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Shogun: Total War (Video Game)

 Shogun: Total War (Video Game)
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TVTItem
 Shogun: Total War (Video Game)
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Shogun: Total War (Video Game)
 Shogun: Total War (Video Game)
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ShogunTotalWar
 Shogun: Total War (Video Game)
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Shogun: Total War is the first game in the Creative Assembly's Total War strategy franchise. The player takes control of a Japanese clan during the Sengoku Period attempting to conquer the nation and claim the position of shogun. Despite being quite a rudimentary game from a modern perspective, the unique tactical battles combined with Risk-style map proved to be a game-changer for the entire industry, affecting strategy games ever since.An Expansion Pack called Mongol Invasion was released in 2001 which allowed players to control either side of the Mongol invasions of Japan. In the US, the expansion pack was bundled as a special edition called "Warlord Edition", which was later released in Europe later the year.. Later, there was another special released called the "Gold Edition", which had the base game and Mongol Invasion but the removal of the Intro Ran movie. In June 25 2015, Shogun Total War "Gold Edition" was released onto Steam with bugfixes to work on modern hardware.Comes with an equally well-received sequel, Total War: Shogun 2.
 Shogun: Total War (Video Game)
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Dropped link to AvertedTrope: Not a Feature - IGNORE
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DBTropes
 Shogun: Total War (Video Game) / int_1527d90d
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Early Game Hell
 Shogun: Total War (Video Game) / int_1527d90d
comment
Early Game Hell: The Imagawa clan starts with one of it's provinces in Kyushu and the only way they can access it is via port. They have to split off their forces to maintain their possessions and defend at two different fronts. Neglect either their Kyushu or Honshu holdings and you can end up being booted out entirely. Being the Samurai during the Mongol Invasion. You are given almost all of Japan, but with piss poor units, consisting only of basic Yari, ranged Ashigaru, Samurai and the Yari and Bow cavalry units, which do piss poor damage to the Mongol units that isn't their thunder bombers.
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Unwinnable by Design
 Shogun: Total War (Video Game) / int_1bd4c0bf
comment
Unwinnable by Design: You can make units have unlimited ammo in the options. Combine this with an AI who uses Cavalry Archers and you having no Yari Cavalry and you will be slowly grinded down, while being virtually unable to kill the horse archersnote The game automatically makes range units pull out when enemy units comes close. The Cavalry Archers happen to have a higher speed than all but one unit. It will continuously pelt your units until it runs out of ammo unless you have unlimited ammo on..
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The Siege
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The Siege: A generally advisable way of taking down enemy provinces. The alternative is a frontal attack on the fortress, which depending on how advanced it is, may simply rid you of your army without achieving anything.
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Mutual Kill
 Shogun: Total War (Video Game) / int_1df37537
comment
Mutual Kill: What happens when two enemy geisha meet. The geisha have a tea ceremony. Then one geisha uses her hair stick to kill the other geisha, who retaliates with a fatal kodachi strike. The strikes are offscreen, but the player sees the really bloody aftermath.
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Cyberpunk with a Chance of Rain
 Shogun: Total War (Video Game) / int_20598ec4
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Cyberpunk with a Chance of Rain: There is one such near-future Japan in the game's victory cinematic.
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Church Militant
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Church Militant: The militant Buddhist and later Christian samurais, who would rise up if their upset at your daimyo's religious policy, be it conversion to Christianity or refusal to give up Shintoism if said daimyo conquers a territory that has been converted to Christianity.
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Losing the Team Spirit
 Shogun: Total War (Video Game) / int_213e1088
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Losing the Team Spirit: The big, revolutionary change introduced by the game was the extent to which morale mechanics affect battles and how it is possible to win them by other means than simply killing everyone from the other side. It is perfectly normal and even expected to rout army a few times bigger than your own, while only causing minimal casualties to the enemy - but making sure among the casualties is their general and any killing will happen rapidly, rather than gradually.
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GunsAreUseless
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Guns Are Useless: If you don't know how to deploy them or it's raining, Arquebus and Musketeer Ashigaru are the worst units in the game, despite them being absolute terror on the battlefield in real life.
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Game-Breaker
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The Warrior Monks are unavailable, except by the rebels.
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Scary Impractical Armor
 Shogun: Total War (Video Game) / int_25956bc1
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Scary Impractical Armor: This is what your armour without Armourer upgrades really is: a display piece to look fearsome on the battlefield, but it's predominately made of paper, leather straps and lacquer.
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Anachronism Stew
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Anything involving a Ninja, such as some of their weapons and their attire.
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 Shogun: Total War (Video Game) / int_27f3fc7
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Tutorial Failure
 Shogun: Total War (Video Game) / int_27f3fc7
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Tutorial Failure: The optional tutorial has one scenario where you get a unit of archers perched on a hillside and are tasked with taking out a unit of spearmen marching up the hill. Supposedly, this was to demonstrate the importance of high ground... except the spearmen WILL reach your archers with minimal casualties. What you are actually supposed to do, is to retreat to the nearby hilltop, shoot from there until the spearmens get close, then assume wedge formation and counter-charge them. Later, the tutorial makes you the attackers and tasks you with driving arquebusiers off a hill. Thing is, the enemy is completely unable to shoot due to the rain, making the whole thing a zero-risk endeavor.
 Shogun: Total War (Video Game) / int_27f3fc7
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 Shogun: Total War (Video Game) / int_2804d516
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Master of None
 Shogun: Total War (Video Game) / int_2804d516
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Master of None: Yari Samurai. For yari troops, either ashigaru or cavalry are better. For direct melee combat, Nodachi Samurai are superior. For defending, you want the heavily armoured Naginata Samurai. For protracted combat, superior morale and combat skills of Warrior Monk units are better. Their main saving grace is how early and easily they can be trained and having slightly better stats than their ashigaru variant.
