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Sonic the Hedgehog 4 (Video Game)

 Sonic the Hedgehog 4 (Video Game)
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TVTItem
 Sonic the Hedgehog 4 (Video Game)
label
Sonic the Hedgehog 4 (Video Game)
 Sonic the Hedgehog 4 (Video Game)
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SonicTheHedgehog4
 Sonic the Hedgehog 4 (Video Game)
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Sonic the Hedgehog 4 (not to be confused with the SNES unlicensed bootleg game) is a side-scrolling platformer developed by Dimps that is a modern-day throwback to Sonic's roots on the Sega Genesis. It's an Episodic Game, with only two episodes released, though having both episodes downloaded unlocks a short interquel. Each episode has four Zones with four Acts each (three standard levels and one boss fight per Zone), plus a final Boss-Only Level in each, making for a decently-sized downloadable game that Sega initially designed to test the waters for classic Sonic's return.The story is simple: Some time after the events of Sonic 3 & Knuckles, Mad Scientist and aspiring world conqueror Dr. Eggman seeks revenge on his perpetual arch-nemesis by rebuilding his best Badniks to go on a hedgehog hunt. When Sonic smashes Eggman's creations once again, he retreats into space, and Sonic gives chase on a rocket. In his floating E.G.G. Station, Eggman pulls out the Death Egg Robot as a last resort, but Sonic trounces it the same as always.After this defeat, Eggman gets the idea to return to Little Planet, where Metal Sonic is still smoldering from his previous battle. He repairs the busted bot, and roboticizes Little Planet to create the Death Egg Mk.II, continuing his assault on the world. Hearing about this, Sonic partners up with his good buddy Tails and flies into action once again to stop his doppelgänger and save both planets.Episode I was released on iOS, Wii, PlayStation 3, Xbox 360, PC, and Android. It was hyped as a form of Revisiting the Roots for the series, with the classic gameplay of the original game and no characters beyond Sonic and Eggman; this is reflected in its codename, "Project Needlemouse".note The name comes from "Mr. Needlemouse", a common mistranslation of Sonic's working name, with the Japanese word for "hedgehog" (ハリネズミ) being literally translated as "needle-mouse". It is worth noting that this marketing push was done at the behest of Sega of America; it was originally planned as a mobile-exclusive title called Sonic the Portable, unrelated to the Genesis series. As a result, the game uses a modified version of the Sonic Rush engine, which means the game plays quite differently from its classic counterparts, being twitchier and more fast-paced instead of momentum-driven.Episode II officially launched on May 15, 2012 for PC, PS3, Xbox 360, Android, and iOS platforms.note The near-final "Beta8" was accidentally released to pre-orderers through Steam on April 21, 2012 at midnight EST. It featured an improved graphics engine (which kept it from releasing on the Wii, since it wasn't powerful enough) and tweaked the physics engine from Episode I. Metal Sonic returns as a recurring boss, and Tails follows Sonic everywhere just like in Sonic the Hedgehog 2. He also allows for three new team-up moves: flying, swimming, and a barreling cannonball spin attack. Having an Episode I save file on the same platform will unlock Episode Metal, a four-act mini-episode starring Metal Sonic.Due to lower-than-expected performance of the series, Episode III was cancelled, with its development team having little faith that the project will be revived. Sonic Mania, released five years after Episode II, eventually took the position of being a direct sequel to Sonic 3 & Knuckles. The release of Sonic Superstars has likely further cemented that the Sonic 4 saga will never be revisited.
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DBTropes
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"Get Back Here!" Boss
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"Get Back Here!" Boss: The boss of Mad Gear decides to do this. Metal Sonic does this twice in Episode II.
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Another Side, Another Story
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Another Side, Another Story: Episode Metal is unlocked after playing the first act of Episode II on a device with Episode I save data installed.
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Underwater Ruins
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Underwater Ruins: Lost Labyrinth Zone. Sylvania Castle Zone also contains slight elements of this.
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Eternal Engine
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Eternal Engine: Mad Gear Zone in Episode I, Oil Desert Zone in Episode II.
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Unwinnable by Design
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comment
Unwinnable by Design: The Steelions in White Park Zone Act 3 start creating large chunks of ice the moment they spot Sonic. Towards the end of the Act, they're deliberately placed to completely obstruct Sonic's path, making it impossible to proceed further (even with the powerful Rolling Combo or using Super Sonic) and your only option to let Sonic drown and try again. Since these Steelions are located in a narrow corridor and are already facing the direction where Sonic would emerge, the only way to get through this area is to run past the Steelions' range of ice before they finish (or defeat them before the ice starts forming, which is much harder), easier said than done as there are so many of them. And it's underwater.
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Digitized Sprites
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comment
Digitized Sprites: The first episode uses these, with a cel-shaded artstyle meant to evoke the classic games, while the second episode upgrades these to full 3D models.
 Sonic the Hedgehog 4 (Video Game) / int_1f69db36
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Wave-Motion Gun
 Sonic the Hedgehog 4 (Video Game) / int_263bb4ec
comment
Sylvania Castle's boss starts out as what looks like a giant plant swinging metal vine tentacles at you, which you have to have Tails carry you up to. Once you hit it four times, it grows two more tentacles to hit you with. After six hits, the tentacles stop attacking you and act as energy conduits for a Wave-Motion Gun that Eggman aims in a circle around the arena.
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Ash Face
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Ash Face: Eggman gets that after yet another unsuccessful battle.
 Sonic the Hedgehog 4 (Video Game) / int_26bccc6e
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Background Boss
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Background Boss: The Sylvania Castle and Oil Desert bosses.
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Easter Egg
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Easter Egg: During the ending to Episode I, you can make Sonic jump and collect some rings. If you get them all, Sonic will either do his winpose from Sonic 1, Sonic 2 or turn Super, depending on how many Emeralds and Rings you got.
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Casino Park
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Casino Park: Casino Street Zone.
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Under the Sea
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Under the Sea: White Park Zone Act 3 mostly takes place in an underwater ice cave.
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Game-Breaking Bug
 Sonic the Hedgehog 4 (Video Game) / int_33ca811a
comment
Game-Breaking Bug: Like the Genesis games, every level has a ten minute time limit, and reaching that limit causes you to lose a life and sends you back to the last checkpoint. Unfortunately, the game has a tendency to start the timer at 09:59:99 when you restart, with the result that you die instantly, again. Generally the timer resets to 00:00:00 after that, so you just end up losing two lives... but sometimes it doesn't, and you get locked in an infinite loop which will rapidly eat up all your extra lives unless you reset the console.
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Infinite 1-Ups
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Infinite 1-Ups: Casino Street Zone Act 2 gives you plenty of chance to rack up extra lives.
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Ascended Meme
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Ascended Meme: On their official website, Sega used the "Gotta go fast!" meme in an announcement about Episode II being on sale.
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Musical Nod
 Sonic the Hedgehog 4 (Video Game) / int_3e24cb38
comment
Musical Nod: Part of White Park Zone Act 2's music is based off of Twinkle Park's theme, "Pleasure Castle", a song that composer Jun Senoue previously worked on. Twinkle Park also had a roller coaster gameplay element as the Pleasure Castle section opens. Not only that, but "Pleasure Castle" was a reworked version of an unused song from Sonic 3D Blast. The soundtrack for both games uses the same drumkit as Sonic the Hedgehog and Sonic the Hedgehog 2. You can catch a bit of Metropolis Zone's opening snare in the theme of Oil Desert Zone Act 1. The intro to Episode Metal has traces of both "Sonic Boom" and "Sonic ~ You Can Do Anything", the US and JP/EU main themes of Sonic the Hedgehog CD. Episode I's default boss music is a remade version of an unused theme found in a Sonic 3D Blast prototype. The race against Metal Sonic in Death Egg Mk.II Zone Act 1 is set to a Sonic 4-style remix of "Stardust Speedway 'B' Mix". Lost Labyrinth Zone, particularly Act 1, has segments in it that sounds like Sky Troops. The Episode I Special Stage and Episode II Final Boss music are based around the music of their original incarnations.
