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Six Ages (Video Game)

 Six Ages (Video Game)
type
TVTItem
 Six Ages (Video Game)
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Six Ages (Video Game)
 Six Ages (Video Game)
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SixAges
 Six Ages (Video Game)
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Six Ages is a series of games following up the cult classic King of Dragon Pass. Like KoDP, the series is about leading a clan in the primitive, fantastical world of Glorantha. Every entry takes place in a different era of Gloranthan history, enabling players to import "their" clan into successive games and significantly customize its culture. Ride Like the Wind: The first game, following a colony of Riders in the mythic Storm Age. It was released for iOS in June 2018, and was ported to PC and Mac on October 17, 2019.Premise: The sun god Yelm is dead, and the mighty empire your people once lived in is covered in ice. Your clan has escaped that fate and must now make a home in a new land, populated not only by fellow Riders but by their Wheel cousins and the barbaric Rams— worshippers of Orlanth, Yelm’s murderer. Lights Going Out: The second game, set in the apocalyptic Great Darkness. Currently in development for iOS; a demo was released May 4, 2023, and the full game was released on August 21st of the same year.Premise: Glorantha is dying, and your gods with it. Everywhere the earth is withering, monsters emerging, and sunlight growing dimmer day by day. Never before has it been so hard to survive. But you are Berenethelli, and death is not an option. Somehow you will persevere through the darkness- as its stalwart foes, or desperate servants. The World Reborn: The third game, currently being conceptualized.The series has a website here.
 Six Ages (Video Game)
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2024-04-03T12:36:57Z
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2024-04-03T12:36:57Z
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Dropped link to RomeoAndJuliet: Not a Feature - ITEM
 Six Ages (Video Game)
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Dropped link to TheLegendOfZeldaMajorasMask: Not a Feature - ITEM
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DBTropes
 Six Ages (Video Game) / int_1237828f
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Anyone Can Die
 Six Ages (Video Game) / int_1237828f
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Anyone Can Die: Including the Chosen Ones. note Heroes such as Ayvtu and Yatakan do get bonuses to many skill checks, but they can still die in combat or disappear while exploring or undergoing a ritual if they're unlucky And the demi(?)goddess who singlehandedly restores the valley's flora. And even the gods themselves. In fact, part of playing the game is getting the stats of future ring members high for when your current ring members die off. A successful player will have seen several generations pass in-universe.
 Six Ages (Video Game) / int_1237828f
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Creator Cameo
 Six Ages (Video Game) / int_127fc252
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Creator Cameo: Several possible noble portraits are based on various members of the dev team. These portraits were also used in lieu of photographs for a series of interviews with team members.
 Six Ages (Video Game) / int_127fc252
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Brainwashed and Crazy
 Six Ages (Video Game) / int_173909
comment
Brainwashed and Crazy: The bite of a krarshtkid causes its victims to go homicidally insane. In one event, an ordinary murderer tries to get away with his crime by claiming he was bitten.
 Six Ages (Video Game) / int_173909
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All There in the Manual
 Six Ages (Video Game) / int_17ce80aa
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All There in the Manual: All RuneQuest sourcebooks are set centuries after Lights Going Out, in a time when the basic events of the Great Darkness are common knowledge. invoked Fortunately, details on the Berenethelli tribe are much more sparse.
 Six Ages (Video Game) / int_17ce80aa
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Practical Currency
 Six Ages (Video Game) / int_18e7aa01
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Practical Currency: Once again, cows.
 Six Ages (Video Game) / int_18e7aa01
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 Six Ages (Video Game) / int_191a3673
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Graceful Loser
 Six Ages (Video Game) / int_191a3673
comment
Graceful Loser: If Beren the Swift is chosen as Redalda's husband, you are locked into a bad ending, as your clan will inevitable be forgotten. However, if you are graceful in your loss and support the wedding, your actions can still positively influence the future of the valley's Rider clans, and potentially make sure that Beren the Tall is remembered in a positive light despite not fulfilling his heroic destiny.
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Relationship Values
 Six Ages (Video Game) / int_19a781f
comment
Relationship Values: Other clans can Like or Hate you, and Fear or Mock/Respect you. The three are separate, which makes maintaining your reputation more complex than it was in King of Dragon Pass.
 Six Ages (Video Game) / int_19a781f
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 Six Ages (Video Game) / int_1a237409
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Order Versus Chaos
 Six Ages (Video Game) / int_1a237409
comment
Order Versus Chaos: Chaos is a force inimical to all existence, something that scares even the gods. And it's getting stronger.
 Six Ages (Video Game) / int_1a237409
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 Six Ages (Video Game) / int_1aa08f77
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Multiple Endings
 Six Ages (Video Game) / int_1aa08f77
comment
Multiple Endings: While there's only one good ending — the wedding of Beren the Tall to Redalda — it does have some variations depending on what divine blessing, if any, you pass on to your descendants. Meanwhile, there are a variety of ways to end the game, ranging from your clan disbanding due to lack of people or cows, to the Orgovaltes tribe arriving when you fail to achieve your destiny, to losing Redalda to Beren the Swift, and either helping defend their wedding or treacherously attacking it, to a last-minute tragedy should either Redalda or your own Beren die at their wedding.
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 Six Ages (Video Game) / int_1cc9f5e5
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Playing with Fire
 Six Ages (Video Game) / int_1cc9f5e5
comment
Playing with Fire: The form of battle magic most Riders specialize in.
 Six Ages (Video Game) / int_1cc9f5e5
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 Six Ages (Video Game) / int_1d6ab0a8
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HowDoIShootWeb
 Six Ages (Video Game) / int_1d6ab0a8
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How Do I Shot Web?: Three children of your clan develop powerful fire magic. Unfortunately, they don't know how to control it, so it falls to the clan circle to decide how to deal with the situation.
 Six Ages (Video Game) / int_1d6ab0a8
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The Computer Is a Lying Bastard
 Six Ages (Video Game) / int_1da01dce
comment
The Computer Is a Lying Bastard: Your clan circle members serve to give you advice on how to handle certain matters, but there's no guarantee their advice is good. The quality of the advice is affected by their skills (e.g. someone who has no skill in trading is unlikely to give you good advice on the worth of a Treasure) and their personalities, including personal prejudices (e.g. someone who hates the Wheels will almost always tell you not to trust them, and someone obsessed with goats will usually just ramble uselessly when asked about a matter involving cows).
 Six Ages (Video Game) / int_1da01dce
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Cruel and Unusual Death
 Six Ages (Video Game) / int_1e584efa
comment
Cruel and Unusual Death: If your explorer tries to fight Ugarra and fails badly, Ugarra will turn them into an otter and then beat the otter to death. And a ritual gone wrong can lead to a noble being squashed under a giant dragon.
 Six Ages (Video Game) / int_1e584efa
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 Six Ages (Video Game) / int_1e8681db
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Noble Bird of Prey
 Six Ages (Video Game) / int_1e8681db
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Birds: Eagles symbolize the royal power of the dead sun god Yelm. Riders revere them because their Top God Elmal is Yelm's son. They also revere Raven, a powerful trickster spirit.
 Six Ages (Video Game) / int_1e8681db
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Upper-Class Equestrian
 Six Ages (Video Game) / int_1e98a5bc
comment
Upper-Class Equestrian: In Nivorah, only nobles owned horses. During the exodus, this actually caused some problems: everyone who left with Hyalor was proud of their horse-riding status, and correspondingly unwilling to do "servant" work. These days, while something of the kind is true for Wheels (only men of high status own their prized horse-drawn chariots), among the Riders everyone rides, regardless of rank.
 Six Ages (Video Game) / int_1e98a5bc
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Deal with the Devil
 Six Ages (Video Game) / int_1fc8335e
comment
Deal with the Devil: The outlaw god Uldak offers his aid in exchange for sacrifice. Your pantheon will not approve of you taking him up on it. The second game adds the Chaos gods and their cultists, who offer some suspiciously generous deals.
 Six Ages (Video Game) / int_1fc8335e
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Non-Standard Skill Learning
 Six Ages (Video Game) / int_20b176ea
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Non-Standard Skill Learning: Magic is the only skill that can't be boosted through Gods War rituals.
 Six Ages (Video Game) / int_20b176ea
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 Six Ages (Video Game) / int_20f689e9
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Adaptational Villainy
 Six Ages (Video Game) / int_20f689e9
comment
Adaptational Villainy: In RuneQuest sourcebooks, the Yelmic order that Orlanth dismantled was an abstract thing that nobody literally needed, and that people could live outside of. In Ride Like The Wind, the sky falls because Yelmic order isn't maintained. That's not a metaphor, that's an objective event that everyone in the valley sees and that beings other than Yelm- including Orlanth's people- are hurt by. Which makes Orlanth's unwillingness to accept he did anything wrong (until the Lightbringers' Quest, over a century later) look a lot greyer. note In fairness, it's possible that Orlanth didn't do the specific killing that caused the skyfall- the bronze spear seen could just as well have belonged to Vadrus.
