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Seraphic Blue (Video Game)

 Seraphic Blue (Video Game)
type
TVTItem
 Seraphic Blue (Video Game)
label
Seraphic Blue (Video Game)
 Seraphic Blue (Video Game)
page
SeraphicBlue
 Seraphic Blue (Video Game)
comment
Seraphic Blue is a 2004 RPG made by Tempura and the Director's Cut was released in 2006, The Director's Cut has been translated in 2014 by eplipswich & kumada. There are 44 Chapters to the game. Since its release in 2004, it has been a highly popular game in Japan.The game features a well-constructed and sophisticated CBS and CMS, complex narrative full of plot twists and a ton of cutscenes.Seraphic Blue appears to be under heavy influence of 90s mainstream JRPGs (like so many RPG Maker games) but not without its own twist. Players follow the linear story told through cutscenes with occasional breaks wherein feature dungeon-crawling and combat. Cutscenes are usually long, so much so that some of them can last more than an hour. Sidequests are few and far between in this game. Estimated time from start to completion is 50-55 hours.The story is long and complex, and touches on dark and serious subjects like nihilism, suicide, and war. The game offers an extensive in-game glossary which updates frequently as the story progresses. In addition to a Glossary, there is a recap function which allows you to recall events from earlier chapters and a destination option which will show the player where to go next or what to do if they come back from a long time away from the game and are lost. Abundant use of Kanji is one of the characteristics of Tempura's writing, which some find to be pretentious and hard to read (Japanese version only).Combat mechanics and menus are custom-designed by Tempura and his team, not relying on RPG Maker 2000's default systems. Battles, especially boss battles, can be difficult and may require preparation and strategy. The game, nonetheless, is fairly well-balanced with a gradual learning curve and doesn't feel unfair.Using an elemental ability or spell changes the field properties, this allows the player or enemy to use higher level magic and abilities. The Elements are divided into 5 categories (Fire/Water, Wind/Earth, Light/Dark, Sky, and Break) The first 3 can be removed by casting the opposing element or using higher level magic or abilities that require it. Sky and Break cannot be removed unless through using abilities that require it or magic and abilities that can use or dispel it.This page contains massive spoilers to the game's story aside from the mechanics.Download Here.
 Seraphic Blue (Video Game)
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2023-03-22T16:58:27Z
 Seraphic Blue (Video Game)
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2023-03-22T16:58:27Z
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DBTropes
 Seraphic Blue (Video Game) / int_13a6b7ef
type
Gaia's Lament
 Seraphic Blue (Video Game) / int_13a6b7ef
comment
Gaia's Lament: In the sense of the name, cracks form and allow the Gaia Cancers to eat atop it being a large wound, it's a large wound and being infested with cancer...
 Seraphic Blue (Video Game) / int_13a6b7ef
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 Seraphic Blue (Video Game) / int_17d44dcc
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Do You Want to Haggle?
 Seraphic Blue (Video Game) / int_17d44dcc
comment
Do You Want to Haggle?: Inverted. When Ilyena hires Lake to eliminate some nearby devils, he tries to haggle down the reward so that she has enough money to support the orphanage.
 Seraphic Blue (Video Game) / int_17d44dcc
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The Heavy
 Seraphic Blue (Video Game) / int_1badfbbb
comment
Ende was born from Benedicta Fezzite's Heroic BSoD during the Disastia war.
 Seraphic Blue (Video Game) / int_1badfbbb
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 Seraphic Blue (Video Game) / int_2055231
type
Leaked Experience
 Seraphic Blue (Video Game) / int_2055231
comment
Leaked Experience: While some characters seem to join at set levels, once they join, they will gain full experience from all battles for the rest of the game. This applies even if the party has been split up for story reasons or if characters are knocked out at the end of battle.
 Seraphic Blue (Video Game) / int_2055231
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 Seraphic Blue (Video Game) / int_21d70919
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Crapsack World
 Seraphic Blue (Video Game) / int_21d70919
comment
Crapsack World: Er and Gaia Cancers are damaging Gaia's Providence, which causes Sera-Human babies to transform into Devils. The Fezzite government's response to to send them to the surface, essentially creating two crapsack worlds for the price of one. While the Faction of Coexistence has reservations about this plan, the Faction of Dominance want to keep things this way due to Fantastic Racism. Many Fezzite parents have pretty much turned to nihilism and suicide over losing their children to DSHIS and government responses to it. The surface itself is more or less ruled by Roseburg Enterprise, an Evil, Inc. controlled by a power-hungry and sadistic Corrupt Corporate Executive. Who was in turn originally nothing more than a chosen representative and then a puppet of the Fezzite Internal Affairs Office in their effort to retain hegemony over the surface.
