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Splinter Cell (Video Game)

 Splinter Cell (Video Game)
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Splinter Cell (Video Game)
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SplinterCell
 Splinter Cell (Video Game)
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Sent where no one else can go to do what no one else can doDeveloped by Ubisoft under Tom Clancy's license, Splinter Cell (or Tom Clancy's Splinter Cell) is among the most well known franchises in the Stealth video game genre.The protagonist is Sam Fisher, a former Navy SEAL who is being brought out of retirement by his old commander, Irving Lambert, to take part in a new NSA initiative called Third Echelon. Third Echelon is a black-ops program involving the insertion of a single operative — Sam — into sensitive, high-security situations to gather intel and, where necessary, neutralize targets, all without being seen or heard. To that end the players have to navigate creatively, time their movements with extreme caution and patience, and make use of Sam's high-tech gadgets, most notably his black tactical suit and trademark headset, which provides night vision and thermal vision, and his light meter, which allows the player to use light and shadow to utmost advantage.To date, the series consists of:Home Consoles and PC:
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 Splinter Cell (Video Game) / int_12c65d9b
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Abnormal Ammo
 Splinter Cell (Video Game) / int_12c65d9b
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Abnormal Ammo: The under-mounted grenade launcher on the SC-20K has been modified to fire all sorts of non-lethal takedown ordinance, including airfoil rounds, taser darts, and mini-cameras that also release sleeping gas on command.
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Human Shield
 Splinter Cell (Video Game) / int_132d93f1
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Human Shield: In Conviction taking human shields will give Sam the ability to execute (counting as a melee "kill"), and several of the Challenges involve using human shields. However, he can only knock out a hostage by "throwing" them, as if he's standing still they're killed. (Unfortunately since dead bodies can't be moved in Conviction, the only way to "hide the body" is to throw a human shield out of enemy view.) They're not as good at stopping fire this time around, as enemies are less hesitant to fire and the bodies will only take so much damage — and even less when the enemies are eventually only using long guns — before Sam discards them. In Blacklist, one of Sadiq's lieutenants takes a human shield while exiting a Philadelphia subway station. The cops shoot him before Sam can grab him for questioning.
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Rage Against the Reflection
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Rage Against the Reflection: Intro to Double Agent.
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Heroic BSoD
 Splinter Cell (Video Game) / int_1439161f
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Heroic BSoD: Kobin kills either Archer or Kestrel, while they are at grief on how they've had to kill the other. In Conviction's single player, when Sam infiltrates Third Echelon this gets invoked since he's so upset over Lambert's work and eventual death by Sam's hand to protect Fisher and his daughter. To put it into perspective, Sam is so pissed the player gets to stride out of an exploding building in constant slow-mo with automatic marks and infinite executes for a scene.
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Unexpected Gameplay Change
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Unexpected Gameplay Change: In Conviction: Sam flashbacks to his time as a SEAL during the Gulf War. His squad is attacked, the leader is captured, and the survivor is forced to go after them. Though some of the mechanics carry over, it plays more like a standard third-person shooter, with things like the removal of the Mark & Execute system, and the addition of strafing and unlimited rifle ammunition (handgun is usually all that is unlimited in Conviction). Yes, strafing. You're playing as Vic Coste. In the iOS/Android version by Gameloft, several actual first person shooter section are enabled because the game uses the same engine as the Modern Combat and Rainbow Six series. The other goodies are all included. The middle section of the Lincoln Memorial level has you chasing an assassin on foot. Sam even sprints, something you can't do in normal gameplay. In Blacklist, you control Briggs during the Philadelphia mission as he attempts to disarm two of the four Blacklist bombs. This sequence is played from a first-person perspective (even though it switches back to third-person in transitional moments like climbing ladders). Briggs also doesn't have any of Sam's equipment or tactical functions, despite wearing a similar pair of goggles. He is also controlled for a brief Sniping Mission. Also in Blacklist, Grim is controlled for some use of cover fire in a UAV.
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Multinational Team
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Multinational Team: Conviction's co-op campaign (serving as a prequel for Sam's solo campaign), features the duo of Kestrel (Russian Voron) and Archer (American Third Echelon) teaming up to stop renegade Russians from selling some nukes. Then, at the end of the campaign, you find out you've been stealing them for Reed, and you have to kill your partner. Whoops!
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Darker and Edgier
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Darker and Edgier: Even moreso than the earlier games, which get grim rather quickly. Conviction's premise is that Sam has left the NSA and is investigating his daughter's death when he stumbles onto a treasonous conspiracy against the President being conducted by Third Echelon, finding out along the way that Sarah's death wasn't an accident. Blacklist features probably the most competent enemy Sam has ever faced, an entire series of massive terrorist attacks being committed against America, and is very humorless, with even the slight Gallows Humor found in Conviction absent.
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Does This Remind You of Anything?
 Splinter Cell (Video Game) / int_14ed6ab7
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Does This Remind You of Anything?: While playing the very last level of the Conviction, you may get the impression you have seen it before, provided you watched xXx: State of the Union. Blacklist reads like a play-by-play re-enactment of the last three seasons of 24, including a female president who negotiates with terrorists and ignore the advice of the lead character, a female operator/tech support, a nerdy programmer, a support character who doesn't approve of the lead's actions, liberal usage of Screw the Rules, I'm Doing What's Right! and the villains attacking key American installations and officials. Not helping matters is that the lead villain is mocapped and voiced by Carlo Rota, who plays Morris in said series.
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Tempting Fate
 Splinter Cell (Video Game) / int_15b2cab3
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Tempting Fate: During the White House attack in Conviction, Sam comes across the Vice President, who has a death grip on the Idiot Ball after seeing Fisher kill at least two squads of elite Third Echelon soldiers:
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Enter Solution Here
 Splinter Cell (Video Game) / int_164098bc
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Enter Solution Here: The code for a huge number of keypads in the games can be found on computers or in the possession of guards. If you have found the code to a keypad, it'll be displayed when you enter the screen to type it in.
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Punch-Clock Villain
 Splinter Cell (Video Game) / int_16bab5ee
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Punchclock Villain: Occasional, such as "Penthouse" in Chaos Theory; Lambert warns that the people policing the streets during the blackout are volunteers and/or cops, and he severely scolds Fisher if he kills any of them.
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Cool Old Guy
 Splinter Cell (Video Game) / int_17501df2
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Cool Old Guy: In Conviction, Sam can hop up from one tiny ledge to another, run up walls and even scale an entire building with his bare hands with minimal effort despite being 54.
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Blatant Item Placement
 Splinter Cell (Video Game) / int_175543cd
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Blatant Item Placement: Sam regularly finds ammo for his rare handgun and grenade launcher's tools in the levels. This has been lampshaded on one occasion, see Unusable Enemy Equipment, below. Chaos Theory lampshades this in an email amongst North Korean soldiers asking how the hell they managed to get their hands on 5.56mm NATO ammo when none of their small arms chamber it. One level later, you can also interrogate a North Korean soldier in the middle of a war zone who will justify this: they've deliberately been stashing 5.56mm bullets just in case they needed to use enemy weapons.
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Heal Thyself
 Splinter Cell (Video Game) / int_17761744
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Heal Thyself: In the first three games. In the first game, they were an equipment item that could be picked up, with you being able to carry five at one time and using them one at a time to heal a small chunk of health. Pandora Tomorrow switched to wall-mounted kits that you used as you needed, with their supplies represented by red lights on the side that turned off as you used the kit's contents, equaling about as much as a full set of five kits from the first game. Chaos Theory switched to depicting actual medical supplies in the kits, which Sam would actually take out and use for himself, though as such the number of times he can heal himself with them is reduced to three at most, if he first hits the kit after only a small amount of damage. Double Agent and onward switched over to Regenerating Health.
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Genre Shift
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Genre Shift: Conviction and Blacklist shift the series from full-on Stealth games to Third-Person Shooters with Stealth mechanics.
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All There in the Manual
 Splinter Cell (Video Game) / int_17ce80aa
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All There in the Manual: The events that happened between Conviction and Blacklist (including the formation of Fourth Echelon) only occur in a tie-in graphic novel that's included with the Blacklist Collector's Edition.
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InfraredXRayCamera
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Infrared X-Ray Camera: Clancy wanted it changed to something more realistic, but Ubisoft stuck to their guns, resulting in Sam's new Sonar Goggles in Conviction basically combine the functions of the old goggles, and let him see and mark his foes through walls. In Blacklist, these are upgraded to include "Sonar Infrared" to act in much the same way with the addition of seeing their live or dead state, or other similar functions.
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Twist Ending
 Splinter Cell (Video Game) / int_19102429
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Twist Ending: In the Co-Op storyline of Conviction, Archer is ordered to kill Kestrel over headset, after his superior couldn't get to him over his OpSat. Thing is, he's wearing the headset, and the OpSat is elsewhere in the plane...right next to Kestrel. Whoever wins the ensuing fight, Kobin kills them, and you can see Archer's body in the single-player campaign.
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Sniper Scope Sway
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Sniper Scope Sway: The games require you to hold your breath to get a steady shot when using a sniper scope, with the time you can hold it limited.
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Rule of Fun
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Rule of Fun: While playing Conviction, don't even think about how Mark and Execute or Weapons Stashes would work in real life.
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Scare Chord
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Scare Chord: A dramatic "actiony" noise happens when discovered.
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Necessary Drawback
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Necessary Drawback: In the guns of Conviction.
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I Surrender, Suckers
 Splinter Cell (Video Game) / int_1dd14f5a
comment
I Surrender, Suckers: A staple of the series. In Conviction, the game ends with Sam, with Grim's help, breaking out of handcuffs to take out the other Splinter Cells before neutralizing Reed. "MARK EVERYONE" indeed. In Blacklist, the general Sam is escorting into the Iranian Embassy's server room turns on him and takes him hostage. Sam drops his weapon and lets the general ramble for a moment before giving Grim the signal to cut the power in the room. Sam himself pulls this at the end of the game, allowing himself while disguised as an Air Force General to be captured by the Engineers so he can get a chance to take out Sadiq.
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Papa Wolf
 Splinter Cell (Video Game) / int_1dfd19f9
comment
Papa Wolf: In Double Agent, Sam thought his daughter had been killed by a drunk driver. By the time Conviction rolls around, he's found out that it was really murder. He is not happy. And then he finds it was faked for his and Sarah's protection. By Lambert. A bonus level in Double Agent had Fisher's daughter kidnapped by a group of terrorists, and Sam was coming to her rescue on an unsanctioned mission. Lambert was able to get a hold of him at the start, and told Sam to let him send in a group to take care of them. Sam counters by asking if it were Lambert's children, what would he do. Lambert said he'd "send you (Sam Fisher) in."
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Skeleton Key
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Skeleton Key: Used in the early games; in the first, there's a lockpick that shatters the pins to unlock almost any door, and the third had a "telemetric lockpick" that allows Fisher to open a dual-lock vault.
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Regenerating Health
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Regenerating Health: Version One of Double Agent, Conviction, and Blacklist, as opposed to the first three games in which you need to use first aid kits to heal.
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Faceless Goons
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Faceless Goons: Omnipresent, of course, but special notice has to be given to you playing one in the Iraq flashback level of Conviction, tasked with rescuing your squad leader. You're Victor Coste, rescuing Sam.
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Good Is Not Nice
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Good is Not Nice: Fisher is this in trumps. In a nutshell, he has zero sympathy for powerful monsters, the "innocent", or cowards (to name a few groups).
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Nebulous Evil Organisation
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Nebulous Evil Organisation: Megiddo, a secretive, sinister organisation that plays a central role in the plot of Conviction. According to Tom Reed, Megiddo has great influence in Washington, Moscow, and Beijing. President Caldwell would not cooperate with Megiddo, so they plotted to assassinate her and replace her with the VP, who happens to be controlled by the organisation. Although Sam foiled their plot, the organisation remains at large. Megiddo does not play a role in Blacklist aside from being briefly mentioned in a "Gone Dark" mission.
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Ironic Echo
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Ironic Echo: Conviction: Kestrel repeats a much earlier phrase said by Archer that "Orders are orders.", followed up by "Right, chief?" ('chief' being Archer's In-Series Nickname for him.) if Archer kills him. This is implied to be the canon based on the fact that Archer's corpse is on display in Kobin's mansion, implying he was the second kill. Blacklist: When Sam interrogates him about the location of Sadiq, Nouri says that Sadiq is "right behind [him]", and he knows all about Fourth Echelon. In the climax, when Sadiq asks Briggs where Sam is, Briggs responds "right behind you". Not literally, but it's pretty close.
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Dragon Their Feet
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Dragon Their Feet: Every game in the series up to Double Agent has you mopping up the last co-conspirator in the final level after having already disposed of the Big Bad in the second-to-last level. In Splinter Cell it happens in "Kola Cell", a Xbox-exclusive downloadable level, and in Version 1 of Double Agent it's a bonus level for achieving the Best Ending.
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Unwanted Assistance
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Unwanted Assistance: In-universe in Blacklist. Sam chews out Briggs for choosing to save his life instead of pursuing and capturing Sadiq at the abandoned mill.
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Genre Blindness
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Genre Blindness: Despite having clearly been briefed on Sam's abilities and tactics, Black Arrow mercenaries in Conviction will split up to search for Sam and walk within melee range of cover points.
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Shoot the Dog
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Shoot the Dog: In Conviction, it's strongly implied that Lambert and Grim had some random young woman murdered in order to provide a body that would match Sarah Fisher's appearance in order to convincingly fake her death. It's also stated that Grim has done this a lot for various national security purposes. However, Kobin makes no mention of murdering someone to do the job (nor having done so in past instances); he could just as easily have connections at morgues and the like. Both averted and played straight in Blacklist: Briggs averts this when he lets Sadiq escape so he can save Sam. In the Tehran mission, Grimm launches a drone strike to protect Sam and Briggs. They argue over whether this was the right decision afterwards. In the finale, Briggs gets two: First, killing the Secretary of Defense so the Engineers can't torture his password out of him. Second, in a reversal of the first scene, he tells Sam to Go On Without Me so he can capture Sadiq.
 Splinter Cell (Video Game) / int_2737c505
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 Splinter Cell (Video Game) / int_2737c505
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Splinter Cell (Video Game) / int_2737c505
 Splinter Cell (Video Game) / int_2745f935
type
Gas Mask Mooks
 Splinter Cell (Video Game) / int_2745f935
comment
Gas Mask Mooks: The last part of the stages in Conviction's Hunter multiplayer mode has these, as does the Washington Monument stage after aforementioned Gas Leak Cover-Up.
 Splinter Cell (Video Game) / int_2745f935
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1.0
 Splinter Cell (Video Game) / int_2745f935
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Splinter Cell (Video Game) / int_2745f935
 Splinter Cell (Video Game) / int_27dae4f0
type
Rogue Agent
 Splinter Cell (Video Game) / int_27dae4f0
comment
Rogue Agent: After Double Agent, Sam has been labelled one and since Lambert is dead, his chance to clear his name won't come until Convictions, by which time Third Echelon has sunk to the depts of becoming a rogue agency. Sadiq and Jadid Blacklist were both former SIS.
 Splinter Cell (Video Game) / int_27dae4f0
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1.0
 Splinter Cell (Video Game) / int_27dae4f0
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Splinter Cell (Video Game) / int_27dae4f0
 Splinter Cell (Video Game) / int_28104b90
type
Bag of Spilling
 Splinter Cell (Video Game) / int_28104b90
comment
Bag of Spilling: Somewhere between Double Agent and Conviction, Sam appears to have lost the ability to knock enemies out without killing them. Excluding one portion of a mid-game level, whenever you walk up to an enemy in Conviction, the button prompt for a hand-to-hand takedown appears as "Kill". The justification is that Sam just doesn't care anymore. The knockout ability was restored in Blacklist. Also in Conviction, the non-lethal gadgets - airfoil rounds, sticky shockers, sticky cameras with knockout gas canisters. This can be justified in that he no longer works for Third Echelon and hasn't the access to the same resources he used to. Like the preceding example, non-lethal gadgets were restored in Blacklist. Although Sam has access to more firepower in Conviction, even the upgraded version of his old gun he stumbles across no longer has the launcher attachment. Sam can no longer switch his weapon over to his left hand to shoot around corners from Conviction onwards.
 Splinter Cell (Video Game) / int_28104b90
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1.0
 Splinter Cell (Video Game) / int_28104b90
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Splinter Cell (Video Game) / int_28104b90
 Splinter Cell (Video Game) / int_28114487
type
Bald of Evil
 Splinter Cell (Video Game) / int_28114487
comment
Bald of Evil: Conviction has Dmitri Gramkos and Blacklist has Sadiq.
 Splinter Cell (Video Game) / int_28114487
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 Splinter Cell (Video Game) / int_28114487
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Splinter Cell (Video Game) / int_28114487
 Splinter Cell (Video Game) / int_2813c530
type
Laser Hallway
 Splinter Cell (Video Game) / int_2813c530
comment
Laser Hallway: In Conviction the lasers can only be seen through goggles; in Blacklist they are visible to the naked eye.
 Splinter Cell (Video Game) / int_2813c530
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1.0
 Splinter Cell (Video Game) / int_2813c530
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Splinter Cell (Video Game) / int_2813c530
 Splinter Cell (Video Game) / int_29c50e28
type
Trial-and-Error Gameplay
 Splinter Cell (Video Game) / int_29c50e28
comment
Trial-and-Error Gameplay: This has been, to greater or lesser degrees, always true when attempting a ghost run in any of the Splinter Cell titles, but it quickly hits near impossible territory when trying for a complete Stealth Run or Pacifist Run of Conviction. It is possible, but it seems like the developers go out of their way to discourage it in that title.
 Splinter Cell (Video Game) / int_29c50e28
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 Splinter Cell (Video Game) / int_29c50e28
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Splinter Cell (Video Game) / int_29c50e28
 Splinter Cell (Video Game) / int_2a090d00
type
Lampshade Hanging
 Splinter Cell (Video Game) / int_2a090d00
comment
Lampshade Hanging: In Conviction's penultimate mission, a Black Arrow operator in front of the White House gate is telling two others what a bad idea it is to (unknowingly) give Sam Fisher a great way to breach their perimeter:
 Splinter Cell (Video Game) / int_2a090d00
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Splinter Cell (Video Game) / int_2a090d00
 Splinter Cell (Video Game) / int_2c7f683b
type
Gas Leak Cover-Up
 Splinter Cell (Video Game) / int_2c7f683b
comment
Gas Leak Cover-Up: A gas leak is the reason given in the "Washington Monument" level of Conviction to clear out the area so the mercenaries can go in to hunt down Sam. Used again in Blacklist to cover up the vehicles Grim destroyed with a UAV in Tehran. Of course a gas leak could destroy a dozen SUVs while leaving everything else around them okay, but the Iranian government goes along with it since they are no more eager than Fourth Echelon to engage in a shooting war with the U.S.
 Splinter Cell (Video Game) / int_2c7f683b
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 Splinter Cell (Video Game) / int_2c7f683b
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_2c7f683b
 Splinter Cell (Video Game) / int_2cd6b637
type
Fantastic Nuke
 Splinter Cell (Video Game) / int_2cd6b637
comment
Double Agent: The John Brown's Army developing Red Mercury bombs, which are more or less non-radioactive nukes, with plans to detonate a few on American targets and sell others to allies in Shanghai.
 Splinter Cell (Video Game) / int_2cd6b637
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 Splinter Cell (Video Game) / int_2cd6b637
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_2cd6b637
 Splinter Cell (Video Game) / int_2efd276d
type
We Are Everywhere
 Splinter Cell (Video Game) / int_2efd276d
comment
We Are Everywhere: In Blacklist, Sadiq pulls this on Sam at the end, explaining that there are 12 other nations that are also allied with the Engineers (if not complicit in their attacks), who will rise up and attack the U.S. in the event of his death.
