Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Silent Hill: Book of Memories (Video Game)

 Silent Hill: Book of Memories (Video Game)
type
TVTItem
 Silent Hill: Book of Memories (Video Game)
label
Silent Hill: Book of Memories (Video Game)
 Silent Hill: Book of Memories (Video Game)
page
SilentHillBookOfMemories
 Silent Hill: Book of Memories (Video Game)
comment
Silent Hill: Book of Memories is a spinoff of the Survival Horror series Silent Hill, developed by WayForward Technologies and published by Konami for the PlayStation Vita. To say Book of Memories is different from the main Silent Hill games would be an understatement. Rather than a straight up Survival Horror, the game is a top-down Action RPG with heavy horror elements.You play as an average everyday man or woman in an unnamed town with your sister Shannon. On your birthday, a mysterious postman delivers a strange package to you from Silent Hill, despite the fact that you don't know anyone from there. The package turns out to be a book, but it's no simple book. Within its pages lie all your memories, every single one, down to the last detail. The amazement of this quickly turns to curiosity as you begin to wonder what would happen if you were to "rewrite" the book's accounts of your memories.As you might expect, this turns out to have been a bad idea.It turns out that this Book of Memories, when edited, transports the editor to the Otherworld, full of deranged monsters and even stranger symbolism. It also turns out that, with the Book's power, you possess the ability to change your past and future, which also affects the lives of those around you. Will you use the Book's powers wisely, or will you succumb to its temptations and exploit its powers for your own self-gain?
 Silent Hill: Book of Memories (Video Game)
fetched
2024-04-14T17:47:04Z
 Silent Hill: Book of Memories (Video Game)
parsed
2024-04-14T17:47:04Z
 Silent Hill: Book of Memories (Video Game)
isPartOf
DBTropes
 Silent Hill: Book of Memories (Video Game) / int_1520ad7e
type
Jumping Off the Slippery Slope
 Silent Hill: Book of Memories (Video Game) / int_1520ad7e
comment
Jumping Off the Slippery Slope: As the story progresses, you begin to use the Book to cause more and more severe changes to the world. Depending on your ending, you either stop before it's too late, fully embrace the Book's power, or are driven insane by it.
 Silent Hill: Book of Memories (Video Game) / int_1520ad7e
featureApplicability
1.0
 Silent Hill: Book of Memories (Video Game) / int_1520ad7e
featureConfidence
1.0
 Silent Hill: Book of Memories (Video Game)
hasFeature
Silent Hill: Book of Memories (Video Game) / int_1520ad7e
 Silent Hill: Book of Memories (Video Game) / int_1aa08f77
type
Multiple Endings
 Silent Hill: Book of Memories (Video Game) / int_1aa08f77
comment
Multiple Endings: depending of how many worlds you played as Light or as Blood. Pure Light: Use the Book for good. Too bad the Book runs on Equivalent Exchange, and you have to give your own life to help a sick child.. Light: Keep the Book under lock. But you see so many tragedies on TV, and you're tempted to use the book again... Neutral: Use the Book to balance the world. Turns out you've been Driven to Madness, and it's unknown if the Book even exists. Blood: Destroy the Book. But it's implied it might come back... Pure Blood: Use the Book for selfish desires. Cue the paranoia when your spouse starts reading it. And then the Book starts erasing itself....
 Silent Hill: Book of Memories (Video Game) / int_1aa08f77
featureApplicability
1.0
 Silent Hill: Book of Memories (Video Game) / int_1aa08f77
featureConfidence
1.0
 Silent Hill: Book of Memories (Video Game)
hasFeature
Silent Hill: Book of Memories (Video Game) / int_1aa08f77
 Silent Hill: Book of Memories (Video Game) / int_1b65dfad
type
The Cameo
 Silent Hill: Book of Memories (Video Game) / int_1b65dfad
comment
The Cameo: Howard Blackwood is not only the man who first gives you the book, but is also the main shopkeeper in the Otherworld. Also, nearly every major character from past Silent Hill games appear in some way in the Joke Ending.
 Silent Hill: Book of Memories (Video Game) / int_1b65dfad
featureApplicability
1.0
 Silent Hill: Book of Memories (Video Game) / int_1b65dfad
featureConfidence
1.0
 Silent Hill: Book of Memories (Video Game)
hasFeature
Silent Hill: Book of Memories (Video Game) / int_1b65dfad
 Silent Hill: Book of Memories (Video Game) / int_26ac510e
type
Mythology Gag
 Silent Hill: Book of Memories (Video Game) / int_26ac510e
comment
Mythology Gag: The Joke ending is one long one. The character types all go to Silent Hill, and get asked by Harry if they've seen a little girl (his Shattered Memories incarnation), mocked by Heather (who has to deal with the guy staying in Room 302 accidentally locking himself in the room again), get creepily asked for room service by the hotel's bellhop, Walter Sullivan, sneeze on Mary (of whom James is worried that she might catch something), go to the beach with Alex and Josh, the latter of whom is swimming, admire Lisa and Cybil... the latter of whom arrests the Jock character for ogling. In the car, he meets Murphy, and when asked why he got arrested, says he has no idea - lady cops just have it out for him. As the car drives away, Travis Grady is seen begging for spare gas.