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Minecart Madness
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Minecart Madness: The mobile version of Lost Labyrinth Zone Act 2.
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Auto-Scrolling Level
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Auto-Scrolling Level: Sky Fortress Zone Act 1.
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Motion Blur
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comment
Motion Blur: The background directly behind Sonic gets blurry when he's running at top speed.
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Only Smart People May Pass
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comment
Only Smart People May Pass: Later Zones have puzzle areas which prove to be tricky.
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1.0
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Crosshair Aware
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Crosshair Aware: During Episode I's final boss fight.
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 Sonic the Hedgehog 4 (Video Game) / int_4378c556
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Loose Canon
 Sonic the Hedgehog 4 (Video Game) / int_4378c556
comment
Loose Canon: Sonic 4's story was Cut Short and is almost never referenced by other media, and it's unclear if Mania, itself also a sequel to the classic games, has replaced it in official canon or not. The island in Sonic 4 was given the name "Mirage Island" by David Frisk, a writer for the Sonic fansite Sonic Retro, who was given the blessing by Aaron Webber, the social media manager for the Sonic franchise. It's unclear if "Mirage Island" has been officially accepted as canon or not.
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Inconveniently-Placed Conveyor Belt
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comment
Inconveniently-Placed Conveyor Belt: Present in Mad Gear Zone.
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Scenery Porn
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Scenery Porn: There are some very detailed and animated backgrounds, particularly in Episode II, which ditches the pre-rendered 2D graphics in favor of true 3D graphics.
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Cutting Off the Branches
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Cutting Off the Branches: The beginning of Episode Metal heavily implies that the Metal Sonic race in Sonic CD took place in the Bad Future.
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The Dragon
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The Dragon: Metal Sonic is this to Eggman in Episode II.
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Airborne Mook
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Airborne Mook: Stingers/Buzzers from Sonic the Hedgehog 2 reappear.
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Nostalgia Level
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Nostalgia Level: Every Zone and every boss in Episode I is styled after a Zone and boss from one of the first two Genesis games. Splash Hill is based on Green Hill; Casino Street is based on Casino Night; Lost Labyrinth is based on Labyrinth; Mad Gear is based on Metropolis; and E.G.G. Station is based on Sonic 2's Death Egg. Not as direct, but every Zone in Episode II is based on a fusion of Zones from the second and third games. Sylvania Castle is based on Aquatic Ruin and Marble Garden; White Park is based on Carnival Night and IceCap (the snowboarding section is a clear nod); Oil Desert is based on Oil Ocean and Sandopolis; and Sky Fortress is based on Sky Chase and Wing Fortress. The Death Egg appears for a third time (this time called Death Egg mk.II), but is again different to Sonic's previous visits. The final battle with Metal Sonic, whilst taking place in the Death Egg, is a throwback to his race in Stardust Speedway, complete with a remix of the original Stardust Speedway Bad Future song using Episode II's instruments. In addition, the opening cutscene for Episode Metal takes place in the site of Metal Sonic's defeat in Sonic CD, Stardust Speedway Zone 3, and even features the original title card for the zone used in that game (while the aesthetic is lifted from the Rival Battle in Sonic Generations). Subverted with the boss fights in Episode II. Sylvania Castle's boss starts off with totem poles rising from the ground, making it seem like the fight will be similar to Aquatic Ruin's boss, only for Eggman to destroy the totem poles with a brand new machine. All the bosses from then on, barring the final race with Metal Sonic, have unique designs and attack patterns. Meanwhile, Episode I's special stages are based on Sonic 1's, while Episode II's special stages are based on Sonic 2's.
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The Goomba
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The Goomba: Motobugs return in Episode I, while in Episode II, they are succeeded by Fullboar.
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Slippy-Slidey Ice World
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comment
Slippy-Slidey Ice World: Acts 1 and 3 of White Park Zone. Both involve swimming as well, but especially the third act.
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Boss Rush
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comment
Boss Rush: E.G.G. Station Zone pits Sonic against the four previous bosses in Episode I with half health, but they go into pinch mode after one hit.
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Space Zone
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comment
Space Zone: E.G.G. Station Zone and Death Egg Mk.II Zone.
 Sonic the Hedgehog 4 (Video Game) / int_5f4d158d
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_5f4d158d
featureConfidence
1.0
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Sonic the Hedgehog 4 (Video Game) / int_5f4d158d
 Sonic the Hedgehog 4 (Video Game) / int_62259825
type
Nintendo Hard
 Sonic the Hedgehog 4 (Video Game) / int_62259825
comment
Nintendo Hard: The final Special Stages in both Episode I and Episode II are about as close to impossible as you can get.
 Sonic the Hedgehog 4 (Video Game) / int_62259825
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_62259825
featureConfidence
1.0
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Sonic the Hedgehog 4 (Video Game) / int_62259825
 Sonic the Hedgehog 4 (Video Game) / int_651a8540
type
Indy Escape
 Sonic the Hedgehog 4 (Video Game) / int_651a8540
comment
Indy Escape: Short segments in Lost Labyrinth Zone Act 1.
 Sonic the Hedgehog 4 (Video Game) / int_651a8540
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_651a8540
featureConfidence
1.0
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Sonic the Hedgehog 4 (Video Game) / int_651a8540
 Sonic the Hedgehog 4 (Video Game) / int_660d1f3e
type
Amusement Park of Doom
 Sonic the Hedgehog 4 (Video Game) / int_660d1f3e
comment
Amusement Park of Doom: The second and boss Acts of White Park are entirely set on roller coaster tracks. The former has sections of moving track, while both have sections of missing track.
 Sonic the Hedgehog 4 (Video Game) / int_660d1f3e
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_660d1f3e
featureConfidence
1.0
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Sonic the Hedgehog 4 (Video Game) / int_660d1f3e
 Sonic the Hedgehog 4 (Video Game) / int_6a60948a
type
Expressive Ears
 Sonic the Hedgehog 4 (Video Game) / int_6a60948a
comment
Expressive Ears: Both Sonic and Tails have these in their Idle Animations. Sonic's ears flick with irritation at being kept waiting, while Tails' move about when he's sleeping. Their ears also droop in disappointment if they fail to get a Chaos Emerald in the Special Stages.
 Sonic the Hedgehog 4 (Video Game) / int_6a60948a
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_6a60948a
featureConfidence
1.0
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Sonic the Hedgehog 4 (Video Game) / int_6a60948a
 Sonic the Hedgehog 4 (Video Game) / int_6acf5d1b
type
Trick Boss
 Sonic the Hedgehog 4 (Video Game) / int_6acf5d1b
comment
Trick Boss: A habit of Eggman in these games. In particular, every Episode I boss appears to be a returning boss with absolutely no changes, but after a few hits Eggman unveils new tactics. See Turns Red for specifics.
 Sonic the Hedgehog 4 (Video Game) / int_6acf5d1b
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_6acf5d1b
featureConfidence
1.0
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Sonic the Hedgehog 4 (Video Game) / int_6acf5d1b
 Sonic the Hedgehog 4 (Video Game) / int_6ec989d8
type
Guide Dang It!
