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Space Rangers (Video Game)

 Space Rangers (Video Game)
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 Space Rangers (Video Game)
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Space Rangers (Video Game)
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 Space Rangers (Video Game)
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A series of top-down Wide-Open Sandbox games released for Windows by Russian developer Elemental Games. So far, two games have been released, with both games having very similar gameplay.In Space Rangers, a powerful alien ship called "Makhpella" and its fleet of battleships known as the "Klissans" invade our region of the galaxy. Five races have formed a loose confederation against it, known as the "Interstellar Coalition": The brutish Maloq, the lawless Peleng, the tech-loving Faeyans, the enlightened Gaalians, and the business-minded humans.The player takes the role of a young pilot voluntarily enlisting into the titular organization known as the Space Rangers. Space Rangers are tasked with defeating the Klissans, but are given full freedom in deciding how to do so. You can fight the Klissans directly on your own, salvaging their technology and researching ways to defeat them. You can trade commodities between planets and earn enough money to turn your ship into a juggernaut. You can raid civilian ships as a pirate, and you can even perform diplomatic errands. Whichever way you choose, your ultimate task is to become powerful enough to drive the Klissans back and eliminate the Makhpella.On the whole, Space Rangers is played as a top-down, turn-based tactical game coupled with considerable RPG Elements. You fly your ship from star to star, planet to planet, fighting the enemy (whoever you choose it to be at any given time), upgrading your ship, trading cargo, and so forth. Everything is done using a simple point-and-click interface. However, at many points in the game, gameplay changes radically, incorporating mini-games that are very different from this style. Major diplomatic quests require playing text-based mini-adventures (some of which are remarkably complex). Wormholes take you to another dimension which plays like a classic Shoot 'Em Up. The second game even features a rudimentary Real-Time Strategy mini-game with giant robots for units (inspired by ZX Spectrum game Nether Earth). Overall it's no surprise That Other Wiki classifies it as a "Multi Genre" game. Of course, since the game is extremely open-ended, no one forces you to play any of these if they do not suit your style.Very importantly, the game world is constantly being simulated in the background regardless of what the player is doing. The program controls all enemy ships, civilian and military ships, and even a slew of other Space Rangers who are constantly competing for the highest ranking. While the player may be passing time waiting for his satellites to finish scanning a dead planet, entire battles are fought over star systems on the other side of the quadrant. The enemy and the Coalition send ships at each other, attempt to stay technologically ahead of each other, and prices change according to the lively traffic of trading ships across all sectors of space. In fact, on the easier difficulty levels it is possible for the Coalition to push the enemy to the brink of destruction all by themselves!The second game (Space Rangers 2) can be seen as an advanced version of the first game, offering many features that the first game did not have while keeping the same gameplay style. The story is almost the same too: The defeated Klissan mothership Makhpella has given rise to three separate races of machines that now seek to destroy the Interstellar Coalition as well as each other — so now you have three major enemies instead of one, but everything else is largely the same. Nonetheless, thanks to the success of the original, the second game features much higher production quality, and a lot more content.Although released for the Russian market, which consistently shows more interest in slower, smarter games, Space Rangers 2 did surprisingly well in the West for its genre. This is despite an entirely inconsistent quality of translation, which left some texts almost undecipherable (and some quests ridiculously difficult to complete). Both games were eventually released as a complete box set known in Europe and Canada under the name Space Rangers: Reboot, which contained both the original and Rise of the Dominators combined with the expansion pack. Don't be fooled too much by the name, though. In America, Space Rangers: Reboot refers only to the expansion pack. Both games used to be on Steam, and 2 also used to be available on GOG.com, but every version was taken off of all storefronts by the publisher, when it turned out that the games used the MP3 codec without paying for a license.Now, before that happened, a group of Russian fans created a fanmod called Space Rangers 2: Revolution, which added in HD support, tons of quests, items, and music. They were then hired on to make an HD remake of the game, which backported about half of the content from the mod that they could legally use, and made their own additional features. This HD remake, titled Space Rangers HD: A War Apart, primarily changed audio to use OGG instead and added a third major faction besides the Coalition and Dominators — the Pirates. The Pirates fight the Coalition as well as Dominators, and players can infiltrate the Pirates to destroy them from inside — or to betray the Coalition and take over the galaxy. Fitting its past, A War Apart is still a Wide-Open Sandbox beyond belief. Unfortunately, the only game in the series that can be purchased is the HD remake, which makes the games preceding it very difficult to obtain. Thankfully, it also got a much improved translation.Not to be confused with the short-lived 1993 television series of the same name, with Power Rangers in Space, or Buzz Lightyear's job.
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 Space Rangers (Video Game) / int_108c840a
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Turn-Based Tactics
 Space Rangers (Video Game) / int_108c840a
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Turn-Based Tactics: A rare example using Simultaneous Turn Resolution without a grid-based playing field. Otherwise, the degree of customization of the player's ship and its actions during each "day" of combat makes it a very strong example of the genre.
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Dirty Coward
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Other Rangers do this all the time when attacked by a superior force. Even mercenary Rangers you've hired to fight alongside you might run away at the first sign of danger, making them effectively worthless.
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A.I. Is a Crapshoot
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The "Cybermind" quest is a full-blown "AI gone bad" horror that never lets up and contrasts greatly with the usual tone of the game. It also has a blatantly supernatural event, with the protagonist being forced to move while fully conscious.
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Space Trucker
 Space Rangers (Video Game) / int_137b63cb
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Space Trucker: The transport ships fill this role, with human transports even being referred to as truckers
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Early Game Hell
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Early Game Hell: You start off with weak equipment. Some races may or may not hate you depending on your starting race and type. You start off with only one point in two skills and even that puts you at a significant disadvantage against most pilots who have significantly higher stats. If you participate in any large-scale combat event such as an invasion so early on expect your ship to be destroyed. The pirate fleets added by the HD Remake are far more dangerous than the average pirate ship, often boasting pilots with high combat stats and equipment that makes use of the many unique effects added by the Remake. In pirate systems there is always a chance that one or two will immediately try to rob you (or shoot you down if you don't comply with their demands). Their destruction of most space bases such as Trading Centers, Ranger Stations and Research Stations will also force you to travel more to make use of those services.
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Global Currency Exception
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Global Currency Exception: Several text quests that track money will use a distinct currency from credits, so as to prevent you from breaking the intended balance by using your vast bank account to buy everything you need. A few will give you a way to convert credits to local currency, but with a ridiculous exchange rate.
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Rule of Fun
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Rule of Fun: Space is Noisy. The ships and stations are a little too big compared to the planets. Each planet is like a single city, with only one type of economy and political stance. Hyperspace is an arcade minigame. But who cares? As long as players have fun playing it.
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Multiple Endings
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Multiple Endings: HD added several, depending on your choices during the pirate story-line and whether you did or did ignore your Ranger duties.
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Unwinnable by Design
 Space Rangers (Video Game) / int_1bd4c0bf
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Unwinnable by Design: The text quest mini-games have examples ranging across the entire extended cruelty scale, but generally tending towards the crueler end. For example, the one where you have to rob a Pelengi bank would rate around Tough or Nasty (it is easy to miss the winning path but generally there are clear hints what to do), while the quest where you have to deal with the native Menzol race is definitely Cruel if not Evil, as it is extremely easy to lock yourself out of the winning path by spending all your money and valuable items in the wrong places.
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Poor Communication Kills
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Poor Communication Kills: The "Volcanic Island" quest has you get confronted by the native chieftain and his warriors. While he's actually very easy to placate with polite behavior, you're also given the option to kill him in what seems to be self-defense due to his aggressive behavior. This then escalates into you killing all the natives, setting fire to their village, and blowing up the island.
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The Spook
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The Spook: The unknown ships found in black holes. Nothing is known about their race (assuming there's a pilot inside), their motives for attacking Coalition ships, whether they exist outside of black holes, and why their equipment works better with artifacts.
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Pay Evil unto Evil
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Pay Evil unto Evil: Encouraged against independent pirates, as there's little punishment for attacking and robbing them (even Peleng planets will care only if you blow them up), except for pissing off other independent pirates (but not Clan pirates). If you're in the Coalition, you'll even gain promotion points for killing them.
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Team Switzerland
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Team Switzerland: Medical centres are completely neutral in the Clan-Coalition conflict, and thus won't participate if there's a battle in the system between them. The Pirate Clan, in turn, doesn't destroy them, as everybody needs medical services.
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Kill the Creditor
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Kill the Creditor: If you took a bank loan, one way to avoid payment is to blow up all the business centres. This is rather difficult in most cases, but works wonders if most of the systems are occupied by pirates or Dominators.
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Achievement Mockery
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Achievement Mockery: The Steam version adds several achievements for such things as: Angering all races of the Coalition. Going to prison. Dying while having paid for insurance. Failing to pay your loans. Failing delivery quests. Catching all the diseases.
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POW Camp
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POW Camp: An unusual variation in that a regular prison is used as one - because waging war against the Coalition/Pirate Clan is treated exactly the same as commiting ordinary crimes against them, being captured as an enemy soldier will get you thrown into a civilian prison.
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Digitized Sprites
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Digitized Sprites: For virtually everything.
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Regenerating Health
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Regenerating Health: Droids provide it for your ship. However, they don't fix equipment and will themselves break sooner or later, so you'll still eventually have to land on a planet or station for repairs.
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Explosions in Space
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Explosions in Space: Quark bombs and fuel barrels explode when shot, damaging everything nearby. All spaceships also explode after being destroyed, but they don't damage anything.
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Gentleman Thief
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Gentleman Thief: Ranger-pirates are essentially this, stealing loot from trader ships across the galaxy, but still ultimately striving to put an end to the Klissan/Dominator menace.
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All Crimes Are Equal
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All Crimes Are Equal: Mugged a couple of traders for their cargo and money? Four months in prison! Sold too many drugs at once? Four months in prison! Attacked and destroyed an entire military fleet, leaving a planet defenseless against killer robots? Four months in prison! That is, of course, if you manage to reach a planet in order to be arrested at all; Otherwise the system military will simply blast you of the sky.
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Midair Repair
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Midair Repair: Repair bots (or "droids", if you will) will restore a ship's integrity with each turn, even in thick of battle. Needless to say, they are almost mandatory for any kind of space combat. The title screen of one of the versions of the second game depicts two droids that endlessly repair a ranger spaceship in decidedly Star Wars-like manner. Until they accidentally take off the ship's wing, that is. Normal droids, unfortunately, don't work in arcade-based hyperspace battles... but there's a rare artifact that does, and fixes the ship in real-time.
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Screw the Rules, I Have Money!
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Screw the Rules, I Have Money!: You can spend money to repair your reputation at planets. Even if a planet's military is hostile towards you, you can contact one of their ships and offer money to end their hostility. This can be even used to get rid of murder charges. In particular, it's possible to use business centres to donate to the victims of the war. This improves relations with all planets, even if you're part of the Pirate Clan and thus responsible for creating the war's victims.
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Your Mind Makes It Real
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Your Mind Makes It Real: The "Testing" quest has you testing a VR game so that it can be tuned to your race's brain, with the waiver you're signing mentioning the possibility of pseudodeath. Indeed, if you die in the game, you'll die for real.
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Real-Time with Pause
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Real-Time with Pause: Simultaneous Turn Resolution. During space battles, the game pauses at the beginning of each "day". You choose a direction to fly, as well as which weapons will fire at which target. Then unpause, and watch all spaceships in the battle duke it out simultaneously. Correctly anticipating where the enemies will end up at the beginning of the next day is crucial.
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Exclusive Enemy Equipment
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Exclusive Enemy Equipment: The Dominators in the second game carry their own set of items that's roughly equivalent to what you can buy in stores at that point in the game. Dominator equipment has its own benefits and drawbacks, though — most notable being that while these items might not cost anything initially, and have no racial restriction on micromodules, upgrading and repairing them costs nodes, which can only be acquired by shooting down more Dominators. These items are also typically less reliable than normal store-bought items.
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Spiritual Successor
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Spiritual Successor: To Star Wars. Not the behemoth franchise, but a small indie game no one except the developers have heard about. The enemies were going to be named "Klings" in homage to it, but this was changed to avoid similarity to Star Trek.
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Prisoner Performance
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Prisoner Performance: Prison will have a concert each day, with each performance being oriented towards a specific race, with the human part being the closest to this trope. You can take part in it in order to improve your reputation among inmates, and possibly among the administration and guards.
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Bilingual Bonus
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Bilingual Bonus: There are many, though most of them only work in the original Russian text, and have been lost in translation. For example, a "Mentoshoop" — a sort of a radar used by Dominators — can be read as either "mental probe" or "one who gropes cops".
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Trial-and-Error Gameplay
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Trial-and-Error Gameplay: It is guaranteed that you will replay most of the text adventure mini-games several times before completing them, as the winning path often only becomes obvious after several failed attempts. Fortunately, the game is built to ensure that you can always repeat the mission until you complete it successfully, if you so desire.
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Faster-Than-Light Travel
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Faster-Than-Light Travel: Hyperspace jumps allow a ship to travel to another system in 3-5 days.
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Outlaw Town
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Outlaw Town: Pirate bases serve as this, with their services being mostly useful to pirates and smugglers. Any system taken over by the pirate clan also serves as a large-scale example of the trope.
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Frame-Up
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Frame-Up: The "Frame-Up" quest tasks you with planting drugs in the apartment of a politician, so that they get found when the cops search it.
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type
Disqualification-Induced Victory
 Space Rangers (Video Game) / int_2d3d3e0c
comment
Disqualification-Induced Victory: In the text-quest where the player must determine the next shape in a sequence, getting second place allows shaking the hand of the victor. This reveals that the opponent was using a cheating device, and you'll win instead. (Note that the player can likewise cheat by looking at the list of possible rules from a walkthrough, but this is not detected by the game.)
 Space Rangers (Video Game) / int_2d3d3e0c
featureApplicability
1.0
 Space Rangers (Video Game) / int_2d3d3e0c
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_2d3d3e0c
 Space Rangers (Video Game) / int_2e6a41e0
type
Gratuitous English
 Space Rangers (Video Game) / int_2e6a41e0
comment
Gratuitous English: Used frequently in the Russian version, primarily in regards to micromodules
 Space Rangers (Video Game) / int_2e6a41e0
featureApplicability
1.0
 Space Rangers (Video Game) / int_2e6a41e0
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_2e6a41e0
 Space Rangers (Video Game) / int_2f1bd3e7
type
Prisoner's Work
 Space Rangers (Video Game) / int_2f1bd3e7
comment
Prisoner's Work: You can work in prison in order to improve your relationship with the administration (possibly securing an early release), though your fellow inamtes will look down upon you.
 Space Rangers (Video Game) / int_2f1bd3e7
featureApplicability
1.0
 Space Rangers (Video Game) / int_2f1bd3e7
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_2f1bd3e7
 Space Rangers (Video Game) / int_305bcbb9
type
Space Pirates
 Space Rangers (Video Game) / int_305bcbb9
comment
Space Pirates: Three kinds; regular criminals who go around attacking ships, members of the Pirate Clan, and Space Rangers who choose this way of life. The player can be a pirate too. Many Peleng are space pirates, since their culture values personal freedom above all and thus holds pirates, thieves and other professional criminals in high regard. Maloqs consider pirates to be largely the same as regular merchants — but more honorable because there's shooting involved. In the HD Remake, pirates now form a fourth hostile faction comparable in threat to the Dominators. However they do fight against the Dominators, and can occasionally "free" star systems from their control — to establish their own rule. Still, pirate-owned systems are less hostile than Dominator-owned systems, where everything tries to destroy you without question.
 Space Rangers (Video Game) / int_305bcbb9
featureApplicability
1.0
 Space Rangers (Video Game) / int_305bcbb9
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_305bcbb9
 Space Rangers (Video Game) / int_315ec0b1
type
Auto-Save
 Space Rangers (Video Game) / int_315ec0b1
comment
Auto-Save: The game auto-saves when launching from a planet and when starting a text quest. In case of the text quest, failure immediately gives you the option to reload.
 Space Rangers (Video Game) / int_315ec0b1
featureApplicability
1.0
 Space Rangers (Video Game) / int_315ec0b1
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_315ec0b1
 Space Rangers (Video Game) / int_31874a
type
100% Heroism Rating
 Space Rangers (Video Game) / int_31874a
comment
100% Heroism Rating: The player can improve their relationship with planets by protecting them from enemies. Note, however, that not all planets consider all "bad guy" to be enemies...
