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Sonic Colors (Video Game)

 Sonic Colors (Video Game)
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 Sonic Colors (Video Game)
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Sonic Colors (Video Game)
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SonicColors
 Sonic Colors (Video Game)
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Released in late 2010, Sonic Colors is a main series installment of the Sonic the Hedgehog franchise, exclusive to Nintendo's Wii and DS platforms. Though the Wii and DS versions have slightly different stories to each other, the general premise of the game is the same.After apparently developing some remorse for his past indiscretions, Dr. Eggman supposedly turns a new leaf and builds an intergalactic amusement park up in space, made up of several planet-sized attractions. However, the amusement park is actually an assembly of planets that Eggman has pulled together, so that he might be able to capture the alien inhabitants here, known as Wisps, and harness their colored energy for his latest nefarious experiments. A Wisp named Yacker informs Sonic who, accompanied by Tails, embarks on a journey through the many attractions of Dr. Eggman's amusement park to free the imprisoned Wisps inhabiting each planet and thwart the doctor's Evil Plans.Much like Sonic the Hedgehog 4, this is one of Sega's answers to the fanbase's pleas for a better Sonic game. While Sonic 4 focuses on the classical gameplay aspects, Colors focuses on the constant speed that had become a staple of the Dimps-developed 2D Sonic games. The Wii version's stages are reminiscent of Sonic Unleashed's daytime stages (behind-the-back high-speed 3D sections combined with classic 2D — or "2½D" — platforming segments, though with a higher concentration of 2D sections), whereas the DS version is essentially Sonic Rush 3 under a different name (and, like that series, was developed by Dimps). In both versions, Sonic undertakes the high-speed platforming action he's well-known for. He can also harness the energy of the Wisps himself to activate special powers and clear new paths through the stages (though this gimmick is surprisingly not as prominent as one would expect from a Sonic game).Sonic Colors' script was written by Yasushi Otake, with the localization being led by Ken Pontac and Warren Graff, writers Happy Tree Friends and MadWorld. The duo would become a mainstay in the series until 2017.On May 27, 2021, an Updated Re-release of the Wii version of the game was announced for Nintendo Switch, PlayStation 4, PC (via the Epic Games Store) and Xbox One called Sonic Colors Ultimate with an updated and re-recorded soundtrack. Developed by Blind Squirrel Games, it was released on September 7 of the same year, with a Steam release arriving on February 6, 2023. In addition, a fully-voiced two-part cartoon, Sonic Colors: Rise of the Wisps, is accompanying the release of the game. You can see the animated short here.
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Katanas Are Just Better
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Katanas Are Just Better: The Egg Pawns in Aquarium Park are based on samurais and wield one.
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High-Speed Battle
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High-Speed Battle: Like in Sonic Unleashed, three of the game's bosses are this sort of battle: the Frigate Orcan in Starlight Carnival, the Frigate Skullian in Asteroid Coaster, and the Nega-Wisp Armor, but only in the Wii version.
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The Artifact
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The Artifact: Although the Jade Wisp is added as a power-up in Ultimate and got quite a bit of advertising, it has a few inconsistencies due to the remake nature. It makes no appearance in the opening, is not among the wisps on the title screen, and is not among the rest of the wisps used in the Final Color Blaster.
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Arbitrary Skepticism
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Arbitrary Skepticism: The genius fox with helicopter tails finds it hard to believe that a supersonic hedgehog onboard an amusement park space station surrounded by chained planets is able to absorb energy from aliens to briefly change into alternate forms.
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Fake Longevity
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Fake Longevity: Digging through the game's code reveals that most of the acts were originally designed as gimmick-based optional challenges that recycle the "proper" acts' level geometry, similarly to the side missions in Unleashed, Generations and Forces. They were turned into mandatory acts in the final game to pad the campaign's length. Similarly, most of the "real" acts were split in two to increase the total number of levels. For instance, early gameplay videos show that the first two acts of Tropical Resort were initially the same level.
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Crate Expectations
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Crate Expectations: Planet Wisp and Tropical Resort have a few of them which are easily destroyed. In Aquarium Park, crates can be pushed to destroy enemies.
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Morphic Resonance
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Morphic Resonance: Most of Sonic's Wisp forms share the same design aspects; yellow, pupiless eyes, ears and spiky protusions. All of these design aspects resemble the normal form's eyes, ears and quills to a great extent.
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Tempting Fate
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Tempting Fate: I know, I say that every time, but this time, REALLY, nothing will stop me! Eggman says that nothing could have been more annoying than Cubot's cowboy accent. Orbot swaps Cubot's voice chip for an allegedly fixed one... only for the cowboy voice to be replaced with an equally annoying pirate voice. Eggman is not pleased. Orbot and Cubot notice that one of the arms from the wreckage of the Rotatatron has gone missing, but decide that it doesn't matter too much. The arm is revealed to have punctured a hole in the machine Eggman is using to contain the Wisps' energy, which causes the entire park to explode toward the end of the game.
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Evil Sounds Deep
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Evil Sounds Deep: In the DS version, the Nega Wisp Armor uses a deep, corrupted version of the announcer's voice when using color powers.
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Temporary Platform
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Temporary Platform: The Wii-exclusive Blue Wisp can temporarily turn blue rings into blocks and vice versa, similar to a P-switch.
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Brainwashed and Crazy
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Brainwashed and Crazy: Tails, albeit very briefly, when Eggman zaps him with a mind control beam and plans to force Sonic to fight him. Eggman's master plan is to do this to the entire planet.
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Ferris Wheel of Doom
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Ferris Wheel of Doom: The DS version's Tropical Resort Act 2 starts with Sonic breaking a Ferris wheel, which proceeds to chase after him.
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Comedic Work, Serious Scene
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comment
Comedic Work, Serious Scene: This is generally the most lighthearted and comedic 3D game in the series, but the scene where Sonic and Tails discover the machine that Eggman uses to convert what looks like thousands of aliens into energy is one of the game's more dramatic and upsetting moments, especially when Tails comments when he hasn't seen Yacker lately.
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Second Hour Superpower
 Sonic Colors (Video Game) / int_19787667
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Second Hour Superpower: The DS version is basically Sonic Rush 3, but you do the first act without the boost. After the first zone, you get the first major wisp. The Wii version has the boost to start with, but the first major wisp isn't unlocked until Act 3 of Tropical Resort.
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The Cameo
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The Cameo: Characters from other Sega games appear as avatars in Ultimate.
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Black-Hole Belly
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Black-Hole Belly: Sonic literally becomes one of these upon absorbing Violet Wisps. Anything he sucks up into his void is consumed, never to see the light of day ever again.
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Oblivious to His Own Description
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comment
Oblivious to His Own Description: One of Eggman's PA messages has him informing the "owner" of "a white hovercar shaped like an egg" that said car was broken into. He only realizes what happened once he repeats the message.
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Playing with Fire
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Playing with Fire: The DS-exclusive Red Wisp gives Sonic the power to turn into a fireball, which can charge up energy to launch a Smart Bomb.
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Scenery as You Go
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Scenery as You Go: Present throughout Starlight Carnival in some auto-run areas of Acts 1, 3, and 5.
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Palmtree Panic
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Palmtree Panic: Tropical Resort. The dirt even has the same texture as the ground in Palmtree Panic.
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Breaking the Fourth Wall
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Breaking the Fourth Wall: Sonic does this when he learns the aliens are called Wisps.
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Stealth Pun
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Stealth Pun: Early on in the game.
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Ominous Latin Chanting
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Ominous Latin Chanting: Both halves of the final boss music use this, although the initial half uses it more.
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Spike Balls of Doom
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Spike Balls of Doom: Pink Wisps allow Sonic to extend his quills and turn into a pink spiked ball. In this form, Sonic can roll around and destroy enemies and obstacles by simply touching them, and he can even use his Spin Dash to charge through them at high speeds.
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Black Comedy
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Black Comedy: Several of Eggman's more hilariously callous P.A. announcements, which wouldn't sound out of place if it was GLaDOS making them:
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You Talkin' to Me?
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At one point, while Eggman is yelling at Cubot, the two go through the famous quote from Taxi Driver.
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Chekhov's Gun
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Chekhov's Gun: After you beat the first boss in both versions of the game (Globotron on DS and Rotatatron on Wii and in Ultimate), its arm will get stuck into Eggman's mind control cannon, causing it to backfire when he tries to fire it. In the scene where it ends up stuck, it is focused upon for a few seconds, making it clear that it is going to be important later on.
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Adaptation Expansion
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Adaptation Expansion: The DS version expands on the story a bit compared to the Wii version, as it incorporates the rest of Sonic's friends into the story (the Wii version by contrast, focuses only on Sonic & Tails), and adds a new True Final Boss exclusive to the DS version in the form of Nega-Mother Wisp.
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Brutal Honesty
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Brutal Honesty: Roughly half of all Dr. Eggman's announcements in this game are this.
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In Medias Res
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In Medias Res: The story begins with Sonic and Tails already at the amusement park. In fact, there's no opening cutscene to the game; you immediately play the first two acts upon starting a new file.
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Offscreen Start Bonus
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Offscreen Start Bonus: Act 4 of Aquarium Park contains a red star ring, several other items and an alternate path on the left of the starting point.
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Failure Is the Only Option
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Failure Is the Only Option: Terminal Velocity - Act 2. It's impossible to get to the 'end' and get a rank on it, since the black hole sucks Sonic in, no matter what you do. Good thing the Wisps bail him out of it, though.
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Mythology Gag
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Mythology Gag: This isn't the first time that Tails ended up brainwashed by Eggman, however briefly. You win the Final Boss battle by breaking the glass protecting Eggman's cockpit, just like Sonic Spinball. One of the customizable boost effects shown in Sonic Colors Ultimate is the lightning aura he gets when powered up in the 2020 film.
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Ascended Glitch
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In Ultimate, as mentioned under Ascended Glitch, new voice lines for Tails were recorded specifically for if the player manages to go out-of-bounds or otherwise skip level sections in ways that, in the original Wii game, were clearly unintended.
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Bonus Stage Collectables
 Sonic Colors (Video Game) / int_278e1353
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Bonus Stage Collectables: In the Wii version, the Chaos Emeralds can be collected by clearing all three stages in one world of Sonic Simulator. The DS version has collectable Emeralds as well, though they are obtained through more traditional Special Stages the player can access by clearing an Act with at least fifty rings.
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Gravity Screw
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Gravity Screw: Starlight Carnival and Asteroid Coaster both have sections where gravity is inverted, forcing Sonic to run on the levels' ceilings.
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Bilingual Bonus
 Sonic Colors (Video Game) / int_294ed981
comment
Bilingual Bonus: At the ending, the hexadecimal codes of the translator translate pretty well into English.
 Sonic Colors (Video Game) / int_294ed981
featureApplicability
1.0
 Sonic Colors (Video Game) / int_294ed981
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_294ed981
 Sonic Colors (Video Game) / int_2af6a2cb
type
Level in the Clouds
 Sonic Colors (Video Game) / int_2af6a2cb
comment
Sweet Mountain is three levels in one, combining Level in the Clouds, Remilitarized Zone, and Level Ate.
 Sonic Colors (Video Game) / int_2af6a2cb
featureApplicability
1.0
 Sonic Colors (Video Game) / int_2af6a2cb
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_2af6a2cb
 Sonic Colors (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Sonic Colors (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: Super Sonic, while fun, disables Wisp powers, which makes getting a good rank with him very difficult in most Acts. You do get Super Sonic bonuses while in that state, comparable to the Color Bonus.
 Sonic Colors (Video Game) / int_2bdae2ae
featureApplicability
1.0
 Sonic Colors (Video Game) / int_2bdae2ae
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_2bdae2ae
 Sonic Colors (Video Game) / int_2e6a41e0
type
Gratuitous English
 Sonic Colors (Video Game) / int_2e6a41e0
comment
Gratuitous English: Sonic in the Japanese version - it's practically tradition for him, after all. The names of the Wisps are in English in both versions (both colour and name - for example, "Yellow Drill" is still "Yellow Drill" in the Japanese version, though "Pink Spikes" (plural) is "Pink Spike" (singular) in Japanese). The level names are unchanged between versions, too (even Game Land and Options Satellite have the same names in both versions).
 Sonic Colors (Video Game) / int_2e6a41e0
featureApplicability
1.0
 Sonic Colors (Video Game) / int_2e6a41e0
featureConfidence
1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_2e6a41e0
 Sonic Colors (Video Game) / int_2ea2942b
type
Conspicuously Light Patch
 Sonic Colors (Video Game) / int_2ea2942b
comment
Conspicuously Light Patch: In Asteroid Coaster Act 1, there are asteroid rings floating in the open space areas, one of which are brighter than the others in each ring. Guess which ones can be homing attacked on.
 Sonic Colors (Video Game) / int_2ea2942b
featureApplicability
1.0
 Sonic Colors (Video Game) / int_2ea2942b
featureConfidence
1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_2ea2942b
 Sonic Colors (Video Game) / int_2eb2d56d
type
Adaptational Late Appearance
 Sonic Colors (Video Game) / int_2eb2d56d
comment
Adaptational Late Appearance: Due to the DS version having only one Wisp unlocked per area, some of the Wisps are found later on than in the Wii version: In the Wii version, the Cyan Wisp is the first non-White Wisp that Sonic and Tails come across and its ability is unlocked as early as Tropical Resort. In the DS version however, Sonic and Tails don’t encounter it and unlock its ability 'til Aquarium Park, one of the later zones in the game. The Yellow and Orange Wisps, which are both first encountered in Sweet Mountain in the Wii version, doesn’t appear in the DS version 'til later on in Planet Wisp and Starlight Carnival respectively, with the Red Wisp replacing them as Sweet Mountain’s primary Wisp.
 Sonic Colors (Video Game) / int_2eb2d56d
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1.0
 Sonic Colors (Video Game) / int_2eb2d56d
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1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_2eb2d56d
 Sonic Colors (Video Game) / int_2f50c5bf
type
Theme Music Power-Up
 Sonic Colors (Video Game) / int_2f50c5bf
comment
Theme Music Power-Up: An instrumental version of the main theme plays during combination attacks in co-op mode and when one is Super Sonic.
 Sonic Colors (Video Game) / int_2f50c5bf
featureApplicability
1.0
 Sonic Colors (Video Game) / int_2f50c5bf
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1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_2f50c5bf
 Sonic Colors (Video Game) / int_3011ef28
type
Co-Op Multiplayer
 Sonic Colors (Video Game) / int_3011ef28
comment
Co-Op Multiplayer: Game Land can be played with two players simultaneously controlling two Virtual Hedgehogs. The Wii version also allows you to unlock the ability to play as Miis. The mode can be played in either 1.5 Player mode, where the two players can swap who is in control at any time, or 2 Player mode, where both players can move around individually. Either way, both players can work together to reach the goal.
 Sonic Colors (Video Game) / int_3011ef28
featureApplicability
1.0
 Sonic Colors (Video Game) / int_3011ef28
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1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_3011ef28
 Sonic Colors (Video Game) / int_302730a
type
Fusion Dance
 Sonic Colors (Video Game) / int_302730a
comment
Fusion Dance: How each of the power-ups work—Sonic combines with the Wisp to gain its powers.
 Sonic Colors (Video Game) / int_302730a
featureApplicability
1.0
 Sonic Colors (Video Game) / int_302730a
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1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_302730a
 Sonic Colors (Video Game) / int_3033b958
type
Giant Enemy Crab
 Sonic Colors (Video Game) / int_3033b958
comment
Giant Enemy Crab: The Big Chaser is a robot that resembles a giant hermit crab. It pursues Sonic in Aquarium Park Act 4 and Terminal Velocity Act 1 and cannot be attacked. The player must use the Boost to put some distance between it and Sonic to avoid its punches, though doing so will cause the robot to retaliate by firing laser across two of the three lanes that Sonic can run through.
 Sonic Colors (Video Game) / int_3033b958
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1.0
 Sonic Colors (Video Game) / int_3033b958
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1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_3033b958
 Sonic Colors (Video Game) / int_311500f5
type
Breaking Old Trends
 Sonic Colors (Video Game) / int_311500f5
comment
Breaking Old Trends: This is the first 3D Sonic game that doesn't use the "Egg __" naming convention for Eggman's vehicles.