 Splinter Cell (Video Game) / int_2efd276d
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 Splinter Cell (Video Game) / int_2efd276d
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_2efd276d
 Splinter Cell (Video Game) / int_2f948e12
type
Throwing the Distraction
 Splinter Cell (Video Game) / int_2f948e12
comment
Throwing the Distraction: Bottles and cans work as distractions (and with the expanded physics interactions in Chaos Theory, nonlethal weapons) in a pinch. That said, it can be risky if whoever you're trying to distract can see the item flying through the air before it hits what you threw it at, since they'll investigate where they think it came from rather than where it landed.
 Splinter Cell (Video Game) / int_2f948e12
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 Splinter Cell (Video Game) / int_2f948e12
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Splinter Cell (Video Game) / int_2f948e12
 Splinter Cell (Video Game) / int_31cd5fe7
type
Apologetic Attacker
 Splinter Cell (Video Game) / int_31cd5fe7
comment
Apologetic Attacker: Briggs softly apologizes right before killing the Secretary of Defense.
 Splinter Cell (Video Game) / int_31cd5fe7
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1.0
 Splinter Cell (Video Game) / int_31cd5fe7
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Splinter Cell (Video Game) / int_31cd5fe7
 Splinter Cell (Video Game) / int_34bd7be2
type
Super Drowning Skills
 Splinter Cell (Video Game) / int_34bd7be2
comment
Super Drowning Skills: In the first games, though Sam learns how to swim in between Chaos Theory and Double Agent. Presumably he had to pick it up pretty fast during that final cutscene, which is odd, since the first thing we see Sam do in the Splinter Cell series is... deep sea diving.
 Splinter Cell (Video Game) / int_34bd7be2
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 Splinter Cell (Video Game) / int_34bd7be2
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_34bd7be2
 Splinter Cell (Video Game) / int_36e63b81
type
Rule of Cool
 Splinter Cell (Video Game) / int_36e63b81
comment
Rule of Cool: When the first game was in development, Tom Clancy (who insists that games using his name maintain a certain level of realism) rejected the idea of Sam Fisher's "trifocal goggles" because at the time goggles with both thermal and night vision would have been impossible to create. The game's developers convinced Tom Clancy to allow the goggles by arguing that having Sam switch between two separate pairs of goggles would have made for awkward gameplay. Ironically, since the release of the original game, Northrop Grumman and ITT Industries have both invented goggles to allow the user the same type of vision as the iconic Splinter Cell goggles.
 Splinter Cell (Video Game) / int_36e63b81
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Splinter Cell (Video Game) / int_36e63b81
 Splinter Cell (Video Game) / int_3767d6f9
type
Ruder and Cruder
 Splinter Cell (Video Game) / int_3767d6f9
comment
Ruder and Cruder: Splinter Cell: Conviction and Splinter Cell: Blacklist have a lot more casual swearing and stronger expletives than the previous games in the franchise. In the former, the gratuitous amount of swearing the enemies do tends to be a common point of mockery of the game.
 Splinter Cell (Video Game) / int_3767d6f9
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Splinter Cell (Video Game) / int_3767d6f9
 Splinter Cell (Video Game) / int_3bc88a7f
type
Foregone Conclusion
 Splinter Cell (Video Game) / int_3bc88a7f
comment
Foregone Conclusion: For those who played Essentials (released before both versions of Double Agent), the confirmation of Lambert's death at Sam's hands in Conviction isn't a surprise.
 Splinter Cell (Video Game) / int_3bc88a7f
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Splinter Cell (Video Game) / int_3bc88a7f
 Splinter Cell (Video Game) / int_3cb1d38d
type
Bad Boss
 Splinter Cell (Video Game) / int_3cb1d38d
comment
Bad Boss: The commander of the North Korean missile battery in Chaos Theory shoots one of his subordinate troops in the face for not being able to offer an explanation for the launching of the missile that sank the Walsh. Admittedly, said subordinate was the only other person in the missile battery who could have normally launched the missile without authorization. Domestic terrorist leader Emile Dufraisne, Big Bad of Double Agent, is most definitely one of these. Besides being a generally harsh and abusive boss overall, his actions including having Sam and Enrica tortured for "incompetence", likewise personally killing Enrica because he suspected a mole in the event that you prevent the destruction of the cruise ship, and trying to blow up his own base with a nuclear warhead (taking all his men down with him) when the FBI show up to arrest him. For that matter, it's also outright noted in Enrica's personnel files that the only reason she even stays with the organization is that Emile will turn her in to the police for a murder committed before joining the JBA if she tries to leave.
 Splinter Cell (Video Game) / int_3cb1d38d
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 Splinter Cell (Video Game) / int_3cb1d38d
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Splinter Cell (Video Game) / int_3cb1d38d
 Splinter Cell (Video Game) / int_3cb9ed4d
type
Bulletproof Vest
 Splinter Cell (Video Game) / int_3cb9ed4d
comment
Bulletproof Vest: Explicitly shown in Conviction first during the "flash-forwards" to the ending, then in the Downtown mission when Sarah gives him a tactical vest. The difference in protection is negligible, especially since the more useful portable EMP backpack was ruined, and was useless due to the events in the preceding scene. In Blacklist, the enemy Heavy Infantry play this extremely straight, being completely invulnerable to body shots or electric attacks like the sticky shocker. Sam can also upgrade his ops suit for greater levels of protection.
 Splinter Cell (Video Game) / int_3cb9ed4d
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 Splinter Cell (Video Game) / int_3cb9ed4d
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_3cb9ed4d
 Splinter Cell (Video Game) / int_3e95582f
type
The Greatest Story Never Told
 Splinter Cell (Video Game) / int_3e95582f
comment
The Greatest Story Never Told: Discussed in the ending of Blacklist. President Caldwell notes in an address that the individuals who saved the U.S. will never be identified, but their exploits will be remembered.
 Splinter Cell (Video Game) / int_3e95582f
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 Splinter Cell (Video Game) / int_3e95582f
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_3e95582f
 Splinter Cell (Video Game) / int_3eee0728
type
Captain Obvious
 Splinter Cell (Video Game) / int_3eee0728
comment
Captain Obvious: Lambert is prone to bouts of this. Sam reacts accordingly.
 Splinter Cell (Video Game) / int_3eee0728
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Splinter Cell (Video Game) / int_3eee0728
 Splinter Cell (Video Game) / int_3f89452c
type
Sad Clown
 Splinter Cell (Video Game) / int_3f89452c
comment
Sad Clown: While Sam Fisher doesn't come across as very depressed in the first three games, it doesn't stop Gallows Humor from being a part of the character's personality. According to the manual for Chaos Theory, Fisher's dark sense of humor is a coping mechanism he uses to defuse the tension and stress he is often under due to the dangerous positions he often finds himself in during a mission.
 Splinter Cell (Video Game) / int_3f89452c
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Splinter Cell (Video Game) / int_3f89452c
 Splinter Cell (Video Game) / int_40bb59d0
type
Blatant Lies
 Splinter Cell (Video Game) / int_40bb59d0
comment
Used again in Blacklist to cover up the vehicles Grim destroyed with a UAV in Tehran. Of course a gas leak could destroy a dozen SUVs while leaving everything else around them okay, but the Iranian government goes along with it since they are no more eager than Fourth Echelon to engage in a shooting war with the U.S.
 Splinter Cell (Video Game) / int_40bb59d0
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1.0
 Splinter Cell (Video Game) / int_40bb59d0
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_40bb59d0
 Splinter Cell (Video Game) / int_427cc2b1
type
Sniping Mission
 Splinter Cell (Video Game) / int_427cc2b1
comment
In Blacklist, you control Briggs during the Philadelphia mission as he attempts to disarm two of the four Blacklist bombs. This sequence is played from a first-person perspective (even though it switches back to third-person in transitional moments like climbing ladders). Briggs also doesn't have any of Sam's equipment or tactical functions, despite wearing a similar pair of goggles. He is also controlled for a brief Sniping Mission.
 Splinter Cell (Video Game) / int_427cc2b1
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 Splinter Cell (Video Game) / int_427cc2b1
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Splinter Cell (Video Game) / int_427cc2b1
 Splinter Cell (Video Game) / int_4389e368
type
Actionized Sequel
 Splinter Cell (Video Game) / int_4389e368
comment
Actionized Sequel: The series post-Double Agent. Conviction, based on the emphasis of the "Mark & Execute" feature, and the reduction/removal of features used to distract and incapacitate rather than kill. Blacklist was at first shaping up to be even more of this, with a variety of new offensive moves such as running "Executes", but it also features more stealthy options to accommodate, ample opportunity to stealth one's way through every level without being seen or so much as killing a single person like in games of old and an added Perfectionist difficulty that takes away melees from the front and Mark & Execute.
 Splinter Cell (Video Game) / int_4389e368
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 Splinter Cell (Video Game) / int_4389e368
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Splinter Cell (Video Game) / int_4389e368
 Splinter Cell (Video Game) / int_43b154c9
type
Not Even Bothering with the Accent
 Splinter Cell (Video Game) / int_43b154c9
comment
Not Even Bothering with the Accent: In the first and third games, NPC characters will speak English with whatever accent that matches their nationality. However, in Pandora Tomorrow, outside of a single group of civilians in Jerusalem, everybody speaks English with generic North American accents. So, you get the funny result of Israelis, Frenchmen, Syrians, and Indonesians all speaking English with fluent U.S. accents. Also, in Chaos Theory on the PC, there is an option to enable people to speak their real native languages.
 Splinter Cell (Video Game) / int_43b154c9
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 Splinter Cell (Video Game) / int_43b154c9
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Splinter Cell (Video Game) / int_43b154c9
 Splinter Cell (Video Game) / int_440d1d0b
type
Screw the Rules, I'm Doing What's Right!
 Splinter Cell (Video Game) / int_440d1d0b
comment
Screw the Rules, I'm Doing What's Right!: In Blacklist, after President Caldwell orders Paladin to be grounded and the team sent home, Sam decides to go ahead with the mission to infiltrate the Denver bunker and stop Sadiq anyway. The three other team members (Grim, Charlie and Briggs) are then given a player-controlled prompt whether they agree with Sam's decision or not.
 Splinter Cell (Video Game) / int_440d1d0b
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Splinter Cell (Video Game) / int_440d1d0b
 Splinter Cell (Video Game) / int_442a6995
type
Stupid Sacrifice
 Splinter Cell (Video Game) / int_442a6995
comment
Stupid Sacrifice: Lambert's (canonical) death at the end of Double Agent. It benefits Sam very little, as Dufraisne is about to nuke the JBA headquarters, and Sam's cover is simply blown a little later stopping Dufraisne.
 Splinter Cell (Video Game) / int_442a6995
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Splinter Cell (Video Game) / int_442a6995
 Splinter Cell (Video Game) / int_4508b16b
type
The Guards Must Be Crazy
 Splinter Cell (Video Game) / int_4508b16b
comment
The Guards Must Be Crazy: Averted in Conviction during the Third Echelon infiltration.
 Splinter Cell (Video Game) / int_4508b16b
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Splinter Cell (Video Game) / int_4508b16b
 Splinter Cell (Video Game) / int_4577bd49
type
Gameplay Grading
 Splinter Cell (Video Game) / int_4577bd49
comment
Gameplay Grading: Chaos Theory and Version 1 of Double Agent have a grading followed by a stealth rating at the end of each mission up to a rating of 100% stealth, with it being decreased by stuff like being spotted by enemies, killing enemies, the number of alerts raised, bodies being found, etc. While the solo play of Version 2 of Double Agent still uses the grading system, it doesn't give you a stealth rating, with your actions instead affecting your Karma Meter. The co-op of Version 2 does bring back the stealth ratings, though.
 Splinter Cell (Video Game) / int_4577bd49
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 Splinter Cell (Video Game) / int_4577bd49
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Splinter Cell (Video Game) / int_4577bd49
 Splinter Cell (Video Game) / int_480c69ba
type
Infinity -1 Sword
 Splinter Cell (Video Game) / int_480c69ba
comment
Infinity -1 Sword: Beating each of the side mission chains (Grim, Charlie and Kobin's) in Blacklist unlocks the best armor for each playstyle (Ghost, Panther and Assault, respectively), as well as several powerful guns. In the single-player campaign, they can make certain levels a cakewalk, while you pretty much need the fully-upgraded assault gear to survive the final co-op missions.
 Splinter Cell (Video Game) / int_480c69ba
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 Splinter Cell (Video Game) / int_480c69ba
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_480c69ba
 Splinter Cell (Video Game) / int_480ee6dc
type
InsurmountableWaistHighFence
 Splinter Cell (Video Game) / int_480ee6dc
comment
Most of the levels in Conviction are extremely linear. Sam will stay on the right path because there is only one route at all - other doorways are blocked by cleaning equipment or other obstacles.
 Splinter Cell (Video Game) / int_480ee6dc
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1.0
 Splinter Cell (Video Game) / int_480ee6dc
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_480ee6dc
 Splinter Cell (Video Game) / int_49d18492
type
Scenery Gorn
 Splinter Cell (Video Game) / int_49d18492
comment
Scenery Gorn: Downtown Washington D.C. after the EMP bombs go off in Conviction. Also, the White House.
 Splinter Cell (Video Game) / int_49d18492
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1.0
 Splinter Cell (Video Game) / int_49d18492
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Splinter Cell (Video Game) / int_49d18492
 Splinter Cell (Video Game) / int_49d59be9
type
Scenery Porn
 Splinter Cell (Video Game) / int_49d59be9
comment
Scenery Porn: All of the games are known for their excellent graphics, the original Xbox version making one of the largest technological leaps of that generation. There was even a developer's commentary video included on the disk just to point out some of the more impressive things they managed to pull off. In Chaos Theory, in the confrontation between Sam and Doug.
 Splinter Cell (Video Game) / int_49d59be9
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 Splinter Cell (Video Game) / int_49d59be9
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Splinter Cell (Video Game) / int_49d59be9
 Splinter Cell (Video Game) / int_4a3e547f
type
Leaning on the Fourth Wall
 Splinter Cell (Video Game) / int_4a3e547f
comment
Leaning on the Fourth Wall: In Conviction, Sam assures his worried daughter in a Flashback, who is scared of the dark, telling her that the dark can be used to hide yourself from bad guys. Which, of course, he and the player has been doing for the entire series.
 Splinter Cell (Video Game) / int_4a3e547f
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 Splinter Cell (Video Game) / int_4a3e547f
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_4a3e547f
 Splinter Cell (Video Game) / int_4c08ef5
type
Gun Accessories
 Splinter Cell (Video Game) / int_4c08ef5
comment
Gun Accessories: Conviction adds these as upgrades for weapons that have different effects, such as sights, ammo types, new barrels, and suppressors.
 Splinter Cell (Video Game) / int_4c08ef5
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 Splinter Cell (Video Game) / int_4c08ef5
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Splinter Cell (Video Game) / int_4c08ef5
 Splinter Cell (Video Game) / int_4c554daf
type
President Evil
 Splinter Cell (Video Game) / int_4c554daf
comment
President Evil: Conviction has the Vice-President, with The Plan intending on making him just President.
 Splinter Cell (Video Game) / int_4c554daf
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1.0
 Splinter Cell (Video Game) / int_4c554daf
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_4c554daf
 Splinter Cell (Video Game) / int_4d044580
type
Motive Rant
 Splinter Cell (Video Game) / int_4d044580
comment
Motive Rant: Reed's is an interesting example, as at specific points it is possible for Sam to interrupt him, and the rant segues from Reed's desire for what he sees as an incompetent president forcibly removed from office, to delivering petty insults to the helpless Caldwell and Sam.
 Splinter Cell (Video Game) / int_4d044580
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 Splinter Cell (Video Game) / int_4d044580
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_4d044580
 Splinter Cell (Video Game) / int_4d92da97
type
Get into Jail Free
 Splinter Cell (Video Game) / int_4d92da97
comment
Get into Jail Free: In Conviction, the setting for the first mission past the Opening Narration. In Blacklist, Sam needs to pose as a prisoner at the Guantanamo prison.
 Splinter Cell (Video Game) / int_4d92da97
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1.0
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_4d92da97
 Splinter Cell (Video Game) / int_4de1a4f7
type
Improvised Weapon
 Splinter Cell (Video Game) / int_4de1a4f7
comment
Improvised Weapon: In Conviction, Sam finds and interrogates/beats up Kobin at Third Echelon headquarters. The target tries to fight back by snapping off an American flag mounted in the room, which doesn't work and instead lets Sam stab a flag through his shoulder, which feels strangely symbolic.
 Splinter Cell (Video Game) / int_4de1a4f7
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1.0
 Splinter Cell (Video Game) / int_4de1a4f7
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_4de1a4f7
 Splinter Cell (Video Game) / int_4e3d253b
type
Downer Ending
 Splinter Cell (Video Game) / int_4e3d253b
comment
Downer Ending: Conviction's Co-op campaign. The only solace in it is that Reed ends up dead and Kobin gets hurt badly by Sam in the singleplayer campaign. The co-op ending for Blacklist retcons this so that Kestrel was merely wounded, not outright killed, and he is later rescued from Voron by Sam and Briggs. Archer is still dead, though.
 Splinter Cell (Video Game) / int_4e3d253b
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 Splinter Cell (Video Game) / int_4e3d253b
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Splinter Cell (Video Game) / int_4e3d253b
 Splinter Cell (Video Game) / int_4e7c4536
type
Wham Line
 Splinter Cell (Video Game) / int_4e7c4536
comment
Wham Line: In Conviction.
 Splinter Cell (Video Game) / int_4e7c4536
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1.0
 Splinter Cell (Video Game) / int_4e7c4536
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Splinter Cell (Video Game) / int_4e7c4536
 Splinter Cell (Video Game) / int_4f84cdef
type
Smug Snake
 Splinter Cell (Video Game) / int_4f84cdef
comment
Smug Snake: Reza Nouri, good God, Reza Nouri in Blacklist. From the moment you meet this guy you'll probably want to punch him in the face.
 Splinter Cell (Video Game) / int_4f84cdef
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Splinter Cell (Video Game) / int_4f84cdef
 Splinter Cell (Video Game) / int_4fba8b43
type
Limited Special Collector's Ultimate Edition
 Splinter Cell (Video Game) / int_4fba8b43
comment
Limited Special Collector's Ultimate Edition: Most installments of the series have had these.
 Splinter Cell (Video Game) / int_4fba8b43
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 Splinter Cell (Video Game) / int_4fba8b43
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Splinter Cell (Video Game) / int_4fba8b43
 Splinter Cell (Video Game) / int_5009999d
type
Painting the Medium
 Splinter Cell (Video Game) / int_5009999d
comment
Painting the Medium: Conviction and Blacklist use the rather cool technique of 'projecting' elements like mission objectives, backstory, and Sam's thoughts onto the surrounding environment. For example, as Sam approaches a mansion the words "Infiltrate the Mansion" appear on its facade like they're being beamed from a film projector. This also works in the Dev Diaries, where words, phrases, and titles will be projected on background elements. Blacklist has a similar style, with teammates appearing on the walls when they speak to Sam over the radio. Blacklist also does this in the briefing for the final mission. Normally, when the game asks if you're ready to start the mission, the camera focuses on Sam, and once you say yes, Sam starts issuing orders. In the final mission, Sam asks his team if they're going to work with him (since it's completely against orders), and the prompt to start the mission appears three times, focusing on each teammate in turn. Each time you say yes, that teammate tells him "Go for Denver."
 Splinter Cell (Video Game) / int_5009999d
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 Splinter Cell (Video Game) / int_5009999d
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_5009999d
 Splinter Cell (Video Game) / int_504e271f
type
But Thou Must!
 Splinter Cell (Video Game) / int_504e271f
comment
Also averted in Chaos Theory, where you have to kill three people: Hugo Lacerda, Milan Nedich and Douglas Shetland. Two of the three are even grabbed and interrogated, after which Fisher automatically kills them even if the player hits the button to just knock them out; to compensate for players who actually are doing pacifist runs, these three kills aren't counted at the end-of-mission score screen.
