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Sonic Adventure 2 (Video Game)

 Sonic Adventure 2 (Video Game)
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 Sonic Adventure 2 (Video Game)
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Sonic Adventure 2 (Video Game)
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SonicAdventure2
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Sonic Adventure 2 was the long-awaited sequel to Sonic Adventure. It is historic for three reasons: it's one of the Dreamcast's final releases, being released three months after the Dreamcast's official discontinuation, it came out on the franchise's 10th anniversary, and it wound up being the last Sonic game made before Sega quit making consoles and went third-party.Per usual, Dr. Ivo "Eggman" Robotnik has hatched a new plot to conquer the world: reviving his grandfather's legacy, the now-abandoned Space Colony ARK. Professor Gerald Robotnik moved to the ARK so he could research a cure for his terminally-ill granddaughter Maria, but the project was mothballed by the military because they thought it was too dangerous, causing Gerald to flip out and become incarcerated. Using the Chaos Emeralds to power the ARK's Wave-Motion Gun, Eggman can strong-arm the President into accepting his new world order. Joining Eggman in his scheme are two new accomplices: Rouge the Bat, a jewel thief with shady motives, and Shadow, a genetically-enhanced hedgehog who touts himself as Gerald's best achievement, and is able to teleport using Chaos Emeralds. Eggman accidentally frees him during a raid on Gerald's island prison, and Shadow makes clear his intent to make humankind pay for Maria's death.Sonic is mistaken for Shadow and falsely arrested. Breaking out of custody in "the capital" (which looks an awful lot like Sonic Team's then-headquarters of San Francisco), Sonic resolves to find out what Shadow is up to. Joining him are his inventor friend "Tails" Prower, who transforms his now-familiar plane into a Chicken Walker; and Knuckles the Echidna, who is searching for the Master Emerald after it gets broken by Eggman... again. Unfortunately for Knuckles, Rouge also has an interest in collecting the scattered emerald pieces.Got that? The plot is much murkier than previous games, with allusions to Gerald's insanity (the schematics on what turns out to be his old prison cell) and unlawful execution by the military, while still retaining the cheese the series is known for. For example, Sonic being mistaken for a black hedgehog with red stripes —and despite Sonic having already saved the world repeatedly.
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Villain: Exit, Stage Left
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The instant Shadow pulls his Villain: Exit, Stage Left after first meeting with Sonic, The Hero finds himself completely surrounded by dozens of G.U.N. soldiers and robots, which leads to his capture.
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Hotter and Sexier
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Hotter and Sexier: This isn't the first game in the series to toy with Fanservice—Tikal's top in the original Sonic Adventure is quite revealing—but Rouge the Bat is so up-front about it that this game blows all previous titles out of the water.
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Extendo Boxing Glove
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Extendo Boxing Glove: Eggman uses one as a close-range attack if he is standing in front of an enemy.
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"Get Back Here!" Boss
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"Get Back Here!" Boss: The second Sonic vs. Shadow battle, which is the Final Boss of the Hero and Dark storylines. Your opponent races ahead, with you unable to catch up. You have to hit them when they miss with an attack five times to put them down.
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Secret A.I. Moves
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Secret A.I. Moves: In the Astral Finale Boss Battles against rival characters, The Rival can use Special Attacks that the player can only use in multiplayer (Shadow's Chaos Spear, Rouge's Black Wave, etc). In Sonic's and Shadow's Final Boss battle, the boss uses a unique version of Chaos Control or Time Stop; Time Stands Still when using the multiplayer version of these special attacks, but in the story the boss uses it to Teleport in front of the player character if they fall behind in the race.
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Empire with a Dark Secret
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Empire with a Dark Secret: The Space Colony ARK was the world's first space colony, an artificial moon capable of hosting human life... and a top-secret research facility for the development of weapons of mass destruction. And then things went wrong and GUN raided the station, ultimately massacring nearly everyone aboard.
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Another Side, Another Story
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Another Side, Another Story: There are two sides — Hero and Dark. The Hero side follows Sonic, Tails, and Knuckles as they try to stop Eggman, while the Dark side follows Eggman, Rouge, and Shadow as they try to Take Over the World.
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Antepiece
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Antepiece: City Escape introduces its ramps in the snowboarding segment at the start of the level so the player recognizes them for trick ramps and can acclimate to jumping and doing tricks. This sets the player up to recognize them and know what to do during the later parts of the level when Sonic encounters them while running around on his own two feet. Both Tails's Prison Lane stage and Eggman's Iron Gate stage begin by presenting the player with a series of nearly harmless GUN beetles that won't do a thing while the player gets the hang of aiming, locking-on, and shooting before taking on more dangerous enemies like GUN hunters. In the Hard Mode of Rouge's Egg Quarters level, all 3 keys are locked in cages, and unlike other times where cages block you, there are no missiles to destroy them. However, the first key is located in a cage near a monkey badnik, who throws large bombs at you. Assuming you don't reflexively smash the Badnik, one of these bombs may just land close enough to the cage to destroy it, revealing how you collect the keys this time around. The game assumes the player will play the Hero Story first and positions Sonic's first Boss Battle after his first level to ensure the player has a feel for Sonic's gameplay beforehand. (This is not the case in the Dark Story, however, where the equivalent Boss Battle for Shadow actually follows Eggman's first level, so the player will have no familiarity with Shadow's gameplay unless they're already familiar with Sonic's).
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I Will Show You X!
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I Will Show You X!: Shadow says this on a few occasions. On example is when you play as Sonic, Shadow says this to him in the start of their battle aboard the ARK:
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Theme Tune Rap
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Theme Tune Rap: Most of Knuckles' stage tracks take the form of raps about where he is, what's in the level, his goals and motivations, and bits of the game's story where applicable.
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Darker and Edgier
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Darker and Edgier: SA1 was darker than the game series up to that point, and SA2 managed to be even darker. There's more than one character in the game who swears revenge on all humanity, and their motives are revealed in some cutscenes. Furthermore, Dr. Eggman, who you can play as in this game, is willing to use a "weapon of mass destruction" (yes, it is actually described as that in the game) as a means of trying to intimidate people into surrendering to his empire, by threatening to fire it at inhabited parts of the earth, and unlike the rest of the franchise, he's played mostly a serious character with very few humorous moments. He demonstrates its power by firing it at the moon, and takes quite a chunk out of it for that matter... add to that, of course, the government conspiracy sideplot, that involves them assassinating numerous innocent people on-board the ARK (including Maria, who sacrifices herself to save Shadow in a flashback). This was perhaps the grimmest depiction of Sonic yet at this point in time. Though the overall tone of some future titles was a bit darker, NOTHING in the rest of the series comes close to the last act of this game. Gerald's diary/execution speech rivals the most depressing and terrifying messages left behind in any Survival Horror. It helps that both voice actors for Gerald were incredibly good at getting his gut-wrenching despair and hatred for humanity across. Sonic's Disney Death at the near-end of both the Hero and Dark stories are notable in that, while filled with like-you-would-really-do-it, the game seems to be pretty dead serious about it, despite the one involved being the series' namesake. Even more so with the version of the same scene seen in the Dark story, as there's literally no clue that Sonic would survive, despite No One Could Survive That!. (That is until he showed up as the Final Boss.) The game also appears to kill off one of its introduced characters at the end. Future titles would retcon this, as said character turned out to be too popular to die. It should also be noted that Maria was an innocent twelve-year-old. Yes, an innocent twelve-year-old is shot dead in a Sonic game.
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Hero Antagonist
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Hero Antagonist: Sonic, Tails, and Knuckles are this in the Dark Story, with Sonic himself serving as the final boss of the campaign.
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Early Game Hell
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Early Game Hell: The Treasure Hunt stages grade the player on how quickly the player can find and isolate all three treasures, but to do that quickly without luck or intuition, the player must be intimately familiar with both the level and the clues—this inevitably biases treasure hunt difficulty against new players, who would be naturally unfamiliar with the level and have to build up experience over time.
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Gratuitous Spanish
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Gratuitous Spanish: Maria's last line in the Japanese version was "Adios, Shadow the Hedgehog". In the English dub, it becomes Gratuitous Japanese instead, as she says "Sayonara, Shadow the Hedgehog".
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Dummied Out
 Sonic Adventure 2 (Video Game) / int_1653843c
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Sonic's introduction cutscene before his City Escape level is a reference to something that was Dummied Out of Sonic 3 & Knuckles. Originally in that game, Flying Battery Zone was going to come in between Carnival Night Zone and Ice Cap Zone, and the level transition would have had Sonic using the door of the Flying Battery as a snowboard in Ice Cap. In the cutscene before City Escape, Sonic uses the door of the G.U.N. helicopter as a skateboard.
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All There in the Manual
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All There in the Manual: According to several strategy guides, Project Shadow was meant to figure out a way to achieve Immortality, which the then-President wanted to use for war. Gerald Robotnik didn't want to be a part of it at first because he thought that it wasn't something that mankind needed, but changed his mind because Maria contracted a Soap Opera Disease that he knew he could cure with the research. The ARK was shut down because the GUN higher-ups did not trust Gerald or his research. When they heard about the violent tendencies of the Biolizard, they used it as a justification and cover-up for their killing of the personnel, placed the blame on Gerald, and forced him to continue working under their scrutiny before executing him. This is explained in full in the Japanese version of the strategy guide. A common question among fans is how Gerald was able to alter Shadow's memories after being incarcerated. This is also explained in the Japanese strategy guide, which states that after imprisoning him, GUN forced Gerald to keep working on Project Shadow under their supervision. So that was when he manipulated Shadow's memories as a way of "reprogramming" him to carry on his plan without the higher-ups noticing. Presumably, they eventually caught on that he had a secret agenda, which was what prompted them to sentence him to death row and shut down the project for good. Played with for the True Final Boss, whose backstory and abilities are described in an in-universe manual, the Project Shadow Report printed from the ARK computer late in the Dark Story, which can only be read via high-definition freeze frame. The texture can be seen here. Many of the Previously on… segments that the game offers to catch players up on the story after they've been away from the game will include details not featured in the cutscenes used to tell the main story, such as Eggman being inspired to raid Prison Island after finding his grandfather's diary.
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Title Drop
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Title Drop: This exchange from Shadow and Sonic.
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Eternal Engine
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And lastly, Eggman's Lost Colony, Tails's Eternal Engine, Sonic's Crazy Gadget, and the Cannon's Core stages are all set within the ARK itself.
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Second Hour Superpower
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Second Hour Superpower: Applies to certain upgrades that all of the characters receive early on, which grant abilities that become essential game mechanics throughout the rest of the game. It can be weird starting a new save file after playing on an old one for a while and realizing that these abilities aren't available from the very start of the game. Sonic and Shadow get Light Dash shoes. Tails and Eggman get Hovering boosters. Knuckles and Rouge get digging tools. Every character gets an upgrade that lets them break through iron crates.
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ManBehindTheMan
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The Man Behind the Man. Prof. Gerald Robotnik was sane prior to GUN's assault on the ARK. After that his disillusionment with humanity drove him to strike back with his creation. Even when he wasn't a Misanthrope Supreme, Gerald Robotnik was at least tremendously eccentric—activating the Eclipse Cannon causes the ARK to lose half of its mass and become a Face Ship, the center of the colony is designed using the iconography of ancient Echidna culture, and the hordes of Artificial Chaos and the Biolizard all indicate he was a Maker of Monsters.
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Tube Travel
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Tube Travel: In the Crazy Gadget stage.
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Say My Name
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Say My Name: Shadow yells out "Maria" when losing a life in levels. Also does this a lot of time during his flashbacks. Amy and Tails both do this separately when Sonic exploded in the capsule. Or so they thought; Sonic manages to escape using the fake Emerald. Tails mutters "Sonic..." whenever he dies in a level. He shouts it instead if he falls down a bottomless pit.
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The Cameo
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Big the Cat was reduced to The Cameo, and most of his appearances are Easter Eggs.
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The Heavy
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Almost every character is introduced in the middle of doing something— the only one who isn't is The Heavy. Sonic first appears breaking out of a helicopter where he was being held captive by GUN. Tails enters the plot en route to raid Prison Island and rescue Sonic (and Amy got there even before he did). Knuckles and Rouge both enter the scene bickering Like an Old Married Couple over the Master Emerald that Rouge stole. Eggman appears first either in the Hero story stealing the Master Emerald while Knuckles and Rouge argue or in the Dark story raiding Prison Island. Shadow first appears either in the Hero story (in the calm following the fight with the Big Foot) to make an ominous speech or in the Dark story being un-sealed by Eggman.
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Abandoned Mine
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Abandoned Mine: Knuckles' search for shards of the shattered Master Emerald brings him to Aquatic Mine, an abandoned coal mine located within the vicinity of Pumpkin Hill that can be accessed via the sewers of Central City. This is aptly summed up by the opening lyrics of the stage's theme, "Dive into the Mellow"
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The Rival
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The Rival: Sonic/Shadow, Tails/Eggman, and Knuckles/Rouge.
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Villain Ball
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Villain Ball: Dr. Eggman, having detected the signal of one of the Green Rocks near his base, accidentally finds he's detected the Master Emerald and not one of the Chaos Emeralds. He has no current use or plans for it, but snatches it anyway, and throws in a dig at Knuckles, both of which only prompt Knuckles to shatter it.
 Sonic Adventure 2 (Video Game) / int_1cc2ea8d
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 Sonic Adventure 2 (Video Game) / int_1da01dce
type
The Computer Is a Lying Bastard
 Sonic Adventure 2 (Video Game) / int_1da01dce
comment
The Computer Is a Lying Bastard: In Mad Space, the hint computers are very uncooperative. The first hint for every emerald is written backwardsnote For example, Namgge Rotcod is really Doctor Eggman. The second and third hints aren't written backwards, but they tell you the opposite of what you need to know (though it's fairly obvious). These computers are one of the reasons behind Mad Space's That One Level status. Even worse, a couple of emeralds have hint sets that are completely irrelevant to its location. This was likely the developers screwing up, though.
 Sonic Adventure 2 (Video Game) / int_1da01dce
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Sonic Adventure 2 (Video Game) / int_1da01dce
 Sonic Adventure 2 (Video Game) / int_1dfd19f9
type
Papa Wolf
 Sonic Adventure 2 (Video Game) / int_1dfd19f9
comment
Papa Wolf: Gerald loved his granddaughter Maria, and once she was killed, he almost destroyed the world.
 Sonic Adventure 2 (Video Game) / int_1dfd19f9
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Sonic Adventure 2 (Video Game) / int_1dfd19f9
 Sonic Adventure 2 (Video Game) / int_1e14ea2a
type
Boss Battle
 Sonic Adventure 2 (Video Game) / int_1e14ea2a
comment
Knuckles' and Rouge's Boss Battle takes place above a remixed version of the mining shaft in Meteor Herd, which suddenly has inexplicable upward gusts of heat when it opens that it doesn't have in the Meteor Herd stage itself.
 Sonic Adventure 2 (Video Game) / int_1e14ea2a
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Sonic Adventure 2 (Video Game) / int_1e14ea2a
 Sonic Adventure 2 (Video Game) / int_1e1aa82a
type
Diabolus ex Machina
 Sonic Adventure 2 (Video Game) / int_1e1aa82a
comment
Diabolus ex Machina: During the Last Story, the Hero and Dark teams successfully avert the crisis, only for the True Final Boss to instantly bust out a backup plan and negate their efforts.
 Sonic Adventure 2 (Video Game) / int_1e1aa82a
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Sonic Adventure 2 (Video Game) / int_1e1aa82a
 Sonic Adventure 2 (Video Game) / int_1eb49c19
type
Stripperiffic
 Sonic Adventure 2 (Video Game) / int_1eb49c19
comment
Stripperiffic: Rouge's unlockable Palette Swap for the multiplayer in Battle makes her look like she's going clubbing if not streetwalking◊.
 Sonic Adventure 2 (Video Game) / int_1eb49c19
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1.0
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Sonic Adventure 2 (Video Game) / int_1eb49c19
 Sonic Adventure 2 (Video Game) / int_1f6983f7
type
Ambiguous Situation
 Sonic Adventure 2 (Video Game) / int_1f6983f7
comment
There is evidence to suggest this may be a subversion—Dr. Gerald Robotnik was very conscious of Angel Island, given the ARK is swarming with high-tech duplicates of Chaos and has a facsimile of the complete Angel Island shrine in the heart of the ARK's Cannon Core, so he may be conscious of Super Sonic's appearance in the mural from the Hidden Palace Zone and the Sonic statues in Hydrocity from Sonic 3 & Knuckles, so Shadow could be influenced by that.
 Sonic Adventure 2 (Video Game) / int_1f6983f7
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Sonic Adventure 2 (Video Game) / int_1f6983f7
 Sonic Adventure 2 (Video Game) / int_1fc325dd
type
Do Not Adjust Your Set
 Sonic Adventure 2 (Video Game) / int_1fc325dd
comment
Do Not Adjust Your Set: About halfway through the game, Eggman hijacks the airwaves to announce his ultimatum: twenty-four hours until he destroys the earth with the Eclipse Cannon unless the world leaders agree to surrender it to him. In the beginning of the Last Story the airwaves are hijacked once again, only this time it's showing a tape of the late Gerald Robotnik detailing his plan for revenge against humanity for Maria's death.
 Sonic Adventure 2 (Video Game) / int_1fc325dd
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Sonic Adventure 2 (Video Game) / int_1fc325dd
 Sonic Adventure 2 (Video Game) / int_1fe36347
type
Take My Hand!
 Sonic Adventure 2 (Video Game) / int_1fe36347
comment
Take My Hand!: Rouge makes a misstep in Meteor Herd (wearing stilettos in space doesn't seem as smart now, does it?), almost plummeting into the lava. Knuckles grabs her and hoists her back up.
 Sonic Adventure 2 (Video Game) / int_1fe36347
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Sonic Adventure 2 (Video Game) / int_1fe36347
 Sonic Adventure 2 (Video Game) / int_20c99f6e
type
Hidden Heart of Gold
 Sonic Adventure 2 (Video Game) / int_20c99f6e
comment
Hidden Heart of Gold: Rouge. Despite her introductory cutscene showing her to be a vain "treasure hunter" with ulterior motives, her first stage requires her to rescue a turtle held captive by GUN robots, prompting the turtle to gift her with access to the second half of the level. At no point does the game tell you the turtle will help you, so Rouge's rescue of the turtle is largely for the sake of the rescue itself.
 Sonic Adventure 2 (Video Game) / int_20c99f6e
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Sonic Adventure 2 (Video Game) / int_20c99f6e
 Sonic Adventure 2 (Video Game) / int_21e5b9c7
type
Failed a Spot Check
 Sonic Adventure 2 (Video Game) / int_21e5b9c7
comment
Failed a Spot Check: Maybe one of the most egregious examples ever. The fact that EVERYONE seems to mistake Shadow for Sonic is pretty bad, but the fact that Amy Rose - who fawns over Sonic nonstop - somehow fails to notice that this particular hedgehog has the wrong hair, shoes, and colour to be Sonic until she's grabbing onto him is pretty bad. Oh, and she also fails to notice the series Big Bad standing right next to him.
 Sonic Adventure 2 (Video Game) / int_21e5b9c7
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Sonic Adventure 2 (Video Game) / int_21e5b9c7
 Sonic Adventure 2 (Video Game) / int_222caacc
type
Balance, Power, Skill, Gimmick
 Sonic Adventure 2 (Video Game) / int_222caacc
comment
Balance, Power, Skill, Gimmick: In the revamped multiplayer of Battle, the characters of the 1P campaign are the Balance, while the two multiplayer-exclusive characters are the Power and the Skill. The Gimmick role is filled by the unlockable Palette Swaps of the main characters. In the Action Race, Sonic and Shadow are the Balance. Metal Sonic, who has the best ground speed but no ring-based abilities, is the Power. Amy, who has the worst jump and ground speed but whose ring-based abilities are half the cost, is the Skill. Sonic's Palette Swap can only use Sonic Wind, while Shadow's Palette Swap only uses Chaos Control. In the Shooting Battle, Tails and Eggman are the Balance. The Fragile Speedster Chao Walker is the Skill character, while the Mighty Glacier Dark Chao Walker is the Power. The Tails Palette Swap loses all Special Attacks, but Red Ones Go Faster; the Palette Swap of Eggman loses his homing laser while all his Special Attacks become the Power Laser. In the Treaure Hunt, Knuckles and Rouge are the Balance. Chaos Zero is the Power, being slow but having the longest attack range, the longest sensory range, and the time-stopping Chaos Bind to freeze foes for a whopping thirty seconds. Tikal is the Skill, being the fastest and having the shortest attack and sensory range, with her Captive Light holding the foe for twenty seconds. The alternate Knuckles can only use the Always Accurate Attack Thunder Arrow, while the alternate Rouge can only use the time-stopping Charm Ray.
 Sonic Adventure 2 (Video Game) / int_222caacc
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Sonic Adventure 2 (Video Game) / int_222caacc
 Sonic Adventure 2 (Video Game) / int_22cf536c
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Chekhov's Gun
 Sonic Adventure 2 (Video Game) / int_22cf536c
comment
Sonic is imprisoned and taken to Prison Island, which just so happens to be where G.U.N. is holding the three Chaos Emeralds that Eggman and company attempt to steal. Better still, Sonic's prison cell happens to be is Gerald Robotnik's old Room Full of Crazy.
 Sonic Adventure 2 (Video Game) / int_22cf536c
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Sonic Adventure 2 (Video Game) / int_22cf536c
 Sonic Adventure 2 (Video Game) / int_23698fa8
type
Aborted Arc
 Sonic Adventure 2 (Video Game) / int_23698fa8
comment
Knuckles and Rouge share a conversation during the credits of the Last Story in which Rouge reveals she intends to quit her job. She also drops a very suggestive line indicating her mind's occupied with something better than jewels. (However, Sonic Team would never capitalize on that and Rouge remains a thief and government agent in future installments).
 Sonic Adventure 2 (Video Game) / int_23698fa8
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Sonic Adventure 2 (Video Game) / int_23698fa8
 Sonic Adventure 2 (Video Game) / int_2379224f
type
Astral Finale
 Sonic Adventure 2 (Video Game) / int_2379224f
comment
Knuckles and Rouge have their final confrontation during the Astral Finale on a crossbeam overlooking a magma pit—Rouge even almost falls off in the following cutscene. This is also where Rouge finally gives up the emerald and gains a new appreciation for Knuckles.
 Sonic Adventure 2 (Video Game) / int_2379224f
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Sonic Adventure 2 (Video Game) / int_2379224f
 Sonic Adventure 2 (Video Game) / int_251bce7c
type
Cardboard Prison
 Sonic Adventure 2 (Video Game) / int_251bce7c
comment
Cardboard Prison: Prison Island, a prison and military base which, despite its name, is not The Alcatraz. Eggman is able to break in all by himself with his Eggwalker, then gets out with Shadow. Later on, Tails and Amy break in and get Sonic out—while Eggman, Shadow, and Rouge are simultaneously raiding it to seize the Chaos Emeralds stored in a different area.
 Sonic Adventure 2 (Video Game) / int_251bce7c
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Sonic Adventure 2 (Video Game) / int_251bce7c
 Sonic Adventure 2 (Video Game) / int_2534ee67
type
In Medias Res
 Sonic Adventure 2 (Video Game) / int_2534ee67
comment
In Medias Res: Almost every character is introduced in the middle of doing something— the only one who isn't is The Heavy. Sonic first appears breaking out of a helicopter where he was being held captive by GUN. Tails enters the plot en route to raid Prison Island and rescue Sonic (and Amy got there even before he did). Knuckles and Rouge both enter the scene bickering Like an Old Married Couple over the Master Emerald that Rouge stole. Eggman appears first either in the Hero story stealing the Master Emerald while Knuckles and Rouge argue or in the Dark story raiding Prison Island. Shadow first appears either in the Hero story (in the calm following the fight with the Big Foot) to make an ominous speech or in the Dark story being un-sealed by Eggman. The Hero Story itself doesn't begin until well after the Dark Story plot has kicked off.
 Sonic Adventure 2 (Video Game) / int_2534ee67
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Sonic Adventure 2 (Video Game) / int_2534ee67
 Sonic Adventure 2 (Video Game) / int_2671fb4a
type
Super Move Portrait Attack
 Sonic Adventure 2 (Video Game) / int_2671fb4a
comment
Super Move Portrait Attack: The multiplayer attacks have the character's image pop in with a short animation before the attack is fired off. This is retained in the Hero/Dark counterpart boss fights when the enemy uses them.
 Sonic Adventure 2 (Video Game) / int_2671fb4a
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Sonic Adventure 2 (Video Game) / int_2671fb4a
 Sonic Adventure 2 (Video Game) / int_26ac510e
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Mythology Gag
 Sonic Adventure 2 (Video Game) / int_26ac510e
comment
Mythology Gag: The Egg Golem first appeared as the boss of Sandopolis Zone Act 2 in Sonic 3 & Knuckles. It also bears a striking resemblance to Guardian, the boss of Sandopolis Zone Act 1. Plus, both Egg Golem bosses are fought inside a pyramid. Eggman attempts to steal the Master Emerald in the exact same way he did in Sonic 3 & Knuckles, even using the exact same machine to do it. Sonic's introduction cutscene before his City Escape level is a reference to something that was Dummied Out of Sonic 3 & Knuckles. Originally in that game, Flying Battery Zone was going to come in between Carnival Night Zone and Ice Cap Zone, and the level transition would have had Sonic using the door of the Flying Battery as a snowboard in Ice Cap. In the cutscene before City Escape, Sonic uses the door of the G.U.N. helicopter as a skateboard.
 Sonic Adventure 2 (Video Game) / int_26ac510e
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Sonic Adventure 2 (Video Game) / int_26ac510e
 Sonic Adventure 2 (Video Game) / int_26f41623
type
Kill Sat
 Sonic Adventure 2 (Video Game) / int_26f41623
comment
Kill Sat: Space Colony ARK has a giant laser, which Eggman uses to great effectiveness to blow up part of the moon with the power of only one Chaos Emerald.
 Sonic Adventure 2 (Video Game) / int_26f41623
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Sonic Adventure 2 (Video Game) / int_26f41623
 Sonic Adventure 2 (Video Game) / int_27a40541
type
Furry Confusion
 Sonic Adventure 2 (Video Game) / int_27a40541
comment
Furry Confusion: Rouge the Bat is a playable character, but cartoony non-anthro bats can be found and rescued from the stages. The level "Death Chamber" takes it even further by adding in realistic bats hanging from the ceiling.
 Sonic Adventure 2 (Video Game) / int_27a40541
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Sonic Adventure 2 (Video Game) / int_27a40541
 Sonic Adventure 2 (Video Game) / int_28104b90
type
Bag of Spilling
 Sonic Adventure 2 (Video Game) / int_28104b90
comment
Bag of Spilling: Sonic and Knuckles did not bring their Upgrade Artifacts from Sonic Adventure along for the ride. Luckily, there are similar and sometimes identical items available in their action stages that can give them the same abilities.
 Sonic Adventure 2 (Video Game) / int_28104b90
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Sonic Adventure 2 (Video Game) / int_28104b90
 Sonic Adventure 2 (Video Game) / int_285a8a07
type
Fog Feet
 Sonic Adventure 2 (Video Game) / int_285a8a07
comment
Fog Feet: A Chao that plays with bats will eventually have its legs disappear; it'll hover above the ground instead.
 Sonic Adventure 2 (Video Game) / int_285a8a07
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Sonic Adventure 2 (Video Game) / int_285a8a07
 Sonic Adventure 2 (Video Game) / int_2864490b
type
Gravity Screw
 Sonic Adventure 2 (Video Game) / int_2864490b
comment
Gravity Screw: Crazy Gadget and its switches that make Sonic walk on the ceiling and walls. A memorable part at the end of the level involves navigating a series of these in space. There are other examples in the part of Eternal Engine where Tails floats inexplicably, and Cosmic Wall, where Eggman's mech can jump incredible heights due to lowered gravity. Rouge's final level, Mad Space, uses the 'planetoid' subtype very excessively.
 Sonic Adventure 2 (Video Game) / int_2864490b
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Sonic Adventure 2 (Video Game) / int_2864490b
 Sonic Adventure 2 (Video Game) / int_28e90e30
type
More than Mind Control
 Sonic Adventure 2 (Video Game) / int_28e90e30
comment
More than Mind Control: It's heavily implied that Gerald "reprogrammed" Shadow to go along with his genocidal Colony Drop plan.
 Sonic Adventure 2 (Video Game) / int_28e90e30
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 Sonic Adventure 2 (Video Game) / int_28e90e30
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Sonic Adventure 2 (Video Game) / int_28e90e30
 Sonic Adventure 2 (Video Game) / int_29428ef
type
Difficulty Levels
 Sonic Adventure 2 (Video Game) / int_29428ef
comment
Difficulty Levels: The Dark Story is subtly more difficult than the Hero story, making it the unstated Hard Mode. Unlike the Hero Story, which deliberately paces how new mechanics are introduced to the playernote The player gets a Sonic level and a Sonic Boss Battle; the player is then given Knuckles, who runs about as fast as Sonic and whose gliding technique acts like an alternate to the homing attack; the player is only then given Tails, who clunks around in his Chicken Walker and gets a Boss Battle to follow, the Dark Story throws the player into the deep end with an irregular set of levels and much less opportunity to get used to themnote The first level in the Dark Story is a Chicken Walker shooting level, followed immediately by a Boss Battle with Shadow and a Rouge level after. Dark Story characters have fewer levels than their Hero equivalents on average, which means they don't have as many Upgrade Artifacts to improve their abilities—Shadow has no equivalent to Sonic's Ancient Light, Bounce Bracelet, or Magic Hands, and Rouge has nothing like Knuckles's Oxygen Necklace to protect her from drowning. The only exception is Eggman, who enjoys Hard Mode Perks during the Astral Finale when he gets the Protective Armor in the Cosmic Wall level, which gives him extra health. Shadow's Boss Battle with the Hot Shot Chicken Walker is almost entirely the same as Sonic's battle with Big Foot, but the Hot Shot has an extra attack, making it the more dangerous of the two. Rouge's Egg Quarters level has unique Invincible Boogeymen enemies called the Egg Beetles, which cannot be defeated at all. Knuckles levels have no equivalent at all. Rouge's Mad Space level has a unique gimmick in that the emerald hints are backwards, either literally or metaphorically. Knuckles' levels have no equivalent.
 Sonic Adventure 2 (Video Game) / int_29428ef
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Sonic Adventure 2 (Video Game) / int_29428ef
 Sonic Adventure 2 (Video Game) / int_294ed981
type
Bilingual Bonus
 Sonic Adventure 2 (Video Game) / int_294ed981
comment
Bilingual Bonus: An army called G.U.N. is not just an acronym in English; "gun" is also the Japanese word for "army".
 Sonic Adventure 2 (Video Game) / int_294ed981
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Sonic Adventure 2 (Video Game) / int_294ed981
 Sonic Adventure 2 (Video Game) / int_29a39f6
type
Easter Egg
 Sonic Adventure 2 (Video Game) / int_29a39f6
comment
Easter Egg: Big The Cat makes numerous cameos throughout the game in the original Dreamcast version. These cameos were removed from Battle. Most Previously on… recaps are delivered by the character about to play the current level. For Cannon's Core, which is shared by multiple characters, Amy Rose delivers the recap instead.
 Sonic Adventure 2 (Video Game) / int_29a39f6
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Sonic Adventure 2 (Video Game) / int_29a39f6
 Sonic Adventure 2 (Video Game) / int_2a090d00
type
Lampshade Hanging
 Sonic Adventure 2 (Video Game) / int_2a090d00
comment
Those mathematical symbols on Sonic's jail cell in Prison Island? The ones that Amy comments on? Why yes, those were the calculation performed by Professor Gerald Robotnik to calculate how long it would take for the ARK to impact the earth. You see the cell in all of Gerald's diary entries.
 Sonic Adventure 2 (Video Game) / int_2a090d00
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Sonic Adventure 2 (Video Game) / int_2a090d00
 Sonic Adventure 2 (Video Game) / int_2a44899
type
Plot Armor
 Sonic Adventure 2 (Video Game) / int_2a44899
comment
Plot Armor: Because Sonic is the hero and obviously can't be permanently killed off, he's given a very contrived way of surviving getting jettisoned into space ala an explosive rigged escape pod by Eggman—he had a fake Chaos Emerald with him and was somehow able to use Chaos Control with it to teleport away. Even Sonic admits he has no idea how he was able to pull it off.
 Sonic Adventure 2 (Video Game) / int_2a44899
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Sonic Adventure 2 (Video Game) / int_2a44899
 Sonic Adventure 2 (Video Game) / int_2afb1a9
type
Limit Break
 Sonic Adventure 2 (Video Game) / int_2afb1a9
comment
Most playable characters have three Limit Breaks in multiplayer (excepting Metal Sonic, who has none, and the unlockable Palette Swaps, which usually have only one of the Limit Break from the set of three).
 Sonic Adventure 2 (Video Game) / int_2afb1a9
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 Sonic Adventure 2 (Video Game) / int_2d363f63
type
Frame-Up
 Sonic Adventure 2 (Video Game) / int_2d363f63
comment
Frame-Up: The circumstances surrounding G.U.N.'s relentless pursuit of Sonic—someone who they should know was not the same hedgehog they had sealed away in Prison Island—are rather suspicious; they're shown pursuing both Sonic and Shadow at roughly the same time, they don't frisk Sonic for the Chaos Emerald he supposedly stole, and they make no move to release him when Shadow returns to Prison Island. Perhaps most damningly, they threw Sonic into a regular prison cell and not Shadow's cryostasis chamber, with no indication that the former was a temporary measure. (As for Shadow and Eggman, neither planned for it, but they're happy to let Sonic and G.U.N. keep each other busy.) This is still a fan theory (and a popular one) at the moment, but it's yet to be seen if anything from the frame-up theory will be confirmed or denied. If, and big emphasis on IF, this was a case of mistaken identity, then G.U.N. was acting incompetent on so many levels that it becomes comical. In regards to how secret Project: Shadow was, there is the possibility that G.U.N. essentially forgot about it in the sense that all of the present-day personnel are unaware of it. As for chasing Sonic and Shadow at roughly the same time, the operatives must've been miscommunicating, which is highly unprofessional, same with not frisking Sonic. Also, with them not making a move to release Sonic from Prison Island, it seemed to be mostly guarded by robots, but they still should've been keeping a good eye on the cameras. Maybe the reason they act more competently in Shadow the Hedgehog is because they're in the hands of someone who knows what he's doing and who doesn't want a repeat of the utter embarrassment that was SA2.
 Sonic Adventure 2 (Video Game) / int_2d363f63
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Sonic Adventure 2 (Video Game) / int_2d363f63
 Sonic Adventure 2 (Video Game) / int_2d395ee9
type
Autobots, Rock Out!