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Tactical Rock–Paper–Scissors
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Tactical Rock–Paper–Scissors: Cavalry beats archers, archers beat Ashigaru, Ashigaru can overwhelm cavalry. Swords beat Yari, Yari beat cavalry, cavalry beats swords. Gunpowder units kill melee units at range, melee units slaughter Gunpowder units in close quarters.
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The Dreaded
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The Dreaded: Gunpowder units causes morale drop to units they attack, due to the combination of heavy casualties, armour-piercing attack and most importantly, all the smoke and noise the gunfire makes.
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Awesome, but Impractical
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comment
Awesome, but Impractical: Before you get to the buildings that will allow you to recruit Kensais and Geishas, the game might be over. Also, in the case of Geishas, it means sacrificing buildings that could produce units for a late-game assassin agent, when you can simply use ninjas instead.
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Bow and Sword in Accord
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Bow and Sword in Accord: Archer Samurai, the only bow infantry unit in the game, are pretty capable in melee and can easily fight off against Ashigaru units, assuming they manage to reach them.
 Shogun: Total War (Video Game) / int_315dfcb0
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Battle Thralls
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Battle Thralls: The Mongols' basic, cheap infantry units from the Mongol Invasion expansion are Korean captives/vassals pressed into service.
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Distant Finale
 Shogun: Total War (Video Game) / int_3318a1cb
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Distant Finale: After your clan achieves victory, the final cutscene jumps forward into the far future. It shows your daimyo's statue being displayed in a public square in a high-tech, Cyberpunk style Tokyo, with the narrator saying how legends of your courage and cunning still lives on to this very day. In the Mongol Invasion expansion pack, if you fail to defeat the Mongol invasion of Japan, the ending skips forward to the future. It shows the same cutscene as mentioned above with modern day Tokyo in the future, seemingly suggesting that history goes on the same as before... except then the narrator reveals that you are looking at the province of Japan, which is now part of Mongolia, with its cultural heritage and legends of samurais having long since forgotten by history. The final shot of the ending is a giant statue of Kublai Khan standing proudly in a public park at the city center.
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Game-Breaking Bug
 Shogun: Total War (Video Game) / int_33ca811a
comment
Game-Breaking Bug: Until it was patched, The Mongol Invasion expansion caused the original campaign to treat the "Rebels and Ronin" garrisons that control the majority of the map at the beginning of the campaign to act like a full-on hostile faction. The resulting tsunami of rebel armies would quickly overwhelm all the playable sides in the first few turns. Amusingly enough it did not count as a faction for victory conditions, meaning the last side standing wins by default. When playing as the Rebels, selecting "Region Zero" will often crash the game. There is no fix, due to rebels not normally playable.
 Shogun: Total War (Video Game) / int_33ca811a
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Boring, but Practical
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Boring, but Practical: Yari units, be it Ashigaru, samurai or cavalry. They are nothing fancy, but will easily be the mainstay of your armies regardless of which clan you're playing as. They are cheap, reliable, can fend off cavalry and all you needed to train the infantry variant is the basic Yari Dojo building.
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Unintentionally Unwinnable
 Shogun: Total War (Video Game) / int_3ac5110b
comment
Unintentionally Unwinnable: You can wait out until the last turn without completing your objectives, or have your daimyo with no heir fight a battle with no chance to escape.
 Shogun: Total War (Video Game) / int_3ac5110b
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Magikarp Power
 Shogun: Total War (Video Game) / int_3f0310d6
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Magikarp Power: Trying to use Ninjas early on with no rank seems like a waste of Koku as they can die more often than not. And it's only when you've upgraded their recruitment building to the maximum level that they can start to live long enough to enjoy a successful career full of numerous assassinations.
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Zerg Rush
 Shogun: Total War (Video Game) / int_41dd77d
comment
Zerg Rush: The Yari Ashigaru’s main role after the first 10-15 turns. Simply build large numbers of them and charge directly at enemy lines, occupying the other side with something, while rest of your troops flak them or attack their rear. The Oda clan specializes in Ashigaru, making them particularly suitable for this tactic.
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Shoot the Messenger
 Shogun: Total War (Video Game) / int_4276401c
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Shoot the Messenger: If the rival faction you're sending an emissary to really hates your guts, your emissary may come back to you missing everything from the neck down.
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Annoying Arrows
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Annoying Arrows: Your archers main role isn't about killing units, but to soften them up a bit before reaching your troops. So they by default, deal miniscule damage, further compounded by the fact that they have limited arrows in their quivers. Once armour starts being a factor, arrows go from "sometimes lethal" to "barely scratching".
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Game Mod
 Shogun: Total War (Video Game) / int_45bf382b
comment
Game Mod: It's possible to mod custom positions and setups in the campaign map. It's also possible to modify various text strings to even rename clans too! Want to start with Mongol Units? You can, but you can't earn and replenish them. Want your general to be named "Bob"? You can, just replace a set general spawn's name and "Bob" would spawn out.
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Stock Footage
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Stock Footage: Kind of, in that the opening cinematic of the Warlord Edition is an actual scene from Ran.
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Combat Pragmatist
 Shogun: Total War (Video Game) / int_49fb5ccb
comment
Combat Pragmatist: Winning provinces by simply waiting sieges, in process killing the besieged army without facing it in battle. Holding bridges with token forces against overwhelming odds that would otherwise just stamp all over your units in an open field. Using large numbers of cheap and disposable Arquebus Ashigaru to easily murder the Elite Army your enemy is fielding before it can even get close to yours. Simply letting the clock tick in defensive battles, rather than being proactive, since you win once the timer hits zero.
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Useless Useful Spell
 Shogun: Total War (Video Game) / int_4c709317
comment
Useless Useful Spell: Cathedrals. They provide the owner income from all churches, not just yours- but the AI will never make churches enough to make a sizable profit. While it provides the creation of Musketeer Ashigaru, a Gun Factory is much more efficient, but... To a lesser extent, Christianity. While they provide gunpowder units earlier than the Dutch, the AI doesn't like anyone who is a Christian, even if the Daimyo in question is a Christian himself. You also have to deal with Buddhist rebellions, which may spawn Warrior Monks.
