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Spiritfarer (Video Game)

 Spiritfarer (Video Game)
type
TVTItem
 Spiritfarer (Video Game)
label
Spiritfarer (Video Game)
 Spiritfarer (Video Game)
page
Spiritfarer
 Spiritfarer (Video Game)
comment
Spiritfarer (official site) is a management game with light Metroidvania elements by Thunder Lotus Games, creators of Sundered and Jotun.Spiritfarer follows the story of Stella, who wakes up in the boat of the mythological ferryman Charon and is informed that she has been chosen to take over his task as the new Spiritfarer, carrier of the Everlight and ferrymaster for departed spirits. Along with her cat Daffodil, Stella sets out to sail the world to befriend and care for spirits before finally releasing them into the afterlife.The game was released on August 18th of 2020 on various platforms. In 2021, it was announced that three new spirits would be added over the course of the year. The first, Lily, was added on April 20th, 2021. The second, Beverly, was added on August 31st, 2021. The third and final update, Jackie and Daria, was added on December 13th, 2021.
 Spiritfarer (Video Game)
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2024-03-03T12:01:21Z
 Spiritfarer (Video Game)
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2024-03-03T12:01:21Z
 Spiritfarer (Video Game)
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 Spiritfarer (Video Game)
isPartOf
DBTropes
 Spiritfarer (Video Game) / int_127027b1
type
Shop Fodder
 Spiritfarer (Video Game) / int_127027b1
comment
Shop Fodder: The various treasures Stella can find by diving, growing from the Odd Seed, opening treasure chests and crates, or receiving as gifts from Gustav can only be sold to Francis at a high price.
 Spiritfarer (Video Game) / int_127027b1
featureApplicability
1.0
 Spiritfarer (Video Game) / int_127027b1
featureConfidence
1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_127027b1
 Spiritfarer (Video Game) / int_14e569d5
type
Crate Expectations
 Spiritfarer (Video Game) / int_14e569d5
comment
Crate Expectations: The shipwrecks scattered around the map all contain floating crates, which you can open to get various items and materials.
 Spiritfarer (Video Game) / int_14e569d5
featureApplicability
1.0
 Spiritfarer (Video Game) / int_14e569d5
featureConfidence
1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_14e569d5
 Spiritfarer (Video Game) / int_170468a0
type
Magic Tool
 Spiritfarer (Video Game) / int_170468a0
comment
Magic Tool: The Everlight, a golden glowing orb that Stella wears on her belt and Daffodil wears on his collar, can be used to manifest different tools that seem to be made of pure light, from oven mitts to a fishing rod.
 Spiritfarer (Video Game) / int_170468a0
featureApplicability
1.0
 Spiritfarer (Video Game) / int_170468a0
featureConfidence
1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_170468a0
 Spiritfarer (Video Game) / int_17ce80aa
type
All There in the Manual
 Spiritfarer (Video Game) / int_17ce80aa
comment
All There in the Manual: The digital artbook - which, as of launch, is only available on itch.io or if you purchase the game via Steam - contains additional information about the characters and their lives. The projector room has an upgrade that allows you to see facts about all the spirits you meet.
 Spiritfarer (Video Game) / int_17ce80aa
featureApplicability
1.0
 Spiritfarer (Video Game) / int_17ce80aa
featureConfidence
1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_17ce80aa
 Spiritfarer (Video Game) / int_1825867d
type
Tastes Like Chicken
 Spiritfarer (Video Game) / int_1825867d
comment
Tastes Like Chicken: One patient at Overbrook Hospital asks Stella if they can take a small bite out of her, and if she says yes, the patient nibbles her and remarks that she tastes like chicken along with a few spices.
 Spiritfarer (Video Game) / int_1825867d
featureApplicability
1.0
 Spiritfarer (Video Game) / int_1825867d
featureConfidence
1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_1825867d
 Spiritfarer (Video Game) / int_1a68856b
type
Cats Hate Water
 Spiritfarer (Video Game) / int_1a68856b
comment
Cats Hate Water: Jumping into the water will make Daffodil attempt to balance on his Everlight as it floats along the surface.
 Spiritfarer (Video Game) / int_1a68856b
featureApplicability
1.0
 Spiritfarer (Video Game) / int_1a68856b
featureConfidence
1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_1a68856b
 Spiritfarer (Video Game) / int_1b2b1d2c
type
Violation of Common Sense
 Spiritfarer (Video Game) / int_1b2b1d2c
comment
Violation of Common Sense: Some areas past the line of rocks on the map have electrical wires that Stella can zipline on, which is dangerous in real life, but they can let her reach higher spots or zip through the areas faster.
 Spiritfarer (Video Game) / int_1b2b1d2c
featureApplicability
1.0
 Spiritfarer (Video Game) / int_1b2b1d2c
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1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_1b2b1d2c
 Spiritfarer (Video Game) / int_1da5941e
type
The Quiet One
 Spiritfarer (Video Game) / int_1da5941e
comment
The Quiet One: Mickey is described as being "too deep in introspection to produce anything other than murmurs," in sharp contrast to his brother Bruce.
 Spiritfarer (Video Game) / int_1da5941e
featureApplicability
1.0
 Spiritfarer (Video Game) / int_1da5941e
featureConfidence
1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_1da5941e
 Spiritfarer (Video Game) / int_1e1d10ee
type
Fishing Minigame
 Spiritfarer (Video Game) / int_1e1d10ee
comment
Fishing Minigame: Fishing for various sea creatures is one of the easiest and most consistent ways to get ingredients to feed your passengers.
 Spiritfarer (Video Game) / int_1e1d10ee
featureApplicability
1.0
 Spiritfarer (Video Game) / int_1e1d10ee
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_1e1d10ee
 Spiritfarer (Video Game) / int_20e2a53b
type
Notice This
 Spiritfarer (Video Game) / int_20e2a53b
comment
Notice This: Locations in the water where you can dive in and retrieve something are marked with a sparkling golden light.
 Spiritfarer (Video Game) / int_20e2a53b
featureApplicability
1.0
 Spiritfarer (Video Game) / int_20e2a53b
featureConfidence
1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_20e2a53b
 Spiritfarer (Video Game) / int_2207b002
type
Ambiguously Brown
 Spiritfarer (Video Game) / int_2207b002
comment
Ambiguously Brown: Well, Ambiguously Indian anyway, or part Indian. Summer wears what seems like a sari, plays the sitar, is vegetarian and does meditation; however, she is a snake with green skin, which obviously obscures her ethnicity a little. Lily confirms that she, Stella and the rest of her family were Indians living in France.
 Spiritfarer (Video Game) / int_2207b002
featureApplicability
1.0
 Spiritfarer (Video Game) / int_2207b002
featureConfidence
1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_2207b002
 Spiritfarer (Video Game) / int_234073a4
type
Your Mind Makes It Real
 Spiritfarer (Video Game) / int_234073a4
comment
Your Mind Makes It Real: Lily tells Stella: "You never shied away from death. You basically made it your whole world." Many of the locations Stella visits are abstractions of real places.
 Spiritfarer (Video Game) / int_234073a4
featureApplicability
1.0
 Spiritfarer (Video Game) / int_234073a4
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_234073a4
 Spiritfarer (Video Game) / int_23698fa8
type
Aborted Arc
 Spiritfarer (Video Game) / int_23698fa8
comment
Aborted Arc: After meditating with Summer at Mount Toroyama, the next conversation with her has her express surprise over Stella apparently receiving a vision of some kind while meditating, and urges her to meditate at any similar rocks to the one at the top of Mount Toroyama. The player never gets to see Stella's vision and it is never brought up again, and there is no option to meditate at any other of the similar stones they can find.
 Spiritfarer (Video Game) / int_23698fa8
featureApplicability
1.0
 Spiritfarer (Video Game) / int_23698fa8
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1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_23698fa8
 Spiritfarer (Video Game) / int_285f34c7
type
World of Symbolism
 Spiritfarer (Video Game) / int_285f34c7
comment
World of Symbolism: Besides Animal Motifs and Flower Motifs, many features of the world reflect the lives of the characters before their deaths, especially the "hazard" animal minigames: Giovanni's comet event is a reference to the traumas he suffered as a soldier. Gwen associates the jellyfish with lung cancer. Summer's dragons have mineral-like tumors growing on them, similarly to her own battle with cancer. Other events are more obviously linked to the world of the living, as in they're a direct replay of previous events.
 Spiritfarer (Video Game) / int_285f34c7
featureApplicability
1.0
 Spiritfarer (Video Game) / int_285f34c7
featureConfidence
1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_285f34c7
 Spiritfarer (Video Game) / int_2973a4d6
type
Turtle Island
 Spiritfarer (Video Game) / int_2973a4d6
comment
Turtle Island: The three turtle sisters (Olga, Masha, and Irina) are almost as big as Stella's ship. They each have three planting spots on their backs, where Stella can grow trees and minerals and come back later to harvest them.
 Spiritfarer (Video Game) / int_2973a4d6
featureApplicability
1.0
 Spiritfarer (Video Game) / int_2973a4d6
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_2973a4d6
 Spiritfarer (Video Game) / int_2c1ce1fc
type
Sound Test
 Spiritfarer (Video Game) / int_2c1ce1fc
comment
Sound Test: The lounge has a radio that lets you play any song you've already heard in the game, but this gets drowned out by certain songs, such as Francis's theme if he shows up.