 Splinter Cell (Video Game) / int_504e271f
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 Splinter Cell (Video Game) / int_504e271f
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Splinter Cell (Video Game) / int_504e271f
 Splinter Cell (Video Game) / int_50f66629
type
Crazy-Prepared
 Splinter Cell (Video Game) / int_50f66629
comment
At the same time, however, loose ammo pickups for both of his guns and the various items he can launch from his underbarrel launcher show up in some very strange places, including oil rigs in the Caspian sea, Internet startup companies in D.C.* That one was a fake company set up so the Georgians could closely monitor an intelligence leak in the CIA headquarters nearby, but none of the guns they use in that level share ammo with Sam's, the streets of Jerusalem, the maintenance hallways of LAX, and a Panamanian bank. In Chaos Theory this is lampshaded a couple times: there is an e-mail Sam can read in a mission set in a North Korean missile battery wherein a mook is complaining that 5.56mm ammunition was provided to them instead of the 7.62mm rounds any of their weapons actually use. In the next level, interrogating a North Korean mook has him reveal that he and his buddies have been deliberately stashing enemy ammo, just in case they need to use enemy weapons for some reason.
 Splinter Cell (Video Game) / int_50f66629
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 Splinter Cell (Video Game) / int_50f66629
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Splinter Cell (Video Game) / int_50f66629
 Splinter Cell (Video Game) / int_52b36340
type
What Measure Is a Mook?
 Splinter Cell (Video Game) / int_52b36340
comment
What Measure Is a Mook?: In Conviction, colleagues of the mooks you take down will stand over their body and vow to avenge their death. This is often shortly after they've been hurling curses and taunts at the unseen Sam. This can slam right back into more Mood Whiplash when you kill the guy vowing to avenge the death, his body is seen, and another guy comes over to vow to avenge his death. And you kill him too! Thus, you can create a conveyor belt of vengeance that ends when you've killed everyone in the area, and you get away scott free.
 Splinter Cell (Video Game) / int_52b36340
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Splinter Cell (Video Game) / int_52b36340
 Splinter Cell (Video Game) / int_53f5119f
type
The Dragon
 Splinter Cell (Video Game) / int_53f5119f
comment
Splinter Cell: Kombayn Nikoladze and Kong Feirong (the only game without an American enemy, although there is a high-level Canadian among the group, Philip Masse).
 Splinter Cell (Video Game) / int_53f5119f
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1.0
 Splinter Cell (Video Game) / int_53f5119f
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_53f5119f
 Splinter Cell (Video Game) / int_567e2f0
type
No True Scotsman
 Splinter Cell (Video Game) / int_567e2f0
comment
In the final mission of Pandora Tomorrow, you can grab one of the terrorists and interrogate him. Sam identifies him as an American based on his accent (from Virginia, by the terrorist's own admission) and calls him out on being an American trying to kill thousands of other Americans. The terrorist's response is that there aren't many "real" Americans left these days.
 Splinter Cell (Video Game) / int_567e2f0
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Splinter Cell (Video Game) / int_567e2f0
 Splinter Cell (Video Game) / int_583ec33e
type
Snark-to-Snark Combat
 Splinter Cell (Video Game) / int_583ec33e
comment
Snark-to-Snark Combat: Describes most of the conversations between Sam and Kobin in Blacklist.
 Splinter Cell (Video Game) / int_583ec33e
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1.0
 Splinter Cell (Video Game) / int_583ec33e
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_583ec33e
 Splinter Cell (Video Game) / int_5ab0da17
type
Punch-Packing Pistol
 Splinter Cell (Video Game) / int_5ab0da17
comment
Punch-Packing Pistol: Subverted in Conviction, where pistols are actually the weakest weapons in the game. Even the "super powerful" Desert Eagle is inferior when compared to the assault rifles. However, despite their low damage, pistols make up for this by having unlimited ammo and generally better mark & execute ability.
 Splinter Cell (Video Game) / int_5ab0da17
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 Splinter Cell (Video Game) / int_5ab0da17
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_5ab0da17
 Splinter Cell (Video Game) / int_5b19cc1b
type
Air-Vent Passageway
 Splinter Cell (Video Game) / int_5b19cc1b
comment
Air-Vent Passageway: Very common, particularly in the first two games where you would often find at least one per level. Chaos Theory onward toned it down, particularly replacing the man-sized vents you could crouch-walk through with more reasonably-sized ones that could only be traversed via crawling.
 Splinter Cell (Video Game) / int_5b19cc1b
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 Splinter Cell (Video Game) / int_5b19cc1b
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_5b19cc1b
 Splinter Cell (Video Game) / int_5ecdd585
type
Renegade Splinter Faction
 Splinter Cell (Video Game) / int_5ecdd585
comment
Renegade Splinter Faction: Third Echelon was supposed to be a secret sub-agency within the NSA but under Reed's reign this is what it has become.
 Splinter Cell (Video Game) / int_5ecdd585
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1.0
 Splinter Cell (Video Game) / int_5ecdd585
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_5ecdd585
 Splinter Cell (Video Game) / int_5ed1b6d3
type
Limited Loadout
 Splinter Cell (Video Game) / int_5ed1b6d3
comment
Limited Loadout: In Conviction, Sam and the two co-op characters Archer and Kestrel are only able to carry one main weapon (a rifle or shotgun) and a pistol. Sam can carry every type of gadget at once but the co-op characters get just any two at a time.
 Splinter Cell (Video Game) / int_5ed1b6d3
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 Splinter Cell (Video Game) / int_5ed1b6d3
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_5ed1b6d3
 Splinter Cell (Video Game) / int_5f3bb274
type
Late-Arrival Spoiler
 Splinter Cell (Video Game) / int_5f3bb274
comment
Late-Arrival Spoiler: Seeing as how Conviction is a franchise relaunch, it explains most of the plot of the preceding four games in its intro and first couple missions. This means Lambert's death is canon, and is summarily said as such in the opening of the game. The marketing and trailers for Blacklist play up the fact that Third Echelon is gone and Fourth Echelon have taken their place.
 Splinter Cell (Video Game) / int_5f3bb274
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1.0
 Splinter Cell (Video Game) / int_5f3bb274
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_5f3bb274
 Splinter Cell (Video Game) / int_608b84cc
type
25th Amendment
 Splinter Cell (Video Game) / int_608b84cc
comment
25th Amendment: Part of Splinter Cell: Conviction was about Sam Fisher dealing with a plot to attack Washington D.C. with a series of EMPs, then using the confusion to kill the current president so the Vice President, who is in league with Megiddo, can take over.
 Splinter Cell (Video Game) / int_608b84cc
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1.0
 Splinter Cell (Video Game) / int_608b84cc
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_608b84cc
 Splinter Cell (Video Game) / int_6140b3f2
type
Form-Fitting Wardrobe
 Splinter Cell (Video Game) / int_6140b3f2
comment
Form-Fitting Wardrobe: The stealth suits.
 Splinter Cell (Video Game) / int_6140b3f2
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1.0
 Splinter Cell (Video Game) / int_6140b3f2
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_6140b3f2
 Splinter Cell (Video Game) / int_61fea7c1
type
One Dose Fits All
 Splinter Cell (Video Game) / int_61fea7c1
comment
One Dose Fits All: In the first game, the gas exuded by the smoke bombs and diversion cameras will knock every enemy out a fixed period of time after it hits them.
 Splinter Cell (Video Game) / int_61fea7c1
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1.0
 Splinter Cell (Video Game) / int_61fea7c1
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_61fea7c1
 Splinter Cell (Video Game) / int_6201e8b0
type
I Have Your Wife
 Splinter Cell (Video Game) / int_6201e8b0
comment
I Have Your Wife: Used by Sam of all people in Blacklist against an Iranian general's wife & son to get access to a fortified base in the heart of Tehran. He even shows the general a live video feed proving that he can have them killed at any second. Although it turns out Sam was bluffing about it.
 Splinter Cell (Video Game) / int_6201e8b0
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1.0
 Splinter Cell (Video Game) / int_6201e8b0
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_6201e8b0
 Splinter Cell (Video Game) / int_62259825
type
Nintendo Hard
 Splinter Cell (Video Game) / int_62259825
comment
Nintendo Hard: The pre-action games as a whole, both due to a major enemy advantage and the gameplay requirements, which are strongly oriented towards sneaking, timing, and planning. As noted by Lambert, weapons are always a last resort, as playing the game (for example) like Metal Gear Solid will only get you killed; even choosing the "armed to the teeth" loadouts in Chaos Theory and Double Agent aren't recommended on anything above normal difficulty.
 Splinter Cell (Video Game) / int_62259825
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1.0
 Splinter Cell (Video Game) / int_62259825
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_62259825
 Splinter Cell (Video Game) / int_6293c185
type
Sequel Hook
 Splinter Cell (Video Game) / int_6293c185
comment
Sequel Hook: It may not be noticed immediately, but Conviction has one: Reed may have been stopped, but Megiddo is still out there. In Blacklist, there are 12 nations supporting Sadiq's operations, and will likely retaliate against the U.S.. Possibly a second one with the unconscious Kestrel, who is rescued at the end of the co-op campaign and put in Paladin's medbay.
 Splinter Cell (Video Game) / int_6293c185
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 Splinter Cell (Video Game) / int_6293c185
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_6293c185
 Splinter Cell (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Splinter Cell (Video Game) / int_6320eced
comment
In Chaos Theory, there's a sequence in the "Penthouse" mission that requires activating an archaic supercomputer. First-time players will undoubtedly need both Grim's and the nearby Engineer's exposition to explain what it is and how to work it; second-time players who jump right in to get it over with will instead get additional dialogue where Sam explains things and what he is doing.
 Splinter Cell (Video Game) / int_6320eced
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 Splinter Cell (Video Game) / int_6320eced
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_6320eced
 Splinter Cell (Video Game) / int_64f0c18c
type
Critical Existence Failure
 Splinter Cell (Video Game) / int_64f0c18c
comment
Critical Existence Failure: The moment Fisher hits 0HP he promptly crumples into a ragdoll heap.
 Splinter Cell (Video Game) / int_64f0c18c
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1.0
 Splinter Cell (Video Game) / int_64f0c18c
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Splinter Cell (Video Game) / int_64f0c18c
 Splinter Cell (Video Game) / int_6509bb9f
type
Non-Indicative Name
 Splinter Cell (Video Game) / int_6509bb9f
comment
Nonindicative Name: Somewhat. John Brown's Army doesn't have anything to do with abolitionism and is a curious name for a Right-Wing Militia Fanatic organization. The name seems to have less to do with John Brown's ideals and more with his methods, since the charter for the organization you can read while exploring the HQ between missions claims that they see the current American government as hopelessly corrupt, and one of John Brown's tenets was that the only way to abolish injustices such as slavery was armed insurrection against the corrupt government that condoned them.
 Splinter Cell (Video Game) / int_6509bb9f
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 Splinter Cell (Video Game) / int_6509bb9f
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_6509bb9f
 Splinter Cell (Video Game) / int_66c29032
type
No Such Agency
 Splinter Cell (Video Game) / int_66c29032
comment
No Such Agency: Third Echelon does not officially exist, and the government will deny any knowledge of its existence. By Conviction, however, this seems to be averted, as Third Echelon has its own publicly-accessible headquarters in D.C.. Fourth Echelon in Blacklist is a deconstruction of the concept: Sam's organization is so secret no one can know about them, but nobody in the US intelligence community is willing to share information with someone they don't trust.
 Splinter Cell (Video Game) / int_66c29032
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 Splinter Cell (Video Game) / int_66c29032
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_66c29032
 Splinter Cell (Video Game) / int_671a3e1
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Too Kinky to Torture
 Splinter Cell (Video Game) / int_671a3e1
comment
Too Kinky to Torture: Sam's interrogation technique is usually effective, but there is always at least one guard who's too stupid or crazy for it to have any meaningful effect. For example, in Chaos Theory, one guard assumes that Sam is a ninja and is so occupied with babbling on about how cool ninjas are that Sam is completely unable to get any useful information from him. Even threats of imminent death only make the guard excited about how cool it would be to be killed by a ninja. Another mook, a Japanese soldier on guard duty, claims he is Not Afraid to Die, refusing to spill any information. Truth in Television, as 90% of the actually well-paid, well-trained, and fiercely loyal, guards don't succumb to Sam's scare tactics, while grunts, cheap guards and civilians do.
 Splinter Cell (Video Game) / int_671a3e1
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 Splinter Cell (Video Game) / int_671a3e1
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Splinter Cell (Video Game) / int_671a3e1
 Splinter Cell (Video Game) / int_679d7cc7
type
Goomba Stomp
 Splinter Cell (Video Game) / int_679d7cc7
comment
Goomba Stomp: Landing on enemies is one way to knock them out.
 Splinter Cell (Video Game) / int_679d7cc7
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 Splinter Cell (Video Game) / int_679d7cc7
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Splinter Cell (Video Game) / int_679d7cc7
 Splinter Cell (Video Game) / int_69ab6c58
type
Justified Tutorial
 Splinter Cell (Video Game) / int_69ab6c58
comment
Justified Tutorial: The first game starts with a training mission, with Sam noting that he hasn't been on the field since he left the Navy ten years prior. In Chaos Theory, the "Penthouse" mission's Mooks are civilians and cops, meaning Fisher is seriously scolded for being discovered or violent towards the mooks, and can have his non-primary objectives cancelled for doing so. The reason for this becomes apparent in the next mission, as Fisher is not allowed any kills and alarms can make it nigh-unbeatable by extension.
 Splinter Cell (Video Game) / int_69ab6c58
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 Splinter Cell (Video Game) / int_69ab6c58
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_69ab6c58
 Splinter Cell (Video Game) / int_6ae137d5
type
Continue Your Mission, Dammit!
 Splinter Cell (Video Game) / int_6ae137d5
comment
Continue Your Mission, Dammit!: A staple of the series - when you dawdle too long when accomplishing your objective, Lambert and/or Grim will admonish you and tell you to get moving.
 Splinter Cell (Video Game) / int_6ae137d5
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_6ae137d5
 Splinter Cell (Video Game) / int_6b2b3b59
type
The Reveal
 Splinter Cell (Video Game) / int_6b2b3b59
comment
The Reveal: Numerous times throughout the series, naturally. Particularly noteworthy are those of Tom Reed's revelation as the mole inside Third Echelon in Conviction and Fisher's discovery that the I-SDF had been conspiring with Shetland the entire time in Chaos Theory.
 Splinter Cell (Video Game) / int_6b2b3b59
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 Splinter Cell (Video Game) / int_6b2b3b59
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_6b2b3b59
 Splinter Cell (Video Game) / int_6b983bf7
type
Unstoppable Rage
 Splinter Cell (Video Game) / int_6b983bf7
comment
Unstoppable Rage: The end of the Third Echelon infiltration, where Sam doesn't need the "Mark" part of "Mark and Execute" anymore. Also, the screen becomes orange-tinted, and the background music includes what sounds like Sarah's garbled voice speaking in the background.
 Splinter Cell (Video Game) / int_6b983bf7
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 Splinter Cell (Video Game) / int_6b983bf7
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_6b983bf7
 Splinter Cell (Video Game) / int_6bda9a30
type
Meaningful Name
 Splinter Cell (Video Game) / int_6bda9a30
comment
Even more, each Splinter Cell (which consists of a handler [Lambert], a tech expert [Grim], an operative [Fisher], and a support specialist [who tends to get killed]) has absolutely no knowledge of any other Splinter Cell operated by Third Echelon. They are completely independent from each other so that if one Cell gets burned, their knowledge is limited. It's implied several times that Sam's extensive knowledge of Third Echelon itself is also not normal.
 Splinter Cell (Video Game) / int_6bda9a30
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 Splinter Cell (Video Game) / int_6bda9a30
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_6bda9a30
 Splinter Cell (Video Game) / int_6c553873
type
Private Military Contractors
 Splinter Cell (Video Game) / int_6c553873
comment
Private Military Contractors: Black Arrow in Conviction. A heroic version is Paladin Nine Security run by Vic Coste in Conviction and Blacklist.
 Splinter Cell (Video Game) / int_6c553873
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1.0
 Splinter Cell (Video Game) / int_6c553873
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_6c553873
 Splinter Cell (Video Game) / int_6e9e1e32
type
GottaCatchEmAll
 Splinter Cell (Video Game) / int_6e9e1e32
comment
There's considerable hilarity to some of Lambert's exclamations; it's a lot of fun trying to Catch Em All...
 Splinter Cell (Video Game) / int_6e9e1e32
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1.0
 Splinter Cell (Video Game) / int_6e9e1e32
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_6e9e1e32
 Splinter Cell (Video Game) / int_6ef09297
type
Masquerade
 Splinter Cell (Video Game) / int_6ef09297
comment
Masquerade: Changed in the later games, as Third Echelon starts to loudly proclaim their existence in their offices at NSA ( as seen in the infiltration level of Conviction) all the more bizarre. One can only assume Reed changed a lot after he was in charge.
 Splinter Cell (Video Game) / int_6ef09297
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 Splinter Cell (Video Game) / int_6ef09297
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Splinter Cell (Video Game) / int_6ef09297
 Splinter Cell (Video Game) / int_721325ee
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No Cutscene Inventory Inertia
 Splinter Cell (Video Game) / int_721325ee
comment
No Cutscene Inventory Inertia: Averted in Blacklist. The in-mission cutscenes have slightly different sequences based on which weapon Sam is holding. For example, in the Abandoned Mill mission, when Sam and Briggs reach the rooftop, the former will either shoot or stun the pursuing soldier based on whether Sam has a stun gun or pistol/rifle in his hand.
 Splinter Cell (Video Game) / int_721325ee
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-1.0
 Splinter Cell (Video Game) / int_721325ee
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_721325ee
 Splinter Cell (Video Game) / int_723be11b
type
Villain Has a Point
 Splinter Cell (Video Game) / int_723be11b
comment
Villain Has a Point: During his Motive Rant, Tom Reed says he was motivated to assassinate President Caldwell because she was threatening to shut down Third Echelon which would have left the country open to attack. Though this undermined by his true motivation being to simply stay in power, Reed is ultimately proven right in Blacklist when 3E's absence allows for a devastating terrorist attack on Anderson AFB and Caldwell being forced to create Fourth Echelon to combat the Engineers.
 Splinter Cell (Video Game) / int_723be11b
featureApplicability
1.0
 Splinter Cell (Video Game) / int_723be11b
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_723be11b
 Splinter Cell (Video Game) / int_72dd7026
type
What the Hell, Player?
 Splinter Cell (Video Game) / int_72dd7026
comment
What the Hell, Player?: In Conviction, where failing to save the scientist inside the Michigan Avenue Reservoir or killing civilians in the Downtown District are failure conditions. A subtle one, in one of Blacklist's pure-stealth side missions that sees you infiltrating an old British seafort to plant bugs, the main 'atrium' is patrolled by a guard dog. Whilst you can sneak past it, it's very likely you'll end up getting found out by it, which can easily lead to the alarm being sounded and thus immediate mission failure. Naturally, repeat failures caused by this particular canine may lead to frustrated players knocking out said dog and throwing it into the water outside the fort, leading to this;
 Splinter Cell (Video Game) / int_72dd7026
featureApplicability
1.0
 Splinter Cell (Video Game) / int_72dd7026
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_72dd7026
 Splinter Cell (Video Game) / int_7360806f
type
In-Series Nickname
 Splinter Cell (Video Game) / int_7360806f
comment
Conviction: Kestrel repeats a much earlier phrase said by Archer that "Orders are orders.", followed up by "Right, chief?" ('chief' being Archer's In-Series Nickname for him.) if Archer kills him. This is implied to be the canon based on the fact that Archer's corpse is on display in Kobin's mansion, implying he was the second kill.
 Splinter Cell (Video Game) / int_7360806f
featureApplicability
1.0
 Splinter Cell (Video Game) / int_7360806f
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_7360806f
 Splinter Cell (Video Game) / int_73d4b01a
type
In Case You Forgot Who Wrote It
 Splinter Cell (Video Game) / int_73d4b01a
comment
In Case You Forgot Who Wrote It: "TOM CLANCY'S SPLINTER CELL". Ironically, he didn't write any of it past the concept, and only had say in a few areas.
