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Star Conflict (Video Game)

 Star Conflict (Video Game)
type
TVTItem
 Star Conflict (Video Game)
label
Star Conflict (Video Game)
 Star Conflict (Video Game)
page
StarConflict
 Star Conflict (Video Game)
comment
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Star Conflict is a Free-to-Play Sci-fi Flight-Sim MMO. It is being developed by Gaijin Entertainment, who are also behind the popular War Thunder, and was first released on February 27th, 2013.The game is based on Player versus Player battles between two teams. There are various PvP game modes, including Team Deathmatch, Domination (3 beacons; capture and hold them), Beacon Hunt (king of the hill style), Combat Recon, where one player is designated captain, and the other players can respawn an unlimited number of times as long as he is still alive. The game also offers PvE missions, pitting four players against waves of enemies to complete missions across three rounds (with the exception of Fire Support and Defense Contract; those only have one) per map. Open Space/ Invasion, the third mode, is an open world sandbox where players can complete assigned missions, gather resources for crafting, or pursue a career as a law abiding citizen / lawless pirate. Finally, there is a "Custom Battle" mode which provides players with tremendous opportunities for choosing the type of gameplay that suits them best.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })The game has four ship classes as of Season 3: light and fast interceptors, powerful fighters, well-defended frigates, and slow but deadly destroyers. Each class has three roles - they can be fitted with various modules appropriate for said roles: ECM, Recon, and Covert Ops for interceptors, Gunship, Tackler, and Command for fighters, and Long Range, Engineering, and Guard for frigates. Destroyers only have one role, named Suppressor. In addition, each role has a unique special ability that provides benefits, making it easier for players to determine what course of action they want to choose on the battlefield.The official website can be visited here.
 Star Conflict (Video Game)
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2022-05-16T00:57:53Z
 Star Conflict (Video Game)
parsed
2022-05-16T00:57:53Z
 Star Conflict (Video Game)
isPartOf
DBTropes
 Star Conflict (Video Game) / int_11719c53
type
Everyone Has a Special Move
 Star Conflict (Video Game) / int_11719c53
comment
Everyone Has a Special Move: Each ship class and role has unique activated abilities and a special skill.
 Star Conflict (Video Game) / int_11719c53
featureApplicability
1.0
 Star Conflict (Video Game) / int_11719c53
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1.0
 Star Conflict (Video Game)
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Star Conflict (Video Game) / int_11719c53
 Star Conflict (Video Game) / int_1bf47ada
type
The Medic
 Star Conflict (Video Game) / int_1bf47ada
comment
The Medic: Engineer frigates with their shield and hull restoring auras and static, deployable stations.
 Star Conflict (Video Game) / int_1bf47ada
featureApplicability
1.0
 Star Conflict (Video Game) / int_1bf47ada
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1.0
 Star Conflict (Video Game)
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Star Conflict (Video Game) / int_1bf47ada
 Star Conflict (Video Game) / int_263bb4ec
type
Wave-Motion Gun
 Star Conflict (Video Game) / int_263bb4ec
comment
Wave-Motion Gun: The Pyro Emitter module for destroyers.
 Star Conflict (Video Game) / int_263bb4ec
featureApplicability
1.0
 Star Conflict (Video Game) / int_263bb4ec
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1.0
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Star Conflict (Video Game) / int_263bb4ec
 Star Conflict (Video Game) / int_2a542c7d
type
Beam Spam
 Star Conflict (Video Game) / int_2a542c7d
comment
Beam Spam: Any Long Range Frigate equipped with either the Beam Cannon or the Heavy Blaster on their 6 main turrets. Destroyers with the Meson Cannon equipped also qualify.
 Star Conflict (Video Game) / int_2a542c7d
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1.0
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Star Conflict (Video Game) / int_2a542c7d
 Star Conflict (Video Game) / int_2b706ca
type
More Dakka
 Star Conflict (Video Game) / int_2b706ca
comment
More Dakka: The Gunship's Overdrive ability increases the rate of fire of its weapons by 50%. Equipping multiple Iridium Heatsinks can achieve a similar effect. For even more dakka, install 3 Iridium Heatsinks and an Assault Railgun onto a Gunship.