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 Seraphic Blue (Video Game) / int_22071825
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I'm a Humanitarian
 Seraphic Blue (Video Game) / int_22071825
comment
I'm a Humanitarian: The cannibalistic Meat Maniacs gang in Chaos, which causes some Fridge Horror due to the fact that they drop the same sellable meat items that random encounters drop. Leona also mentions that humans eat Devil/Lucifer meat while being unaware that they were once Sera-Humans.
 Seraphic Blue (Video Game) / int_22071825
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 Seraphic Blue (Video Game) / int_2639f6eb
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Status Effects
 Seraphic Blue (Video Game) / int_2639f6eb
comment
Status Effects: Poison, Disease (Poison and also Reduces Attack/Defense and removes and prevents buffs from being cast), Stone, Paralysis, Slow, Blind, Forget, Confuse, and Melancholy (All stats reduced, all buffs removed and cannot be cast).
 Seraphic Blue (Video Game) / int_2639f6eb
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 Seraphic Blue (Video Game) / int_28a2cc0
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Scale of Scientific Sins
 Seraphic Blue (Video Game) / int_28a2cc0
comment
Scale of Scientific Sins: Type 5: The very existence of Sera-Humans go against the cycle of Transmigration which is why Sera-Humans get Defective Sera-Human Infant Syndrome.
 Seraphic Blue (Video Game) / int_28a2cc0
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 Seraphic Blue (Video Game) / int_29c50e28
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Trial-and-Error Gameplay
 Seraphic Blue (Video Game) / int_29c50e28
comment
Trial-and-Error Gameplay: Bosses from Chapter 3 tend to use cheap Total Party Kill abilities triggered by certain elements in the field. Without a guide, there is no way the player can foresaw this without dying first.
 Seraphic Blue (Video Game) / int_29c50e28
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 Seraphic Blue (Video Game) / int_323f135b
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Sorting Algorithm of Evil
 Seraphic Blue (Video Game) / int_323f135b
comment
Sorting Algorithm of Evil: Justified in the Gaia Cancer's case, thanks to Conservation of Ninjutsu.
 Seraphic Blue (Video Game) / int_323f135b
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 Seraphic Blue (Video Game) / int_372bc105
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Sliding Scale of Idealism Versus Cynicism
 Seraphic Blue (Video Game) / int_372bc105
comment
Sliding Scale of Idealism Versus Cynicism: This game could rival LISA in terms of cynicism. Almost every playable character experienced a Dark and Troubled Past or faces extreme trauma in the present, the planet is slowly dying, Sera-Human children are at risk of mutating into Lucifers with no hope of salvation outside of a Mercy Kill, the villains are extremely sadistic and successful, and the Straw Nihilist side is presented as having a point. The ending ends up closer to the middle of the scale, with the protagonist still suffering from depression while slowly making a recovery.
 Seraphic Blue (Video Game) / int_372bc105
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 Seraphic Blue (Video Game) / int_3c0a4666
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Noodle Incident
 Seraphic Blue (Video Game) / int_3c0a4666
comment
Noodle Incident: The Wigtown Disaster: A Sera-Human Doctor's child was diagnosed with DSHIS, the Doctor falsified the records and it lead to a powerful Lucifer forming upon Lucifer Mutation Symptom which resulted in the deaths of many of Wigtown. This lead to a massive reformation of the DLG Law which makes it so that government officials deign if one must be taken into quarantine
 Seraphic Blue (Video Game) / int_3c0a4666
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 Seraphic Blue (Video Game) / int_40cc0c7e
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Bittersweet Ending
 Seraphic Blue (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: After saving the world, most of the characters are able to move on with their lives. The exceptions are Margot and Donald, who commit suicide to atone for their crimes and Vene, who still suffers from suicidal depression. However, there's still a glimmer of hope that she'll slowly recover through counseling.
 Seraphic Blue (Video Game) / int_40cc0c7e
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 Seraphic Blue (Video Game) / int_446adf5f
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Summoning Ritual
 Seraphic Blue (Video Game) / int_446adf5f
comment
Summoning Ritual: Ende and those who usurp his position each recite a chant before summoning a Gaia Cancer.
