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Star Control (Video Game)

 Star Control (Video Game)
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TVTItem
 Star Control (Video Game)
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Star Control (Video Game)
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StarControl
 Star Control (Video Game)
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Attention troper — heed this recorded message! This works page speaks with the voice and authority of the Ur-Quan!Star Control is a series of games by Toys For Bob (later known for Skylanders and Crash Bandicoot 4: It's About Time) and Accolade. The first game was little more than a highly-advanced version of the classic Shoot 'Em Up game Spacewar!, with an optional Turn-Based Strategy mini-game to tie the battles together. However starting with the first sequel, the series quickly evolved into an epic-scale Action-Adventure / Role-Playing Game where space battles are just the tip of the iceberg.The primary gameplay mechanic common to all games in the series is "Melee" - a 2D space battle between two ships attempting to out-maneuver each other while trying to hit one another with their weapons. There is a wide range of ships to choose from (14 in the original, with each sequel adding more and more), each representing a different alien race and possessing a distinctive appearance, handling characteristics, weapons and unique abilities. With this wider variety of ships, Star Control also boasts the ability to create fleets, so that when one ship is destroyed another can take its place in battle — until one side loses by running out of ships. Battles can be fought against an AI-controlled opponent or against another human player, with the games offering various options for shared controls and (in some versions) LAN or internet play.Nevertheless, despite the iconic and highly-addictive nature of Star Control's space combat, it's really just the cherry on top of the cake. All three games (particularly the second and third games) go well beyond mere space battles. Most of your time is spent having conversations with alien ambassadors, politicians, and generals. This gives the battles context, explores all of the different races and their relationships, and negotiating poorly can make allies into enemies. After the first game, this over-arching experience dwarfed the games' Melee element.
 Star Control (Video Game)
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DBTropes
 Star Control (Video Game) / int_109b036e
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Abusive Precursors
 Star Control (Video Game) / int_109b036e
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Abusive Precursors: The Eternal Ones are believed to seed the galaxies they visit with proto-life after consuming the local sentient life.
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Starfish Language
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Starfish Language: Orz again.
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Dirty Coward
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Dirty Coward/Lovable Coward: The Spathi's hat. As their prayer goes: "Oh, God, please don't let me die today! Tomorrow would be so much better!"
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Creator Cameo
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Creator Cameo: Co-creator Paul Reiche III provides the voices of the Mycon and the Talking Pet. The victory sequence includes cameos from him, his father Paul II, his daughter Arianna, and his son Devin.
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Artistic License – Linguistics
 Star Control (Video Game) / int_12f078f3
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Artistic License – Linguistics: Apparently all alien languages are relexes (exact word substitutions) of English, as the Precursor tells you that "all races that developed mathematics" had the confusion between "Eternal Ones" and "Eternal1". This would not make any sense for most languages here on Earth, as they have different words for "one" the pronoun and "one" the numeral.
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 Star Control (Video Game) / int_137f2d7
type
Card-Carrying Villain
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comment
Blatantly parodied with the Ilwrath, who tout their own evil so proudly the player can introduce criticism of the trope into a conversation with them.
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 Star Control (Video Game) / int_13d7a65e
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The Artifact
 Star Control (Video Game) / int_13d7a65e
comment
The Artifact: Super Melee contains a few starships which, due to the plot of the game, are not available as allies or enemies, but they're included just because they were part of the first game's roster. Namely, the Androsynth Guardian (as they were wiped out) and the Chenjesu Broodhome and Mmrnmhrm Transformer (as both species have merged).
 Star Control (Video Game) / int_13d7a65e
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 Star Control (Video Game) / int_13f5b1b
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Instant-Win Condition
 Star Control (Video Game) / int_13f5b1b
comment
Instant-Win Condition: Some scenarios have as their win-condition the destruction of the enemy's starbase. It does not matter how many ships the other side has left, how few ships you have left, or if he is in position to destroy your starbase on his very next turn; destroy his starbase and you win. Not every scenario has this has its win condition, of course.
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Starting Units
 Star Control (Video Game) / int_143fd94a
comment
Starting Units: Depends on the scenario being played.
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 Star Control (Video Game) / int_1448bce
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...And That Would Be Wrong
 Star Control (Video Game) / int_1448bce
comment
...And That Would Be Wrong: When asked about a way to stop the Ilwrath:
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 Star Control (Video Game) / int_14beeefd
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Darker and Edgier
 Star Control (Video Game) / int_14beeefd
comment
Darker and Edgier: The tone of the story is considerably darker compared to the previous game, perhaps due to the fact that your main enemies are Eldritch Abominations whom you cannot actually defeat and who are capable of wrecking the space-time continuum itself. There is still plenty of comic relief, though.
 Star Control (Video Game) / int_14beeefd
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 Star Control (Video Game) / int_14ed6ab7
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Does This Remind You of Anything?
 Star Control (Video Game) / int_14ed6ab7
comment
Does This Remind You of Anything?: The reunion of the VUX and the Vyro-Ingo features the Vyro-Ingo ship mounting the Intruder with a Tab A in Slot B and their flying away together. All to classical music.
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This Loser Is You
 Star Control (Video Game) / int_15184afb
comment
This Loser Is You: Watch as the Spathi leader tries to ward off what he believes to be an alien invasion.
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 Star Control (Video Game) / int_1527d90d
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Early Game Hell
 Star Control (Video Game) / int_1527d90d
comment
Early Game Hell: The lack of mobility, combat capability, and fuel for your main ship are the three main concerns you have to address at the start of the story. The first issue can be resolved easily, the second issue depends on how fast you can find biological data, and the third issue can remain serious and constant if you don't find an easier way to expedite your interstellar travel.
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Warp Whistle
 Star Control (Video Game) / int_159850a5
comment
Warp Whistle: The QuasiSpace Portal Spawner.
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 Star Control (Video Game) / int_160cc6f
type
Cutscene
 Star Control (Video Game) / int_160cc6f
comment
Cutscene: Prologue and epilogue. They seem to show a rather Zeerust retro sci-fi future with Space Clothes.
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Evil Sounds Deep
 Star Control (Video Game) / int_16364a29
comment
Evil Sounds Deep: Any deeper and the Ur-Quan would trigger involuntary bowel movements.
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 Star Control (Video Game) / int_1675f03d
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Macho Masochism
 Star Control (Video Game) / int_1675f03d
comment
Macho Masochism: Parodied with the Thraddash. Their Culture Three encountered a problem when coming into power as the previous culture already epitomized extreme strength and endurance. To impress them, Culture Three soldiers would stand on a tall hill where everyone could see them and cut off one of their own limbs, and then wave it at their enemies. Surprisingly, it worked and Culture Two armies ran away without a fight. At war parades Culture Three heroes would roll around on the ground because they had no legs to walk on.
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 Star Control (Video Game) / int_16dad7a7
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It May Help You on Your Quest
 Star Control (Video Game) / int_16dad7a7
comment
It May Help You on Your Quest: The Ebon Hinge and the Plasma Regroover, both acquired early on in the game. The former is required to complete the Sentience Energy Collector, the device you need to finish the game, while the latter can be used to free the Mycon from their programming and give them true sentience.
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20 Bear Asses
 Star Control (Video Game) / int_16e4b425
comment
20 Bear Asses: Several times, you are tasked to procure a certain amount of various minerals.
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 Star Control (Video Game) / int_17ce80aa
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All There in the Manual
 Star Control (Video Game) / int_17ce80aa
comment
The first game placed the battles between the Hierarchy and the Alliance during the 2600s; several documents within the manual are dated 2612. The conflict was pushed back to the 2100s for SC2, as noted in the manual.
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 Star Control (Video Game) / int_181d888c
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NPC Amnesia
 Star Control (Video Game) / int_181d888c
comment
NPC Amnesia: You can ask a question as often as you like unless you offend the person you're asking when you ask the first time.
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 Star Control (Video Game) / int_187bddc1
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Religion of Evil
 Star Control (Video Game) / int_187bddc1
comment
Religion of Evil: Parodied with the Ilwrath.
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 Star Control (Video Game) / int_18aff462
type
Artistic License – Biology
 Star Control (Video Game) / int_18aff462
comment
Artistic License – Biology: Xchaggers are repeatedly said to be single-celled organisms, but their physiology shows them to have distinct eyes and a mouth with teeth, both of which are too complex for a single-celled organism. The way they come together to form a culture is likened to mold, which also does not consist of single-celled organisms. Basically everything involving evolution is pretty squishy, right up to the re-evolved Precursor basically describing the principle of evolution as a benevolent god which leads species to higher Evolutionary Levels rather than a survival-based bottleneck. The VUX and the Vyro-Ingo being xenophobic entirely as a result of being a split race that "lost DNA" after being uplifted is pretty bizarre too. It is at least explained that they don't instantly change after their genetic reunification, as cells don't just change overnight.
 Star Control (Video Game) / int_18aff462
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 Star Control (Video Game) / int_199fde5c
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Now, Where Was I Going Again?
 Star Control (Video Game) / int_199fde5c
comment
Captain's Log completely averts Now, Where Was I Going Again?.
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Relationship Values
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Relationship Values
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 Star Control (Video Game) / int_19df659c
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Gone Horribly Wrong
 Star Control (Video Game) / int_19df659c
comment
Umgah aren't malevolent, but continuously modified themselves and became very... mentally unstable. So they have a taste for slapstick comedy up to "Drop asteroid into their ocean! Boom! Splash! Big waves! Lulz!" level and worse. They don't make the most reliable ally for the same reason.
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 Star Control (Video Game) / int_19ff0887
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Character Name Limits
 Star Control (Video Game) / int_19ff0887
comment
Character Name Limits: Some race and captain names were too long to fit on the sidebar showing the ships' stats: Androsynth was shortened to Androsyn. Ariloulaleelay was shortened to Arilou, and unlike "Androsyn", this is considered an acceptable short form in-universe. In the Genesis version a wider font was used for captain names than in the PC and Amiga versions, and so many ship captain names were shortened. The Ur-Quan title "Master" became "Lord", the Umgah name "Grijbul'o" became "Gibj'o", and the initial consonant before the second "eep" in Yehat names was removed. This carried over to the second game, where the name of the Zoq-Fot-Pik race was shortened to ZoqFot.
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Flying Saucer
 Star Control (Video Game) / int_1a6960dd
comment
Flying Saucer: The Arilou Skiff.
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Sins of Our Fathers
 Star Control (Video Game) / int_1adcd502
comment
Sins of Our Fathers: After humans created the Androsynth in the early 2000s, they were used as slaves and treated as second-class citizens. They escaped, and 100 years down the line the humans' grandkids would have to fight them.
 Star Control (Video Game) / int_1adcd502
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 Star Control (Video Game) / int_1ba09c9d
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Human Resources
 Star Control (Video Game) / int_1ba09c9d
comment
Human Resources: Well, Druuge Resources, or whatever slaves of other races they have. Their ships' Mana Meter can be replenished by sacrificing crew members.
 Star Control (Video Game) / int_1ba09c9d
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 Star Control (Video Game) / int_1ba5dc68
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The Greys
 Star Control (Video Game) / int_1ba5dc68
comment
The Greys: The Arilou are green, but they otherwise fit the slightly more benign (maybe) version of the trope. They still probe people, though.
 Star Control (Video Game) / int_1ba5dc68
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 Star Control (Video Game) / int_1cc527d7
type
Asskicking Leads to Leadership
 Star Control (Video Game) / int_1cc527d7
comment
Asskicking Leads to Leadership: Pushed to the limits and beyond with the Thraddash. They have so many civil wars it almost looks like a pastime to them. Their rather antiquated ships systems are the logical conclusion to this: each "change of culture" knocked them back by about 500 years in the technology race. By kicking their ass repeatedly yourself, which would be rather easy, you may become their uncontested leader.
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 Star Control (Video Game) / int_1dacdb4f
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Senseless Sacrifice
 Star Control (Video Game) / int_1dacdb4f
comment
On top of that, the only free race remaining at that point chose to surrender rather than fight, meaning that there was nobody left to take advantage of their reduced numbers.
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 Star Control (Video Game) / int_1df37537
type
Mutual Kill
 Star Control (Video Game) / int_1df37537
comment
Mutual Kill: The more than likely outcome of some engagements (e.g. a Shofixti Scoutnote which is very Glory Device happy when computer controlled versus low-crew ships caught at close range, an Androsynth Guardian versus another Androsynth Guardian when both go in comet mode and their batteries are full enough…)
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 Star Control (Video Game) / int_1e12b5b7
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Lawful Stupid
 Star Control (Video Game) / int_1e12b5b7
comment
Lawful Stupid: The Owa's hat. So much that their fleets stationed at the Rainbow Worlds will fight you to the death, even knowing there is no point in that and knowing they have no chance of winning, simply because they received no order from the homeworld to stand down. The Clairconctlar are also this, which is how they got into the Crux in the first place, and stayed there for so long. The Clairconctlar destroyed a Ploxis civilian ship, and their queen offered to repay the Crux by becoming the Crux's slaves for an undefined period of time. The Ploxis found a way to keep their servitude permanent — they imprisoned the Clairconctlar queen on a Crux space station, and strictly forbade the Clairconctlar themselves to go anywhere near the station, while the queen was the only person with enough authority to decide that the servitude is over.
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 Star Control (Video Game) / int_1e1f2e51
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Raygun Gothic
 Star Control (Video Game) / int_1e1f2e51
comment
Raygun Gothic: The Syreen have this aesthetic. Their ships are old-fashioned rockets; their ship controls look ripped from the covers of 1920s sci-fi pulp; the Syreen themselves might have walked straight off the pages of "Amazon Princesses of Space" or some such. All this helps lampshade the fact that the Syreen are a race of good old-fashioned Blue Skinned Space Babes in a game otherwise populated by Starfish Aliens and Eldritch Abominations.
 Star Control (Video Game) / int_1e1f2e51
featureApplicability
1.0
 Star Control (Video Game) / int_1e1f2e51
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_1e1f2e51
 Star Control (Video Game) / int_1e7487cd
type
Breaking the Fourth Wall
 Star Control (Video Game) / int_1e7487cd
comment
Breaking the Fourth Wall: During the credits, the animated actors talk about their roles in the game, the game itself, what they want out of the sequel, and Frungy. There are also a few outtakes.
 Star Control (Video Game) / int_1e7487cd
featureApplicability
1.0
 Star Control (Video Game) / int_1e7487cd
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_1e7487cd
 Star Control (Video Game) / int_1e7c47ab
type
Stealth Pun
 Star Control (Video Game) / int_1e7c47ab
comment
Stealth Pun: The Orz refer to fighting as *dancing.* The Space Marines they send to board enemy ships are called *GO! GO!* Ergo... they're *go-go* *dancers*. The VUX are disgusted by human mannerisms like nodding, since their own necks don't have the same range of motion. That is, they're stiff-necked.
 Star Control (Video Game) / int_1e7c47ab
featureApplicability
1.0
 Star Control (Video Game) / int_1e7c47ab
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_1e7c47ab
 Star Control (Video Game) / int_1e95dd12
type
Adam and Eve Plot
 Star Control (Video Game) / int_1e95dd12
comment
Adam and Eve Plot: One of the races is reduced to one or two males and a handful of females. Within two months, they have an effectively infinite population. Granted, they are a rodent race... Same with the Syreen, although they start their repopulation with a larger gene pool: 500 males and 10,000 females. Happily, the Syreen look very human, Syreen women tend to look like extremely attractivenote if blue human women, and Syreen can breed successfully with humans. And they will, whenever given any type of chance, with gusto.
 Star Control (Video Game) / int_1e95dd12
featureApplicability
1.0
 Star Control (Video Game) / int_1e95dd12
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_1e95dd12
 Star Control (Video Game) / int_1eb49c19
type
Stripperiffic
 Star Control (Video Game) / int_1eb49c19
comment
Stripperiffic: The Syreen. Lampshaded thoroughly and gleefully — for example, the first time you encounter one, only one of the four dialog options is about something other than your contact's (lack of) costume.
 Star Control (Video Game) / int_1eb49c19
featureApplicability
1.0
 Star Control (Video Game) / int_1eb49c19
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_1eb49c19
 Star Control (Video Game) / int_1ee0948e
type
Artificial Human
 Star Control (Video Game) / int_1ee0948e
comment
Artificial Human: The Androsynth, who are cloned human slaves. It's even right in their name: "andro" meaning "man" and "synth" meaning "artificial".
 Star Control (Video Game) / int_1ee0948e
featureApplicability
1.0
 Star Control (Video Game) / int_1ee0948e
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_1ee0948e
 Star Control (Video Game) / int_1f7b2d59
type
Law of Chromatic Superiority
 Star Control (Video Game) / int_1f7b2d59
comment
Law of Chromatic Superiority: The Black Spathi Squadron.
 Star Control (Video Game) / int_1f7b2d59
featureApplicability
1.0
 Star Control (Video Game) / int_1f7b2d59
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_1f7b2d59
 Star Control (Video Game) / int_204a1207
type
Hyperspace Is a Scary Place
 Star Control (Video Game) / int_204a1207
comment
Hyperspace Is a Scary Place: Fortunately for everyone, the... *below* level of reality isn't commonly reachable. Yet. The 3DO background music that plays as you travel through Quasi-Space is definitely quite creepy, and includes bits that sound like the screams or yells of... something. Appropriate, considering some of the things the Arilou will tell you...
 Star Control (Video Game) / int_204a1207
featureApplicability
1.0
 Star Control (Video Game) / int_204a1207
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_204a1207
 Star Control (Video Game) / int_21354393
type
Freeware Games
 Star Control (Video Game) / int_21354393
comment
Freeware Games
 Star Control (Video Game) / int_21354393
featureApplicability
1.0
 Star Control (Video Game) / int_21354393
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_21354393
 Star Control (Video Game) / int_21b5f849
type
My Name Is Inigo Montoya
 Star Control (Video Game) / int_21b5f849
comment
My Name Is Inigo Montoya: When Tanaka prepares to attack you, he makes sure to let you know that "I am the glorious Shofixti warrior, Tanaka."
 Star Control (Video Game) / int_21b5f849
featureApplicability
1.0
 Star Control (Video Game) / int_21b5f849
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_21b5f849
 Star Control (Video Game) / int_21d70919
type
Crapsack World
 Star Control (Video Game) / int_21d70919
comment
Crapsack World: Despite the bright visuals and superficially whimsical setting, the Star Control universe is...not a nice place to live, to give a few examples: Genocides of entire species (sentient and non-sentient) occur on a regular basis. There are just as many hostile and/or unfriendly races as there are friendly and the latter can often have ulterior motives. Lastly, fiddling with advanced hyperdrive tech can draw attention of very powerful extra-dimensional beings, some of which are so vast that their mere parts manifest as entire fleets and races.
 Star Control (Video Game) / int_21d70919
featureApplicability
1.0
 Star Control (Video Game) / int_21d70919
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_21d70919
 Star Control (Video Game) / int_223ad813
type
Clue, Evidence, and a Smoking Gun
 Star Control (Video Game) / int_223ad813
comment
Clue, Evidence, and a Smoking Gun: How the Pkunk figure out the "Dogar and Kazon" speaking to the Ilwrath are fakes.
 Star Control (Video Game) / int_223ad813
featureApplicability
1.0
 Star Control (Video Game) / int_223ad813
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_223ad813
 Star Control (Video Game) / int_23698fa8
type
Aborted Arc
 Star Control (Video Game) / int_23698fa8
comment
Aborted Arc: The Kohr-Ah subplot is never explained (save for the implication that the few Kohr-Ah who were brought along as observers radicalized some of the Kzer-Za) or resolved, and has no connection to the rest of the story.
 Star Control (Video Game) / int_23698fa8
featureApplicability
1.0
 Star Control (Video Game) / int_23698fa8
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_23698fa8
 Star Control (Video Game) / int_26263771
type
Ditto Aliens
 Star Control (Video Game) / int_26263771
comment
Ditto Aliens: Lampshaded by the Zoq-Fot-Pik: "You must meet with our leaders. They are wiser... more powerful beings!" "They look just like us, though." Downplayed with the Spathi Safe Ones, who look like other Spathi, but wear clothes that clearly identify them as rulers. Humans and Syreen also have only one dialogue picture each, but then you only talk to Hayes and Talana.
 Star Control (Video Game) / int_26263771
featureApplicability
1.0
 Star Control (Video Game) / int_26263771
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_26263771
 Star Control (Video Game) / int_26ac510e
type
Mythology Gag
 Star Control (Video Game) / int_26ac510e
comment
Mythology Gag: The first couple of hours of gameplay are quite similar to the beginning of Star Control 2: meeting a weird alien, having to procure uranium from somewhere in the Sol system, meeting and destroying an enemy ship. There is an out-of-the-way star system called "Fwiffo". You can encounter a world with ruins belonging to the Ktang, a species from Star Control 3. In Origins, however, they were wiped out long before ever achieving spaceflight, courtesy of the Phamysht. You can encounter a small colony of Pik... as in the Zoq-Fot-Pik from Star Control 2. In this universe the three were not able to cooperate (due to rampant cheating at Frungy) and did not exterminate the Zebranky, leading to the Pik abandoning the homeworld and becoming refugees. A small colony of Zoq can be found on another planet. They tell almost exactly the same story, but insist that it was the Pik, not them, cheating at Frungy. Game files indicate that the Mysterious Aliens were intended to be the Arilou, and the Maelnir traders were meant to be the Melnorme. However, due to the legal dispute between Stardock and the original games' writers, they had to change the names and character designs. Once the legal dispute was settled, the Mysterious Aliens were re-named to the Arilou. There's a species called Verezi. No word if they're somehow related to Keel-Verezy from Star Control 2 though. One Maelnir mentions The Crimson Corporation (aka the Druuge) as being active in another region of the galaxy.
 Star Control (Video Game) / int_26ac510e
featureApplicability
1.0
 Star Control (Video Game) / int_26ac510e
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_26ac510e
 Star Control (Video Game) / int_26d18908
type
Puny Earthlings
 Star Control (Video Game) / int_26d18908
comment
Puny Earthlings: Humans are the second-least advanced race taking part in the war.
 Star Control (Video Game) / int_26d18908
featureApplicability
1.0
 Star Control (Video Game) / int_26d18908
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_26d18908
 Star Control (Video Game) / int_27a42ebc
type
Spiritual Successor
 Star Control (Video Game) / int_27a42ebc
comment
Spiritual Successor: Star Control II is very much like both Starflight I and II, and one of the developers of those games was also one of the developers of Star Control II. The Mass Effect series can be seen as a successor to Star Control II especially with regards to planetary exploration, plot, and dialogue trees.
 Star Control (Video Game) / int_27a42ebc
featureApplicability
1.0
 Star Control (Video Game) / int_27a42ebc
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_27a42ebc
 Star Control (Video Game) / int_2854b56d
type
Uncertain Doom
 Star Control (Video Game) / int_2854b56d
comment
Uncertain Doom: The Faz were slave-shielded by the Kzer-za around 22000 years ago. Their ultimate fate is never revealed, though. Similar applies to the Taalo, but Word of God says they're still alive somewhere.
 Star Control (Video Game) / int_2854b56d
featureApplicability
1.0
 Star Control (Video Game) / int_2854b56d
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_2854b56d
 Star Control (Video Game) / int_286c4020
type
Gravity Sucks
 Star Control (Video Game) / int_286c4020
comment
Gravity Sucks: Averted. Gravity in melee behaves very realistically for a 2D arcade-style game. You can orbit planets and use the gravity to accelerate faster then the ship's engines would allow in the so-called "Gravity Whip" maneuver.
 Star Control (Video Game) / int_286c4020
featureApplicability
-1.0
 Star Control (Video Game) / int_286c4020
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_286c4020
 Star Control (Video Game) / int_28c502f6
type
Tactical Rock–Paper–Scissors
 Star Control (Video Game) / int_28c502f6
comment
Tactical Rock–Paper–Scissors: While the end result of a battle is heavily influenced by skill, most ships are particularly useful against some ships, while being particularly vulnerable to other ships. Ships with fewer vulnerabilities cost more to manufacture/acquire (though some of the cheaper ships can still be surprisingly potent in the right hands).
 Star Control (Video Game) / int_28c502f6
featureApplicability
1.0
 Star Control (Video Game) / int_28c502f6
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_28c502f6
 Star Control (Video Game) / int_2933bdf5
type
Genetic Memory
 Star Control (Video Game) / int_2933bdf5
comment
Genetic Memory: Mycon, neo-Dnyarri, Ur-Quan. And newborn Shofixti are getting skills from somewhere, possibly this.
 Star Control (Video Game) / int_2933bdf5
featureApplicability
1.0
 Star Control (Video Game) / int_2933bdf5
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_2933bdf5
 Star Control (Video Game) / int_294807a5
type
Silly Prayer
 Star Control (Video Game) / int_294807a5
comment
Silly Prayer: The Spathi, Loveable Cowards that they are, have the following daily prayer according to one you find early in the second game: "Oh, God, please don't let me die today? Tomorrow would be so much better!"
 Star Control (Video Game) / int_294807a5
featureApplicability
1.0
 Star Control (Video Game) / int_294807a5
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_294807a5
 Star Control (Video Game) / int_2969dda7
type
Nightmare Fetishist
 Star Control (Video Game) / int_2969dda7
comment
Nightmare Fetishist: ZEX does, in fact, find humans and most other species ugly, just like all the other VUX. That's why he... enjoys them.
 Star Control (Video Game) / int_2969dda7
featureApplicability
1.0
 Star Control (Video Game) / int_2969dda7
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_2969dda7
 Star Control (Video Game) / int_29f44d3a
type
Adam Smith Hates Your Guts
 Star Control (Video Game) / int_29f44d3a
comment
Adam Smith Hates Your Guts: Mostly averted. The Starbase is highly efficient and totally dedicated to your cause, so you can buy and sell items for 100% of standard value, so you can try out different ship builds. Later, once you recruit the Chmmr and have the Utwig Bomb and the neo-Dnyarri and know where's the Sa-Matra, they provide so much technology and resources that your RUs literally become infinite. Since the Starbase has limited staff, for every thousand crew members you lose, the resources needed to hire them increase. There is a quest you can do to find a reliable source of crew, which stops this from happening. In addition, selling your crew into slavery will raise the cost of crewmembers, since, understandably, no one will want to work for you.
 Star Control (Video Game) / int_29f44d3a
featureApplicability
-1.0
 Star Control (Video Game) / int_29f44d3a
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_29f44d3a
 Star Control (Video Game) / int_2a090d00
type
Lampshade Hanging
 Star Control (Video Game) / int_2a090d00
comment
Lampshaded by the Zoq-Fot-Pik: "You must meet with our leaders. They are wiser... more powerful beings!" "They look just like us, though."
 Star Control (Video Game) / int_2a090d00
featureApplicability
1.0
 Star Control (Video Game) / int_2a090d00
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_2a090d00
 Star Control (Video Game) / int_2af679a6
type
Sidequest
 Star Control (Video Game) / int_2af679a6
comment
Sidequest: Recruiting various aliens such as the Orz or the Zoq-Fot-Pik into the New Alliance, dealing with the Slylandro Probes, saving the Shofixti race, and instigating the Yehat civil war all qualify.
 Star Control (Video Game) / int_2af679a6
featureApplicability
1.0
 Star Control (Video Game) / int_2af679a6
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_2af679a6
 Star Control (Video Game) / int_2af7961
type
Faster-Than-Light Travel
 Star Control (Video Game) / int_2af7961
comment
Faster-Than-Light Travel: Takes different forms in each game, with Star Control II using it as an extremely central gameplay mechanism.
 Star Control (Video Game) / int_2af7961
featureApplicability
1.0
 Star Control (Video Game) / int_2af7961
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_2af7961
 Star Control (Video Game) / int_2be15316
type
Ambiguously Jewish
 Star Control (Video Game) / int_2be15316
comment
Ambiguously Jewish: Unlike the nasal, electronically distorted tone of SC2, the voice actor for SC3's Spathi uses a Woody Allen-ish voice.
 Star Control (Video Game) / int_2be15316
featureApplicability
1.0
 Star Control (Video Game) / int_2be15316
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_2be15316
 Star Control (Video Game) / int_2bf1fd90
type
Proud Merchant Race
 Star Control (Video Game) / int_2bf1fd90
comment
Proud Merchant Race: The Melnorme.
 Star Control (Video Game) / int_2bf1fd90
featureApplicability
1.0
 Star Control (Video Game) / int_2bf1fd90
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_2bf1fd90
 Star Control (Video Game) / int_2e528f4e
type
What Measure Is a Non-Cute?
 Star Control (Video Game) / int_2e528f4e
comment
What Measure Is a Non-Cute?: In the first Star Control, most of the "evil" species were ugly, but no one would find any of the Alliance species disgusting. Star Control II rectified this somewhat by enabling the player to ally with one of the old Hierarchy species and introducing some more non-cute allies.
 Star Control (Video Game) / int_2e528f4e
featureApplicability
1.0
 Star Control (Video Game) / int_2e528f4e
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_2e528f4e
 Star Control (Video Game) / int_2e84972a
type
Piñata Enemy
 Star Control (Video Game) / int_2e84972a
comment
Piñata Enemy: Slylandro Probes, the moment you get enough equipment to defeat them safely. They yield the most RUs when defeated, at 550 a piece. On the flipside, they only come in groups of one. Most players overlook the quest to fix them (and thus prevent them from spawning) because of their sheer value.
 Star Control (Video Game) / int_2e84972a
featureApplicability
1.0
 Star Control (Video Game) / int_2e84972a
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_2e84972a
 Star Control (Video Game) / int_2f253c94
type
Glass Cannon
 Star Control (Video Game) / int_2f253c94
comment
About half of all ships added in Star Control 3 are Mighty Glaciers. Chief among these is the Doog Constructor, which has a rapid-fire weapon which automatically targets the enemy vessel, meaning that the Constructor doesn't need to turn around to engage its foe. On the other hand, the Constructor is incredibly slow, and cannot effectively flee from other Mighty Glaciers and Glass Cannons, who will easily pick it apart from a distance.
 Star Control (Video Game) / int_2f253c94
featureApplicability
1.0
 Star Control (Video Game) / int_2f253c94
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_2f253c94
 Star Control (Video Game) / int_2f75473
type
Number of the Beast
 Star Control (Video Game) / int_2f75473
comment
Number of the Beast: One of the Ur-Quan captains is named Master 666 (Lord 666 in the Genesis version and the sequel).
 Star Control (Video Game) / int_2f75473
featureApplicability
1.0
 Star Control (Video Game) / int_2f75473
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_2f75473
 Star Control (Video Game) / int_2fa6b075
type
God Save Us from the Queen!