 Silent Hill: Book of Memories (Video Game) / int_26ac510e
featureApplicability
1.0
 Silent Hill: Book of Memories (Video Game) / int_26ac510e
featureConfidence
1.0
 Silent Hill: Book of Memories (Video Game)
hasFeature
Silent Hill: Book of Memories (Video Game) / int_26ac510e
 Silent Hill: Book of Memories (Video Game) / int_276ad49e
type
Karma Meter
 Silent Hill: Book of Memories (Video Game) / int_276ad49e
comment
Karma Meter: Light being good, and Blood being evil. Having the meter swing enough in either direction not only affects your ending, but also grants you certain powers. Addictionally, completing or "failing" hidden challenges changes the alignment of some notes (5th through 9th) for the first 6 worlds. The alignment of each world (10th note) determines the alignment of the Steel World's notes, as well as the ending.
 Silent Hill: Book of Memories (Video Game) / int_276ad49e
featureApplicability
1.0
 Silent Hill: Book of Memories (Video Game) / int_276ad49e
featureConfidence
1.0
 Silent Hill: Book of Memories (Video Game)
hasFeature
Silent Hill: Book of Memories (Video Game) / int_276ad49e
 Silent Hill: Book of Memories (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 Silent Hill: Book of Memories (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: The Light, Pure Light, and Blood endings.
 Silent Hill: Book of Memories (Video Game) / int_40cc0c7e
featureApplicability
1.0
 Silent Hill: Book of Memories (Video Game) / int_40cc0c7e
featureConfidence
1.0
 Silent Hill: Book of Memories (Video Game)
hasFeature
Silent Hill: Book of Memories (Video Game) / int_40cc0c7e
 Silent Hill: Book of Memories (Video Game) / int_4e3d253b
type
Downer Ending
 Silent Hill: Book of Memories (Video Game) / int_4e3d253b
comment
Downer Ending: The Neutral and Pure Blood endings.
 Silent Hill: Book of Memories (Video Game) / int_4e3d253b
featureApplicability
1.0
 Silent Hill: Book of Memories (Video Game) / int_4e3d253b
featureConfidence
1.0
 Silent Hill: Book of Memories (Video Game)
hasFeature
Silent Hill: Book of Memories (Video Game) / int_4e3d253b
 Silent Hill: Book of Memories (Video Game) / int_55f4dd10
type
What Are You in For?
 Silent Hill: Book of Memories (Video Game) / int_55f4dd10
comment
What Are You in For?: Near the end of the Joke ending, the Jock character asks Murphy upon meeting him inside the back of the police car.
 Silent Hill: Book of Memories (Video Game) / int_55f4dd10
featureApplicability
1.0
 Silent Hill: Book of Memories (Video Game) / int_55f4dd10
featureConfidence
1.0
 Silent Hill: Book of Memories (Video Game)
hasFeature
Silent Hill: Book of Memories (Video Game) / int_55f4dd10
 Silent Hill: Book of Memories (Video Game) / int_6439de78
type
Heroic Sacrifice
 Silent Hill: Book of Memories (Video Game) / int_6439de78
comment
Heroic Sacrifice: You, in the Pure Light ending.
 Silent Hill: Book of Memories (Video Game) / int_6439de78
featureApplicability
1.0
 Silent Hill: Book of Memories (Video Game) / int_6439de78
featureConfidence
1.0
 Silent Hill: Book of Memories (Video Game)
hasFeature
Silent Hill: Book of Memories (Video Game) / int_6439de78
 Silent Hill: Book of Memories (Video Game) / int_6ec989d8
type
Guide Dang It!
 Silent Hill: Book of Memories (Video Game) / int_6ec989d8
comment
Guide Dang It!: The Karma Meter has so many variables and dependencies that getting the desired ending for a Zone can be a chore.