 Seraphic Blue (Video Game) / int_446adf5f
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 Seraphic Blue (Video Game) / int_4977559e
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Our Angels Are Different
 Seraphic Blue (Video Game) / int_4977559e
comment
Our Angels Are Different: They are former humans reborn into a second life cycle, their wings act as a 2nd brain, they are called Sera-Humans
 Seraphic Blue (Video Game) / int_4977559e
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 Seraphic Blue (Video Game) / int_4aa98555
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Evil All Along
 Seraphic Blue (Video Game) / int_4aa98555
comment
Evil All Along: Kane Kursk, who is one of your party members for quite a significant time is revealed to be Six Year Commemorator, along with his parents.
 Seraphic Blue (Video Game) / int_4aa98555
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 Seraphic Blue (Video Game) / int_4ac8b81f
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Humans Are the Real Monsters
 Seraphic Blue (Video Game) / int_4ac8b81f
comment
Humans Are the Real Monsters: Downplayed, since not every human in the setting is evil. However, one of the lessons of the story is that ordinary humans and Sera-humans like Georg, Morgan, and Siegbert can potentially rival literal monsters like Ende and Er in depravity and causing misery. To put it into perspective, all three are responsible for Syria and Vene's misery to the point where Er was released from her imprisonment and willingly enabled the literal monsters for their own profit or amusement.
 Seraphic Blue (Video Game) / int_4ac8b81f
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 Seraphic Blue (Video Game) / int_50ed1af4
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Our Demons Are Different
 Seraphic Blue (Video Game) / int_50ed1af4
comment
Our Demons Are Different: Devils are Sera-Humans born with DSHIS: Defective Sera-Human Infant Syndrome, the end stage of it is called Lucifer Mutation Symptom. There is also Tardive DSHIS which means Sera-Humans can get it years after their infancy. Also natural birth raises the rate of DSHIS significantly. The sole reason as to why they get DSHIS is that Sera-Humans go against Gaia's Providence (Natural Laws), because Sera-Humans have only existed for 60 years. The recent spike and higher rates of DSHIS around the time of the game's story are the result of Gaia Cancers affecting Gaia's Providence.
 Seraphic Blue (Video Game) / int_50ed1af4
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Seraphic Blue (Video Game) / int_50ed1af4
 Seraphic Blue (Video Game) / int_558f5da6
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Cryptic Conversation
 Seraphic Blue (Video Game) / int_558f5da6
comment
Cryptic Conversation: Oh boy, this game has quite a few of them. However you don't even see the characters for the most part, it's just text on a black screen. Especially regarding Vene's past as she tries to recall events, she will often have these moments.
 Seraphic Blue (Video Game) / int_558f5da6
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 Seraphic Blue (Video Game) / int_57b80b45
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Fantastic Racism
 Seraphic Blue (Video Game) / int_57b80b45
comment
Fantastic Racism: Georg thinks Sera-Humans see the Ground and Humans as trash and as dumping ground for Lucifers which helps him rally the surface dwellers into fighting in the War of Liberation. The Internal Affairs Office pretty much has this exact mindset despite being a minority of the population.
 Seraphic Blue (Video Game) / int_57b80b45
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 Seraphic Blue (Video Game) / int_5aa8b4b6
type
Intrepid Merchant
 Seraphic Blue (Video Game) / int_5aa8b4b6
comment
Intrepid Merchant: When Yangtze is trapped in a cave where the only way out is through a boss, she'll run into a conveniently placed merchant who is actually called "Useful Merchant" in the dialogue box.
 Seraphic Blue (Video Game) / int_5aa8b4b6
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 Seraphic Blue (Video Game) / int_5bb56482
type
Contractual Boss Immunity
 Seraphic Blue (Video Game) / int_5bb56482
comment
Contractual Boss Immunity: This is played straight for most bosses. Played With in one boss that will actually sacrifice his immunity to poison for impossibly high defense stats while using All Green to stave off the poison for several turns.
 Seraphic Blue (Video Game) / int_5bb56482
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 Seraphic Blue (Video Game) / int_62259825
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Nintendo Hard
 Seraphic Blue (Video Game) / int_62259825
comment
Nintendo Hard: Unless you use up a lot of sphere slots for speed or turn boosting gear, expect most enemies to take actions sooner and faster than your party, even those that look bigger and slower. In the mid to late game, enemies will also be more and more capable of knocking out party members (via high damage or instant death) and unleashing status hell on them. In later dungeons, it's easy to run out of supplement if you don't know the most efficient routes, especially if you're trying to hunt down every item.