 Star Control (Video Game) / int_2fa6b075
comment
God Save Us from the Queen!: The Yehat were not happy when their queen decided to surrender to Ur-Quan. The Kohr-Ah Primat is alluded to be female, given how the Kzer-Za mulled whether they should try and contact 'her', before dismissing the idea as they think she's too stubborn.
 Star Control (Video Game) / int_2fa6b075
featureApplicability
1.0
 Star Control (Video Game) / int_2fa6b075
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_2fa6b075
 Star Control (Video Game) / int_302730a
type
Fusion Dance
 Star Control (Video Game) / int_302730a
comment
Fusion Dance: The Chmmr, resulting from the Chenjesu fusing with the Mmrnmhrm.
 Star Control (Video Game) / int_302730a
featureApplicability
1.0
 Star Control (Video Game) / int_302730a
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_302730a
 Star Control (Video Game) / int_3126c34a
type
Insufferable Genius
 Star Control (Video Game) / int_3126c34a
comment
Insufferable Genius: Professor Jules Farnsworth from the Unzervalt research team. To quote the manual, he was "widely disliked for his flamboyant egotism and rude impatience with peers who did not hang on his every word".
 Star Control (Video Game) / int_3126c34a
featureApplicability
1.0
 Star Control (Video Game) / int_3126c34a
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_3126c34a
 Star Control (Video Game) / int_319037b9
type
Dream Match Game
 Star Control (Video Game) / int_319037b9
comment
Dream Match Game: Super Melee allows you to pilot every starship available between the first two games, even those races which aren't available in the sequel due to plot reasons (namely the Chenjesu and Mmrnmhrm, both replaced by the Chmmr, and the Androsynth, having been wiped out by the Orz).
 Star Control (Video Game) / int_319037b9
featureApplicability
1.0
 Star Control (Video Game) / int_319037b9
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_319037b9
 Star Control (Video Game) / int_31c5e7fb
type
Starfish Aliens
 Star Control (Video Game) / int_31c5e7fb
comment
Starfish Aliens: Many species, but especially the Orz. The inability of your ship's computer to accurately translate for the Orz only emphasizes just how alien they are. The Slylandro are pretty much this as well, being floating translucent gas bags with glowy bits inside them. Glowy bits which you aren't supposed to be able to see and which they get very embarrassed if you mention, being their reproductive organs. The Slylandro reveal that the glowy bits don't glow in their own eyes but they still know exactly what you're talking about.
 Star Control (Video Game) / int_31c5e7fb
featureApplicability
1.0
 Star Control (Video Game) / int_31c5e7fb
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_31c5e7fb
 Star Control (Video Game) / int_326bed3
type
Battle Thralls
 Star Control (Video Game) / int_326bed3
comment
At one point during the game, the entire Umgah race becomes mentally dominated by a Neo-Dnyarri. The Captain does take pity on them, and works to solve their predicament, only to discover that they have no intention of joining the New Alliance in gratitude for this, are quite happy to return to being Hierarchy Battle Thralls who help enslave other species, and proceed to try to kill the Captain on behalf of their previous masters.
 Star Control (Video Game) / int_326bed3
featureApplicability
1.0
 Star Control (Video Game) / int_326bed3
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_326bed3
 Star Control (Video Game) / int_32768814
type
Kick the Son of a Bitch
 Star Control (Video Game) / int_32768814
comment
Kick The Son Of A Bitch: The Captian leaves the Neo-Dnyarri locked in the ship as it's being used as a makeshift bomb during the ending.
 Star Control (Video Game) / int_32768814
featureApplicability
1.0
 Star Control (Video Game) / int_32768814
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_32768814
 Star Control (Video Game) / int_32956961
type
Explosive Breeder
 Star Control (Video Game) / int_32956961
comment
One of the races is reduced to one or two males and a handful of females. Within two months, they have an effectively infinite population. Granted, they are a rodent race...
 Star Control (Video Game) / int_32956961
featureApplicability
1.0
 Star Control (Video Game) / int_32956961
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_32956961
 Star Control (Video Game) / int_3318a1cb
type
Distant Finale
 Star Control (Video Game) / int_3318a1cb
comment
Distant Finale: Ends with the protagonist as an old man, telling his story to his grandchildren.
 Star Control (Video Game) / int_3318a1cb
featureApplicability
1.0
 Star Control (Video Game) / int_3318a1cb
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_3318a1cb
 Star Control (Video Game) / int_33c99c49
type
Might Makes Right
 Star Control (Video Game) / int_33c99c49
comment
Might Makes Right: The Thraddash way of life.
 Star Control (Video Game) / int_33c99c49
featureApplicability
1.0
 Star Control (Video Game) / int_33c99c49
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_33c99c49
 Star Control (Video Game) / int_33ca811a
type
Game-Breaking Bug
 Star Control (Video Game) / int_33ca811a
comment
Additionally, you can finish the story mode without allying with the Earth Starbase. This feature went undiscovered to the programmers themselves for more than ten years. It also crashed the game prior to a special handler being added in The Ur-Quan Masters. Doing this is both difficult and extremely tedious, which helps to explain why it took so long. See here and here for more information.
 Star Control (Video Game) / int_33ca811a
featureApplicability
1.0
 Star Control (Video Game) / int_33ca811a
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_33ca811a
 Star Control (Video Game) / int_345cf4e1
type
No Hero Discount
 Star Control (Video Game) / int_345cf4e1
comment
No Hero Discount: Even though all life in this sector of the galaxy is threatened with extinction, and the Melnorme have an abundance of knowledge and technology that could be given to you to prevent it from happening at any time, you won't get anything from them until you pay up. Justified by the fact that their culture is completely fixated on business transactions and considers giving things for free to be crass and insulting, and by the fact that the Melnorme will be leaving this sector of the galaxy shortly before the extermination begins. On the other hand, most members of the alliance will give you everything they can spare completely free of charge if you ask them nicely. They just can't spare much.
 Star Control (Video Game) / int_345cf4e1
featureApplicability
1.0
 Star Control (Video Game) / int_345cf4e1
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_345cf4e1
 Star Control (Video Game) / int_3495b94d
type
Gendercide
 Star Control (Video Game) / int_3495b94d
comment
Gendercide: The Syreen homeworld was destroyed by a cataclysmic disaster, and their spaceships were almost entirely crewed by women.
 Star Control (Video Game) / int_3495b94d
featureApplicability
1.0
 Star Control (Video Game) / int_3495b94d
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_3495b94d
 Star Control (Video Game) / int_35022c20
type
No Plans, No Prototype, No Backup
 Star Control (Video Game) / int_35022c20
comment
No Plans, No Prototype, No Backup: The backstory provided in the manual explains at length why the player's Precursor starship is unique: While the automated Precursor factory could presumably build another one if raw materials were ferried over, the only way the humans managed to provide human-operable controls to the first one was to remove the main computer from the factory and jury rig it to the starship's bridge.
 Star Control (Video Game) / int_35022c20
featureApplicability
1.0
 Star Control (Video Game) / int_35022c20
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_35022c20
 Star Control (Video Game) / int_35d4beb4
type
Horde of Alien Locusts
 Star Control (Video Game) / int_35d4beb4
comment
Horde of Alien Locusts: Slylandro Probes. They're not biological, but they're still compelled to consume whatever they come across and multiply exponentially.
 Star Control (Video Game) / int_35d4beb4
featureApplicability
1.0
 Star Control (Video Game) / int_35d4beb4
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_35d4beb4
 Star Control (Video Game) / int_36249acd
type
Lethal Joke Character
 Star Control (Video Game) / int_36249acd
comment
Lethal Joke Character: The Thraddash Torch. On the surface, and in low-level play, it looks like a pretty terrible ship. It has one of the lowest crew stats in the game, its primary weapon is a weak, slow-firing blaster, and its special move (an afterburner that leaves behind a plasma trail) will only damage the AI or somebody who's Too Dumb to Live. But in high-level play, it's almost universally banned as overpowered. Why? Firstly, the afterburner makes it the fastest ship in the game, capable of dodging most projectiles and running rings around the slower ships. Secondly, that "useless" blaster, while not dealing much damage, has a very long range and can penetrate almost all forms of point defence. So almost any battle with a sufficiently skilled Torch player will result in a very slow and boring Death of a Thousand Cuts as the "stronger" ship tries in vain to hit the Torch while being whittled down very, very slowly. The Pkunk Fury seems like a very weak ship, and the Pkunk themselves are basically joke characters, being space-hippies. Then you get to the final battle against the Sa-Matra, and it turns out that the Fury is by far the best ship for defeating the defenses of the Sa-Matra, almost as though they were designed for that very task. And then you remember that the Pkunk claim to have psychic powers....
 Star Control (Video Game) / int_36249acd
featureApplicability
1.0
 Star Control (Video Game) / int_36249acd
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_36249acd
 Star Control (Video Game) / int_3722d66c
type
Hold Your Hippogriffs
 Star Control (Video Game) / int_3722d66c
comment
Hold Your Hippogriffs: This is a fairly common trope in conversations with alien species. Pkunk: "Just off the top of my beak..." Thraddash: "The ship took off like a farg out of hell..." Yehat: "Ye can be destroying Dreadnoughts until the breegs come home..."
 Star Control (Video Game) / int_3722d66c
featureApplicability
1.0
 Star Control (Video Game) / int_3722d66c
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_3722d66c
 Star Control (Video Game) / int_38f3321
type
Compelling Voice
 Star Control (Video Game) / int_38f3321
comment
Compelling Voice: If you encounter the Neo-Dnyarri without suitable protection, everything he says will be an irresistible command — including the command to "Go and get yourself killed"!
 Star Control (Video Game) / int_38f3321
featureApplicability
1.0
 Star Control (Video Game) / int_38f3321
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_38f3321
 Star Control (Video Game) / int_391aa30b
type
You ALL Look Familiar
 Star Control (Video Game) / int_391aa30b
comment
You ALL Look Familiar: Each sentient race has a single graphic that is used any time you converse with one (individual or group) of its members; even when you visit a race's homeworld and speak to its leaders, they're depicted with the same graphic as its other members, even if that shows them on the bridge of a starship. (There is one exception: the leaders of the Spathi have a special graphic showing them hidden away in a nice safe underground bunker.) Lampshaded by the Zoq-Fot-Pik: Only 23 sprites are used to represent all the non-sapient flora and fauna in the galaxy, except for the plot important ones, which get unique sprites.
 Star Control (Video Game) / int_391aa30b
featureApplicability
1.0
 Star Control (Video Game) / int_391aa30b
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_391aa30b
 Star Control (Video Game) / int_393a1e86
type
But What About the Astronauts?
 Star Control (Video Game) / int_393a1e86
comment
But What About the Astronauts?: At the end of the war, the Alliance lost and Earth was trapped under a slave shield. Thankfully, a research group had established a colony that went unnoticed by the bad guys. When the Syreen's homeworld was destroyed, most of the survivors were the members of the all-female Space Patrol.
 Star Control (Video Game) / int_393a1e86
featureApplicability
1.0
 Star Control (Video Game) / int_393a1e86
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_393a1e86
 Star Control (Video Game) / int_3ac5110b
type
Unintentionally Unwinnable
 Star Control (Video Game) / int_3ac5110b
comment
Unintentionally Unwinnable: As of current version, it's possible to soft-lock yourself during the Pinthi quest. If you infect yourself, don't have enough superfluids and not enough crew to dispatch a lander to collect them, you can't progress further.
 Star Control (Video Game) / int_3ac5110b
featureApplicability
1.0
 Star Control (Video Game) / int_3ac5110b
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_3ac5110b
 Star Control (Video Game) / int_3b21fe98
type
Boldly Coming
 Star Control (Video Game) / int_3b21fe98
comment
Boldly Coming: Goes hand in hand with the Blue Skinned Space Babes.
 Star Control (Video Game) / int_3b21fe98
featureApplicability
1.0
 Star Control (Video Game) / int_3b21fe98
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_3b21fe98
 Star Control (Video Game) / int_3b9a9d4
type
Death's Hourglass
 Star Control (Video Game) / int_3b9a9d4
comment
Death's Hourglass: One of the Melnorme you encounter possesses a device called MetaChron, which predicts its own destruction, and thus the destruction of its owner, considering that he keeps it in his spaceship (to be more precise, under his pillow). While having no relation to the plot by itself, the conversation about it hints that you are on a Timed Mission and gives you your first indicator of roughly what the time limit is.
 Star Control (Video Game) / int_3b9a9d4
featureApplicability
1.0
 Star Control (Video Game) / int_3b9a9d4
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_3b9a9d4
 Star Control (Video Game) / int_3bce9346
type
Ragnarök Proofing
 Star Control (Video Game) / int_3bce9346
comment
Ragnarök Proofing: The Precursor starbases still retained most of their functionality after being shut down for 205,000 years.
 Star Control (Video Game) / int_3bce9346
featureApplicability
1.0
 Star Control (Video Game) / int_3bce9346
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_3bce9346
 Star Control (Video Game) / int_3c3f28a5
type
Blessed with Suck
 Star Control (Video Game) / int_3c3f28a5
comment
Blessed with Suck: Generally, finding a precursor artifact was a good thing, although of course some ships would benefit more from some artifacts than others. For the Mycon Podship, however, finding Precursor thrusters was often a bad thing. If the Mycon Podship went too fast, it would run into its own plasmoid projectiles the instant they were launched. Normally, the Podship could not go fast enough to do that, unless it performed a gravity whip around the planet, in which case it just had to turn first to shoot backwards. With Precursor thrusters, however, the Podship could accelerate to be fast enough to hit its own shots on its own. Moreover, there was no easy way to tell if you were going too fast. You either had to guess and hope for the best, or only ever shoot backwards to be safe, which could make it much harder to hit the enemy. All in all, the Podship was better off without the thrusters. The Ilwrath Avenger's cloaking device was like this for human players. Sure, it kept your opponent from knowing where you were (although the computer always would), but it also kept you from knowing where you were. Were you about to collide with the planet? Maybe.
 Star Control (Video Game) / int_3c3f28a5
featureApplicability
1.0
 Star Control (Video Game) / int_3c3f28a5
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_3c3f28a5
 Star Control (Video Game) / int_3c88d6c2
type
Flat "What"
 Star Control (Video Game) / int_3c88d6c2
comment
Flat "What": A possible reaction (along with "What?" and "What?!") to the first Tywom you meet calling you "sexy".
 Star Control (Video Game) / int_3c88d6c2
featureApplicability
1.0
 Star Control (Video Game) / int_3c88d6c2
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_3c88d6c2
 Star Control (Video Game) / int_3d038b36
type
Rhetorical Question Blunder
 Star Control (Video Game) / int_3d038b36
comment
Rhetorical Question Blunder: Hilariously subverted at the bottom of a list of suggestions for dealing with the rogue Slylandro probes: When confronting the neo-Dnyarri:
 Star Control (Video Game) / int_3d038b36
featureApplicability
-0.3
 Star Control (Video Game) / int_3d038b36
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_3d038b36
 Star Control (Video Game) / int_3f0310d6
type
Magikarp Power
 Star Control (Video Game) / int_3f0310d6
comment
Magikarp Power: Your flagship. It starts out entirely dependent on its escort ships, having a painfully slow speed and turning rate that makes it all but a sitting duck in combat and armed only with a weak forward gun with a slow recharge rate. Fully upgraded and with all the Melnorme technology purchased, it becomes a Lightning Bruiser with potentially hundreds of Hit Points, point defense weaponry, and a main weapon that hits as hard as that of an Ur-Quan Dreadnought while firing multiple simultaneous shots that all home in on their target
 Star Control (Video Game) / int_3f0310d6
featureApplicability
1.0
 Star Control (Video Game) / int_3f0310d6
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_3f0310d6
 Star Control (Video Game) / int_3f0494d
type
Player Headquarters
 Star Control (Video Game) / int_3f0494d
comment
Player Headquarters: The Starbase.
 Star Control (Video Game) / int_3f0494d
featureApplicability
1.0
 Star Control (Video Game) / int_3f0494d
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_3f0494d
 Star Control (Video Game) / int_3f28ec84
type
The Wall Around the World
 Star Control (Video Game) / int_3f28ec84
comment
The Wall Around the World: Slave shields.
 Star Control (Video Game) / int_3f28ec84
featureApplicability
1.0
 Star Control (Video Game) / int_3f28ec84
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_3f28ec84
 Star Control (Video Game) / int_3f53891a
type
HumansAreSuperior
 Star Control (Video Game) / int_3f53891a
comment
Humans Are Superior: Many of the races (even the Scryve) note that humanity has that certain, rare, special spark that makes them candidates to become the next galactic superpower. Whether that's at the head of The Federation or The Empire is largely up to you.
 Star Control (Video Game) / int_3f53891a
featureApplicability
1.0
 Star Control (Video Game) / int_3f53891a
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_3f53891a
 Star Control (Video Game) / int_3f71b00e
type
Point Defenseless
 Star Control (Video Game) / int_3f71b00e
comment
The Mmrnmhrm Transformer is this to some extent. In its Y-form, it is extremely fast, albeit slow turning, and fires extremely long-range, reliably tracking missiles. In its X-form, it is very maneuverable, albeit slow, and fires very deadly, albeit short-range, lasers. If used properly, then, it has all the advantages of a fast, maneuverable ship that can hit easily and do tremendous damage. Its only real drawback is that actually transforming the ship costs all its fuel, so the key is transforming at just the right momentnote And not being caught with the pants down at close range in the Y-form, if you don't want to suffer ''a lot'' of pain. In the hands of a skilled pilot it is one of the deadliest Alliance ships, while still being relatively low-priced.
 Star Control (Video Game) / int_3f71b00e
featureApplicability
1.0
 Star Control (Video Game) / int_3f71b00e
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_3f71b00e
 Star Control (Video Game) / int_3fe13b23
type
Bootstrapped Theme
 Star Control (Video Game) / int_3fe13b23
comment
Bootstrapped Theme: The Hyperspace theme of Star Control II — largely that game's most iconic piece of music — has been elevated to the main theme of this game.
 Star Control (Video Game) / int_3fe13b23
featureApplicability
1.0
 Star Control (Video Game) / int_3fe13b23
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_3fe13b23
 Star Control (Video Game) / int_403e5fd8
type
Universal Universe Time
 Star Control (Video Game) / int_403e5fd8
comment
Universal Universe Time: Your ship keeps dates in Earth time, and other species are shown referring to "months" and "years" as though these are standardized units. This may be an artifact of the ship's Universal Translator; the only race who appear to use a different calendar (the Slylandro, who keep time based on their own planet's orbital period) are a new race with whom the protagonist makes first contact, so the translator may lack a basis for converting their time units.
 Star Control (Video Game) / int_403e5fd8
featureApplicability
1.0
 Star Control (Video Game) / int_403e5fd8
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_403e5fd8
 Star Control (Video Game) / int_40a533db
type
Guest-Star Party Member
 Star Control (Video Game) / int_40a533db
comment
Guest-Star Party Member: Although you can ally with them, the Spathi will leave you soon afterwards. Similarly, the Thraddash can be recruited with some effort, but in order to advance the story, you must eventually sacrifice their alliance.
 Star Control (Video Game) / int_40a533db
featureApplicability
1.0
 Star Control (Video Game) / int_40a533db
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_40a533db
 Star Control (Video Game) / int_40bb59d0
type
Blatant Lies
 Star Control (Video Game) / int_40bb59d0
comment
Blatant Lies: Just about any conversation you have with the talking pet.
 Star Control (Video Game) / int_40bb59d0
featureApplicability
1.0
 Star Control (Video Game) / int_40bb59d0
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_40bb59d0
 Star Control (Video Game) / int_40c57041
type
Manipulative Bastard
 Star Control (Video Game) / int_40c57041
comment
Manipulative Bastard: The Plutocrats, who else? Divide and conquer is their game.
 Star Control (Video Game) / int_40c57041
featureApplicability
1.0
 Star Control (Video Game) / int_40c57041
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_40c57041
 Star Control (Video Game) / int_4108bb3e
type
Doomed Hometown
 Star Control (Video Game) / int_4108bb3e
comment
Doomed Hometown: Inaccessible subtype. Although strictly speaking the adventure isn't caused by what happened to the player character's homeworld, since he has already embarked on the adventure before he learns about it (and if you take the view that Unzervalt, rather than Earth, is the character's homeworld, it's possible to play out the entire game without going home and discovering it's been slave shielded).
 Star Control (Video Game) / int_4108bb3e
featureApplicability
1.0
 Star Control (Video Game) / int_4108bb3e
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_4108bb3e
 Star Control (Video Game) / int_410f55a2
type
Either "World Domination", or Something About Bananas
 Star Control (Video Game) / int_410f55a2
comment
Either "World Domination", or Something About Bananas: The Orz speak an extremely odd language — so odd that the flagship's translation software can't properly decipher it. While it can translate Orz speech enough to communicate a little bit, there are many words it can't find understandable equivalents for in English, so it makes do by flagging them and inserting linguistic "best-fits". The result is absurd, confusing, and ambiguously sinister.
 Star Control (Video Game) / int_410f55a2
featureApplicability
1.0
 Star Control (Video Game) / int_410f55a2
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_410f55a2
 Star Control (Video Game) / int_4156b553
type
Copy Protection
 Star Control (Video Game) / int_4156b553
comment
Copy Protection: Name the star at this location on the bundled map, please.
 Star Control (Video Game) / int_4156b553
featureApplicability
1.0
 Star Control (Video Game) / int_4156b553
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_4156b553
 Star Control (Video Game) / int_420081bf
type
Alien Sky
 Star Control (Video Game) / int_420081bf
comment
Alien Sky: Unzervalt's sky is orange, and presumably not just at sunset. There is also a large moon visible from Unzervalt's surface.
 Star Control (Video Game) / int_420081bf
featureApplicability
1.0
 Star Control (Video Game) / int_420081bf
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_420081bf
 Star Control (Video Game) / int_44fc28e8
type
Honor Before Reason
 Star Control (Video Game) / int_44fc28e8
comment
Honor Before Reason: After orbiting the galaxy in opposite directions for thousands of years, the Kzer-Za and Kohr-Ah are fighting a war to determine whose method for pacifying the galaxy is superior. The Kohr-Ah's doctrine of extermination has the advantage of leaving empty space behind them that does not need further tending. The Kzer-Za slavers, on the other hand, have to deal with a massive amount of battle thralls and the resource expenditure required to create slave-shielded worlds. Of course, this gives the Kzer-Za the advantage of having battle thralls — but they then vehemently refuse to use those thralls in the war against the Kohr-Ah. Essentially, the Kzer-Za lose the war because they refuse to utilize the one advantage their method has over the Kohr-Ah method — in a conflict that's all about whose method is better.
 Star Control (Video Game) / int_44fc28e8
featureApplicability
1.0
 Star Control (Video Game) / int_44fc28e8
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_44fc28e8
 Star Control (Video Game) / int_4508b16b
type
The Guards Must Be Crazy
 Star Control (Video Game) / int_4508b16b
comment
The Guards Must Be Crazy: The force the Ur-Quan leave behind to guard Earth do such an inept job that it is easy if not encouraged to clear Sol without firing a single shot. First, the Ilwrath leave almost immediately once the Ur-Quan's proverbial back is turned to join their brethren on a galactic killing spree, leaving the Spathi in charge. Then the Spathi talk themselves into relocating as far away from Earth as possible (they end up on Pluto) just in case the completely powerless Earthlings mount a surprise attack. After that, they decide that it wouldn't hurt to sent just one ship home. And then another. And so on. By the time the player arrives, there's only one ship left and a bunch of harmless robots made up to look threatening. The Spathi captain immediately surrenders and starts spilling vital secrets the moment he spots what so much as could be a hostile ship. Everyone involved is quite lucky that by the time the Ur-Quan realize that the Earthlings are working against them again, it's too late to dole out punishments.
 Star Control (Video Game) / int_4508b16b
featureApplicability
1.0
 Star Control (Video Game) / int_4508b16b
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_4508b16b
 Star Control (Video Game) / int_4510b368
type
Ambiguous Gender
 Star Control (Video Game) / int_4510b368
comment
Ambiguous Gender: Most of the characters, including your human crew members.
 Star Control (Video Game) / int_4510b368
featureApplicability
1.0
 Star Control (Video Game) / int_4510b368
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_4510b368
 Star Control (Video Game) / int_4534a70b
type
You ALL Look Familiar
 Star Control (Video Game) / int_4534a70b
comment
You All Look Familiar: Lampshaded multiple times, once by a Free Trandal who says that "for convenience, all intrasystem communication is routed through my ship", and also by the Mukay in a less hand-wavey way, as they claim it's the result of the in-universe characters being more prone to seeing only what makes aliens different from their own species. Played straight by almost everyone else, but averted with Tywom, who have several distinct (if unnamed) characters with their own backgrounds and voices.
 Star Control (Video Game) / int_4534a70b
featureApplicability
-1.0
 Star Control (Video Game) / int_4534a70b
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_4534a70b
 Star Control (Video Game) / int_4536fd29
type
Energy Weapon
 Star Control (Video Game) / int_4536fd29
comment
Energy Weapon: The Arilou, VUX, Mmrnmhrm and Chmmr all pilot starships which use instantly-generated lasers as primary weapons. The Earthling Cruiser and the second game's Precursor flagship use point defense lasers as secondaries. There's a few small craft, such as the Ur-Quan Dreadnought's fighters and the Chmmr Avatar's ZapSats which use them, too.
 Star Control (Video Game) / int_4536fd29
featureApplicability
1.0
 Star Control (Video Game) / int_4536fd29
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_4536fd29
 Star Control (Video Game) / int_457655dd
type
Human Popsicle
 Star Control (Video Game) / int_457655dd
comment
Human Popsicle: The Shofixti Maidens. The Captain also threatens the Spathi to releases the Evil Ones he claims to have in suspended animation.
 Star Control (Video Game) / int_457655dd
featureApplicability
1.0
 Star Control (Video Game) / int_457655dd
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_457655dd
 Star Control (Video Game) / int_45ad2569
type
Vagueness Is Coming
 Star Control (Video Game) / int_45ad2569
comment
Vagueness Is Coming: There are several hints dropped that there is something really nasty heading for this area of the galaxy... and the Scryve are not that threat. The Mysterious Aliens/Arilou refer to other threats out there, and mention that humanity made it to hyperspace "almost too late". They later clarify that no, the Xraki are NOT the other threats they were referring to. The Norast and the Maelnir both claim that "this section of the galaxy will be up in flames before long", but don't specify why they think this. Both the Liberators and the Syndicate also indicate that something is obliterating entire civilizations and is heading this direction. Whatever it is, they claim "not even information seems to escape from it". The Lexites detected something coming from the W51 star cluster and their reaction was to flee as fast as they possibly could in the opposite direction. Jeff mentions that one reason he doesn't want to stick around is an impending threat, and humanity should "learn how to slip between layers of reality" sooner rather than later. Consider that Jeff considers the Scryve Empire a cute and hilariously non-threatening entity to himself.
 Star Control (Video Game) / int_45ad2569
featureApplicability
1.0
 Star Control (Video Game) / int_45ad2569
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_45ad2569
 Star Control (Video Game) / int_45bf382b
type
Game Mod
 Star Control (Video Game) / int_45bf382b
comment
Game Mod: There are actually quite a few, including one that greatly lengthens the time limit and makes time pass slower.
 Star Control (Video Game) / int_45bf382b
featureApplicability
1.0
 Star Control (Video Game) / int_45bf382b
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_45bf382b
 Star Control (Video Game) / int_45cec696
type
God Guise
 Star Control (Video Game) / int_45cec696
comment
God Guise: The Umgah do this to the Ilwrath by means of a powerful hyperspace transmitter. As a joke, they tell the Ilwrath to go to war with the neighboring Pkunk. If the player gets that transmitter, they can pull the same trick, and tell the Ilwrath to attack the warlike Thraddash, leading the two bloodthirsty species to annihilate each other.
 Star Control (Video Game) / int_45cec696
featureApplicability
1.0
 Star Control (Video Game) / int_45cec696
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_45cec696
 Star Control (Video Game) / int_45e41b66
type
It's a Wonderful Failure
 Star Control (Video Game) / int_45e41b66
comment
It's a Wonderful Failure: The Kohr-Ah Death March, unless you are very quick. On the other hand, if you are quick, you can use their genocide to bypass most of the required quests in the game.
 Star Control (Video Game) / int_45e41b66
featureApplicability
1.0
 Star Control (Video Game) / int_45e41b66
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_45e41b66
 Star Control (Video Game) / int_4782e60f
type
Jerk with a Heart of Jerk
 Star Control (Video Game) / int_4782e60f
comment
Jerk with a Heart of Jerk: The game will give you a false hope that it's possible to make peace with the VUX by making amends for a past diplomatic blunder the humans committed against them, but nothing will ever come of it for the simple reason that they are even bigger hypocrites and bigots than humans. If pressed, they will admit that the insult meant nothing to them: they hate humans simply because they can't stand their physical appearance.
 Star Control (Video Game) / int_4782e60f
featureApplicability
1.0
 Star Control (Video Game) / int_4782e60f
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_4782e60f
 Star Control (Video Game) / int_4832a3bb
type
Always Chaotic Evil
 Star Control (Video Game) / int_4832a3bb
comment
Always Chaotic Evil: Blatantly parodied with the Ilwrath, who tout their own evil so proudly the player can introduce criticism of the trope into a conversation with them. Played straight with the Dnyarri.
 Star Control (Video Game) / int_4832a3bb
featureApplicability
1.0
 Star Control (Video Game) / int_4832a3bb
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_4832a3bb
 Star Control (Video Game) / int_485eb589
type
Sealed Evil in a Can
 Star Control (Video Game) / int_485eb589
comment
Sealed Evil in a Can: The Dnyarri. The Umgah unknowingly remove one from its can.
 Star Control (Video Game) / int_485eb589
featureApplicability
1.0
 Star Control (Video Game) / int_485eb589
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_485eb589
 Star Control (Video Game) / int_48b9731f
type
Paper-Thin Disguise
 Star Control (Video Game) / int_48b9731f
comment
Paper-Thin Disguise: The would-be Kohr-Ah among the Kzer-Za paint themselves black, and not very well.
 Star Control (Video Game) / int_48b9731f
featureApplicability
1.0
 Star Control (Video Game) / int_48b9731f
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_48b9731f
 Star Control (Video Game) / int_48cadce0
type
InformationBroker
 Star Control (Video Game) / int_48cadce0
comment
Once they are encountered, the Melnorme serve as an integral and highly-important information service — selling exposition to the player for a modest price. Unlike Hayes, the Melnorme have a plethora of information about the galaxy — both past and present (and, to some extent, the future!), which they sell in discrete pieces. Each piece provides not only pertinent and interesting information about the chosen subject, but often also a very important hint that could significantly affect your success. Anyone who is not paying attention to what the Melnorme tell them is highly likely to run into many Guide Dang It! moments.