 Six Ages (Video Game) / int_20f689e9
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Moses in the Bulrushes
 Six Ages (Video Game) / int_216ff5ed
comment
Moses in the Bulrushes: One early story event has two families arguing over which of them should be allowed to adopt a baby found in the river. Although divination reveals nothing, they consider the unusual circumstances a sign that the baby may grow up to do great things. You can rule in favor of either one, have the chief adopt the child instead, or put the baby back in the river.
 Six Ages (Video Game) / int_216ff5ed
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The Time of Myths
 Six Ages (Video Game) / int_2410cc23
comment
The Time of Myths: Ride Like The Wind is set in the Storm Age, prior to the beginning of linear time. Lights Going Out is set several generations later, during the apocalyptic Great Darkness. Many of the events that occur in the game have become myths and legends by the time of King of Dragon Pass.
 Six Ages (Video Game) / int_2410cc23
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Haunted Castle
 Six Ages (Video Game) / int_25e18c14
comment
Haunted Castle: The ruins of Elempur, a former Dara Happan city at the confluence of the Black Eel and Osliri rivers, which was sacked by the Rams long ago. The city is now haunted by the ghosts of its former inhabitants, who will reward you if you make war on the Rams.
 Six Ages (Video Game) / int_25e18c14
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 Six Ages (Video Game) / int_2854e0dd
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Pegasus
 Six Ages (Video Game) / int_2854e0dd
comment
Pegasus: A priestess of Gamari visits, telling your clan of her project of trying to breed winged horses. If your own priestesses learn her secrets, you can gain a flying horse from a successfully completed Gamari ritual.
 Six Ages (Video Game) / int_2854e0dd
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 Six Ages (Video Game) / int_28d879b9
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Food God
 Six Ages (Video Game) / int_28d879b9
comment
Food God: The role is split among several deities in each game. The first has Busenari Cow Mother, Uryarda Goat Mother, Pela Barley Mother, Inilla the foraging goddess, and Dostal the god of the hunt; the second has Dostal and Inilla, now joined by Uralda Cow Mother. You will likely need all their help (and possibly that of food-related spirits) to keep your clan alive.
 Six Ages (Video Game) / int_28d879b9
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Deity of Human Origin
 Six Ages (Video Game) / int_33179374
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Deity of Human Origin: Hyalor, founder of the Rider culture, is now worshiped as a god by the Riders, although he is rejected by the related Wheel culture. By the second game, Redalda has joined him as the Berenethtelli goddess of horse-riding.
 Six Ages (Video Game) / int_33179374
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Grim Up North
 Six Ages (Video Game) / int_347e35d6
comment
Grim Up North: All that you can find in the north is the steadily advancing glacier and the Alkothi demon-men.
 Six Ages (Video Game) / int_347e35d6
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Super Drowning Skills
 Six Ages (Video Game) / int_34bd7be2
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Super Drowning Skills: Safely crossing either the Oslira or Black Eel Rivers requires you to either propitiate the river with gifts or tame it with a ritual.
 Six Ages (Video Game) / int_34bd7be2
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Rescued from the Underworld
 Six Ages (Video Game) / int_3be6d35
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Chalana Arroy may tell the tribe that "travel will heal the world". And damn if she isn't right about that.
 Six Ages (Video Game) / int_3be6d35
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 Six Ages (Video Game) / int_40cc0c7e
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Bittersweet Ending
 Six Ages (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: The God Wars rage on and the Great Darkness is coming, but Beren and Redalda have made peace between the Riders and the Rams, and laid the foundations for the events that will bring about the Dawn Age.
 Six Ages (Video Game) / int_40cc0c7e
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 Six Ages (Video Game) / int_41dd77d
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Zerg Rush
 Six Ages (Video Game) / int_41dd77d
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Zerg Rush: The Rams are powerful, but their main strength is numbers. They don't have horses (meaning they can't move as fast as Riders, or effectively flee from them) or much of a military hierarchy (two Ram berserkers fighting each other instead of their actual target is not an uncommon sight), and enemy clans become more familiar over time with what Ram magic is capable of. An endgame Rider clan can regularly fend off the Ram raids that terrified it a few generations ago.
 Six Ages (Video Game) / int_41dd77d
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Facial Markings
 Six Ages (Video Game) / int_465780af
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Facial Markings: The Rams tattoo their faces (as well as arms, necks, and presumably other body parts) with magical runes.
 Six Ages (Video Game) / int_465780af
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Cultural Posturing
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Cultural Posturing: One of the many, many reasons the Riders dislike the Wheels is their tendency towards this. The Wheels are absolutely convinced that they are superior to the Riders in every way, and will take every opportunity to show it.
 Six Ages (Video Game) / int_474a2a5e
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No Stat Atrophy
 Six Ages (Video Game) / int_4a321697
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No Stat Atrophy: Averted for Combat, the one skill that measures physical ability— after age 50, there's a chance that characters may lose Combat skill rather than gaining it. Played straight for all other skills, however.
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Leaning on the Fourth Wall
 Six Ages (Video Game) / int_4a3e547f
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Leaning on the Fourth Wall: The demo ends with a screen where the clan ring talk about what awaits them.
 Six Ages (Video Game) / int_4a3e547f
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Fling a Light into the Future
 Six Ages (Video Game) / int_4aafd3c8
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Fling a Light into the Future: In the introduction, Arachne Solara informs the player that their clan has a chance- not to survive, because nobody will, but to help resuscitate the world after it dies.
 Six Ages (Video Game) / int_4aafd3c8
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Body Horror
 Six Ages (Video Game) / int_504a1991
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Body Horror: Get used to seeing a lot of Chaos monsters.
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We Used to Be Friends
 Six Ages (Video Game) / int_51a3ba7
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We Used to Be Friends: Zenangar, Stelfor, Nameforgot and your own ancestor Basikan, the four chieftains of the Warring Chieftains Generation— the first time there was more than one Rider clan— were great friends as children, but fought bitterly as adults, with the implication that Stelfor may have killed Nameforgot.
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Not-So-Omniscient Council of Bickering
 Six Ages (Video Game) / int_51d8f2e3
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Not-So-Omniscient Council of Bickering: Once again, your clan circle is prone to this - even more so since they now represent the interests of major families within the clan.
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The Empire
 Six Ages (Video Game) / int_556a4e20
comment
The Empire: The Dara Happan Empire to the north, which is currently trapped under a magical glacier but is nevertheless occasionally able to interact with the outside world, and sees nothing wrong with sending its armies to pillage the Riders' lands. Your ancestors were Dara Happans, but rejected the whole "hiding in a dome under the glacier" thing, to the point where Dara Happa is one of the choices of their ancestral enemy.
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Video Game Tutorial
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Video Game Tutorial: The tutorial introduces you to the game through a scripted year of play, which can't be continued into a normal game.
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Fantastic Racism
 Six Ages (Video Game) / int_57b80b45
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Fantastic Racism: You will have clan members who passionately hate the Wheels, the Rams, and your ancestral enemy (which can be elves, dwarves, the Rams, the Dara Happan empire that you once belonged to, the forces of Chaos, or the forces of Water). One of the most powerful clans in the valley also considers the Rams to be their ancestral enemy, and these Ram Killers can wind up becoming a significant stumbling block in the endgame.
 Six Ages (Video Game) / int_57b80b45
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Six Ages (Video Game) / int_57b80b45
 Six Ages (Video Game) / int_57d43e40
type
Fantasy Counterpart Culture
 Six Ages (Video Game) / int_57d43e40
comment
Fantasy Counterpart Culture: The Hyalorings are Glorantha variants of Steppe Nomads of Central Asia. Culture Chop Suey: Their clothing, armor◊ resembling mirror armor◊, and theme tend to amalgamate Indo-European predecessors of India, Scythians, Native Americans, Mayincatec, and Far Eastern agrarian culture. The Orlanthi also appear in this game, in which they retain their overall Celtic and Germanic feel. Wheels are an amalgamation of Chariot Cultures, with their chariot designs resembling both Mycenean◊ and Sumerian◊ designs. Furthermore, they have a tinge of Mayincatec which they have inherited from their Dara Happan progenitors who are more strongly based on it.
 Six Ages (Video Game) / int_57d43e40
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Six Ages (Video Game) / int_57d43e40
 Six Ages (Video Game) / int_5989e3b6
type
Enemy Mine
 Six Ages (Video Game) / int_5989e3b6
comment
Enemy Mine: This can happen several times and in various combinations of former enemies and common foes. It also plays a role in the ending, as the warring gods of the Riders and Rams must unite against the coming threat of Chaos.
 Six Ages (Video Game) / int_5989e3b6
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Six Ages (Video Game) / int_5989e3b6
 Six Ages (Video Game) / int_5a100b90
type
Puppet King
 Six Ages (Video Game) / int_5a100b90
comment
Puppet King: Iverlantho, depending on player choice. He's the blood heir to the tribe of Berenethelli, a rapidly disintegrating tribe consisting of clans on the brink of death. The council who actually lead his clan will probably not include him (because of his unimpressive stats), and may outright bully him.