 Spiritfarer (Video Game) / int_2c1ce1fc
featureApplicability
1.0
 Spiritfarer (Video Game) / int_2c1ce1fc
featureConfidence
1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_2c1ce1fc
 Spiritfarer (Video Game) / int_2da9bb9b
type
Psychopomp
 Spiritfarer (Video Game) / int_2da9bb9b
comment
Psychopomp: The job of a Spiritfarer is to find lost spirits and befriend them, caring for them so they may pass on to the afterlife.
 Spiritfarer (Video Game) / int_2da9bb9b
featureApplicability
1.0
 Spiritfarer (Video Game) / int_2da9bb9b
featureConfidence
1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_2da9bb9b
 Spiritfarer (Video Game) / int_2f64caee
type
X Called; They Want Their Y Back
 Spiritfarer (Video Game) / int_2f64caee
comment
X Called; They Want Their Y Back: When Anthony gets bored with talking to Stella about Beverly, he says, "The Renaissance called, they want their hat back."
 Spiritfarer (Video Game) / int_2f64caee
featureApplicability
1.0
 Spiritfarer (Video Game) / int_2f64caee
featureConfidence
1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_2f64caee
 Spiritfarer (Video Game) / int_3011ef28
type
Co-Op Multiplayer
 Spiritfarer (Video Game) / int_3011ef28
comment
Co-Op Multiplayer: The game can be played in this way, with the second player controlling Daffodil the cat.
 Spiritfarer (Video Game) / int_3011ef28
featureApplicability
1.0
 Spiritfarer (Video Game) / int_3011ef28
featureConfidence
1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_3011ef28
 Spiritfarer (Video Game) / int_30927b2a
type
Granny Classic
 Spiritfarer (Video Game) / int_30927b2a
comment
Granny Classic: Alice the hedgehog spirit is described as "the grandmother everyone wishes they had". She is kindhearted and selfless, she recounts tales of her younger days and gives you free pastries from time to time. Apart from caring about Stella, she clearly also cared a lot for her granddaughter Annie, and when her Alzheimer's starts getting worse, she mistakes Stella as her own granddaughter when the latter dresses up in the same clothes as Annie. Beverly, who is 92 and sharp-minded — until she starts to repeat herself. She's quick to realize that her age is starting to catch up with her brain, so she's aware that her mental health is declining.
 Spiritfarer (Video Game) / int_30927b2a
featureApplicability
1.0
 Spiritfarer (Video Game) / int_30927b2a
featureConfidence
1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_30927b2a
 Spiritfarer (Video Game) / int_364b9be6
type
Flipping the Bird
 Spiritfarer (Video Game) / int_364b9be6
comment
Flipping the Bird: Implied when Gwen tells off the first Theodore Stella meets by telling him that he's "the reason everyone has middle fingers".
 Spiritfarer (Video Game) / int_364b9be6
featureApplicability
1.0
 Spiritfarer (Video Game) / int_364b9be6
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_364b9be6
 Spiritfarer (Video Game) / int_36c64123
type
Gentle Giant
 Spiritfarer (Video Game) / int_36c64123
comment
Gentle Giant: Atul is a very large frog spirit, and it just as friendly as most of the other spirits. Mickey also applies, being a huge buffalo that mostly just sits around and doesn't say much.
 Spiritfarer (Video Game) / int_36c64123
featureApplicability
1.0
 Spiritfarer (Video Game) / int_36c64123
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_36c64123
 Spiritfarer (Video Game) / int_378a8006
type
World-Healing Wave
 Spiritfarer (Video Game) / int_378a8006
comment
World-Healing Wave: Each time Stella buys a candy bar from the Overbrook vending machine, it releases a magical wave across the island that restores it to its former glory.
 Spiritfarer (Video Game) / int_378a8006
featureApplicability
1.0
 Spiritfarer (Video Game) / int_378a8006
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_378a8006
 Spiritfarer (Video Game) / int_382a6399
type
The Hero Dies
 Spiritfarer (Video Game) / int_382a6399
comment
The Hero Dies: Stella is a spirit like any other, and will have to go through the Everdoor. The only thing the player gets to decide is when.
 Spiritfarer (Video Game) / int_382a6399
featureApplicability
1.0
 Spiritfarer (Video Game) / int_382a6399
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_382a6399
 Spiritfarer (Video Game) / int_3cb1d38d
type
Bad Boss
 Spiritfarer (Video Game) / int_3cb1d38d
comment
Bad Boss: Astrid is first encountered leading a bunch of workers in a strike against a boss who doesn't really seem to care about them at all. He doesn't give them much vacation time, they have no health benefits, the site seems to violate a bunch of safety rules, and they're not paid leave if they get injured.
 Spiritfarer (Video Game) / int_3cb1d38d
featureApplicability
1.0
 Spiritfarer (Video Game) / int_3cb1d38d
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_3cb1d38d
 Spiritfarer (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 Spiritfarer (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: There's no way around it: Stella is as dead as any of the other spirits, and eventually, she has to ferry herself to the Everdoor.
 Spiritfarer (Video Game) / int_40cc0c7e
featureApplicability
1.0
 Spiritfarer (Video Game) / int_40cc0c7e
featureConfidence
1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_40cc0c7e
 Spiritfarer (Video Game) / int_41be2c1b
type
Spoiler Title
 Spiritfarer (Video Game) / int_41be2c1b
comment
Spoiler Title: One of the soundtracks is called "Stella's Departure", spoiling the fact that Stella dies after her work is done.
 Spiritfarer (Video Game) / int_41be2c1b
featureApplicability
1.0
 Spiritfarer (Video Game) / int_41be2c1b
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_41be2c1b
 Spiritfarer (Video Game) / int_43d612b7
type
Disney Acid Sequence
 Spiritfarer (Video Game) / int_43d612b7
comment
Disney Acid Sequence: The mysterious dimension that Stella and Daria enter whenever the former plays the latter's song for her is a psychedelic world with floating platforms, some of which disappear for a few seconds. Stella has to jump on them to reach Daria before being taken back to the spirit world.
 Spiritfarer (Video Game) / int_43d612b7
featureApplicability
1.0
 Spiritfarer (Video Game) / int_43d612b7
featureConfidence
1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_43d612b7
 Spiritfarer (Video Game) / int_44f5d199
type
Pretty in Mink
 Spiritfarer (Video Game) / int_44f5d199
comment
Pretty in Mink: Gwen's design is clearly supposed to evoke this look, with the fur around her neck resembling the collar of a poofy fur coat.
 Spiritfarer (Video Game) / int_44f5d199
featureApplicability
1.0
 Spiritfarer (Video Game) / int_44f5d199
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_44f5d199
 Spiritfarer (Video Game) / int_46332d5a
type
Civilized Animal
 Spiritfarer (Video Game) / int_46332d5a
comment
Civilized Animal: Many of the less anthropomorphic spirits fit this description, though their behavior is not really animalistic at all.
 Spiritfarer (Video Game) / int_46332d5a
featureApplicability
1.0
 Spiritfarer (Video Game) / int_46332d5a
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_46332d5a
 Spiritfarer (Video Game) / int_4781adbb
type
Jerk with a Heart of Gold
 Spiritfarer (Video Game) / int_4781adbb
comment
Jerk with a Heart of Gold: Astrid is described as having a "rough persona [that] hides a sensitive heart."
 Spiritfarer (Video Game) / int_4781adbb
featureApplicability
1.0
 Spiritfarer (Video Game) / int_4781adbb
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_4781adbb
 Spiritfarer (Video Game) / int_4ab9720d
type
I'm Cold... So Cold...
 Spiritfarer (Video Game) / int_4ab9720d
comment
I'm Cold... So Cold...: When you take Stanley to the Everdoor, he'll mention feeling cold as he’s about to pass on.
 Spiritfarer (Video Game) / int_4ab9720d
featureApplicability
1.0
 Spiritfarer (Video Game) / int_4ab9720d
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_4ab9720d
 Spiritfarer (Video Game) / int_4dbd3706
type
Clap Your Hands If You Believe
 Spiritfarer (Video Game) / int_4dbd3706
comment
Clap Your Hands If You Believe: Summer quickly figures out that strong emotions seems to able to influence the Spirit World in substantial ways, proving it by asking Stella to participate in an experiment to play music for plants, which makes them grow faster.
 Spiritfarer (Video Game) / int_4dbd3706
featureApplicability
1.0
 Spiritfarer (Video Game) / int_4dbd3706
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_4dbd3706
 Spiritfarer (Video Game) / int_4e7c4536
type
Wham Line
 Spiritfarer (Video Game) / int_4e7c4536
comment
Wham Line: "My time has come." Who's the one saying it? Stella. If she's met with Lily, she adds "I'm not alone. Mom and Lily are holding my hand, somewhere over there."
 Spiritfarer (Video Game) / int_4e7c4536
featureApplicability
1.0
 Spiritfarer (Video Game) / int_4e7c4536
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_4e7c4536
 Spiritfarer (Video Game) / int_500ecfb7
type
The Big Guy
 Spiritfarer (Video Game) / int_500ecfb7
comment
The Big Guy: Atul is a frog spirit and is the largest of the cast. He's stubborn, boisterous, loves food, and is irrepressibly cheerful.