 Star Control (Video Game) / int_48cadce0
featureApplicability
1.0
 Star Control (Video Game) / int_48cadce0
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_48cadce0
 Star Control (Video Game) / int_493a162d
type
Bioluminescence Is Cool
 Star Control (Video Game) / int_493a162d
comment
Bioluminescence Is Cool: The Slylandro are bioluminescent.
 Star Control (Video Game) / int_493a162d
featureApplicability
1.0
 Star Control (Video Game) / int_493a162d
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_493a162d
 Star Control (Video Game) / int_4a3e547f
type
Leaning on the Fourth Wall
 Star Control (Video Game) / int_4a3e547f
comment
Leaning on the Fourth Wall: After several encounters with the Zoq-Fot-Pik, the Pik will eventually complain that the Zoq always gets to speak first. She defends this with a Hand Wave, saying that that's just the way it is. When the Pik persists, she replies that it must be "something technical". Indeed, the source code reveals that the Zoq must always speak first due to the way the dialog system was constructed.
 Star Control (Video Game) / int_4a3e547f
featureApplicability
1.0
 Star Control (Video Game) / int_4a3e547f
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_4a3e547f
 Star Control (Video Game) / int_4a59e6f7
type
One Nation Under Copyright
 Star Control (Video Game) / int_4a59e6f7
comment
One Nation Under Copyright: The Druuge's Crimson Corporation.
 Star Control (Video Game) / int_4a59e6f7
featureApplicability
1.0
 Star Control (Video Game) / int_4a59e6f7
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_4a59e6f7
 Star Control (Video Game) / int_4a879f41
type
Did We Just Have Tea with Cthulhu?
 Star Control (Video Game) / int_4a879f41
comment
Did We Just Have Tea with Cthulhu?: It certainly sounds that way with many of the Orz' lines — You get make the *heavy space* Orz ships and use *GO! GO!* for the *dancing*! — but if you can guess at more precise translations using context, they're are a lot more ominous than they sound. "Dancing," for example, typically means "kill each other with weapons."
 Star Control (Video Game) / int_4a879f41
featureApplicability
1.0
 Star Control (Video Game) / int_4a879f41
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_4a879f41
 Star Control (Video Game) / int_4a932556
type
Compilation Re-release
 Star Control (Video Game) / int_4a932556
comment
Compilation Re-release: The short-lived Star Control Collection, which combined the first two games on a CD-ROM. Given that the games were small filesize-wise (as they'd been created with floppy disks in mind), the rest of the CD was stuffed with game demos for other Accolade products.
 Star Control (Video Game) / int_4a932556
featureApplicability
1.0
 Star Control (Video Game) / int_4a932556
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_4a932556
 Star Control (Video Game) / int_4e7c4536
type
Wham Line
 Star Control (Video Game) / int_4e7c4536
comment
Wham Line: The very first line of the game. If you read the game's manual and backstory, it implies that the war is still in progress. Then, when you approach Earth:
 Star Control (Video Game) / int_4e7c4536
featureApplicability
1.0
 Star Control (Video Game) / int_4e7c4536
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_4e7c4536
 Star Control (Video Game) / int_4ee5989a
type
Bizarre Alien Senses
 Star Control (Video Game) / int_4ee5989a
comment
Bizarre Alien Senses: The Orz appear to *smell* their environment, where *smell* is an approximate translation for some alien sense we presumably can't understand. The Arilou also work hard to keep something from *smelling* the Humans, which imply they have a similar means of detection, mechanical or not.
 Star Control (Video Game) / int_4ee5989a
featureApplicability
1.0
 Star Control (Video Game) / int_4ee5989a
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_4ee5989a
 Star Control (Video Game) / int_4f23179
type
Hit-and-Run Tactics
 Star Control (Video Game) / int_4f23179
comment
Hit-and-Run Tactics: Unique to this game are the Thraddash, who fly rather small, fast, and somewhat fragile ships, with a mildly-powerful primary gun. On the other hand, they have a unique ability to get a sudden, short-lived speed boost that leaves a long trail of dangerous plasma behind them. The most effective tactic for this ship is to fly at the enemy, fire a few shots, and then fly away hoping they'll give chase. If they do, simply hold the special ability button to create a strip of plasma, which they'll run into if they don't veer away quickly enough. This tactic makes the Thraddash Torch one of the most dangerous (and very cheap!) counters to the massive Ur-Quan, Khor-Ah and Chmmr battleships. Also the modus operandi of the Spathi Eluder, which has a weak forward cannon but high speed and rear-firing homing missiles. The A.I. is usually more than happy to chase you aimlessly as you pepper them with B.U.T.T. missiles, and a reasonably skilled player can take out both Ur-Quan vessels reliably with careful piloting. The Eluder also matches well against the Sylandro Probes and Mycon Podships that you'll likely be scrapping with at some point. Unlike the Thraddash, though, they're useless against a healthy Chmmr Avatar.
 Star Control (Video Game) / int_4f23179
featureApplicability
1.0
 Star Control (Video Game) / int_4f23179
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_4f23179
 Star Control (Video Game) / int_4fafed32
type
Higher-Tech Species
 Star Control (Video Game) / int_4fafed32
comment
Higher-Tech Species: The Ur-quan are one of the oldest species still active. They and the Chmmr are the only races around with the technology needed to send really big spaceships into hyperspace.
 Star Control (Video Game) / int_4fafed32
featureApplicability
1.0
 Star Control (Video Game) / int_4fafed32
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_4fafed32
 Star Control (Video Game) / int_5009999d
type
Painting the Medium
 Star Control (Video Game) / int_5009999d
comment
Painting the Medium: In the version of the game without voice-acting, each species speaks in a different font that reflects its personality. note UQM allows turning on both voice and text simultaneously
 Star Control (Video Game) / int_5009999d
featureApplicability
1.0
 Star Control (Video Game) / int_5009999d
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_5009999d
 Star Control (Video Game) / int_504e271f
type
But Thou Must!
 Star Control (Video Game) / int_504e271f
comment
But Thou Must!: In some dialogues, all the replies are various ways to say "No".
 Star Control (Video Game) / int_504e271f
featureApplicability
1.0
 Star Control (Video Game) / int_504e271f
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_504e271f
 Star Control (Video Game) / int_50b05d30
type
Disproportionate Retribution
 Star Control (Video Game) / int_50b05d30
comment
Disproportionate Retribution: Just say one unkind word about the Ultron to the Utwig, or even show them a broken Ultron — and the Utwig will never forgive you for that. You will become their enemy number one, forever. Most races will be willing to give you a chance to make up for your past mistakes, but not the Utwig.
 Star Control (Video Game) / int_50b05d30
featureApplicability
1.0
 Star Control (Video Game) / int_50b05d30
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_50b05d30
 Star Control (Video Game) / int_50f5dabe
type
Reincarnation
 Star Control (Video Game) / int_50f5dabe
comment
Reincarnation: The Pkunk ship can physically reincarnate with all hands when destroyed on the field of battle. It has a 50% chance of happening each time, so with the help of the Random Number God the Pkunk can be an unreasonably formidable race given that every captain is a New-Age Retro Hippie In Space. They appear to believe in reincarnation for everyone.note They mention one of your past lives was the ArchDuke Franz Ferdinand, and those who reincarnate are just those people that are famous, rich, or interesting. All the others, just kind of... cease. More seriously, the Kohr-Ah also believe in reincarnation. They use this to justify their genocide of all other life: By their belief, everything will one day eventually be reborn as a Kohr-Ah, so in the long run nothing is lost.
 Star Control (Video Game) / int_50f5dabe
featureApplicability
1.0
 Star Control (Video Game) / int_50f5dabe
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_50f5dabe
 Star Control (Video Game) / int_515189ab
type
Single-Biome Planet
 Star Control (Video Game) / int_515189ab
comment
Single-Biome Planet: Averted. Earth-like planets are called "water worlds" and there is no in-game indication that they are geographically any less diverse than Earth. The only case when this is "played straight" is when the "biome" in question is some variation on "irradiated space rock", which is perfectly realistic.
 Star Control (Video Game) / int_515189ab
featureApplicability
-1.0
 Star Control (Video Game) / int_515189ab
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_515189ab
 Star Control (Video Game) / int_51ac2a10
type
Double Knockout
 Star Control (Video Game) / int_51ac2a10
comment
Double Knockout: Move a Starbase onto the same star as the enemy's Starbase and laugh as they destroy one another. Also possible if you take out a Hierarchy ship with a Shofixti Scout's Glory Device, that is, by suicide bombing. Or if you win a battle while heavily damaged, and then crash into the planet during the enemy's death animation.
 Star Control (Video Game) / int_51ac2a10
featureApplicability
1.0
 Star Control (Video Game) / int_51ac2a10
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_51ac2a10
 Star Control (Video Game) / int_52871b4e
type
Vichy Earth
 Star Control (Video Game) / int_52871b4e
comment
Vichy Earth: While Earth itself is wrapped in an impenetrable shield (meaning that it is still independent, but impotent), the starbase left in orbit by the Ur-Quan is very much compliant. It really had little choice, being closely watched by a contingent of Ilwrath and Spathi ships, and requiring regular supply transports from the Hierarchy to stay alive. Everything changes not long after the game begins.
 Star Control (Video Game) / int_52871b4e
featureApplicability
1.0
 Star Control (Video Game) / int_52871b4e
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_52871b4e
 Star Control (Video Game) / int_52ab09a1
type
Hyperspeed Escape
 Star Control (Video Game) / int_52ab09a1
comment
Hyperspeed Escape: Ships can flee combat. Since they're expensive to replace, this is often a good tactic, especially if it's your flagship that is threatened (since its destruction means your death, and is an automatic game over). You have to take some care when using it, as it leaves the ship stuck in one spot for about five seconds while the engine charges up, and thus easy pickings for a nearby enemy.
 Star Control (Video Game) / int_52ab09a1
featureApplicability
1.0
 Star Control (Video Game) / int_52ab09a1
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_52ab09a1
 Star Control (Video Game) / int_52b9f0cc
type
Fixed Forward-Facing Weapon
 Star Control (Video Game) / int_52b9f0cc
comment
Fixed Forward-Facing Weapon: A mainstay across the majority of ships. Notable exceptions include the Orz Nemesis with its rotating artillery cannon, the Spathi Eluder whose most effective weapon is aimed backwards, and the Arilou and Slylandro weapons which always aim toward opponents.
 Star Control (Video Game) / int_52b9f0cc
featureApplicability
1.0
 Star Control (Video Game) / int_52b9f0cc
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_52b9f0cc
 Star Control (Video Game) / int_537dd8fe
type
Affably Evil
 Star Control (Video Game) / int_537dd8fe
comment
Affably Evil: The Ur-Quan Kzer-Za are almost too damn nice for a race out to enslave all sentient life. The Kohr-Ah are also remarkably polite considering what they're trying to do.
 Star Control (Video Game) / int_537dd8fe
featureApplicability
1.0
 Star Control (Video Game) / int_537dd8fe
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_537dd8fe
 Star Control (Video Game) / int_53c47260
type
You Monster!
 Star Control (Video Game) / int_53c47260
comment
You Monster!: The Dnyarri are seen this way. Frankly, it's hard to argue.
 Star Control (Video Game) / int_53c47260
featureApplicability
1.0
 Star Control (Video Game) / int_53c47260
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_53c47260
 Star Control (Video Game) / int_53e1f74c
type
Asteroid Thicket
 Star Control (Video Game) / int_53e1f74c
comment
Asteroid Thicket: Averted. No system, including the Sol one, features either asteroid belt(s) or rings surrounding their planets -those asteroids that appear during combat are another thing-.
 Star Control (Video Game) / int_53e1f74c
featureApplicability
-1.0
 Star Control (Video Game) / int_53e1f74c
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_53e1f74c
 Star Control (Video Game) / int_54a20968
type
Immune to Mind Control
 Star Control (Video Game) / int_54a20968
comment
Immune to Mind Control: Anyone in proximity to the Taalo shield. Note that the protection isn't complete; the Neo-Dnyarri might not be able to order you to blindly attack the Ur-Quan, but if you question them too deeply about things they don't want to talk about, you will find yourself talking about pretty flowers instead.
 Star Control (Video Game) / int_54a20968
featureApplicability
1.0
 Star Control (Video Game) / int_54a20968
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_54a20968
 Star Control (Video Game) / int_54fdbff5
type
The Eeyore
 Star Control (Video Game) / int_54fdbff5
comment
The Eeyore: The Utwig, after they broke their sacred Ultron, speak of nothing but depression and gloom and doom. They get better.
 Star Control (Video Game) / int_54fdbff5
featureApplicability
1.0
 Star Control (Video Game) / int_54fdbff5
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_54fdbff5
 Star Control (Video Game) / int_5527dc0c
type
Plot Coupon
 Star Control (Video Game) / int_5527dc0c
comment
The Spathi defect to The Crux midway through the game, though certain Plot Coupons can be obtained by interrogating them. Once Plexor and, by extension, The Crux are defeated, the Spathi will come crawling back.
 Star Control (Video Game) / int_5527dc0c
featureApplicability
1.0
 Star Control (Video Game) / int_5527dc0c
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_5527dc0c
 Star Control (Video Game) / int_553c27bb
type
Sliding Scale of Silliness vs. Seriousness
 Star Control (Video Game) / int_553c27bb
comment
Sliding Scale of Silliness vs. Seriousness: There is silliness all over the game, but it has quite a lot of serious moments as well, such as the Ur-Quan's Woobie-ish past. Also, considering other games Toys For Bob has created, this is probably the most serious game they have ever released. Compared to other similar works, this game is a lot sillier than Babylon 5 or Mass Effect, but generally more serious than Star Wars or Space Quest.
 Star Control (Video Game) / int_553c27bb
featureApplicability
1.0
 Star Control (Video Game) / int_553c27bb
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_553c27bb
 Star Control (Video Game) / int_556a4e20
type
The Empire
 Star Control (Video Game) / int_556a4e20
comment
The Empire: The Ur-Quan Hierarchy, and later the Hegemonic Crux. In the Origins continuity, the Scryve Empire takes this role.
 Star Control (Video Game) / int_556a4e20
featureApplicability
1.0
 Star Control (Video Game) / int_556a4e20
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_556a4e20
 Star Control (Video Game) / int_558ae6f6
type
Moon Logic Puzzle
 Star Control (Video Game) / int_558ae6f6
comment
Moon Logic Puzzle: The location of the Beast Admiral ZEX is looking for is hinted to be in a yellow star of the 8-star 'Linch-Nas-Ploh' constellation, which roughly means `the snake-like creature who has swallowed the elephantine beast.' This puzzle is one of the biggest Guide Dang It! moment in the game, but as someone deduced, checking the starmap reveals Lyncis constellation, which looks like a line with a box in the middle of it. In other words, like a snake who has just swallowed a large prey, and is now bulging in the midsection.
 Star Control (Video Game) / int_558ae6f6
featureApplicability
1.0
 Star Control (Video Game) / int_558ae6f6
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_558ae6f6
 Star Control (Video Game) / int_55bf1a48
type
At Least I Admit It
 Star Control (Video Game) / int_55bf1a48
comment
At Least I Admit It: The Lk openly admit that they are going to betray you when it suits them, and expect the same of the other races.
 Star Control (Video Game) / int_55bf1a48
featureApplicability
1.0
 Star Control (Video Game) / int_55bf1a48
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_55bf1a48
 Star Control (Video Game) / int_55ec42d7
type
Ye Olde Butcherede Englishe
 Star Control (Video Game) / int_55ec42d7
comment
Ye Olde Butcherede Englishe: The Owa speak this.
 Star Control (Video Game) / int_55ec42d7
featureApplicability
1.0
 Star Control (Video Game) / int_55ec42d7
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_55ec42d7
 Star Control (Video Game) / int_560fd3cb
type
Fan Sequel
 Star Control (Video Game) / int_560fd3cb
comment
There was another Fan Sequel in development, called Project 6014, which uses UQM's engine and got as far as a playable demo. Development seems to have stopped in 2013.
 Star Control (Video Game) / int_560fd3cb
featureApplicability
1.0
 Star Control (Video Game) / int_560fd3cb
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_560fd3cb
 Star Control (Video Game) / int_5625538f
type
Stupidity-Inducing Attack
 Star Control (Video Game) / int_5625538f
comment
Stupidity-Inducing Attack: The Ur-Quan once genetically engineered an entire species, the Dnyarri, into sub-sentience. Now just called "Talking Pets", they're used as translators since the Ur-Quan find interacting with other intelligent species to be demeaning. This was done for the heinous crime of enslaving every sentient species in that part of the galaxy with their telepathic powers, experimenting on their slaves, and committing multiple acts of genocide.
 Star Control (Video Game) / int_5625538f
featureApplicability
1.0
 Star Control (Video Game) / int_5625538f
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_5625538f
 Star Control (Video Game) / int_5664dbe4
type
Hesitation Equals Dishonesty
 Star Control (Video Game) / int_5664dbe4
comment
Hesitation Equals Dishonesty: For the Captain, at least. Every dishonest reply he can make will be liberally underscored with multiple ellipses. NPCs will generally give other indications of being untruthful.
 Star Control (Video Game) / int_5664dbe4
featureApplicability
1.0
 Star Control (Video Game) / int_5664dbe4
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_5664dbe4
 Star Control (Video Game) / int_56b5a6b7
type
Nostalgia Level
 Star Control (Video Game) / int_56b5a6b7
comment
Nostalgia Level: Hyperspace in general, complete with remixed music from the original.
 Star Control (Video Game) / int_56b5a6b7
featureApplicability
1.0
 Star Control (Video Game) / int_56b5a6b7
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_56b5a6b7
 Star Control (Video Game) / int_56c163a8
type
Subspace or Hyperspace
 Star Control (Video Game) / int_56c163a8
comment
Subspace or Hyperspace: It's the world map!
 Star Control (Video Game) / int_56c163a8
featureApplicability
1.0
 Star Control (Video Game) / int_56c163a8
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_56c163a8
 Star Control (Video Game) / int_5791e14f
type
The Future
 Star Control (Video Game) / int_5791e14f
comment
The Future: All the games take place in the 22nd century, after Mankind has become a minor space-faring race.
 Star Control (Video Game) / int_5791e14f
featureApplicability
1.0
 Star Control (Video Game) / int_5791e14f
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_5791e14f
 Star Control (Video Game) / int_57d43e40
type
Fantasy Counterpart Culture
 Star Control (Video Game) / int_57d43e40
comment
Fantasy Counterpart Culture: Several races in the game take counterpart cues, some (in more benign cases like the Thraddash or the Spathi) simply having real-world accents, but others outright being based around the Theme Park Version of cultural stereotypes. The Melnorme, or Mael-Num, are similar to the Jews. They were nearly exterminated by the Ur-Quan and forced to flee their homeworld. They are interstellar merchants and financiers par excellence. They are brilliant scholars: they are the source for all the upgraded designs for your ship, and they are themselves willing to pay for any biological data you find on your voyage. Additionally, it is strongly implied that they seek to discover the fate of the Precursors in the hopes of some day being redeemed from their exile. They are portrayed fairly positively, however, so they aren't quite Space Jews. The Shofixti are the Theme Park Version of the Japanese, with emphasis on their warrior traditions, especially on the kamikazes, and, unfortunately, the broken, heavily-accented English. The Yehat have a clan-based system of government, and the the translator renders their speech with a thick Scottish (or faux-Scottish) accent. The VUX are rendered with British accents, and seem based around the colonial-era British Empire: being the archetype of stuffy imperials motivated by a sense of cultural supriority. Their uniform also resembles that of a real life decorated naval admiral.
 Star Control (Video Game) / int_57d43e40
featureApplicability
1.0
 Star Control (Video Game) / int_57d43e40
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_57d43e40
 Star Control (Video Game) / int_5874eb12
type
Organic Technology
 Star Control (Video Game) / int_5874eb12
comment
Organic Technology: The Umgah, Supox, and Mycon all use organic technology. The Mycon are organic technology.
 Star Control (Video Game) / int_5874eb12
featureApplicability
1.0
 Star Control (Video Game) / int_5874eb12
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_5874eb12
 Star Control (Video Game) / int_5963b221
type
Eviler than Thou
 Star Control (Video Game) / int_5963b221
comment
Eviler than Thou: The Kohr-Ah pull this one on the Ur-Quan Kzer-Za. And the Ilwrath try to do this on everybody else.
 Star Control (Video Game) / int_5963b221
featureApplicability
1.0
 Star Control (Video Game) / int_5963b221
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_5963b221
 Star Control (Video Game) / int_5979acea
type
Fragile Speedster
 Star Control (Video Game) / int_5979acea
comment
Artifacts which boost your crew or battery capacity stack. That's right, with enough luck, you could turn a Shofixti Scout into a tank.
 Star Control (Video Game) / int_5979acea
featureApplicability
1.0
 Star Control (Video Game) / int_5979acea
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_5979acea
 Star Control (Video Game) / int_5989e3b6
type
Enemy Mine
 Star Control (Video Game) / int_5989e3b6
comment
Enemy Mine: The reason for your alliance with the neo-Dnyarri.
 Star Control (Video Game) / int_5989e3b6
featureApplicability
1.0
 Star Control (Video Game) / int_5989e3b6
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_5989e3b6
 Star Control (Video Game) / int_59f47557
type
Vicious Cycle
 Star Control (Video Game) / int_59f47557
comment
Vicious Cycle: The Eternal Ones' feeding takes place in cycles. First the Eternal Ones need many sentient races to emerge in the galaxy, and then these sentient races get exterminated as the Eternal Ones feed on their "sentience energy".
 Star Control (Video Game) / int_59f47557
featureApplicability
1.0
 Star Control (Video Game) / int_59f47557
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_59f47557
 Star Control (Video Game) / int_5a3b8032
type
The Un-Reveal
 Star Control (Video Game) / int_5a3b8032
comment
The Unreveal: You are told the Rainbow Worlds were left as possible clues to the ultimate fate of the Precursors, left behind before they departed. Discover all the Rainbows Worlds, connect them on the Hyperspace map, and you'll find they form an arrow that points northeast, to the Galactic core Follow the clues and you'll find... absolutely nothing.note Word of God says that they originally led to a secret Developer's Room type planet that was cut. The Androsynth are another example: despite much foreshadowing, you never find out exactly what the Orz did to them.
 Star Control (Video Game) / int_5a3b8032
featureApplicability
1.0
 Star Control (Video Game) / int_5a3b8032
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_5a3b8032
 Star Control (Video Game) / int_5ad79501
type
Humans are Leaders
 Star Control (Video Game) / int_5ad79501
comment
Humans are Leaders: Despite having exactly one hyperspace-worthy ship for the majority of the game, humans unite most of the galaxy to fight the Scryve.
 Star Control (Video Game) / int_5ad79501
featureApplicability
1.0
 Star Control (Video Game) / int_5ad79501
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_5ad79501
 Star Control (Video Game) / int_5b81ca8d
type
Disc-One Nuke
 Star Control (Video Game) / int_5b81ca8d
comment
Disc-One Nuke: The Spathi Eluder can be acquired very early in the game, with one available in Sol if you befriend Fwiffo. It's also extremely good at fighting most enemy ships, including both kinds of Ur-Quan.
 Star Control (Video Game) / int_5b81ca8d
featureApplicability
1.0
 Star Control (Video Game) / int_5b81ca8d
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_5b81ca8d
 Star Control (Video Game) / int_5d0c0a0e
type
Little Green Men
 Star Control (Video Game) / int_5d0c0a0e
comment
Little Green Men: The Arilou are small, green-skinned aliens who fly saucer-shaped craft. They're the mysterious subtype, and have been visiting Earth in secret for centuries, experimenting on the population in pursuit of a plan that they claim is ultimately for our benefit but refuse to discuss in detail.
 Star Control (Video Game) / int_5d0c0a0e
featureApplicability
1.0
 Star Control (Video Game) / int_5d0c0a0e
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_5d0c0a0e
 Star Control (Video Game) / int_5d464a53
type
The Jailer
 Star Control (Video Game) / int_5d464a53
comment
The Jailer: The Ur-Quan Kzer-Za.
 Star Control (Video Game) / int_5d464a53
featureApplicability
1.0
 Star Control (Video Game) / int_5d464a53
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_5d464a53
 Star Control (Video Game) / int_5e544ae6
type
We Come in Peace — Shoot to Kill
 Star Control (Video Game) / int_5e544ae6
comment
We Come in Peace — Shoot to Kill: The Slylandro probes, due to a slight programming error.
 Star Control (Video Game) / int_5e544ae6
featureApplicability
1.0
 Star Control (Video Game) / int_5e544ae6
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_5e544ae6
 Star Control (Video Game) / int_5ecdd585
type
Renegade Splinter Faction
 Star Control (Video Game) / int_5ecdd585
comment
Renegade Splinter Faction: Kzer-Za and the Kohr-Ah factions of the Ur-Quan.
 Star Control (Video Game) / int_5ecdd585
featureApplicability
1.0
 Star Control (Video Game) / int_5ecdd585
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_5ecdd585
 Star Control (Video Game) / int_5eecd64c
type
Oh, No... Not Again!
 Star Control (Video Game) / int_5eecd64c
comment
Oh, No... Not Again!: This is exactly what the Clairconctlar say as you keep pestering them about their history. You need to do so in order to break them out of their servitude.
 Star Control (Video Game) / int_5eecd64c
featureApplicability
1.0
 Star Control (Video Game) / int_5eecd64c
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_5eecd64c
 Star Control (Video Game) / int_5f45ab38
type
Space Jews
 Star Control (Video Game) / int_5f45ab38
comment
The Melnorme, or Mael-Num, are similar to the Jews. They were nearly exterminated by the Ur-Quan and forced to flee their homeworld. They are interstellar merchants and financiers par excellence. They are brilliant scholars: they are the source for all the upgraded designs for your ship, and they are themselves willing to pay for any biological data you find on your voyage. Additionally, it is strongly implied that they seek to discover the fate of the Precursors in the hopes of some day being redeemed from their exile. They are portrayed fairly positively, however, so they aren't quite Space Jews.
 Star Control (Video Game) / int_5f45ab38
featureApplicability
1.0
 Star Control (Video Game) / int_5f45ab38
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_5f45ab38
 Star Control (Video Game) / int_5f91efd9
type
Creative Closing Credits
 Star Control (Video Game) / int_5f91efd9
comment
Creative Closing Credits: Humorous dialogues with the various races play over the credits.
 Star Control (Video Game) / int_5f91efd9
featureApplicability
1.0
 Star Control (Video Game) / int_5f91efd9
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_5f91efd9
 Star Control (Video Game) / int_5fc117f5
type
Fantastic Measurement System
 Star Control (Video Game) / int_5fc117f5
comment
Fantastic Measurement System: Briefly mentioned for laughs by the Zoq-Fot-Pik.
 Star Control (Video Game) / int_5fc117f5
featureApplicability
1.0
 Star Control (Video Game) / int_5fc117f5
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_5fc117f5
 Star Control (Video Game) / int_5fc1c4b5
type
Mechanically Unusual Fighter
 Star Control (Video Game) / int_5fc1c4b5
comment
Mechanically Unusual Fighter: The Arilou Skiff ignores gravity and inertia, unlike every other ship. The Slylandro Probe is always moving at maximum velocity and can't ever slow down. On the other hand, it can reverse its direction of movement instantaneously.
 Star Control (Video Game) / int_5fc1c4b5
featureApplicability
1.0
 Star Control (Video Game) / int_5fc1c4b5
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_5fc1c4b5
 Star Control (Video Game) / int_5fc516bf
type
Mechanical Lifeforms
 Star Control (Video Game) / int_5fc516bf
comment
The Chmmr, who are Mechanical Lifeforms.
 Star Control (Video Game) / int_5fc516bf
featureApplicability
1.0
 Star Control (Video Game) / int_5fc516bf
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_5fc516bf
 Star Control (Video Game) / int_6041e4f4
type
The Computer Is a Cheating Bastard
 Star Control (Video Game) / int_6041e4f4
comment
The Computer Is a Cheating Bastard: Computer-controlled ships can always keep track of where the planet is, even when it is not visible on the screen, and as such will never accidentally fly right into it as it appears from the edge of the display. But you will. It is also nearly pointless to use the cloaking device when you're using the Ilwrath Avenger as the computer will always know where you are. (Actually, the computer will aim at a fixed-distance offset from your actual position, which results in relatively good accuracy at long range, but can result in pathetic 90°-off accuracy at close range)
 Star Control (Video Game) / int_6041e4f4
featureApplicability
1.0
 Star Control (Video Game) / int_6041e4f4
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_6041e4f4
 Star Control (Video Game) / int_6134738
type
Find the Cure!
 Star Control (Video Game) / int_6134738
comment
Find the Cure!: The Xchagger Plague subplot.
 Star Control (Video Game) / int_6134738
featureApplicability
1.0
 Star Control (Video Game) / int_6134738
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_6134738
 Star Control (Video Game) / int_617f0563
type
Heel–Face Turn
 Star Control (Video Game) / int_617f0563
comment
Heel–Face Turn: Many of the enemies from the last game, including the Mycon, the VUX, and the Ur-Quan themselves are now members of The Federation, with varying degrees of sullenness.
 Star Control (Video Game) / int_617f0563
featureApplicability
1.0
 Star Control (Video Game) / int_617f0563
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_617f0563
 Star Control (Video Game) / int_61801647
type
Game of Chicken
 Star Control (Video Game) / int_61801647
comment
Patrolling Spathi attempt this with a belligerent Captain, with a bit of Game of Chicken thrown in.
 Star Control (Video Game) / int_61801647
featureApplicability
1.0
 Star Control (Video Game) / int_61801647
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_61801647
 Star Control (Video Game) / int_61b8f9e2
type
Bunny-Ears Lawyer
 Star Control (Video Game) / int_61b8f9e2
comment
Bunny-Ears Lawyer: The Umgah are inveterate pranksters to unhinged levels, as well as bioengineering experts. The chronically cowardly Spathi are capable of lightning-fast technological advances when their well-being is at stake. As a genius tactician with a human fetish, Admiral ZEX is this to other VUX.
 Star Control (Video Game) / int_61b8f9e2
featureApplicability
1.0
 Star Control (Video Game) / int_61b8f9e2
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_61b8f9e2
 Star Control (Video Game) / int_61ff365d
type
Deflector Shields
 Star Control (Video Game) / int_61ff365d
comment
Deflector Shields: Fortifications, which can be skipped by the Arilou and destroyed by the Ur-Quan.
