Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Sin and Punishment (Video Game)

 Sin and Punishment (Video Game)
type
TVTItem
 Sin and Punishment (Video Game)
label
Sin and Punishment (Video Game)
 Sin and Punishment (Video Game)
page
SinAndPunishment
 Sin and Punishment (Video Game)
comment
Sin and Punishment (subtitled Successor of the Earth in Japanese) is an action game developed by Treasure and Nintendo R&D1 released in Japan for the Nintendo 64 in 2000.It is best described as a rail shooter, though its game engine requires platforming and evasive maneuvering along the way. The playable characters move independently of their shooting, which is done using a combination of a gun and sword that can be set to lock onto targets or be aimed manually with higher damage output. The sword can be used at close range, and well-timed slices can deflect projectile attacks toward other opponents.The story takes place in Japan in the year 2007. The world is under attack by hordes of rampaging mutant creatures known as "Ruffians". A volunteer army has been formed to fight against them, but are creating even more problems with their disregard for collateral damage and suppression of the civilian population. In response, a second resistance movement is formed by a messianic Mysterious Waif called Achi, dedicated to defending the innocent from the Ruffians and the renegade army alike.When the game opens, the resistance movement has been slaughtered in an ambush by the volunteer army, leaving only three survivors: androgynous badass Saki Amamiya, action girl mechanic Airan Jo, and Achi herself. Refusing to give up, they set out to destroy those responsible.Sin and Punishment was originally supposed to be a North American release. The plan was foiled when the Nintendo 64 stopped production in North America earlier than expected, and it was first seen on Western shores when it was launched on the Wii's Virtual Console in late 2007. It required almost little-to-no localization since all of the spoken dialogue and menus were already in English. Due to its popularity on the Virtual Console, a sequel was released in 2009 in Japan, May 2010 in Europe, and June 2010 in North America. In addition, Saki made an appearance in Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS and Wii U as an assist trophy and as a Mii Gunner Costume and Spirit in Super Smash Bros. Ultimate. The game would see new life once again in 2021 as part of the Nintendo Switch's subscription-based online game library, although like with the other N64 titles on it, it requires an Expansion Pack subscription upgrade.
 Sin and Punishment (Video Game)
fetched
2024-02-27T01:47:11Z
 Sin and Punishment (Video Game)
parsed
2024-02-27T01:47:11Z
 Sin and Punishment (Video Game)
processingComment
Dropped link to Bowdlerise: Not a Feature - ITEM
 Sin and Punishment (Video Game)
processingComment
Dropped link to GunstarHeroes: Not a Feature - ITEM
 Sin and Punishment (Video Game)
processingComment
Dropped link to PunchedAcrossTheRoom: Not a Feature - ITEM
 Sin and Punishment (Video Game)
processingComment
Dropped link to WarGod: Not a Feature - ITEM
 Sin and Punishment (Video Game)
isPartOf
DBTropes
 Sin and Punishment (Video Game) / int_10f5b375
type
"Get Back Here!" Boss
 Sin and Punishment (Video Game) / int_10f5b375
comment
The boss fight with the Crawlfish Seemer has them in addition to the Deadly Walls you have to avoid.
 Sin and Punishment (Video Game) / int_10f5b375
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_10f5b375
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_10f5b375
 Sin and Punishment (Video Game) / int_1467a30c
type
Unexpected Gameplay Change
 Sin and Punishment (Video Game) / int_1467a30c
comment
Unexpected Gameplay Change: Stage 3-2, the second to last level, becomes a free-roaming side-scroller that unfortunately suffers from controls not meant for such a genre.
 Sin and Punishment (Video Game) / int_1467a30c
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_1467a30c
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_1467a30c
 Sin and Punishment (Video Game) / int_14beeefd
type
Darker and Edgier
 Sin and Punishment (Video Game) / int_14beeefd
comment
Darker and Edgier: A meta example; this game was designed by Nintendo to appeal to older-than-usual audiences, especially in Western markets. Essentially, it would have filled N64 absent Metroid's role, demographic-wise.
 Sin and Punishment (Video Game) / int_14beeefd
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_14beeefd
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_14beeefd
 Sin and Punishment (Video Game) / int_16364a29
type
Evil Sounds Deep
 Sin and Punishment (Video Game) / int_16364a29
comment
Evil Sounds Deep: Once Achi shows her true colors, her voice deepens.
 Sin and Punishment (Video Game) / int_16364a29
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_16364a29
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_16364a29
 Sin and Punishment (Video Game) / int_16995d90
type
Right-Hand Cat
 Sin and Punishment (Video Game) / int_16995d90
comment
Right-Hand Cat: Brad's small talking cat-like Ruffian Leda serves as a mini-boss and later joins him in his own boss fight.
 Sin and Punishment (Video Game) / int_16995d90
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_16995d90
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_16995d90
 Sin and Punishment (Video Game) / int_16b658ca
type
Elevator Action Sequence
 Sin and Punishment (Video Game) / int_16b658ca
comment
Elevator Action Sequence: Stage 1-2 is one of these, with Saki having to take down droves of armed volunteers lying in wait so that he, Airan and Achi can get to the roof.
 Sin and Punishment (Video Game) / int_16b658ca
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_16b658ca
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_16b658ca
 Sin and Punishment (Video Game) / int_17fc8b9c
type
Storyboarding the Apocalypse
 Sin and Punishment (Video Game) / int_17fc8b9c
comment
Storyboarding the Apocalypse: One stage is a vision of ten years in the future, showing what will happen if Airan doesn't save Saki. It happened anyway in the sequel.
 Sin and Punishment (Video Game) / int_17fc8b9c
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_17fc8b9c
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_17fc8b9c
 Sin and Punishment (Video Game) / int_1a3a91dd
type
Say My Name
 Sin and Punishment (Video Game) / int_1a3a91dd
comment
Say My Name: The rebels the armed volunteers kill in the intro/attract mode cutscene cry out to Achi for help. She hears them and doesn't forget in a later battle with the armed volunteers. Whenever the player loses. Notable in that this is Achi's voice, which happens even after her Face–Heel Turn and even during the final battle against her. Well, she didn't want you to die, just to follow her bidding. However, if you lose during the Bad Future segment when playing as Airan, Isa will instead cry out, "Mommy!" Kachua goes out by screaming Brad's name before going Ruffian.
 Sin and Punishment (Video Game) / int_1a3a91dd
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_1a3a91dd
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_1a3a91dd
 Sin and Punishment (Video Game) / int_1c0d4155
type
Necessary Drawback
 Sin and Punishment (Video Game) / int_1c0d4155
comment
Necessary Drawback: The Type B firing mode locks onto enemies, but doesn't do as much damage, making it good for clearing out hordes of mooks but impractical when dealing with bosses. Anyone not aware of this is in for a rude awakening at the end of Stage 2-2.