 Sonic Adventure 2 (Video Game) / int_2d395ee9
comment
Autobots, Rock Out!: The final battle is accompanied by the hard-rock song "Live and Learn" performed by Crush 40.
 Sonic Adventure 2 (Video Game) / int_2d395ee9
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Sonic Adventure 2 (Video Game) / int_2d395ee9
 Sonic Adventure 2 (Video Game) / int_2dff6b95
type
Two Guys and a Girl
 Sonic Adventure 2 (Video Game) / int_2dff6b95
comment
Two Guys and a Girl: The "Dark" story mode. Shadow and Eggman are the guys, while Rouge is the girl.
 Sonic Adventure 2 (Video Game) / int_2dff6b95
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 Sonic Adventure 2 (Video Game) / int_2e6a41e0
type
Gratuitous English
 Sonic Adventure 2 (Video Game) / int_2e6a41e0
comment
Gratuitous English: Sonic in the Japanese dub, as usual for him. Notably, his rank comments are mostly in English (with the exception of B rank, where he literally says "Too easy! Rakushou da ze!" in Japanese and "Too easy! Piece of cake!" in English), his comment of "Hey guy, take care!" after beating Big Foot, as well as a few other examples.
 Sonic Adventure 2 (Video Game) / int_2e6a41e0
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Sonic Adventure 2 (Video Game) / int_2e6a41e0
 Sonic Adventure 2 (Video Game) / int_2e8441c9
type
The Bad Guy Wins
 Sonic Adventure 2 (Video Game) / int_2e8441c9
comment
The Bad Guy Wins: The true ending of the game takes place after Team Dark's victory, Eggman was able to start up the ARK using the Chaos Emeralds which ends with a warning alarm going off. The True Story begins shortly afterwards with Gerald Robotnik’s final will being played, and both teams having to team up in order to stop his planet wide disaster from occurring. Whereas in Team Hero, the ARK is already in the process of being destroyed after Tails’ victory over Eggman.
 Sonic Adventure 2 (Video Game) / int_2e8441c9
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Sonic Adventure 2 (Video Game) / int_2e8441c9
 Sonic Adventure 2 (Video Game) / int_2e8875f0
type
Misplaced Retribution
 Sonic Adventure 2 (Video Game) / int_2e8875f0
comment
Misplaced Retribution: Gerald's plot to get revenge from beyond the grave was focused on bringing suffering and ruination to people (Pretty much the entirety of humanity) who were not responsible for the ARK Incident or the murder of Maria and his colleagues.
 Sonic Adventure 2 (Video Game) / int_2e8875f0
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 Sonic Adventure 2 (Video Game) / int_2e9105e4
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Power-Strain Blackout
 Sonic Adventure 2 (Video Game) / int_2e9105e4
comment
Power-Strain Blackout: Sonic nearly suffers one as a result of the aforementioned Power Copying.
 Sonic Adventure 2 (Video Game) / int_2e9105e4
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Sonic Adventure 2 (Video Game) / int_2e9105e4
 Sonic Adventure 2 (Video Game) / int_2f36acf1
type
Jungles Sound Like Kookaburras
 Sonic Adventure 2 (Video Game) / int_2f36acf1
comment
Jungles Sound Like Kookaburras: Though not the actual call, White Jungle's soundtrack features a very kookaburra-like sound in the percussion at the beginning.
 Sonic Adventure 2 (Video Game) / int_2f36acf1
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 Sonic Adventure 2 (Video Game) / int_313d7228
type
Previously on…
 Sonic Adventure 2 (Video Game) / int_313d7228
comment
Ditto for Rouge the Bat, whose first cutscene isn't really introductory the way Shadow's is. You may well have thought she was an already established character. Lightly corrected with Knuckles's Previously on… recap for the Wild Canyon stage—Knuckles and Rouge were fighting in the desert because Rouge had stolen the Emerald and he had finally tracked her down.
 Sonic Adventure 2 (Video Game) / int_313d7228
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 Sonic Adventure 2 (Video Game) / int_314c56b9
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Time Stands Still
 Sonic Adventure 2 (Video Game) / int_314c56b9
comment
While Sonic uses the term "warp" to describe Shadow's first use of Chaos Control, the way it's presented in the cutscene suggests Chaos Control is being used so Time Stands Still, freezing Sonic in place as Shadow rushes past, which is consistent with how Shadow's "Chaos Control" works in multiplayer. During the Astral Finale, Sonic instead successfully attempts to use Chaos Control to teleport from one enclosed space to another.
 Sonic Adventure 2 (Video Game) / int_314c56b9
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 Sonic Adventure 2 (Video Game) / int_319e4a2f
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Even Evil Has Standards
 Sonic Adventure 2 (Video Game) / int_319e4a2f
comment
Even Evil Has Standards: Eggman may want to use the Space Colony ARK to take over the earth, but he balks at the idea of using its power to kill all humanity.
 Sonic Adventure 2 (Video Game) / int_319e4a2f
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Sonic Adventure 2 (Video Game) / int_319e4a2f
 Sonic Adventure 2 (Video Game) / int_3273ebb9
type
Cut-and-Paste Environments
 Sonic Adventure 2 (Video Game) / int_3273ebb9
comment
Cut and Paste Environments: Different stages set in the same location often reuse environmental assets and layouts. Knuckles' level Wild Canyon and Rouge's Dry Lagoon share the exact same geography. The primary difference is that the second room of Wild Canyon is directly atop the first, while the same rooms in Dry Lagoon don't touch and can only be accessed by a underwater tunnel. Knuckles' Meteor Herd and Rouge's Mad Space both have similar designs for the top of the levels, featuring several small floating platforms and containers, as well as the tip of the ARK at the very top. Their Boss Battle arena is a modified version of the mining shaft landmark in Meteor Herd. One large room you might have noticed in Eggman's Iron Gate and Tails' Prison Lane is actually the primary room of Rouge's Security Hall, robbed of all vaults and with an obscenely large death pit instead. In Eggman's Chao mission, he even needs to go to the upper room which also appears in Security Hall. Shadow's White Jungle stage is a duplicate of Sonic's Green Forest—so much so that leftover data from Green Forest is still in the White Jungle stage, accidentally making the stage A-rank unobtainable through the method of collecting all the stage's rings. Shadow's Radical Highway and Tails's Mission Street mix the urban environmental assets from Sonic's City Escape with the highway assets from Tails' and Rouge's Route levels. The arena for Sonic's Boss Battle against Big Foot also uses the urban assets. Knuckles' Death Chamber stage has the same pyramidal interior and red-green-blue sectioning as Rouge's Egg Quarters. Rouge's battle with the Flying Dog mech takes place in the same type of room as Shadow's battle with the Hot Shot mech, albeit her Boss Battle has large gates that she can climb. Sonic's Final Rush and Shadow's Final Chase both take place in the same platform and rail systems located around the Ark's exterior. Eggman's Cosmic Wall takes place in the same location, with the same type of platforms and even a rail, though he needs a special platform to carry him along it. Eggman's Lost Colony, Sonic's Crazy Gadget, Tails's Eternal Engine, and the Cannon Core levels all share the Ark's interior design assets and even hazards like seething toxic green goop.
 Sonic Adventure 2 (Video Game) / int_3273ebb9
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 Sonic Adventure 2 (Video Game) / int_33029735
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Dies Wide Open
 Sonic Adventure 2 (Video Game) / int_33029735
comment
Dies Wide Open: Maria, in a very creepy subversion - she slumps against a control panel with her eyes closing, but they slowly open again after she's died. Shadow only sees her being shot at before he's jettisoned.
 Sonic Adventure 2 (Video Game) / int_33029735
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 Sonic Adventure 2 (Video Game) / int_33d5b7f2
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Adapted Out
 Sonic Adventure 2 (Video Game) / int_33d5b7f2
comment
Adapted Out: Big the Cat's cameos were stricken from the GameCube rerelease. Later rereleases would reinstate most of them.
 Sonic Adventure 2 (Video Game) / int_33d5b7f2
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 Sonic Adventure 2 (Video Game) / int_33fa230b
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Your Princess Is in Another Castle!
 Sonic Adventure 2 (Video Game) / int_33fa230b
comment
Your Princess Is in Another Castle!: Shadow the Hedgehog is secretly planning to carry out Revenge for Maria by booting up the Eclipse Cannon and using it to blow up the planet, but Gerald Robotnik has a backup plan in case the laser fails to cause a Colony Drop and destroy the world that way.
 Sonic Adventure 2 (Video Game) / int_33fa230b
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Sonic Adventure 2 (Video Game) / int_33fa230b
 Sonic Adventure 2 (Video Game) / int_3517000d
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Mad Scientist
 Sonic Adventure 2 (Video Game) / int_3517000d
comment
And then, there's Eggman, of course. As usually, he's more of a standard example of the cackling type of Mad Scientist.
 Sonic Adventure 2 (Video Game) / int_3517000d
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 Sonic Adventure 2 (Video Game) / int_356b1efb
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Hammerspace
 Sonic Adventure 2 (Video Game) / int_356b1efb
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Hammerspace: How Knuckles carts around his emerald pieces. (At least Rouge can claim to have a compartment).
 Sonic Adventure 2 (Video Game) / int_356b1efb
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Sonic Adventure 2 (Video Game) / int_356b1efb
 Sonic Adventure 2 (Video Game) / int_3601b886
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Chicken Walker
 Sonic Adventure 2 (Video Game) / int_3601b886
comment
Chicken Walker: Tails has upgraded the Tornado 2.0, his Cool Plane from Sonic Adventure, into a Transforming Mecha with a new walker mode called the Cyclone. Eggman's Egg Walker, which appears to be another modular upgrade for his Egg Carrier in the style of many of his classic mechs. The F-6t Big Foot and the B-3x Hot Shot, G.U.N.'s Humongous Mecha, each have a pair of legs that they can stand and walk around on. Averted with the R-1/A Flying Dog, which has two extra jets and is constantly in the air.
 Sonic Adventure 2 (Video Game) / int_3601b886
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 Sonic Adventure 2 (Video Game) / int_36249acd
type
Lethal Joke Character
 Sonic Adventure 2 (Video Game) / int_36249acd
comment
Lethal Joke Character: Amy Rose is easily the slowest of the Action Race multiplayer characters but has several dangerous advantages. Amy's Special Attacks cost half as many rings as Sonic's or Shadow, so competent players can Spam Attack their opponents by just making sure to collect as many rings as possible. Time Stands Still for the opponent when Sonic and Shadow use their final special attack, arresting their momentum and preventing them from moving. Not so with Amy's, which just suspends the opponent's controls—anywhere there's Some Dexterity Required, a well-timed attack from Amy will all but guarantee the opponent loses a life and still must wait out the remainder of the freeze. Amy may be the slowest at running, but she has an unusually fast grinding speed, so rail-centric stages give her an extra advantage.
 Sonic Adventure 2 (Video Game) / int_36249acd
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 Sonic Adventure 2 (Video Game) / int_362bdb30
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Out-Gambitted
 Sonic Adventure 2 (Video Game) / int_362bdb30
comment
Out-Gambitted: Sonic and Tails plot to give Eggman a fake Emerald that will explode when it's put into the Eclipse Cannon, thus making it unusable. Immediately detecting a spare Emerald signature, Eggman seals Sonic inside a rocket, causes Tails to accidentally spill the beans, and shoots Sonic out of the ARK to a most certain death. The endgame is caused by this. In the Dark Story finale, Eggman is defeated, but he still is able to get the yellow Chaos Emerald and hooks it up to the Eclipse Cannon, allowing him to use it again and again. What he didn't know was that doing so ended up activating Gerald's giant middle finger to the world.
 Sonic Adventure 2 (Video Game) / int_362bdb30
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 Sonic Adventure 2 (Video Game) / int_36e63b81
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Rule of Cool
 Sonic Adventure 2 (Video Game) / int_36e63b81
comment
Rule of Cool: Shadow's Establishing Character Moment features him as an Incoming Ham Milking the Giant Cow Atop A Mountain Of Humongous Mecha, and because Talking Is a Free Action, Shadow ends with a Villain: Exit, Stage Left right when GUN catches up with Sonic. After this one scene, however, Shadow never again displays this level of theatrics (and no reason for Shadow to make this speech is given in the first place), so its main contribution is to be a cool way to show off the new character.
 Sonic Adventure 2 (Video Game) / int_36e63b81
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 Sonic Adventure 2 (Video Game) / int_373283c9
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This Cannot Be!
 Sonic Adventure 2 (Video Game) / int_373283c9
comment
This Cannot Be!: In the G.U.N. boss fights, a G.U.N. soldier will utter this when defeated. Also, the Dark characters will utter this when they are defeated for the final time.
 Sonic Adventure 2 (Video Game) / int_373283c9
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Sonic Adventure 2 (Video Game) / int_373283c9
 Sonic Adventure 2 (Video Game) / int_38078cc5
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Antagonist Abilities
 Sonic Adventure 2 (Video Game) / int_38078cc5
comment
Antagonist Abilities: Sonic's and Shadow's first meeting demonstrates that it doesn't matter that Sonic's the Fastest Thing Alive, because Time Stands Still on-demand with Shadow's Chaos Control technique.
 Sonic Adventure 2 (Video Game) / int_38078cc5
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 Sonic Adventure 2 (Video Game) / int_383675d3
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Path of Greatest Resistance
 Sonic Adventure 2 (Video Game) / int_383675d3
comment
Path of Greatest Resistance: Because Sonic and Shadow can use the Homing Attack, which was introduced in the previous game, this game has paths identifiable (and accessible) only by finding a trail of stationary enemies. This is most commonly used to begin an expert path or for a shortcut; there are only two levels where this is actually required (excluding hard mode): Metal Harbor and Crazy Gadget.
 Sonic Adventure 2 (Video Game) / int_383675d3
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 Sonic Adventure 2 (Video Game) / int_38d17b6c
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Boss-Arena Idiocy
 Sonic Adventure 2 (Video Game) / int_38d17b6c
comment
Boss-Arena Idiocy: Downplayed during the King Boom Boo Boss Battle. Many doors in Eggman's pyramid base are sealed and must be opened by flipping over a nearby hourglass, which will briefly open the door. King Boom Boo, who is Weakened by the Light, seals the openings in the roof of his boss arena and is Genre Savvy enough to keep the hourglass safe nearby in the hands of a trusted Mook. Alas, he is not savvy enough to hide the hourglass where Knuckles can't get to it, and if the boss can be outflanked before he turns around, Knuckles can knock the ghostly goon out and let in the light. Subverted with the battles against GUN's Humongous Mecha, each of which has stacked crates that the Player Character can jump up on to get the altitude needed to attack the cockpit. The mecha will immediately start strafing the arena and destroying these crates, forcing the player to be quick or wait for the boss to descend.
 Sonic Adventure 2 (Video Game) / int_38d17b6c
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 Sonic Adventure 2 (Video Game) / int_38da8916
type
Uncommon Time
 Sonic Adventure 2 (Video Game) / int_38da8916
comment
Uncommon Time: The intro music starts out in 12/4 as Sonic and Shadow are being introduced, then it changes to 11/4 as Tails and Eggman are being introduced, then 10/4 as Knuckles and Rouge are being introduced. It then switches to Common Time for the rest of the intro. Mad Space's BGM is in 7/8 time. There's one part of Sky Rail's BGM that is in 9+10+9+7+7/4.
 Sonic Adventure 2 (Video Game) / int_38da8916
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 Sonic Adventure 2 (Video Game) / int_396579
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Invincible Boogeymen
 Sonic Adventure 2 (Video Game) / int_396579
comment
Invincible Boogeymen: The Egg Beetles in Rouge's second stage, Egg Quarters, which patrol the rooms for intruders, and, if they find one, attack it with lasers. They cannot be defeated and can only be dealt with by hiding in the shadows out of their sight. Luckily, they glow so bright that they illuminate the whole room in their light when they enter.
 Sonic Adventure 2 (Video Game) / int_396579
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 Sonic Adventure 2 (Video Game) / int_39b8d3d6
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Boring, but Practical
 Sonic Adventure 2 (Video Game) / int_39b8d3d6
comment
Boring, but Practical: The Egg Walker that Eggman pilots throughout the game is very basic compared to all the other machines he's commandeered throughout the series. It's not a Humongous Mecha or even a Mini-Mecha, it has no animal theming or spiffy ornamentation, and it lacks exotic weapons like lasers, flamethrowers, bombs, drills, wrecking balls, or clones. It's just a pod on legs armed with homing missiles and a regular gun, and yet it ends up being the vehicle Eggman gets the most mileage out of in a game that gives him some of his most competent moments as a villain.
 Sonic Adventure 2 (Video Game) / int_39b8d3d6
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 Sonic Adventure 2 (Video Game) / int_3a29c5c8
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Villainous Legacy
 Sonic Adventure 2 (Video Game) / int_3a29c5c8
comment
Villainous Legacy: Gerald Robotnik. The main conflict of the story is against Eggman, but it was Gerald's actions 50 years in the past that caused many of the problems in the game... and in a few of the sequels.
 Sonic Adventure 2 (Video Game) / int_3a29c5c8
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 Sonic Adventure 2 (Video Game) / int_3ac5110b
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Unintentionally Unwinnable
 Sonic Adventure 2 (Video Game) / int_3ac5110b
comment
Unintentionally Unwinnable: Downplayed. You can automatically earn an "A" rank in a level by collecting every ring. This is impossible on certain levels because some rings are placed in areas that you can't reach without going outside the game's limitations. White Jungle is super-guilty as an entire prototype level layout (for Green Forest, weirdly) is stored within the level data, resulting in almost half of the rings being unobtainable (you max out at 287 rings out of a "possible" 462).
 Sonic Adventure 2 (Video Game) / int_3ac5110b
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 Sonic Adventure 2 (Video Game) / int_3ae6199a
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Psychopathic Manchild
 Sonic Adventure 2 (Video Game) / int_3ae6199a
comment
Psychopathic Manchild: Though in one of his more composed forms here, Eggman still obviously gets in the odd moment of childlike grouchiness. He commits to some outright Tantrum Throwing when the Eclipse Cannon's first run doesn't go as powerfully as hoped, which an amused Rouge mocks him over.
 Sonic Adventure 2 (Video Game) / int_3ae6199a
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 Sonic Adventure 2 (Video Game) / int_3b113b7
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Character Development
 Sonic Adventure 2 (Video Game) / int_3b113b7
comment
Amy was a playable character with her own story route that gave her some much needed Character Development in Sonic Adventure. In this game, she's more of a supporting character and is only playable in the multiplayer races and doesn't really accomplish a lot aside from rescuing Sonic on Prison Island and being indirectly responsible for saving Earth by convincing Shadow the Earth and its people aren’t all horrible, which triggers memories of Maria’s last wish to Shadow. As a result, Shadow performs a Heel–Face Turn and helps Sonic and the others with the Biolizard.
 Sonic Adventure 2 (Video Game) / int_3b113b7
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 Sonic Adventure 2 (Video Game) / int_3ba731b4
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Prison Level
 Sonic Adventure 2 (Video Game) / int_3ba731b4
comment
Prison Level: The third level in the Hero Story called "Prison Lane" has Tails break into a GUN prison on an island to rescue Sonic, who was mistaken for Shadow. The levels features robot guards that Tails has to blast through in his Tornado in order for the iron bars to open.
 Sonic Adventure 2 (Video Game) / int_3ba731b4
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 Sonic Adventure 2 (Video Game) / int_3bbf3fef
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Recurring Riff
 Sonic Adventure 2 (Video Game) / int_3bbf3fef
comment
Recurring Riff: The game's main theme, Live & Learn, has its opening riff incorporated into several tracks in the game, such as the menu tracks and many others.
 Sonic Adventure 2 (Video Game) / int_3bbf3fef
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 Sonic Adventure 2 (Video Game) / int_3cba8ce9
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Psycho Prototype
 Sonic Adventure 2 (Video Game) / int_3cba8ce9
comment
Psycho Prototype: The Biolizard as the prototype of Shadow. It has the mind of an animal and, according to supplementary material, its dangerous behavior was the reason why G.U.N. decided to have the ARK shut down 50 years before the events of the game.
 Sonic Adventure 2 (Video Game) / int_3cba8ce9
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 Sonic Adventure 2 (Video Game) / int_3d2c6d30
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Skewed Priorities
 Sonic Adventure 2 (Video Game) / int_3d2c6d30
comment
Skewed Priorities: Knuckles' single-minded devotion to the Master Emerald becomes an issue once he joins up with Sonic and friends. When the heroes enter Eggman's pyramid base, Knuckles prioritizes finding Rouge over stopping a possible world ending scheme. When the space shuttle the heroes are all on is damaged en route to the space colony, some of the Master Emerald shards are ripped out of the hatch. Knuckles (albeit understandably panicking) immediately seizes control of the space shuttle and causes it to spin even further out of control.
 Sonic Adventure 2 (Video Game) / int_3d2c6d30
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 Sonic Adventure 2 (Video Game) / int_3e24cb38
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Musical Nod
 Sonic Adventure 2 (Video Game) / int_3e24cb38
comment
Musical Nod: City Escape appears as an instrumental in Mario & Sonic at the Olympic Winter Games. The Call-Back to Lost World in Cannon's Core is also this. There is a water slide similar to the aforementioned level in Adventure, and the music changes to the drum beat of the music that was used in the water slide part of that level. The music played during the cutscenes before and after the Biolizard reuses some parts of the music played during Lost World as well. The Chao Race music used in this game got remixed for the main menu theme in Sonic Advance 3. The melody at the beginning of City Escape's lyrics has the same rhythmic motif as an early segment from Sonic 3's Endless Mine. This connection was made more explicit in City Escape's Classic Remix from Sonic Generations, which directly samples the original Endless Mine track.
 Sonic Adventure 2 (Video Game) / int_3e24cb38
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Sonic Adventure 2 (Video Game) / int_3e24cb38
 Sonic Adventure 2 (Video Game) / int_3fe2b13f
type
Ungrateful Bastard
 Sonic Adventure 2 (Video Game) / int_3fe2b13f
comment
Ungrateful Bastard: Rouge's response to Knuckles saving her life was angrily snatching her hand away from him, thus leading the two resuming their arguing. Then it's subverted when she gives him back the pieces of the Master Emerald that she stole, under the premise "they stink like echidnas do". Of course, when Knuckles thanks Rouge and apologizes to her, she actually smiles back at him after he leaves.
 Sonic Adventure 2 (Video Game) / int_3fe2b13f
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Sonic Adventure 2 (Video Game) / int_3fe2b13f
 Sonic Adventure 2 (Video Game) / int_40bdc268
type
Build Like an Egyptian
 Sonic Adventure 2 (Video Game) / int_40bdc268
comment
Indeed, the fact that the Build Like an Egyptian stages have statues of echidnas itself suggests a throwback to the Sandopolis Zone in general. The other Boss Battle in the pyramid is against King Boom Boo, a throwback to the Hyudoro enemies haunting the pyramid in Sonic 3 & Knuckles.
 Sonic Adventure 2 (Video Game) / int_40bdc268
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Sonic Adventure 2 (Video Game) / int_40bdc268
 Sonic Adventure 2 (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 Sonic Adventure 2 (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: The final story ends with Shadow preventing the ARK from crashing into the planet at the cost of his life. Shadow the Hedgehog reveals he survived the fall and was kept alive and in stasis at the start of Sonic Heroes by Eggman, but even then, Shadow loses his memories and has to spend a long time getting them back.
 Sonic Adventure 2 (Video Game) / int_40cc0c7e
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Sonic Adventure 2 (Video Game) / int_40cc0c7e
 Sonic Adventure 2 (Video Game) / int_41744454
type
Spelling Song
 Sonic Adventure 2 (Video Game) / int_41744454
comment
Subverted with Eggman's theme, "E.G.G.M.A.N.", which is even a Spelling Song—it's spelled out a few times at the beginning by a modulated voice in the background, but it doesn't seem to stand for anything. (Amusingly, it's also one of exactly two songs ever to use the exact phrase "I am the Eggman".)
 Sonic Adventure 2 (Video Game) / int_41744454
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Sonic Adventure 2 (Video Game) / int_41744454
 Sonic Adventure 2 (Video Game) / int_42008602
type
Story Arc
 Sonic Adventure 2 (Video Game) / int_42008602
comment
Story Arc: This is the first game in the Sonic series to deal with the story of Shadow. It was later continued in Sonic Heroes and finished in Shadow the Hedgehog.
 Sonic Adventure 2 (Video Game) / int_42008602
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Sonic Adventure 2 (Video Game) / int_42008602
 Sonic Adventure 2 (Video Game) / int_42502bbe
type
Updated Re-release
 Sonic Adventure 2 (Video Game) / int_42502bbe
comment
In the Updated Re Release for the Gamecube, each playable character has a menu theme that can be selected, which will alter the voiceover and background of the main menu system. Secret themes for Amy, Omochao, and Maria can be purchased from the Black Market in the Chao Kindergarten, and a fourth secret theme for the president's secretary can be unlocked at theme select screen itself via Classic Cheat Code.
 Sonic Adventure 2 (Video Game) / int_42502bbe
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Sonic Adventure 2 (Video Game) / int_42502bbe
 Sonic Adventure 2 (Video Game) / int_42632336
type
Mecha-Mooks
 Sonic Adventure 2 (Video Game) / int_42632336
comment
Eggman, rather than relying on an army of Mecha-Mooks in this game, mostly does his own dirty work, apart from aid from Shadow and Rouge, and he blows away entire armies in a machine that's nowhere nearly as intimidating as the huge machines he had in the last game, and he's FAR more competent than in any other appearance in the series.
 Sonic Adventure 2 (Video Game) / int_42632336
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Sonic Adventure 2 (Video Game) / int_42632336
 Sonic Adventure 2 (Video Game) / int_427ca0d0
type
Animal Theme Naming
 Sonic Adventure 2 (Video Game) / int_427ca0d0
comment
Animal Theme Naming: The Big Foot and Hot Shot Chicken Walkers belong to G.U.N.'s Spider Troop and Scorpion Troop, respectively—perhaps there are other G.U.N. troops named for arachnids. The Flying Dog does not appear to belong to a troop, as it reports only to "headquarters", but directly takes the name of an animal.
 Sonic Adventure 2 (Video Game) / int_427ca0d0
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Sonic Adventure 2 (Video Game) / int_427ca0d0
 Sonic Adventure 2 (Video Game) / int_43c4002a
type
Call-and-Response Song
 Sonic Adventure 2 (Video Game) / int_43c4002a
comment
Call-and-Response Song: Rhythm and Balance, the BGM of White Jungle—where Shadow races to rescue Rouge, having been provoked by memories of Maria—partly consists of Maria invading his thoughts and Shadow trying to stave her off.
 Sonic Adventure 2 (Video Game) / int_43c4002a
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Sonic Adventure 2 (Video Game) / int_43c4002a
 Sonic Adventure 2 (Video Game) / int_454bda24
type
Ancestral Weapon
 Sonic Adventure 2 (Video Game) / int_454bda24
comment
Ancestral Weapon: Invoked. The plot is kicked off by Eggman raiding the GUN base on Prison Island to take the top-secret weapons his grandfather developed for himself.
 Sonic Adventure 2 (Video Game) / int_454bda24
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Sonic Adventure 2 (Video Game) / int_454bda24
 Sonic Adventure 2 (Video Game) / int_4577bd49
type
Gameplay Grading
 Sonic Adventure 2 (Video Game) / int_4577bd49
comment
Gameplay Grading: You are ranked at the end of a stage based on your score (although you can automatically earn a perfect A if you collect every single ring in the stagenote However this is sometimes impossible due to misplaced rings that can't be acquired normally; see Unintentionally Unwinnable). The 100 ring and lost Chao missions, as well as the car-driving missions, instead rank you purely on time. All 3D Sonics following this game would use a similar ranking system.
 Sonic Adventure 2 (Video Game) / int_4577bd49
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Sonic Adventure 2 (Video Game) / int_4577bd49
 Sonic Adventure 2 (Video Game) / int_45bf382b
type
Game Mod
 Sonic Adventure 2 (Video Game) / int_45bf382b
comment
Game Mod: With the PC release of this game on Steam, the mod floodgates have opened. Examples include playing as Super Sonic in every level, various restorations and fixes to problems with porting, a super hard mode, a randomizer, and many, many skins. There's a still particularly active modding community for the Chao Garden in the Steam version, the two most famous mods being Chao World Extended, which can re-add Dummied Out items and add new features, and Fusion's Chao Editor, which lets you edit individual pieces of Chao code for certain events to happen, as well as being able to have the normally unobtainable Character Chao.
 Sonic Adventure 2 (Video Game) / int_45bf382b
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Sonic Adventure 2 (Video Game) / int_45bf382b
 Sonic Adventure 2 (Video Game) / int_4604fd4d
type
Worthy Opponent
 Sonic Adventure 2 (Video Game) / int_4604fd4d
comment
Worthy Opponent: Eggman displays a sudden spike in competence when he locks Sonic in a space pod and then fires it into space—and then blows it up for good measure. As he overlooks the explosion, Eggman solemnly declares Sonic an "admirable adversary." Shadow had a similar reaction: When witnessing Sonic's seeming death, Shadow says "Looks like he was simply an ordinary hedgehog after all" with a tinge of disappointment. Curiously both Eggman and Shadow are somewhat nonchalant, even amused when realizing he survived, Shadow even directly telling him he managed to impress him.
 Sonic Adventure 2 (Video Game) / int_4604fd4d
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Sonic Adventure 2 (Video Game) / int_4604fd4d
 Sonic Adventure 2 (Video Game) / int_4631e81f
type
Badass in Distress
 Sonic Adventure 2 (Video Game) / int_4631e81f
comment
Shadow manages to teleport Rouge (and three of the Chaos Emeralds, of course) off of Prison Island mere seconds before the whole island explodes.
 Sonic Adventure 2 (Video Game) / int_4631e81f
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Sonic Adventure 2 (Video Game) / int_4631e81f
 Sonic Adventure 2 (Video Game) / int_464dd7cc
type
The Unfought
 Sonic Adventure 2 (Video Game) / int_464dd7cc
comment
The Unfought: This game marks the first time that Sonic doesn't directly fight Eggman. This is justified since this game is mainly focused on heroes fighting their gameplay counterparts (Tails vs Eggman, Knuckles vs Rouge, and Sonic vs Shadow).
 Sonic Adventure 2 (Video Game) / int_464dd7cc
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Sonic Adventure 2 (Video Game) / int_464dd7cc
 Sonic Adventure 2 (Video Game) / int_479ea2c1
type
A.I. Roulette
 Sonic Adventure 2 (Video Game) / int_479ea2c1
comment
Chao Karate gives control of your Chao to an A.I. Roulette and an ill-timed Critical Hit mechanics can screw you over. Sufficiently Level Grinding your Chao will mitigate (if not remove) the effect that the Random Number God has, as the Chao's stats will eventually be strong enough to dish out huge damage and/or take very little in return.
 Sonic Adventure 2 (Video Game) / int_479ea2c1
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Sonic Adventure 2 (Video Game) / int_479ea2c1
 Sonic Adventure 2 (Video Game) / int_48081842
type
The Stinger
 Sonic Adventure 2 (Video Game) / int_48081842
comment
The Stinger: Of two kinds: Complete either the Hero or Dark Story, and a cinematic preview for the other will play after the credits. Complete both, and a preview for the Last Story will play instead. After the Last Story credits, some text appears on the screen: "A new day brings new adventure. But for now... rest easy, heroes." This is followed by one last shot of Shadow.
 Sonic Adventure 2 (Video Game) / int_48081842
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Sonic Adventure 2 (Video Game) / int_48081842
 Sonic Adventure 2 (Video Game) / int_4966bf38
type
Perpetual Motion Machine
 Sonic Adventure 2 (Video Game) / int_4966bf38
comment
Perpetual Motion Machine: The eternal engine developed by the ARK appears to be one, provide that it's Exactly What It Says on the Tin.
 Sonic Adventure 2 (Video Game) / int_4966bf38
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Sonic Adventure 2 (Video Game) / int_4966bf38
 Sonic Adventure 2 (Video Game) / int_4a3e547f
type
Leaning on the Fourth Wall
 Sonic Adventure 2 (Video Game) / int_4a3e547f
comment
Leaning on the Fourth Wall: After you defeat Shadow for the second and last time in the Hero Story, Sonic quips "Game over, Shadow!" Considering that boss battle is the last bit of gameplay in the Hero Story, the Bond One-Liner can be applied to both Shadow and your game time.
 Sonic Adventure 2 (Video Game) / int_4a3e547f
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Sonic Adventure 2 (Video Game) / int_4a3e547f
 Sonic Adventure 2 (Video Game) / int_4ac8b81f
type
Humans Are the Real Monsters
 Sonic Adventure 2 (Video Game) / int_4ac8b81f
comment
Humans Are the Real Monsters: Shadow's initial viewpoint, as well as Gerald Robotnik's. Though that's because GUN got cold feet on Project Shadow and forced the whole thing to be shut down, accidentally shooting Maria in the process, sending both Shadow and Gerald into despair.
 Sonic Adventure 2 (Video Game) / int_4ac8b81f
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Sonic Adventure 2 (Video Game) / int_4ac8b81f
 Sonic Adventure 2 (Video Game) / int_4af26a14
type
Explaining Your Power to the Enemy
 Sonic Adventure 2 (Video Game) / int_4af26a14
comment
Explaining Your Power to the Enemy: Inverted during Shadow's Establishing Character Moment, where Shadow uses Chaos Control and Sonic has to figure out what just happened.
 Sonic Adventure 2 (Video Game) / int_4af26a14
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Sonic Adventure 2 (Video Game) / int_4af26a14
 Sonic Adventure 2 (Video Game) / int_4b0ef86e
type
Advertised Extra
 Sonic Adventure 2 (Video Game) / int_4b0ef86e
comment
Advertised Extra: For as much prominence as he has in the game's marketing and the story itself, Shadow rarely ever gets the chance to be playable. When counting the racing stages, Sonic gets 6 stages, while every other character gets 5 (though Tails and Rouge each have a level dedicated to kart racing). Shadow, on the other hand, only gets a measly 4 stages. He's not even playable during the events of Cannon's Core, where all 5 of the other playable characters get in on the action, though he does get to fight the following boss.
 Sonic Adventure 2 (Video Game) / int_4b0ef86e
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Sonic Adventure 2 (Video Game) / int_4b0ef86e
 Sonic Adventure 2 (Video Game) / int_4b316d47
type
Break the Cutie
 Sonic Adventure 2 (Video Game) / int_4b316d47
comment
Break the Cutie: Eggman does this to Tails and Amy by shooting Sonic out of an explosive rocket before their very eyes, leaving them to think that Eggman finally killed their best friend (don't worry, he used Chaos Control).