 Spiritfarer (Video Game) / int_500ecfb7
featureApplicability
1.0
 Spiritfarer (Video Game) / int_500ecfb7
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_500ecfb7
 Spiritfarer (Video Game) / int_502c9edd
type
Mushroom Man
 Spiritfarer (Video Game) / int_502c9edd
comment
Mushroom Man: Stanley is the only spirit you don't find wandering around. You can fish his seed out of the water, while some people will buy him from a vendor. You then plant him and pull him out once he grows. His sudden and unorthodox appearance certainly is very unexpected.
 Spiritfarer (Video Game) / int_502c9edd
featureApplicability
1.0
 Spiritfarer (Video Game) / int_502c9edd
featureConfidence
1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_502c9edd
 Spiritfarer (Video Game) / int_5313c266
type
Bookends
 Spiritfarer (Video Game) / int_5313c266
comment
Book Ends: The story starts with the current Spiritfarer Charon going through the Everdoor, and ends with his successor doing the same.
 Spiritfarer (Video Game) / int_5313c266
featureApplicability
1.0
 Spiritfarer (Video Game) / int_5313c266
featureConfidence
1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_5313c266
 Spiritfarer (Video Game) / int_53c3fa83
type
Granola Girl
 Spiritfarer (Video Game) / int_53c3fa83
comment
Granola Girl: Summer the snake spirit fits this bill, she loves nature, is spiritual, is into New Age things like crystals and energies and is a staunch vegetarian because she doesn't like the idea of animals having their lives taken for food. Her long illness with cancer made her change her diet and her outlook on life.
 Spiritfarer (Video Game) / int_53c3fa83
featureApplicability
1.0
 Spiritfarer (Video Game) / int_53c3fa83
featureConfidence
1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_53c3fa83
 Spiritfarer (Video Game) / int_578712fd
type
Predatory Business
 Spiritfarer (Video Game) / int_578712fd
comment
Predatory Business: Raccoon Inc, which in the past was responsible for disrupting other businesses by crashing into their ships at sea and making them lose their stock, among other things.
 Spiritfarer (Video Game) / int_578712fd
featureApplicability
1.0
 Spiritfarer (Video Game) / int_578712fd
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_578712fd
 Spiritfarer (Video Game) / int_59ea5a9
type
Selective Enforcement
 Spiritfarer (Video Game) / int_59ea5a9
comment
Stella can cut down the ash trees at Ambertown Park to make ash planks out of them, but one of the visitors there will chide her for destroying the environment. Atul, on the other hand, can get away with collecting wood at the park.
 Spiritfarer (Video Game) / int_59ea5a9
featureApplicability
1.0
 Spiritfarer (Video Game) / int_59ea5a9
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_59ea5a9
 Spiritfarer (Video Game) / int_5b2cf07b
type
American Gothic Couple
 Spiritfarer (Video Game) / int_5b2cf07b
comment
American Gothic Couple: The Old Painting that can be sold to Francis has a pair of bird spirits reenacting the famous Grant Wood painting.
 Spiritfarer (Video Game) / int_5b2cf07b
featureApplicability
1.0
 Spiritfarer (Video Game) / int_5b2cf07b
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_5b2cf07b
 Spiritfarer (Video Game) / int_5ce7dbb9
type
Central Theme
 Spiritfarer (Video Game) / int_5ce7dbb9
comment
Central Theme: Learning to say goodbye. Every spirit you take care of is already dead, and is about to proceed into the afterlife. As you go through the game, you get familiar with them, learn about their stories, struggles, worries, and build an attachment to them. But at some point, they eventually tell you that they are ready to go through the Everdoor. The game gives you time to prepare, and you could even keep them on your boat forever, but in order to progress you will have to send them away. After all, the only way to move on is to realize you have to let go. The spirits you bid farewell to never appear again, but they live on in your memories. You Are Not Alone. During the entire game, the theme of being there when someone needs you (especially in death) is repeated over and over, with Giovanni and Astrid, Bruce and Mickey, and Stella and her patients. In the end, Stella's greatest need is to know that she is not alone, which is fulfilled by being with her favorite pet Daffodil, and with the Lily DLC, knowing her mother and her sister are holding her hands when she passes on.
 Spiritfarer (Video Game) / int_5ce7dbb9
featureApplicability
1.0
 Spiritfarer (Video Game) / int_5ce7dbb9
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_5ce7dbb9
 Spiritfarer (Video Game) / int_5e2e55e4
type
The Casanova
 Spiritfarer (Video Game) / int_5e2e55e4
comment
The Casanova: Giovanni the lion spirit has been a womanizer for the longest time and it appears he still is even the spirit world. He's also cheating on Astrid, who gets suspicious when Giovanni stops sleeping in the same room at night.
 Spiritfarer (Video Game) / int_5e2e55e4
featureApplicability
1.0
 Spiritfarer (Video Game) / int_5e2e55e4
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_5e2e55e4
 Spiritfarer (Video Game) / int_5f4a2c79
type
Fishing for Sole
 Spiritfarer (Video Game) / int_5f4a2c79
comment
Fishing for Sole: One of the possible items Stella can get while fishing are "soggy and smelly" Old Shoes, which can be sold to Francis at 8 Glims each.
 Spiritfarer (Video Game) / int_5f4a2c79
featureApplicability
1.0
 Spiritfarer (Video Game) / int_5f4a2c79
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_5f4a2c79
 Spiritfarer (Video Game) / int_61d054a0
type
Animal Stereotypes
 Spiritfarer (Video Game) / int_61d054a0
comment
Animal Stereotypes: Mostly averted, though some of the spirits play the stereotypes of their species straight. Atul the frog is a jolly, boisterous musician who loves the water, Bruce the hummingbird is an energetic Motor Mouth, and Gwen the deer is elegant, calm, and majestic. The developers chose a hedgehog for Alice to represent her gentleness and timidity and spines to represent her lashing out in the depths of dementia.
 Spiritfarer (Video Game) / int_61d054a0
featureApplicability
-1.0
 Spiritfarer (Video Game) / int_61d054a0
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_61d054a0
 Spiritfarer (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Spiritfarer (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: The quest "I Must Be Off" has Gwen temporarily leaving the ship to be alone, and you must find her across the map. However, finding her in a good mood while shopping doesn't advance the questline because she'll talk to you as she normally would in this situation. She actually went back to her childhood mansion instead.
 Spiritfarer (Video Game) / int_6320eced
featureApplicability
1.0
 Spiritfarer (Video Game) / int_6320eced
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_6320eced
 Spiritfarer (Video Game) / int_63890528
type
Now Allowed to Hug
 Spiritfarer (Video Game) / int_63890528
comment
Now Allowed to Hug: Elena, a spirit who dislikes physical affection and the only spirit in-game whose mood decreases if hugged. Upon completing her quests and taking her to the Everdoor to pass on, Elena audibly considers hugging you before accepting one just before moving on.
 Spiritfarer (Video Game) / int_63890528
featureApplicability
1.0
 Spiritfarer (Video Game) / int_63890528
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_63890528
 Spiritfarer (Video Game) / int_6a47a1e2
type
Knight of Cerebus
 Spiritfarer (Video Game) / int_6a47a1e2
comment
After you release your first spirit (likely Gwen), you're transported to a strange array of platforms in the form of a rising tower. It just seems like some strange post-release interlude at first... and then the big fucking ghostly owl appears.
 Spiritfarer (Video Game) / int_6a47a1e2
featureApplicability
1.0
 Spiritfarer (Video Game) / int_6a47a1e2
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_6a47a1e2
 Spiritfarer (Video Game) / int_6ac6a56a
type
And Your Reward Is Clothes
 Spiritfarer (Video Game) / int_6ac6a56a
comment
And Your Reward Is Clothes: Several quests will get you new palettes to dress Stella in, as well as new fur colors for Daffodil. While you can change the colors of her garments from the time you unlock use of the wardrobe, Stella can't unlock most colors until the player gets an associated outfit.
 Spiritfarer (Video Game) / int_6ac6a56a
featureApplicability
1.0
 Spiritfarer (Video Game) / int_6ac6a56a
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_6ac6a56a
 Spiritfarer (Video Game) / int_6ae137d5
type
Continue Your Mission, Dammit!
 Spiritfarer (Video Game) / int_6ae137d5
comment
Continue Your Mission, Dammit!: The spirits constantly remind you of the tasks you should complete for them if they're not telling you that they're hungry, have resources to gift you, or have a new story to tell.
 Spiritfarer (Video Game) / int_6ae137d5
featureApplicability
1.0
 Spiritfarer (Video Game) / int_6ae137d5
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_6ae137d5
 Spiritfarer (Video Game) / int_6ec3e83
type
The Journey Through Death
 Spiritfarer (Video Game) / int_6ec3e83
comment
The Journey Through Death: You play as a new Psychopomp Stella and her cat Daffodil, taking over from Charon, helping spirits she finds in this limbo like realm on her boat until they are ready for her to ferry them to the Everdoor to the afterlife. As she does so Hades contacts her and indicates this journey is less about her helping them cross over as much as it is her coming to terms with the people she lost in life (both personally and as an end of life care nurse) so when she feels she's done enough for those she's cared for she can go to the portal to pass on herself.
