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Simon the Sorcerer (Video Game)

 Simon the Sorcerer (Video Game)
type
TVTItem
 Simon the Sorcerer (Video Game)
label
Simon the Sorcerer (Video Game)
 Simon the Sorcerer (Video Game)
page
SimonTheSorcerer
 Simon the Sorcerer (Video Game)
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A series of five adventure games, created initially by Adventure Soft and Head First Production, later by the German company Silver Style Entertainment, in the which the protagonist, an obnoxious, narcissistic teenager from our universe, gets sucked into another universe by the good wizard Calypso to fight the evil wizard Sordid.Basic as the plot may sound, these games include endless charming parodies of various popular books and fairy tales, including Rapunzel, The Lord of the Rings, The Chronicles of Narnia, Jack and the Beanstalk and The Three Billy Goats Gruff. To wit: the latter involves a troll protesting about being tossed from a bridge every day and thus wishing to rework his contract.The first game was about as well received as the Monkey Island games at the time, getting scores in the 90% area. Seven games have been made in total (two games being average pinball and puzzle games), the first two beloved, the subsequent sequels... not so much. An eighth game that would bring the series back to its roots with 2D graphics, a more British sense of humour and hand-drawn imagery was later in development by StoryBeasts. Unfortunately, the developing team broke up and the project was cancelled. In the year 2022 the prequel game Simon the Sorcerer: Origins developed by Smallthing Studios was announced.The first two games are also available as apps in the Apple Store and can be played on the iPad. Whether it's as fun or practical to play as the PC version is arguable. In 2018, a 25th anniversary edition was released on Steam.Simon is voiced in the first game by Chris Barrie, known for his roles in Red Dwarf and The Brittas Empire.
 Simon the Sorcerer (Video Game)
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2024-03-19T19:47:09Z
 Simon the Sorcerer (Video Game)
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2024-03-19T19:47:09Z
 Simon the Sorcerer (Video Game)
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Dropped link to IronMaiden: Not a Feature - IGNORE
 Simon the Sorcerer (Video Game)
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DBTropes
 Simon the Sorcerer (Video Game) / int_159850a5
type
Warp Whistle
 Simon the Sorcerer (Video Game) / int_159850a5
comment
Warp Whistle: Especially in the first and the third. The first features a magic map in your inventory that, when used at any place of the world, allows you to instantly appear in a few specific parts of the world (useful especially to travel around the maze-like forest). The third features two sets of scattered magic phonebooths, one around the countryside and other inside the city, and entering any of them allows you to appear at any booth belonging to the same set. Later on the same game, you get a rainbird that, when summoned, rides you from anywhere in the world to anywhere where there's a platform with a picture of a bird (they're scattered around the countryside and the city, and a few in areas not reachable by other way).
 Simon the Sorcerer (Video Game) / int_159850a5
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1.0
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1.0
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Simon the Sorcerer (Video Game) / int_159850a5
 Simon the Sorcerer (Video Game) / int_1653843c
type
Dummied Out
 Simon the Sorcerer (Video Game) / int_1653843c
comment
Climbing. There's a point in the third game that requires you to climb a rock. It could have been much easier if you were told at some point that you're able to climb in that game. During the tutorial you're explained everything else you can do there, but the only thing you really should have been explained was left unexplained. Actually the manual tells it, but there's no in-game explanation. Besides, considering that's the only time in the whole game where you can actually climb (except from another rock in the very first room, but it's pointless to climb there, so most players will finish the game without knowing they could climb there), players could even believe it was a Dummied Out mechanic.
 Simon the Sorcerer (Video Game) / int_1653843c
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1.0
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Simon the Sorcerer (Video Game) / int_1653843c
 Simon the Sorcerer (Video Game) / int_19cc20f3
type
One-Person Birthday Party
 Simon the Sorcerer (Video Game) / int_19cc20f3
comment
One-Person Birthday Party: In the first game, when Simon visits the swampling's house, Swampy mistakes him for a guest come to celebrate Swampy's birthday. Swampy's actual birthday was three weeks earlier, but Swampy doesn't mind Simon being late because he's still the first guest to show up.
 Simon the Sorcerer (Video Game) / int_19cc20f3
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Simon the Sorcerer (Video Game) / int_19cc20f3
 Simon the Sorcerer (Video Game) / int_1e7487cd
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Breaking the Fourth Wall
 Simon the Sorcerer (Video Game) / int_1e7487cd
comment
Breaking the Fourth Wall: In Simon the Sorcerer the protagonist encounters a group of four wizards; when he talks to them, they pretend they are farmers. But you can point out that when you point at them with the cursor, it says "wizards"... And when you talk to them, you DO treat them as wizards. You can even tell them about the cursor. You have even to tell them about it, when you want to get a wizard. Any other explanation, how you may know, that they are wizards, they wouldn't believe.
 Simon the Sorcerer (Video Game) / int_1e7487cd
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Simon the Sorcerer (Video Game) / int_1e7487cd
 Simon the Sorcerer (Video Game) / int_26d0fa3b
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Hot Skitty-on-Wailord Action
 Simon the Sorcerer (Video Game) / int_26d0fa3b
comment
Hot Skitty-on-Wailord Action: According to a rumour you can hear from the barkeep in the first game, King Tristan the 2nd has married a tree, which in turn has produced many fine saplings by him.
 Simon the Sorcerer (Video Game) / int_26d0fa3b
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1.0
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Simon the Sorcerer (Video Game) / int_26d0fa3b
 Simon the Sorcerer (Video Game) / int_28104b90
type
Bag of Spilling
 Simon the Sorcerer (Video Game) / int_28104b90
comment
Bag of Spilling: In Simon the Sorcerer, you lose your whole inventory (you use a shrinking potion but all your stuff except clothes stay the same). As the game had an annoying tendency to clutter up your inventory with things you use only once, this was a good thing. This happens again in the sequel, twice. The first time it happens Simon says "Ah! My inventory!". As before, none of the previously held items were needed in the new areas and the removal of the old inventory removes useless clutter. And again, this happens in the third game several times. The first time, it's even lampshaded, as the goblin that gives you the rainbird asks you all the useless items in the inventory as payment.
 Simon the Sorcerer (Video Game) / int_28104b90
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1.0
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 Simon the Sorcerer (Video Game)
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Simon the Sorcerer (Video Game) / int_28104b90
 Simon the Sorcerer (Video Game) / int_2a090d00
type
Lampshade Hanging
 Simon the Sorcerer (Video Game) / int_2a090d00
comment
The first game has a puzzle that requires you to use a magnet to collect gold coins. Simon even points out how stupid this is.