 Sonic the Hedgehog 4 (Video Game) / int_6ec989d8
comment
Guide Dang It!: The console version of Lost Labyrinth Zone Act 2 seems to have sent many running to YouTube with its torch puzzle. Once you figure out what each torch does, it's much easier, but until then, it can be very frustrating. Act 3 has the spiked water chamber, which some fans consider to be this game's Barrel of Doom. The "Metal Sonic Falls" achievement. Those cannonballs Metal Sonic shoots at you in Sky Fortress Zone Act 1? Yeah, you can hit him with those.
 Sonic the Hedgehog 4 (Video Game) / int_6ec989d8
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_6ec989d8
featureConfidence
1.0
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Sonic the Hedgehog 4 (Video Game) / int_6ec989d8
 Sonic the Hedgehog 4 (Video Game) / int_6ee0d388
type
Marathon Boss
 Sonic the Hedgehog 4 (Video Game) / int_6ee0d388
comment
Marathon Boss: The final battle of the game at E.G.G. Station will take some time. It's made longer by the fact after some hits, Eggman becomes invincible to direct contact unless you hit him with something else first.
 Sonic the Hedgehog 4 (Video Game) / int_6ee0d388
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_6ee0d388
featureConfidence
1.0
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Sonic the Hedgehog 4 (Video Game) / int_6ee0d388
 Sonic the Hedgehog 4 (Video Game) / int_75f38750
type
Kaizo Trap
 Sonic the Hedgehog 4 (Video Game) / int_75f38750
comment
Kaizo Trap: You will be sobbing by the end of E.G.G. Station Zone if you fall into this one.
 Sonic the Hedgehog 4 (Video Game) / int_75f38750
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_75f38750
featureConfidence
1.0
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Sonic the Hedgehog 4 (Video Game) / int_75f38750
 Sonic the Hedgehog 4 (Video Game) / int_80b5924
type
Left Hanging
 Sonic the Hedgehog 4 (Video Game) / int_80b5924
comment
Left Hanging: At the end of Episode II, Little Planet floats away with the Death Egg Mk.II still around it. Since there'll never be an Episode III, it's probable that this plot thread will never be resolved and instead be forgotten about.
 Sonic the Hedgehog 4 (Video Game) / int_80b5924
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_80b5924
featureConfidence
1.0
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Sonic the Hedgehog 4 (Video Game) / int_80b5924
 Sonic the Hedgehog 4 (Video Game) / int_81bdc398
type
He's Back!
 Sonic the Hedgehog 4 (Video Game) / int_81bdc398
comment
He's Back!: A villainous variant appears in the secret ending of Episode I with a brief silhouette of Metal Sonic.
 Sonic the Hedgehog 4 (Video Game) / int_81bdc398
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_81bdc398
featureConfidence
1.0
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Sonic the Hedgehog 4 (Video Game) / int_81bdc398
 Sonic the Hedgehog 4 (Video Game) / int_844b6779
type
Super Mode
 Sonic the Hedgehog 4 (Video Game) / int_844b6779
comment
Super Mode: What happens when you get all of the Chaos Emeralds.
 Sonic the Hedgehog 4 (Video Game) / int_844b6779
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_844b6779
featureConfidence
1.0
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Sonic the Hedgehog 4 (Video Game) / int_844b6779
 Sonic the Hedgehog 4 (Video Game) / int_863fa679
type
What Happened to the Mouse?
 Sonic the Hedgehog 4 (Video Game) / int_863fa679
comment
What Happened to the Mouse?: Sonic and Tails defeat the Egg Heart! Yay! The Death Egg Mk.II is exploding! Double yay! But Little Planet is now drifting in space, and still encased in metal. Um... Not yay?
 Sonic the Hedgehog 4 (Video Game) / int_863fa679
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_863fa679
featureConfidence
1.0
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Sonic the Hedgehog 4 (Video Game) / int_863fa679
 Sonic the Hedgehog 4 (Video Game) / int_87ce64a0
type
Old Save Bonus
 Sonic the Hedgehog 4 (Video Game) / int_87ce64a0
comment
Old Save Bonus: Metal Sonic is playable if you purchased Episode II on the same platform as Episode I.note Since Episode II wasn't released on Wii, fans who got the Wii version of the original thus have to either rebuy the game on another platform or forgo the bonus. Episode Metal is one redesigned Act from each of the four main Zones in Episode I in reverse order.
 Sonic the Hedgehog 4 (Video Game) / int_87ce64a0
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_87ce64a0
featureConfidence
1.0
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Sonic the Hedgehog 4 (Video Game) / int_87ce64a0
 Sonic the Hedgehog 4 (Video Game) / int_898ff050
type
Villain Protagonist
 Sonic the Hedgehog 4 (Video Game) / int_898ff050
comment
Villain Protagonist: Metal Sonic and Episode Metal, respectively.
 Sonic the Hedgehog 4 (Video Game) / int_898ff050
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_898ff050
featureConfidence
1.0
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Sonic the Hedgehog 4 (Video Game) / int_898ff050
 Sonic the Hedgehog 4 (Video Game) / int_8b6de1eb
type
Airborne Aircraft Carrier
 Sonic the Hedgehog 4 (Video Game) / int_8b6de1eb
comment
Airborne Aircraft Carrier: Sky Fortress Zone, a direct tribute to Wing Fortress Zone.
 Sonic the Hedgehog 4 (Video Game) / int_8b6de1eb
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_8b6de1eb
featureConfidence
1.0
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Sonic the Hedgehog 4 (Video Game) / int_8b6de1eb
 Sonic the Hedgehog 4 (Video Game) / int_8b9c512e
type
Down the Drain
 Sonic the Hedgehog 4 (Video Game) / int_8b9c512e
comment
Down the Drain: Lost Labyrinth, Act 3. Oddly, the only underwater level in Episode I (excluding the first half of the level's boss).
 Sonic the Hedgehog 4 (Video Game) / int_8b9c512e
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_8b9c512e
featureConfidence
1.0
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Sonic the Hedgehog 4 (Video Game) / int_8b9c512e
 Sonic the Hedgehog 4 (Video Game) / int_8d718b9e
type
Bears Are Bad News
 Sonic the Hedgehog 4 (Video Game) / int_8d718b9e
comment
Bears Are Bad News: White Park Zone features a gigantic polar-bear type badnik with large claws that takes three hits to go down instead of the usual one. Its name? Snowy.
 Sonic the Hedgehog 4 (Video Game) / int_8d718b9e
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_8d718b9e
featureConfidence
1.0
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Sonic the Hedgehog 4 (Video Game) / int_8d718b9e
 Sonic the Hedgehog 4 (Video Game) / int_8f50849
type
Credits Medley
 Sonic the Hedgehog 4 (Video Game) / int_8f50849
comment
Credits Medley: In both episodes, in a similar vein as the Genesis titles.
 Sonic the Hedgehog 4 (Video Game) / int_8f50849
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_8f50849
featureConfidence
1.0
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Sonic the Hedgehog 4 (Video Game) / int_8f50849
 Sonic the Hedgehog 4 (Video Game) / int_9071c839
type
Giant Scrap Robot
 Sonic the Hedgehog 4 (Video Game) / int_9071c839
comment
Giant Scrap Robot: The third boss of Episode II is a giant mecha made by Dr. Eggman of the scrap scattered around the area.
 Sonic the Hedgehog 4 (Video Game) / int_9071c839
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_9071c839
featureConfidence
1.0
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Sonic the Hedgehog 4 (Video Game) / int_9071c839
 Sonic the Hedgehog 4 (Video Game) / int_92cf3f7b
type
Smashing Hallway Traps of Doom
 Sonic the Hedgehog 4 (Video Game) / int_92cf3f7b
comment
Smashing Hallway Traps of Doom: Mad Gear Zone has them.