 Six Ages (Video Game) / int_5a100b90
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Six Ages (Video Game) / int_5a100b90
 Six Ages (Video Game) / int_5fd14ab3
type
Sacred Hospitality
 Six Ages (Video Game) / int_5fd14ab3
comment
Sacred Hospitality: Clan advisors are careful to distinguish between guests and mere visitors. You can murder guests in some cases (usually the interface won't even give you the option), but doing so will make your clan magic and reputation drop like a stone — no matter how disrespectful they were being. In addition, offering hospitality is often potentially rewarding, as most of the foreigners who ask for it, or to be adopted into your clan, have something useful to teach you if you help them. For example, the Dara Happans can teach you how to worship Venurtera, Yeleni can teach you better hunting techniques, Votanki can persuade dog spirits to help you, Ergeshites can help your goats...
 Six Ages (Video Game) / int_5fd14ab3
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Six Ages (Video Game) / int_5fd14ab3
 Six Ages (Video Game) / int_63be4131
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Pretty Boy
 Six Ages (Video Game) / int_63be4131
comment
Pretty Boy: Elmal somehow manages to pull this off despite having a full beard.
 Six Ages (Video Game) / int_63be4131
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Six Ages (Video Game) / int_63be4131
 Six Ages (Video Game) / int_6439de78
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Heroic Sacrifice
 Six Ages (Video Game) / int_6439de78
comment
Heroic Sacrifice: Sometimes in battle, the enemy will bring out an Elite Mook, such as a war machine or giant monster. If you elect to have one of your nobles fight it head-on with "heedless resolve", that noble is guaranteed to kill it at the cost of their own life.
 Six Ages (Video Game) / int_6439de78
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Six Ages (Video Game) / int_6439de78
 Six Ages (Video Game) / int_661d7909
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Maligned Mixed Marriage
 Six Ages (Video Game) / int_661d7909
comment
Maligned Mixed Marriage: Both Rider and Ram traditions forbid marriage with the other group; among other things, it's believed that the offspring of such marriages have a high chance of becoming wicked magicians. Actually asking the gods about the matter reveals that it's a purely human taboo rather than a divine edict, which suggests to your people that it might be okay after all.
 Six Ages (Video Game) / int_661d7909
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Six Ages (Video Game) / int_661d7909
 Six Ages (Video Game) / int_66721882
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Jumping-On Point
 Six Ages (Video Game) / int_66721882
comment
Jumping-On Point: The creative team went to great lengths to avoid Continuity Lockout with players who hadn't heard of RuneQuest before. To accomplish this, they placed a Hints section on the title page explaining that worship and cultural continuity are vital to player success, included some sort of context in the narration of all random events, and implemented KoDP's advisor dialogue so that players would always have an in-universe perspective (if not an accurate one) on problems.
 Six Ages (Video Game) / int_66721882
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Six Ages (Video Game) / int_66721882
 Six Ages (Video Game) / int_686083e8
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Ethnic God
 Six Ages (Video Game) / int_686083e8
comment
Ethnic God: The Hyalorings worship Hyalor, the Wheels worship Samnal (and both worship Elmal and consider him the king of the gods, so the two cultures are sometimes grouped together as Elmali). The Alkothi worship Shargash, the Demon Sun. And the Ram People worship Orlanth, which is one of the reasons you Solar peoples don't get on with them—their god killed Elmal's father, the Sun Emperor. The Berenethtelli tribe in the sequel has Redalda, their founding queen consort, now deified as the goddess of horses.
 Six Ages (Video Game) / int_686083e8
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Six Ages (Video Game) / int_686083e8
 Six Ages (Video Game) / int_6b35bdff
type
Serious Business
 Six Ages (Video Game) / int_6b35bdff
comment
Serious Business: Your clan heartily disapproves of anything that smacks of charioteering.
 Six Ages (Video Game) / int_6b35bdff
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1.0
 Six Ages (Video Game) / int_6b35bdff
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Six Ages (Video Game) / int_6b35bdff
 Six Ages (Video Game) / int_6b5a92dc
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Uncanny Valley
 Six Ages (Video Game) / int_6b5a92dc
comment
Uncanny Valley: The demon-men of Alkoth are technically human, but there's something off about them, such as their unnaturally elongated skulls and sharp teeth. They can also grow much larger than other humans.
 Six Ages (Video Game) / int_6b5a92dc
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Six Ages (Video Game) / int_6b5a92dc
 Six Ages (Video Game) / int_6bff99d4
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Secret Character
 Six Ages (Video Game) / int_6bff99d4
comment
Secret Character: You can build a shrine to Venurtera, the Dara Happan goddess of pottery only if you learn about her from a particular group of refugees.
 Six Ages (Video Game) / int_6bff99d4
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1.0
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Six Ages (Video Game) / int_6bff99d4
 Six Ages (Video Game) / int_6ce78717
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God Couple
 Six Ages (Video Game) / int_6ce78717
comment
God Couple: Elmal and Nyalda, the two chief gods of the Hyaloring pantheon, are one example. There's also their daughter Inilla and the hunting god Dostal. The Orlanthi have Orlanth and his wife and advisor Ernalda (and be careful how you bring up the similarities between her and Nyalda!) And before his death, Yelm was married to Oria, the first Earth Queen. Hyalor and Aldrya are also treated as this trope sometimes, although other stories put a different spin on the relationship.
 Six Ages (Video Game) / int_6ce78717
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Six Ages (Video Game) / int_6ce78717
 Six Ages (Video Game) / int_6ec989d8
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Guide Dang It!
 Six Ages (Video Game) / int_6ec989d8
comment
Guide Dang It!: Like all RuneQuest games, Six Ages prioritizes immersion and setting verisimilitude over giving the player actual concrete stats to work with. Players are never outright told what the endgame is, so as to make the plot twist around it and the decision of allying with the Rams more emotionally impactful. The descriptions explaining what spirits and treasures do are vague at best. How useful is a magical brazier that "aids you against Darkness"? Is it more valuable than another treasure you can trade it for? What the hell is the Antelope spirit, who "lets our heroes and their horses leap into the air" good for? If your explorers meet other explorers, you will be asked if you want to "waylay" them. Waylay here means attack. The "low clan magic" event, unlike every other event that involves hurting another clan, does not give you an opportunity to choose who you want to kidnap from. If you're unlucky, you can accidentally break an alliance by doing this. Some ritual blessings last for the rest of the game, others for only a few years. You're not told this, or which ones are temporary until you pick. Many shamans look androgynous, which can be a problem if you've just started a ritual that requires someone of a specific gender and [clan's best magician] turns out to be incompatible. (Rituals cannot be stopped once they've started.) Some events let players choose multiple responses to them (such as the endgame marriage preparations); you're not told beforehand which. The game doesn't tell you that Beren has a hidden "heroism" score that gives him bonuses to certain tests. It is increased when he pulls off suitably heroic stunts or you perform actions appropriate to his heroic fate. Sacrificing at his birth also helps. This score also helps Redalda during the endgame.
 Six Ages (Video Game) / int_6ec989d8
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Six Ages (Video Game) / int_6ec989d8
 Six Ages (Video Game) / int_70447aa7
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Culture Justifies Anything
 Six Ages (Video Game) / int_70447aa7
comment
Culture Justifies Anything: The downside of Hyalor's golden tablet. In a society with no fixed goal other than "survive", you get clans who insist that they need to keep slaves/burn heretics alive in fire cages/torture innocent shepherders to survive. And Hyalor helps them all. There are a few tinges of modern-day egalitarianism, though. Another subversion can occur when a clan member suggests attacking the tiny, primitive Weeder tribe. Most times, people will be happy to "leave the poor Weeders alone".
 Six Ages (Video Game) / int_70447aa7
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Six Ages (Video Game) / int_70447aa7
 Six Ages (Video Game) / int_70918560
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Compete for the Maiden's Hand
 Six Ages (Video Game) / int_70918560
comment
Compete for the Maiden's Hand: The myth of Nyalda's Bride Price tells this story from the maiden's point of view, as she rejects the suitors who seek to imprison her and chooses to marry Elmal, who respects her enough to offer freedom. Beren is ultimately required to do this in order to win the right to wed Redalda by gaining divine sanction, offering an extravagant bride price of hundreds of cows, killing an enemy of humanity, and revealing the secrets of horsemanship to the Orlanthi. Redalda eventually reveals that she had to perform equivalent deeds to make the marriage happen, just as Nyalda had to do to marry Elmal.
 Six Ages (Video Game) / int_70918560
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Six Ages (Video Game) / int_70918560
 Six Ages (Video Game) / int_72dd7026
type
What the Hell, Player?
 Six Ages (Video Game) / int_72dd7026
comment
What the Hell, Player?: If you get Beren the Tall killed, his best friend Beren the Swift will come to berate your clan circle for getting a potentially great hero killed when the Riders need their heroes more than ever. Then the game ends, because he's right: you really did need your Beren.
 Six Ages (Video Game) / int_72dd7026
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Six Ages (Video Game) / int_72dd7026
 Six Ages (Video Game) / int_74ab25a4
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Secret Underground Passage
 Six Ages (Video Game) / int_74ab25a4
comment
Secret Underground Passage: The dwarves who Beren enslaved to build Berenstead left a hidden passage in it, which is later used to steal from his descendants.
