrecks.
 Scooby-Doo! Night of 100 Frights (Video Game) / int_cdcd7a78
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Developer's Foresight
 Scooby-Doo! Night of 100 Frights (Video Game) / int_d24ed873
comment
Developer's Foresight: In "Creepy Crawlies in the Hallways Part 2", it's possible to throw Shaggy into the bottomless pit at the beginning of the area. Doing so will cause the game to immediately kill Scooby and reset the area, as he is unable to reach the key to the nearby door without Shaggy's help. If the "map" option on the pause screen is selected before Scooby obtains the map from Holly, unique text will appear addressing that Scooby does not have a "map" to view yet. Since the map is obtained within the first ten minutes of gameplay, there is a very small window of time where this text can be seen.
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Over-the-Shoulder Carry
 Scooby-Doo! Night of 100 Frights (Video Game) / int_d46230c3
comment
Over-the-Shoulder Carry: Daphne is kidnapped in this way.
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type
Have a Nice Death
 Scooby-Doo! Night of 100 Frights (Video Game) / int_d933263
comment
Have a Nice Death: If you die in the final area, the Mastermind will mock you.
 Scooby-Doo! Night of 100 Frights (Video Game) / int_d933263
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Hub Level
 Scooby-Doo! Night of 100 Frights (Video Game) / int_e7eb0474
comment
Hub Level: The Mystery Machine serves as a hub level for the game.
 Scooby-Doo! Night of 100 Frights (Video Game) / int_e7eb0474
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Jerkass
 Scooby-Doo! Night of 100 Frights (Video Game) / int_eb8ec7c8
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Jerkass: The Grounds Keeper isn't very friendly and makes unpleasant remarks toward Scooby.
 Scooby-Doo! Night of 100 Frights (Video Game) / int_eb8ec7c8
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Shot-for-Shot Remake
 Scooby-Doo! Night of 100 Frights (Video Game) / int_f25ab7c5
comment
Shot-for-Shot Remake: The opening cinematic that plays when you boot up the game is a one-to-one recreation of the season 1 theme song from the original show, except redone with the game's graphical style.
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Video Game Cruelty Potential
 Scooby-Doo! Night of 100 Frights (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: You can have Scooby charge into NPCs. He'll even apologise for attacking them!
 Scooby-Doo! Night of 100 Frights (Video Game) / int_f87c42d4
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Gadgeteer Genius
 Scooby-Doo! Night of 100 Frights (Video Game) / int_fbba5e98
comment
Gadgeteer Genius: Parodied with Professor Graham whose many "inventions" serve as your power ups in the game.
 Scooby-Doo! Night of 100 Frights (Video Game) / int_fbba5e98
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Video Game Cruelty Punishment
 Scooby-Doo! Night of 100 Frights (Video Game) / int_fcd993bd
comment
Video Game Cruelty Punishment: In one area, you can throw Shaggy into a bottomless pit, but the game will immediately kill Scooby and force you to start the area from the beginning if you do so.
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Scooby-Doo! Night of 100 Frights (Video Game)

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 Scooby-Doo! Night of 100 Frights (Video Game)
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