 Sonic Colors (Video Game) / int_311500f5
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1.0
 Sonic Colors (Video Game) / int_311500f5
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1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_311500f5
 Sonic Colors (Video Game) / int_33310c11
type
Under the Sea
 Sonic Colors (Video Game) / int_33310c11
comment
Under the Sea: Aquarium Park marks the first time Sonic can go underwater in a 3D game without instantly drowning. He can even swim by Spin Jumping infinitely, although this only applies to the Wii version.
 Sonic Colors (Video Game) / int_33310c11
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1.0
 Sonic Colors (Video Game) / int_33310c11
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1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_33310c11
 Sonic Colors (Video Game) / int_33d5b7f2
type
Adapted Out
 Sonic Colors (Video Game) / int_33d5b7f2
comment
Adapted Out: Despite appearing in the opening cinematic, the Pink, Green, Blue and Purple wisps are all notably absent from the DS version, instead being replaced by the DS exclusive Red and Violet Wisps. Neither Rotatatron (the boss of Tropical Resort) or Refreshinator (the boss of Planet Wisp) are in the DS version, instead being replaced by Globotron and Drillinator respectively. Miis were taken out of the Sonic Simulator in Ultimate, as that version is multi-platform and not a Nintendo console exclusive.
 Sonic Colors (Video Game) / int_33d5b7f2
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1.0
 Sonic Colors (Video Game) / int_33d5b7f2
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1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_33d5b7f2
 Sonic Colors (Video Game) / int_3401240
type
Ground Pound
 Sonic Colors (Video Game) / int_3401240
comment
Ground Pound: Unlike in the HD versions of Sonic Unleashed, he can now do the Stomp from the beginning of the game. The Blue Wisp grants a more powerful version that destroys all enemies and Wisp Blocks on screen.
 Sonic Colors (Video Game) / int_3401240
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1.0
 Sonic Colors (Video Game) / int_3401240
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1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_3401240
 Sonic Colors (Video Game) / int_380df4da
type
Comic Trio
 Sonic Colors (Video Game) / int_380df4da
comment
Comic Trio: Eggman (schemer), Cubot (follower), and Orbot (straight man) form this.
 Sonic Colors (Video Game) / int_380df4da
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1.0
 Sonic Colors (Video Game) / int_380df4da
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1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_380df4da
 Sonic Colors (Video Game) / int_38a57680
type
Flying Car
 Sonic Colors (Video Game) / int_38a57680
comment
Flying Car: Some can be seen in the background of Tropical Resort. In a couple of places, some even have springs on!
 Sonic Colors (Video Game) / int_38a57680
featureApplicability
1.0
 Sonic Colors (Video Game) / int_38a57680
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1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_38a57680
 Sonic Colors (Video Game) / int_392372f9
type
Actor Allusion
 Sonic Colors (Video Game) / int_392372f9
comment
Actor Allusion: The Japanese version announcer will announce "Final Color Blaster" (or actually in Japanese, "Final Prism Blaster"). Many savvy fans will suddenly have Kamen Rider Double pop up in their head.
 Sonic Colors (Video Game) / int_392372f9
featureApplicability
1.0
 Sonic Colors (Video Game) / int_392372f9
featureConfidence
1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_392372f9
 Sonic Colors (Video Game) / int_3bbf3fef
type
Recurring Riff
 Sonic Colors (Video Game) / int_3bbf3fef
comment
Recurring Riff: "Reach for the Stars" is remixed and reused in the final boss' second phase, when activating color powers in Game Land, and as Super Sonic's theme.
 Sonic Colors (Video Game) / int_3bbf3fef
featureApplicability
1.0
 Sonic Colors (Video Game) / int_3bbf3fef
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_3bbf3fef
 Sonic Colors (Video Game) / int_3ea462d7
type
Take That, Audience!
 Sonic Colors (Video Game) / int_3ea462d7
comment
Take That, Audience!: Eggman welcomes the players to Game Land, home of the ever-popular Sonic Simulator, where they can "waste time with (their) pathetic friends in Multiplayer Mode." Eggman tells the player the Options Satellite is where they can adjust a variety of settings for a more pleasurable visit... if they're "the self-centered, bossy type."
 Sonic Colors (Video Game) / int_3ea462d7
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1.0
 Sonic Colors (Video Game) / int_3ea462d7
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1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_3ea462d7
 Sonic Colors (Video Game) / int_3eee0728
type
Captain Obvious
 Sonic Colors (Video Game) / int_3eee0728
comment
Captain Obvious:
 Sonic Colors (Video Game) / int_3eee0728
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1.0
 Sonic Colors (Video Game) / int_3eee0728
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1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_3eee0728
 Sonic Colors (Video Game) / int_40bb59d0
type
Blatant Lies
 Sonic Colors (Video Game) / int_40bb59d0
comment
Blatant Lies:
 Sonic Colors (Video Game) / int_40bb59d0
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1.0
 Sonic Colors (Video Game) / int_40bb59d0
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1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_40bb59d0
 Sonic Colors (Video Game) / int_410f55a2
type
Either "World Domination", or Something About Bananas
 Sonic Colors (Video Game) / int_410f55a2
comment
Either "World Domination", or Something About Bananas: When Tails tests out his translator, it brings up a "translation" that isn't even remotely contextual to what's actually said. Cue Face Palm from both Sonic and the alien. The translator works correctly in the DS version from the get-go, though.
 Sonic Colors (Video Game) / int_410f55a2
featureApplicability
1.0
 Sonic Colors (Video Game) / int_410f55a2
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1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_410f55a2
 Sonic Colors (Video Game) / int_43b67361
type
Have We Met?
 Sonic Colors (Video Game) / int_43b67361
comment
Have We Met?: Silver and Blaze have an interaction like this in the DS version as a Mythology Gag to Sonic the Hedgehog (2006).
 Sonic Colors (Video Game) / int_43b67361
featureApplicability
1.0
 Sonic Colors (Video Game) / int_43b67361
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1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_43b67361
 Sonic Colors (Video Game) / int_442304c0
type
Toggling Setpiece Puzzle
 Sonic Colors (Video Game) / int_442304c0
comment
Toggling Setpiece Puzzle: Levels with the blue square wisp allow Sonic access to a set of blue platforms that can be interchanged with the blue rings at any time with a dedicated player input. Beware: any blue rings Sonic passes through vanish, meaning levels may become Unintentionally Unwinnable, forcing you to lose a life.
 Sonic Colors (Video Game) / int_442304c0
featureApplicability
1.0
 Sonic Colors (Video Game) / int_442304c0
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1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_442304c0
 Sonic Colors (Video Game) / int_4536fd29
type
Energy Weapon
 Sonic Colors (Video Game) / int_4536fd29
comment
Energy Weapon: The Cyan Wisp can turn Sonic into a laser beam, able to shoot through enemies and bounce along electric coils and crystals. The laser-spamming bosses are present too, like standard in Sonic series.
 Sonic Colors (Video Game) / int_4536fd29
featureApplicability
1.0
 Sonic Colors (Video Game) / int_4536fd29
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1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_4536fd29
 Sonic Colors (Video Game) / int_4781adbb
type
Jerk with a Heart of Gold
 Sonic Colors (Video Game) / int_4781adbb
comment
Jerk with a Heart of Gold: According to the character bios in the Wii version's manual, Pink Wisps can be somewhat harsh, but are actually very kind by nature.
 Sonic Colors (Video Game) / int_4781adbb
featureApplicability
1.0
 Sonic Colors (Video Game) / int_4781adbb
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1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_4781adbb
 Sonic Colors (Video Game) / int_47bbacb4
type
Fixed Camera
 Sonic Colors (Video Game) / int_47bbacb4
comment
Fixed Camera: The solution for the seemingly never ending camera issues of the previous games.
 Sonic Colors (Video Game) / int_47bbacb4
featureApplicability
1.0
 Sonic Colors (Video Game) / int_47bbacb4
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1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_47bbacb4
 Sonic Colors (Video Game) / int_48081842
type
The Stinger
 Sonic Colors (Video Game) / int_48081842
comment
The Stinger: The 15 minute credit sequence is followed by a scene of Eggman, Cubot, and Orbot blaming each other for the latest failure.
 Sonic Colors (Video Game) / int_48081842
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1.0
 Sonic Colors (Video Game) / int_48081842
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1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_48081842
 Sonic Colors (Video Game) / int_49bbfaee
type
Everything's Better with Rainbows
 Sonic Colors (Video Game) / int_49bbfaee
comment
Everything's Better with Rainbows: When the two Robo-Sonics perform their Combination Attack, a rainbow-colored trail appears behind them. During the final battle, the Wisps all activate their powers at once, creating a rainbow-colored vortex that shoots Sonic at the Nega-Wisp Armor like a missile.
 Sonic Colors (Video Game) / int_49bbfaee
featureApplicability
1.0
 Sonic Colors (Video Game) / int_49bbfaee
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1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_49bbfaee
 Sonic Colors (Video Game) / int_49d59be9
type
Scenery Porn
 Sonic Colors (Video Game) / int_49d59be9
comment
Scenery Porn: The general consensus is that this game's graphics are in the same league as the PS3/360 version of Sonic Unleashed. On a Wii that can't do HD. Needless to say, the Ultimate Updated Re Release also looks pretty good.
 Sonic Colors (Video Game) / int_49d59be9
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1.0
 Sonic Colors (Video Game) / int_49d59be9
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1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_49d59be9
 Sonic Colors (Video Game) / int_4c24a9ed
type
Power Copying
 Sonic Colors (Video Game) / int_4c24a9ed
comment
Power Copying: Eggman's Nega-Wisp Armor uses Wisp Powers throughout the final boss fight. He can even combine two powers together. And the announcer calls out his attacks!
 Sonic Colors (Video Game) / int_4c24a9ed
featureApplicability
1.0
 Sonic Colors (Video Game) / int_4c24a9ed
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1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_4c24a9ed
 Sonic Colors (Video Game) / int_4c798fd5
type
Shock and Awe
 Sonic Colors (Video Game) / int_4c798fd5
comment
One of the customizable boost effects shown in Sonic Colors Ultimate is the lightning aura he gets when powered up in the 2020 film.
 Sonic Colors (Video Game) / int_4c798fd5
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1.0
 Sonic Colors (Video Game) / int_4c798fd5
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1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_4c798fd5
 Sonic Colors (Video Game) / int_4cefd8a6
type
Long Song, Short Scene
 Sonic Colors (Video Game) / int_4cefd8a6
comment
Long Song, Short Scene: "vs. Nega-Wisp Armor - Phase 2", in the DS version, at least. The piece lasts for a while, actually. The boss's second phase takes about ten seconds to beat though; you'll probably win just as you realize that it's an arrangement of the theme song. True to a lesser degree with the second part of the Wii final boss theme. The song is three minutes long, but most players will finish off the boss in a minute or less.
 Sonic Colors (Video Game) / int_4cefd8a6
featureApplicability
1.0
 Sonic Colors (Video Game) / int_4cefd8a6
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1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_4cefd8a6
 Sonic Colors (Video Game) / int_4efce9e6
type
Thematic Sequel Logo Change
 Sonic Colors (Video Game) / int_4efce9e6
comment
Thematic Sequel Logo Change: The subtitle is multicolored to represent each Wisp power you use in the game.
 Sonic Colors (Video Game) / int_4efce9e6
featureApplicability
1.0
 Sonic Colors (Video Game) / int_4efce9e6
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1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_4efce9e6
 Sonic Colors (Video Game) / int_4f0b6445
type
Announcer Chatter
 Sonic Colors (Video Game) / int_4f0b6445
comment
Announcer Chatter: With two announcers: Eggman and another, unnamed announcer who calls your attacks. The latter also does this for Eggman's Wisp attacks.
 Sonic Colors (Video Game) / int_4f0b6445
featureApplicability
1.0
 Sonic Colors (Video Game) / int_4f0b6445
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1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_4f0b6445
 Sonic Colors (Video Game) / int_4f905a07
type
If You Can Read This
 Sonic Colors (Video Game) / int_4f905a07
comment
If You Can Read This: In the final cutscene Tails translates Yacker's speech on Miles Electric, which is in Hexadecimal format. The first two lines of hex translate exactly to what Yacker was saying. But the additional bit at the bottom display reads, "If you can read this, you are a geek."
 Sonic Colors (Video Game) / int_4f905a07
featureApplicability
1.0
 Sonic Colors (Video Game) / int_4f905a07
featureConfidence
1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_4f905a07
 Sonic Colors (Video Game) / int_529ade8d
type
Schizophrenic Difficulty
 Sonic Colors (Video Game) / int_529ade8d
comment
Schizophrenic Difficulty: The difficulty goes up and down throughout the game, not helped by sometimes unhelpful button prompts that can be quite cryptic. This can even happen in the same zone. Egregiously, Asteroid Coaster is the most challenging zone of the game, with several insta-death hazards and tricky platforming, but its fourth level is the absolute easiest, as it consists of Sonic pretty much running in a straight line for less than a minute!
 Sonic Colors (Video Game) / int_529ade8d
featureApplicability
1.0
 Sonic Colors (Video Game) / int_529ade8d
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1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_529ade8d
 Sonic Colors (Video Game) / int_5313c266
type
Bookends
 Sonic Colors (Video Game) / int_5313c266
comment
Book Ends: With the title screen of all things. The shot of Sonic running through space with all eight Wisps flying beside him is mirrored at the end of the Nega-Wisp Armor fight, right before the Final Color Blaster. Also, Sonic and Tails' adventure begins and ends in the hyper-accelerating elevator from the world to Eggman's interstellar amusement park. Only, the way back down is a lot more epic.
 Sonic Colors (Video Game) / int_5313c266
featureApplicability
1.0
 Sonic Colors (Video Game) / int_5313c266
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1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_5313c266
 Sonic Colors (Video Game) / int_53c37297
type
Flash Step
 Sonic Colors (Video Game) / int_53c37297
comment
Flash Step: The Quick Step, as in Sonic Unleashed, though it's now limited to designated areas.
 Sonic Colors (Video Game) / int_53c37297
featureApplicability
1.0
 Sonic Colors (Video Game) / int_53c37297
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1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_53c37297
 Sonic Colors (Video Game) / int_53c9fc92
type
Flashback
 Sonic Colors (Video Game) / int_53c9fc92
comment
Flashback: In the Wii version, a flashback, shown at the beginning of the game, showed how Sonic and Tails got to the Incredible Interstellar Amusement Park. On the DS, this scene is instead shown where it chronologically belongs.
 Sonic Colors (Video Game) / int_53c9fc92
featureApplicability
1.0
 Sonic Colors (Video Game) / int_53c9fc92
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1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_53c9fc92
 Sonic Colors (Video Game) / int_53e1f74c
type
Asteroid Thicket
 Sonic Colors (Video Game) / int_53e1f74c
comment
Asteroid Thicket: Theme park within a show example: Asteroid Coaster.
 Sonic Colors (Video Game) / int_53e1f74c
featureApplicability
1.0
 Sonic Colors (Video Game) / int_53e1f74c
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1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_53e1f74c
 Sonic Colors (Video Game) / int_5521ed05
type
No Animals Were Harmed
 Sonic Colors (Video Game) / int_5521ed05
comment
No Animals Were Harmed: Parodied during one of Eggman's public announcements:
 Sonic Colors (Video Game) / int_5521ed05
featureApplicability
1.0
 Sonic Colors (Video Game) / int_5521ed05
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_5521ed05
 Sonic Colors (Video Game) / int_5560dbb5
type
Airborne Mook
 Sonic Colors (Video Game) / int_5560dbb5
comment
Airborne Mook: The Buzzers make their first appearance on a Console game since Sonic the Hedgehog 2.