 Sin and Punishment (Video Game) / int_1c0d4155
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_1c0d4155
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_1c0d4155
 Sin and Punishment (Video Game) / int_1cc9f5e5
type
Playing with Fire
 Sin and Punishment (Video Game) / int_1cc9f5e5
comment
Playing with Fire: The Man Seemer mini-boss near the end of Stage 3-2 shoots beams across the ground to attack you with flaming pillars.
 Sin and Punishment (Video Game) / int_1cc9f5e5
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_1cc9f5e5
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_1cc9f5e5
 Sin and Punishment (Video Game) / int_1dfd19f9
type
Papa Wolf
 Sin and Punishment (Video Game) / int_1dfd19f9
comment
Papa Wolf: The instructor's father from the training level doesn't take kindly to you being around his daughter and shows up at the end for you to demonstrate your projectile-deflecting attack against him.
 Sin and Punishment (Video Game) / int_1dfd19f9
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_1dfd19f9
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_1dfd19f9
 Sin and Punishment (Video Game) / int_21d70919
type
Crapsack World
 Sin and Punishment (Video Game) / int_21d70919
comment
Crapsack World: Not only is Earth overrun by alien bio-weapons, but the army assembled to fight them isn't much better.
 Sin and Punishment (Video Game) / int_21d70919
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_21d70919
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_21d70919
 Sin and Punishment (Video Game) / int_273b4c2a
type
Some Dexterity Required
 Sin and Punishment (Video Game) / int_273b4c2a
comment
Some Dexterity Required: The controls are extremely weird and unconventional (you move left and right with the C-buttons, jump with the shoulder buttons, aim with the control stick, fire with the Z-trigger, and switch between auto-lock and manual aiming with the A button). Fortunately, the sequel switches over to a much more intuitive Wii control scheme. The Virtual Console re-release supports the Classic Controller and GameCube controller, so players can use the D-Pad for movement and the stick to aim. The Nintendo Switch Online release also accomodates the game by remapping the second stick and both the ZL and ZR buttons to the control stick and Z respectively, (which it doesn't do on any other game on the service), so movement and shooting becomes much easier.
 Sin and Punishment (Video Game) / int_273b4c2a
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_273b4c2a
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_273b4c2a
 Sin and Punishment (Video Game) / int_29428ef
type
Difficulty Levels
 Sin and Punishment (Video Game) / int_29428ef
comment
Difficulty Levels: Your standard Easy, Normal, and Hard difficulties, each affecting how many continues you start out with and how much your life meter recovers from a life-up. Each difficulty also affects which enemies or bosses you will face and their attack patterns.
 Sin and Punishment (Video Game) / int_29428ef
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_29428ef
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_29428ef
 Sin and Punishment (Video Game) / int_299dae0
type
Background Boss
 Sin and Punishment (Video Game) / int_299dae0
comment
One boss fight has Saki fighting against Radan and Kachua, although Kachua doesn't fight back at all unless you're playing on Hard mode. Nevertheless, she can be beaten for extra time and points.
 Sin and Punishment (Video Game) / int_299dae0
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_299dae0
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_299dae0
 Sin and Punishment (Video Game) / int_2f253c94
type
Glass Cannon
 Sin and Punishment (Video Game) / int_2f253c94
comment
Glass Cannon: Kachua has impressive attacks, but once you can hit her directly, she doesn't hold up too long.
 Sin and Punishment (Video Game) / int_2f253c94
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_2f253c94
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_2f253c94
 Sin and Punishment (Video Game) / int_3011ef28
type
Co-Op Multiplayer
 Sin and Punishment (Video Game) / int_3011ef28
comment
Co-Op Multiplayer: In an odd sort of way. Two players use a single controller to play the game; under the default control scheme, one player controls the aiming and the shooting while the other controls the character's movement.
 Sin and Punishment (Video Game) / int_3011ef28
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_3011ef28
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_3011ef28
 Sin and Punishment (Video Game) / int_326a44a1
type
Create Your Own Villain
 Sin and Punishment (Video Game) / int_326a44a1
comment
Create Your Own Villain: The Ruffians were created to solve world hunger, but went wild. However, Achi says that Brad "wrote, directed, and starred" in his own war so he'd become a hero and be accepted by humanity, implying their rampage was anything but accidental.
 Sin and Punishment (Video Game) / int_326a44a1
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_326a44a1
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_326a44a1
 Sin and Punishment (Video Game) / int_32976084
type
Destination Defenestration
 Sin and Punishment (Video Game) / int_32976084
comment
Destination Defenestration: The fight with Brad requires you to parry his attacks and eventually smack him out the window of his cruiser.
 Sin and Punishment (Video Game) / int_32976084
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_32976084
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_32976084
 Sin and Punishment (Video Game) / int_36e63b81
type
Rule of Cool
 Sin and Punishment (Video Game) / int_36e63b81
comment
Rule of Cool: Presumably the reason that Tokyo is inexplicably flooded by a sea of blood after Saki defeats Kachua's human form. Aside from making thematic sense, there isn't much plot bearing on it, but it does make for an awesome battle with Ruffian Kachua.
 Sin and Punishment (Video Game) / int_36e63b81
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_36e63b81
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_36e63b81
 Sin and Punishment (Video Game) / int_3a4898fb
type
Power-Up
 Sin and Punishment (Video Game) / int_3a4898fb
comment
Power-Up: Time pick-ups boost your timer, Life pick-ups recovers your Life Meter (varying by difficulty), and Point items boost your score.
 Sin and Punishment (Video Game) / int_3a4898fb
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_3a4898fb
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_3a4898fb
 Sin and Punishment (Video Game) / int_3a88a563
type
Vocal Dissonance
 Sin and Punishment (Video Game) / int_3a88a563
comment
Vocal Dissonance: Saki normally has the voice expected of a teenager, but has an inexplicably deep and rugged grunt whenever he takes damage.
 Sin and Punishment (Video Game) / int_3a88a563
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_3a88a563
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_3a88a563
 Sin and Punishment (Video Game) / int_3f737576
type
Climax Boss
 Sin and Punishment (Video Game) / int_3f737576
comment
Climax Boss: The build up to the flooding of Tokyo and Saki's transformation ends in a big boss fight.
 Sin and Punishment (Video Game) / int_3f737576
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_3f737576
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_3f737576
 Sin and Punishment (Video Game) / int_409d3c07
type
Advancing Boss of Doom
 Sin and Punishment (Video Game) / int_409d3c07
comment
Advancing Boss of Doom: Halfway into Stage 3-2, an invincible giant Ruffian chases Saki and some soldier-like enemies until he runs into the dragonfly Seemers. Later in the same stage, a giant fire-breathing Centipede Seemer chases after him.
 Sin and Punishment (Video Game) / int_409d3c07
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_409d3c07
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_409d3c07
 Sin and Punishment (Video Game) / int_421e0f6a
type
Mysterious Waif
 Sin and Punishment (Video Game) / int_421e0f6a
comment
Mysterious Waif: Achi is firmly this, what with her bizarre powers and slightly off-putting behavior. As it turns out, she's deliberately been cultivating this image of herself so that no-one suspects her true intentions.