 Space Rangers (Video Game) / int_31874a
featureApplicability
1.0
 Space Rangers (Video Game) / int_31874a
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_31874a
 Space Rangers (Video Game) / int_319e4a2f
type
Even Evil Has Standards
 Space Rangers (Video Game) / int_319e4a2f
comment
Even Evil Has Standards: Yes, the independent pirates are bad... but they are still part of the Coalition and they still protect systems in case of Klissan/Dominator attack. For this reason, it is strongly recommended not to kill Ranger-pirates on higher difficulties. This applies to ranger-pirates, but not regular pirates. In most cases, regular pirates will just pick up any valuable debris they can reach and then run for their lives. Clan pirates will destroy every installation that isn't theirs when they conquer systems. With the notable exception of Medical stations as even they need good healthcare.
 Space Rangers (Video Game) / int_319e4a2f
featureApplicability
1.0
 Space Rangers (Video Game) / int_319e4a2f
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_319e4a2f
 Space Rangers (Video Game) / int_32d0784e
type
Stop, or I Will Shoot!
 Space Rangers (Video Game) / int_32d0784e
comment
Stop, or I Will Shoot!: If you're hostile to a planet, their military ships will demand that you land on their planet. If you don't, they'll immediately respond by trying to destroy your ship.
 Space Rangers (Video Game) / int_32d0784e
featureApplicability
1.0
 Space Rangers (Video Game) / int_32d0784e
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_32d0784e
 Space Rangers (Video Game) / int_33310c11
type
Under the Sea
 Space Rangers (Video Game) / int_33310c11
comment
Under the Sea: Two of the game's text quests take place underwater: "Diver" tasks you with retrieving a warhead from an underwater tracking station with a missile silo that recently had a disaster. To make matters more complicated, you've accidentally tripped up the self-destruct system, making this a Timed Mission. "Depth" has you control a submarine to retrieve an object that fell from space, all while trying to avoid being killed by a Sea Monster.
 Space Rangers (Video Game) / int_33310c11
featureApplicability
1.0
 Space Rangers (Video Game) / int_33310c11
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_33310c11
 Space Rangers (Video Game) / int_35850a4f
type
The Fellowship Has Ended
 Space Rangers (Video Game) / int_35850a4f
comment
The Fellowship Has Ended: Since the Ranger corps exists only during the time of a great crisis, it is understood that it will be disbanded after you deal with the current threats to the galaxy. The Coalition ending of HD where you only defeat the Dominators makes it more clear, as most of the rangers return back to a peaceful life. You do, however, manage to hire a few ex-rangers into your own security agency.
 Space Rangers (Video Game) / int_35850a4f
featureApplicability
1.0
 Space Rangers (Video Game) / int_35850a4f
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_35850a4f
 Space Rangers (Video Game) / int_362461f6
type
Sex Slave
 Space Rangers (Video Game) / int_362461f6
comment
Sex Slave: In the first game's text quest "Spy", it's possible to run into a group of Depraved Homosexuals (no explanation is given what they're doing in the president's palace), who would decide to appropriate you as their new "toy"; picking the wrong door when escaping from them would result in them capturing you, and putting on a chain in a cage for the rest of your (mercifully short) life; it counts as your ranger dying, and triggers an immediate Non-Standard Game Over.
 Space Rangers (Video Game) / int_362461f6
featureApplicability
1.0
 Space Rangers (Video Game) / int_362461f6
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_362461f6
 Space Rangers (Video Game) / int_39a8fc83
type
The Can Kicked Him
 Space Rangers (Video Game) / int_39a8fc83
comment
The Can Kicked Him: One of possible endings of the Prison quest involves other prisoners sticking your head into the toilet until you suffocate.
 Space Rangers (Video Game) / int_39a8fc83
featureApplicability
1.0
 Space Rangers (Video Game) / int_39a8fc83
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_39a8fc83
 Space Rangers (Video Game) / int_3af6c649
type
Beneficial Disease
 Space Rangers (Video Game) / int_3af6c649
comment
Beneficial Disease: A few diseases will grant bonuses to one's stats, at the expense of others: While Holy Fanaticism slightly reduces your Charisma stat and makes you hallucinate Dominators, it also boosts your Leadership and combat stats. The Mysterious Luatancia removes your ability to rob ships and makes your aim worse, but you gain Charisma bonuses and will occasionally get free money. Aka Sesiyanka worsens your Accuracy and Tech stats, but improves your trading ability The Great Malososus makes you so fat that your ship moves slower, but improves your Trading and Leadership skills New Molison prohibits you from selling food and drugs (as they become poisonous in your presence), but improves your combat skills.
 Space Rangers (Video Game) / int_3af6c649
featureApplicability
1.0
 Space Rangers (Video Game) / int_3af6c649
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_3af6c649
 Space Rangers (Video Game) / int_3ba731b4
type
Prison Level
 Space Rangers (Video Game) / int_3ba731b4
comment
Prison Level: Each time you get arrested, you're thrown into a text quest about your time in prison. Serving your time is the standard way of ending it, but you can also try to escape or get an early release.
 Space Rangers (Video Game) / int_3ba731b4
featureApplicability
1.0
 Space Rangers (Video Game) / int_3ba731b4
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_3ba731b4
 Space Rangers (Video Game) / int_3c1bc558
type
Board to Death
 Space Rangers (Video Game) / int_3c1bc558
comment
Board to Death: Your final promotion in the Pirate Clan comes with a ceremony that involves you being invited to Rogeria, with every high-ranking member attending it. This turns out to be a way for Chuskach, the baron of the Clan, to get every troublesome member into one place, so that the Coalition can lay siege to Rogeria and kill/arrest them all.
 Space Rangers (Video Game) / int_3c1bc558
featureApplicability
1.0
 Space Rangers (Video Game) / int_3c1bc558
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_3c1bc558
 Space Rangers (Video Game) / int_3eed59a8
type
Explosive Overclocking
 Space Rangers (Video Game) / int_3eed59a8
comment
Explosive Overclocking: Some hulls have access to afterburn, which significantly boosts the ship's speed, but causes the engine to break within a matter of days. As such, it's typically used in order to get away from enemies, and only for a day or two at a time.
 Space Rangers (Video Game) / int_3eed59a8
featureApplicability
1.0
 Space Rangers (Video Game) / int_3eed59a8
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_3eed59a8
 Space Rangers (Video Game) / int_40cbee83
type
Wretched Hive
 Space Rangers (Video Game) / int_40cbee83
comment
Wretched Hive: Any system belonging to the pirate clan ends up as this, with the warrior-pirates frequently mugging any ship that passes by (and ganging up on anybody who refuses to comply), while the planets suffer from a constant state of lawlessness.
 Space Rangers (Video Game) / int_40cbee83
featureApplicability
1.0
 Space Rangers (Video Game) / int_40cbee83
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_40cbee83
 Space Rangers (Video Game) / int_4156b553
type
Copy Protection
 Space Rangers (Video Game) / int_4156b553
comment
Copy Protection: In the HD edition, failing the copy protection will make the game severely increase the range at which a star can damage you, along with spawning hundreds of asteroids at once, causing everything in the system to be swiftly destroyed.
 Space Rangers (Video Game) / int_4156b553
featureApplicability
1.0
 Space Rangers (Video Game) / int_4156b553
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_4156b553
 Space Rangers (Video Game) / int_41dd77d
type
Zerg Rush
 Space Rangers (Video Game) / int_41dd77d
comment
Zerg Rush: The pirate clan lacks access to the Coalition's flagships and rangers, or the larger ships and bertors of the Dominators. However, as every ship of theirs is a combat one, they often overwhelm the Coalition via sheer numbers.
 Space Rangers (Video Game) / int_41dd77d
featureApplicability
1.0
 Space Rangers (Video Game) / int_41dd77d
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_41dd77d
 Space Rangers (Video Game) / int_42d9daf9
type
No Fair Cheating
 Space Rangers (Video Game) / int_42d9daf9
comment
No Fair Cheating: Couple cheats (both pirates-themed) have negative side effects, subtly punishing the player for cheating (these specific ones boost firepower), by severely dropping everyone's opinion on the player (by 50-60%); one of them (called "Sell the soul" in-game) also turns you into pirate, even if you had other personality before. In the first game, and early versions of second one, there was limit on how many cheats you can use; all of them have a cost in certain "cheat points", which you slowly accumulate at the rate of 1 point per day spent without cheating; using the cheat resets the counter. The price ranges from 10 from couple of dozens for weaker ones, to few hundreds for "major" ones (like equipment size reduction). The second game eventually scrapped that system. Additionally, HD version removed cheat codes for planetary battles, as the game has no means to track you cheating there, and thus disqualify unfair playthroughs from going to the leaderboard.
 Space Rangers (Video Game) / int_42d9daf9
featureApplicability
1.0
 Space Rangers (Video Game) / int_42d9daf9
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_42d9daf9
 Space Rangers (Video Game) / int_457655dd
type
Human Popsicle
 Space Rangers (Video Game) / int_457655dd
comment
Human Popsicle: Screw up too many quests to get promoted to Khan in the Pirate Clan questline, and that'll be your fate if you accept the Honorary Ataman rank.
 Space Rangers (Video Game) / int_457655dd
featureApplicability
1.0
 Space Rangers (Video Game) / int_457655dd
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_457655dd
 Space Rangers (Video Game) / int_45bf382b
type
Game Mod
 Space Rangers (Video Game) / int_45bf382b
comment
Game Mod: A War Apart has support for them built in. The most famous one is actually a giant mod pack consisting of ~110 individual mods and known by different names depending on iteration, but it's most commonly referred to as the Shuniverse or Universe Mod and is often considered as close to an actual Space Rangers 3 as we can get with Elemental Games no longer existing. Among many other things the mod brings back the Klissans as a fourth faction (complete with a new storyline about them returning), adds a lot of new equipment/ships and upgrades, a ton of QOL improvements/bug fixes as well as all the non-story related content from the first game, such as the text quests and missions. As of 2023 not everything is translated from Russian and there are currently two rival groups doing separate English ones for, well, messy reasons. The most complete (with the aftermentioned text quests from the first game being a notable exception) is called Space Rangers Universe Original and can be found at this Discord link. While the other is simply known as Space Rangers Universe and can be found here also on Discord.
 Space Rangers (Video Game) / int_45bf382b
featureApplicability
1.0
 Space Rangers (Video Game) / int_45bf382b
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_45bf382b
 Space Rangers (Video Game) / int_45cd286c
type
Corrupt Politician
 Space Rangers (Video Game) / int_45cd286c
comment
Corrupt Politician: So long as you're not actually considered a criminal, a planetary government will gladly accept a "donation" from you in exchange for fixing your relationship with the planet. Diplomatic ships have a tendency to carry weapons and drugs, even if they're illegal on the planet they're arriving at or from.
 Space Rangers (Video Game) / int_45cd286c
featureApplicability
1.0
 Space Rangers (Video Game) / int_45cd286c
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_45cd286c
 Space Rangers (Video Game) / int_474e3977
type
You Have Failed Me
 Space Rangers (Video Game) / int_474e3977
comment
You Have Failed Me: Screw up too many Pirate Clan quests to get promoted to Khan, and you'll get offered the Honorary Ataman ran, which ends with you being frozen as a memorial of failure.
 Space Rangers (Video Game) / int_474e3977
featureApplicability
1.0
 Space Rangers (Video Game) / int_474e3977
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_474e3977
 Space Rangers (Video Game) / int_47e4f5f5
type
Golden Ending
 Space Rangers (Video Game) / int_47e4f5f5
comment
Golden Ending: Three exist in the HD edition. Defeat the Dominators for the Coalition: After becoming a Living Legend, you reject going into politics. Once the Ranger corps has been disbanded (since the pirates were defeated), you end up founding an elite security agency with your ex-Ranger buddies, which wins fame across the entire galaxy for it's combat prowess. In the end, you retire as a well-respected person. Defeat the pirates: Having realized that the clan's survivors will avenge their baron, you decide to fake your own death with the help of the Coalition, and start with a new identity with enough money and opportunities to do whatever you want. In the end, however, you end up rejoining the Rangers after seeing a recruitment ad. Defeat both the pirates and the Dominators: Same as the above ending, but your retirement only happens after an assassination attempt.
 Space Rangers (Video Game) / int_47e4f5f5
featureApplicability
1.0
 Space Rangers (Video Game) / int_47e4f5f5
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_47e4f5f5
 Space Rangers (Video Game) / int_480c69ba
type
Infinity -1 Sword
 Space Rangers (Video Game) / int_480c69ba
comment
Infinity -1 Sword: Hulls of the "Ideal" series have all slots unlocked. At the same time, they're a rare find, and are rather costly
 Space Rangers (Video Game) / int_480c69ba
featureApplicability
1.0
 Space Rangers (Video Game) / int_480c69ba
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_480c69ba
 Space Rangers (Video Game) / int_4a3e547f
type
Leaning on the Fourth Wall
 Space Rangers (Video Game) / int_4a3e547f
comment
Leaning on the Fourth Wall: The "Megatest" quest in the HD edition asks you to pass a test that Ranger trainees constantly keep failing. Because the questions in there depend on you playing the first game, and also going through all the text quests in both games, a newbie player will also keep failing the test, while an experienced one with good memory can pass it with ease.
 Space Rangers (Video Game) / int_4a3e547f
featureApplicability
1.0
 Space Rangers (Video Game) / int_4a3e547f
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_4a3e547f
 Space Rangers (Video Game) / int_4ac55d49
type
Opening the Sandbox
 Space Rangers (Video Game) / int_4ac55d49
comment
Opening the Sandbox: Only a small portion of the sectors is initially open. If you want to unlock sectors, you have to buy maps from the planetary governments in adjacent sectors.
 Space Rangers (Video Game) / int_4ac55d49
featureApplicability
1.0
 Space Rangers (Video Game) / int_4ac55d49
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_4ac55d49
 Space Rangers (Video Game) / int_4b248941
type
Long-Range Fighter
 Space Rangers (Video Game) / int_4b248941
comment
Long-Range Fighter: Ships with missile weapons benefit from an extremely high range. However, they suffer in close combat due to limited ammo, low damage, needing at least two turns to hit the enemy (as the rockets spend their first turn locking onto them), the rockets being destructible, and only being able to attack one enemy at a time.
 Space Rangers (Video Game) / int_4b248941
featureApplicability
1.0
 Space Rangers (Video Game) / int_4b248941
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_4b248941
 Space Rangers (Video Game) / int_4bc2e65e
type
Surrender Backfire
 Space Rangers (Video Game) / int_4bc2e65e
comment
Surrender Backfire: If a ship pays money/cargo to you in order to get you off their back, the game doesn't prevent you from immediately blowing them up afterwards. The consequences of this aren't any worse than conventional murder.
 Space Rangers (Video Game) / int_4bc2e65e
featureApplicability
1.0
 Space Rangers (Video Game) / int_4bc2e65e
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_4bc2e65e
 Space Rangers (Video Game) / int_4cc0c6f2
type
TruthSerum
 Space Rangers (Video Game) / int_4cc0c6f2
comment
Truth Serum: A courier mission has you transport a pizza recipe. The volunteer that receives the pizza then quickly blurts out everything he thinks about the local planet's authorities (his the wife mother-in-law doing the same).
 Space Rangers (Video Game) / int_4cc0c6f2
featureApplicability
1.0
 Space Rangers (Video Game) / int_4cc0c6f2
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_4cc0c6f2
 Space Rangers (Video Game) / int_4d54bb0d
type
Spiteful A.I.
 Space Rangers (Video Game) / int_4d54bb0d
comment
Spiteful A.I.: Both Dominators and pirates will (if given the chance) shoot and blow up dropped equipment rather than let it fall into your hands. Even rival Rangers jealous of your success might do this, if they are within range.
 Space Rangers (Video Game) / int_4d54bb0d
featureApplicability
1.0
 Space Rangers (Video Game) / int_4d54bb0d
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_4d54bb0d
 Space Rangers (Video Game) / int_4e3d253b
type
Downer Ending
 Space Rangers (Video Game) / int_4e3d253b
comment
Downer Ending: The ending where you kill both the pirate baron and the Coalition admiral (thus returning the pirates back to the old days of doing what they please), and then defeat the Dominators for the Clan. Because the pirates aren't properly organized, the whole galaxy falls into complete chaos with the planetary governments fighting each other. In the end, history will know you as galaxy's least successful hero.