 Sonic Colors (Video Game) / int_5560dbb5
featureApplicability
1.0
 Sonic Colors (Video Game) / int_5560dbb5
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_5560dbb5
 Sonic Colors (Video Game) / int_55e5b37c
type
Bragging Rights Reward
 Sonic Colors (Video Game) / int_55e5b37c
comment
Bragging Rights Reward: Super Sonic, unlocked after you collect all 180 Special Rings and clear all levels in the Sonic Simulator. By that point you there isn't must left to do, other than replaying the levels for better ranks. And not only does enabling Super Sonic takes away the player's ability to use Wisps (aside from White Wisps), but many of the levels don't have enough rings to allow the player to transform. In the DS, you get Infinite Boost as an Option. But don't plan on using it on VS Mode or Time Trial.
 Sonic Colors (Video Game) / int_55e5b37c
featureApplicability
1.0
 Sonic Colors (Video Game) / int_55e5b37c
featureConfidence
1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_55e5b37c
 Sonic Colors (Video Game) / int_5664dbe4
type
Hesitation Equals Dishonesty
 Sonic Colors (Video Game) / int_5664dbe4
comment
Hesitation Equals Dishonesty: Many of Eggman's PA announcements, like the one in the Blatant Lies trope.
 Sonic Colors (Video Game) / int_5664dbe4
featureApplicability
1.0
 Sonic Colors (Video Game) / int_5664dbe4
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_5664dbe4
 Sonic Colors (Video Game) / int_56b53152
type
Green Aesop
 Sonic Colors (Video Game) / int_56b53152
comment
Green Aesop: Finally makes its appearance as the main theme of a Sonic game again in over 10 years. Eggman's using living creatures to power his machines and even some enemies, his most well-known trick from the Genesis days. It's most blatant in the Planet Wisp area, especially if you saw the intro movie, which showed off just how happy those cute little alien squids were before Eggman came along and messed with them. Lampshaded by several of the park PA announcements.
 Sonic Colors (Video Game) / int_56b53152
featureApplicability
1.0
 Sonic Colors (Video Game) / int_56b53152
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_56b53152
 Sonic Colors (Video Game) / int_56b5a6b7
type
Nostalgia Level
 Sonic Colors (Video Game) / int_56b5a6b7
comment
Nostalgia Level: While Game Land is a brand-new environment, some of its levels use layouts based on zones from previous games. Sonic 1 gets the most representation, as Act 1-1◊ resembling Green Hill Zone, with Marble (2-1), Spring Yard (4-1), Labyrinth (5-1), Star Light (7-1), and Scrap Brain (3-2) all appearing as well. Sky Chase (6-2 and 6-3), as well as Savannah Citadel and Skyscraper Scamper (3-1, 4-2, and 6-1) are also present, as stated by developer notes in the files.
 Sonic Colors (Video Game) / int_56b5a6b7
featureApplicability
1.0
 Sonic Colors (Video Game) / int_56b5a6b7
featureConfidence
1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_56b5a6b7
 Sonic Colors (Video Game) / int_5832e916
type
Die, Chair, Die!
 Sonic Colors (Video Game) / int_5832e916
comment
Die, Chair, Die!: Destroying some of the objects found in the level (whether by lightly bumping into them or running at high speed into them) yields you some points.
 Sonic Colors (Video Game) / int_5832e916
featureApplicability
1.0
 Sonic Colors (Video Game) / int_5832e916
featureConfidence
1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_5832e916
 Sonic Colors (Video Game) / int_59df21f1
type
Let's Play
 Sonic Colors (Video Game) / int_59df21f1
comment
Let's Play: By the goons who did Sonic the Hedgehog (2006). They're having a lot more fun this time around.
 Sonic Colors (Video Game) / int_59df21f1
featureApplicability
1.0
 Sonic Colors (Video Game) / int_59df21f1
featureConfidence
1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_59df21f1
 Sonic Colors (Video Game) / int_5a1018da
type
Funny Octopus
 Sonic Colors (Video Game) / int_5a1018da
comment
Funny Octopus: The Wisps vaguely resemble squids, thanks to their tentacles and large eyes.
 Sonic Colors (Video Game) / int_5a1018da
featureApplicability
1.0
 Sonic Colors (Video Game) / int_5a1018da
featureConfidence
1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_5a1018da
 Sonic Colors (Video Game) / int_5c300c3b
type
The Berserker
 Sonic Colors (Video Game) / int_5c300c3b
comment
The Berserker: Void (the DS-only Violet Wisp's ability) and Frenzy (the Wii-only Purple wisp) turn Sonic into one, able to absorb/chomp through nearly anything in his path.
 Sonic Colors (Video Game) / int_5c300c3b
featureApplicability
1.0
 Sonic Colors (Video Game) / int_5c300c3b
featureConfidence
1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_5c300c3b
 Sonic Colors (Video Game) / int_5c65fc1a
type
Roar Before Beating
 Sonic Colors (Video Game) / int_5c65fc1a
comment
Roar Before Beating: Before the final battle commences, the Nega-Wisp Armor utters a loud roar accompanied by the announcer's "FRENZY!".
 Sonic Colors (Video Game) / int_5c65fc1a
featureApplicability
1.0
 Sonic Colors (Video Game) / int_5c65fc1a
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_5c65fc1a
 Sonic Colors (Video Game) / int_5c8fa553
type
Level Ate
 Sonic Colors (Video Game) / int_5c8fa553
comment
Level Ate: Sweet Mountain Zone, especially Act 2, parts of which have Sonic going around a giant cheeseburger filled with cake and jellybeans. Eggman's PA Announcements deconstruct food-themed stages a bit.
 Sonic Colors (Video Game) / int_5c8fa553
featureApplicability
1.0
 Sonic Colors (Video Game) / int_5c8fa553
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_5c8fa553
 Sonic Colors (Video Game) / int_5edb884e
type
Face of a Thug
 Sonic Colors (Video Game) / int_5edb884e
comment
Face of a Thug: The Nega-Wisps may look threatening and dangerous, but their anger is channeled towards Eggman, not Sonic. While they may be ferocious and violent (as reflected by the powers they give) they are still just as helpful to Sonic as the normal wisps and are still good hearted deep down. The only exception to this is the Nega-Mother Wisp, the True Final Boss of the DS version, who actively attacks Sonic until he turns her back to normal.
 Sonic Colors (Video Game) / int_5edb884e
featureApplicability
1.0
 Sonic Colors (Video Game) / int_5edb884e
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_5edb884e
 Sonic Colors (Video Game) / int_5f4d158d
type
Space Zone
 Sonic Colors (Video Game) / int_5f4d158d
comment
Space Zone: Asteroid Coaster and Starlight Carnival are the only ones that have Sonic actively traveling through space, as he makes his way through asteroid belts and spaceships, respectively.
 Sonic Colors (Video Game) / int_5f4d158d
featureApplicability
1.0
 Sonic Colors (Video Game) / int_5f4d158d
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_5f4d158d
 Sonic Colors (Video Game) / int_5f91efd9
type
Creative Closing Credits
 Sonic Colors (Video Game) / int_5f91efd9
comment
Creative Closing Credits: Sonic can destroy the names of the people who were involved in making the game during the credits, not unlike that of New Super Mario Bros. Wii. Good thing, too—they're well over twelve minutes long.
 Sonic Colors (Video Game) / int_5f91efd9
featureApplicability
1.0
 Sonic Colors (Video Game) / int_5f91efd9
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_5f91efd9
 Sonic Colors (Video Game) / int_5fcedca
type
Big Eater
 Sonic Colors (Video Game) / int_5fcedca
comment
Big Eater: The Frenzy Wisp form, which looks like a giant set of crocodile jaws and chomps through enemies and obstacles alike. And it grows larger the more it devours, if you manage to keep it going for a while it becomes huge. On top of that, the more it eats and the bigger it gets, it soon becomes able to chomp through things even faster, making it that much easier to get him to the next level in terms of size, until you're able to mow through everything without any trouble.
 Sonic Colors (Video Game) / int_5fcedca
featureApplicability
1.0
 Sonic Colors (Video Game) / int_5fcedca
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_5fcedca
 Sonic Colors (Video Game) / int_620e256f
type
Gullible Lemmings
 Sonic Colors (Video Game) / int_620e256f
comment
Gullible Lemmings: Knuckles in the DS version gets tricked yet again, having been lured offscreen into one of Dr. Eggman's traps, though by the time Sonic and Tails find him he's escaped and chasing Orbot and Cubot. He was lured to the theme park by Rouge writing him a letter in the doctor's name.
 Sonic Colors (Video Game) / int_620e256f
featureApplicability
1.0
 Sonic Colors (Video Game) / int_620e256f
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_620e256f
 Sonic Colors (Video Game) / int_62525a70
type
He Knows About Timed Hits
 Sonic Colors (Video Game) / int_62525a70
comment
He Knows About Timed Hits: Used in the tutorial for both versions.
 Sonic Colors (Video Game) / int_62525a70
featureApplicability
1.0
 Sonic Colors (Video Game) / int_62525a70
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_62525a70
 Sonic Colors (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Sonic Colors (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: One can easily tell that during Terminal Velocity Act 2, Sonic is supposed to be running at top speed, but since it's a playable act, it sure doesn't look like it. Inversely, the first two levels give Sonic access to the white Wisps for the boost and end with him hitting containers in order to free them despite him not becoming aware of their presence or capture until confronting Orbot and Cubot, which is particularly odd since they did omit use of the cyan Wisp until after the first cutscene. The DS version actually averts this one, though, with the boost being unavailable the first time through Tropical Resort Act 1 and the level having a Goal Ring instead of a container. The Purple and Violet Wisps are corrupted aliens who have been drained of their energy in Eggman's factory. The manuals note that they are animalistic and have violent tendencies, such as hissing when someone approaches their capsules. Gameplay-wise, they seem no less intelligent or docile than the other Wisps, as they acknowledge Eggman as their sole enemy and happily agree to lend Sonic their power.
 Sonic Colors (Video Game) / int_6320eced
featureApplicability
1.0
 Sonic Colors (Video Game) / int_6320eced
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_6320eced
 Sonic Colors (Video Game) / int_63f9d3d2
type
Falsely Reformed Villain
 Sonic Colors (Video Game) / int_63f9d3d2
comment
Falsely Reformed Villain: Dr. Eggman claims that working on his interstellar amusement park is an atonement for his past misdeeds, and denies that it is a coverup for any sort of evil plan. To the surprise of zero on-screen characters, it is.
 Sonic Colors (Video Game) / int_63f9d3d2
featureApplicability
1.0
 Sonic Colors (Video Game) / int_63f9d3d2
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_63f9d3d2
 Sonic Colors (Video Game) / int_65cbb040
type
Pinball Scoring
 Sonic Colors (Video Game) / int_65cbb040
comment
Pinball Scoring: You can easily earn over a hundred thousand points in the first thirty seconds of a level, with the S-rank frequently surpassing the one million point mark. Compare, for example, Sonic the Hedgehog (2006), wherein fifty thousand points was the default bar for top rank.
 Sonic Colors (Video Game) / int_65cbb040
featureApplicability
1.0
 Sonic Colors (Video Game) / int_65cbb040
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_65cbb040
 Sonic Colors (Video Game) / int_660d1f3e
type
Amusement Park of Doom
 Sonic Colors (Video Game) / int_660d1f3e
comment
Asteroid Coaster is another three-for-one: Amusement Park of Doom, Eternal Engine, and Space Zone, with a dash of Prehistoria thrown in.
 Sonic Colors (Video Game) / int_660d1f3e
featureApplicability
1.0
 Sonic Colors (Video Game) / int_660d1f3e
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_660d1f3e
 Sonic Colors (Video Game) / int_66c725b6
type
Inconsistent Spelling
 Sonic Colors (Video Game) / int_66c725b6
comment
Inconsistent Spelling: This game is called Sonic Colors in American English regions (including Canada) and Sonic Colours in British English ones.
 Sonic Colors (Video Game) / int_66c725b6
featureApplicability
1.0
 Sonic Colors (Video Game) / int_66c725b6
featureConfidence
1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_66c725b6
 Sonic Colors (Video Game) / int_67c109a8
type
Shark Tunnel
 Sonic Colors (Video Game) / int_67c109a8
comment
Shark Tunnel: The Wii version has one at the beginning of Aquarium Park Act 1.
 Sonic Colors (Video Game) / int_67c109a8
featureApplicability
1.0
 Sonic Colors (Video Game) / int_67c109a8
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_67c109a8
 Sonic Colors (Video Game) / int_68006f9f
type
Idiosyncratic Combo Levels
 Sonic Colors (Video Game) / int_68006f9f
comment
In the Quick Time Events, Sonic can jump multiple times while The Announcer shouts "Good! Great! Awesome! Outstanding! Amazing!"
 Sonic Colors (Video Game) / int_68006f9f
featureApplicability
1.0
 Sonic Colors (Video Game) / int_68006f9f
featureConfidence
1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_68006f9f
 Sonic Colors (Video Game) / int_69681e01
type
Big Brother Instinct
 Sonic Colors (Video Game) / int_69681e01
comment
Big Brother Instinct: Sonic's protective nature to Tails shows up more than once near the end of the Wii version.
 Sonic Colors (Video Game) / int_69681e01
featureApplicability
1.0
 Sonic Colors (Video Game) / int_69681e01
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_69681e01
 Sonic Colors (Video Game) / int_6af6887
type
Escape Sequence
 Sonic Colors (Video Game) / int_6af6887
comment
Escape Sequence: Terminal Velocity is basically Sonic running back to Earth while the park is consumed by a black hole.
 Sonic Colors (Video Game) / int_6af6887
featureApplicability
1.0
 Sonic Colors (Video Game) / int_6af6887
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_6af6887
 Sonic Colors (Video Game) / int_6b6ac319
type
Painfully Slow Projectile
 Sonic Colors (Video Game) / int_6b6ac319
comment
Painfully Slow Projectile: In Aquarium Park, the Crabmeats shoot very slow missiles at you.
 Sonic Colors (Video Game) / int_6b6ac319
featureApplicability
1.0
 Sonic Colors (Video Game) / int_6b6ac319
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_6b6ac319
 Sonic Colors (Video Game) / int_6b723294
type
Techno Babble
 Sonic Colors (Video Game) / int_6b723294
comment
Techno Babble: When Tails was converting the Miles Electric into a translator:
 Sonic Colors (Video Game) / int_6b723294
featureApplicability
1.0
 Sonic Colors (Video Game) / int_6b723294
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_6b723294
 Sonic Colors (Video Game) / int_6d03eac8
type
Fighting Your Friend
 Sonic Colors (Video Game) / int_6d03eac8
comment
Fighting Your Friend: Subverted: Eggman's mind control ray on Tails runs out of energy just before he and Sonic can fight.
 Sonic Colors (Video Game) / int_6d03eac8
featureApplicability
-0.3
 Sonic Colors (Video Game) / int_6d03eac8
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_6d03eac8
 Sonic Colors (Video Game) / int_6dc206c9
type
Marathon Level
 Sonic Colors (Video Game) / int_6dc206c9
comment
Marathon Level: The EGG Shuttle (also known as Challenge Mode), which requires you to play through the entire game in one sitting, with no cutscenes, world map or Super Sonic. While Sega's online leaderboards for this mode are designed for score attacks, sites like The Sonic Center have set up time attack leaderboards for this mode too.
 Sonic Colors (Video Game) / int_6dc206c9
featureApplicability
1.0
 Sonic Colors (Video Game) / int_6dc206c9
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_6dc206c9
 Sonic Colors (Video Game) / int_6dcbe9aa
type
Deconstructive Parody
 Sonic Colors (Video Game) / int_6dcbe9aa
comment
Deconstructive Parody: Sweet Mountain is one for food-themed stages, with Eggman remarking on rides being out of order due to melting, baking-themed rides not being suitable for anyone sensitive to temperatures over 350 F, and the grossness of licking the rides.
 Sonic Colors (Video Game) / int_6dcbe9aa
featureApplicability
1.0
 Sonic Colors (Video Game) / int_6dcbe9aa
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_6dcbe9aa
 Sonic Colors (Video Game) / int_6dcfdea6
type
Hard Light
 Sonic Colors (Video Game) / int_6dcfdea6
comment
Hard Light: In Starlight Carnival, Sonic must run across roads made of solid neon lights to travel between spaceships.