 Sin and Punishment (Video Game) / int_421e0f6a
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_421e0f6a
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_421e0f6a
 Sin and Punishment (Video Game) / int_434c3481
type
Crosshair Aware
 Sin and Punishment (Video Game) / int_434c3481
comment
Crosshair Aware: In your stand-off with Brad, you have to avoid his aim.
 Sin and Punishment (Video Game) / int_434c3481
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_434c3481
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_434c3481
 Sin and Punishment (Video Game) / int_4577bd49
type
Gameplay Grading
 Sin and Punishment (Video Game) / int_4577bd49
comment
Gameplay Grading: At the end of each stage, you get bonus points for your remaining HP, Time, and total Hit-chain. Stage 2-2 is the one stage where it is possible to miss the end-stage bonus if you don't slash the mothership's core at the end. The final battle grades you on how much damage the Earth took from Achi, with a whopping Perfect bonus waiting for you if you manage to save the Earth unharmed.
 Sin and Punishment (Video Game) / int_4577bd49
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_4577bd49
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_4577bd49
 Sin and Punishment (Video Game) / int_45a177f1
type
Touched by Vorlons
 Sin and Punishment (Video Game) / int_45a177f1
comment
Touched by Vorlons: Most of the super-powered characters in the story, on both sides, received blood from Achi. It is implied Airan wasn't, though. Brad thinks she was and she has a messed-up arm, but finds the super powers everyone else demonstrates to be weird. There is definitely something up with her and she is just as capable as Saki until he transforms.
 Sin and Punishment (Video Game) / int_45a177f1
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_45a177f1
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_45a177f1
 Sin and Punishment (Video Game) / int_486466ee
type
Dual Boss
 Sin and Punishment (Video Game) / int_486466ee
comment
Dual Boss: One boss fight has Saki fighting against Radan and Kachua, although Kachua doesn't fight back at all unless you're playing on Hard mode. Nevertheless, she can be beaten for extra time and points. Airan battles both Brad and Leda simultaneously.
 Sin and Punishment (Video Game) / int_486466ee
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_486466ee
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_486466ee
 Sin and Punishment (Video Game) / int_49f8c18f
type
Ace Custom
 Sin and Punishment (Video Game) / int_49f8c18f
comment
Ace Custom: Brad has his own squadron of custom fighter jets.
 Sin and Punishment (Video Game) / int_49f8c18f
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_49f8c18f
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_49f8c18f
 Sin and Punishment (Video Game) / int_50d71a78
type
Dual Wielding
 Sin and Punishment (Video Game) / int_50d71a78
comment
Dual Wielding: Several armed volunteers wield two blades. Colendron is a boss variety, after which the rest could be considered Degraded Boss versions of him.
 Sin and Punishment (Video Game) / int_50d71a78
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_50d71a78
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_50d71a78
 Sin and Punishment (Video Game) / int_50f17484
type
Fake-Out Opening
 Sin and Punishment (Video Game) / int_50f17484
comment
Fake-Out Opening: The game opens with a Dream Sequence of killing giant Ruffian centipedes and bees in a field.
 Sin and Punishment (Video Game) / int_50f17484
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_50f17484
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_50f17484
 Sin and Punishment (Video Game) / int_52b36340
type
What Measure Is a Mook?
 Sin and Punishment (Video Game) / int_52b36340
comment
What Measure Is a Mook?: Made uncomfortably clear when the entire volunteer army dies:
 Sin and Punishment (Video Game) / int_52b36340
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_52b36340
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_52b36340
 Sin and Punishment (Video Game) / int_53c37297
type
Flash Step
 Sin and Punishment (Video Game) / int_53c37297
comment
Flash Step: Saki's dodge move in Ruffian form is a quick sidestep that is equivalent to teleportation, replacing the dodge roll. Brad's response to the player trying to shoot him is to move very fast to dodge the projectiles.
 Sin and Punishment (Video Game) / int_53c37297
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_53c37297
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_53c37297
 Sin and Punishment (Video Game) / int_53f5119f
type
The Dragon
 Sin and Punishment (Video Game) / int_53f5119f
comment
The Dragon: Kachua is Brad's loyal subordinate. After she is killed, his pet Leda fills the role.
 Sin and Punishment (Video Game) / int_53f5119f
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_53f5119f
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_53f5119f
 Sin and Punishment (Video Game) / int_56da86fe
type
Walking Tank
 Sin and Punishment (Video Game) / int_56da86fe
comment
Walking Tank: Armed Volunteer's Sentry Machinery are walking tanks that can hover.
 Sin and Punishment (Video Game) / int_56da86fe
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_56da86fe
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_56da86fe
 Sin and Punishment (Video Game) / int_5832e916
type
Die, Chair, Die!
 Sin and Punishment (Video Game) / int_5832e916
comment
Die, Chair, Die!: Throughout some of the stages, there's inanimate objects (barrels, subway seats, bookshelves, etc.) you can destroy, some of which are holding point items inside.
 Sin and Punishment (Video Game) / int_5832e916
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_5832e916
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_5832e916
 Sin and Punishment (Video Game) / int_5a5899e4
type
Boss Game
 Sin and Punishment (Video Game) / int_5a5899e4
comment
Boss Game: Much like previous Treasure games, there is a heavy emphasis on boss fights, with several minibosses showing up at the end of each shooting segment.
 Sin and Punishment (Video Game) / int_5a5899e4
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_5a5899e4
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_5a5899e4
 Sin and Punishment (Video Game) / int_603b77ec
type
Savage Wolves
 Sin and Punishment (Video Game) / int_603b77ec
comment
Savage Wolves: A portion of Stage 2-3 is littered wolf-like Ruffians that shoot energy balls or pounce at Airan. You see them again running from the spider Ruffian infestation.
 Sin and Punishment (Video Game) / int_603b77ec
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_603b77ec
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_603b77ec
 Sin and Punishment (Video Game) / int_60f37373
type
Attack Reflector
 Sin and Punishment (Video Game) / int_60f37373
comment
Attack Reflector: Your sword can reflect certain projectiles such as missiles back at the opposition. In some boss fights, it becomes a requirement, as certain bosses can only be defeated by reflecting their attacks.
 Sin and Punishment (Video Game) / int_60f37373
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_60f37373
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_60f37373
 Sin and Punishment (Video Game) / int_62259825
type
Nintendo Hard
 Sin and Punishment (Video Game) / int_62259825
comment
Nintendo Hard: And how! You will barely even find a full double-frame/Turbo mode (which doubles the speed of the game) playthrough available on any website. This Turbo mode run is the closest you can get to the final boss compared to this original frame mode run on the same level.
 Sin and Punishment (Video Game) / int_62259825
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_62259825
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_62259825
 Sin and Punishment (Video Game) / int_6293c185
type
Sequel Hook
 Sin and Punishment (Video Game) / int_6293c185
comment
Sequel Hook: During the ending, Achi leaves Earth defeated, but muses over the potential of Saki having a child that also inherits her blood, which she could use for her plan to defeat her enemies. Meanwhile, Saki and Airan discuss the fact that Saki could potentially turn into his Ruffian form and destroy the rest of the world, as well as mentioning their future child. Both of these actually do turn up in the sequel; the main character is Saki and Airan's son, Isa, and Saki, as it turns out, did indeed succumb to the powers of Achi's blood.