 Splinter Cell (Video Game) / int_73d4b01a
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1.0
 Splinter Cell (Video Game) / int_73d4b01a
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_73d4b01a
 Splinter Cell (Video Game) / int_754df088
type
Put on a Bus
 Splinter Cell (Video Game) / int_754df088
comment
Put on a Bus: Frances Coen from the latter half of the original game and Pandora Tomorrow. In the game she acted as Sam's field runner (replacing Vernon Wilkes, Jr. from the first half of the original game), and assisted him during several missions. She did not return in Chaos Theory, although it is mentioned that she was assigned to Japan to spy on a Yakuza organization called the Red Nishin. No mention of the character has been made since.
 Splinter Cell (Video Game) / int_754df088
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1.0
 Splinter Cell (Video Game) / int_754df088
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_754df088
 Splinter Cell (Video Game) / int_758c4e2c
type
Prison Riot
 Splinter Cell (Video Game) / int_758c4e2c
comment
Prison Riot: Sam uses one as cover to escape from Ellsworth in Double Agent.
 Splinter Cell (Video Game) / int_758c4e2c
featureApplicability
1.0
 Splinter Cell (Video Game) / int_758c4e2c
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_758c4e2c
 Splinter Cell (Video Game) / int_77414bc2
type
Action Prologue
 Splinter Cell (Video Game) / int_77414bc2
comment
Action Prologue: In Blacklist.
 Splinter Cell (Video Game) / int_77414bc2
featureApplicability
1.0
 Splinter Cell (Video Game) / int_77414bc2
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_77414bc2
 Splinter Cell (Video Game) / int_775a1af6
type
Married to the Job
 Splinter Cell (Video Game) / int_775a1af6
comment
Married to the Job: Discussed in the credits of Blacklist:
 Splinter Cell (Video Game) / int_775a1af6
featureApplicability
1.0
 Splinter Cell (Video Game) / int_775a1af6
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_775a1af6
 Splinter Cell (Video Game) / int_77b009ea
type
Phrase Catcher
 Splinter Cell (Video Game) / int_77b009ea
comment
Phrase Catcher: In Chaos Theory, absolutely everyone - Panamanian bank security officers, American PMCs guarding an apartment, and Japanese I-SDF soldiers - can and will react to catching a glimpse of Sam then discovering nothing when they investigate with "nothing here but ghosts and shadows".
 Splinter Cell (Video Game) / int_77b009ea
featureApplicability
1.0
 Splinter Cell (Video Game) / int_77b009ea
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_77b009ea
 Splinter Cell (Video Game) / int_77b03c0a
type
Remember the New Guy?
 Splinter Cell (Video Game) / int_77b03c0a
comment
Remember the New Guy?: Victor Coste is one of Sam's oldest and best friends, but he is never seen nor mentioned prior to Conviction.
 Splinter Cell (Video Game) / int_77b03c0a
featureApplicability
1.0
 Splinter Cell (Video Game) / int_77b03c0a
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_77b03c0a
 Splinter Cell (Video Game) / int_7870735b
type
From Bad to Worse
 Splinter Cell (Video Game) / int_7870735b
comment
In Double Agent, Sam thought his daughter had been killed by a drunk driver. By the time Conviction rolls around, he's found out that it was really murder. He is not happy. And then he finds it was faked for his and Sarah's protection. By Lambert.
 Splinter Cell (Video Game) / int_7870735b
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1.0
 Splinter Cell (Video Game) / int_7870735b
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_7870735b
 Splinter Cell (Video Game) / int_7aa989ea
type
Token Evil Teammate
 Splinter Cell (Video Game) / int_7aa989ea
comment
Token Evil Teammate: Kobin gets elevated to being a member of the Paladin crew in Blacklist.
 Splinter Cell (Video Game) / int_7aa989ea
featureApplicability
1.0
 Splinter Cell (Video Game) / int_7aa989ea
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_7aa989ea
 Splinter Cell (Video Game) / int_7e5a2811
type
Virtual Paper Doll
 Splinter Cell (Video Game) / int_7e5a2811
comment
Virtual Paper Doll: Blacklist allows the player to customize their gear, right down to the color of the lights of Sam's goggles and suit. Certain elements (like the various camouflage patterns) have no benefit during missions.
 Splinter Cell (Video Game) / int_7e5a2811
featureApplicability
1.0
 Splinter Cell (Video Game) / int_7e5a2811
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_7e5a2811
 Splinter Cell (Video Game) / int_7fbb2a3
type
Nice Job Breaking It, Hero!
 Splinter Cell (Video Game) / int_7fbb2a3
comment
Nice Job Breaking It, Hero: It would seem the only reason Reed could carry out his plan is because Kestrel and Archer secured those EMP devices for him.
 Splinter Cell (Video Game) / int_7fbb2a3
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1.0
 Splinter Cell (Video Game) / int_7fbb2a3
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_7fbb2a3
 Splinter Cell (Video Game) / int_80251be3
type
How We Got Here
 Splinter Cell (Video Game) / int_80251be3
comment
How We Got Here: The plot of Essentials. Also, the Flash Forward sections of Conviction can also be considered this.
 Splinter Cell (Video Game) / int_80251be3
featureApplicability
1.0
 Splinter Cell (Video Game) / int_80251be3
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_80251be3
 Splinter Cell (Video Game) / int_80580ffe
type
Optional Stealth
 Splinter Cell (Video Game) / int_80580ffe
comment
Optional Stealth: Blacklist gives players the option of choosing to complete missions in "Ghost" mode (enemies are avoided and knocked-out rather than killed), "Panther" (stealth kills) or "Assault" (combat kills and straight-up gun battles).
 Splinter Cell (Video Game) / int_80580ffe
featureApplicability
1.0
 Splinter Cell (Video Game) / int_80580ffe
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_80580ffe
 Splinter Cell (Video Game) / int_808cbaeb
type
Arson, Murder, and Jaywalking
 Splinter Cell (Video Game) / int_808cbaeb
comment
Bizarrely averted in Pandora Tomorrow. For whatever reason, almost all the voice actors in this game didn't bother to use any kind of accent. Thus, you get the rather hilarious situation where Indonesian militants, Syrian mercenaries, Israeli police officers and a French train conductor actually sound more American than Sam does (which in itself is funny on another level, as Michael Ironside is Canadian). That same game also averts this trope in a different manner in the Jerusalem level, where you can sneak by two Ultraorthodox rabbis who are speaking in Hebrew to each other. Also averted in that same game's final mission, where the terrorists you are hunting are all Americans.
 Splinter Cell (Video Game) / int_808cbaeb
featureApplicability
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 Splinter Cell (Video Game) / int_808cbaeb
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_808cbaeb
 Splinter Cell (Video Game) / int_80b5924
type
Left Hanging
 Splinter Cell (Video Game) / int_80b5924
comment
Left Hanging: Interested in that Megiddo group that apparently pulls the strings of the U.S. government? Well, Blacklist isn't.
 Splinter Cell (Video Game) / int_80b5924
featureApplicability
1.0
 Splinter Cell (Video Game) / int_80b5924
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_80b5924
 Splinter Cell (Video Game) / int_80e7ee8d
type
Chevalier vs. Rogue
 Splinter Cell (Video Game) / int_80e7ee8d
comment
Chevalier vs. Rogue: One Asymmetric Multiplayer mode in some of the games pits a team of agile, stealthy, but fragile agents against a team of heavily armored and armed but not particularly mobile mercenaries.
 Splinter Cell (Video Game) / int_80e7ee8d
featureApplicability
1.0
 Splinter Cell (Video Game) / int_80e7ee8d
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_80e7ee8d
 Splinter Cell (Video Game) / int_84eafb12
type
Visibility Meter
 Splinter Cell (Video Game) / int_84eafb12
comment
Visibility Meter: Sam Fisher has a "stealth meter": a slider that shows how exposed he currently is. Justified by the fact that the stealth meter is one of Sam's in-universe gadgets connected to dozens of light sensors sewn into his stealth suit that dynamically measure the illumination around him. In Chaos Theory, the meter is expanded to include the amount of sound Sam is making against the ambient noise of the environment; Double Agent then switched to a simplified system, where the light on the back of his shoulder and on the lenses of his goggles would change colors depending on the light, with green indicating full invisibility, yellow for lit up enough to be spotted, and red for actually having been spotted.
 Splinter Cell (Video Game) / int_84eafb12
featureApplicability
1.0
 Splinter Cell (Video Game) / int_84eafb12
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_84eafb12
 Splinter Cell (Video Game) / int_87504252
type
The Big Board
 Splinter Cell (Video Game) / int_87504252
comment
The Big Board: The SMI in Blacklist.
 Splinter Cell (Video Game) / int_87504252
featureApplicability
1.0
 Splinter Cell (Video Game) / int_87504252
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_87504252
 Splinter Cell (Video Game) / int_8a0bc642
type
Unnecessary Combat Roll
 Splinter Cell (Video Game) / int_8a0bc642
comment
Unnecessary Combat Roll: All the games allow you to roll, but in Conviction it's made especially easy to practically just roll around all the time. In fact it's quicker and more effective to roll than to move along in a crouch, which is why many players will do this so much, although it can get somewhat comedic. It does serve a purpose, however: at least in the original trilogy, if you drop from a ledge high enough to take Falling Damage from, Sam will land on a roll and negate the damage.
 Splinter Cell (Video Game) / int_8a0bc642
featureApplicability
1.0
 Splinter Cell (Video Game) / int_8a0bc642
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_8a0bc642
 Splinter Cell (Video Game) / int_8a817c2a
type
Rape Is a Special Kind of Evil
 Splinter Cell (Video Game) / int_8a817c2a
comment
Rape Is a Special Kind of Evil: Conviction features a tutorial in the shape of a flashback to when Sam's daughter was about six. After Sam comforts her and deals with her fear of darkness, along with telling her how he could use darkness as an advantage to protect her if needed, a group of burglars break into his house. After not finding anything, they plan to wait for his wife to come home, it leads to Sam offing them using the game's Mark and Execute command.
 Splinter Cell (Video Game) / int_8a817c2a
featureApplicability
1.0
 Splinter Cell (Video Game) / int_8a817c2a
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_8a817c2a
 Splinter Cell (Video Game) / int_8b748519
type
South Asian Terrorists
 Splinter Cell (Video Game) / int_8b748519
comment
South Asian Terrorists: Subverted with the Big Bad of Blacklist, Majid Sadiq, who is ethnically Pakistani, but has a strong British background and was a former MI6 agent. Played straight in Briggs' and Kobin's first missions, though, which have you taking down Indian smugglers in Kashmir and an Afghan drug operation respectively.
 Splinter Cell (Video Game) / int_8b748519
featureApplicability
-0.3
 Splinter Cell (Video Game) / int_8b748519
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_8b748519
 Splinter Cell (Video Game) / int_8d6c8737
type
Insurmountable Waist-Height Fence
 Splinter Cell (Video Game) / int_8d6c8737
comment
Insurmountable Waist-Height Fence: Despite all the climbing, the game can get quite picky about certain things.
 Splinter Cell (Video Game) / int_8d6c8737
featureApplicability
1.0
 Splinter Cell (Video Game) / int_8d6c8737
featureConfidence
1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_8d6c8737
 Splinter Cell (Video Game) / int_8e0430ab
type
Non-Standard Game Over
 Splinter Cell (Video Game) / int_8e0430ab
comment
In Pandora Tomorrow Sadono can kill you with one shot (from a pistol, no less); however, since Sadono cannot be taken hostage if he spots you (a requirement to complete the mission), it's more of a Non Standard Game Over.
 Splinter Cell (Video Game) / int_8e0430ab
featureApplicability
1.0
 Splinter Cell (Video Game) / int_8e0430ab
featureConfidence
1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_8e0430ab
 Splinter Cell (Video Game) / int_8fd7af48
type
Sir Swears-a-Lot
 Splinter Cell (Video Game) / int_8fd7af48
comment
Sir Swears-a-Lot: The Black Arrow mooks in Conviction, and how. It's almost as if they always have to use the f-bomb or "asshole" in everything they say.
 Splinter Cell (Video Game) / int_8fd7af48
featureApplicability
1.0
 Splinter Cell (Video Game) / int_8fd7af48
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_8fd7af48
 Splinter Cell (Video Game) / int_8fe78cef
type
Enhanced Interrogation Techniques
 Splinter Cell (Video Game) / int_8fe78cef
comment
Enhanced Interrogation Techniques: The first four games incorporate this, with Fisher often using psychological means to terrify or confuse mooks into giving up information. This was later removed from the series, however, with Conviction going with direct physical torture and Blacklist doing away with interactive interrogations.
 Splinter Cell (Video Game) / int_8fe78cef
featureApplicability
1.0
 Splinter Cell (Video Game) / int_8fe78cef
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_8fe78cef
 Splinter Cell (Video Game) / int_90c018ac
type
Justified Trope
 Splinter Cell (Video Game) / int_90c018ac
comment
Conviction features this; the first gameplay footage is of Sam beating answers out of a thug in a restroom. Possibly a Justified Trope since Sam has gone rogue and has few resources aside from himself, making it difficult for him to coax information out any other way.
 Splinter Cell (Video Game) / int_90c018ac
featureApplicability
1.0
 Splinter Cell (Video Game) / int_90c018ac
featureConfidence
1.0
 Splinter Cell (Video Game)
hasFeature
Splinter Cell (Video Game) / int_90c018ac
 Splinter Cell (Video Game) / int_91238cfa
type
Safecracking
 Splinter Cell (Video Game) / int_91238cfa
comment
Double Agent has Sam use a Nokia phone whenever he goes Safe Cracking.
 Splinter Cell (Video Game) / int_91238cfa
featureApplicability
1.0
 Splinter Cell (Video Game) / int_91238cfa
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_91238cfa
 Splinter Cell (Video Game) / int_916c72b3
type
Rule of Symbolism
 Splinter Cell (Video Game) / int_916c72b3
comment
Rule of Symbolism: At the start of Conviction, the Third Echelon Sam knew has been metaphorically destroyed. And then it literally gets destroyed, right after he finds out his best friend, Lambert, lied to him. Running Sam through a burning building while in an Unstoppable Rage is pretty cool. It seems rather unlikely the developers just happened to choose that an American flag mounted in the room would be picked by Kobin to snap off and attempt to defend himself with against Sam, which really only just lets Sam stab it through his shoulder.
 Splinter Cell (Video Game) / int_916c72b3
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1.0
 Splinter Cell (Video Game) / int_916c72b3
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_916c72b3
 Splinter Cell (Video Game) / int_950329d8
type
Dynamic Entry
 Splinter Cell (Video Game) / int_950329d8
comment
Dynamic Entry: Plenty, far from limited to Goomba Stomps or bashing doors open into people.
 Splinter Cell (Video Game) / int_950329d8
featureApplicability
1.0
 Splinter Cell (Video Game) / int_950329d8
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_950329d8
 Splinter Cell (Video Game) / int_950bbfa7
type
Take a Third Option
 Splinter Cell (Video Game) / int_950bbfa7
comment
Take a Third Option: In Blacklist, when confronted with the choice to put Sadiq on trial (allowing him to spill innumerable secrets about the US) or kill him (which would anger the Engineers' backers and start 'twelve wars'), Sam takes him prisoner using Fifth Freedom. With no body to identify him by or official trial during which to spill his secrets, all Sadiq has to look forward to is a long and miserable death in an interrogation area in Gitmo..
 Splinter Cell (Video Game) / int_950bbfa7
featureApplicability
1.0
 Splinter Cell (Video Game) / int_950bbfa7
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_950bbfa7
 Splinter Cell (Video Game) / int_95b7e807
type
Middle Eastern Terrorists
 Splinter Cell (Video Game) / int_95b7e807
comment
Middle Eastern Terrorists: Fourth Echelon takes on Engineer terrorists in Iraq, Jordan and Yemen in Blacklist, as well as black market arms dealers in Turkey. Otherwise, it's averted since the rest of the Engineers are recruited worldwide.
 Splinter Cell (Video Game) / int_95b7e807
featureApplicability
-1.0
 Splinter Cell (Video Game) / int_95b7e807
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_95b7e807
 Splinter Cell (Video Game) / int_970c790a
type
Big Bad
 Splinter Cell (Video Game) / int_970c790a
comment
Conviction: The ultimate goal of the Big Bad is to detonate EMP bombs in Washington D.C. and assassinate the president.
 Splinter Cell (Video Game) / int_970c790a
featureApplicability
1.0
 Splinter Cell (Video Game) / int_970c790a
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_970c790a
 Splinter Cell (Video Game) / int_974b47a7
type
Men Are the Expendable Gender
 Splinter Cell (Video Game) / int_974b47a7
comment
Men Are the Expendable Gender: Conviction seems fairly good in regards to gender equality, with a female President and of course Grim. Then you see that all of the enemies you face are male. This isn't quite as straightly pulled in other installments, however, for various reasons.
 Splinter Cell (Video Game) / int_974b47a7
featureApplicability
1.0
 Splinter Cell (Video Game) / int_974b47a7
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_974b47a7
 Splinter Cell (Video Game) / int_978a82e6
type
Big Bad Duumvirate
 Splinter Cell (Video Game) / int_978a82e6
comment
Big Bad Duumvirate: Conviction, like its predecessors, fits the trope with villains Andriy Kobin and Tom Reed, the director of Third Echelon. Averted in Blacklist, however, as Majd Sadiq remains the central focus of the game's plot.
 Splinter Cell (Video Game) / int_978a82e6
featureApplicability
-1.0
 Splinter Cell (Video Game) / int_978a82e6
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_978a82e6
 Splinter Cell (Video Game) / int_97ebe48b
type
Pacifist Run
 Splinter Cell (Video Game) / int_97ebe48b
comment
Pacifist Run: Both averted and allowed in Conviction. Averted in that even if you're able to sneak up onto Kobin in the second mission, you're told that you have to neutralize the guards before interrogating him. On the other hand, there's a Challenge for completing a level without firing a shot; fortunately melee kills that automatically use pistol shots don't count against you and it's actually very easy to complete at the Lincoln Memorial since you only get a weapon for the last third, at which point you start not far from the end of the level anyway. Technically, all enemies in Conviction are killed, even if you dispose of them with seemingly "non-lethal" methods. When guards find them, they explicitly act as if they are dead.
 Splinter Cell (Video Game) / int_97ebe48b
featureApplicability
-1.0
 Splinter Cell (Video Game) / int_97ebe48b
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1.0
 Splinter Cell (Video Game)
hasFeature
Splinter Cell (Video Game) / int_97ebe48b
 Splinter Cell (Video Game) / int_984ef9ef
type
"Not So Different" Remark
 Splinter Cell (Video Game) / int_984ef9ef
comment
"Not So Different" Remark: Majid pretty much says this to Fisher, they're both men who kill in cold blood without regard for the law for a cause they believe in.
 Splinter Cell (Video Game) / int_984ef9ef
featureApplicability
1.0
 Splinter Cell (Video Game) / int_984ef9ef
featureConfidence
1.0
 Splinter Cell (Video Game)
hasFeature
Splinter Cell (Video Game) / int_984ef9ef
 Splinter Cell (Video Game) / int_985e118a
type
Odd Couple
 Splinter Cell (Video Game) / int_985e118a
comment
Odd Couple: In Conviction's co-op, the American spy, "Archer", is kind of a more dickish Sam, while the Russian, "Kestrel" is quiet and actively regretful about having to kill his countrymen, no matter how corrupt.
 Splinter Cell (Video Game) / int_985e118a
featureApplicability
1.0
 Splinter Cell (Video Game) / int_985e118a
featureConfidence
1.0
 Splinter Cell (Video Game)
hasFeature
Splinter Cell (Video Game) / int_985e118a
 Splinter Cell (Video Game) / int_98a79aed
type
Occupiers Out of Our Country
 Splinter Cell (Video Game) / int_98a79aed
comment
Occupiers Out of Our Country: Majid Sadiq in Blacklist demands that U.S. forces leave all foreign countries they are stationed in - all 153 countries.