 Sonic Colors (Video Game) / int_6dcfdea6
featureApplicability
1.0
 Sonic Colors (Video Game) / int_6dcfdea6
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_6dcfdea6
 Sonic Colors (Video Game) / int_6eb1268c
type
Extreme Omnivore
 Sonic Colors (Video Game) / int_6eb1268c
comment
Extreme Omnivore: When Sonic absorbs a Purple or Violet Wisp, he seems to become one of these It's difficult to tell whether he's actually eating everything in his way or just crushing it with his jaws, though.
 Sonic Colors (Video Game) / int_6eb1268c
featureApplicability
1.0
 Sonic Colors (Video Game) / int_6eb1268c
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_6eb1268c
 Sonic Colors (Video Game) / int_6ec989d8
type
Guide Dang It!
 Sonic Colors (Video Game) / int_6ec989d8
comment
Guide Dang It!: Some of those red star rings are next to impossible to find without at least exploring the stage you're on. You can only obtain one chaos emerald per zone in the DS version, and Terminal Velocity does not have an emerald. For most people, it will never dawn on them that the last emerald is actually located in the versus section of the game. Unless they are smart enough to glance at the upper screen as they fiddle with the zone selection.
 Sonic Colors (Video Game) / int_6ec989d8
featureApplicability
1.0
 Sonic Colors (Video Game) / int_6ec989d8
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_6ec989d8
 Sonic Colors (Video Game) / int_70862d06
type
Traveling-Pipe Bulge
 Sonic Colors (Video Game) / int_70862d06
comment
Traveling-Pipe Bulge: The elevators in Tropical Resort in the DS version do that when Sonic enters them, as do the pipes when Sonic goes into them with the Yellow Drill power.
 Sonic Colors (Video Game) / int_70862d06
featureApplicability
1.0
 Sonic Colors (Video Game) / int_70862d06
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_70862d06
 Sonic Colors (Video Game) / int_70d8269d
type
Excuse Plot
 Sonic Colors (Video Game) / int_70d8269d
comment
Excuse Plot: Colors story is very simple: Eggman creates an amusement park powered by cute aliens, and Sonic has to stop him. There's no bigger Central Theme, no sub-plot or Character Development, and not any internal conflict for the characters. It's a pure game about Sonic fighting Eggman, with a lot of humor.
 Sonic Colors (Video Game) / int_70d8269d
featureApplicability
1.0
 Sonic Colors (Video Game) / int_70d8269d
featureConfidence
1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_70d8269d
 Sonic Colors (Video Game) / int_71bd62b9
type
Calling Your Attacks
 Sonic Colors (Video Game) / int_71bd62b9
comment
Calling Your Attacks: Played with, as it's the announcer doing it, rather than Sonic himself (LASER! DRILL!). This is even done for Eggman's Wisp attacks in the final battle (again, with the announcer doing it, instead of Eggman).
 Sonic Colors (Video Game) / int_71bd62b9
featureApplicability
1.0
 Sonic Colors (Video Game) / int_71bd62b9
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_71bd62b9
 Sonic Colors (Video Game) / int_734c7010
type
Intercom Villainy
 Sonic Colors (Video Game) / int_734c7010
comment
Intercom Villainy: Doctor Eggman makes funny announcements over a PA system throughout the game and occasionally tries to lure Sonic into an obvious trap.
 Sonic Colors (Video Game) / int_734c7010
featureApplicability
1.0
 Sonic Colors (Video Game) / int_734c7010
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_734c7010
 Sonic Colors (Video Game) / int_74c4296f
type
Gravity Is Purple
 Sonic Colors (Video Game) / int_74c4296f
comment
Gravity Is Purple: The Violet Void power up turns Sonic into a violet-colored, living black hole.
 Sonic Colors (Video Game) / int_74c4296f
featureApplicability
1.0
 Sonic Colors (Video Game) / int_74c4296f
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_74c4296f
 Sonic Colors (Video Game) / int_751bd286
type
Is This Thing Still On?
 Sonic Colors (Video Game) / int_751bd286
comment
Is This Thing Still On?: During one of Eggman's announcements.
 Sonic Colors (Video Game) / int_751bd286
featureApplicability
1.0
 Sonic Colors (Video Game) / int_751bd286
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_751bd286
 Sonic Colors (Video Game) / int_77494f30
type
X Days Since
 Sonic Colors (Video Game) / int_77494f30
comment
X Days Since: Exaggerated and parodied in one of the Asteroid Coaster announcements, where Eggman proudly remarks that the attraction has been accident-free for 45 minutes.
 Sonic Colors (Video Game) / int_77494f30
featureApplicability
1.0
 Sonic Colors (Video Game) / int_77494f30
featureConfidence
1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_77494f30
 Sonic Colors (Video Game) / int_77f6cc58
type
100% Completion
 Sonic Colors (Video Game) / int_77f6cc58
comment
100% Completion: The game keeps track of the Red Star Rings the players collect and the S Ranks they achieve. The former also unlocks bonus stages, but the latter are just for bragging rights, though they do unlock achievements in Ultimate.
 Sonic Colors (Video Game) / int_77f6cc58
featureApplicability
1.0
 Sonic Colors (Video Game) / int_77f6cc58
featureConfidence
1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_77f6cc58
 Sonic Colors (Video Game) / int_786e5cac
type
Circling Birdies
 Sonic Colors (Video Game) / int_786e5cac
comment
Circling Birdies: The star variation pops up when one is jumped on by another player in Co-Op Mode.
 Sonic Colors (Video Game) / int_786e5cac
featureApplicability
1.0
 Sonic Colors (Video Game) / int_786e5cac
featureConfidence
1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_786e5cac
 Sonic Colors (Video Game) / int_7b3f0b81
type
Tractor Beam
 Sonic Colors (Video Game) / int_7b3f0b81
comment
Tractor Beam: Used by Eggman to gather the planets together for use in his Incredible Interstellar Amusement Park.
 Sonic Colors (Video Game) / int_7b3f0b81
featureApplicability
1.0
 Sonic Colors (Video Game) / int_7b3f0b81
featureConfidence
1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_7b3f0b81
 Sonic Colors (Video Game) / int_7ef728b1
type
Tsundere
 Sonic Colors (Video Game) / int_7ef728b1
comment
Tsundere: Shadow in the DS version, which Sonic lampshades:
 Sonic Colors (Video Game) / int_7ef728b1
featureApplicability
1.0
 Sonic Colors (Video Game) / int_7ef728b1
featureConfidence
1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_7ef728b1
 Sonic Colors (Video Game) / int_8029fa50
type
True Final Boss
 Sonic Colors (Video Game) / int_8029fa50
comment
True Final Boss: Exclusive to the DS version, there is one more boss you can face after the final boss if you have collected all seven Chaos Emeralds, the Nega-Mother Wisp.
 Sonic Colors (Video Game) / int_8029fa50
featureApplicability
1.0
 Sonic Colors (Video Game) / int_8029fa50
featureConfidence
1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_8029fa50
 Sonic Colors (Video Game) / int_808cbaeb
type
Arson, Murder, and Jaywalking
 Sonic Colors (Video Game) / int_808cbaeb
comment
Arson, Murder, and Jaywalking: Inverted.
 Sonic Colors (Video Game) / int_808cbaeb
featureApplicability
1.0
 Sonic Colors (Video Game) / int_808cbaeb
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_808cbaeb
 Sonic Colors (Video Game) / int_80a247a9
type
Breather Episode
 Sonic Colors (Video Game) / int_80a247a9
comment
Breather Episode: After the immensely serious and dramatic tone of the past three mainline Sonic games (Shadow the Hedgehog, Sonic the Hedgehog (2006), and Sonic Unleashed), this game returns to a much more lighthearted and comical tone similar to the earlier games.
 Sonic Colors (Video Game) / int_80a247a9
featureApplicability
1.0
 Sonic Colors (Video Game) / int_80a247a9
featureConfidence
1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_80a247a9
 Sonic Colors (Video Game) / int_816a4e80
type
Star Wars (Franchise)
 Sonic Colors (Video Game) / int_816a4e80
comment
When the amusement park begins to fall apart after Eggman’s ray backfires, Sonic says “I have a bad feeling about this.�
 Sonic Colors (Video Game) / int_816a4e80
featureApplicability
1.0
 Sonic Colors (Video Game) / int_816a4e80
featureConfidence
1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_816a4e80
 Sonic Colors (Video Game) / int_82518cf7
type
Motor Mouth
 Sonic Colors (Video Game) / int_82518cf7
comment
Motor Mouth: During the ending, Cubot rambles endlessly about how happy he is to have recovered his true voice, much to Eggman's annoyance.
 Sonic Colors (Video Game) / int_82518cf7
featureApplicability
1.0
 Sonic Colors (Video Game) / int_82518cf7
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_82518cf7
 Sonic Colors (Video Game) / int_82933b02
type
Button Mashing
 Sonic Colors (Video Game) / int_82933b02
comment
Button Mashing: The Quick Time Events from Unleashed have been simplified to this. All you have to do is mash A until the announcer shouts "AMAZING!"
 Sonic Colors (Video Game) / int_82933b02
featureApplicability
1.0
 Sonic Colors (Video Game) / int_82933b02
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_82933b02
 Sonic Colors (Video Game) / int_832c45c4
type
Stalked by the Bell
 Sonic Colors (Video Game) / int_832c45c4
comment
Stalked by the Bell: You can stay in a stage as long as you want, but after passing a particular time, "TIME'S UP" appears under the score counter and you can't score any more points, not even end-of-stage bonuses (retries, which are lives lost in a stage, and Rings). It doesn't matter if you just want to finish the stage, but if you were going for an S-rank, it's not going to happen anymore.
 Sonic Colors (Video Game) / int_832c45c4
featureApplicability
1.0
 Sonic Colors (Video Game) / int_832c45c4
featureConfidence
1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_832c45c4
 Sonic Colors (Video Game) / int_844b6779
type
Super Mode
 Sonic Colors (Video Game) / int_844b6779
comment
Super Mode: Super Sonic is unlocked in the Wii version after collecting all 7 Chaos Emeralds and 180 Red Star Rings, after which the ability to go super can be toggled on or off in the options menu (when on, Sonic loses the ability to use color powers). In the DS version, it's used only for the True Final Boss.
 Sonic Colors (Video Game) / int_844b6779
featureApplicability
1.0
 Sonic Colors (Video Game) / int_844b6779
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_844b6779
 Sonic Colors (Video Game) / int_868e6134
type
Songs in the Key of Panic
 Sonic Colors (Video Game) / int_868e6134
comment
Played straight in the DS version and accompanied by faster versions of the respective boss music.
 Sonic Colors (Video Game) / int_868e6134
featureApplicability
1.0
 Sonic Colors (Video Game) / int_868e6134
featureConfidence
1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_868e6134
 Sonic Colors (Video Game) / int_86b21114
type
Badass Boast
 Sonic Colors (Video Game) / int_86b21114
comment
Badass Boast: Sonic likes to make a point of yapping on about how hard he's gonna kick each boss's ass... even if they don't respond to his boasts in any way whatsoever. At one point Tails catches him doing this to an already dead robot and mocks him for it.
 Sonic Colors (Video Game) / int_86b21114
featureApplicability
1.0
 Sonic Colors (Video Game) / int_86b21114
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_86b21114
 Sonic Colors (Video Game) / int_8a07e085
type
Denser and Wackier
 Sonic Colors (Video Game) / int_8a07e085
comment
Denser and Wackier: The story and dialogue overall is much more cartoony and surreal than recent titles, especially compared to the previous Darker and Edgier titles in the series. The occasionally insane dialogue is toned down slightly in the DS version, but still extremely lighthearted and whimsical in tone.
 Sonic Colors (Video Game) / int_8a07e085
featureApplicability
1.0
 Sonic Colors (Video Game) / int_8a07e085
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1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_8a07e085
 Sonic Colors (Video Game) / int_8a88ed49
type
Mini-Boss
 Sonic Colors (Video Game) / int_8a88ed49
comment
Mini-Boss: In Asteroid Coaster, there is a giant eyeball mini boss at the end of act 6.
 Sonic Colors (Video Game) / int_8a88ed49
featureApplicability
1.0
 Sonic Colors (Video Game) / int_8a88ed49
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1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_8a88ed49
 Sonic Colors (Video Game) / int_8aaa6f4f
type
Character Customization
 Sonic Colors (Video Game) / int_8aaa6f4f
comment
Character Customization: One of the touted new features for Ultimate is the ability to earn and unlock cosmetics to apply to Sonic, such as changing the colors and patterns of his shoes and gloves or changing the visual effects, colors, and sounds of his Boost and Homing Attack.
 Sonic Colors (Video Game) / int_8aaa6f4f
featureApplicability
1.0
 Sonic Colors (Video Game) / int_8aaa6f4f
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_8aaa6f4f
 Sonic Colors (Video Game) / int_8d3f3e8b
type
Levels Take Flight
 Sonic Colors (Video Game) / int_8d3f3e8b
comment
Levels Take Flight: Two stages in the Wii version, one in Starlight Carnival and another in Aquarium Park, have Sonic needing to keep up with some flying device with springs at its top, causing Sonic to constantly bounce. It flies slowly but steadily to the end of the stage.
 Sonic Colors (Video Game) / int_8d3f3e8b
featureApplicability
1.0
 Sonic Colors (Video Game) / int_8d3f3e8b
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1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_8d3f3e8b
 Sonic Colors (Video Game) / int_8df14c99
type
One-Hit-Point Wonder
 Sonic Colors (Video Game) / int_8df14c99
comment
One-Hit-Point Wonder: Sonic is this again without rings, after ditching this mechanic in Sonic Unleashed.
 Sonic Colors (Video Game) / int_8df14c99
featureApplicability
1.0
 Sonic Colors (Video Game) / int_8df14c99
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1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_8df14c99
 Sonic Colors (Video Game) / int_8ebd7403
type
Action Commands
 Sonic Colors (Video Game) / int_8ebd7403
comment
Action Commands: Appears in a few spots in the DS version and to get AMAZING airtime off ramps in the Wii version. You only have to press the jump button in the latter case, though.
 Sonic Colors (Video Game) / int_8ebd7403
featureApplicability
1.0
 Sonic Colors (Video Game) / int_8ebd7403
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_8ebd7403
 Sonic Colors (Video Game) / int_8f6a683
type
Beat the Curse Out of Him
 Sonic Colors (Video Game) / int_8f6a683
comment
Beat the Curse Out of Him: Nega-Mother Wisp turns back into Mother Wisp after Super Sonic defeats her in the DS version.
 Sonic Colors (Video Game) / int_8f6a683
featureApplicability
1.0
 Sonic Colors (Video Game) / int_8f6a683
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_8f6a683
 Sonic Colors (Video Game) / int_902fa0b4
type
Giant Space Flea from Nowhere
 Sonic Colors (Video Game) / int_902fa0b4
comment
Giant Space Flea from Nowhere: The Wii version has an odd miniboss fought at the end of Asteroid Coaster act 6. Said miniboss is the only one in the entire game, looks nothing like any enemy Sonic has ever encountered before or since, and it doesn't even have an official name.
 Sonic Colors (Video Game) / int_902fa0b4
featureApplicability
1.0
 Sonic Colors (Video Game) / int_902fa0b4
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_902fa0b4
 Sonic Colors (Video Game) / int_907fc128
type
EveryTenThousandPoints
 Sonic Colors (Video Game) / int_907fc128
comment
Every 10,000 Points: Averted for the first time in the series (except games with infinite lives, like the storybook games). Collecting 100 rings does not give you an extra life (no, not even when you touch the checkpoints). However, getting an A-rank will give you a free life at the score tally screen, and an S-rank will give you three.
 Sonic Colors (Video Game) / int_907fc128
featureApplicability
-1.0
 Sonic Colors (Video Game) / int_907fc128
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_907fc128
 Sonic Colors (Video Game) / int_92bd6627
type
Invincible Minor Minion
 Sonic Colors (Video Game) / int_92bd6627
comment
Invincible Minor Minion: A few acts in Starlight Carnival have metallic Spinas in them, which can be homing attacked indefinitely but can't be destroyed in any way. Instead they must be used as stepping stones via the homing attack to reach higher platforms.