 Sin and Punishment (Video Game) / int_6293c185
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_6293c185
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_6293c185
 Sin and Punishment (Video Game) / int_63cad64b
type
Threatening Shark
 Sin and Punishment (Video Game) / int_63cad64b
comment
Threatening Shark: Shark-like Ruffians pop up in the beach area of Stage 3-1.
 Sin and Punishment (Video Game) / int_63cad64b
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_63cad64b
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_63cad64b
 Sin and Punishment (Video Game) / int_658f7193
type
Lack of Empathy
 Sin and Punishment (Video Game) / int_658f7193
comment
Lack of Empathy: This trope hints at Achi's true nature when she casually walks over Leda's dead body, and when she enjoys it a little too much when the Armed Volunteers are wiped out. And how off-handed she is when she's talking about Brad's reasons for staging the Ruffian war just so mankind would love him rather than fear him.
 Sin and Punishment (Video Game) / int_658f7193
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_658f7193
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_658f7193
 Sin and Punishment (Video Game) / int_676e942c
type
We Hardly Knew Ye
 Sin and Punishment (Video Game) / int_676e942c
comment
We Hardly Knew Ye: This is a short game, so it's inevitable, Brad's quirky mini-boss squad get what precious little characterization that can be hinted at in their brief time on screen before they bite the big one.
 Sin and Punishment (Video Game) / int_676e942c
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_676e942c
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_676e942c
 Sin and Punishment (Video Game) / int_6b510ace
type
Hopeless War
 Sin and Punishment (Video Game) / int_6b510ace
comment
Hopeless War: The game is in the future during a losing battle between humanity and the Ruffian invasion.
 Sin and Punishment (Video Game) / int_6b510ace
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_6b510ace
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_6b510ace
 Sin and Punishment (Video Game) / int_6bda9a30
type
Meaningful Name
 Sin and Punishment (Video Game) / int_6bda9a30
comment
Meaningful Name: The Seemers are monsters that resemble grotesquely mutated Earth lifeforms. "Seemer" is a real word meaning to "one who seems; one who carries or assumes an appearance or semblance". The title of the series refers to the sin of the protagonist, rebellion (Saki's against the Armed Volunteers), and the punishment of being constantly hunted down for it.
 Sin and Punishment (Video Game) / int_6bda9a30
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_6bda9a30
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_6bda9a30
 Sin and Punishment (Video Game) / int_6d9bc945
type
Babies Ever After
 Sin and Punishment (Video Game) / int_6d9bc945
comment
Babies Ever After: 15 years after this game's events, Saki and Airan have a son, Isa, who becomes the sequel's protagonist. He makes a brief cameo during one of Airan's hallucinations.
 Sin and Punishment (Video Game) / int_6d9bc945
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_6d9bc945
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_6d9bc945
 Sin and Punishment (Video Game) / int_6de71c57
type
Disc-One Final Boss
 Sin and Punishment (Video Game) / int_6de71c57
comment
Disc-One Final Boss: Brad is dealt with halfway through the game. The game reveals the real villain immediately after: Achi.
 Sin and Punishment (Video Game) / int_6de71c57
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_6de71c57
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_6de71c57
 Sin and Punishment (Video Game) / int_6dec2f19
type
Swiss-Army Weapon
 Sin and Punishment (Video Game) / int_6dec2f19
comment
Swiss-Army Weapon: The "Dolphin" weapon that Saki and Airan use, which is a gun that doubles as a sword for close-quarters combat and also a shout out to the prototype name for the GameCube.
 Sin and Punishment (Video Game) / int_6dec2f19
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_6dec2f19
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_6dec2f19
 Sin and Punishment (Video Game) / int_6fa1e7a2
type
Noob Bridge
 Sin and Punishment (Video Game) / int_6fa1e7a2
comment
Noob Bridge: Many players will start by exclusively using auto-aim. Then they encounter the Polestar at the end of Stage 2-2 and see the continue screen over and over again until they learn that auto-aim reduces their shot power.
 Sin and Punishment (Video Game) / int_6fa1e7a2
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_6fa1e7a2
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_6fa1e7a2
 Sin and Punishment (Video Game) / int_733e007a
type
Unwitting Pawn
 Sin and Punishment (Video Game) / int_733e007a
comment
Unwitting Pawn: Saki and Airan are these to Achi, who intends to transform them into powerful warriors for her own ends. While Brad appears to genuinely care for Leda and Kachua, Achi theorizes that Brad was using them as guinea pigs to test the waters of assuming a Ruffian form.
 Sin and Punishment (Video Game) / int_733e007a
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_733e007a
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_733e007a
 Sin and Punishment (Video Game) / int_77666408
type
Combat Tentacles
 Sin and Punishment (Video Game) / int_77666408
comment
Combat Tentacles: The lizard seemer has a whip function in his arm organically, and uses it on several armed volunteers before trying to turn it on Saki.
 Sin and Punishment (Video Game) / int_77666408
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_77666408
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_77666408
 Sin and Punishment (Video Game) / int_7969557b
type
Subtitles Are Superfluous
 Sin and Punishment (Video Game) / int_7969557b
comment
Subtitles Are Superfluous: They are all in Japanese, even in the international releases, save one internal monologue at the end of the game and the game's tutorials that had to be translated overseas.
 Sin and Punishment (Video Game) / int_7969557b
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_7969557b
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_7969557b
 Sin and Punishment (Video Game) / int_7c7589af
type
Earth-Shattering Kaboom
 Sin and Punishment (Video Game) / int_7c7589af
comment
Earth-Shattering Kaboom: The final boss is a copy of the Earth, which you must destroy with mutated Saki's own powers.
 Sin and Punishment (Video Game) / int_7c7589af
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_7c7589af
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_7c7589af
 Sin and Punishment (Video Game) / int_81f909f2
type
Dishing Out Dirt
 Sin and Punishment (Video Game) / int_81f909f2
comment
Dishing Out Dirt: The mole seemer attacks with rocks and earth on a train where there is no visible dirt. Then again, it is just an illusion.
 Sin and Punishment (Video Game) / int_81f909f2
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_81f909f2
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_81f909f2
 Sin and Punishment (Video Game) / int_825f60fa
type
Mercy Invincibility
 Sin and Punishment (Video Game) / int_825f60fa
comment
Mercy Invincibility: If the player takes too much damage at once or is knocked down by an enemy, they are given a few frames of invincibility to recover.