 Six Ages (Video Game) / int_74ab25a4
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1.0
 Six Ages (Video Game) / int_74ab25a4
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Six Ages (Video Game) / int_74ab25a4
 Six Ages (Video Game) / int_7568eb84
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Human Subspecies
 Six Ages (Video Game) / int_7568eb84
comment
Human Subspecies: The demon-men of Alkoth are technically human, but can grow to enormous sizes and have bizarrely elongated skulls.
 Six Ages (Video Game) / int_7568eb84
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Six Ages (Video Game) / int_7568eb84
 Six Ages (Video Game) / int_75f09f53
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Morale Mechanic
 Six Ages (Video Game) / int_75f09f53
comment
Morale Mechanic: Your clan's mood (ranging from Grim to Jubilant) influences how likely the people are to cooperate with their leaders' decisions. A bad mood can trigger special events in which members of your clan demand satisfaction. And morale has a role in battle, too: confident clans can pull off risky strategies, while less confident ones can't even try them and have a chance of running away from the enemy rather than fighting.
 Six Ages (Video Game) / int_75f09f53
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Six Ages (Video Game) / int_75f09f53
 Six Ages (Video Game) / int_77468805
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God Is Dead
 Six Ages (Video Game) / int_77468805
comment
God Is Dead: Yelm, the Top God of your clan's ancestors, has been killed by Orlanth. Many of his duties have been taken on by other gods (most notably Elmal), but the world is still feeling the effects. And due to the ongoing Gods' War, the bones of fallen deities can periodically be discovered. Four major gods die during the prolog of the second game: Ernalda the Earth Queen, Orlanth the Storm King, Lhankor Mhy Lore Keeper and Issaries the Trader.
 Six Ages (Video Game) / int_77468805
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Six Ages (Video Game) / int_77468805
 Six Ages (Video Game) / int_7958175
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Unequal Rites
 Six Ages (Video Game) / int_7958175
comment
Unequal Rites: The Riders practice two kinds of magic. Priests and god-talkers derive their magic from the gods, while shamans derive theirs from nature spirits. There are a few events that deal with conflict between the two groups, as well as advisors who stubbornly insist that their brand of magic is superior. And then there's the Antler Society, a new shamanic movement whose practitioners quarrel with traditional shamans...
 Six Ages (Video Game) / int_7958175
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Six Ages (Video Game) / int_7958175
 Six Ages (Video Game) / int_7ae40f90
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Manly Facial Hair
 Six Ages (Video Game) / int_7ae40f90
comment
Manly Facial Hair: Except for shamans and tricksters (who try to project a more androgynous appearance, especially the former), Rider men wear beards; one of your more warlike nobles decorates his with a death rune, and another clan member dyes a fire rune into his. This serves to contrast with the Wheels, who are always clean-shaven, and the Rams, among whom only lawspeakers (experts in lore rather than combat) wear beards.
 Six Ages (Video Game) / int_7ae40f90
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Six Ages (Video Game) / int_7ae40f90
 Six Ages (Video Game) / int_7b60cf
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Supernaturally-Validated Trans Person
 Six Ages (Video Game) / int_7b60cf
comment
Supernaturally-Validated Trans Person: Characters can note in passing that a child they regarded as a boy named Rodar informed them a while ago she was a girl named Rodene, and is now being initiated as an adult according to Ernalda's women's rites. We know from KoDP that getting men involved in those is bad shit.
 Six Ages (Video Game) / int_7b60cf
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Six Ages (Video Game) / int_7b60cf
 Six Ages (Video Game) / int_7bf14666
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And Now for Someone Completely Different
 Six Ages (Video Game) / int_7bf14666
comment
And Now for Someone Completely Different: The protagonists of the game are Hyalorings - enemies of the Orlanthi, and worshippers of the Sun Pantheon. Ride Like the Wind also takes place in the Storm Age, a mythic era long before the events of King of Dragon Pass.
 Six Ages (Video Game) / int_7bf14666
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Six Ages (Video Game) / int_7bf14666
 Six Ages (Video Game) / int_7cb3c6c1
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Ancestor Veneration
 Six Ages (Video Game) / int_7cb3c6c1
comment
Ancestor Veneration: Everyone— Riders, Rams, Wheels, and even nonhumans like the trolls— has to uphold their ancestors' ways or suffer the consequences. For the player clan, this means that your ancestors will reward you for striking against their foes or following their example when it comes to adopting outsiders, and curse you if you do the opposite. In the second game, you can even find dedicated ancestor worshippers among your nobles.
 Six Ages (Video Game) / int_7cb3c6c1
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Six Ages (Video Game) / int_7cb3c6c1
 Six Ages (Video Game) / int_7dbd52b8
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Light Is Good
 Six Ages (Video Game) / int_7dbd52b8
comment
Light Is Good: The Riders are worshipers of Yelm, the sun god, and his son Elmal.
 Six Ages (Video Game) / int_7dbd52b8
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 Six Ages (Video Game) / int_7dbd52b8
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Six Ages (Video Game) / int_7dbd52b8
 Six Ages (Video Game) / int_7e081ea0
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Slice of Life
 Six Ages (Video Game) / int_7e081ea0
comment
Slice of Life: There are many subplots, but the main plot is simply "don't let your clan die" and, several generations after the game begins, "achieve the marriage that is necessary for the above". This fits Elmali mythology, which idealizes defensive war and tradition. It also makes the game easier than King of Dragon Pass, in which you constantly had to assert your clan's supremacy and make highly risky, specific decisions in order to get anywhere near victory.
 Six Ages (Video Game) / int_7e081ea0
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 Six Ages (Video Game) / int_7e081ea0
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Six Ages (Video Game) / int_7e081ea0
 Six Ages (Video Game) / int_7e2b418c
type
Story Branch Favoritism
 Six Ages (Video Game) / int_7e2b418c
comment
Story Branch Favoritism: Cenalan clans are simply better than those which don't believe, having unique blessings and particularly effective responses to events like Beren's wedding and the skyfall that their counterparts cannot replicate. To be fair, the game is largely about how great Rider ideals are, and Cenalan belief is objectively in line with those ideals.
 Six Ages (Video Game) / int_7e2b418c
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Six Ages (Video Game) / int_7e2b418c
 Six Ages (Video Game) / int_808cbaeb
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Arson, Murder, and Jaywalking
 Six Ages (Video Game) / int_808cbaeb
comment
Arson, Murder, and Jaywalking: A neighboring clan that visits yours to talk about the danger of Chaos will mention three problems that they ascribe to that dire power. The first two can be anything from undead goats to bleeding cheese to malformed cattle. The last one is always... insolent teenagers.
 Six Ages (Video Game) / int_808cbaeb
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Six Ages (Video Game) / int_808cbaeb
 Six Ages (Video Game) / int_80d7308
type
Unique Protagonist Asset
 Six Ages (Video Game) / int_80d7308
comment
Unique Protagonist Asset: The player's clan has a history of royal prestige (which helps them diplomatically) and a fortress home built by dwarves.
 Six Ages (Video Game) / int_80d7308
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 Six Ages (Video Game) / int_80d7308
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Six Ages (Video Game) / int_80d7308
 Six Ages (Video Game) / int_81f8731
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Chosen Conception Partner
 Six Ages (Video Game) / int_81f8731
comment
Chosen Conception Partner: In Cenala's own version of their story Hyalor was this to Aldrya. He was old, dying, and reluctant to involve himself with another woman, but she persuaded him that their peoples and the world itself would need their child to survive. Their union was motivated by love, but not love of each other so much as everything else.
 Six Ages (Video Game) / int_81f8731
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Six Ages (Video Game) / int_81f8731
 Six Ages (Video Game) / int_835f53f3
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Pals with Jesus
 Six Ages (Video Game) / int_835f53f3
comment
Pals with Jesus: It's possible to get the demigoddess Cenala to officiate at Beren and Redalda's wedding.
 Six Ages (Video Game) / int_835f53f3
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1.0
 Six Ages (Video Game) / int_835f53f3
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Six Ages (Video Game) / int_835f53f3
 Six Ages (Video Game) / int_8437cb10
type
Made a Slave
 Six Ages (Video Game) / int_8437cb10
comment
Made a Slave: Many of your neighbors sell captives into slavery, and several keep slaves themselves. Your clan doesn't, because your ancestors chose to give up the practice—but you still need to protect your own people from this fate, and sometimes have to decide whether to intervene to help others. Fail to uphold your ancestors' antislavery traditions and you can get an event where Raven orders your trickster to sell several of your children into slavery as punishment for your hypocrisy.
 Six Ages (Video Game) / int_8437cb10
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 Six Ages (Video Game) / int_8437cb10
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Six Ages (Video Game) / int_8437cb10
 Six Ages (Video Game) / int_85b20dee
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Sequel Non-Entity
 Six Ages (Video Game) / int_85b20dee
comment
Sequel Non-Entity: Uryarda, the Rider goddess of goats, is not worshiped by the Berenethelli and therefore unimportant to the narrative.
 Six Ages (Video Game) / int_85b20dee
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 Six Ages (Video Game) / int_85b20dee
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Six Ages (Video Game) / int_85b20dee
 Six Ages (Video Game) / int_8841192a
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Like Father, Unlike Son
 Six Ages (Video Game) / int_8841192a
comment
Like Father, Unlike Son: Iverlantho has an almost diametrically opposite personality from his son Venef; where Iverlantho is full of himself and attempts to assert royal authority at every turn, Venef is indecisive and tends to seek the middle ground in conflicts. Venef's son Erenlanth is also unlike his father, being headstrong and rash.