 Space Rangers (Video Game) / int_4e3d253b
featureApplicability
1.0
 Space Rangers (Video Game) / int_4e3d253b
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_4e3d253b
 Space Rangers (Video Game) / int_4f4372e9
type
Early-Installment Weirdness
 Space Rangers (Video Game) / int_4f4372e9
comment
Early-Installment Weirdness: The text quests of the first game were darker in tone, had more swearing, and sometimes had sexual content. The text quests made for the sequel and its expansions toned all of this down, bringing them into a more humorous and light-hearted vein.
 Space Rangers (Video Game) / int_4f4372e9
featureApplicability
1.0
 Space Rangers (Video Game) / int_4f4372e9
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_4f4372e9
 Space Rangers (Video Game) / int_5049f19d
type
Do Well, But Not Perfect
 Space Rangers (Video Game) / int_5049f19d
comment
Do Well, But Not Perfect: "The Breed" text quest from first game tasks you with breeding perfect combat penchekryak; you're supposed to achieve perfectly balanced stats by mixing different stats-boosting food (if any stat is below or above the others, your hirer would reject penchekryak as unfit for combat), while also avoiding making any of them go above 12, or you would fail the quest immediately (too strong penchekyak would break the cage; too agile penchekryak would make a lockpick; too loyal penchekryak would die from a heart attack; and so on). The "Frame-Up" text quest tasks you with planting drugs into an apartment, but also making sure that they can be found. It's possible to fail the quest if you hide the drugs too well, as the cops fail to find them.
 Space Rangers (Video Game) / int_5049f19d
featureApplicability
1.0
 Space Rangers (Video Game) / int_5049f19d
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_5049f19d
 Space Rangers (Video Game) / int_5062dbb1
type
Simultaneous Warning and Action
 Space Rangers (Video Game) / int_5062dbb1
comment
Simultaneous Warning and Action: While normally averted with military ships, who'll simply escort you if you decide to surrender (by setting a route to their planet), their inability to instantly change actions in response to yours means that they'll spend a turn shooting at you if you start out within their weapon's range, and then decide to surrender.
 Space Rangers (Video Game) / int_5062dbb1
featureApplicability
-1.0
 Space Rangers (Video Game) / int_5062dbb1
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_5062dbb1
 Space Rangers (Video Game) / int_52094ed
type
Team Killer
 Space Rangers (Video Game) / int_52094ed
comment
Team Killer: The murder of one's fellow non-pirate rangers is particularly despised, as a special medal (a rusty nail) exists for such rangers.
 Space Rangers (Video Game) / int_52094ed
featureApplicability
1.0
 Space Rangers (Video Game) / int_52094ed
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_52094ed
 Space Rangers (Video Game) / int_53e1f74c
type
Asteroid Thicket
 Space Rangers (Video Game) / int_53e1f74c
comment
Asteroid Thicket: The chase in the intro takes place inside one. Averted in the game, where asteroids fly around at great speeds and obey both solar and planetary gravity.
 Space Rangers (Video Game) / int_53e1f74c
featureApplicability
-1.0
 Space Rangers (Video Game) / int_53e1f74c
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_53e1f74c
 Space Rangers (Video Game) / int_54d6f53f
type
Ripple-Effect-Proof Memory
 Space Rangers (Video Game) / int_54d6f53f
comment
Ripple-Effect-Proof Memory: Downplayed. One of the text adventures in the first game has an experimental time travel device that allows the player character to relive the previous day, but they will forget everything that had happened the previous time around due to so-called "temporal amnesia". However, the player character will still experience a strong Déjà Vu effect when reliving the events for the second time.
 Space Rangers (Video Game) / int_54d6f53f
featureApplicability
1.0
 Space Rangers (Video Game) / int_54d6f53f
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_54d6f53f
 Space Rangers (Video Game) / int_56855fa3
type
Casual Interstellar Travel
 Space Rangers (Video Game) / int_56855fa3
comment
Casual Interstellar Travel: Simply fly to the edge of a star system, and you're off. Hundreds of AI-controlled ships do this constantly every single turn of gameplay. Interstellar trips only last for a week at most, no matter the distance.
 Space Rangers (Video Game) / int_56855fa3
featureApplicability
1.0
 Space Rangers (Video Game) / int_56855fa3
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_56855fa3
 Space Rangers (Video Game) / int_56c163a8
type
Subspace or Hyperspace
 Space Rangers (Video Game) / int_56c163a8
comment
Subspace or Hyperspace: There's a typical Elite-like hyperspace jump. There's also a different kind of hyperspace, accessible near black holes and leading to a... Shoot 'Em Up arcade mini-game.
 Space Rangers (Video Game) / int_56c163a8
featureApplicability
1.0
 Space Rangers (Video Game) / int_56c163a8
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_56c163a8
 Space Rangers (Video Game) / int_57cf76a1
type
Hate Plague
 Space Rangers (Video Game) / int_57cf76a1
comment
Hate Plague: Holy Fanaticism makes the diseased person see Dominators everywhere (with normal ships and gear being replaced with their Dominator equivalents), along with suffering fits of madness.
 Space Rangers (Video Game) / int_57cf76a1
featureApplicability
1.0
 Space Rangers (Video Game) / int_57cf76a1
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_57cf76a1
 Space Rangers (Video Game) / int_5989e3b6
type
Enemy Mine
 Space Rangers (Video Game) / int_5989e3b6
comment
Enemy Mine: Whenever Klissans/Dominators enter a system, everyone stops fighting and attacks them. Or escapes.
 Space Rangers (Video Game) / int_5989e3b6
featureApplicability
1.0
 Space Rangers (Video Game) / int_5989e3b6
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_5989e3b6
 Space Rangers (Video Game) / int_59907e4f
type
Police Are Useless
 Space Rangers (Video Game) / int_59907e4f
comment
Police Are Useless: Each Coalition planet has its own armed peacekeeping fleet, but it is rarely deployed for day-to-day peacekeeping — which is why you often get missions to patrol a system against pirates for a few months. The fleet will sometimes scramble to take down wanted pirates, but most of the time they stay down on the planet and there is no way to call for their assistance. If a planet doesn't like you personally, they're more likely to send their ships to hunt you down just for being nearby, instead of the raiding pirates in question.
 Space Rangers (Video Game) / int_59907e4f
featureApplicability
1.0
 Space Rangers (Video Game) / int_59907e4f
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_59907e4f
 Space Rangers (Video Game) / int_59dbf1a1
type
King of Thieves
 Space Rangers (Video Game) / int_59dbf1a1
comment
King of Thieves: The baron of the Pirate Clan serves as one, with them having uncountable influence over the criminal underworld and the Coalition. Chuskach is the current baron, and you can replace him after completing the Clan's quest line.
 Space Rangers (Video Game) / int_59dbf1a1
featureApplicability
1.0
 Space Rangers (Video Game) / int_59dbf1a1
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_59dbf1a1
 Space Rangers (Video Game) / int_5a4aa505
type
Government Conspiracy
 Space Rangers (Video Game) / int_5a4aa505
comment
Government Conspiracy: Some corrupt members of the Coalition collaborate with the Clan, and their fingers run very deep, to the point that they're able to hinder the anti-pirate agency. And as the ending of the Clan questline reveals, one of the admirals is working with the baron in order to become one of the galaxy's rulers.
 Space Rangers (Video Game) / int_5a4aa505
featureApplicability
1.0
 Space Rangers (Video Game) / int_5a4aa505
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_5a4aa505
 Space Rangers (Video Game) / int_5aa8b4b6
type
Intrepid Merchant
 Space Rangers (Video Game) / int_5aa8b4b6
comment
Intrepid Merchant: Ranger-traders, who combine trading with performing missions and fighting the Klissans/Dominators/Pirate Clan. You can also get in on the action.
 Space Rangers (Video Game) / int_5aa8b4b6
featureApplicability
1.0
 Space Rangers (Video Game) / int_5aa8b4b6
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_5aa8b4b6
 Space Rangers (Video Game) / int_5ac34441
type
Call a Rabbit a "Smeerp"
 Space Rangers (Video Game) / int_5ac34441
comment
Call a Rabbit a "Smeerp": In one text quest you must figure out how to feed a "Desert Ship" from Mars. In the original Russian version, this English name is phonetically transliterated to Cyrillic letters. In Russian, "ship" means "thorn", so Russian players are tricked to think they are dealing with "Desert Thorn". The animal's description is also intentionally confusing. In the end it is revealed that player was dealing with a simple camel. In another example from the same quest, "Ferriferous No-Oodles" is telephone wire. That zoo quest in general consists of these. There are five animals and five types of food, all named in insane ways, and the point is to figure out what each of them actually means.
 Space Rangers (Video Game) / int_5ac34441
featureApplicability
1.0
 Space Rangers (Video Game) / int_5ac34441
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_5ac34441
 Space Rangers (Video Game) / int_5b81ca8d
type
Disc-One Nuke
 Space Rangers (Video Game) / int_5b81ca8d
comment
Disc-One Nuke: Missile launchers do a respectable amount of damage, have a very large range, and damage-increasing micromodules tend to effectively double their collective damage. The only drawback is their limited ammo, but expect to rely on missiles to both Alpha Strike targets and kite slower enemies while chipping them until more ships make use of Damage Reduction.
 Space Rangers (Video Game) / int_5b81ca8d
featureApplicability
1.0
 Space Rangers (Video Game) / int_5b81ca8d
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_5b81ca8d
 Space Rangers (Video Game) / int_5c1ec068
type
Big Red Button
 Space Rangers (Video Game) / int_5c1ec068
comment
Big Red Button: A quest involves delivering an entire shipment of them. It seems that Maloqs don't appreciate how one is supposed to gently press a Big Red Button, smashing them every time they use them.
 Space Rangers (Video Game) / int_5c1ec068
featureApplicability
1.0
 Space Rangers (Video Game) / int_5c1ec068
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_5c1ec068
 Space Rangers (Video Game) / int_5cfeb43f
type
Save Scumming
 Space Rangers (Video Game) / int_5cfeb43f
comment
Save Scumming: For a lot of things, like government-issued quest rewards, artifacts gained for completing a black-hole minigame, rare micromodules for sale at Ranger Centers, and drops from destroyed enemies. That last one is extremely important, especially at harder difficulties where it is vital to get the best equipment in the shortest amount of (in-game) time possible.
 Space Rangers (Video Game) / int_5cfeb43f
featureApplicability
1.0
 Space Rangers (Video Game) / int_5cfeb43f
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_5cfeb43f
 Space Rangers (Video Game) / int_5fbb8d8e
type
Hollywood Density
 Space Rangers (Video Game) / int_5fbb8d8e
comment
Hollywood Density: All items have a minimum weight of one ton, and quest items often have weights higher than that, even for items meant to be liftable by a single person. This can result in, say, a planetary shield remote (which looks like a TV remote) weighing 2 tons, with the receiving government official having no issue using it.
 Space Rangers (Video Game) / int_5fbb8d8e
featureApplicability
1.0
 Space Rangers (Video Game) / int_5fbb8d8e
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_5fbb8d8e
 Space Rangers (Video Game) / int_602d0357
type
Prefer Jail to the Protagonist
 Space Rangers (Video Game) / int_602d0357
comment
Prefer Jail to the Protagonist: Because pirates don't take their relationships with planets into account while choosing a place on, it's possible to damage them so badly that they'd rather go to prison than risk death or a chase.
 Space Rangers (Video Game) / int_602d0357
featureApplicability
1.0
 Space Rangers (Video Game) / int_602d0357
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_602d0357
 Space Rangers (Video Game) / int_6041e4f4
type
The Computer Is a Cheating Bastard
 Space Rangers (Video Game) / int_6041e4f4
comment
The Computer Is a Cheating Bastard: Your enemies in hyperspace know if a random powerup is going to be a good one or a bad one. This includes your ship's Auto-Battle AI though (which also always knows where your enemies are hiding) so a good strategy is to let it handle the flying while you only take control when an enemy appears. The enemies can also fire multiple weapons at the same time in hyperspace, but they don't do it often.
 Space Rangers (Video Game) / int_6041e4f4
featureApplicability
1.0
 Space Rangers (Video Game) / int_6041e4f4
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_6041e4f4
 Space Rangers (Video Game) / int_6116ca8d
type
Hellhole Prison
 Space Rangers (Video Game) / int_6116ca8d
comment
Hellhole Prison: Exaggerated by the fact that every prison in the galaxy, regardless of race, is one - the warden is evil, the security guards take any excuse to beat and rob prisoners, and your fellow inmates will often mug or steal from you.
 Space Rangers (Video Game) / int_6116ca8d
featureApplicability
1.0
 Space Rangers (Video Game) / int_6116ca8d
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_6116ca8d
 Space Rangers (Video Game) / int_61ff365d
type
Deflector Shields
 Space Rangers (Video Game) / int_61ff365d
comment
Deflector Shields: Defensive field generators reduce the damage a ship receives by a percentage, and also block the use of scanners.
 Space Rangers (Video Game) / int_61ff365d
featureApplicability
1.0
 Space Rangers (Video Game) / int_61ff365d
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_61ff365d
 Space Rangers (Video Game) / int_6293c185
type
Sequel Hook
 Space Rangers (Video Game) / int_6293c185
comment
Sequel Hook: In the HD edition, the ending where you defeat the pirates results in you finding a Ranger recruitment ad, even if you've defeated the Dominators, hinting that a new threat to the galaxy has emerged. Unfortunately, since SNK has been disbanded, there's no hope of a sequel coming out.
 Space Rangers (Video Game) / int_6293c185
featureApplicability
1.0
 Space Rangers (Video Game) / int_6293c185
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_6293c185
 Space Rangers (Video Game) / int_62c1f9a9
type
Evil Versus Oblivion
 Space Rangers (Video Game) / int_62c1f9a9
comment
Evil Versus Oblivion: The conflict of the pirates with the Dominators. The former rob and kill people, with the Clan in particular wanting to take over all the known planets, but the victory of the latter will result in extinction of all organic life.
 Space Rangers (Video Game) / int_62c1f9a9
featureApplicability
1.0
 Space Rangers (Video Game) / int_62c1f9a9
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_62c1f9a9
 Space Rangers (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Space Rangers (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: Every time you're arrested, you're thrown into the same Hellhole Prison, regardless of the planet's race. This even includes Gaalians, who are far too humane for such prisons to exist. During "The Core" planetary battle (part of Pirate Clan storyline), you get told to be careful around the core, as if it breaks, entire planet would explode. The core is actually invulnerable; according to the mapmaker, it was supposed to be breakable, but idea was scrapped when it turned out that it's too easy to hit by accident.
 Space Rangers (Video Game) / int_6320eced
featureApplicability
1.0
 Space Rangers (Video Game) / int_6320eced
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_6320eced
 Space Rangers (Video Game) / int_6381b11
type
Game-Breaking Injury
 Space Rangers (Video Game) / int_6381b11
comment
Game-Breaking Injury: Taking damage in space combat can sometimes cause you to suffer an injury, greatly lowering your stats until sufficient time passes or you get it treated at a medical center.
 Space Rangers (Video Game) / int_6381b11
featureApplicability
1.0
 Space Rangers (Video Game) / int_6381b11
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_6381b11
 Space Rangers (Video Game) / int_640a171f
type
Gameplay Roulette
 Space Rangers (Video Game) / int_640a171f
comment
Gameplay Roulette: Normally a simultaneous turn-based space-based Action RPG, but then sometimes you shift genres into a 3D Shoot 'Em Up, or into a Real-Time Strategy game (which can alternatively be played as a Third-Person Shooter), or an Interactive Fiction game which might range from adventure game to economic simulator. If you want to avoid any of the above, simply don't engage in the relevant activity.
 Space Rangers (Video Game) / int_640a171f
featureApplicability
1.0
 Space Rangers (Video Game) / int_640a171f
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_640a171f
 Space Rangers (Video Game) / int_648c3646
type
Enlightened Self-Interest
 Space Rangers (Video Game) / int_648c3646
comment
Enlightened Self-Interest: Investing in projects in business centre is perceived as an act of charity, but they can create stations (improving the defense of systems and making it easier for you to get their services) and help you gain experience (Ranger bases) or Coalition promotion points (military bases). The investments that don't create stations, meanwhile, improve your relations, with donations to the victims of the war being particularly good for this.
 Space Rangers (Video Game) / int_648c3646
featureApplicability
1.0
 Space Rangers (Video Game) / int_648c3646
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_648c3646
 Space Rangers (Video Game) / int_66f763c0
type
Interface Screw
 Space Rangers (Video Game) / int_66f763c0
comment
Interface Screw: A few diseases will alter the way things look: Blindness will turn objects transparent, making them difficult to see Holy Fanaticism will make ships and equipment appear like Dominators.