 Star Control (Video Game) / int_61ff365d
featureApplicability
1.0
 Star Control (Video Game) / int_61ff365d
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_61ff365d
 Star Control (Video Game) / int_62011b2f
type
Centrifugal Gravity
 Star Control (Video Game) / int_62011b2f
comment
Centrifugal Gravity: Earth ships, like the Vindicator and basic cruiser, have rotating rings to provide artificial gravity.
 Star Control (Video Game) / int_62011b2f
featureApplicability
1.0
 Star Control (Video Game) / int_62011b2f
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_62011b2f
 Star Control (Video Game) / int_6293c185
type
Sequel Hook
 Star Control (Video Game) / int_6293c185
comment
Sequel Hook During the credits, the neo-Dnyarri, the Syreen, and the Druuge all claim they were told that the sequel will be about them. It is implied that, long ago, the Precursors moved towards the galactic corenote In fact, the Rainbow worlds form an arrow pointing towards it. Presumably the sequel was supposed to expand on this. It is implied that the Taalo may have survived in another dimension (and the designers confirmed this in an online chat). Together with the unresolved Androsynth/Arilou/Orz story arc, this suggests a sequel would have involved visiting another dimension.
 Star Control (Video Game) / int_6293c185
featureApplicability
1.0
 Star Control (Video Game) / int_6293c185
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_6293c185
 Star Control (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Star Control (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: During the frictions between two of your allies (to the point that one of them even refuses to talk to you if you bring the other's ships to the encounters), they can still coexist peacefully in your fleet manifest and the Sol system.
 Star Control (Video Game) / int_6320eced
featureApplicability
1.0
 Star Control (Video Game) / int_6320eced
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_6320eced
 Star Control (Video Game) / int_63557923
type
Death World
 Star Control (Video Game) / int_63557923
comment
Death World: Any planet that is wracked by Firestorms, Earthquakes, Lightning Strikes, and/or is inhabited by hostile life will require extra caution or should be simply avoided at all costs. Lander upgrades can reduce the damage of many of these problems, but not all. Venus is the first planet that you find in the story with an Atmospheric Rating of 8. Trying to explore the planet is guaranteed to destroy one of your (unupgraded) planet landers within seconds. On the other hand, planets with an Atmospheric Rating of 2-4 are relatively safe. A planet with a 2-4 Seismic Rating is dangerous but still explorable. However, a Seismic Rating of 5-8 is really tempting fate. A planet with a surface temperature of up to 100-200°C can be explored with some caution. Do not try to explore a planet with temperatures well above 300°Cnote (Probably) fuel-expensive hit and run descents apart, not without lander upgrades if you don't want to kill your precious crew and even lose a lander.
 Star Control (Video Game) / int_63557923
featureApplicability
1.0
 Star Control (Video Game) / int_63557923
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_63557923
 Star Control (Video Game) / int_64070096
type
Cowardly Lion
 Star Control (Video Game) / int_64070096
comment
Cowardly Lion: The Spathi will attempt to run away from every threat if possible. If it's not, don't underestimate them. In fact, they're even dangerous while running away — especially dangerous while running away.
 Star Control (Video Game) / int_64070096
featureApplicability
1.0
 Star Control (Video Game) / int_64070096
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_64070096
 Star Control (Video Game) / int_6439de78
type
Heroic Sacrifice
 Star Control (Video Game) / int_6439de78
comment
Heroic Sacrifice: The Shofixti did it with their entire species. Almost. Parodied, near the end of the game, when the ship is about to be destroyed in the fight against the final boss.
 Star Control (Video Game) / int_6439de78
featureApplicability
1.0
 Star Control (Video Game) / int_6439de78
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_6439de78
 Star Control (Video Game) / int_64f0c18c
type
Critical Existence Failure
 Star Control (Video Game) / int_64f0c18c
comment
Critical Existence Failure: The Life Meter literally consists of crew members being killed by malfunctioning hardware, and the ship itself doesn't take any damage until everyone's dead, at which point it blows up.
 Star Control (Video Game) / int_64f0c18c
featureApplicability
1.0
 Star Control (Video Game) / int_64f0c18c
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_64f0c18c
 Star Control (Video Game) / int_65c4d0fa
type
Changing Gameplay Priorities
 Star Control (Video Game) / int_65c4d0fa
comment
Changing Gameplay Priorities: The first portion of the game emphasizes exploring the area near Sol, primarily for resources (and bio-data for the Melnorme), due to having a slow and vulnerable ship as well as a serious resource deficit. At around the one year mark, most players would already be powerful enough to scavenge only from the most resource-laden planets they happen to come across, and by the late game players tend to remove the cargo hold from their ship altogether. At the same time, as one's ship gets faster and stronger, there's a gradually-increasing emphasis on locating new races and completing quests throughout the galaxy.
 Star Control (Video Game) / int_65c4d0fa
featureApplicability
1.0
 Star Control (Video Game) / int_65c4d0fa
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_65c4d0fa
 Star Control (Video Game) / int_65d658f
type
Putting the Band Back Together
 Star Control (Video Game) / int_65d658f
comment
Putting the Band Back Together: Much of the game is spent seeking out the other races from the old Alliance and convincing them to join in your fight against the Ur-Quan, as well as finding some new friends along the way.
 Star Control (Video Game) / int_65d658f
featureApplicability
1.0
 Star Control (Video Game) / int_65d658f
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_65d658f
 Star Control (Video Game) / int_6602cad
type
Permanently Missable Content
 Star Control (Video Game) / int_6602cad
comment
Permanently Missable Content: Certain events can make you lose the ability to build certain ships, such as the Spathi Eluders and Thraddash Torch. You can keep the ones you have in stock, but can't build more. It's possible to sell the Portal Spawner to the Druuge (although you would have to be utterly mad), and to offend some races so thoroughly that you forever lose the option to ally with them. Plot-essential races, though, will shrug off any number of insults.
 Star Control (Video Game) / int_6602cad
featureApplicability
1.0
 Star Control (Video Game) / int_6602cad
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_6602cad
 Star Control (Video Game) / int_6614c4da
type
Split and Reunion
 Star Control (Video Game) / int_6614c4da
comment
Split and Reunion: In the second part, the Pkunk are revealed as the offspring of Yehat, with Pkunk being New Age Retro Hippies and Yehat Proud Warrior Race Guys. At the end of the game however Pkunk visit Yehat, they are absorbed by them, and the Yehat elect a Pkunk as their queen learning from their pacifistic brothers some new spiritual insight.
 Star Control (Video Game) / int_6614c4da
featureApplicability
1.0
 Star Control (Video Game) / int_6614c4da
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_6614c4da
 Star Control (Video Game) / int_666648a3
type
Hostile Terraforming
 Star Control (Video Game) / int_666648a3
comment
Hostile Terraforming: Mycon Deep Children reshape planets they collide with, stimulating their volcanic activity to the point where it's comfortable for Mycons — which, since they enjoy temperatures above 600 Kelvins, means uninhabitable for pretty much everyone else.
 Star Control (Video Game) / int_666648a3
featureApplicability
1.0
 Star Control (Video Game) / int_666648a3
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_666648a3
 Star Control (Video Game) / int_66a7aff7
type
Talk to Everyone
 Star Control (Video Game) / int_66a7aff7
comment
Talk to Everyone: Very important if you want to get anywhere. The game just throws you into a huge map with hundreds of star systems to visit, and the only way to find out where important things are is to pay very close attention to the dialogue. Many hints are only repeated once and are easy to miss, so take notes.
 Star Control (Video Game) / int_66a7aff7
featureApplicability
1.0
 Star Control (Video Game) / int_66a7aff7
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_66a7aff7
 Star Control (Video Game) / int_66b90214
type
Optional Sexual Encounter
 Star Control (Video Game) / int_66b90214
comment
Optional Sexual Encounter: Naturally, it's the mostly-naked Green-Skinned Space Babe who makes the offer. It turns out you married her ...
 Star Control (Video Game) / int_66b90214
featureApplicability
1.0
 Star Control (Video Game) / int_66b90214
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_66b90214
 Star Control (Video Game) / int_673b2da6
type
Instant A.I.: Just Add Water!
 Star Control (Video Game) / int_673b2da6
comment
The Precursors, most of the time. Their technology is user-friendly, their planet destroying bombs have clear warnings in as many languages as possible, but their terraforming equipment is a bit... buggy. (And sentient.)
 Star Control (Video Game) / int_673b2da6
featureApplicability
1.0
 Star Control (Video Game) / int_673b2da6
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_673b2da6
 Star Control (Video Game) / int_67e9f779
type
Teleport Spam
 Star Control (Video Game) / int_67e9f779
comment
Teleport Spam: This can be a useful strategy when using the Arilou.
 Star Control (Video Game) / int_67e9f779
featureApplicability
1.0
 Star Control (Video Game) / int_67e9f779
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_67e9f779
 Star Control (Video Game) / int_67f26dcc
type
Planet of Hats
 Star Control (Video Game) / int_67f26dcc
comment
Planet of Hats: The Scryve deliberately genetically engineer their "ward species" to be that.
 Star Control (Video Game) / int_67f26dcc
featureApplicability
1.0
 Star Control (Video Game) / int_67f26dcc
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_67f26dcc
 Star Control (Video Game) / int_68913e61
type
Hello, [Insert Name Here]
 Star Control (Video Game) / int_68913e61
comment
Hello, [Insert Name Here]: As in Star Control II, you can name your captain and starship.
 Star Control (Video Game) / int_68913e61
featureApplicability
1.0
 Star Control (Video Game) / int_68913e61
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_68913e61
 Star Control (Video Game) / int_68a5e1c3
type
Humans Are Psychic in the Future
 Star Control (Video Game) / int_68a5e1c3
comment
Humans Are Psychic in the Future: It's mentioned randomly that some humans have 'esper' capabilities and are sensitive to various items or happenings in the galaxy. Such as if the Pkunk are killed off for real.
 Star Control (Video Game) / int_68a5e1c3
featureApplicability
1.0
 Star Control (Video Game) / int_68a5e1c3
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_68a5e1c3
 Star Control (Video Game) / int_69cce3dc
type
Explain, Explain... Oh, Crap!
 Star Control (Video Game) / int_69cce3dc
comment
Explain, Explain... Oh, Crap!: The Slylandro's explanation of why their probes are merely peaceful exploration vessels and couldn't possibly be attacking anyone takes this course.
 Star Control (Video Game) / int_69cce3dc
featureApplicability
1.0
 Star Control (Video Game) / int_69cce3dc
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_69cce3dc
 Star Control (Video Game) / int_69ef378b
type
Loyalty Mission
 Star Control (Video Game) / int_69ef378b
comment
In Wymdoo's Loyalty Mission, you find a crashed Tywom ship that was sent to watch TV broadcasts of another non-spacefaring race.
 Star Control (Video Game) / int_69ef378b
featureApplicability
1.0
 Star Control (Video Game) / int_69ef378b
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_69ef378b
 Star Control (Video Game) / int_6a1c2a6
type
Cosmic Horror Story
 Star Control (Video Game) / int_6a1c2a6
comment
Cosmic Horror Story: Despite the silly tone of many conversations, this game is a very straight example of the genre. The Eternal Ones, the game's main antagonists, fit all the criteria listed on the Cosmic Horror Story trope page (though the fact that your ship's tech team easily figures out how to improve the efficiency of the Heralds' Sentience Thresher by many orders of magnitude is still a very silly moment).
 Star Control (Video Game) / int_6a1c2a6
featureApplicability
1.0
 Star Control (Video Game) / int_6a1c2a6
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_6a1c2a6
 Star Control (Video Game) / int_6abc1994
type
Video Game Geography
 Star Control (Video Game) / int_6abc1994
comment
Video Game Geography: Explorable planets behave like cylinders — going off one side of the map brings you back on the other side; the top and bottom edge of the map are impassable barriers.
 Star Control (Video Game) / int_6abc1994
featureApplicability
1.0
 Star Control (Video Game) / int_6abc1994
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_6abc1994
 Star Control (Video Game) / int_6b5a92dc
type
Uncanny Valley
 Star Control (Video Game) / int_6b5a92dc
comment
Uncanny Valley: In an in-universe example, the VUX see the humans as this. For instance, the VUX can't bend their neck-analogues, so when a human moves their head, it looks like its neck is broken and they are a talking corpse.
 Star Control (Video Game) / int_6b5a92dc
featureApplicability
1.0
 Star Control (Video Game) / int_6b5a92dc
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_6b5a92dc
 Star Control (Video Game) / int_6cc39b20
type
Puppeteer Parasite
 Star Control (Video Game) / int_6cc39b20
comment
Puppeteer Parasite: The Dnyarri.
 Star Control (Video Game) / int_6cc39b20
featureApplicability
1.0
 Star Control (Video Game) / int_6cc39b20
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_6cc39b20
 Star Control (Video Game) / int_6d9bc945
type
Babies Ever After
 Star Control (Video Game) / int_6d9bc945
comment
Babies Ever After: The epilogue cuts to many years into the future, where the Captain is an old man, telling the story of the game to his and Talana's grandchildren.
 Star Control (Video Game) / int_6d9bc945
featureApplicability
1.0
 Star Control (Video Game) / int_6d9bc945
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_6d9bc945
 Star Control (Video Game) / int_6ec989d8
type
Guide Dang It!
 Star Control (Video Game) / int_6ec989d8
comment
The VUX Beast puzzle was still rather Guide Dang It! even with all the hints. See Moon Logic Puzzle below.
 Star Control (Video Game) / int_6ec989d8
featureApplicability
1.0
 Star Control (Video Game) / int_6ec989d8
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_6ec989d8
 Star Control (Video Game) / int_6edc54d5
type
Here We Go Again!
 Star Control (Video Game) / int_6edc54d5
comment
Here We Go Again!: In the credits sequence, as the Utwig celebrate the restoration of the Ultron, the High Proctor loses her grip on it in the middle of the "Exultant Caper of Revelation," followed by a crashing sound...
 Star Control (Video Game) / int_6edc54d5
featureApplicability
1.0
 Star Control (Video Game) / int_6edc54d5
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_6edc54d5
 Star Control (Video Game) / int_6f572188
type
Another Dimension
 Star Control (Video Game) / int_6f572188
comment
Another Dimension: The Orz, one of the more "alien" alien races, are visitors from another dimension. The Arilou are native to our dimension, but also travel extensively through another, and their homeworld can only be reached through it.
 Star Control (Video Game) / int_6f572188
featureApplicability
1.0
 Star Control (Video Game) / int_6f572188
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_6f572188
 Star Control (Video Game) / int_70645f69
type
Money Grinding
 Star Control (Video Game) / int_70645f69
comment
Money Grinding: Mineral gathering, which will give you Resource Units to upgrade your ships and fleet. It is quite easy to overdo it, though you will not realise it until it is too late.
 Star Control (Video Game) / int_70645f69
featureApplicability
1.0
 Star Control (Video Game) / int_70645f69
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_70645f69
 Star Control (Video Game) / int_706dd5c
type
I'll Never Tell You What I'm Telling You!
 Star Control (Video Game) / int_706dd5c
comment
I'll Never Tell You What I'm Telling You!: This exchange between the PC Captain and the Thraddash:
 Star Control (Video Game) / int_706dd5c
featureApplicability
1.0
 Star Control (Video Game) / int_706dd5c
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_706dd5c
 Star Control (Video Game) / int_70bdac19
type
Honest John's Dealership
 Star Control (Video Game) / int_70bdac19
comment
Honest John's Dealership: The Melnorme, who will sell you fuel, technology and plot points in exchange for information they find interesting, are a benevolent version. Their culture considers giving away free information immoral, but their prices are fairly reasonable, and they are generally very helpful. In fact, they don't really fit this trope that well, because they consider it equally unethical to cheat people and to give charity. Lampshaded if you get the Melnorme to tell you about the Druuge — when Greenish complains about how their only concern is profit, he notes that your character is smirking at him. The Druuge are a race of Corrupt Corporate Executives, looking only to make a profit off of you, no matter what, and the resources they are most interested in are Human Resources. Some of the stuff they sell is useless, making them Snake Oil Salesmen as well. (By contrast, everything the Melnorme offer has some potential use.)
 Star Control (Video Game) / int_70bdac19
featureApplicability
1.0
 Star Control (Video Game) / int_70bdac19
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_70bdac19
 Star Control (Video Game) / int_715704e5
type
Jigsaw Puzzle Plot
 Star Control (Video Game) / int_715704e5
comment
Jigsaw Puzzle Plot: You have to piece together everything from the hints, rumors, and bits of information the aliens give you.
 Star Control (Video Game) / int_715704e5
featureApplicability
1.0
 Star Control (Video Game) / int_715704e5
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_715704e5
 Star Control (Video Game) / int_72d31973
type
Surreal Horror
 Star Control (Video Game) / int_72d31973
comment
Surreal Horror: Orz and several other examples.
 Star Control (Video Game) / int_72d31973
featureApplicability
1.0
 Star Control (Video Game) / int_72d31973
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_72d31973
 Star Control (Video Game) / int_7315fd38
type
Covers Always Lie
 Star Control (Video Game) / int_7315fd38
comment
Covers Always Lie: The octopus-zerg-esque monster in the boxart never appears ingame. Some people argue it is the VUX Monster (who just gets text and a distinct monster sprite in the game, but nowhere near as detailed as the box picture); others suggest that it's a very off-model Ur-Quan. In the fan sequel Project 6014, a new major villain race is introduced that uses this portrait, the Lurg.
 Star Control (Video Game) / int_7315fd38
featureApplicability
1.0
 Star Control (Video Game) / int_7315fd38
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_7315fd38
 Star Control (Video Game) / int_740f59b4
type
ColorCodedForYourConvenience
 Star Control (Video Game) / int_740f59b4
comment
Color-Coded for Your Convenience: Star systems, planets and minerals. For the former, brighter colors mean hotter stars, and thus planets with better minerals and harsher conditions. For the two latter, vivid and funkier colors mean greater loot quality. Also the color of orbits. Blue orbits mean planets with frigid temperatures, grey ones hotter but still in the outer edge of the habitable zone, green ones planets in the habitable zone and maybe with life that it's not just bacteria and similar ones, and red and specially orange orbits searing hot worlds.
 Star Control (Video Game) / int_740f59b4
featureApplicability
1.0
 Star Control (Video Game) / int_740f59b4
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_740f59b4
 Star Control (Video Game) / int_7464705c
type
Arc Words
 Star Control (Video Game) / int_7464705c
comment
Arc Words: The Armor-Piercing Question below.
 Star Control (Video Game) / int_7464705c
featureApplicability
1.0
 Star Control (Video Game) / int_7464705c
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_7464705c
 Star Control (Video Game) / int_74828aea
type
Killer Rabbit
 Star Control (Video Game) / int_74828aea
comment
Killer Rabbit: The Evil Ones look like silly teddy bears that don't move, but if you touch one, you get a taste of their true powers. Don't do that. (Their damage rating against a lander that runs into them is set to the maximum possible, meaning they're as deadly as the VUX Beast.)
 Star Control (Video Game) / int_74828aea
featureApplicability
1.0
 Star Control (Video Game) / int_74828aea
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_74828aea
 Star Control (Video Game) / int_757bbdb8
type
Massive Numbered Siblings
 Star Control (Video Game) / int_757bbdb8
comment
Massive Numbered Siblings: Fwiffo is the youngest of over eighteen thousand. Tanaka had six sisters and "many" brothers. Then there's the number of children he himself can produce.
 Star Control (Video Game) / int_757bbdb8
featureApplicability
1.0
 Star Control (Video Game) / int_757bbdb8
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_757bbdb8
 Star Control (Video Game) / int_75979171
type
The Cuckoolander Was Right
 Star Control (Video Game) / int_75979171
comment
The Cuckoolander Was Right: While the Utwig obsession with the Ultron seems like a ridiculous religious obsession to most other races, once you actually repair it (and, in the backstory, before it was broken) everything they say it tells them turns out to be very important, from not giving the Precursor bomb to the Druuge to specifically attacking only the Kohr-Ah. That's because Utwig neurology is compatible with the Ultron, unlike Human brains. Virtually everything the Pkunk say sounds like lunatic ramblings. Ignore them when they tell you where they got their information... but don't ignore the information itself.
 Star Control (Video Game) / int_75979171
featureApplicability
1.0
 Star Control (Video Game) / int_75979171
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_75979171
 Star Control (Video Game) / int_762d730c
type
Level Editor
 Star Control (Video Game) / int_762d730c
comment
Level Editor: The computer versions came with nine pre-installed scenariosnote Beginner's Luck, Escalation, Total War, First Encounter, The Art of War, Proving Ground, Exterminate!, Onslaught, and Counter Attack for the full game, but you could go into the files and edit any of these into an entirely different scenario. The Genesis port lacked this feature, but it came with an additional six scenariosnote Lost in Space, VUX Incursion, Target Earth, Syreen's Song, Mushroom Cloud, and The Nebula to compensate.
 Star Control (Video Game) / int_762d730c
featureApplicability
1.0
 Star Control (Video Game) / int_762d730c
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_762d730c
 Star Control (Video Game) / int_768ae1c9
type
Les Collaborateurs
 Star Control (Video Game) / int_768ae1c9
comment
Les Collaborateurs: The Yehat monarchy switched sides near the end of the war, selling out their people and the alliance and reducing their race to Hierarchy slaves in order to retain power once the Ur-Quan won. The Mycons also willingly submitted to the Ur-Quan without a fight, for reasons known only to themselves. A conversation with a Mycon during the game suggests that they recognized they could not defeat the Ur-Quan at that time, so joined them with the ultimate goal of finding a weakness to destroy them.note "Juffo-Wup acknowledges the existence of un-Voidable Non. When we are faced with such, we join, absorb and wait for our opportunity to learn the weakness that will allow us to Void the Non."
 Star Control (Video Game) / int_768ae1c9
featureApplicability
1.0
 Star Control (Video Game) / int_768ae1c9
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_768ae1c9
 Star Control (Video Game) / int_76c30df4
type
Will Not Tell a Lie
 Star Control (Video Game) / int_76c30df4
comment
Will Not Tell a Lie: The Ur-Quan make it a point of pride not to lie at all. Because having to lie means that you're weak, and the Ur-Quan are not weak. They will willingly put their busy schedule of slaughter and enslavement on hold to truthfully tell you their full backstory — if you just ask nicely enough.
 Star Control (Video Game) / int_76c30df4
featureApplicability
1.0
 Star Control (Video Game) / int_76c30df4
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_76c30df4
 Star Control (Video Game) / int_76ecc890
type
Brave Scot
 Star Control (Video Game) / int_76ecc890
comment
Brave Scot: The Yehat are a Proud Warrior Race with a clan-based society. For some reason, they also speak with a heavy Scottish accent.
 Star Control (Video Game) / int_76ecc890
featureApplicability
1.0
 Star Control (Video Game) / int_76ecc890
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_76ecc890
 Star Control (Video Game) / int_7725b0e6
type
Animated Outtakes
 Star Control (Video Game) / int_7725b0e6
comment
Animated Outtakes: A set of fake outtakes in the closing credits, preceding the ones in Pixar's movies by a few years, including the Orz complaining about its dialogue and a Pkunk doing an impression of a phone psychic commercial.
 Star Control (Video Game) / int_7725b0e6
featureApplicability
1.0
 Star Control (Video Game) / int_7725b0e6
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_7725b0e6
 Star Control (Video Game) / int_777baed3
type
Out-of-Character Alert
 Star Control (Video Game) / int_777baed3
comment
Out-of-Character Alert: It can help a lot when your partner in conversation has broken sensors and can only judge your ship by gravimetry data. Or has been brainwashed.
 Star Control (Video Game) / int_777baed3
featureApplicability
1.0
 Star Control (Video Game) / int_777baed3
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_777baed3
 Star Control (Video Game) / int_783ff962
type
The Missing Faction
 Star Control (Video Game) / int_783ff962
comment
The Missing Faction: "There are no Androsynth now. Only Orz." Androsynth ships are still in the game for the Super Melee mode, but they don't show up in the campaign at all. Ominously, it's never made clear what happened to them. They're simply...gone. Word of God is that they got "snagged by the entity who/which projected its fingers into our dimension (which looked to us as the Orz.)"
 Star Control (Video Game) / int_783ff962
featureApplicability
1.0
 Star Control (Video Game) / int_783ff962
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_783ff962
 Star Control (Video Game) / int_791ae258
type
Eldritch Starship
 Star Control (Video Game) / int_791ae258
comment
Eldritch Starship: Specifically, the Precursor battleship, the Sa-Matra. It has a weird shape with no clear axis of symmetry.◊ Notable because the Precursors also had less eldritch-looking starships, like the Flagship.
 Star Control (Video Game) / int_791ae258
featureApplicability
1.0
 Star Control (Video Game) / int_791ae258
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_791ae258
 Star Control (Video Game) / int_7976e429
type
2-D Space
 Star Control (Video Game) / int_7976e429
comment
2-D Space: Applies everywhere except the first and last games' strategic maps.
 Star Control (Video Game) / int_7976e429
featureApplicability
1.0
 Star Control (Video Game) / int_7976e429
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_7976e429
 Star Control (Video Game) / int_7a7b093d
type
Mana Meter
 Star Control (Video Game) / int_7a7b093d
comment
Mana Meter: Each ship has one, representing energy for weapons and special features.
 Star Control (Video Game) / int_7a7b093d
featureApplicability
1.0
 Star Control (Video Game) / int_7a7b093d
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_7a7b093d
 Star Control (Video Game) / int_7ae4d273
type
Point of No Return
 Star Control (Video Game) / int_7ae4d273
comment
Point of No Return: Once the Utwig Bomb is installed into the flagship, you're pretty much done exploring, as it takes up ten of the sixteen available slots, and it also removes any room for landers or the warp escape unit. Granted, at this point you have infinite RUs as well, and the Melnorme can still accept Rainbow World data in exchange for credits, which pay out enough to cover every upgrade and information piece.
 Star Control (Video Game) / int_7ae4d273
featureApplicability
1.0
 Star Control (Video Game) / int_7ae4d273
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_7ae4d273
 Star Control (Video Game) / int_7b6e47a5
type
Armor-Piercing Question
 Star Control (Video Game) / int_7b6e47a5
comment
Armor-Piercing Question: "The Words", a specific sequence of words that the Ur-Quan are culturally compelled to answer with a temporary ceasefire and an explanation of their actions. This works on the Kohr-Ah just as well as it does their Kzer-Za brothers.
 Star Control (Video Game) / int_7b6e47a5
featureApplicability
1.0
 Star Control (Video Game) / int_7b6e47a5
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_7b6e47a5
 Star Control (Video Game) / int_7c4ba0e0
type
Red Sky, Take Warning
 Star Control (Video Game) / int_7c4ba0e0
comment
Red Sky, Take Warning: The Ur-Quan slave shields have a red color — so if you go outside one day and find your planet's sky has turned red, that's a bad sign.
 Star Control (Video Game) / int_7c4ba0e0
featureApplicability
1.0
 Star Control (Video Game) / int_7c4ba0e0
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_7c4ba0e0
 Star Control (Video Game) / int_7ccd2f10
type
Press-Ganged
 Star Control (Video Game) / int_7ccd2f10
comment
Press-Ganged: Implied to have happened to Fwiffo, as he was hit by a vegetable cart and woke up on a naval ship with no money. Given the general Spathi attitude, willing volunteers were probably hard to come by.
 Star Control (Video Game) / int_7ccd2f10
featureApplicability
1.0
 Star Control (Video Game) / int_7ccd2f10
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_7ccd2f10
 Star Control (Video Game) / int_7d97ab06
type
Space Is an Ocean
 Star Control (Video Game) / int_7d97ab06
comment
Space Is an Ocean: There are a few exceptions in each game, but for the most part this trope is heavily applied. Spacecraft are called "ships", battles are fought in 2-D Space, and naval ranks are used for space officers. On the other hand, Space Friction applies only in Hyper Space in the second game — though ships do still all have an arbitrary maximum speed everywhere else.
 Star Control (Video Game) / int_7d97ab06
featureApplicability
1.0
 Star Control (Video Game) / int_7d97ab06
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_7d97ab06
 Star Control (Video Game) / int_7e02bded
type
Fetch Quest
 Star Control (Video Game) / int_7e02bded
comment
Fetch Quest: Predominantly in the second game and Origins, and to some extent in the third.
 Star Control (Video Game) / int_7e02bded
featureApplicability
1.0
 Star Control (Video Game) / int_7e02bded
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_7e02bded
 Star Control (Video Game) / int_7ec94d53
type
Woobie, Destroyer of Worlds
 Star Control (Video Game) / int_7ec94d53
comment
Woobie, Destroyer of Worlds: The Ur-Quan Kohr-Ah
 Star Control (Video Game) / int_7ec94d53
featureApplicability
1.0
 Star Control (Video Game) / int_7ec94d53
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_7ec94d53
 Star Control (Video Game) / int_7fbb2a3
type
Nice Job Breaking It, Hero!
 Star Control (Video Game) / int_7fbb2a3
comment
Nice Job Breaking It, Hero: The Shofixti blew up their own star to take down about a third of the Ur-Quan Kzer-Za fleet. That's great and noble and all, but it turns out the Kzer-Za's genocidal cousins are coming, the Ur-Quan are going to have a war to determine whether their official policy would be "enslave the universe" or "genocide," and the Shofixti just nuked the "enslave" side into numerical inferiority. On top of that, the only free race remaining at that point chose to surrender rather than fight, meaning that there was nobody left to take advantage of their reduced numbers.
 Star Control (Video Game) / int_7fbb2a3
featureApplicability
1.0
 Star Control (Video Game) / int_7fbb2a3
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_7fbb2a3
 Star Control (Video Game) / int_808cbaeb
type
Arson, Murder, and Jaywalking
 Star Control (Video Game) / int_808cbaeb
comment
Arson, Murder, and Jaywalking: The suicidal Tanaka laments that his race is dead, his world is an airless rock, and he's watched all his FunRoms at least a hundred times.
 Star Control (Video Game) / int_808cbaeb
featureApplicability
1.0
 Star Control (Video Game) / int_808cbaeb
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_808cbaeb
 Star Control (Video Game) / int_80ed8406
type
Captain Smooth and Sergeant Rough
 Star Control (Video Game) / int_80ed8406
comment
Captain Smooth and Sergeant Rough: The standard-issue Pkunk captain and his first officer are apparently this, or alternately the Cloud Cuckoo Lander and the Only Sane Man:
 Star Control (Video Game) / int_80ed8406
featureApplicability
1.0
 Star Control (Video Game) / int_80ed8406
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_80ed8406
 Star Control (Video Game) / int_81c72ad5
type
Vestigial Empire
 Star Control (Video Game) / int_81c72ad5
comment
Vestigial Empire: The Scryve seem to be moving towards that territory. There have been several rebellions against them that have yet to be put down, and their response to the threat of humanity rallying other civilizations against them is really pretty half-hearted. It's later shown, however, that the bulk of their military is engaged with a different enemy on the other side of their empire. As of the fourth part of the DLC, some of them have more or less acknowledged the humans as the governing force in the sector and even try to cooperate with them. There are also, however, factions within the Scryve that still want to annihilate humanity.