 Six Ages (Video Game) / int_8841192a
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Six Ages (Video Game) / int_8841192a
 Six Ages (Video Game) / int_88965d8d
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TricksterArchetype
 Six Ages (Video Game) / int_88965d8d
comment
Trickster Archetype: Followers of the Raven spirit and the Ram trickster god Eurmal.
 Six Ages (Video Game) / int_88965d8d
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Six Ages (Video Game) / int_88965d8d
 Six Ages (Video Game) / int_8dd4a996
type
Identical Grandson
 Six Ages (Video Game) / int_8dd4a996
comment
Identical Grandson: Erenlanth looks almost identical to his great-grandfather Brolarulf, and they even share the same portrait set. Dresta, Hanth, Kerenna, Reda and Sereden all have one practically identical child or niece, with similar skills and the same portrait set and character-specific events — even magical blessings will be passed down. From a gameplay perspective, this gives the player "backups" in case something bad happens to the older characters.
 Six Ages (Video Game) / int_8dd4a996
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1.0
 Six Ages (Video Game) / int_8dd4a996
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Six Ages (Video Game) / int_8dd4a996
 Six Ages (Video Game) / int_8e0430ab
type
Non-Standard Game Over
 Six Ages (Video Game) / int_8e0430ab
comment
Non-Standard Game Over: Most commonly, you lose the game by your clan being forced to disband due to lack of cows, horses or able-bodied adults, or by failing the endgame quest. However, some particularly bad decisions — having your clan turn to cannibalism (the other clans will unite and wipe you out), allowing a gigantic gorp to grow unchecked for too long (your clan will be dissolved — literally), or choosing your own clan when a chaos deity asks who you want her to destroy — will lead to an instant game over. You will also lose if Beren's bloodline dies out, as the magic sustaining Berenstead's walls will fail and your clan will be forced to abandon it. Assassinating an infant Venef after Iverlantho dies is therefore a really bad idea.
 Six Ages (Video Game) / int_8e0430ab
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 Six Ages (Video Game) / int_8e0430ab
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Six Ages (Video Game) / int_8e0430ab
 Six Ages (Video Game) / int_90e31482
type
Laser-Guided Karma
 Six Ages (Video Game) / int_90e31482
comment
Laser-Guided Karma: If you cozy up to slavers despite your clan's firmly antislavery traditions, Raven will force your trickster to sell your children into slavery as punishment. And when the sky breaks, a piece of it can fall on a Ram clan, who worship the guy who is the reason the sky's breaking in the first place.
 Six Ages (Video Game) / int_90e31482
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1.0
 Six Ages (Video Game) / int_90e31482
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Six Ages (Video Game) / int_90e31482
 Six Ages (Video Game) / int_911b22d8
type
Suspicious Video-Game Generosity
 Six Ages (Video Game) / int_911b22d8
comment
Suspicious Videogame Generosity: The player clan is large compared to those of Ride Like The Wind, and produces a lot more cows, goods, and magic points. Which is good, because you'll probably need to slaughter dozens of cows every year to keep from starving, sell goods to pay the skyrocketing price of food imports, and expend magic points persuading gods who can barely take care of themselves to fight the monster army on your doorstep.
 Six Ages (Video Game) / int_911b22d8
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1.0
 Six Ages (Video Game) / int_911b22d8
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Six Ages (Video Game) / int_911b22d8
 Six Ages (Video Game) / int_912b24c4
type
Art Shift
 Six Ages (Video Game) / int_912b24c4
comment
Art Shift: The game has three distinct art styles: woodcut style for historical events (used during clan creation and in the ending slides), watercolor for the bulk of the game, and a third style for the Gloranthan otherworld (myths, rituals, and other appearances of the gods). Occasionally, characters drawn in the "divine" style appear in "normal" scenes, including a visit from the god Elmal, come to repossess the bones of his deceased herdsman so that he can have them forged into weapons, and the in-game appearance of Cenala, Hyalor's daughter by the elf goddess Aldrya. And secondhand events are sometimes shown in monochrome, like the blue tint of the scene where you first hear of the Daughters of Vingkot.
 Six Ages (Video Game) / int_912b24c4
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Six Ages (Video Game) / int_912b24c4
 Six Ages (Video Game) / int_91e894b4
type
Apocalypse How
 Six Ages (Video Game) / int_91e894b4
comment
Apocalypse How: The Skyfall is a Class 0, causing massive devastation and disruption throughout the valley, but relatively little damage outside it. The ending, however, reminds the player that Glorantha is due for a Class 2 in a few centuries.
 Six Ages (Video Game) / int_91e894b4
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 Six Ages (Video Game) / int_91e894b4
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Six Ages (Video Game) / int_91e894b4
 Six Ages (Video Game) / int_925b2abb
type
Horse Archer
 Six Ages (Video Game) / int_925b2abb
comment
Horse Archer: The Riders are accomplished cavalry archers. So are the Berenethtelli.
 Six Ages (Video Game) / int_925b2abb
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1.0
 Six Ages (Video Game) / int_925b2abb
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Six Ages (Video Game) / int_925b2abb
 Six Ages (Video Game) / int_96804de5
type
Born in the Saddle
 Six Ages (Video Game) / int_96804de5
comment
Born in the Saddle: The Hyalorings refer to themselves as "Riders" for a reason. By contrast, Wheels—at least the warrior aristocracy—are rarely seen without the chariots that they consider cherished possessions.
 Six Ages (Video Game) / int_96804de5
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Six Ages (Video Game) / int_96804de5
 Six Ages (Video Game) / int_97838192
type
Heroic Lineage
 Six Ages (Video Game) / int_97838192
comment
Heroic Lineage: The heirs of the heroes Beren and Redalda are members of your clan and the hereditary kings of the Berenthelli tribe, which is one reason that it enjoys divine favour. That said, by the time the game begins, the line is clearly in decline: the royal regalia have been lost, most of your tribe-mates see the role of king as purely ceremonial, and even the skill levels of the last few kings are mediocre. Erenlanth, the final king from this line, does start with Combat and Magic skills befitting a young hero, but he is also very rash and often gives poor advice if placed on the Ring.
 Six Ages (Video Game) / int_97838192
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 Six Ages (Video Game) / int_97838192
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Six Ages (Video Game) / int_97838192
 Six Ages (Video Game) / int_9918518b
type
Press X to Die
 Six Ages (Video Game) / int_9918518b
comment
Press X to Die: Some of the options during events will give you an instant Game Over, such as telling Teghern to destroy your own clan.
 Six Ages (Video Game) / int_9918518b
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1.0
 Six Ages (Video Game) / int_9918518b
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Six Ages (Video Game) / int_9918518b
 Six Ages (Video Game) / int_99dfd4fc
type
Nothing Is the Same Anymore
 Six Ages (Video Game) / int_99dfd4fc
comment
Nothing Is the Same Anymore: The game starts off with a premise fairly similar to that of King of Dragon Pass - your clan has just arrived in a new land and is trying to carve out a place for itself. Then, about halfway through the game, the sky cracks open and a dead god plummets to earth, utterly annihilating a neighboring clan and unleashing a wall of fire that scours the entire valley and devastates people, crops, and herds, leaving a permanent crater where your neighbor used to be.
 Six Ages (Video Game) / int_99dfd4fc
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Six Ages (Video Game) / int_99dfd4fc
 Six Ages (Video Game) / int_9a79d84d
type
God Is Displeased
 Six Ages (Video Game) / int_9a79d84d
comment
God Is Displeased: You can lose the favor of the gods in a number of ways, ranging from participating in a Wheel rite that doesn't sufficiently respect your shared goddesses to sacrificing clan members to an outlaw god.
 Six Ages (Video Game) / int_9a79d84d
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 Six Ages (Video Game) / int_9a79d84d
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Six Ages (Video Game) / int_9a79d84d
 Six Ages (Video Game) / int_9a9f0253
type
Diegetic Character Creation
 Six Ages (Video Game) / int_9a9f0253
comment
Diegetic Character Creation: Clan creation includes a prologue which takes place a generation before the game proper. Advised by the previous king and his ring, you play through the disintegration of the tribe, choosing enemies, reacting to the deaths of major gods, and determining which political faction holds sway.
 Six Ages (Video Game) / int_9a9f0253
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 Six Ages (Video Game) / int_9a9f0253
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Six Ages (Video Game) / int_9a9f0253
 Six Ages (Video Game) / int_9cbf01d6
type
Stay in the Kitchen
 Six Ages (Video Game) / int_9cbf01d6
comment
Stay in the Kitchen: The Wheels (more formally known as the Samnali) are distinguished from Rider by refusing to allow women to fight or lead, in addition to driving chariots rather than riding horses. One Ride Like the Wind storyline includes a Wheel clan "marrying" off their rebellious woman—who will embrace Rider culture and even become a noble— into your clan just to get rid of her.