 Sonic the Hedgehog 4 (Video Game) / int_92cf3f7b
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_92cf3f7b
featureConfidence
1.0
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Sonic the Hedgehog 4 (Video Game) / int_92cf3f7b
 Sonic the Hedgehog 4 (Video Game) / int_963086ce
type
Damn You, Muscle Memory!
 Sonic the Hedgehog 4 (Video Game) / int_963086ce
comment
Damn You, Muscle Memory!: Episode I's engine is based on Sonic Rush (and by extension, the DS version of Sonic Colors), which threw off quite a number of fans used to the more momentum-based physics of the Genesis games.
 Sonic the Hedgehog 4 (Video Game) / int_963086ce
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_963086ce
featureConfidence
1.0
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Sonic the Hedgehog 4 (Video Game) / int_963086ce
 Sonic the Hedgehog 4 (Video Game) / int_970c790a
type
Big Bad
 Sonic the Hedgehog 4 (Video Game) / int_970c790a
comment
Big Bad: Dr. Eggman.
 Sonic the Hedgehog 4 (Video Game) / int_970c790a
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_970c790a
featureConfidence
1.0
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Sonic the Hedgehog 4 (Video Game) / int_970c790a
 Sonic the Hedgehog 4 (Video Game) / int_9d12bbc1
type
Foreshadowing
 Sonic the Hedgehog 4 (Video Game) / int_9d12bbc1
comment
Foreshadowing: The ending to Episode I with 7 Chaos Emeralds has this. After Sonic leaves, Eggman appears onto the screen, laughing as he reveals a darkened silhouette of Metal Sonic. Guess who comes back in Episode II?
 Sonic the Hedgehog 4 (Video Game) / int_9d12bbc1
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_9d12bbc1
featureConfidence
1.0
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Sonic the Hedgehog 4 (Video Game) / int_9d12bbc1
 Sonic the Hedgehog 4 (Video Game) / int_9dab0a6e
type
Continuity Nod
 Sonic the Hedgehog 4 (Video Game) / int_9dab0a6e
comment
Continuity Nod: The final boss for Episode I and the background that accompanies it is a giant throwback to Sonic 2. The blue spin wheels from Marble Garden Zone appears in Sylvania Castle, and the entire Sky Fortress Zone is one big nod to Sky Chase and Wing Fortress. The intro scene to Episode Metal begins in Stardust Speedway's bad future, complete with a CD-style Zone title card.
 Sonic the Hedgehog 4 (Video Game) / int_9dab0a6e
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_9dab0a6e
featureConfidence
1.0
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Sonic the Hedgehog 4 (Video Game) / int_9dab0a6e
 Sonic the Hedgehog 4 (Video Game) / int_9e0b9695
type
Flight
 Sonic the Hedgehog 4 (Video Game) / int_9e0b9695
comment
Flight: Tails in Episode II. He can pick up Sonic and fly him across huge gaps but gets tired after a while.
 Sonic the Hedgehog 4 (Video Game) / int_9e0b9695
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_9e0b9695
featureConfidence
1.0
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Sonic the Hedgehog 4 (Video Game) / int_9e0b9695
 Sonic the Hedgehog 4 (Video Game) / int_a2686728
type
Rolling Attack
 Sonic the Hedgehog 4 (Video Game) / int_a2686728
comment
Rolling Attack: In Episode II, Sonic and Tails can perform a combined version of this to break through obstacles they couldn't break through alone.
 Sonic the Hedgehog 4 (Video Game) / int_a2686728
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_a2686728
featureConfidence
1.0
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Sonic the Hedgehog 4 (Video Game) / int_a2686728
 Sonic the Hedgehog 4 (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Sonic the Hedgehog 4 (Video Game) / int_a4cb54b4
comment
Shifting Sand Land: Oil Desert Zone in Episode II, complete with massive Sand Worm Badniks.
 Sonic the Hedgehog 4 (Video Game) / int_a4cb54b4
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_a4cb54b4
featureConfidence
1.0
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Sonic the Hedgehog 4 (Video Game) / int_a4cb54b4
 Sonic the Hedgehog 4 (Video Game) / int_ad4a45be
type
Final Boss
 Sonic the Hedgehog 4 (Video Game) / int_ad4a45be
comment
The Episode I Special Stage and Episode II Final Boss music are based around the music of their original incarnations.
 Sonic the Hedgehog 4 (Video Game) / int_ad4a45be
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_ad4a45be
featureConfidence
1.0
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Sonic the Hedgehog 4 (Video Game) / int_ad4a45be
 Sonic the Hedgehog 4 (Video Game) / int_b545453b
type
Internal Homage
 Sonic the Hedgehog 4 (Video Game) / int_b545453b
comment
Internal Homage: There are a lot as Sonic 4 was developed with the intent of replicating the feel and gameplay of the Genesis games.
 Sonic the Hedgehog 4 (Video Game) / int_b545453b
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_b545453b
featureConfidence
1.0
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Sonic the Hedgehog 4 (Video Game) / int_b545453b
 Sonic the Hedgehog 4 (Video Game) / int_b6203862
type
Interquel
 Sonic the Hedgehog 4 (Video Game) / int_b6203862
comment
Interquel: Sonic 4 canonically takes place after Sonic 3 & Knuckles, but before Sonic Adventure, placing it between the "classic" and "modern" eras. Episode Metal is one for the two episodes, explaining how Eggman revived Metal Sonic after his demise in Sonic CD.
 Sonic the Hedgehog 4 (Video Game) / int_b6203862
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_b6203862
featureConfidence
1.0
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Sonic the Hedgehog 4 (Video Game) / int_b6203862
 Sonic the Hedgehog 4 (Video Game) / int_b9616deb
type
Transformation Is a Free Action
 Sonic the Hedgehog 4 (Video Game) / int_b9616deb
comment
Transformation Is a Free Action: When Sonic and Tails do their tag team animations in Episode II, the entire game world, and the clock, stops and kindly lets them finish, making those moves much more useful in speedruns. This is averted with Super Sonic, whose transformation doesn't pause the game.
 Sonic the Hedgehog 4 (Video Game) / int_b9616deb
featureApplicability
-1.0
 Sonic the Hedgehog 4 (Video Game) / int_b9616deb
featureConfidence
1.0
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Sonic the Hedgehog 4 (Video Game) / int_b9616deb
 Sonic the Hedgehog 4 (Video Game) / int_badfee0b
type
Ominous Obsidian Ooze
 Sonic the Hedgehog 4 (Video Game) / int_badfee0b
comment
Ominous Obsidian Ooze: Oil Desert Zone is a remix of Oil Ocean from Sonic 2, complete with the lethal tarry environmental hazard.
 Sonic the Hedgehog 4 (Video Game) / int_badfee0b
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_badfee0b
featureConfidence
1.0
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Sonic the Hedgehog 4 (Video Game) / int_badfee0b
 Sonic the Hedgehog 4 (Video Game) / int_bb48f8ba
type
Timed Mission
 Sonic the Hedgehog 4 (Video Game) / int_bb48f8ba
comment
Timed Mission: Like the classic Genesis games, you only have 10 minutes to make it through the level. Good luck on E.G.G. Station. You are under a time limit in the Special Stages in Episode I.
 Sonic the Hedgehog 4 (Video Game) / int_bb48f8ba
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_bb48f8ba
featureConfidence
1.0
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Sonic the Hedgehog 4 (Video Game) / int_bb48f8ba
 Sonic the Hedgehog 4 (Video Game) / int_be314fdb
type
Pinball Zone
 Sonic the Hedgehog 4 (Video Game) / int_be314fdb
comment
Pinball Zone: Casino Street Zone has giant pinball bumpers and controllable flippers.