 Star Control (Video Game) / int_81c72ad5
featureApplicability
1.0
 Star Control (Video Game) / int_81c72ad5
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_81c72ad5
 Star Control (Video Game) / int_820ac351
type
It Amused Me
 Star Control (Video Game) / int_820ac351
comment
It Amused Me: The Umgah's motivation for doing anything.
 Star Control (Video Game) / int_820ac351
featureApplicability
1.0
 Star Control (Video Game) / int_820ac351
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_820ac351
 Star Control (Video Game) / int_8252652c
type
All Planets Are Earth-Like
 Star Control (Video Game) / int_8252652c
comment
All Planets Are Earthlike. Very heavily averted. Besides gas giants, that cannot be explored, there're around 50 different types of planets. Earth-like worlds ("water worlds") not only are few and far between but also they include both planets so hot that their water is in the form of water vapor (nasty places to visit with a stock lander) and others so cold that they're covered in ice.
 Star Control (Video Game) / int_8252652c
featureApplicability
-1.0
 Star Control (Video Game) / int_8252652c
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_8252652c
 Star Control (Video Game) / int_825f60fa
type
Mercy Invincibility
 Star Control (Video Game) / int_825f60fa
comment
Mercy Invincibility: Applied to ship encounters on the map screen. Unfortunately, though, not in hyperspace, showing why this trope exists in the first place.
 Star Control (Video Game) / int_825f60fa
featureApplicability
1.0
 Star Control (Video Game) / int_825f60fa
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_825f60fa
 Star Control (Video Game) / int_832c45c4
type
Stalked by the Bell
 Star Control (Video Game) / int_832c45c4
comment
Stalked by the Bell: The Death March.
 Star Control (Video Game) / int_832c45c4
featureApplicability
1.0
 Star Control (Video Game) / int_832c45c4
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_832c45c4
 Star Control (Video Game) / int_8344209e
type
BFG
 Star Control (Video Game) / int_8344209e
comment
BFG: One unique to this game is the Hellbore Cannon, which can be installed on the Flagship once blueprints for it have been acquired. It is on par with the Ur-Quan fusion blaster — except the Flagship can be fitted with powerful batteries and power plants that could allow it to be fired much more rapidly. And as per the modular nature of the Flagship, several Hellbore Cannons can be installed in tandem, firing shots in several different directions with every trigger pull.
 Star Control (Video Game) / int_8344209e
featureApplicability
1.0
 Star Control (Video Game) / int_8344209e
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_8344209e
 Star Control (Video Game) / int_84e189a8
type
Life Meter
 Star Control (Video Game) / int_84e189a8
comment
Life Meter: Each ship has one, purportedly representing how many surviving crew it has.
 Star Control (Video Game) / int_84e189a8
featureApplicability
1.0
 Star Control (Video Game) / int_84e189a8
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_84e189a8
 Star Control (Video Game) / int_859ec5d8
type
The Fair Folk
 Star Control (Video Game) / int_859ec5d8
comment
The Fair Folk: The Arilou, aloof Little Green Men that they are.
 Star Control (Video Game) / int_859ec5d8
featureApplicability
1.0
 Star Control (Video Game) / int_859ec5d8
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_859ec5d8
 Star Control (Video Game) / int_85cad9bb
type
Earth-Shattering Poster
 Star Control (Video Game) / int_85cad9bb
comment
Earth-Shattering Poster: The 3DO box art shows the Earth being cataclysmically crushed between two alien hands.
 Star Control (Video Game) / int_85cad9bb
featureApplicability
1.0
 Star Control (Video Game) / int_85cad9bb
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_85cad9bb
 Star Control (Video Game) / int_8618825d
type
Portal Network
 Star Control (Video Game) / int_8618825d
comment
Portal Network: The Precursor starbases you encounter in hyperspace have a feature called "hypergates" that allow free and instantaneous travel to any other Precursor starbase you have previously encountered.
 Star Control (Video Game) / int_8618825d
featureApplicability
1.0
 Star Control (Video Game) / int_8618825d
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_8618825d
 Star Control (Video Game) / int_863fa679
type
What Happened to the Mouse?
 Star Control (Video Game) / int_863fa679
comment
What Happened to the Mouse?: Fwiffo is never treated as anything more than a generic ship captain after you recruit him. No more word is said about him after speaking with The Safe Ones, even if you manage to finish the game with him alive (as many players like to do). The fate of the Faz, the very first race to be slave-shielded by the Kzer-Za, is never revealed.
 Star Control (Video Game) / int_863fa679
featureApplicability
1.0
 Star Control (Video Game) / int_863fa679
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_863fa679
 Star Control (Video Game) / int_869ffa6b
type
Random Number God
 Star Control (Video Game) / int_869ffa6b
comment
The Pkunk ship can physically reincarnate with all hands when destroyed on the field of battle. It has a 50% chance of happening each time, so with the help of the Random Number God the Pkunk can be an unreasonably formidable race given that every captain is a New-Age Retro Hippie In Space. They appear to believe in reincarnation for everyone.note They mention one of your past lives was the ArchDuke Franz Ferdinand, and those who reincarnate are just those people that are famous, rich, or interesting. All the others, just kind of... cease.
 Star Control (Video Game) / int_869ffa6b
featureApplicability
1.0
 Star Control (Video Game) / int_869ffa6b
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_869ffa6b
 Star Control (Video Game) / int_87602ba7
type
Conveniently Precise Translation
 Star Control (Video Game) / int_87602ba7
comment
Conveniently Precise Translation: Several races tell you a ritual phrase that the Ur-Quan respond to, "Hold! What you are doing to us is wrong! Why do you do this thing?" that is always spelled out in these exact words in all cases but one. Apparently, it was originally uttered by the Mael-Num right after the Ur-Quan freed themselves from Dnyarri slavery.
 Star Control (Video Game) / int_87602ba7
featureApplicability
1.0
 Star Control (Video Game) / int_87602ba7
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_87602ba7
 Star Control (Video Game) / int_8767b1f3
type
Black-and-Gray Morality
 Star Control (Video Game) / int_8767b1f3
comment
Black-and-Gray Morality: Some of the things you can/must do during the course of the game (from decieving and betraying multiple people to starting a genocidal war) can easily qualify as ruthless or even evil, but your enemies and their plans are much, much worse. The Arilou come off as exceptionally arrogant and possibly even nefarious when you discover that they've been running experiments on humans for quite some time without asking for permission. Then you discover that their goal is to protect humans from an extra-dimensional Eldritch Abomination (although their ultimate motive is still presented as completely selfish).
 Star Control (Video Game) / int_8767b1f3
featureApplicability
1.0
 Star Control (Video Game) / int_8767b1f3
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_8767b1f3
 Star Control (Video Game) / int_8774fb47
type
Eldritch Abomination
 Star Control (Video Game) / int_8774fb47
comment
Eldritch Abomination: The Eternal Ones, the main antagonists of this game, a race of near-omnipotent Energy Beings feeding on sentience. The Orz, the Eldritch Abominations from the previous game, are heavily implied to be connected to them. The final mission of the game has you scrambling to keep the Eternal Ones from depopulating the entire galaxy while the Orz, who've been subtly undermining your efforts until now, stab you in the back.
 Star Control (Video Game) / int_8774fb47
featureApplicability
1.0
 Star Control (Video Game) / int_8774fb47
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_8774fb47
 Star Control (Video Game) / int_87f18568
type
Cast from Hit Points
 Star Control (Video Game) / int_87f18568
comment
Cast From Hitpoints: A ship's crew functions as its hitpoints. The Orz can send crew members into space to board the enemy ship, while The Druuge can sacrifice crew members in order to regain energy. The Ur-Quan Kzer-Za can send small, short-range one-man attack vessels against the opponent.
 Star Control (Video Game) / int_87f18568
featureApplicability
1.0
 Star Control (Video Game) / int_87f18568
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_87f18568
 Star Control (Video Game) / int_883f3732
type
WarmUpBoss
 Star Control (Video Game) / int_883f3732
comment
Warm-Up Boss: Assuming you don't immediately leave the Sol system, your first fight will be against an Ilwrath Avenger with barely a third of its crew and a non-functional cloaking device. Meanwhile, you have a fully-crewed Earthling Cruiser which has homing nukes.
 Star Control (Video Game) / int_883f3732
featureApplicability
1.0
 Star Control (Video Game) / int_883f3732
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_883f3732
 Star Control (Video Game) / int_892c6fdc
type
Space Elves
 Star Control (Video Game) / int_892c6fdc
comment
Space Elves: The Syreen are of the blue space babe variety, while the Arilou are of the mystic alien intruder type.
 Star Control (Video Game) / int_892c6fdc
featureApplicability
1.0
 Star Control (Video Game) / int_892c6fdc
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_892c6fdc
 Star Control (Video Game) / int_89443850
type
Absolute Xenophobe
 Star Control (Video Game) / int_89443850
comment
Absolute Xenophobe: The Kohr-Ah cannot feel safe or secure while a single member of a single other sentient species survives. Their trauma runs too deep.
 Star Control (Video Game) / int_89443850
featureApplicability
1.0
 Star Control (Video Game) / int_89443850
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_89443850
 Star Control (Video Game) / int_8976acda
type
Civil War
 Star Control (Video Game) / int_8976acda
comment
Civil War: You can start one among the Yehat. Also, the Ur-Quan sub-species, the Kzer-Za and the Kohr-Ah, are fighting against each other to determine the fate of other species in the universe. The Kohr-Ah win in the end, which marks the beginning of their Death March.
 Star Control (Video Game) / int_8976acda
featureApplicability
1.0
 Star Control (Video Game) / int_8976acda
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_8976acda
 Star Control (Video Game) / int_89a17726
type
Spell My Name with an S
 Star Control (Video Game) / int_89a17726
comment
Spell My Name With An S: The manual and Stardock's short-lived re-release spell the name of the game's setting as the "Kessari" Quadrant (with one R), while in-game text calls it the "Kessarri" Quadrant (with two R's).
 Star Control (Video Game) / int_89a17726
featureApplicability
1.0
 Star Control (Video Game) / int_89a17726
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_89a17726
 Star Control (Video Game) / int_89b8822f
type
Go Mad from the Revelation
 Star Control (Video Game) / int_89b8822f
comment
Go Mad from the Revelation: The True Name of the Eternal Ones does this to computers. Not just any computers either — only the most powerful Precursor computers suffer this fate, while lesser ones simply self-destruct.
 Star Control (Video Game) / int_89b8822f
featureApplicability
1.0
 Star Control (Video Game) / int_89b8822f
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_89b8822f
 Star Control (Video Game) / int_89baee12
type
Space Opera
 Star Control (Video Game) / int_89baee12
comment
Space Opera
 Star Control (Video Game) / int_89baee12
featureApplicability
1.0
 Star Control (Video Game) / int_89baee12
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_89baee12
 Star Control (Video Game) / int_8aaa6f4f
type
Character Customization
 Star Control (Video Game) / int_8aaa6f4f
comment
Character Customization: The Precursor vessel can be outfitted however you like, letting it be a warship, a mining rig, a crew transport, or a tanker with enough fuel to circle the map three times over.
 Star Control (Video Game) / int_8aaa6f4f
featureApplicability
1.0
 Star Control (Video Game) / int_8aaa6f4f
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_8aaa6f4f
 Star Control (Video Game) / int_8b6394c
type
These Are Things Man Was Not Meant to Know
 Star Control (Video Game) / int_8b6394c
comment
These Are Things Man Was Not Meant to Know: Which the Arilou claim is why they won't tell you anything. After what happened to Bukowski, we believe them.
 Star Control (Video Game) / int_8b6394c
featureApplicability
1.0
 Star Control (Video Game) / int_8b6394c
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_8b6394c
 Star Control (Video Game) / int_8b93a168
type
Macross Missile Massacre
 Star Control (Video Game) / int_8b93a168
comment
Macross Missile Massacre: Hayes' description of the war mentions how Earthling Cruisers together with smaller vessels were built by the hundreds, supporting the rest of the Alliance ships. Considering their main weapons are long-range nuclear missiles…
 Star Control (Video Game) / int_8b93a168
featureApplicability
1.0
 Star Control (Video Game) / int_8b93a168
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_8b93a168
 Star Control (Video Game) / int_8c1ad82f
type
Proud Warrior Race Guy
 Star Control (Video Game) / int_8c1ad82f
comment
Proud Warrior Race Guy: The Harika. The Ur-Quan also seem to have evolved into this.
 Star Control (Video Game) / int_8c1ad82f
featureApplicability
1.0
 Star Control (Video Game) / int_8c1ad82f
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_8c1ad82f
 Star Control (Video Game) / int_8cb844c6
type
Mr. Exposition
 Star Control (Video Game) / int_8cb844c6
comment
Mr. Exposition: Commander Hayes of the SOL III Starbase fulfils this role. He's pretty much the first character you meet, and since the Captain has been out of touch with the rest of the galaxy for twenty years, he needs to be brought up to date. Unfortunately, Hayes' information is quite dated, since he has been stuck on the starbase his entire life. He has nearly no information on current events in the galaxy. His purpose, at the start of the game, is primarily to give what limited information the player needs in order to play the game properly during the first couple of hours. Once the starbase is re-purposed for war, Hayes will slowly begin to process and deliver more pertinent information to you regarding events happening in the vicinity of the Sol system. Once they are encountered, the Melnorme serve as an integral and highly-important information service — selling exposition to the player for a modest price. Unlike Hayes, the Melnorme have a plethora of information about the galaxy — both past and present (and, to some extent, the future!), which they sell in discrete pieces. Each piece provides not only pertinent and interesting information about the chosen subject, but often also a very important hint that could significantly affect your success. Anyone who is not paying attention to what the Melnorme tell them is highly likely to run into many Guide Dang It! moments.
 Star Control (Video Game) / int_8cb844c6
featureApplicability
1.0
 Star Control (Video Game) / int_8cb844c6
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_8cb844c6
 Star Control (Video Game) / int_8d4fcaa5
type
Self-Imposed Challenge
 Star Control (Video Game) / int_8d4fcaa5
comment
Self-Imposed Challenge: It is possible to beat the game without ever visiting the Earth starbase. However, actually doing so requires infinite patience and planning: you can never build any new ship modules, which means your space travel is very slow and limited; you are at the mercy of Hyperspace spawns (especially Slylandro probes), and your original lander must last you for the entire game (though only biological pickups matter now). The original creators never thought anyone could make it to the Chmmr with all the parts for the final battle, so the game originally crashed. The remake will simply spit you out near the starbase with the required equipment. The upgrades to your main ship that are provided by the Arilou and the Melnorme are optional. But without them, the amount of time you'll have to expend on gathering resources, refueling your ship, and traveling to plot-progressing locations is greatly increased.
 Star Control (Video Game) / int_8d4fcaa5
featureApplicability
1.0
 Star Control (Video Game) / int_8d4fcaa5
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_8d4fcaa5
 Star Control (Video Game) / int_8e04fdd7
type
Dragon with an Agenda
 Star Control (Video Game) / int_8e04fdd7
comment
Dragon with an Agenda: One bit of Mycon dialogue implies this:
 Star Control (Video Game) / int_8e04fdd7
featureApplicability
1.0
 Star Control (Video Game) / int_8e04fdd7
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_8e04fdd7
 Star Control (Video Game) / int_8ec0abf
type
The Voiceless
 Star Control (Video Game) / int_8ec0abf
comment
The Voiceless: The middle member of the Zoq-Fot-Pik.
 Star Control (Video Game) / int_8ec0abf
featureApplicability
1.0
 Star Control (Video Game) / int_8ec0abf
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_8ec0abf
 Star Control (Video Game) / int_8ed5c6e4
type
Asshole Victim
 Star Control (Video Game) / int_8ed5c6e4
comment
Asshole Victim: The Druuge are the first victims of the Death March. It's somewhat hard to mourn them. The next victims are the Mycon, then the VUX. The Mycon have no problems destroying earthlike planets — inhabited or not — for spreading their own colonies, while the VUX are huge bigots. So it's hard to mourn them, either. The Druuge got screwed over when they sold the Ultron to the Utwig, receiving only a handful of useless baubles in return. On the other hand, the Druuge had sold the Ultron under the false claim that it is an all-powerful divining instrument, when for all they knew it had no real function whatsoever. At one point during the game, the entire Umgah race becomes mentally dominated by a Neo-Dnyarri. The Captain does take pity on them, and works to solve their predicament, only to discover that they have no intention of joining the New Alliance in gratitude for this, are quite happy to return to being Hierarchy Battle Thralls who help enslave other species, and proceed to try to kill the Captain on behalf of their previous masters. The Dnyarri themselves are this, after the Ur-Quan turn their entire race into mindless animals. They totally deserve it though, not only for enslaving another species, but for forcing their slaves to commit genocide on quite a few other species. The Kohr-Ah dance on the edge of this trope. On the one hand, they've had to endure a whole range of horrific atrocities at the hands of the Dnyarri; but once that was over, their chosen response was to try and eradicate every sentient species in the galaxy to prevent it from ever happening again.
 Star Control (Video Game) / int_8ed5c6e4
featureApplicability
1.0
 Star Control (Video Game) / int_8ed5c6e4
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_8ed5c6e4
 Star Control (Video Game) / int_9044debe
type
Microts
 Star Control (Video Game) / int_9044debe
comment
Microts: The Slylandro have "rotation," "Drahnasa," and "Drahn" which are something like their equivalent of days, years, and millennia (not particularly similar in duration to ours though). It would be tricky to decode these except that pretty much everything interesting that's happened on a galactic scale happens in one of three time periods (Quite Recently, A Long Time Ago and A Really, Really Long Time Ago) so luckily it's not too hard to figure out what they're on about.note One "rotation" is one "day" of their planet, 1 Drahn is equal to 4 million rotations and one Drahn is divided into two thousand Drahnasa. Some code examination reveals that the rotation of the Slylandro homeplanet is 14.2 earth hours which tells us that one Drahnasa is equal to 1180 earth days (approximately 3 years) and one Drahn is 2370000 earth days (approximately 6 and a half thousand years).
 Star Control (Video Game) / int_9044debe
featureApplicability
1.0
 Star Control (Video Game) / int_9044debe
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_9044debe
 Star Control (Video Game) / int_90965cc7
type
Hive Mind
 Star Control (Video Game) / int_90965cc7
comment
Hive Mind: An unusual case with the Orz. While they do all have a single mind, they aren't separate creatures at all; They are a single Eldritch Abomination. When the creature pushes itself into Real Space, it manifests as an Orz "Individual".
 Star Control (Video Game) / int_90965cc7
featureApplicability
1.0
 Star Control (Video Game) / int_90965cc7
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_90965cc7
 Star Control (Video Game) / int_90c018ac
type
Justified Trope
 Star Control (Video Game) / int_90c018ac
comment
Even though all life in this sector of the galaxy is threatened with extinction, and the Melnorme have an abundance of knowledge and technology that could be given to you to prevent it from happening at any time, you won't get anything from them until you pay up. Justified by the fact that their culture is completely fixated on business transactions and considers giving things for free to be crass and insulting, and by the fact that the Melnorme will be leaving this sector of the galaxy shortly before the extermination begins.
 Star Control (Video Game) / int_90c018ac
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1.0
 Star Control (Video Game) / int_90c018ac
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_90c018ac
 Star Control (Video Game) / int_90d44f44
type
Karmic Death
 Star Control (Video Game) / int_90d44f44
comment
Karmic Death: Admiral ZEX is killed by the beast that you gave him when it breaks loose just as he is about to backstab you.
 Star Control (Video Game) / int_90d44f44
featureApplicability
1.0
 Star Control (Video Game) / int_90d44f44
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_90d44f44
 Star Control (Video Game) / int_91479a10
type
Schrödinger's Player Character
 Star Control (Video Game) / int_91479a10
comment
Schrödinger's Player Character: Not the captain themselves, but their XO. If you lose a lander on the planet, he doesn't die; however, if your lander finds something of interest, it's always he who leads the landing party.
 Star Control (Video Game) / int_91479a10
featureApplicability
1.0
 Star Control (Video Game) / int_91479a10
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1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_91479a10
 Star Control (Video Game) / int_91e894b4
type
Apocalypse How
 Star Control (Video Game) / int_91e894b4
comment
Apocalypse How: Several variants, including multiple genocides, slagged planets, a once-habitable system roasted by a massive solar flare, and a bomb capable of blasting an entire planet to dust.
 Star Control (Video Game) / int_91e894b4
featureApplicability
1.0
 Star Control (Video Game) / int_91e894b4
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1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_91e894b4
 Star Control (Video Game) / int_9323741
type
Planet Looters
 Star Control (Video Game) / int_9323741
comment
Planet Looters: The Mycon, who are corrupted Organic Technology.
 Star Control (Video Game) / int_9323741
featureApplicability
1.0
 Star Control (Video Game) / int_9323741
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_9323741
 Star Control (Video Game) / int_933576c8
type
Mighty Glacier
 Star Control (Video Game) / int_933576c8
comment
Mighty Glacier: The largest and most expensive ships in the game are usually this. Their weapons and abilities are usually quite devastating, but a small Fragile Speedster in the right hands may be able to run circles around them. The Ur-Quan Dreadnought is the most iconic Mighty Glacier of the Star Control series. A Battle Star with a powerful cannon and autonomous drone fighters, it relies more on offensive power than defense, and is appropriately a little faster than the other examples below. The Kohr-Ah Marauder is the Dreadnought's counterpart, with a set of somewhat more defensive abilities that do not require it to move around very quickly. It can happily snipe its opponents from afar, and is very dangerous when the enemy closes the distance to it. The Mycon Podship is agonizingly slow, with a very low top speed and awful turning rate. Its main weapon (a homing plasmoid) is extremely dangerous. In the first game, the Alliance has only one Mighty Glacier in the form of the Chenjesu Broodhome, which is also significantly slower than most other ships. In particular, its turning rate leaves much to be desired. Of course, its primary weapon can be very powerful when used correctly, both on offense and defense. The second game adds the Chmmr Avatar to the Alliance fleet. Though a little faster than most other Mighty Glaciers in the game, it is still a very slow ship. Instead of chasing down its opponents, it can use a tractor beam to pull them in, and then obliterate them with its powerful laser. It also has three Zap Sats which will automatically engage the enemy when it comes close. Though it is the most expensive and arguably most powerful ship in the game, it is surprisingly vulnerable to some of the smallest ships (the Fragile Speedsters), particularly the Thraddash Torch. About half of all ships added in Star Control 3 are Mighty Glaciers. Chief among these is the Doog Constructor, which has a rapid-fire weapon which automatically targets the enemy vessel, meaning that the Constructor doesn't need to turn around to engage its foe. On the other hand, the Constructor is incredibly slow, and cannot effectively flee from other Mighty Glaciers and Glass Cannons, who will easily pick it apart from a distance. Herald Eradicators, also added in the third game, are supposed to be incredibly powerful (as a result of Gameplay and Story Integration), with a very large crew complement, a heavy weapon, and on top of it all: a cloaking device. They also cost a hefty sum in melee mode, appropriately. Sadly, cloaking is not a sufficiently useful ability, and overall this vessel remains only mildly powerful compared to the Mighty Glaciers from previous games.
 Star Control (Video Game) / int_933576c8
featureApplicability
1.0
 Star Control (Video Game) / int_933576c8
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_933576c8
 Star Control (Video Game) / int_93a38c9b
type
Magic Feather
 Star Control (Video Game) / int_93a38c9b
comment
Magic Feather: When they lose the Ultron (again), the Utwig eventually come to the conclusion that the real power was inside of them all along and they don't need it anymore... after you've gone to considerable trouble to get it back.
 Star Control (Video Game) / int_93a38c9b
featureApplicability
1.0
 Star Control (Video Game) / int_93a38c9b
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_93a38c9b
 Star Control (Video Game) / int_940a5958
type
Artificial Stupidity
 Star Control (Video Game) / int_940a5958
comment
Artificial Stupidity: Sometimes, AI-controlled ships in Melee will run away instead of engaging you even if to be fair it's what to expect from the Spathi. It's so bad there's one key to stop such behavior when it appears and that has to be kept pressed.
 Star Control (Video Game) / int_940a5958
featureApplicability
1.0
 Star Control (Video Game) / int_940a5958
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_940a5958
 Star Control (Video Game) / int_940b3c0
type
Irrelevant Sidequest
 Star Control (Video Game) / int_940b3c0
comment
Irrelevant Sidequest: Averted. Even though the game is a Wide-Open Sandbox, there are only two storylines that you are not required to complete in order to beat the game (three if you count the Shofixti Revival storyline as its own thing rather than a part of the Yehat rebellion storyline). One of them gives you a nice bonus right before the end of the game, the other rids you of a very annoying enemy (the Slylandro Probes).
 Star Control (Video Game) / int_940b3c0
featureApplicability
-1.0
 Star Control (Video Game) / int_940b3c0
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1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_940b3c0
 Star Control (Video Game) / int_95dec9d2
type
Plant Aliens
 Star Control (Video Game) / int_95dec9d2
comment
Plant Aliens: The Supox; the Mycon are fungus. The Zoq of the Zoq-Fot-Pik may also be one, as at one point it threatens the Pik with "[blowing] a cloud of spores at you."
 Star Control (Video Game) / int_95dec9d2
featureApplicability
1.0
 Star Control (Video Game) / int_95dec9d2
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_95dec9d2
 Star Control (Video Game) / int_970c790a
type
Big Bad
 Star Control (Video Game) / int_970c790a
comment
Big Bad: Most of the game is spent gathering a resistance to oppose the tyrannical Scryve empire. Then the Xraki show up with the intent to kill everyone, so obviously your attention turns to them instead.
 Star Control (Video Game) / int_970c790a
featureApplicability
1.0
 Star Control (Video Game) / int_970c790a
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_970c790a
 Star Control (Video Game) / int_979f41a
type
Continuity Reboot
 Star Control (Video Game) / int_979f41a
comment
Continuity Reboot: The universe of Origins shares no story elements and almost no aliens (barring the Precursors, "Mysterious Aliens" that, until the rights were allowed in the court case, remained unnamed but were clearly hinted to be the Arilou, a minor cameo from the Zoq, and Xraki's "Gluttonous Eyes" that seem uncomfortably similar to the Orz with the original Star Control universe.
 Star Control (Video Game) / int_979f41a
featureApplicability
1.0
 Star Control (Video Game) / int_979f41a
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1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_979f41a
 Star Control (Video Game) / int_97f253c1
type
Egocentric Team Naming
 Star Control (Video Game) / int_97f253c1
comment
Egocentric Team Naming: There's a part where you can pick the name of your new coalition. Options include "The New Alliance of Free Stars," "The Concordance of Alien Nations," "The United Federation of Worlds," and "The Empire of (Your name)." Hayes is a bit put off if you choose the Empire of Me option, but goes along with it. If you befriend the Thraddash, they ask you for help naming their new culture. As above, one of the options is "The Glorious Slave Empire of (Your name)", which the Thraddash begrudgingly accept because "you're the one with the big starship".
 Star Control (Video Game) / int_97f253c1
featureApplicability
1.0
 Star Control (Video Game) / int_97f253c1
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 Star Control (Video Game)
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Star Control (Video Game) / int_97f253c1
 Star Control (Video Game) / int_97f53f5b
type
Superweapon Surprise
 Star Control (Video Game) / int_97f53f5b
comment
Superweapon Surprise: The Shofixti, while not pacifists by any stretch of the imagination, were generally considered the weakest race of the alliance. But when the Ur-Quan finally moved their fleet in to attack the supposedly defeated Shofixti home planet at the end of the previous war, the Shofixti blew up their sun with a previously-unknown Precursor device, doing more damage to the Ur-Quan than the rest of the war combined. While it still didn't make them the most powerful race, humanity was also somewhat more dangerous than the rest of the alliance had anticipated, since most of their guided nukes had been locked up in peace vaults prior to the arrival of the Ur-Quan. The Ur-Quan decided to use the immense power of the Sa-Matra against the Chenjesu, pretty much ending the war right then and there.
 Star Control (Video Game) / int_97f53f5b
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1.0
 Star Control (Video Game) / int_97f53f5b
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1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_97f53f5b
 Star Control (Video Game) / int_98393faf
type
First Contact Faux Pas
 Star Control (Video Game) / int_98393faf
comment
First Contact Faux Pas: Supposedly the reason relations between humanity and the VUX are so sour is that when they made first contact the human commander said "That's the ugliest freak-face I've ever seen!" without realizing how good their translation software was.
 Star Control (Video Game) / int_98393faf
featureApplicability
1.0
 Star Control (Video Game) / int_98393faf
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_98393faf
 Star Control (Video Game) / int_9843be73
type
As You Know
 Star Control (Video Game) / int_9843be73
comment
As You Know: The first conversation in the game helpfully explains to the Captain that, for example, he was born on Unzervalt. Oh, and by the way, he recruited the Ur-Quan between games. Lampshaded when asking the VUX about their history:
 Star Control (Video Game) / int_9843be73
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1.0
 Star Control (Video Game) / int_9843be73
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1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_9843be73
 Star Control (Video Game) / int_988dc0fd
type
Living Gasbag
 Star Control (Video Game) / int_988dc0fd
comment
Living Gasbag: The Slylandro are floating translucent gas bags with glowy bits inside them.
 Star Control (Video Game) / int_988dc0fd
featureApplicability
1.0
 Star Control (Video Game) / int_988dc0fd
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_988dc0fd
 Star Control (Video Game) / int_988defe7
type
Constellations as Locations
 Star Control (Video Game) / int_988defe7
comment
Constellations as Locations: All the stars in a constellation are close to each other, forming contiguous regions on the hyperspace map. The manual explains that these constellations are not the same constellations visible from any given planet, but were created after hyperspace was mapped from the patterns on the map.
 Star Control (Video Game) / int_988defe7
featureApplicability
1.0
 Star Control (Video Game) / int_988defe7
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_988defe7
 Star Control (Video Game) / int_98b1dc8f
type
Luck-Based Mission
 Star Control (Video Game) / int_98b1dc8f
comment
Luck-Based Mission: Since the star clusters in the full game are generated randomly every time according to data in the scenario file, you may end up starting the game with the enemy ships and your starbase/colonies/mines in one "arm" of the cluster, and your own ships in another. Now imagine what happens if the losing condition for your side in this scenario is losing your starbase/colonies/mines. If one of your ships just happens to run across a Precursor artifact, that can radically improve that ship's power, especially if it's an artifact that that particular ship could really benefit from. Several missions in the full game are determined by the available paths between stars, which are generated by luck. The game has failsafes to make sure that the two factions aren't completely isolated, but there are no protections against situations where one faction is stifled by a bottleneck while the other freely mines the rest of the available stars.