 Silent Hill: Book of Memories (Video Game) / int_6ec989d8
featureApplicability
1.0
 Silent Hill: Book of Memories (Video Game) / int_6ec989d8
featureConfidence
1.0
 Silent Hill: Book of Memories (Video Game)
hasFeature
Silent Hill: Book of Memories (Video Game) / int_6ec989d8
 Silent Hill: Book of Memories (Video Game) / int_8774fb47
type
Eldritch Abomination
 Silent Hill: Book of Memories (Video Game) / int_8774fb47
comment
Eldritch Abomination: The Book of Memories itself, especially in the Blood ending.
 Silent Hill: Book of Memories (Video Game) / int_8774fb47
featureApplicability
1.0
 Silent Hill: Book of Memories (Video Game) / int_8774fb47
featureConfidence
1.0
 Silent Hill: Book of Memories (Video Game)
hasFeature
Silent Hill: Book of Memories (Video Game) / int_8774fb47
 Silent Hill: Book of Memories (Video Game) / int_8ed5c6e4
type
Asshole Victim
 Silent Hill: Book of Memories (Video Game) / int_8ed5c6e4
comment
Asshole Victim: Both the Light and Blood endings of Merrick's Zone have him get his just desserts.
 Silent Hill: Book of Memories (Video Game) / int_8ed5c6e4
featureApplicability
1.0
 Silent Hill: Book of Memories (Video Game) / int_8ed5c6e4
featureConfidence
1.0
 Silent Hill: Book of Memories (Video Game)
hasFeature
Silent Hill: Book of Memories (Video Game) / int_8ed5c6e4
 Silent Hill: Book of Memories (Video Game) / int_90e31482
type
Laser-Guided Karma
 Silent Hill: Book of Memories (Video Game) / int_90e31482
comment
Neutral: Use the Book to balance the world. Turns out you've been Driven to Madness, and it's unknown if the Book even exists.
 Silent Hill: Book of Memories (Video Game) / int_90e31482
featureApplicability
1.0
 Silent Hill: Book of Memories (Video Game) / int_90e31482
featureConfidence
1.0
 Silent Hill: Book of Memories (Video Game)
hasFeature
Silent Hill: Book of Memories (Video Game) / int_90e31482
 Silent Hill: Book of Memories (Video Game) / int_916c72b3
type
Rule of Symbolism
 Silent Hill: Book of Memories (Video Game) / int_916c72b3
comment
Rule of Symbolism: As different as it may be, this is still a Silent Hill game, so this is expected. Notably, the Final Boss is the mainfestation of the main character's desire to exert his/her influence on others via the Book.
 Silent Hill: Book of Memories (Video Game) / int_916c72b3
featureApplicability
1.0
 Silent Hill: Book of Memories (Video Game) / int_916c72b3
featureConfidence
1.0
 Silent Hill: Book of Memories (Video Game)
hasFeature
Silent Hill: Book of Memories (Video Game) / int_916c72b3
 Silent Hill: Book of Memories (Video Game) / int_93deab19
type
Ominous Fog
 Silent Hill: Book of Memories (Video Game) / int_93deab19
comment
Ominous Fog: As expected from a Silent Hill game as different as it may be, it appears in both the Light Dungeon(traditional Silent Hill Fog), Water Dungeon(rainy Silent Hill Fog), Earth Dungeon(green fog never seen before) and Steel Dungeon(Eddie's Otherworld Fog). While the Light Dungeon looks like an ancient catacomb taken over by Silent Hill's fog, the Earth Dungeon like a mine and the Steel Dungeon like a factory the Water Dungeon looks suspiciously like Silent Hill itself(the Fog World not the Otherworld which makes no appearence whatsoever)!
 Silent Hill: Book of Memories (Video Game) / int_93deab19
featureApplicability
1.0
 Silent Hill: Book of Memories (Video Game) / int_93deab19
featureConfidence
1.0
 Silent Hill: Book of Memories (Video Game)
hasFeature
Silent Hill: Book of Memories (Video Game) / int_93deab19
 Silent Hill: Book of Memories (Video Game) / int_99156d7e
type
Head Desk
 Silent Hill: Book of Memories (Video Game) / int_99156d7e
comment
Head Desk: Played for Laughs as part of the Mythology Gag. Heather bangs her head on the reception desk where she works out of sheer exasperation over the guy staying in Room 302 accidentally locking himself in the room again.
 Silent Hill: Book of Memories (Video Game) / int_99156d7e
featureApplicability
1.0
 Silent Hill: Book of Memories (Video Game) / int_99156d7e
featureConfidence
1.0
 Silent Hill: Book of Memories (Video Game)
hasFeature
Silent Hill: Book of Memories (Video Game) / int_99156d7e
 Silent Hill: Book of Memories (Video Game) / int_9b54d536
type
Evil Counterpart
 Silent Hill: Book of Memories (Video Game) / int_9b54d536
comment
Evil Counterpart: Merrick, a criminal who has his own Book of Memories that he uses to commit his crimes.