 Star Conflict (Video Game) / int_2b706ca
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1.0
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Star Conflict (Video Game) / int_2b706ca
 Star Conflict (Video Game) / int_2f253c94
type
Glass Cannon
 Star Conflict (Video Game) / int_2f253c94
comment
Glass Cannon: Certain builds can stray into this, but the Eagle-B (a rank 9 Federation premium interceptor) is pretty much always a glass cannon. It is one of the few mid-tier Interceptors that has no capacitor slot, meaning it cannot fit an Emergency Barrier - a device that gives you about one second of invincibility when your health drops critically low. Combined with generally low health, the Eagle-B can dish out a lot of damage, but is always vulnerable to being blown up by a lucky torpedo or Disintegrator shot.
 Star Conflict (Video Game) / int_2f253c94
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1.0
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Star Conflict (Video Game) / int_2f253c94
 Star Conflict (Video Game) / int_30bf3ff4
type
Beef Gate
 Star Conflict (Video Game) / int_30bf3ff4
comment
Beef Gate: Predators in Invasion/ Open Space can feel like this at times. They have an insane amount of health, do a lot of damage, and are difficult to defeat even for players with a Rank 15 ship specially built to fight aliens. And they can appear in sectors that are supposedly suitable for Rank 7 ships... More generally, any high level enemy in Open Space is essentially a beef gate for ships that stray more than one or two systems from the starting point.
 Star Conflict (Video Game) / int_30bf3ff4
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1.0
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Star Conflict (Video Game) / int_30bf3ff4
 Star Conflict (Video Game) / int_3114c1e5
type
Ramming Always Works
 Star Conflict (Video Game) / int_3114c1e5
comment
Ramming Always Works: Well, it always inflicts damage anyway. The damage ignores shields.
 Star Conflict (Video Game) / int_3114c1e5
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1.0
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Star Conflict (Video Game) / int_3114c1e5
 Star Conflict (Video Game) / int_392ccbc9
type
Close-Range Combatant
 Star Conflict (Video Game) / int_392ccbc9
comment
Close-Range Combatant: Covert Ops interceptors with their short range Plasma Arc. Interceptor weapons in general have a shorter range than other ships weaponry.
 Star Conflict (Video Game) / int_392ccbc9
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1.0
 Star Conflict (Video Game) / int_392ccbc9
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Star Conflict (Video Game) / int_392ccbc9
 Star Conflict (Video Game) / int_39ed1c8a
type
Conspiracy Theorist
 Star Conflict (Video Game) / int_39ed1c8a
comment
Conspiracy Theorist: The writing board on the official forums has more than a few conspiracy theories about the game's lore.
 Star Conflict (Video Game) / int_39ed1c8a
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1.0
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Star Conflict (Video Game) / int_39ed1c8a
 Star Conflict (Video Game) / int_4536fd29
type
Energy Weapon
 Star Conflict (Video Game) / int_4536fd29
comment
Energy Weapon: Most laser weapons are hitscan, dealing damage every second. Played straight with the Heavy Blaster and Meson Cannon.
 Star Conflict (Video Game) / int_4536fd29
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1.0
 Star Conflict (Video Game) / int_4536fd29
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Star Conflict (Video Game) / int_4536fd29
 Star Conflict (Video Game) / int_53e1f74c
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Asteroid Thicket
 Star Conflict (Video Game) / int_53e1f74c
comment
Asteroid Thicket: Most of the battlefields and Invasion sectors are these. Larger asteroids are static and define the stage, but some smaller rocks can be bumped by players and moved around.
 Star Conflict (Video Game) / int_53e1f74c
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1.0
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Star Conflict (Video Game) / int_53e1f74c
 Star Conflict (Video Game) / int_556a4e20
type
The Empire
 Star Conflict (Video Game) / int_556a4e20
comment
The Empire: Exactly What It Says on the Tin. Their ships are the slowest of the three factions and have weak shields, but have strong hulls.
 Star Conflict (Video Game) / int_556a4e20
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1.0
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Star Conflict (Video Game) / int_556a4e20
 Star Conflict (Video Game) / int_5874eb12
type
Organic Technology
 Star Conflict (Video Game) / int_5874eb12
comment
Organic Technology: The fourth season, "Evolution" is based around this, with the ability to grow your own ships out of live crystals.