 Spiritfarer (Video Game) / int_6ec3e83
featureApplicability
1.0
 Spiritfarer (Video Game) / int_6ec3e83
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_6ec3e83
 Spiritfarer (Video Game) / int_6ec989d8
type
Guide Dang It!
 Spiritfarer (Video Game) / int_6ec989d8
comment
Guide Dang It!: It's impossible to catch tuna naturally. When the rod turns orange/red, instead of releasing, it's required you quickly tap the use button til it turns yellow again, so the line doesn't slack so far the tuna escapes.
 Spiritfarer (Video Game) / int_6ec989d8
featureApplicability
1.0
 Spiritfarer (Video Game) / int_6ec989d8
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_6ec989d8
 Spiritfarer (Video Game) / int_710bd545
type
Mind Screwdriver
 Spiritfarer (Video Game) / int_710bd545
comment
Mind Screwdriver: Lily's whole purpose is to be Mr. Exposition and explain all of the metaphors in the game.
 Spiritfarer (Video Game) / int_710bd545
featureApplicability
1.0
 Spiritfarer (Video Game) / int_710bd545
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_710bd545
 Spiritfarer (Video Game) / int_762dee32
type
Super Wool Growth
 Spiritfarer (Video Game) / int_762dee32
comment
Super Wool Growth: Sheep can be sheared once an in-game day, every 20 minutes of real time, as long as you keep food in their stalls.
 Spiritfarer (Video Game) / int_762dee32
featureApplicability
1.0
 Spiritfarer (Video Game) / int_762dee32
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_762dee32
 Spiritfarer (Video Game) / int_76e24530
type
Delicate and Sickly
 Spiritfarer (Video Game) / int_76e24530
comment
Delicate and Sickly: According to the digital artbook, Stanley was one, succumbing to a fatal disease at the age of 8.
 Spiritfarer (Video Game) / int_76e24530
featureApplicability
1.0
 Spiritfarer (Video Game) / int_76e24530
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_76e24530
 Spiritfarer (Video Game) / int_77586b1c
type
Spirit World
 Spiritfarer (Video Game) / int_77586b1c
comment
Spirit World: The game's setting seems to be this. It acts as a place in-between the mortal world and the afterlife where the spirits of the dead go until they pass on to the afterlife proper.
 Spiritfarer (Video Game) / int_77586b1c
featureApplicability
1.0
 Spiritfarer (Video Game) / int_77586b1c
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_77586b1c
 Spiritfarer (Video Game) / int_789912da
type
Cooking Mechanics
 Spiritfarer (Video Game) / int_789912da
comment
Cooking Mechanics: By cooking ingredients in the ship's kitchen, you can make a whole host of dishes to feed the spirits on your ship, categorized by meal size and type (plain, healthy, acquired taste, dessert, etc.). Feeding spirits regularly is not strictly necessary, though they will pester you if they're hungry, and keeping them well-fed keeps their mood up. All spirits also have specific likes and dislikes in terms of food, which is not limited to meal type—Bruce and Mickey will refuse to eat anything with shellfish (since Mickey is allergic to it), as well as dishes with only one ingredient (they consider them too simple). Every spirit also has a favorite food, which they can occasionally request.
 Spiritfarer (Video Game) / int_789912da
featureApplicability
1.0
 Spiritfarer (Video Game) / int_789912da
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_789912da
 Spiritfarer (Video Game) / int_7dbd52b8
type
Light Is Good
 Spiritfarer (Video Game) / int_7dbd52b8
comment
Light Is Good: Stella is a friendly and cheerful Psychopomp whose outfit includes a lot of gold and carries a golden glowing orb called the Everlight that she can use to manifest different tools out of solid light.
 Spiritfarer (Video Game) / int_7dbd52b8
featureApplicability
1.0
 Spiritfarer (Video Game) / int_7dbd52b8
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_7dbd52b8
 Spiritfarer (Video Game) / int_811dfb3f
type
Voice Grunting
 Spiritfarer (Video Game) / int_811dfb3f
comment
Voice Grunting: Each character has unique vocalizations whenever they talk to Stella, while Stella herself grunts as she does her everyday activities. Even the generic spirits grunt when they talk to her, with some having vocalizations that don't match with what one would expect from their genders.
 Spiritfarer (Video Game) / int_811dfb3f
featureApplicability
1.0
 Spiritfarer (Video Game) / int_811dfb3f
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_811dfb3f
 Spiritfarer (Video Game) / int_82518cf7
type
Motor Mouth
 Spiritfarer (Video Game) / int_82518cf7
comment
Motor Mouth: Bruce never stops running his mouth, in sharp contrast to his brother Mickey.
 Spiritfarer (Video Game) / int_82518cf7
featureApplicability
1.0
 Spiritfarer (Video Game) / int_82518cf7
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_82518cf7
 Spiritfarer (Video Game) / int_82ff8b68
type
Artistic License – Animal Care
 Spiritfarer (Video Game) / int_82ff8b68
comment
Artistic License – Animal Care: Sheep and cows can be fed anything, even food that's unhealthy for them in real life. As long as the sheep are well-fed and are kept in sheep corrals, they won't eat Stella's crops.
 Spiritfarer (Video Game) / int_82ff8b68
featureApplicability
1.0
 Spiritfarer (Video Game) / int_82ff8b68
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_82ff8b68
 Spiritfarer (Video Game) / int_83308c12
type
Spikes of Doom
 Spiritfarer (Video Game) / int_83308c12
comment
Spikes of Doom: Subverted: The spikes in the alternate dimension that Stella enters whenever she plays Daria's song at designated spots may look dangerous to the touch, but they don't hurt Stella.
 Spiritfarer (Video Game) / int_83308c12
featureApplicability
-0.3
 Spiritfarer (Video Game) / int_83308c12
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_83308c12
 Spiritfarer (Video Game) / int_83445b04
type
Pun
 Spiritfarer (Video Game) / int_83445b04
comment
While it could be a coincidence, the description of sugar cane is "That cane will sure come in candy!" Puns aside, that's exactly how another charming psychopomp offered a comfortable journey into the afterlife, though admittedly on a tighter budget.
 Spiritfarer (Video Game) / int_83445b04
featureApplicability
1.0
 Spiritfarer (Video Game) / int_83445b04
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_83445b04
 Spiritfarer (Video Game) / int_83641c73
type
Logical Weakness
 Spiritfarer (Video Game) / int_83641c73
comment
Logical Weakness: Inverted. Every spirit in the game requires you to ferry them personally to the Everdoor... that is, everyone except for Atul, who's a frog, and can thus swim straight into it. As a result, he essentially vanishes overnight once you've completed his questline. Played with with Stella's Everlight. Her power comes from light, so it seems like she can't move the boat in the dark of night. However, the given reason is that Stella still needs sleep.
 Spiritfarer (Video Game) / int_83641c73
featureApplicability
1.0
 Spiritfarer (Video Game) / int_83641c73
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_83641c73
 Spiritfarer (Video Game) / int_87629455
type
No Communities Were Harmed
 Spiritfarer (Video Game) / int_87629455
comment
No Communities Were Harmed Hummingberg is France, Stella's birthplace. Furokawa is Japan. Oxbury is Montreal.
 Spiritfarer (Video Game) / int_87629455
featureApplicability
1.0
 Spiritfarer (Video Game) / int_87629455
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_87629455
 Spiritfarer (Video Game) / int_89631688
type
The Chosen One
 Spiritfarer (Video Game) / int_89631688
comment
The Chosen One: Humorously, at the Shrine at Greymist Peaks Shrine, a spirit asks Stella if she's going to save everyone trapped there, being the "Chosen One" and all.
 Spiritfarer (Video Game) / int_89631688
featureApplicability
1.0
 Spiritfarer (Video Game) / int_89631688
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_89631688
 Spiritfarer (Video Game) / int_8a164766
type
Never Got to Say Goodbye
 Spiritfarer (Video Game) / int_8a164766
comment
Never Got to Say Goodbye: Will likely end up happening to the player at the end of the Atul questline. Every other spirit gets an extended farewell scene as you ferry them to the Everdoor, whereas Atul simply disappears once he decides he's ready, likely swimming there on his own.
 Spiritfarer (Video Game) / int_8a164766
featureApplicability
1.0
 Spiritfarer (Video Game) / int_8a164766
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_8a164766
 Spiritfarer (Video Game) / int_8a8afdce
type
Mini-Game
 Spiritfarer (Video Game) / int_8a8afdce
comment
Mini-Game: Gathering resources and crafting items take the form of various mini-games, such as a rhythm game for singing to the plants and racing to stand under the spots where lightning would strike to collect them in bottles.
 Spiritfarer (Video Game) / int_8a8afdce
featureApplicability
1.0
 Spiritfarer (Video Game) / int_8a8afdce
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_8a8afdce
 Spiritfarer (Video Game) / int_8af7b342
type
Sibling Yin-Yang
 Spiritfarer (Video Game) / int_8af7b342
comment
Sibling Yin-Yang: Mickey is a large buffalo that doesn't move or talk very much, while his brother Bruce is a tiny, energetic hummingbird who is always running his mouth.