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 Shogun: Total War (Video Game) / int_4e7c4536
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Wham Line
 Shogun: Total War (Video Game) / int_4e7c4536
comment
In the Mongol Invasion expansion pack, if you fail to defeat the Mongol invasion of Japan, the ending skips forward to the future. It shows the same cutscene as mentioned above with modern day Tokyo in the future, seemingly suggesting that history goes on the same as before... except then the narrator reveals that you are looking at the province of Japan, which is now part of Mongolia, with its cultural heritage and legends of samurais having long since forgotten by history. The final shot of the ending is a giant statue of Kublai Khan standing proudly in a public park at the city center.
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type
Throwing Your Sword Always Works
 Shogun: Total War (Video Game) / int_519f108a
comment
Throwing Your Sword Always Works: A failed assassination attempt cutscene on a Mongol general in the Mongol Invasion expansion sees the general suddenly throw a large glaive that was on his lap while he was asleep at the ninja after the ninja's dart embeds into his hat. It's so outlandishly Action Hero that it's hilarious.
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Artistic License – History
 Shogun: Total War (Video Game) / int_56515a39
comment
Artistic License – History: Multiple examples. Many were fixed in the sequel. Clans often recruit notable generals they have in history with increased rank, such as Honda Tadakatsu, note Though this is averted with Ii Naomasa, who doesn't get a bonus in the 1580 scenario as a Battlefield Ninja unit who appears for the Imagawa/Tokugawa clan. They sometimes recruit notable generals that they never recruited in history, such as Asakura Yoshikagenote A daimyo who opposed Nobunaga in history for the Oda clan. Oda, Imagawa and Uesugi clans having Toyotomi, Tokugawa and Date in their heir list. Technically their clan was supposed to replace their names, but unfortunately, these strigs cannot load due to missing or bugged triggers. The Imagawas must be played in order to technically play as the Tokugawas/'Matsudairas. Apparently Matsudaira Hirotada does not exist in the game. The same issue goes for the Date Clan- Apparently Date Harumune and Date Terumune does not exist either. The Toyotomis, however does have the correct heirs, but can only be played during an Oda clan game. Some clans having heirs who isn't related to them in the first place!note The Moris, for example, has "Mori Yoshinari", the father of Mori Ranmaru of the Oda clan, as one of its heirs. Shimazus for example, has Shimizu Muneharu instead of Shimazu Toyohisa! There are no samurai units with guns (all of them are ashigaru), which is not historically accurate, as there is plenty of samurais who uses guns. In the 1530 and base game's scenario, The Takeda clan controls Aki Province and nearby provinces in the latter scenario. While it's a different Takeda branch that has some contact with the Kai Takeda branch, they have little to no relations to the Kai Takeda clan that belongs to Takeda Shingen. This may be a case of giving the Mori some competition other than rebels, Shimazu, and Imagawas. Speaking of the Imagawas... The Imagawas/Tokugawas control Hizen Province for some odd reason. This may be another case of giving the Shimazu some competition other than rebels or the Mori clan. The Ashikaga Shogunate is nowhere to be seen. Instead, you would see the Hosokawa clan in Kyoto. The only appearance of the Ashikaga clan would be as a rebel clan/force in Mutsu Province. Mutsu and Dewa Provinces uses only one castle to control their whole provinces, when in actuality, it's ruled by multiple clans (like the Date Clan) Several provincesnote Settsu, Izumi, Tango, Awa(Chiba) and Shima aren't seen. They are instead assimilated into other prominent provinces. Several provinces, when under Rebel control, are not historically accurate. Such examples include Noto note  Controlled by the Hatekeyama in reality, Hasebe in game and Kaga note  Controlled by the Ikko Ikki, but Togashis (Who did before the Kaga Rebellion) ingame. provinces. Several provinces does not come with castles, which is untrue, since provinces at the time usually comes with a seat of power, like a castle or a fort. This seemed to be implemented for game balance, however. In the game's outro, the narrator claims that there was "no longer any need for the foreigners' strange superstitions, or their coward-weapons. And they were not missed when the bamboo curtain descended". However, guns continued to be used in Japan even during the isolationist period, although it was often used to scare wild animals away from farms. Mongol Invasion gives the Japanese army Crossbows- either Shudo or Oyumis. There is little evidence that Japan ever used crossbows for warfare. Also from Mongol Invasion, the Japanese army can field Ashigarus, which is inaccurate. Ashigarus became prominent during the 14th century. Anything involving a Ninja, such as some of their weapons and their attire. Apparently the only gunpowder weapons during the Sengoku Period are the matchlock guns. There are no signs of fire bombs, Europeon Cannons, or fire arrows.
 Shogun: Total War (Video Game) / int_56515a39
featureApplicability
-1.0
 Shogun: Total War (Video Game) / int_56515a39
featureConfidence
1.0
 Shogun: Total War (Video Game)
hasFeature
Shogun: Total War (Video Game) / int_56515a39
 Shogun: Total War (Video Game) / int_590e1c70
type
Frontline General
 Shogun: Total War (Video Game) / int_590e1c70
comment
Frontline General: At the game start, your general's guard unit will be the best thing in your army and the game openly encourages you to use them in combat, especially against ineffectual rebels.
 Shogun: Total War (Video Game) / int_590e1c70
featureApplicability
1.0
 Shogun: Total War (Video Game) / int_590e1c70
featureConfidence
1.0
 Shogun: Total War (Video Game)
hasFeature
Shogun: Total War (Video Game) / int_590e1c70
 Shogun: Total War (Video Game) / int_5ade9ace
type
Gang Up on the Human
 Shogun: Total War (Video Game) / int_5ade9ace
comment
Gang Up on the Human: The AI is scripted by default to go against the human player, first and foremost. The only thing preventing certain clans from being hostile right from the start is lack of a direct border and/or the presence of rebel provinces.