 Star Conflict (Video Game) / int_5874eb12
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1.0
 Star Conflict (Video Game) / int_5874eb12
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Star Conflict (Video Game) / int_5874eb12
 Star Conflict (Video Game) / int_5969d512
type
Computer Voice
 Star Conflict (Video Game) / int_5969d512
comment
Computer Voice: A female computer will helpfully chime in to inform you when enemy ship's are destroyed, when shields are down, when beacons are captured and so on.
 Star Conflict (Video Game) / int_5969d512
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1.0
 Star Conflict (Video Game) / int_5969d512
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 Star Conflict (Video Game)
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Star Conflict (Video Game) / int_5969d512
 Star Conflict (Video Game) / int_5979acea
type
Fragile Speedster
 Star Conflict (Video Game) / int_5979acea
comment
Fragile Speedster: Interceptors and any ship that fits a lot of Sub-Matter Shields and Lightweight Hulls. Fighters, or even frigates can also become fragile speedsters by focusing on engines and speed-boosting modules, rather than armor. Federation ships in general are Fragile Speedsters compared to other factions.
 Star Conflict (Video Game) / int_5979acea
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 Star Conflict (Video Game)
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Star Conflict (Video Game) / int_5979acea
 Star Conflict (Video Game) / int_61e43473
type
Dramatic Space Drifting
 Star Conflict (Video Game) / int_61e43473
comment
Dramatic Space Drifting: Blown up ships leave behind debris that can be bumped around and can cause collision damage if run into at high speed.
 Star Conflict (Video Game) / int_61e43473
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1.0
 Star Conflict (Video Game) / int_61e43473
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Star Conflict (Video Game) / int_61e43473
 Star Conflict (Video Game) / int_61ff365d
type
Deflector Shields
 Star Conflict (Video Game) / int_61ff365d
comment
Deflector Shields: All ships have them, but Empire ships have weaker ones, Jericho ships have stronger ones, and Command fighters have an additional shield they can use.
 Star Conflict (Video Game) / int_61ff365d
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1.0
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Star Conflict (Video Game) / int_61ff365d
 Star Conflict (Video Game) / int_70e34c75
type
Player Versus Player
 Star Conflict (Video Game) / int_70e34c75
comment
Player Versus Player: One of the modes of the game.
 Star Conflict (Video Game) / int_70e34c75
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1.0
 Star Conflict (Video Game) / int_70e34c75
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 Star Conflict (Video Game)
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Star Conflict (Video Game) / int_70e34c75
 Star Conflict (Video Game) / int_740f59b4
type
ColorCodedForYourConvenience
 Star Conflict (Video Game) / int_740f59b4
comment
Color-Coded for Your Convenience: The damage types; blue for EM, red for thermal, and yellow for kinetic.
 Star Conflict (Video Game) / int_740f59b4
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1.0
 Star Conflict (Video Game) / int_740f59b4
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 Star Conflict (Video Game)
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Star Conflict (Video Game) / int_740f59b4
 Star Conflict (Video Game) / int_7789df57
type
Healing Shiv
 Star Conflict (Video Game) / int_7789df57
comment
Healing Shiv: The "Eclipse" Launcher for Engineering frigates repairs allied hulls upon hit.
 Star Conflict (Video Game) / int_7789df57
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1.0
 Star Conflict (Video Game) / int_7789df57
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Star Conflict (Video Game) / int_7789df57
 Star Conflict (Video Game) / int_78270847
type
Curse Cut Short
 Star Conflict (Video Game) / int_78270847
comment
Curse Cut Short: This can happen if a player or NPC is killed partway through an audio clip.
 Star Conflict (Video Game) / int_78270847
featureApplicability
1.0
 Star Conflict (Video Game) / int_78270847
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 Star Conflict (Video Game)
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Star Conflict (Video Game) / int_78270847
 Star Conflict (Video Game) / int_7b538e96
type
Prestigious Player Title
 Star Conflict (Video Game) / int_7b538e96
comment
Prestigious Player Title: Can be unlocked via achievements or participating in events.
 Star Conflict (Video Game) / int_7b538e96
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1.0
 Star Conflict (Video Game) / int_7b538e96
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 Star Conflict (Video Game)
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Star Conflict (Video Game) / int_7b538e96
 Star Conflict (Video Game) / int_7ba493b0
type
Always Accurate Attack
 Star Conflict (Video Game) / int_7ba493b0
comment
Always Accurate Attack: The Thi'Lith Beam, an alien weapon for fighters, fires auto-aim hitscan bolts at whatever is in its (very large) line of sight.