 Six Ages (Video Game) / int_9cbf01d6
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 Six Ages (Video Game) / int_9cbf01d6
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Six Ages (Video Game) / int_9cbf01d6
 Six Ages (Video Game) / int_9d12bbc1
type
Foreshadowing
 Six Ages (Video Game) / int_9d12bbc1
comment
Foreshadowing: Chalana Arroy may tell the tribe that "travel will heal the world". And damn if she isn't right about that. In the demo ending, a trickster character will declare, "I'm going to break the world, so that we can have a new one." This is exactly what happens (although the character doesn't have much to do with it).
 Six Ages (Video Game) / int_9d12bbc1
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Six Ages (Video Game) / int_9d12bbc1
 Six Ages (Video Game) / int_9d49a7cd
type
Alliance Meter
 Six Ages (Video Game) / int_9d49a7cd
comment
Alliance Meter: Other clans' opinion of you is measured on two scales. One measures whether they Like or Hate you, which is what it sounds like and is reflected in the color of their clan name on the map. The other measures whether they Fear/Respect or Mock you (that is, do they think you're a threat or not?)
 Six Ages (Video Game) / int_9d49a7cd
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 Six Ages (Video Game) / int_9d49a7cd
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Six Ages (Video Game) / int_9d49a7cd
 Six Ages (Video Game) / int_9dab0a6e
type
Continuity Nod
 Six Ages (Video Game) / int_9dab0a6e
comment
Continuity Nod: Players of King of Dragon Pass will not be surprised that Six Ages's endgame revolves around an intercultural marriage.
 Six Ages (Video Game) / int_9dab0a6e
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1.0
 Six Ages (Video Game) / int_9dab0a6e
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Six Ages (Video Game) / int_9dab0a6e
 Six Ages (Video Game) / int_9e83f027
type
Amazing Technicolor Population
 Six Ages (Video Game) / int_9e83f027
comment
Amazing Technicolor Population: Some, though not all, of the Ram gods are depicted this way. In particular, Orlanth in the game has blue skin, and Ernalda green— very different from their appearances in King of Dragon Pass.
 Six Ages (Video Game) / int_9e83f027
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Six Ages (Video Game) / int_9e83f027
 Six Ages (Video Game) / int_a2cbad1
type
Half-Human Hybrid
 Six Ages (Video Game) / int_a2cbad1
comment
Half-Human Hybrid: Your clan discusses the unlikeliness of humans and elves producing offspring together, given that Gloranthan elves are in fact plants. This comes up when you receive word of the priestess Cenala, said to be the daughter of your formerly-human god Hyalor with the elf goddess Aldrya. The Rider clans are divided between those who believe that Cenala is divine and those who think the idea of their god having a relationship with a nonhuman goddess is preposterous.
 Six Ages (Video Game) / int_a2cbad1
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 Six Ages (Video Game) / int_a2cbad1
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Six Ages (Video Game) / int_a2cbad1
 Six Ages (Video Game) / int_a3026af9
type
Wedding Smashers
 Six Ages (Video Game) / int_a3026af9
comment
Wedding Smashers: The Ram Killers are not happy about Beren and Redalda's wedding, and will try to break it up with force. And if you preemptively attack them, someone else will take their place, such as your ancestral foe.
 Six Ages (Video Game) / int_a3026af9
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 Six Ages (Video Game) / int_a3026af9
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Six Ages (Video Game) / int_a3026af9
 Six Ages (Video Game) / int_a588c1cf
type
Cool Horse
 Six Ages (Video Game) / int_a588c1cf
comment
Cool Horse: Horses are a big deal to the Riders. The standout is Gamari Horse Mother, a goddess who started life as Hippogriff and later became the first horse, but honorable mentions go to the Flying Horse (a living treasure that Gamari herself can give you) and the fiery-maned steed that Elmal rides. In the second game, the Berenethtelli also greatly value their horses. The character Reda goes on a quest to see a legendary horse, and if she's very lucky can come home with a magical horse of her own.
 Six Ages (Video Game) / int_a588c1cf
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 Six Ages (Video Game) / int_a588c1cf
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Six Ages (Video Game) / int_a588c1cf
 Six Ages (Video Game) / int_aa30e350
type
Sole Survivor
 Six Ages (Video Game) / int_aa30e350
comment
Sole Survivor: The endgame starts with everyone dying, except one clan member of your choice. Choose wisely, because that character will have to wander through an abyss of nothingness, fighting off despair until they meet Arachne Solara and (hopefully) learn how to reweave the world. Once that's done, it's revealed that some other Berenethelli survived, including the heir.
 Six Ages (Video Game) / int_aa30e350
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 Six Ages (Video Game) / int_aa30e350
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Six Ages (Video Game) / int_aa30e350
 Six Ages (Video Game) / int_aabe2fb
type
Deliberate Values Dissonance
 Six Ages (Video Game) / int_aabe2fb
comment
Deliberate Values Dissonance: The Hyalorings are not identical to the Orlanthi from King of Dragon Pass, but like them, they hold tribal, Bronze Age values, and success requires you to set aside modern morality and embrace that of the Riders.
 Six Ages (Video Game) / int_aabe2fb
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Six Ages (Video Game) / int_aabe2fb
 Six Ages (Video Game) / int_b3eecaae
type
Colony Drop
 Six Ages (Video Game) / int_b3eecaae
comment
Colony Drop: A dead god gets dropped on the valley, with predictable results.
 Six Ages (Video Game) / int_b3eecaae
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1.0
 Six Ages (Video Game) / int_b3eecaae
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Six Ages (Video Game) / int_b3eecaae
 Six Ages (Video Game) / int_b5171e10
type
Tragic Villain
 Six Ages (Video Game) / int_b5171e10
comment
Tragic Villain: In one event, a group of gatherers return home as zombies. When their clanmates tell the zombies what's happened to them, they think they're joking. Clanmates who eat the Zarkosites/Ergeshites' goat meat (which, unbeknownst to them, is anything but) will be "infected" with cannibalism. Fortunately, they can be healed.
 Six Ages (Video Game) / int_b5171e10
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 Six Ages (Video Game) / int_b5171e10
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Six Ages (Video Game) / int_b5171e10
 Six Ages (Video Game) / int_b7e0c5ff
type
Love Triangle
 Six Ages (Video Game) / int_b7e0c5ff
comment
Love Triangle: One can develop between the two Berens and Redalda.
 Six Ages (Video Game) / int_b7e0c5ff
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1.0
 Six Ages (Video Game) / int_b7e0c5ff
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Six Ages (Video Game) / int_b7e0c5ff
 Six Ages (Video Game) / int_b807624a
type
And Show It to You
 Six Ages (Video Game) / int_b807624a
comment
And Show It to You: The Alkothi demon-men can pull this on one of your nobles during battle. True to the trope, you can decide what that noble's final action is, including stabbing the demon-man for a defiant Mutual Kill.
 Six Ages (Video Game) / int_b807624a
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1.0
 Six Ages (Video Game) / int_b807624a
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Six Ages (Video Game) / int_b807624a
 Six Ages (Video Game) / int_b983a56b
type
Came Back Wrong
 Six Ages (Video Game) / int_b983a56b
comment
Came Back Wrong: Occasionally, after one of your exploration parties goes missing, its leader can later return to your clan all alone, offering various explanations for their absence and why the other party members are gone. Some in your clan will not believe them, fearing that they have been somehow changed, or even that they're an imposter. That said, you will regain control of the returning leader, and the only in-game effect is that they will have aged seven years.
 Six Ages (Video Game) / int_b983a56b
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1.0
 Six Ages (Video Game) / int_b983a56b
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Six Ages (Video Game) / int_b983a56b
 Six Ages (Video Game) / int_be8416ea
type
Shrouded in Myth
 Six Ages (Video Game) / int_be8416ea
comment
Shrouded in Myth: By the time of King of Dragon Pass, Orlanthi myth said that Elmal became Orlanth's loyal thane after Chalana Arroy healed his blindness, and he was able to see the evils of Yelm's court for what they were. In the end-game of Ride Like The Wind, Beren, a mortal man who has Elmal's favor, nearly goes blind after being captured and tortured by a rival clan, but can be saved by the intervention of Orlanthi priestesses of Chalana Arroy, which can directly contribute to the unification of the Elmal-worshiping Riders and the Orlanth-worshiping Rams.
 Six Ages (Video Game) / int_be8416ea
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Six Ages (Video Game) / int_be8416ea
 Six Ages (Video Game) / int_c02f148d
type
Both Sides Have a Point
 Six Ages (Video Game) / int_c02f148d
comment
Both Sides Have a Point: A legal case involves one clan stealing another's slaves and setting them free (for religious reasons). On the one hand, slavery is terrible. On the other, tribe law says that slavery is not illegal, and ruling that it's okay to steal from people if your gods tell you to would set a really dangerous precedent.
 Six Ages (Video Game) / int_c02f148d
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Six Ages (Video Game) / int_c02f148d
 Six Ages (Video Game) / int_c1cc369f
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Character Portrait
 Six Ages (Video Game) / int_c1cc369f
comment
Character Portrait: All the nobles of your clan have these — most chosen at random, but your preset heroes always have unique faces. Their expressions don't change, but they do age over time. And if Beren loses an eye, he gets a new portrait set reflecting that.