 Shogun: Total War (Video Game) / int_5ade9ace
featureApplicability
1.0
 Shogun: Total War (Video Game) / int_5ade9ace
featureConfidence
1.0
 Shogun: Total War (Video Game)
hasFeature
Shogun: Total War (Video Game) / int_5ade9ace
 Shogun: Total War (Video Game) / int_5b81ca8d
type
Disc-One Nuke
 Shogun: Total War (Video Game) / int_5b81ca8d
comment
Disc-One Nuke: Anyone starting with a province with iron in it and thus capable of getting armourer going faster, will gain considerable edge early on.
 Shogun: Total War (Video Game) / int_5b81ca8d
featureApplicability
1.0
 Shogun: Total War (Video Game) / int_5b81ca8d
featureConfidence
1.0
 Shogun: Total War (Video Game)
hasFeature
Shogun: Total War (Video Game) / int_5b81ca8d
 Shogun: Total War (Video Game) / int_6041e4f4
type
The Computer Is a Cheating Bastard
 Shogun: Total War (Video Game) / int_6041e4f4
comment
The Computer Is a Cheating Bastard: Various rules that the player is under do not apply to the AI, including such "minor" things like Buddhist monks not losing their edge when facing Christian armies of the human player.
 Shogun: Total War (Video Game) / int_6041e4f4
featureApplicability
1.0
 Shogun: Total War (Video Game) / int_6041e4f4
featureConfidence
1.0
 Shogun: Total War (Video Game)
hasFeature
Shogun: Total War (Video Game) / int_6041e4f4
 Shogun: Total War (Video Game) / int_6156eafa
type
So Last Season
 Shogun: Total War (Video Game) / int_6156eafa
comment
So Last Season: Once you have access to guns, archers are completely useless, since Arquebus Ashigaru are far superior and can easily slaughter units that archers can't even dream about scratching. And you can further upgrade them to Musketeer Ashigaru.
 Shogun: Total War (Video Game) / int_6156eafa
featureApplicability
1.0
 Shogun: Total War (Video Game) / int_6156eafa
featureConfidence
1.0
 Shogun: Total War (Video Game)
hasFeature
Shogun: Total War (Video Game) / int_6156eafa
 Shogun: Total War (Video Game) / int_62259825
type
Nintendo Hard
 Shogun: Total War (Video Game) / int_62259825
comment
Nintendo Hard: Being the Samurai faction during the Mongol Scenario, if you're not cheesing it using an exploitnote The Mongol units are bribe-able. Just bribe away and fight Mongols with Mongols units. You are given all of Japan to fend off the Mongol forces, who has better attack and charge ratings, and will often win on a 1 on 1 fight with their Japanese equilivents. You are given Yari units, The Archer unitsnote The Ashigaru Crossbowmen is new to the expansion, but somehow only appears here likely due to a coding error and the two basic Yari Cavalry and Cavalry Archers. Good luck building your army and hopefully don't get overwhelmed before you can make better units! The Warrior Monks are unavailable, except by the rebels. The Gun Ashigaru units are obviously unavailable Except if you somehow stall the game into going into the main scenario time. You STILL need to trigger the Legendary Swordsman event to build Nodachi Samurai.
 Shogun: Total War (Video Game) / int_62259825
featureApplicability
1.0
 Shogun: Total War (Video Game) / int_62259825
featureConfidence
1.0
 Shogun: Total War (Video Game)
hasFeature
Shogun: Total War (Video Game) / int_62259825
 Shogun: Total War (Video Game) / int_638b65bc
type
Armor Is Useless
 Shogun: Total War (Video Game) / int_638b65bc
comment
Armor Is Useless: Nope. Armour makes a massive difference when it comes to the survivability of units and certain troops can't even be trained without having the Armourer building.
 Shogun: Total War (Video Game) / int_638b65bc
featureApplicability
1.0
 Shogun: Total War (Video Game) / int_638b65bc
featureConfidence
1.0
 Shogun: Total War (Video Game)
hasFeature
Shogun: Total War (Video Game) / int_638b65bc
 Shogun: Total War (Video Game) / int_655d406a
type
Instrument of Murder
 Shogun: Total War (Video Game) / int_655d406a
comment
Instrument of Murder: There is a brief cutscene that shows a ninja assassinating his target with a poison dart blown out of a flute. The Geishas also have several fairly brutal instrumental kills. Special mention goes to the assassination scene where a Geisha kills a room full of enemies, armed only with a violin-type instrument.
 Shogun: Total War (Video Game) / int_655d406a
featureApplicability
1.0
 Shogun: Total War (Video Game) / int_655d406a
featureConfidence
1.0
 Shogun: Total War (Video Game)
hasFeature
Shogun: Total War (Video Game) / int_655d406a
 Shogun: Total War (Video Game) / int_688bddeb
type
Guns vs. Swords
 Shogun: Total War (Video Game) / int_688bddeb
comment
Guns vs. Swords: If you don't have cavalry units, your best bet in dealing with enemy gunpowder units is to charge at them with Nodachi Samurai, who are particularly effective in close quarters against unarmoured units.
 Shogun: Total War (Video Game) / int_688bddeb
featureApplicability
1.0
 Shogun: Total War (Video Game) / int_688bddeb
featureConfidence
1.0
 Shogun: Total War (Video Game)
hasFeature
Shogun: Total War (Video Game) / int_688bddeb
 Shogun: Total War (Video Game) / int_6ec989d8
type
Guide Dang It!
 Shogun: Total War (Video Game) / int_6ec989d8
comment
Guide Dang It!: Unit losses can only be recovered through a manual process which requires the damaged unit to be sent to a province that is capable of training units, has the correct recruitment building (for example: Yari Samurai requires a Yari Dojo) and then put directly into the training queue to be retrained to full strength. Needless to say, this is user-unfriendly and not explained (unlike unit merging).