 Star Conflict (Video Game) / int_7ba493b0
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1.0
 Star Conflict (Video Game) / int_7ba493b0
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 Star Conflict (Video Game)
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Star Conflict (Video Game) / int_7ba493b0
 Star Conflict (Video Game) / int_834427cd
type
Cap
 Star Conflict (Video Game) / int_834427cd
comment
Cap: Ships can only move up to 700 m/s due to hardware/server limitations. Weapons have a 300 RPM limit.
 Star Conflict (Video Game) / int_834427cd
featureApplicability
1.0
 Star Conflict (Video Game) / int_834427cd
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1.0
 Star Conflict (Video Game)
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Star Conflict (Video Game) / int_834427cd
 Star Conflict (Video Game) / int_8b93a168
type
Macross Missile Massacre
 Star Conflict (Video Game) / int_8b93a168
comment
Macross Missile Massacre: The Octopus missiles for frigates, and the Firestorm rockets for Gunships. Both of these shoot five missiles rapidly, as opposed to one. The "Tempest" Launcher for destroyers also counts, firing twenty homing missiles when activated.
 Star Conflict (Video Game) / int_8b93a168
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1.0
 Star Conflict (Video Game) / int_8b93a168
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 Star Conflict (Video Game)
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Star Conflict (Video Game) / int_8b93a168
 Star Conflict (Video Game) / int_992aa05b
type
Space Friction
 Star Conflict (Video Game) / int_992aa05b
comment
Space Friction: Ships will gradually lose speed in space if not accelerating.
 Star Conflict (Video Game) / int_992aa05b
featureApplicability
1.0
 Star Conflict (Video Game) / int_992aa05b
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1.0
 Star Conflict (Video Game)
hasFeature
Star Conflict (Video Game) / int_992aa05b
 Star Conflict (Video Game) / int_99a12edd
type
Cyborg
 Star Conflict (Video Game) / int_99a12edd
comment
Cyborg: Those part of the Jericho faction start early as childhood and those that aren't are viewed with suspicion.
 Star Conflict (Video Game) / int_99a12edd
featureApplicability
1.0
 Star Conflict (Video Game) / int_99a12edd
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 Star Conflict (Video Game)
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Star Conflict (Video Game) / int_99a12edd
 Star Conflict (Video Game) / int_9acca54a
type
ArbitraryMaximumRange
 Star Conflict (Video Game) / int_9acca54a
comment
Arbitrary Maximum Range: All weapons have this. Non-explosive projectiles disappear at their maximum range, laser weapons terminate suddenly, and explosive projectiles and missiles detonate upon reaching their maximum range.
 Star Conflict (Video Game) / int_9acca54a
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1.0
 Star Conflict (Video Game) / int_9acca54a
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 Star Conflict (Video Game)
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Star Conflict (Video Game) / int_9acca54a
 Star Conflict (Video Game) / int_9b9397bb
type
Difficult, but Awesome
 Star Conflict (Video Game) / int_9b9397bb
comment
Difficult, but Awesome: Interceptors are fragile, one wrong move or run into a tackler and it's all over, but their sheer maneuverability and surprising amount of damage can let them take down most frigates and fly rings around destroyers in the hands of a skilled player. In the case of destroyers, interceptors are small enough that they can actually fit through the personal shields of one, and damage hull directly at point blank range!
 Star Conflict (Video Game) / int_9b9397bb
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1.0
 Star Conflict (Video Game) / int_9b9397bb
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 Star Conflict (Video Game)
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Star Conflict (Video Game) / int_9b9397bb
 Star Conflict (Video Game) / int_a34c7bb8
type
Player-Guided Missile
 Star Conflict (Video Game) / int_a34c7bb8
comment
Player-Guided Missile: The Guided Torpedo special module for Jericho Long Range frigates.