 Space Rangers (Video Game) / int_66f763c0
featureApplicability
1.0
 Space Rangers (Video Game) / int_66f763c0
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_66f763c0
 Space Rangers (Video Game) / int_6838a3ec
type
EliteMook
 Space Rangers (Video Game) / int_6838a3ec
comment
Elite Mook: The largest Klissan/Dominator ships serve as this, with a high durability and a lot of high-tier weapons.
 Space Rangers (Video Game) / int_6838a3ec
featureApplicability
1.0
 Space Rangers (Video Game) / int_6838a3ec
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_6838a3ec
 Space Rangers (Video Game) / int_6dc206c9
type
Marathon Level
 Space Rangers (Video Game) / int_6dc206c9
comment
Marathon Level: The final text quest of the Pirate storyline is extremely long, to the point that it offers you two checkpoints in order to avoid losing all your progress if you die.
 Space Rangers (Video Game) / int_6dc206c9
featureApplicability
1.0
 Space Rangers (Video Game) / int_6dc206c9
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_6dc206c9
 Space Rangers (Video Game) / int_6e7e9709
type
Cosmetic Award
 Space Rangers (Video Game) / int_6e7e9709
comment
Cosmetic Award: The most common awards for completing quests are medals, which do nothing but look good, though they can also raise your Ranger Rating (which is a Bragging Rights Reward).
 Space Rangers (Video Game) / int_6e7e9709
featureApplicability
1.0
 Space Rangers (Video Game) / int_6e7e9709
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_6e7e9709
 Space Rangers (Video Game) / int_6ec989d8
type
Guide Dang It!
 Space Rangers (Video Game) / int_6ec989d8
comment
Guide Dang It!: Many of the text adventure segments of the second game completely lack obvious hints, or even hints at all, about how to get through them, necessitating either brute-force trial and error or a guide. For instance, the "Megatest" quest demands you to pass a Ranger exam, and several of the questions in there demand you to go back to the first game and it's quests. A few other questions also don't have clear answers stated in the game, meanwhile, such as the one that asks you to choose a correct line for a Maloq song, and another that asks how to greet a peleng (which, even with sufficient info, has you choose between a handshake or folding your arms on your chest and nodding, the latter being correct). This is even lampshaded in the quest itself, as Ranger trainees consistently fail to pass it.
 Space Rangers (Video Game) / int_6ec989d8
featureApplicability
1.0
 Space Rangers (Video Game) / int_6ec989d8
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_6ec989d8
 Space Rangers (Video Game) / int_6fd268f0
type
Win to Exit
 Space Rangers (Video Game) / int_6fd268f0
comment
Win to Exit: The "Testing" quest has you playtesting a VR game. The only way to leave it, however, is to win by earning enough money to complete the main quest.
 Space Rangers (Video Game) / int_6fd268f0
featureApplicability
1.0
 Space Rangers (Video Game) / int_6fd268f0
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_6fd268f0
 Space Rangers (Video Game) / int_716c0b1b
type
And the Adventure Continues
 Space Rangers (Video Game) / int_716c0b1b
comment
And the Adventure Continues: In the endings of HD where the pirates are defeated, the Player Character, having faked their death and started a new life, ultimately ends up signing back as a ranger after seeing a recruitment ad.
 Space Rangers (Video Game) / int_716c0b1b
featureApplicability
1.0
 Space Rangers (Video Game) / int_716c0b1b
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_716c0b1b
 Space Rangers (Video Game) / int_72dd7026
type
What the Hell, Player?
 Space Rangers (Video Game) / int_72dd7026
comment
What the Hell, Player?: Killing too many civilian and military ships will eventually result in you being sent a message that calls you out for not acting like a proper Ranger, along with either a loss of experience or being "awarded" a medal.
 Space Rangers (Video Game) / int_72dd7026
featureApplicability
1.0
 Space Rangers (Video Game) / int_72dd7026
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_72dd7026
 Space Rangers (Video Game) / int_72f98935
type
Heroic Build
 Space Rangers (Video Game) / int_72f98935
comment
Heroic Build: In the "Testing" quest, your avatar in the VR game turns out to be a human male built like an intimidating thug.
 Space Rangers (Video Game) / int_72f98935
featureApplicability
1.0
 Space Rangers (Video Game) / int_72f98935
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_72f98935
 Space Rangers (Video Game) / int_734d969c
type
Badass Arm-Fold
 Space Rangers (Video Game) / int_734d969c
comment
For instance, the "Megatest" quest demands you to pass a Ranger exam, and several of the questions in there demand you to go back to the first game and it's quests. A few other questions also don't have clear answers stated in the game, meanwhile, such as the one that asks you to choose a correct line for a Maloq song, and another that asks how to greet a peleng (which, even with sufficient info, has you choose between a handshake or folding your arms on your chest and nodding, the latter being correct). This is even lampshaded in the quest itself, as Ranger trainees consistently fail to pass it.
 Space Rangers (Video Game) / int_734d969c
featureApplicability
1.0
 Space Rangers (Video Game) / int_734d969c
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_734d969c
 Space Rangers (Video Game) / int_7367e5f7
type
Random Drop
 Space Rangers (Video Game) / int_7367e5f7
comment
Random Drop: Semi-averted. You can usually scan enemy ships to see what kind of equipment they have. However when their ships explode, what is salvageable depends on what weapon finished off the ship, how much money you have, what day it is, etc. — in short, how lucky you are.
 Space Rangers (Video Game) / int_7367e5f7
featureApplicability
-1.0
 Space Rangers (Video Game) / int_7367e5f7
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_7367e5f7
 Space Rangers (Video Game) / int_74ee1c2d
type
Out-of-Genre Experience
 Space Rangers (Video Game) / int_74ee1c2d
comment
Out-of-Genre Experience: The main tone of the game is that of a somewhat light-hearted sci-fi romp, with some comic relief. However, a few quests differ from that. The "Cybermind" quest is a full-blown "AI gone bad" horror that never lets up and contrasts greatly with the usual tone of the game. It also has a blatantly supernatural event, with the protagonist being forced to move while fully conscious. "Master of Ikee-Baana" uses the justification of the player character playing a virtual reality MMORPG to justify a very sudden turn towards a (rather parodic) High Fantasy role-playing game experience, complete with an impressively complex magic system, character stats to increase, a whole inventory's worth of magic items to find, quests to finish and monsters to fight. The premise of the "Hallucinations" quest is based in the supernatural, with a planet that makes the thoughts of sapient beings (primarily their fears) come true. Thus, it has a ton of bizarre occurences happen outside of hallucinations/virtual reality, including a few obviously unnatural ones (such as a flask shattering when it shouldn't be capable of doing so).
 Space Rangers (Video Game) / int_74ee1c2d
featureApplicability
1.0
 Space Rangers (Video Game) / int_74ee1c2d
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_74ee1c2d
 Space Rangers (Video Game) / int_78629e9c
type
Badass Pacifist
 Space Rangers (Video Game) / int_78629e9c
comment
Badass Pacifist: The player can be this in the second game. Each Dominator boss has a way of defeating them without actually fighting them. note Convince Keller to search somewhere else for his creators and make him Somebody Else's Problem; Hack Blazer and make him land somewhere where he can't escape; and trick Terronoid into trying to assimilate a star which is more than what his body can survive. There is even an achievement for finishing the game without destroying a single ship — Dominator or otherwise.
 Space Rangers (Video Game) / int_78629e9c
featureApplicability
1.0
 Space Rangers (Video Game) / int_78629e9c
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_78629e9c
 Space Rangers (Video Game) / int_78ad42bd
type
The War Sequence
 Space Rangers (Video Game) / int_78ad42bd
comment
The War Sequence: In the end of the Pirate storyline, The system with Rogeria will be invaded by the Coalition, resulting in a huge battle involving dozens of ships in any given day, along with a military base landing on Rogeria itself. If you don't want to finish the storyline normally by doing a text quest, it's even possible to score a win for the Coalition by killing a thousand pirates, which requires clever tactics in order to deal with equipment degradation.
 Space Rangers (Video Game) / int_78ad42bd
featureApplicability
1.0
 Space Rangers (Video Game) / int_78ad42bd
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_78ad42bd
 Space Rangers (Video Game) / int_796c89bc
type
Temporal Sickness
 Space Rangers (Video Game) / int_796c89bc
comment
Temporal Sickness/Laser-Guided Amnesia: A text-quest in the first game involves using experimental Gaalian Time Travel tech. It is explained that the shock of time travel scrambles the conscious memories of the rewinded period in the displaced individual, but leaves the subconscious memories intact, which manifest in constant strong deja vu. This is known as Temporal Amnesia.
 Space Rangers (Video Game) / int_796c89bc
featureApplicability
1.0
 Space Rangers (Video Game) / int_796c89bc
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_796c89bc
 Space Rangers (Video Game) / int_7976e429
type
2-D Space
 Space Rangers (Video Game) / int_7976e429
comment
2-D Space: The space in the game is represented this way. The main consequence of this is that you can't evade kligs, missiles, and asteroids just by moving vertically, and that a star will always damage a ship flying over it.
 Space Rangers (Video Game) / int_7976e429
featureApplicability
1.0
 Space Rangers (Video Game) / int_7976e429
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_7976e429
 Space Rangers (Video Game) / int_7a98141d
type
Dueling Works
 Space Rangers (Video Game) / int_7a98141d
comment
As of 2023 not everything is translated from Russian and there are currently two rival groups doing separate English ones for, well, messy reasons. The most complete (with the aftermentioned text quests from the first game being a notable exception) is called Space Rangers Universe Original and can be found at this Discord link. While the other is simply known as Space Rangers Universe and can be found here also on Discord.
 Space Rangers (Video Game) / int_7a98141d
featureApplicability
1.0
 Space Rangers (Video Game) / int_7a98141d
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_7a98141d
 Space Rangers (Video Game) / int_7adc9fc6
type
Colonized Solar System
 Space Rangers (Video Game) / int_7adc9fc6
comment
Colonized Solar System: Humanity has managed to colonize Mars and Venus, though the rest of the planets remain unsettled.
 Space Rangers (Video Game) / int_7adc9fc6
featureApplicability
1.0
 Space Rangers (Video Game) / int_7adc9fc6
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_7adc9fc6
 Space Rangers (Video Game) / int_7aeb0635
type
Arms Dealer
 Space Rangers (Video Game) / int_7aeb0635
comment
Arms Dealer: As weapons are one of the trade goods available, and the second-most profitable after drugs, trading in them can be rather profitable. Many planets consider them to be contraband, however, so any arms dealer is liable to be arrested.
 Space Rangers (Video Game) / int_7aeb0635
featureApplicability
1.0
 Space Rangers (Video Game) / int_7aeb0635
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_7aeb0635
 Space Rangers (Video Game) / int_7af365d7
type
Reality Warping Is Not a Toy
 Space Rangers (Video Game) / int_7af365d7
comment
Reality Warping Is Not a Toy: The "Hallucinations" quest has you find out that the planet you're on has the propensity of making people's thoughts (especially fears) come true. This has caused the local scientific expedition to fail, as everybody succumbed to their fears. The Player Character, meanwhile, ends up losing track of their ship due to being afraid of not finding it, forcing them to survive on the planet until rescuers arrive.
 Space Rangers (Video Game) / int_7af365d7
featureApplicability
1.0
 Space Rangers (Video Game) / int_7af365d7
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_7af365d7
 Space Rangers (Video Game) / int_7b3f0b81
type
Tractor Beam
 Space Rangers (Video Game) / int_7b3f0b81
comment
Tractor Beam: Most ships are equipped with one, allowing them to grab items in space.
 Space Rangers (Video Game) / int_7b3f0b81
featureApplicability
1.0
 Space Rangers (Video Game) / int_7b3f0b81
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_7b3f0b81
 Space Rangers (Video Game) / int_7ba18fcd
type
Hover Mecha
 Space Rangers (Video Game) / int_7ba18fcd
comment
Hover Mecha: Robots in planetary battles can be put on an "acroplane"-type chassis, resulting in this.
 Space Rangers (Video Game) / int_7ba18fcd
featureApplicability
1.0
 Space Rangers (Video Game) / int_7ba18fcd
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_7ba18fcd
 Space Rangers (Video Game) / int_7c48b272
type
Summon Bigger Fish
 Space Rangers (Video Game) / int_7c48b272
comment
Summon Bigger Fish: A villainous example spanning the entire story of Space Rangers 1. In the sequel, the Transfactor Beacon summons an army of Dominators, usually Kelleroids. Since the Dominators are broken into three factions which are at war with each other, it is possible to summon them upon a system infested by another Dominator faction and watch the two fleets duke it out — then pick off the survivors (or collect the remains).
 Space Rangers (Video Game) / int_7c48b272
featureApplicability
1.0
 Space Rangers (Video Game) / int_7c48b272
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_7c48b272
 Space Rangers (Video Game) / int_7cb1cbb5
type
Herd-Hitting Attack
 Space Rangers (Video Game) / int_7cb1cbb5
comment
Herd-Hitting Attack: There are several weapons capable of hitting multiple enemies at once. This includes the mid-game Atomic Vision (Creates a sphere that hurts everything inside of it) as well as the Dominator-dropped Vertix and IMHO-9000. There is also the late game Turbogravir, which causes anything killed by it to release a huge electrical discharge that jumps to nearby enemies — potentially killing those as well and propagating the effect even further.
 Space Rangers (Video Game) / int_7cb1cbb5
featureApplicability
1.0
 Space Rangers (Video Game) / int_7cb1cbb5
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_7cb1cbb5
 Space Rangers (Video Game) / int_7cc7ff15
type
Mental Time Travel
 Space Rangers (Video Game) / int_7cc7ff15
comment
Mental Time Travel: One of the text quests sends your mind back to the 22nd century.
 Space Rangers (Video Game) / int_7cc7ff15
featureApplicability
1.0
 Space Rangers (Video Game) / int_7cc7ff15
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_7cc7ff15
 Space Rangers (Video Game) / int_7f93c22e
type
Chain Lightning
 Space Rangers (Video Game) / int_7f93c22e
comment
There is also the late game Turbogravir, which causes anything killed by it to release a huge electrical discharge that jumps to nearby enemies — potentially killing those as well and propagating the effect even further.
 Space Rangers (Video Game) / int_7f93c22e
featureApplicability
1.0
 Space Rangers (Video Game) / int_7f93c22e
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_7f93c22e
 Space Rangers (Video Game) / int_7fbb13bf
type
Unfriendly Fire
 Space Rangers (Video Game) / int_7fbb13bf
comment
Unfriendly Fire: The final quest of the Pirate Clan involves you killing the admiral (pro-Coalition), baron (pro-Clan, pro-collaboration), or both (pro-Clan, anti-collaboration) during the siege of Rogeria, while you're an undercover agent in the former ending or a loyal Clan member in the latter two. Either way, the pirates won't realize that you're the one who killed the baron or got him arrested, since the only witnesses were Coalition soldiers, so you end up being the new baron afterwards.
 Space Rangers (Video Game) / int_7fbb13bf
featureApplicability
1.0
 Space Rangers (Video Game) / int_7fbb13bf
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_7fbb13bf
 Space Rangers (Video Game) / int_808b6d16
type
Sdrawkcab Name
 Space Rangers (Video Game) / int_808b6d16
comment
Sdrawkcab Name: One of text quests involves investigating a tribe of Akabos, who are basically anthropoid dogs. The name is backwards for "sobaka", Russian for "dog". Three named members of the tribe are Kibob, Kizut and Kirash — backwards for "Bobik", "Tuzik" and "Sharik", Russian stock names for dogs. One of the assassination quests involves neutralizing a ship that pretended to be a Dominator in order to steal from a city. The ship's name is "Labean", which is backwards for "Naebal", a Russian swear word that can be translated in the context as "(I) fucking scammed (you)". It's also a common name in Russia for organizations created for the sole purpose of performing a scam.
 Space Rangers (Video Game) / int_808b6d16
featureApplicability
1.0
 Space Rangers (Video Game) / int_808b6d16
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_808b6d16
 Space Rangers (Video Game) / int_83364794
type
Asteroid Miners
 Space Rangers (Video Game) / int_83364794
comment
Asteroid Miners: Destroying an asteroid will yield you a few minerals, which can be sold for a small amount. The Industrial Laser is a weapon made for this, yielding more minerals from asteroids.
 Space Rangers (Video Game) / int_83364794
featureApplicability
1.0
 Space Rangers (Video Game) / int_83364794
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_83364794
 Space Rangers (Video Game) / int_8344209e
type
BFG
 Space Rangers (Video Game) / int_8344209e
comment
BFG: The Vertix and IMHO-9000 are the largest weapons you can mount on your ship, with a minimum weight of 148 and 108 respectively. However, they do an extremely high amount of damage, and are capable of hitting multiple foes at a time.