 Splinter Cell (Video Game) / int_98a79aed
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1.0
 Splinter Cell (Video Game) / int_98a79aed
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_98a79aed
 Splinter Cell (Video Game) / int_99e87707
type
When You Coming Home, Dad?
 Splinter Cell (Video Game) / int_99e87707
comment
When You Coming Home, Dad?: Discussed thoroughly in Blacklist. One of the calls Sam makes to Sarah Fisher has him implicitly state he won't be home for Thanksgiving due to the continuing nature of the Engineer attacks.
 Splinter Cell (Video Game) / int_99e87707
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1.0
 Splinter Cell (Video Game) / int_99e87707
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_99e87707
 Splinter Cell (Video Game) / int_9a1f23bf
type
Controllable Helplessness
 Splinter Cell (Video Game) / int_9a1f23bf
comment
Controllable Helplessness: In Conviction Grim holds Sam at gunpoint and you can't do anything about it other than advance or stall futilely. Played with in Blacklist. Near the end of the final mission, Sam is escorted in cuffs out of the Site F bunker by one of Sadiq's men. However, Sam voluntarily let himself get captured (as Briggs was sent to draw out Sadiq himself), and after a few moments of being forced to walk forward to the airfield, Sam easily subdues his captor when the order to engage is given. In the final mission of the Blacklist co-op campaign, a chopper explodes and knocks Sam and Briggs unconscious while they're escaping the Voron facility with the package. The ensuing sequence has the two players taking out Voron soldiers while laying on the ground near-incapacitated.
 Splinter Cell (Video Game) / int_9a1f23bf
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1.0
 Splinter Cell (Video Game) / int_9a1f23bf
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_9a1f23bf
 Splinter Cell (Video Game) / int_9a4ff3b1
type
Post-End Game Content
 Splinter Cell (Video Game) / int_9a4ff3b1
comment
Post-End Game Content: After the end credits of Blacklist, you can talk to each of your crew members for an extra post-mission conversation, as well as finish any leftover side missions.
 Splinter Cell (Video Game) / int_9a4ff3b1
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1.0
 Splinter Cell (Video Game) / int_9a4ff3b1
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Splinter Cell (Video Game) / int_9a4ff3b1
 Splinter Cell (Video Game) / int_9b06e314
type
Greater-Scope Villain
 Splinter Cell (Video Game) / int_9b06e314
comment
Greater-Scope Villain: Megiddo in Conviction. They are a mysteriosu organization who holds a lot of power and control many cities around the world. By putting a mole into 3rd Echelon, they attempted a coup assassinate the president and replaced her with one of their own, allowing them to control the US. According to Sadiq, there are 12 nations backing up the Engineers.
 Splinter Cell (Video Game) / int_9b06e314
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1.0
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_9b06e314
 Splinter Cell (Video Game) / int_9bcd82c0
type
Took a Level in Badass
 Splinter Cell (Video Game) / int_9bcd82c0
comment
Took a Level in Badass: In the more action-y Splinter Cell games, Sam seems to get faster, more agile, and more adept at killing. The explanation, as of Conviction, is that he's not working for Third Echelon, and he doesn't need to hold back anymore. In Blacklist, he's running Fourth Echelon.
 Splinter Cell (Video Game) / int_9bcd82c0
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 Splinter Cell (Video Game) / int_9bcd82c0
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Splinter Cell (Video Game) / int_9bcd82c0
 Splinter Cell (Video Game) / int_9c7e3137
type
Hyperspace Arsenal
 Splinter Cell (Video Game) / int_9c7e3137
comment
Hyperspace Arsenal: Although there are some limits on how many weapons and gadgets Sam can carry in Blacklist, he can conceivably hold a primary/secondary weapon, several types of grenades, a Tri-Rotor drone and extra ammo clips.
 Splinter Cell (Video Game) / int_9c7e3137
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1.0
 Splinter Cell (Video Game) / int_9c7e3137
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Splinter Cell (Video Game) / int_9c7e3137
 Splinter Cell (Video Game) / int_9cb3e22e
type
Interface Spoiler
 Splinter Cell (Video Game) / int_9cb3e22e
comment
Interface Spoiler: A minor example in Blacklist. When you visit the mission selection screen for the first time onboard the Paladin, it informs you that you are going to extract Andriy Kobin, which isn't revealed until the mission cutscene (or even later, if you do any of the side missions beforehand).
 Splinter Cell (Video Game) / int_9cb3e22e
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1.0
 Splinter Cell (Video Game) / int_9cb3e22e
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_9cb3e22e
 Splinter Cell (Video Game) / int_9cd24d8a
type
Locomotive Level
 Splinter Cell (Video Game) / int_9cd24d8a
comment
Locomotive Level: The Philadelphia mission in Blacklist has Sam pursue one of Sadiq's lieutenants through a trainyard, and then through a subway train.
 Splinter Cell (Video Game) / int_9cd24d8a
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1.0
 Splinter Cell (Video Game) / int_9cd24d8a
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_9cd24d8a
 Splinter Cell (Video Game) / int_9d080c44
type
Ice Queen
 Splinter Cell (Video Game) / int_9d080c44
comment
Anna Grímsdóttir is "the Ice Queen of Third Echelon" by Conviction.
 Splinter Cell (Video Game) / int_9d080c44
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1.0
 Splinter Cell (Video Game) / int_9d080c44
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_9d080c44
 Splinter Cell (Video Game) / int_9d3b4703
type
This Is Reality
 Splinter Cell (Video Game) / int_9d3b4703
comment
This Is Reality:
 Splinter Cell (Video Game) / int_9d3b4703
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1.0
 Splinter Cell (Video Game) / int_9d3b4703
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Splinter Cell (Video Game) / int_9d3b4703
 Splinter Cell (Video Game) / int_9d724fde
type
Fan Boy
 Splinter Cell (Video Game) / int_9d724fde
comment
Chaos Theory in particular has the most well-known instance, where after the requisite conversation, you can grab either of the guys who had it, and then interrogating him has him promptly go full Fan Boy mode, so enthralled by the fact that it really is a ninja that even the threat of murder just has him respond "killed by a ninja, cool!", before asking if you'll kill him with your blowpipe or if you have any tetsubishi on you.
 Splinter Cell (Video Game) / int_9d724fde
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1.0
 Splinter Cell (Video Game) / int_9d724fde
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_9d724fde
 Splinter Cell (Video Game) / int_9edbda07
type
Elite Mooks
 Splinter Cell (Video Game) / int_9edbda07
comment
Elite Mooks: The Georgian Special Forces in the final mission of Splinter Cell and the I-JSDF commandos in Chaos Theory are... disappointing. They wear night-vision goggles, but that just means that it's a little easier for them to spot you if you move rapidly near them. They still can't see you in normal darkness even if they have a perfect line-of-sight, as long as you move slowly and/or are more than a dozen or so feet away from them. Big Bad Shetland's personal bodyguards, on the other hand, have thermal vision goggles and are the only enemies in the entire series who can see you perfectly even in pitch darkness.
 Splinter Cell (Video Game) / int_9edbda07
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1.0
 Splinter Cell (Video Game) / int_9edbda07
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_9edbda07
 Splinter Cell (Video Game) / int_9f87b4fb
type
Little Useless Gun
 Splinter Cell (Video Game) / int_9f87b4fb
comment
Little Useless Gun: Sam's standard guns pack comparatively little punch compared to those of other video game protagonists; pistol headshots are sometimes not even guaranteed kills and centre-of-mass shots even with the assault rifle can come across as a waste of ammo. This is probably due to Sam using subsonic ammo, trading stopping power for discretion. Averted in Conviction and Blacklist, where a variety of different guns are available, giving the option of more firepower.
 Splinter Cell (Video Game) / int_9f87b4fb
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-1.0
 Splinter Cell (Video Game) / int_9f87b4fb
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Splinter Cell (Video Game) / int_9f87b4fb
 Splinter Cell (Video Game) / int_a1f82f86
type
Enemy Chatter
 Splinter Cell (Video Game) / int_a1f82f86
comment
Enemy Chatter: Happens in several installments.
 Splinter Cell (Video Game) / int_a1f82f86
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1.0
 Splinter Cell (Video Game) / int_a1f82f86
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_a1f82f86
 Splinter Cell (Video Game) / int_a2022cc9
type
Killed Mid-Sentence
 Splinter Cell (Video Game) / int_a2022cc9
comment
Killed Mid-Sentence: This happens a lot to the enemy goons in Conviction, given how they never seem to shut up until they get dropped by a headshot from the shadows.
 Splinter Cell (Video Game) / int_a2022cc9
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1.0
 Splinter Cell (Video Game) / int_a2022cc9
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_a2022cc9
 Splinter Cell (Video Game) / int_a2326b6a
type
No Canon for the Wicked
 Splinter Cell (Video Game) / int_a2326b6a
comment
No Canon for the Wicked: Subverted with Double Agent. While the evil options of the first two big choices, blowing up a cruise ship and killing Hamza, are non-canon, the third, killing Lambert, is canon.
 Splinter Cell (Video Game) / int_a2326b6a
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 Splinter Cell (Video Game) / int_a2326b6a
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Splinter Cell (Video Game) / int_a2326b6a
 Splinter Cell (Video Game) / int_a2dd3c5
type
My Death Is Just the Beginning
 Splinter Cell (Video Game) / int_a2dd3c5
comment
My Death Is Just the Beginning: Played with in Blacklist. Sadiq tells Sam at the end that if he is killed, several nations will rise up and attack the U.S. on a much bigger scale. Sam Takes a Third Option and fakes Sadiq's death, so that the latter can be interrogated for what he knows.
 Splinter Cell (Video Game) / int_a2dd3c5
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1.0
 Splinter Cell (Video Game) / int_a2dd3c5
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_a2dd3c5
 Splinter Cell (Video Game) / int_a4c37cbe
type
Mood Whiplash
 Splinter Cell (Video Game) / int_a4c37cbe
comment
This can slam right back into more Mood Whiplash when you kill the guy vowing to avenge the death, his body is seen, and another guy comes over to vow to avenge his death. And you kill him too! Thus, you can create a conveyor belt of vengeance that ends when you've killed everyone in the area, and you get away scott free.
 Splinter Cell (Video Game) / int_a4c37cbe
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 Splinter Cell (Video Game) / int_a4c37cbe
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_a4c37cbe
 Splinter Cell (Video Game) / int_a538ca4c
type
Spy Catsuit
 Splinter Cell (Video Game) / int_a538ca4c
comment
Spy Cat Suit: Sam's suit isn't quite as fetishistic as the one in Metal Gear, but it's rather close. The novel says it's more or less a full length wetsuit that makes sure no sound comes out while he's moving, and it does feature camouflage and lots of pockets and gear strapped on. The Double Agent multiplayer versions exposed the character's arms. A female spy was added later on, and she's pretty much there just for fanservice.
 Splinter Cell (Video Game) / int_a538ca4c
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1.0
 Splinter Cell (Video Game) / int_a538ca4c
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_a538ca4c
 Splinter Cell (Video Game) / int_a65288e2
type
Ascended Extra
 Splinter Cell (Video Game) / int_a65288e2
comment
Ascended Extra: Grim goes from being a Voice with an Internet Connection to a main character in Conviction, though she still keeps some of her old role. Taken further in some of the side materials such as one of the "anecdotes" for EndWar, she outright became Director of Third Echelon. Conviction makes this unlikely, what with Third Echelon being destroyed and replaced by Fourth Echelon in Blacklist.
 Splinter Cell (Video Game) / int_a65288e2
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1.0
 Splinter Cell (Video Game) / int_a65288e2
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_a65288e2
 Splinter Cell (Video Game) / int_a8559a9f
type
RealLife
 Splinter Cell (Video Game) / int_a8559a9f
comment
Sam cannot pick up most enemy weapons, or ammunition from them unless the user has it in a satchel. Being unable to take ammunition is justified for his pistol, as it uses 5.7x28mm ammunition, which is rare in every country and is not likely to see major service in any time setting the Splinter Cell games take place in due to its Real Life performance issues. However, Sam's rifle fires the very standard 5.56x45mm ammunition from standardized magazines. Many of Sam's adversaries carry weapons that use that same ammunition, but he can't pick up bullets from them.
 Splinter Cell (Video Game) / int_a8559a9f
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1.0
 Splinter Cell (Video Game) / int_a8559a9f
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_a8559a9f
 Splinter Cell (Video Game) / int_a86069f
type
Alternate History
 Splinter Cell (Video Game) / int_a86069f
comment
Alternate History: The older games now qualify as this, as their Next Sunday A.D. setting has long since passed without the sorts of events they predicted coming about.
 Splinter Cell (Video Game) / int_a86069f
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1.0
 Splinter Cell (Video Game) / int_a86069f
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_a86069f
 Splinter Cell (Video Game) / int_a89efe3c
type
Unusable Enemy Equipment
 Splinter Cell (Video Game) / int_a89efe3c
comment
Unusable Enemy Equipment: Averted in Conviction, where Sam can pick up enemy weapons, and with long guns up to three spare magazines; he won't get any grenade refills except at Weapon Stashes though. Also averted in Blacklist, where enemy weapons can be picked up from the ground. Upgrading parts of the Paladin also allows you to purchase (and modestly upgrade) enemy weapons via the Black Market, if you really like some of the enemy kit. It's pretty expensive though, and money is usually better spent on your own gear.
 Splinter Cell (Video Game) / int_a89efe3c
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_a89efe3c
 Splinter Cell (Video Game) / int_a939a527
type
Red Eyes, Take Warning
 Splinter Cell (Video Game) / int_a939a527
comment
Red Eyes, Take Warning: Given to the opposing Splinter Cells in Conviction.
 Splinter Cell (Video Game) / int_a939a527
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1.0
 Splinter Cell (Video Game) / int_a939a527
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Splinter Cell (Video Game) / int_a939a527
 Splinter Cell (Video Game) / int_ac1e30d8
type
Red Scare
 Splinter Cell (Video Game) / int_ac1e30d8
comment
Red Scare: Given a tip of the hat with the Russian Voron agent Kestrel for Conviction - his goggles glow red while the American agent's glow the series' iconic green.
 Splinter Cell (Video Game) / int_ac1e30d8
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1.0
 Splinter Cell (Video Game) / int_ac1e30d8
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_ac1e30d8
 Splinter Cell (Video Game) / int_ac560dc4
type
Save the Villain
 Splinter Cell (Video Game) / int_ac560dc4
comment
Save the Villain: In Conviction, you can execute or spare the Big Bad. Subverted in that if you spare him, Grim shoots him in the head anyway.
 Splinter Cell (Video Game) / int_ac560dc4
featureApplicability
-0.3
 Splinter Cell (Video Game) / int_ac560dc4
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_ac560dc4
 Splinter Cell (Video Game) / int_ae3d6438
type
Deadpan Snarker
 Splinter Cell (Video Game) / int_ae3d6438
comment
Deadpan Snarker: Seems like a requirement to join the Third Echelon, since the majority of the black humor comes from the interaction between Fisher, his handlers, and the mooks unlucky enough to be interrogated by him.
 Splinter Cell (Video Game) / int_ae3d6438
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1.0
 Splinter Cell (Video Game) / int_ae3d6438
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_ae3d6438
 Splinter Cell (Video Game) / int_af3ea0e3
type
Face–Heel Turn
 Splinter Cell (Video Game) / int_af3ea0e3
comment
Face–Heel Turn: Third Echelon itself, where as a whole with the exception of Grim and her techie friend, Charlie Fryman, who has some serious hero-worship for Fisher, their tactical personnel are to a man loyal to the Big Bad and resolute in hunting Sam down, not to mention seemingly being OK with assassinating the President of the United States.
 Splinter Cell (Video Game) / int_af3ea0e3
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1.0
 Splinter Cell (Video Game) / int_af3ea0e3
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_af3ea0e3
 Splinter Cell (Video Game) / int_b0218885
type
Mickey Mousing
 Splinter Cell (Video Game) / int_b0218885
comment
Mickey Mousing: The launch trailer for Conviction punctuates the beats to "God's Gonna Cut You Down" with gunshots and explosions.
 Splinter Cell (Video Game) / int_b0218885
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1.0
 Splinter Cell (Video Game) / int_b0218885
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Splinter Cell (Video Game) / int_b0218885
 Splinter Cell (Video Game) / int_b116ac06
type
Weapon of Mass Destruction
 Splinter Cell (Video Game) / int_b116ac06
comment
Weapon of Mass Destruction: What many of the game's plots revolve around stopping. Conviction: The ultimate goal of the Big Bad is to detonate EMP bombs in Washington D.C. and assassinate the president. Blacklist: This game has multiple WMD threats occurring across the span of a few days, including both biological and chemical weapons in danger of being used on American soil with potential death tolls numbering in the millions. Later subverted; the Engineers' actual plan is to force the USA into Continuity of Government protocol, so they can capture the codes to the American weapons of mass destruction.
 Splinter Cell (Video Game) / int_b116ac06
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-0.3
 Splinter Cell (Video Game) / int_b116ac06
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Splinter Cell (Video Game) / int_b116ac06
 Splinter Cell (Video Game) / int_b17f6a27
type
I Did What I Had to Do
 Splinter Cell (Video Game) / int_b17f6a27
comment
I Did What I Had to Do: In Blacklist. Grim says this, nearly verbatim, when she's forced to justify her usage of a drone to destroy the Iranian forces pursuing Sam and Briggs while they're escaping from the embassy.
 Splinter Cell (Video Game) / int_b17f6a27
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_b17f6a27
 Splinter Cell (Video Game) / int_b1a7cd14
type
Tap on the Head
 Splinter Cell (Video Game) / int_b1a7cd14
comment
Tap on the Head: Sam knocks out numerous guards (including civilians and U.S. National Guard) with blows to the head. Subverted in one instance in Chaos Theory, where the captain of the ship dies if you knock him out by any method (you can see his body cooling down in thermal vision).
 Splinter Cell (Video Game) / int_b1a7cd14
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-0.3
 Splinter Cell (Video Game) / int_b1a7cd14
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_b1a7cd14
 Splinter Cell (Video Game) / int_b1c2112
type
Tracking Device
 Splinter Cell (Video Game) / int_b1c2112
comment
Tracking Device: In the Abandoned Warehouse in London, Sam sets a tracking device on a nerve gas container. The team tracks it down to Philadelphia.
 Splinter Cell (Video Game) / int_b1c2112
featureApplicability
1.0
 Splinter Cell (Video Game) / int_b1c2112
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_b1c2112
 Splinter Cell (Video Game) / int_b2280b66
type
Retcon
 Splinter Cell (Video Game) / int_b2280b66
comment
Retcon: Sarah Fisher's death in Double Agent was never meant to be anything more than a tragedy. When the 2007 version of Conviction was lambasted and entered Development Hell, Ubisoft scrapped the fugitive gameplay that they had worked on and scrambled to cobble together a new story that didn't involve Sam being a fugitive.
 Splinter Cell (Video Game) / int_b2280b66
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1.0
 Splinter Cell (Video Game) / int_b2280b66
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_b2280b66
 Splinter Cell (Video Game) / int_b2cdd776
type
Bottomless Magazines
 Splinter Cell (Video Game) / int_b2cdd776
comment
Bottomless Magazines: All pistols in Conviction have unlimited reloads. The AK-47 you're forced to use in the Iraq flashback is also given unlimited reloads. Blacklist also gives you unlimited pistol ammo-but only on Rookie difficulty.
 Splinter Cell (Video Game) / int_b2cdd776
featureApplicability
1.0
 Splinter Cell (Video Game) / int_b2cdd776
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_b2cdd776
 Splinter Cell (Video Game) / int_b4696bc
type
Hard Levels, Easy Bosses
 Splinter Cell (Video Game) / int_b4696bc
comment
Hard Levels, Easy Bosses: Bosses are no more or less durable than regular Mooks and, in several cases, can be stealthed the same way. Even during the final confrontation with Emile Dufraisne in Version Two of Double Agent, he still goes down with a single headshot or knife wounds.