 Six Ages (Video Game) / int_c1cc369f
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 Six Ages (Video Game) / int_c1cc369f
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Six Ages (Video Game) / int_c1cc369f
 Six Ages (Video Game) / int_c2836664
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Mystical Cave
 Six Ages (Video Game) / int_c2836664
comment
Mystical Cave: The setting has several examples, most related to the earth goddess Nyalda/Ernalda. In Inilla's heroic ritual, she can prove her parentage by descending with Nyalda into a cave. This variant of the myth tests the quester's magic stat. The clan's explorers can physically meet Nyalda if they search a particular cave on the overworld map. In Rider culture, the process of initiating girls into full womanhood involves them being "reborn from the dreaming cave", like some real-world Aborigine tribes. Because Riders constantly migrate, this cave (no plurals are used) is probably metaphorical or situated in the astral plane.
 Six Ages (Video Game) / int_c2836664
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 Six Ages (Video Game) / int_c2836664
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Six Ages (Video Game) / int_c2836664
 Six Ages (Video Game) / int_c5835f29
type
Ghostly Goals
 Six Ages (Video Game) / int_c5835f29
comment
Ghostly Goals: The ghosts of Elempur want revenge on the Rams for sacking their city, and will reward any clan that fights the Rams for them.
 Six Ages (Video Game) / int_c5835f29
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1.0
 Six Ages (Video Game) / int_c5835f29
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Six Ages (Video Game) / int_c5835f29
 Six Ages (Video Game) / int_c5b47b36
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Offscreen Moment of Awesome
 Six Ages (Video Game) / int_c5b47b36
comment
Offscreen Moment of Awesome: The Unity War against the apocalypse takes place in the epilogue; it's narrated, but the player doesn't actually participate in it.
 Six Ages (Video Game) / int_c5b47b36
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 Six Ages (Video Game) / int_c5b47b36
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Six Ages (Video Game) / int_c5b47b36
 Six Ages (Video Game) / int_c75df49a
type
Shout-Out
 Six Ages (Video Game) / int_c75df49a
comment
Shout-Out: It's possible to find a magical artifact called Mojara's Mask. The event where your clan members catch a Ram man romancing one of your women (which is strictly forbidden by custom) is called "Rameo and Juliet" in the game files.
 Six Ages (Video Game) / int_c75df49a
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 Six Ages (Video Game) / int_c75df49a
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Six Ages (Video Game) / int_c75df49a
 Six Ages (Video Game) / int_c83a589c
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Luke, I Am Your Father
 Six Ages (Video Game) / int_c83a589c
comment
Luke, I Am Your Father: It's said that Erissa met her mother, Chalana Arroy, when the Berenethelli tribe was founded. This is one of many instances in Gloranthan lore where deities with similar purviews "discover" they are related.
 Six Ages (Video Game) / int_c83a589c
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 Six Ages (Video Game) / int_c83a589c
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Six Ages (Video Game) / int_c83a589c
 Six Ages (Video Game) / int_c9861848
type
Video Game Caring Potential
 Six Ages (Video Game) / int_c9861848
comment
Video Game Caring Potential: If your people catch one of your young men dallying with a Ram maiden (which is strictly forbidden according to the customs of both cultures), you are given several options on how to deal with them. The most merciful option is to equip the pair before exiling them. This increases their chances of survival, and may allow them to find a new, meaningful existence outside your clan.
 Six Ages (Video Game) / int_c9861848
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 Six Ages (Video Game) / int_c9861848
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Six Ages (Video Game) / int_c9861848
 Six Ages (Video Game) / int_cc4d190a
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Did You Just Punch Out Cthulhu?
 Six Ages (Video Game) / int_cc4d190a
comment
Did You Just Punch Out Cthulhu?: All the ending quests have a stage that requires Beren to fight a terrifying Chaos monster, sometimes without help.
 Six Ages (Video Game) / int_cc4d190a
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1.0
 Six Ages (Video Game) / int_cc4d190a
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Six Ages (Video Game) / int_cc4d190a
 Six Ages (Video Game) / int_cfda0ecb
type
Escort Mission
 Six Ages (Video Game) / int_cfda0ecb
comment
Escort Mission: An automated version. You must provide warriors to escort Cenala back to her home. If you don't send enough, she can get ambushed and die.
 Six Ages (Video Game) / int_cfda0ecb
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1.0
 Six Ages (Video Game) / int_cfda0ecb
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Six Ages (Video Game) / int_cfda0ecb
 Six Ages (Video Game) / int_d0309fad
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Religion is Magic
 Six Ages (Video Game) / int_d0309fad
comment
Religion is Magic: As with the previous game, magic involves propitiating either gods or spirits. The game tab that deals with worship and enacting sacred rituals is even called Magic.
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Death of the Old Gods
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Death of the Old Gods: Ernalda, Orlanth, Issaries and Lhankor Mhy all die during the prologue, and Pela and Zarlen died at some time between the two games. The former's names are actually crossed out in the Religion panel.
 Six Ages (Video Game) / int_d2a11313
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Schmuck Bait
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Schmuck Bait: There are a few events that give you plenty of opportunity to make really, really bad decisions. Go ahead, tell the Alkothi demon men to "do their worst".
 Six Ages (Video Game) / int_d2c0e2ed
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Six Ages (Video Game) / int_d2c0e2ed
 Six Ages (Video Game) / int_d2cd18c0
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Forbidden Fruit
 Six Ages (Video Game) / int_d2cd18c0
comment
Forbidden Fruit: One potential way to deal with the Cenala Revelation. If you send someone to verify that the revelation is true, then you can tell the other clans that you have a secret of Hyalor that you're willing to reveal in exchange for a gift. This makes it much easier to prevent a full-scale religious schism, as the clans that do learn the secret are more likely to accept it.
 Six Ages (Video Game) / int_d2cd18c0
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 Six Ages (Video Game) / int_d39e327f
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What the Hell, Hero?
 Six Ages (Video Game) / int_d39e327f
comment
What the Hell, Hero?: A particular combination of choices in the endgame can result in Ernalda herself calling your heroes out. During the ritual "A threat to crops and forests", you can have Beren and Redalda first make peace with the dwarves and then betray them. Ernalda declines to curse them because it's their wedding day, but she is quietly furious and disappointed in their behavior. If you exile the Fire Children, a merchant from another clan will call you out on your cruelty after he/she finds their remains (the children, while capable of powerful magic, have next to no survival skills, and will be torn apart by wild beasts). What's worse, your clan circle may actually encourage you to exile them after they accidentally burn down a couple of houses.
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You Are Not Alone
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You Are Not Alone: If the endgame protagonist endears themselves to a market of skeletons, the skeletons will thank them and promise to keep trade alive until there are living to hold it again.
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 Six Ages (Video Game) / int_d4d98674
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We Cannot Go On Without You
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We Cannot Go On Without You: At least one of Beren's royal line must stay alive until the endgame. If all of them are lost, a massive Chaos army will attack and annihilate Berenstead.
 Six Ages (Video Game) / int_d4d98674
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Six Ages (Video Game) / int_d4d98674
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Hypocrite
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Hypocrite: A Trickster clansman lampshades that Orlanthi worship the god of freedom but keep slaves.
 Six Ages (Video Game) / int_d52d28b6
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 Six Ages (Video Game) / int_d7c3ba61
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Race Lift
 Six Ages (Video Game) / int_d7c3ba61
comment
Race Lift: An in-universe example. In the "real" scenes (see Art Shift ), Orlanthi are only slightly darker than Hyalorings, but Hyaloring art depicts them as distinctly brown-skinned- likely to emphasize just how different the two peoples are.
 Six Ages (Video Game) / int_d7c3ba61
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Six Ages (Video Game) / int_d7c3ba61
 Six Ages (Video Game) / int_dae5c997
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Action Girl
 Six Ages (Video Game) / int_dae5c997
comment
Action Girl: Followers of Osara, the Hyaloring goddess of Action Girls, count as Elmali for most purposes. And most Rider and Ram women fight if the clan is attacked.
 Six Ages (Video Game) / int_dae5c997
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Six Ages (Video Game) / int_dae5c997
 Six Ages (Video Game) / int_dbca2c99
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Red Herring
 Six Ages (Video Game) / int_dbca2c99
comment
Red Herring: Royalist beliefs are useful up to a point, but it is impossible to gain the crown artifact needed to legitimize a kingdom. The world is too weak for such grandiose dreams to matter anymore.
 Six Ages (Video Game) / int_dbca2c99
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Six Ages (Video Game) / int_dbca2c99
 Six Ages (Video Game) / int_dd5faec5
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Only Mostly Dead
 Six Ages (Video Game) / int_dd5faec5
comment
Only Mostly Dead: Many people believe the gods are sleeping rather than dead, which the source material confirms. Indeed, maintaining a temple to the "dead" goddess Ernalda results in her granting crop blessings at random times.
 Six Ages (Video Game) / int_dd5faec5
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Six Ages (Video Game) / int_dd5faec5
 Six Ages (Video Game) / int_dd60caca
type
Severed Head Sports
 Six Ages (Video Game) / int_dd60caca
comment
Severed Head Sports: The Riders usually play chadash with the preserved head of an old foe as the ball; they sometimes celebrate a victory by playing the game with the head of the enemy leader they just killed. (The game can also be played with the corpse of a goat if no head is available.)