 Simon the Sorcerer (Video Game) / int_2a090d00
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 Simon the Sorcerer (Video Game)
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Simon the Sorcerer (Video Game) / int_2a090d00
 Simon the Sorcerer (Video Game) / int_2b7e72e
type
The Genie Knows Jack Nicholson
 Simon the Sorcerer (Video Game) / int_2b7e72e
comment
The Genie Knows Jack Nicholson: The game contains a fair share of references as well. Somewhat justified what with Simon being transported from a modern world into a magical fantasy realm, but the fantasy realm itself seems pretty heavy on the references and not just to fairy tales and fantasy books, mind you.
 Simon the Sorcerer (Video Game) / int_2b7e72e
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1.0
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Simon the Sorcerer (Video Game) / int_2b7e72e
 Simon the Sorcerer (Video Game) / int_320cbf82
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Combinatorial Explosion
 Simon the Sorcerer (Video Game) / int_320cbf82
comment
Combinatorial Explosion: The series is notable for having Simon comment on the sillier combinations.
 Simon the Sorcerer (Video Game) / int_320cbf82
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1.0
 Simon the Sorcerer (Video Game) / int_320cbf82
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 Simon the Sorcerer (Video Game)
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Simon the Sorcerer (Video Game) / int_320cbf82
 Simon the Sorcerer (Video Game) / int_33ca811a
type
Game-Breaking Bug
 Simon the Sorcerer (Video Game) / int_33ca811a
comment
Game-Breaking Bug: The second game had a strange bug where a certain character and the object you needed to give them were on the same screen, and you could successfully use the SCUMM-style interface to "Give <object> to <character>" despite <object> not being in your inventory. This skipped a large chunk of game and messed up many dependencies.
 Simon the Sorcerer (Video Game) / int_33ca811a
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1.0
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Simon the Sorcerer (Video Game) / int_33ca811a
 Simon the Sorcerer (Video Game) / int_356b1efb
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Hammerspace
 Simon the Sorcerer (Video Game) / int_356b1efb
comment
Hammerspace: Simon puts everything he picks up in his pointy hat, including a ladder.
 Simon the Sorcerer (Video Game) / int_356b1efb
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1.0
 Simon the Sorcerer (Video Game) / int_356b1efb
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 Simon the Sorcerer (Video Game)
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Simon the Sorcerer (Video Game) / int_356b1efb
 Simon the Sorcerer (Video Game) / int_35ae6a23
type
Lethal Chef
 Simon the Sorcerer (Video Game) / int_35ae6a23
comment
Lethal Chef: Swampling. "Eat up your stew!" Hilariously, he has his own fast food restaurant franchise by the second game.
 Simon the Sorcerer (Video Game) / int_35ae6a23
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1.0
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Simon the Sorcerer (Video Game) / int_35ae6a23
 Simon the Sorcerer (Video Game) / int_36754cc7
type
"Freaky Friday" Flip
 Simon the Sorcerer (Video Game) / int_36754cc7
comment
"Freaky Friday" Flip: The cliffhanger ending to the second game is based around one of these.
 Simon the Sorcerer (Video Game) / int_36754cc7
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1.0
 Simon the Sorcerer (Video Game) / int_36754cc7
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 Simon the Sorcerer (Video Game)
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Simon the Sorcerer (Video Game) / int_36754cc7
 Simon the Sorcerer (Video Game) / int_38b58aa3
type
Leaf Boat
 Simon the Sorcerer (Video Game) / int_38b58aa3
comment
Leaf Boat: One puzzle requires the protagonist to improvise one of these after being shrunk.
 Simon the Sorcerer (Video Game) / int_38b58aa3
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1.0
 Simon the Sorcerer (Video Game) / int_38b58aa3
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 Simon the Sorcerer (Video Game)
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Simon the Sorcerer (Video Game) / int_38b58aa3
 Simon the Sorcerer (Video Game) / int_3ac5110b
type
Unintentionally Unwinnable
 Simon the Sorcerer (Video Game) / int_3ac5110b
comment
Unintentionally Unwinnable: The final puzzle of the third game involves opening the CD drive on an in-game computer by opening the CD drive of your own real computer. However, not all computer setups handle this the same way on the programming side. Already at the time of the game's release, some computers would not send the signal the game looks for as an indication that the CD drive was opened, therefore making the final puzzle impossible to solve.
 Simon the Sorcerer (Video Game) / int_3ac5110b
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1.0
 Simon the Sorcerer (Video Game) / int_3ac5110b
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 Simon the Sorcerer (Video Game)
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Simon the Sorcerer (Video Game) / int_3ac5110b
 Simon the Sorcerer (Video Game) / int_3b4f620a
type
No Fourth Wall
 Simon the Sorcerer (Video Game) / int_3b4f620a
comment
By far the worst is in Simon the Sorcerer 3D. The game is full of moments like that, but the final puzzle is just unforgettable. You're in front of a huge computer, and you must put a CD there. The problem is that the computer has no button to open the CD space. So, what to do? Oh, easy: just stand in front of the computer with the CD on your hand, and then open the CD space of your REAL-LIFE COMPUTER, so that the in-game computer opens. No previous hints at any point.
 Simon the Sorcerer (Video Game) / int_3b4f620a
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1.0
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1.0
 Simon the Sorcerer (Video Game)
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Simon the Sorcerer (Video Game) / int_3b4f620a
 Simon the Sorcerer (Video Game) / int_3c5ae1a1
type
Schizo Tech
 Simon the Sorcerer (Video Game) / int_3c5ae1a1
comment
Schizo Tech: While the games are placed in a mostly medieval-ish setting, there's still automobiles, vacuum cleaners and bad video games.
 Simon the Sorcerer (Video Game) / int_3c5ae1a1
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1.0
 Simon the Sorcerer (Video Game) / int_3c5ae1a1
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1.0
 Simon the Sorcerer (Video Game)
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Simon the Sorcerer (Video Game) / int_3c5ae1a1
 Simon the Sorcerer (Video Game) / int_3c7022ce
type
Mundane Solution
 Simon the Sorcerer (Video Game) / int_3c7022ce
comment
Mundane Solution: At the end of the first game, Sordid spends some time trying (and failing) to light through magic a lava pit that Simon has previously turned off. Eventually, Simon manages to light it by using a box of matches.
 Simon the Sorcerer (Video Game) / int_3c7022ce
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1.0
 Simon the Sorcerer (Video Game) / int_3c7022ce
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1.0
 Simon the Sorcerer (Video Game)
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Simon the Sorcerer (Video Game) / int_3c7022ce
 Simon the Sorcerer (Video Game) / int_407d3e6d
type
Morton's Fork
 Simon the Sorcerer (Video Game) / int_407d3e6d
comment
Morton's Fork: The druid in the first game explaining how to determine whether someone is a demon. The only surefire way is to thrust a silver dagger through its heart. If the creature dies, it is a demon. If the creature lives, its heart is pure, and so it needs to be sacrificed.