 Splinter Cell (Video Game) / int_b4696bc
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1.0
 Splinter Cell (Video Game) / int_b4696bc
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_b4696bc
 Splinter Cell (Video Game) / int_b53077b3
type
Take That!
 Splinter Cell (Video Game) / int_b53077b3
comment
Take That!: Numerous digs at other video game franchises, including Metal Gear, Prince of Persia (which had a remake series starting around the same time by Ubisoft, so it qualifies as Biting-the-Hand Humor), and Half-Life ("crowbars are for geeky video game characters"). And previous Splinter Cell games ("don't tell me, three alarms and the mission's over?"). In Pandora Tomorrow, clothing featuring the face of Suadi Sadono becomes fashionable in the west, and it's implied that many of the people who buy the shirts do so for fashion reasons and not because they support the man's cause. This is very likely a jab at college students who wear Che Guevara t-shirts but know little to nothing about the man himself.
 Splinter Cell (Video Game) / int_b53077b3
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1.0
 Splinter Cell (Video Game) / int_b53077b3
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_b53077b3
 Splinter Cell (Video Game) / int_b7efeb58
type
Magical Defibrillator
 Splinter Cell (Video Game) / int_b7efeb58
comment
Magical Defibrillator: The co-op characters in Conviction get one. Taken to ridiculous extremes when you realize that the person being revived is still conscious.
 Splinter Cell (Video Game) / int_b7efeb58
featureApplicability
1.0
 Splinter Cell (Video Game) / int_b7efeb58
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_b7efeb58
 Splinter Cell (Video Game) / int_b8198b96
type
Dead Man's Switch
 Splinter Cell (Video Game) / int_b8198b96
comment
Pandora Tomorrow: Five smallpox bombs have been hidden in various locations by the terrorists and are on a Dead Man's Switch unless they are reset every 24 hours on their boss's orders, which makes killing the Big Bad impossible.
 Splinter Cell (Video Game) / int_b8198b96
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1.0
 Splinter Cell (Video Game) / int_b8198b96
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Splinter Cell (Video Game) / int_b8198b96
 Splinter Cell (Video Game) / int_b8dbbc07
type
Ink-Suit Actor
 Splinter Cell (Video Game) / int_b8dbbc07
comment
Ink-Suit Actor: Eric Johnston provides the mocap work and voice for Sam in Blacklist, along with Carlo Rota doing mocap work for the game's primary villain, Sadiq.
 Splinter Cell (Video Game) / int_b8dbbc07
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Splinter Cell (Video Game) / int_b8dbbc07
 Splinter Cell (Video Game) / int_bbfaa837
type
Knight Templar
 Splinter Cell (Video Game) / int_bbfaa837
comment
Knight Templar: The Engineers in Blacklist, who are trying to force the U.S. to pull their military forces out of all foreign countries they are currently stationed in (All 153 of them) in retaliation to atrocities America has committed in those countries and/or the belief that American influence is corrupting/has corrupted those countries by unleashing devastating terror attacks on major U.S. cities. Notably, some of the Engineers themselves are American.
 Splinter Cell (Video Game) / int_bbfaa837
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1.0
 Splinter Cell (Video Game) / int_bbfaa837
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Splinter Cell (Video Game) / int_bbfaa837
 Splinter Cell (Video Game) / int_bc0346e2
type
Upgrade vs. Prototype Fight
 Splinter Cell (Video Game) / int_bc0346e2
comment
Upgrade vs. Prototype Fight: Conviction has this. While storming his former HQ, Sam Fisher battles several newer Splinter Cell agents. Of course, being the first Splinter Cell ever created, he easily trashes all of the Upgrades despite being outnumbered. However, he's also wearing the newest version of the Sonic Goggles, which allow him to move without losing image, and don't have the conspicuous "ping" that the other agents do.
 Splinter Cell (Video Game) / int_bc0346e2
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Splinter Cell (Video Game) / int_bc0346e2
 Splinter Cell (Video Game) / int_bc3b029b
type
Impairment Shot
 Splinter Cell (Video Game) / int_bc3b029b
comment
Impairment Shot: In the Abandoned Mill mission in Blacklist, the camera wobbles and goes blurry as Sam suffers from the effects of nerve gas poisoning.
 Splinter Cell (Video Game) / int_bc3b029b
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1.0
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Splinter Cell (Video Game) / int_bc3b029b
 Splinter Cell (Video Game) / int_bc3cb7ff
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Clear My Name
 Splinter Cell (Video Game) / int_bc3cb7ff
comment
Clear My Name: Sam in Essentials.
 Splinter Cell (Video Game) / int_bc3cb7ff
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Splinter Cell (Video Game) / int_bc3cb7ff
 Splinter Cell (Video Game) / int_bcba5ab
type
Sniper Pistol
 Splinter Cell (Video Game) / int_bcba5ab
comment
Sniper Pistol: Averted in Conviction; you can hit targets further than the indicated effective range, but landing a kill-shot is a different matter.
 Splinter Cell (Video Game) / int_bcba5ab
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Splinter Cell (Video Game) / int_bcba5ab
 Splinter Cell (Video Game) / int_bcd27e37
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Improbable Aiming Skills
 Splinter Cell (Video Game) / int_bcd27e37
comment
Improbable Aiming Skills: Conviction with Mark & Execute.
 Splinter Cell (Video Game) / int_bcd27e37
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Splinter Cell (Video Game) / int_bcd27e37
 Splinter Cell (Video Game) / int_bcf69f60
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Short-Range Shotgun
 Splinter Cell (Video Game) / int_bcf69f60
comment
Short-Range Shotgun: In Conviction, used with the M-500 and averted with the SPAS-12. Zigzagged in Blacklist. While shotguns have poor accuracy with the default ammunition, equipping slugs turn them into decent mid-range weapons.
 Splinter Cell (Video Game) / int_bcf69f60
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 Splinter Cell (Video Game) / int_bebf0356
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Mission Control
 Splinter Cell (Video Game) / int_bebf0356
comment
In some situations, Sam actually demands What The Hell Mission Control. For example, in Pandora Tomorrow, after having a female Shin Bet agent escort him through the city at great personal risk to herself, Fisher is ordered in the last few seconds he sees her to kill her. If you, as the player, do so (you do have the option, interestingly), then the first thing Sam says at the beginning of the next scene is "Tell me what I just did, Lambert." When he finds the answer unsatisfactory, he berates his boss for poor decision-making and claiming that shooting unarmed women for little reason is mighty close to terrorism. Said Shin Bet agent actually was planning on betraying you, though. If you refuse to shoot her in the five seconds it takes for the elevator to get moving, she'll be waiting for you with a sniper rifle and a few similarly-armed friends when you start to move back out of the level.
 Splinter Cell (Video Game) / int_bebf0356
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Splinter Cell (Video Game) / int_bebf0356
 Splinter Cell (Video Game) / int_c03fec8b
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Non-Standard Game Over
 Splinter Cell (Video Game) / int_c03fec8b
comment
Although killing civilians, hostages, or anyone else you're not supposed to would normally just result in an instant game over, in Pandora Tomorrow you could blow up a French security guard witness with no penalty except for Lambert complaining about how Sam's lost his mind. Likewise, in Chaos Theory, killing civilians or U.S. soldiers simply gives you a 0% score and a serious chiding from Mission Control instead of instantly ending the game.
 Splinter Cell (Video Game) / int_c03fec8b
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 Splinter Cell (Video Game) / int_c13c9e38
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Tomato Surprise
 Splinter Cell (Video Game) / int_c13c9e38
comment
Tomato Surprise: You play a Faceless Goon in the Iraq flashback level of Conviction, tasked with rescuing your squad leader. You're Vic Coste, rescuing Sam.
 Splinter Cell (Video Game) / int_c13c9e38
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 Splinter Cell (Video Game) / int_c2b28f75
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A.K.A.-47
 Splinter Cell (Video Game) / int_c2b28f75
comment
A.K.A.-47: Sam's FN F2000 assault rifle and FN Five-seveN semi-automatic pistol are called the "SC-20K M.A.W.S."* Modular Assault Weapon System and the "SC Pistol" due to early licensing disagreements between Ubisoft and FNnote the same disagreements that lead to the Five-seveN being called the "AP Army" in Rainbow Six, an earlier Clancy franchise that has otherwise gone out of its way to never use this trope. The first game was also inconsistent about this, where Lambert referred to the SC-20K as an F2000 during the first mission you received it, and the instruction manual also made mention of the F2000's name when talking about the underbarrel launcher. His "SC Protector" knife was modeled on the Gerber Guardian Back Up in Chaos Theory and Version Two of Double Agent, while the Double Agent Version One knife was based on the Masters of Defense Keating Hornet.
 Splinter Cell (Video Game) / int_c2b28f75
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Splinter Cell (Video Game) / int_c2b28f75
 Splinter Cell (Video Game) / int_c2c80ef
type
Neck Lift
 Splinter Cell (Video Game) / int_c2c80ef
comment
Neck Lift: Sam gets the ability to grab interrogation targets by the trachea in Conviction, letting him raise enemies to their tip-toes and drag and throw them around.
 Splinter Cell (Video Game) / int_c2c80ef
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 Splinter Cell (Video Game) / int_c2fc1ae
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Neck Snap
 Splinter Cell (Video Game) / int_c2fc1ae
comment
Neck Snap: Briggs uses this to kill the Secretary of Defense. Also very popular in hand-to-hand takedown moves in Conviction.
 Splinter Cell (Video Game) / int_c2fc1ae
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Splinter Cell (Video Game) / int_c2fc1ae
 Splinter Cell (Video Game) / int_c313d43a
type
True Companions
 Splinter Cell (Video Game) / int_c313d43a
comment
True Companions: Sam and his small circle of support crew, along with Victor Coste. Victor even explicitly says that he and Sam are like brothers, and Victor killed several platoons of Iraqis who had captured Sam in order to rescue him during Desert Storm. Later events cast an ironic light on these relationship.
 Splinter Cell (Video Game) / int_c313d43a
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 Splinter Cell (Video Game) / int_c33ba0a8
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Chuck Cunningham Syndrome
 Splinter Cell (Video Game) / int_c33ba0a8
comment
Chuck Cunningham Syndrome: Every technical support team member when Sam works for Third Echelon. Vernon Wilkes Jr. had getting shot to death as an excuse. But D.P. Brunton, William Redding, and Hisham Hamza? Remember those guys? Of course not, because they disappeared after each of their respective games. Then there's Frances Coen. She showed up in the latter half of Splinter Cell to replace Wilkes, returned in Pandora Tomorrow to serve as Sam's main field transporter, then was mentioned in a single line of dialogue in Chaos Theory before vanishing off the face of the earth. Come to think of it, Sam's team keeps getting switched up in every game with the exception of Lambert & Grimsdottir. And we all know what happens to Lambert... Wilkes is brought up in Version Two of Double Agent, where Lambert uses his name as an alias when pretending to be a gun runner to get close to Sam. His cover is blown when an anonymous email to the JBA's leader tips him off to the fact that the real Wilkes had been dead for four years.
 Splinter Cell (Video Game) / int_c33ba0a8
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Splinter Cell (Video Game) / int_c33ba0a8
 Splinter Cell (Video Game) / int_c36cba70
type
Mooks
 Splinter Cell (Video Game) / int_c36cba70
comment
In Chaos Theory, the "Penthouse" mission's Mooks are civilians and cops, meaning Fisher is seriously scolded for being discovered or violent towards the mooks, and can have his non-primary objectives cancelled for doing so. The reason for this becomes apparent in the next mission, as Fisher is not allowed any kills and alarms can make it nigh-unbeatable by extension.
 Splinter Cell (Video Game) / int_c36cba70
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Splinter Cell (Video Game) / int_c36cba70
 Splinter Cell (Video Game) / int_c37813c5
type
Ninja
 Splinter Cell (Video Game) / int_c37813c5
comment
Ninja: A Running Gag in the earlier games is that Fisher will often overhear guards talking about an intruder and one of them will say it's a ninja, only for the other to call him crazy for thinking so. Chaos Theory in particular has the most well-known instance, where after the requisite conversation, you can grab either of the guys who had it, and then interrogating him has him promptly go full Fan Boy mode, so enthralled by the fact that it really is a ninja that even the threat of murder just has him respond "killed by a ninja, cool!", before asking if you'll kill him with your blowpipe or if you have any tetsubishi on you. Lampshaded at one point in the first game: while trying to carry an unconscious computer analyst out of the CIA for interrogation, Lambert warns Fisher ahead of time about someone from the CIA chatting with Wilkes and their interrogation specialist. Fisher asks how they got spotted, only to be told that they weren't trying to hide - there's nothing wrong with people from different agencies talking on public property, it's the "SIGINT ninja" carrying an unconscious CIA employee out of the building that would be an issue.
 Splinter Cell (Video Game) / int_c37813c5
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Splinter Cell (Video Game) / int_c37813c5
 Splinter Cell (Video Game) / int_c515d358
type
America Saves the Day
 Splinter Cell (Video Game) / int_c515d358
comment
America Saves the Day: Goes through a full Decon-Recon Switch during the series. In Splinter Cell, Sam fights foreign enemies, except for a mole at the CIA, and even then this is due to hackers taking advantage of a compulsive employee hoarding data on an insecure computer rather than active sabotage on the mole's part. In Pandora Tomorrow a rogue CIA agent, turned down by his agency, remains as the final enemy. In Chaos Theory the Big Bad is North Korea, though the Greater-Scope Villain turns out to be an American mercenary army run by Sam's friend Shetland, and a rogue Japanese admiral; both being allies in the first mission. The terrorists of Double Agent are Americans, who attack targets on several continents. In Conviction, Sam is a rogue agent, while the NSA and the Vice President have gone corrupt. He is back with the NSA for Blacklist to save America from a mix of both foreign and American terrorists again.
 Splinter Cell (Video Game) / int_c515d358
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 Splinter Cell (Video Game) / int_c558da6a
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Gunship Rescue
 Splinter Cell (Video Game) / int_c558da6a
comment
Gunship Rescue: You get to hide from a helicopter on the enemy's side some time before Vic's own chopper shows up to blow it away in the "Michigan Ave Reservoir" level of Conviction.
 Splinter Cell (Video Game) / int_c558da6a
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Splinter Cell (Video Game) / int_c558da6a
 Splinter Cell (Video Game) / int_c578f42
type
The Last Thing You Ever See
 Splinter Cell (Video Game) / int_c578f42
comment
The Last Thing You Ever See: One of the best features in Multiplayer. If a Spy player manages to get a Mercenary player into a chokehold, he can whisper into the player's ear until snapping his neck.
 Splinter Cell (Video Game) / int_c578f42
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1.0
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_c578f42
 Splinter Cell (Video Game) / int_c6dccfb7
type
Musical Spoiler
 Splinter Cell (Video Game) / int_c6dccfb7
comment
Musical Spoiler: The games are fairly quiet, focusing on ambient background music... until the player alerts an enemy, at which point different music starts. The music even reveals how sticky the situation is, because the music varies between different levels of the enemies' awareness of the player. Finally, when the music starts to fade, the player is in the clear.
 Splinter Cell (Video Game) / int_c6dccfb7
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Splinter Cell (Video Game) / int_c6dccfb7
 Splinter Cell (Video Game) / int_c7270d1c
type
With This Herring
 Splinter Cell (Video Game) / int_c7270d1c
comment
With This Herring: Blacklist both averts and plays this straight. President Caldwell gives Fourth Echelon usage of Paladin, a heavily-modified transport plane that boasts top-of-the-line equipment. However, you don't get any gear besides your default suit and pistol at the beginning of the game, and any upgrades you buy for the plane (including an upgraded medbay, radar and all of your additional weapons/equipment) have to be purchased with funds you acquire through the course of the campaign.
 Splinter Cell (Video Game) / int_c7270d1c
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 Splinter Cell (Video Game) / int_c85cb635
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WhyDontYaJustShootHim
 Splinter Cell (Video Game) / int_c85cb635
comment
Why Don't Ya Just Shoot Him?: Justified when Reed captures Sam in Conviction, as he is arrogant, surrounded by five armed agents in the same room, believes Sam to be tied up and if the player waits too long to disarm him, Reed will shoot Sam.
 Splinter Cell (Video Game) / int_c85cb635
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 Splinter Cell (Video Game) / int_c93a6560
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Impaled with Extreme Prejudice
 Splinter Cell (Video Game) / int_c93a6560
comment
Impaled with Extreme Prejudice: In the "American Fuel" mission in Blacklist, Sam forces the vehicle Sadiq's lieutenant is escaping in (an ambulance) to crash into a guardrail, and the latter is impaled by shrapnel. Sam can either choose to end his misery after interrogating him, or send in a medical team to extract him.
 Splinter Cell (Video Game) / int_c93a6560
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 Splinter Cell (Video Game) / int_ca3a6dbd
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Informed Ability
 Splinter Cell (Video Game) / int_ca3a6dbd
comment
Informed Ability: Sam is stated to be a Krav Maga practitioner. Up until Conviction, his hand to hand combat moves don't even remotely resemble Krav Maga. Then again, the novels are of questionable canonicity, so this can be excused.
 Splinter Cell (Video Game) / int_ca3a6dbd
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 Splinter Cell (Video Game) / int_cd218d63
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Swiss-Army Gun
 Splinter Cell (Video Game) / int_cd218d63
comment
Swiss-Army Gun: By Chaos Theory and Double Agent, the SC-20K has become one of these to an extent. Even from the start it already had the do-everything launcher that could launch stun rounds, airfoil rounds, and the various camera types on top of the regular gun with its long-range scope, but these games added onto that with a variety of grenade types to launch and the ability to slide the launcher off to replace it with a foregrip for steadier shots, an underbarrel shotgun for more close-range utility in a firefight, or even a 20mm sniper rifle attachment.
 Splinter Cell (Video Game) / int_cd218d63
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 Splinter Cell (Video Game) / int_cdfe12c3
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Nothing Is Scarier
 Splinter Cell (Video Game) / int_cdfe12c3
comment
Nothing Is Scarier: In the Seoul level on Chaos Theory, there is no background music, just silence. This gives the level an eerie feel, combined with the imagery of war going on everywhere (fires, AAA tracer fire, fog, etc.).
 Splinter Cell (Video Game) / int_cdfe12c3
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 Splinter Cell (Video Game) / int_ce68d46b
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Next Sunday A.D.
 Splinter Cell (Video Game) / int_ce68d46b
comment
Next Sunday A.D.: The first few games in the series take place two years after they were released. Splinter Cell was released in 2002 and is set in late 2004, with some bonus missions taking place in early 2005. Pandora Tomorrow was released in 2004 and takes place in 2006. Chaos Theory was released in 2005 and takes place in 2007. Double Agent was released in 2006 and takes place in 2008. Essentials was released in 2006 and one of its missions takes place in early 2009.
 Splinter Cell (Video Game) / int_ce68d46b
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 Splinter Cell (Video Game) / int_ceec4df5
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Roaring Rampage of Revenge
 Splinter Cell (Video Game) / int_ceec4df5
comment
Roaring Rampage of Revenge: In every game before Conviction, Sam has followed the rules. After he finds out that his daughter's death was faked by Third Echelon, the people he had been working for, and specifically Grim and Lambert, he finally crosses the line. The first two levels of Conviction are rather explicitly about Sam being on the hunt his daughter's murderers. He also detours from his infiltration of Third Echelon when he finds one of them, having previously escaped his grasp, with his back turned while begging the Big Bad for protection... And finally, when it turns out that Lambert hired Kobin to find a woman who looked like Sam's daughter and throw her under a truck, and then outright lie that Sarah died in a pathetic way, all to "protect Sam", Sam has a few seconds to rationalize it out... and then slowly develops a semi-tranquil rage. How bad is it? You get unlimited execution marks for the rest of the level. Have fun!