 Sonic the Hedgehog 4 (Video Game) / int_be314fdb
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_be314fdb
featureConfidence
1.0
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Sonic the Hedgehog 4 (Video Game) / int_be314fdb
 Sonic the Hedgehog 4 (Video Game) / int_bfc872db
type
Rise to the Challenge
 Sonic the Hedgehog 4 (Video Game) / int_bfc872db
comment
Rise to the Challenge: Oil Desert Zone Act 3 has this, with the ground rising while you try to avoid being crushed by the ceiling.
 Sonic the Hedgehog 4 (Video Game) / int_bfc872db
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_bfc872db
featureConfidence
1.0
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Sonic the Hedgehog 4 (Video Game) / int_bfc872db
 Sonic the Hedgehog 4 (Video Game) / int_c64db44b
type
Idle Animation
 Sonic the Hedgehog 4 (Video Game) / int_c64db44b
comment
Idle Animation: In the iOS version of the game, if Sonic stands still for a few seconds, he'll pull out an iPod and dance to the level theme. In Episode Metal, Metal Sonic will look around, apparently to see just where you went. If he stands still long enough, he'll glare at the screen.
 Sonic the Hedgehog 4 (Video Game) / int_c64db44b
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_c64db44b
featureConfidence
1.0
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Sonic the Hedgehog 4 (Video Game) / int_c64db44b
 Sonic the Hedgehog 4 (Video Game) / int_c6b8d37a
type
Cliffhanger
 Sonic the Hedgehog 4 (Video Game) / int_c6b8d37a
comment
Cliffhanger: Beat E.G.G. Station Zone after collecting all 7 Chaos Emeralds in Episode I. A silhouette of Metal Sonic appears as soon as Eggman comes out of nowhere in his Egg Mobile, which will make his boss appearances in Episode II.
 Sonic the Hedgehog 4 (Video Game) / int_c6b8d37a
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_c6b8d37a
featureConfidence
1.0
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Sonic the Hedgehog 4 (Video Game) / int_c6b8d37a
 Sonic the Hedgehog 4 (Video Game) / int_c75c63a3
type
Blackout Basement
 Sonic the Hedgehog 4 (Video Game) / int_c75c63a3
comment
Blackout Basement: In Episode I, Lost Labyrinth Zone Act 2 has some sections without much light. Thankfully, Sonic carries a torch throughout the entire act. This becomes a non-issue if the player unlocks Super Sonic.
 Sonic the Hedgehog 4 (Video Game) / int_c75c63a3
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_c75c63a3
featureConfidence
1.0
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Sonic the Hedgehog 4 (Video Game) / int_c75c63a3
 Sonic the Hedgehog 4 (Video Game) / int_c75df49a
type
Shout-Out
 Sonic the Hedgehog 4 (Video Game) / int_c75df49a
comment
Shout-Out: Episode II's escape pods. They're a slightly more egg-shaped version of Saiyan pods. Them returning to Sonic's world is even a recreation of a scene from Dragon Ball Z.
 Sonic the Hedgehog 4 (Video Game) / int_c75df49a
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_c75df49a
featureConfidence
1.0
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Sonic the Hedgehog 4 (Video Game) / int_c75df49a
 Sonic the Hedgehog 4 (Video Game) / int_c7dcdf6a
type
Last Ditch Move
 Sonic the Hedgehog 4 (Video Game) / int_c7dcdf6a
comment
Last Ditch Move: The final boss in Episode I has one.
 Sonic the Hedgehog 4 (Video Game) / int_c7dcdf6a
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_c7dcdf6a
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1.0
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Sonic the Hedgehog 4 (Video Game) / int_c7dcdf6a
 Sonic the Hedgehog 4 (Video Game) / int_cded37c7
type
Wheel o' Feet
 Sonic the Hedgehog 4 (Video Game) / int_cded37c7
comment
Wheel o' Feet: Sonic.
 Sonic the Hedgehog 4 (Video Game) / int_cded37c7
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_cded37c7
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1.0
 Sonic the Hedgehog 4 (Video Game)
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Sonic the Hedgehog 4 (Video Game) / int_cded37c7
 Sonic the Hedgehog 4 (Video Game) / int_ce1b6f32
type
Temple of Doom
 Sonic the Hedgehog 4 (Video Game) / int_ce1b6f32
comment
Temple of Doom: Lost Labyrinth Zone and Sylvania Castle Zone.
 Sonic the Hedgehog 4 (Video Game) / int_ce1b6f32
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_ce1b6f32
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1.0
 Sonic the Hedgehog 4 (Video Game)
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Sonic the Hedgehog 4 (Video Game) / int_ce1b6f32
 Sonic the Hedgehog 4 (Video Game) / int_cea7fc1
type
Bottomless Pits
 Sonic the Hedgehog 4 (Video Game) / int_cea7fc1
comment
Metal Sonic in White Park normally attacks by rolling at you, but as you hit him, he gains two more attacks: throwing lightning bolts at you that you have to get around and pounding holes in the track you have to jump over or suffer instant death.
 Sonic the Hedgehog 4 (Video Game) / int_cea7fc1
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1.0
 Sonic the Hedgehog 4 (Video Game) / int_cea7fc1
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1.0
 Sonic the Hedgehog 4 (Video Game)
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Sonic the Hedgehog 4 (Video Game) / int_cea7fc1
 Sonic the Hedgehog 4 (Video Game) / int_d0db0e91
type
Oxygenated Underwater Bubbles
 Sonic the Hedgehog 4 (Video Game) / int_d0db0e91
comment
Oxygenated Underwater Bubbles: Present in levels with underwater sections. You touch the bubble to refill your air supply.
 Sonic the Hedgehog 4 (Video Game) / int_d0db0e91
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_d0db0e91
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1.0
 Sonic the Hedgehog 4 (Video Game)
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Sonic the Hedgehog 4 (Video Game) / int_d0db0e91
 Sonic the Hedgehog 4 (Video Game) / int_d15c1086
type
Boss-Only Level
 Sonic the Hedgehog 4 (Video Game) / int_d15c1086
comment
Boss-Only Level: E.G.G. Station Zone consists of a single Act where Sonic goes against the four preceding bosses, and then the actual final boss, a rematch against the Death Egg Robot. Death Egg Mk.II Zone is similar, though it has two Acts; the first consists of an extended boss fight against Metal Sonic, and the second is a separate boss fight, Egg Heart.
 Sonic the Hedgehog 4 (Video Game) / int_d15c1086
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1.0
 Sonic the Hedgehog 4 (Video Game) / int_d15c1086
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1.0
 Sonic the Hedgehog 4 (Video Game)
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Sonic the Hedgehog 4 (Video Game) / int_d15c1086
 Sonic the Hedgehog 4 (Video Game) / int_d35365c4
type
Bonus Stage
 Sonic the Hedgehog 4 (Video Game) / int_d35365c4
comment
Bonus Stage: The Special Stages. In Episode I, there's the rotating mazes, which now play just like Cameltry (you control the maze's rotation and there's a time limit). Episode II features the half pipe challenges often used in other Sonic games.
 Sonic the Hedgehog 4 (Video Game) / int_d35365c4
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1.0
 Sonic the Hedgehog 4 (Video Game) / int_d35365c4
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1.0
 Sonic the Hedgehog 4 (Video Game)
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Sonic the Hedgehog 4 (Video Game) / int_d35365c4
 Sonic the Hedgehog 4 (Video Game) / int_d38f49f0
type
Ruins for Ruins' Sake
 Sonic the Hedgehog 4 (Video Game) / int_d38f49f0
comment
Ruins for Ruins' Sake: Lost Labyrinth and Sylvania Castle Zones.