 Sonic Adventure 2 (Video Game) / int_4b316d47
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Sonic Adventure 2 (Video Game) / int_4b316d47
 Sonic Adventure 2 (Video Game) / int_4c37b23
type
Third Line, Some Waiting
 Sonic Adventure 2 (Video Game) / int_4c37b23
comment
Third Line, Some Waiting: Knuckles's and Rouge's race for the Master Emerald shards is an Excuse Plot to keep an otherwise uninterested Knuckles involved in the game—he wants to get to Rouge and the emerald shards she's collected. Knuckles only contributes to the heroes' efforts when they invade Eggman's pyramid basenote For Knuckles, that's one level out of five and when the complete Master Emerald is used during the Last Story—and the latter event is for all practical purposes immediately negated by the True Final Boss. He doesn't even interact with the heroes until after his first three levels have been completed.
 Sonic Adventure 2 (Video Game) / int_4c37b23
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Sonic Adventure 2 (Video Game) / int_4c37b23
 Sonic Adventure 2 (Video Game) / int_4dac11b8
type
Overly Generous Time Limit
 Sonic Adventure 2 (Video Game) / int_4dac11b8
comment
Overly Generous Time Limit: White Jungle has a time limit of ten minutes that Shadow has to complete the level before the bomb explodes, taking Rouge and the Chaos Emeralds with it. Even when stopping to check for secrets and explore a few nooks and crannies, it's quite easy to reach the goal with more than half the timer remaining.
 Sonic Adventure 2 (Video Game) / int_4dac11b8
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Sonic Adventure 2 (Video Game) / int_4dac11b8
 Sonic Adventure 2 (Video Game) / int_4e7c4536
type
Wham Line
 Sonic Adventure 2 (Video Game) / int_4e7c4536
comment
Wham Line: The Hero Story has this right before Green Forest, since the heroes (and by extension, the player if they haven't done any of the Dark Story first) have absolutely no idea what Eggman is planning: Also from the Hero Story; after Eternal Engine, Sonic is just about to put the fake Chaos Emerald into the Eclipse Cannon...and then you hear Eggman on the walkie talkie. This line from Dark Story reveals that somebody from Team Dark is not what they seem: In Last Story, it's clear something's wrong from the moment the Eclipse Cannon refuses to fire, but it's not clear what until this bombshell gets dropped:
 Sonic Adventure 2 (Video Game) / int_4e7c4536
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Sonic Adventure 2 (Video Game) / int_4e7c4536
 Sonic Adventure 2 (Video Game) / int_4efce9e6
type
Thematic Sequel Logo Change
 Sonic Adventure 2 (Video Game) / int_4efce9e6
comment
Thematic Sequel Logo Change: The logo has a blue top spiral half to represent Sonic, and a black and red bottom spiral half to represent Shadow, who debuts in this game.
 Sonic Adventure 2 (Video Game) / int_4efce9e6
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Sonic Adventure 2 (Video Game) / int_4efce9e6
 Sonic Adventure 2 (Video Game) / int_4f4372e9
type
Early-Installment Weirdness
 Sonic Adventure 2 (Video Game) / int_4f4372e9
comment
Early-Installment Weirdness: Rankings are only given out for stages, with bosses having no criteria on how well or how fast the player defeats them. Starting in Sonic Heroes, boss fights would be ranked just like regular stages. The highest rank in the game is an "A" rank, which would carry over into the next two installments. From Sonic the Hedgehog (2006) onward, the highest rank would be an "S" rank, with the A rank being delegated to the second-best. Similarly, there's also an "E" rank if the player does poorly on a level. After the introduction of S ranks, E ranks were phased out entirely, with their final appearance being the 360/PS3 version of Sonic Unleashed in 2008.
 Sonic Adventure 2 (Video Game) / int_4f4372e9
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Sonic Adventure 2 (Video Game) / int_4f4372e9
 Sonic Adventure 2 (Video Game) / int_4fbc0887
type
Beneath the Mask
 Sonic Adventure 2 (Video Game) / int_4fbc0887
comment
Beneath the Mask: Rouge does really love gems, especially those that aren't hers, but she plays up the treasure hunter bit to hide her true activities. At the end of her introductory cutscene, she carefully notes Eggman's destination before turning back to Knuckles and asserting how all the world's gems are hers.
 Sonic Adventure 2 (Video Game) / int_4fbc0887
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Sonic Adventure 2 (Video Game) / int_4fbc0887
 Sonic Adventure 2 (Video Game) / int_50b05d30
type
Disproportionate Retribution
 Sonic Adventure 2 (Video Game) / int_50b05d30
comment
Disproportionate Retribution: Gerald held all of humanity responsible for Maria's death, when it was really just G.U.N. Justified by Gerald having gone insane as a result of the whole ordeal.
 Sonic Adventure 2 (Video Game) / int_50b05d30
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Sonic Adventure 2 (Video Game) / int_50b05d30
 Sonic Adventure 2 (Video Game) / int_51974a43
type
Storefront Television Display
 Sonic Adventure 2 (Video Game) / int_51974a43
comment
Storefront Television Display: One briefly shows up during the cutscene where Eggman demonstrates the Eclipse Cannon, with all of its TVs displaying his message while several passersby watch on in horror.
 Sonic Adventure 2 (Video Game) / int_51974a43
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Sonic Adventure 2 (Video Game) / int_51974a43
 Sonic Adventure 2 (Video Game) / int_51a12a6f
type
Hong Kong Dub
 Sonic Adventure 2 (Video Game) / int_51a12a6f
comment
Hong Kong Dub: When the line takes longer to say in English than it did in Japanese, the next line will start while the previous one is still going... even when the next line is spoken by the same character. (It does lend a strange David Mamet flavor to the dub.)
 Sonic Adventure 2 (Video Game) / int_51a12a6f
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Sonic Adventure 2 (Video Game) / int_51a12a6f
 Sonic Adventure 2 (Video Game) / int_529ade8d
type
Schizophrenic Difficulty
 Sonic Adventure 2 (Video Game) / int_529ade8d
comment
Schizophrenic Difficulty: Since you jump around from playing style to playing style, this can be in effect if you are much better at some characters than others. Also, each stage has the same five missions in the same order. Depending on which character you are using, some of the missions will be easier or harder than usual. Tails and Eggman's stages have very few rings and LOTS of enemies, so the second mission, 'Collect 100 Rings!', is harder for them than it would be for other characters. The timed missions for Knuckles and Rouge tend to be harder than their 'Complete Hard Mode' missions since for them, while the emeralds are in very annoying and hard to reach places in Hard Mode, they're in the same place each time.
 Sonic Adventure 2 (Video Game) / int_529ade8d
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Sonic Adventure 2 (Video Game) / int_529ade8d
 Sonic Adventure 2 (Video Game) / int_5313c266
type
Bookends
 Sonic Adventure 2 (Video Game) / int_5313c266
comment
Book Ends: Both the first and last levels of the Hero Story end with Sonic doing an Indy Escape, from the G.U.N truck in City Escape and from some flaming rubble in Final Rush.
 Sonic Adventure 2 (Video Game) / int_5313c266
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Sonic Adventure 2 (Video Game) / int_5313c266
 Sonic Adventure 2 (Video Game) / int_537dd8fe
type
Affably Evil
 Sonic Adventure 2 (Video Game) / int_537dd8fe
comment
Affably Evil: Doctor Eggman, as usual. He's generally an ever-cheerful and pleasant guy, despite his desire to rule the world, and doesn't really want to destroy Sonic like he claims, and though he attempted to do so, he regrets it later, actually stating that he'll miss him. He also manages to get along with Tails in the end. It was also shown that he had his deepest respect for his grandfather.
 Sonic Adventure 2 (Video Game) / int_537dd8fe
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1.0
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Sonic Adventure 2 (Video Game) / int_537dd8fe
 Sonic Adventure 2 (Video Game) / int_539e3dc1
type
Restored My Faith in Humanity
 Sonic Adventure 2 (Video Game) / int_539e3dc1
comment
Restored My Faith in Humanity: Shadow, thanks to Amy's speech. Though it helps that Shadow remembered that Maria told him to help humans, not eliminate them.
 Sonic Adventure 2 (Video Game) / int_539e3dc1
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 Sonic Adventure 2 (Video Game) / int_549cd62d
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Level Grinding
 Sonic Adventure 2 (Video Game) / int_549cd62d
comment
Level Grinding: Completing all of the Chao Garden emblems will require quite a bit of this. Not only do you need to pump your Chao full of stat-boosting animals and shards, but you need to keep completing quests to do it.
 Sonic Adventure 2 (Video Game) / int_549cd62d
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 Sonic Adventure 2 (Video Game) / int_54cbd0cb
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This Is Unforgivable!
 Sonic Adventure 2 (Video Game) / int_54cbd0cb
comment
This Is Unforgivable!: Tails vows to never forgive Eggman for blowing Sonic to smithereens, (or so he and Amy think). Also, Shadow's initial thoughts about Maria's death.
 Sonic Adventure 2 (Video Game) / int_54cbd0cb
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 Sonic Adventure 2 (Video Game) / int_5501256b
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Reports of My Death Were Greatly Exaggerated
 Sonic Adventure 2 (Video Game) / int_5501256b
comment
Reports of My Death Were Greatly Exaggerated: Sonic is presumed dead after the capsule that Eggman traps him in and launches into space explodes. Of course, Sonic survives, but Amy, Tails, Eggman, and Shadow are convinced that he's truly gone. The last part of both stories involves Sonic making a mad dash to the Eclipse Cannon, with both sides believing he perished in the explosion . The only exceptions are Knuckles and Rouge, who were off doing their own thing, and weren't around to see what happened. Downplayed in the Last Story, where Eggman admits he wasn't really convinced about Sonic's "death" in the first place, and states he should have known better than to expect that that would be it.
 Sonic Adventure 2 (Video Game) / int_5501256b
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Sonic Adventure 2 (Video Game) / int_5501256b
 Sonic Adventure 2 (Video Game) / int_5558641
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Gratuitous Japanese
 Sonic Adventure 2 (Video Game) / int_5558641
comment
Gratuitous Japanese: The dub has several bizarre instances of Japanese words being left untranslated for seemingly no reason: Dr. Eggman's "Yosh!" (Japanese for "Yes!/Alright!") A strange case of this comes in "Kick the Rock!", as it's more or less Gratuitous English-Pronounced-in-a-Japanese-Way. The lyrics go "Ekidona, that's what I'm representin'" - "Ekidona" is "echidna" spelled phonetically in Japanese (the singer then adds Accent Upon The Wrong Syllable by pronouncing it "Eki-DOH-na"). Some other examples include Knuckles saying "Ora ora ora!" when digging (carried over from the previous game), and Sonic yelling "Teriaaaaa!" when defeating the Egg Golem in a cutscene.
 Sonic Adventure 2 (Video Game) / int_5558641
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 Sonic Adventure 2 (Video Game) / int_56a6927b
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All the Worlds Are a Stage
 Sonic Adventure 2 (Video Game) / int_56a6927b
comment
All the Worlds Are a Stage: The final level, Cannon's Core, is played as 5 of the 6 main characters, with all three gameplay styles back-to-back.
 Sonic Adventure 2 (Video Game) / int_56a6927b
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 Sonic Adventure 2 (Video Game) / int_56b5a6b7
type
Nostalgia Level
 Sonic Adventure 2 (Video Game) / int_56b5a6b7
comment
Nostalgia Level: Collecting all 180 Emblems rewards you with a 3D version of Green Hill Zone from the original Sonic the Hedgehog.
 Sonic Adventure 2 (Video Game) / int_56b5a6b7
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 Sonic Adventure 2 (Video Game) / int_56ff2e35
type
Bat Deduction
 Sonic Adventure 2 (Video Game) / int_56ff2e35
comment
Bat Deduction: Knuckles is able to figure out the identity of the final boss, even though he's never seen it before and wasn't privy to the only information given about it.
 Sonic Adventure 2 (Video Game) / int_56ff2e35
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Sonic Adventure 2 (Video Game) / int_56ff2e35
 Sonic Adventure 2 (Video Game) / int_58962105
type
White-and-Grey Morality
 Sonic Adventure 2 (Video Game) / int_58962105
comment
White-and-Grey Morality: The marketing of this games' story gives off the impression of a "good team vs. evil team" plot, but it is actually more of a case of good vs not-so good. The hero team of Sonic, Tails, and Knuckles are undeniably good. Rouge is a sneaky Anti-Hero jewel thief, but is also a hired undercover spy for the President who is sent to uncover Eggman's plot and is actually Good All Along, and Shadow is a morally conflicted amnesiac character who is out for revenge over the death of his closest friend Maria (That is, until he finally remembers what he promised and what she really wanted). The most villainous character is Eggman, and even then he ends up being not all that bad either.
 Sonic Adventure 2 (Video Game) / int_58962105
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Sonic Adventure 2 (Video Game) / int_58962105
 Sonic Adventure 2 (Video Game) / int_58efc711
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The Goomba
 Sonic Adventure 2 (Video Game) / int_58efc711
comment
Both Tails's Prison Lane stage and Eggman's Iron Gate stage begin by presenting the player with a series of nearly harmless GUN beetles that won't do a thing while the player gets the hang of aiming, locking-on, and shooting before taking on more dangerous enemies like GUN hunters.
 Sonic Adventure 2 (Video Game) / int_58efc711
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 Sonic Adventure 2 (Video Game) / int_5924ccb2
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"I Am Great!" Song
 Sonic Adventure 2 (Video Game) / int_5924ccb2
comment
"I Am Great!" Song: Invoked and inverted with "Rhythm and Balance" (the theme for White Jungle), which consists of Shadow insisting, over and over again, that he's not scarednote In the story, Shadow is racing to save Rouge's life, having been provoked by memories of Maria.—i.e. the song is not about how Shadow is fearless so much as it's about how he's in denial. Invoked with "The Supernatural" (the theme to Final Chase) where, instead of establishing Shadow's character to the audience, it's Shadow re-affirming it to himself, after Rouge's revelations about Project Shadow have caused him to doubt his own identity. Subverted with "For true story", which is about how the various pleasures and glories of nature are supposed to be utterly insignificant to the Ultimate Life Form ("Stars don't twinkle, the moon doesn't shine... To the pure body, to the perfect experience.")... and also about how Shadow is skirting the edge of the Despair Event Horizon (i.e. because Sonic is somehow able to match him, which undermines Shadow's whole vision of reality).
 Sonic Adventure 2 (Video Game) / int_5924ccb2
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 Sonic Adventure 2 (Video Game) / int_596f4d83
type
Shōnen Demographic
 Sonic Adventure 2 (Video Game) / int_596f4d83
comment
Shōnen Demographic: Moreso than the first game. The more darker, more action-oriented plot with some standard shounen anime elements (e.g. Shadow's tragic backstory, and the military vs. the cocky teenaged hero and his friends in a potentially world-ending battle) is one reason it's considered to be the most "anime"-esque of all Sonic games (minus one other glaring exception).
 Sonic Adventure 2 (Video Game) / int_596f4d83
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Sonic Adventure 2 (Video Game) / int_596f4d83
 Sonic Adventure 2 (Video Game) / int_5979acea
type
Fragile Speedster
 Sonic Adventure 2 (Video Game) / int_5979acea
comment
In the Shooting Battle, Tails and Eggman are the Balance. The Fragile Speedster Chao Walker is the Skill character, while the Mighty Glacier Dark Chao Walker is the Power. The Tails Palette Swap loses all Special Attacks, but Red Ones Go Faster; the Palette Swap of Eggman loses his homing laser while all his Special Attacks become the Power Laser.
 Sonic Adventure 2 (Video Game) / int_5979acea
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 Sonic Adventure 2 (Video Game) / int_5989e3b6
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Enemy Mine
 Sonic Adventure 2 (Video Game) / int_5989e3b6
comment
Enemy Mine: The Hero and Dark teams both team up in the Final Story to prevent the Colony Drop.
 Sonic Adventure 2 (Video Game) / int_5989e3b6
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 Sonic Adventure 2 (Video Game) / int_59907e4f
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Police Are Useless
 Sonic Adventure 2 (Video Game) / int_59907e4f
comment
Police Are Useless: Even Sonic lampshades how GUN can't keep him contained.
 Sonic Adventure 2 (Video Game) / int_59907e4f
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Sonic Adventure 2 (Video Game) / int_59907e4f
 Sonic Adventure 2 (Video Game) / int_5a399aec
type
Arbitrarily Serialized Simultaneous Adventures
 Sonic Adventure 2 (Video Game) / int_5a399aec
comment
Arbitrarily Serialized Simultaneous Adventures: The game has you play through two stories, which both take place simultaneously, each with three characters, and a final story that connects the two.
 Sonic Adventure 2 (Video Game) / int_5a399aec
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 Sonic Adventure 2 (Video Game) / int_5a5de5ca
type
Boss Rush
 Sonic Adventure 2 (Video Game) / int_5a5de5ca
comment
Boss Rush: Beating a story unlocks a minigame where you fight each of the bosses faced in that story one after the other. Beating the Last Story unlocks the All Bosses mode, where you play through all of the bosses in a row; first is Team Hero, then Team Dark, and finally the Last Story.
 Sonic Adventure 2 (Video Game) / int_5a5de5ca
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Sonic Adventure 2 (Video Game) / int_5a5de5ca
 Sonic Adventure 2 (Video Game) / int_5a62c428
type
Exaggerated
 Sonic Adventure 2 (Video Game) / int_5a62c428
comment
Exaggerated in Rouge's Mad Space level, where the the hint monitors are reversed, as the hints either say the opposite of where the Emerald Shard really is, or are literally written backwards.
 Sonic Adventure 2 (Video Game) / int_5a62c428
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 Sonic Adventure 2 (Video Game) / int_5aa4ec8a
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Ambiguous Syntax
 Sonic Adventure 2 (Video Game) / int_5aa4ec8a
comment
The English script does an even worse job, thanks to Ambiguous Syntax resulting in a Dub Induced Plothole indicating that Sonic was unironically captured by G.U.N. because of Shadow.
 Sonic Adventure 2 (Video Game) / int_5aa4ec8a
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 Sonic Adventure 2 (Video Game) / int_5ad94ef8
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Interim Villain
 Sonic Adventure 2 (Video Game) / int_5ad94ef8
comment
Interim Villain: G.U.N. serves as a generally antagonistic force that harries and opposes both the Hero and Dark characters before both sides can properly decide things during the Astral Finale. In order to keep either Knuckles and Rouge from collecting the others' emerald shards and ending the Master Emerald sub-plot too early, they don't encounter each other until after all their story missions have been completed. In order to make sure all playable characters have at least two Boss Battles during the story, however, King Boom Boo appears from nowhere to give Knuckles a fight earlier on and Rouge has to fight against Flying Dog in Security Hall.
 Sonic Adventure 2 (Video Game) / int_5ad94ef8
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 Sonic Adventure 2 (Video Game) / int_5b0eaf89
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Upgrade Artifact
 Sonic Adventure 2 (Video Game) / int_5b0eaf89
comment
Dark Story characters have fewer levels than their Hero equivalents on average, which means they don't have as many Upgrade Artifacts to improve their abilities—Shadow has no equivalent to Sonic's Ancient Light, Bounce Bracelet, or Magic Hands, and Rouge has nothing like Knuckles's Oxygen Necklace to protect her from drowning. The only exception is Eggman, who enjoys Hard Mode Perks during the Astral Finale when he gets the Protective Armor in the Cosmic Wall level, which gives him extra health.
 Sonic Adventure 2 (Video Game) / int_5b0eaf89
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 Sonic Adventure 2 (Video Game) / int_5b168317
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RecycledPlot
 Sonic Adventure 2 (Video Game) / int_5b168317
comment
Recycled Plot: This game reuses quite a few elements from the original Sonic Adventure. Eggman takes on a new character as The Dragon in yet another plan for world dominationnote Chaos in the first game, Shadow in the second; this newcomer turns out to be a Dragon with an Agenda who plans to take Revenge on the world because his enemies killed those who the newcomer cared about in the pastnote The chao for Chaos, Maria for Shadow. There's even a new girl with a connection to Knuckles, who the story uses to explore the newcomer's motivesnote Tikal in the first game, Rouge in the second.
 Sonic Adventure 2 (Video Game) / int_5b168317
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 Sonic Adventure 2 (Video Game) / int_5b9bc521
type
Kick Chick
 Sonic Adventure 2 (Video Game) / int_5b9bc521
comment
Kick Chick: Rouge, to contrast Knuckles' punches only attack style.
 Sonic Adventure 2 (Video Game) / int_5b9bc521
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Sonic Adventure 2 (Video Game) / int_5b9bc521
 Sonic Adventure 2 (Video Game) / int_5c613245
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Thrown Out the Airlock
 Sonic Adventure 2 (Video Game) / int_5c613245
comment
Thrown Out the Airlock: Eggman traps Sonic and ejects him from the space colony in an Escape Pod wired to explode.
 Sonic Adventure 2 (Video Game) / int_5c613245
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Sonic Adventure 2 (Video Game) / int_5c613245
 Sonic Adventure 2 (Video Game) / int_5c9fb18
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Pumpkin Person
 Sonic Adventure 2 (Video Game) / int_5c9fb18
comment
Pumpkin Person: You can give Chao pumpkins to wear on their heads.
 Sonic Adventure 2 (Video Game) / int_5c9fb18
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1.0
 Sonic Adventure 2 (Video Game) / int_5c9fb18
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Sonic Adventure 2 (Video Game) / int_5c9fb18
 Sonic Adventure 2 (Video Game) / int_5cb5fe11
type
Sealed Badass in a Can
 Sonic Adventure 2 (Video Game) / int_5cb5fe11
comment
Sealed Badass in a Can: Shadow, who can fearlessly hold his own in the face of adversity, capable of harnessing the power of Chaos Control, and rivals Sonic's running speed.
 Sonic Adventure 2 (Video Game) / int_5cb5fe11
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Sonic Adventure 2 (Video Game) / int_5cb5fe11
 Sonic Adventure 2 (Video Game) / int_5cbb2384
type
G-Rated Sex
 Sonic Adventure 2 (Video Game) / int_5cbb2384
comment
G-Rated Sex: Two Chao can produce new eggs by doing a Happy Dance. When a Chao is ready to dance, it sits down, displays a big heart above its head, and a ring of freshly blooming flowers sprouts around it. A Chao can even be induced to become more receptive to dancing by feeding it a heart fruit.
 Sonic Adventure 2 (Video Game) / int_5cbb2384
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Sonic Adventure 2 (Video Game) / int_5cbb2384
 Sonic Adventure 2 (Video Game) / int_5ce7dbb9
type
Central Theme
 Sonic Adventure 2 (Video Game) / int_5ce7dbb9
comment
Central Theme: A common motif in this game seems to be misunderstanding. For example, Sonic is mistaken for Shadow and wrongly arrested. Shadow misunderstands Maria's final request and nearly destroys humanity instead of protecting it as she wanted him to. Another common element in this game is imitation. Sonic believes Shadow is a faker—Shadow, who is technically older, thinks the same of Sonic. Tails creates a fake chaos emerald meant to disrupt the Eclipse Cannon. Dr. Gerald Robotnik proves to have been a huge fan of ancient echidna culture—the ARK hosts an entire series of high-tech Chaos clones called, naturally enough, the Artificial Chaos; the last stretch of the Cannon's Core level imitates the waterfall segment of the Sonic Adventure's Lost World stage, complete with tribal drum Musical Nod, and adopts a lot of the snake imagery from the echidna temple; and the very heart of the Cannon's Core is an Effective Knockoff of the Master Emerald Shine on Angel Island in much better condition than the real thing.note If we assume Gerald is aware of the architecture from the floating island in Sonic 3 & Knuckles, he may be aware of the mural of Super Sonic and Shadow may in fact be based on that template. The ARK itself is a space colony, a facility designed to imitate the conditions of earth and sustain onboard life. Near the end of the Dark Story, Rouge discovers that the subject of Project SHADOW is not Shadow the Hedgehog, a fact she waves in his face when he confronts her for being The Mole, another kind of fake. They shoot barbs back in forth, in which Rouge openly speculates Shadow's identity and memories may all be fake—only for Shadow to decide that whether his memories are real doesn't matter because they're all he has. The game and complementary material suggest that Shadow himself is an imitation of the Ultimate Lifeform that GUN forced Gerald to create for them after imprisoning him, with the real deal's location being unknown after being jettisoned from the ARK. Shadow himself posits that Sonic might be the real Ultimate Lifeform.
 Sonic Adventure 2 (Video Game) / int_5ce7dbb9
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Sonic Adventure 2 (Video Game) / int_5ce7dbb9
 Sonic Adventure 2 (Video Game) / int_5d753b19
type
The Smurfette Principle
 Sonic Adventure 2 (Video Game) / int_5d753b19
comment
The Smurfette Principle: Rouge is the only female character of the main 6 playable characters.
 Sonic Adventure 2 (Video Game) / int_5d753b19
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Sonic Adventure 2 (Video Game) / int_5d753b19
 Sonic Adventure 2 (Video Game) / int_5ed3ace2
type
Batman Can Breathe in Space
 Sonic Adventure 2 (Video Game) / int_5ed3ace2
comment
Batman Can Breathe in Space: None of the characters appear to have any problem while moving around outside the Space Colony ARK. This can be at least partially handwaved for the Final Boss since Sonic and Shadow are in Super form, but every one of the six playable characters faces a space walk in normal form at some point, and none of them have any trouble breathing.
 Sonic Adventure 2 (Video Game) / int_5ed3ace2
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Sonic Adventure 2 (Video Game) / int_5ed3ace2
 Sonic Adventure 2 (Video Game) / int_5f146203
type
Dissonant Serenity
 Sonic Adventure 2 (Video Game) / int_5f146203
comment
Dissonant Serenity: Sonic is remarkably unfazed by the Hostage Situation that takes place during the Astral Finale. (This may have been what tipped Eggman off.)
 Sonic Adventure 2 (Video Game) / int_5f146203
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 Sonic Adventure 2 (Video Game) / int_5f146203
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Sonic Adventure 2 (Video Game) / int_5f146203
 Sonic Adventure 2 (Video Game) / int_5f611b7e
type
Good All Along
 Sonic Adventure 2 (Video Game) / int_5f611b7e
comment
Good All Along: Rouge the Bat gives the impression of being just another villainous member of the Dark team, being a treasure hunter who antagonizes Knuckles by going after the Master Emerald and assists Eggman in his schemes, but as the story goes on, we learn that she is an undercover G.U.N spy sent to uncover Eggman's world domination plot and the secrets of the Space Colony. Then when Knuckles saves her life, she shows her Hidden Heart of Gold by helping him restore the Master Emerald, and even develops a crush on him. Rouge is definitely sneaky and underhanded with a big eye for jewels, but she isn't bad.
 Sonic Adventure 2 (Video Game) / int_5f611b7e
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 Sonic Adventure 2 (Video Game) / int_5f611b7e
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Sonic Adventure 2 (Video Game) / int_5f611b7e
 Sonic Adventure 2 (Video Game) / int_6041e4f4
type
The Computer Is a Cheating Bastard
 Sonic Adventure 2 (Video Game) / int_6041e4f4
comment
The Computer Is a Cheating Bastard: In the Kart Race minigame, the player's controls are tremendously slippery, but computer opponents can make 90 degree turns instantly without losing any momentum. Each character has a fight with his rival during the last leg of the story, in which the opponent can freely use and abuse multiplayer-exclusive skills while the player character can't. This is true whether you're playing as the heroes or the villains.
 Sonic Adventure 2 (Video Game) / int_6041e4f4
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Sonic Adventure 2 (Video Game) / int_6041e4f4
 Sonic Adventure 2 (Video Game) / int_6217c344
type
Spear Carrier
 Sonic Adventure 2 (Video Game) / int_6217c344
comment
Spear Carrier: The president's secretary, who has a few lines at the start and end of the scene where Sonic and Tails crash the president's meeting with Dr. Eggman... and also, for some reason, her own unlockable menu theme.
 Sonic Adventure 2 (Video Game) / int_6217c344
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Sonic Adventure 2 (Video Game) / int_6217c344
 Sonic Adventure 2 (Video Game) / int_62259825
type
Nintendo Hard
 Sonic Adventure 2 (Video Game) / int_62259825
comment
Nintendo Hard: Every 5th mission for a level has a Hard mode challenge, where the level's difficulty borders on downright frustrating. Many consider Eternal Engine, Crazy Gadget, Mad Space, and Cannon's Core to be punishingly difficult already. Then you find out that even they have Hard Modes themselves... Getting A-Ranks on the early Action and Shooting stages aren't too obscenely hard, but roughly halfway through the game they become incredibly annoying without resorting to Sequence Breaking shortcuts to get massive time bonuses. And let's not even talk about the Hunting Stages, the system for which has been tweaked to be even more annoying.
 Sonic Adventure 2 (Video Game) / int_62259825
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Sonic Adventure 2 (Video Game) / int_62259825
 Sonic Adventure 2 (Video Game) / int_62434fe2
type
Sanity Slippage
 Sonic Adventure 2 (Video Game) / int_62434fe2
comment
Sanity Slippage: Gerald Robotnik, as his diary indicates, definitely went through one after Maria died; I became scared as I could no longer control my thoughts... All I knew was that I wanted it to end...
 Sonic Adventure 2 (Video Game) / int_62434fe2
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Sonic Adventure 2 (Video Game) / int_62434fe2
 Sonic Adventure 2 (Video Game) / int_62566e01
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Extremity Extremist
 Sonic Adventure 2 (Video Game) / int_62566e01
comment
Extremity Extremist: Knuckles and Rouge use only punches and kicks, respectively. In addition, Knuckles only digs with his hands, and Rouge only digs with her feet.
 Sonic Adventure 2 (Video Game) / int_62566e01
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 Sonic Adventure 2 (Video Game) / int_62f9d08e
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Freeze-Frame Bonus
 Sonic Adventure 2 (Video Game) / int_62f9d08e
comment
Freeze-Frame Bonus: The "Blind Idiot" Translation inscribed at the rim of the pit where Shadow was sealed suggests that Shadow had some connection to black alien monsters, indicating that the Black Arms existed in some form as early as this game. When Rouge is briefly showing Shadow the paper with information on the Biolizard, the text on the document is actually legible and contains some backstory concerning its development.
 Sonic Adventure 2 (Video Game) / int_62f9d08e
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 Sonic Adventure 2 (Video Game) / int_6320eced
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Gameplay and Story Segregation
 Sonic Adventure 2 (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: All five good vs. evil battles are ultimately seen to end in draws, even though you have to win the actual fight for whichever side you're playing. When facing Egg Golem in Hero Story, you have to (as Sonic) get behind it and jump up platforms on its back in order to homing attack its head's weak point to damage it; you need to do this several times. In the Dark Story, it's defeated by Sonic in a cutscene where he takes a giant leap at its weak point (a leap which, incidentally, is not possible when playing as Sonic) and defeats it in one kick. However, it comes back to life deranged and unstable, so Eggman has to put his golem down the hard way. A minor one, but Shadow's upgrades (the Air Shoes and Flame Ring at least) will be visible on him during his flashbacks with Maria, despite those scenes taking place decades before Shadow had obtained said upgrades in-game. Averted in the final boss battle. Shadow's in-story failing super form is represented by his ring count starting lower and lower each time you switch to him after a certain point into the battle.
 Sonic Adventure 2 (Video Game) / int_6320eced
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 Sonic Adventure 2 (Video Game) / int_6331ba26
type
Plot Hole
 Sonic Adventure 2 (Video Game) / int_6331ba26
comment
Plot Hole: During the Secret Final Campaign, it's revealed that Gerald Robotnik went mad and became a Misanthrope Supreme after being taken into GUN custody, which raises the question of how he was able to program the Ark and the Biolizard still aboard to carry out his revenge while still in GUN Custody. The motives of Rouge the Bat's client are not explained.
 Sonic Adventure 2 (Video Game) / int_6331ba26
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 Sonic Adventure 2 (Video Game) / int_63cd6ccb
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Image Song
 Sonic Adventure 2 (Video Game) / int_63cd6ccb
comment
Image Song: All six playable characters, as well as Amy, have one. Sonic's, Tails', and Knuckles' themes are remixes of their original Adventure themes, while Amy's is exactly the same.
 Sonic Adventure 2 (Video Game) / int_63cd6ccb
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Sonic Adventure 2 (Video Game) / int_63cd6ccb
 Sonic Adventure 2 (Video Game) / int_640a171f
type
Gameplay Roulette
 Sonic Adventure 2 (Video Game) / int_640a171f
comment
Gameplay Roulette: Not as pronounced as in SA1, but still present. Sonic and Shadow are speedsters who have to race through platforming, Tails and Eggman control like a third-person shooter with some minor platforming, and Knuckles and Rouge are treasure hunters who have to find three items in each stage.
 Sonic Adventure 2 (Video Game) / int_640a171f
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 Sonic Adventure 2 (Video Game) / int_6439de78
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Heroic Sacrifice
 Sonic Adventure 2 (Video Game) / int_6439de78
comment
Heroic Sacrifice: Shadow, after turning face in what is quite possibly the most famous example of this trope in a Sonic game. Overlaps with Redemption Equals Death.
 Sonic Adventure 2 (Video Game) / int_6439de78
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Sonic Adventure 2 (Video Game) / int_6439de78
 Sonic Adventure 2 (Video Game) / int_647ce68
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Family-Unfriendly Violence
 Sonic Adventure 2 (Video Game) / int_647ce68
comment
Family-Unfriendly Violence: When Knuckles shatters the M.E. to prevent Eggman from stealing it he also gives Eggman a straight-up concussion, but the doctor shakes it off as he escapes the scene a moment later.
 Sonic Adventure 2 (Video Game) / int_647ce68
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 Sonic Adventure 2 (Video Game) / int_64e8b288
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Bombardier Mook
 Sonic Adventure 2 (Video Game) / int_64e8b288
comment
Bombardier Mook: The Bomb Beetle, which is a robotic beetle that drops bombs. The bombs it drops can be picked up and thrown at other enemies, but they explode quickly, so you'll have to throw them fast.
 Sonic Adventure 2 (Video Game) / int_64e8b288
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Interface Screw
 Sonic Adventure 2 (Video Game) / int_66f763c0
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Interface Screw: The Mad Space hint monitors give you wrong or reversed directions. Time Stands Still when Action Race or Treasure Hunt characters use their final Special Attack in multiplayer mode, making the opponent freeze and preventing them from being controlled. (Amy Flash only prevents the opponent from being controlled; it doesn't freeze the target). The frozen character must wait out a timer before being freed, but can accelerate it by Button Mashing.
 Sonic Adventure 2 (Video Game) / int_66f763c0
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 Sonic Adventure 2 (Video Game) / int_688921c5
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On-Site Procurement
 Sonic Adventure 2 (Video Game) / int_688921c5
comment
On-Site Procurement: Each of the six player characters has a power-up tucked away in each of their standard levels (i.e. not the racing levels or Cannon's Core). Some are necessary for level completion, while others are necessary only to complete special missions. Because the number of levels is uneven, some of the characters will have an advantage over their rival; these extras are unnecessary, but make things easier.