 Simon the Sorcerer (Video Game) / int_407d3e6d
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1.0
 Simon the Sorcerer (Video Game) / int_407d3e6d
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1.0
 Simon the Sorcerer (Video Game)
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Simon the Sorcerer (Video Game) / int_407d3e6d
 Simon the Sorcerer (Video Game) / int_408c2692
type
Shapeshifter Showdown
 Simon the Sorcerer (Video Game) / int_408c2692
comment
Shapeshifter Showdown: Against the Witch in the first game.
 Simon the Sorcerer (Video Game) / int_408c2692
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1.0
 Simon the Sorcerer (Video Game) / int_408c2692
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 Simon the Sorcerer (Video Game)
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Simon the Sorcerer (Video Game) / int_408c2692
 Simon the Sorcerer (Video Game) / int_434a6d40
type
Evil Sorcerer
 Simon the Sorcerer (Video Game) / int_434a6d40
comment
Evil Sorcerer: Sordid.
 Simon the Sorcerer (Video Game) / int_434a6d40
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1.0
 Simon the Sorcerer (Video Game) / int_434a6d40
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1.0
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Simon the Sorcerer (Video Game) / int_434a6d40
 Simon the Sorcerer (Video Game) / int_49d59be9
type
Scenery Porn
 Simon the Sorcerer (Video Game) / int_49d59be9
comment
Scenery Porn: The first game has many, many locations that are completely empty and whose only purpose is to look gorgeous. Interestingly, at least in the first game, in the wilderness faces are everywhere. If there are cliffs, rock formations, or really anything made of stone, expect to find at least one. This becomes more obvious as you enter the mountains, as the formations become more Eldritch Abomination like in appearance. While beautiful, making you feel like you've stepped straight into a parody of Middle Earth, the level of detail can work against the player. Some key items are obscured, like the fossil, making them very easy to overlook and miss.
 Simon the Sorcerer (Video Game) / int_49d59be9
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1.0
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1.0
 Simon the Sorcerer (Video Game)
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Simon the Sorcerer (Video Game) / int_49d59be9
 Simon the Sorcerer (Video Game) / int_4a05fe81
type
Long John Shout-Out
 Simon the Sorcerer (Video Game) / int_4a05fe81
comment
Long John Shout-Out: In the second game, Simon encounters Captain John Longs Silver.
 Simon the Sorcerer (Video Game) / int_4a05fe81
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1.0
 Simon the Sorcerer (Video Game) / int_4a05fe81
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 Simon the Sorcerer (Video Game)
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Simon the Sorcerer (Video Game) / int_4a05fe81
 Simon the Sorcerer (Video Game) / int_4da296fc
type
All Cloth Unravels
 Simon the Sorcerer (Video Game) / int_4da296fc
comment
All Cloth Unravels: This is how you defeat a mummy in Simon the Sorcerer.
 Simon the Sorcerer (Video Game) / int_4da296fc
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1.0
 Simon the Sorcerer (Video Game) / int_4da296fc
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 Simon the Sorcerer (Video Game)
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Simon the Sorcerer (Video Game) / int_4da296fc
 Simon the Sorcerer (Video Game) / int_4dc35c7
type
Snowlems
 Simon the Sorcerer (Video Game) / int_4dc35c7
comment
Snowlems: There is one as an advisory, beaten by eating mints.
 Simon the Sorcerer (Video Game) / int_4dc35c7
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1.0
 Simon the Sorcerer (Video Game) / int_4dc35c7
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1.0
 Simon the Sorcerer (Video Game)
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Simon the Sorcerer (Video Game) / int_4dc35c7
 Simon the Sorcerer (Video Game) / int_53f5119f
type
The Dragon
 Simon the Sorcerer (Video Game) / int_53f5119f
comment
The Dragon: Runt in the second and third games.
 Simon the Sorcerer (Video Game) / int_53f5119f
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1.0
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Simon the Sorcerer (Video Game) / int_53f5119f
 Simon the Sorcerer (Video Game) / int_558ae6f6
type
Moon Logic Puzzle
 Simon the Sorcerer (Video Game) / int_558ae6f6
comment
Moon Logic Puzzle: The first game has a puzzle that requires you to use a magnet to collect gold coins. Simon even points out how stupid this is. The second game features a puzzle that is relative straightforward: Use a pair of fuzzy slippers to sneak past a monster. But the way of GETTING those slippers is absolutely bizarre, you have to use the "wear" command on a dog, which turns said dog into a pair of slippers via magic. Note that while Simon is a sorcerer that is the only point in the game where you can do magic just like that.
 Simon the Sorcerer (Video Game) / int_558ae6f6
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Simon the Sorcerer (Video Game) / int_558ae6f6
 Simon the Sorcerer (Video Game) / int_570f2124
type
Minor Injury Overreaction
 Simon the Sorcerer (Video Game) / int_570f2124
comment
Minor Injury Overreaction: The Barbarian, to a splinter in his foot.
 Simon the Sorcerer (Video Game) / int_570f2124
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Simon the Sorcerer (Video Game) / int_570f2124
 Simon the Sorcerer (Video Game) / int_5e7c0ab7
type
Kleptomaniac Hero
 Simon the Sorcerer (Video Game) / int_5e7c0ab7
comment
Kleptomaniac Hero: The first game had tons of items you'd accumulate, most of which were used maybe once, and then stayed in your inventory instead of being lost. There are two times in the game where you (thankfully) lose your possessions though, and the assorted crap forms a HUGE pile.
 Simon the Sorcerer (Video Game) / int_5e7c0ab7
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Simon the Sorcerer (Video Game) / int_5e7c0ab7
 Simon the Sorcerer (Video Game) / int_60aa4e65
type
Balloon-Bursting Bird
 Simon the Sorcerer (Video Game) / int_60aa4e65
comment
Balloon-Bursting Bird: In the second game, after you use three balloons to get to the castle treasure room through a window, a bird bursts all three balloons when you leave the room.
 Simon the Sorcerer (Video Game) / int_60aa4e65
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1.0
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 Simon the Sorcerer (Video Game)
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Simon the Sorcerer (Video Game) / int_60aa4e65
 Simon the Sorcerer (Video Game) / int_6293c185
type
Sequel Hook
 Simon the Sorcerer (Video Game) / int_6293c185
comment
Sequel Hook: Rather than just having its own self-contained story, Simon the Sorcerer ends very unsatisfyingly with a games show presenter hijacking the plot to make a shameless plug over next year's sequel. Even Simon is baffled and asks what is going on. Simon the Sorcerer 2 ended with Simon still trapped in Sordid's body.