 Sonic Colors (Video Game) / int_92bd6627
featureApplicability
1.0
 Sonic Colors (Video Game) / int_92bd6627
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1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_92bd6627
 Sonic Colors (Video Game) / int_92fa14
type
Our Lawyers Advised This Trope
 Sonic Colors (Video Game) / int_92fa14
comment
Our Lawyers Advised This Trope: Once again, parodied by the announcements.
 Sonic Colors (Video Game) / int_92fa14
featureApplicability
1.0
 Sonic Colors (Video Game) / int_92fa14
featureConfidence
1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_92fa14
 Sonic Colors (Video Game) / int_9323264
type
All Your Colors Combined
 Sonic Colors (Video Game) / int_9323264
comment
All Your Colors Combined: Final Color Blaster, the finishing move on Eggman's Nega-Wisp Armor, has Sonic harness the power of all the colored Wisps at once for one super-powerful attack.
 Sonic Colors (Video Game) / int_9323264
featureApplicability
1.0
 Sonic Colors (Video Game) / int_9323264
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_9323264
 Sonic Colors (Video Game) / int_957e5fc2
type
Villainous Breakdown
 Sonic Colors (Video Game) / int_957e5fc2
comment
Villainous Breakdown: Eggman is reduced to this right before the Final Color/Prism Blaster.
 Sonic Colors (Video Game) / int_957e5fc2
featureApplicability
1.0
 Sonic Colors (Video Game) / int_957e5fc2
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_957e5fc2
 Sonic Colors (Video Game) / int_95a2cbd4
type
Exposition Fairy
 Sonic Colors (Video Game) / int_95a2cbd4
comment
Exposition Fairy: Both Tails and Yacker fill this role. Yacker relays information to Tails for translation during cutscenes to help Sonic and Tails figure out what Eggman is up to, while Tails offers a more traditional version, giving the player tutorials during gameplay if they choose to turn on the Navigator feature at the start of the game.
 Sonic Colors (Video Game) / int_95a2cbd4
featureApplicability
1.0
 Sonic Colors (Video Game) / int_95a2cbd4
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_95a2cbd4
 Sonic Colors (Video Game) / int_95f972d2
type
Nitro Boost
 Sonic Colors (Video Game) / int_95f972d2
comment
Nitro Boost: Aside from the usual boost pads present in the series, this game also has the White Wisp, used as fuel for the Sonic Boost instead of rings.
 Sonic Colors (Video Game) / int_95f972d2
featureApplicability
1.0
 Sonic Colors (Video Game) / int_95f972d2
featureConfidence
1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_95f972d2
 Sonic Colors (Video Game) / int_963086ce
type
Damn You, Muscle Memory!
 Sonic Colors (Video Game) / int_963086ce
comment
Damn You, Muscle Memory!: Good luck getting used to the controls if you've played Sonic Unleashed for the Wii. For that matter, adjusting from playing Unleashed and Generations on an HD console to Colors using Remote + Nunchuk is no picnic either. Sometimes, Sonic has a Double Jump. Sometimes, Sonic has a Homing Attack. This fact might kill you many times over. Going directly from the Rush series to the DS version of this game might be a huge pain, especially if you were good at remaining in the air. The controls and mechanics have only a few similarities to the Rush games', mostly taking after the console version instead. The default controls in Ultimate aren't the same as the original, nor do they match up to the previous Sonic games released on the PlayStation and Xbox consoles, which can be confusing for returning players. Thankfully, controls can be customized.
 Sonic Colors (Video Game) / int_963086ce
featureApplicability
1.0
 Sonic Colors (Video Game) / int_963086ce
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1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_963086ce
 Sonic Colors (Video Game) / int_970c790a
type
Big Bad
 Sonic Colors (Video Game) / int_970c790a
comment
Big Bad: Dr. Eggman, finally averting The Man Behind the Man common within the console games. He's even fully visible in his egg pod during the final boss fight!
 Sonic Colors (Video Game) / int_970c790a
featureApplicability
1.0
 Sonic Colors (Video Game) / int_970c790a
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1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_970c790a
 Sonic Colors (Video Game) / int_988357f9
type
Dead Character Walking
 Sonic Colors (Video Game) / int_988357f9
comment
Dead Character Walking: There is an infamous glitch which crept from the infamous Sonic the Hedgehog (2006) to the otherwise excellent Sonic Colors and Sonic Generations which makes Sonic, if he receives mortal damage while on a autoscrolling sequence, still slide with his dead body on the track. He can even be controlled sometimes with the directional pad!
 Sonic Colors (Video Game) / int_988357f9
featureApplicability
1.0
 Sonic Colors (Video Game) / int_988357f9
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1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_988357f9
 Sonic Colors (Video Game) / int_9a5ae2a2
type
More Teeth than the Osmond Family
 Sonic Colors (Video Game) / int_9a5ae2a2
comment
More Teeth than the Osmond Family: Sonic's Frenzy form has a lot of sharp fangs.
 Sonic Colors (Video Game) / int_9a5ae2a2
featureApplicability
1.0
 Sonic Colors (Video Game) / int_9a5ae2a2
featureConfidence
1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_9a5ae2a2
 Sonic Colors (Video Game) / int_9af10b44
type
Double Jump
 Sonic Colors (Video Game) / int_9af10b44
comment
Double Jump: Not counting his Werehog form in Sonic Unleashed, this is the first 3D Sonic game since Sonic R where Sonic can use this ability. In the Quick Time Events, Sonic can jump multiple times while The Announcer shouts "Good! Great! Awesome! Outstanding! Amazing!" With the Red Wisp, Sonic can perform an infinite number of double jumps as long as he has the Wisp power. Sonic has learned to jump underwater infinitely.
 Sonic Colors (Video Game) / int_9af10b44
featureApplicability
1.0
 Sonic Colors (Video Game) / int_9af10b44
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_9af10b44
 Sonic Colors (Video Game) / int_9af54b9d
type
Double Take
 Sonic Colors (Video Game) / int_9af54b9d
comment
Double Take: An implied instance of this was given in one of the PAs in the opening level, where Eggman tries to report to the owner of a silver levitating vehicle that it's been broken into and presumably vandalized, only to discover just as he's repeating himself that the vehicle he's describing is in fact his Egg Mobile.
 Sonic Colors (Video Game) / int_9af54b9d
featureApplicability
1.0
 Sonic Colors (Video Game) / int_9af54b9d
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_9af54b9d
 Sonic Colors (Video Game) / int_9cb3e22e
type
Interface Spoiler
 Sonic Colors (Video Game) / int_9cb3e22e
comment
Interface Spoiler: There are a few cutscenes that only play after clearing all three of the latter Zones, setting up the story for the final Zone. However, in Ultimate, the unlock condition for these cutscenes in the movie viewer in the Option Satellite is simply to clear the final Zone of Asteroid Coaster, potentially allowing you to unlock and view these cutscenes early if you choose to finish that zone before Planet Wisp or Aquarium Park.
 Sonic Colors (Video Game) / int_9cb3e22e
featureApplicability
1.0
 Sonic Colors (Video Game) / int_9cb3e22e
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_9cb3e22e
 Sonic Colors (Video Game) / int_9ce6492a
type
Taking the Bullet
 Sonic Colors (Video Game) / int_9ce6492a
comment
Taking the Bullet: Tails jumps in front of a Mind-Control Device to push Sonic out of its way.
 Sonic Colors (Video Game) / int_9ce6492a
featureApplicability
1.0
 Sonic Colors (Video Game) / int_9ce6492a
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_9ce6492a
 Sonic Colors (Video Game) / int_9d0daa7d
type
Last Episode Theme Reprise
 Sonic Colors (Video Game) / int_9d0daa7d
comment
"vs. Nega-Wisp Armor - Phase 2", in the DS version, at least. The piece lasts for a while, actually. The boss's second phase takes about ten seconds to beat though; you'll probably win just as you realize that it's an arrangement of the theme song.
 Sonic Colors (Video Game) / int_9d0daa7d
featureApplicability
1.0
 Sonic Colors (Video Game) / int_9d0daa7d
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_9d0daa7d
 Sonic Colors (Video Game) / int_9d12bbc1
type
Foreshadowing
 Sonic Colors (Video Game) / int_9d12bbc1
comment
Foreshadowing: The cutscene after defeating the Rotatatron/Globotron shows one of its arms attached to the mind control ray Eggman intended to use, foreshadowing the events of the finale. An optional cutscene in the DS version has Sonic, Tails, Shadow and E-123 Omega sneak into Eggman's base and find out the existence of Project Mother, foreshadowing the later appearance of the Nega-Mother Wisp.
 Sonic Colors (Video Game) / int_9d12bbc1
featureApplicability
1.0
 Sonic Colors (Video Game) / int_9d12bbc1
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_9d12bbc1
 Sonic Colors (Video Game) / int_9dab0a6e
type
Continuity Nod
 Sonic Colors (Video Game) / int_9dab0a6e
comment
Continuity Nod: The Miles Electric from Sonic Unleashed reappears as a translator. The top of the satellite holding all the planets together has what looks a lot like the Death Egg, or at least the ARK. The mind-control cannon's firing sequence in the DS version looks suspiciously like the ARK's. Sonic also has all the new moves he gained in Unleashed from the get-go. Wall-jumping, stomping, air boost, etcetera. The planets are literally chained to the amusement park. Eggman fails to fire a giant cannon at the earth, but manages to hit the moon. The moon is totally fine from the small blast, though, due to its being a mind-controlling ray, instead of a laser cannon. When the Nega-Wisp Armor explodes in the Wii version, an Eggman head appears in the explosion as fireworks, akin to Sonic CD's bad ending. The DS version of Tropical Resort Act 1 has a hang-glider section, akin to the one in Altitude Limit from Sonic Rush. It is skippable on repeat playthroughs, though. The planet, as depicted below Terminal Velocity, looks the same as Unleashed. In the DS version, completing Mission 2-1 leads to a cutscene with Tails asking Blaze how Marine is doing. An S rank in Mission 2-3 earns one of Blaze and Silver saying how easy it was for them to beat Orbot and Cubot, that it felt like they had teamed up before and been partners somewhere, some time.
 Sonic Colors (Video Game) / int_9dab0a6e
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Sonic Colors (Video Game) / int_9dab0a6e
 Sonic Colors (Video Game) / int_9dfb8296
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This Is Gonna Suck
 Sonic Colors (Video Game) / int_9dfb8296
comment
This Is Gonna Suck: The following line is said by Sonic when a black hole appears out of the destruction of the Interstellar Amusement Park:
 Sonic Colors (Video Game) / int_9dfb8296
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1.0
 Sonic Colors (Video Game) / int_9dfb8296
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Sonic Colors (Video Game) / int_9dfb8296
 Sonic Colors (Video Game) / int_9e0b9695
type
Flight
 Sonic Colors (Video Game) / int_9e0b9695
comment
Flight: The Orange Wisp turns Sonic into a rocket, allowing him to blast straight up into the air, destroying enemies and obstacles along the way. Green Hover lets Sonic float and perform Ring Dashes.
 Sonic Colors (Video Game) / int_9e0b9695
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1.0
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Sonic Colors (Video Game) / int_9e0b9695
 Sonic Colors (Video Game) / int_9fbf8969
type
Cut Lex Luthor a Check
 Sonic Colors (Video Game) / int_9fbf8969
comment
Cut Lex Luthor a Check: Eggman's reformation may be fake, but look at the stuff he's done trying to cover it up. The dude built a Space Elevator, for goodness' sake... and then builds a theme park at the top. Reed Richards Is Useless, maybe?
 Sonic Colors (Video Game) / int_9fbf8969
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1.0
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Sonic Colors (Video Game) / int_9fbf8969
 Sonic Colors (Video Game) / int_9fde2eb1
type
Pre-Asskicking One-Liner
 Sonic Colors (Video Game) / int_9fde2eb1
comment
Pre Ass Kicking One Liner: Sonic delivers one of these to every boss in the game. This gets mocked and lampshaded later on, as they are all non-sentient robots.
 Sonic Colors (Video Game) / int_9fde2eb1
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1.0
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Sonic Colors (Video Game) / int_9fde2eb1
 Sonic Colors (Video Game) / int_a43a691b
type
Finishing Move
 Sonic Colors (Video Game) / int_a43a691b
comment
Finishing Move: The Final Color Blaster, used on the Nega-Wisp Armor: UNLIMITED COLORS! LASER! DRILL! SPIKE(S)! ROCKET! CUBE! HOVER! FRENZY! FINAL COLOR/PRISM BLASTER! URAAGHHH!
 Sonic Colors (Video Game) / int_a43a691b
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Sonic Colors (Video Game) / int_a43a691b
 Sonic Colors (Video Game) / int_a4c37cbe
type
Mood Whiplash
 Sonic Colors (Video Game) / int_a4c37cbe
comment
Mood Whiplash: The player is led to feel joyful at the beginning of Planet Wisp Act 1, with Sonic running through a gorgeous grassy field while calm music plays. This is almost immediately followed by Sonic crashing into Eggman's facility, showcasing how much the doctor has been polluting and devastating the planet, with the song getting appropriately more intense and sad at the same time.
 Sonic Colors (Video Game) / int_a4c37cbe
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Sonic Colors (Video Game) / int_a4c37cbe
 Sonic Colors (Video Game) / int_abad35b4
type
Soundtrack Dissonance
 Sonic Colors (Video Game) / int_abad35b4
comment
Soundtrack Dissonance: The "Yellow Drill" jingle is a high-tempo gabber beat, something you'd probably never expect to hear in a Sonic game. The "Stage Complete" jingle in the Sonic Simulator is a riff of Eggman's theme, and thus obviously doesn't sound very triumphant at all.
 Sonic Colors (Video Game) / int_abad35b4
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Sonic Colors (Video Game) / int_abad35b4
 Sonic Colors (Video Game) / int_abe0f934
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Dissimile
 Sonic Colors (Video Game) / int_abe0f934
comment
Dissimile:
 Sonic Colors (Video Game) / int_abe0f934
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1.0
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Sonic Colors (Video Game) / int_abe0f934
 Sonic Colors (Video Game) / int_abe166cc
type
Bond Creatures
 Sonic Colors (Video Game) / int_abe166cc
comment
Bond Creatures: The Wisps have this property, allowing Sonic to merge with each one to briefly transform into a composite creature with the same colour and texture as the Wisp but with hedgehog-like characteristics.
 Sonic Colors (Video Game) / int_abe166cc
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1.0
 Sonic Colors (Video Game) / int_abe166cc
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Sonic Colors (Video Game) / int_abe166cc
 Sonic Colors (Video Game) / int_ad03437f
type
Reverse Cerebus Syndrome
 Sonic Colors (Video Game) / int_ad03437f
comment
Reverse Cerebus Syndrome: After the likes of Sonic the Hedgehog (2006) and Shadow the Hedgehog, Sega finally decided that "the franchise had begun to take itself too seriously and the story too profound".
 Sonic Colors (Video Game) / int_ad03437f
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Sonic Colors (Video Game) / int_ad03437f
 Sonic Colors (Video Game) / int_ad4a45be
type
Final Boss
 Sonic Colors (Video Game) / int_ad4a45be
comment
You win the Final Boss battle by breaking the glass protecting Eggman's cockpit, just like Sonic Spinball.
 Sonic Colors (Video Game) / int_ad4a45be
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1.0
 Sonic Colors (Video Game) / int_ad4a45be
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Sonic Colors (Video Game) / int_ad4a45be
 Sonic Colors (Video Game) / int_ae3d6438
type
Deadpan Snarker
 Sonic Colors (Video Game) / int_ae3d6438
comment
Deadpan Snarker: All characters are much more prone to sarcasm than in previous games, but Tails in particular stands out:
 Sonic Colors (Video Game) / int_ae3d6438
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1.0
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Sonic Colors (Video Game) / int_ae3d6438
 Sonic Colors (Video Game) / int_b06ff73b
type
Variable Mix
 Sonic Colors (Video Game) / int_b06ff73b
comment
Variable Mix: When Sonic does a speed boost, the bass instruments of the background music are much more quiet while the high-pitched drum sounds are louder. Aquarium Park's (and other themes in the DS version) theme is muffled when Sonic is underwater.