 Sin and Punishment (Video Game) / int_825f60fa
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_825f60fa
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_825f60fa
 Sin and Punishment (Video Game) / int_82accf22
type
Gainax Ending
 Sin and Punishment (Video Game) / int_82accf22
comment
Gainax Ending: You could call this Studio Gainax: The Game, and it wouldn't be out of place, but the ending in particular is pretty wild: Saki is revealed to have the power to turn into a Ruffian, which Achi (who turns out to have been an alien) seeks to exploit in order to groom him into becoming the perfect soldier so she can win a war against a group of unseen, godly extraterrestrials and create a new, better Earth at the cost of the old one. Saki and Airan are able to stop her by fusing together into a giant Ruffian and destroying Achi's new Earth, leaving her to drift in space while they return to Japan to continue fighting the Ruffians. Meanwhile, Achi ruminates on her failure, before remarking that Saki and Airan's unborn son Isa may be her last chance to succeed against her foes. The sequel does clear things up, but just a bit.
 Sin and Punishment (Video Game) / int_82accf22
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_82accf22
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_82accf22
 Sin and Punishment (Video Game) / int_84e189a8
type
Life Meter
 Sin and Punishment (Video Game) / int_84e189a8
comment
Life Meter: A traditional gauge-type display is used for the player's Life Meter.
 Sin and Punishment (Video Game) / int_84e189a8
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_84e189a8
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_84e189a8
 Sin and Punishment (Video Game) / int_851dda8f
type
Humanoid Abomination
 Sin and Punishment (Video Game) / int_851dda8f
comment
Humanoid Abomination: Achi and any human with some of her blood look like average people, but have the power to transform into massive, dangerous monsters.
 Sin and Punishment (Video Game) / int_851dda8f
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_851dda8f
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_851dda8f
 Sin and Punishment (Video Game) / int_85e1459a
type
Didn't Need Those Anyway!
 Sin and Punishment (Video Game) / int_85e1459a
comment
Didn't Need Those Anyway!: Stationary Boss Armed Voluteers weapon Vigilanced System/22 tosses its own tank treads at you.
 Sin and Punishment (Video Game) / int_85e1459a
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_85e1459a
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_85e1459a
 Sin and Punishment (Video Game) / int_8a4988bb
type
Mind Rape
 Sin and Punishment (Video Game) / int_8a4988bb
comment
Mind Rape: Achi attempts to convince Airan to side with her by placing her inside the mutated Saki and showing her a Bad Future, and is extremely convincing to boot. This takes up a whole level, but it only Makes Just as Much Sense in Context. Completing the level results in the Mind Rape not working out, and Achi getting bumped up to Big Bad.
 Sin and Punishment (Video Game) / int_8a4988bb
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_8a4988bb
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_8a4988bb
 Sin and Punishment (Video Game) / int_8a9ecd0b
type
Bloody Murder
 Sin and Punishment (Video Game) / int_8a9ecd0b
comment
Bloody Murder: During Ruffian Kachua's second phase, she can summon tidal waves with the blood you're standing on.
 Sin and Punishment (Video Game) / int_8a9ecd0b
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_8a9ecd0b
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_8a9ecd0b
 Sin and Punishment (Video Game) / int_8b6de1eb
type
Airborne Aircraft Carrier
 Sin and Punishment (Video Game) / int_8b6de1eb
comment
Airborne Aircraft Carrier: A flying aircraft carrier named "Mother Crow" appears just before the fight against Brad in Stage 2-2, except on the Easy difficulty. It releases lots of jet fighters while larger planes and a pack of Sentry Machinery bombard you.
 Sin and Punishment (Video Game) / int_8b6de1eb
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_8b6de1eb
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_8b6de1eb
 Sin and Punishment (Video Game) / int_8d3f3e8b
type
Levels Take Flight
 Sin and Punishment (Video Game) / int_8d3f3e8b
comment
Levels Take Flight: Stage 2-2. Achi uses her powers to rip apart the floor of Brad's ship to provide Airan some solid ground, then flies it all across the sea, where the Armed Volunteers mobilize their attack on Ruffian Saki.
 Sin and Punishment (Video Game) / int_8d3f3e8b
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_8d3f3e8b
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_8d3f3e8b
 Sin and Punishment (Video Game) / int_907fc128
type
EveryTenThousandPoints
 Sin and Punishment (Video Game) / int_907fc128
comment
Every 10,000 Points: You gain an extra continue for every 100 chain of destruction, and you'll certainly need them on Hard mode.
 Sin and Punishment (Video Game) / int_907fc128
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_907fc128
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_907fc128
 Sin and Punishment (Video Game) / int_95265081
type
Leeroy Jenkins
 Sin and Punishment (Video Game) / int_95265081
comment
Leeroy Jenkins: Brad leads a charge on ruffian Saki after being ordered to retreat. Similarly, Leda tries to fight Airan despite Brad ordering her to stay back.
 Sin and Punishment (Video Game) / int_95265081
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_95265081
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_95265081
 Sin and Punishment (Video Game) / int_95713538
type
Outside Ride
 Sin and Punishment (Video Game) / int_95713538
comment
Outside Ride: Brad's final boss battle has him riding a harrier. It's unclear if it's being piloted or if he's controlling it mentally.
 Sin and Punishment (Video Game) / int_95713538
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_95713538
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_95713538
 Sin and Punishment (Video Game) / int_958aa273
type
Deadly Walls
 Sin and Punishment (Video Game) / int_958aa273
comment
Deadly Walls: One mini-boss fight involves chasing a Ruffian along a series of narrow bridges separated by walls, and colliding with a wall damages you.
 Sin and Punishment (Video Game) / int_958aa273
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_958aa273
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_958aa273
 Sin and Punishment (Video Game) / int_96a33f11
type
Riddle for the Ages
 Sin and Punishment (Video Game) / int_96a33f11
comment
Riddle for the Ages: We never see what Brad's Ruffian form is, as he dies without ever using it.
 Sin and Punishment (Video Game) / int_96a33f11
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_96a33f11
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_96a33f11
 Sin and Punishment (Video Game) / int_970c790a
type
Big Bad
 Sin and Punishment (Video Game) / int_970c790a
comment
Big Bad: Achi, aka your boss, is actually an alien lifeform who wishes to mold Saki into the ultimate warrior in order to fight an unspecified enemy. However, her plans involve destroying much of the Earth and reshaping it to her liking, which Achi and Airan find unacceptable.
 Sin and Punishment (Video Game) / int_970c790a
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_970c790a
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_970c790a
 Sin and Punishment (Video Game) / int_9858c391
type
Chick Magnet
 Sin and Punishment (Video Game) / int_9858c391
comment
Chick Magnet: Brad, who had some kind of relationship with Achi, Radan, and Kachua, though only the last of them seemed genuine on his part. Leda apparently has something for him, too.
 Sin and Punishment (Video Game) / int_9858c391
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_9858c391
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_9858c391
 Sin and Punishment (Video Game) / int_99298c71
type
Better to Die than Be Killed
 Sin and Punishment (Video Game) / int_99298c71
comment
Better to Die than Be Killed: Brad, after Achi taunts him into transforming, just decides to let himself be caught in an explosion instead.
 Sin and Punishment (Video Game) / int_99298c71
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_99298c71
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_99298c71
 Sin and Punishment (Video Game) / int_99599179
type
Ring Out
 Sin and Punishment (Video Game) / int_99599179
comment
The boss battle with Radan has them, given that you're fighting at a launchpad on top of a building. They can be used to your advantage by pushing her off the arena with your sword.