 Simon the Sorcerer (Video Game) / int_6293c185
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1.0
 Simon the Sorcerer (Video Game) / int_6293c185
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 Simon the Sorcerer (Video Game)
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Simon the Sorcerer (Video Game) / int_6293c185
 Simon the Sorcerer (Video Game) / int_6602cad
type
Permanently Missable Content
 Simon the Sorcerer (Video Game) / int_6602cad
comment
Permanently Missable Content: An awful LOT of dialogue in the first game is missed out depending on what choices you make about your response. The player can miss out on some potentially hilarious gossip and satire this way. The only way to get these exchanges is to start over from the beginning.
 Simon the Sorcerer (Video Game) / int_6602cad
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1.0
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 Simon the Sorcerer (Video Game)
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Simon the Sorcerer (Video Game) / int_6602cad
 Simon the Sorcerer (Video Game) / int_6ec989d8
type
Guide Dang It!
 Simon the Sorcerer (Video Game) / int_6ec989d8
comment
Guide Dang It!: By far the worst is in Simon the Sorcerer 3D. The game is full of moments like that, but the final puzzle is just unforgettable. You're in front of a huge computer, and you must put a CD there. The problem is that the computer has no button to open the CD space. So, what to do? Oh, easy: just stand in front of the computer with the CD on your hand, and then open the CD space of your REAL-LIFE COMPUTER, so that the in-game computer opens. No previous hints at any point. Climbing. There's a point in the third game that requires you to climb a rock. It could have been much easier if you were told at some point that you're able to climb in that game. During the tutorial you're explained everything else you can do there, but the only thing you really should have been explained was left unexplained. Actually the manual tells it, but there's no in-game explanation. Besides, considering that's the only time in the whole game where you can actually climb (except from another rock in the very first room, but it's pointless to climb there, so most players will finish the game without knowing they could climb there), players could even believe it was a Dummied Out mechanic. The second game also features a crowning moment of Guide Dang It near the end of the game. You need to be able to sneak past a monstrous guard. The solution to muffling Simon's footsteps? Wear a dog. This command makes Simon magically transform the dog into a pair of fuzzy slippers and wear them. On one hand, a recurring source of humor in the series is Simon's near total inability to use actual magic, but on the other hand, there are many instances in the second game where he uses magic effortlessly, like in the Idle Animation, or when he has to dry himself. Regardless, this trick comes out of nowhere. Hush puppies.
 Simon the Sorcerer (Video Game) / int_6ec989d8
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1.0
 Simon the Sorcerer (Video Game) / int_6ec989d8
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1.0
 Simon the Sorcerer (Video Game)
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Simon the Sorcerer (Video Game) / int_6ec989d8
 Simon the Sorcerer (Video Game) / int_7315fd38
type
Covers Always Lie
 Simon the Sorcerer (Video Game) / int_7315fd38
comment
Covers Always Lie: On the cover art for the first game, Sordid already has the metallic body he puts his soul into in the second game.
 Simon the Sorcerer (Video Game) / int_7315fd38
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1.0
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1.0
 Simon the Sorcerer (Video Game)
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Simon the Sorcerer (Video Game) / int_7315fd38
 Simon the Sorcerer (Video Game) / int_753cdedd
type
Third Is 3D
 Simon the Sorcerer (Video Game) / int_753cdedd
comment
Third Is 3D: Simon The Sorcerer 3D.
 Simon the Sorcerer (Video Game) / int_753cdedd
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_753cdedd
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_753cdedd
 Simon the Sorcerer (Video Game) / int_78270847
type
Curse Cut Short
 Simon the Sorcerer (Video Game) / int_78270847
comment
Curse Cut Short: Simon The Sorcerer 3D, when Runt has kidnapped the Swampling and is currently levitating Simon over the trigger switch to a bomb.
 Simon the Sorcerer (Video Game) / int_78270847
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_78270847
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_78270847
 Simon the Sorcerer (Video Game) / int_7ac0b680
type
Fantastic Fantasy Is Mundane
 Simon the Sorcerer (Video Game) / int_7ac0b680
comment
Fantastic Fantasy Is Mundane: In the second game, Simon encounters a group of nerds playing Apartments And Accountants.
 Simon the Sorcerer (Video Game) / int_7ac0b680
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_7ac0b680
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_7ac0b680
 Simon the Sorcerer (Video Game) / int_7fbb2a3
type
Nice Job Breaking It, Hero!
 Simon the Sorcerer (Video Game) / int_7fbb2a3
comment
Nice Job Breaking It, Hero: Simon has to find four heroes in the third game so they can help save the world. Three of which he has been personally responsible for being dead, crippled, and a frog.
 Simon the Sorcerer (Video Game) / int_7fbb2a3
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_7fbb2a3
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_7fbb2a3
 Simon the Sorcerer (Video Game) / int_7febc23b
type
Establishing Character Moment
 Simon the Sorcerer (Video Game) / int_7febc23b
comment
Establishing Character Moment: His very first line (If you don't count the opening credits) is him saying he wants to run his dog Chippy through the dryer cycle because he's bored.
 Simon the Sorcerer (Video Game) / int_7febc23b
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_7febc23b
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_7febc23b
 Simon the Sorcerer (Video Game) / int_80c775b1
type
Palate Propping
 Simon the Sorcerer (Video Game) / int_80c775b1
comment
Palate Propping: In the first game, Simon uses a stick to jam the jaws of a slavering Chest Monster.
 Simon the Sorcerer (Video Game) / int_80c775b1
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_80c775b1
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_80c775b1
 Simon the Sorcerer (Video Game) / int_82accf22
type
Gainax Ending
 Simon the Sorcerer (Video Game) / int_82accf22
comment
Gainax Ending: The first game ends jarringly as soon as Sordid is vanquished, with a games show presenter to make a shameless plug over next year's sequel. Even Simon is baffled and asks what is going on. We don't see Calypso make a proper appearance after being saved. Suddenly, Simon's back on Earth, in his bedroom believing it was All Just a Dream. Then a huge mechanical arm emerges from a portal to abduct him back to the fantasy world.