 Space Rangers (Video Game) / int_8344209e
featureApplicability
1.0
 Space Rangers (Video Game) / int_8344209e
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_8344209e
 Space Rangers (Video Game) / int_8494bcb3
type
Disposable Pilot
 Space Rangers (Video Game) / int_8494bcb3
comment
Disposable Pilot: Inverted, and done before the pilot actually pilots anything, in the "Stealth" quest, as you're supposed to act as the pilot of the invisible spaceship that you're supposed to steal (in fact, you're not even meant to shoot at anybody), but your escorts die in an ambush, leaving you alone to finish the mission.
 Space Rangers (Video Game) / int_8494bcb3
featureApplicability
1.0
 Space Rangers (Video Game) / int_8494bcb3
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_8494bcb3
 Space Rangers (Video Game) / int_8524222f
type
Vague Hit Points
 Space Rangers (Video Game) / int_8524222f
comment
Vague Hit Points: In space combat, not having a scanner powerful enough to penetrate the enemy's shield will result in their HP being displayed as ???, turning dark orange if their ship is badly damaged. While some text quests use exact HP values for the player and/or enemies (and their vehicles), the majority use descriptions to show how damaged they are
 Space Rangers (Video Game) / int_8524222f
featureApplicability
1.0
 Space Rangers (Video Game) / int_8524222f
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_8524222f
 Space Rangers (Video Game) / int_85f0963f
type
Psycho Serum
 Space Rangers (Video Game) / int_85f0963f
comment
Psycho Serum: The stimulators that you can take at medical centers are extremely powerful, granting large boosts to your abilities. However, they're all addictive, and some also have negative effects.
 Space Rangers (Video Game) / int_85f0963f
featureApplicability
1.0
 Space Rangers (Video Game) / int_85f0963f
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_85f0963f
 Space Rangers (Video Game) / int_89443850
type
Absolute Xenophobe
 Space Rangers (Video Game) / int_89443850
comment
Blazer has an absolute hatred for anything that isn't like it, so it desires to wipe it out
 Space Rangers (Video Game) / int_89443850
featureApplicability
1.0
 Space Rangers (Video Game) / int_89443850
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_89443850
 Space Rangers (Video Game) / int_896735ff
type
Space Is Air
 Space Rangers (Video Game) / int_896735ff
comment
Space Is Air: Ships turn around just like aircraft, and have a limit on their speed
 Space Rangers (Video Game) / int_896735ff
featureApplicability
1.0
 Space Rangers (Video Game) / int_896735ff
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_896735ff
 Space Rangers (Video Game) / int_8a817c2a
type
Rape Is a Special Kind of Evil
 Space Rangers (Video Game) / int_8a817c2a
comment
Rape Is a Special Kind of Evil: The trio of prisoners who may try to rape the prison nurse while you're jailed are noted to be hated by other prisoners, and you'll gain respect with your fellow inmates if you stop them.
 Space Rangers (Video Game) / int_8a817c2a
featureApplicability
1.0
 Space Rangers (Video Game) / int_8a817c2a
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_8a817c2a
 Space Rangers (Video Game) / int_8a88ed49
type
Mini-Boss
 Space Rangers (Video Game) / int_8a88ed49
comment
Mini-Boss: Bertors for the Dominators, with their huge size and good equipment, along with the abilities to buff nearby ships and create kligs. Flagships for the Coalition, with a similarly large size and lots of equipment, along with the ability to use nodes for repair (both equipment and hull) or a buff to a ship.
 Space Rangers (Video Game) / int_8a88ed49
featureApplicability
1.0
 Space Rangers (Video Game) / int_8a88ed49
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_8a88ed49
 Space Rangers (Video Game) / int_8a8afdce
type
Mini-Game
 Space Rangers (Video Game) / int_8a8afdce
comment
Mini-Game: Lots of. Text quests? Check. Arcade battles? Check. A 3D Real-Time Strategy game with an optional element of Third-Person Shooter? Check.
 Space Rangers (Video Game) / int_8a8afdce
featureApplicability
1.0
 Space Rangers (Video Game) / int_8a8afdce
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_8a8afdce
 Space Rangers (Video Game) / int_8c49c29e
type
Zig-Zagging Trope
 Space Rangers (Video Game) / int_8c49c29e
comment
Zig-zagged in text quests, as some quests grant you infinite ammo, others track ammo (even down to each individual round), and a few give infinite ammo to certain weapons while tracking shots for others. The "Drugs" quest also has a justification for the buyable pistol having infinite ammo, as it's explicitly advertised as a gun with infinite ammo.
 Space Rangers (Video Game) / int_8c49c29e
featureApplicability
1.0
 Space Rangers (Video Game) / int_8c49c29e
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_8c49c29e
 Space Rangers (Video Game) / int_8d9c8569
type
Deep-Immersion Gaming
 Space Rangers (Video Game) / int_8d9c8569
comment
"Master of Ikee-Baana" uses the justification of the player character playing a virtual reality MMORPG to justify a very sudden turn towards a (rather parodic) High Fantasy role-playing game experience, complete with an impressively complex magic system, character stats to increase, a whole inventory's worth of magic items to find, quests to finish and monsters to fight.
 Space Rangers (Video Game) / int_8d9c8569
featureApplicability
1.0
 Space Rangers (Video Game) / int_8d9c8569
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_8d9c8569
 Space Rangers (Video Game) / int_8dc2b0f2
type
Hard Mode Perks
 Space Rangers (Video Game) / int_8dc2b0f2
comment
Hard Mode Perks: There are several sliders adjusting difficulty of various parts of the game, thus making the difficulty go from 50% to 500% - it's actually a quotient to multiply points by for the record table. Aside from that, more enemies means more experience and money once you get moderately good weapons, and the Enemy Mine becomes much easier to utilize. Also, you may pick either additional units or bonus armor for planetary fights, or deny both and get bonus experience and money.
 Space Rangers (Video Game) / int_8dc2b0f2
featureApplicability
1.0
 Space Rangers (Video Game) / int_8dc2b0f2
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_8dc2b0f2
 Space Rangers (Video Game) / int_8e0430ab
type
Non-Standard Game Over
 Space Rangers (Video Game) / int_8e0430ab
comment
Non-Standard Game Over: The typical game over is having your ship destroyed. However, there are also other ways to get a game over: If a settled planet is taken over by the Klissans/Dominators while you're on it, you'll die instantly. Downloading Terron into your brain, which leads to you either dying on the spot or becoming a Dominator. Either way, your game ends. Accepting the rank of Honorary Ataman due to screwing up Khan quests will result in you getting frozen, serving as an example of failure for the Pirate Clan. Many text quests allow for the possibility of dying, though this is mitigated by the game always autosaving before you start one. In an even more non-standard way, a few text quests also give you a game over if the quest's events make it impossible for you to continue being a ranger, even though you remain alive.
 Space Rangers (Video Game) / int_8e0430ab
featureApplicability
1.0
 Space Rangers (Video Game) / int_8e0430ab
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_8e0430ab
 Space Rangers (Video Game) / int_8f041b17
type
Socketed Equipment
 Space Rangers (Video Game) / int_8f041b17
comment
Socketed Equipment: All pieces of equipment (except artifacts) can have a single micromodule inserted into them, which improve certain statistics of the item, sometimes at the expense of others. Adding nuance is the fact that many micromodules have racial restrictions, and that unknown equipment isn't compatible with any micromodules.
 Space Rangers (Video Game) / int_8f041b17
featureApplicability
1.0
 Space Rangers (Video Game) / int_8f041b17
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_8f041b17
 Space Rangers (Video Game) / int_940a5958
type
Artificial Stupidity
 Space Rangers (Video Game) / int_940a5958
comment
Artificial Stupidity: Pirates will often fly straight through nearby stars in order to get to you, causing serious damage to their ships in the process. Black Hole ships also seems unable to escape from gravitational traps, allowing you pretty much a free kill if they get too close to one.
 Space Rangers (Video Game) / int_940a5958
featureApplicability
1.0
 Space Rangers (Video Game) / int_940a5958
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_940a5958
 Space Rangers (Video Game) / int_940b3c0
type
Irrelevant Sidequest
 Space Rangers (Video Game) / int_940b3c0
comment
Irrelevant Sidequest: Two types of missions — cargo delivery and planetary text-adventures — have no impact on the game beyond your bank account (and possibly a secondary reward item which could make you more powerful). The other three — assassination, escorting a ship and defending a system — can have marginal impact if your interference causes or prevents the target from doing something helpful or harmful within a system.
 Space Rangers (Video Game) / int_940b3c0
featureApplicability
1.0
 Space Rangers (Video Game) / int_940b3c0
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_940b3c0
 Space Rangers (Video Game) / int_950bbfa7
type
Take a Third Option
 Space Rangers (Video Game) / int_950bbfa7
comment
Take a Third Option: A pirate player is obliged (but not forced) to take the third option of fighting both the Dominators and the Coalition at the same time. This trope is taken for granted if you decide to kill both the admiral of the Coalition military and the old Baron of the pirate armada, allowing said pirates to return to their old roots with you as their new leader. This also serves as a good ending for you and the pirates.
 Space Rangers (Video Game) / int_950bbfa7
featureApplicability
1.0
 Space Rangers (Video Game) / int_950bbfa7
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_950bbfa7
 Space Rangers (Video Game) / int_95bac90d
type
Subspace Ansible
 Space Rangers (Video Game) / int_95bac90d
comment
Subspace Ansible: The radars of the ships function as FTL communicators, allowing you to easily hold entire conversations from halfway across the system
 Space Rangers (Video Game) / int_95bac90d
featureApplicability
1.0
 Space Rangers (Video Game) / int_95bac90d
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_95bac90d
 Space Rangers (Video Game) / int_9633f14b
type
Badass Bystander
 Space Rangers (Video Game) / int_9633f14b
comment
Badass Bystander: All traders, diplomats and passenger liners are armed and tend to help each other. It's not uncommon to see an unfortunate pirate fleeing from the ship he was trying to mug, constantly hailing his pursuer and offering money for leaving him alone.
 Space Rangers (Video Game) / int_9633f14b
featureApplicability
1.0
 Space Rangers (Video Game) / int_9633f14b
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_9633f14b
 Space Rangers (Video Game) / int_9724d6fa
type
Call That a Formation?
 Space Rangers (Video Game) / int_9724d6fa
comment
Call That a Formation?: NPCs never follow any sorts of formations in combat, simply charging at the enemy, often causing the slower ships to be left behind. This makes it particularly easy to deal with dominators by kiting them, as you'll usually only have to deal with 1-3 dominators at a time.
 Space Rangers (Video Game) / int_9724d6fa
featureApplicability
1.0
 Space Rangers (Video Game) / int_9724d6fa
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_9724d6fa
 Space Rangers (Video Game) / int_97ebe48b
type
Pacifist Run
 Space Rangers (Video Game) / int_97ebe48b
comment
Pacifist Run: It's entirely possible to win the game without ever destroying any ship, with HD even having an achievement for doing so.
 Space Rangers (Video Game) / int_97ebe48b
featureApplicability
1.0
 Space Rangers (Video Game) / int_97ebe48b
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_97ebe48b
 Space Rangers (Video Game) / int_98b1dc8f
type
Luck-Based Mission
 Space Rangers (Video Game) / int_98b1dc8f
comment
Luck-Based Mission: A few of the text adventure mini-games can render themselves unwinnable due to bad die rolls. Justified in some cases, as in the "Casino" quest. If you want to escape prison while being transported there, doing so relies on randomly getting lucky while trying to shoot one of the guards. Failing to land the shot will cause you to be killed on the spot. The "Cybermind" quest is an extreme case, as there's no safe branch, and you have at least a 12.5% chance of dying to pure randomness (or even 50% in some branches). If you don't want to reload your save after dying, doing the quest is effectively akin to gambling with your life.
 Space Rangers (Video Game) / int_98b1dc8f
featureApplicability
1.0
 Space Rangers (Video Game) / int_98b1dc8f
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_98b1dc8f
 Space Rangers (Video Game) / int_98f22e5f
type
Wardens Are Evil
 Space Rangers (Video Game) / int_98f22e5f
comment
Wardens Are Evil: The wardens of the galaxy's prisons are all evil bastards who don't care about the guards abusing prisoners, and will actually order a beating if you complain about the prison or refuse to become a snitch.
 Space Rangers (Video Game) / int_98f22e5f
featureApplicability
1.0
 Space Rangers (Video Game) / int_98f22e5f
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_98f22e5f
 Space Rangers (Video Game) / int_992aa05b
type
Space Friction
 Space Rangers (Video Game) / int_992aa05b
comment
Space Friction: Overloading a ship or removing the engine will make it instantly come to a complete stop, even if it was traveling at its maximum speed.
 Space Rangers (Video Game) / int_992aa05b
featureApplicability
1.0
 Space Rangers (Video Game) / int_992aa05b
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_992aa05b
 Space Rangers (Video Game) / int_9b60b728
type
Addled Addict
 Space Rangers (Video Game) / int_9b60b728
comment
Addled Addict: Taking too many stimulators will cause you to suffer an addiction, which gives a penalty to combat and repair stats. You can't even mitigate this penalty by taking another stimulator.
 Space Rangers (Video Game) / int_9b60b728
featureApplicability
1.0
 Space Rangers (Video Game) / int_9b60b728
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_9b60b728
 Space Rangers (Video Game) / int_9bee1a7f
type
Eldritch Location
 Space Rangers (Video Game) / int_9bee1a7f
comment
Eldritch Location: The planet visited during the "Hallucinations" quest turns out to have the propensity of making people's thoughts and fears come true, which caused the local scientific expedition to die out as everyone succumbed to their fears. In addition, it appears to randomly cause hallucinations in visitors, along with having multiple bizarre events that don't seem to be connected to anybody's thoughts.
 Space Rangers (Video Game) / int_9bee1a7f
featureApplicability
1.0
 Space Rangers (Video Game) / int_9bee1a7f
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_9bee1a7f
 Space Rangers (Video Game) / int_9e86e227
type
The End... Or Is It?
 Space Rangers (Video Game) / int_9e86e227
comment
The End... Or Is It?: The "Cybermind" quest ends with the player receiving a threatening call from the Cybermind, even though they may have succesfully destroyed the building. (Un)fortunately, nothing comes out of it.
 Space Rangers (Video Game) / int_9e86e227
featureApplicability
1.0
 Space Rangers (Video Game) / int_9e86e227
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_9e86e227
 Space Rangers (Video Game) / int_a0e51cd2
type
Judge, Jury, and Executioner
 Space Rangers (Video Game) / int_a0e51cd2
comment
Judge, Jury, and Executioner: Rangers have the full authority to kill pirates on the spot, which is recognized by all non-peleng planets, and are rewarded for it with points towards promotions. This is in contrast to military ships, who will destroy pirates only if they resist arrest or are actively attacking a ship.
 Space Rangers (Video Game) / int_a0e51cd2
featureApplicability
1.0
 Space Rangers (Video Game) / int_a0e51cd2
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_a0e51cd2
 Space Rangers (Video Game) / int_a11ee4de
type
Blind Jump
 Space Rangers (Video Game) / int_a11ee4de
comment
Blind Jump: The black holes which sometimes appear at the edge of star systems allow you to make a fuel-free jump to another star system; Instead the price is having to fight the enemies inside the black hole, and ending up in an unpredictable location (in a system that's 50 parsecs deep into the enemy territory, for example).
 Space Rangers (Video Game) / int_a11ee4de
featureApplicability
1.0
 Space Rangers (Video Game) / int_a11ee4de
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_a11ee4de
 Space Rangers (Video Game) / int_a148f27b
type
Living Legend
 Space Rangers (Video Game) / int_a148f27b
comment
Defeat the Dominators for the Coalition: After becoming a Living Legend, you reject going into politics. Once the Ranger corps has been disbanded (since the pirates were defeated), you end up founding an elite security agency with your ex-Ranger buddies, which wins fame across the entire galaxy for it's combat prowess. In the end, you retire as a well-respected person.
 Space Rangers (Video Game) / int_a148f27b
featureApplicability
1.0
 Space Rangers (Video Game) / int_a148f27b
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_a148f27b
 Space Rangers (Video Game) / int_a1f82f86
type
Enemy Chatter
 Space Rangers (Video Game) / int_a1f82f86
comment
Enemy Chatter: Any non-Dominator/Klissan ship will communicate with other friendly ships while in battle, giving you an early warning if they decide to team up in order to attack you or your allies.