 Sonic the Hedgehog 4 (Video Game) / int_d38f49f0
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1.0
 Sonic the Hedgehog 4 (Video Game) / int_d38f49f0
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1.0
 Sonic the Hedgehog 4 (Video Game)
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Sonic the Hedgehog 4 (Video Game) / int_d38f49f0
 Sonic the Hedgehog 4 (Video Game) / int_d3e9483a
type
Non-Fatal Explosions
 Sonic the Hedgehog 4 (Video Game) / int_d3e9483a
comment
Non-Fatal Explosions: After the boss is defeated, the Eggmobile is rather charred.
 Sonic the Hedgehog 4 (Video Game) / int_d3e9483a
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_d3e9483a
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1.0
 Sonic the Hedgehog 4 (Video Game)
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Sonic the Hedgehog 4 (Video Game) / int_d3e9483a
 Sonic the Hedgehog 4 (Video Game) / int_d47d9b71
type
Mirror Boss
 Sonic the Hedgehog 4 (Video Game) / int_d47d9b71
comment
Mirror Boss: Metal Sonic at the end of Death Egg Mk.II Zone Act 1, even more so than the original Metal Sonic race.
 Sonic the Hedgehog 4 (Video Game) / int_d47d9b71
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1.0
 Sonic the Hedgehog 4 (Video Game) / int_d47d9b71
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1.0
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Sonic the Hedgehog 4 (Video Game) / int_d47d9b71
 Sonic the Hedgehog 4 (Video Game) / int_d5f8485c
type
Law of 100
 Sonic the Hedgehog 4 (Video Game) / int_d5f8485c
comment
Law of 100: Lives goes to 999 now, since one Episode I achievement requires you to grind out triple-digit lives (mainly through Casino Street Zone Act 2).
 Sonic the Hedgehog 4 (Video Game) / int_d5f8485c
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_d5f8485c
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1.0
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Sonic the Hedgehog 4 (Video Game) / int_d5f8485c
 Sonic the Hedgehog 4 (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Sonic the Hedgehog 4 (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: The iOS port of Episode II Special Stages has Sonic's horizontal movement slightly slowed down; although this sounds like hell, they removed the traps.
 Sonic the Hedgehog 4 (Video Game) / int_d6f284a3
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_d6f284a3
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1.0
 Sonic the Hedgehog 4 (Video Game)
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Sonic the Hedgehog 4 (Video Game) / int_d6f284a3
 Sonic the Hedgehog 4 (Video Game) / int_da03a529
type
Bait-and-Switch Boss
 Sonic the Hedgehog 4 (Video Game) / int_da03a529
comment
Bait-and-Switch Boss: The first boss of Episode II does this by tricking the player into thinking they are going to fight another nostalgia boss, but then Eggman goes to the real boss machine immediately afterward.
 Sonic the Hedgehog 4 (Video Game) / int_da03a529
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1.0
 Sonic the Hedgehog 4 (Video Game) / int_da03a529
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1.0
 Sonic the Hedgehog 4 (Video Game)
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Sonic the Hedgehog 4 (Video Game) / int_da03a529
 Sonic the Hedgehog 4 (Video Game) / int_dae3999d
type
Action Bomb
 Sonic the Hedgehog 4 (Video Game) / int_dae3999d
comment
Action Bomb: Telstars/Asterons make a return. However, they have been nerfed so they won't blow up instantly.
 Sonic the Hedgehog 4 (Video Game) / int_dae3999d
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_dae3999d
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1.0
 Sonic the Hedgehog 4 (Video Game)
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Sonic the Hedgehog 4 (Video Game) / int_dae3999d
 Sonic the Hedgehog 4 (Video Game) / int_dba4ae4f
type
Arc Welding
 Sonic the Hedgehog 4 (Video Game) / int_dba4ae4f
comment
Arc Welding: A Sega rep confirmed that Episode I was meant to do this for Sonic CD, as it wasn't considered to be significantly tied in any way to the numerical Genesis trilogy. Later sources would place Sonic CD in-between Sonic 1 and Sonic 2 instead.
 Sonic the Hedgehog 4 (Video Game) / int_dba4ae4f
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_dba4ae4f
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1.0
 Sonic the Hedgehog 4 (Video Game)
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Sonic the Hedgehog 4 (Video Game) / int_dba4ae4f
 Sonic the Hedgehog 4 (Video Game) / int_deb39de3
type
Bad Future
 Sonic the Hedgehog 4 (Video Game) / int_deb39de3
comment
Bad Future: As seen in Episode Metal, Metal Sonic apparently hails from Stardust Speedway's Bad Future, which looks extremely familiar to a previous version.
 Sonic the Hedgehog 4 (Video Game) / int_deb39de3
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_deb39de3
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1.0
 Sonic the Hedgehog 4 (Video Game)
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Sonic the Hedgehog 4 (Video Game) / int_deb39de3
 Sonic the Hedgehog 4 (Video Game) / int_df582b0b
type
Continuity Snarl
 Sonic the Hedgehog 4 (Video Game) / int_df582b0b
comment
Continuity Snarl: Episode Metal may have retroactively added one to the series. The game explicitly points out that Metal Sonic was left abandoned for a long time on Little Planet after he was defeated on Stardust Speedway, and wasn't revived by Eggman until now. Problem is, Metal Sonic makes several other appearances in the classic-era spinoff games (i.e. Sonic the Fighters, Sonic Triple Trouble, Sonic Drift) and as per word of Sega staffer Aaron Webber, "Everything is canon." Two possibilities are that those games are in the same Alternate Continuity as Sonic Mania, or that they simply take place after the events of Sonic 4, ignoring the modern artstyle carried over from the last episode.
 Sonic the Hedgehog 4 (Video Game) / int_df582b0b
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_df582b0b
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1.0
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Sonic the Hedgehog 4 (Video Game) / int_df582b0b
 Sonic the Hedgehog 4 (Video Game) / int_e003c829
type
History Repeats
 Sonic the Hedgehog 4 (Video Game) / int_e003c829
comment
History Repeats: Metal Sonic tries to kill Sonic by goading him into a race, beat him to the finish line and trick him into running into an electrified door. Apparently, he didn't learn from Stardust Speedway.
 Sonic the Hedgehog 4 (Video Game) / int_e003c829
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_e003c829
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1.0
 Sonic the Hedgehog 4 (Video Game)
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Sonic the Hedgehog 4 (Video Game) / int_e003c829
 Sonic the Hedgehog 4 (Video Game) / int_e1aed0a9
type
Boss Subtitles
 Sonic the Hedgehog 4 (Video Game) / int_e1aed0a9
comment
Boss Subtitles: Shown in the Acts' intro screens, even for non-boss Acts.
 Sonic the Hedgehog 4 (Video Game) / int_e1aed0a9
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_e1aed0a9
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1.0
 Sonic the Hedgehog 4 (Video Game)
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Sonic the Hedgehog 4 (Video Game) / int_e1aed0a9
 Sonic the Hedgehog 4 (Video Game) / int_e2ad09ba
type
When All Else Fails, Go Right
 Sonic the Hedgehog 4 (Video Game) / int_e2ad09ba
comment
When All Else Fails, Go Right: It's a sequel to the classic Sonic games.
 Sonic the Hedgehog 4 (Video Game) / int_e2ad09ba
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_e2ad09ba
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1.0
 Sonic the Hedgehog 4 (Video Game)
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Sonic the Hedgehog 4 (Video Game) / int_e2ad09ba
 Sonic the Hedgehog 4 (Video Game) / int_e38268b5
type
Helpful Mook
 Sonic the Hedgehog 4 (Video Game) / int_e38268b5
comment
Helpful Mook: Bubbles is the unintentional version. Rows of them help you to go to cross pits, as well as provide an instant boost in score.
