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Spectre (1991) (Video Game)

 Spectre (1991) (Video Game)
type
TVTItem
 Spectre (1991) (Video Game)
label
Spectre (1991) (Video Game)
 Spectre (1991) (Video Game)
page
Spectre1991
 Spectre (1991) (Video Game)
comment
A series of first- / third-person shooter games, somewhat similar to Battlezone. The first game was released in 1991, for macOS. Subsequent games included Spectre Supreme (1992-3), Spectre VR (1993) and Spectre VR CD (1994), the latter 2 of which were ported to MS-DOS and Microsoft Windows. There was also Spectre for the Super NES, which differed considerably from the original game. In 2010, a remake known as Spectre 3D was released for Apple iOS, including all of the original levels and most of the sound effects, but with significantly upgraded graphics and a rather suicidal "Arcade" mode. This version sadly seems to have disappeared from the App Store, and it's future is uncertain. In 2022, the developers of that iOS game released an HTML5 Web Game adaptation of it, titled Spectre WEB, on their official websitenote in alpha test status as of June 2022.The player controls a tank. Options for camera placement include a first-person view, a third-person view from above-and-behind the tank, a directly-overhead view that follows the tank around, and a long-distance directly-overhead view that shows the entire playing field. There's also a "radar" view in the upper right corner of the screen. The player is allowed to customize the stats of the tank at the beginning of the game, trading off between speed, hit points, and ammunition. In single-player mode, the object of the game is to collect all of the flags in order to proceed to the next level. There is also LAN-based multiplayer. Subsequent games in the series added special weapons (each of which becomes available upon reaching a specific level), additional enemy types, additional items/power-ups, and additional environmental features on the playing field.
 Spectre (1991) (Video Game)
fetched
2024-02-05T08:31:04Z
 Spectre (1991) (Video Game)
parsed
2024-02-05T08:31:04Z
 Spectre (1991) (Video Game)
isPartOf
DBTropes
 Spectre (1991) (Video Game) / int_1282bf4f
type
No Celebrities Were Harmed
 Spectre (1991) (Video Game) / int_1282bf4f
comment
No Celebrities Were Harmed: In VR CD's FMVs. Played straight in that the evil corporation in the game is called Macrosoft, then subverted when it's CEO is shown to be Bill Gates Clone # 17.
 Spectre (1991) (Video Game) / int_1282bf4f
featureApplicability
-0.3
 Spectre (1991) (Video Game) / int_1282bf4f
featureConfidence
1.0
 Spectre (1991) (Video Game)
hasFeature
Spectre (1991) (Video Game) / int_1282bf4f
 Spectre (1991) (Video Game) / int_1fffccf7
type
No Plot? No Problem!
 Spectre (1991) (Video Game) / int_1fffccf7
comment
No Plot? No Problem!: The original game, at least. (There's something of an Excuse Plot in Spectre VR CD, but the Large Ham theatrics in the cutscenes tend to make you wish there wasn't.)
 Spectre (1991) (Video Game) / int_1fffccf7
featureApplicability
1.0
 Spectre (1991) (Video Game) / int_1fffccf7
featureConfidence
1.0
 Spectre (1991) (Video Game)
hasFeature
Spectre (1991) (Video Game) / int_1fffccf7
 Spectre (1991) (Video Game) / int_63cad64b
type
Threatening Shark
 Spectre (1991) (Video Game) / int_63cad64b
comment
Threatening Shark: The slicers look like shark fins.
 Spectre (1991) (Video Game) / int_63cad64b
featureApplicability
1.0
 Spectre (1991) (Video Game) / int_63cad64b
featureConfidence
1.0
 Spectre (1991) (Video Game)
hasFeature
Spectre (1991) (Video Game) / int_63cad64b
 Spectre (1991) (Video Game) / int_762d730c
type
Level Editor
 Spectre (1991) (Video Game) / int_762d730c
comment
Level Editor: VRchitect could be used to edit Spectre VR matrix(level) files allowing for changing everything from colors, to what weapons enemies used to which ones appeared on which levels to the layouts of the game grids, also if you really knew what you were doing you could do even more advanced changes using Rezedit
 Spectre (1991) (Video Game) / int_762d730c
featureApplicability
1.0
 Spectre (1991) (Video Game) / int_762d730c
featureConfidence
1.0
 Spectre (1991) (Video Game)
hasFeature
Spectre (1991) (Video Game) / int_762d730c
 Spectre (1991) (Video Game) / int_7d0b5cb5
type
Platform Hell
 Spectre (1991) (Video Game) / int_7d0b5cb5
comment
Platform Hell: "Arcade mode" on the iOS version. Very reminiscent of the monster party rooms in Rogue, but in real time
 Spectre (1991) (Video Game) / int_7d0b5cb5
featureApplicability
1.0
 Spectre (1991) (Video Game) / int_7d0b5cb5
featureConfidence
1.0
 Spectre (1991) (Video Game)
hasFeature
Spectre (1991) (Video Game) / int_7d0b5cb5
 Spectre (1991) (Video Game) / int_92dfffae
type
Retraux
 Spectre (1991) (Video Game) / int_92dfffae