 Spiritfarer (Video Game) / int_8af7b342
featureApplicability
1.0
 Spiritfarer (Video Game) / int_8af7b342
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_8af7b342
 Spiritfarer (Video Game) / int_8b568cb7
type
Posthumous Character
 Spiritfarer (Video Game) / int_8b568cb7
comment
Posthumous Character: All of them. Including Stella, but not Lily who is The Blank.
 Spiritfarer (Video Game) / int_8b568cb7
featureApplicability
1.0
 Spiritfarer (Video Game) / int_8b568cb7
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_8b568cb7
 Spiritfarer (Video Game) / int_8e20979
type
Wham Episode
 Spiritfarer (Video Game) / int_8e20979
comment
Wham Episode: After you release your first spirit (likely Gwen), you're transported to a strange array of platforms in the form of a rising tower. It just seems like some strange post-release interlude at first... and then the big fucking ghostly owl appears. When Alice is on the prow because of her worsening memory, and she asks you if it's time to go home. Confused? Don't worry, looking at your requests will make it clear what she wants: Take Alice to the Everdoor. Lily's appearance becomes one, as you realize Lily is her sister, and she and their mother are at her bedside.
 Spiritfarer (Video Game) / int_8e20979
featureApplicability
1.0
 Spiritfarer (Video Game) / int_8e20979
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_8e20979
 Spiritfarer (Video Game) / int_91183950
type
Sliding Scale of Anthropomorphism
 Spiritfarer (Video Game) / int_91183950
comment
Sliding Scale of Anthropomorphism: All of the spirits have the appearance of humanoid animals, though exactly how humanoid varies. Some are mostly humanoid in shape, others are almost totally bestial, and others are somewhere in-between. They still all act like people though.
 Spiritfarer (Video Game) / int_91183950
featureApplicability
1.0
 Spiritfarer (Video Game) / int_91183950
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_91183950
 Spiritfarer (Video Game) / int_92b9e234
type
Accessory-Wearing Cartoon Animal
 Spiritfarer (Video Game) / int_92b9e234
comment
Accessory-Wearing Cartoon Animal: If the spirits wear any clothes at all, they usually don't wear more than an accessory.
 Spiritfarer (Video Game) / int_92b9e234
featureApplicability
1.0
 Spiritfarer (Video Game) / int_92b9e234
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_92b9e234
 Spiritfarer (Video Game) / int_973d220f
type
Never My Fault
 Spiritfarer (Video Game) / int_973d220f
comment
Jackie is an incompetent, brusque orderly who owns a Never My Fault attitude. However, it's revealed he's aware he has severe anger management issues and is helpless at dealing with it.
 Spiritfarer (Video Game) / int_973d220f
featureApplicability
1.0
 Spiritfarer (Video Game) / int_973d220f
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_973d220f
 Spiritfarer (Video Game) / int_985f0a0f
type
Production Throwback
 Spiritfarer (Video Game) / int_985f0a0f
comment
Production Throwback: On one island, you can talk to a phony psychic who tries to guess Stella's name. One of their guesses is Eshe, the protagonist of Thunder Lotus Games' previous game Sundered.
 Spiritfarer (Video Game) / int_985f0a0f
featureApplicability
1.0
 Spiritfarer (Video Game) / int_985f0a0f
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_985f0a0f
 Spiritfarer (Video Game) / int_9918518b
type
Press X to Die
 Spiritfarer (Video Game) / int_9918518b
comment
Press X to Die: Not necessarily in the spirit of this trope, but an absolutely literal rendition of it, as your final command in the game is to press the action button and send Stella through the Everdoor.
 Spiritfarer (Video Game) / int_9918518b
featureApplicability
1.0
 Spiritfarer (Video Game) / int_9918518b
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_9918518b
 Spiritfarer (Video Game) / int_999b994b
type
Dead to Begin With
 Spiritfarer (Video Game) / int_999b994b
comment
Dead to Begin With: The game is set in an afterlife (or pre-afterlife) world populated by spirits of the dead, meaning almost everyone in the story has already died. Including Stella, who lives through her final moments throughout the story.
 Spiritfarer (Video Game) / int_999b994b
featureApplicability
1.0
 Spiritfarer (Video Game) / int_999b994b
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_999b994b
 Spiritfarer (Video Game) / int_9c8f40e8
type
An Interior Designer Is You
 Spiritfarer (Video Game) / int_9c8f40e8
comment
An Interior Designer Is You: The game lets you craft furniture upgrades for your passengers' houses, which usually gives them a mood boost. Sometimes furnishing a house is required to advance a passenger's story. However, one passenger is a strict teacher type and actually wants a plain, undecorated house, and will get a temporary mood loss if you give them decorations anyway.
 Spiritfarer (Video Game) / int_9c8f40e8
featureApplicability
1.0
 Spiritfarer (Video Game) / int_9c8f40e8
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_9c8f40e8
 Spiritfarer (Video Game) / int_9f62723d
type
Get Out!
 Spiritfarer (Video Game) / int_9f62723d
comment
Get Out!: When Stella follows Giovanni to Oxbury at night at Astrid's request to see where he's gone, she finds him with Jennyfer at her apartment. Jennyfer tells Stella to leave because she and Giovanni are going to "get busy", confirming Astrid's suspicions that Giovanni is cheating on her again.
 Spiritfarer (Video Game) / int_9f62723d
featureApplicability
1.0
 Spiritfarer (Video Game) / int_9f62723d
featureConfidence
1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_9f62723d
 Spiritfarer (Video Game) / int_9f6fb586
type
Leitmotif
 Spiritfarer (Video Game) / int_9f6fb586
comment
Leitmotif: A distinctive one that can be found in the game's main theme (which plays in the trailer), "What Will You Leave Behind." The melody, especially from the chorus, can be found across multiple songs, although you'll be hearing it most often as an orchestral arrangement that plays whenever you bring a spirit to the Everdoor, "Last Voyage." There's even a unique rendition for Stella's departure. All of the Spirits each have one, which tend to play when talking to them.
 Spiritfarer (Video Game) / int_9f6fb586
featureApplicability
1.0
 Spiritfarer (Video Game) / int_9f6fb586
featureConfidence
1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_9f6fb586
 Spiritfarer (Video Game) / int_9f93adcd
type
In-Universe Game Clock
 Spiritfarer (Video Game) / int_9f93adcd
comment
In-Universe Game Clock: One in-game day lasts 20 minutes, and it's divided into six time periods: sunrise, morning, day, sunset, evening, and night. Each spirit goes to sleep at night, and it's too dark for Stella to steer her ship at that time.
 Spiritfarer (Video Game) / int_9f93adcd
featureApplicability
1.0
 Spiritfarer (Video Game) / int_9f93adcd
featureConfidence
1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_9f93adcd
 Spiritfarer (Video Game) / int_a236dd4c
type
Half-Dressed Cartoon Animal
 Spiritfarer (Video Game) / int_a236dd4c
comment
Half-Dressed Cartoon Animal: Most of the spirits wear little more than an accessory or two if they wear anything at all (Fur Is Clothing, after all), but Mickey wears a toga-like wrap around his chest.
 Spiritfarer (Video Game) / int_a236dd4c
featureApplicability
1.0
 Spiritfarer (Video Game) / int_a236dd4c
featureConfidence
1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_a236dd4c
 Spiritfarer (Video Game) / int_a4c37cbe
type
Mood Whiplash
 Spiritfarer (Video Game) / int_a4c37cbe
comment
Mood Whiplash: Many times, especially if taking someone to the Everdoor, the player will have to use Alex to travel before and after a tearjerking moment; Alex's island comes with goofy music and Alex himself is a bit of a Cloud Cuckoolander. Thankfully, the Beverly update added an option to disable his music.
 Spiritfarer (Video Game) / int_a4c37cbe
featureApplicability
1.0
 Spiritfarer (Video Game) / int_a4c37cbe
featureConfidence
1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_a4c37cbe
 Spiritfarer (Video Game) / int_a6ff7243
type
Hates Being Touched
 Spiritfarer (Video Game) / int_a6ff7243
comment
Elena the greyhound spirit almost makes Bruce and Mickey look nice by comparison. She constantly chastises Stella whenever she fails to meet her high standards, shows disdain for her students she used to teach, even the talented ones and is the only spirit whose mood drops if Stella tries hugging her.
 Spiritfarer (Video Game) / int_a6ff7243
featureApplicability
1.0
 Spiritfarer (Video Game) / int_a6ff7243
featureConfidence
1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_a6ff7243
 Spiritfarer (Video Game) / int_ac0e85d8
type
Constantly Lactating Cow
 Spiritfarer (Video Game) / int_ac0e85d8
comment
Constantly Lactating Cow: Cows can be milked once an in-game day without needing to get pregnant.
 Spiritfarer (Video Game) / int_ac0e85d8
featureApplicability
1.0
 Spiritfarer (Video Game) / int_ac0e85d8
featureConfidence
1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_ac0e85d8
 Spiritfarer (Video Game) / int_ad1ab367
type
The Masochism Tango
 Spiritfarer (Video Game) / int_ad1ab367
comment
The Masochism Tango: Giovanni and Astrid's relationship which is implied to be tragically cyclical. He cheats on her, she gets angry and kicks him out, eventually she forgives him and takes him back. Rinse and repeat.