 Sonic the Hedgehog 4 (Video Game) / int_e38268b5
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_e38268b5
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1.0
 Sonic the Hedgehog 4 (Video Game)
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Sonic the Hedgehog 4 (Video Game) / int_e38268b5
 Sonic the Hedgehog 4 (Video Game) / int_e3ab9e00
type
Turns Red
 Sonic the Hedgehog 4 (Video Game) / int_e3ab9e00
comment
Turns Red: Each boss in Episode I starts out relatively simple, using a silly, cornball boss theme (which just happens to be an unused track from Sonic 3D Blast music). But once you've gotten far enough in the fight, the music changes to the faster-paced, aggressive second boss theme, and whatever machine Eggman is using starts fighting for real: Splash Hill Zone's boss is the Egg Mobile-H from Sonic 1. Once Eggman takes enough damage he starts spinning the wrecking ball in a circle. Casino Street Zone's boss is the Catcher Eggman from Casino Night Zone. Bash it enough and it rolls around the arena with two electric buzzsaws. Lost Labyrinth Zone's boss starts out as the obstacle course from Labyrinth Zone, but when you reach the end you end up in a room where Eggman gets to control the walls. You have to predict exactly which walls will extend so you can hit him based on his movement. Mad Gear Zone's boss is the Flying Eggman from Metropolis Zone, with the exception that hitting Eggman moves him forward, hitting the orbs does no damage to you, and hitting the clones does do damage to you. Upon being hit enough times, you enter a Mushroom Hill Zone boss-style chase, but Eggman throws the clones at you to halt you. E.G.G. Station Zone runs through all 4 bosses' 2nd forms in a row. Make it to the end and you fight the final boss of Sonic the Hedgehog 2 - Death Egg Robot. After taking enough damage, sirens start going off and it starts going berserk, running around the room in a jerky fashion and firing its rocket punches at an angle. It also has electricity coursing around it due to the malfunction and you can get damaged by it unless you knock his rocket arms back at him. His final attack makes him fly everywhere and try to crush you under his immense weight, and if you don't hit him in time the floor will open and you will fall to your death. On top of all of that, if you're standing on the floor when the mech hits it, you will lose your footing and not be able to control Sonic until the floor crumbles. Have fun with that. Episode II, in contrast, generally has each boss gradually pick up the pace as you attack it more: Sylvania Castle's boss starts out as what looks like a giant plant swinging metal vine tentacles at you, which you have to have Tails carry you up to. Once you hit it four times, it grows two more tentacles to hit you with. After six hits, the tentacles stop attacking you and act as energy conduits for a Wave-Motion Gun that Eggman aims in a circle around the arena. Metal Sonic in White Park normally attacks by rolling at you, but as you hit him, he gains two more attacks: throwing lightning bolts at you that you have to get around and pounding holes in the track you have to jump over or suffer instant death. The scrap metal mecha in Oil Desert starts dropping shipping containers on you faster as you hit it. After two or three hits, it drops boxes with spikes on top, and after five or six, crates of dynamite start falling. Metal Sonic's jet in Sky Fortress will start to attack with its lasers more frequently, and sometimes it goes to the bottom of the screen where you can't hit it. At the end of the fight, the fortress launches a bunch of missiles at you that you have to dodge so you can get close enough to boost into and finish the boss. The platforms in the final boss start to be electrified more as you hit Eggman. At around four hits, he gains an orange shield that you have to team roll through, along with a singularity attack that, if you're too slow in hitting him, will suck you in and not only throw you against the wall to hurt you, but it will also make all the rings disappear.
 Sonic the Hedgehog 4 (Video Game) / int_e3ab9e00
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1.0
 Sonic the Hedgehog 4 (Video Game) / int_e3ab9e00
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1.0
 Sonic the Hedgehog 4 (Video Game)
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Sonic the Hedgehog 4 (Video Game) / int_e3ab9e00
 Sonic the Hedgehog 4 (Video Game) / int_e3d06d0c
type
Bash Brothers
 Sonic the Hedgehog 4 (Video Game) / int_e3d06d0c
comment
Bash Brothers: Episode II sees the return of "Sonic & Tails" mode with 2-player co-op (offline and online), complete with Tails being able to carry Sonic and a Combination Attack.
 Sonic the Hedgehog 4 (Video Game) / int_e3d06d0c
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1.0
 Sonic the Hedgehog 4 (Video Game) / int_e3d06d0c
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1.0
 Sonic the Hedgehog 4 (Video Game)
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Sonic the Hedgehog 4 (Video Game) / int_e3d06d0c
 Sonic the Hedgehog 4 (Video Game) / int_e402b8bd
type
Hailfire Peaks
 Sonic the Hedgehog 4 (Video Game) / int_e402b8bd
comment
Hailfire Peaks: Most of the levels in Episode II combine different tropes: Sylvania Castle is Big Fancy Castle + Bubblegloop Swamp, White Park is Amusement Park + Slippy-Slidey Ice World, Oil Desert is Shifting Sand Land + Eternal Engine, Sky Fortress is Levels Take Flight + Remilitarized Zone.
 Sonic the Hedgehog 4 (Video Game) / int_e402b8bd
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_e402b8bd
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1.0
 Sonic the Hedgehog 4 (Video Game)
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Sonic the Hedgehog 4 (Video Game) / int_e402b8bd
 Sonic the Hedgehog 4 (Video Game) / int_e43c66bd
type
Art Evolution
 Sonic the Hedgehog 4 (Video Game) / int_e43c66bd
comment
Art Evolution: Episode II receives a very noticeable jump in the graphics department compared to Episode I, as the zones have a more detailed and three-dimensional appearance to them and the models lack the cel-shaded look they had in Episode I. This is because it targeted the Xbox 360 and the PlayStation 3 as the main platforms, rather than mobile phones as the first episode did.
 Sonic the Hedgehog 4 (Video Game) / int_e43c66bd
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_e43c66bd
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1.0
 Sonic the Hedgehog 4 (Video Game)
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Sonic the Hedgehog 4 (Video Game) / int_e43c66bd
 Sonic the Hedgehog 4 (Video Game) / int_e4cf1ef0
type
Load-Bearing Boss
 Sonic the Hedgehog 4 (Video Game) / int_e4cf1ef0
comment
Load-Bearing Boss: Both the Wing Fortress and Death Egg Mk.II fall victim to this. Appropriately, the end boss of the latter is shaped like a heart.
 Sonic the Hedgehog 4 (Video Game) / int_e4cf1ef0
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1.0
 Sonic the Hedgehog 4 (Video Game) / int_e4cf1ef0
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1.0
 Sonic the Hedgehog 4 (Video Game)
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Sonic the Hedgehog 4 (Video Game) / int_e4cf1ef0
 Sonic the Hedgehog 4 (Video Game) / int_e57198a4
type
Advancing Wall of Doom
 Sonic the Hedgehog 4 (Video Game) / int_e57198a4
comment
Advancing Wall of Doom: Lost Labyrinth Zone has one as a tribute to Hydrocity Zone. If you thought those were hair-raising, just wait until Mad Gear Zone Act 3, which does a little Lampshade Hanging by being named "Impending Doom."
 Sonic the Hedgehog 4 (Video Game) / int_e57198a4
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1.0
 Sonic the Hedgehog 4 (Video Game) / int_e57198a4
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1.0
 Sonic the Hedgehog 4 (Video Game)
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Sonic the Hedgehog 4 (Video Game) / int_e57198a4
 Sonic the Hedgehog 4 (Video Game) / int_e5bb2929
type
Super Not-Drowning Skills
 Sonic the Hedgehog 4 (Video Game) / int_e5bb2929
comment
Super Not-Drowning Skills: Underwater travel has returned, so this is a given. Super Sonic can now breathe underwater, where previously only Hyper Sonic could achieve this.