 Sonic Adventure 2 (Video Game) / int_688921c5
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 Sonic Adventure 2 (Video Game) / int_697c3646
type
Ghastly Ghost
 Sonic Adventure 2 (Video Game) / int_697c3646
comment
Ghastly Ghost: Boos are ghosts that serve as common enemies inside Eggman's pyramid base, Pumpkin Hill, and Aquatic Mine; they can grab the player, stopping them in their tracks and leaving them vulnerable to enemy fire. They have one of two faces—either with button eyes and mouths stitched shut like a Creepy Doll or with burning "Uh-Oh" Eyes and an open mouth of razor-sharp teeth. King Boom Boo is a giant ghost who serves as the leader of the Boos and the boss of Death Chamber. Knuckles fights him, and King Boom Boo is invincible in the dark but weakened when he is exposed to sunlight. He has a small ghost following him around to hold an hourglass that temporarily lets light into the arena.
 Sonic Adventure 2 (Video Game) / int_697c3646
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 Sonic Adventure 2 (Video Game) / int_6a9475c1
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Dub-Induced Plot Hole
 Sonic Adventure 2 (Video Game) / int_6a9475c1
comment
Dub Induced Plothole: Among many other examples (see Blind Idiot Translation above), there is the ending, in which Rouge originally claimed that she'll stop trying to steal the Master Emerald. The dub translated it as her saying that she's stop stealing altogether, which gets contradicted by later games, where she's still an unabashed jewel thief. In Sonic's first confrontation with Shadow in the Hero Story, the latter uses Chaos Control to outspeed Sonic. Surprised, Sonic assumes Shadow somehow used the Chaos Emerald to warp. In the Spanish localization, Sonic outright says Shadow used Chaos Control even though Sonic doesn't know of it yet.
 Sonic Adventure 2 (Video Game) / int_6a9475c1
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 Sonic Adventure 2 (Video Game) / int_6ac6a56a
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And Your Reward Is Clothes
 Sonic Adventure 2 (Video Game) / int_6ac6a56a
comment
And Your Reward Is Clothes: The reward for completing all missions for each character is an alternate kart for the racing minigame, while the reward for all A ranks is an alternate costume for multiplayer mode. In the Dreamcast release, these were cosmetic changes, while later releases would change the characters' attributes. (Tails's alternate mech, for example, makes him a lot faster, but robs him of the ability to use special attacks).
 Sonic Adventure 2 (Video Game) / int_6ac6a56a
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 Sonic Adventure 2 (Video Game) / int_6ae137d5
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Continue Your Mission, Dammit!
 Sonic Adventure 2 (Video Game) / int_6ae137d5
comment
Continue Your Mission, Dammit!: Eggman will berate Rouge to hurry up through communicator with each minute you take in Security Hall, and similarly threatens and goads Sonic to hurry and save Amy in Crazy Gadget. Route 280 parodies this, when Rouge snaps at Eggman to be quiet when he phones in to check on her progress.
 Sonic Adventure 2 (Video Game) / int_6ae137d5
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 Sonic Adventure 2 (Video Game) / int_6b6ac319
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Painfully Slow Projectile
 Sonic Adventure 2 (Video Game) / int_6b6ac319
comment
Painfully Slow Projectile: The GUN Mecha-Mooks shoot extremely slow-moving shots that even Eggman could probably dodge while rolling out of bed, let alone Sonic. Certain GUN Hunters (designated "Gum Hunters") do attempt to fire blue projectiles that bind the player, but aren't any faster than the normal yellow ones. The E-1000 series robots share this issue too, but (very slightly) make up for it by firing two shots in tandem from their dual laser cannons. Averted in the Hard Mode versions of the levels. The enemies will fire shots that move faster than in normal difficulty, though you can still dodge them if you're quick enough.
 Sonic Adventure 2 (Video Game) / int_6b6ac319
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 Sonic Adventure 2 (Video Game) / int_6bff99d4
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Secret Character
 Sonic Adventure 2 (Video Game) / int_6bff99d4
comment
Secret Character: In the Dreamcast version, getting all A ranks in a certain playable character's missions sees a member of the original Sonic Adventure cast Promoted to Playable in the 2P Battle Mode—Amy for Sonic, Metal Sonic for Shadow, Tikal for Knuckles, Chaos 0 for Rouge, Chao Walker for Tails, and Big the Cat for Eggman. These appearances are just reskins and have no effect on gameplay. The GameCube version and its subsequent ports (with the Battle DLC) have all of the extra characters available right from the start (except for Big the Cat, who was replaced with the Dark Chao Walker), gives them a full set of unique animations, gives them unique stats to better differentiate them, and allows for players to compete with any characters in the same category, instead of only allowing Hero vs. Dark. A complete set of A ranks now unlocks alternate multiplayer skins for the 6 main characters instead, with those new skins also giving unique stats. In the Updated Re Release for the Gamecube, each playable character has a menu theme that can be selected, which will alter the voiceover and background of the main menu system. Secret themes for Amy, Omochao, and Maria can be purchased from the Black Market in the Chao Kindergarten, and a fourth secret theme for the president's secretary can be unlocked at theme select screen itself via Classic Cheat Code.
 Sonic Adventure 2 (Video Game) / int_6bff99d4
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 Sonic Adventure 2 (Video Game) / int_6c8ce91f
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Insult to Rocks
 Sonic Adventure 2 (Video Game) / int_6c8ce91f
comment
Insult to Rocks: Shadow finds it almost insulting that G.U.N. mistook Sonic for him.
 Sonic Adventure 2 (Video Game) / int_6c8ce91f
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 Sonic Adventure 2 (Video Game) / int_6dc206c9
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Marathon Level
 Sonic Adventure 2 (Video Game) / int_6dc206c9
comment
Marathon Level: Cannon's Core, the only action stage in the "Last" story. It's a multi-stage level that involves every playable character minus Shadow (who gets saved for the boss battle following Cannon's Core). While not as long in terms of actual length of gameplay, Cosmic Wall does take awhile thanks to the conveyor belts Eggman needs to get between sections. To put this in persective, it has the highest time limit of any Timed Mission in the game at eight minutes (even Cannon's Core is only seven and otherwise no level goes above five).
 Sonic Adventure 2 (Video Game) / int_6dc206c9
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 Sonic Adventure 2 (Video Game) / int_6e0a57d6
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Like an Old Married Couple
 Sonic Adventure 2 (Video Game) / int_6e0a57d6
comment
Like an Old Married Couple: There's a distinctly light-hearted mood to all of Knuckles' and Rouge's arguing. Knuckles smugly lets himself be distracted when boasting about the Master Emerald's power long enough for Eggman to sneak up Behind the Black and seize it, and Rouge adds to the silliness by panicking and throttling Knuckles once he breaks it. After their battle during the Astral Finale, Knuckles and Rouge are seen using the exact same words and tone to demand the other relinquish the Emerald, and after Knuckles rescues Rouge, she develops a distinct soft spot for himnote Adventure 2 notably ignores the severity of stealing the Master Emerald (i.e., Angel Island falling from the sky); it's possible that this was meant to keep the tone of their arguments lighthearted.
 Sonic Adventure 2 (Video Game) / int_6e0a57d6
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 Sonic Adventure 2 (Video Game) / int_6e4fa397
type
Alleged Lookalikes
 Sonic Adventure 2 (Video Game) / int_6e4fa397
comment
In a departure from standard series lore, Sonic actually has more of a beef with Shadow, his Alleged Lookalike and Criminal Doppelgänger helping Eggman take over the world, whose escape and terrorist activities have caused GUN to start hounding Sonic. In fact, this is the only Sonic game to date where Sonic doesn't fight Eggman directly at all.
 Sonic Adventure 2 (Video Game) / int_6e4fa397
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 Sonic Adventure 2 (Video Game) / int_6ec989d8
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Guide Dang It!
 Sonic Adventure 2 (Video Game) / int_6ec989d8
comment
Let's not forget that you need a powerup that can be a Guide Dang It! in itself to find to complete any of the Lost Chao missions in the first place.
 Sonic Adventure 2 (Video Game) / int_6ec989d8
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 Sonic Adventure 2 (Video Game) / int_6ef6417b
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Disney Death
 Sonic Adventure 2 (Video Game) / int_6ef6417b
comment
Sonic's Disney Death at the near-end of both the Hero and Dark stories are notable in that, while filled with like-you-would-really-do-it, the game seems to be pretty dead serious about it, despite the one involved being the series' namesake. Even more so with the version of the same scene seen in the Dark story, as there's literally no clue that Sonic would survive, despite No One Could Survive That!. (That is until he showed up as the Final Boss.)
 Sonic Adventure 2 (Video Game) / int_6ef6417b
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 Sonic Adventure 2 (Video Game) / int_70d8269d
type
Excuse Plot
 Sonic Adventure 2 (Video Game) / int_70d8269d
comment
Even Knuckles the Echidna gets demoted — this game introduces Shadow as Sonic's cool new rival, displacing Knuckles from the role he had in classic games. On top of that, in Sonic Adventure, the shattering of the Master Emerald was a core plot element that released Chaos and caused Angel Island to plummet into the sea—in Sonic Adventure 2, the shattering of the Master Emerald is an Excuse Plot that gives Knuckles a reason to be interested in Rouge's activities and involve himself with the heroes.
 Sonic Adventure 2 (Video Game) / int_70d8269d
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 Sonic Adventure 2 (Video Game) / int_71a34999
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Painful Rhyme
 Sonic Adventure 2 (Video Game) / int_71a34999
comment
Painful Rhyme: Due to Hunnid-P having only one day to write and record all the music for Knuckles' levels, the rap features a great deal of twisted pronunciation, like forcing "Emeralds" to rhyme with "lose".
 Sonic Adventure 2 (Video Game) / int_71a34999
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 Sonic Adventure 2 (Video Game) / int_72c8b35c
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When She Smiles
 Sonic Adventure 2 (Video Game) / int_72c8b35c
comment
When She Smiles: Rouge is depicted of making seductive and devious expressions, but after Knuckles leaves after restoring the Master Emerald, she gives out a tender smile at him, marking a sign of her true feelings for Knuckles.
 Sonic Adventure 2 (Video Game) / int_72c8b35c
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 Sonic Adventure 2 (Video Game) / int_73212caf
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Dog Got Sent to a Farm
 Sonic Adventure 2 (Video Game) / int_73212caf
comment
Dog Got Sent to a Farm: Somewhat implied when you throw your Chao into the "Chao Departure Machine" and pick the "Good-bye" option. The game will insist that the released Chao will "live a happy life in a faraway forest" while some incredibly sad music plays. It will also remind you not once, but three times that there is absolutely no way you will ever see it again. It ends rather disingenuously with the same sad music still playing:
 Sonic Adventure 2 (Video Game) / int_73212caf
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 Sonic Adventure 2 (Video Game) / int_735b4101
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Colour-Coded for Your Convenience
 Sonic Adventure 2 (Video Game) / int_735b4101
comment
Colour-Coded for Your Convenience : Chaos Drives are different color depending on the stat they're associated with in the Chao Garden. The animals you can find in each stage also have colored backgrounds for the same thing: Yellow: Swim Purple: Fly Green: Run Red: Power Blue: Random/Miscellaneous Black: Ghost Gold: Legendary/Mythical
 Sonic Adventure 2 (Video Game) / int_735b4101
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 Sonic Adventure 2 (Video Game) / int_7374ab13
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Once More, with Clarity
 Sonic Adventure 2 (Video Game) / int_7374ab13
comment
Once More, with Clarity: Shadow's flashback to Maria's dying moments in the Last Story plays out like it did the first time, but reveals that all Maria wanted was for the people of earth to be happy, not to see them all die like Shadow originally thought.
 Sonic Adventure 2 (Video Game) / int_7374ab13
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 Sonic Adventure 2 (Video Game) / int_74a08ab1
type
Sky Heist
 Sonic Adventure 2 (Video Game) / int_74a08ab1
comment
Sky Heist: Knuckles and Rouge's introductory cutscene (which is shared in both the Hero and Dark storylines) depicts Dr. Eggman attempting to steal the Master Emerald with the claw of his Eggmobile and take it back to his base. Knuckles jumps into the air and breaks the Master Emerald, apparently not wanting to get electrocuted again. Rouge is shocked when she sees this happen, but Knuckles tells her that if the Emerald is in pieces, he can restore it once he finds them all.
 Sonic Adventure 2 (Video Game) / int_74a08ab1
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 Sonic Adventure 2 (Video Game) / int_74c9cf33
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Two Girls to a Team
 Sonic Adventure 2 (Video Game) / int_74c9cf33
comment
Two Girls to a Team: Rouge and Amy both play a significant role in the game's story. Tikal is also playable, but her role is reduced from Adventure 1 as she's only relevant in battle mode.
 Sonic Adventure 2 (Video Game) / int_74c9cf33
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 Sonic Adventure 2 (Video Game) / int_77b03c0a
type
Remember the New Guy?
 Sonic Adventure 2 (Video Game) / int_77b03c0a
comment
Remember the New Guy?: This game abruptly introduces the government force of G.U.N. into the series, whose presence is a strong contrast in tone to the previous games, and they weren't even acknowledged or foreshadowed in previous installments. Ditto for Rouge the Bat, whose first cutscene isn't really introductory the way Shadow's is. You may well have thought she was an already established character. Lightly corrected with Knuckles's Previously on… recap for the Wild Canyon stage—Knuckles and Rouge were fighting in the desert because Rouge had stolen the Emerald and he had finally tracked her down.
 Sonic Adventure 2 (Video Game) / int_77b03c0a
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 Sonic Adventure 2 (Video Game) / int_78270847
type
Curse Cut Short
 Sonic Adventure 2 (Video Game) / int_78270847
comment
Curse Cut Short: In one of the unused voice clips, Sonic says, "Those robots are a total pain in the—" before seeing Shadow.
 Sonic Adventure 2 (Video Game) / int_78270847
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 Sonic Adventure 2 (Video Game) / int_78e8eba5
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"I Am" Song
 Sonic Adventure 2 (Video Game) / int_78e8eba5
comment
"I Am" Song: Sonic's, Knuckles', and Eggman's Image Songs It Doesn't Matter, Unknown from M.E., and E.G.G.M.A.N, respectively. The BGM of many of Shadow's and Knuckles's is a look into their psyche and how they see themselves. The lyrics of Escape from the City explain the basics of Sonic's personality to the player.
 Sonic Adventure 2 (Video Game) / int_78e8eba5
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 Sonic Adventure 2 (Video Game) / int_78f69377
type
Translation Nod
 Sonic Adventure 2 (Video Game) / int_78f69377
comment
Translation Nod: During Dr Eggman's Do Not Adjust Your Set broadcast, text behind him displays both Eggman and Robotnik, the latter of which is his former English Dub Name Change. In the same game, Robotnik is the surname of Eggman's grandfather and cousin in both Japanese and English.
 Sonic Adventure 2 (Video Game) / int_78f69377
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Sonic Adventure 2 (Video Game) / int_78f69377
 Sonic Adventure 2 (Video Game) / int_7957810b
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Hostage for MacGuffin
 Sonic Adventure 2 (Video Game) / int_7957810b
comment
Hostage For Macguffin: Eggman takes Amy hostage near the end of the game in order to get the last Chaos Emerald needed for the Eclipse Cannon off of Sonic and Tails. Or so we thought, see Out-Gambitted below.
 Sonic Adventure 2 (Video Game) / int_7957810b
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Sonic Adventure 2 (Video Game) / int_7957810b
 Sonic Adventure 2 (Video Game) / int_799ae1d1
type
Secret Final Campaign
 Sonic Adventure 2 (Video Game) / int_799ae1d1
comment
Secret Final Campaign: Complete both the Hero and the Dark stories, and one final story that has you playing both factions becomes available.
 Sonic Adventure 2 (Video Game) / int_799ae1d1
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1.0
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 Sonic Adventure 2 (Video Game) / int_7a265daa
type
Eagleland
 Sonic Adventure 2 (Video Game) / int_7a265daa
comment
Eagleland: The United Federation, an obvious Fantasy Counterpart Culture for the United States, is Type 1 (the citizens are largely ignored, but the President and his secretary appear to be good people), but G.U.N. (a NATO analogue) is a constant thorn in everyone's sides.
 Sonic Adventure 2 (Video Game) / int_7a265daa
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Sonic Adventure 2 (Video Game) / int_7a265daa
 Sonic Adventure 2 (Video Game) / int_7b6e47a5
type
Armor-Piercing Question
 Sonic Adventure 2 (Video Game) / int_7b6e47a5
comment
Armor-Piercing Question: Rouge to Shadow, near the end of the Dark storyline. Rouge finds the results of Project Shadow, showing that the "real" test subject looks nothing like Shadow does. Rouge then asks "exactly who or what is standing in front of me?" However, it's ultimately a subversion, because Shadow's armor isn't broken; even with Rouge's evidence, Shadow says he's the real Shadow, and that it doesn't matter where he comes from or what he is as long as he fulfills his promise to Maria.
 Sonic Adventure 2 (Video Game) / int_7b6e47a5
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Sonic Adventure 2 (Video Game) / int_7b6e47a5
 Sonic Adventure 2 (Video Game) / int_7ba493b0
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Always Accurate Attack
 Sonic Adventure 2 (Video Game) / int_7ba493b0
comment
In the Treaure Hunt, Knuckles and Rouge are the Balance. Chaos Zero is the Power, being slow but having the longest attack range, the longest sensory range, and the time-stopping Chaos Bind to freeze foes for a whopping thirty seconds. Tikal is the Skill, being the fastest and having the shortest attack and sensory range, with her Captive Light holding the foe for twenty seconds. The alternate Knuckles can only use the Always Accurate Attack Thunder Arrow, while the alternate Rouge can only use the time-stopping Charm Ray.
 Sonic Adventure 2 (Video Game) / int_7ba493b0
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Sonic Adventure 2 (Video Game) / int_7ba493b0
 Sonic Adventure 2 (Video Game) / int_7bb1296b
type
"Rashomon"-Style
 Sonic Adventure 2 (Video Game) / int_7bb1296b
comment
"Rashomon"-Style: As with the previous game, it's debatable who won the character-on-character boss fights. Most of the cutscenes treat them as stalemates anyway, with two important exceptions being the final battles between Eggman and Tails and Sonic and Shadow. The endings of the Dark and Hero pathways contradict each other as a result, but both of them plausibly set up the Last Story. In the Hero storyline, Tails defeats Eggman in revenge for Sonic's apparent death, while Sonic sends Shadow off to lick his wounds. Eggman still manages to sneak away with the last Chaos Emerald and place it into the cannon's console off-screen, but Sonic destroys the cannon before it can fire. Success! Right? In the Dark storyline, Eggman defeats Tails, Shadow prevents Sonic from reaching the Eclipse Cannon, and Eggman's plan goes off without a hitch! So what's with the siren?
 Sonic Adventure 2 (Video Game) / int_7bb1296b
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Sonic Adventure 2 (Video Game) / int_7bb1296b
 Sonic Adventure 2 (Video Game) / int_7bf14666
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And Now for Someone Completely Different
 Sonic Adventure 2 (Video Game) / int_7bf14666
comment
And Now for Someone Completely Different: Unlike its predecessor, each story cycles between the Action, Shooting, and Hunting playstyles instead of selecting a character and playing through their stages with that character. The Last Story has you play as almost every character in the span of a single level. In order, you play as Tails, Eggman, Rouge, Knuckles, then Sonic; Shadow takes on the stage's boss, and the Final Boss uses Sonic and Shadow at the same time.
 Sonic Adventure 2 (Video Game) / int_7bf14666
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Sonic Adventure 2 (Video Game) / int_7bf14666
 Sonic Adventure 2 (Video Game) / int_7c4f6612
type
Comic-Book Adaptation
 Sonic Adventure 2 (Video Game) / int_7c4f6612
comment
Comic-Book Adaptation: Archie's Sonic the Hedgehog (Archie Comics) comic book did not adapt Sonic Adventure 2 originally. Instead, they interrupted their own Story Arc for one issue, and used that issue to line up their own canon with that of the game, ending the issue where Sonic Adventure 2 starts. The next issue began some time after the game ends, implying that everything in Sonic Adventure 2 happened. Eventually, Sonic Universe #2 showed what happened, with the story largely unchanged.
 Sonic Adventure 2 (Video Game) / int_7c4f6612
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Sonic Adventure 2 (Video Game) / int_7c4f6612
 Sonic Adventure 2 (Video Game) / int_7c7589af
type
Earth-Shattering Kaboom
 Sonic Adventure 2 (Video Game) / int_7c7589af
comment
Earth-Shattering Kaboom: The Eclipse Cannon can produce one of these if all seven emeralds are gathered together, and Eggman demonstrates this on the moon. Gerald Robotnik instead has a Colony Drop program for the ARK kick in when all seven emeralds are collected, so as to make absolutely sure this occurs, compared to Eggman, who just intends to raze countries that don't submit to him.
 Sonic Adventure 2 (Video Game) / int_7c7589af
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Sonic Adventure 2 (Video Game) / int_7c7589af
 Sonic Adventure 2 (Video Game) / int_7cb9e33
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Dying Declaration of Hate
 Sonic Adventure 2 (Video Game) / int_7cb9e33
comment
Dying Declaration of Hate: Prof. Gerald gives one to all of humanity before GUN executed him, blaming them for the death of Maria and that he has planned their future demise by programming the ARK to crash towards the earth.
 Sonic Adventure 2 (Video Game) / int_7cb9e33
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Sonic Adventure 2 (Video Game) / int_7cb9e33
 Sonic Adventure 2 (Video Game) / int_7ec94d53
type
Woobie, Destroyer of Worlds
 Sonic Adventure 2 (Video Game) / int_7ec94d53
comment
Woobie, Destroyer of Worlds: Gerald becomes somewhat sympathetic once you realize how he lost everything important to him. To see how far Gerald fell, just watch the cutscene in Shadow the Hedgehog where he instructs Shadow (via old video footage) to use the Eclipse Cannon for the good of humanity by destroying the Black Comet. All it took was the death of Maria for Gerald to go insane and completely alter his motives. Shadow the Hedgehog also counts for this to a certain degree. The reason he's attempting to destroy humanity? Because he thought that his promise to Maria was for revenge. And as it turns out, that was actually a fake memory created by Gerald so he could carry out his revenge on humanity.
 Sonic Adventure 2 (Video Game) / int_7ec94d53
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Sonic Adventure 2 (Video Game) / int_7ec94d53
 Sonic Adventure 2 (Video Game) / int_7fa0f4f5
type
Easy Impersonation
 Sonic Adventure 2 (Video Game) / int_7fa0f4f5
comment
Easy Impersonation: Sonic is mistaken for Shadow by both the government and many of his oldest friends and allies — despite the fact that they don't look anything alike. Moreover, this is completely unintentional on Shadow's part, who has never even heard of Sonic and couldn't care less about him.
 Sonic Adventure 2 (Video Game) / int_7fa0f4f5
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Sonic Adventure 2 (Video Game) / int_7fa0f4f5
 Sonic Adventure 2 (Video Game) / int_7fbb2a3
type
Nice Job Breaking It, Hero!
 Sonic Adventure 2 (Video Game) / int_7fbb2a3
comment
Nice Job Breaking It, Hero: Tails gets manipulated by Eggman into revealing that the Chaos Emerald Sonic was going to trade for Amy was a fake, leading to Sonic's near death.
 Sonic Adventure 2 (Video Game) / int_7fbb2a3
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Sonic Adventure 2 (Video Game) / int_7fbb2a3
 Sonic Adventure 2 (Video Game) / int_8029fa50
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True Final Boss
 Sonic Adventure 2 (Video Game) / int_8029fa50
comment
True Final Boss: Biolizard. It then went on to fuse with the Space Colony ARK, becoming Finalhazard.
 Sonic Adventure 2 (Video Game) / int_8029fa50
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Sonic Adventure 2 (Video Game) / int_8029fa50
 Sonic Adventure 2 (Video Game) / int_806b07e7
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Black Eyes of Evil
 Sonic Adventure 2 (Video Game) / int_806b07e7
comment
Black Eyes of Evil: The Boom Boos in the haunted stages have black eyes blinking every few seconds. They will turn into the yellow-eyed, fanged-grinning Boos once you hit them once.
 Sonic Adventure 2 (Video Game) / int_806b07e7
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Sonic Adventure 2 (Video Game) / int_806b07e7
 Sonic Adventure 2 (Video Game) / int_8077793f
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Open Secret
 Sonic Adventure 2 (Video Game) / int_8077793f
comment
Open Secret: Some of the characters gathered intel on Prison Island, a top secret military prison from a public news broadcast.
 Sonic Adventure 2 (Video Game) / int_8077793f
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 Sonic Adventure 2 (Video Game) / int_8077793f
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Sonic Adventure 2 (Video Game) / int_8077793f
 Sonic Adventure 2 (Video Game) / int_82108e3d
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Attack Its Weak Point
 Sonic Adventure 2 (Video Game) / int_82108e3d
comment
Attack Its Weak Point: As Sonic, you can only hurt the Egg Golem by jumping up the platforms on its back and executing a Homing Attack on the red button atop its head. Artificial Chaos are mostly made up of water, so you need to hit their heads to destroy them. The penultimate boss can only be harmed by hitting the life support system strapped to its back. The True Final Boss has large boils that spawn on random spots of its body. You need to ram into them to damage it.
 Sonic Adventure 2 (Video Game) / int_82108e3d
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Sonic Adventure 2 (Video Game) / int_82108e3d
 Sonic Adventure 2 (Video Game) / int_83928af1
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FullSetBonus
 Sonic Adventure 2 (Video Game) / int_83928af1
comment
Full Set Bonus: There is apparently a substantial gap between the power provided by a full set of seven chaos emeralds and the power provided by a mere six. Despite the Eclipse Cannon being able to shatter planets when all seven emeralds are installed, Eggman's initial demonstration with only six of the emeralds can only partially destroy the much smaller moon.
 Sonic Adventure 2 (Video Game) / int_83928af1
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Sonic Adventure 2 (Video Game) / int_83928af1
 Sonic Adventure 2 (Video Game) / int_83a903f6
type
Stepford Smiler
 Sonic Adventure 2 (Video Game) / int_83a903f6
comment
Stepford Smiler: In the end of the Last Story, Sonic is noticeably grieved of Shadow's sacrifice, and when Amy goes to ask what's wrong with him, he assures that it's nothing and cheerfully informs her that it's time to head back to the earth. As everyone left the ARK, Sonic turns back, waving goodbye to the fallen Shadow in a pensive and solemn tone.
 Sonic Adventure 2 (Video Game) / int_83a903f6
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Sonic Adventure 2 (Video Game) / int_83a903f6
 Sonic Adventure 2 (Video Game) / int_844b6779
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Super Mode
 Sonic Adventure 2 (Video Game) / int_844b6779
comment
Super Mode: Super Sonic, of course, but Super Shadow as well.
 Sonic Adventure 2 (Video Game) / int_844b6779
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Sonic Adventure 2 (Video Game) / int_844b6779
 Sonic Adventure 2 (Video Game) / int_84df0713
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ForgotICouldFly
 Sonic Adventure 2 (Video Game) / int_84df0713
comment
Forgot I Could Fly: Downplayed. After the Astral Finale Boss Battle between Knuckles the Echidna and and Rouge the Bat, Rouge is so exhausted she misses her footing and plummets into a Slow-Motion Fall, only for Knuckles to immediately dive and catch her. By rights, Rouge could probably have saved herself, but Knuckles rescues her before she gets around to it.
 Sonic Adventure 2 (Video Game) / int_84df0713
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 Sonic Adventure 2 (Video Game) / int_84df0713
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Sonic Adventure 2 (Video Game) / int_84df0713
 Sonic Adventure 2 (Video Game) / int_85bd6357
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Conveniently Empty Roads
 Sonic Adventure 2 (Video Game) / int_85bd6357
comment
Conveniently Empty Roads: In several of the chase sequences, while there is a bit of traffic around, it's nowhere near the amount one would expect of major population centres or highways.
 Sonic Adventure 2 (Video Game) / int_85bd6357
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 Sonic Adventure 2 (Video Game) / int_85bd6357
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Sonic Adventure 2 (Video Game) / int_85bd6357
 Sonic Adventure 2 (Video Game) / int_867c3744
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New Rules as the Plot Demands
 Sonic Adventure 2 (Video Game) / int_867c3744
comment
New Rules as the Plot Demands: Shadow's Incoming Ham Establishing Character Moment is as much about introducing the fact that the Chaos Emeralds can now be used individually via Chaos Control as it is about introducing Shadow.
 Sonic Adventure 2 (Video Game) / int_867c3744
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Sonic Adventure 2 (Video Game) / int_867c3744
 Sonic Adventure 2 (Video Game) / int_868409c
type
Broken Pedestal
 Sonic Adventure 2 (Video Game) / int_868409c
comment
Broken Pedestal: Even Eggman is surprised when Gerald turns out to be a nutbar. He does appreciate his deranged behavior, however, and would have used the Eclipse Cannon a long time ago if given the chance.
 Sonic Adventure 2 (Video Game) / int_868409c
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Sonic Adventure 2 (Video Game) / int_868409c
 Sonic Adventure 2 (Video Game) / int_869ffa6b
type
Random Number God
 Sonic Adventure 2 (Video Game) / int_869ffa6b
comment
The Hard version of the Hunting stages have fixed item locations instead of having them randomized, since the stages are already hard enough without any Random Number God influence. Ironically, this can make the Hard stages easier to complete than the randomized normal stages.
 Sonic Adventure 2 (Video Game) / int_869ffa6b
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 Sonic Adventure 2 (Video Game) / int_86b21114
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Badass Boast
 Sonic Adventure 2 (Video Game) / int_86b21114
comment
Badass Boast: The music to Wild Canyon has a low-key one from Knuckles.
 Sonic Adventure 2 (Video Game) / int_86b21114
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Sonic Adventure 2 (Video Game) / int_86b21114
 Sonic Adventure 2 (Video Game) / int_87629455
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No Communities Were Harmed
 Sonic Adventure 2 (Video Game) / int_87629455
comment
No Communities Were Harmed: The nation's capital is based on San Francisco, where Sonic Team was based at the time. Route 101, Route 280, and Mission Street all reference major roadways in the city. The Samba de Amigo references in Mission Street may serve as a dual reference to the Mission District, which was (and is still somewhat) largely Hispanic. Shadow's Radical Highway level is also based on the Golden Gate Bridge.
 Sonic Adventure 2 (Video Game) / int_87629455
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 Sonic Adventure 2 (Video Game) / int_87629455
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Sonic Adventure 2 (Video Game) / int_87629455
 Sonic Adventure 2 (Video Game) / int_878282b7
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Too Long; Didn't Dub
 Sonic Adventure 2 (Video Game) / int_878282b7
comment
Too Long; Didn't Dub: Many minor vocalizations and grunts in the dub were left untranslated, but not undubbed—the English voice actors simply reread the original Japanese. These include Eggman's "Yosh" when petting a chao, and his grunts when pulling and pushing itemsnote If you listen closely, it becomes clear that they're Engrish sayings of "push" and "pull", as well as Sonic's "Teriaaaaaa!" when fighting Egg Golem in the Dark Story cutscene.
 Sonic Adventure 2 (Video Game) / int_878282b7
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 Sonic Adventure 2 (Video Game) / int_878bd6cf
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Sliding Scale of Linearity vs. Openness
 Sonic Adventure 2 (Video Game) / int_878bd6cf
comment
Sliding Scale of Linearity vs. Openness: The main game is level 3. There are multiple paths through each level, with more being unlocked as you gain more items, and you can replay levels with different goals for more emblems. The chao raising mini-game, though, is decidedly level 6, for the game gives you no overall goal to accomplish in raising your chao.
 Sonic Adventure 2 (Video Game) / int_878bd6cf
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Sonic Adventure 2 (Video Game) / int_878bd6cf
 Sonic Adventure 2 (Video Game) / int_898ff050
type
Villain Protagonist
 Sonic Adventure 2 (Video Game) / int_898ff050
comment
Villain Protagonist: The Dark Story has you playing as Shadow, Rouge, and Dr. Eggman, marking the first time in the Sonic series where you could play as the bad guys. Averted, as Shadow isn't really evil; just a hedgehog with misplaced vengenace over the death of his friend and possibly "programmed" to carry out this retribution by his late creator. Rouge is at most, an Anti-Hero who works as a spy for the government, rather than being a particular malicious character, like Eggman.
 Sonic Adventure 2 (Video Game) / int_898ff050
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Sonic Adventure 2 (Video Game) / int_898ff050
 Sonic Adventure 2 (Video Game) / int_89f50aaa
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Restraining Bolt
 Sonic Adventure 2 (Video Game) / int_89f50aaa
comment
Why does the Egg Golem need a Restraining Bolt? Is it something Eggman created entirely on his own, or was it something already present in the pyramid base he was using (which appears to originally have been ancient Echidna territory) that he modified? The fact that it shares Battle Theme Music with King Boom Boo suggests that they're Ambiguously Related.
 Sonic Adventure 2 (Video Game) / int_89f50aaa
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Sonic Adventure 2 (Video Game) / int_89f50aaa
 Sonic Adventure 2 (Video Game) / int_8b568cb7
type
Posthumous Character
 Sonic Adventure 2 (Video Game) / int_8b568cb7
comment
Posthumous Character: Both Gerald and Maria Robotnik have been dead for 50 years, but Gerald's inventions and Maria's relationship with Shadow are extremely important to the plot. Gerald is also the real villain, as he made sure Shadow would have the earth destroyed as revenge for Maria's death.
 Sonic Adventure 2 (Video Game) / int_8b568cb7
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 Sonic Adventure 2 (Video Game) / int_8b6e8d7
type
Anachronic Order
 Sonic Adventure 2 (Video Game) / int_8b6e8d7
comment
Anachronic Order: The ordering of certain events is different between the Hero and Dark stories, meaning that this trope must be in play for one story or another. For instance, Knuckles and Rouge's introductory stages are the second in their respective stories; however, in the Hero story, this is shown after Sonic has been arrested, while in the Dark Story, it's before. This likely means that the Hero story jumps back a bit in order to depict the start of Knuckles' story.
 Sonic Adventure 2 (Video Game) / int_8b6e8d7
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 Sonic Adventure 2 (Video Game) / int_8bfd8321
type
Informing the Fourth Wall
 Sonic Adventure 2 (Video Game) / int_8bfd8321
comment
Informing the Fourth Wall: If you attempt to have Knuckles or Rouge dig on a surface too tough for them to dig into, they'll tell you "I can't!"