 Spiritfarer (Video Game) / int_ad1ab367
featureApplicability
1.0
 Spiritfarer (Video Game) / int_ad1ab367
featureConfidence
1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_ad1ab367
 Spiritfarer (Video Game) / int_ad641426
type
Trademark Favorite Food
 Spiritfarer (Video Game) / int_ad641426
comment
Trademark Favorite Food: Every spirit has their own food preferences, with the exception of Atul who happily eats pretty much anything (though he still has a favorite: pork chops).
 Spiritfarer (Video Game) / int_ad641426
featureApplicability
1.0
 Spiritfarer (Video Game) / int_ad641426
featureConfidence
1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_ad641426
 Spiritfarer (Video Game) / int_adb1b775
type
Foul Cafeteria Food
 Spiritfarer (Video Game) / int_adb1b775
comment
Foul Cafeteria Food: The cafeteria at the run-down hospital at Overbrook serves what looks like brown sludge on a tray. One patient mentions that it looks like "food from yesterday"... not as in the food looks old, but that it looks like it's already been eaten. Once Stella hires a new chef and helps them get ingredients, the quality begins to improve.
 Spiritfarer (Video Game) / int_adb1b775
featureApplicability
1.0
 Spiritfarer (Video Game) / int_adb1b775
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1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_adb1b775
 Spiritfarer (Video Game) / int_b11ac9f5
type
Abusive Parents
 Spiritfarer (Video Game) / int_b11ac9f5
comment
Abusive Parents: Stanley is implied to have a verbally abusive mother.
 Spiritfarer (Video Game) / int_b11ac9f5
featureApplicability
1.0
 Spiritfarer (Video Game) / int_b11ac9f5
featureConfidence
1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_b11ac9f5
 Spiritfarer (Video Game) / int_b32cf020
type
Cartoon Cheese
 Spiritfarer (Video Game) / int_b32cf020
comment
Cartoon Cheese: The cheese you can make in the game is depicted as your typical holey Swiss variety.
 Spiritfarer (Video Game) / int_b32cf020
featureApplicability
1.0
 Spiritfarer (Video Game) / int_b32cf020
featureConfidence
1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_b32cf020
 Spiritfarer (Video Game) / int_b4ceb95f
type
Stellification
 Spiritfarer (Video Game) / int_b4ceb95f
comment
Stellification: Whenever a passenger passes through the Everdoor, a constellation bearing their likeness forms and is permanently added to the night sky, including Stella and Daffodil.
 Spiritfarer (Video Game) / int_b4ceb95f
featureApplicability
1.0
 Spiritfarer (Video Game) / int_b4ceb95f
featureConfidence
1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_b4ceb95f
 Spiritfarer (Video Game) / int_b866763b
type
Mondegreen
 Spiritfarer (Video Game) / int_b866763b
comment
This is a pretty obscure one, but it has to do with a Mondegreen. In the song "Our Lips Are Sealed" by The Go-Go's, the titular line is sometimes misheard as "Alex the Seal." The seal which runs the bus stops is named Alex. Also, one of the game achievements is called "Sealed Lips."
 Spiritfarer (Video Game) / int_b866763b
featureApplicability
1.0
 Spiritfarer (Video Game) / int_b866763b
featureConfidence
1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_b866763b
 Spiritfarer (Video Game) / int_bafa1190
type
Unfinished Business
 Spiritfarer (Video Game) / int_bafa1190
comment
Unfinished Business: Subverted. Stella never resolves the regrets and wishes that each spirit has. All she can do is be their friend until they decide it's time and then bring some comfort when ferrying them to the Everdoor.
 Spiritfarer (Video Game) / int_bafa1190
featureApplicability
-0.3
 Spiritfarer (Video Game) / int_bafa1190
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1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_bafa1190
 Spiritfarer (Video Game) / int_bfae65a4
type
Guilt-Based Gaming
 Spiritfarer (Video Game) / int_bfae65a4
comment
Guilt-Based Gaming: If Stella neglects to feed her sheep and keep them in corrals, they will eat her crops. Bruce and Mickey will also get mad at her for it, and their mood won't improve until she prevents her sheep from escaping. Stella can cut down the ash trees at Ambertown Park to make ash planks out of them, but one of the visitors there will chide her for destroying the environment. Atul, on the other hand, can get away with collecting wood at the park.
 Spiritfarer (Video Game) / int_bfae65a4
featureApplicability
1.0
 Spiritfarer (Video Game) / int_bfae65a4
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1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_bfae65a4
 Spiritfarer (Video Game) / int_c03aa600
type
Wingdinglish
 Spiritfarer (Video Game) / int_c03aa600
comment
Wingdinglish: Signs are written in glyphs composed of dots and strokes for ease of localization, which are stand-ins for the Latin alphabet.
 Spiritfarer (Video Game) / int_c03aa600
featureApplicability
1.0
 Spiritfarer (Video Game) / int_c03aa600
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1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_c03aa600
 Spiritfarer (Video Game) / int_c307bd40
type
Our Spirits Are Different
 Spiritfarer (Video Game) / int_c307bd40
comment
Our Spirits Are Different: The spirits here are the souls of the dead currently residing in the Spirit World that the game takes place in. They look like anthropomorphic animals, and it's the player's job to help them pass on to the afterlife proper. The one exception is Lily, who appears as an amorphous cloud of butterflies — but she's not dead.
 Spiritfarer (Video Game) / int_c307bd40
featureApplicability
1.0
 Spiritfarer (Video Game) / int_c307bd40
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1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_c307bd40
 Spiritfarer (Video Game) / int_c3782352
type
Exiled to the Couch
 Spiritfarer (Video Game) / int_c3782352
comment
Exiled to the Couch: Where Giovanni sleeps represents the state of his relationship with Astrid. When she finally meets up with him, they sleep in the same bed signifying a honeymoon phase where they're happy. Eventually however, he starts sleeping on the couch outside the house which clues Astrid in to him cheating on her again. When his infidelity is discovered, Astrid kicks him out of the house where he moves into a lounge. Notably, his spirit flower is found on her couch, showing that ultimately he still loved her even if he couldn't stop hurting her.
 Spiritfarer (Video Game) / int_c3782352
featureApplicability
1.0
 Spiritfarer (Video Game) / int_c3782352
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1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_c3782352
 Spiritfarer (Video Game) / int_c6b38794
type
Censored for Comedy
 Spiritfarer (Video Game) / int_c6b38794
comment
Censored for Comedy: The Ruined Meal icon is portrayed as a plate of food with a censor blur over it. Apparently, whatever abomination you whipped up is too horrible to even look at.
 Spiritfarer (Video Game) / int_c6b38794
featureApplicability
1.0
 Spiritfarer (Video Game) / int_c6b38794
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_c6b38794
 Spiritfarer (Video Game) / int_c75df49a
type
Shout-Out
 Spiritfarer (Video Game) / int_c75df49a
comment
Shout-Out: Raccoon Inc, the main business that you buy goods from throughout the game, mimics Tom Nook's business Nook Inc. from the Animal Crossing series. It's staffed by various raccoons (or tanukis, Gwen isn't quite sure) all named Theodore, and has a reputation for being a harsh Predatory Business reminiscent of a long-standing interpretation by Animal Crossing fans of Tom Nook being a sleazy businessman. The description for sawdust reads that it's coarse and rough and irritating and it gets everywhere. The names of the three turtles (Olga, Masha, and Irina) are taken from Anton Chekov's play Three Sisters, which the artbook lists as Stella's favorite piece of literature. Upon offering Gwen a cup of coffee, her favorite food item, she proclaims it to be "a damn fine cup of coffee." Among Buck's figurines are a man with an absurdly huge sword in a red cloak between a man with white hair and armor and a dark-skinned woman, both wielding more reasonable swords. Seems the guy is a fan of Berserk. He also has a Conan the Barbarian poster and a pair of hobbit figurines. While it could be a coincidence, the description of sugar cane is "That cane will sure come in candy!" Puns aside, that's exactly how another charming psychopomp offered a comfortable journey into the afterlife, though admittedly on a tighter budget. There's a twofer in the mint trading card — it's for "Sorcery: the Reunion" and the narration hopes it's a Black Thunder Lotus. The description of the Valuable Ring: This is a pretty obscure one, but it has to do with a Mondegreen. In the song "Our Lips Are Sealed" by The Go-Go's, the titular line is sometimes misheard as "Alex the Seal." The seal which runs the bus stops is named Alex. Also, one of the game achievements is called "Sealed Lips." The self-help books you can add to Jackie's On-Call Room are described to be written by "self-help professionals such as Bobson Dugnutt and Dwigt Rortugal". These names come from the Japanese version of the SNES game localized as Fighting Baseball, where the Japanese developers didn't have the rights to use the names of real MLB players and made up American-sounding names instead. A list of several of them went viral online around 2017. Francis's errand to give him three different kinds of tuna in exchange for five jars of honey is called "Honey, I Shrunk the Fishes". One of the residents at Edgeborough Lane says, "When the sun hits that dumpster just right, you can really smell the dead fish." According to the archive files, Buck, who loves tabletop RPGs, thinks that Demons and Ghouls 2nd Edition is better than the first. A very obscure one is the questline for Jackie that is named "Hang in There, Skeleton!", much the same as a a popular message left by players in Dark Souls II, which simply read "Don't give up, Skeleton".