 Splinter Cell (Video Game) / int_ceec4df5
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 Splinter Cell (Video Game) / int_cf496044
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Smoke Out
 Splinter Cell (Video Game) / int_cf496044
comment
Smoke Out: In Conviction, a sign that enemy Splinter Cells are coming.
 Splinter Cell (Video Game) / int_cf496044
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 Splinter Cell (Video Game) / int_cfd25d52
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Shoot Your Mate
 Splinter Cell (Video Game) / int_cfd25d52
comment
Shoot Your Mate: A much more literal version appears in the climax of the co-op story in Conviction, where you are forced to kill or be killed by your fellow player's character. For this reason, only one player at a time can complete the "Survivor" Achievement. Then it turns out Kobin will kill the survivor anyway.
 Splinter Cell (Video Game) / int_cfd25d52
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Splinter Cell (Video Game) / int_cfd25d52
 Splinter Cell (Video Game) / int_d24ed873
type
Developer's Foresight
 Splinter Cell (Video Game) / int_d24ed873
comment
Developer's Foresight: In the first game's training level, the assault course ends with Fisher acquiring a lockpick at a locked door. Should a player then perform the assault course backwards and return to the beginning, they can now access the locked observation room, and have a conversation with Grim. Or smack her in the head and have to start entirely over. It's possible across most of the games to figure out the code to a keypad by looking at the keypad with thermal goggles shortly after someone else enters the code, rather than having to find a data stick somewhere in the level that has the code. This doesn't become mandatory until the abattoir level (two levels away from the end), in which you can read an email from Grinko admonishing his men for the various security holes the player has been able to take advantage of because of sending door codes through unencrypted mail, but as long as you can stay close to someone as they're passing through a coded door without being spotted, you can use this trick from the instant you get the thermal vision mode starting from the fourth level. In Chaos Theory, there's a sequence in the "Penthouse" mission that requires activating an archaic supercomputer. First-time players will undoubtedly need both Grim's and the nearby Engineer's exposition to explain what it is and how to work it; second-time players who jump right in to get it over with will instead get additional dialogue where Sam explains things and what he is doing. Some major characters have interrogation sequences despite how difficult they are to hear. In Version 2 of Double Agent, the final fight has Dufrasne firing at Sam with an M249 from across a trip mine maze; despite this, players who saved enough flashbangs can get close enough to grab him, allowing players to hear a secret conversation (provided the nuclear bomb has enough time left). In both versions of Double Agent, it's noted that Jamie Washington has an artificial pacemaker. Since the OCP is available in Version 2's ending, especially cruel players can send him into cardiac arrest with it, causing him to keel over and die silently.
 Splinter Cell (Video Game) / int_d24ed873
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 Splinter Cell (Video Game) / int_d49f90ea
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Western Terrorists
 Splinter Cell (Video Game) / int_d49f90ea
comment
Western Terrorists: Majid Sadiq plays with this, as he may be ethnically Pakistani but he has a strong British background and was a former MI6 agent, and plenty of the fighters in his organization are Westerners (though his most trusted lieutenants appear to be Arab).
 Splinter Cell (Video Game) / int_d49f90ea
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1.0
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Splinter Cell (Video Game) / int_d49f90ea
 Splinter Cell (Video Game) / int_d5c7b415
type
Elites Are More Glamorous
 Splinter Cell (Video Game) / int_d5c7b415
comment
Elites Are More Glamorous: The series as a whole. The player character is a former Navy Seal who travels the world, engaging in highly-dangerous operations with top-of-the-line equipment and upgrades.
 Splinter Cell (Video Game) / int_d5c7b415
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1.0
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_d5c7b415
 Splinter Cell (Video Game) / int_d94a0b6
type
Unlockable Content
 Splinter Cell (Video Game) / int_d94a0b6
comment
Unlockable Content: In Blacklist, concept art can be unlocked by searching throughout the Paladin for various pieces of recon intel. Also, several suits and weapons are unlocked if the various side mission chains (Grim, Briggs, Charlie, Kobin) are completed.
 Splinter Cell (Video Game) / int_d94a0b6
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1.0
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_d94a0b6
 Splinter Cell (Video Game) / int_d9cf40fa
type
Screw This, I'm Outta Here
 Splinter Cell (Video Game) / int_d9cf40fa
comment
In the first game, the support team outright tells Sam that when he takes out Grinko, his mercenaries will give up and go home now that there's nobody to pay them. Sure enough, the mission immediately ends once you've hollowed out his skull.
 Splinter Cell (Video Game) / int_d9cf40fa
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1.0
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Splinter Cell (Video Game) / int_d9cf40fa
 Splinter Cell (Video Game) / int_db1ab4b1
type
Just a Stupid Accent
 Splinter Cell (Video Game) / int_db1ab4b1
comment
Just a Stupid Accent: In the first game and Chaos Theory, foreign enemies would always speak English to each other in whatever accent matches their ethnicity. Sometimes it would be so bad it got to the point of Narm (just listen to the North Korean soldiers). Thankfully this trope started to stop with Double Agent and was absent from Conviction and Blacklist. Bizarrely averted in Pandora Tomorrow. For whatever reason, almost all the voice actors in this game didn't bother to use any kind of accent. Thus, you get the rather hilarious situation where Indonesian militants, Syrian mercenaries, Israeli police officers and a French train conductor actually sound more American than Sam does (which in itself is funny on another level, as Michael Ironside is Canadian). That same game also averts this trope in a different manner in the Jerusalem level, where you can sneak by two Ultraorthodox rabbis who are speaking in Hebrew to each other. Also averted in that same game's final mission, where the terrorists you are hunting are all Americans. Averted in the PC version of Chaos Theory, where there is an option to have bad guys speak in their proper languages.
 Splinter Cell (Video Game) / int_db1ab4b1
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Splinter Cell (Video Game) / int_db1ab4b1
 Splinter Cell (Video Game) / int_dbca2c99
type
Red Herring
 Splinter Cell (Video Game) / int_dbca2c99
comment
Red Herring: In Chaos Theory, this is the literal name for the Red Nishin yakuza gang. They are also, of course, actual red herrings. Displace's evil mercenaries are here to meet with agents from the rogue ISDF, not the Nishin.
 Splinter Cell (Video Game) / int_dbca2c99
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Splinter Cell (Video Game) / int_dbca2c99
 Splinter Cell (Video Game) / int_dbd8e795
type
Gaiden Game
 Splinter Cell (Video Game) / int_dbd8e795
comment
Gaiden Game: Essentials isn't actually essential to keeping track of the series' plot, but it does cover up any questions you might have about the leap from Double Agent to Conviction... or was supposed to, before Conviction hit Development Hell.
 Splinter Cell (Video Game) / int_dbd8e795
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Splinter Cell (Video Game) / int_dbd8e795
 Splinter Cell (Video Game) / int_dbed9cf7
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I Was Never Here
 Splinter Cell (Video Game) / int_dbed9cf7
comment
I Was Never Here: In Conviction, at the end of the game President Caldwell says something amounting to this about Sam's presence, with a gun pointed at Reed.
 Splinter Cell (Video Game) / int_dbed9cf7
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1.0
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Splinter Cell (Video Game) / int_dbed9cf7
 Splinter Cell (Video Game) / int_dc495663
type
Ship Level
 Splinter Cell (Video Game) / int_dc495663
comment
Ship Level: The preorder or DLC exclusive Billionaire's Yacht in Blacklist.
 Splinter Cell (Video Game) / int_dc495663
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1.0
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Splinter Cell (Video Game) / int_dc495663
 Splinter Cell (Video Game) / int_dcff8307
type
Multi-Platform
 Splinter Cell (Video Game) / int_dcff8307
comment
Multi-Platform: Every game except Essentials. Double Agent is notable for having two different versions depending on the platform.
 Splinter Cell (Video Game) / int_dcff8307
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1.0
 Splinter Cell (Video Game) / int_dcff8307
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Splinter Cell (Video Game) / int_dcff8307
 Splinter Cell (Video Game) / int_de306ba6
type
Worst Aid
 Splinter Cell (Video Game) / int_de306ba6
comment
Worst Aid: Averted and inverted in Blacklist: if you choose to spare the Engineer commander at the end of the Louisiana mission, Sam does not pull out the metal rod that has impaled him in the gut, but rather walks away and tells Grim to call a medic for him. On the flip side, Sam does pull it out if the "kill" choice is taken.
 Splinter Cell (Video Game) / int_de306ba6
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Splinter Cell (Video Game) / int_de306ba6
 Splinter Cell (Video Game) / int_df1793de
type
Updated Re-release
 Splinter Cell (Video Game) / int_df1793de
comment
Updated Re-release: The original trilogy has an HD re-release on the PS3.
 Splinter Cell (Video Game) / int_df1793de
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1.0
 Splinter Cell (Video Game) / int_df1793de
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Splinter Cell (Video Game) / int_df1793de
 Splinter Cell (Video Game) / int_e0b2e1d4
type
Marquee Alter Ego
 Splinter Cell (Video Game) / int_e0b2e1d4
comment
Marquee Alter Ego: Sam starts Conviction as a guy in a sweater with a gun. Over the course of the game he ends up acquiring first his signature pistol, then goggles that look just like his old ones—whipped up by a fanboy, no less—then a newer version of his trademark rifle, then a bulletproof vest, and now he looks more or less like good ol' Sam. Which is why Grim stripping him of his weapons and goggles is a nice bit of symbolism about removing his defenses, making him vulnerable.
 Splinter Cell (Video Game) / int_e0b2e1d4
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1.0
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Splinter Cell (Video Game) / int_e0b2e1d4
 Splinter Cell (Video Game) / int_e154ff08
type
Jack Bauer Interrogation Technique
 Splinter Cell (Video Game) / int_e154ff08
comment
Jack Bauer Interrogation Technique: Conviction features this; the first gameplay footage is of Sam beating answers out of a thug in a restroom. Possibly a Justified Trope since Sam has gone rogue and has few resources aside from himself, making it difficult for him to coax information out any other way.
 Splinter Cell (Video Game) / int_e154ff08
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1.0
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Splinter Cell (Video Game) / int_e154ff08
 Splinter Cell (Video Game) / int_e1fa333c
type
Hannibal Lecture
 Splinter Cell (Video Game) / int_e1fa333c
comment
Shetland in Chaos Theory also survives a fistfight with Fisher long enough for a Hannibal Lecture and Mexican Standoff.
 Splinter Cell (Video Game) / int_e1fa333c
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Splinter Cell (Video Game) / int_e1fa333c
 Splinter Cell (Video Game) / int_e34ada78
type
Authority Equals Asskicking
 Splinter Cell (Video Game) / int_e34ada78
comment
Authority Equals Asskicking: In Pandora Tomorrow Sadono can kill you with one shot (from a pistol, no less); however, since Sadono cannot be taken hostage if he spots you (a requirement to complete the mission), it's more of a Non Standard Game Over. Shetland in Chaos Theory also survives a fistfight with Fisher long enough for a Hannibal Lecture and Mexican Standoff. Emile and Carson in Double Agent are both able to actually break out of a hold when Sam goes to grab them. Carson even manages to force Fisher to drop his knife when he tries to use it. Downplayed in both instances, though, as Fisher still quickly and easily snaps both of their necks, Emile's with a simple punch to the jaw.
 Splinter Cell (Video Game) / int_e34ada78
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Splinter Cell (Video Game) / int_e34ada78
 Splinter Cell (Video Game) / int_e3585b3d
type
No Party Given
 Splinter Cell (Video Game) / int_e3585b3d
comment
No Party Given: Averted. Vice President Calvin Samson is explicitly identified as a Blue Dog Democrat in a bipartisan administration, which makes President Caldwell a Republican.
 Splinter Cell (Video Game) / int_e3585b3d
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 Splinter Cell (Video Game) / int_e3585b3d
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Splinter Cell (Video Game) / int_e3585b3d
 Splinter Cell (Video Game) / int_e3c36782
type
Call-Forward
 Splinter Cell (Video Game) / int_e3c36782
comment
Call-Forward: Essentials was released before Double Agent, but takes place after it and features a level from it as a callback.
 Splinter Cell (Video Game) / int_e3c36782
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 Splinter Cell (Video Game) / int_e3c36782
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Splinter Cell (Video Game) / int_e3c36782
 Splinter Cell (Video Game) / int_e431c24c
type
Not Quite Dead
 Splinter Cell (Video Game) / int_e431c24c
comment
Not Quite Dead: Agent Kestrel (of Conviction's co-op campaign) in Blacklist.
 Splinter Cell (Video Game) / int_e431c24c
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1.0
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_e431c24c
 Splinter Cell (Video Game) / int_e4884264
type
No Sidepaths, No Exploration, No Freedom
 Splinter Cell (Video Game) / int_e4884264
comment
No Sidepaths, No Exploration, No Freedom: Most of the levels in Conviction are extremely linear. Sam will stay on the right path because there is only one route at all - other doorways are blocked by cleaning equipment or other obstacles. Blacklist averts this by rewarding the player for choosing to search around the level or try alternate paths, via "Exploration" bonuses.
 Splinter Cell (Video Game) / int_e4884264
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1.0
 Splinter Cell (Video Game) / int_e4884264
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_e4884264
 Splinter Cell (Video Game) / int_e4965307
type
Composite Character
 Splinter Cell (Video Game) / int_e4965307
comment
Emile Dufraisne is a Composite Character of several allies from previous games. His status as the Big Bad and leader of the JBA who often gives orders personally to Fisher while he's on the job makes him the Lambert expy, but he's also got shades of the various runners (Junior Wilkes, Coen, Redding) in his tendency to transport Fisher to the mission sites, as well as Douglas Shetland for his appearance, his typical more hands-on approach to those missions, and his plans to essentially restart America by killing a lot of people.
 Splinter Cell (Video Game) / int_e4965307
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 Splinter Cell (Video Game) / int_e4965307
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Splinter Cell (Video Game) / int_e4965307
 Splinter Cell (Video Game) / int_e5421161
type
Expy
 Splinter Cell (Video Game) / int_e5421161
comment
Expy: Suhadi Sadono from Pandora Tomorrow is a charismatic guerilla leader who resembles Che Guevara both in looks and clothing style. In one cutscene, an American college student is seen wearing a Suhadi Sadono t-shirt similar to the Che Guevara t-shirts worn by real-life college students. He is also similar in name to Agusto César Sandino, and like him, gains much support and popularity from his people based on his opposition of U.S. military domination in his homeland. In-universe, Double Agent has a few to previous Splinter Cell characters: Emile Dufraisne is a Composite Character of several allies from previous games. His status as the Big Bad and leader of the JBA who often gives orders personally to Fisher while he's on the job makes him the Lambert expy, but he's also got shades of the various runners (Junior Wilkes, Coen, Redding) in his tendency to transport Fisher to the mission sites, as well as Douglas Shetland for his appearance, his typical more hands-on approach to those missions, and his plans to essentially restart America by killing a lot of people. Grimsdottir in turn gets Decomposite Characters. Enrica Villablanca shares her status as the token female of the group and the second most talkative and helpful of the support staff behind Emile, but any and all technical wizardry she performs to more directly aid Fisher actually comes from programs written by the otherwise-rarely-seen Stanley Dayton.
 Splinter Cell (Video Game) / int_e5421161
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 Splinter Cell (Video Game) / int_e5421161
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Splinter Cell (Video Game) / int_e5421161
 Splinter Cell (Video Game) / int_e567510d
type
Determinator
 Splinter Cell (Video Game) / int_e567510d
comment
Determinator: Sam, full stop. What would cause most people to shy away is just another day at the office for him.
 Splinter Cell (Video Game) / int_e567510d
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1.0
 Splinter Cell (Video Game) / int_e567510d
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Splinter Cell (Video Game) / int_e567510d
 Splinter Cell (Video Game) / int_e596f27b
type
Star-Crossed Lovers
 Splinter Cell (Video Game) / int_e596f27b
comment
Star-Crossed Lovers: Sam and Enrica in Double Agent.
 Splinter Cell (Video Game) / int_e596f27b
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1.0
 Splinter Cell (Video Game) / int_e596f27b
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_e596f27b
 Splinter Cell (Video Game) / int_e6043813
type
Like You Would Really Do It
 Splinter Cell (Video Game) / int_e6043813
comment
Like You Would Really Do It: In universe, Sadiq simply refuses to believe that Briggs would kill the Secretary of Defense in cold blood. He's wrong.
 Splinter Cell (Video Game) / int_e6043813
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1.0
 Splinter Cell (Video Game) / int_e6043813
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_e6043813
 Splinter Cell (Video Game) / int_ea2353d3
type
Weak Turret Gun
 Splinter Cell (Video Game) / int_ea2353d3
comment
Weak Turret Gun: Averted throughout the series, but most conspicuously with the ceiling-mounted turret guns in Conviction during the Third Echelon HQ mission, as you cannot even target them for attack, much less destroy them. Other times, there are ways of taking them down, but not by direct assault on them.
 Splinter Cell (Video Game) / int_ea2353d3
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_ea2353d3
 Splinter Cell (Video Game) / int_ea46254a
type
Jiggle Physics
 Splinter Cell (Video Game) / int_ea46254a
comment
Jiggle Physics: Grim, in Conviction. Very noticeable near the beginning of the third level (Price Airfield).
 Splinter Cell (Video Game) / int_ea46254a
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1.0
 Splinter Cell (Video Game) / int_ea46254a
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_ea46254a
 Splinter Cell (Video Game) / int_ecf76ce6
type
Decapitated Army
 Splinter Cell (Video Game) / int_ecf76ce6
comment
Decapitated Army: In the first game, the support team outright tells Sam that when he takes out Grinko, his mercenaries will give up and go home now that there's nobody to pay them. Sure enough, the mission immediately ends once you've hollowed out his skull. In Pandora Tomorrow, the capture of Suhadi Sadono causes the Darah Dan Doa to back down, effectively ending the conflict in East Timor. In Chaos Theory, the death of Doug Shetland puts Displace out of business permanently, and some of the remnants became part of the JBA, as heard in a conversation in Double Agent. Now that the government knows what they've been up to, those who remained standing surely had a lot more explaining to do. The capture of Admiral Otomo also cripples the Japanese I-SDF, as he eventually makes a full confession for his part in the conspiracy in Asia.
 Splinter Cell (Video Game) / int_ecf76ce6
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1.0
 Splinter Cell (Video Game) / int_ecf76ce6
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_ecf76ce6
 Splinter Cell (Video Game) / int_ed59847b
type
Computer Equals Monitor
 Splinter Cell (Video Game) / int_ed59847b
comment
Computer Equals Monitor: In Splinter Cell and Pandora Tomorrow, shooting at screens destroys the computers, though it is acknowledged as not true to life in the second Chinese Embassy mission: one mook destroys a monitor, convinced that is enough to destroy evidence, and is then told by another that their enemies can still recover usable data from what's left and that he has to wipe the hard drive too. Averted since Chaos Theory, which adds the ability to remotely hack computers and requires you to target the actual computer tower - turning off or even destroying the monitors won't affect your ability to hack them.
 Splinter Cell (Video Game) / int_ed59847b
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 Splinter Cell (Video Game) / int_ed59847b
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_ed59847b
 Splinter Cell (Video Game) / int_ef0f881b
type
Trick Arrow
 Splinter Cell (Video Game) / int_ef0f881b
comment
Trick Arrow: The crossbow in Blacklist can be upgraded to fire EMP or non-lethal bolts.
 Splinter Cell (Video Game) / int_ef0f881b
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1.0
 Splinter Cell (Video Game) / int_ef0f881b
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_ef0f881b
 Splinter Cell (Video Game) / int_f0508c08
type
Decomposite Character
 Splinter Cell (Video Game) / int_f0508c08
comment
Grimsdottir in turn gets Decomposite Characters. Enrica Villablanca shares her status as the token female of the group and the second most talkative and helpful of the support staff behind Emile, but any and all technical wizardry she performs to more directly aid Fisher actually comes from programs written by the otherwise-rarely-seen Stanley Dayton.