 Sonic Colors (Video Game) / int_b06ff73b
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Sonic Colors (Video Game) / int_b06ff73b
 Sonic Colors (Video Game) / int_b1bf431c
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Go for the Eye
 Sonic Colors (Video Game) / int_b1bf431c
comment
Go for the Eye: The Rotatatron and Refreshinator robots have a single large eye in the center of their bodies that Sonic has to hit to defeat them. The same is true for the Nega-Mother Wisp, a DS-only optional boss.
 Sonic Colors (Video Game) / int_b1bf431c
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1.0
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Sonic Colors (Video Game) / int_b1bf431c
 Sonic Colors (Video Game) / int_b24ce4b2
type
Rearrange the Song
 Sonic Colors (Video Game) / int_b24ce4b2
comment
Rearrange the Song: An orchestral arrangement of “Reach for the Stars� plays during the second phase of the final boss battle. Ultimate replaces the original version of “Reach for the Stars� with a reworked piano-led version of the song, along with a re-recorded version of the original soundtrack.
 Sonic Colors (Video Game) / int_b24ce4b2
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Sonic Colors (Video Game) / int_b24ce4b2
 Sonic Colors (Video Game) / int_b4696bc
type
Hard Levels, Easy Bosses
 Sonic Colors (Video Game) / int_b4696bc
comment
Hard Levels, Easy Bosses: The regular acts naturally get more difficult later in the game, with tighter platforming sections and labyrinthine design to enforce exploration with the Color Powers. However, the later bosses are simple re-skins of the first three with just one or two new attacks thrown into the mix. They all still have the same weakness and patterns and can be beaten fairly easily once the Wisps are acquired.
 Sonic Colors (Video Game) / int_b4696bc
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Sonic Colors (Video Game) / int_b4696bc
 Sonic Colors (Video Game) / int_b47d95be
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No OSHA Compliance
 Sonic Colors (Video Game) / int_b47d95be
comment
No OSHA Compliance: Eggman has taken so many budget cuts with the amusement park, he doesn't even try to hide it.
 Sonic Colors (Video Game) / int_b47d95be
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1.0
 Sonic Colors (Video Game) / int_b47d95be
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Sonic Colors (Video Game) / int_b47d95be
 Sonic Colors (Video Game) / int_b5049d76
type
Added Alliterative Appeal
 Sonic Colors (Video Game) / int_b5049d76
comment
Added Alliterative Appeal: In the cutscene before fighting it, the Rotatatron is referred to as the Big Boy by Dr. Eggman.
 Sonic Colors (Video Game) / int_b5049d76
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1.0
 Sonic Colors (Video Game) / int_b5049d76
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Sonic Colors (Video Game) / int_b5049d76
 Sonic Colors (Video Game) / int_b8e3f20a
type
Demoted to Extra
 Sonic Colors (Video Game) / int_b8e3f20a
comment
Demoted to Extra: Longtime Sonic regulars such as Amy, Knuckles, and Shadow are completely excised from the Wii version, but in the DS version, they make short appearances in the cutscenes between levels and sometimes give Sonic missions. The Chaos Emeralds also go from being a central plot point of the series to an optional sidequest, but only on the Wii version. On the DS version, gathering all of them allows you to access the True Final Boss and also to witness the Golden Ending. Whereas the Cyan Wisp is one of the most common wisps and appears in all the zones in the Wii version, the Cyan Wisp in the DS version only appears in Starlight Carnival, Aquarium Park and Asteroid Coaster.
 Sonic Colors (Video Game) / int_b8e3f20a
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Sonic Colors (Video Game) / int_b8e3f20a
 Sonic Colors (Video Game) / int_b9c673a6
type
Market-Based Title
 Sonic Colors (Video Game) / int_b9c673a6
comment
Market-Based Title: More slight example. While it's called Sonic Colors in both its Japanese and North American releases, it's slightly been retitled to Sonic Colours for the game's European and Australian releases, as Colour is the British English spelling for the word.
 Sonic Colors (Video Game) / int_b9c673a6
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Sonic Colors (Video Game) / int_b9c673a6
 Sonic Colors (Video Game) / int_bb660963
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Color-Coded Characters
 Sonic Colors (Video Game) / int_bb660963
comment
Color-Coded Characters: The titular colors refer to the Wisps and the powers they can bestow: Boost (white), Spikes (pink), Burst (red), Rocket (orange), Drill (yellow), Hover (green), Laser (cyan), Cube (blue), Frenzy (purple), Void (violet).
 Sonic Colors (Video Game) / int_bb660963
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Sonic Colors (Video Game) / int_bb660963
 Sonic Colors (Video Game) / int_bbb8c4fc
type
Waterfront Boss Battle
 Sonic Colors (Video Game) / int_bbb8c4fc
comment
Waterfront Boss Battle: Planet Wisp's Drillinator in the DS version is above water while you are too, but its major weak spots are underwater, only reachable by use of the drill wisp.
 Sonic Colors (Video Game) / int_bbb8c4fc
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Sonic Colors (Video Game) / int_bbb8c4fc
 Sonic Colors (Video Game) / int_bbf8683c
type
Near Victory Fanfare
 Sonic Colors (Video Game) / int_bbf8683c
comment
Near Victory Fanfare: In the Wii version, an orchestrated version of "Reach for the Stars" plays when Eggman's Nega-Wisp Armor is down to its last two hits of damage. In the DS version, the same theme plays when Sonic fights his way through the Nega-Wisp Armor in the Final Color Blaster form, and throughout the fight with the Nega-Mother Wisp.
 Sonic Colors (Video Game) / int_bbf8683c
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Sonic Colors (Video Game) / int_bbf8683c
 Sonic Colors (Video Game) / int_bc53f09e
type
Mascot with Attitude
 Sonic Colors (Video Game) / int_bc53f09e
comment
Mascot with Attitude: Sonic is much more arrogant and impulsive here compared to his previous characterizations. Almost every line of dialogue out of his mouth is a quip or a joke at Eggman's expense.
 Sonic Colors (Video Game) / int_bc53f09e
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Sonic Colors (Video Game) / int_bc53f09e
 Sonic Colors (Video Game) / int_bd3b726e
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Bad Is Good and Good Is Bad
 Sonic Colors (Video Game) / int_bd3b726e
comment
Bad Is Good and Good Is Bad: One may initially assume that getting three 7s on the slot machines in the Sonic Simulator would result in winning the jackpot, while getting three Eggman faces would hurt you. However, since the Sonic Simulator and by extension the slot machines are made by Eggman, it's the other way around.
 Sonic Colors (Video Game) / int_bd3b726e
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Sonic Colors (Video Game) / int_bd3b726e
 Sonic Colors (Video Game) / int_be6f7ae7
type
Brief Accent Imitation
 Sonic Colors (Video Game) / int_be6f7ae7
comment
Brief Accent Imitation: Eggman mocks Cubot by imitating his cowboy accent.
 Sonic Colors (Video Game) / int_be6f7ae7
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1.0
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Sonic Colors (Video Game) / int_be6f7ae7
 Sonic Colors (Video Game) / int_c0c5d08b
type
Large-Ham Announcer
 Sonic Colors (Video Game) / int_c0c5d08b
comment
Large-Ham Announcer: Orbot's voice actor also announces the color powers and Sonic's stunts. His lines of "Good! Great! Awesome! OUTSTANDING! AMAZING!" have since become a meme.
 Sonic Colors (Video Game) / int_c0c5d08b
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Sonic Colors (Video Game) / int_c0c5d08b
 Sonic Colors (Video Game) / int_c12f0c4
type
Outrun the Fireball
 Sonic Colors (Video Game) / int_c12f0c4
comment
Outrun the Fireball: Sonic has to outrun a black hole after defeating the Nega-Wisp Armor, and actually fails. He only survives thanks to the Wisps' intervention.
 Sonic Colors (Video Game) / int_c12f0c4
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Sonic Colors (Video Game) / int_c12f0c4
 Sonic Colors (Video Game) / int_c1cc369f
type
Character Portrait
 Sonic Colors (Video Game) / int_c1cc369f
comment
Character Portrait: Used in the DS version cutscenes, much like the Sonic Rush titles.
 Sonic Colors (Video Game) / int_c1cc369f
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1.0
 Sonic Colors (Video Game) / int_c1cc369f
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Sonic Colors (Video Game) / int_c1cc369f
 Sonic Colors (Video Game) / int_c25c7890
type
Fun with Acronyms
 Sonic Colors (Video Game) / int_c25c7890
comment
Fun with Acronyms: Best Boss Beating Ever.
 Sonic Colors (Video Game) / int_c25c7890
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Sonic Colors (Video Game) / int_c25c7890
 Sonic Colors (Video Game) / int_c335b9ec
type
Irony
 Sonic Colors (Video Game) / int_c335b9ec
comment
Irony: An in-universe example of Situational Irony: after getting defeated, Dr. Eggman gets to hear the exact same "your safety is most important to us" speech he recorded himself just as his amusement park is collapsing into a black hole.
 Sonic Colors (Video Game) / int_c335b9ec
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Sonic Colors (Video Game) / int_c335b9ec
 Sonic Colors (Video Game) / int_c3d60914
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Continuing is Painful
 Sonic Colors (Video Game) / int_c3d60914
comment
Continuing is Painful: Unlike the more recent Sonic games, your score doesn't reset to zero when you are killed. Unfortunately, neither does your time; it continues from where it was when you died, and can significantly damage your rank. And since once you reach a certain point timewise in a level, you cannot earn any more points at all.
 Sonic Colors (Video Game) / int_c3d60914
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Sonic Colors (Video Game) / int_c3d60914
 Sonic Colors (Video Game) / int_c3fc7139
type
Wutai
 Sonic Colors (Video Game) / int_c3fc7139
comment
Aquarium Park is a combination of Wutai and Under the Sea.
 Sonic Colors (Video Game) / int_c3fc7139
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1.0
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Sonic Colors (Video Game) / int_c3fc7139
 Sonic Colors (Video Game) / int_c75df49a
type
Shout-Out
 Sonic Colors (Video Game) / int_c75df49a
comment
Shout-Out: At one point, while Eggman is yelling at Cubot, the two go through the famous quote from Taxi Driver. At one point, Sonic says "Nobody said there'd be math!". This quote is a Running Gag in the last game the writers worked with, MadWorld. In one of the PA announcements in Asteroid Coaster, Eggman mentions a "yellow car with the license plate 1NOM155" that's in the path of an asteroid and "about to get sma— oh, um... never mind." "In space, nobody can hear you scream. Except for the person next to you, so please be considerate of others. Nobody likes a screamer." At the beginning of the Yacker's Plea cutscene, after Sonic passes Tails, he moonwalks to back up to him. When the amusement park begins to fall apart after Eggman’s ray backfires, Sonic says “I have a bad feeling about this.â€�
 Sonic Colors (Video Game) / int_c75df49a
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1.0
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Sonic Colors (Video Game) / int_c75df49a
 Sonic Colors (Video Game) / int_c97314e3
type
Eat the Camera
 Sonic Colors (Video Game) / int_c97314e3
comment
Eat the Camera: Sonic does this in the opening sequence in Frenzy or Void form.
 Sonic Colors (Video Game) / int_c97314e3
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 Sonic Colors (Video Game) / int_c97314e3
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Sonic Colors (Video Game) / int_c97314e3
 Sonic Colors (Video Game) / int_ca95473c
type
Series Continuity Error
 Sonic Colors (Video Game) / int_ca95473c
comment
Series Continuity Error: Sonic acts surprised at the thought of Eggman kidnapping an entire planet as if he's never done that before, despite that Eggman has done this before the events of this game.
 Sonic Colors (Video Game) / int_ca95473c
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1.0
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Sonic Colors (Video Game) / int_ca95473c
 Sonic Colors (Video Game) / int_cd2b8aa3
type
Space Is Noisy
 Sonic Colors (Video Game) / int_cd2b8aa3
comment
Space Is Noisy: Eggman wishes for "the maddening silence of space" as his henchmen annoyingly bicker while pushing his broken egg-craft though the vacuum.
 Sonic Colors (Video Game) / int_cd2b8aa3
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1.0
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Sonic Colors (Video Game) / int_cd2b8aa3
 Sonic Colors (Video Game) / int_cdb27d0
type
Bottomless Pit Rescue Service
 Sonic Colors (Video Game) / int_cdb27d0
comment
Bottomless Pit Rescue Service: Ultimate features a new mechanic called "Tails Save". Throughout the game you can collect medallions with Tails' face on it, which will add to a stock above the life counter on the HUD. If Sonic falls into a pit while a medal is in his stock, a medal will be consumed and Tails will swoop in and carry Sonic back to the last safe platform, averting death and loss of Rings.
 Sonic Colors (Video Game) / int_cdb27d0
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Sonic Colors (Video Game) / int_cdb27d0
 Sonic Colors (Video Game) / int_ce6555f0
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Lighter and Softer
 Sonic Colors (Video Game) / int_ce6555f0
comment
Lighter and Softer: Its general presentation and themes make this the most lighthearted Sonic game in the modern era, with the plot an dialogue not being out of place in a Saturday morning cartoon.
 Sonic Colors (Video Game) / int_ce6555f0
featureApplicability
1.0
 Sonic Colors (Video Game) / int_ce6555f0
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_ce6555f0
 Sonic Colors (Video Game) / int_cea7fc1
type
Bottomless Pits
 Sonic Colors (Video Game) / int_cea7fc1
comment
Bottomless Pits: Present in a lesser quantity than other Sonic games. Most of them are marked by a "!" sign on screen, as long as the Navigator option is turned on. (The game features a lot of pits that Sonic has to drop down in 2D segments, and it'd be slightly annoying to know what to avoid and which pits are safe without this option.)
 Sonic Colors (Video Game) / int_cea7fc1
featureApplicability
1.0
 Sonic Colors (Video Game) / int_cea7fc1
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_cea7fc1
 Sonic Colors (Video Game) / int_d148b019
type
Mundane Made Awesome
 Sonic Colors (Video Game) / int_d148b019
comment
Mundane Made Awesome: The announcer during the Press X to Not Die Button Mashing segments. Apparently, mashing A over and over is "GOOD! GREAT! AWESOME! OUTSTANDING! AMAZING!"
 Sonic Colors (Video Game) / int_d148b019
featureApplicability
1.0
 Sonic Colors (Video Game) / int_d148b019
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_d148b019
 Sonic Colors (Video Game) / int_d24ed873
type
Developer's Foresight
 Sonic Colors (Video Game) / int_d24ed873
comment
Developer's Foresight: As Super Sonic cannot use Wisps, turning on this feature retools the levels to make them completeable without Color Powers. In Ultimate, as mentioned under Ascended Glitch, new voice lines for Tails were recorded specifically for if the player manages to go out-of-bounds or otherwise skip level sections in ways that, in the original Wii game, were clearly unintended.
 Sonic Colors (Video Game) / int_d24ed873
featureApplicability
1.0
 Sonic Colors (Video Game) / int_d24ed873
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_d24ed873
 Sonic Colors (Video Game) / int_d397657d
type
Hoist by His Own Petard
 Sonic Colors (Video Game) / int_d397657d
comment
Hoist by His Own Petard: Eggman's plan is foiled when the arm of a robot he sics on Sonic at Tropical Resort gets stuck on his brainwashing weapon. When he tries to fire the weapon later in the game, it implodes, sucking up the entire theme park in a black hole.
 Sonic Colors (Video Game) / int_d397657d
featureApplicability
1.0
 Sonic Colors (Video Game) / int_d397657d
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_d397657d
 Sonic Colors (Video Game) / int_d3ce4122
type
Dynamic Loading
 Sonic Colors (Video Game) / int_d3ce4122
comment
Dynamic Loading: This is achieved in part by hiding the level loading underneath the title screen for each level, which the player expects to see for a few seconds just as is traditional with the series. It flows so naturally that one hardly notices.