 Sonic Adventure 2 (Video Game) / int_8bfd8321
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 Sonic Adventure 2 (Video Game) / int_8bfd8321
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Sonic Adventure 2 (Video Game) / int_8bfd8321
 Sonic Adventure 2 (Video Game) / int_8bff32a8
type
Creepy Doll
 Sonic Adventure 2 (Video Game) / int_8bff32a8
comment
Boos are ghosts that serve as common enemies inside Eggman's pyramid base, Pumpkin Hill, and Aquatic Mine; they can grab the player, stopping them in their tracks and leaving them vulnerable to enemy fire. They have one of two faces—either with button eyes and mouths stitched shut like a Creepy Doll or with burning "Uh-Oh" Eyes and an open mouth of razor-sharp teeth.
 Sonic Adventure 2 (Video Game) / int_8bff32a8
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Sonic Adventure 2 (Video Game) / int_8bff32a8
 Sonic Adventure 2 (Video Game) / int_8d25533e
type
Your Size May Vary
 Sonic Adventure 2 (Video Game) / int_8d25533e
comment
Your Size May Vary: In Sonic Adventure, the Master Emerald was as big as a car. In this game, it's about as tall as Knuckles. Also present within the game itself. In the cutscene before Cannon's Core, it's much smaller than usual even in this game, being able to fit in Knuckles' hand.
 Sonic Adventure 2 (Video Game) / int_8d25533e
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Sonic Adventure 2 (Video Game) / int_8d25533e
 Sonic Adventure 2 (Video Game) / int_8d4799d1
type
Savvy Guy, Energetic Girl
 Sonic Adventure 2 (Video Game) / int_8d4799d1
comment
Savvy Guy, Energetic Girl: Knuckles and Rouge. During their introductory cutscene, after Knuckles shatters the Master Emerald to keep it out of Eggman's clutches, Rouge panics, seizes him by the throat, and throttles him until he calmly explains himself.
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 Sonic Adventure 2 (Video Game) / int_8e04fdd7
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Dragon with an Agenda
 Sonic Adventure 2 (Video Game) / int_8e04fdd7
comment
Dragon with an Agenda: Shadow only helps Eggman in order to trigger Gerald's Colony Drop plan to avenge Maria's death.
 Sonic Adventure 2 (Video Game) / int_8e04fdd7
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 Sonic Adventure 2 (Video Game) / int_8e92e125
type
Lawyer-Friendly Cameo
 Sonic Adventure 2 (Video Game) / int_8e92e125
comment
Lawyer-Friendly Cameo: The President is not named, bears no likeness to any real American president, and the presidential logo looks nothing like the real one.
 Sonic Adventure 2 (Video Game) / int_8e92e125
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 Sonic Adventure 2 (Video Game) / int_8e9cf84e
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 Sonic Adventure 2 (Video Game) / int_8e9cf84e
comment
The "Blind Idiot" Translation inscribed at the rim of the pit where Shadow was sealed suggests that Shadow had some connection to black alien monsters, indicating that the Black Arms existed in some form as early as this game.
 Sonic Adventure 2 (Video Game) / int_8e9cf84e
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 Sonic Adventure 2 (Video Game) / int_8f27123b
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Non-Dubbed Grunts
 Sonic Adventure 2 (Video Game) / int_8f27123b
comment
Non-Dubbed Grunts: Zig-zagged. They dubbed them...by having the English voice actors repeat the Japanese phrases. This is particularly noticeable with Eggman, who says things like "Yosh..." and "Hori!" even though it's Deem Brimstow saying it.
 Sonic Adventure 2 (Video Game) / int_8f27123b
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 Sonic Adventure 2 (Video Game) / int_902fa0b4
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Giant Space Flea from Nowhere
 Sonic Adventure 2 (Video Game) / int_902fa0b4
comment
Giant Space Flea from Nowhere: King Boom Boo, the only undead boss in the series, and whom Knuckles happens upon while wandering about the Death Chamber. This is immediately followed up by Eggman being apparently blissfully unaware.
 Sonic Adventure 2 (Video Game) / int_902fa0b4
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 Sonic Adventure 2 (Video Game) / int_903e27ca
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Broken Armor Boss Battle
 Sonic Adventure 2 (Video Game) / int_903e27ca
comment
Broken Armor Boss Battle: Doctor Eggman's fight against the Egg Golem is complicated by the fact that the Golem has a very tough stone exterior preventing it from taking damage. To defeat it, Eggman has to shoot it with his Volkan Cannon to punch holes in the stone, then fire missiles at the exposed parts.
 Sonic Adventure 2 (Video Game) / int_903e27ca
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 Sonic Adventure 2 (Video Game) / int_90c018ac
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Justified Trope
 Sonic Adventure 2 (Video Game) / int_90c018ac
comment
In the story, Team Dark is using time-bombs to blow up Prison Island, which turns multiple stages into examples. Security Hall gives you five minutes to complete it, while Green Forest and White Jungle give you eight and ten minutes, respectively.
 Sonic Adventure 2 (Video Game) / int_90c018ac
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 Sonic Adventure 2 (Video Game) / int_90e31482
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Laser-Guided Karma
 Sonic Adventure 2 (Video Game) / int_90e31482
comment
Laser-Guided Karma: Knuckles' emerald-shattering punch is a two-fer for Eggman, who is not only suffering the natural consequences of attempting to steal the Emerald right in front of its Guardian, but is also getting comeuppance for his attempted theft of the Master Emerald in Sonic 3 & Knuckles, where Knuckles instead tried to wrestle it from his machine's claw and only got electrocuted for his trouble.
 Sonic Adventure 2 (Video Game) / int_90e31482
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 Sonic Adventure 2 (Video Game) / int_933576c8
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Mighty Glacier
 Sonic Adventure 2 (Video Game) / int_933576c8
comment
Mighty Glacier: Tails and Eggman's mechs are much slower and clunkier than everyone else, but possess great firepower that lets them destroy armies of mooks easily and have health bars that allow them to endure multiple hits without rings. Amy, Chaos, the Dark Chao mech and Eggman's alternate costume in the multiplayer mode. They all run slower than their competition, but Amy can spam special moves for less rings than everyone else, Chaos has extra range on his attacks and can breathe underwater infinitely, the Dark Chao mech has the strongest attacks and alternate Eggman is even slow and can't lock onto targets but possesses brutally strong shots.
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 Sonic Adventure 2 (Video Game) / int_9350c01f
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Annoying Video Game Helper
 Sonic Adventure 2 (Video Game) / int_9350c01f
comment
Omochao is another source of cruelty potential as mentioned above, but even Chao lovers like to torture the thing (the fact you can even interact with it at all is probably the developers acknowledging that some players would likely tire of him offering bits of advice even after no one was interested). Then again, it is a robot that just looks like a Chao and is not an actual Chao...
 Sonic Adventure 2 (Video Game) / int_9350c01f
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 Sonic Adventure 2 (Video Game) / int_940a5958
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Artificial Stupidity
 Sonic Adventure 2 (Video Game) / int_940a5958
comment
Artificial Stupidity: Chao have an odd habit of repeatedly jumping into the water feature of each garden, even when they can't swim. You'll sometimes get Chao that will immediately head straight back to the water right after being pulled out, and will repeat this several times. Thankfully, they can't actually drown — just flail their arms in a state of panic.
 Sonic Adventure 2 (Video Game) / int_940a5958
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 Sonic Adventure 2 (Video Game) / int_949291d1
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Merging the Branches
 Sonic Adventure 2 (Video Game) / int_949291d1
comment
Merging the Branches: The Hero and Dark paths each end in a similar place, with Tails fighting Eggman for the real Chaos Emerald while Sonic battles Shadow over the fake one. The Hero and Dark endings each imply their protagonists won their duels, but both lead into the Last Story. Some subtle details show how both endings are true: in the Hero ending, Eggman is seen swiping the real Emerald behind Tails' back while they assume he's unconscious, so whether he wins or loses, he winds up with the final Emerald. The Dark ending doesn't show the aftermath of either battle, simply cutting to Eggman triumphantly inserting the final Emerald into the machine, and beginning an Evil Laugh while, behind his back, an error pops up on the control screen, indicating something has gone wrong with the Eclipse Cannon firing (implied to be Gerald Robotnik's booby trap activating and seizing control of the colony). So either ending can lead into the Last Story, which has all seven Emeralds plugged into the machine, but the Eclipse Cannon not firing for one reason or another.
 Sonic Adventure 2 (Video Game) / int_949291d1
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 Sonic Adventure 2 (Video Game) / int_94bc84ad
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Sdrawkcab Speech
 Sonic Adventure 2 (Video Game) / int_94bc84ad
comment
Rouge's Mad Space level has a unique gimmick in that the emerald hints are backwards, either literally or metaphorically. Knuckles' levels have no equivalent.
 Sonic Adventure 2 (Video Game) / int_94bc84ad
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 Sonic Adventure 2 (Video Game) / int_95265081
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Leeroy Jenkins
 Sonic Adventure 2 (Video Game) / int_95265081
comment
Leeroy Jenkins: Sonic, even more so than usual. He's concerned only with stopping Eggman and pays little attention to Tails' strategy sessions.
 Sonic Adventure 2 (Video Game) / int_95265081
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 Sonic Adventure 2 (Video Game) / int_956a6d1e
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Pre-Rendered Graphics
 Sonic Adventure 2 (Video Game) / int_956a6d1e
comment
Pre-Rendered Graphics: The scene of the Tornado escaping from the exploding Prison Island used a pre-rendered video of the island blowing up, and the Tornado was a real-time 3D model placed in front of the video. The cutscenes of the Eclipse Cannon firing at the moon, Sonic and co. taking the shuttle to the ARK, and about half of the cutscenes in the Last Story are also all pre-rendered, as are the opening cutscenes before the title screen — both the logo splash screen on the original Dreamcast version and the extended opening cutscene on Sonic Adventure 2 Battle.
 Sonic Adventure 2 (Video Game) / int_956a6d1e
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 Sonic Adventure 2 (Video Game) / int_95b875b1
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Not Me This Time
 Sonic Adventure 2 (Video Game) / int_95b875b1
comment
Not Me This Time: At the start of the Last Story, Knuckles wrongly accuses Eggman of sending the ARK on a crash course to earth.
 Sonic Adventure 2 (Video Game) / int_95b875b1
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 Sonic Adventure 2 (Video Game) / int_9600368d
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Behind the Black
 Sonic Adventure 2 (Video Game) / int_9600368d
comment
Behind the Black: The instant Shadow pulls his Villain: Exit, Stage Left after first meeting with Sonic, The Hero finds himself completely surrounded by dozens of G.U.N. soldiers and robots, which leads to his capture. Eggman interrupts Rouge's and Knuckles's argument in the desert by sneaking up and stealing the Master Emerald when the camera isn't looking. During the Astral Finale, Eggman takes Amy hostage by somehow sneaking up on her in his heavy, stomping Chicken Walker.
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 Sonic Adventure 2 (Video Game) / int_963d947b
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It's Personal with the Dragon
 Sonic Adventure 2 (Video Game) / int_963d947b
comment
It's Personal with the Dragon: In a departure from standard series lore, Sonic actually has more of a beef with Shadow, his Alleged Lookalike and Criminal Doppelgänger helping Eggman take over the world, whose escape and terrorist activities have caused GUN to start hounding Sonic. In fact, this is the only Sonic game to date where Sonic doesn't fight Eggman directly at all. Inverted with Tails and Eggman, whose rematch during the Astral Finale is an example of "It's Personal with the Sidekick," thanks to Eggman having Sonic Thrown Out the Airlock.
 Sonic Adventure 2 (Video Game) / int_963d947b
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 Sonic Adventure 2 (Video Game) / int_967a6ff2
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Hints Are for Losers
 Sonic Adventure 2 (Video Game) / int_967a6ff2
comment
Hints Are for Losers: Downplayed in the Treasure Hunt stages, where using hints lowers the bonus earned when collecting the relevant treasure. That said, the stages score primarily on speed, so using hints won't necessarily lock players out of an A-Rank. Exaggerated in Rouge's Mad Space level, where the the hint monitors are reversed, as the hints either say the opposite of where the Emerald Shard really is, or are literally written backwards.
 Sonic Adventure 2 (Video Game) / int_967a6ff2
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 Sonic Adventure 2 (Video Game) / int_970c790a
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Big Bad
 Sonic Adventure 2 (Video Game) / int_970c790a
comment
Big Bad: While Eggman's the face of the operation, it's Shadow who's masterminding it. Later, in the Last Story, they both team up with the heroes (along with Rouge) note Enemy Mine in Eggman's case, Heel–Face Turn in Shadow's to fight the True Final Boss.
 Sonic Adventure 2 (Video Game) / int_970c790a
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 Sonic Adventure 2 (Video Game) / int_974a9fe0
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On the Next
 Sonic Adventure 2 (Video Game) / int_974a9fe0
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On the Next: After beating one of the two main stories, a trailer plays for the other one. After beating both of them, a trailer plays for the Last story.
 Sonic Adventure 2 (Video Game) / int_974a9fe0
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Tragic Keepsake
 Sonic Adventure 2 (Video Game) / int_97d54bb0
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Tragic Keepsake: Although it only happens for one game, Sonic gives Rouge Shadow's inhibitor ring after he supposedly dies.
 Sonic Adventure 2 (Video Game) / int_97d54bb0
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 Sonic Adventure 2 (Video Game) / int_98b1dc8f
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Luck-Based Mission
 Sonic Adventure 2 (Video Game) / int_98b1dc8f
comment
Luck-Based Mission: Getting a good rank in the Treasure Hunting stages requires the player to find all three treasures in the stage as soon as possible. Since the treasures' locations are randomized and the radar only works on one at a time, however, getting a good set of easy-to-access locations requires the Random Number God's favor. Chao Karate gives control of your Chao to an A.I. Roulette and an ill-timed Critical Hit mechanics can screw you over. Sufficiently Level Grinding your Chao will mitigate (if not remove) the effect that the Random Number God has, as the Chao's stats will eventually be strong enough to dish out huge damage and/or take very little in return. Chao races feature an actual hidden luck stat in some races, along with randomized tripping.
 Sonic Adventure 2 (Video Game) / int_98b1dc8f
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Quicksand Sucks
 Sonic Adventure 2 (Video Game) / int_9abe931d
comment
Quicksand Sucks: In Tails' Hidden Base and Eggman's Sand Ocean levels. Quicksand is usually no problem, but since they're piloting walking mechs, it functions like a Bottomless Pit, meaning they lose a life if they fall in. In Sonic's boss fight with the Egg Golem, he can easily jump out of the sand if the player spams the jump button. Interestingly, in Hidden Base, there's a specific shifting platform that raises and lowers just enough for the player to start sinking in quicksand only to seemingly be pushed back out to safety. However, Tails will still die in mid-air as the programmers likely never expected a player to escape the quicksand in a mech stage.
 Sonic Adventure 2 (Video Game) / int_9abe931d
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 Sonic Adventure 2 (Video Game) / int_9b06e314
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Greater-Scope Villain
 Sonic Adventure 2 (Video Game) / int_9b06e314
comment
Greater-Scope Villain: The plot of the game is ultimately due to the actions of the late Gerald Robotnik, who orchestrated a plan to destroy the earth after what G.U.N. did to him. Shadow was the only one in on it, taking advantage of Eggman's megalomaniacal ways to get it done.
 Sonic Adventure 2 (Video Game) / int_9b06e314
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 Sonic Adventure 2 (Video Game) / int_9b54d536
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Evil Counterpart
 Sonic Adventure 2 (Video Game) / int_9b54d536
comment
Evil Counterpart: Gameplay and story wise, the Dark Story characters to the Hero Story characters - Shadow to Sonic, Eggman to Tails, and Rouge to Knuckles.
 Sonic Adventure 2 (Video Game) / int_9b54d536
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 Sonic Adventure 2 (Video Game) / int_9b57f005
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AcCENT upon the Wrong SylLABle
 Sonic Adventure 2 (Video Game) / int_9b57f005
comment
A strange case of this comes in "Kick the Rock!", as it's more or less Gratuitous English-Pronounced-in-a-Japanese-Way. The lyrics go "Ekidona, that's what I'm representin'" - "Ekidona" is "echidna" spelled phonetically in Japanese (the singer then adds Accent Upon The Wrong Syllable by pronouncing it "Eki-DOH-na").
 Sonic Adventure 2 (Video Game) / int_9b57f005
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 Sonic Adventure 2 (Video Game) / int_9b9397bb
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Difficult, but Awesome
 Sonic Adventure 2 (Video Game) / int_9b9397bb
comment
Difficult, but Awesome: The penultimate section of Metal Harbor requires Sonic to board a rocket within 15 seconds before it lifts off. There are two possible boarding points, and making it to the second gives you a higher score.
 Sonic Adventure 2 (Video Game) / int_9b9397bb
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 Sonic Adventure 2 (Video Game) / int_9bcd82c0
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Took a Level in Badass
 Sonic Adventure 2 (Video Game) / int_9bcd82c0
comment
Took a Level in Badass: Eggman, rather than relying on an army of Mecha-Mooks in this game, mostly does his own dirty work, apart from aid from Shadow and Rouge, and he blows away entire armies in a machine that's nowhere nearly as intimidating as the huge machines he had in the last game, and he's FAR more competent than in any other appearance in the series. Zigzagged with Amy. In the story mode, she's reduced to an NPC and is left out of the action. In the multiplayer mode, however, she's a Moveset Clone of Sonic, which means that she's much more maneuverable than in the first Adventure game (though she still lags behind the other hedgehogs).
 Sonic Adventure 2 (Video Game) / int_9bcd82c0
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 Sonic Adventure 2 (Video Game) / int_9c5e78d0
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Kill the Cutie
 Sonic Adventure 2 (Video Game) / int_9c5e78d0
comment
Kill the Cutie: Poor Maria. She did nothing wrong, and yet she gets killed in the confusion when G.U.N. comes onto the Space Colony ARK to forcefully shut down Project Shadow.
 Sonic Adventure 2 (Video Game) / int_9c5e78d0
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 Sonic Adventure 2 (Video Game) / int_9cbf01d6
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Stay in the Kitchen
 Sonic Adventure 2 (Video Game) / int_9cbf01d6
comment
Stay in the Kitchen: Twice, Sonic and Tails go running off into action and leave Amy behind, despite Amy being competent enough to do things like get to Prison Island and secure a card key to Sonic's cell on her own. Amy gets mad each time. Tails abandons Amy with Knuckles once he and Sonic make plans to intercept Eggman's conference with the president. On the ARK, where Tails and Sonic out-and-out ignore Amy's presence while making plans to raid the cannon's core and abdandon her when their plans are made. They pay for it this time when Eggman takes her hostage.
 Sonic Adventure 2 (Video Game) / int_9cbf01d6
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 Sonic Adventure 2 (Video Game) / int_9d12bbc1
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Foreshadowing
 Sonic Adventure 2 (Video Game) / int_9d12bbc1
comment
Foreshadowing: The password Eggman uses to access the console sealing Shadow is "Maria". Rouge drops at least one hint of her ulterior motives every time she appears (notice how her gaze lingers on Eggman's retreating mech before distracting the audience with boasts of how all the world's gems belong to her), though most of her scenes are relegated to the Dark Story. When Eggman intrudes on Knuckles and Rouge arguing in the desert, he explains that he was following the signal of an Emerald and only determines that he's found the Master Emerald upon arriving. Rouge is secretly carrying a Chaos Emerald the whole time, which she uses to barter her way onto Eggman's and Shadow's team. After Sonic and Tails crash the private conference between Eggman and the President of the United Federation in the Hero Side Story, the president's Sexy Secretary alerts him that they have an incoming call from their agent. The Dark Side Story reveals the "agent" is Rouge, who calls to report her investigation into Eggman's plans after the latter fires the Eclipse Cannon at the moon. The Prison Island cell Sonic was imprisoned is shown to have a lot of complex mathematical formulas written on it. It turned out to be the cell Gerald was originally held in after his imprisoning and from where he plotted his revenge. During the cutscene right before Final Chase, Rouge reads about "Project Shadow" which not only implies there is more to Shadow's origins than originally shown, but also features a split second shot of a picture of the Biolizard (albeit at a low resolution because of the Dreamcast's limitations). The song of Shadow's last stage Final Chase "The Supernatural" has the verse "I am the warrior, it's my way to go", foreshadowing Shadow dying fighting Finalhazard at the end. The rim of the pit where Eggman first finds Shadow sealed away has some tiny writing on the floor, copy-pasted from a 2000-era article on black holes, that says "ASTRONOMERS ARE CONCLUDING THAT MONSTROUSBLACKS". During the True Final Boss, Sonic starts to become more and more concerned about Shadow's energy levels, likely because the latter has never used his Super Form before. After Sonic and Shadow defeat The Final Hazard, they use Chaos Control to teleport the ARK outside Earth's gravitational pull. Super Shadow's energy gives out immediately after and he plummets to his demise.
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Continuity Nod
 Sonic Adventure 2 (Video Game) / int_9dab0a6e
comment
Continuity Nod: Tails is said to have got a Chaos Emerald for beating Eggman in Station Square, which happened back in the previous game. (Your guess is as good as ours as to how Station Square got the Chaos Emerald in the first place after the events of the game). Also during the Last Story, Knuckles and Sonic stumble upon a temple-like structure that looks oddly familiar. And at that shrine, he says the same prayer as Tikal in the previous game. In Sonic's section of Cannon's Core, he slides down a water tunnel similar to Lost World (complete with soundtrack throwback). The Mystic Melody shrines and the platforms that they sometimes create also have a similar design to Lost World's architecture. The Artificial Chaos enemies swarming throughout the ARK are directly based off of the antagonist from the previous game. In the Sonic vs. Shadow fight on the ARK, the collapsing pathway shares some similarity to the pathway of Kyodai Eggman Robo boss fight on the Death Egg. There is an Egg Golem boss fight, which mirrors the one from Sonic 3 & Knuckles. The E-1000 robots in Pyramid Cave, Egg Quarters, and Death Chamber are degraded mass-production variants of E-102 Gamma from the first Sonic Adventure, right down to the red and white color scheme (though their design is a bit simplified).
 Sonic Adventure 2 (Video Game) / int_9dab0a6e
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 Sonic Adventure 2 (Video Game) / int_9e0c3153
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Punctuated! For! Emphasis!
 Sonic Adventure 2 (Video Game) / int_9e0c3153
comment
Punctuated! For! Emphasis!: Eggman when you get an A-Rank.
 Sonic Adventure 2 (Video Game) / int_9e0c3153
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Sonic Adventure 2 (Video Game) / int_9e0c3153
 Sonic Adventure 2 (Video Game) / int_9ee7ff42
type
No Conservation of Energy
 Sonic Adventure 2 (Video Game) / int_9ee7ff42
comment
No Conservation of Energy: When Sonic and Shadow use Chaos Control to stop the falling ARK, the colony comes to a complete halt. The explosion of light was no where near big enough to be equal to its previous momentum. Of course, SEGA has never bothered to explain exactly how Chaos Control works, so...
 Sonic Adventure 2 (Video Game) / int_9ee7ff42
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 Sonic Adventure 2 (Video Game) / int_9eeb5455
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Evil Virtues
 Sonic Adventure 2 (Video Game) / int_9eeb5455
comment
Evil Virtues: For Eggman, it's hard work. In the ending, Eggman reveals that he aspired to Gerald's great accomplishments from the time he was little.
 Sonic Adventure 2 (Video Game) / int_9eeb5455
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Sonic Adventure 2 (Video Game) / int_9eeb5455
 Sonic Adventure 2 (Video Game) / int_9f6fb586
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Leitmotif
 Sonic Adventure 2 (Video Game) / int_9f6fb586
comment
Leitmotif: Many songs throughout the game feature the same recurring guitar riffs, along with some shared lyrics (for instance, in "City Escape" and the chorus of "Supporting Me"). It's only at the end of the game that they come together into the game's signature theme, "Live and Learn".
 Sonic Adventure 2 (Video Game) / int_9f6fb586
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Sonic Adventure 2 (Video Game) / int_9f6fb586
 Sonic Adventure 2 (Video Game) / int_9fe2c113
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Capture Balls
 Sonic Adventure 2 (Video Game) / int_9fe2c113
comment
Capture Balls: In the first stage of the Hero story, City Escape, there's a room that holds the Magic Hands upgrade. Sonic is unable to access this room until after he gets both the Bounce Bracelet and the Flame Ring from later stages, as they are used to destroy the steel crates that keep the room closed. When Sonic does get the Magic Hands, he can use them when he's near an enemy to trap it in a small ball. He can then throw this ball at another enemy to destroy it.
 Sonic Adventure 2 (Video Game) / int_9fe2c113
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 Sonic Adventure 2 (Video Game) / int_a0bb0b37
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Knight Templar Big Brother
 Sonic Adventure 2 (Video Game) / int_a0bb0b37
comment
Knight Templar Big Brother: Shadow was a surrogate one for Maria, until Amy reminded him what Maria really wanted.
 Sonic Adventure 2 (Video Game) / int_a0bb0b37
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 Sonic Adventure 2 (Video Game) / int_a0d9c2f3
type
Final Speech
 Sonic Adventure 2 (Video Game) / int_a0d9c2f3
comment
Final Speech: Gerald gives one before being executed by G.U.N.. It basically outlined his Colony Drop plans and pointed out his Disproportionate Retribution to all of humanity. Shadow gives one believing that he has finally fulfilled Maria's final wish as he plummets to the earth after the Final Boss is defeated. Keep in mind that Sega originally planned to keep him Killed Off for Real when the game was released.
 Sonic Adventure 2 (Video Game) / int_a0d9c2f3
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 Sonic Adventure 2 (Video Game) / int_a0f61fe2
type
Power-Up Letdown
 Sonic Adventure 2 (Video Game) / int_a0f61fe2
comment
Power-Up Letdown: The Mystic Melody power-up is unique in the fact that everyone can obtain it, is only found at the end of very convoluted or out of the way detours, and allows you to interact with ancient ruins. However, while it will on occasion do something of note like generating a portal or rings, far and away its main use is to open doors or paths that hidden Chao are hiding behind, limiting its actual utility to Find the Chao missions. Investigating the melody-locked areas outside of Chao missions will only give you a 1-Up.
 Sonic Adventure 2 (Video Game) / int_a0f61fe2
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 Sonic Adventure 2 (Video Game) / int_a15af1f3
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Sugar Bowl
 Sonic Adventure 2 (Video Game) / int_a15af1f3
comment
Sugar Bowl: All of the Chao Gardens, where the most pressing issue is an empty stomach; even the Dark Garden, which looks like a haunted graveyard and has a pool of red liquid that may or may not be blood, is a pretty safe place for your cute little guys to reside.
 Sonic Adventure 2 (Video Game) / int_a15af1f3
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 Sonic Adventure 2 (Video Game) / int_a1d3ebd7
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Furry Reminder
 Sonic Adventure 2 (Video Game) / int_a1d3ebd7
comment
Furry Reminder: When Rouge first introduces herself to Shadow and Eggman on the ARK, she appears hanging upside down from the ceiling. Just like real bats do when they perch.
 Sonic Adventure 2 (Video Game) / int_a1d3ebd7
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Sonic Adventure 2 (Video Game) / int_a1d3ebd7
 Sonic Adventure 2 (Video Game) / int_a2326b6a
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No Canon for the Wicked
 Sonic Adventure 2 (Video Game) / int_a2326b6a
comment
No Canon for the Wicked: Zigzagged. The Hero and Dark stories happen at the same time, with the only variance between the two being who wins the boss fights that pit playable characters against each other. The Last story is equally led into by both. No matter who wins the Tails/Eggman and Sonic/Shadow fights, Eggman winds up with the last emerald (he's even seen grabbing it in the hero side ending) but the Eclipse Cannon is prevented from firing (as indicated by a warning light).
 Sonic Adventure 2 (Video Game) / int_a2326b6a
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 Sonic Adventure 2 (Video Game) / int_a2f1b41d
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Robot Me
 Sonic Adventure 2 (Video Game) / int_a2f1b41d
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The Artificial Chaos are Robot Me clones of Chaos, the Dragon with an Agenda of Sonic Adventure, and resemble Chaos in its basic state.
 Sonic Adventure 2 (Video Game) / int_a2f1b41d
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 Sonic Adventure 2 (Video Game) / int_a3509d95
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The Password Is Always "Swordfish"
 Sonic Adventure 2 (Video Game) / int_a3509d95
comment
The Password Is Always "Swordfish": The code to access Project Shadow and to fire the Eclipse Cannon is "Maria".
 Sonic Adventure 2 (Video Game) / int_a3509d95
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 Sonic Adventure 2 (Video Game) / int_a49f4fb2
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How Did You Know? I Didn't
 Sonic Adventure 2 (Video Game) / int_a49f4fb2
comment
How Did You Know? I Didn't: Downplayed since the Dark Side story revealed Eggman knew, or at least suspected, that the heroes had a fake Chaos Emerald when he saw two readings for the final one show up on a monitor, knowing full well he had the other six. When he finally brought this up to Sonic and friends, Eggman just pretended like he knew for sure, only to get proven right when Tails slipped and asked how he knew the Emerald wasn't real.
 Sonic Adventure 2 (Video Game) / int_a49f4fb2
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 Sonic Adventure 2 (Video Game) / int_a4cb54b4
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Shifting Sand Land
 Sonic Adventure 2 (Video Game) / int_a4cb54b4
comment
Shifting Sand Land: All of the stages surrounding and inside Eggman's pyramid base.
 Sonic Adventure 2 (Video Game) / int_a4cb54b4
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 Sonic Adventure 2 (Video Game) / int_a5f0752f
type
Rule of Drama
 Sonic Adventure 2 (Video Game) / int_a5f0752f
comment
Rule of Drama: The game excuses Sonic's Cutscene Incompetence being captured by G.U.N. near the start of the story by having him claim he let it happen so he could look for clues—which is really just an excusenote At no point is Sonic told that he's being taken to Prison Island or that there will be clues there, he ignores the one very big clue in his own jail cell that something is going on, and by all appearances he can't do anything in his holding cell until Amy busts him out. for Sonic to already be on Prison Island when Eggman, Shadow, and Rouge are making their big raid so he can find and fight Shadow.
 Sonic Adventure 2 (Video Game) / int_a5f0752f
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 Sonic Adventure 2 (Video Game) / int_a68421bb
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Animated Adaptation
 Sonic Adventure 2 (Video Game) / int_a68421bb
comment
Animated Adaptation: Like Sonic Adventure, adapted into The Anime of the Game Sonic X.
 Sonic Adventure 2 (Video Game) / int_a68421bb
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 Sonic Adventure 2 (Video Game) / int_a6cda066
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Rule of Three
 Sonic Adventure 2 (Video Game) / int_a6cda066
comment
Rule of Three: Each team has three members. The Hero team has Sonic, Tails, and Knuckles, and the Dark team has Shadow, Rouge, and Dr. Eggman. The members of each team are organized into three pairs of rivals: Sonic and Shadow, Eggman and Tails, and Knuckles and Rouge. Each pair of characters has its own style of gameplay. The goal of Knuckles and Rouge's stages is to find three objects of a certain type. Knuckles and Rouge can consult the hint monitors in each stage up to three times per each object. There are three storylines in the game; Hero, Dark, and Last. GUN has three Humongous Mecha, the Big Foot, Hot Shot, and Flying Dog. Most playable characters have three Limit Breaks in multiplayer (excepting Metal Sonic, who has none, and the unlockable Palette Swaps, which usually have only one of the Limit Break from the set of three). There are three Chao Gardens, each corresponding to the Neutral, Hero, and Dark types of Chao.
 Sonic Adventure 2 (Video Game) / int_a6cda066
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 Sonic Adventure 2 (Video Game) / int_a70223
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Karma Houdini
 Sonic Adventure 2 (Video Game) / int_a70223
comment
Karma Houdini: The G.U.N. squad that raided the ARK fifty years ago appears to have never suffered punishment. Their attempts in the current day to capture Sonic all end in disaster for them, however.
 Sonic Adventure 2 (Video Game) / int_a70223
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 Sonic Adventure 2 (Video Game) / int_a78753d5
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Lady and Knight
 Sonic Adventure 2 (Video Game) / int_a78753d5
comment
Lady and Knight: Maria Robotnik and Shadow the Hedgehog are an unusual pair of Bright Lady and Dark Knight. Maria is the pure and beloved granddaughter of the ARK's head scientist, while Shadow is The Unfettered Living Weapon who will ruthlessly pursue whatever objective he needs to in order to fulfill her wishes.
 Sonic Adventure 2 (Video Game) / int_a78753d5
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 Sonic Adventure 2 (Video Game) / int_a82a24be
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Rival Final Boss
 Sonic Adventure 2 (Video Game) / int_a82a24be
comment
In order to keep either Knuckles and Rouge from collecting the others' emerald shards and ending the Master Emerald sub-plot too early, they don't encounter each other until after all their story missions have been completed. In order to make sure all playable characters have at least two Boss Battles during the story, however, King Boom Boo appears from nowhere to give Knuckles a fight earlier on and Rouge has to fight against Flying Dog in Security Hall.
 Sonic Adventure 2 (Video Game) / int_a82a24be
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 Sonic Adventure 2 (Video Game) / int_a9aafffe
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Yo-Yo Plot Point
 Sonic Adventure 2 (Video Game) / int_a9aafffe
comment
Yo Yo Plot Point: After Sonic and company board the space shuttle and try to board the ARK, the shuttle is struck by a meteor and the hatch rips open. The Master Emerald shards Knuckles had already collected come pouring out and prompt Knuckles and Rouge to go hunting for them—this is mostly an excuse to give Knuckles and Rouge levels in space.
 Sonic Adventure 2 (Video Game) / int_a9aafffe
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 Sonic Adventure 2 (Video Game) / int_a9d58674
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Mini-Me
 Sonic Adventure 2 (Video Game) / int_a9d58674
comment
Mini-Me: It's possible to raise Chao that can resemble Sonic, Shadow, and (although not showing up physically in this game) NiGHTS. Special Chao that look like Tails, Knuckles, and Amy Rose also exist, though they're unobtainable by normal means. The Neutral Chaos Chao greatly resembles a smaller Chaos 0. Raise one from a Shiny Blue Egg and the resemblance is even more uncanny.
 Sonic Adventure 2 (Video Game) / int_a9d58674
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 Sonic Adventure 2 (Video Game) / int_aa0ff084
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Fastest Thing Alive
 Sonic Adventure 2 (Video Game) / int_aa0ff084
comment
Fastest Thing Alive: Sonic the Hedgehog himself naturally, though this time around he's challenged by Shadow the Hedgehog, who's able to go neck and neck with him. Chaclon, the grey rival chao from the "He Returns" and "He Strikes Back" Challenge Races, is the fastest rival chao in any of the races, with a maxed Run stat, in his second appearance—he's even faster running then the Final Boss of the Challenge Races.
 Sonic Adventure 2 (Video Game) / int_aa0ff084
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 Sonic Adventure 2 (Video Game) / int_aa42306e
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Totally Radical
 Sonic Adventure 2 (Video Game) / int_aa42306e
comment
Totally Radical: Some of the stunt bonus titles ("Jammin'!", "Tight!", etc.) have this feel to them, although it fits with Sonic's Mascot with Attitude style so it isn't out of place.