 Seraphic Blue (Video Game) / int_62259825
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Seraphic Blue (Video Game) / int_62259825
 Seraphic Blue (Video Game) / int_649b0880
type
Background Magic Field
 Seraphic Blue (Video Game) / int_649b0880
comment
Background Magic Field: Required to use higher level magic spells and sometime skills. Example: Having water on the field will allow the player to use the Life Rain skill.
 Seraphic Blue (Video Game) / int_649b0880
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 Seraphic Blue (Video Game) / int_66f763c0
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Interface Screw
 Seraphic Blue (Video Game) / int_66f763c0
comment
Interface Screw: 1-2 enemies do this, but they lock you out of all options except normal attack, and one instance is for a boss battle.
 Seraphic Blue (Video Game) / int_66f763c0
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 Seraphic Blue (Video Game) / int_6de71c57
type
Disc-One Final Boss
 Seraphic Blue (Video Game) / int_6de71c57
comment
Disc-One Final Boss: In the game's first half, Ende is the one leading the plan to destroy Gaia, but he holds the Villain Ball and gives too much power to the Kursk family, who then betray him and take over the plan. Worse yet, they hand over the Big Bad status to their master Er because out of all of them, she has the most power to destroy Gaia.
 Seraphic Blue (Video Game) / int_6de71c57
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 Seraphic Blue (Video Game) / int_73f7b5a5
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Total Party Kill
 Seraphic Blue (Video Game) / int_73f7b5a5
comment
Total Party Kill: Get used to the fact that against some bosses, you will get a complete party wipe unless a certain field element is in play or you have to follow a certain method to fighting. The bosses love to exploit the elemental factors and will do it every chance they get.
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Point of No Return
 Seraphic Blue (Video Game) / int_7ae4d273
comment
Point of No Return: After beating Kane, the player is moved to the final room of the game, where they only have two tiles to move. They still have the option to save (though the game warns the player to use a different slot) and buy items before the Final Boss.
 Seraphic Blue (Video Game) / int_7ae4d273
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Status Buff
 Seraphic Blue (Video Game) / int_7b4ac30a
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Status Buff: Clever (Boosts Magic Attack), Force (Boosts Attack), Protection (Boosts Defense), and Quick (Boosts Agility).
 Seraphic Blue (Video Game) / int_7b4ac30a
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Too Awesome to Use
 Seraphic Blue (Video Game) / int_7d561d58
comment
Too Awesome to Use: God's Half Elixir: Revives and restores 50% HP and MP, God's Elixir: Revives and refills 1 character entirely, and Maria's Will: Fully revives and restores the party entirely. To a lesser extent, Clana (MP healing items) count as well because you can't buy them until late in the game. And even then, even the weakest Clana is quite expensive at 20,000 Dear.
 Seraphic Blue (Video Game) / int_7d561d58
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 Seraphic Blue (Video Game) / int_801a35a5
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Only the Leads Get a Happy Ending
 Seraphic Blue (Video Game) / int_801a35a5
comment
Only the Leads Get a Happy Ending: Inverted. Vene, the main protagonist, is still struggling with nihilism in the ending while the other party members seem to have found far more peace of mind.
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 Seraphic Blue (Video Game) / int_820ac3c5
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Dysfunction Junction
 Seraphic Blue (Video Game) / int_820ac3c5
comment
Dysfunction Junction: Almost every important character is insane, has a Dark and Troubled Past, or both.
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Elemental Rock-Paper-Scissors
 Seraphic Blue (Video Game) / int_83b89a9c
comment
Elemental Rock-Paper-Scissors: Fire/Water, Wind/Earth, and Light/Dark. One can equip Physical Casts to assure a field element will appear every time a character equipped with it attacks or performs a skill; Sky and Break cannot be cancelled unless equipped with Anti-Break/Sky Physical Cast or use support magic to remove them. Said support magic can also remove Fire, Water, Earth, Wind, Light, and Dark as well.
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 Seraphic Blue (Video Game) / int_84f4a870
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Puzzle Boss
 Seraphic Blue (Video Game) / int_84f4a870
comment
Puzzle Boss: Some endgame bosses are designed specifically to counter strategies and equipment setups that got players through previous bosses.