 Silent Hill: Book of Memories (Video Game) / int_9b54d536
featureApplicability
1.0
 Silent Hill: Book of Memories (Video Game) / int_9b54d536
featureConfidence
1.0
 Silent Hill: Book of Memories (Video Game)
hasFeature
Silent Hill: Book of Memories (Video Game) / int_9b54d536
 Silent Hill: Book of Memories (Video Game) / int_9e86e227
type
The End... Or Is It?
 Silent Hill: Book of Memories (Video Game) / int_9e86e227
comment
The End... Or Is It?: The Blood ending has your character destroying the Book and breathing a sigh of relief that they're now free from its influence, but the final image of the ending suggests that you've only temporarily destroyed it.
 Silent Hill: Book of Memories (Video Game) / int_9e86e227
featureApplicability
1.0
 Silent Hill: Book of Memories (Video Game) / int_9e86e227
featureConfidence
1.0
 Silent Hill: Book of Memories (Video Game)
hasFeature
Silent Hill: Book of Memories (Video Game) / int_9e86e227
 Silent Hill: Book of Memories (Video Game) / int_af8974a3
type
Breakable Weapons
 Silent Hill: Book of Memories (Video Game) / int_af8974a3
comment
Breakable Weapons: Returning from Silent Hill: Origins and Downpour.
 Silent Hill: Book of Memories (Video Game) / int_af8974a3
featureApplicability
1.0
 Silent Hill: Book of Memories (Video Game) / int_af8974a3
featureConfidence
1.0
 Silent Hill: Book of Memories (Video Game)
hasFeature
Silent Hill: Book of Memories (Video Game) / int_af8974a3
 Silent Hill: Book of Memories (Video Game) / int_c59cfa2e
type
Felony Misdemeanor
 Silent Hill: Book of Memories (Video Game) / int_c59cfa2e
comment
Felony Misdemeanor: During the Joke ending, Cybil arrests the Jock character for ogling.
 Silent Hill: Book of Memories (Video Game) / int_c59cfa2e
featureApplicability
1.0
 Silent Hill: Book of Memories (Video Game) / int_c59cfa2e
featureConfidence
1.0
 Silent Hill: Book of Memories (Video Game)
hasFeature
Silent Hill: Book of Memories (Video Game) / int_c59cfa2e
 Silent Hill: Book of Memories (Video Game) / int_d6b5863
type
Driven to Madness
 Silent Hill: Book of Memories (Video Game) / int_d6b5863
comment
Driven to Madness: The Book does this to you in the Neutral ending, if you weren't just suffering a mental breakdown already.
 Silent Hill: Book of Memories (Video Game) / int_d6b5863
featureApplicability
1.0
 Silent Hill: Book of Memories (Video Game) / int_d6b5863
featureConfidence
1.0
 Silent Hill: Book of Memories (Video Game)
hasFeature
Silent Hill: Book of Memories (Video Game) / int_d6b5863
 Silent Hill: Book of Memories (Video Game) / int_d782bd52
type
Equivalent Exchange
 Silent Hill: Book of Memories (Video Game) / int_d782bd52
comment
Pure Light: Use the Book for good. Too bad the Book runs on Equivalent Exchange, and you have to give your own life to help a sick child..
 Silent Hill: Book of Memories (Video Game) / int_d782bd52
featureApplicability
1.0
 Silent Hill: Book of Memories (Video Game) / int_d782bd52
featureConfidence
1.0
 Silent Hill: Book of Memories (Video Game)
hasFeature
Silent Hill: Book of Memories (Video Game) / int_d782bd52
 Silent Hill: Book of Memories (Video Game) / int_name
type
ItemName
 Silent Hill: Book of Memories (Video Game) / int_name
comment
 Silent Hill: Book of Memories (Video Game) / int_name
featureApplicability
1.0
 Silent Hill: Book of Memories (Video Game) / int_name
featureConfidence
1.0
 Silent Hill: Book of Memories (Video Game)
hasFeature
Silent Hill: Book of Memories (Video Game) / int_name
 Silent Hill: Book of Memories (Video Game) / int_name
itemName
Silent Hill: Book of Memories (Video Game)

The following is a list of statements referring to the current page from other pages.

 Silent Hill: Book of Memories (Video Game)
hasFeature
American Video Games / int_da1ed508
 Silent Hill: Book of Memories (Video Game)
hasFeature
2xFore / int_da1ed508
 Silent Hill: Book of Memories (Video Game)
hasFeature
Video Games of 2010–2014 / int_da1ed508