 Star Conflict (Video Game) / int_a34c7bb8
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1.0
 Star Conflict (Video Game) / int_a34c7bb8
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 Star Conflict (Video Game)
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Star Conflict (Video Game) / int_a34c7bb8
 Star Conflict (Video Game) / int_b663974e
type
We Will Spend Credits in the Future
 Star Conflict (Video Game) / int_b663974e
comment
We Will Spend Credits in the Future: Credits act as the game's main currency. Averted with faction-specific "Loyalty vouchers", which functions as a currency, and "Galactic Standards", which appear to be actual gold coins and act as the game's premium currency.
 Star Conflict (Video Game) / int_b663974e
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Star Conflict (Video Game) / int_b663974e
 Star Conflict (Video Game) / int_c02ce551
type
Straight for the Commander
 Star Conflict (Video Game) / int_c02ce551
comment
Straight for the Commander: The Combat Recon game mode. Averted, in that killing the captain only stops a team from respawning.
 Star Conflict (Video Game) / int_c02ce551
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-1.0
 Star Conflict (Video Game) / int_c02ce551
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Star Conflict (Video Game) / int_c02ce551
 Star Conflict (Video Game) / int_c75df49a
type
Shout-Out
 Star Conflict (Video Game) / int_c75df49a
comment
Shout-Out: One of the medals is named Tis But a Scratch.
 Star Conflict (Video Game) / int_c75df49a
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1.0
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Star Conflict (Video Game) / int_c75df49a
 Star Conflict (Video Game) / int_ccab244d
type
Kinetic Weapons Are Just Better
 Star Conflict (Video Game) / int_ccab244d
comment
Kinetic Weapons Are Just Better: Zig-zagged. Kinetic weapons are the strongest weapons against ship hulls, but the weakest against shields.
 Star Conflict (Video Game) / int_ccab244d
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1.0
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Star Conflict (Video Game) / int_ccab244d
 Star Conflict (Video Game) / int_cd2b8aa3
type
Space Is Noisy
 Star Conflict (Video Game) / int_cd2b8aa3
comment
Space Is Noisy: Nearby ships sound like jets when they pass nearby.
 Star Conflict (Video Game) / int_cd2b8aa3
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1.0
 Star Conflict (Video Game) / int_cd2b8aa3
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Star Conflict (Video Game) / int_cd2b8aa3
 Star Conflict (Video Game) / int_d1bd15ff
type
Ambushing Enemy
 Star Conflict (Video Game) / int_d1bd15ff
comment
Ambushing Enemy: The Tackler class ships can cloak themselves, rendering them invisible both visually and on radar. Combined with its faster than average speed, a tackler can destroy Interceptors in the blink of an eye and easily destroy unaware fighters or Long Range frigates.
 Star Conflict (Video Game) / int_d1bd15ff
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1.0
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Star Conflict (Video Game) / int_d1bd15ff
 Star Conflict (Video Game) / int_d2f577a1
type
Lead the Target
 Star Conflict (Video Game) / int_d2f577a1
comment
Lead the Target: For most non-laser weapons. The Phaser is an exception.
 Star Conflict (Video Game) / int_d2f577a1
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1.0
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Star Conflict (Video Game) / int_d2f577a1
 Star Conflict (Video Game) / int_d5995bfd
type
Roboteching
 Star Conflict (Video Game) / int_d5995bfd
comment
Roboteching: Mostly averted. Almost all weapons travel in a straight line, and missiles must travel in arcs to reach their targets. Played straight with the Phaser weapon, which shoots a ball of energy that follows the player's cursor.
 Star Conflict (Video Game) / int_d5995bfd
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-1.0
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Star Conflict (Video Game) / int_d5995bfd
 Star Conflict (Video Game) / int_db6230b7
type
Lightning Bruiser
 Star Conflict (Video Game) / int_db6230b7
comment
Lightning Bruiser: Empire Gunships when built for hull tankiness and using their mobility and firerate boosting Overdrive ability. Also, destroyers of the Federation can be built to exceed 400 m/s. As a result, you get a ship that is faster than some interceptors, has more than 100,000 survivability, and is fitted with exceedingly deadly weapons.
 Star Conflict (Video Game) / int_db6230b7
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1.0
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Star Conflict (Video Game) / int_db6230b7
 Star Conflict (Video Game) / int_df858e81
type
Shoot the Medic First
 Star Conflict (Video Game) / int_df858e81
comment
Shoot the Medic First: Engineering frigates are naturally a priority target in PVP.