 Six Ages (Video Game) / int_dd60caca
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Six Ages (Video Game) / int_dd60caca
 Six Ages (Video Game) / int_df1a0454
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Fantasy Pantheon
 Six Ages (Video Game) / int_df1a0454
comment
Fantasy Pantheon: Riders and Wheels worship the Sun Court, centered on Elmal now that Yelm is dead. There's also a Storm Court (worshipped by Rams) and a Darkness pantheon (worshipped by trolls). Some gods have counterparts—for example, all three have a god or goddess of trade—and some of those counterparts, like your Earth Queen Nyalda and Ernalda, Earth Queen of the Storm gods—are so very similar that one might be forgiven for confusing them...
 Six Ages (Video Game) / int_df1a0454
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Six Ages (Video Game) / int_df1a0454
 Six Ages (Video Game) / int_df60d405
type
Culture Chop Suey
 Six Ages (Video Game) / int_df60d405
comment
Culture Chop Suey: Their clothing, armor◊ resembling mirror armor◊, and theme tend to amalgamate Indo-European predecessors of India, Scythians, Native Americans, Mayincatec, and Far Eastern agrarian culture.
 Six Ages (Video Game) / int_df60d405
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 Six Ages (Video Game) / int_e02630c1
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Witch Doctor
 Six Ages (Video Game) / int_e02630c1
comment
Witch Doctor: The Riders practice shamanic magic, and shamans can provide valuable advice for dealing with spirits.
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 Six Ages (Video Game) / int_e12307f0
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Sliding Scale of Turn Realism
 Six Ages (Video Game) / int_e12307f0
comment
Sliding Scale of Turn Realism: Each turn you can take one action (build a shrine, send out a trade caravan, and so on), and each turn takes half a season.
 Six Ages (Video Game) / int_e12307f0
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Six Ages (Video Game) / int_e12307f0
 Six Ages (Video Game) / int_e2ccee25
type
Animal Motifs
 Six Ages (Video Game) / int_e2ccee25
comment
Animal Motifs: Horses: Obviously, Riders are strongly associated with Horses, symbolizing their strength, mobility and desire for freedom. Horses are also associated with the Wheels, but the Riders loathe them for using the horses to pull chariots instead of riding them. Birds: Eagles symbolize the royal power of the dead sun god Yelm. Riders revere them because their Top God Elmal is Yelm's son. They also revere Raven, a powerful trickster spirit. Sheep: The Ram people are the only sheep herders in the valley, as everyone else herds goats. Hence the nickname. The four Southern Ram Kingdoms each have an animal of their own: the Penentelli have ordeeds (a kind of antelope), the Vestantes have bears, the Forosilvuli have sakkars (sabertooth tigers) and the Infithtelli have mammoths.
 Six Ages (Video Game) / int_e2ccee25
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Six Ages (Video Game) / int_e2ccee25
 Six Ages (Video Game) / int_e45ce099
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The Wise Prince
 Six Ages (Video Game) / int_e45ce099
comment
The Wise Prince: How Elmal is depicted in Hyaloring myths.
 Six Ages (Video Game) / int_e45ce099
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 Six Ages (Video Game) / int_e596f27b
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Star-Crossed Lovers
 Six Ages (Video Game) / int_e596f27b
comment
Star-Crossed Lovers: Any pairing between a Ram and a Rider, as the children of such unions are inevitably evil sorcerers. Beren and Redalda are hit with this the hardest. Ultimately subverted; it turns out that the only thing holding the marriage back is the Riders' and Rams' own superstitions, and fate is, if anything, actively pushing for it to happen.
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 Six Ages (Video Game) / int_e6630c8b
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GameplayAndStoryIntegration
 Six Ages (Video Game) / int_e6630c8b
comment
Gameplay and Story Integration: Towards the end of Beren's storyline, he becomes unavailable to lead missions, presumably to avoid derailing things with his death or absence at a key moment. This is neatly explained in-game with both Beren and your other nobles saying that he's too distracted by his personal life to represent the clan properly right now. Similarly, when Ayvtu is pregnant, she briefly becomes unavailable as an expedition leader, saying that she thinks she'd be all right but she promised the midwives that she would stay home.
 Six Ages (Video Game) / int_e6630c8b
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Six Ages (Video Game) / int_e6630c8b
 Six Ages (Video Game) / int_e743ffa9
type
Good Old Ways
 Six Ages (Video Game) / int_e743ffa9
comment
Good Old Ways: The Hyalorings are an interesting twist on this. You're supposed to honor the traditions of your ancestors, but one of those traditions is a willingness to adapt to changing circumstances. Success ultimately requires you to give up at least one particularly outdated tradition. (Their Samnali cousins play this trope straight, though.)
 Six Ages (Video Game) / int_e743ffa9
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Six Ages (Video Game) / int_e743ffa9
 Six Ages (Video Game) / int_e905c892
type
The Heretic
 Six Ages (Video Game) / int_e905c892
comment
The Heretic: After a traveler spreads word in the valley that Hyalor had a daughter with the elven goddess Aldrya named Cenala, the Rider clans split into those who accept this revelation and those who reject it. Cenala is very real, and it's possible for your clan to prove her divinity by having her heal the valley after the Skyfall.
 Six Ages (Video Game) / int_e905c892
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Six Ages (Video Game) / int_e905c892
 Six Ages (Video Game) / int_eda30d58
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0% Approval Rating
 Six Ages (Video Game) / int_eda30d58
comment
0% Approval Rating: Nameforgot, a Hyaloring chieftain who was such a terrible leader that his name isn't remembered. Your advisors often bring him up as an example of what not to do.
 Six Ages (Video Game) / int_eda30d58
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Six Ages (Video Game) / int_eda30d58
 Six Ages (Video Game) / int_ee302ebd
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Barbarian Tribe
 Six Ages (Video Game) / int_ee302ebd
comment
Barbarian Tribe: The Riders, Wheels, and Rams are all generally considered barbarians by their neighbors.
 Six Ages (Video Game) / int_ee302ebd
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 Six Ages (Video Game) / int_ee7a60e9
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One-Steve Limit
 Six Ages (Video Game) / int_ee7a60e9
comment
One-Steve Limit: Averted. Beren's friend from another clan is also named Beren.
 Six Ages (Video Game) / int_ee7a60e9
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 Six Ages (Video Game) / int_f2a8ac6e
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The Secret of Long Pork Pies
 Six Ages (Video Game) / int_f2a8ac6e
comment
Clanmates who eat the Zarkosites/Ergeshites' goat meat (which, unbeknownst to them, is anything but) will be "infected" with cannibalism. Fortunately, they can be healed.
 Six Ages (Video Game) / int_f2a8ac6e
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Six Ages (Video Game) / int_f2a8ac6e
 Six Ages (Video Game) / int_f51f4509
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Tagline
 Six Ages (Video Game) / int_f51f4509
comment
Tagline: Ride Like The Wind: Life Between Myths. Lights Going Out: Life After Myths.
 Six Ages (Video Game) / int_f51f4509
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 Six Ages (Video Game) / int_fc25c2fb
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Cruelty Is the Only Option
 Six Ages (Video Game) / int_fc25c2fb
comment
Cruelty Is the Only Option: When one of your young men breaks the edict against having a relationship with a Ram woman, your only options are to exile them, order them to commit suicide, or return the woman to her people (who may or may not be angry with her too) while subjecting the man to one of the same punishments. Even if you're as merciful as the situation allows you to be and supply them before sending them away, one or two people cannot survive on their own for any length of time.
 Six Ages (Video Game) / int_fc25c2fb
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 Six Ages (Video Game) / int_ff6ae1f6
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Evil-Detecting Dog
 Six Ages (Video Game) / int_ff6ae1f6
comment
Evil-Detecting Dog: A otherwise friendly stag spirit will flee from members of the Antler Society. It has a very good reason for doing so, although that reason isn't revealed until the next game; the Antler Society are embryonic broos.
 Six Ages (Video Game) / int_ff6ae1f6
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Six Ages (Video Game)

The following is a list of statements referring to the current page from other pages.

 Six Ages (Video Game)
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Amazing Technicolor Population / int_3d48fbe3
 Six Ages (Video Game)
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Ancestor Veneration / int_3d48fbe3
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Deity of Human Origin / int_3d48fbe3
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Ethnic God / int_3d48fbe3
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Food God / int_3d48fbe3
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Group-Identifying Feature / int_3d48fbe3
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Healer God / int_3d48fbe3
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I Am Who? / int_3d48fbe3
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Mercy Rewarded / int_3d48fbe3
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Monochrome Past / int_3d48fbe3
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Odd Job Gods / int_3d48fbe3
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Pegasus / int_3d48fbe3
 Six Ages (Video Game)
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Sacred Flames / int_3d48fbe3
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Sacred Hospitality / int_3d48fbe3
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Semi-Divine / int_3d48fbe3
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 Six Ages (Video Game)
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Stern Sun Worshippers / int_3d48fbe3
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The Creon / int_3d48fbe3
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 Six Ages (Video Game)
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