 Spiritfarer (Video Game) / int_c75df49a
featureApplicability
1.0
 Spiritfarer (Video Game) / int_c75df49a
featureConfidence
1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_c75df49a
 Spiritfarer (Video Game) / int_c8db76f6
type
And You Were There
 Spiritfarer (Video Game) / int_c8db76f6
comment
And You Were There: All of the spirits are either Stella's family members or patients at the hospice she worked in.
 Spiritfarer (Video Game) / int_c8db76f6
featureApplicability
1.0
 Spiritfarer (Video Game) / int_c8db76f6
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1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_c8db76f6
 Spiritfarer (Video Game) / int_c9861848
type
Video Game Caring Potential
 Spiritfarer (Video Game) / int_c9861848
comment
Video Game Caring Potential: The entire point of the game. You cook food for your passengers, build them nice places to live, help them deal with their problems, hug them, and generally try to keep them happy until they are ready to move on to the afterlife.
 Spiritfarer (Video Game) / int_c9861848
featureApplicability
1.0
 Spiritfarer (Video Game) / int_c9861848
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_c9861848
 Spiritfarer (Video Game) / int_cb70651c
type
Maybe Magic, Maybe Mundane
 Spiritfarer (Video Game) / int_cb70651c
comment
Maybe Magic, Maybe Mundane: While the official artbook confirms that the whole game is Stella's Dying Dream as she reconciles with her end, other parts of the artbook imply that the spirit world has existed before Stella and will keep existing after she's gone, making it unclear how literal the events of the story are.
 Spiritfarer (Video Game) / int_cb70651c
featureApplicability
1.0
 Spiritfarer (Video Game) / int_cb70651c
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1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_cb70651c
 Spiritfarer (Video Game) / int_cf9b131f
type
Muscles Are Meaningless
 Spiritfarer (Video Game) / int_cf9b131f
comment
Muscles Are Meaningless: Bruce is capable of carrying around his brother Mickey, despite Bruce being a tiny hummingbird and Mickey being a huge buffalo.
 Spiritfarer (Video Game) / int_cf9b131f
featureApplicability
1.0
 Spiritfarer (Video Game) / int_cf9b131f
featureConfidence
1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_cf9b131f
 Spiritfarer (Video Game) / int_d29d163f
type
Affair Letters
 Spiritfarer (Video Game) / int_d29d163f
comment
Affair Letters: When Astrid gets worried about where her husband Giovanni went, she gives Stella a suspicious letter she found in the mailbox, not wanting to read it. It's a love letter from Jennyfer, who invited him to her apartment at Oxbury.
 Spiritfarer (Video Game) / int_d29d163f
featureApplicability
1.0
 Spiritfarer (Video Game) / int_d29d163f
featureConfidence
1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_d29d163f
 Spiritfarer (Video Game) / int_d2c0e2ed
type
Schmuck Bait
 Spiritfarer (Video Game) / int_d2c0e2ed
comment
Schmuck Bait: The Thunder Lotus Twitter says that you should hug the dog spirit Elena. Just try that outside of sending her off, that oughta end well!
 Spiritfarer (Video Game) / int_d2c0e2ed
featureApplicability
1.0
 Spiritfarer (Video Game) / int_d2c0e2ed
featureConfidence
1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_d2c0e2ed
 Spiritfarer (Video Game) / int_d39e327f
type
What the Hell, Hero?
 Spiritfarer (Video Game) / int_d39e327f
comment
What the Hell, Hero?: Lily was a little steamed at Stella taking the family cat with her to Montreal.
 Spiritfarer (Video Game) / int_d39e327f
featureApplicability
1.0
 Spiritfarer (Video Game) / int_d39e327f
featureConfidence
1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_d39e327f
 Spiritfarer (Video Game) / int_d442f9d1
type
ToiletHumor
 Spiritfarer (Video Game) / int_d442f9d1
comment
Toilet Humor: Jackie tells Stella that the vending machine at Overbrook is working again by farting into his letter for her. Fittingly, the quest where she receives it is called "Wells Fartgo & CO."
 Spiritfarer (Video Game) / int_d442f9d1
featureApplicability
1.0
 Spiritfarer (Video Game) / int_d442f9d1
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1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_d442f9d1
 Spiritfarer (Video Game) / int_d44ea142
type
You Are Not Alone
 Spiritfarer (Video Game) / int_d44ea142
comment
You Are Not Alone: The Central Theme of the game, which makes sense since that was Stella's job as a palliative care nurse at a hospice — to be with patients who were dying. In the end, Stella has to be reassured that she too is not alone in death. And as of the Lily update, she isn't. After completing Lily's questline, her real-world self will let you know that she and your mom are right there with you. In gameplay, this is represented as a swarm of butterflies hovering over you as you row yourself to the Everdoor.
 Spiritfarer (Video Game) / int_d44ea142
featureApplicability
1.0
 Spiritfarer (Video Game) / int_d44ea142
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1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_d44ea142
 Spiritfarer (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Spiritfarer (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: Rain and heavy storms will take care of watering your crops for you. With the Lily update, she allows you to sail even at night time. With the Beverly update, you can set material gatherings in your quest log, and sail through event areas without having to go to the starting point and saying no; passengers will give hints to their favorite foods, and failing Elena's tasks will make retries easier.
 Spiritfarer (Video Game) / int_d6f284a3
featureApplicability
1.0
 Spiritfarer (Video Game) / int_d6f284a3
featureConfidence
1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_d6f284a3
 Spiritfarer (Video Game) / int_d9fe8277
type
I'm Standing Right Here
 Spiritfarer (Video Game) / int_d9fe8277
comment
I'm Standing Right Here: After Jackie argues with one of the hospital residents about his work, he asides to Stella not to mind the resident, for he's an idiot. The resident then tells Jackie that he's right in front of him, but gets cut off by him.
 Spiritfarer (Video Game) / int_d9fe8277
featureApplicability
1.0
 Spiritfarer (Video Game) / int_d9fe8277
featureConfidence
1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_d9fe8277
 Spiritfarer (Video Game) / int_dcd423d2
type
Affectionate Nickname
 Spiritfarer (Video Game) / int_dcd423d2
comment
Affectionate Nickname: Most of the spirits give Stella nicknames. Atul calls her 'Sprout' and sometimes 'Scout' (as does Bruce), Summer calls her 'honeybee', Astrid calls her 'Munchkin,' Giovanni calls her 'peanut', 'bambina,' and 'bella', Alice calls her 'little one,' Stanley calls her 'big hat,' and Buck calls her 'Commander'.
 Spiritfarer (Video Game) / int_dcd423d2
featureApplicability
1.0
 Spiritfarer (Video Game) / int_dcd423d2
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_dcd423d2
 Spiritfarer (Video Game) / int_e0140e6c
type
From the Mouths of Babes
 Spiritfarer (Video Game) / int_e0140e6c
comment
From the Mouths of Babes: At one point, Stanley asks Stella to make him a "fakinhage", much to the confusion of Stella. Stanley is surprised she doesn't know what a "fakinhage" is and explains that it is something his mother used to tell him to get while grocery shopping and that it's white and oval-shaped. Turns out his mom meant a "fucking egg".
 Spiritfarer (Video Game) / int_e0140e6c
featureApplicability
1.0
 Spiritfarer (Video Game) / int_e0140e6c
featureConfidence
1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_e0140e6c
 Spiritfarer (Video Game) / int_e3cee2e7
type
Empathic Environment
 Spiritfarer (Video Game) / int_e3cee2e7
comment
Empathic Environment: When Stella first arrives at Overbook, it's raining and the background music is gloomy to reflect how desolate the hospital is, but as she helps improve its living conditions, the rain stops and the music becomes more cheerful.
 Spiritfarer (Video Game) / int_e3cee2e7
featureApplicability
1.0
 Spiritfarer (Video Game) / int_e3cee2e7
featureConfidence
1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_e3cee2e7
 Spiritfarer (Video Game) / int_e683db22
type
Non-Humans Lack Attributes
 Spiritfarer (Video Game) / int_e683db22
comment
Nonhumans Lack Attributes: Most of the spirits don't have clothing, but nothing is visible despite this.
 Spiritfarer (Video Game) / int_e683db22
featureApplicability
1.0
 Spiritfarer (Video Game) / int_e683db22
featureConfidence
1.0
 Spiritfarer (Video Game)
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Spiritfarer (Video Game) / int_e683db22
 Spiritfarer (Video Game) / int_e7f2ed66
type
Grandma's Recipe
 Spiritfarer (Video Game) / int_e7f2ed66
comment
Alice the hedgehog spirit is described as "the grandmother everyone wishes they had". She is kindhearted and selfless, she recounts tales of her younger days and gives you free pastries from time to time. Apart from caring about Stella, she clearly also cared a lot for her granddaughter Annie, and when her Alzheimer's starts getting worse, she mistakes Stella as her own granddaughter when the latter dresses up in the same clothes as Annie.
 Spiritfarer (Video Game) / int_e7f2ed66
featureApplicability
1.0
 Spiritfarer (Video Game) / int_e7f2ed66
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_e7f2ed66
 Spiritfarer (Video Game) / int_e8491efa
type
Don't Fear the Reaper
 Spiritfarer (Video Game) / int_e8491efa
comment
Don't Fear the Reaper: Stella is one of the least threatening depictions of a Psychopomp in media, being a friendly and cheerful girl whose job it is to befriend lost spirits and keep them happy until they are ready to pass on.
