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Spellforce (Video Game)

 Spellforce (Video Game)
type
TVTItem
 Spellforce (Video Game)
label
Spellforce (Video Game)
 Spellforce (Video Game)
page
Spellforce
 Spellforce (Video Game)
comment
SpellForce is a combination Real-Time Strategy and RPG franchise created by German game developers Phenomic.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })The player controls a magically-gifted hero (an immortal Rune Warrior in the first game, a dragon-blooded Shaikan in the second) who must travel across the fractured world of Eo to win allies and raise armies against the various forces that would finish the world's destruction. Along the way they must perform numerous quests to prove their goodwill, delve into ancient dungeons to rediscover lost secrets and artifacts, and partake in various missions given by NPCs. Maps range from RTS-style to hero-only.This is the first entry in the SpellForce series, which includes the original SpellForce: The Order of Dawn game, as well as its two expansions: SpellForce: The Breath of Winter and SpellForce: Shadow of the Phoenix. There are two sequels, Spellforce 2 and Spellforce III, which have their own pages.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })
 Spellforce (Video Game)
fetched
2021-09-25T04:24:53Z
 Spellforce (Video Game)
parsed
2021-09-25T04:24:53Z
 Spellforce (Video Game)
isPartOf
DBTropes
 Spellforce (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Spellforce (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical:Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_3'); })
 Spellforce (Video Game) / int_2bdae2ae
featureApplicability
1.0
 Spellforce (Video Game) / int_2bdae2ae
featureConfidence
1.0
 Spellforce (Video Game)
hasFeature
Spellforce (Video Game) / int_2bdae2ae
 Spellforce (Video Game) / int_68cac7e0
type
Animate Dead
 Spellforce (Video Game) / int_68cac7e0
comment
Animate Dead: Classic style and high-powered, magic-induced Face–Heel Turn style.
 Spellforce (Video Game) / int_68cac7e0
featureApplicability
1.0
 Spellforce (Video Game) / int_68cac7e0
featureConfidence
1.0
 Spellforce (Video Game)
hasFeature
Spellforce (Video Game) / int_68cac7e0
 Spellforce (Video Game) / int_940a5958
type
Artificial Stupidity
 Spellforce (Video Game) / int_940a5958
comment
Artificial Stupidity: Everybody in the game suffers from this, including the player character. Monsters and Non Player Characters are known to charge right into the thickest concentration of player towers before attacking buildings, artisans gathering resources will calmly walk right into an enemy base (or get killed trying), and some creatures, when they reach the end of their effective patrol range will walk back and forth trying to decide if they want to attack the player's towers or return to base, repeatedly getting shot in the process until they die. Oh, and when the Player Character sees enemies coming, even if equipped with a bow, or ranged attack spells, they will simply refuse to retaliate or take any preemptive action unless attacked in melee, barring any contrary orders, and all player controlled characters will try to follow their given orders no matter how suicidal it is to do so.
 Spellforce (Video Game) / int_940a5958
featureApplicability
1.0
 Spellforce (Video Game) / int_940a5958
featureConfidence
1.0
 Spellforce (Video Game)
hasFeature
Spellforce (Video Game) / int_940a5958
 Spellforce (Video Game) / int_9b9435d0
type
AntiFrustrationFeature
 Spellforce (Video Game) / int_9b9435d0
comment
Anti-Frustration Feature: A player can wipe out enemy spawn points before activating racial monuments, thus saving armies for the really tough enemies. Also, if the player character is in an unwinnable situation, the player can leave the map through a portal/bindstone and return. This resets the "fog of war" for the computer as well, allowing you to catch your breath. Oh, and computer controlled enemies do not repair their infrastructure (simply because they do not have worker units).
 Spellforce (Video Game) / int_9b9435d0
featureApplicability
1.0
 Spellforce (Video Game) / int_9b9435d0
featureConfidence
1.0
 Spellforce (Video Game)
hasFeature
Spellforce (Video Game) / int_9b9435d0
 Spellforce (Video Game) / int_name
type
ItemName
 Spellforce (Video Game) / int_name
comment
 Spellforce (Video Game) / int_name
featureApplicability
1.0
 Spellforce (Video Game) / int_name
featureConfidence
1.0
 Spellforce (Video Game)
hasFeature
Spellforce (Video Game) / int_name
 Spellforce (Video Game) / int_name
itemName
Spellforce (Video Game)

The following is a list of statements referring to the current page from other pages.

 Spellforce (Video Game)
hasFeature
A Master Makes Their Own Tools / int_13a33716
 Spellforce (Video Game)
hasFeature
A Taste of Power / int_13a33716
 Spellforce (Video Game)
hasFeature
All Trolls Are Different / int_13a33716
 Spellforce (Video Game)
hasFeature
Construct Additional Pylons / int_13a33716
 Spellforce (Video Game)
hasFeature
Gameplay Ally Immortality / int_13a33716
 Spellforce (Video Game)
hasFeature
Go Wait Outside / int_13a33716
 Spellforce (Video Game)
hasFeature
God Guise / int_13a33716
 Spellforce (Video Game)
hasFeature
Gold–Silver–Copper Standard / int_13a33716
 Spellforce (Video Game)
hasFeature
Head Desk / int_13a33716
 Spellforce (Video Game)
hasFeature
Hello, [Insert Name Here] / int_11e046f6
 Spellforce (Video Game)
hasFeature
Infinite Supplies / int_13a33716
 Spellforce (Video Game)
hasFeature
Lock and Key Puzzle / int_13a33716
 Spellforce (Video Game)
hasFeature
Our Orcs Are Different / int_13a33716
 Spellforce (Video Game)
hasFeature
Player Mooks / int_13a33716
 Spellforce (Video Game)
hasFeature
Portal Network / int_13a33716
 Spellforce (Video Game)
hasFeature
Previous Player-Character Cameo / int_13a33716
 Spellforce (Video Game)
hasFeature
RPG Elements / int_13a33716
 Spellforce (Video Game)
hasFeature
Resurrective Immortality / int_13a33716
 Spellforce (Video Game)
hasFeature
Sexy Packaging / int_13a33716
 Spellforce (Video Game)
hasFeature
Subsystem Damage / int_13a33716
 Spellforce (Video Game)
hasFeature
Tactical Superweapon Unit / int_13a33716
 Spellforce (Video Game)
hasFeature
Temporal Suicide / int_13a33716
 Spellforce (Video Game)
hasFeature
Too Many Belts / int_11e046f6
 Spellforce (Video Game)
hasFeature
Unholy Nuke / int_13a33716
 Spellforce (Video Game)
hasFeature
Units Not to Scale / int_13a33716
 Spellforce (Video Game)
hasFeature
We Buy Anything / int_11e046f6
 Spellforce (Video Game)
hasFeature
Wizard Needs Food Badly / int_13a33716
 Spellforce (Video Game)
hasFeature
World in the Sky / int_13a33716
 Spellforce (Video Game)
hasFeature
You Already Changed the Past / int_13a33716
 Spellforce (Video Game)
hasFeature
You Call That a Wound? / int_13a33716
 Spellforce (Video Game)
hasFeature
You Require More Vespene Gas / int_13a33716
 SpellForce
sameAs
Spellforce (Video Game)