 Simon the Sorcerer (Video Game) / int_82accf22
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_82accf22
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_82accf22
 Simon the Sorcerer (Video Game) / int_82b4f38e
type
Unsympathetic Comedy Protagonist
 Simon the Sorcerer (Video Game) / int_82b4f38e
comment
Unsympathetic Comedy Protagonist: In the first game Simon is a little bland but generally sympathetic. This all changes by the second game when he acts like a sexist, mean-spirited, stubborn, self-loathing, whiny, sadistic jerk to everyone he meets. Many of the game's puzzles require Simon to screw over the game's other characters in order to get his own way. This continues in the third game where, when tasked with assembling four specific characters, he discovers that three of them are people that he has variously killed, crippled and turned into a frog in his adventures up to that point. The fourth he simply leered at whilst making near-constant remarks about her large chest and revealing outfit. It helps that Simon gets dumped on almost as often as he messes with everyone else, preventing him from becoming a monster and generally leading to hilarity. Bonus points for the fact that in the first game, he is voiced by Chris Barrie, who played the similar character Rimmer in Red Dwarf.
 Simon the Sorcerer (Video Game) / int_82b4f38e
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_82b4f38e
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_82b4f38e
 Simon the Sorcerer (Video Game) / int_85ce4a76
type
Scooby-Dooby Doors
 Simon the Sorcerer (Video Game) / int_85ce4a76
comment
Scooby-Dooby Doors: Occurs near the end of the second game.
 Simon the Sorcerer (Video Game) / int_85ce4a76
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_85ce4a76
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_85ce4a76
 Simon the Sorcerer (Video Game) / int_86e58ce9
type
No Time to Explain
 Simon the Sorcerer (Video Game) / int_86e58ce9
comment
No Time to Explain: A doppelganger of yours says this literally in Simon the Sorcerer 2 after you break out of a cell. He also hands you a strange twig that teleports you outside and as it turns out, your doppelganger was actually your future self helping you escape via a so called timestick.
 Simon the Sorcerer (Video Game) / int_86e58ce9
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_86e58ce9
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_86e58ce9
 Simon the Sorcerer (Video Game) / int_884e513b
type
Medium Awareness
 Simon the Sorcerer (Video Game) / int_884e513b
comment
Medium Awareness: Simon the Sorcerer has an early scene where Simon has to get past a group of wizards' attempted denials of their being wizards. The correct dialogue option is to mention that the word 'Wizards' pops up when the mouse cursor is pointing at them.
 Simon the Sorcerer (Video Game) / int_884e513b
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_884e513b
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_884e513b
 Simon the Sorcerer (Video Game) / int_8bfd8321
type
Informing the Fourth Wall
 Simon the Sorcerer (Video Game) / int_8bfd8321
comment
Informing the Fourth Wall: Several distinct lines including when you Use Crowbar on any person: "Very tempting and very illegal", pick up any person: "I prefer blondes", and eat anything not meant to be eaten: "That is not part of a balanced diet". It's interesting to note that, if you want to pick up a blond girl, you get a different response, usually something on the lines of "Not my type" or "She wouldn't like that".
 Simon the Sorcerer (Video Game) / int_8bfd8321
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_8bfd8321
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_8bfd8321
 Simon the Sorcerer (Video Game) / int_8cbd311b
type
Good Angel, Bad Angel
 Simon the Sorcerer (Video Game) / int_8cbd311b
comment
Good Angel, Bad Angel: A brief scene in the second game features this trope. Simon being Simon opts to side with the bad angel.
 Simon the Sorcerer (Video Game) / int_8cbd311b
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_8cbd311b
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_8cbd311b
 Simon the Sorcerer (Video Game) / int_8d4b88e6
type
Too Qualified to Apply
 Simon the Sorcerer (Video Game) / int_8d4b88e6
comment
Too Qualified to Apply: Simon the Sorcerer 3D features a carnival run by demons, who will not allow a dwarf to play the "Test-your-strength" game... because he's a dwarf, and is naturally stronger than a human.
 Simon the Sorcerer (Video Game) / int_8d4b88e6
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_8d4b88e6
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_8d4b88e6
 Simon the Sorcerer (Video Game) / int_8f842f45
type
Multiple Head Case
 Simon the Sorcerer (Video Game) / int_8f842f45
comment
Multiple Head Case: There's a two headed shopkeeper in the first game whose heads bicker about where the merchandise should go ("The asparagus jelly belongs with the other jellies!" "I think it belongs with the vegetables!"). Apparently they don't share digestive systems, since one head complains about needing to go to the toilet and the other snaps that he'll just have to restrain himself. It is revealed if you listen to them long enough, that they were originally one person (the right head) but he touched a glowing stone, causing a second head to grow from his shoulder. Whether this is magic or a mutation is never explained.
 Simon the Sorcerer (Video Game) / int_8f842f45
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_8f842f45
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_8f842f45
 Simon the Sorcerer (Video Game) / int_8fcb1ef4
type
Pixel Hunt
 Simon the Sorcerer (Video Game) / int_8fcb1ef4
comment
Pixel Hunt: Averted in the second game. Hit F10 and all on-screen objects are highlighted. ScummVM backports this feature to the first game as well, where this is originally played straight.
 Simon the Sorcerer (Video Game) / int_8fcb1ef4
featureApplicability
-1.0
 Simon the Sorcerer (Video Game) / int_8fcb1ef4
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_8fcb1ef4
 Simon the Sorcerer (Video Game) / int_92760069
type
Child Mage
 Simon the Sorcerer (Video Game) / int_92760069
comment
Child Mage: Played with in the games, where Simon is a regular British kid from our world who ends up in the magical realm. However, he doesn't have any magical abilities on his own. During the second game, Simon uses a few magic tricks, like cleaning or drying himself, but the player can't control when that happens. Also there are several animations of Simon's avatar when you left it idle for a while, including summoning some silver balls to juggle them, and levitating as he takes the lotus position.
 Simon the Sorcerer (Video Game) / int_92760069
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_92760069
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_92760069
 Simon the Sorcerer (Video Game) / int_9b54d536
type
Evil Counterpart
 Simon the Sorcerer (Video Game) / int_9b54d536
comment
Evil Counterpart: At the end of the third game, a second Simon appears who is different in two aspects: a) he's corporeal (long story) and b) he has a goatee. Wait, Simon's not a nice guy either, right? Well it turns out that the counterpart is actually the ''lawful'' counterpart to Simon. He even shaves his beard to get rid of the stigma.
 Simon the Sorcerer (Video Game) / int_9b54d536
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_9b54d536
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_9b54d536
 Simon the Sorcerer (Video Game) / int_9c7e3137
type
Hyperspace Arsenal
 Simon the Sorcerer (Video Game) / int_9c7e3137
comment
Hyperspace Arsenal: Simon the Sorcerer has an animation of Simon stuffing a ladder into his hat. Granted, it is a magical hat.