 Shogun: Total War (Video Game) / int_6ec989d8
featureApplicability
1.0
 Shogun: Total War (Video Game) / int_6ec989d8
featureConfidence
1.0
 Shogun: Total War (Video Game)
hasFeature
Shogun: Total War (Video Game) / int_6ec989d8
 Shogun: Total War (Video Game) / int_71efe088
type
Crack Defeat
 Shogun: Total War (Video Game) / int_71efe088
comment
Crack Defeat: Attacking provinces with rivers can easily turn into this. All the defenders really need is a unit of yari (can be even ashigaru) + bowmen combo for each bridge and simply Hold the Line. Taken into absurdity if a Kensai is deployed in such a battle, since a single guy is going to cut into ribbons hundreds of people charging that bridge.
 Shogun: Total War (Video Game) / int_71efe088
featureApplicability
1.0
 Shogun: Total War (Video Game) / int_71efe088
featureConfidence
1.0
 Shogun: Total War (Video Game)
hasFeature
Shogun: Total War (Video Game) / int_71efe088
 Shogun: Total War (Video Game) / int_7a7ec1e8
type
Violence is the Only Option
 Shogun: Total War (Video Game) / int_7a7ec1e8
comment
Violence is the Only Option: You can only win the game by being the last clan surviving in Japan and the only way this can happen is either straight-up conquest or deliberately inciting rebellions to other clans.
 Shogun: Total War (Video Game) / int_7a7ec1e8
featureApplicability
1.0
 Shogun: Total War (Video Game) / int_7a7ec1e8
featureConfidence
1.0
 Shogun: Total War (Video Game)
hasFeature
Shogun: Total War (Video Game) / int_7a7ec1e8
 Shogun: Total War (Video Game) / int_875615dd
type
Truth in Television
 Shogun: Total War (Video Game) / int_875615dd
comment
Winning the first battle in the Mongol scenario on harder difficulties can lead to this. Your units routing because of the RNG hates you? Good luck winning. Considering this can be true in reality...
 Shogun: Total War (Video Game) / int_875615dd
featureApplicability
1.0
 Shogun: Total War (Video Game) / int_875615dd
featureConfidence
1.0
 Shogun: Total War (Video Game)
hasFeature
Shogun: Total War (Video Game) / int_875615dd
 Shogun: Total War (Video Game) / int_895ec17
type
Only in It for the Money
 Shogun: Total War (Video Game) / int_895ec17
comment
Only in It for the Money: The Portuguese traders instantly set up Christian missions in your domain and will only trade better gear and set up further trade posts if you convert to Christianity. The Dutch traders meanwhile, just want to earn some money and couldn't care less about any religious affairs, allowing you to recruit Musketeer Ashigaru units right from the start and their trading port generates slightly more koku.
 Shogun: Total War (Video Game) / int_895ec17
featureApplicability
1.0
 Shogun: Total War (Video Game) / int_895ec17
featureConfidence
1.0
 Shogun: Total War (Video Game)
hasFeature
Shogun: Total War (Video Game) / int_895ec17
 Shogun: Total War (Video Game) / int_8dff7e48
type
Stealth Expert
 Shogun: Total War (Video Game) / int_8dff7e48
comment
Stealth Expert: Battlefield ninja are for all means and purposes invisible until an unit stumbles on them or they engage in combat. When they are detected, they are usually already within the range of their thrown weapons.
 Shogun: Total War (Video Game) / int_8dff7e48
featureApplicability
1.0
 Shogun: Total War (Video Game) / int_8dff7e48
featureConfidence
1.0
 Shogun: Total War (Video Game)
hasFeature
Shogun: Total War (Video Game) / int_8dff7e48
 Shogun: Total War (Video Game) / int_90b66e22
type
Femme Fatale
 Shogun: Total War (Video Game) / int_90b66e22
comment
Femme Fatale: Geishas, working as super-assassins.
 Shogun: Total War (Video Game) / int_90b66e22
featureApplicability
1.0
 Shogun: Total War (Video Game) / int_90b66e22
featureConfidence
1.0
 Shogun: Total War (Video Game)
hasFeature
Shogun: Total War (Video Game) / int_90b66e22
 Shogun: Total War (Video Game) / int_98b1dc8f
type
Luck-Based Mission
 Shogun: Total War (Video Game) / int_98b1dc8f
comment
Luck-Based Mission: Ninja assassinations are purely up to chance; though having a higher rank gives the Ninja better odds. Winning the first battle in the Mongol scenario on harder difficulties can lead to this. Your units routing because of the RNG hates you? Good luck winning. Considering this can be true in reality...
 Shogun: Total War (Video Game) / int_98b1dc8f
featureApplicability
1.0
 Shogun: Total War (Video Game) / int_98b1dc8f
featureConfidence
1.0
 Shogun: Total War (Video Game)
hasFeature
Shogun: Total War (Video Game) / int_98b1dc8f
 Shogun: Total War (Video Game) / int_9d17b859
type
Made of Iron
 Shogun: Total War (Video Game) / int_9d17b859
comment
Made of Iron: Almost literally. To even train Naginata samurai, you must have Armoury in that province, which means it has access to iron deposits. Naginata samurai have the highest armour rating of all units in the game and can shrug off anything that isn't a bullet (and sometimes even those aren't enough).
 Shogun: Total War (Video Game) / int_9d17b859
featureApplicability
1.0
 Shogun: Total War (Video Game) / int_9d17b859
featureConfidence
1.0
 Shogun: Total War (Video Game)
hasFeature
Shogun: Total War (Video Game) / int_9d17b859
 Shogun: Total War (Video Game) / int_9e943076
type
One-Man Army
 Shogun: Total War (Video Game) / int_9e943076
comment
One-Man Army: The Kensai unit, a master swordsman capable of tearing through entire units or holding a choke point all by his lonesome.