 Sin and Punishment (Video Game) / int_99599179
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_99599179
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_99599179
 Sin and Punishment (Video Game) / int_9af10b44
type
Double Jump
 Sin and Punishment (Video Game) / int_9af10b44
comment
Double Jump: Both protagonists are given a mid-air jump to aid their mobility.
 Sin and Punishment (Video Game) / int_9af10b44
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_9af10b44
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_9af10b44
 Sin and Punishment (Video Game) / int_9b73b497
type
The Only One Allowed to Defeat You
 Sin and Punishment (Video Game) / int_9b73b497
comment
The Only One Allowed to Defeat You: Kachua wanted to capture Radan and experiment on it, thus was not too happy when Saki cut it down.
 Sin and Punishment (Video Game) / int_9b73b497
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_9b73b497
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_9b73b497
 Sin and Punishment (Video Game) / int_9be7c205
type
Giant Spider
 Sin and Punishment (Video Game) / int_9be7c205
comment
Giant Spider: During the last one-third of Stage 3-1, you fight off over-sized spider Ruffians, including a more giant one as a boss.
 Sin and Punishment (Video Game) / int_9be7c205
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_9be7c205
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_9be7c205
 Sin and Punishment (Video Game) / int_9cd24d8a
type
Locomotive Level
 Sin and Punishment (Video Game) / int_9cd24d8a
comment
Locomotive Level: Stage 2-3 takes place inside a subway train on Long Island.
 Sin and Punishment (Video Game) / int_9cd24d8a
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_9cd24d8a
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_9cd24d8a
 Sin and Punishment (Video Game) / int_a2cbad1
type
Half-Human Hybrid
 Sin and Punishment (Video Game) / int_a2cbad1
comment
Half-Human Hybrid: Saki has some Ruffian blood from Achi in him.
 Sin and Punishment (Video Game) / int_a2cbad1
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_a2cbad1
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_a2cbad1
 Sin and Punishment (Video Game) / int_a414c3f0
type
One-Hit Kill
 Sin and Punishment (Video Game) / int_a414c3f0
comment
One-Hit Kill: Failing to destroy the Polestar before Ruffian Saki does results in this. Justified that Saki, now a towering super-powerful Ruffian, can't see Airan and Achi behind the warhead and he's acting in self-defense.
 Sin and Punishment (Video Game) / int_a414c3f0
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_a414c3f0
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_a414c3f0
 Sin and Punishment (Video Game) / int_acaf9059
type
Video Game Delegation Penalty
 Sin and Punishment (Video Game) / int_acaf9059
comment
Video Game Delegation Penalty: The game allows you to activate an aim-assist feature at the cost of your shot power. This can carry the player until the end of Stage 2-2, when a boss shows up that must be killed before it inflicts a lethal hit to the player. If the player insists on having aim assistance on at this point, they will find that they cannot do enough damage to defeat it. Most players get stuck at this point and have to be told to switch to manual aiming.
 Sin and Punishment (Video Game) / int_acaf9059
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_acaf9059
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_acaf9059
 Sin and Punishment (Video Game) / int_af3ea0e3
type
Face–Heel Turn
 Sin and Punishment (Video Game) / int_af3ea0e3
comment
Whenever the player loses. Notable in that this is Achi's voice, which happens even after her Face–Heel Turn and even during the final battle against her. Well, she didn't want you to die, just to follow her bidding. However, if you lose during the Bad Future segment when playing as Airan, Isa will instead cry out, "Mommy!"
 Sin and Punishment (Video Game) / int_af3ea0e3
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_af3ea0e3
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_af3ea0e3
 Sin and Punishment (Video Game) / int_b4cbb37f
type
Good Morning, Crono
 Sin and Punishment (Video Game) / int_b4cbb37f
comment
Good Morning, Crono: "Good MORNING, Saki!" just before you start Stage 1-1. Granted, this isn't at the very start of the game, but since Stage 0-0 was a dream level...
 Sin and Punishment (Video Game) / int_b4cbb37f
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_b4cbb37f
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_b4cbb37f
 Sin and Punishment (Video Game) / int_b77eb3b2
type
Revenge by Proxy
 Sin and Punishment (Video Game) / int_b77eb3b2
comment
Revenge by Proxy: Brad tries to kill Saki to punish Achi for Kachua's death.
 Sin and Punishment (Video Game) / int_b77eb3b2
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_b77eb3b2
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_b77eb3b2
 Sin and Punishment (Video Game) / int_bef696dd
type
Mind Screw
 Sin and Punishment (Video Game) / int_bef696dd
comment
Mind Screw: The story starts off normal until Saki turns into a giant monster.
 Sin and Punishment (Video Game) / int_bef696dd
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_bef696dd
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_bef696dd
 Sin and Punishment (Video Game) / int_bf8de9e4
type
Sand Is Water
 Sin and Punishment (Video Game) / int_bf8de9e4
comment
Sand Is Water: On the beach level, an octopus boss rises out of the sand.
 Sin and Punishment (Video Game) / int_bf8de9e4
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_bf8de9e4
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_bf8de9e4
 Sin and Punishment (Video Game) / int_c36cba70
type
Mooks
 Sin and Punishment (Video Game) / int_c36cba70
comment
Mooks: The Armed Volunteer soldiers and lesser Ruffians you deal with are mere cannon fodder to you.
 Sin and Punishment (Video Game) / int_c36cba70
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_c36cba70
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_c36cba70
 Sin and Punishment (Video Game) / int_c5fa22af
type
The Tokyo Fireball
 Sin and Punishment (Video Game) / int_c5fa22af
comment
The Tokyo Fireball: Instead of burning in flames, though, the city is literally drowned in blood, to the point there is a red mark on Japan that can be seen from low orbit. At the end of the game, all of Japan is ruined.
 Sin and Punishment (Video Game) / int_c5fa22af
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_c5fa22af
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_c5fa22af
 Sin and Punishment (Video Game) / int_c64bdacd
type
Scoring Points
 Sin and Punishment (Video Game) / int_c64bdacd
comment
Scoring Points: This being a Shoot 'Em Up, you know what to expect. To elaborate, you score points by damaging enemies and destroying objects in the environment (if possible). There's also point items that you collect that boost your score. Collecting one will give 1,000pts and will mount up all the way to 50,000pts as you collect more without taking damage; if you get hit, the bonus points from point items resets to 1,000pts. Occasionally, there's also targets you can shoot down for an extra 50,000pts. You also get a "CMDR BONUS" for defeating bosses, although some bosses give you a bit of an opportunity to milk the fight for all the points they're worth.