 Sonic Adventure 2 (Video Game) / int_aa42306e
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 Sonic Adventure 2 (Video Game) / int_ab17e948
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Don't Touch It, You Idiot!
 Sonic Adventure 2 (Video Game) / int_ab17e948
comment
Don't Touch It, You Idiot!: Inside the space shuttle, Sonic tells Knuckles not to touch the lever to get the remaining pieces of the Master Emerald after the shuttle hits a meteor. Knuckles does it anyway.
 Sonic Adventure 2 (Video Game) / int_ab17e948
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 Sonic Adventure 2 (Video Game) / int_abad35b4
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Soundtrack Dissonance
 Sonic Adventure 2 (Video Game) / int_abad35b4
comment
Soundtrack Dissonance: The themes for all of his stages seem to imply that Knuckles is gangsta.
 Sonic Adventure 2 (Video Game) / int_abad35b4
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 Sonic Adventure 2 (Video Game) / int_abae9b45
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In Their Own Image
 Sonic Adventure 2 (Video Game) / int_abae9b45
comment
In Their Own Image: In the Build Like an Egyptian desert stages, enough of the original iconography remains to suggest that the whole region was originally echidna territory—according to the background music, Knuckles's Wild Canyon stage in particular is explicitly ancestral land. That hasn't stopped Eggman from plastering his face nearly everywhere both in and around his pyramid base.
 Sonic Adventure 2 (Video Game) / int_abae9b45
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 Sonic Adventure 2 (Video Game) / int_abe11657
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Not Bad
 Sonic Adventure 2 (Video Game) / int_abe11657
comment
Not Bad: In the Hero Story in the first Sonic/Shadow boss battle, Shadow, who is defeated, says this to Sonic that he wasn't bad for an impostor.
 Sonic Adventure 2 (Video Game) / int_abe11657
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 Sonic Adventure 2 (Video Game) / int_ac560dc4
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Save the Villain
 Sonic Adventure 2 (Video Game) / int_ac560dc4
comment
Save the Villain: After their Boss Battle, Knuckles saves Rouge from falling down into a pit of lava, despite the fact that she tried to steal the Master Emerald. They Almost Kiss.
 Sonic Adventure 2 (Video Game) / int_ac560dc4
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 Sonic Adventure 2 (Video Game) / int_ac81e4b0
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Dueling Player Characters
 Sonic Adventure 2 (Video Game) / int_ac81e4b0
comment
Dueling Player Characters: The game has the story split into two sides — the 'Hero' side with Sonic, Tails and Knuckles, and the 'Dark' side with Shadow, Eggman and Rouge. Each character is matched to another, and fights their counterpart several times through the course of the game. Again, the fights are played from both perspectives.
 Sonic Adventure 2 (Video Game) / int_ac81e4b0
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 Sonic Adventure 2 (Video Game) / int_ad1c3459
type
Big Badass Rig
 Sonic Adventure 2 (Video Game) / int_ad1c3459
comment
Big Badass Rig: The GUN Military Truck. Even before its overhaul, it's still big, fast, and agile.
 Sonic Adventure 2 (Video Game) / int_ad1c3459
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 Sonic Adventure 2 (Video Game) / int_ad1db87c
type
Oh, Crap!
 Sonic Adventure 2 (Video Game) / int_ad1db87c
comment
Oh, Crap!: Sonic's reaction when Eggman traps him in the capsule pod rigged with explosives. This is also his reaction when the Egg Golem appears. Tails' reaction when he realized that Eggman tricked him into revealing the Emerald was fake. Knuckles' reaction when he gets caught by King Boom Boo in Death Chamber. Amy's reaction when Eggman confronts her in the ARK while pointing a gun at her.
 Sonic Adventure 2 (Video Game) / int_ad1db87c
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Sonic Adventure 2 (Video Game) / int_ad1db87c
 Sonic Adventure 2 (Video Game) / int_ad4a45be
type
Final Boss
 Sonic Adventure 2 (Video Game) / int_ad4a45be
comment
In Sonic's and Shadow's Final Boss battle, the boss uses a unique version of Chaos Control or Time Stop; Time Stands Still when using the multiplayer version of these special attacks, but in the story the boss uses it to Teleport in front of the player character if they fall behind in the race.
 Sonic Adventure 2 (Video Game) / int_ad4a45be
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 Sonic Adventure 2 (Video Game) / int_b032e4ed
type
Ms. Fanservice
 Sonic Adventure 2 (Video Game) / int_b032e4ed
comment
Ms. Fanservice: This game introduced the world to Rouge the Bat. She has a big bust, a revealing outfit combined with Jiggle Physics, and wide hips that go hand in hand with a shapely rear.
 Sonic Adventure 2 (Video Game) / int_b032e4ed
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 Sonic Adventure 2 (Video Game) / int_b0e18b32
type
Unique Enemy
 Sonic Adventure 2 (Video Game) / int_b0e18b32
comment
Unique Enemy: There's a red version of the Hornet-3 (the flying robot that's armed with 3 bombs that they launch towards the player when they get near) called the Phoenix, which goes faster than the stock model. They only appear in the Hard Mode version of Meteor Herd; none appear in Meteor Herd's normal mode, or in any other level, normal or hard mode.
 Sonic Adventure 2 (Video Game) / int_b0e18b32
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 Sonic Adventure 2 (Video Game) / int_b1619b3c
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Omnicidal Maniac
 Sonic Adventure 2 (Video Game) / int_b1619b3c
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Omnicidal Maniac: Gerald did not take Maria's death well. His plan involved crashing the ARK into the Earth to wipe out humanity for the sake of vengeance.
 Sonic Adventure 2 (Video Game) / int_b1619b3c
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 Sonic Adventure 2 (Video Game) / int_b1d7169c
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Special Attack
 Sonic Adventure 2 (Video Game) / int_b1d7169c
comment
Amy's Special Attacks cost half as many rings as Sonic's or Shadow, so competent players can Spam Attack their opponents by just making sure to collect as many rings as possible.
 Sonic Adventure 2 (Video Game) / int_b1d7169c
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 Sonic Adventure 2 (Video Game) / int_b1ddb121
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Remixed Level
 Sonic Adventure 2 (Video Game) / int_b1ddb121
comment
Remixed Level: Inverted; instead of revisiting the same level with modifications, Adventure 2 has groups of stages that share specific assets to establish they're all part of the same setting. Shared-setting stages are all clustered together on the stage select map. Sonic's Green Forest and Shadow's White Jungle are both set within the forest on the west side of Prison Island. Knuckles' Pumpkin Hill stage and Shadow's Sky Rail are set within the same canyon surrounded by jack-o-lantern mountains. Rouge's Security Hall, Tails's Prison Lane, and Eggman's Iron Gate are all set within the GUN base itself on the east side of Prison Island. Sonic's Metal Harbor and Eggman's Weapon Bed are set on the exterior part of the base east of the island. Tails' Hidden Base and Eggman's Sand Ocean stages both take place in the desert outside of Eggman's hidden base. Knuckles's and Rouge's first cutscene occurs somewhere in the Hidden Base stage. Rouge's Egg Quarters, Sonic's Pyramid Cave, Knuckles' Death Chamber are both set within Eggman's base itself. The Egg Golem Boss Battle also occurs within the base. Tails' Route 101 and Rouge's Route 280 both take place on the same stretch of highways. Sonic's City Escape is set entirely within a city, while Shadow's Radical Highway is set on highways outside the main urban center; Tails's Mission Street transitions between the two settings. Sonic's fight with the Big Foot mech takes place in a city plaza at night. Eggman's Cosmic Wall, Sonic's Final Rush, Shadow's Final Chase, Rouge's Mad Space, and Knuckles' Meteor Herd levels all take place in the not-quite-airspace outside the Space Colony ARK. And lastly, Eggman's Lost Colony, Tails's Eternal Engine, Sonic's Crazy Gadget, and the Cannon's Core stages are all set within the ARK itself. Played straight with Knuckles' Wild Canyon and Rouge's Dry Lagoon stage—each level is identical in layout save for some scenery changes (Dry Lagoon has water and more vegetation, Wild Canyon has more rocks and sand) and how each character transitions between the two halves of each level. The multiplayer versions of these levels elaborate further, with the multiplayer Wild Canyon being set at twilight and the multiplayer Dry Lagoon taking place at night. The first Tails and Eggman Boss Battle takes place on one of the hangar platforms from the Metal Harbor or Weapons Bed stages, ringed with road blocks to fence you in. The Flying Dog and Big Shot Boss Battles appear to take place in the same room, but the Flying Dog version has large steel fences that Rouge can climb. Sonic's and Shadow's first battle takes place on a unique platform arena somewhere in the Green Forest stage. The King Boom Boo Boss Battle takes place near the E-01 central engine in the Pyramid Core section of the Death Chamber stage. Both Sonic and Eggman must fight the Egg Golem, but Eggman's fight takes place after Sonic's, so the main ring of the arena in Eggman's fight is already busted up and the sand below littered with platforms that he can jump and hover between. Knuckles' and Rouge's Boss Battle takes place above a remixed version of the mining shaft in Meteor Herd, which suddenly has inexplicable upward gusts of heat when it opens that it doesn't have in the Meteor Herd stage itself. The Downtown Race mini-stage in the Action Race multiplayer is the "snowboard" section at the start of City Escape remixed into an actual snowboard race with actual snow.
 Sonic Adventure 2 (Video Game) / int_b1ddb121
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 Sonic Adventure 2 (Video Game) / int_b2280b66
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Retcon
 Sonic Adventure 2 (Video Game) / int_b2280b66
comment
The game also appears to kill off one of its introduced characters at the end. Future titles would retcon this, as said character turned out to be too popular to die.
 Sonic Adventure 2 (Video Game) / int_b2280b66
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 Sonic Adventure 2 (Video Game) / int_b3247afd
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Common Time
 Sonic Adventure 2 (Video Game) / int_b3247afd
comment
The intro music starts out in 12/4 as Sonic and Shadow are being introduced, then it changes to 11/4 as Tails and Eggman are being introduced, then 10/4 as Knuckles and Rouge are being introduced. It then switches to Common Time for the rest of the intro.
 Sonic Adventure 2 (Video Game) / int_b3247afd
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 Sonic Adventure 2 (Video Game) / int_b3da67e5
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Sentai
 Sonic Adventure 2 (Video Game) / int_b3da67e5
comment
Sentai: The Chao Rangers of the Challenge Races, a team of five highly-trained Chao who come in the colors Red, Green, Pink, Blue, and Yellow. Red is a Jack of All Stats, while the remaining four each specialize in different stats.
 Sonic Adventure 2 (Video Game) / int_b3da67e5
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 Sonic Adventure 2 (Video Game) / int_b3eecaae
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Colony Drop
 Sonic Adventure 2 (Video Game) / int_b3eecaae
comment
Colony Drop: In the Last Story, installing all seven chaos emeralds into the Eclipse Cannon activates a self-destruct sequence that simultaneously causes both the cannon to start Explosive Overclocking and the colony itself to crash into Earth—like a moon-sized explosive round—as a way for Gerald Robotnik to take his revenge.
 Sonic Adventure 2 (Video Game) / int_b3eecaae
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 Sonic Adventure 2 (Video Game) / int_b414868
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Take It to the Bridge
 Sonic Adventure 2 (Video Game) / int_b414868
comment
Take It to the Bridge: Knuckles and Rouge have their final confrontation during the Astral Finale on a crossbeam overlooking a magma pit—Rouge even almost falls off in the following cutscene. This is also where Rouge finally gives up the emerald and gains a new appreciation for Knuckles. Sonic's and Shadow's final battle takes place on a long track through space.
 Sonic Adventure 2 (Video Game) / int_b414868
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 Sonic Adventure 2 (Video Game) / int_b4333b0f
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Skybox
 Sonic Adventure 2 (Video Game) / int_b4333b0f
comment
Skybox: The levels look like they occur in the real world, but there are glitches that allow the user to jump out of a level. Doing so reveals that the levels are hallways built in one large skybox.
 Sonic Adventure 2 (Video Game) / int_b4333b0f
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 Sonic Adventure 2 (Video Game) / int_b47d95be
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No OSHA Compliance
 Sonic Adventure 2 (Video Game) / int_b47d95be
comment
No OSHA Compliance: In "City Escape", who decided it was a good idea to put a giant loop de loop with speed boosters that sends you hurling down a tall building in a public park area?! Prison Island wouldn't pass OSHA standards either, most egregiously with the giant pit surrounding the area Rouge fights a G.U.N. robot in. OSHA would've had a fit if they set foot on the Space Colony ARK—the entire station is a giant death trap, most egregiously with its fragile air locks throughout the hallways.
 Sonic Adventure 2 (Video Game) / int_b47d95be
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Sonic Adventure 2 (Video Game) / int_b47d95be
 Sonic Adventure 2 (Video Game) / int_b4dcdf5b
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Antagonist in Mourning
 Sonic Adventure 2 (Video Game) / int_b4dcdf5b
comment
Antagonist in Mourning: Subverted when Eggman utters a respectful farewell to Sonic after he thinks he's killed him via exploding capsule—if you should quit the game at that point and return later, Eggman laughs his ass off during the plot summary, bragging about his achievement without a hint of sorrow or regret. Downplayed with Shadow's mildly disappointed comment on the same event, "I guess he was just a regular hedgehog, after all."
 Sonic Adventure 2 (Video Game) / int_b4dcdf5b
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 Sonic Adventure 2 (Video Game) / int_b53077b3
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Take That!
 Sonic Adventure 2 (Video Game) / int_b53077b3
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Take That!: During development, the San Francisco-based devs were constantly being given parking tickets by attendants driving small three-wheeled cars. They retaliated by adding replicas of those cars into the game as G.U.N. vehicles and allowing them to be shot up and destroyed.
 Sonic Adventure 2 (Video Game) / int_b53077b3
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 Sonic Adventure 2 (Video Game) / int_b5439b51
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Moveset Clone
 Sonic Adventure 2 (Video Game) / int_b5439b51
comment
Zigzagged with Amy. In the story mode, she's reduced to an NPC and is left out of the action. In the multiplayer mode, however, she's a Moveset Clone of Sonic, which means that she's much more maneuverable than in the first Adventure game (though she still lags behind the other hedgehogs).
 Sonic Adventure 2 (Video Game) / int_b5439b51
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 Sonic Adventure 2 (Video Game) / int_b543bac4
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Oxygen Meter
 Sonic Adventure 2 (Video Game) / int_b543bac4
comment
Cannon's Core. Knuckles' mission is mostly underwater, with all the bubble-inhaling that implies, unless you found the really well hidden Air Necklace in a previous level which grants him unlimited time underwater.
 Sonic Adventure 2 (Video Game) / int_b543bac4
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 Sonic Adventure 2 (Video Game) / int_b6ae5569
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Transforming Mecha
 Sonic Adventure 2 (Video Game) / int_b6ae5569
comment
The Cyclone, Tails's Transforming Chicken Walker, is apparently a third version of the Tornado built sometime before the game. While its flying mode heavily resembles the Tornado 2 from Sonic Adventure, especially in its jet plane mode, it has its own unique design.
 Sonic Adventure 2 (Video Game) / int_b6ae5569
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 Sonic Adventure 2 (Video Game) / int_b707726f
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Hypocritical Humor
 Sonic Adventure 2 (Video Game) / int_b707726f
comment
Hypocritical Humor: In one scene where Eggman steals the Master Emerald from Knuckles: In the Last Story where Eggman learns about his grandfather had planned for the ARK to crash towards the earth: Also the scene where Amy breaks Sonic out of jail (after trying to wring a marriage promise out of him).
 Sonic Adventure 2 (Video Game) / int_b707726f
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 Sonic Adventure 2 (Video Game) / int_b7920c43
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Lost in Translation
 Sonic Adventure 2 (Video Game) / int_b7920c43
comment
Lost in Translation: Sonic Adventure 2 has some of the screwiest translation of any game in the series, with several scenes having their tone shifted or dialogue that doesn't convey what was originally in the Japanese script. A Game Mod for the 2012 PC version attempts to rewrite the subtitles so, when played in Japanese, an English-speaking player can experience a more accurately translated script.
 Sonic Adventure 2 (Video Game) / int_b7920c43
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 Sonic Adventure 2 (Video Game) / int_b7bc7d28
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Attention Deficit... Ooh, Shiny!
 Sonic Adventure 2 (Video Game) / int_b7bc7d28
comment
Attention Deficit... Ooh, Shiny!: Rouge. During her Previously on… segment for the Flying Dog boss, she begrudgingly admits to being trapped after getting distracted; further, she immediately delays her mission to hack the ARK's central control system when the computer tells her the Master Emerald has been detected.
 Sonic Adventure 2 (Video Game) / int_b7bc7d28
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 Sonic Adventure 2 (Video Game) / int_b7d2dbed
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Tonight, Someone Dies
 Sonic Adventure 2 (Video Game) / int_b7d2dbed
comment
Tonight, Someone Dies: The trailer for the Hero story ends by saying "Farewell, Sonic... forever." This refers to Sonic's apparent death by space capsule... but teasing such doesn't make much sense, since you only get to see this trailer if you've already beaten the Dark story and thus already know that Sonic survives!
 Sonic Adventure 2 (Video Game) / int_b7d2dbed
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 Sonic Adventure 2 (Video Game) / int_b8e3f20a
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Demoted to Extra
 Sonic Adventure 2 (Video Game) / int_b8e3f20a
comment
Demoted to Extra: Several Sonic Adventure playable cast members have much less to do in this story. Amy was a playable character with her own story route that gave her some much needed Character Development in Sonic Adventure. In this game, she's more of a supporting character and is only playable in the multiplayer races and doesn't really accomplish a lot aside from rescuing Sonic on Prison Island and being indirectly responsible for saving Earth by convincing Shadow the Earth and its people aren’t all horrible, which triggers memories of Maria’s last wish to Shadow. As a result, Shadow performs a Heel–Face Turn and helps Sonic and the others with the Biolizard. Big the Cat was reduced to The Cameo, and most of his appearances are Easter Eggs. Even Knuckles the Echidna gets demoted — this game introduces Shadow as Sonic's cool new rival, displacing Knuckles from the role he had in classic games. On top of that, in Sonic Adventure, the shattering of the Master Emerald was a core plot element that released Chaos and caused Angel Island to plummet into the sea—in Sonic Adventure 2, the shattering of the Master Emerald is an Excuse Plot that gives Knuckles a reason to be interested in Rouge's activities and involve himself with the heroes. Dr. Eggman's Badniks, which are usually very prominent enemies in the Sonic games, are not very heavily featured in this game due to the G.U.N. robots being the primary enemies instead. The Badniks are generally only found in the pyramid levels, and are limited to Kiki, Unidasu, Gohla, and E-1000.
 Sonic Adventure 2 (Video Game) / int_b8e3f20a
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 Sonic Adventure 2 (Video Game) / int_b8f8b892
type
Promoted to Playable
 Sonic Adventure 2 (Video Game) / int_b8f8b892
comment
Promoted to Playable: Eggman is playable for the Dark Story Shooting stages. Inverted for Amy who is reduced to an NPC in the original Dreamcast release. She is playable in Battle, though.
 Sonic Adventure 2 (Video Game) / int_b8f8b892
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 Sonic Adventure 2 (Video Game) / int_b915b765
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Boss-Altering Consequence
 Sonic Adventure 2 (Video Game) / int_b915b765
comment
Boss-Altering Consequence: Obtaining the Bounce Bracelet allows Sonic to gain altitude he can't reach with normal jumps; this makes the Big Foot Early Bird Boss Battle much easier retroactively by letting Sonic get the height he needs to attack without using the stacked crates or waiting for it to land. Being able to attack immediately and at will makes the boss much less difficult. In the Hero Story, Shadow is programmed in Boss Battles to anticipate spin dashes and homing attacks, so non-standard attacks with Sonic's Bounce Bracelet and the swirling lights summoned by the Light Speed attack can nail him.
 Sonic Adventure 2 (Video Game) / int_b915b765
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 Sonic Adventure 2 (Video Game) / int_b9f472b
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Storming the Castle
 Sonic Adventure 2 (Video Game) / int_b9f472b
comment
Storming the Castle: Exaggerated. Sonic and Tails raid Eggman's pyramid base to find the means to raid the Space Colony ARK so they can wreck the eclipse cannon and prevent it from being fired a second time.
 Sonic Adventure 2 (Video Game) / int_b9f472b
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 Sonic Adventure 2 (Video Game) / int_ba5bbda5
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Mirror Character
 Sonic Adventure 2 (Video Game) / int_ba5bbda5
comment
Mirror Character: Deep down, Rouge and Knuckles are both stubborn and proud. Lampshaded after their Boss Battle, where they Speak in Unison, each demanding the other stop fooling around and return *their* emeralds.
 Sonic Adventure 2 (Video Game) / int_ba5bbda5
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 Sonic Adventure 2 (Video Game) / int_baaf641a
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King Mook
 Sonic Adventure 2 (Video Game) / int_baaf641a
comment
King Boom Boo is a giant ghost who serves as the leader of the Boos and the boss of Death Chamber. Knuckles fights him, and King Boom Boo is invincible in the dark but weakened when he is exposed to sunlight. He has a small ghost following him around to hold an hourglass that temporarily lets light into the arena.
 Sonic Adventure 2 (Video Game) / int_baaf641a
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 Sonic Adventure 2 (Video Game) / int_babc974
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Sadistic Choice
 Sonic Adventure 2 (Video Game) / int_babc974
comment
Sadistic Choice: Invoked by Eggman near the end of both the Hero and Dark stories: Eggman has Amy held hostage and lures Sonic to him, threatening to kill her unless Sonic relinquished the last Chaos Emerald needed to power the Eclipse Cannon. Sonic, having a fake Emerald designed to destroy the cannon, acquiesces to Eggman's demand. Unfortunately, Eggman already knew the Emerald was fake and had a trap set up for Sonic...
 Sonic Adventure 2 (Video Game) / int_babc974
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 Sonic Adventure 2 (Video Game) / int_bb18e3c9
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Detonation Moon
 Sonic Adventure 2 (Video Game) / int_bb18e3c9
comment
Detonation Moon: Eggman blows up half of the moon with just six of the seven Chaos Emeralds, threatening to do the same to any country that doesn't submit to him. (Oddly, it's perfectly fine in some later entries, and still half-blown-up in others. Word of God states that you're usually seeing the part of the moon that's intact.)
 Sonic Adventure 2 (Video Game) / int_bb18e3c9
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 Sonic Adventure 2 (Video Game) / int_bb225804
type
Indecipherable Lyrics
 Sonic Adventure 2 (Video Game) / int_bb225804
comment
Indecipherable Lyrics: All the themes from Shadow's stages have distorted lyrics that are hard to make out, but "The Supernatural" and "Supporting Me" take this up to eleven in that some of their lyrics are so distorted that you're unlikely to realise that they're even there, let alone what's being said. For example, "The Supernatural" supposedly includes the line, "Tell me the truth, are you really the ultimate life?" — contrasting with Shadow's insistence that he is, and reflecting his state of self-doubt after Rouge shows him the article about the Biolizard — but good luck making it out.
 Sonic Adventure 2 (Video Game) / int_bb225804
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 Sonic Adventure 2 (Video Game) / int_bb48f8ba
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Timed Mission
 Sonic Adventure 2 (Video Game) / int_bb48f8ba
comment
Timed Mission: The Treasure Hunt stages award points for how quickly each of the stage's three treasures is found; the player can use hints to isolate the location faster, but each hint shortens the amount of time the player is given to find that treasure. Despite the pressure, it's possible to get all three hints and still earn enough points for an A Rank. The penultimate section of Metal Harbor requires Sonic to board a rocket within 15 seconds before it lifts off. In the story, Team Dark is using time-bombs to blow up Prison Island, which turns multiple stages into examples. Security Hall gives you five minutes to complete it, while Green Forest and White Jungle give you eight and ten minutes, respectively. Every stage's fourth mission requires beating the level within a given time frame, with the specific time varying by level. Fourth missions for levels that already have timers just give you less time. During the final Sonic/Shadow boss fight, if you don't beat the boss within ten minutes, the platforms will end and you will fall to your death. The True Final Boss has to be beaten within five minutes. If you don't, the Finalhazard breaches Earth's atmosphere and kills everyone.
 Sonic Adventure 2 (Video Game) / int_bb48f8ba
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 Sonic Adventure 2 (Video Game) / int_bb660963
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Color-Coded Characters
 Sonic Adventure 2 (Video Game) / int_bb660963
comment
Color-Coded Characters: Like the first game, each character has a different color associated with them that's shown when loading a stage: Sonic: Blue Tails: Yellow Knuckles: Red Shadow: Dark Red Dr. Eggman: Gray Rouge: Pink
 Sonic Adventure 2 (Video Game) / int_bb660963
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 Sonic Adventure 2 (Video Game) / int_bbfaa837
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Knight Templar
 Sonic Adventure 2 (Video Game) / int_bbfaa837
comment
Knight Templar: G.U.N. will do almost anything to preserve world order. They got better eventually. Also, Gerald believed his Colony Drop against humanity to be "justice" for the ARK Disaster.
 Sonic Adventure 2 (Video Game) / int_bbfaa837
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 Sonic Adventure 2 (Video Game) / int_bc0346e2
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Upgrade vs. Prototype Fight
 Sonic Adventure 2 (Video Game) / int_bc0346e2
comment
Upgrade vs. Prototype Fight: This happens in the Final Story where the two ultimate life forms fight. Shadow, the perfected one, vs. the Biolizard, the failed prototype.
 Sonic Adventure 2 (Video Game) / int_bc0346e2
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Clear My Name
 Sonic Adventure 2 (Video Game) / int_bc3cb7ff
comment
Clear My Name: Sonic gets mistaken for the recently-freed ultimate life form and gets captured by G.U.N. (twice) early in the Hero Story. Shortly before Sonic is captured a second time, Shadow steals a Chaos Emerald from a bank. Naturally, everyone assumes that this hedgehog is Sonic. One must wonder how color-blind the people of Sonic's world are. Possibly justified with the bank robbery, since it was night when it took place. G.U.N. should have no excuse though.
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 Sonic Adventure 2 (Video Game) / int_bcb4f1f1
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You Just Told Me
 Sonic Adventure 2 (Video Game) / int_bcb4f1f1
comment
You Just Told Me: Eggman pulls a magnificent one on Tails and Sonic when they come to rescue Amy.
 Sonic Adventure 2 (Video Game) / int_bcb4f1f1
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 Sonic Adventure 2 (Video Game) / int_bd4264a3
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Slasher Smile
 Sonic Adventure 2 (Video Game) / int_bd4264a3
comment
Slasher Smile: The boos in the haunted stages have a scary, fanged-toothed smile.
 Sonic Adventure 2 (Video Game) / int_bd4264a3
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1.0
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 Sonic Adventure 2 (Video Game) / int_bd6b6284
type
Early-Bird Boss
 Sonic Adventure 2 (Video Game) / int_bd6b6284
comment
Early-Bird Boss: The Big Foot, which appears right after City Escape and has the easiest attack patterns of any of the GUN Chicken Walkers (the Hot Shot has a Homing Laser and the Flying Dog is always flying). The Bounce Bracelet that Sonic obtains later will make this fight a cakewalk, since it can give Sonic the altitude to attack the cockpit immediately, letting players speed through the Boss Battle.
 Sonic Adventure 2 (Video Game) / int_bd6b6284
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 Sonic Adventure 2 (Video Game) / int_bda2d236
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Big Boo's Haunt
 Sonic Adventure 2 (Video Game) / int_bda2d236
comment
Big Boo's Haunt: Pumpkin Hill overlaps this with Death Mountain, while its sister level Aquatic Mine combines this with Underground Level.
 Sonic Adventure 2 (Video Game) / int_bda2d236
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 Sonic Adventure 2 (Video Game) / int_beb91a53
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Mad Scientist's Beautiful Daughter
 Sonic Adventure 2 (Video Game) / int_beb91a53
comment
Mad Scientist's Beautiful Daughter: Downplayed by Maria Robotnik, whose grandfather Prof. Gerald Robotnik was at minimum quite eccentric, even if he wasn't yet an Omnicidal Maniac, as seen by his exacting recreation of ancient echidna culture and making the ARK into a secret Face Ship.
 Sonic Adventure 2 (Video Game) / int_beb91a53
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 Sonic Adventure 2 (Video Game) / int_beb9a361
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Anti-Hero
 Sonic Adventure 2 (Video Game) / int_beb9a361
comment
Averted, as Shadow isn't really evil; just a hedgehog with misplaced vengenace over the death of his friend and possibly "programmed" to carry out this retribution by his late creator. Rouge is at most, an Anti-Hero who works as a spy for the government, rather than being a particular malicious character, like Eggman.
 Sonic Adventure 2 (Video Game) / int_beb9a361
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 Sonic Adventure 2 (Video Game) / int_bf110089
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Break Them by Talking
 Sonic Adventure 2 (Video Game) / int_bf110089
comment
Break Them by Talking: In their first battle, Shadow gives one to Sonic, gloating that he isn't good enough to be his fake, but Sonic responds with swearing to make him eat his own words.
 Sonic Adventure 2 (Video Game) / int_bf110089
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 Sonic Adventure 2 (Video Game) / int_bf9ed416
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Immortality
 Sonic Adventure 2 (Video Game) / int_bf9ed416
comment
According to several strategy guides, Project Shadow was meant to figure out a way to achieve Immortality, which the then-President wanted to use for war. Gerald Robotnik didn't want to be a part of it at first because he thought that it wasn't something that mankind needed, but changed his mind because Maria contracted a Soap Opera Disease that he knew he could cure with the research.
 Sonic Adventure 2 (Video Game) / int_bf9ed416
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 Sonic Adventure 2 (Video Game) / int_c026716
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Holiday Mode
 Sonic Adventure 2 (Video Game) / int_c026716
comment
Holiday Mode: The original Dreamcast release of the game offered Halloween- and Christmas-themed Downloadable Content, usually Palette Swaps of the playable cast.
 Sonic Adventure 2 (Video Game) / int_c026716
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 Sonic Adventure 2 (Video Game) / int_c03fec8b
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Non-Standard Game Over
 Sonic Adventure 2 (Video Game) / int_c03fec8b
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Nonstandard Game Over: Take too long to defeat the Final Hazard, and it will breach the earth's atmosphere and kill everyone.
 Sonic Adventure 2 (Video Game) / int_c03fec8b
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 Sonic Adventure 2 (Video Game) / int_c04b1231
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Jump Scare
 Sonic Adventure 2 (Video Game) / int_c04b1231
comment
Jump Scare: The boos in the haunted stages will pop up at the character's face while growing large in form before disappearing. They will do this when in miniature forms if the character gets close to it or just pop up from random places unseen, even in some of the areas where one of the Master Emerald shards is located.
 Sonic Adventure 2 (Video Game) / int_c04b1231
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 Sonic Adventure 2 (Video Game) / int_c0d32460
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Sexy Secretary
 Sonic Adventure 2 (Video Game) / int_c0d32460
comment
Sexy Secretary: The president's secretary, who comprehensively lays out the disastrous effects of the ARK's Eclipse Cannon for him and manages conferences between them and their agent. It's hard to tell with the graphics, but her suit has a plunging neckline.
 Sonic Adventure 2 (Video Game) / int_c0d32460
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 Sonic Adventure 2 (Video Game) / int_c15418b2
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Grind Boots
 Sonic Adventure 2 (Video Game) / int_c15418b2
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Grind Boots: Sonic's shoes were redesigned into this. Shadow's are also able to grind.
 Sonic Adventure 2 (Video Game) / int_c15418b2
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 Sonic Adventure 2 (Video Game) / int_c250346f
type
Generic Doomsday Villain
 Sonic Adventure 2 (Video Game) / int_c250346f
comment
Generic Doomsday Villain: Not quite Doomsday level, but the game never shows any real motivation for GUN, so the reason why they pursue Sonic after Shadow breaks out is unclear—it's a toss-up whether it's a deliberate Frame-Up to disguise their efforts to recapture Shadow or if they're just disorganized Lawful Stupid Inspector Javerts pursuing both at once.
 Sonic Adventure 2 (Video Game) / int_c250346f
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 Sonic Adventure 2 (Video Game) / int_c25c7890
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Fun with Acronyms
 Sonic Adventure 2 (Video Game) / int_c25c7890
comment
Fun with Acronyms: Subverted with Eggman's theme, "E.G.G.M.A.N.", which is even a Spelling Song—it's spelled out a few times at the beginning by a modulated voice in the background, but it doesn't seem to stand for anything. (Amusingly, it's also one of exactly two songs ever to use the exact phrase "I am the Eggman".) The government military is referred to as "G.U.N.", or "Guardian Units of Nations" (essentially NATO).
 Sonic Adventure 2 (Video Game) / int_c25c7890
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 Sonic Adventure 2 (Video Game) / int_c26e2b1
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New Powers as the Plot Demands
 Sonic Adventure 2 (Video Game) / int_c26e2b1
comment
New Powers as the Plot Demands: While Sonic uses the term "warp" to describe Shadow's first use of Chaos Control, the way it's presented in the cutscene suggests Chaos Control is being used so Time Stands Still, freezing Sonic in place as Shadow rushes past, which is consistent with how Shadow's "Chaos Control" works in multiplayer. During the Astral Finale, Sonic instead successfully attempts to use Chaos Control to teleport from one enclosed space to another. Despite Shadow introducing the Chaos Control concept while in possession of the green Chaos Emerald, he's able to use Chaos Control during the Final Boss battle despite having no emerald in his possession—Sonic has the fake emerald, while the real emerald is still in the control room with Tails and Eggmannote The Dark Side story indicates that he can use Chaos Control while in range of other Chaos Emeralds—that's how he rescues Rouge—but the Chaos Control mechanic for the Final Boss is triggered by becoming too distant, which would imply he's not in range and thus not using the same technique he used to rescue Rouge.
 Sonic Adventure 2 (Video Game) / int_c26e2b1
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 Sonic Adventure 2 (Video Game) / int_c335b9ec
type
Irony
 Sonic Adventure 2 (Video Game) / int_c335b9ec
comment
Irony: Sonic in prison. Not only is the Fastest Thing Alive unable to go anywhere while behind bars, not only is he unable to look for clues (which is his explicit purpose on the island, no less), the biggest clue of all is his own cell, which he doesn't appear to have noticed.
 Sonic Adventure 2 (Video Game) / int_c335b9ec
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 Sonic Adventure 2 (Video Game) / int_c3e4b9fd
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Final-Exam Boss
 Sonic Adventure 2 (Video Game) / int_c3e4b9fd
comment
Final-Exam Boss: The Last Story's stage has you playing as Tails, Eggman, Rouge, Knuckles, and Sonic (in that order), with Shadow taking on the boss. You have to employ everything you've learned about the game to clear the stage.