 Shogun: Total War (Video Game) / int_9e943076
featureApplicability
1.0
 Shogun: Total War (Video Game) / int_9e943076
featureConfidence
1.0
 Shogun: Total War (Video Game)
hasFeature
Shogun: Total War (Video Game) / int_9e943076
 Shogun: Total War (Video Game) / int_9edbda07
type
Elite Mooks
 Shogun: Total War (Video Game) / int_9edbda07
comment
Elite Mooks: Yari Samurai. They are minimally better than their ashigaru variant, but rather than being armed peasants, they represent the samurai social class.
 Shogun: Total War (Video Game) / int_9edbda07
featureApplicability
1.0
 Shogun: Total War (Video Game) / int_9edbda07
featureConfidence
1.0
 Shogun: Total War (Video Game)
hasFeature
Shogun: Total War (Video Game) / int_9edbda07
 Shogun: Total War (Video Game) / int_a27c0c2c
type
Artistic License – Religion
 Shogun: Total War (Video Game) / int_a27c0c2c
comment
Artistic License – Religion: In one geisha assassination cutscene, a Catholic priest seems to be wearing a rosary as a necklace. Even today, most Catholics consider that a very inappropriate use for a rosary, as doing so would give the impression that it is a mere beauty-piece.
 Shogun: Total War (Video Game) / int_a27c0c2c
featureApplicability
1.0
 Shogun: Total War (Video Game) / int_a27c0c2c
featureConfidence
1.0
 Shogun: Total War (Video Game)
hasFeature
Shogun: Total War (Video Game) / int_a27c0c2c
 Shogun: Total War (Video Game) / int_a3c6c2b7
type
"Facing the Bullets" One-Liner
 Shogun: Total War (Video Game) / int_a3c6c2b7
comment
"Facing the Bullets" One-Liner: Or close to it, anyway. When a major clan is destroyed (and thus the daimyo dies), he recites a historical "death poem", written by samurai before they either committed seppuku or went off to a Last Stand.
 Shogun: Total War (Video Game) / int_a3c6c2b7
featureApplicability
1.0
 Shogun: Total War (Video Game) / int_a3c6c2b7
featureConfidence
1.0
 Shogun: Total War (Video Game)
hasFeature
Shogun: Total War (Video Game) / int_a3c6c2b7
 Shogun: Total War (Video Game) / int_a414c3f0
type
One-Hit Kill
 Shogun: Total War (Video Game) / int_a414c3f0
comment
One-Hit Kill: Each unit that isn't general and his bodyguards has exactly 1 hit point. This means that if they aren't provided with armour upgrades at certain point, your troops will start dying by the dozen when facing higher tier units. On top of that, everyone gets access to attack upgrades, but only handful of provinces provide armour.
 Shogun: Total War (Video Game) / int_a414c3f0
featureApplicability
1.0
 Shogun: Total War (Video Game) / int_a414c3f0
featureConfidence
1.0
 Shogun: Total War (Video Game)
hasFeature
Shogun: Total War (Video Game) / int_a414c3f0
 Shogun: Total War (Video Game) / int_a7712503
type
Faction-Specific Endings
 Shogun: Total War (Video Game) / int_a7712503
comment
Faction-Specific Endings: The ending cutscene changes slightly depending on what clan you played as.
 Shogun: Total War (Video Game) / int_a7712503
featureApplicability
1.0
 Shogun: Total War (Video Game) / int_a7712503
featureConfidence
1.0
 Shogun: Total War (Video Game)
hasFeature
Shogun: Total War (Video Game) / int_a7712503
 Shogun: Total War (Video Game) / int_a796d2a6
type
Imperial Stormtrooper Marksmanship Academy
 Shogun: Total War (Video Game) / int_a796d2a6
comment
Imperial Stormtrooper Marksmanship Academy: Can happen with Arquebus and Musketeer Ashigaru units when they are parked a few feet near the enemy. The AI will never engage melee combat against enemy units outside during siege, so see the accuracy of your gunpowder units!
 Shogun: Total War (Video Game) / int_a796d2a6
featureApplicability
1.0
 Shogun: Total War (Video Game) / int_a796d2a6
featureConfidence
1.0
 Shogun: Total War (Video Game)
hasFeature
Shogun: Total War (Video Game) / int_a796d2a6
 Shogun: Total War (Video Game) / int_a86069f
type
Alternate History
 Shogun: Total War (Video Game) / int_a86069f
comment
Alternate History: The whole premise of Mongol Invasion is that the storm that destroyed the real-life invasion fleet never happened.
 Shogun: Total War (Video Game) / int_a86069f
featureApplicability
1.0
 Shogun: Total War (Video Game) / int_a86069f
featureConfidence
1.0
 Shogun: Total War (Video Game)
hasFeature
Shogun: Total War (Video Game) / int_a86069f
 Shogun: Total War (Video Game) / int_acaf9059
type
Video Game Delegation Penalty
 Shogun: Total War (Video Game) / int_acaf9059
comment
Video Game Delegation Penalty: You really don't want to automatically resolve battles. Due to few loops in the script and general issues with evaluating various units (and not evaluating certain ones at all), you can get a total defeat out of something that should be a trivial victory.
 Shogun: Total War (Video Game) / int_acaf9059
featureApplicability
1.0
 Shogun: Total War (Video Game) / int_acaf9059
featureConfidence
1.0
 Shogun: Total War (Video Game)
hasFeature
Shogun: Total War (Video Game) / int_acaf9059
 Shogun: Total War (Video Game) / int_afc8ddc7
type
Armor-Piercing Attack
 Shogun: Total War (Video Game) / int_afc8ddc7
comment
Armor-Piercing Attack: The main reason to bother with gunpowder units is the fact that they deal damage regardless of their target’s armour value.