 Space Rangers (Video Game) / int_a1f82f86
featureApplicability
1.0
 Space Rangers (Video Game) / int_a1f82f86
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_a1f82f86
 Space Rangers (Video Game) / int_a270b9e5
type
Anarchy Is Chaos
 Space Rangers (Video Game) / int_a270b9e5
comment
Anarchy Is Chaos: While averted with Coalition planets in the state of anarchy (as they still function just fine and even have prisons and militaries), any system taken over by the pirate clan will be plunged into anarchy, while the planet's background and the government official make it clear that corruption and violent crime are commonplace.
 Space Rangers (Video Game) / int_a270b9e5
featureApplicability
-1.0
 Space Rangers (Video Game) / int_a270b9e5
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_a270b9e5
 Space Rangers (Video Game) / int_a37e27db
type
Back from the Brink
 Space Rangers (Video Game) / int_a37e27db
comment
Back from the Brink: The game starts this way, with the Klissans or Dominators having conquered most of the galaxy and the player being part of the effort to take it back. On the higher difficulties, the game might end with the enemy finishing it for good.
 Space Rangers (Video Game) / int_a37e27db
featureApplicability
1.0
 Space Rangers (Video Game) / int_a37e27db
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_a37e27db
 Space Rangers (Video Game) / int_a3c0c1df
type
Dance Party Ending
 Space Rangers (Video Game) / int_a3c0c1df
comment
Dance Party Ending: In Space Rangers 2, all of the endings have you attend a modest concert in space, prepared just for you.
 Space Rangers (Video Game) / int_a3c0c1df
featureApplicability
1.0
 Space Rangers (Video Game) / int_a3c0c1df
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_a3c0c1df
 Space Rangers (Video Game) / int_a3f0b400
type
Loot-Making Attack
 Space Rangers (Video Game) / int_a3f0b400
comment
Loot-Making Attack: There is a combat program that causes a Dominator to drop a random piece of equipment ripe for the taking. In Space Rangers HD, some Pirate-made weapons have a small chance of forcing the target to drop something from their cargo bay.
 Space Rangers (Video Game) / int_a3f0b400
featureApplicability
1.0
 Space Rangers (Video Game) / int_a3f0b400
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_a3f0b400
 Space Rangers (Video Game) / int_a46eb25d
type
Election Day Episode
 Space Rangers (Video Game) / int_a46eb25d
comment
Election Day Episode: One of the text quests require you to become elected leader of the planet. The loser gets blasted by security guards, due to an existing law. Within the following seven days, you organize advertisements, press conferences, and try to convince citizens to vote for you.
 Space Rangers (Video Game) / int_a46eb25d
featureApplicability
1.0
 Space Rangers (Video Game) / int_a46eb25d
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_a46eb25d
 Space Rangers (Video Game) / int_a5e02e9e
type
Infinity +1 Sword
 Space Rangers (Video Game) / int_a5e02e9e
comment
Infinity +1 Sword: The old unique hulls that have to be enabled in the settings, as they have steep requirements to even purchase in the first place, and are extremely costly. If you do pay for them, however, you end up with a large ship that has all the slots unlocked, and also comes with several stat bonuses. The Shadow of the Empire hull requires getting lucky with finding a crystal on an uninhabited planet, and it still costs a lot to buy afterwards. Howeve,r it has nearly all the slots available (except for two weapon slots), and comes with several unique abilities.
 Space Rangers (Video Game) / int_a5e02e9e
featureApplicability
1.0
 Space Rangers (Video Game) / int_a5e02e9e
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_a5e02e9e
 Space Rangers (Video Game) / int_a7325f9e
type
The Many Deaths of You
 Space Rangers (Video Game) / int_a7325f9e
comment
The Many Deaths of You: While there are few ways to get a game over in normal gameplay (usually by getting your ship blown up), the text quests have hundreds of ways to die, even in quests that lack any obvious danger (such as passing out or getting too drunk in "Musical Festival", thus getting murdered by the local delinquents).
 Space Rangers (Video Game) / int_a7325f9e
featureApplicability
1.0
 Space Rangers (Video Game) / int_a7325f9e
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_a7325f9e
 Space Rangers (Video Game) / int_a76d6304
type
Data Pad
 Space Rangers (Video Game) / int_a76d6304
comment
Data Pad: In Space Rangers 2, the human governor carries one. It has a transparent back, to give it a nice sci-fi look.
 Space Rangers (Video Game) / int_a76d6304
featureApplicability
1.0
 Space Rangers (Video Game) / int_a76d6304
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_a76d6304
 Space Rangers (Video Game) / int_a89efe3c
type
Unusable Enemy Equipment
 Space Rangers (Video Game) / int_a89efe3c
comment
Unusable Enemy Equipment: In text quests the Player Character will often kill mooks with guns, but rarely gets an option to pick up said guns. When the writers bother to explain this, they mention fingerprint scanners on the trigger.
 Space Rangers (Video Game) / int_a89efe3c
featureApplicability
1.0
 Space Rangers (Video Game) / int_a89efe3c
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_a89efe3c
 Space Rangers (Video Game) / int_a9f2e259
type
Mole in Charge
 Space Rangers (Video Game) / int_a9f2e259
comment
Mole in Charge: Chuskach, the baron of the Pirate Clan, is secretly collaborating with some members of the Coalition in their plan to unite both factions and rule the galaxy. After killing the admiral in the baron promotion quest, thus destroying the Clan, you still become the baron, though you're effectively powerless due to sending the Clan into disarray.
 Space Rangers (Video Game) / int_a9f2e259
featureApplicability
1.0
 Space Rangers (Video Game) / int_a9f2e259
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_a9f2e259
 Space Rangers (Video Game) / int_abfc27eb
type
Already Done for You
 Space Rangers (Video Game) / int_abfc27eb
comment
Already Done for You: It's possible to accept an assassination mission, only for your mark to be killed by someone else in an random fight. You can still collect the bounty on them, though.
 Space Rangers (Video Game) / int_abfc27eb
featureApplicability
1.0
 Space Rangers (Video Game) / int_abfc27eb
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_abfc27eb
 Space Rangers (Video Game) / int_acf33d00
type
Nice Job Fixing It, Villain
 Space Rangers (Video Game) / int_acf33d00
comment
Nice Job Fixing It, Villain: During the last parts of the Clan quest line, you find out that Durdym, one of the Coalition's admirals, is working with the Clan, but is untouchable due to his position. However, the final quest involves the baron helping Durdym attack Rogeria in order to eliminate all the troublesome pirates. This gives you an opening to sneak onto the admiral's base, allowing you to kill him in order to destroy the Clan and arrest the baron.
 Space Rangers (Video Game) / int_acf33d00
featureApplicability
1.0
 Space Rangers (Video Game) / int_acf33d00
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_acf33d00
 Space Rangers (Video Game) / int_ae4845db
type
Near-Rape Experience
 Space Rangers (Video Game) / int_ae4845db
comment
Near-Rape Experience: If, while jailed, you encounter an attempted rape of the prison nurse, it's possible to tell the perpetrators to walk away. If you have a sufficiently high respect with prisoners, they will comply.
 Space Rangers (Video Game) / int_ae4845db
featureApplicability
1.0
 Space Rangers (Video Game) / int_ae4845db
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_ae4845db
 Space Rangers (Video Game) / int_af8974a3
type
Breakable Weapons
 Space Rangers (Video Game) / int_af8974a3
comment
Breakable Weapons: Equipment wears out only if used. For example, a repair bot will not wear out if your hull doesn't need repair, and weapons don't wear out if you don't fire. Also, if something is broken enough, it starts malfunctioning — for example, a damaged fuel tank starts leaking fuel, and a sufficiently damaged engine will slow you down to a crawl.
 Space Rangers (Video Game) / int_af8974a3
featureApplicability
1.0
 Space Rangers (Video Game) / int_af8974a3
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_af8974a3
 Space Rangers (Video Game) / int_b0a0108d
type
All Up to You
 Space Rangers (Video Game) / int_b0a0108d
comment
All Up to You: The "Stealth" quest has you get hired as a pilot for a mission to steal an invisible spaceship, with the idea being that the commandos escorting you will handle all the resistance. Unfortunately, one of the commandos fails to show up, while your car gets ambushed and destroyed, leaving you alone to complete the mission.
 Space Rangers (Video Game) / int_b0a0108d
featureApplicability
1.0
 Space Rangers (Video Game) / int_b0a0108d
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_b0a0108d
 Space Rangers (Video Game) / int_b0a91b69
type
Convection, Schmonvection
 Space Rangers (Video Game) / int_b0a91b69
comment
Convection, Schmonvection: Somewhat averted. Flying too close to a star will damage your ship (and flying across one will do even more damage) unless you have an artifact designed specifically to counter the effect. The heat from a star will also detonate nearby missiles, making the act of hiding behind one a highly effective way of avoiding enemy missiles.
 Space Rangers (Video Game) / int_b0a91b69
featureApplicability
-1.0
 Space Rangers (Video Game) / int_b0a91b69
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_b0a91b69
 Space Rangers (Video Game) / int_b1c7f430
type
Sea Monster
 Space Rangers (Video Game) / int_b1c7f430
comment
"Depth" has you control a submarine to retrieve an object that fell from space, all while trying to avoid being killed by a Sea Monster.
 Space Rangers (Video Game) / int_b1c7f430
featureApplicability
1.0
 Space Rangers (Video Game) / int_b1c7f430
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_b1c7f430
 Space Rangers (Video Game) / int_b2cdd776
type
Bottomless Magazines
 Space Rangers (Video Game) / int_b2cdd776
comment
Bottomless Magazines: Fragment and energy weapons can fire indefinitely until they break. Averted with missile weapons, which have finite ammo and require reloading at a station/planet. Zig-zagged in text quests, as some quests grant you infinite ammo, others track ammo (even down to each individual round), and a few give infinite ammo to certain weapons while tracking shots for others. The "Drugs" quest also has a justification for the buyable pistol having infinite ammo, as it's explicitly advertised as a gun with infinite ammo.
 Space Rangers (Video Game) / int_b2cdd776
featureApplicability
-1.0
 Space Rangers (Video Game) / int_b2cdd776
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_b2cdd776
 Space Rangers (Video Game) / int_b351b856
type
Sanity Meter
 Space Rangers (Video Game) / int_b351b856
comment
Sanity Meter: The "Ranger's Bad Day" and "Hallucinations" quest track the player's sanity, which functions as a second health meter. If it runs out, the quest will be immediately failed.
 Space Rangers (Video Game) / int_b351b856
featureApplicability
1.0
 Space Rangers (Video Game) / int_b351b856
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_b351b856
 Space Rangers (Video Game) / int_b3da5507
type
Space Sector
 Space Rangers (Video Game) / int_b3da5507
comment
Space Sector: The map is divided into sectors, which contain systems. This mostly matters for the purpose of purchasing maps.
 Space Rangers (Video Game) / int_b3da5507
featureApplicability
1.0
 Space Rangers (Video Game) / int_b3da5507
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_b3da5507
 Space Rangers (Video Game) / int_b53077b3
type
Take That!
 Space Rangers (Video Game) / int_b53077b3
comment
Take That!: One of the text-quests involves a human computer system being infected by a virus called “Windows,� and the company providing anti-virus software is called "Maloqsoft". In the sequel, Maloqsoft apparently switched to military research. In the Banquet text quest, the conversation around the table veers into a discussion about the bust size of Human actress Paloma Underson.
 Space Rangers (Video Game) / int_b53077b3
featureApplicability
1.0
 Space Rangers (Video Game) / int_b53077b3
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_b53077b3
 Space Rangers (Video Game) / int_b578811d
type
Scary Dogmatic Aliens
 Space Rangers (Video Game) / int_b578811d
comment
Scary Dogmatic Aliens: The Dominators in the second game. Blazer has an absolute hatred for anything that isn't like it, so it desires to wipe it out Terron is obsessed with replicating itself, using everything else as components. Keller desires to study everything, not caring for the destructiveness of it's research methods. Makhpella is also this, until you manage to talk to it. As it turns out, Makhpella believed our spaceships were intelligent, and that we (the humanoids flying them) were a disease. It simply tried to eradicate the disease in order to help the spaceships. Once you explain this, Makhpella actually apologizes.
 Space Rangers (Video Game) / int_b578811d
featureApplicability
1.0
 Space Rangers (Video Game) / int_b578811d
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_b578811d
 Space Rangers (Video Game) / int_b5fb096b
type
People Puppets
 Space Rangers (Video Game) / int_b5fb096b
comment
People Puppets: The "Cybermind" quest has the titular AI be capable of that. Fortunately, it's possible to break free, as the Player Character and a security guard have managed to do so.
 Space Rangers (Video Game) / int_b5fb096b
featureApplicability
1.0
 Space Rangers (Video Game) / int_b5fb096b
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_b5fb096b
 Space Rangers (Video Game) / int_b6cd707f
type
Strolling on Jupiter
 Space Rangers (Video Game) / int_b6cd707f
comment
Strolling on Jupiter: Because the game treats all unsettled planets as the same, it's possible for a text quest to have you literally stroll on Jupiter or any other gas/ice giant.
 Space Rangers (Video Game) / int_b6cd707f
featureApplicability
1.0
 Space Rangers (Video Game) / int_b6cd707f
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_b6cd707f
 Space Rangers (Video Game) / int_b6f33a21
type
Rainbow Speak
 Space Rangers (Video Game) / int_b6f33a21
comment
Rainbow Speak: Words in text quests will be highlighted in blue/yellow (depending on whether you use the dark or white background) if they mention your name, are related to the terms of your quest (names of planets and systems, your payment, deadline to finish the quest), or are important to the quest itself.
 Space Rangers (Video Game) / int_b6f33a21
featureApplicability
1.0
 Space Rangers (Video Game) / int_b6f33a21
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_b6f33a21
 Space Rangers (Video Game) / int_b73379e4
type
Double-Edged Buff
 Space Rangers (Video Game) / int_b73379e4
comment
Couple cheats (both pirates-themed) have negative side effects, subtly punishing the player for cheating (these specific ones boost firepower), by severely dropping everyone's opinion on the player (by 50-60%); one of them (called "Sell the soul" in-game) also turns you into pirate, even if you had other personality before.
 Space Rangers (Video Game) / int_b73379e4
featureApplicability
1.0
 Space Rangers (Video Game) / int_b73379e4
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_b73379e4
 Space Rangers (Video Game) / int_b89ed08a
type
Obvious Rule Patch
 Space Rangers (Video Game) / int_b89ed08a
comment
Obvious Rule Patch/Anti-Grinding: Using a Transfactor Beacon now gives you radiation sickness. It's an incurable disease that lasts a couple months (the more you use the beacons, the longer it lasts) and dramatically reduces any experience you receive. This change came as a response to an exploit where, once you get a cool enough ship, you can load it with Vertixes, IMHO-9000s and Resonators and destroy entire crowds of enemies very quickly. Getting a load of Transfactor Beacons and summoning huge clouds of enemies used to be an insanely effective way of experience farming. The weight of Turbo Gravirs and IMHOs dropped by Dominator ships was increased in Reboot (each weighs at least 100) after veteran players found it too easy to rock 4-5 of them as early as 4 years into a game, even at 200% difficulty. For some reason, the Turbogravirs you get from wormholes weren't covered by this patch, and weigh much less than the ones you can get in real-space.
 Space Rangers (Video Game) / int_b89ed08a
featureApplicability
1.0
 Space Rangers (Video Game) / int_b89ed08a
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_b89ed08a
 Space Rangers (Video Game) / int_b9f472b
type
Storming the Castle
 Space Rangers (Video Game) / int_b9f472b
comment
Storming the Castle: The final quest of the Pirate Clan questline ends with an assault of Rogeria via a military base docking with it. The twist is that you're fighting on the side of the bad guys (whether to get an opportunity to take out the baron, or simply deal with the siege and get your long-awaited promotion), and that the sieger (admiral Durdym) is actually a bad guy as well, doing it at the behest of the baron.
 Space Rangers (Video Game) / int_b9f472b
featureApplicability
1.0
 Space Rangers (Video Game) / int_b9f472b
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_b9f472b
 Space Rangers (Video Game) / int_baedeab5
type
Incomprehensible Entrance Exam
 Space Rangers (Video Game) / int_baedeab5
comment
Incomprehensible Entrance Exam: The "Megatest" quest tasks you to test an exam for rangers, as trainees keep failing it. Judging by the questions, it's no wonder they keep failing it, as the questions in there ask about extremely minor things (Maloq songs) and irrelevant trivia (klissan classifications, even though the war ended 300 years ago), or demand answers that go against common sense (if you're overwhelmed by dominators, the correct answer on the test is to go for a suicidal charge, instead of retreating or calling for reinforcements). All of this is justified by the fact that it was designed by a maloq.