 Seraphic Blue (Video Game) / int_84f4a870
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 Seraphic Blue (Video Game) / int_85640134
type
Kill One, Others Get Stronger
 Seraphic Blue (Video Game) / int_85640134
comment
Kill One, Others Get Stronger: Gaia Cancers fall under this rule, which means each time one dies, the total power of all of them stay constant and all the remaining cancers grow in power. This also applies to random encounters, since those often include lesser Gaia Cancers.
 Seraphic Blue (Video Game) / int_85640134
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 Seraphic Blue (Video Game) / int_8774fb47
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Eldritch Abomination
 Seraphic Blue (Video Game) / int_8774fb47
comment
Eldritch Abomination: The Gaia Cancers are grotesque monstrosities that act as a festering infection on the planet itself.
 Seraphic Blue (Video Game) / int_8774fb47
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Seraphic Blue (Video Game) / int_8774fb47
 Seraphic Blue (Video Game) / int_91526ff7
type
Absurdly High Level Cap
 Seraphic Blue (Video Game) / int_91526ff7
comment
Absurdly High Level Cap: This is a little known fact, but the level cap in Seraphic Blue is 216. In contrast, the final boss is beatable at around levels 120-140.
 Seraphic Blue (Video Game) / int_91526ff7
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1.0
 Seraphic Blue (Video Game) / int_91526ff7
featureConfidence
1.0
 Seraphic Blue (Video Game)
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Seraphic Blue (Video Game) / int_91526ff7
 Seraphic Blue (Video Game) / int_970c790a
type
Big Bad
 Seraphic Blue (Video Game) / int_970c790a
comment
Er is cooperating with the Kursk Family and Ende and is the one who manipulates Lake and Vene's destiny from shadows.
 Seraphic Blue (Video Game) / int_970c790a
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1.0
 Seraphic Blue (Video Game) / int_970c790a
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1.0
 Seraphic Blue (Video Game)
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Seraphic Blue (Video Game) / int_970c790a
 Seraphic Blue (Video Game) / int_984ef9ef
type
"Not So Different" Remark
 Seraphic Blue (Video Game) / int_984ef9ef
comment
"Not So Different" Remark: Nixon lampshades his initial reaction to Fezzite's child dumping policy is similar to the Kursk Family's Roaring Rampage of Revenge.
 Seraphic Blue (Video Game) / int_984ef9ef
featureApplicability
1.0
 Seraphic Blue (Video Game) / int_984ef9ef
featureConfidence
1.0
 Seraphic Blue (Video Game)
hasFeature
Seraphic Blue (Video Game) / int_984ef9ef
 Seraphic Blue (Video Game) / int_9b0b8109
type
Floating Continent
 Seraphic Blue (Video Game) / int_9b0b8109
comment
Floating Continent: Fezzite after the Celestial Barrier is removed
 Seraphic Blue (Video Game) / int_9b0b8109
featureApplicability
1.0
 Seraphic Blue (Video Game) / int_9b0b8109
featureConfidence
1.0
 Seraphic Blue (Video Game)
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Seraphic Blue (Video Game) / int_9b0b8109
 Seraphic Blue (Video Game) / int_a084f0e0
type
Never Speak Ill of the Dead
 Seraphic Blue (Video Game) / int_a084f0e0
comment
Never Speak Ill of the Dead: Averted due to how often and gleefully the deceased villains cross the Moral Event Horizon.
 Seraphic Blue (Video Game) / int_a084f0e0
featureApplicability
-1.0
 Seraphic Blue (Video Game) / int_a084f0e0
featureConfidence
1.0
 Seraphic Blue (Video Game)
hasFeature
Seraphic Blue (Video Game) / int_a084f0e0
 Seraphic Blue (Video Game) / int_a0db7803
type
It's Personal
 Seraphic Blue (Video Game) / int_a0db7803
comment
It's Personal: Every antagonist has some connection to one or more heroes. Lansard killed Disastia who was a member of the Kursk family. This became the catalyst to their alliance with Ende. Ende was born from Benedicta Fezzite's Heroic BSoD during the Disastia war. Georg Roseburg is responsible for the death of Vene's past incarnation and he also has a grudge against Ewan and Lake for "stealing" Syria from him. Morgan condoned Siegbert's cruelty towards Vene and Ewan exposed their misdeeds, causing the politician to develop a grudge. He's also responsible for starting a coup against Minerva. Er is cooperating with the Kursk Family and Ende and is the one who manipulates Lake and Vene's destiny from shadows.