 Sonic Adventure 2 (Video Game) / int_c3e4b9fd
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 Sonic Adventure 2 (Video Game) / int_c498c82b
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Cracks in the Icy Façade
 Sonic Adventure 2 (Video Game) / int_c498c82b
comment
Cracks in the Icy Façade: Throughout the game, Shadow the Hedgehog shows an apathetic and superior nature to everyone around him. He has occasional flashbacks to a girl named Maria, who he promises revenge for. Partway through the game, he finds out his assigned partner, Rouge, is locked in a room with the Chaos Emeralds as the island is about to explode. He gains a brief flashback to Maria and saves her. While he justifies to her and himself he was only after the Chaos Emeralds, Rouge calls this in to question. He has another flashback to his time with Maria as he questions his purpose, showing he is more vulnerable than he's letting on. This comes to a head in the final story, where Amy unintentionally helps him realize what Maria really wanted, to give the people of the planet hope.
 Sonic Adventure 2 (Video Game) / int_c498c82b
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 Sonic Adventure 2 (Video Game) / int_c5b47b36
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Offscreen Moment of Awesome
 Sonic Adventure 2 (Video Game) / int_c5b47b36
comment
Offscreen Moment of Awesome: Amy Rose, who spends the game as a Non-Action Guy, is introduced on Prison Island after having somehow gotten there entirely on her own (Tails, by comparison, had to fly his Cool Plane to get there). She's also the one to bust Sonic out of prison with a stolen key card that she's gotten her hands on, somehow.
 Sonic Adventure 2 (Video Game) / int_c5b47b36
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 Sonic Adventure 2 (Video Game) / int_c5e42cbd
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Cutscene Incompetence
 Sonic Adventure 2 (Video Game) / int_c5e42cbd
comment
Cutscene Incompetence: After spending a whole level escaping the military's pursuit and destroying one of their Chicken Walkers in a Boss Battle, Sonic is captured and taken to Prison Island at the end of the next cutscene. This is Justified poorly in the Japanese script, where Sonic tells Amy he let himself be captured so he could look for clues into what was going on—something he clearly cannot do while locked up in his holding cell, where he has so little control of the situation that Tails and Amy have to come and rescue him. The English script does an even worse job, thanks to Ambiguous Syntax resulting in a Dub Induced Plothole indicating that Sonic was unironically captured by G.U.N. because of Shadow.
 Sonic Adventure 2 (Video Game) / int_c5e42cbd
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 Sonic Adventure 2 (Video Game) / int_c5fe6c81
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Strong Family Resemblance
 Sonic Adventure 2 (Video Game) / int_c5fe6c81
comment
The Robotnik family mustache!
 Sonic Adventure 2 (Video Game) / int_c5fe6c81
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 Sonic Adventure 2 (Video Game) / int_c60a9136
type
Ultimate Life Form
 Sonic Adventure 2 (Video Game) / int_c60a9136
comment
Ultimate Life Form: Shadow has the honor of naming the trope. He's the ultimate life form, created by Gerald Robotnik for GUN, believing it would help cure his granddaughter's terminal illness. Since Shadow is just as capable as Sonic, this puts Shadow at odds with the Blue Blur, as Shadow is consistently surprised that Sonic can match him — or even surpass him.
 Sonic Adventure 2 (Video Game) / int_c60a9136
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 Sonic Adventure 2 (Video Game) / int_c63e5338
type
It Runs in the Family
 Sonic Adventure 2 (Video Game) / int_c63e5338
comment
It Runs in the Family: The Robotnik family mustache! The Robotnik family genius! The Robotnik family need to build Faceships!
 Sonic Adventure 2 (Video Game) / int_c63e5338
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 Sonic Adventure 2 (Video Game) / int_c63e5338
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 Sonic Adventure 2 (Video Game) / int_c6695a49
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Mêlée à Trois
 Sonic Adventure 2 (Video Game) / int_c6695a49
comment
Mêlée à Trois: The Prison Island section is essentially a three-way bout between Sonic and friends, Eggman's group, and G.U.N.'s military presence.
 Sonic Adventure 2 (Video Game) / int_c6695a49
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 Sonic Adventure 2 (Video Game) / int_c72af5a8
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Mini-Mecha
 Sonic Adventure 2 (Video Game) / int_c72af5a8
comment
Mini-Mecha: Tails and Eggman's stages consist of piloting small mechs, with Tails' Cyclone being his new Tornado airplane that swaps its wings for a set of legs and Eggman's being his Eggmobile with legs and guns attached.
 Sonic Adventure 2 (Video Game) / int_c72af5a8
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 Sonic Adventure 2 (Video Game) / int_c75c63a3
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Blackout Basement
 Sonic Adventure 2 (Video Game) / int_c75c63a3
comment
Blackout Basement: In Lost Colony, Eggman arrives at the ARK, which has been abandoned for 50 years, leaving it dark. In order to improve the lighting to maneuver to the control room, Eggman must shoot the enemy robots.
 Sonic Adventure 2 (Video Game) / int_c75c63a3
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 Sonic Adventure 2 (Video Game) / int_c75df49a
type
Shout-Out
 Sonic Adventure 2 (Video Game) / int_c75df49a
comment
Shout-Out: There are also a couple references to Phantasy Star Online. Random Drop boxes can be found in space stages. Some unlockable alternate costumes on the GameCube version are similar to what the characters in said game wear, and there are billboards advertising it scattered throughout the city levels. During the famous scene of Eggman's video-message to the world, the mixture of Japanese and English text behind him is awfully reminiscent of Digivolutions. The entire final sequence where Sonic and Shadow use Chaos Control to push ARK back into orbit is a reference to the climax of Mobile Suit Gundam: Char's Counterattack. Some of the Achievements/Trophies for the HD remake are this. Heaven Or Hell & Beyond Good & Evil mainly. Sonic Adventure 2 writer Shiro Maekawa stated in a interview that the scene with Shadow and Maria views the Earth from Space Colony ARK was influenced by Please Save My Earth. The ghost enemies are called Boos. In Knuckles' monologue narration recap in the Hero's Story, before he enters the Aquatic Mine and Pumpkin Hill, he says "Sure feels creepy, but I'm not afraid of ghosts!". A poster that reads "Planet of the Chaos" can be found throughout City Escape and the Big Foot boss fight, which is a tribute to Planet of the Apes. The Tim Burton remake of that film was released a month after this game. In Crazy Gadget, the large colored platforms surrounding the Goal Ring resemble tetrominoes. If you take Omochao to the Goal Ring, he will comment "Hmmm. This looks like a game I've seen before."
 Sonic Adventure 2 (Video Game) / int_c75df49a
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 Sonic Adventure 2 (Video Game) / int_c7e9160b
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Air-Dashing
 Sonic Adventure 2 (Video Game) / int_c7e9160b
comment
Air-Dashing: Sonic, Shadow, Amy and Metal Sonic can dash forward in the air after they've already jumped, which will home in on enemies if there's one nearby.
 Sonic Adventure 2 (Video Game) / int_c7e9160b
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 Sonic Adventure 2 (Video Game) / int_c8f5c41d
type
Supermodel Strut
 Sonic Adventure 2 (Video Game) / int_c8f5c41d
comment
Supermodel Strut: Rouge, to the point that when she runs, she keeps sashaying.
 Sonic Adventure 2 (Video Game) / int_c8f5c41d
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Sonic Adventure 2 (Video Game) / int_c8f5c41d
 Sonic Adventure 2 (Video Game) / int_c923e7a6
type
Metal Slime
 Sonic Adventure 2 (Video Game) / int_c923e7a6
comment
Metal Slime: Gold Beetles only appear for a brief moment in one specific part of each level, and vanish just as quickly. Destroying one nets you a huge amount of points for your score, which go a long way towards earning a better rank for certain level requirements.
 Sonic Adventure 2 (Video Game) / int_c923e7a6
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 Sonic Adventure 2 (Video Game) / int_c928d01d
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Magic Music
 Sonic Adventure 2 (Video Game) / int_c928d01d
comment
Magic Music: The Mystic Melody upgrade, which can be acquired by all the six playable characters. It can allow a character to play a "mystical melody" with a transverse flute when near to the ancient ruins, creating new pathways in a stage. The Mystic Melody is essential for the "Find the lost Chao" missions.
 Sonic Adventure 2 (Video Game) / int_c928d01d
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 Sonic Adventure 2 (Video Game) / int_c96c96d
type
Unlockable Difficulty Levels
 Sonic Adventure 2 (Video Game) / int_c96c96d
comment
Unlockable Difficulty Levels: Every stage of the story has a hard version. Unlocking them requires clearing the first four missions of the stage, with hard mode serving as the fifth and final mission.
 Sonic Adventure 2 (Video Game) / int_c96c96d
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Sonic Adventure 2 (Video Game) / int_c96c96d
 Sonic Adventure 2 (Video Game) / int_c9861848
type
Video Game Caring Potential
 Sonic Adventure 2 (Video Game) / int_c9861848
comment
Video Game Caring Potential: Chao. If you are nice enough to a Chao, it will have a big smile on its face and clap whenever your character picks it up. Beware, however, that being too nice to a Chao might result in the little guy getting a spoiled personality, making it throw tantrums even when only a little hungry. Balance is the key, but regardless, if the Chao is happy enough, it will reincarnate into a baby at the end of its life.
 Sonic Adventure 2 (Video Game) / int_c9861848
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Sonic Adventure 2 (Video Game) / int_c9861848
 Sonic Adventure 2 (Video Game) / int_c9aea8c8
type
Armies Are Evil
 Sonic Adventure 2 (Video Game) / int_c9aea8c8
comment
Armies Are Evil: G.U.N., in their debut, is a military organization that killed the ARK researchers five decades prior to the start of the game, and then an ill teenage girl who wasn't a threat to them, all because they changed their minds about the project that they commissioned Professor Gerald to create in the first place. When Shadow is released from Prison Island, G.U.N. starts chasing Sonic relentlessly. While Shadow the Hedgehog re-contextualizes some things (namely, the involvement of the Black Arms in Shadow's creation and the subsequent G.U.N. vs Black Arms battle), there's no evidence there or in this game that G.U.N. considered other options. Remember, explanation doesn't equal justification.
 Sonic Adventure 2 (Video Game) / int_c9aea8c8
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Sonic Adventure 2 (Video Game) / int_c9aea8c8
 Sonic Adventure 2 (Video Game) / int_ca7ec334
type
Two Lines, No Waiting
 Sonic Adventure 2 (Video Game) / int_ca7ec334
comment
Two Lines, No Waiting: (The Master Emerald subplot notwithstanding) The Hero Story is a straightforward tale of Eggman's plot to Take Over the World with his new cohorts Shadow and Rouge, while the Dark Story is a dive into Shadow's and Rouge's Hidden Agendas. The Last Story ties both lines together.
 Sonic Adventure 2 (Video Game) / int_ca7ec334
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Sonic Adventure 2 (Video Game) / int_ca7ec334
 Sonic Adventure 2 (Video Game) / int_cafca250
type
Conscience Makes You Go Back
 Sonic Adventure 2 (Video Game) / int_cafca250
comment
Conscience Makes You Go Back: When Rouge gets trapped in Prison Island's facility with a ticking time bomb, Shadow initially seems unconcerned, but after having a flashback of Maria, curses Rouge under his breath and turns back. He later claims that he just wanted to save the Chaos Emeralds Rouge found.
 Sonic Adventure 2 (Video Game) / int_cafca250
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 Sonic Adventure 2 (Video Game) / int_cb87452d
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Reverse Polarity
 Sonic Adventure 2 (Video Game) / int_cb87452d
comment
Reverse Polarity: The Chaos Emerald Tails provides to Sonic once aboard the ARK has the power to "reverse the energy field" of the gathered emeralds and cause an explosion. This is because that particular emerald is fake.
 Sonic Adventure 2 (Video Game) / int_cb87452d
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 Sonic Adventure 2 (Video Game) / int_cc19006
type
Mouth Stitched Shut
 Sonic Adventure 2 (Video Game) / int_cc19006
comment
Mouth Stitched Shut: The Boom Boos from the Death Chamber level have these that conceal their Slasher Smiles.
 Sonic Adventure 2 (Video Game) / int_cc19006
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 Sonic Adventure 2 (Video Game) / int_cc6b79
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This Looks Like a Job for Aquaman
 Sonic Adventure 2 (Video Game) / int_cc6b79
comment
Amy may be the slowest at running, but she has an unusually fast grinding speed, so rail-centric stages give her an extra advantage.
 Sonic Adventure 2 (Video Game) / int_cc6b79
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 Sonic Adventure 2 (Video Game) / int_cce399
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This Looks Like a Job for Aquaman
 Sonic Adventure 2 (Video Game) / int_cce399
comment
This Looks Like a Job for Aquaman: A more literal sense than most applies to the watery Chaos Zero from the Sonic Adventure 2 Battle multiplayer, who can notably breathe underwater indefinitely, an ability that may give him great advantages on the handful of Treasure Hunt stages that have water, but is otherwise useless.
 Sonic Adventure 2 (Video Game) / int_cce399
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 Sonic Adventure 2 (Video Game) / int_ce104b8e
type
Serial Escalation
 Sonic Adventure 2 (Video Game) / int_ce104b8e
comment
Serial Escalation: The special Lightning Bruiser gold and silver rival Chao from Sonic Adventure's Chao Race return in the Chao Race of SA 2... as the earliest, most basic Challenge race. There are eleven more races after them, each increasing in difficulty.
 Sonic Adventure 2 (Video Game) / int_ce104b8e
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 Sonic Adventure 2 (Video Game) / int_ce287322
type
The Ugly Guy's Hot Daughter
 Sonic Adventure 2 (Video Game) / int_ce287322
comment
The Ugly Guy's Hot Daughter: Maria Robotnik, the granddaughter of Gerald Robotnik.
 Sonic Adventure 2 (Video Game) / int_ce287322
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 Sonic Adventure 2 (Video Game) / int_ce6652e5
type
Classy Cat-Burglar
 Sonic Adventure 2 (Video Game) / int_ce6652e5
comment
Classy Cat-Burglar: Rouge the Bat. In addition to present herself as suave and mysterious, she's also concerned primarily with stealing precious jewels. Also, her motif in her levels' music is scatting from a tenor female voice.
 Sonic Adventure 2 (Video Game) / int_ce6652e5
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 Sonic Adventure 2 (Video Game) / int_ce767e6f
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Co-Dragons
 Sonic Adventure 2 (Video Game) / int_ce767e6f
comment
Co-Dragons: Newcomers Shadow and Rouge both join up with Eggman to help him take over the world. At the same time, they have their own motives.
 Sonic Adventure 2 (Video Game) / int_ce767e6f
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 Sonic Adventure 2 (Video Game) / int_ce9a1c4a
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Underground Level
 Sonic Adventure 2 (Video Game) / int_ce9a1c4a
comment
Underground Level: Aquatic Mine. Doubles as Under the Sea and potentially Down the Drain.
 Sonic Adventure 2 (Video Game) / int_ce9a1c4a
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 Sonic Adventure 2 (Video Game) / int_ceb9d05
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Pre-Final Boss
 Sonic Adventure 2 (Video Game) / int_ceb9d05
comment
Pre-Final Boss: The Biolizard is fought just before you face him again as The Final Hazard.
 Sonic Adventure 2 (Video Game) / int_ceb9d05
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 Sonic Adventure 2 (Video Game) / int_cfdb9e17
type
Cerebus Syndrome
 Sonic Adventure 2 (Video Game) / int_cfdb9e17
comment
Cerebus Syndrome: This game introduced Shadow the Hedgehog, which essentially started an arc spanned between this game (barring a brief break from it in tone with Sonic Heroes) and Sonic Unleashed, which ended it.
 Sonic Adventure 2 (Video Game) / int_cfdb9e17
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 Sonic Adventure 2 (Video Game) / int_d001c42c
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Anti-Villain
 Sonic Adventure 2 (Video Game) / int_d001c42c
comment
Anti-Villain: Shadow is motivated by vengeance for what happened to his best friend, Maria. His hatred for humanity is portrayed as sympathetic, and he's also portrayed as a Worthy Opponent for Sonic (even if the two of them do trade a few verbal jabs).
 Sonic Adventure 2 (Video Game) / int_d001c42c
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 Sonic Adventure 2 (Video Game) / int_d074c3a2
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Coming in Hot
 Sonic Adventure 2 (Video Game) / int_d074c3a2
comment
Coming in Hot: In the final speed stages, Final Rush/Chase, Sonic and Shadow will burn up when they drop into Bottomless Pits (read: fall to Earth). The final battle has the screen progressively glow red as the Finalhazard approaches the planet. After saving the world from the Eclipse Cannon, Super Shadow will run out of energy and plummet to Earth.
 Sonic Adventure 2 (Video Game) / int_d074c3a2
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 Sonic Adventure 2 (Video Game) / int_d15c1086
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Boss-Only Level
 Sonic Adventure 2 (Video Game) / int_d15c1086
comment
Boss-Only Level: Again, the boss fights are in their own segments from the stages, and no boss is encountered in a platforming/shooting stage. Also, the Final Boss level is just a boss fight, and nothing else.
 Sonic Adventure 2 (Video Game) / int_d15c1086
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 Sonic Adventure 2 (Video Game) / int_d1cedb73
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Slap-Slap-Kiss
 Sonic Adventure 2 (Video Game) / int_d1cedb73
comment
Slap-Slap-Kiss: While it's not quite Kiss, Knuckles and Rouge literally have this going on after the former saved her life.
 Sonic Adventure 2 (Video Game) / int_d1cedb73
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 Sonic Adventure 2 (Video Game) / int_d24ed873
type
Developer's Foresight
 Sonic Adventure 2 (Video Game) / int_d24ed873
comment
Developer's Foresight: The game is programmed to spawn a Goal Point in stages meant to be completed by Knuckles or Rouge should you hack the game and play those stages with another character. These also come into play in the second emblem (Collect 100 Rings) for these stages; the goal point turns into a "Back" ring that refreshes the stage and spawns if the player gets hit and loses all their rings. This prevents the player from making the stage Unintentionally Unwinnable by collecting all the rings, but never having 100 at once. In the HD re-release, Omochao's voiceover lines will be silenced on relevant hints when playing using an input that doesn't have the same button names as the Gamecube controller (such as the Playstation controller or keyboard on PC). It means that the player will have to read the subtitles to learn the tutorial advice he is providing, but does prevent any awkwardness of Omochao's audio referring to buttons that don't exist. Pumpkin Hill and Egg Quarters are coded to always have an emerald shard/key buried. This is to ensure the player picks up Knuckles and Rouge's digging upgrades before progressing with the story. For the same reason, Wild Canyon and Dry Lagoon will never have an emerald shard be buried prior to collecting the Shovel Claw/Pick Nails so the level is possible to complete.
 Sonic Adventure 2 (Video Game) / int_d24ed873
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 Sonic Adventure 2 (Video Game) / int_d2b63454
type
Interrupting Meme
 Sonic Adventure 2 (Video Game) / int_d2b63454
comment
Interrupting Meme: Some of the dialogue have characters interrupting each other's sentences right before they end it due to having to time dialogue with the Japanese lip movements; sometimes it works, other times it causes the dialogue to overlap or be said to soon. Take the prelude of the first Sonic vs. Shadow fight for instance:
 Sonic Adventure 2 (Video Game) / int_d2b63454
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 Sonic Adventure 2 (Video Game) / int_d397657d
type
Hoist by His Own Petard
 Sonic Adventure 2 (Video Game) / int_d397657d
comment
Hoist by His Own Petard: At one point, Eggman sics the Egg Golem onto Sonic. In Dark Story, Sonic destroyed the restraining bolt on the Egg Golem. Guess what it does with Eggman afterwards?
 Sonic Adventure 2 (Video Game) / int_d397657d
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 Sonic Adventure 2 (Video Game) / int_d47d9b71
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Mirror Boss
 Sonic Adventure 2 (Video Game) / int_d47d9b71
comment
Mirror Boss: Each character fights their Hero/Dark counterpart twice, or in Knuckles/Rouge's case, once. The enemy characters can use moves from multiplayer fights, but the player can't.
 Sonic Adventure 2 (Video Game) / int_d47d9b71
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 Sonic Adventure 2 (Video Game) / int_d52d28b6
type
Hypocrite
 Sonic Adventure 2 (Video Game) / int_d52d28b6
comment
Hypocrite: Rouge accuses Shadow of invading her privacy when he reveals he knows her true identity, while her entire job is to infiltrate Eggman's inner circle and investigate the ARK computer for information on Project SHADOW.
 Sonic Adventure 2 (Video Game) / int_d52d28b6
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 Sonic Adventure 2 (Video Game) / int_d62dd556
type
The Chessmaster
 Sonic Adventure 2 (Video Game) / int_d62dd556
comment
The Chessmaster: Shadow the Hedgehog, who manages to take advantage of Eggman's ambitions in order to further his own hidden plan to get revenge on humanity for the G.U.N. massacre on the ARK 50 years ago. And Shadow's actions, in turn, were the result of Gerald Robotnik placing subliminal messages and tampering with memories during Shadow's 50 year hibernation when he went mad. Rouge also counts for this until her plan to obtain all of the Chaos Emeralds was stopped by Shadow at the end of the dark side story.
 Sonic Adventure 2 (Video Game) / int_d62dd556
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 Sonic Adventure 2 (Video Game) / int_d6d26e96
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Just a Kid
 Sonic Adventure 2 (Video Game) / int_d6d26e96
comment
Just a Kid: Eggman insults Tails for being a kid in the beginning of their first battle:
 Sonic Adventure 2 (Video Game) / int_d6d26e96
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 Sonic Adventure 2 (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Sonic Adventure 2 (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: If you lose a life fighting a boss, Omochao will usually spawn during your next attempt and give you a hint about defeating it. The Hard version of the Hunting stages have fixed item locations instead of having them randomized, since the stages are already hard enough without any Random Number God influence. Ironically, this can make the Hard stages easier to complete than the randomized normal stages. If you're having problems holding onto rings, just remember: rings only count if you collect them. Losing rings does not affect your score in the slightest. Knowing that should make getting A Ranks less patience-trying.
 Sonic Adventure 2 (Video Game) / int_d6f284a3
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 Sonic Adventure 2 (Video Game) / int_d833090a
type
Right Hand Versus Left Hand
 Sonic Adventure 2 (Video Game) / int_d833090a
comment
Right Hand Versus Left Hand: Despite the Guardian Unit of Nations being implied by the name alone to be an ally of the United Federation, the President of the United Federation and his Secretary have hired Rouge to conduct their own private investigation of Project Shadow.
 Sonic Adventure 2 (Video Game) / int_d833090a
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 Sonic Adventure 2 (Video Game) / int_d9cf40fa
type
Screw This, I'm Outta Here
 Sonic Adventure 2 (Video Game) / int_d9cf40fa
comment
Screw This, I'm Outta Here: After a handful of Master Emerald shards are lost during the approach to the ARK, Knuckles leaves Sonic and the others in the space shuttle to find them, with Tails lampshading that he bailed. After he successfully restores the emerald, he tries to reconnect with the others and finds Sonic, who asks him to look after Tails and Amy.
 Sonic Adventure 2 (Video Game) / int_d9cf40fa
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 Sonic Adventure 2 (Video Game) / int_da0eeab5
type
Breakout Character
 Sonic Adventure 2 (Video Game) / int_da0eeab5
comment
Breakout Character: Shadow would go on to have a starring role in almost every subsequent game until Sonic Unleashed, get his own self-titled game, and then later on having his own story-centered campaign in Sonic Forces.
 Sonic Adventure 2 (Video Game) / int_da0eeab5
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 Sonic Adventure 2 (Video Game) / int_dbfe8427
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Intercourse with You
 Sonic Adventure 2 (Video Game) / int_dbfe8427
comment
Wild Canyon, Knuckles's first stage after meeting Rouge, has plenty of Intercourse with You explicitly about Rouge in the lyrics of its background music.
 Sonic Adventure 2 (Video Game) / int_dbfe8427
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 Sonic Adventure 2 (Video Game) / int_dc579c91
type
Contrived Coincidence
 Sonic Adventure 2 (Video Game) / int_dc579c91
comment
Contrived Coincidence: Shadow the Hedgehog just happens to not only be a super fast hedgehog with an identical moveset to Sonic, but has an uncanny resemblance to Super Sonic and is also able to go super like Sonic does, despite his creation predating Sonic's birth by 35 years. There is evidence to suggest this may be a subversion—Dr. Gerald Robotnik was very conscious of Angel Island, given the ARK is swarming with high-tech duplicates of Chaos and has a facsimile of the complete Angel Island shrine in the heart of the ARK's Cannon Core, so he may be conscious of Super Sonic's appearance in the mural from the Hidden Palace Zone and the Sonic statues in Hydrocity from Sonic 3 & Knuckles, so Shadow could be influenced by that. Rouge and Knuckles are introduced In Medias Res arguing over the Master Emerald in the middle of the who-knows-where desert, in a spot that just so happens to be located close enough to Eggman's base for the good doctor to swing by and make a gratuitous swipe at it for himself on his way back to headquarters. Even better, Eggman's needless appearance is the precise lead Rouge needs to track him down to his own base. Knuckles joins the heroes completely on accident, stumbling into them after getting lost in the sewers connected to the Aquatic Mine stage. Sonic is imprisoned and taken to Prison Island, which just so happens to be where G.U.N. is holding the three Chaos Emeralds that Eggman and company attempt to steal. Better still, Sonic's prison cell happens to be is Gerald Robotnik's old Room Full of Crazy. Knuckles and Sonic just happen to cross paths when Sonic escapes the capsule he'd been trapped in, allowing Sonic to give Knuckles instructions to look after the others.
 Sonic Adventure 2 (Video Game) / int_dc579c91
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 Sonic Adventure 2 (Video Game) / int_dc61f525
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Dig Attack
 Sonic Adventure 2 (Video Game) / int_dc61f525
comment
Dig Attack: Knuckles can dig underground once he finds the shovel claws upgrade. This is mostly used to find Master Emerald pieces that are buried underground. Sonic Battle takes this one step further by having Knuckles' burrow ability as a special move, in which after he goes underground, he can move under an enemy and pop up from below to his or her surprise.
 Sonic Adventure 2 (Video Game) / int_dc61f525
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 Sonic Adventure 2 (Video Game) / int_dc87a51e
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Hero, Rival, Baddie Team-Up
 Sonic Adventure 2 (Video Game) / int_dc87a51e
comment
Hero, Rival, Baddie Team-Up: In the Last Story, Sonic, Knuckles, and Shadow infiltrate the core of Space Colony ARK together. Knuckles uses his incantation to control the Master Emerald, while Sonic and Shadow use the Chaos Emeralds to transform and fight the Biolizard.
 Sonic Adventure 2 (Video Game) / int_dc87a51e
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 Sonic Adventure 2 (Video Game) / int_dce1e955
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Balance, Speed, Strength Trio
 Sonic Adventure 2 (Video Game) / int_dce1e955
comment
Balance, Speed, Strength Trio: Balance: Tails and Rouge. Speed: Sonic and Shadow. Strength: Knuckles and Eggman.
 Sonic Adventure 2 (Video Game) / int_dce1e955
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 Sonic Adventure 2 (Video Game) / int_dd050410
type
Defeat Means Respect
 Sonic Adventure 2 (Video Game) / int_dd050410
comment
Defeat Means Respect: After their fight in Meteor Herd, Rouge respects Knuckles enough to give him back the pieces of the Master Emerald that she stole. It helps that he saved her life just before that, too.
 Sonic Adventure 2 (Video Game) / int_dd050410
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 Sonic Adventure 2 (Video Game) / int_dda99fa8
type
Despair Event Horizon
 Sonic Adventure 2 (Video Game) / int_dda99fa8
comment
Did Shadow's creator go mad only after he fell past the Despair Event Horizon, or did he have Mad Scientist tendencies from the start? The ARK is filled with obsessive imitations of ancient Echidna iconography, including monsters modeled after an ancient god of destruction, and half of the ARK is designed merely to hide a Wave-Motion Gun capable of creating an Earth-Shattering Kaboom, though Shadow the Hedgehog reveals it was made for a benevolent purpose.
 Sonic Adventure 2 (Video Game) / int_dda99fa8
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 Sonic Adventure 2 (Video Game) / int_de3f31b9
type
Virtual Pet
 Sonic Adventure 2 (Video Game) / int_de3f31b9
comment
Virtual Pet: The Chao, which can be reared by each of the six playable characters from the main campaign and trained using small animals and Chaos Drives collected from the main character stages. New to this game is a system of Evolutionary Levels allowing the Chao to evolve into either Hero or Dark Chao depending on how they're treated by the various characters. The system would go through a complete overhaul for the GameCube versions.
 Sonic Adventure 2 (Video Game) / int_de3f31b9
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 Sonic Adventure 2 (Video Game) / int_df1793de
type
Updated Re-release
 Sonic Adventure 2 (Video Game) / int_df1793de
comment
Updated Re-release: Sonic Adventure 2: Battle for the GameCube features an overhaul on the game's multiplayer features, added new stages, readjusted the playing system so playing three games are no longer required, implemented an options for the 2P Battle mode games, all characters that were previously unlockable by getting "A" ranks with certain characters from the Dreamcast version are available from the start, and the 2P Battle mode runs at 60 FPS instead of 30 FPS. The extra characters themselves were also tweaked so they are no longer simply clones of the existing Team Sonic/Dark characters, however, Big the Cat in this version was replaced by the Dark Chao Walker. The game also features some gameplay tweaks, touching up some main character's models and shading, some gameplay refinements, and expanded on the Chao Garden. This version, however, did come with some downgrades with the visuals (especially during story cutscenes), a few missing or broken effects, and some sound mixing issues. Sonic Adventure 2: Battle would later serve as the basis for the HD port of Sonic Adventure 2 on Xbox 360, PlayStation 3, and PC, with the extra multiplayer features from Battle being sold as DLC, however, some of the issues from the GameCube port are worse in the HD version (e.g. the sound mixing, missing features that required connectivity with the Tiny Chao Garden).
 Sonic Adventure 2 (Video Game) / int_df1793de
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 Sonic Adventure 2 (Video Game) / int_df410b77
type
Decoy Protagonist
 Sonic Adventure 2 (Video Game) / int_df410b77
comment
Decoy Protagonist: Eggman for the Dark side is this gameplay-wise. Four of his levels are in the first half of the game, but he only gets one level in the second half. Downplayed, though, as he still does have the most playable sections of anyone on the Dark side (as long as one doesn't count Rouge's Route 280 stage which has her chasing the Tornado 2, rather than treasure hunting). This is most likely intentional, due to original plans being to only have three playable characters — one for each gamemode: Eggman would've been the sole mech character, with Sonic and Knuckles being the sole platforming and treasure hunting characters.
 Sonic Adventure 2 (Video Game) / int_df410b77
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 Sonic Adventure 2 (Video Game) / int_dfa40c1b
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Didn't See That Coming
 Sonic Adventure 2 (Video Game) / int_dfa40c1b
comment
Didn't See That Coming: Tails creates a fake Emerald meant to disrupt and damage the Eclipse Cannon when it next fires, but it's so accurate that Eggman's sensors are able to detect it and the real one both, allowing the doctor to plan accordingly. Tails is caught completely off guard by Eggman's counterplay and blabs that their enemy has correctly seized the fake, prompting the doctor to jettison it and Sonic into space.
 Sonic Adventure 2 (Video Game) / int_dfa40c1b
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Sonic Adventure 2 (Video Game) / int_dfa40c1b
 Sonic Adventure 2 (Video Game) / int_e003c829
type
History Repeats
 Sonic Adventure 2 (Video Game) / int_e003c829
comment
History Repeats: Tails enters the Hero Story raiding Prison Island to bust out a certain hedgehog—the Dark Story reveals Eggman raided the island even before he did to bust out another certain hedgehog.
 Sonic Adventure 2 (Video Game) / int_e003c829
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Sonic Adventure 2 (Video Game) / int_e003c829
 Sonic Adventure 2 (Video Game) / int_e0443d9a
type
Criminal Doppelgänger
 Sonic Adventure 2 (Video Game) / int_e0443d9a
comment
Criminal Doppelgänger: The reason why Sonic is captured by G.U.N. twice and why him and his friends are constantly chased throughout this game — even though Sonic and Shadow don't look anything alike. Granted, Shadow is seen by the police only at night and there was only one well-known anthropomorphic super-speedy hedgehog in the world up until that point — but that doesn't explain how Sonic's own friends and enemies can't tell them apart at first, and G.U.N. should've been able to tell that Sonic was not the guy they were looking for once they got their hands on him (twice).
 Sonic Adventure 2 (Video Game) / int_e0443d9a
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Sonic Adventure 2 (Video Game) / int_e0443d9a
 Sonic Adventure 2 (Video Game) / int_e0ecb7b3
type
Space Station
 Sonic Adventure 2 (Video Game) / int_e0ecb7b3
comment
The ARK itself is a space colony, a facility designed to imitate the conditions of earth and sustain onboard life.
 Sonic Adventure 2 (Video Game) / int_e0ecb7b3
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 Sonic Adventure 2 (Video Game) / int_e17191aa
type
Red Ones Go Faster
 Sonic Adventure 2 (Video Game) / int_e17191aa
comment
Red Ones Go Faster: Tails's unlockable multiplayer reskin takes his Cyclone mech and repaints it to look like his original plane, the Tornado, which is primarily red. In addition to the sweet paintjob, it runs at a speed that rivals the Cyclone's car form. The very rare Phoenix enemy is a red model in the fairly common bomb-throwing Hornet series of robots, and it outpaces the regular models easily.
 Sonic Adventure 2 (Video Game) / int_e17191aa
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Sonic Adventure 2 (Video Game) / int_e17191aa
 Sonic Adventure 2 (Video Game) / int_e234ddbf
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Escape Pod
 Sonic Adventure 2 (Video Game) / int_e234ddbf
comment
Escape Pod: Maria launched Shadow from the ARK aboard an escape pod. Then Eggman used one in an almost-successful attempt to kill Sonic.
 Sonic Adventure 2 (Video Game) / int_e234ddbf
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Sonic Adventure 2 (Video Game) / int_e234ddbf
 Sonic Adventure 2 (Video Game) / int_e36de06c
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Combat Stilettos
 Sonic Adventure 2 (Video Game) / int_e36de06c
comment
Combat Stilettos: Rouge wears these. Since she digs with her feet, they also help her search for treasure.
 Sonic Adventure 2 (Video Game) / int_e36de06c
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1.0
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Sonic Adventure 2 (Video Game) / int_e36de06c
 Sonic Adventure 2 (Video Game) / int_e4884264
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No Sidepaths, No Exploration, No Freedom
 Sonic Adventure 2 (Video Game) / int_e4884264
comment
No Sidepaths, No Exploration, No Freedom: Adventure 2 does away with Adventure fields and the ability to select characters, instead having the player experience every gameplay style in the same story, with stages coming one after another in sequence. Upgrades are found within the stages as well.