comment
Retraux: In a way, although the game predated Wolfenstein 3-D by a year, it more resembles Battlezone and very early 3D games like Elite or I, Robot than it does Wolf.
 Spectre (1991) (Video Game) / int_92dfffae
featureApplicability
1.0
 Spectre (1991) (Video Game) / int_92dfffae
featureConfidence
1.0
 Spectre (1991) (Video Game)
hasFeature
Spectre (1991) (Video Game) / int_92dfffae
 Spectre (1991) (Video Game) / int_9a3285c
type
Invisibility
 Spectre (1991) (Video Game) / int_9a3285c
comment
Invisibility: One type of enemy tank is invisible, but shows up on the radar. Another kind of enemy is just the opposite (visible, but doesn't show up on the radar).
 Spectre (1991) (Video Game) / int_9a3285c
featureApplicability
1.0
 Spectre (1991) (Video Game) / int_9a3285c
featureConfidence
1.0
 Spectre (1991) (Video Game)
hasFeature
Spectre (1991) (Video Game) / int_9a3285c
 Spectre (1991) (Video Game) / int_a7b8ba72
type
Point Build System
 Spectre (1991) (Video Game) / int_a7b8ba72
comment
Point Build System: The method for customizing your tank before the game begins.
 Spectre (1991) (Video Game) / int_a7b8ba72
featureApplicability
1.0
 Spectre (1991) (Video Game) / int_a7b8ba72
featureConfidence
1.0
 Spectre (1991) (Video Game)
hasFeature
Spectre (1991) (Video Game) / int_a7b8ba72
 Spectre (1991) (Video Game) / int_b618409c
type
Sentry Gun
 Spectre (1991) (Video Game) / int_b618409c
comment
Sentry Gun: One enemy type is an immobile turret that launches guided missiles.
 Spectre (1991) (Video Game) / int_b618409c
featureApplicability
1.0
 Spectre (1991) (Video Game) / int_b618409c
featureConfidence
1.0
 Spectre (1991) (Video Game)
hasFeature
Spectre (1991) (Video Game) / int_b618409c
 Spectre (1991) (Video Game) / int_c2b28f75
type
A.K.A.-47
 Spectre (1991) (Video Game) / int_c2b28f75
comment
A.K.A.-47: In Spectre VR's complex graphics mode, the hunter-killers bear a remarkable resemblance to an SR-71 Blackbird spy plane. (In low-graphics mode, they're just pizza-shaped wedges, so the resemblance is lost.)
 Spectre (1991) (Video Game) / int_c2b28f75
featureApplicability
1.0
 Spectre (1991) (Video Game) / int_c2b28f75
featureConfidence
1.0
 Spectre (1991) (Video Game)
hasFeature
Spectre (1991) (Video Game) / int_c2b28f75
 Spectre (1991) (Video Game) / int_c64bdacd
type
Scoring Points
 Spectre (1991) (Video Game) / int_c64bdacd
comment
Scoring Points: You're awarded points at the end of each level based on how well you performed on several criteria, including how much time you spent on the level, how often you were hit by the enemy, and how many enemies you destroyed.
 Spectre (1991) (Video Game) / int_c64bdacd
featureApplicability
1.0
 Spectre (1991) (Video Game) / int_c64bdacd
featureConfidence
1.0
 Spectre (1991) (Video Game)
hasFeature
Spectre (1991) (Video Game) / int_c64bdacd
 Spectre (1991) (Video Game) / int_cabaf736
type
Critical Annoyance
 Spectre (1991) (Video Game) / int_cabaf736
comment
Critical Annoyance: The klaxon sound when your armor is low. (Unlike in many other games, this sound doesn't play constantly; instead, it plays when you get hit by an enemy while your armor is low.)
 Spectre (1991) (Video Game) / int_cabaf736
featureApplicability
1.0
 Spectre (1991) (Video Game) / int_cabaf736
featureConfidence
1.0
 Spectre (1991) (Video Game)
hasFeature
Spectre (1991) (Video Game) / int_cabaf736
 Spectre (1991) (Video Game) / int_f5e4e67c
type
Capture the Flag
 Spectre (1991) (Video Game) / int_f5e4e67c
comment
Capture the Flag: Present as a multiplayer mode.
 Spectre (1991) (Video Game) / int_f5e4e67c
featureApplicability
1.0
 Spectre (1991) (Video Game) / int_f5e4e67c
featureConfidence
1.0
 Spectre (1991) (Video Game)
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Spectre (1991) (Video Game) / int_f5e4e67c
 Spectre (1991) (Video Game) / int_name
type
ItemName
 Spectre (1991) (Video Game) / int_name
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 Spectre (1991) (Video Game) / int_name
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1.0
 Spectre (1991) (Video Game) / int_name
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1.0
 Spectre (1991) (Video Game)
hasFeature
Spectre (1991) (Video Game) / int_name
 Spectre (1991) (Video Game) / int_name
itemName
Spectre (1991) (Video Game)

The following is a list of statements referring to the current page from other pages.

 Markiplier (Lets Play)
seeAlso
Spectre (1991) (Video Game)
 Spectre (1991) (Video Game)
hasFeature
Critical Annoyance / int_74d9ff59
 Spectre (1991) (Video Game)
hasFeature
Cyberpunk Is Techno / int_74d9ff59
 Spectre (1991) (Video Game)
hasFeature
Kinetic Weapons Are Just Better / int_74d9ff59
 Spectre (1991) (Video Game)
hasFeature
Parody Commercial / int_74d9ff59
 Spectre (1991) (Video Game)
hasFeature
Video Games of 1990–1994 / int_74d9ff59