 Star Control (Video Game) / int_98b1dc8f
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1.0
 Star Control (Video Game) / int_98b1dc8f
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1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_98b1dc8f
 Star Control (Video Game) / int_9918518b
type
Press X to Die
 Star Control (Video Game) / int_9918518b
comment
Press X to Die: You can activate the "True Name of the Eternal Ones" from your inventory after your science officer explicitly warns you not to do that, earning you one of the game's snarkier Game Over screens.
 Star Control (Video Game) / int_9918518b
featureApplicability
1.0
 Star Control (Video Game) / int_9918518b
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_9918518b
 Star Control (Video Game) / int_992aa05b
type
Space Friction
 Star Control (Video Game) / int_992aa05b
comment
Space Friction: Both played straight and averted. In combat, all ships (except one) maintain angular momentum and obey rudimentary gravity around planets, although they also each have their own arbitrary maximum speed. The exception is the Arilou Skiff, which accelerates to maximum speed instantly, and stops instantly whenever its engine is turned off — but this is specifically justified by its unique engine technology. Also note that Star Control 2 plays Space Friction absolutely straight in Hyperspace, where the laws of motion are supposedly quite different.
 Star Control (Video Game) / int_992aa05b
featureApplicability
-1.0
 Star Control (Video Game) / int_992aa05b
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_992aa05b
 Star Control (Video Game) / int_9aaf8eca
type
Crippling Overspecialization
 Star Control (Video Game) / int_9aaf8eca
comment
Crippling Overspecialization: Every race uses only ONE type of ship that is very good against certain ships but is helpless against other kinds of ships. The highest-point-value ships are consequently the ones with the fewest hard counters — but they will always have a least a few such hard counters.
 Star Control (Video Game) / int_9aaf8eca
featureApplicability
1.0
 Star Control (Video Game) / int_9aaf8eca
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1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_9aaf8eca
 Star Control (Video Game) / int_9b06e314
type
Greater-Scope Villain
 Star Control (Video Game) / int_9b06e314
comment
Greater-Scope Villain: The Gluttonous Eyes mentioned by the Xraki that converted them into their heralds. They may or may not be the Orz. Whatever it is that's coming from the W51 Molecular Cloud and all the minor races are fleeing from. It could possibly the be the Gluttonous Eyes themselves.
 Star Control (Video Game) / int_9b06e314
featureApplicability
1.0
 Star Control (Video Game) / int_9b06e314
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_9b06e314
 Star Control (Video Game) / int_9b76b81
type
Evolutionary Levels
 Star Control (Video Game) / int_9b76b81
comment
Basically everything involving evolution is pretty squishy, right up to the re-evolved Precursor basically describing the principle of evolution as a benevolent god which leads species to higher Evolutionary Levels rather than a survival-based bottleneck.
 Star Control (Video Game) / int_9b76b81
featureApplicability
1.0
 Star Control (Video Game) / int_9b76b81
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1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_9b76b81
 Star Control (Video Game) / int_9bcd82c0
type
Took a Level in Badass
 Star Control (Video Game) / int_9bcd82c0
comment
Took a Level in Badass: Almost all ships almost always benefit from finding Precursor artifacts, but certain generally weak ships become extremely powerful with the right artifacts. For example, the Earthling Cruiser, one of the weaker Alliance ships, becomes one of the most powerful ships in the game with the addition of Precursor thrusters. The Cruiser's main weakness is its poor top speed and its extremely poor acceleration, so the improvements to both from Precursor thrusters make it a much more powerful ship. Artifacts which boost your crew or battery capacity stack. That's right, with enough luck, you could turn a Shofixti Scout into a tank.
 Star Control (Video Game) / int_9bcd82c0
featureApplicability
1.0
 Star Control (Video Game) / int_9bcd82c0
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_9bcd82c0
 Star Control (Video Game) / int_9c842299
type
Weaponized Exhaust
 Star Control (Video Game) / int_9c842299
comment
Weaponized Exhaust: The Thraddash ships leave a fiery trail in their wake thanks to their afterburners.
 Star Control (Video Game) / int_9c842299
featureApplicability
1.0
 Star Control (Video Game) / int_9c842299
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_9c842299
 Star Control (Video Game) / int_9cb3e22e
type
Interface Spoiler
 Star Control (Video Game) / int_9cb3e22e
comment
Interface Spoiler: The manual and the early dialogue tell you that the Supox are part of the Kessari expedition. However, there is no Supox icon in your colony ship interface in the orbit screen, and there is no Supox ship in Hyper-Melee either.
 Star Control (Video Game) / int_9cb3e22e
featureApplicability
1.0
 Star Control (Video Game) / int_9cb3e22e
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_9cb3e22e
 Star Control (Video Game) / int_9dd2cbc2
type
CloudCuckooLander
 Star Control (Video Game) / int_9dd2cbc2
comment
Cloud Cuckoo Lander: The Mycon come off as a fairly non-humorous version of this. It doesn't really matter what you say to them most of the time, they will just ramble on about Juffo-Wup, and then occasionally speak in the voice of a long dead member of their species (due to Genetic Memory). And then they attack you. The only straightforward conversation you can have with them is when you inform them of a new planet to colonize.
 Star Control (Video Game) / int_9dd2cbc2
featureApplicability
1.0
 Star Control (Video Game) / int_9dd2cbc2
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1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_9dd2cbc2
 Star Control (Video Game) / int_9e09fbd7
type
New-Age Retro Hippie
 Star Control (Video Game) / int_9e09fbd7
comment
New-Age Retro Hippie: The Pkunk are pacifist mystics who talk a lot of new-agey stuff about reincarnation and precognitive visions and the unimportance of material things.
 Star Control (Video Game) / int_9e09fbd7
featureApplicability
1.0
 Star Control (Video Game) / int_9e09fbd7
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1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_9e09fbd7
 Star Control (Video Game) / int_9f6fb586
type
Leitmotif
 Star Control (Video Game) / int_9f6fb586
comment
Leitmotif: Each race has a specific tune that plays when one of their ships wins a battle.
 Star Control (Video Game) / int_9f6fb586
featureApplicability
1.0
 Star Control (Video Game) / int_9f6fb586
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1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_9f6fb586
 Star Control (Video Game) / int_9f93adcd
type
In-Universe Game Clock
 Star Control (Video Game) / int_9f93adcd
comment
In-Universe Game Clock: Time does not stand still. Certain events will happen at specific times after others, and there's a phenomenon which only occurs at a particular date. And, of course, there is a time limit.
 Star Control (Video Game) / int_9f93adcd
featureApplicability
1.0
 Star Control (Video Game) / int_9f93adcd
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1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_9f93adcd
 Star Control (Video Game) / int_9fb2a335
type
Event-Driven Clock
 Star Control (Video Game) / int_9fb2a335
comment
Event-Driven Clock: While the game doesn't notify you of this right away, the whole game is a Timed Mission, and while you're playing the game, time passes by and significant in-game events will occur, like the time-frame including a side-quest involving saving the homeworld of the Zoq-Fot-Pik, or the Ur-Quan Kohr-Ah winning their Doctrinal War against the Kzer-Za, and beginning the Death March, and while you can affect the timing or outcome of those events, wasting too much time in the game overall will eventually lead to your planet Earth being destroyed and the game ending for good.
 Star Control (Video Game) / int_9fb2a335
featureApplicability
1.0
 Star Control (Video Game) / int_9fb2a335
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_9fb2a335
 Star Control (Video Game) / int_a0797fb3
type
Stunned Silence
 Star Control (Video Game) / int_a0797fb3
comment
Stunned Silence: From the Captain, after the Pkunk's decision to give him love instead of mineral resources or biological data or any such insulting physical aid.
 Star Control (Video Game) / int_a0797fb3
featureApplicability
1.0
 Star Control (Video Game) / int_a0797fb3
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_a0797fb3
 Star Control (Video Game) / int_a2326b6a
type
No Canon for the Wicked
 Star Control (Video Game) / int_a2326b6a
comment
No Canon for the Wicked: Averted. The Alliance of Free Stars lost the war depicted in the first Star Control.
 Star Control (Video Game) / int_a2326b6a
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-1.0
 Star Control (Video Game) / int_a2326b6a
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1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_a2326b6a
 Star Control (Video Game) / int_a32334b4
type
Canon Discontinuity
 Star Control (Video Game) / int_a32334b4
comment
Canon Discontinuity: The creators of the first two games, who had nothing to do with the third, have stated that they don't consider it canon. While the current owners of the rights to the third game (the rights to the first two games are owned by the creators) and the Star Control trademark haven't explicitly said so, they have made statements indicating they agree. That said, some aspects of the story and game are at least close to what Reiche & Ford intended for future development, based on notes they provided; the true nature of the Mycon is one example of this. Stardock, who currently own the "Star Control" trademark, have separated Star Control 3, listed on their Star Control website, into its own universe and retitled it as Star Control: The Kessari Quadrant.
 Star Control (Video Game) / int_a32334b4
featureApplicability
1.0
 Star Control (Video Game) / int_a32334b4
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1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_a32334b4
 Star Control (Video Game) / int_a33efe7c
type
Recoil Boost
 Star Control (Video Game) / int_a33efe7c
comment
Recoil Boost: The Druuge Mauler ship is a flying cannon. Its theoretical max speed is painfully slow, but the cannon's recoil is so great that it's easier just to ignore the engine entirely. Just take care to avoid the planet.
 Star Control (Video Game) / int_a33efe7c
featureApplicability
1.0
 Star Control (Video Game) / int_a33efe7c
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1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_a33efe7c
 Star Control (Video Game) / int_a4c37cbe
type
Mood Whiplash
 Star Control (Video Game) / int_a4c37cbe
comment
Mood Whiplash: If you trick a Druuge into selling you a huge amount of fuel, he'll scream curses at you and lament about how he's going to be thrown into an atomic furnace, then go back to dealing with you as though nothing happened.
 Star Control (Video Game) / int_a4c37cbe
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1.0
 Star Control (Video Game) / int_a4c37cbe
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_a4c37cbe
 Star Control (Video Game) / int_a4e3759e
type
You Don't Look Like You
 Star Control (Video Game) / int_a4e3759e
comment
You Don't Look Like You: The physical appearances of the returning alien species are for the most part at least recognizable. However, the Pkunk are particularly baffling in their new design. They no longer even look like birds but more like some kind of long-necked dinosaur.
 Star Control (Video Game) / int_a4e3759e
featureApplicability
1.0
 Star Control (Video Game) / int_a4e3759e
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_a4e3759e
 Star Control (Video Game) / int_a5e998f0
type
Hitbox Dissonance
 Star Control (Video Game) / int_a5e998f0
comment
Hitbox Dissonance: Averted completely. The game uses a sprite's alpha mask to determine collisions with that sprite.
 Star Control (Video Game) / int_a5e998f0
featureApplicability
-1.0
 Star Control (Video Game) / int_a5e998f0
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_a5e998f0
 Star Control (Video Game) / int_a5f07aa1
type
Fight Woosh
 Star Control (Video Game) / int_a5f07aa1
comment
Fight Woosh
 Star Control (Video Game) / int_a5f07aa1
featureApplicability
1.0
 Star Control (Video Game) / int_a5f07aa1
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_a5f07aa1
 Star Control (Video Game) / int_a7e47a11
type
Your Approval Fills Me with Shame
 Star Control (Video Game) / int_a7e47a11
comment
Your Approval Fills Me with Shame: The villainous Plexor approves of you for, as he sees it, establishing yourself in an unassailable position of power over the rest of the League of Sentient Races by means of controlling the largest and most dangerous weapon — and the only remaining means of interstellar travel.
 Star Control (Video Game) / int_a7e47a11
featureApplicability
1.0
 Star Control (Video Game) / int_a7e47a11
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_a7e47a11
 Star Control (Video Game) / int_a8559a9f
type
RealLife
 Star Control (Video Game) / int_a8559a9f
comment
Red dwarf stars (the smallest and less luminous stars) have only cold planets (blue orbits), as Real Life ones are expected to have orbiting at such distances of them, and as you go up in temperature and size from there warmer planets appear (sometimes so ludicrously hot, hotter than any exoplanet known in the real world, that you wonder why they're not simply classified as "Magma Worlds"). For that matter too, planets with atmospheres are hotter than those without it.
 Star Control (Video Game) / int_a8559a9f
featureApplicability
1.0
 Star Control (Video Game) / int_a8559a9f
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_a8559a9f
 Star Control (Video Game) / int_a8f9cca9
type
Pre-existing Encounters
 Star Control (Video Game) / int_a8f9cca9
comment
Pre-existing Encounters: Most battles result when an enemy fleet (readily visible beforehand) makes contact with your flagship. This can happen in planetary systems (where you can see the approaching fleet and its type, but not its strength) and in hyperspace (where all you see is an approaching gravity well, with no indications of precisely what's causing it). In both cases, a fast-enough flagship can maneuver to avoid the encounter altogether. The game also has several set battles, which cannot be avoided in order to finish the game.
 Star Control (Video Game) / int_a8f9cca9
featureApplicability
1.0
 Star Control (Video Game) / int_a8f9cca9
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_a8f9cca9
 Star Control (Video Game) / int_a9708f7e
type
Practical Taunt
 Star Control (Video Game) / int_a9708f7e
comment
Practical Taunt: The Pkunk regain battery by insulting their opponents.
 Star Control (Video Game) / int_a9708f7e
featureApplicability
1.0
 Star Control (Video Game) / int_a9708f7e
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_a9708f7e
 Star Control (Video Game) / int_a971e83c
type
Hidden Elf Village
 Star Control (Video Game) / int_a971e83c
comment
Hidden Elf Village: The Arilou homeworld; appropriately, as they are practically The Fair Folk.
 Star Control (Video Game) / int_a971e83c
featureApplicability
1.0
 Star Control (Video Game) / int_a971e83c
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_a971e83c
 Star Control (Video Game) / int_a9cec1f1
type
Missing Secret
 Star Control (Video Game) / int_a9cec1f1
comment
Missing Secret: The Rainbow worlds form an arrow. What does the arrow point to? Nothing. Word of God is that it was going to be a Developer's Room, but they couldn't think of enough jokes to put in it.
 Star Control (Video Game) / int_a9cec1f1
featureApplicability
1.0
 Star Control (Video Game) / int_a9cec1f1
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_a9cec1f1
 Star Control (Video Game) / int_a9de87d2
type
Crouching Moron, Hidden Badass
 Star Control (Video Game) / int_a9de87d2
comment
Crouching Moron, Hidden Badass: The Spathi don't seem particularly smart when you talk to them. They are ridiculous, ramble on pointlessly, live in perpetual paranoia bordering on full-out insanity, and insist on mispronouncing "Human" as "Hunam." They also advanced from their Bronze Age to Nuclear Power in less than a century while threatened by the Evil Ones, and are one of only two species to figure out a particularly important piece of Imported Alien Phlebotinum (and the other was probably the most intelligent in the game). If asked, the Starbase Commander describes a Spathi as a "cowardly mobile clam, armed with a howitzer." He's pretty spot-on. The Spathi's ship, the Eluder, is another demonstration of their hidden badass. It's large, brightly colored, and clownish looking with a peashooter up front, until you realize Spathi are far too scared to face enemies. It's also one of the most effective ships in the game specifically because it's designed to run away (high speed) while the gunner is pelting the enemy with rear-mounted homing missiles needing no aim, and the large ship means a large crew compliment (lots of hitpoints). Eluders can last a damn long time in a fight, as long as you fight like a Spathi, crying and running away all the time.
 Star Control (Video Game) / int_a9de87d2
featureApplicability
1.0
 Star Control (Video Game) / int_a9de87d2
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_a9de87d2
 Star Control (Video Game) / int_aadfcb52
type
Hypnotic Creature
 Star Control (Video Game) / int_aadfcb52
comment
Hypnotic Creature: The Dnyarri. The reason they didn't conquer the universe before the Ur-Quan stumbled upon their homeworld was because the Dnyarri were too damn lazy. They never bothered to develop spacefaring technology. On the other hand, once they had a race of space-faring predators under their control, they started making up for lost time with a vengeance.
 Star Control (Video Game) / int_aadfcb52
featureApplicability
1.0
 Star Control (Video Game) / int_aadfcb52
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_aadfcb52
 Star Control (Video Game) / int_abb9ebaa
type
Dramatic Pause
 Star Control (Video Game) / int_abb9ebaa
comment
Dramatic Pause: At least in the PC version, the dialog is often arranged to use the pause at the end of a screen of text this way, or as a Beat in a joke.
 Star Control (Video Game) / int_abb9ebaa
featureApplicability
1.0
 Star Control (Video Game) / int_abb9ebaa
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_abb9ebaa
 Star Control (Video Game) / int_ac2094ca
type
Red Shirt
 Star Control (Video Game) / int_ac2094ca
comment
Red Shirt: Your crew members are occasionally mentioned by name when you explore planets. Many of them die. Or worse.. This is lampshaded on the intro sequence and on the ending sequence with you, as personnel dress in red.
 Star Control (Video Game) / int_ac2094ca
featureApplicability
1.0
 Star Control (Video Game) / int_ac2094ca
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_ac2094ca
 Star Control (Video Game) / int_acf33d00
type
Nice Job Fixing It, Villain
 Star Control (Video Game) / int_acf33d00
comment
Nice Job Fixing It, Villain: The Ur-Quan Kzer-Za and Kohr-Ah want to ensure their species' preservation, which they do by, respectively, totally subjugating or annihilating anything that isn't an Ur-Quan in case it eventually becomes a threat. This is what directly causes most if not all of the races who fight them to fight them, culminating in their crushing defeat.
 Star Control (Video Game) / int_acf33d00
featureApplicability
1.0
 Star Control (Video Game) / int_acf33d00
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_acf33d00
 Star Control (Video Game) / int_ad1db87c
type
Oh, Crap!
 Star Control (Video Game) / int_ad1db87c
comment
Oh, Crap!: The Ur-Quan get a beautiful one if you tell them about the existence of the neo-Dnyarri. They even consider going so far as attempting a cease-fire with the Kohr-Ah so they can deal with the threat, but ultimately decide that the Kohr-Ah would think it a trick and not believe them. This is the only time in the game their demeanour of self-assured superiority is broken, replaced with a tone of panic and urgency.
 Star Control (Video Game) / int_ad1db87c
featureApplicability
1.0
 Star Control (Video Game) / int_ad1db87c
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_ad1db87c
 Star Control (Video Game) / int_ad22fa80
type
Apocalyptic Log
 Star Control (Video Game) / int_ad22fa80
comment
Apocalyptic Log: The Androsynth homeworld is basically covered in this. You don't get to read it, which is just as well given the effect it seemed to have on the crewman who did.
 Star Control (Video Game) / int_ad22fa80
featureApplicability
1.0
 Star Control (Video Game) / int_ad22fa80
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_ad22fa80
 Star Control (Video Game) / int_ade384ea
type
Red Shirt
 Star Control (Video Game) / int_ade384ea
comment
You can treat your crewmen as expendable Redshirts when exploring those worlds with hostile conditions and/or lifeforms, and/or fighting enemy ships. Be aware that both planet landers and ships for your fleet are expensive.
 Star Control (Video Game) / int_ade384ea
featureApplicability
1.0
 Star Control (Video Game) / int_ade384ea
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_ade384ea
 Star Control (Video Game) / int_b116ac06
type
Weapon of Mass Destruction
 Star Control (Video Game) / int_b116ac06
comment
Weapon of Mass Destruction: The Utwig Bomb. No matter how shiny it looks in your inventory: Don't. Touch. (How bad could it be? It's just a giant bomb, and our scientists urge that if we test it, we be at least 17 parsecs away! What could go wr—)
 Star Control (Video Game) / int_b116ac06
featureApplicability
1.0
 Star Control (Video Game) / int_b116ac06
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_b116ac06
 Star Control (Video Game) / int_b13573b7
type
Machine Monotone
 Star Control (Video Game) / int_b13573b7
comment
Machine Monotone: The Chmmr, who are Mechanical Lifeforms. When speaking with the Orz, the translation computer inserts the lingual best-fits in *asterisks* in Machine Monotone.
 Star Control (Video Game) / int_b13573b7
featureApplicability
1.0
 Star Control (Video Game) / int_b13573b7
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_b13573b7
 Star Control (Video Game) / int_b1619b3c
type
Omnicidal Maniac
 Star Control (Video Game) / int_b1619b3c
comment
Omnicidal Maniac: The Kohr-Ah.
 Star Control (Video Game) / int_b1619b3c
featureApplicability
1.0
 Star Control (Video Game) / int_b1619b3c
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_b1619b3c
 Star Control (Video Game) / int_b1c4bc94
type
Arbitrary Weapon Range
 Star Control (Video Game) / int_b1c4bc94
comment
Arbitrary Weapon Range: The majority of weapon projectiles will disappear after traveling a certain range. Some, however, will track the enemy indefinitely (until they hit or are otherwise destroyed by colliding with other projectiles or obstacles).
 Star Control (Video Game) / int_b1c4bc94
featureApplicability
1.0
 Star Control (Video Game) / int_b1c4bc94
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_b1c4bc94
 Star Control (Video Game) / int_b2226c2f
type
Sheathe Your Sword
 Star Control (Video Game) / int_b2226c2f
comment
Sheathe Your Sword: The proper way of dealing with Tanaka the Shofixti, coupled with a little You Fight Like a Cow to make him realize he couldn't possibly be fighting an Ur-Quan ship.note His scanners are all damaged, so he can only see you as "huge threatening dreadnought", and Ur-Quan don't insult their foes as a matter of racial pride.
 Star Control (Video Game) / int_b2226c2f
featureApplicability
1.0
 Star Control (Video Game) / int_b2226c2f
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_b2226c2f
 Star Control (Video Game) / int_b2279346
type
RetCon
 Star Control (Video Game) / int_b2279346
comment
Retcon: The intro tells you that instead of simply being unconscious from being caught in Sa-Matra's explosion, your character was briefly transported into the future to see the Eternal Ones killing everyone.
 Star Control (Video Game) / int_b2279346
featureApplicability
1.0
 Star Control (Video Game) / int_b2279346
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_b2279346
 Star Control (Video Game) / int_b2280b66
type
Retcon
 Star Control (Video Game) / int_b2280b66
comment
The Arilou's retconned appearance is reminiscent of the Talosians from Star Trek: The Original Series' pilot episode.
 Star Control (Video Game) / int_b2280b66
featureApplicability
1.0
 Star Control (Video Game) / int_b2280b66
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_b2280b66
 Star Control (Video Game) / int_b23e7ba9
type
Real Is Brown
 Star Control (Video Game) / int_b23e7ba9
comment
Real Is Brown: And gray. Mostly gray. Contrast this with the previous game's palette.
 Star Control (Video Game) / int_b23e7ba9
featureApplicability
1.0
 Star Control (Video Game) / int_b23e7ba9
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_b23e7ba9
 Star Control (Video Game) / int_b26cc887
type
Just Between You and Me
 Star Control (Video Game) / int_b26cc887
comment
Just Between You and Me: Invoked very explicitly by the Kohr-Ah, after you speak the words. That is, you ask them why they keep attacking your ship, and it turns out answering that specific question is almost a holy directive to them. They acknowledge, hold off on your destruction, and start a careful explanation of the history of their people, their enslavement by the Dnyarri, the subsequent revolt and liberation, and why they must purge the universe of all sentient life but their own. In the end, they still intend to kill you, but they hope at least you understand them a bit better.
 Star Control (Video Game) / int_b26cc887
featureApplicability
1.0
 Star Control (Video Game) / int_b26cc887
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_b26cc887
 Star Control (Video Game) / int_b29b7795
type
Alien Animals
 Star Control (Video Game) / int_b29b7795
comment
Alien Animals: The Ortogs, who are mentioned in the previous game's manual, play a much larger role in this game. They are revealed to be the Precursors.
 Star Control (Video Game) / int_b29b7795
featureApplicability
1.0
 Star Control (Video Game) / int_b29b7795
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_b29b7795
 Star Control (Video Game) / int_b3198876
type
Simpleton Voice
 Star Control (Video Game) / int_b3198876
comment
Simpleton Voice: The Doogs speak in one.
 Star Control (Video Game) / int_b3198876
featureApplicability
1.0
 Star Control (Video Game) / int_b3198876
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_b3198876
 Star Control (Video Game) / int_b36ae36a
type
Collector of the Strange
 Star Control (Video Game) / int_b36ae36a
comment
Collector of the Strange: Admiral ZEX.
 Star Control (Video Game) / int_b36ae36a
featureApplicability
1.0
 Star Control (Video Game) / int_b36ae36a
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_b36ae36a
 Star Control (Video Game) / int_b42b7e7b
type
Moral Myopia
 Star Control (Video Game) / int_b42b7e7b
comment
Moral Myopia: The underlying motives are understandable, but both the Path of Now and Forever and the Eternal Doctrine are based on the premise that nobody else deserves their freedom or their lives as much as the Ur-Quan.
 Star Control (Video Game) / int_b42b7e7b
featureApplicability
1.0
 Star Control (Video Game) / int_b42b7e7b
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_b42b7e7b
 Star Control (Video Game) / int_b4b006fb
type
Pig Latin
 Star Control (Video Game) / int_b4b006fb
comment
Pig Latin: You can get the Thraddash to greet you this way.
 Star Control (Video Game) / int_b4b006fb
featureApplicability
1.0
 Star Control (Video Game) / int_b4b006fb
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_b4b006fb
 Star Control (Video Game) / int_b5049d76
type
Added Alliterative Appeal
 Star Control (Video Game) / int_b5049d76
comment
Added Alliterative Appeal: All Ploxis names seem to start with "pl".
 Star Control (Video Game) / int_b5049d76
featureApplicability
1.0
 Star Control (Video Game) / int_b5049d76
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_b5049d76
 Star Control (Video Game) / int_b53077b3
type
Take That!
 Star Control (Video Game) / int_b53077b3
comment
Take That!: A friendly one towards Star Control II. "Other universes are just like ours, only in lower resolution". The aforementioned crashed Tesla roadster is either this or a bit of realistic outcomes, depending on your views.
 Star Control (Video Game) / int_b53077b3
featureApplicability
1.0
 Star Control (Video Game) / int_b53077b3
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_b53077b3
 Star Control (Video Game) / int_b578811d
type
Scary Dogmatic Aliens
 Star Control (Video Game) / int_b578811d
comment
Scary Dogmatic Aliens: Several different types, including the Ilwrath, the Kohr-Ah, and the Kzer-Za.
 Star Control (Video Game) / int_b578811d
featureApplicability
1.0
 Star Control (Video Game) / int_b578811d
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_b578811d
 Star Control (Video Game) / int_b588a9b6
type
Too Dumb to Fool
 Star Control (Video Game) / int_b588a9b6
comment
Too Dumb to Fool: The Doog. It is impossible to get them to 'spill the beans' in the early stages of the game.
 Star Control (Video Game) / int_b588a9b6
featureApplicability
1.0
 Star Control (Video Game) / int_b588a9b6
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_b588a9b6
 Star Control (Video Game) / int_b58b4e3c
type
Too Dumb to Live
 Star Control (Video Game) / int_b58b4e3c
comment
Too Dumb to Live: The Thraddash put themselves back into the Stone Age with nuclear war. Repeatedly. And they are proud of it. The Pkunk make repeated attempts to rejoin the Yehat, and can only be persuaded not to do so with mystical nonsense. If you don't tell the Pkunk to turn back (before the civil war starts), the Yehat kill most or all of them.
 Star Control (Video Game) / int_b58b4e3c
featureApplicability
1.0
 Star Control (Video Game) / int_b58b4e3c
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_b58b4e3c
 Star Control (Video Game) / int_b7042372
type
Cycle of Revenge
 Star Control (Video Game) / int_b7042372
comment
Cycle of Revenge: Though not with many iterations: Dnyarri — Ur-Quan — neo-Dnyarri.
 Star Control (Video Game) / int_b7042372
featureApplicability
1.0
 Star Control (Video Game) / int_b7042372
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_b7042372
 Star Control (Video Game) / int_b84491a3
type
Wrong Insult Offence
 Star Control (Video Game) / int_b84491a3
comment
Wrong Insult Offence: Attack a Spathi ship while calling them "evil squids", and the captain spends some time protesting that they're actually more like clams.
 Star Control (Video Game) / int_b84491a3
featureApplicability
1.0
 Star Control (Video Game) / int_b84491a3
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_b84491a3
 Star Control (Video Game) / int_b8e3f20a
type
Demoted to Extra
 Star Control (Video Game) / int_b8e3f20a
comment
Demoted to Extra: All the races of the main game take a back seat to the machinations of Syndicate and Liberators in the third part of the DLC.
 Star Control (Video Game) / int_b8e3f20a
featureApplicability
1.0
 Star Control (Video Game) / int_b8e3f20a
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_b8e3f20a
 Star Control (Video Game) / int_b905e88c
type
People Jars
 Star Control (Video Game) / int_b905e88c
comment
People Jars: The Shofixti maidens.
 Star Control (Video Game) / int_b905e88c
featureApplicability
1.0
 Star Control (Video Game) / int_b905e88c
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_b905e88c
 Star Control (Video Game) / int_b9c673a6
type
Market-Based Title
 Star Control (Video Game) / int_b9c673a6
comment
Market-Based Title: The Star Control II part of the title was dropped for the open-source release of the game (ported from the 3DO Interactive Multiplayer version to modern operating systems), due to the name Star Control being owned by Atari.
 Star Control (Video Game) / int_b9c673a6
featureApplicability
1.0
 Star Control (Video Game) / int_b9c673a6
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_b9c673a6
 Star Control (Video Game) / int_b9e8ad28
type
The Multiverse
 Star Control (Video Game) / int_b9e8ad28
comment
The Multiverse: Strongly implied among the more advanced aliens you encounter is that you are in just one of many possible universes, leaving the explanation open that the familiar races of the old Star Control games exist in another. The Precursors are also suggested to be the same species in both continuities. The Multiverse DLC comes with an editor that allows players to construct their own aliens, ships, and even game scenarios, the idea being that any mods created with this editor are taking place in other universes.
 Star Control (Video Game) / int_b9e8ad28
featureApplicability
1.0
 Star Control (Video Game) / int_b9e8ad28
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_b9e8ad28
 Star Control (Video Game) / int_ba0e3912
type
Power Nullifier
 Star Control (Video Game) / int_ba0e3912
comment
Power Nullifier: The Taalo shield nullifies the Dnyarri's mind control. Try going after him without it, and you'll regret it.