 Space Rangers (Video Game) / int_baedeab5
featureApplicability
1.0
 Space Rangers (Video Game) / int_baedeab5
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_baedeab5
 Space Rangers (Video Game) / int_bb44f503
type
Robot War
 Space Rangers (Video Game) / int_bb44f503
comment
Robot War: The second game takes place during one, with the Dominators suddenly emerging 6 years prior to the game's start, and attacking the Coalition for various reasons: Blazer wants to destroy any form of life that isn't like it. Terron wants to convert everything into terronoids. Keller wants to study things by disassembling them.
 Space Rangers (Video Game) / int_bb44f503
featureApplicability
1.0
 Space Rangers (Video Game) / int_bb44f503
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_bb44f503
 Space Rangers (Video Game) / int_bb48f8ba
type
Timed Mission
 Space Rangers (Video Game) / int_bb48f8ba
comment
"Diver" tasks you with retrieving a warhead from an underwater tracking station with a missile silo that recently had a disaster. To make matters more complicated, you've accidentally tripped up the self-destruct system, making this a Timed Mission.
 Space Rangers (Video Game) / int_bb48f8ba
featureApplicability
1.0
 Space Rangers (Video Game) / int_bb48f8ba
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_bb48f8ba
 Space Rangers (Video Game) / int_bb69f413
type
Medals for Everyone
 Space Rangers (Video Game) / int_bb69f413
comment
Medals for Everyone: Defeating any of the enemy factions will result in you being told to head to a Ranger Centre in your parade uniform. Once there, you'll be congratulated and given a medal.
 Space Rangers (Video Game) / int_bb69f413
featureApplicability
1.0
 Space Rangers (Video Game) / int_bb69f413
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_bb69f413
 Space Rangers (Video Game) / int_bbca7a41
type
Mirror Match
 Space Rangers (Video Game) / int_bbca7a41
comment
Mirror Match: At the end of the Haunted House text quest, you have to fight a demonic but really, just holographic evil version of yourself, armed with the same weapon you are.
 Space Rangers (Video Game) / int_bbca7a41
featureApplicability
1.0
 Space Rangers (Video Game) / int_bbca7a41
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_bbca7a41
 Space Rangers (Video Game) / int_bf239986
type
Mind Virus
 Space Rangers (Video Game) / int_bf239986
comment
Mind Virus: A few of the diseases you can catch have a mental effect: Holy Fanaticism makes you obsessed with Dominators, seeing them everywhere, along with suffering fits of madness. The Sad Pelenosha makes you so hopeless with tech that your ship's equipment starts rapidly breaking down. The Mysterious Luatancia removes your ability to rob ships.
 Space Rangers (Video Game) / int_bf239986
featureApplicability
1.0
 Space Rangers (Video Game) / int_bf239986
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_bf239986
 Space Rangers (Video Game) / int_c2676b00
type
Jurisdiction Friction
 Space Rangers (Video Game) / int_c2676b00
comment
Jurisdiction Friction: Rangers are allowed to kill pirates on the spot, and doing so will give them points towards promotions in the Coalition military. However, peleng planets don't recognize this authority, and will treat it as a crime, possibly leading to you being thrown in prison for killing pirates. If you're hostile with multiple planets in a system, the various military ships will demand that you land on their planet. As such, they'll shoot at you while you're surrendering to another planet.
 Space Rangers (Video Game) / int_c2676b00
featureApplicability
1.0
 Space Rangers (Video Game) / int_c2676b00
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_c2676b00
 Space Rangers (Video Game) / int_c420a553
type
We Can Rule Together
 Space Rangers (Video Game) / int_c420a553
comment
We Can Rule Together: The ending of the Pirate Clan's questline will have the baron and the admiral offer you to join them and become one of the galaxy's rulers. In reality, though, this is just a way to get your guard down so that they can kill you.
 Space Rangers (Video Game) / int_c420a553
featureApplicability
1.0
 Space Rangers (Video Game) / int_c420a553
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_c420a553
 Space Rangers (Video Game) / int_c513249
type
Harder Than Hard
 Space Rangers (Video Game) / int_c513249
comment
Harder Than Hard: Difficulty options normally go from 50% to 200%. However, it's possible to unlock more difficulty options, allowing you to go up to 500%. At maximum difficulty, the game becomes impossible without cheating (by dumping your save to see what's where) and constant Save Scumming, as the galaxy will be grinded into paste by the Dominators without your help.
 Space Rangers (Video Game) / int_c513249
featureApplicability
1.0
 Space Rangers (Video Game) / int_c513249
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_c513249
 Space Rangers (Video Game) / int_c5385ad9
type
Horrible Judge of Character
 Space Rangers (Video Game) / int_c5385ad9
comment
Horrible Judge of Character: The Pirate Clan never questions your status as a Ranger when you join it (even though you're the only Ranger in it), nor does anybody try to verify whether you did your quests honestly, even when it should be obvious, such as when you defend a system from Dominators that were supposed to destroy a business centre. This allows you to climb up the ranks with a clean conscience, and allows you to eventually get close enough to the baron and the corrupt admiral Durdym, possibly getting the former arrested and the latter killed.
 Space Rangers (Video Game) / int_c5385ad9
featureApplicability
1.0
 Space Rangers (Video Game) / int_c5385ad9
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_c5385ad9
 Space Rangers (Video Game) / int_c564ef1
type
Solve the Soup Cans
 Space Rangers (Video Game) / int_c564ef1
comment
Solve the Soup Cans: The text quests commonly have these thrown at you. The "Testing" quest, in particular, allows you to lampshade this when an old man tries to make you answer a riddle in exchange for his gauss gun, as you can respond simply by grabbing him and ranting about how every idiot on every planet tries to shove a puzzle down your throat, which may get him to give the gun away for free.
 Space Rangers (Video Game) / int_c564ef1
featureApplicability
1.0
 Space Rangers (Video Game) / int_c564ef1
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_c564ef1
 Space Rangers (Video Game) / int_c69ae9b2
type
Self-Destruct Mechanism
 Space Rangers (Video Game) / int_c69ae9b2
comment
Self-Destruct Mechanism: The Absolute Weapon program will give the targeted dominator a self-destruct order, causing them to instantly explode. The "Diver" quest has you deal with one of these, as the station you're infiltrating trips up the self-destruct in response to your intrusion. Fortunately, it's possible to turn it off if you collect all the keycards.
 Space Rangers (Video Game) / int_c69ae9b2
featureApplicability
1.0
 Space Rangers (Video Game) / int_c69ae9b2
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_c69ae9b2
 Space Rangers (Video Game) / int_c7270d1c
type
With This Herring
 Space Rangers (Video Game) / int_c7270d1c
comment
With This Herring: At the start of the game, you get an unimpressive ship, low-tier equipment, and only 1-3 low-tier weapons. This is justified by the fact that the Rangers are meant to fund themselves, in exchange for having the freedom to do whatever they want.
 Space Rangers (Video Game) / int_c7270d1c
featureApplicability
1.0
 Space Rangers (Video Game) / int_c7270d1c
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_c7270d1c
 Space Rangers (Video Game) / int_c75df49a
type
Shout-Out
 Space Rangers (Video Game) / int_c75df49a
comment
One of the text-quests involves a human computer system being infected by a virus called “Windows,� and the company providing anti-virus software is called "Maloqsoft". In the sequel, Maloqsoft apparently switched to military research.
 Space Rangers (Video Game) / int_c75df49a
featureApplicability
1.0
 Space Rangers (Video Game) / int_c75df49a
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_c75df49a
 Space Rangers (Video Game) / int_cb9aeb6a
type
Vigilante Man
 Space Rangers (Video Game) / int_cb9aeb6a
comment
Vigilante Man: Civilian ships (even liners) tend to be very eager to fight pirates, gladly joining the lynching even if the pirate didn't yet do anything wrong. If you piss off civilians, they will also turn hostile to you and take potshots if you pass by them, though they generally don't tend to give chase.
 Space Rangers (Video Game) / int_cb9aeb6a
featureApplicability
1.0
 Space Rangers (Video Game) / int_cb9aeb6a
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_cb9aeb6a
 Space Rangers (Video Game) / int_cc1b656
type
Tier System
 Space Rangers (Video Game) / int_cc1b656
comment
Tier System: Each item is assigned a "technology tier" to determine how powerful it is. Space Rangers 1 gives a different color to each tier, while Space Rangers 2 shows this with a bar graphic (as well as providing a letter code for weapons). In both games, non-weapon items have different names based on their tech tier.
 Space Rangers (Video Game) / int_cc1b656
featureApplicability
1.0
 Space Rangers (Video Game) / int_cc1b656
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_cc1b656
 Space Rangers (Video Game) / int_cc374ba6
type
It's Up to You
 Space Rangers (Video Game) / int_cc374ba6
comment
It's Up to You: Downplayed, as while the Coalition can capture systems on their own, the Dominator bosses can only be killed if the player is in the same system as them, and most NPCs are hopelessly outmatched against them
 Space Rangers (Video Game) / int_cc374ba6
featureApplicability
1.0
 Space Rangers (Video Game) / int_cc374ba6
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_cc374ba6
 Space Rangers (Video Game) / int_ccab244d
type
Kinetic Weapons Are Just Better
 Space Rangers (Video Game) / int_ccab244d
comment
Kinetic Weapons Are Just Better: In the beginning to mid-game stages, rocket launchers rule. They are light, have a very long range, and deliver appreciable damage. By the late-game however, more exotic weapons like the "Vertix" and "Turbo-Gravir" take the lead. Shrapnel weapons are quite effective in the mid-to-late game. The Fragment Cannon hits hard and scales excellently with tech levels while being quite cheap. Then you get Flow Blasters with their awesome range, and Multi-Resonators with their splash damage — both very effective in Hyperspace, too. After that there are only energy weapons left.
 Space Rangers (Video Game) / int_ccab244d
featureApplicability
1.0
 Space Rangers (Video Game) / int_ccab244d
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_ccab244d
 Space Rangers (Video Game) / int_cdc710ad
type
Cooking Duel
 Space Rangers (Video Game) / int_cdc710ad
comment
Cooking Duel: Some text quests follow this formula. This includes drawing contests, cooking pizza, racing, robot fighting, an MTG-like card game, fishing, and elections.
 Space Rangers (Video Game) / int_cdc710ad
featureApplicability
1.0
 Space Rangers (Video Game) / int_cdc710ad
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_cdc710ad
 Space Rangers (Video Game) / int_d171a8c1
type
Evil Debt Collector
 Space Rangers (Video Game) / int_d171a8c1
comment
Evil Debt Collector: Apparently, you become this after your long journey into becoming the new Baron of the pirate armada, allowing you to collect taxes off pirate-controlled planets with ease. At least it's illegal, right?
 Space Rangers (Video Game) / int_d171a8c1
featureApplicability
1.0
 Space Rangers (Video Game) / int_d171a8c1
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_d171a8c1
 Space Rangers (Video Game) / int_d24ed873
type
Developer's Foresight
 Space Rangers (Video Game) / int_d24ed873
comment
Developer's Foresight: One Pirate Clan's story quest involves you being sent after pirate named Makarov. If he lands on the planet, he would be arrested and sentenced to 100 years in prison, requiring plan "B" to take him out right on the planet. If you instead try to actually wait it out, he would die in prison after 75 years; it would count as success due to Loophole Abuse, but the pirates would get angry at you (not only did you waste a lot of time, but Makarov snitched on everyone whom he knew), and refuse to give any extra rewards.
 Space Rangers (Video Game) / int_d24ed873
featureApplicability
1.0
 Space Rangers (Video Game) / int_d24ed873
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_d24ed873
 Space Rangers (Video Game) / int_d2810345
type
Boarding Party
 Space Rangers (Video Game) / int_d2810345
comment
Boarding Party: One of the planetary battles involves you boarding a Kelleroid ship with just two robots. Hacking Terron with the Submodem gives you the option to disable its planetary defenses, allowing you to land and deploy a platoon of robots to destroy the core. The final quest of the Pirate Clan has a massive version of this, as a military base docks with Rogeria. Judging by the numbers shown, there are thousands of fighters on both sides, with heavy vehicles being utilized.
 Space Rangers (Video Game) / int_d2810345
featureApplicability
1.0
 Space Rangers (Video Game) / int_d2810345
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_d2810345
 Space Rangers (Video Game) / int_d2c0e2ed
type
Schmuck Bait
 Space Rangers (Video Game) / int_d2c0e2ed
comment
Schmuck Bait: If you screw up too many quests to get promoted to Khan, you'll get offered a promotion to Honorary Ataman and a peaceful retirement. Retirement in a cryo chamber, that is.
 Space Rangers (Video Game) / int_d2c0e2ed
featureApplicability
1.0
 Space Rangers (Video Game) / int_d2c0e2ed
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_d2c0e2ed
 Space Rangers (Video Game) / int_d3354565
type
Medal of Dishonor
 Space Rangers (Video Game) / int_d3354565
comment
Medal of Dishonor: Failing quests and destroying innocent ships will lead to you being given special medals for it, all of them meant to shame you for your behavior. The Honorary Ataman rank is given by the Pirate Clan to those who fail too many Khan promotion quests with anybody accepting it being immediately frozen.
 Space Rangers (Video Game) / int_d3354565
featureApplicability
1.0
 Space Rangers (Video Game) / int_d3354565
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_d3354565
 Space Rangers (Video Game) / int_d397657d
type
Hoist by His Own Petard
 Space Rangers (Video Game) / int_d397657d
comment
Hoist by His Own Petard: Baron Chuskach tries to kill you and other troublesome Clan members in the final quest of the Clan questline, by locking down the system and having Durdym lay siege to Rogeria. Instead, your attempts to survive result in him being either arrested in the pro-Coalition ending, or killed in the pro-Clan endings.
 Space Rangers (Video Game) / int_d397657d
featureApplicability
1.0
 Space Rangers (Video Game) / int_d397657d
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_d397657d
 Space Rangers (Video Game) / int_d3f57db5
type
Planetville
 Space Rangers (Video Game) / int_d3f57db5
comment
Planetville: All planets are treated as having a single unified government. However, incidental dialogue in text quests reveals that Earth still retains distinct countries, as a man tells you to go to Russia if you pester him too much.
 Space Rangers (Video Game) / int_d3f57db5
featureApplicability
1.0
 Space Rangers (Video Game) / int_d3f57db5
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_d3f57db5
 Space Rangers (Video Game) / int_d45c0b86
type
Refuge in Audacity
 Space Rangers (Video Game) / int_d45c0b86
comment
One of the assassination quests involves neutralizing a ship that pretended to be a Dominator in order to steal from a city. The ship's name is "Labean", which is backwards for "Naebal", a Russian swear word that can be translated in the context as "(I) fucking scammed (you)". It's also a common name in Russia for organizations created for the sole purpose of performing a scam.
 Space Rangers (Video Game) / int_d45c0b86
featureApplicability
1.0
 Space Rangers (Video Game) / int_d45c0b86
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_d45c0b86
 Space Rangers (Video Game) / int_d51553de
type
Our Wormholes Are Different
 Space Rangers (Video Game) / int_d51553de
comment
Our Wormholes Are Different: Fly into a wormhole in one system and exit to another, after surviving a shooting mini-game with potentially valuable equipment and artifacts as your reward.
 Space Rangers (Video Game) / int_d51553de
featureApplicability
1.0
 Space Rangers (Video Game) / int_d51553de
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_d51553de
 Space Rangers (Video Game) / int_d68c925d
type
Creator Provincialism
 Space Rangers (Video Game) / int_d68c925d
comment
Creator Provincialism: Since the game was developed in Russia, there are a few cases where the game references things that specifically relate to the Russian culture and geopolitics. This is particularly noticeable with prisons, as they're based on the Soviet/Russian prison culture.
 Space Rangers (Video Game) / int_d68c925d
featureApplicability
1.0
 Space Rangers (Video Game) / int_d68c925d
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_d68c925d
 Space Rangers (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Space Rangers (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: Because the final text quest of the pirates is extremely long and has several opportunities to die, it has two checkpoints (which are technically separate quests), thus making death less of a setback to your progress.