 Splinter Cell (Video Game) / int_f0508c08
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1.0
 Splinter Cell (Video Game) / int_f0508c08
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_f0508c08
 Splinter Cell (Video Game) / int_f07450a0
type
Balcony Escape
 Splinter Cell (Video Game) / int_f07450a0
comment
Balcony Escape: Used several times throughout the series.
 Splinter Cell (Video Game) / int_f07450a0
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1.0
 Splinter Cell (Video Game) / int_f07450a0
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Splinter Cell (Video Game) / int_f07450a0
 Splinter Cell (Video Game) / int_f3626b09
type
Mercy Kill
 Splinter Cell (Video Game) / int_f3626b09
comment
Mercy Kill: Briggs kills the Secretary of Defense before he can give Sadiq the national security information he was after. Considering how Sadiq was going to torture the Secretary to death, it was the only merciful option available.
 Splinter Cell (Video Game) / int_f3626b09
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1.0
 Splinter Cell (Video Game) / int_f3626b09
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_f3626b09
 Splinter Cell (Video Game) / int_f42f96fa
type
Would Hit a Girl
 Splinter Cell (Video Game) / int_f42f96fa
comment
Would Hit a Girl: Played with in Conviction. Watch carefully now; the player gets to try and hit Grim for jerking Sam around. Sam instead punches the locker she's standing in front of, because she was a trusted co-worker. When she reveals things that she had left hidden for so long, he doesn't have any trouble hitting her. And just to make his point clear, he hits her twice. The first she was expecting. The second was just to make sure it hurt. From the second hit, it sounds like she's taken a bad hit to the jaw.
 Splinter Cell (Video Game) / int_f42f96fa
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 Splinter Cell (Video Game) / int_f42f96fa
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_f42f96fa
 Splinter Cell (Video Game) / int_f511ea9b
type
Product Placement
 Splinter Cell (Video Game) / int_f511ea9b
comment
Product Placement: Conviction actually has dynamic product placement - background TV screens will change ads periodically and during one playthrough, the ads for the movie Devil updated to indicate that it was releasing that week.
 Splinter Cell (Video Game) / int_f511ea9b
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1.0
 Splinter Cell (Video Game) / int_f511ea9b
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_f511ea9b
 Splinter Cell (Video Game) / int_f5a3e496
type
Suspiciously Similar Substitute
 Splinter Cell (Video Game) / int_f5a3e496
comment
Suspiciously Similar Substitute: Victor Coste seems to be essentially a non-evil version of Douglas Shetland. Both are old friends of Sam Fisher who served with him in the US military, currently run a PMC, and assist Sam during his current assignment.
 Splinter Cell (Video Game) / int_f5a3e496
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1.0
 Splinter Cell (Video Game) / int_f5a3e496
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_f5a3e496
 Splinter Cell (Video Game) / int_f765e2d3
type
Dying Alone
 Splinter Cell (Video Game) / int_f765e2d3
comment
Dying Alone: Occasionally crops up with major character deaths, such as Enrica in Double Agent (Version 2) and Irving Lambert in Double Agent (Version 1). Also noted humorously in Pandora Tomorrow when Fisher looks over Soth's file: Also mentioned in one optional interrogation in Chaos Theory's Penthouse level:
 Splinter Cell (Video Game) / int_f765e2d3
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1.0
 Splinter Cell (Video Game) / int_f765e2d3
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1.0
 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_f765e2d3
 Splinter Cell (Video Game) / int_f7d66b6f
type
No-Gear Level
 Splinter Cell (Video Game) / int_f7d66b6f
comment
No-Gear Level: In Version Two of Double Agent, you fight a final boss battle against Dufraisne inside a maze of laser tripmines; he's got a heavy machine gun, you're unarmed (navigating the maze to reach your discarded pistol is a large part of the fight). Of course, it is possible to rush him and stab him, as well as kill him with a frag grenade. In the first few levels of the first game, you only have a pistol and don't get your fancy rifle until the CIA level near the middle of the campaign.
 Splinter Cell (Video Game) / int_f7d66b6f
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1.0
 Splinter Cell (Video Game) / int_f7d66b6f
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 Splinter Cell (Video Game)
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Splinter Cell (Video Game) / int_f7d66b6f
 Splinter Cell (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Splinter Cell (Video Game) / int_f87c42d4
comment
In both versions of Double Agent, it's noted that Jamie Washington has an artificial pacemaker. Since the OCP is available in Version 2's ending, especially cruel players can send him into cardiac arrest with it, causing him to keel over and die silently.
 Splinter Cell (Video Game) / int_f87c42d4
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1.0
 Splinter Cell (Video Game) / int_f87c42d4
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 Splinter Cell (Video Game)
hasFeature
Splinter Cell (Video Game) / int_f87c42d4
 Splinter Cell (Video Game) / int_f9876f7e
type
Faking the Dead
 Splinter Cell (Video Game) / int_f9876f7e
comment
Faking the Dead: Sarah Fisher.
 Splinter Cell (Video Game) / int_f9876f7e
featureApplicability
1.0
 Splinter Cell (Video Game) / int_f9876f7e
featureConfidence
1.0
 Splinter Cell (Video Game)
hasFeature
Splinter Cell (Video Game) / int_f9876f7e
 Splinter Cell (Video Game) / int_f9bc2937
type
Laser Sight
 Splinter Cell (Video Game) / int_f9bc2937
comment
Laser Sight: Used by some Mooks in the first few games, optional for Sam, and can be purchased as an upgrade for several guns in Conviction and Blacklist.
 Splinter Cell (Video Game) / int_f9bc2937
featureApplicability
1.0
 Splinter Cell (Video Game) / int_f9bc2937
featureConfidence
1.0
 Splinter Cell (Video Game)
hasFeature
Splinter Cell (Video Game) / int_f9bc2937
 Splinter Cell (Video Game) / int_fb2ff597
type
Last-Second Ending Choice
 Splinter Cell (Video Game) / int_fb2ff597
comment
Last-Second Ending Choice: Conviction can have you choose whether Sam executes Tom Reed or not. If you don't, Grim shoots him anyway, so the the only thing it really changes is the tone of the scene.
 Splinter Cell (Video Game) / int_fb2ff597
featureApplicability
1.0
 Splinter Cell (Video Game) / int_fb2ff597
featureConfidence
1.0
 Splinter Cell (Video Game)
hasFeature
Splinter Cell (Video Game) / int_fb2ff597
 Splinter Cell (Video Game) / int_fc25c2fb
type
Cruelty Is the Only Option
 Splinter Cell (Video Game) / int_fc25c2fb
comment
Cruelty Is the Only Option: Added as a feature in Conviction. The most obvious are the Jack Bauer Interrogation Technique scenes, but more subtly are places in the game where Sam is required to kill Mooks to proceed.
 Splinter Cell (Video Game) / int_fc25c2fb
featureApplicability
1.0
 Splinter Cell (Video Game) / int_fc25c2fb
featureConfidence
1.0
 Splinter Cell (Video Game)
hasFeature
Splinter Cell (Video Game) / int_fc25c2fb
 Splinter Cell (Video Game) / int_fcd993bd
type
Video Game Cruelty Punishment
 Splinter Cell (Video Game) / int_fcd993bd
comment
In the first game's training level, the assault course ends with Fisher acquiring a lockpick at a locked door. Should a player then perform the assault course backwards and return to the beginning, they can now access the locked observation room, and have a conversation with Grim. Or smack her in the head and have to start entirely over.
 Splinter Cell (Video Game) / int_fcd993bd
featureApplicability
1.0
 Splinter Cell (Video Game) / int_fcd993bd
featureConfidence
1.0
 Splinter Cell (Video Game)
hasFeature
Splinter Cell (Video Game) / int_fcd993bd
 Splinter Cell (Video Game) / int_fcd9b657
type
Gallows Humor
 Splinter Cell (Video Game) / int_fcd9b657
comment
While Sam Fisher doesn't come across as very depressed in the first three games, it doesn't stop Gallows Humor from being a part of the character's personality.
 Splinter Cell (Video Game) / int_fcd9b657
featureApplicability
1.0
 Splinter Cell (Video Game) / int_fcd9b657
featureConfidence
1.0
 Splinter Cell (Video Game)
hasFeature
Splinter Cell (Video Game) / int_fcd9b657
 Splinter Cell (Video Game) / int_fe0330fb
type
Brick Joke
 Splinter Cell (Video Game) / int_fe0330fb
comment
Brick Joke: The Framing Device of Conviction is Vic Coste's interrogation by Black Arrow. In Blacklist, the ending shows that Vic is to be one of the chief interrogators of Majid Sadiq in Guantanamo Bay, a direct reversal.
 Splinter Cell (Video Game) / int_fe0330fb
featureApplicability
1.0
 Splinter Cell (Video Game) / int_fe0330fb
featureConfidence
1.0
 Splinter Cell (Video Game)
hasFeature
Splinter Cell (Video Game) / int_fe0330fb
 Splinter Cell (Video Game) / int_fe1d3a6b
type
Kill the Lights
 Splinter Cell (Video Game) / int_fe1d3a6b
comment
Kill the Lights: This is a tactic that can be used by Sam by using his small arms to shoot out anything that emits light ranging from light bulbs to the lighting sign in order to reduce chances of him being caught out in the open. On the other hand, this can be used by Sam to sneak up on an enemy and grab them from the side or from the back.
 Splinter Cell (Video Game) / int_fe1d3a6b
featureApplicability
1.0
 Splinter Cell (Video Game) / int_fe1d3a6b
featureConfidence
1.0
 Splinter Cell (Video Game)
hasFeature
Splinter Cell (Video Game) / int_fe1d3a6b
 Splinter Cell (Video Game) / int_ff7c3bb0
type
Stronger with Age
 Splinter Cell (Video Game) / int_ff7c3bb0
comment
Stronger with Age: Sam's abilities simply get more fearsome with time.
 Splinter Cell (Video Game) / int_ff7c3bb0
featureApplicability
1.0
 Splinter Cell (Video Game) / int_ff7c3bb0
featureConfidence
1.0
 Splinter Cell (Video Game)
hasFeature
Splinter Cell (Video Game) / int_ff7c3bb0
 Splinter Cell (Video Game) / int_ff7f34c5
type
Pet the Dog
 Splinter Cell (Video Game) / int_ff7f34c5
comment
Pet the Dog: In Blacklist. At the end of the co-op campaign, Kobin expresses concern and sympathy for what happened to Kestrel, even though he's the one who shot and delivered the agent to the Voron militia in the first place.
 Splinter Cell (Video Game) / int_ff7f34c5
featureApplicability
1.0
 Splinter Cell (Video Game) / int_ff7f34c5
featureConfidence
1.0
 Splinter Cell (Video Game)
hasFeature
Splinter Cell (Video Game) / int_ff7f34c5
 Splinter Cell (Video Game) / int_ffad4e9f
type
Shown Their Work
 Splinter Cell (Video Game) / int_ffad4e9f
comment
Shown Their Work: The final mission of Blacklist takes place in a large underground bunker under Denver International Airport known as "Site F." This is actually a nod to a lesser-known conspiracy theory that somebody note Take your pick: the United States government, The Illuminati, the New World Order, a Reptilian Conspiracy, The Greys, etc. maintains a secret Elaborate Underground Base under said airport. The evidence theorists offer for this is that the airport is the largest one in the U.S. and it has a massive tunnel network of unusual design, high volumes of electromagnetic signals coming from underground and many plaques and engravings at the airport having cryptic messages such as one referring to "The New World Airport Commission."
 Splinter Cell (Video Game) / int_ffad4e9f
featureApplicability
1.0
 Splinter Cell (Video Game) / int_ffad4e9f
featureConfidence
1.0
 Splinter Cell (Video Game)
hasFeature
Splinter Cell (Video Game) / int_ffad4e9f
 Splinter Cell (Video Game) / int_name
type
ItemName
 Splinter Cell (Video Game) / int_name
comment
 Splinter Cell (Video Game) / int_name
featureApplicability
1.0
 Splinter Cell (Video Game) / int_name
featureConfidence
1.0
 Splinter Cell (Video Game)
hasFeature
Splinter Cell (Video Game) / int_name
 Splinter Cell (Video Game) / int_name
itemName
Splinter Cell (Video Game)

The following is a list of statements referring to the current page from other pages.

 SplinterCell
seeAlso
Splinter Cell (Video Game)
 Splinter Cell (Video Game)
hasFeature
A.K.A.-47 / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Action-Based Mission / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Actionized Sequel / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Adaptation Explanation Extrication / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Alas, Poor Scrappy / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Always Close / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Always Over the Shoulder / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Anti-Frustration Features / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Apologetic Attacker / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Artificial Atmospheric Actions / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Artificial Brilliance / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Asymmetric Multiplayer / int_615cf742
 Splinter Cell (Video Game)
hasFeature
Balcony Escape / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Bald Black Leader Guy / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Barrier-Busting Blow / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Battle Theme Music / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Benevolent Architecture / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Big Blackout / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Blatant Item Placement / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Blinded by the Light / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Borrowed Biometric Bypass / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Bulletproof Vest / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Bulletproof Human Shield / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Cable-Car Action Sequence / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Cacophony Cover-Up / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Call a Hit Point a "Smeerp" / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Camping a Crapper / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Capital Offensive / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Casual Danger Dialog / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Casual Danger Dialogue / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Ceiling Cling / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Character Blog / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Chevalier vs. Rogue / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Choke Holds / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Cloak and Dagger / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Come Out, Come Out, Wherever You Are / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Computer Equals Monitor / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Concealing Canvas / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Conspicuously Selective Perception / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Conspiracy Thriller / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Controllable Helplessness / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Counting Bullets / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Creator Provincialism / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Darkness Equals Death / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Dead Man's Switch / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Dead Man's Trigger Finger / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Deadly Euphemism / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Decapitated Army / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Deliberately Monochrome / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Den of Iniquity / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Destroy the Security Camera / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Developer's Foresight / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Diegetic Interface / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Difficulty Spike / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Dirty Bomb / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Dirty Communists / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Doom Doors / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Dragon Their Feet / int_4c213722
 Splinter Cell (Video Game)
hasFeature
EMP / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Edge Gravity / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Enemy Chatter / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Enhanced Interrogation Techniques / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Everything Fades / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Everything Is Online / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Exact Eavesdropping / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Experienced Protagonist / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Exploding Fish Tanks / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Faceless Goons / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Falling Chandelier of Doom / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Form-Fitting Wardrobe / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Future Spandex / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Gameplay Grading / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Gas Leak Cover-Up / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Get into Jail Free / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Glowing Eyes of Doom / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Goggles Do Something Unusual / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Good Guns, Bad Guns / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Goomba Stomp / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Hand Rubbing / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Handguns / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Harder Than Hard / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Heal Thyself / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Heroic Ambidexterity / int_4c213722
 Splinter Cell (Video Game)
hasFeature
He's Just Hiding / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Highly Visible Password / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Hit Me, Dammit! / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Hollywood Silencer / int_4c213722
 Splinter Cell (Video Game)
hasFeature
I Surrender, Suckers / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Iconic Item / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Immersive Sim / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Impossibly Cool Clothes / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Improperly Placed Firearms / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Improvised Zipline / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Infrared X-Ray Camera / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Insecurity Camera / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Institutional Allegiance Concealment / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Insurmountable Waist-Height Fence / int_4c213722
 Splinter Cell (Video Game)
hasFeature
It's Probably Nothing / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Just a Stupid Accent / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Justified Tutorial / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Kaizo Trap / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Kill the Lights / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Land Mine Goes "Click!" / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Le Parkour / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Leave No Witnesses / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Let Me Get This Straight... / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Limited Loadout / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Locked Door / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Make It Look Like a Struggle / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Master of Unlocking / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Mercy Rewarded / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Metaphorgotten / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Military and Warfare Video Games / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Missing Mission Control / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Mission Control / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Mook Lieutenant / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Mooks, but no Bosses / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Motive Rant / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Mundane Object Amazement / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Name Order Confusion / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Nebulous Evil Organisation / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Next Sunday A.D. / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Night-Vision Goggles / int_4c213722
 Splinter Cell (Video Game)
hasFeature
No Party Given / int_4c213722
 Splinter Cell (Video Game)
hasFeature
No Sidepaths, No Exploration, No Freedom / int_4c213722
 Splinter Cell (Video Game)
hasFeature
No Such Agency / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Non-Standard Game Over / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Not Even Bothering with the Accent / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Optional Stealth / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Orphaned Reference / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Over-the-Shoulder Carry / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Pacifist Run / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Password Slot Machine / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Perma-Stubble / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Plot Lock / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Pop-Star Composer / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Pop-Up Texting / int_4c213722
 Splinter Cell (Video Game)
hasFeature
President Evil / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Progressively Prettier / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Punch-Clock Hero / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Railing Kill / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Reformulated Game / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Remixed Level / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Resources Management Gameplay / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Revealing Cover-Up / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Rogue Agent / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Safety in Muggles / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Scunthorpe Problem / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Sentry Gun / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Sequel Difficulty Drop / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Serkis Folk / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Set a Mook to Kill a Mook / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Shake Someone, Objects Fall / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Ship Level / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Shoe Phone / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Short-Range Long-Range Weapon / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Signature Sound Effect / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Slaughterhouse Fight / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Sniper Scope Sway / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Soft Glass / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Songs in the Key of Panic / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Spy Cam / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Spy Catsuit / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Spy Satellites / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Standard FPS Guns / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Stealth-Based Game / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Stealth-Based Mission / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Stealth Run / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Sticks to the Back / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Stock Scream / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Stock Sound Effects / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Stun Guns / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Stylized for the Viewer / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Sue Donym / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Suicidal Overconfidence / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Super Title 64 Advance / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Super Wrist-Gadget / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Tae Kwon Door / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Tap on the Head / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Technicolor Ninjas / int_4c213722
 Splinter Cell (Video Game)
hasFeature
That Poor Cat / int_4c213722
 Splinter Cell (Video Game)
hasFeature
The All-Seeing A.I. / int_4c213722
 Splinter Cell (Video Game)
hasFeature
The Computer Is a Cheating Bastard / int_4c213722
 Splinter Cell (Video Game)
hasFeature
The Greatest Story Never Told / int_4c213722
 Splinter Cell (Video Game)
hasFeature
The Joys of Torturing Mooks / int_4c213722
 Splinter Cell (Video Game)
hasFeature
The Little Detecto / int_4c213722
 Splinter Cell (Video Game)
hasFeature
The Original Darrin / int_4c213722
 Splinter Cell (Video Game)
hasFeature
The Paralyzer / int_4c213722
 Splinter Cell (Video Game)
hasFeature
The Short War / int_4c213722
 Splinter Cell (Video Game)
hasFeature
The Stinger / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Throwing the Distraction / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Too Awesome to Use / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Two-Keyed Lock / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Tyop on the Cover / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Underside Ride / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Unexpected Gameplay Change / int_615cf742
 Splinter Cell (Video Game)
hasFeature
Unusable Enemy Equipment / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Upgrade vs. Prototype Fight / int_615cf742
 Splinter Cell (Video Game)
hasFeature
Variable Mix / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Version-Exclusive Content / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Vertical Kidnapping / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Video Game Cruelty Punishment / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Video Game Long-Runners / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Video Game Caring Potential / int_615cf742
 Splinter Cell (Video Game)
hasFeature
Virtual Paper Doll / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Visibility Meter / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Voice with an Internet Connection / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Wall Jump / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Weak Turret Gun / int_4c213722
 Splinter Cell (Video Game)
hasFeature
What the Hell, Player? / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Who Forgot The Lights? / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Win Back the Crowd / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Win One for the Gipper / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Word Salad Title / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Would Not Shoot a Good Guy / int_4c213722
 SpongeBobSquarePants
seeAlso
Splinter Cell (Video Game)
 SplinterCell
sameAs
Splinter Cell (Video Game)
 Splinter Cell (Video Game)
hasFeature
Enter Solution Here / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Floorboard Failure / int_4c213722
 Splinter Cell (Video Game)
hasFeature
Never Say That Again / int_4c213722