 Seraphic Blue (Video Game) / int_a0db7803
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1.0
 Seraphic Blue (Video Game) / int_a0db7803
featureConfidence
1.0
 Seraphic Blue (Video Game)
hasFeature
Seraphic Blue (Video Game) / int_a0db7803
 Seraphic Blue (Video Game) / int_a4c37cbe
type
Mood Whiplash
 Seraphic Blue (Video Game) / int_a4c37cbe
comment
Mood Whiplash: Game has its moments of this Episode 18 A heartwarming reunion with Vene turns into Lake beating the crap out of Ewan after it is revealed that Ewan is his father and the years of neglect and abandonment kick in with Lake's rage for what he did.
 Seraphic Blue (Video Game) / int_a4c37cbe
featureApplicability
1.0
 Seraphic Blue (Video Game) / int_a4c37cbe
featureConfidence
1.0
 Seraphic Blue (Video Game)
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Seraphic Blue (Video Game) / int_a4c37cbe
 Seraphic Blue (Video Game) / int_ab184914
type
Nakige
 Seraphic Blue (Video Game) / int_ab184914
comment
Nakige: While the game is depressing, it still counts as this rather than as an Utsuge because there are still a few uplifting moments (Lake reconciling with his father, Virginie becoming free of Georg, etc.) and a Bittersweet Ending.
 Seraphic Blue (Video Game) / int_ab184914
featureApplicability
1.0
 Seraphic Blue (Video Game) / int_ab184914
featureConfidence
1.0
 Seraphic Blue (Video Game)
hasFeature
Seraphic Blue (Video Game) / int_ab184914
 Seraphic Blue (Video Game) / int_b11ac9f5
type
Abusive Parents
 Seraphic Blue (Video Game) / int_b11ac9f5
comment
Abusive Parents: Many of the parents in this game (of Doris, Vene, Syria, and Benedicta for example) treat their children as tools at best and hating them for even being born at worst. Luckily, there are some exceptions like Ewan and Syria. Ironically, this is a flaw that two of the villainous Kursk family doesn't have, since they unconditionally love Aisia even after she mutates into a Cancer Devil.
 Seraphic Blue (Video Game) / int_b11ac9f5
featureApplicability
1.0
 Seraphic Blue (Video Game) / int_b11ac9f5
featureConfidence
1.0
 Seraphic Blue (Video Game)
hasFeature
Seraphic Blue (Video Game) / int_b11ac9f5
 Seraphic Blue (Video Game) / int_b1619b3c
type
Omnicidal Maniac
 Seraphic Blue (Video Game) / int_b1619b3c
comment
Omnicidal Maniac: Nearly every villain qualifies as this, especially the Gaia Cancers who harm the planet just by existing and Er who was born from nihilists' desire of despising life. The only two who don't really qualify are Morgan Douglas and Siegbert Ansbach, but they're still willing to put the world at risk just to satisfy their ambitions or amuse themselves.
 Seraphic Blue (Video Game) / int_b1619b3c
featureApplicability
1.0
 Seraphic Blue (Video Game) / int_b1619b3c
featureConfidence
1.0
 Seraphic Blue (Video Game)
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Seraphic Blue (Video Game) / int_b1619b3c
 Seraphic Blue (Video Game) / int_b38b6147
type
Science Fantasy
 Seraphic Blue (Video Game) / int_b38b6147
comment
Science Fantasy: Despite the game has some elements of fantasy, it also bears some Sci-fi stuff.
 Seraphic Blue (Video Game) / int_b38b6147
featureApplicability
1.0
 Seraphic Blue (Video Game) / int_b38b6147
featureConfidence
1.0
 Seraphic Blue (Video Game)
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Seraphic Blue (Video Game) / int_b38b6147
 Seraphic Blue (Video Game) / int_c042eee9
type
Invisible to Normals
 Seraphic Blue (Video Game) / int_c042eee9
comment
Invisible to Normals Subverted: For Humans only due to the Celestial Barrier until its disappearance.