 Space Rangers (Video Game) / int_d6f284a3
featureApplicability
1.0
 Space Rangers (Video Game) / int_d6f284a3
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_d6f284a3
 Space Rangers (Video Game) / int_d7d6ed9a
type
Fictional Sport
 Space Rangers (Video Game) / int_d7d6ed9a
comment
Fictional Sport: A text quest mentions Hachball. It evolved from from an almost-forgotten Human game of "football" and traditional Pelengan wrestling "Hach-hryap", and appears to have some betting and back-door match rigging.
 Space Rangers (Video Game) / int_d7d6ed9a
featureApplicability
1.0
 Space Rangers (Video Game) / int_d7d6ed9a
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_d7d6ed9a
 Space Rangers (Video Game) / int_d91f1429
type
Rockers Smash Guitars
 Space Rangers (Video Game) / int_d91f1429
comment
Rockers Smash Guitars: In one of optional text quests you must create a band for participation in a musical contest. During the concert proper, you can smash your guitar in order to fire up the crowd. It does get you a lot of fan support, but not only does It Only Works Once (because the show's team has no more spares), it also degrades the quality of your music, because of an unfamiliar and quite crappy guitar your guitar player will have to use after having their own destroyed.
 Space Rangers (Video Game) / int_d91f1429
featureApplicability
1.0
 Space Rangers (Video Game) / int_d91f1429
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_d91f1429
 Space Rangers (Video Game) / int_d933263
type
Have a Nice Death
 Space Rangers (Video Game) / int_d933263
comment
Have a Nice Death: Dying in normal gameplay will explain what happened, tell you that your family has received your life insurance, and show a picture of your funeral (which depends on race). All deaths in text quests are uniquely described, and your reply in all cases is the same - "The life of a great ranger has ended".
 Space Rangers (Video Game) / int_d933263
featureApplicability
1.0
 Space Rangers (Video Game) / int_d933263
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_d933263
 Space Rangers (Video Game) / int_d9cf40fa
type
Screw This, I'm Outta Here
 Space Rangers (Video Game) / int_d9cf40fa
comment
Screw This, I'm Outta Here: Some of the text quests let you escape right at the beginning. Some give you a chance in the middle. Sometimes you can do it at any moment. Other Rangers do this all the time when attacked by a superior force. Even mercenary Rangers you've hired to fight alongside you might run away at the first sign of danger, making them effectively worthless.
 Space Rangers (Video Game) / int_d9cf40fa
featureApplicability
1.0
 Space Rangers (Video Game) / int_d9cf40fa
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_d9cf40fa
 Space Rangers (Video Game) / int_d9f107ef
type
Stock Puzzle
 Space Rangers (Video Game) / int_d9f107ef
comment
Stock Puzzle: Some text adventures include various forms of stock puzzles. They are played up as part of tournaments that grant galactic prestige.
 Space Rangers (Video Game) / int_d9f107ef
featureApplicability
1.0
 Space Rangers (Video Game) / int_d9f107ef
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_d9f107ef
 Space Rangers (Video Game) / int_dae3999d
type
Action Bomb
 Space Rangers (Video Game) / int_dae3999d
comment
Bertors for the Dominators, with their huge size and good equipment, along with the abilities to buff nearby ships and create kligs.
 Space Rangers (Video Game) / int_dae3999d
featureApplicability
1.0
 Space Rangers (Video Game) / int_dae3999d
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_dae3999d
 Space Rangers (Video Game) / int_dc3d9a68
type
Orgy of Evidence
 Space Rangers (Video Game) / int_dc3d9a68
comment
Orgy of Evidence: If you plant the drugs in the open in the "Frame-Up" quest (such as by dropping them on the floor), you'll fail the quest, as the cops realize that you were framing your target.
 Space Rangers (Video Game) / int_dc3d9a68
featureApplicability
1.0
 Space Rangers (Video Game) / int_dc3d9a68
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_dc3d9a68
 Space Rangers (Video Game) / int_df1793de
type
Updated Re-release
 Space Rangers (Video Game) / int_df1793de
comment
Updated Re-release: Twice. Firstly, there's the Reboot expansion/box set/it's kind of complicated depending on region, released in 2009. Secondly, there's the expanded, re-translated HD Remake released in 2013.
 Space Rangers (Video Game) / int_df1793de
featureApplicability
1.0
 Space Rangers (Video Game) / int_df1793de
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_df1793de
 Space Rangers (Video Game) / int_df514fe9
type
Crew of One
 Space Rangers (Video Game) / int_df514fe9
comment
Crew of One: Although various lines make it clear that some ships (such as military ones) have a crew, your ship is only operated by you, regardless of size.
 Space Rangers (Video Game) / int_df514fe9
featureApplicability
1.0
 Space Rangers (Video Game) / int_df514fe9
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_df514fe9
 Space Rangers (Video Game) / int_dfbd69d5
type
Underwater Base
 Space Rangers (Video Game) / int_dfbd69d5
comment
Underwater Base: The "Diver" quest has you dive into an underwater tracking station with a missile silo, which recently had all personnel die, in order to retrieve the warhead from its missile.
 Space Rangers (Video Game) / int_dfbd69d5
featureApplicability
1.0
 Space Rangers (Video Game) / int_dfbd69d5
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_dfbd69d5
 Space Rangers (Video Game) / int_e04c0759
type
Unstoppable Mailman
 Space Rangers (Video Game) / int_e04c0759
comment
Unstoppable Mailman: Apparently inverted with the Mail of Karagon (the human native sector), as you get the achievement of the same name by failing delivery quests
 Space Rangers (Video Game) / int_e04c0759
featureApplicability
1.0
 Space Rangers (Video Game) / int_e04c0759
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_e04c0759
 Space Rangers (Video Game) / int_e0ecb7b3
type
Space Station
 Space Rangers (Video Game) / int_e0ecb7b3
comment
Space Station: Stations are common structures, all specialized for certain roles and providing protection for the system they're in.
 Space Rangers (Video Game) / int_e0ecb7b3
featureApplicability
1.0
 Space Rangers (Video Game) / int_e0ecb7b3
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_e0ecb7b3
 Space Rangers (Video Game) / int_e32e15d8
type
Stock Animal Name
 Space Rangers (Video Game) / int_e32e15d8
comment
One of text quests involves investigating a tribe of Akabos, who are basically anthropoid dogs. The name is backwards for "sobaka", Russian for "dog". Three named members of the tribe are Kibob, Kizut and Kirash — backwards for "Bobik", "Tuzik" and "Sharik", Russian stock names for dogs.
 Space Rangers (Video Game) / int_e32e15d8
featureApplicability
1.0
 Space Rangers (Video Game) / int_e32e15d8
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_e32e15d8
 Space Rangers (Video Game) / int_e4c91c25
type
Press Start to Game Over
 Space Rangers (Video Game) / int_e4c91c25
comment
Press Start to Game Over: Nearly every text quest will give you the option to immediately chicken out from the very moment it starts, with quite a few killing you for that (due to the people giving you the briefing taking the refusal really badly). Some also have opportunities to die right from the start, such as if you attempt escape while being transported to prison, only to get shot by the guards.
 Space Rangers (Video Game) / int_e4c91c25
featureApplicability
1.0
 Space Rangers (Video Game) / int_e4c91c25
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_e4c91c25
 Space Rangers (Video Game) / int_e529d5c3
type
Torches and Pitchforks
 Space Rangers (Video Game) / int_e529d5c3
comment
Torches and Pitchforks: A sci-fi variant can pop up if a civilian ship is attacked by a pirate, as their calls for help will often be answered by other civilian ships, possibly resulting in the pirate getting blasted apart by the resulting mob of ships.
 Space Rangers (Video Game) / int_e529d5c3
featureApplicability
1.0
 Space Rangers (Video Game) / int_e529d5c3
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_e529d5c3
 Space Rangers (Video Game) / int_e6558beb
type
Artistic License – Space
 Space Rangers (Video Game) / int_e6558beb
comment
Artistic License – Space: Uranus is inexplicably missing from the Sun system, even though Neptune, the other ice giant, is present.
 Space Rangers (Video Game) / int_e6558beb
featureApplicability
1.0
 Space Rangers (Video Game) / int_e6558beb
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_e6558beb
 Space Rangers (Video Game) / int_e75223e1
type
Running Both Sides
 Space Rangers (Video Game) / int_e75223e1
comment
Running Both Sides: The Coalition-Clan war is being secretly manipulated by top-ranking members in both the Clan and the Coalition, which is why some systems get ignored while others get attacked, and some Coalition politicians get kicked out by the Clan while others are allowed to work for it. As you find out at the end, this is done in order to merge both factions, allowing baron Chuskach and admiral Durdym to Take Over the World.
 Space Rangers (Video Game) / int_e75223e1
featureApplicability
1.0
 Space Rangers (Video Game) / int_e75223e1
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_e75223e1
 Space Rangers (Video Game) / int_e75572f
type
Hack Your Enemy
 Space Rangers (Video Game) / int_e75572f
comment
Hack Your Enemy: Being machines, the weaker Dominators are susceptible to viruses and other malicious software that you can upload to achieve various effects. The "science" path to beating each of the three bosses actually involves this trope in some way.
 Space Rangers (Video Game) / int_e75572f
featureApplicability
1.0
 Space Rangers (Video Game) / int_e75572f
featureConfidence
1.0
 Space Rangers (Video Game)
hasFeature
Space Rangers (Video Game) / int_e75572f
 Space Rangers (Video Game) / int_e9ae8248
type
Prisons Are Gymnasiums
 Space Rangers (Video Game) / int_e9ae8248
comment
Prisons Are Gymnasiums: When sent to prison, one of the main activities you can do is working out. Not only does this help you survive various encounters and be better at shaking your fellow inmates for money, it can also secure you an early release if you win the prison's fighting tournament.
 Space Rangers (Video Game) / int_e9ae8248
featureApplicability
1.0
 Space Rangers (Video Game) / int_e9ae8248
featureConfidence
1.0
 Space Rangers (Video Game)
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Space Rangers (Video Game) / int_e9ae8248
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Sci-Fi Horror
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Sci-Fi Horror: The "Cybermind" quest, which features an evil AI that seems to hate all living life, and is capable of making zombies and taking over the bodies of people.
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Fictional Board Game
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Fictional Board Game: Some of the text quests include fictional games, including both reskins and originals. Eeeke Baana is a reskin of Nim. Klugg is a custom-built betting/bluffing game, unique to the universe. Elus is a pattern guessing game, implemented in-universe on a computer. Barabum is a Maloq strategy game that's a version of the fox-and-geese puzzle.
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Wizard Needs Food Badly
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Wizard Needs Food Badly: Many quests that track time will also have a hunger mechanic. Unless it's a Timed Mission, they usually lack renewable sources of food and money, so you'll eventually starve to death if you can't complete the quest.
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Fission Mailed
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Fission Mailed: The "Lost Hero" quest in the second game has this after your flier crashes. It's easy to see it coming because it happens at the second location, and you don't have many choices in the first location. The "Ministry" quest has one after you try to open the baseement door with your bare hands, only to have the handle fly back into your head. However, your reply is "Game Over" instead of "The life of a great ranger has ended", so it's obviously a joke.
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Enemy Civil War
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In the sequel, the Transfactor Beacon summons an army of Dominators, usually Kelleroids. Since the Dominators are broken into three factions which are at war with each other, it is possible to summon them upon a system infested by another Dominator faction and watch the two fleets duke it out — then pick off the survivors (or collect the remains).
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Earn Your Happy Ending
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This trope is taken for granted if you decide to kill both the admiral of the Coalition military and the old Baron of the pirate armada, allowing said pirates to return to their old roots with you as their new leader. This also serves as a good ending for you and the pirates.
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Game Within a Game
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Game Within a Game: Most text-quests can be considered to be games within the game, since they are almost entirely disconnected from the main game, having their own, fully self-contained plots and gameplay mechanisms. An important person is stuck playing an MMORPG. You need to free him of his addiction. The solution? Beat him at the game! One quest that stands out in this regard is one where you are hired to pay a ransom for the release of some guy who got into debt with a local crime gang. This text quest plays out as a miniature game of Space Rangers — except in multiple choice form. You get a truck which you drive around between locations on the map, buying and selling goods, avoiding motor gangs, upgrading your equipment and running into all sorts of random encounters and mini-quests. In another quest you play as a Space Ranger from past. It's just like the main game — but in text-adventure form! And a fourth quest asks you to test a bad virtual reality RPG, so that it can be tuned to your race's brain. You only play the demo, but judging by the claims made at character generation, it has a ridiculous amount of content.
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Attempted Rape
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Attempted Rape: One of the possible situations you may encounter in prison is a trio of prisoners trying to rape the infirmary's nurse. One of the ways you can stop this is to attack them, which may lead to an awesome beatdown scene if you have a sufficiently high strength stat.
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Video Game Cruelty Potential
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Video Game Cruelty Potential: The sandboxy mechanics of the game allow you to rob and attack anybody you desire, civilian ships and stations not being an exception.
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Malicious Slander
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Malicious Slander: During "Elections" text quest, you may try to use slander to hurt your opponent's position and reinforce your own. It can be tried more than once, but has a chance to backfire on repeat uses.
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Haunted House
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Haunted House: In one of the text quests, the player is hired to help a company with a "project". When they arrive at the company HQ, they find an abandoned mansion and get trapped inside. They have to fight horrifying monsters and experience the tragic story of a young female Peleng's ghost. In the end, it is all revealed to have been the company's newest amusement ride, which the player was unwittingly hired to test.
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Suicidal Overconfidence
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Suicidal Overconfidence: While averted with most ships, who'll try to pay off their attackers and flee if badly damaged, military and Pirate Clan ships will often fight until destroyed.
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Faking the Dead
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Defeat the pirates: Having realized that the clan's survivors will avenge their baron, you decide to fake your own death with the help of the Coalition, and start with a new identity with enough money and opportunities to do whatever you want. In the end, however, you end up rejoining the Rangers after seeing a recruitment ad.
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Equipment-Based Progression
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Equipment-Based Progression: While you do have upgradable skills, they're secondary to your ship's equipment, which is the main factor of success in combat.
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We Buy Anything
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We Buy Anything: You can sell any type of goods (like food, medicaments, drugs, etc.) and equipment (including unusable Dominator equipment) on any planet. However, some goods are marked as "illegal" on some planets (drugs are banned almost everywhere) meaning you cannot sell those without ruining relations with that planet, and Dominator parts sell as junk, unless given to science stations, which specifically ask for those. All of this is justified on planets, however, as the populations of them are measured in tens of miliions (if not hundreds), so there would exist at least one buyer for your junk.
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Attack Drone
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Attack Drone: The Tranclucators. Building a fleet of these is somewhat easier in the HD remake, and makes your ship significantly more dangerous — at the cost of requiring a lot of micromanagement during combat.
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Video Game Cruelty Punishment
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Video Game Cruelty Punishment: Indulging too much in violent crime will eventually result in an angered message that causes you to lose experience, along with the possibility of receiving bad medals for doing so. If you're part of the Coalition, you'll also lose points towards progressing to the next rank.
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All Gays are Promiscuous
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All Gays are Promiscuous: You can visit a gay bar in one of the text adventure mini-games in the first game. When you enter it, you are immediately harassed by a Camp Gay man and promptly start running for your life.
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Encounter Bait
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comment
Encounter Bait: The Transfactor Beacon, an artifact that causes the star system to be attacked by Kelleroid Dominators — useful both for Level Grinding (until a certain patch, at least) and for causing Enemy Civil War.
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Chromosome Casting
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comment
Chromosome Casting: Downplayed, but applies in normal gameplay, unless you count Makhpella, a Hive Queen of a race of non-organic crystal-based lifeforms. Other than that, every single pilot and government official (all of whom share a single model per race) are male. What's weird is that, according to lore, Pelengs can change their sex at will, while Faeyans are naturally hermaphroditic, but all of them are almost always treated as male. The second game allows the player to choose a female portrait, but it doesn't change the dialogue at all. The HD Revolution version finally introduces female NPCs in the form of a separate NPC type, special agents. They, however, are all human, and women of other races remain unseen. Text quests are a bit more willing to have female characters, but you still have a lot more men than there are women, and many quests don't have any women at all.
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Everything Trying to Kill You
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Everything Trying to Kill You: Any player who plays an Anti-Dominator pirate suffers from this. Everyone — as in everyone — will consider you a good source of loot: Pirates, Dominators, Rangers, and even traders will find you a decent opportunity for profit. For endgame players, however, this trope can also be played in an inverted fashion. Heck, even asteroids can become your undoing, seemingly generated by the game specifically to collide with your ship at high speed.
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Space Rangers (Video Game)

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