 Star Control (Video Game) / int_ba0e3912
featureApplicability
1.0
 Star Control (Video Game) / int_ba0e3912
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_ba0e3912
 Star Control (Video Game) / int_ba48d6b8
type
Distinctive Appearances
 Star Control (Video Game) / int_ba48d6b8
comment
Distinctive Appearances: Played absolutely straight with most alien species, but averted with Precursor technology across the series and within each game (especially the second). Their artifacts and ships have no common design elements and no unique aesthetic theme. The same race that built the Precursor Battleship with its ominous asymmetric spikes and curves also built the sleek and angular Precursor Tugboat, the perfectly-cylindrical Precursor Bomb, and the bloated-fan shaped Mycon.
 Star Control (Video Game) / int_ba48d6b8
featureApplicability
-1.0
 Star Control (Video Game) / int_ba48d6b8
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_ba48d6b8
 Star Control (Video Game) / int_ba7c20be
type
Call a Hit Point a "Smeerp"
 Star Control (Video Game) / int_ba7c20be
comment
Call a Hit Point a "Smeerp": Or, in this case, "crew".
 Star Control (Video Game) / int_ba7c20be
featureApplicability
1.0
 Star Control (Video Game) / int_ba7c20be
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_ba7c20be
 Star Control (Video Game) / int_baa526f0
type
Trolling Translator
 Star Control (Video Game) / int_baa526f0
comment
Trolling Translator: During the credits, a Talking Pet gets fed up with constantly translating "submit or die" and replaces it with things like "I like to hold fuzzy little animals and give them huggie-wuggies."
 Star Control (Video Game) / int_baa526f0
featureApplicability
1.0
 Star Control (Video Game) / int_baa526f0
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_baa526f0
 Star Control (Video Game) / int_bb48f8ba
type
Timed Mission
 Star Control (Video Game) / int_bb48f8ba
comment
Timed Mission: At a certain point in the game, the Kohr-Ah will begin a campaign of genocide against all other races. When they reach Earth, you lose. It's possible to delay it, as well; once you assemble the Ultron, the Utwig and Supox fleets can assault the Kohr-Ah, delaying their victory and the Death March by a whole year.
 Star Control (Video Game) / int_bb48f8ba
featureApplicability
1.0
 Star Control (Video Game) / int_bb48f8ba
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_bb48f8ba
 Star Control (Video Game) / int_bba30aeb
type
Late to the Tragedy
 Star Control (Video Game) / int_bba30aeb
comment
Late to the Tragedy: The captain and their crew were absent for the Slave Shielding of Earth and the Ur-Quan domination of the galaxy, and have to be filled in after the fact.
 Star Control (Video Game) / int_bba30aeb
featureApplicability
1.0
 Star Control (Video Game) / int_bba30aeb
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_bba30aeb
 Star Control (Video Game) / int_bbb6c059
type
I Shall Taunt You
 Star Control (Video Game) / int_bbb6c059
comment
I Shall Taunt You: The Pkunk's modus operandi. Their taunting actually reloads their ship's battery.
 Star Control (Video Game) / int_bbb6c059
featureApplicability
1.0
 Star Control (Video Game) / int_bbb6c059
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_bbb6c059
 Star Control (Video Game) / int_bbcdd673
type
One-Gender Race
 Star Control (Video Game) / int_bbcdd673
comment
One-Gender Race: The Syreen come close, with some justification and a lot of Lampshade Hanging. Their home planet was destroyed by a Mycon Deep Child. Most of the survivors were from the Syreen Space Patrol, the vast majority of them female thanks to the matriarchal culture. The end result was ten thousand survivors, of which only five hundred were male.
 Star Control (Video Game) / int_bbcdd673
featureApplicability
1.0
 Star Control (Video Game) / int_bbcdd673
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_bbcdd673
 Star Control (Video Game) / int_bbfaa837
type
Knight Templar
 Star Control (Video Game) / int_bbfaa837
comment
Knight Templar: Both Ur-Quan subspecies turn out to be this.
 Star Control (Video Game) / int_bbfaa837
featureApplicability
1.0
 Star Control (Video Game) / int_bbfaa837
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_bbfaa837
 Star Control (Video Game) / int_bc74ef27
type
Berserk Button
 Star Control (Video Game) / int_bc74ef27
comment
Berserk Button: Ask the Orz about the Androsynth, again and again. *Dancing* ensues. Tell the Syreen what really happened to their homeworld and bring some proof, then see whether they can still remain content and fatalistic.
 Star Control (Video Game) / int_bc74ef27
featureApplicability
1.0
 Star Control (Video Game) / int_bc74ef27
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_bc74ef27
 Star Control (Video Game) / int_be8416ea
type
Shrouded in Myth
 Star Control (Video Game) / int_be8416ea
comment
The fabled Black Spathi Squadron, which according to the stories goes about performing "brave and hostile deeds" against the Ur-Quan. Very un-Spathilike.
 Star Control (Video Game) / int_be8416ea
featureApplicability
1.0
 Star Control (Video Game) / int_be8416ea
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_be8416ea
 Star Control (Video Game) / int_be9934a5
type
Effortless Achievement
 Star Control (Video Game) / int_be9934a5
comment
Effortless Achievement: Some of the game's achievements are added very easily. Hell, you get an achievement simply for starting the game.
 Star Control (Video Game) / int_be9934a5
featureApplicability
1.0
 Star Control (Video Game) / int_be9934a5
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_be9934a5
 Star Control (Video Game) / int_bf020789
type
Developer's Room
 Star Control (Video Game) / int_bf020789
comment
Developer's Room: The game was going to have one of these as the Secret of the Rainbow Worlds, but they ended up not doing it since they couldn't come up with enough gags for it.
 Star Control (Video Game) / int_bf020789
featureApplicability
1.0
 Star Control (Video Game) / int_bf020789
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_bf020789
 Star Control (Video Game) / int_bf487e2b
type
Translator Microbes
 Star Control (Video Game) / int_bf487e2b
comment
Translator Microbes: Precursor technology. One alien race, the Orz, is so alien that the device is unable to cope, rendering their dialogue in a bizarre fashion that manages to be both humorous and sinister. The VUX apparently have their own, even more sophisticated translators, and the Ur-Quan use their Talking Pets. Due to a quirk in translation, the Supox end up being from the planet Earth, located on the far end of the map from planet Earth.
 Star Control (Video Game) / int_bf487e2b
featureApplicability
1.0
 Star Control (Video Game) / int_bf487e2b
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_bf487e2b
 Star Control (Video Game) / int_bf67c13e
type
Opening Monologue
 Star Control (Video Game) / int_bf67c13e
comment
Opening Monologue
 Star Control (Video Game) / int_bf67c13e
featureApplicability
1.0
 Star Control (Video Game) / int_bf67c13e
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_bf67c13e
 Star Control (Video Game) / int_bfae65a4
type
Guilt-Based Gaming
 Star Control (Video Game) / int_bfae65a4
comment
Guilt-Based Gaming: Exiting to the main menu from the game asks if you want to "Abandon humanity?" The option to exit the game on the main menu offers the tooltip "Run, coward, run."
 Star Control (Video Game) / int_bfae65a4
featureApplicability
1.0
 Star Control (Video Game) / int_bfae65a4
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_bfae65a4
 Star Control (Video Game) / int_bfc2ec8a
type
That Makes Me Feel Angry
 Star Control (Video Game) / int_bfc2ec8a
comment
That Makes Me Feel Angry: The Utwig talk like this a lot. Their culture is based around this concept. They invented the Mask Etiquette to stop themselves from transmitting emotional content through their facial expressions, and thereby achieve a higher level of civilization.
 Star Control (Video Game) / int_bfc2ec8a
featureApplicability
1.0
 Star Control (Video Game) / int_bfc2ec8a
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_bfc2ec8a
 Star Control (Video Game) / int_c03fec8b
type
Non-Standard Game Over
 Star Control (Video Game) / int_c03fec8b
comment
Nonstandard Game Over: Surrender to an enemy, piss off a plot-critical NPC, piss off the League Ethics Council, wander into a system about to experience interdimensional fatigue, use your ship's computer to decipher the true name of the Eternal Ones, or attempt to join the Crux.
 Star Control (Video Game) / int_c03fec8b
featureApplicability
1.0
 Star Control (Video Game) / int_c03fec8b
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_c03fec8b
 Star Control (Video Game) / int_c04b1231
type
Jump Scare
 Star Control (Video Game) / int_c04b1231
comment
Jump Scare: All conversations with the Xraki begin with one. An Xraki jumps up to cling to the camera briefly before settling in at the controls of its starship.
 Star Control (Video Game) / int_c04b1231
featureApplicability
1.0
 Star Control (Video Game) / int_c04b1231
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_c04b1231
 Star Control (Video Game) / int_c0d3d3fd
type
Border Patrol
 Star Control (Video Game) / int_c0d3d3fd
comment
Border Patrol: If you try to leave the solar system without fixing the starbase first, you are faced with massive swarms of Slylandro Probes.
 Star Control (Video Game) / int_c0d3d3fd
featureApplicability
1.0
 Star Control (Video Game) / int_c0d3d3fd
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_c0d3d3fd
 Star Control (Video Game) / int_c0f87dda
type
Humans Are Warriors
 Star Control (Video Game) / int_c0f87dda
comment
Humans Are Warriors: Variant 3. Humans Are Soldiers.
 Star Control (Video Game) / int_c0f87dda
featureApplicability
1.0
 Star Control (Video Game) / int_c0f87dda
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_c0f87dda
 Star Control (Video Game) / int_c121be7b
type
Cycle of Hurting
 Star Control (Video Game) / int_c121be7b
comment
Cycle of Hurting: There is no Mercy Invincibility in Hyperspace, and this will show when you enter a star system while pursued by many fleets: One fleet will catch up during the jump-into-hyperspace animation, then another will catch up during the before and after battle animation, then another, then another, then you get accidentally back into the star system, then another, until you load a previous save.
 Star Control (Video Game) / int_c121be7b
featureApplicability
1.0
 Star Control (Video Game) / int_c121be7b
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_c121be7b
 Star Control (Video Game) / int_c152042a
type
Multi-Directional Barrage
 Star Control (Video Game) / int_c152042a
comment
Multi-Directional Barrage: The Pkunk Fury has three rapid-fire guns, oriented forward and to both sides — all firing simultaneously.
 Star Control (Video Game) / int_c152042a
featureApplicability
1.0
 Star Control (Video Game) / int_c152042a
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_c152042a
 Star Control (Video Game) / int_c1832fcb
type
Feet of Clay
 Star Control (Video Game) / int_c1832fcb
comment
Feet of Clay: The K'Tang. They constantly brag about their supposedly enormous physical strength, but take away their power armor and they are revealed to be nothing more than small, scrawny creatures who are as cowardly as the Spathi and possibly much weaker than them, too (and cowardice is the Spathi's hat).
 Star Control (Video Game) / int_c1832fcb
featureApplicability
1.0
 Star Control (Video Game) / int_c1832fcb
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_c1832fcb
 Star Control (Video Game) / int_c25c7890
type
Fun with Acronyms
 Star Control (Video Game) / int_c25c7890
comment
Fun with Acronyms: One of the devices you are going to use during the third game is called the Cosmic/Celestial Un-Devolver, or CUD for short. It is used to restore an Ortog, a cow-like creature, to full sentience.
 Star Control (Video Game) / int_c25c7890
featureApplicability
1.0
 Star Control (Video Game) / int_c25c7890
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_c25c7890
 Star Control (Video Game) / int_c289826f
type
Double Standard Rape: Female on Male
 Star Control (Video Game) / int_c289826f
comment
Double Standard Rape: Female on Male: What happens if the "get your hands off me, I'm not THAT kind of captain" dialogue choice is made is played for comedy, but is pretty strongly implied to involve Talana psychically driving Zelnick into sex.
 Star Control (Video Game) / int_c289826f
featureApplicability
1.0
 Star Control (Video Game) / int_c289826f
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_c289826f
 Star Control (Video Game) / int_c2fc5c00
type
Special Effect Branding
 Star Control (Video Game) / int_c2fc5c00
comment
Special Effect Branding: It has a wide range of Starfish Aliens and Rubber-Forehead Aliens, with ships designed to meet their physiological needs as well as using their unique weapons systems. While you may control ships designed by a specific race, you must also have pilots of that race to control them.
 Star Control (Video Game) / int_c2fc5c00
featureApplicability
1.0
 Star Control (Video Game) / int_c2fc5c00
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_c2fc5c00
 Star Control (Video Game) / int_c309f9d1
type
Science Marches On
 Star Control (Video Game) / int_c309f9d1
comment
Only the largest moons of the Solar System (those at least more or less as large as the Moon, er, Luna) are featured. Also, the asteroidnote Even if a base on Ceres had a very important role in the backstory and Kuipernote Thus none of those large bodies on it as large as Pluto. To be fair, they were not discovered until many years after the game had been developed belts as well as planetary rings are absent. Justified due to the technological limitations of the time, as the game was designed to be installed from diskettes, and probably practical reasons (why to have planetary systems with dozens of moons and bodies of similar sizes even if you put in just those as big as Ceres occupying precious storage space, if most aren't likely to be explored and will have little effect on gameplay?).
 Star Control (Video Game) / int_c309f9d1
featureApplicability
1.0
 Star Control (Video Game) / int_c309f9d1
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_c309f9d1
 Star Control (Video Game) / int_c33ba0a8
type
Chuck Cunningham Syndrome
 Star Control (Video Game) / int_c33ba0a8
comment
Chuck Cunningham Syndrome: Some of the races from the first two games are nowhere to be found in the story mode. Justified as the races that didn't join the League of Sentient Races are still in their home sector. The Supox and Arilou are the only exceptions, since the Arilou decided to go back to being neutral, with the occasional Mister Exposition conversations. You won't like the Orz after you find out what happened to the Supox, though...
 Star Control (Video Game) / int_c33ba0a8
featureApplicability
1.0
 Star Control (Video Game) / int_c33ba0a8
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_c33ba0a8
 Star Control (Video Game) / int_c37a9e13
type
Alien Kudzu
 Star Control (Video Game) / int_c37a9e13
comment
Alien Kudzu: The Mycon's Deep Children, which burrow into the lower crust and turn the planet into a lava-covered hell.
 Star Control (Video Game) / int_c37a9e13
featureApplicability
1.0
 Star Control (Video Game) / int_c37a9e13
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_c37a9e13
 Star Control (Video Game) / int_c558da6a
type
Gunship Rescue
 Star Control (Video Game) / int_c558da6a
comment
Gunship Rescue: At the climax of the main story, after spending the entire game basically being the only person in the galaxy who can get things done, all of your allies show up uninvited to the final battle with the Xraki, clearing the way for you to head straight for the Origin. It's a nice change to be the one being helped for once.
 Star Control (Video Game) / int_c558da6a
featureApplicability
1.0
 Star Control (Video Game) / int_c558da6a
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_c558da6a
 Star Control (Video Game) / int_c567de02
type
Ghost Planet
 Star Control (Video Game) / int_c567de02
comment
Ghost Planet: The Androsynth, Burvixese, and Taalo homeworlds. Every homeworld, everywhere, if you don't stop the Kohr-Ah in time.
 Star Control (Video Game) / int_c567de02
featureApplicability
1.0
 Star Control (Video Game) / int_c567de02
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_c567de02
 Star Control (Video Game) / int_c57b21f9
type
Global Currency
 Star Control (Video Game) / int_c57b21f9
comment
Global Currency: Averted. The Starbase only accepts raw minerals; the Melnorme only accept Credits which they give in exchange for biological information and the locations of Rainbow Worlds; and the Druuge only accept certain Plot Coupons — and crew.
 Star Control (Video Game) / int_c57b21f9
featureApplicability
-1.0
 Star Control (Video Game) / int_c57b21f9
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_c57b21f9
 Star Control (Video Game) / int_c75df49a
type
Shout-Out
 Star Control (Video Game) / int_c75df49a
comment
Shout-Out: There are planets named Gallifrey, Trenzalore and Brantisvogon. The stories you can tell the Phamysht during the dinner party are retellings of Die Hard, The Catcher in the Rye and Harry Potter. The Precursor databases look physically a whole lot like the insides of HAL 9000. There is mention of another alien power out there known as the Covenant, who are expected to make contact with humanity within the century. Star Trek gets a couple, naturally. The "Away Crew" and "Red Shirts" achievements for landing successfully on a planet and losing a lander after landing, 'Boldly Going Somewhere' for entering hyperspace the first time, and naming yourself Kirk nets you the "Copycat" secret achievement. There are also a number of planets and systems referencing Star Trek — system Wolf 359 in particular is one big Star Trek reference, from the system name itself, to pretty much every single planet and moon being a reference to different series in the universe — McCole, Locutus and Futile, Sisko's Revenge, and Klokx. The yells of Jeff when he is summoned by Mowling ships in battle are slightly reworded yells of Sinistar, done in the same Large Ham intonation.
 Star Control (Video Game) / int_c75df49a
featureApplicability
1.0
 Star Control (Video Game) / int_c75df49a
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_c75df49a
 Star Control (Video Game) / int_c7a56f9e
type
The Symbiote
 Star Control (Video Game) / int_c7a56f9e
comment
The Symbiote: The Harika/Yorn.
 Star Control (Video Game) / int_c7a56f9e
featureApplicability
1.0
 Star Control (Video Game) / int_c7a56f9e
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_c7a56f9e
 Star Control (Video Game) / int_c7b5445c
type
Cool Starship
 Star Control (Video Game) / int_c7b5445c
comment
Cool Starship: The player character's flagship, a Precursor tugboat, built by a re-activated robotic factory. The Ur-Quan's flagship, the Sa-Matra, a Precursor Battleship, destined to be the trophy in the Ur-Quan's Doctrinal War.
 Star Control (Video Game) / int_c7b5445c
featureApplicability
1.0
 Star Control (Video Game) / int_c7b5445c
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_c7b5445c
 Star Control (Video Game) / int_c868a42a
type
Freudian Excuse
 Star Control (Video Game) / int_c868a42a
comment
Freudian Excuse: For at least two whole species.
 Star Control (Video Game) / int_c868a42a
featureApplicability
1.0
 Star Control (Video Game) / int_c868a42a
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_c868a42a
 Star Control (Video Game) / int_c89f0472
type
Troperiffic
 Star Control (Video Game) / int_c89f0472
comment
Troperiffic
 Star Control (Video Game) / int_c89f0472
featureApplicability
1.0
 Star Control (Video Game) / int_c89f0472
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_c89f0472
 Star Control (Video Game) / int_c8bea4ec
type
My Species Doth Protest Too Much
 Star Control (Video Game) / int_c8bea4ec
comment
My Species Doth Protest Too Much: Admiral ZEX, the one VUX who is not a frothing xenophobe. Because he's a frothing xenophile. The fabled Black Spathi Squadron, which according to the stories goes about performing "brave and hostile deeds" against the Ur-Quan. Very un-Spathilike.
 Star Control (Video Game) / int_c8bea4ec
featureApplicability
1.0
 Star Control (Video Game) / int_c8bea4ec
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_c8bea4ec
 Star Control (Video Game) / int_c8c968c3
type
The Alliance
 Star Control (Video Game) / int_c8c968c3
comment
The Alliance: The Alliance of Free Stars, later The New Alliance of Free Stars (though it may be given a different Punny Name during the second game).
 Star Control (Video Game) / int_c8c968c3
featureApplicability
1.0
 Star Control (Video Game) / int_c8c968c3
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_c8c968c3
 Star Control (Video Game) / int_c978d895
type
Canon Name
 Star Control (Video Game) / int_c978d895
comment
The new anti-Ur-Quan coalition established by the Captain is Canonically Named "The New Alliance of Free Stars", but you can instead choose to call it "The Empire of (Your name)!"
 Star Control (Video Game) / int_c978d895
featureApplicability
1.0
 Star Control (Video Game) / int_c978d895
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_c978d895
 Star Control (Video Game) / int_ca3a6dbd
type
Informed Ability
 Star Control (Video Game) / int_ca3a6dbd
comment
Informed Ability: Ironically, the one ship specifically advertised in-game as being able to "defeat any ship in space," the Chmmr Avatar, is not as effective against the heavy Ur-Quan ships as a number of other ships in the game. They're not too bad against Dreadnoughts with some damage, but there are better ships to use. Marauders eat them for breakfast.note Though to be fair, the Chmmr designed them before they knew of the existence of Marauders.
 Star Control (Video Game) / int_ca3a6dbd
featureApplicability
1.0
 Star Control (Video Game) / int_ca3a6dbd
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_ca3a6dbd
 Star Control (Video Game) / int_ca87e3ec
type
No Name Given
 Star Control (Video Game) / int_ca87e3ec
comment
No Name Given: Officially, the player-character is merely called "the Captain", so as to work within the confines of being able to name him/her whatever the player wishes. The 3DO version gives the Captain and his flagship default names, Zelnick and the Vindicator respectively.
 Star Control (Video Game) / int_ca87e3ec
featureApplicability
1.0
 Star Control (Video Game) / int_ca87e3ec
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_ca87e3ec
 Star Control (Video Game) / int_cade969b
type
Lawful Stupid, Chaotic Stupid
 Star Control (Video Game) / int_cade969b
comment
Chaotic Stupid: Umgah aren't malevolent, but continuously modified themselves and became very... mentally unstable. So they have a taste for slapstick comedy up to "Drop asteroid into their ocean! Boom! Splash! Big waves! Lulz!" level and worse. They don't make the most reliable ally for the same reason. The Thraddash, who enjoy fighting so much that they have nuked themselves back to the stone age (literally, they had to start civilization from scratch) 18 times. If you beat them up enough they will respect you enough to join you. Or imitate The Three Stooges.
 Star Control (Video Game) / int_cade969b
featureApplicability
1.0
 Star Control (Video Game) / int_cade969b
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_cade969b
 Star Control (Video Game) / int_caf89e54
type
Taking You with Me
 Star Control (Video Game) / int_caf89e54
comment
Taking You with Me: The Shofixti took this concept to the next level by blowing up their own sun to destroy a good part of the Ur-Quan fleet.
 Star Control (Video Game) / int_caf89e54
featureApplicability
1.0
 Star Control (Video Game) / int_caf89e54
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_caf89e54
 Star Control (Video Game) / int_cb70651c
type
Maybe Magic, Maybe Mundane
 Star Control (Video Game) / int_cb70651c
comment
Maybe Magic, Maybe Mundane: The Ultron. The Utwig insist that it "fills the empty space we did not know was there" and provides them with psychic visions. Most other people you speak to think it's a useless piece of junk that the Utwig were morons to purchase, and everything after that is a species-wide Placebo Effect. It's not made entirely clear which is the truth, and it is a Precursor artifact of some kind; once it's fully repaired, the scientists at the station orbiting Earth are convinced that it does something, but aren't sure what. A few of the prophecies it provides are also demonstrably accurate, such as its instruction that the Utwig and Supox should attack only the Kohr-Ah (which extends the Enemy Civil War, since the Kohr-Ah are winning, whereas attacking both sides wouldn't accomplish anything).
 Star Control (Video Game) / int_cb70651c
featureApplicability
1.0
 Star Control (Video Game) / int_cb70651c
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_cb70651c
 Star Control (Video Game) / int_cb92ce71
type
DefeatEqualsFriendship
 Star Control (Video Game) / int_cb92ce71
comment
Defeat Equals Friendship: The Ur-Quan Kzer-Za joined the League after the destruction of the Sa-Matra.
 Star Control (Video Game) / int_cb92ce71
featureApplicability
1.0
 Star Control (Video Game) / int_cb92ce71
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_cb92ce71
 Star Control (Video Game) / int_cbe687ab
type
Corrupt Corporate Executive
 Star Control (Video Game) / int_cbe687ab
comment
Corrupt Corporate Executive: Plexor and the other Ploxis Plutocrats.
 Star Control (Video Game) / int_cbe687ab
featureApplicability
1.0
 Star Control (Video Game) / int_cbe687ab
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_cbe687ab
 Star Control (Video Game) / int_cc374ba6
type
It's Up to You
 Star Control (Video Game) / int_cc374ba6
comment
It's Up to You: Justified, since the Vindicator is the most mobile ship in the entire sector (except maybe for the Mysterious Aliens/Arilou) due to Hypergates.
 Star Control (Video Game) / int_cc374ba6
featureApplicability
1.0
 Star Control (Video Game) / int_cc374ba6
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_cc374ba6
 Star Control (Video Game) / int_cc4b45f6
type
Word of God
 Star Control (Video Game) / int_cc4b45f6
comment
You are told the Rainbow Worlds were left as possible clues to the ultimate fate of the Precursors, left behind before they departed. Discover all the Rainbows Worlds, connect them on the Hyperspace map, and you'll find they form an arrow that points northeast, to the Galactic core Follow the clues and you'll find... absolutely nothing.note Word of God says that they originally led to a secret Developer's Room type planet that was cut.
 Star Control (Video Game) / int_cc4b45f6
featureApplicability
1.0
 Star Control (Video Game) / int_cc4b45f6
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_cc4b45f6
 Star Control (Video Game) / int_cc7fae30
type
Outside-Context Problem
 Star Control (Video Game) / int_cc7fae30
comment
Outside-Context Problem: The Dnyarri (to the Milieu), the Ur-Quan (to a ton of people), the Orz (to the Androsynth); the Sa-Matra recategorized the Ur-Quan as an Outside-Context Problem to the Alliance.
 Star Control (Video Game) / int_cc7fae30
featureApplicability
1.0
 Star Control (Video Game) / int_cc7fae30
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_cc7fae30
 Star Control (Video Game) / int_ccab244d
type
Kinetic Weapons Are Just Better
 Star Control (Video Game) / int_ccab244d
comment
Kinetic Weapons Are Just Better: As a general rule. Energy weapons, like the VUX or Mmrnmhrm lasers are often quite powerful, but are generally very short-range and tricky to aim. The Arilou laser is pretty much the worst of all possible worlds: very short-range and low-damage. Projectile weapons, on the other hand, while not always as powerful, usually have a much longer range and usually come with tracking capabilities, meaning that they are much easier to hit with. The Earthling MX missile, for example, has very long range, excellent tracking, and does quite respectable damage. The Mmrnmhrm missiles, while doing little damage per strike, have phenomenal range and very good tracking. The one big exception is the Mycon plasmoid; an energy weapon with long range and tracking but it is very slow, meaning that many ships can outrun it. In some situations, it is possible for the Podship to actually overtake their own plasmoid and receive the damage from it!
 Star Control (Video Game) / int_ccab244d
featureApplicability
1.0
 Star Control (Video Game) / int_ccab244d
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_ccab244d
 Star Control (Video Game) / int_ce03051f
type
The Spark of Genius
 Star Control (Video Game) / int_ce03051f
comment
The Spark of Genius: The development of sentient beings, both biological and technological, is apparently guided by the so-called "Precursor Potential", which is a mysterious trait present in a few select individuals (and requires a diverse gene pool to manifest) that drives the whole species forward.
 Star Control (Video Game) / int_ce03051f
featureApplicability
1.0
 Star Control (Video Game) / int_ce03051f
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_ce03051f
 Star Control (Video Game) / int_cf5335c
type
Energy Absorption
 Star Control (Video Game) / int_cf5335c
comment
Energy Absorption: The Utwig Jugger cannot recharge its own battery, but its energy-hungry shields convert incoming damage into energy.
 Star Control (Video Game) / int_cf5335c
featureApplicability
1.0
 Star Control (Video Game) / int_cf5335c
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_cf5335c
 Star Control (Video Game) / int_cfd569ac
type
Take Your Time
 Star Control (Video Game) / int_cfd569ac
comment
Take Your Time: Averted with the main quest. Played straight with the Sylandro Probe sidequest, where despite everyone urgently telling you to wipe them out before they grow exponentially, their growth rate stops eventually, so they never grow too numerous no matter how long you wait.
 Star Control (Video Game) / int_cfd569ac
featureApplicability
-1.0
 Star Control (Video Game) / int_cfd569ac
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_cfd569ac
 Star Control (Video Game) / int_d001c42c
type
Anti-Villain
 Star Control (Video Game) / int_d001c42c
comment
Anti-Villain: The Ur-Quan Kzer-Za
 Star Control (Video Game) / int_d001c42c
featureApplicability
1.0
 Star Control (Video Game) / int_d001c42c
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_d001c42c
 Star Control (Video Game) / int_d24ed873
type
Developer's Foresight
 Star Control (Video Game) / int_d24ed873
comment
Developer's Foresight: It seems the developers anticipated the possibility of players cheating to get enough credits to buy the information from Melnorme about why their bridge changes color. Should you do so, the price jumps to what is literally impossible to obtain in the game, since that number is beyond that can be expressed with how many bytes the game's programming uses to record how many credits you have.
 Star Control (Video Game) / int_d24ed873
featureApplicability
1.0
 Star Control (Video Game) / int_d24ed873
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_d24ed873
 Star Control (Video Game) / int_d2810345
type
Boarding Party
 Star Control (Video Game) / int_d2810345
comment
Boarding Party: The Orz Marines.
 Star Control (Video Game) / int_d2810345
featureApplicability
1.0
 Star Control (Video Game) / int_d2810345
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_d2810345
 Star Control (Video Game) / int_d2ef6cb4
type
Spaceship Slingshot Stunt
 Star Control (Video Game) / int_d2ef6cb4
comment
Spaceship Slingshot Stunt: A necessary tactic for survival during combat, at least for most ship types. This can go badly if a ship doesn't have the necessary momentum to escape the planet's gravitational pull. The Arilou cannot utilize it at all, since their ships do not accumulate momentum from any source.
 Star Control (Video Game) / int_d2ef6cb4
featureApplicability
1.0
 Star Control (Video Game) / int_d2ef6cb4
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_d2ef6cb4
 Star Control (Video Game) / int_d332bf54
type
Lampshaded
 Star Control (Video Game) / int_d332bf54
comment
Each sentient race has a single graphic that is used any time you converse with one (individual or group) of its members; even when you visit a race's homeworld and speak to its leaders, they're depicted with the same graphic as its other members, even if that shows them on the bridge of a starship. (There is one exception: the leaders of the Spathi have a special graphic showing them hidden away in a nice safe underground bunker.) Lampshaded by the Zoq-Fot-Pik:
 Star Control (Video Game) / int_d332bf54
featureApplicability
1.0
 Star Control (Video Game) / int_d332bf54
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_d332bf54
 Star Control (Video Game) / int_d34590cf
type
Spin Attack
 Star Control (Video Game) / int_d34590cf
comment
Spin Attack: Though both dead-on and strafing runs are possible with the Pkunk Fury's multi-directional weaponry, the manual for SC2 actually recommends employing a spinning "Death Blossom" attack: release the thruster and fire while constantly turning.