 Seraphic Blue (Video Game) / int_c042eee9
featureApplicability
-0.3
 Seraphic Blue (Video Game) / int_c042eee9
featureConfidence
1.0
 Seraphic Blue (Video Game)
hasFeature
Seraphic Blue (Video Game) / int_c042eee9
 Seraphic Blue (Video Game) / int_c335b9ec
type
Irony
 Seraphic Blue (Video Game) / int_c335b9ec
comment
Irony: Siegbert Ansbach, a Sera-human who is supposed to work towards saving the world, ends up jeopardizing Gaia when he conditions Vene into a depressed nihilist, causing her to lack the willpower to activate Gaia's Rebirth. Ende, a Gaia Cancer who is supposed to destroy the world, accidentally causes Vene to lose her memories, which later gives her the strength to save Gaia when she remembers her good times with Lake.
 Seraphic Blue (Video Game) / int_c335b9ec
featureApplicability
1.0
 Seraphic Blue (Video Game) / int_c335b9ec
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1.0
 Seraphic Blue (Video Game)
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Seraphic Blue (Video Game) / int_c335b9ec
 Seraphic Blue (Video Game) / int_c7dcdf6a
type
Last Ditch Move
 Seraphic Blue (Video Game) / int_c7dcdf6a
comment
Last Ditch Move: Lots of enemies use them. On the bright side, if at least one party member survives, even the unconscious members gain full experience.
 Seraphic Blue (Video Game) / int_c7dcdf6a
featureApplicability
1.0
 Seraphic Blue (Video Game) / int_c7dcdf6a
featureConfidence
1.0
 Seraphic Blue (Video Game)
hasFeature
Seraphic Blue (Video Game) / int_c7dcdf6a
 Seraphic Blue (Video Game) / int_cbe687ab
type
Corrupt Corporate Executive
 Seraphic Blue (Video Game) / int_cbe687ab
comment
Georg Roseburg is responsible for the death of Vene's past incarnation and he also has a grudge against Ewan and Lake for "stealing" Syria from him.
 Seraphic Blue (Video Game) / int_cbe687ab
featureApplicability
1.0
 Seraphic Blue (Video Game) / int_cbe687ab
featureConfidence
1.0
 Seraphic Blue (Video Game)
hasFeature
Seraphic Blue (Video Game) / int_cbe687ab
 Seraphic Blue (Video Game) / int_d279adbb
type
Read the Freaking Manual
 Seraphic Blue (Video Game) / int_d279adbb
comment
Read the Freaking Manual: The game has no tutorial and instead expects the player to read the HTM files included in the game folder.
 Seraphic Blue (Video Game) / int_d279adbb
featureApplicability
1.0
 Seraphic Blue (Video Game) / int_d279adbb
featureConfidence
1.0
 Seraphic Blue (Video Game)
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Seraphic Blue (Video Game) / int_d279adbb
 Seraphic Blue (Video Game) / int_df1793de
type
Updated Re-release
 Seraphic Blue (Video Game) / int_df1793de
comment
Updated Re-release: Director's Cut and another is the Director's Cut Altered which allows you to choose a mode that changes the mechanics of gameplay and offers you a chance to fight the Gaia Cancers at any level and fight Disastia.
 Seraphic Blue (Video Game) / int_df1793de
featureApplicability
1.0
 Seraphic Blue (Video Game) / int_df1793de
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1.0
 Seraphic Blue (Video Game)
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Seraphic Blue (Video Game) / int_df1793de
 Seraphic Blue (Video Game) / int_e0113647
type
Decon-Recon Switch
 Seraphic Blue (Video Game) / int_e0113647
comment
Decon-Recon Switch: The final battle deconstructs the Enemy Within and Enemy Without tropes. Unlike many examples of these tropes, Vene didn't overcome the issues that caused the dark goddess to manifest in the first place. Despite slaying Er, Vene is so similar in mindset that she lacks the qualities needed to enact Gaia's Rebirth, causing Er to nearly win posthumously. This is somewhat reconstructed in the ending, where Vene can gradually attempt to recover from her depression without Er constantly talking her down.
 Seraphic Blue (Video Game) / int_e0113647
featureApplicability
1.0
 Seraphic Blue (Video Game) / int_e0113647
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1.0
 Seraphic Blue (Video Game)
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Seraphic Blue (Video Game) / int_e0113647
 Seraphic Blue (Video Game) / int_e04ed269
type
Urban Segregation
 Seraphic Blue (Video Game) / int_e04ed269
comment
Urban Segregation: Envy; Divided into the normal district and Chaos.