 Simon the Sorcerer (Video Game) / int_9c7e3137
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_9c7e3137
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_9c7e3137
 Simon the Sorcerer (Video Game) / int_9cb3e22e
type
Interface Spoiler
 Simon the Sorcerer (Video Game) / int_9cb3e22e
comment
Interface Spoiler: Invoked in the first game. You can locate a group of wizards at a bar using this method, and address them by their title. When they ask you how you knew they were wizards, Simon points out that they are labeled "wizards" by the game.
 Simon the Sorcerer (Video Game) / int_9cb3e22e
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_9cb3e22e
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_9cb3e22e
 Simon the Sorcerer (Video Game) / int_9f9a1f52
type
Screen Tap
 Simon the Sorcerer (Video Game) / int_9f9a1f52
comment
Screen Tap: Simon does this to show the player he is 'getting bored' when the player does nothing for too long.
 Simon the Sorcerer (Video Game) / int_9f9a1f52
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_9f9a1f52
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_9f9a1f52
 Simon the Sorcerer (Video Game) / int_a129cb19
type
Rock–Paper–Scissors
 Simon the Sorcerer (Video Game) / int_a129cb19
comment
Rock–Paper–Scissors: In the first game, the Shapeshifter Showdown against the Witch functions as a game of RPS: snake beats cat, cat beats mongoose, and mongoose beats snake.
 Simon the Sorcerer (Video Game) / int_a129cb19
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_a129cb19
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_a129cb19
 Simon the Sorcerer (Video Game) / int_a2359d9
type
Death Is the Only Option
 Simon the Sorcerer (Video Game) / int_a2359d9
comment
Death Is the Only Option: In one puzzle in Simon The Sorcerer 3D, Simon escapes from a locked room by goading the barbarian who's locked in the room with him into killing him, and coming back to life on a reincarnation tile outside the room.
 Simon the Sorcerer (Video Game) / int_a2359d9
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_a2359d9
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_a2359d9
 Simon the Sorcerer (Video Game) / int_a4414a05
type
Adaptation Dye-Job
 Simon the Sorcerer (Video Game) / int_a4414a05
comment
Adaptation Dye-Job: Simon in Simon 3D has black hair instead of the usual brown
 Simon the Sorcerer (Video Game) / int_a4414a05
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_a4414a05
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_a4414a05
 Simon the Sorcerer (Video Game) / int_a60e3252
type
Rule of Funny
 Simon the Sorcerer (Video Game) / int_a60e3252
comment
Hush puppies.
 Simon the Sorcerer (Video Game) / int_a60e3252
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_a60e3252
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_a60e3252
 Simon the Sorcerer (Video Game) / int_a675997a
type
Scaled Up
 Simon the Sorcerer (Video Game) / int_a675997a
comment
Scaled Up: At one point, you partake in a "wizard's duel" (read: magical rock-paper-scissors) with a witch. Upon winning three rounds, the witch transforms into a dragon (breaking the rule she set at the start). This is completely ineffective, of course - you just transform into a mouse and escape through the small mousehole in the wall.
 Simon the Sorcerer (Video Game) / int_a675997a
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_a675997a
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_a675997a
 Simon the Sorcerer (Video Game) / int_a6c7600a
type
Telephone Teleport
 Simon the Sorcerer (Video Game) / int_a6c7600a
comment
Telephone Teleport: In the third game, there are several phone booths placed around the city and the countryside that allow you to travel instantly from one booth to another.
 Simon the Sorcerer (Video Game) / int_a6c7600a
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_a6c7600a
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_a6c7600a
 Simon the Sorcerer (Video Game) / int_a78c385f
type
Umpteenth Customer
 Simon the Sorcerer (Video Game) / int_a78c385f
comment
Umpteenth Customer: In the second game, a tattooist gives a free tattoo to his 100th customer. Since your character has no money, you need to talk another character to going first so that you can get the tattoo done free.
 Simon the Sorcerer (Video Game) / int_a78c385f
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_a78c385f
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_a78c385f
 Simon the Sorcerer (Video Game) / int_ad641426
type
Trademark Favorite Food
 Simon the Sorcerer (Video Game) / int_ad641426
comment
Trademark Favorite Food: For the dwarves in the first game: beer. This becomes a plot point. They like it so much that "beer" is the password to their mine.
 Simon the Sorcerer (Video Game) / int_ad641426
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_ad641426
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_ad641426
 Simon the Sorcerer (Video Game) / int_ae3d6438
type
Deadpan Snarker
 Simon the Sorcerer (Video Game) / int_ae3d6438
comment
Deadpan Snarker: Simon himself.
 Simon the Sorcerer (Video Game) / int_ae3d6438
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_ae3d6438
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_ae3d6438
 Simon the Sorcerer (Video Game) / int_b00a7c5e
type
Robe and Wizard Hat
 Simon the Sorcerer (Video Game) / int_b00a7c5e
comment
Robe and Wizard Hat: The titular character looks the part... except he's not an actual sorcerer but a snarky kid from our world, who keeps getting dragged into the magical one to fight Sordid. His pointy hat may be magical, considering he keeps his entire inventory in there.
 Simon the Sorcerer (Video Game) / int_b00a7c5e
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_b00a7c5e
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_b00a7c5e
 Simon the Sorcerer (Video Game) / int_b0a91b69
type
Convection, Schmonvection
 Simon the Sorcerer (Video Game) / int_b0a91b69
comment
Convection, Schmonvection: At the end of the first game, Simon's and Sordid's showdown takes place on a ledge next to a crater of boiling lava, which causes them no apparent discomfort.
 Simon the Sorcerer (Video Game) / int_b0a91b69
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_b0a91b69
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_b0a91b69
 Simon the Sorcerer (Video Game) / int_b2d8059f
type
Innocent Aliens
 Simon the Sorcerer (Video Game) / int_b2d8059f
comment
Innocent Aliens: In the fifth game you have to stop what appears to be an alien invasion, turns out the aliens are tourists unaware that their cameras have a bad reaction with magical matter. And their planning to end the tour by taking a picture of the entire planet with predictable results.
 Simon the Sorcerer (Video Game) / int_b2d8059f
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_b2d8059f
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_b2d8059f
 Simon the Sorcerer (Video Game) / int_b36ae36a
type
Collector of the Strange
 Simon the Sorcerer (Video Game) / int_b36ae36a
comment
Collector of the Strange: In the second game, the two gargoyles guarding the entrance to the Fortress of Doom discuss how far Simon would be able to make it without dying, followed by expressing hope that they are allowed to keep his kneecaps.
 Simon the Sorcerer (Video Game) / int_b36ae36a
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_b36ae36a
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_b36ae36a
 Simon the Sorcerer (Video Game) / int_b80b2ba5
type
Namedar
 Simon the Sorcerer (Video Game) / int_b80b2ba5
comment
Namedar: Spoofed in the first game. Early in the game you have to gain the assistance of a group of wizards, but they insist they're not wizards (so they won't have to do anything). Most sensible comments on why they must be wizards is deflected; the proper choice is to tell them that the text says "wizards" when you drag the pointer over them.