 Sonic the Hedgehog 4 (Video Game) / int_e5bb2929
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_e5bb2929
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1.0
 Sonic the Hedgehog 4 (Video Game)
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Sonic the Hedgehog 4 (Video Game) / int_e5bb2929
 Sonic the Hedgehog 4 (Video Game) / int_e63317eb
type
Green Hill Zone
 Sonic the Hedgehog 4 (Video Game) / int_e63317eb
comment
Green Hill Zone: Splash Hill Zone is a direct throwback to the trope namer, being a verdant tropical island with little in the way of hazards.
 Sonic the Hedgehog 4 (Video Game) / int_e63317eb
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_e63317eb
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1.0
 Sonic the Hedgehog 4 (Video Game)
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Sonic the Hedgehog 4 (Video Game) / int_e63317eb
 Sonic the Hedgehog 4 (Video Game) / int_e69e12b2
type
Combination Attack
 Sonic the Hedgehog 4 (Video Game) / int_e69e12b2
comment
Combination Attack: An available action in Episode II is a combination Spin Dash with Sonic and Tails.
 Sonic the Hedgehog 4 (Video Game) / int_e69e12b2
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_e69e12b2
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1.0
 Sonic the Hedgehog 4 (Video Game)
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Sonic the Hedgehog 4 (Video Game) / int_e69e12b2
 Sonic the Hedgehog 4 (Video Game) / int_ee6d30d8
type
Gusty Glade
 Sonic the Hedgehog 4 (Video Game) / int_ee6d30d8
comment
Gusty Glade: Oil Desert Zone Act 1.
 Sonic the Hedgehog 4 (Video Game) / int_ee6d30d8
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_ee6d30d8
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1.0
 Sonic the Hedgehog 4 (Video Game)
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Sonic the Hedgehog 4 (Video Game) / int_ee6d30d8
 Sonic the Hedgehog 4 (Video Game) / int_f5a22215
type
Ambidextrous Sprite
 Sonic the Hedgehog 4 (Video Game) / int_f5a22215
comment
Ambidextrous Sprite: Guardon/Crawl crab badniks have a turning animation that shows them switching their shield from arm to arm.
 Sonic the Hedgehog 4 (Video Game) / int_f5a22215
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_f5a22215
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1.0
 Sonic the Hedgehog 4 (Video Game)
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Sonic the Hedgehog 4 (Video Game) / int_f5a22215
 Sonic the Hedgehog 4 (Video Game) / int_f7991a5c
type
Wrap Around
 Sonic the Hedgehog 4 (Video Game) / int_f7991a5c
comment
Wrap Around: The end of Lost Labyrinth Zone Act 3 has a room which loops vertically infinitely.
 Sonic the Hedgehog 4 (Video Game) / int_f7991a5c
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_f7991a5c
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1.0
 Sonic the Hedgehog 4 (Video Game)
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Sonic the Hedgehog 4 (Video Game) / int_f7991a5c
 Sonic the Hedgehog 4 (Video Game) / int_fb1fb07f
type
Doomy Dooms of Doom
 Sonic the Hedgehog 4 (Video Game) / int_fb1fb07f
comment
Doomy Dooms of Doom: The name of Mad Gear Zone Act 3, Impending Doom. It fits.
 Sonic the Hedgehog 4 (Video Game) / int_fb1fb07f
featureApplicability
1.0
 Sonic the Hedgehog 4 (Video Game) / int_fb1fb07f
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1.0
 Sonic the Hedgehog 4 (Video Game)
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Sonic the Hedgehog 4 (Video Game) / int_fb1fb07f
 Sonic the Hedgehog 4 (Video Game) / int_ffa0483f
type
Cut Short
 Sonic the Hedgehog 4 (Video Game) / int_ffa0483f
comment
Sonic 4's story was Cut Short and is almost never referenced by other media, and it's unclear if Mania, itself also a sequel to the classic games, has replaced it in official canon or not.
 Sonic the Hedgehog 4 (Video Game) / int_ffa0483f
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1.0
 Sonic the Hedgehog 4 (Video Game) / int_ffa0483f
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1.0
 Sonic the Hedgehog 4 (Video Game)
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Sonic the Hedgehog 4 (Video Game) / int_ffa0483f
 Sonic the Hedgehog 4 (Video Game) / int_ffd816e7
type
Everything Trying to Kill You
 Sonic the Hedgehog 4 (Video Game) / int_ffd816e7
comment
Everything Trying to Kill You: Mad Gear Zone Act 3, big time.
 Sonic the Hedgehog 4 (Video Game) / int_ffd816e7
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1.0
 Sonic the Hedgehog 4 (Video Game) / int_ffd816e7
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1.0
 Sonic the Hedgehog 4 (Video Game)
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Sonic the Hedgehog 4 (Video Game) / int_ffd816e7
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ItemName
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1.0
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 Sonic the Hedgehog 4 (Video Game)
hasFeature
Sonic the Hedgehog 4 (Video Game) / int_name
 Sonic the Hedgehog 4 (Video Game) / int_name
itemName
Sonic the Hedgehog 4 (Video Game)

The following is a list of statements referring to the current page from other pages.

 Sonic the Hedgehog 4 (Video Game)
hasFeature
A Day in the Limelight / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Accidental Downer Ending / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
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Advancing Wall of Doom / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
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Airborne Aircraft Carrier / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
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Amusement Park / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
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Anachronic Order / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
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Animation Evolution / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
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Bait-and-Switch / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
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Blackout Basement / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
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Boss Rush / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
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Breather Level / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
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Cash Gate / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
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Combination Attack / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
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Console Cameo / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
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Creepy Circus Music / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
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Cut Short / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
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Difficulty Spike / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
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Disappointing Last Level / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
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Down in the Dumps / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Dual Boss / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
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Early Game Hell / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
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Ending Aversion / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
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Episodic Game / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
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Eternal Engine / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Full-Boar Action / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
hasFeature
"Get Back Here!" Boss / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Giant Scrap Robot / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
hasFeature
God Mode / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
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Green Hill Zone / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Idle Animation / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
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Infinite 1-Ups / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
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Interquel / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
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Japanese Video Games / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
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Kaizo Trap / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
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Knockback / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
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Last Ditch Move / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
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Last-Second Villain Recovery / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Legacy Boss Battle / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
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Meaningless Lives / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Minimalist Cast / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Musical Nod / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
hasFeature
No-Damage Run / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Non-Linear Sequel / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Nostalgia Level / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Old Save Bonus / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Ominous Obsidian Ooze / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Once per Episode / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
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1-Up / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
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Pandering to the Base / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Revisiting the Roots / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Sequelphobic / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Sliding Scale of Linearity vs. Openness / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Space Station / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Sphere Factor / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Sprite/Polygon Mix / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Stopped Numbering Sequels / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Surprise Difficulty / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Tactical Suicide Boss / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Tennis Boss / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
hasFeature
That One Achievement / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
hasFeature
The Very Definitely Final Dungeon / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Title 1 / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Turns Red / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
hasFeature
2½D / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Under the Sea / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Underwater Ruins / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Unishment / int_63ac9ac1
 Sonic the Hedgehog 4 (Video Game)
hasFeature
Video Games of 2010–2014 / int_63ac9ac1
 Mario Teh Plumber (Web Animation)
seeAlso
Sonic the Hedgehog 4 (Video Game)