 Sonic Adventure 2 (Video Game) / int_e4884264
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 Sonic Adventure 2 (Video Game) / int_e4965307
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Composite Character
 Sonic Adventure 2 (Video Game) / int_e4965307
comment
Composite Character: Done with bridges, of all things. The bridge featured in the game's intro and in Radical Highway combines elements of the two major bridges connecting to San Francisco, having the color of the Golden Gate Bridge and the shape and location of the Bay Bridge.
 Sonic Adventure 2 (Video Game) / int_e4965307
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Sonic Adventure 2 (Video Game) / int_e4965307
 Sonic Adventure 2 (Video Game) / int_e5066b68
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11th-Hour Superpower
 Sonic Adventure 2 (Video Game) / int_e5066b68
comment
11th-Hour Superpower: For the True Final Boss, Sonic and Shadow both go Super to defeat it. This is the only time in the game that anyone uses the Super forms.
 Sonic Adventure 2 (Video Game) / int_e5066b68
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Sonic Adventure 2 (Video Game) / int_e5066b68
 Sonic Adventure 2 (Video Game) / int_e544916b
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Kiai
 Sonic Adventure 2 (Video Game) / int_e544916b
comment
Some other examples include Knuckles saying "Ora ora ora!" when digging (carried over from the previous game), and Sonic yelling "Teriaaaaa!" when defeating the Egg Golem in a cutscene.
 Sonic Adventure 2 (Video Game) / int_e544916b
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Sonic Adventure 2 (Video Game) / int_e544916b
 Sonic Adventure 2 (Video Game) / int_e5bb2929
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Super Not-Drowning Skills
 Sonic Adventure 2 (Video Game) / int_e5bb2929
comment
Super Not-Drowning Skills: Once Knuckles gets the Air Necklace upgrade in Aquatic Mine, he can breathe underwater indefinitely. This is especially useful for his section in the true final action stage, Cannon's Core, a majority of which takes place underwater.
 Sonic Adventure 2 (Video Game) / int_e5bb2929
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 Sonic Adventure 2 (Video Game) / int_e5fbedc6
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Rivals Team Up
 Sonic Adventure 2 (Video Game) / int_e5fbedc6
comment
Rivals Team Up: All of the Hero and Dark characters team up in the final stage Cannon's Core to stop the Eclipse Cannon. In order, Tails, Eggman, Rouge, Knuckles, and Sonic complete the level, with Shadow taking on the boss. Then in the final boss, Sonic and Shadow (who had a Heel–Face Turn) turn into their super forms to fight the Finalhazard, Biolizard fused with the ARK.
 Sonic Adventure 2 (Video Game) / int_e5fbedc6
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 Sonic Adventure 2 (Video Game) / int_e624f0e8
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Suspiciously Specific Denial
 Sonic Adventure 2 (Video Game) / int_e624f0e8
comment
Suspiciously Specific Denial: In Mad Space, the hints are reversed: for the third hint, this usually manifests as the hint telling you not to go to a certain place and/or not to perform a certain action there.
 Sonic Adventure 2 (Video Game) / int_e624f0e8
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 Sonic Adventure 2 (Video Game) / int_e62dfb96
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No Endor Holocaust
 Sonic Adventure 2 (Video Game) / int_e62dfb96
comment
No Endor Holocaust: Sonic 3 & Knuckles establishes that the Master Emerald is needed for Angel Island to float, and Sonic Adventure is very, very clear that if anything goes wrong with the Master Emerald the island will land like a sack of bricks, but Adventure 2 distinctly ignores the fate of Angel Island while Knuckles and Rouge are competing for the Master Emerald pieces, presumably to better sell them acting Like an Old Married Couple when Knuckles should rightly be furious. Both Boss Battles shared by Tails and Eggman take place when Amy Rose is technically in the immediate vicinity, but despite the repeat Beam Spam, Macross Missile Massacre, and occasional Wave-Motion Gun, Amy's just fine. The rematch during the Astral Finale is a particular offender, given that there are enormous canisters of explosive chemicals nearby and the panes of glass facing outer space imply the room is especially fragile, but, nope, that room is Made of Indestructium.
 Sonic Adventure 2 (Video Game) / int_e62dfb96
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 Sonic Adventure 2 (Video Game) / int_e63317eb
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Green Hill Zone
 Sonic Adventure 2 (Video Game) / int_e63317eb
comment
Green Hill Zone: Rouge's first level, Dry Lagoon, is a textbook example, despite being set in a desert. The Trope Namer makes a return appearance if you collect all 180 emblems.
 Sonic Adventure 2 (Video Game) / int_e63317eb
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Sonic Adventure 2 (Video Game) / int_e63317eb
 Sonic Adventure 2 (Video Game) / int_e69173b6
type
Time-Limit Boss
 Sonic Adventure 2 (Video Game) / int_e69173b6
comment
Time-Limit Boss: Sonic's and Shadow's Boss Battles with GUN's Chicken Walkers both feature piles of stacked crates that they can use to attack the boss while it's still in its flying pattern. Wait too long, however, and the mechs will destroy the crates with machine-gun fire, restricting the window of opportunity for the player to attack to only when the mech lands, dragging the fight out that much longer.
 Sonic Adventure 2 (Video Game) / int_e69173b6
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Sonic Adventure 2 (Video Game) / int_e69173b6
 Sonic Adventure 2 (Video Game) / int_e6e41ae
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Female Angel, Male Demon
 Sonic Adventure 2 (Video Game) / int_e6e41ae
comment
Female Angel, Male Demon: Downplayed. The game's official art for the Hero Chao features it with a Coy, Girlish Flirt Pose, while the official art for the Dark Chao is much more aggressive.
 Sonic Adventure 2 (Video Game) / int_e6e41ae
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Sonic Adventure 2 (Video Game) / int_e6e41ae
 Sonic Adventure 2 (Video Game) / int_e6f18344
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Humongous Mecha
 Sonic Adventure 2 (Video Game) / int_e6f18344
comment
GUN has three Humongous Mecha, the Big Foot, Hot Shot, and Flying Dog.
 Sonic Adventure 2 (Video Game) / int_e6f18344
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Sonic Adventure 2 (Video Game) / int_e6f18344
 Sonic Adventure 2 (Video Game) / int_e70127
type
The Mole
 Sonic Adventure 2 (Video Game) / int_e70127
comment
Near the end of the Dark Story, Rouge discovers that the subject of Project SHADOW is not Shadow the Hedgehog, a fact she waves in his face when he confronts her for being The Mole, another kind of fake. They shoot barbs back in forth, in which Rouge openly speculates Shadow's identity and memories may all be fake—only for Shadow to decide that whether his memories are real doesn't matter because they're all he has.
 Sonic Adventure 2 (Video Game) / int_e70127
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Sonic Adventure 2 (Video Game) / int_e70127
 Sonic Adventure 2 (Video Game) / int_e7bffa82
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Sarcastic Devotee
 Sonic Adventure 2 (Video Game) / int_e7bffa82
comment
Sarcastic Devotee: Even if she was a double agent, Rouge poses as one to Eggman, especially when she mocks him for throwing a tantrum when Sonic interrupted his conversation with the President through the screen.
 Sonic Adventure 2 (Video Game) / int_e7bffa82
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 Sonic Adventure 2 (Video Game) / int_e8e3807
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Aside Glance
 Sonic Adventure 2 (Video Game) / int_e8e3807
comment
Aside Glance: Rouge does this at the end of one cutscene where she was presumably talking to the government about Project Shadow via walkie talkie.
 Sonic Adventure 2 (Video Game) / int_e8e3807
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 Sonic Adventure 2 (Video Game) / int_e9bb0f2a
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Reactor Boss
 Sonic Adventure 2 (Video Game) / int_e9bb0f2a
comment
Reactor Boss: Eternal Engine, in which Tails fights the ARK's power generator.
 Sonic Adventure 2 (Video Game) / int_e9bb0f2a
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 Sonic Adventure 2 (Video Game) / int_ea46254a
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Jiggle Physics
 Sonic Adventure 2 (Video Game) / int_ea46254a
comment
Jiggle Physics: Different parts of different characters have this, the most notable examples being Sonic and Shadow's quills, and Rouge's ears and breasts.
 Sonic Adventure 2 (Video Game) / int_ea46254a
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 Sonic Adventure 2 (Video Game) / int_ea5f3ee1
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Metropolis Level
 Sonic Adventure 2 (Video Game) / int_ea5f3ee1
comment
Metropolis Level: The game has a few levels in the Central City. City Escape takes place in a San Francisco-esque neighbourhood complete with running down streets and escaping from a giant GUN truck, while Mission Street and Radical Highway are located within the city highways above the skyline, both include running away from authorities.
 Sonic Adventure 2 (Video Game) / int_ea5f3ee1
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 Sonic Adventure 2 (Video Game) / int_eb2195d9
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Rousseau Was Right
 Sonic Adventure 2 (Video Game) / int_eb2195d9
comment
Rousseau Was Right: Core part of Amy's philosophy. It's what caused Shadow to back down on his revenge against the world.
 Sonic Adventure 2 (Video Game) / int_eb2195d9
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 Sonic Adventure 2 (Video Game) / int_eb81c601
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Big Damn Heroes
 Sonic Adventure 2 (Video Game) / int_eb81c601
comment
Big Damn Heroes: Tails arrives on Prison Island just in time to put himself between Eggman and Amy, preventing the good doctor's attempt to corner her. Shadow manages to teleport Rouge (and three of the Chaos Emeralds, of course) off of Prison Island mere seconds before the whole island explodes.
 Sonic Adventure 2 (Video Game) / int_eb81c601
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 Sonic Adventure 2 (Video Game) / int_eba4a0e7
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Chronic Villainy
 Sonic Adventure 2 (Video Game) / int_eba4a0e7
comment
Chronic Villainy: From an unused voice clip in the ending cutscene, Eggman, after having a civil conversation with Tails about Gerald Robotnik, declares to take over the world without having to rely on ancient relics.
 Sonic Adventure 2 (Video Game) / int_eba4a0e7
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 Sonic Adventure 2 (Video Game) / int_ee19d278
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Blob Monster
 Sonic Adventure 2 (Video Game) / int_ee19d278
comment
Blob Monster: The Artificial Chaos on the ARK created by Gerald Robotnik. They're made up of water or some other liquid with a mechanical head controlling the water and its shape.
 Sonic Adventure 2 (Video Game) / int_ee19d278
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 Sonic Adventure 2 (Video Game) / int_ee3438ee
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The Battle Didn't Count
 Sonic Adventure 2 (Video Game) / int_ee3438ee
comment
The Battle Didn't Count: Whoever actually wins the first Boss Battle between each pair of rivals (including the only fight between Knuckles and Rouge) is completely ignored by the story. The cutscenes following these battles show the characters in a stalemate. While the Hero Story's ending has it that the good guys beat the bad, and the Dark Story's that they didn't, the Last Story ignores the whole question of which team actually triumphed.
 Sonic Adventure 2 (Video Game) / int_ee3438ee
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 Sonic Adventure 2 (Video Game) / int_ee4286cd
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Leave Him to Me!
 Sonic Adventure 2 (Video Game) / int_ee4286cd
comment
Leave Him to Me!: Sonic tells the other heroes to leave Eggman to him when Eggman confronts them in the pyramid base, leading to the Egg Golem boss. In the Last Story, Shadow, after realizing Maria's true wish, tells Sonic and Knuckles to leave The Biolizard to him while they head to the Master Emerald shrine.
 Sonic Adventure 2 (Video Game) / int_ee4286cd
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Sonic Adventure 2 (Video Game) / int_ee4286cd
 Sonic Adventure 2 (Video Game) / int_ee6d30d8
type
Gusty Glade
 Sonic Adventure 2 (Video Game) / int_ee6d30d8
comment
Gusty Glade: There's a giant air current in the middle of Wild Canyon. Knuckles has to jump into it so it can propel him to the upper parts of the level.
 Sonic Adventure 2 (Video Game) / int_ee6d30d8
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Sonic Adventure 2 (Video Game) / int_ee6d30d8
 Sonic Adventure 2 (Video Game) / int_ee9877ea
type
Too Good for This Sinful Earth
 Sonic Adventure 2 (Video Game) / int_ee9877ea
comment
Too Good for This Sinful Earth: Maria was Shadow's best friend and her death is what leads to him vowing to take revenge on the entire world. He assumed Maria's last wish for him to do so but, after fully remembering, it was actually to make sure the people on earth could have a chance to be happy.
 Sonic Adventure 2 (Video Game) / int_ee9877ea
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 Sonic Adventure 2 (Video Game) / int_f0089082
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Early-Bird Cameo
 Sonic Adventure 2 (Video Game) / int_f0089082
comment
Early-Bird Cameo: Chaclon (Chacron? Chaclone?), the Brilliant, but Lazy rival from the Chao Race of Sonic Adventure returns... but because Sonic Adventure 2 was adapted to the GameCube before the first Adventure, series-fresh players were liable to encounter him in Challenge Races with ominous titles like "He Returns" and "He Strikes Back"—without any idea of who "he" was.
 Sonic Adventure 2 (Video Game) / int_f0089082
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 Sonic Adventure 2 (Video Game) / int_f1007689
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"I Am Becoming" Song
 Sonic Adventure 2 (Video Game) / int_f1007689
comment
"I Am Becoming" Song: "Supporting Me", the BGM for the Biolizard Boss Battle, is Shadow's meditation on his new outlook on life, looking to the future, acknowledging his need for Maria's support, and his acknowledgment that he won't have it anymore.
 Sonic Adventure 2 (Video Game) / int_f1007689
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 Sonic Adventure 2 (Video Game) / int_f1492605
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Redemption Equals Death
 Sonic Adventure 2 (Video Game) / int_f1492605
comment
Redemption Equals Death: Shadow originally died after falling from the ARK into the atmosphere. Later retconned.
 Sonic Adventure 2 (Video Game) / int_f1492605
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Sonic Adventure 2 (Video Game) / int_f1492605
 Sonic Adventure 2 (Video Game) / int_f22f395f
type
Keep It Foreign
 Sonic Adventure 2 (Video Game) / int_f22f395f
comment
Keep It Foreign: Maria's final words in the Japanese version are "Adios, Shadow the Hedgehog". In the English version it's "Sayonara, Shadow the Hedgehog".
 Sonic Adventure 2 (Video Game) / int_f22f395f
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Sonic Adventure 2 (Video Game) / int_f22f395f
 Sonic Adventure 2 (Video Game) / int_f2dadf81
type
Evil Twin
 Sonic Adventure 2 (Video Game) / int_f2dadf81
comment
Evil Twin: Sonic considers Shadow this due to the latter framing him for stealing a Chaos Emerald. It's also hinted that Shadow himself thinks Sonic is this to him, thinking Sonic was trying to copy him. Justified in that Shadow is technically 50 years old as opposed to Sonic's 15.
 Sonic Adventure 2 (Video Game) / int_f2dadf81
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 Sonic Adventure 2 (Video Game) / int_f329f2a2
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Got Volunteered
 Sonic Adventure 2 (Video Game) / int_f329f2a2
comment
Got Volunteered: As Sonic and his friends approach to the center of Eggman's pyramid base, they needed a key to get inside. Sonic suggests that Knuckles should find it since he's "the world's greatest treasure hunter", much to his chagrin.
 Sonic Adventure 2 (Video Game) / int_f329f2a2
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Jungle Japes
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comment
Jungle Japes: Green Forest and White Jungle, which serve as the respective fifth and ninth action stages in the Hero and Dark stories, take place in a jungle. Both of these stages have a time limit due to Eggman setting up bombs to destroy Prison Island.
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Dark Reprise
 Sonic Adventure 2 (Video Game) / int_f3fd818b
comment
Dark Reprise: The mellow Chao Garden theme is given a dissonant minor-key remix for the Dark Garden version. "Supporting Me", the boss theme for the Biolizard, includes a murky remix of the opening strains of the game's main theme "Live and Learn" that plays during the refrain.
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Would Hit a Girl
 Sonic Adventure 2 (Video Game) / int_f42f96fa
comment
Would Hit a Girl: Knuckles had no qualms in attacking Rouge, who can hold on her own against him. However, he reluctantly apologizes for this after restoring the Master Emerald. Besides, Rouge is a thief, so Knuckles has a right to do so.
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All Your Base Are Belong to Us
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All Your Base Are Belong to Us: Eggman and company raid Prison Island to steal the Chaos Emeralds G.U.N. is holding there and cripple the army by blowing the island up.
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Product Placement
 Sonic Adventure 2 (Video Game) / int_f511ea9b
comment
Product Placement: Due to Sonic now wearing Soap Shoes, ads for them are all over the game. They were removed from the HD releases since Soap Shoes went out of business in the interim. In Battle, there were ads for Phantasy Star Online Ep. I & II which was released around the time of Battle. Oddly these ads remained in the HD release, despite the game being discontinued.
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Never Say "Die"
 Sonic Adventure 2 (Video Game) / int_f51c5f3c
comment
Never Say "Die": Averted. Dr. Eggman comments in one of his story reminder monologues that killing Tails will be a pleasure, Sonic is told on a number of occasions that he is going to die. Amy is threatened with death a couple of times. Though Eggman never actually uses it, carrying that big pistol about in a couple of the cutscenes certainly shows that he means Serious Business. There's even a level called "Death Chamber" and the music used for the level constantly repeats those words. Even more blatant, Gerald specifically mentions the death of his young granddaughter at the hands of GUN. He also talks about a "death sentence for every human being on Earth".
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type
Complexity Addiction
 Sonic Adventure 2 (Video Game) / int_f6b698ac
comment
Complexity Addiction: The Secret Final Campaign adds an extra dimension of questionable necessity to the game's Evil Plan. Gerald appears to have programmed Shadow to ensure that all seven Chaos Emeralds are installed in the Eclipse Cannon and fire it up to create an Earth-Shattering Kaboom, which is so far all well and good, but then, once all seven emeralds are installed, Gerald instead has the Ark programmed to crash into the Earth instead. This makes sense given the Hero Story, where Sonic destroys the Eclipse Cannon, which would imply that the Colony Drop is a backup for the cannon's failure—but given the Dark Story, where the cannon is still in perfect working order, the Colony Drop is just a needless alternative that Gerald seems to prefer.
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Boss Warning Siren
 Sonic Adventure 2 (Video Game) / int_f763003b
comment
Boss Warning Siren: Justified for the boss fight against the Flying Dog. In the cutscene preceding the battle, Rouge is caught sneaking into a maximum-security vault and triggers an alarm that alerts the boss to her presence.
 Sonic Adventure 2 (Video Game) / int_f763003b
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Video Game Cruelty Potential
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comment
Video Game Cruelty Potential: Chao. You can hit it, throw it, put it in water and watch it flail if it doesn't know how to swim, make it starve, and all other sorts of things. Such abuse will result in the Chao crying a fountain of tears, blowing a raspberry at you, or if it's aggressive enough, it'll charge at you and futilely throw punches. If the Chao is more sad/angry than happy, it won't reincarnate at the end of its life. With the introduction of Light and Dark Chao in this game, who is treating the Chao good or bad matters as much as how they're treated. So treating your Chao nicely with Shadow, Eggman, and Rouge will make them Dark as well as being cruel with the good guys will, and vice versa. Omochao is another source of cruelty potential as mentioned above, but even Chao lovers like to torture the thing (the fact you can even interact with it at all is probably the developers acknowledging that some players would likely tire of him offering bits of advice even after no one was interested). Then again, it is a robot that just looks like a Chao and is not an actual Chao... In one subversion, you can choose to put down Omochao instead of throwing him around like many players would do, and he'll thank you in one of the dialogues.
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Faceship
 Sonic Adventure 2 (Video Game) / int_f938cb1e
comment
Face Ship: The exterior of the activated Eclipse Cannon in its standby mode looks like a face with a long nose, and the folding panels along the rim of the colony evoke the Robotnik family mustache. Apparently, Eggman got his love for this from Gerald Robotnik.
 Sonic Adventure 2 (Video Game) / int_f938cb1e
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Faceship
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The Robotnik family need to build Faceships!
 Sonic Adventure 2 (Video Game) / int_f94756fe
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type
Running Gag
 Sonic Adventure 2 (Video Game) / int_f9f2c33
comment
Running Gag: Sonic and Tails creating plans then leaving Amy behind, followed by her complaining about it. It happens no less than five times throughout the game, and they pay the price for it when Eggman finds Amy and holds her at gunpoint to trick the two into revealing the deception with the fake chaos emerald.
 Sonic Adventure 2 (Video Game) / int_f9f2c33
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Sequence Breaking
 Sonic Adventure 2 (Video Game) / int_fb111d49
comment
Getting A-Ranks on the early Action and Shooting stages aren't too obscenely hard, but roughly halfway through the game they become incredibly annoying without resorting to Sequence Breaking shortcuts to get massive time bonuses. And let's not even talk about the Hunting Stages, the system for which has been tweaked to be even more annoying.
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The Dog Bites Back
 Sonic Adventure 2 (Video Game) / int_fb3576b2
comment
The Dog Bites Back: In the Dark Story, Sonic rips off the Egg Golem's Restraining Bolt while Eggman is still in the room, and the instant the Egg Golem recovers from the hit it goes after the doctor.
 Sonic Adventure 2 (Video Game) / int_fb3576b2
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I Was Just Passing Through
 Sonic Adventure 2 (Video Game) / int_fb914165
comment
I Was Just Passing Through: Two instances of this had happened. Shadow shrugs off of the fact he saved Rouge's life, and says that he was saving the Chaos Emeralds. Knuckles does this to Rouge after saving her from falling down the lava, claiming that he was saving the pieces of the Master Emerald.
 Sonic Adventure 2 (Video Game) / int_fb914165
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Department of Redundancy Department
 Sonic Adventure 2 (Video Game) / int_fc151e9d
comment
Department of Redundancy Department: Due to the naming convention of the level tracks in the Adventure games, the first level's iconic rock song is called "Escape From The City ...for City Escape."
 Sonic Adventure 2 (Video Game) / int_fc151e9d
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Artistic License – Physics
 Sonic Adventure 2 (Video Game) / int_fc225bec
comment
Artistic License – Physics: After Eggman uses the Eclipse Cannon aboard the ARK to blow a chunk out of the moon as a warning shot, everyone becomes concerned about the seriousness of Eggman's threats and possible responses — never mind the fact that the effect on the tides alone would cause incalculable casualties in Real Life. Every playable character can breathe in space.
 Sonic Adventure 2 (Video Game) / int_fc225bec
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One-Winged Angel
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comment
One-Winged Angel: The Biolizard becomes Finalhazard when he fuses himself with Space Colony ARK.
 Sonic Adventure 2 (Video Game) / int_fc33ff16
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Foe Romance Subtext
 Sonic Adventure 2 (Video Game) / int_fc9b6be5
comment
Foe Romance Subtext: Knuckles and Rouge. Wild Canyon, Knuckles's first stage after meeting Rouge, has plenty of Intercourse with You explicitly about Rouge in the lyrics of its background music. After their Boss Battle, Knuckles saves Rouge from dying and they share an Almost Kiss, only for Rouge to back out and teasingly accuse Knuckles of being a Stalker with a Crush. Rouge eventually returns the shards to him under the pretense that they stink like echidnas, pretends belatedly to be aloof when he apologizes for any harm, and sneaks a smile over her shoulder after Knuckles runs off. Knuckles and Rouge share a conversation during the credits of the Last Story in which Rouge reveals she intends to quit her job. She also drops a very suggestive line indicating her mind's occupied with something better than jewels. (However, Sonic Team would never capitalize on that and Rouge remains a thief and government agent in future installments).
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Ridiculously Cute Critter
 Sonic Adventure 2 (Video Game) / int_fd1f1a63
comment
Ridiculously Cute Critter: The Chao return from Sonic Adventure. This time, they're cute enough to star in their own movies in-universe.
 Sonic Adventure 2 (Video Game) / int_fd1f1a63
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Theme Naming
 Sonic Adventure 2 (Video Game) / int_fd94c4ac
comment
Theme Naming: The Eclipse Cannon and Project SHADOW—an eclipse is an astronomical event where a celestial body casts its shadow on another celestial body.
 Sonic Adventure 2 (Video Game) / int_fd94c4ac
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Cutscene Power to the Max
 Sonic Adventure 2 (Video Game) / int_fe262584
comment
Cutscene Power to the Max: In the Hero Story, Sonic engages in a Boss Battle against the Egg Golem. In the same sequence in the Dark Story, the fight is condensed into one flying kick, complete with a Theme Music Power-Up.
 Sonic Adventure 2 (Video Game) / int_fe262584
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Prop Recycling
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comment
Prop Recycling: If you look closely, you can notice that the back of the GUN truck in City Escape is a super-sized metal crate.
 Sonic Adventure 2 (Video Game) / int_fe3dfca8
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Sonic Adventure 2 (Video Game)

The following is a list of statements referring to the current page from other pages.

 Sonic Adventure 2 (Video Game)
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Continue Your Mission, Dammit! / int_59a835fb
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Continuing is Painful / int_59a835fb
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Cutscene Incompetence / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Cutscene Power to the Max / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Cutting Off the Branches / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Dark Lord on Life Support / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Death Trap / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Debug Room / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Deface of the Moon / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Defeat Means Respect / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Degraded Boss / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Detonation Moon / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Deus Exit Machina / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Die, Chair, Die! / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Die or Fly / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Dismantled MacGuffin / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Do Not Adjust Your Set / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Doomsday Device / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Downloadable Content / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Dragon with an Agenda / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Dueling Player Characters / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Dying Declaration of Hate / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Earth-Shattering Kaboom / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Easy Impersonation / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Easy Level Trick / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Edge Gravity / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Effective Knockoff / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Empty Levels / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Endangering News Broadcast / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Energy Ring Attack / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Environmental Symbolism / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Epic Launch Sequence / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Epic Rocking / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Escape Pod / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Escape Sequence / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Eternal Engine / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
"Eureka!" Moment / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Exact Time to Failure / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Exposition Fairy / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Extendo Boxing Glove / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Fake Longevity / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Fake Platform / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Fakin' MacGuffin / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Final Speech / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
First Law of Resurrection / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Fish People / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Fix Fic / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Flawed Prototype / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Fog Feet / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Free-Fall Fight / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Furry Reminder / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Game Mod / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Gameplay and Story Segregation / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Generic Doomsday Villain / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
"Get Back Here!" Boss / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Ghastly Ghost / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Giant Space Flea from Nowhere / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Goggles Do Something Unusual / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Golden Super Mode / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Got Me Doing It / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Got Volunteered / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Government Conspiracy / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Gratuitous Japanese / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Gratuitous Rap / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Gravity Barrier / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Gravity Screw / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Green Hill Zone / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Grind Boots / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Ground Pound / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Ground Punch / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Gusty Glade / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Hair Color Dissonance / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Halloweentown / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Hard Mode Perks / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
He Didn't Make It / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Held Gaze / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Helpless Window Death / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Hero, Rival, Baddie Team-Up / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Heroic Resolve / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
High-Speed Battle / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
High-Tech Hexagons / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Hints Are for Losers / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Hit Points / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Hit Stop / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Hollywood California / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Hostage for MacGuffin / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Hostage Situation / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
How Did You Know? I Didn't / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
100% Completion / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
I Am the Noun / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
I Am What I Am / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
I Surrender, Suckers / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
I Was Just Passing Through / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Iconic Sequel Song / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Idiosyncratic Combo Levels / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
If My Calculations Are Correct / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
I'll Never Tell You What I'm Telling You! / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Implausible Boarding Skills / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
In Case of Boss Fight, Break Glass / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
In Medias Res / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Indy Escape / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Indy Hat Roll / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Inferred Holocaust / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Infinite 1-Ups / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Informing the Fourth Wall / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Instantly Proven Wrong / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Insult of Endearment / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Insult to Rocks / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Interface Screw / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Interrupting Meme / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Interspecies Friendship / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Invisibility / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Island Base / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Item-Drop Mechanic / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
It's Raining Men / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Jet Pack / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Jiggle Physics / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Joke Exhaustion / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Jungle Japes / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Just a Kid / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Keep It Foreign / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Kiai / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Kill Sat / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Kill Streak / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Kill the Cutie / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Killer App / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
King Mook / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Kyu and Dan Ranks / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Lady Mondegreen / int_59a835fb
 LaniMinella
seeAlso
Sonic Adventure 2 (Video Game)
 Sonic Adventure 2 (Video Game)
hasFeature
Laser Hallway / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Last Lousy Point / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Lethal Joke Character / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Lethal Joke Item / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Let's Split Up, Gang! / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Level in Reverse / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Light/Darkness Juxtaposition / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Lockdown / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Lone Wolf Boss / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Macross Missile Massacre / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Magic Countdown / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Make Way for the New Villains / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Marathon Level / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Marth Debuted in "Smash Bros." / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Meaningful Release Date / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Mercy Mode / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Merging the Branches / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Metal Slime / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Metropolis Level / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Mickey Mousing / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Mineral MacGuffin / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Mini-Game / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Mini-Me / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Minus World / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Mirror Boss / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Misanthrope Supreme / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Mistaken from Behind / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Model Dissonance / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Mouth Stitched Shut / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Moveset Clone / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Musical Pastiche / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Muzzle Flashlight / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
My Name Is Inigo Montoya / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
/ int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
New Powers as the Plot Demands / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
No Campaign for the Wicked / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
No Canon for the Wicked / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
No Communities Were Harmed / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
No Mouth / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
No Sidepaths, No Exploration, No Freedom / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
No, You / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Non-Dubbed Grunts / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Non-Indicative Difficulty / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Nostalgia Level / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Not Bad / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Not The Illness That Killed Them / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Obi-Wan Moment / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Offscreen Start Bonus / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Omega Ending / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
On-Site Procurement / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
On the Next / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Once More, with Clarity / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Only in It for the Money / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Orbiting Particle Shield / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Orphaned Reference / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Our Presidents Are Different / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Out-of-Character Moment / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Overly Generous Time Limit / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Overt Operative / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Patrick Stewart Speech / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Paused Interrupt / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Pedestrian Crushes Car / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Piñata Enemy / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Planet Spaceship / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Platform Battle / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Player Nudge / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Point-and-Click Map / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Power Copying / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Pre-Rendered Graphics / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Pretender Diss / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Price on Their Head / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Prison Level / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Product Displacement / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Promoted to Playable / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Psycho Prototype / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Pumpkin Person / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Put Them All Out of My Misery / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Puzzle Boss / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Quest for Identity / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Quicksand Sucks / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Race Against the Clock / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Racing Minigame / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Random Power Ranking / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Rare Candy / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
"Rashomon"-Style / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Reactor Boss / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Recurring Boss / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Recurring Riff / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Recursive Translation / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Recycled Set / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Red Alert / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Redshirt Army / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Refrain from Assuming / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Remembered Too Late / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Remilitarized Zone / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Remixed Level / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Replaced with Replica / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Revisiting the Roots / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Rhyming with Itself / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Rival Final Boss / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Rivals Team Up / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Rock–Paper–Scissors / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Rotating Protagonist / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Route Boss / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Rubber-Band A.I. / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Rule of Perception / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Same Content, Different Rating / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Sampling / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Scatting / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Score Milking / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Scoring Points / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Secret A.I. Moves / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Secret Final Campaign / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Selective Gravity / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Sequel First / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Series Continuity Error / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Shield-Bearing Mook / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Shot at Dawn / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Shouldn't You Stop Stealing? / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Shows Damage / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Signature Line / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Signature Series Arc / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Single Tear / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Sky Face / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Sky Heist / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Skybox / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Sliding Scale of Gameplay and Story Integration / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Slow-Motion Pass-By / int_59a835fb
 SonicAdventureSeries
seeAlso
Sonic Adventure 2 (Video Game)
 Sonic Adventure 2 (Video Game)
hasFeature
Space Station / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Space Zone / int_59a835fb
 SpazAttackCommentaries
seeAlso
Sonic Adventure 2 (Video Game)
 Sonic Adventure 2 (Video Game)
hasFeature
Spelling Song / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Spoiled by the Merchandise / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Starfish Robots / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Stealth-Based Mission / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Stock "Yuck!" / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Stolen MacGuffin Reveal / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Storefront Television Display / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Story Arc / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Stress-Relieving Gameplay / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Sucking-In Lines / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Super Not-Drowning Skills / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Surprise Incest / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Sword of Damocles / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Take Your Time / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Team Rocket Wins / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Techno Wreckage / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Teleportation / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
That One Achievement / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
That One Sidequest / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
The Alcatraz / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
The Computer Is a Lying Bastard / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
The Federation / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
The Ghost King / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
The Lost Woods / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
The Other Marty / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
The Trees Have Faces / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
The Very Definitely Final Dungeon / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
The Whole World Is Watching / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Theme Park Landscape / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
This Cannot Be! / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
This Is a Drill / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
This Is Not a Drill / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Thrown Out the Airlock / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Time Stands Still / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Timed Mission / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Title Theme Drop / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Too Good for This Sinful Earth / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Too Slow / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Took the Bad Film Seriously / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Town with a Dark Secret / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Tragic AIDS Story / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Translation Nod / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
True Final Boss / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Tube Travel / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Two Voices, One Character / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Ultimate Life Form / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Under the Sea / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Underground Level / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Unexplained Accent / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Unintentionally Unwinnable / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Unlockable Difficulty Levels / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Updated Re-release / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Upgrade vs. Prototype Fight / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Vent Physics / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Verbal Business Card / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Video Games of 2000-2004 / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Viewers Are Goldfish / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Villain Killer / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Villain Opening Scene / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Vine Swing / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Violation of Common Sense / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Voice with an Internet Connection / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Wave-Motion Gun / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
We Will Meet Again / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Weaponized Car / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
What the Hell Are You? / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
What the Hell, Player? / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
White Sheep / int_59a835fb
 Wiidude83
seeAlso
Sonic Adventure 2 (Video Game)
 Sonic Adventure 2 (Video Game)
hasFeature
Wrongful Accusation Insurance / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Years Too Early / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
You Can't Thwart Stage One / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
You Don't Look Like You / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
You Just Told Me / int_59a835fb
 Sonic Adventure (Video Game)
seeAlso
Sonic Adventure 2 (Video Game)
 SonicAdventure2
sameAs
Sonic Adventure 2 (Video Game)
 Mario Teh Plumber (Web Animation)
seeAlso
Sonic Adventure 2 (Video Game)
 Gamecheetz / Web Comic
seeAlso
Sonic Adventure 2 (Video Game)
 Sonic Adventure 2 (Video Game)
hasFeature
Comm Links / int_59a835fb
 Sonic Adventure 2 (Video Game)
hasFeature
Troubled Backstory Flashback / int_59a835fb
 sonicadventure2
sameAs
Sonic Adventure 2 (Video Game)