 Simon the Sorcerer (Video Game) / int_b80b2ba5
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_b80b2ba5
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_b80b2ba5
 Simon the Sorcerer (Video Game) / int_ba7a0da8
type
Candlelit Ritual
 Simon the Sorcerer (Video Game) / int_ba7a0da8
comment
Candlelit Ritual: A ritual to banish two demons to Hell requires a double-square with 8 candles at each of the square's corners, a mouse, a human skull, and knowing the demons' true names.
 Simon the Sorcerer (Video Game) / int_ba7a0da8
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_ba7a0da8
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_ba7a0da8
 Simon the Sorcerer (Video Game) / int_c27bb61b
type
Alliteration & Adventurers
 Simon the Sorcerer (Video Game) / int_c27bb61b
comment
Alliteration & Adventurers: In the second game, Simon encounters a group of nerds playing Apartments And Accountants.
 Simon the Sorcerer (Video Game) / int_c27bb61b
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_c27bb61b
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_c27bb61b
 Simon the Sorcerer (Video Game) / int_c33ba0a8
type
Chuck Cunningham Syndrome
 Simon the Sorcerer (Video Game) / int_c33ba0a8
comment
Chuck Cunningham Syndrome: Simon the Sorcerer 3D has a strange character called Jar Nin whom you accidentally kill at the beginning of the game. Towards the end of the game it turns out that you have to resurrect him because you need him on your team. But when you do, he does exactly nothing and even vanishes shortly after, never to be seen or mentioned again. To be precise, except of Coneman the Barabrain, the entire subplot about great heroes was kinda pointless.
 Simon the Sorcerer (Video Game) / int_c33ba0a8
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_c33ba0a8
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_c33ba0a8
 Simon the Sorcerer (Video Game) / int_c64db44b
type
Idle Animation
 Simon the Sorcerer (Video Game) / int_c64db44b
comment
Idle Animation: In the first game, Simon would put on headphones and listen to music. In the second game, he would levitate, look closer at the screen, juggle, and get so old that he's reduced to a skeleton.
 Simon the Sorcerer (Video Game) / int_c64db44b
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_c64db44b
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_c64db44b
 Simon the Sorcerer (Video Game) / int_c75df49a
type
Shout-Out
 Simon the Sorcerer (Video Game) / int_c75df49a
comment
Shout-Out: Practically the games' raison d'être. The Chronicles of Narnia, The Lord of the Rings, and The Sword in the Stone are among the most obvious ones.
 Simon the Sorcerer (Video Game) / int_c75df49a
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_c75df49a
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_c75df49a
 Simon the Sorcerer (Video Game) / int_c9be3d9
type
30 Minutes, or It's Free!
 Simon the Sorcerer (Video Game) / int_c9be3d9
comment
30 Minutes, or It's Free!: In Simon the Sorcerer 3D, Pizza Lord charge 10,000 coins for their pizzas, unless they take more than 1 minute to arrive. To get your pizza for free, you have to give one of the characters a bottle of booze; the pizza delivery boy has a terrible sense of direction and is forced to ask the character for directions, but if the character is drunk they'll refuse to help and slow the delivery down.
 Simon the Sorcerer (Video Game) / int_c9be3d9
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_c9be3d9
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_c9be3d9
 Simon the Sorcerer (Video Game) / int_cce5bf0f
type
Fire-Breathing Diner
 Simon the Sorcerer (Video Game) / int_cce5bf0f
comment
Fire-Breathing Diner: Done to solve a puzzle in Simon the Sorcerer. To get rid of a living snowman, eat some mints to make the titular character breath fire on it.
 Simon the Sorcerer (Video Game) / int_cce5bf0f
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_cce5bf0f
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_cce5bf0f
 Simon the Sorcerer (Video Game) / int_d08049db
type
Taken for Granite
 Simon the Sorcerer (Video Game) / int_d08049db
comment
Taken for Granite: In the first game, Sordid has been doing this to his enemies.
 Simon the Sorcerer (Video Game) / int_d08049db
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_d08049db
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_d08049db
 Simon the Sorcerer (Video Game) / int_d24b61a8
type
Patchwork Map
 Simon the Sorcerer (Video Game) / int_d24b61a8
comment
Patchwork Map: You have a temperate forest right next to a swamp right next to some icy mountains, and so on, and so on, in it's defense, it IS a magical world.
 Simon the Sorcerer (Video Game) / int_d24b61a8
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_d24b61a8
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_d24b61a8
 Simon the Sorcerer (Video Game) / int_d3b02ffb
type
I Know Your True Name
 Simon the Sorcerer (Video Game) / int_d3b02ffb
comment
I Know Your True Name: Towards the end of Simon the Sorcerer, you must banish two demons to back to hell. One requirement for the ritual to do so is knowing their true names. Strangely enough, they want to go back to Hell, but still refuse to give out their names to you. Though this could have something to do with their true names being "Belchgrabbit" and "Snogfondle".
 Simon the Sorcerer (Video Game) / int_d3b02ffb
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_d3b02ffb
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_d3b02ffb
 Simon the Sorcerer (Video Game) / int_d59dd886
type
Metal Detector Puzzle
 Simon the Sorcerer (Video Game) / int_d59dd886
comment
Metal Detector Puzzle: In the first game, the player has to literally use a metal detector to find a mythical metal known as "milrith", said to be stronger than even mithril. This pretty much involves trying the detector on every screen until it picks up the ore.
 Simon the Sorcerer (Video Game) / int_d59dd886
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_d59dd886
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_d59dd886
 Simon the Sorcerer (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Simon the Sorcerer (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: The second game alleviated Pixel Hunt by giving you a hotkey which briefly highlights every object on screen that you can interact with.
 Simon the Sorcerer (Video Game) / int_d6f284a3
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_d6f284a3
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_d6f284a3
 Simon the Sorcerer (Video Game) / int_d9723630
type
In My Language, That Sounds Like...
 Simon the Sorcerer (Video Game) / int_d9723630
comment
In My Language, That Sounds Like...: The tribal drummer Um Bongo. Apparently Simon's name means Rabbit's Colon in his tongue.
 Simon the Sorcerer (Video Game) / int_d9723630
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_d9723630
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_d9723630
 Simon the Sorcerer (Video Game) / int_e3226029
type
Bag of Holding
 Simon the Sorcerer (Video Game) / int_e3226029
comment
Bag of Holding: Simon's hat can hold such things as barrels and ladders. As with everything else, Simon lampshades it a few times. Though oddly he won't pick up a loose plank under Swampy's house saying "It's too big for me" despite it being no bigger than the ladder was.