 Star Conflict (Video Game) / int_df858e81
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1.0
 Star Conflict (Video Game) / int_df858e81
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Star Conflict (Video Game) / int_df858e81
 Star Conflict (Video Game) / int_e4878443
type
Character Class System
 Star Conflict (Video Game) / int_e4878443
comment
Character Class System: Not counting Special type ships, there are 4 ship classes, with 10 ship sub classes Interceptors are the Fragile Speedster Glass Cannon, Critical Hit Class and the Fleet's Scout. Small in size, they can move extremely quickly,can dish out high damage, despite having only 2 weapon turrets, and have extended sensor ranges compared to other ships. However, as expected of a ship of their size, they're rather frail, and all it takes is a couple stray shots to turn them into space junk. Recons are the fastest interceptors, and excel at finding other ships for the team, and capture beacon or bomb objectives faster than all other ship classes. Their special ability is Microwarp Engine, which after a brief delay, sends them flying off extremely quickly, offering unparalleled mobility. ECM Ships focus on spreading debuffs to enemies, and have increased durability compared to Recons and Covet Ops. Two of their class specific modules prevents the enemy from shooting or using their own modules, and their special ability is the Metastable Energy Field Generator, which grants temporary invincibilty for 6 seconds. After the 6 seconds, a paralyzing wave is unleashed, which prevents hostiles from doing anything, and instantly stops any modules that are active and kills summoned units (i.e guard or attack drones)
 Star Conflict (Video Game) / int_e4878443
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1.0
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Star Conflict (Video Game) / int_e4878443
 Star Conflict (Video Game) / int_e7b73414
type
Sniper Rifle
 Star Conflict (Video Game) / int_e7b73414
comment
Sniper Rifle: The Disintegrator special module for Empire Long Range frigates.
 Star Conflict (Video Game) / int_e7b73414
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1.0
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Star Conflict (Video Game) / int_e7b73414
 Star Conflict (Video Game) / int_fb9afaab
type
Attack Drone
 Star Conflict (Video Game) / int_fb9afaab
comment
Attack Drone: Engineers have two of these orbiting their ship, and can equip a more aggressive version in their missile slot. Tacklers can deploy static drones that will attack any enemy that gets close.
 Star Conflict (Video Game) / int_fb9afaab
featureApplicability
1.0
 Star Conflict (Video Game) / int_fb9afaab
featureConfidence
1.0
 Star Conflict (Video Game)
hasFeature
Star Conflict (Video Game) / int_fb9afaab
 Star Conflict (Video Game) / int_fe069e49
type
Critical Hit Class
 Star Conflict (Video Game) / int_fe069e49
comment
Critical Hit Class: Covert Ops ships often receive an innate 30% boot to their weapon's critical hit chance.
 Star Conflict (Video Game) / int_fe069e49
featureApplicability
1.0
 Star Conflict (Video Game) / int_fe069e49
featureConfidence
1.0
 Star Conflict (Video Game)
hasFeature
Star Conflict (Video Game) / int_fe069e49
 Star Conflict (Video Game) / int_ff34c05a
type
Item Crafting
 Star Conflict (Video Game) / int_ff34c05a
comment
Item Crafting: Introduced with the new Invasion/Open Space mode. The items can even be used to craft custom ships.
 Star Conflict (Video Game) / int_ff34c05a
featureApplicability
1.0
 Star Conflict (Video Game) / int_ff34c05a
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1.0
 Star Conflict (Video Game)
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Star Conflict (Video Game) / int_ff34c05a
 Star Conflict (Video Game) / int_name
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ItemName
 Star Conflict (Video Game) / int_name
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 Star Conflict (Video Game) / int_name
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1.0
 Star Conflict (Video Game) / int_name
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1.0
 Star Conflict (Video Game)
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Star Conflict (Video Game) / int_name
 Star Conflict (Video Game) / int_name
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Star Conflict (Video Game)

The following is a list of statements referring to the current page from other pages.

 Star Conflict (Video Game)
hasFeature
Healing Shiv / int_ea678fd7
 Star Conflict (Video Game)
hasFeature
Russian Video Games / int_ea678fd7
 Star Conflict (Video Game)
hasFeature
Video Games of 2010–2014 / int_ea678fd7