 Sin and Punishment (Video Game) / int_c64bdacd
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_c64bdacd
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_c64bdacd
 Sin and Punishment (Video Game) / int_c6695a49
type
Mêlée à Trois
 Sin and Punishment (Video Game) / int_c6695a49
comment
Mêlée à Trois: The enemy of your enemy is not your friend here, as the Armed Volunteers and Rebels both want the Ruffians gone but don't work together. For that matter, the Ruffians have their own divisions — namely Achi's Ruffians, which she allows to attack her own rebel group, and Brad's Ruffians, which were made to fight Achi's but also attack him and his own Armed Volunteers.
 Sin and Punishment (Video Game) / int_c6695a49
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_c6695a49
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_c6695a49
 Sin and Punishment (Video Game) / int_c75df49a
type
Shout-Out
 Sin and Punishment (Video Game) / int_c75df49a
comment
Shout-Out: The instructor and her father in Training Mode have the eyes and mouth of Melon Bread, a boss from Gunstar Heroes and Alien Soldier, which were both developed by Treasure. The technical name of the heroes' weapon is "G&R-M64-JPC DOLPHIN POLICE STANDARD".
 Sin and Punishment (Video Game) / int_c75df49a
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_c75df49a
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_c75df49a
 Sin and Punishment (Video Game) / int_cd83fa5b
type
Spoiler Opening
 Sin and Punishment (Video Game) / int_cd83fa5b
comment
Spoiler Opening: Achi does the still that shows her compensating for something is done at the end of the game when thinking about a Roaring Rampage of Revenge.
 Sin and Punishment (Video Game) / int_cd83fa5b
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_cd83fa5b
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_cd83fa5b
 Sin and Punishment (Video Game) / int_cea7fc1
type
Bottomless Pits
 Sin and Punishment (Video Game) / int_cea7fc1
comment
Bottomless Pits: The boss battle with Radan has them, given that you're fighting at a launchpad on top of a building. They can be used to your advantage by pushing her off the arena with your sword. The boss fight with the Crawlfish Seemer has them in addition to the Deadly Walls you have to avoid.
 Sin and Punishment (Video Game) / int_cea7fc1
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_cea7fc1
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_cea7fc1
 Sin and Punishment (Video Game) / int_d1e7f24a
type
Big "SHUT UP!"
 Sin and Punishment (Video Game) / int_d1e7f24a
comment
Big "SHUT UP!": Airan delivers one to Achi before Stage 2-3 starts, but she accidentally ends up yelling at her future son Isa when she finds herself in a subway train on Long Island ten years into the future.
 Sin and Punishment (Video Game) / int_d1e7f24a
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_d1e7f24a
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_d1e7f24a
 Sin and Punishment (Video Game) / int_d24c0700
type
The Foreign Subtitle
 Sin and Punishment (Video Game) / int_d24c0700
comment
The Foreign Subtitle: Inverted - the "Successor of the Earth" subtitle was omitted in the English release.
 Sin and Punishment (Video Game) / int_d24c0700
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_d24c0700
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_d24c0700
 Sin and Punishment (Video Game) / int_d355ba37
type
Turned Against Their Masters
 Sin and Punishment (Video Game) / int_d355ba37
comment
Turned Against Their Masters: Ruffians were originally part of a program to end world hunger, but Brad started using samples of Achi's blood to breed monsters when he learned what her intentions were for Earth and that she had already been breeding her own to ruin the project, and then they got out of his control.
 Sin and Punishment (Video Game) / int_d355ba37
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_d355ba37
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_d355ba37
 Sin and Punishment (Video Game) / int_d39e327f
type
What the Hell, Hero?
 Sin and Punishment (Video Game) / int_d39e327f
comment
What the Hell, Hero?: Achi tells off the protagonists for not following her orders multiple times. Considering her intentions for them, their disobedience was probably for the best.
 Sin and Punishment (Video Game) / int_d39e327f
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_d39e327f
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_d39e327f
 Sin and Punishment (Video Game) / int_dcd29760
type
They Would Cut You Up
 Sin and Punishment (Video Game) / int_dcd29760
comment
They Would Cut You Up: Saki's initial reason against going to America, at least before the conversation is interrupted.
 Sin and Punishment (Video Game) / int_dcd29760
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_dcd29760
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_dcd29760
 Sin and Punishment (Video Game) / int_e596f27b
type
Star-Crossed Lovers
 Sin and Punishment (Video Game) / int_e596f27b
comment
Star-Crossed Lovers: Saki and Airan become a couple by the end of the game. Sadly, it doesn't last, as Saki is overpowered by Achi's blood and becomes a Ruffian permanently.
 Sin and Punishment (Video Game) / int_e596f27b
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_e596f27b
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_e596f27b
 Sin and Punishment (Video Game) / int_e76151c3
type
Battleship Raid
 Sin and Punishment (Video Game) / int_e76151c3
comment
Battleship Raid: Stage 2-1 takes place inside a battleship, and Stage 2-2 has you fighting a whole fleet of them, including going straight for their mothership.
 Sin and Punishment (Video Game) / int_e76151c3
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_e76151c3
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_e76151c3
 Sin and Punishment (Video Game) / int_eb4086e3
type
Big Creepy-Crawlies
 Sin and Punishment (Video Game) / int_eb4086e3
comment
Big Creepy-Crawlies: Stage 0-0 has you fighting off swarms of bees and centipedes; the mini-boss of Stage 1-2 is a moth that sprays laser beams from above; Stage 2-3 has flies that appear to be made out of glass; the last stretch of Stage 3-1 has various swarms of spider Ruffians (spiders that either charge into you, shoot fire at you, or explode on contact), including a big one that can electrocute you with its webs for the stage boss; and Stage 3-2 has huge dragonfly Ruffians that shoot laser beams from their tails and you get chased by a larva Ruffian of some sort that also spits fireballs at you halfway into the level.
 Sin and Punishment (Video Game) / int_eb4086e3
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_eb4086e3
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_eb4086e3
 Sin and Punishment (Video Game) / int_eff83d77
type
Mundane Utility
 Sin and Punishment (Video Game) / int_eff83d77
comment
Mundane Utility: After escaping from Ruffians, Saki uses his newly-made flamethrower to make barbeque Ruffian. It's awesome to watch, but this is a break from all of the stuff that had just happened.
 Sin and Punishment (Video Game) / int_eff83d77
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_eff83d77
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_eff83d77
 Sin and Punishment (Video Game) / int_f1e837cc
type
Mind over Matter
 Sin and Punishment (Video Game) / int_f1e837cc
comment
Mind over Matter: Kachua is capable of teleporting and flinging the bodies of screaming soldiers at you during her boss fight, as well as an airplane and a portion of a building.
 Sin and Punishment (Video Game) / int_f1e837cc
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_f1e837cc
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_f1e837cc
 Sin and Punishment (Video Game) / int_f32d85ab
type
20 Minutes into the Future
 Sin and Punishment (Video Game) / int_f32d85ab
comment
20 Minutes into the Future: Set in the year 2007, which was, at the time of its release, Next Sunday A.D..
 Sin and Punishment (Video Game) / int_f32d85ab
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_f32d85ab
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_f32d85ab
 Sin and Punishment (Video Game) / int_f4a0408f
type
Wake-Up Call Boss
 Sin and Punishment (Video Game) / int_f4a0408f
comment
Wake-Up Call Boss: Polestar teaches many players not to rely on auto-aim mode to coast through the game.