 Shogun: Total War (Video Game) / int_afc8ddc7
featureApplicability
1.0
 Shogun: Total War (Video Game) / int_afc8ddc7
featureConfidence
1.0
 Shogun: Total War (Video Game)
hasFeature
Shogun: Total War (Video Game) / int_afc8ddc7
 Shogun: Total War (Video Game) / int_b3a4e20e
type
Surprisingly Elite Cannon Fodder
 Shogun: Total War (Video Game) / int_b3a4e20e
comment
Surprisingly Elite Cannon Fodder: Yari Samurai are virtually identical to their Ashigaru variant and playing the same role - the main difference being their morale, which is higher than their Ashigaru counterpart.
 Shogun: Total War (Video Game) / int_b3a4e20e
featureApplicability
1.0
 Shogun: Total War (Video Game) / int_b3a4e20e
featureConfidence
1.0
 Shogun: Total War (Video Game)
hasFeature
Shogun: Total War (Video Game) / int_b3a4e20e
 Shogun: Total War (Video Game) / int_b414868
type
Take It to the Bridge
 Shogun: Total War (Video Game) / int_b414868
comment
Take It to the Bridge: The easiest province to defend is one that has a river in it, as that means battle over the bridges. A skeleton force of few units can effectively repel and army consisting of three stacks of units, simply by holding out for long enough to make the invasion fail.
 Shogun: Total War (Video Game) / int_b414868
featureApplicability
1.0
 Shogun: Total War (Video Game) / int_b414868
featureConfidence
1.0
 Shogun: Total War (Video Game)
hasFeature
Shogun: Total War (Video Game) / int_b414868
 Shogun: Total War (Video Game) / int_b4d6aa7d
type
Dungeon Bypass
 Shogun: Total War (Video Game) / int_b4d6aa7d
comment
Dungeon Bypass: You can invade any given province with a port in it, provided your own army is in port and you can see the province, too. Enemy clan having all its armies parked right next to border? Just land in their back.
 Shogun: Total War (Video Game) / int_b4d6aa7d
featureApplicability
1.0
 Shogun: Total War (Video Game) / int_b4d6aa7d
featureConfidence
1.0
 Shogun: Total War (Video Game)
hasFeature
Shogun: Total War (Video Game) / int_b4d6aa7d
 Shogun: Total War (Video Game) / int_bb48f8ba
type
Timed Mission
 Shogun: Total War (Video Game) / int_bb48f8ba
comment
Timed Mission: In general, you must conquer Japan before 1600. Battles have their timers. Depending if you are attacking or defending, once the clock hits zero, it's an automatic defeat or victory.
 Shogun: Total War (Video Game) / int_bb48f8ba
featureApplicability
1.0
 Shogun: Total War (Video Game) / int_bb48f8ba
featureConfidence
1.0
 Shogun: Total War (Video Game)
hasFeature
Shogun: Total War (Video Game) / int_bb48f8ba
 Shogun: Total War (Video Game) / int_bd50ec63
type
Battle in the Rain
 Shogun: Total War (Video Game) / int_bd50ec63
comment
Battle in the Rain: The bane of Arquebus Ashigaru units, as it renders their weapon useless. Musketeer Ashigaru units are thankfully immune to this.
 Shogun: Total War (Video Game) / int_bd50ec63
featureApplicability
1.0
 Shogun: Total War (Video Game) / int_bd50ec63
featureConfidence
1.0
 Shogun: Total War (Video Game)
hasFeature
Shogun: Total War (Video Game) / int_bd50ec63
 Shogun: Total War (Video Game) / int_c03fec8b
type
Non-Standard Game Over
 Shogun: Total War (Video Game) / int_c03fec8b
comment
Nonstandard Game Over: Even if you are one province away from taking over all of Japan, if you die childless, it's an instant game-over and your clan cease to exist.
 Shogun: Total War (Video Game) / int_c03fec8b
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Shogun: Total War (Video Game) / int_c03fec8b
 Shogun: Total War (Video Game) / int_c1105f41
type
Hold the Line
 Shogun: Total War (Video Game) / int_c1105f41
comment
Hold the Line: Any battle that involves river crossing will consists of the defending side doing exactly that, with units simply standing and waiting in crucial points, fending off any attackers funneled into them.
 Shogun: Total War (Video Game) / int_c1105f41
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Shogun: Total War (Video Game) / int_c1105f41
 Shogun: Total War (Video Game) / int_c37813c5
type
Ninja
 Shogun: Total War (Video Game) / int_c37813c5
comment
Ninja: The game notably divides them on two different agent types: shinobi, who simply create unrest in a province (put enough of those in any given place and it will cause a non-stop revolt) and ninja, who are doing all the assassinations. On top of that, there are battlefield ninja, which can hide even in an open terrain, are formidable in combat and can easily close to the enemy general unnoticed. All of those units are wearing costumes that would make them highly visible.
 Shogun: Total War (Video Game) / int_c37813c5
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1.0
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 Shogun: Total War (Video Game)
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Shogun: Total War (Video Game) / int_c37813c5
 Shogun: Total War (Video Game) / int_c86a6f38
type
Cannon Fodder
 Shogun: Total War (Video Game) / int_c86a6f38
comment
Cannon Fodder: Ashigaru units are fairly capable as far as cannon fodder goes. While weaker than the samurai units and best used in overwhelming numbers, they are still definitely worth recruiting, especially since samurai units tend to be much more expensive and harder to recruit. Good tactics can also allow them to beat samurai units with relatively few casualties.
 Shogun: Total War (Video Game) / int_c86a6f38
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 Shogun: Total War (Video Game) / int_d34cbda2
type
Implausible Deniability
 Shogun: Total War (Video Game) / int_d34cbda2
comment
Implausible Deniability: Directly related to the Highly-Visible Ninja above. Rebellion going on in a province? No, that's totally not because there were 20 shinobis parked in it. A general or even daimyo being assassinated? Clearly that wasn't the ninja standing in that province. And it's taken up to eleven with geishas, because they can fail their assassination, but they can't be punished for it, meaning you literally can't do anything, even if you catch one red-handed.