 Simon the Sorcerer (Video Game) / int_e3226029
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_e3226029
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_e3226029
 Simon the Sorcerer (Video Game) / int_e5d630b7
type
Paper Key-Retrieval Trick
 Simon the Sorcerer (Video Game) / int_e5d630b7
comment
Paper Key-Retrieval Trick: Used as the solution to a puzzle in Simon the Sorcerer, when Simon finds himself locked inside a pantry.
 Simon the Sorcerer (Video Game) / int_e5d630b7
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_e5d630b7
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_e5d630b7
 Simon the Sorcerer (Video Game) / int_eb8e4fa8
type
Jerkass
 Simon the Sorcerer (Video Game) / int_eb8e4fa8
comment
Jerkass: Simon himself. He wouldn't even be the hero of the series if it were up to him.
 Simon the Sorcerer (Video Game) / int_eb8e4fa8
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_eb8e4fa8
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_eb8e4fa8
 Simon the Sorcerer (Video Game) / int_ef32c307
type
The Owl-Knowing One
 Simon the Sorcerer (Video Game) / int_ef32c307
comment
The Owl-Knowing One: Parodied. Simon meets an owl in a tree labeled "Wise owl" but instead of giving useful advice the owl turns out to suffer from dementia and can't finish a single sentence.
 Simon the Sorcerer (Video Game) / int_ef32c307
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_ef32c307
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_ef32c307
 Simon the Sorcerer (Video Game) / int_f2dadf81
type
Evil Twin
 Simon the Sorcerer (Video Game) / int_f2dadf81
comment
Evil Twin: The ending of the third game introduces a second Simon with a stereotypical Beard of Evil. Fridge Logic kicks in once you realise that Simon himself isn't really a good guy. The sequel reveals that the other Simon is actually his ''lawful'' twin.
 Simon the Sorcerer (Video Game) / int_f2dadf81
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_f2dadf81
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_f2dadf81
 Simon the Sorcerer (Video Game) / int_f54f6082
type
Selective Magnetism
 Simon the Sorcerer (Video Game) / int_f54f6082
comment
Selective Magnetism: Lampshaded in the first game when Simon points out that the magnet will not work on gold coins as gold is not magnetic, right up to the point when it does.
 Simon the Sorcerer (Video Game) / int_f54f6082
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_f54f6082
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_f54f6082
 Simon the Sorcerer (Video Game) / int_f642b1f9
type
You Bastard!
 Simon the Sorcerer (Video Game) / int_f642b1f9
comment
You Bastard!: The cliffhanger ending of the second game has Simon criticize the player for enjoying the situation he's ended up in (stuck in Sordid's body and at the receiving end of much humiliation by the citizens while Sordid romps around in his body in the real world), and throws in a bit of Paranoia Fuel to drive the point home.
 Simon the Sorcerer (Video Game) / int_f642b1f9
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_f642b1f9
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_f642b1f9
 Simon the Sorcerer (Video Game) / int_f7d66b6f
type
No-Gear Level
 Simon the Sorcerer (Video Game) / int_f7d66b6f
comment
No-Gear Level: In the first game, you lose all your inventory after getting shrunk. You won't get it back, but you no longer need it, anyway.
 Simon the Sorcerer (Video Game) / int_f7d66b6f
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_f7d66b6f
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_f7d66b6f
 Simon the Sorcerer (Video Game) / int_name
type
ItemName
 Simon the Sorcerer (Video Game) / int_name
comment
 Simon the Sorcerer (Video Game) / int_name
featureApplicability
1.0
 Simon the Sorcerer (Video Game) / int_name
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Simon the Sorcerer (Video Game) / int_name
 Simon the Sorcerer (Video Game) / int_name
itemName
Simon the Sorcerer (Video Game)

The following is a list of statements referring to the current page from other pages.

 Simon the Sorcerer (Video Game)
hasFeature
All Cloth Unravels / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Alliteration & Adventurers / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Anchovies Are Abhorrent / int_4566e815
 Simon the Sorcerer (Video Game)
hasFeature
Armed with Pepper Spray / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Bag of Holding / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Balloon-Bursting Bird / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Banishing Ritual / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
British Video Games / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Candlelit Ritual / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Character Title / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Chekhov's Gift / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Child Mage / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Collector of the Strange / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Combinatorial Explosion / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Dancing Mook Credits / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Death Is the Only Option / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Elephants Are Scared of Mice / int_4566e815
 Simon the Sorcerer (Video Game)
hasFeature
Evil Sorcerer / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Fantastic Fantasy Is Mundane / int_4566e815
 Simon the Sorcerer (Video Game)
hasFeature
Fantasy Aliens / int_4566e815
 Simon the Sorcerer (Video Game)
hasFeature
Game-Breaking Bug / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Good Angel, Bad Angel / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Holy Burns Evil / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Implausible Deniability / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
In My Language, That Sounds Like... / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Informing the Fourth Wall / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Innocent Aliens / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Interface Spoiler / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Invisible Holes / int_4566e815
 Simon the Sorcerer (Video Game)
hasFeature
Kleptomaniac Hero / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Leaf Boat / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Metal Detector Puzzle / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Mithril / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Multiple Head Case / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Mundane Solution / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Namedar / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
No-Gear Level / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
No Time to Explain / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
One-Person Birthday Party / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Palate Propping / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Paper Key-Retrieval Trick / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Paradiegetic Gameplay / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Pixel Hunt / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Polygon Ceiling / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Resurrection Teleportation / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Robe and Wizard Hat / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Rock–Paper–Scissors / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Scaled Up / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Screen Tap / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Selective Magnetism / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Shapeshifter Showdown / int_4566e815
 Simon the Sorcerer (Video Game)
hasFeature
Snowlems / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Telephone Teleport / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
The Genie Knows Jack Nicholson / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
The Owl-Knowing One / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Third Is 3D / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
30 Minutes, or It's Free! / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Too Qualified to Apply / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Umpteenth Customer / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Unexpectedly Realistic Gameplay / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Unintentionally Unwinnable / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Unsympathetic Comedy Protagonist / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Video Games of 1990–1994 / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Voodoo Doll / int_4566e815
 Simon the Sorcerer (Video Game)
hasFeature
Warp Whistle / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Weaponized Allergy / int_b24837f5
 Simon the Sorcerer (Video Game)
hasFeature
Welcome to Corneria / int_b24837f5
 SimontheSorcerer
sameAs
Simon the Sorcerer (Video Game)
 SimonTheSorcerer
sameAs
Simon the Sorcerer (Video Game)