 Sonic Colors (Video Game) / int_d3ce4122
featureApplicability
1.0
 Sonic Colors (Video Game) / int_d3ce4122
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_d3ce4122
 Sonic Colors (Video Game) / int_d3f14c68
type
Jolly Roger
 Sonic Colors (Video Game) / int_d3f14c68
comment
Jolly Roger: Sonic has to fight off a robot pirate ship in the Sweet Mountain Zone. The robot pirate ship has a Jolly Rodger flag with Dr. Eggman's logo on it.
 Sonic Colors (Video Game) / int_d3f14c68
featureApplicability
1.0
 Sonic Colors (Video Game) / int_d3f14c68
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_d3f14c68
 Sonic Colors (Video Game) / int_d58d2b7e
type
Post-Final Boss
 Sonic Colors (Video Game) / int_d58d2b7e
comment
Post-Final Boss: In the Wii version and Ultimate, after the final boss, there is a final level with a black hole that Sonic tries to outrun. It's just a half-minute final run that only consists of Quickstepping and jumping at the right times.
 Sonic Colors (Video Game) / int_d58d2b7e
featureApplicability
1.0
 Sonic Colors (Video Game) / int_d58d2b7e
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_d58d2b7e
 Sonic Colors (Video Game) / int_d5a66181
type
Color-Coded Multiplayer
 Sonic Colors (Video Game) / int_d5a66181
comment
Color-Coded Multiplayer: In Game Land (co-op multiplayer mode), players can choose between being blue, red, green, pink and black "hedgehogs".
 Sonic Colors (Video Game) / int_d5a66181
featureApplicability
1.0
 Sonic Colors (Video Game) / int_d5a66181
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_d5a66181
 Sonic Colors (Video Game) / int_d5f8485c
type
Law of 100
 Sonic Colors (Video Game) / int_d5f8485c
comment
Law of 100: Traditionally, getting 100 rings would earn you an extra life, but strangely, this is averted in the Wii version.
 Sonic Colors (Video Game) / int_d5f8485c
featureApplicability
-1.0
 Sonic Colors (Video Game) / int_d5f8485c
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_d5f8485c
 Sonic Colors (Video Game) / int_d639cf57
type
Reformulated Game
 Sonic Colors (Video Game) / int_d639cf57
comment
Reformulated Game: While the Wii version takes after Unleashed in terms of gameplay, the DS version is more or less a third Sonic Rush game with the trick system replaced with Wisps and the Tension being swapped out for standardized Boosting. Other changes include some minor plot differences, appearances by Sonic's friends in various side missions, a stripped-down Game Land, exclusive Wisp powers that don't appear in the Wii version, and an exclusive Optional Boss with Super Sonic.
 Sonic Colors (Video Game) / int_d639cf57
featureApplicability
1.0
 Sonic Colors (Video Game) / int_d639cf57
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_d639cf57
 Sonic Colors (Video Game) / int_da03a529
type
Bait-and-Switch Boss
 Sonic Colors (Video Game) / int_da03a529
comment
Bait-and-Switch Boss: Eggman initially sets up the mind-controlled Tails as the boss of Starlight Carnival or Sweet Mountain (whichever comes third), but instead you wind up fighting one of his ships when he runs out of mind control juice and Tails gets released.
 Sonic Colors (Video Game) / int_da03a529
featureApplicability
1.0
 Sonic Colors (Video Game) / int_da03a529
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_da03a529
 Sonic Colors (Video Game) / int_db602541
type
Reflecting Laser
 Sonic Colors (Video Game) / int_db602541
comment
Reflecting Laser: The Cyan Wisps turn Sonic into one. As you aim the laser, it shows you how he'll reflect off of the environment, up to a certain distance.
 Sonic Colors (Video Game) / int_db602541
featureApplicability
1.0
 Sonic Colors (Video Game) / int_db602541
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_db602541
 Sonic Colors (Video Game) / int_dbde0b49
type
Transformation Trinket
 Sonic Colors (Video Game) / int_dbde0b49
comment
Transformation Trinket: The Wisps can transform Sonic into various forms to give him new abilities. The exception is the White Wisp, which simply fuels his Boost Gauge instead.
 Sonic Colors (Video Game) / int_dbde0b49
featureApplicability
1.0
 Sonic Colors (Video Game) / int_dbde0b49
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_dbde0b49
 Sonic Colors (Video Game) / int_dd891949
type
Who Writes This Crap?!
 Sonic Colors (Video Game) / int_dd891949
comment
Who Writes This Crap?!: One of Eggman's PA announcements has one too many "ocean" puns for his taste, leading him to wonder "who writes this drivel?". As it turns out, he does.
 Sonic Colors (Video Game) / int_dd891949
featureApplicability
1.0
 Sonic Colors (Video Game) / int_dd891949
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_dd891949
 Sonic Colors (Video Game) / int_de70f5a4
type
Continuity Cameo
 Sonic Colors (Video Game) / int_de70f5a4
comment
Continuity Cameo: The DS-exclusive Red and Violet Wisps are briefly shown in the Wii version, appearing among the crowd of Wisps in the cutscene after Terminal Velocity Act 2.
 Sonic Colors (Video Game) / int_de70f5a4
featureApplicability
1.0
 Sonic Colors (Video Game) / int_de70f5a4
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_de70f5a4
 Sonic Colors (Video Game) / int_e0606d52
type
Optional Boss
 Sonic Colors (Video Game) / int_e0606d52
comment
Optional Boss: In the DS version, the Nega-Mother Wisp can be fought by collecting all 7 Chaos Emeralds.
 Sonic Colors (Video Game) / int_e0606d52
featureApplicability
1.0
 Sonic Colors (Video Game) / int_e0606d52
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_e0606d52
 Sonic Colors (Video Game) / int_e22feb9c
type
Mind-Control Device
 Sonic Colors (Video Game) / int_e22feb9c
comment
Mind-Control Device: Eggman's master plan. A ray gun fueled by the corrupted Wisps' energy that he intends to use to brainwash the entire planet.
 Sonic Colors (Video Game) / int_e22feb9c
featureApplicability
1.0
 Sonic Colors (Video Game) / int_e22feb9c
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_e22feb9c
 Sonic Colors (Video Game) / int_e234ddbf
type
Escape Pod
 Sonic Colors (Video Game) / int_e234ddbf
comment
Escape Pod: "In the unlikely event of an emergency, please find the nearest escape pod. For anyone not named 'Eggman', your escape pod can be found back on the planet, still being assembled in the factory."
 Sonic Colors (Video Game) / int_e234ddbf
featureApplicability
1.0
 Sonic Colors (Video Game) / int_e234ddbf
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_e234ddbf
 Sonic Colors (Video Game) / int_e38268b5
type
Helpful Mook
 Sonic Colors (Video Game) / int_e38268b5
comment
Helpful Mook: One of the enemies is shaped like a pot and normally drops spike balls, but can also drop a lot of rings depending on the level.
 Sonic Colors (Video Game) / int_e38268b5
featureApplicability
1.0
 Sonic Colors (Video Game) / int_e38268b5
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_e38268b5
 Sonic Colors (Video Game) / int_e3a5d345
type
Fartillery
 Sonic Colors (Video Game) / int_e3a5d345
comment
Fartillery: On the other end. Alluded to in this conversation:
 Sonic Colors (Video Game) / int_e3a5d345
featureApplicability
1.0
 Sonic Colors (Video Game) / int_e3a5d345
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_e3a5d345
 Sonic Colors (Video Game) / int_e3ab9e00
type
Turns Red
 Sonic Colors (Video Game) / int_e3ab9e00
comment
Turns Red: In the Wii version, the bosses flash red when they are down to their last hits. Played straight in the DS version and accompanied by faster versions of the respective boss music.
 Sonic Colors (Video Game) / int_e3ab9e00
featureApplicability
1.0
 Sonic Colors (Video Game) / int_e3ab9e00
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_e3ab9e00
 Sonic Colors (Video Game) / int_e3c97e7a
type
Story to Gameplay Ratio
 Sonic Colors (Video Game) / int_e3c97e7a
comment
Story to Gameplay Ratio: Average for a Sonic game (that is, mostly gameplay). What sets it apart is that the gameplay starts mere seconds after pressing Start, with absolutely no introductory cutscene.
 Sonic Colors (Video Game) / int_e3c97e7a
featureApplicability
1.0
 Sonic Colors (Video Game) / int_e3c97e7a
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_e3c97e7a
 Sonic Colors (Video Game) / int_e402b8bd
type
Hailfire Peaks
 Sonic Colors (Video Game) / int_e402b8bd
comment
Hailfire Peaks: Sonic Colors is made of this trope. Tropical Resort is Palmtree Panic meets Amusement Park. Sweet Mountain is three levels in one, combining Level in the Clouds, Remilitarized Zone, and Level Ate. Starlight Carnival is a Space Zone with a Pinball Zone aesthetic for good measure, with a few Band Land elements. Planet Wisp is a Green Hill Zone level, in the process of being demolished by large Eternal Engines. Aquarium Park is a combination of Wutai and Under the Sea. Asteroid Coaster is another three-for-one: Amusement Park of Doom, Eternal Engine, and Space Zone, with a dash of Prehistoria thrown in.
 Sonic Colors (Video Game) / int_e402b8bd
featureApplicability
1.0
 Sonic Colors (Video Game) / int_e402b8bd
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_e402b8bd
 Sonic Colors (Video Game) / int_e5066b68
type
11th-Hour Superpower
 Sonic Colors (Video Game) / int_e5066b68
comment
11th-Hour Superpower: Final Color Blaster in the Wii version, which delivers the final blow on Eggman's Nega Wisp Armor. Super Sonic in the DS version, who is required in order to confront the corrupted Mother Wisp.
 Sonic Colors (Video Game) / int_e5066b68
featureApplicability
1.0
 Sonic Colors (Video Game) / int_e5066b68
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_e5066b68
 Sonic Colors (Video Game) / int_e5421161
type
Expy
 Sonic Colors (Video Game) / int_e5421161
comment
Expy: Orbot and Cubot strangely resemble Decoe and Bocoe from Sonic X, as well as Scratch and Grounder from Adventures of Sonic the Hedgehog.
 Sonic Colors (Video Game) / int_e5421161
featureApplicability
1.0
 Sonic Colors (Video Game) / int_e5421161
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_e5421161
 Sonic Colors (Video Game) / int_e57198a4
type
Advancing Wall of Doom
 Sonic Colors (Video Game) / int_e57198a4
comment
Advancing Wall of Doom: In Planet Wisp Act 2 (DS version), a giant mechanical digger chases Sonic as he is stuck in Yellow Drill form. Sonic must dig deeper into the mountain while dodging layers of solid rock to escape the machine. In the DS version of Asteroid Coaster, a recurring obstacle is a sentient T. rex skull that chases Sonic through the level at high speed. If Sonic fails to escape its jaws, it will defeat him regardless of how many rings the player has acquired.
 Sonic Colors (Video Game) / int_e57198a4
featureApplicability
1.0
 Sonic Colors (Video Game) / int_e57198a4
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_e57198a4
 Sonic Colors (Video Game) / int_e624f0e8
type
Suspiciously Specific Denial
 Sonic Colors (Video Game) / int_e624f0e8
comment
Suspiciously Specific Denial: "This amusement park was constructed entirely out of a sense of remorse for my past transgressions, and is in no way associated with any sort of evil plot or premeditated misdeeds."
 Sonic Colors (Video Game) / int_e624f0e8
featureApplicability
1.0
 Sonic Colors (Video Game) / int_e624f0e8
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_e624f0e8
 Sonic Colors (Video Game) / int_e63317eb
type
Green Hill Zone
 Sonic Colors (Video Game) / int_e63317eb
comment
Planet Wisp is a Green Hill Zone level, in the process of being demolished by large Eternal Engines.
 Sonic Colors (Video Game) / int_e63317eb
featureApplicability
1.0
 Sonic Colors (Video Game) / int_e63317eb
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_e63317eb
 Sonic Colors (Video Game) / int_e6661fc2
type
Press X to Not Die
 Sonic Colors (Video Game) / int_e6661fc2
comment
Press X to Not Die: Simplified for the air trick sequences, in which all you have to do now is mash A.
 Sonic Colors (Video Game) / int_e6661fc2
featureApplicability
1.0
 Sonic Colors (Video Game) / int_e6661fc2
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_e6661fc2
 Sonic Colors (Video Game) / int_e69e12b2
type
Combination Attack
 Sonic Colors (Video Game) / int_e69e12b2
comment
When the two Robo-Sonics perform their Combination Attack, a rainbow-colored trail appears behind them.
 Sonic Colors (Video Game) / int_e69e12b2
featureApplicability
1.0
 Sonic Colors (Video Game) / int_e69e12b2
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_e69e12b2
 Sonic Colors (Video Game) / int_e9e35e8f
type
Exact Words
 Sonic Colors (Video Game) / int_e9e35e8f
comment
Exact Words:
 Sonic Colors (Video Game) / int_e9e35e8f
featureApplicability
1.0
 Sonic Colors (Video Game) / int_e9e35e8f
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_e9e35e8f
 Sonic Colors (Video Game) / int_ea826f60
type
Descending Ceiling
 Sonic Colors (Video Game) / int_ea826f60
comment
Descending Ceiling: Toward the end of Starlight Carnival Act 1, there is a segment where the ceiling slowly lowers until it crushes Sonic underneath. If you have enough Boost power, you can just barely bypass it if you run through at full speed, but there are a few safe zones in the middle that you can hide in to avoid getting crushed, and proper use of Blue Cube can unlock some alternate routes. There's also an example in Aquarium Park Act 1 where there's spikes lining the ceiling, and the platform you're on rises towards them. Thankfully, you don't get crushed.
 Sonic Colors (Video Game) / int_ea826f60
featureApplicability
1.0
 Sonic Colors (Video Game) / int_ea826f60
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_ea826f60
 Sonic Colors (Video Game) / int_ed3e90f3
type
Duct Tape for Everything
 Sonic Colors (Video Game) / int_ed3e90f3
comment
Duct Tape for Everything: Eggman claims that the space-age polymer holding the starships in Starlight Carnival together is not duct tape. It may look and feel like duct tape, but it's actually a highly-advanced material called "space tape".
 Sonic Colors (Video Game) / int_ed3e90f3
featureApplicability
1.0
 Sonic Colors (Video Game) / int_ed3e90f3
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_ed3e90f3
 Sonic Colors (Video Game) / int_ed98f038
type
Wall Crawl
 Sonic Colors (Video Game) / int_ed98f038
comment
Wall Crawl: The Wii-exclusive Pink Wisp, which covers Sonic in spikes (more so than usual) and allows him to climb walls and ceilings.
 Sonic Colors (Video Game) / int_ed98f038
featureApplicability
1.0
 Sonic Colors (Video Game) / int_ed98f038
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_ed98f038
 Sonic Colors (Video Game) / int_ee13f24f
type
Space Elevator
 Sonic Colors (Video Game) / int_ee13f24f
comment
Space Elevator: The main means to enter the Incredible Interstellar Amusement Park from Sonic's world. Sonic runs down the elevator shaft in the final area of the game.
 Sonic Colors (Video Game) / int_ee13f24f
featureApplicability
1.0
 Sonic Colors (Video Game) / int_ee13f24f
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_ee13f24f
 Sonic Colors (Video Game) / int_eef90616
type
Bread, Eggs, Milk, Squick
 Sonic Colors (Video Game) / int_eef90616
comment
Bread, Eggs, Milk, Squick: "Please refrain from throwing any coins, trash, or small children into the reflecting pools." From the cutscene after defeating the Rotatatron:
 Sonic Colors (Video Game) / int_eef90616
featureApplicability
1.0
 Sonic Colors (Video Game) / int_eef90616
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_eef90616
 Sonic Colors (Video Game) / int_f041eb0d
type
Phlegmings
 Sonic Colors (Video Game) / int_f041eb0d
comment
Phlegmings: Sonic in Purple Frenzy form appears to spew copious amount of dark saliva whilst he's rampaging about.
 Sonic Colors (Video Game) / int_f041eb0d
featureApplicability
1.0
 Sonic Colors (Video Game) / int_f041eb0d
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_f041eb0d
 Sonic Colors (Video Game) / int_f11c3835
type
Anti-Grinding
 Sonic Colors (Video Game) / int_f11c3835
comment
Anti-Grinding: You can't get infinite points when using the same wisp over and over, though you can get many nonetheless, insofar that spamming the drill can be a good way to get an S rank... if you don't take too long. After a certain time, depending on the stage, any bonuses you get are nullified.