 Shogun: Total War (Video Game) / int_d34cbda2
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Shogun: Total War (Video Game) / int_d34cbda2
 Shogun: Total War (Video Game) / int_d635e82c
type
Highly-Visible Ninja
 Shogun: Total War (Video Game) / int_d635e82c
comment
Highly-Visible Ninja: Ninja, shinobi and geisha agents are visible on the map to everyone. You can see exactly who and in what quantity someone is sending an agent to destabilise your frontier, but it also means the AI "sees" them when you send an agent to kill them. There is, however, a difference between just moving an agent and being caught red-handed in an assassination attempt.
 Shogun: Total War (Video Game) / int_d635e82c
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1.0
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Shogun: Total War (Video Game) / int_d635e82c
 Shogun: Total War (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Shogun: Total War (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: The AI will never create Geisha houses outside of glitches and bugs. Note the word "House".
 Shogun: Total War (Video Game) / int_d6f284a3
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1.0
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Shogun: Total War (Video Game) / int_d6f284a3
 Shogun: Total War (Video Game) / int_d8f8da2b
type
Island Base
 Shogun: Total War (Video Game) / int_d8f8da2b
comment
Island Base: Done early enough, it is possible to turn both Kyushu and Shikoku into these, as other clans will simply lack ports to even try invading your home.
 Shogun: Total War (Video Game) / int_d8f8da2b
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Shogun: Total War (Video Game) / int_d8f8da2b
 Shogun: Total War (Video Game) / int_dd09e7f2
type
Quantity vs. Quality
 Shogun: Total War (Video Game) / int_dd09e7f2
comment
Quantity vs. Quality: Both sides of the axis can be played effectively, even against each other. A handful of high-tier, fully upgraded units can tear apart an army of ashigaru without even slowing down. An endless wave of freshly recruited Yari Ashigaru can simply Zerg Rush some Elite Army due to the size disparity.
 Shogun: Total War (Video Game) / int_dd09e7f2
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 Shogun: Total War (Video Game) / int_e4c91c25
type
Press Start to Game Over
 Shogun: Total War (Video Game) / int_e4c91c25
comment
Press Start to Game Over: Possibly in the Mongol Invasion as the Mongols in harder difficulties. You don't have a province to start. You have to win, or lose before you can even move at the campaign map.
 Shogun: Total War (Video Game) / int_e4c91c25
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 Shogun: Total War (Video Game) / int_e4c91c25
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Shogun: Total War (Video Game) / int_e4c91c25
 Shogun: Total War (Video Game) / int_ecf76ce6
type
Decapitated Army
 Shogun: Total War (Video Game) / int_ecf76ce6
comment
Decapitated Army: Kill the general and all ashigaru troops will rout instantly, likely followed by samurai infantry if enough of them starts running away. Doesn't work so well against monks, who have far higher morale and can completely ignore the death of their general.
 Shogun: Total War (Video Game) / int_ecf76ce6
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Shogun: Total War (Video Game) / int_ecf76ce6
 Shogun: Total War (Video Game) / int_ed358a04
type
Jidaigeki
 Shogun: Total War (Video Game) / int_ed358a04
comment
Jidaigeki: Comes naturally from the setting itself, to the point later re-releases used scenes from Ran as intro.
 Shogun: Total War (Video Game) / int_ed358a04
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1.0
 Shogun: Total War (Video Game) / int_ed358a04
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Shogun: Total War (Video Game) / int_ed358a04
 Shogun: Total War (Video Game) / int_faf36236
type
Cyberpunk
 Shogun: Total War (Video Game) / int_faf36236
comment
After your clan achieves victory, the final cutscene jumps forward into the far future. It shows your daimyo's statue being displayed in a public square in a high-tech, Cyberpunk style Tokyo, with the narrator saying how legends of your courage and cunning still lives on to this very day.
 Shogun: Total War (Video Game) / int_faf36236
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Shogun: Total War (Video Game) / int_faf36236
 Shogun: Total War (Video Game) / int_fc45bac0
type
Wouldn't Hit a Girl
 Shogun: Total War (Video Game) / int_fc45bac0
comment
Wouldn't Hit a Girl: Ninja being caught on a failed assassination? Instant execution. Geisha being caught? Nothing happens; Geisha don't actually get caught, they just back away after failing to get close enough. And aside from deliberately sending a counter-assassin to deal with one, there is no way to remove a Geisha from the game.
 Shogun: Total War (Video Game) / int_fc45bac0
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1.0
 Shogun: Total War (Video Game) / int_fc45bac0
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 Shogun: Total War (Video Game)
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Shogun: Total War (Video Game) / int_fc45bac0
 Shogun: Total War (Video Game) / int_ffad4e9f
type
Shown Their Work
 Shogun: Total War (Video Game) / int_ffad4e9f
comment
Shown Their Work: Zig-Zagged. While nothing spectacular from modern perspective, when the game came out, it was considerably well-researched and based various gameplay elements on historical outcomes or traditional customs. However, there are multiple discrepancies and errors, see Artistic License – History above.
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ItemName
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Shogun: Total War (Video Game)

The following is a list of statements referring to the current page from other pages.

 Shogun: Total War (Video Game)
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Alternate History Wank / int_4508f43d
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Battle Thralls / int_4508f43d
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British Video Games / int_4508f43d
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Caltrops / int_4508f43d
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Distant Finale / int_4508f43d
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Geisha / int_4508f43d
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Global Currency / int_4508f43d
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Guns Are Worthless / int_4508f43d
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Historical Fiction / int_4508f43d
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Horse Archer / int_4508f43d
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Mêlée à Trois / int_4508f43d
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Mutual Kill / int_4508f43d
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Ninja Maid / int_4508f43d
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Samurai Stories / int_4508f43d
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Shoot the Messenger / int_4508f43d
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You Require More Vespene Gas / int_4508f43d