 Seraphic Blue (Video Game) / int_e04ed269
featureApplicability
1.0
 Seraphic Blue (Video Game) / int_e04ed269
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1.0
 Seraphic Blue (Video Game)
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Seraphic Blue (Video Game) / int_e04ed269
 Seraphic Blue (Video Game) / int_e63228a7
type
InfoDump
 Seraphic Blue (Video Game) / int_e63228a7
comment
Info Dump: And how, this game has entire episodes going into details of the world's setting to answer questions. Be prepared to spend over an hour for one episode alone trying to process what you are told.
 Seraphic Blue (Video Game) / int_e63228a7
featureApplicability
1.0
 Seraphic Blue (Video Game) / int_e63228a7
featureConfidence
1.0
 Seraphic Blue (Video Game)
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Seraphic Blue (Video Game) / int_e63228a7
 Seraphic Blue (Video Game) / int_e890e381
type
Acronym and Abbreviation Overload
 Seraphic Blue (Video Game) / int_e890e381
comment
Acronym and Abbreviation Overload: This game loves its acronyms. In the first half-hour alone, you'll see mention of the CMGC, OHG, DSHIS, and FESC, and it's not until much later that you find out what they stand for.
 Seraphic Blue (Video Game) / int_e890e381
featureApplicability
1.0
 Seraphic Blue (Video Game) / int_e890e381
featureConfidence
1.0
 Seraphic Blue (Video Game)
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Seraphic Blue (Video Game) / int_e890e381
 Seraphic Blue (Video Game) / int_ee7556fc
type
Idiosyncratic Menu Labels
 Seraphic Blue (Video Game) / int_ee7556fc
comment
Idiosyncratic Menu Labels: "Birth of Blue" for New Game, "Return to Blue" for Load and "Away from Blue" for Quit.
 Seraphic Blue (Video Game) / int_ee7556fc
featureApplicability
1.0
 Seraphic Blue (Video Game) / int_ee7556fc
featureConfidence
1.0
 Seraphic Blue (Video Game)
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Seraphic Blue (Video Game) / int_ee7556fc
 Seraphic Blue (Video Game) / int_f9f2c33
type
Running Gag
 Seraphic Blue (Video Game) / int_f9f2c33
comment
Running Gag: The fountain in the OHG's yard is always broken due to their tight budget so you will never see it actually flowing. Even one of the people in the OHG will mention this.
 Seraphic Blue (Video Game) / int_f9f2c33
featureApplicability
1.0
 Seraphic Blue (Video Game) / int_f9f2c33
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 Seraphic Blue (Video Game)
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Seraphic Blue (Video Game) / int_f9f2c33
 Seraphic Blue (Video Game) / int_ff934825
type
Evil, Inc.
 Seraphic Blue (Video Game) / int_ff934825
comment
Evil, Inc.: Roseburg Enterprise, to the point where they formed an assassin's guild to remove their obstacles.
 Seraphic Blue (Video Game) / int_ff934825
featureApplicability
1.0
 Seraphic Blue (Video Game) / int_ff934825
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Seraphic Blue (Video Game) / int_ff934825
 Seraphic Blue (Video Game) / int_name
type
ItemName
 Seraphic Blue (Video Game) / int_name
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Seraphic Blue (Video Game) / int_name
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Seraphic Blue (Video Game)

The following is a list of statements referring to the current page from other pages.

 Seraphic Blue (Video Game)
hasFeature
Field Power Effect / int_58d9f320
 Seraphic Blue (Video Game)
hasFeature
Idiosyncratic Menu Labels / int_58d9f320
 Seraphic Blue (Video Game)
hasFeature
Kill One, Others Get Stronger / int_58d9f320
 Seraphic Blue (Video Game)
hasFeature
Made of Evil / int_58d9f320
 Seraphic Blue (Video Game)
hasFeature
Only the Leads Get a Downer Ending / int_58d9f320
 Seraphic Blue (Video Game)
hasFeature
Only the Leads Get a Happy Ending / int_58d9f320
 Seraphic Blue (Video Game)
hasFeature
Read the Freaking Manual / int_58d9f320
 Seraphic Blue (Video Game)
hasFeature
Straw Nihilist / int_58d9f320
 Seraphic Blue (Video Game)
hasFeature
Utsuge / int_58d9f320
 Seraphic Blue (Video Game)
hasFeature
Video Games of 2000-2004 / int_58d9f320