 Spiritfarer (Video Game) / int_e8491efa
featureApplicability
1.0
 Spiritfarer (Video Game) / int_e8491efa
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_e8491efa
 Spiritfarer (Video Game) / int_eb4086e3
type
Big Creepy-Crawlies
 Spiritfarer (Video Game) / int_eb4086e3
comment
Big Creepy-Crawlies: Nebula pillbugs, the adults of which are about the size of a sheep. Thankfully, they're friendly. Jacob, Stanley's pet ghost beetle, is almost as big as the mushroom child spirit himself. The ghost mites, which Stella can help Stanley and Jacob collect for their Ectoplasm, are much smaller, but they're still relatively bigger than real-life mites.
 Spiritfarer (Video Game) / int_eb4086e3
featureApplicability
1.0
 Spiritfarer (Video Game) / int_eb4086e3
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_eb4086e3
 Spiritfarer (Video Game) / int_eb8ec7c8
type
Jerkass
 Spiritfarer (Video Game) / int_eb8ec7c8
comment
Jerkass: Bruce and Mickey are rude and abrasive, not just to Stella but also to other spirits on the boat, which can lower their mood. They are also very materialistic and entitled. Elena the greyhound spirit almost makes Bruce and Mickey look nice by comparison. She constantly chastises Stella whenever she fails to meet her high standards, shows disdain for her students she used to teach, even the talented ones and is the only spirit whose mood drops if Stella tries hugging her. Jackie is an incompetent, brusque orderly who owns a Never My Fault attitude. However, it's revealed he's aware he has severe anger management issues and is helpless at dealing with it.
 Spiritfarer (Video Game) / int_eb8ec7c8
featureApplicability
1.0
 Spiritfarer (Video Game) / int_eb8ec7c8
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_eb8ec7c8
 Spiritfarer (Video Game) / int_eb99df21
type
Funny Animal
 Spiritfarer (Video Game) / int_eb99df21
comment
Funny Animal: Several of the spirits fit this description, though many are less humanoid.
 Spiritfarer (Video Game) / int_eb99df21
featureApplicability
1.0
 Spiritfarer (Video Game) / int_eb99df21
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_eb99df21
 Spiritfarer (Video Game) / int_ee7a60e9
type
One-Steve Limit
 Spiritfarer (Video Game) / int_ee7a60e9
comment
One-Steve Limit: Averted, since there's Beverly's late husband David and another David who is a park ranger at Sunspring Square.
 Spiritfarer (Video Game) / int_ee7a60e9
featureApplicability
-1.0
 Spiritfarer (Video Game) / int_ee7a60e9
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_ee7a60e9
 Spiritfarer (Video Game) / int_effa6875
type
Refrain from Assuming
 Spiritfarer (Video Game) / int_effa6875
comment
Refrain from Assuming: In-Universe: Several residents in Edgeborough Lane argue over whether the song is called "The Autumn End" or "Lover's Myth" because while the former is its actual title, some residents call it by the latter title because it's repeated in the lyrics. Since they believe that they're two different songs, the tall orange resident asks Stella to buy the sheet music for "The Autumn End" at Nordweiler, and then play it on her guitar for them to prove the others wrong.
 Spiritfarer (Video Game) / int_effa6875
featureApplicability
1.0
 Spiritfarer (Video Game) / int_effa6875
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_effa6875
 Spiritfarer (Video Game) / int_f1d38725
type
Engrish
 Spiritfarer (Video Game) / int_f1d38725
comment
The self-help books you can add to Jackie's On-Call Room are described to be written by "self-help professionals such as Bobson Dugnutt and Dwigt Rortugal". These names come from the Japanese version of the SNES game localized as Fighting Baseball, where the Japanese developers didn't have the rights to use the names of real MLB players and made up American-sounding names instead. A list of several of them went viral online around 2017.
 Spiritfarer (Video Game) / int_f1d38725
featureApplicability
1.0
 Spiritfarer (Video Game) / int_f1d38725
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_f1d38725
 Spiritfarer (Video Game) / int_f792bc7b
type
Dying Dream
 Spiritfarer (Video Game) / int_f792bc7b
comment
Dying Dream: The digital artbook describes the game world as "a projection of Stella's life as an end-of-life care nurse, imagined by her while she, herself, was living through her final moments."
 Spiritfarer (Video Game) / int_f792bc7b
featureApplicability
1.0
 Spiritfarer (Video Game) / int_f792bc7b
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_f792bc7b
 Spiritfarer (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Spiritfarer (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: You can feed the spirits glue to make them ill, which you might be tempted to try out on some of the more abrasive passengers.
 Spiritfarer (Video Game) / int_f87c42d4
featureApplicability
1.0
 Spiritfarer (Video Game) / int_f87c42d4
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_f87c42d4
 Spiritfarer (Video Game) / int_f9741356
type
Kindhearted Cat Lover
 Spiritfarer (Video Game) / int_f9741356
comment
Kind Hearted Cat Lover: Stella's "second in command" is Daffodil, a cute fluffy cat that assists Stella in her duties as Spiritfarer.
 Spiritfarer (Video Game) / int_f9741356
featureApplicability
1.0
 Spiritfarer (Video Game) / int_f9741356
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_f9741356
 Spiritfarer (Video Game) / int_fa6bfde9
type
Have a Gay Old Time
 Spiritfarer (Video Game) / int_fa6bfde9
comment
Have a Gay Old Time: When Stella tells Francis about Daria's peculiar demand, he remarks on how "queer" it is. Since he's an old monkey-onion hybrid spirit, he meant it as "strange", not as the umbrella term for LGBTQ+ people.
 Spiritfarer (Video Game) / int_fa6bfde9
featureApplicability
1.0
 Spiritfarer (Video Game) / int_fa6bfde9
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_fa6bfde9
 Spiritfarer (Video Game) / int_fc85fadc
type
You Shouldn't Know This Already
 Spiritfarer (Video Game) / int_fc85fadc
comment
You Shouldn't Know This Already: "Humble Abode" has Stella searching for Astrid's husband Giovanni. Even if you know that he's in Loneberg, he won't join Stella aboard her ship until the necessary steps in Astrid's questline are completed.
 Spiritfarer (Video Game) / int_fc85fadc
featureApplicability
1.0
 Spiritfarer (Video Game) / int_fc85fadc
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_fc85fadc
 Spiritfarer (Video Game) / int_fe1c3451
type
Prophet Eyes
 Spiritfarer (Video Game) / int_fe1c3451
comment
Prophet Eyes: All of the spirits have blank white, glowing eyes.
 Spiritfarer (Video Game) / int_fe1c3451
featureApplicability
1.0
 Spiritfarer (Video Game) / int_fe1c3451
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_fe1c3451
 Spiritfarer (Video Game) / int_name
type
ItemName
 Spiritfarer (Video Game) / int_name
comment
 Spiritfarer (Video Game) / int_name
featureApplicability
1.0
 Spiritfarer (Video Game) / int_name
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Spiritfarer (Video Game) / int_name
 Spiritfarer (Video Game) / int_name
itemName
Spiritfarer (Video Game)

The following is a list of statements referring to the current page from other pages.

 Spiritfarer (Video Game)
hasFeature
Affair Letters / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
Affectionate Nickname / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
American Gothic Couple / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
Amphibian at Large / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
An Interior Designer Is You / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
And Your Reward Is Clothes / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
Artistic License – Animal Care / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
Big Creepy-Crawlies / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
Blind Date / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
Carpet of Virility / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
Comfort Food / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
Constantly Lactating Cow / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
Construction and Management Games / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
Continue Your Mission, Dammit! / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
Cooking Mechanics / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
Cuddle Bug / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
Delirious Misidentification / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
Disney Acid Sequence / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
Double Jump / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
Dying Dream / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
Empathic Environment / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
Everybody Hates Mathematics / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
Fishing for Sole / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
Fishing Minigame / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
Foul Cafeteria Food / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
Gameplay and Story Segregation / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
Get Out! / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
Guilt-Based Gaming / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
Have a Gay Old Time / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
Idle Animation / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
I'm Cold... So Cold... / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
I'm Standing Right Here / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
Improvised Parachute / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
In the Hood / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
In-Universe Game Clock / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
Magic Tool / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
Metroidvania / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
Mind Screwdriver / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
Mini-Game / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
No Communities Were Harmed / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
Now Allowed to Hug / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
Parental Favoritism / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
Psychopomp / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
Pungeon Master / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
Shop Fodder / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
Shy Finger-Twiddling / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
Silent Partner / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
Sound Test / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
Spoiler Title / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
Stars Are Souls / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
Stellification / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
Super Wool Growth / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
Tastes Like Chicken / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
The Ferryman / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
The Journey Through Death / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
The Nose Knows / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
Time Management Game / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
Turtle Island / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
Violation of Common Sense / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
Virtual Paper Doll / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
Voice Grunting / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
We Buy Anything / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
Wingdinglish / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
World-Healing Wave / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
X Called; They Want Their Y Back / int_99c746c0
 Spiritfarer (Video Game)
hasFeature
You Shouldn't Know This Already / int_99c746c0