 Sonic Colors (Video Game) / int_f11c3835
featureApplicability
1.0
 Sonic Colors (Video Game) / int_f11c3835
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_f11c3835
 Sonic Colors (Video Game) / int_f1577797
type
Boss Remix
 Sonic Colors (Video Game) / int_f1577797
comment
Boss Remix: The use of an orchestrated version of Reach For The Stars in the later part of the Nega-Wisp Armor fight in the Wii version (for the DS version, it only plays at the very end of that boss fight and the Nega Mother Wisp fight).
 Sonic Colors (Video Game) / int_f1577797
featureApplicability
1.0
 Sonic Colors (Video Game) / int_f1577797
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_f1577797
 Sonic Colors (Video Game) / int_f15c2859
type
NO INDOOR VOICE
 Sonic Colors (Video Game) / int_f15c2859
comment
No Indoor Voice: The Announcer; justified for this very reason.
 Sonic Colors (Video Game) / int_f15c2859
featureApplicability
1.0
 Sonic Colors (Video Game) / int_f15c2859
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_f15c2859
 Sonic Colors (Video Game) / int_f23ad6de
type
Food Porn
 Sonic Colors (Video Game) / int_f23ad6de
comment
Food Porn: The basis for Sweet Mountain Zone. The level has Sonic running through loops made out of donuts, digging through layers of cake, using long strings of liquorice as grind rails, making his way to the top of a giant burger... All of which are carefully detailed.
 Sonic Colors (Video Game) / int_f23ad6de
featureApplicability
1.0
 Sonic Colors (Video Game) / int_f23ad6de
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_f23ad6de
 Sonic Colors (Video Game) / int_f2877d9e
type
IncrediblyLamePun
 Sonic Colors (Video Game) / int_f2877d9e
comment
Incredibly Lame Pun: Before the final battle, Eggman tries to intimidate Sonic with a speech peppered with amusement park-related puns. It doesn't work.
 Sonic Colors (Video Game) / int_f2877d9e
featureApplicability
1.0
 Sonic Colors (Video Game) / int_f2877d9e
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1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_f2877d9e
 Sonic Colors (Video Game) / int_f37bf401
type
Hover Tank
 Sonic Colors (Video Game) / int_f37bf401
comment
Hover Tank: The Wii/Ultimate-exclusive Green Wisp's power is to turn Sonic into an organic version of this, which also allows him to fly across trails of rings. The DS-exclusive Violet Wisp is a mix of this (aside from ring trail abilities) and the ability to suck a lot of things up.
 Sonic Colors (Video Game) / int_f37bf401
featureApplicability
1.0
 Sonic Colors (Video Game) / int_f37bf401
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_f37bf401
 Sonic Colors (Video Game) / int_f38adaff
type
Fast Tunnelling
 Sonic Colors (Video Game) / int_f38adaff
comment
Fast Tunnelling: The Yellow Wisps, used to get to secret rooms and alternate routes through a given level.
 Sonic Colors (Video Game) / int_f38adaff
featureApplicability
1.0
 Sonic Colors (Video Game) / int_f38adaff
featureConfidence
1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_f38adaff
 Sonic Colors (Video Game) / int_f3fd818b
type
Dark Reprise
 Sonic Colors (Video Game) / int_f3fd818b
comment
Dark Reprise: The second part of the Nega-Wisp Armor theme is a remix of "Reach for the Stars". It starts ominously, but becomes a Triumphant Reprise during the chorus.
 Sonic Colors (Video Game) / int_f3fd818b
featureApplicability
1.0
 Sonic Colors (Video Game) / int_f3fd818b
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1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_f3fd818b
 Sonic Colors (Video Game) / int_f50b1e05
type
Shoo the Dog
 Sonic Colors (Video Game) / int_f50b1e05
comment
Shoo the Dog: Sonic shoves Tails into the space elevator out of the park so he can fight the Nega Wisp Armor by himself.
 Sonic Colors (Video Game) / int_f50b1e05
featureApplicability
1.0
 Sonic Colors (Video Game) / int_f50b1e05
featureConfidence
1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_f50b1e05
 Sonic Colors (Video Game) / int_f53dd5eb
type
Mutually Exclusive Power-Ups
 Sonic Colors (Video Game) / int_f53dd5eb
comment
Mutually Exclusive Power-Ups: The Wisps. If you have a Wisp and obtain another one of a different kind, the one you had gets released so your new one can take its place. The one exception is the white Wisp, which replenishes your boost meter and can be collected regardless of whether you have another Wisp or not.
 Sonic Colors (Video Game) / int_f53dd5eb
featureApplicability
1.0
 Sonic Colors (Video Game) / int_f53dd5eb
featureConfidence
1.0
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Sonic Colors (Video Game) / int_f53dd5eb
 Sonic Colors (Video Game) / int_f69d396a
type
Walk on Water
 Sonic Colors (Video Game) / int_f69d396a
comment
Walk on Water: If Sonic uses his Boost on the surface of the water in Aquarium Park, he can run across it without sinking as long as he doesn't stop boosting.
 Sonic Colors (Video Game) / int_f69d396a
featureApplicability
1.0
 Sonic Colors (Video Game) / int_f69d396a
featureConfidence
1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_f69d396a
 Sonic Colors (Video Game) / int_f7bbb0ec
type
Automatic New Game
 Sonic Colors (Video Game) / int_f7bbb0ec
comment
Automatic New Game: A textbook example; pressing the "start" button on a fresh file immediately sends the player into Tropical Resort Act 1. Not even a cutscene until Act 2 is finished.
 Sonic Colors (Video Game) / int_f7bbb0ec
featureApplicability
1.0
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featureConfidence
1.0
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hasFeature
Sonic Colors (Video Game) / int_f7bbb0ec
 Sonic Colors (Video Game) / int_f910567
type
This Is a Drill
 Sonic Colors (Video Game) / int_f910567
comment
This Is a Drill: The Yellow Wisp, which allows Sonic to drill through soft ground. Some of the enemies also have drill noses and will track you down. There is also the Drillinator, the boss of Planet Wisp in the DS version, which uses drills.
 Sonic Colors (Video Game) / int_f910567
featureApplicability
1.0
 Sonic Colors (Video Game) / int_f910567
featureConfidence
1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_f910567
 Sonic Colors (Video Game) / int_f9375414
type
FacePalm
 Sonic Colors (Video Game) / int_f9375414
comment
Face Palm: Sonic and Yacker (face tentacle in the latter's case) do one—in unison, no less—when Tails' translator isn't working properly at first. Tails gives one when he catches Sonic talking to a broken robot, though it's more amused than exasperated. Sonic then does one shortly after when Tails refuses to drop the "talking to dead robots" subject. Eggman does a face palm when he remembers why he changed Cubot's voice chip. Orbot makes a face palm too when Cubot thought Eggman literally wanted them to get cheeseburger and a shake.
 Sonic Colors (Video Game) / int_f9375414
featureApplicability
1.0
 Sonic Colors (Video Game) / int_f9375414
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1.0
 Sonic Colors (Video Game)
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Sonic Colors (Video Game) / int_f9375414
 Sonic Colors (Video Game) / int_f9f2c33
type
Running Gag
 Sonic Colors (Video Game) / int_f9f2c33
comment
At one point, Sonic says "Nobody said there'd be math!". This quote is a Running Gag in the last game the writers worked with, MadWorld.
 Sonic Colors (Video Game) / int_f9f2c33
featureApplicability
1.0
 Sonic Colors (Video Game) / int_f9f2c33
featureConfidence
1.0
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Sonic Colors (Video Game) / int_f9f2c33
 Sonic Colors (Video Game) / int_fb111d49
type
Sequence Breaking
 Sonic Colors (Video Game) / int_fb111d49
comment
Sequence Breaking: In addition to the boost (which is rather useful for speedruns) the Cyan Laser Wisp is amazingly good at invoking this trope in the right hands; one player got a time of less than 15 seconds on one of the Sweet Mountain acts using the Laser and some tricky jumping. For a notable non-laser example, it's possible to get normal Sonic through Asteroid Coaster Act 3 in less than five seconds by abusing enemy bounce physics you get from jumping on an enemy without releasing the A button. You can get into a Wall Jump position and combine it with the airdash to get onto a ledge you would normally need the Pink Spikes wisp to reach.
 Sonic Colors (Video Game) / int_fb111d49
featureApplicability
1.0
 Sonic Colors (Video Game) / int_fb111d49
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_fb111d49
 Sonic Colors (Video Game) / int_fe0330fb
type
Brick Joke
 Sonic Colors (Video Game) / int_fe0330fb
comment
Brick Joke: Eggman encourages visitors to leave all their belongings in their vehicles, "as they will be perfectly safe and in no way will roaming bands of robots break into it." He later announces that a white hovercar shaped like an egg has been broken into, realizing too late that it was his own vehicle.
 Sonic Colors (Video Game) / int_fe0330fb
featureApplicability
1.0
 Sonic Colors (Video Game) / int_fe0330fb
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_fe0330fb
 Sonic Colors (Video Game) / int_fea27091
type
Buffy Speak
 Sonic Colors (Video Game) / int_fea27091
comment
Buffy Speak: By Sonic, when he and Tails are exploring Planet Wisp.
 Sonic Colors (Video Game) / int_fea27091
featureApplicability
1.0
 Sonic Colors (Video Game) / int_fea27091
featureConfidence
1.0
 Sonic Colors (Video Game)
hasFeature
Sonic Colors (Video Game) / int_fea27091
 Sonic Colors (Video Game) / int_ff62b75c
type
Racing Minigame
 Sonic Colors (Video Game) / int_ff62b75c
comment
Racing Minigame: Ultimate has Rival Rush, which involves Sonic racing Metal Sonic to the goal ring. To access these races, you'll need to collect enough red star rings in the zone's acts. Winning these races will earn Sonic a hefty amount of park tokens and access to certain items in the Options Satellite.
 Sonic Colors (Video Game) / int_ff62b75c
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1.0
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featureConfidence
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Sonic Colors (Video Game) / int_ff62b75c
 Sonic Colors (Video Game) / int_name
type
ItemName
 Sonic Colors (Video Game) / int_name
comment
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Sonic Colors (Video Game) / int_name
 Sonic Colors (Video Game) / int_name
itemName
Sonic Colors (Video Game)

The following is a list of statements referring to the current page from other pages.

 Chuggaaconroy (Lets Play)
seeAlso
Sonic Colors (Video Game)
 Sonic Colors (Video Game)
hasFeature
Accidental Tickle Torture / int_536a5cc9
 Sonic Colors (Video Game)
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Advancing Wall of Doom / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Alien Works / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
All Your Colors Combined / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
All Your Powers Combined / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Amusement Park / int_536a5cc9
 Sonic Colors (Video Game)
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Amusement Park of Doom / int_536a5cc9
 Sonic Colors (Video Game)
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Announcer Chatter / int_536a5cc9
 Sonic Colors (Video Game)
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Anti-Grinding / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Arc Hero / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Aside Comment / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Ask a Stupid Question... / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Automatic New Game / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Band Land / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Battle Theme Music / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Beat Them at Their Own Game / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Big "SHUT UP!" / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Bonus Stage Collectables / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Boss Remix / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Bottomless Pit Rescue Service / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Bottomless Pits / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Bragging Rights Reward / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Bungling Inventor / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Button Mashing / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Character Customization / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Cheeky Mouth / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Comedic Work, Serious Scene / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Comedy Video Games / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Comic Trio / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Continuing is Painful / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Contractual Boss Immunity / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Controllable Helplessness / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Corridor Cubbyhole Run / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Cover Drop / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Cut Lex Luthor a Check / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Denser and Wackier / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Dissimile / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Don't Explain the Joke / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Double Jump / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Duct Tape for Everything / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Dumbass Has a Point / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Earth Drift / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Ecocidal Antagonist / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Either "World Domination", or Something About Bananas / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Environment-Specific Action Figure / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Escape Pod / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Escape Sequence / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Eternal Engine / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Everything's Better with Rainbows / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Evil Is Hammy / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Exotic Entree / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Exploding Fish Tanks / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Explosive Decompression / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Exposition Fairy / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Facepalm / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Fake Longevity / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Falsely Reformed Villain / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Fantastic Fireworks / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Fireworks of Victory / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Flash Step / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Flight / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Follow the Money / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Gangplank Galleon / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Gelatinous Trampoline / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
God Mode / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Gravity Is Purple / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Gravity Screw / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Green Hill Zone / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Ground Pound / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Hard Mode Filler / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
High-Speed Battle / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Hover Tank / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Idiosyncratic Combo Levels / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
If You Can Read This / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
I'll Take That as a Compliment / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
In Case of Boss Fight, Break Glass / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
In Medias Res / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Indecisive Parody / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Indy Escape / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Infinite 1-Ups / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Innocent Aliens / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Intangibility / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Intercom Villainy / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Invisible Wall / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Is This Thing Still On? / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
It's Easy, So It Sucks! / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Japanese Video Games / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Jolly Roger / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Lame Pun Reaction / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Large-Ham Announcer / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Law of 100 / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Level Ate / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Level in Boss Clothing / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Levels Take Flight / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Loading Screen / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Lost in Transmission / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Luck-Based Mission / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Mini-Boss / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Miracle-Gro Monster / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Misbegotten Multiplayer Mode / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Moonwalk Dance / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
My Hovercraft Is Full of Eels / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Name McAdjective / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Name One / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
No Animals Were Harmed / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
No Sidepaths, No Exploration, No Freedom / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Nostalgia Level / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Nothing Can Stop Us Now! / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Oblivious to His Own Description / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Offscreen Start Bonus / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Oh, Wait! / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
1-Up / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Orchestral Version / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Orcus on His Throne / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Our Lawyers Advised This Trope / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Out of Focus / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Outrun the Fireball / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Pac-Man Fever / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Palmtree Panic / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Path of Most Resistance / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Pickup Hierarchy / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Pinball Scoring / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Play the Game, Skip the Story / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Pop-Star Composer / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Power of the Void / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Pre-Order Bonus / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Press X to Not Die / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Racing Minigame / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Rainbow Motif / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Reformulated Game / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Reimagining the Artifact / int_85a618a9
 Sonic Colors (Video Game)
hasFeature
Retro Rocket / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Robot Me / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Scenery as You Go / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Schizophrenic Difficulty / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Score Milking / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Scoring Points / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Second Hour Superpower / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Second-Person Attack / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Sequel Difficulty Drop / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Sequence Breaking / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Shark Tunnel / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Side Bet / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Space Elevator / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Space Is Noisy / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Space Stories / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Space "X" / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Space Zone / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Stalked by the Bell / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Starfish Robots / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Surprisingly Improved Sequel / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Temporary Platform / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Terrible Trio / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
That One Sidequest / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
The Abridged Series / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
The Very Definitely Final Dungeon / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Theme Park Landscape / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
They Copied It, So It Sucks! / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
This Is a Drill / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Title Theme Drop / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Toggling Setpiece Puzzle / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Transformation Trinket / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Translation by Volume / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Traveling-Pipe Bulge / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Triumphant Reprise / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
True Final Boss / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
2½D / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Undead Fossils / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Under the Sea / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Unrealistic Black Hole / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Unsportsmanlike Gloating / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Updated Re-release / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Vandalism Backfire / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Variable Mix / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Video Game Remake / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Video Games of 2010–2014 / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Voodoo Shark / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Walk, Don't Swim / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Wall Crawl / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Waterfront Boss Battle / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
When All Else Fails, Go Right / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
Who Writes This Crap?! / int_536a5cc9
 Wii
seeAlso
Sonic Colors (Video Game)
 Sonic Colors (Video Game)
hasFeature
Wutai / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
X Days Since / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
You Can't Thwart Stage One / int_536a5cc9
 Sonic Colors (Video Game)
hasFeature
You Talkin' to Me? / int_536a5cc9
 CashCash
seeAlso
Sonic Colors (Video Game)
 SonicColors
sameAs
Sonic Colors (Video Game)