 Sin and Punishment (Video Game) / int_f4a0408f
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_f4a0408f
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_f4a0408f
 Sin and Punishment (Video Game) / int_f69d396a
type
Walk on Water
 Sin and Punishment (Video Game) / int_f69d396a
comment
Walk on Water: Ruffian Saki makes his debut by walking on the surface of a sea of blood.
 Sin and Punishment (Video Game) / int_f69d396a
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_f69d396a
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_f69d396a
 Sin and Punishment (Video Game) / int_f771f23b
type
Battle Strip
 Sin and Punishment (Video Game) / int_f771f23b
comment
Battle Strip: Airan takes her jacket off at the start of Stage 2-1.
 Sin and Punishment (Video Game) / int_f771f23b
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_f771f23b
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_f771f23b
 Sin and Punishment (Video Game) / int_f8cddfb2
type
Laser Blade
 Sin and Punishment (Video Game) / int_f8cddfb2
comment
Laser Blade: The main weapon our heroes use is the Dolphin Gun, a gun that doubles as a beam sword.
 Sin and Punishment (Video Game) / int_f8cddfb2
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_f8cddfb2
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_f8cddfb2
 Sin and Punishment (Video Game) / int_fc33ff16
type
One-Winged Angel
 Sin and Punishment (Video Game) / int_fc33ff16
comment
One-Winged Angel: Achi transforms into an imitation of the Earth for the final fight. After Kachua mutates into a Ruffian, Saki mutates into his own Ruffian form to fight her. He does it again to protect the Earth from the final boss.
 Sin and Punishment (Video Game) / int_fc33ff16
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_fc33ff16
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_fc33ff16
 Sin and Punishment (Video Game) / int_fd94c4ac
type
Theme Naming
 Sin and Punishment (Video Game) / int_fd94c4ac
comment
Theme Naming: The original is subtitled "Successor of the Earth". The sequel is subtitled "Successor of the Sky".
 Sin and Punishment (Video Game) / int_fd94c4ac
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_fd94c4ac
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_fd94c4ac
 Sin and Punishment (Video Game) / int_fdad625e
type
Was Once a Man
 Sin and Punishment (Video Game) / int_fdad625e
comment
Was Once a Man: Brad and Kachua imply Radan was one, saying she was jealous of them for being together. Achi also implies that Leda used to be one.
 Sin and Punishment (Video Game) / int_fdad625e
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_fdad625e
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_fdad625e
 Sin and Punishment (Video Game) / int_fe793a63
type
Last-Second Chance
 Sin and Punishment (Video Game) / int_fe793a63
comment
Last-Second Chance: While Achi is revealed to not exactly be better, she offers Brad to "come back to her" after the Armed Volunteers are exterminated, "or" she taunts him to transform into his Ruffian form "for one last evil gasp." Brad chooses neither and lets himself die as the harrier he's standing on goes boom.
 Sin and Punishment (Video Game) / int_fe793a63
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_fe793a63
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_fe793a63
 Sin and Punishment (Video Game) / int_name
type
ItemName
 Sin and Punishment (Video Game) / int_name
comment
 Sin and Punishment (Video Game) / int_name
featureApplicability
1.0
 Sin and Punishment (Video Game) / int_name
featureConfidence
1.0
 Sin and Punishment (Video Game)
hasFeature
Sin and Punishment (Video Game) / int_name
 Sin and Punishment (Video Game) / int_name
itemName
Sin and Punishment (Video Game)

The following is a list of statements referring to the current page from other pages.

 Sin and Punishment (Video Game)
hasFeature
Apocalypse Maiden / int_1da37105
 Sin and Punishment (Video Game)
hasFeature
Attack Reflector / int_1da37105
 Sin and Punishment (Video Game)
hasFeature
Boss Game / int_1da37105
 Sin and Punishment (Video Game)
hasFeature
Climax Boss / int_1da37105
 Sin and Punishment (Video Game)
hasFeature
Deadly Walls / int_1da37105
 Sin and Punishment (Video Game)
hasFeature
Earth-Shattering Kaboom / int_1da37105
 Sin and Punishment (Video Game)
hasFeature
Embarrassing First Name / int_1da37105
 Sin and Punishment (Video Game)
hasFeature
Fisticuffs Boss / int_1da37105
 Sin and Punishment (Video Game)
hasFeature
Gameplay Roulette / int_1da37105
 Sin and Punishment (Video Game)
hasFeature
Giant Enemy Crab / int_1da37105
 Sin and Punishment (Video Game)
hasFeature
Hopeless War / int_1da37105
 Sin and Punishment (Video Game)
hasFeature
Humans Are Warriors / int_1da37105
 Sin and Punishment (Video Game)
hasFeature
Japanese Video Games / int_1da37105
 Sin and Punishment (Video Game)
hasFeature
Last Grasp at Life / int_1da37105
 Sin and Punishment (Video Game)
hasFeature
Lovecraftian Superpower / int_1da37105
 Sin and Punishment (Video Game)
hasFeature
Militaries Are Useless / int_1da37105
 Sin and Punishment (Video Game)
hasFeature
Mirror Boss / int_1da37105
 Sin and Punishment (Video Game)
hasFeature
No Dub for You / int_1da37105
 Sin and Punishment (Video Game)
hasFeature
Noob Bridge / int_1da37105
 Sin and Punishment (Video Game)
hasFeature
Now I Know What to Name Him / int_1da37105
 Sin and Punishment (Video Game)
hasFeature
Rail Shooter / int_1da37105
 Sin and Punishment (Video Game)
hasFeature
Run-and-Gun / int_1da37105
 Sin and Punishment (Video Game)
hasFeature
Storyboarding the Apocalypse / int_1da37105
 Sin and Punishment (Video Game)
hasFeature
Subtitles Are Superfluous / int_1da37105
 Sin and Punishment (Video Game)
hasFeature
The Foreign Subtitle / int_1da37105
 Sin and Punishment (Video Game)
hasFeature
The Tokyo Fireball / int_1da37105
 Sin and Punishment (Video Game)
hasFeature
Touched by Vorlons / int_1da37105
 Sin and Punishment (Video Game)
hasFeature
Unexpected Gameplay Change / int_1da37105
 Sin and Punishment (Video Game)
hasFeature
Unexpected Shmup Level / int_1da37105
 Sin and Punishment (Video Game)
hasFeature
Unnecessary Combat Roll / int_1da37105
 Sin and Punishment (Video Game)
hasFeature
Video Game Delegation Penalty / int_1da37105
 Sin and Punishment (Video Game)
hasFeature
Video Games of 2000-2004 / int_1da37105
 Iwanaga (Video Game)
seeAlso
Sin and Punishment (Video Game)
 SinAndPunishment
sameAs
Sin and Punishment (Video Game)
 Sin and Punishment (Video Game)
hasFeature
Astral Finale / int_1da37105