 Star Control (Video Game) / int_d34590cf
featureApplicability
1.0
 Star Control (Video Game) / int_d34590cf
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_d34590cf
 Star Control (Video Game) / int_d355ba37
type
Turned Against Their Masters
 Star Control (Video Game) / int_d355ba37
comment
Turned Against Their Masters: The Androsynth, against humans.
 Star Control (Video Game) / int_d355ba37
featureApplicability
1.0
 Star Control (Video Game) / int_d355ba37
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_d355ba37
 Star Control (Video Game) / int_d378fa7a
type
Too Many Mouths
 Star Control (Video Game) / int_d378fa7a
comment
Too Many Mouths: The Umgah are gelatinous pink blobs with mouths, eyes, and tentacles randomly scattered around. What's more, they did this to themselves; there's no way of knowing what they look like naturally.
 Star Control (Video Game) / int_d378fa7a
featureApplicability
1.0
 Star Control (Video Game) / int_d378fa7a
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_d378fa7a
 Star Control (Video Game) / int_d397657d
type
Hoist by His Own Petard
 Star Control (Video Game) / int_d397657d
comment
Hoist by His Own Petard: The Druuge convince the Utwig that apparently-useless Ultron is a device of vast prophetic power and offer to sell it to them in exchange for a valuable precursor bomb... but make the mistake of letting the Utwig they're dealing with test it first. The moment they touch it, the Utwig say that it's given them a vision of what the Druuge really want in exchange for it and pay them with worthless trash instead, which the Druuge can't reject without admitting that the Ultron is a fraud.
 Star Control (Video Game) / int_d397657d
featureApplicability
1.0
 Star Control (Video Game) / int_d397657d
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_d397657d
 Star Control (Video Game) / int_d39e327f
type
What the Hell, Hero?
 Star Control (Video Game) / int_d39e327f
comment
What the Hell, Hero?: If you sell enough of your crew to the Druuge, your crew costs will skyrocket and the commander will flat out tell you that he'd kill you if you weren't their only hope. The Yehat who remain loyal to their queen attack you, after pointing out that you ended a thousand years of peace among their people. But then, they hated you even before that, so it's not like it makes any difference.
 Star Control (Video Game) / int_d39e327f
featureApplicability
1.0
 Star Control (Video Game) / int_d39e327f
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_d39e327f
 Star Control (Video Game) / int_d40a8a0f
type
Suddenly Voiced
 Star Control (Video Game) / int_d40a8a0f
comment
Suddenly Voiced: The original PC version of the game in 1992 was text-only, but the 3DO version in 1994 added voice acting (by members of the development team, and their family and friends), a remixed soundtrack and 3D-rendered cutscenes. The developers had to use the 3DO source code for The Ur-Quan Masters because the original PC one was lost. Which version is preferable has been known to cause quite the Broken Base.
 Star Control (Video Game) / int_d40a8a0f
featureApplicability
1.0
 Star Control (Video Game) / int_d40a8a0f
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_d40a8a0f
 Star Control (Video Game) / int_d47d9b71
type
Mirror Boss
 Star Control (Video Game) / int_d47d9b71
comment
Mirror Boss: Plexor's Precursor vessel has the exact same capabilities in combat (rapid fire missiles and point defense) as the Captain's new vessel, though it resembles the old ship from Star Control II. Of course, the player doesn't necessarily have to engage him using the Colony Ship.
 Star Control (Video Game) / int_d47d9b71
featureApplicability
1.0
 Star Control (Video Game) / int_d47d9b71
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_d47d9b71
 Star Control (Video Game) / int_d4c98786
type
Writing Around Trademarks
 Star Control (Video Game) / int_d4c98786
comment
Writing Around Trademarks: Due to the legal battle over the IP, this is in play. Effectively, Stardock has the Star Control name, Toys for Bob has the rights to all of the aliens species. Thus the Continuity Reboot and Lawyer-Friendly Cameo of the Arilou. These disputes were settled and the "Mysterious Aliens" introduce themselves as the Ariloulaleelay.
 Star Control (Video Game) / int_d4c98786
featureApplicability
1.0
 Star Control (Video Game) / int_d4c98786
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_d4c98786
 Star Control (Video Game) / int_d4d98674
type
We Cannot Go On Without You
 Star Control (Video Game) / int_d4d98674
comment
We Cannot Go On Without You: Losing your flagship in battle in 2, 3, and Origins results in a game over in the former two and an option to repeat the battle in the latter. Justified in that the Player Character is the captain in command of said flagship and, in 3, the flagship is one of the few FTL capable starships since the breakdown of Hyperspace.
 Star Control (Video Game) / int_d4d98674
featureApplicability
1.0
 Star Control (Video Game) / int_d4d98674
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_d4d98674
 Star Control (Video Game) / int_d5656fbe
type
The Unpronounceable
 Star Control (Video Game) / int_d5656fbe
comment
The Unpronounceable: Played for laughs with the Daktaklakpak. Neither the Doogs nor the K'Tang seem to be able to pronounce the name of that race properly, and even the Captain himself can suggest that he just calls them Daks for short. The Daktaklakpak protest, saying that is the shortened version of their full name.
 Star Control (Video Game) / int_d5656fbe
featureApplicability
1.0
 Star Control (Video Game) / int_d5656fbe
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_d5656fbe
 Star Control (Video Game) / int_d5661a8c
type
The Dreaded Dreadnought
 Star Control (Video Game) / int_d5661a8c
comment
The Dreaded Dreadnought: The Ur-Quan Dreadnought, also The Battlestar.
 Star Control (Video Game) / int_d5661a8c
featureApplicability
1.0
 Star Control (Video Game) / int_d5661a8c
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_d5661a8c
 Star Control (Video Game) / int_d62dd556
type
The Chessmaster
 Star Control (Video Game) / int_d62dd556
comment
The Chessmaster: Plexor.
 Star Control (Video Game) / int_d62dd556
featureApplicability
1.0
 Star Control (Video Game) / int_d62dd556
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_d62dd556
 Star Control (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Star Control (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: There are now many places to outfit the starship and buy fuel and ships for your fleet, you don't have to always return to Earth for that. Also, crew is free, but you can only obtain crew for the races that are allied with you. If you do run out of fuel, the Tywom will rescue you in short order and haul you back to Earth. You don't have to wait for the Melnorme and then spend money (and perhaps even ship components) on fuel. Planet scanning interface shows how many R Us you can mine there. You can have battles controlled by AI for you. Captain's Log completely averts Now, Where Was I Going Again?. There's a "Sell Conventionals" button that allows you to instantly sell all minerals except radioactive and exotic. This can be frustrating at times though. New patches introduced partial selling of minerals, locking certain minerals from "Sell All" button and reminding the player that they will need a certain quantity of a mineral for quests.
 Star Control (Video Game) / int_d6f284a3
featureApplicability
1.0
 Star Control (Video Game) / int_d6f284a3
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_d6f284a3
 Star Control (Video Game) / int_d794d419
type
Slap Yourself Awake
 Star Control (Video Game) / int_d794d419
comment
Slap Yourself Awake: A species-wide example. The Ur-Quan were mind-controlled slaves of the Dnyarri, until they discovered that extreme pain would force the Dnyarri to disconnect from their minds temporarily. They then invented an Excruciator device to cause themselves constant agony, and rebelled and slaughtered their former masters. They wanted to Never Be Hurt Again after that, resulting in the enslavement or genocide of every other species they met.
 Star Control (Video Game) / int_d794d419
featureApplicability
1.0
 Star Control (Video Game) / int_d794d419
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_d794d419
 Star Control (Video Game) / int_d7d6ed9a
type
Fictional Sport
 Star Control (Video Game) / int_d7d6ed9a
comment
Fictional Sport: Frungy, frungy, frungy!
 Star Control (Video Game) / int_d7d6ed9a
featureApplicability
1.0
 Star Control (Video Game) / int_d7d6ed9a
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_d7d6ed9a
 Star Control (Video Game) / int_d8ad2130
type
Anal Probing
 Star Control (Video Game) / int_d8ad2130
comment
Anal Probing: Mocked in the first encounter, as you can ask Wymdoo whether his species was responsible for it. According to him, it was just a convenient excuse made by some humans who went into the woods and came out walking funny.
 Star Control (Video Game) / int_d8ad2130
featureApplicability
1.0
 Star Control (Video Game) / int_d8ad2130
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_d8ad2130
 Star Control (Video Game) / int_d8fdf777
type
Terminally Dependent Society
 Star Control (Video Game) / int_d8fdf777
comment
Terminally Dependent Society: The Utwig, sorta. They don't need the Ultron to survive, but they get so depressed without it that the difference doesn't matter a lot.
 Star Control (Video Game) / int_d8fdf777
featureApplicability
1.0
 Star Control (Video Game) / int_d8fdf777
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_d8fdf777
 Star Control (Video Game) / int_d99d9918
type
The Captain
 Star Control (Video Game) / int_d99d9918
comment
The Captain: The player character, and literally, as mentioned in No Name Given.
 Star Control (Video Game) / int_d99d9918
featureApplicability
1.0
 Star Control (Video Game) / int_d99d9918
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_d99d9918
 Star Control (Video Game) / int_d9cf40fa
type
Screw This, I'm Outta Here
 Star Control (Video Game) / int_d9cf40fa
comment
Screw This, I'm Outta Here: The Melmorne will leave the galaxy the moment the Death March begins, and thus you won't be able to trade with them past that point.
 Star Control (Video Game) / int_d9cf40fa
featureApplicability
1.0
 Star Control (Video Game) / int_d9cf40fa
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_d9cf40fa
 Star Control (Video Game) / int_d9d2c40b
type
Amazon Brigade
 Star Control (Video Game) / int_d9d2c40b
comment
Amazon Brigade: The Syreen.
 Star Control (Video Game) / int_d9d2c40b
featureApplicability
1.0
 Star Control (Video Game) / int_d9d2c40b
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_d9d2c40b
 Star Control (Video Game) / int_d9e9ad7e
type
The Cavalry
 Star Control (Video Game) / int_d9e9ad7e
comment
The Cavalry: The Pkunk and the Yehat, right before the final battle, if you play your cards right. Considering that the speed of the Pkunk ships makes the final battle a lot easier, this is highly recommended
 Star Control (Video Game) / int_d9e9ad7e
featureApplicability
1.0
 Star Control (Video Game) / int_d9e9ad7e
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_d9e9ad7e
 Star Control (Video Game) / int_daa710c8
type
Try Not to Die
 Star Control (Video Game) / int_daa710c8
comment
Try Not to Die: "Try to avoid getting gruesomely killed, Captain!" is one of the things Base Commander Hayes says to you as you depart. Cheerfully. This may be a Shout-Out to Starflight, where one of your mission objectives is "Keep from getting brutally killed."
 Star Control (Video Game) / int_daa710c8
featureApplicability
1.0
 Star Control (Video Game) / int_daa710c8
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_daa710c8
 Star Control (Video Game) / int_dae3999d
type
Action Bomb
 Star Control (Video Game) / int_dae3999d
comment
The Shofixti Scout is also a Fragile Speedster, with barely any crew — a single shot from the enemy may take it down. Its fast engine can help it stay out of reach while sniping at its enemy with a tiny forward-facing gun, but it more often requires its speed simply to dodge between enemy shots and close the distance rapidly, at which point... Kaboom.
 Star Control (Video Game) / int_dae3999d
featureApplicability
1.0
 Star Control (Video Game) / int_dae3999d
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_dae3999d
 Star Control (Video Game) / int_db1ab4b1
type
Just a Stupid Accent
 Star Control (Video Game) / int_db1ab4b1
comment
Just a Stupid Accent: The Ploxis replace their "th"'s (whether voiced or not) with Z's.
 Star Control (Video Game) / int_db1ab4b1
featureApplicability
1.0
 Star Control (Video Game) / int_db1ab4b1
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_db1ab4b1
 Star Control (Video Game) / int_db6230b7
type
Lightning Bruiser
 Star Control (Video Game) / int_db6230b7
comment
Lightning Bruiser: Though not common (due to potential balance breaking), a few Lightning Bruisers do exist in each game. Unlike the Fragile Speedsters, these have significantly more crew, and can thus take more damage. Their weapons are not more powerful per-se, but they can be used a lot more aggressively. The Mmrnmhrm Transformer is this to some extent. In its Y-form, it is extremely fast, albeit slow turning, and fires extremely long-range, reliably tracking missiles. In its X-form, it is very maneuverable, albeit slow, and fires very deadly, albeit short-range, lasers. If used properly, then, it has all the advantages of a fast, maneuverable ship that can hit easily and do tremendous damage. Its only real drawback is that actually transforming the ship costs all its fuel, so the key is transforming at just the right momentnote And not being caught with the pants down at close range in the Y-form, if you don't want to suffer ''a lot'' of pain. In the hands of a skilled pilot it is one of the deadliest Alliance ships, while still being relatively low-priced. The Syreen Penetrator starts out as a Fragile Speedster, since it begins each match with only a small fraction of its crew capacity filled. If it gets full crew, however, by sucking in crew from an opponent ship (or by taking a Hierarchy colony, in the original strategy game), it becomes one of the most powerful ships in the game — it remains one of the fastest, most nimble ships, but with the maximum amount of crew available to any ship (including the Dreadnought, et al). The Spathi Eluder/Discriminator) is a large but surprisingly fast ship, with excellent maneuverability as well as a large crew complement. Though it primarily relies on hit-and-run tactics like a small Fragile Speedster would, this ship can make strafing runs on its opponents, dodge shots, survive quite a bit of retaliatory fire, and outrun most enemies. These qualities have helped make it a fan favorite. The Androsynth Guardian is normally an averagely-fast ship with an averagely-powerful defensive weapon, which spends its time fleeing from the enemy or taking up a defensive stance. When it activates its special ability, however, it temporarily becomes one of the fastest-moving objects in the game, and will cause severe damage upon any collision with the enemy, fitting this trope to a T. Star Control 2 adds the Supox Blade. This fast, agile ship is capable of flying sideways or backwards on command, and has a rapid-firing weapon that can dish out quite a bit of damage. It requires plenty of skill to fly properly, otherwise it is unlikely to do much damage, but in the hands of a skilled Blade pilot it is downright deadly — dancing around its enemy while pelting it with shots. The Slylandro Probe, which actually shoots lightning. The probe is incredibly fast, has a fixed speed (the VUX limpets give it the maneuverability of a brick instead) and can change direction on a whim, making it exceptionally difficult to target. Though somewhat fragile, its speed gives it ample protection in the right hands. It needs to rapidly close the distance with its enemy to strike (due to the short range of its lightning attack), but can cause significant damage on each pass.
 Star Control (Video Game) / int_db6230b7
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Star Control (Video Game) / int_db6230b7
 Star Control (Video Game) / int_dbca2c99
type
Red Herring
 Star Control (Video Game) / int_dbca2c99
comment
Red Herring: The Black Spathi Squadron is mentioned several times, being a rumored group of renegade Spathi who actively seek out danger rather than hide away from it. You might think they're a special group you can either fight or recruit. However, they are never encountered in the game, and do not even exist in the game files.
 Star Control (Video Game) / int_dbca2c99
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Star Control (Video Game) / int_dbca2c99
 Star Control (Video Game) / int_dc167d72
type
Knowledge Broker
 Star Control (Video Game) / int_dc167d72
comment
Knowledge Broker: The Melnorme. Their culture looks down on giving away any information for free, and will sell any information given the right price, however, any information they wish to keep secret, such as the identity of their sources and why their bridge turns purple during trade negotiations, is given an insanely high price tag. And if you do somehow manage to acquire enough currency to meet that price tag (probably by cheating), the price will suddenly jump up to a value even higher than what the game can store in memory. It's also important to note that the Melnorme do not accept Resource Units like your starbase does — they will only trade information for other information, specifically biological data collected on distant planets and the locations of mysterious Rainbow Worlds. The Pkunks, to a lesser extent. Slightly downplayed in that they give their info freely, and they sound like the ramblings of phony psychic... but ignore them at your own peril, because they are surprisingly accurate, if metaphorically.
 Star Control (Video Game) / int_dc167d72
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Star Control (Video Game) / int_dc167d72
 Star Control (Video Game) / int_dc579c91
type
Contrived Coincidence
 Star Control (Video Game) / int_dc579c91
comment
Contrived Coincidence: The first Supox ship you bump into just so happens to be lugging around the remains of the Ultron.
 Star Control (Video Game) / int_dc579c91
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1.0
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Star Control (Video Game) / int_dc579c91
 Star Control (Video Game) / int_dcb9c541
type
Ship Tease
 Star Control (Video Game) / int_dcb9c541
comment
Ship Tease: The Captain and Star Control commander can have several flirty interactions, but it ultimately doesn't go anywhere.
 Star Control (Video Game) / int_dcb9c541
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1.0
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Star Control (Video Game) / int_dcb9c541
 Star Control (Video Game) / int_dcbe8a6e
type
Chekhov's Gunman
 Star Control (Video Game) / int_dcbe8a6e
comment
Chekhov's Gunman: The little guy that sits in the corner and translates the Ur-Quan's speech.
 Star Control (Video Game) / int_dcbe8a6e
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1.0
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Star Control (Video Game) / int_dcbe8a6e
 Star Control (Video Game) / int_dd7127d1
type
Benevolent Precursors
 Star Control (Video Game) / int_dd7127d1
comment
Benevolent Precursors: The Precursors, most of the time. Their technology is user-friendly, their planet destroying bombs have clear warnings in as many languages as possible, but their terraforming equipment is a bit... buggy. (And sentient.) The Taalo led the Sentient Mileu and tried to protect it against a psychic threat, but were ultimately forced to retreat to another dimension. The ancient artifact they created to defend against mind control is eventually picked up by the Captain.
 Star Control (Video Game) / int_dd7127d1
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Star Control (Video Game) / int_dd7127d1
 Star Control (Video Game) / int_de085a36
type
Green-Skinned Space Babe
 Star Control (Video Game) / int_de085a36
comment
Same with the Syreen, although they start their repopulation with a larger gene pool: 500 males and 10,000 females. Happily, the Syreen look very human, Syreen women tend to look like extremely attractivenote if blue human women, and Syreen can breed successfully with humans. And they will, whenever given any type of chance, with gusto.
 Star Control (Video Game) / int_de085a36
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Star Control (Video Game) / int_de085a36
 Star Control (Video Game) / int_de9047ac
type
Gambit Pileup
 Star Control (Video Game) / int_de9047ac
comment
Gambit Pileup: The races known to have large-scale plots going on are the Arilou, Druuge, Dnyarri, Humans (i.e., you), Melnorme, Mycon, Orz, and Umgah.
 Star Control (Video Game) / int_de9047ac
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Star Control (Video Game) / int_de9047ac
 Star Control (Video Game) / int_deca6032
type
Everything Sensor
 Star Control (Video Game) / int_deca6032
comment
Everything Sensor: Installed on the precursor ship, it can read tons of information about any planet you visit, though it is not too precise about things located on the surface, such as types of lifeforms or exact quantity of minerals.
 Star Control (Video Game) / int_deca6032
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Star Control (Video Game) / int_deca6032
 Star Control (Video Game) / int_e003c829
type
History Repeats
 Star Control (Video Game) / int_e003c829
comment
History Repeats: An aggressive race prone to infighting manages to conquer its instincts and establish a civilization, then starts exploring their system with primitive spaceships. Some time after that, they are contacted by a race of crystalline beings, offered to join an interstellar alliance, and quickly become an important part of that alliance. Unfortunately, they become enslaved by a third race of aliens, and have to fight their way to freedom with extreme methods. This description fits both the Humans and the Ur-Quan.
 Star Control (Video Game) / int_e003c829
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Star Control (Video Game) / int_e003c829
 Star Control (Video Game) / int_e0040f41
type
Start of Darkness
 Star Control (Video Game) / int_e0040f41
comment
Start of Darkness: Of the Freudian Excuse variety. You can get slightly different perspectives of the story from the Melnorme/Mael-Num, both Ur-Quan subspecies, and — if you don't mind Blatant Lies — the Talking Pet.
 Star Control (Video Game) / int_e0040f41
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Star Control (Video Game) / int_e0040f41
 Star Control (Video Game) / int_e0207930
type
Humans Are Special
 Star Control (Video Game) / int_e0207930
comment
Humans Are Special: Mocked as part of a Badass Boast by the Scryve, who say that they encountered species similar to humans "every hundred or so years," but have wiped out every single one.
 Star Control (Video Game) / int_e0207930
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Star Control (Video Game) / int_e0207930
 Star Control (Video Game) / int_e0aced16
type
Giggling Villain
 Star Control (Video Game) / int_e0aced16
comment
Giggling Villain: Plexor, the Plutocrat.
 Star Control (Video Game) / int_e0aced16
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Star Control (Video Game) / int_e0aced16
 Star Control (Video Game) / int_e150c4c7
type
Manchild
 Star Control (Video Game) / int_e150c4c7
comment
Manchild: Some of the Captain's possible dialogue choices are a little... odd. The new anti-Ur-Quan coalition established by the Captain is Canonically Named "The New Alliance of Free Stars", but you can instead choose to call it "The Empire of (Your name)!"
 Star Control (Video Game) / int_e150c4c7
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Star Control (Video Game) / int_e150c4c7
 Star Control (Video Game) / int_e16a12cb
type
Call a Human a "Meatbag"
 Star Control (Video Game) / int_e16a12cb
comment
Call a Human a "Meatbag":
 Star Control (Video Game) / int_e16a12cb
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Star Control (Video Game) / int_e16a12cb
 Star Control (Video Game) / int_e1fa333c
type
Hannibal Lecture
 Star Control (Video Game) / int_e1fa333c
comment
Hannibal Lecture: Plexor exposes the hypocrisy of the League of Sentient Races and the player's role in it.
 Star Control (Video Game) / int_e1fa333c
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Star Control (Video Game) / int_e1fa333c
 Star Control (Video Game) / int_e3432a33
type
Lotus Position
 Star Control (Video Game) / int_e3432a33
comment
Lotus Position: The Arilou are depicted in the lotus position while piloting their spaceships, hinting that the ships are run using Psychic Powers.
 Star Control (Video Game) / int_e3432a33
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Star Control (Video Game) / int_e3432a33
 Star Control (Video Game) / int_e34541d
type
One World Order
 Star Control (Video Game) / int_e34541d
comment
One World Order: Each alien race in the game, with a few exceptions.
 Star Control (Video Game) / int_e34541d
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Star Control (Video Game) / int_e34541d
 Star Control (Video Game) / int_e375c858
type
Fog of War
 Star Control (Video Game) / int_e375c858
comment
Fog of War: Star clusters are hidden from player view until traveled to, if the aptly-named "Hidden" option is selected; even when "Visible", exactly what the stars are is unknown until visited (only in the Genesis version). Even in the PC version, planet types are concealed until a star system has been visited.
 Star Control (Video Game) / int_e375c858
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Star Control (Video Game) / int_e375c858
 Star Control (Video Game) / int_e38b0f45
type
Snake Oil Salesman
 Star Control (Video Game) / int_e38b0f45
comment
Snake Oil Salesman: Be very careful when dealing with the Druuge. When a race's entire economy is one big Pyramid Scheme with death at the bottom, you tend not to worry about things like misrepresentation of product.
 Star Control (Video Game) / int_e38b0f45
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Star Control (Video Game) / int_e38b0f45
 Star Control (Video Game) / int_e3bd37f2
type
Scared of What's Behind You
 Star Control (Video Game) / int_e3bd37f2
comment
Scared of What's Behind You: Admiral ZEX's last words are impatient yelling at Sub-Commander DAX, who is transfixed by the escaped Beast approaching ZEX from behind.
 Star Control (Video Game) / int_e3bd37f2
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Star Control (Video Game) / int_e3bd37f2
 Star Control (Video Game) / int_e3f34fb4
type
Featureless Protagonist
 Star Control (Video Game) / int_e3f34fb4
comment
Featureless Protagonist: Both the captains of Star Control II/Star Control III and Star Control: Origins.
 Star Control (Video Game) / int_e3f34fb4
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Star Control (Video Game) / int_e3f34fb4
 Star Control (Video Game) / int_e43b42ea
type
We Need a Distraction
 Star Control (Video Game) / int_e43b42ea
comment
We Need a Distraction: Fwiffo explains to the Captain how the Spathi stationed on the moon kept the Human Starbase convinced of their presence as such; machines were automated to push piles of dirt around to simulate militaristic activity, and the station's transceiver was fixed to "Send" using tapes of an indecipherable alien porn flick.
 Star Control (Video Game) / int_e43b42ea
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Star Control (Video Game) / int_e43b42ea
 Star Control (Video Game) / int_e489013e
type
Stat-O-Vision
 Star Control (Video Game) / int_e489013e
comment
Stat-O-Vision: The detailed starship schematics that can be accessed in Practice mode.
 Star Control (Video Game) / int_e489013e
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Star Control (Video Game) / int_e489013e
 Star Control (Video Game) / int_e4d9e13b
type
Mars Needs Women
 Star Control (Video Game) / int_e4d9e13b
comment
Mars Needs Women: Mars Needs Men: Admiral ZEX wants to be "friends... perhaps even more" with the Captain, to the point that he tries to take him by force before being Hoist by His Own Petard.
 Star Control (Video Game) / int_e4d9e13b
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Star Control (Video Game) / int_e4d9e13b
 Star Control (Video Game) / int_e4e86215
type
Fake Difficulty
 Star Control (Video Game) / int_e4e86215
comment
Fake Difficulty: There are a few ships that are not at all hard to beat with the right ship as long as one is extremely patient. The Ilwrath Avenger is not especially tough in principle. It can turn invisible, but given the way the camera works, you will always have a general idea where it is, and it is also relatively slow and sluggish with a very short-range weapon (only the Umgah anti-matter cone is shorter), so you can just keep your distance, shoot at where you think it is, and gradually whittle it down. Unless, of course, you just get bored fighting the stupid thing for two hours. The Slylandro Probe often presents a similar problem. They are not hard to beat, as long as you are very patient.
 Star Control (Video Game) / int_e4e86215
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Star Control (Video Game) / int_e4e86215
 Star Control (Video Game) / int_e5421161
type
Expy
 Star Control (Video Game) / int_e5421161
comment
Expy: Several of the ships were clearly heavily inspired, at least in their appearance, by classic ships from science fiction. The Earthling Cruiser, for example, was clearly designed to look like Starship Enterprise, while the VUX Intruder has the same basic shape as the Klingon D7-Class Cruiser, and the Ilwrath Avenger has both the general appearance and the cloaking device of the Romulan Warbird. The Ur-Quan Dreadnought, meanwhile, looks a lot like a green version of the Battlestar Galactica. The Mmrnmhrmm Transformer, on the other hand, transforms between an X-Wing form and Y-Wing form, although neither looks all that much like its Star Wars namesake.
 Star Control (Video Game) / int_e5421161
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Star Control (Video Game) / int_e5421161
 Star Control (Video Game) / int_e545e190
type
Nerf
 Star Control (Video Game) / int_e545e190
comment
Nerf: The Captain's new Precursor vessel, the Colony Ship, comes with dumbfire missiles and an enhanced point defence system. The ship is a lot less versatile than the Precursor vessel from the previous game due to its lack of modular options.
 Star Control (Video Game) / int_e545e190
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Star Control (Video Game) / int_e545e190
 Star Control (Video Game) / int_e5ca789b
type
Suppressed History
 Star Control (Video Game) / int_e5ca789b
comment
Suppressed History: After the Ur-Quan had conquered Earth, they destroyed every human site and construction that was over 500 years old through Orbital Bombardment, including areas that the humans were completely unaware of, including a site deep under Antarctica and an area of the ocean floor implied to be Atlantis. The Spathi also claimed that the Ur-Quan had done something similar to their world.
 Star Control (Video Game) / int_e5ca789b
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Star Control (Video Game) / int_e5ca789b
 Star Control (Video Game) / int_e63228a7
type
InfoDump
 Star Control (Video Game) / int_e63228a7
comment
Info Dump: Infamously, the Precursor once you un-devolve it.
 Star Control (Video Game) / int_e63228a7
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Star Control (Video Game) / int_e63228a7
 Star Control (Video Game) / int_e6558beb
type
Artistic License – Space
 Star Control (Video Game) / int_e6558beb
comment
Artistic License – Space: The planets of the different star systems never move across their orbits, meaning for example Earth will always be in the same spot of the Sol system. Planetary data for some of the Solar System bodies is often different to their Real Life equivalents. Venus in the PC versionnote But not in the 3DO port has a much less dense atmosphere than its real-world counterpart, and Jupiter and Saturn are also more massive. Only the largest moons of the Solar System (those at least more or less as large as the Moon, er, Luna) are featured. Also, the asteroidnote Even if a base on Ceres had a very important role in the backstory and Kuipernote Thus none of those large bodies on it as large as Pluto. To be fair, they were not discovered until many years after the game had been developed belts as well as planetary rings are absent. Justified due to the technological limitations of the time, as the game was designed to be installed from diskettes, and probably practical reasons (why to have planetary systems with dozens of moons and bodies of similar sizes even if you put in just those as big as Ceres occupying precious storage space, if most aren't likely to be explored and will have little effect on gameplay?). The stellar temperature sequence (white, blue, green, yellow, orange, red from hottest to coolest) is inaccurate (more info here). However the game represents reasonably well the abundances of different types of stars in our galaxy, with red dwarfs outnumbering all the others and supergiant stars, especially the hottest ones, being rare. Except Sol and the Solar system, both game constellations and stars have little, if any, resemblance with real-world ones. Justified in that both represent respectively groups of stars close in Hyperspace and isolated stars there, named so after Hyperspace was mapped.
 Star Control (Video Game) / int_e6558beb
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 Star Control (Video Game) / int_e6630c8b
type
GameplayAndStoryIntegration
 Star Control (Video Game) / int_e6630c8b
comment
Gameplay and Story Integration: The Tactical Rock–Paper–Scissors aspect of Star Control's space combat is justified during SC2's campaign, as it explores the relationships between the various races. Wars and predation taking place in the game world are reflected fairly well when ships from each warring race are pitted against each other in combat — ships belonging to the losing side in a war fare worse against ships from the winning side. Furthermore, many of the unique abilities of various ships are tied closely to the mindset of their races' cultures and their innate physical/mental abilities, as explored during the SC2 campaign. Ilwrath ships are very effective against Earthling cruisers thanks to their cloaking devices, and the Ilwrath will constantly boast about how they kill humans for sport. The Chmmr Avatar is fairly effective against the Ur-Quan Dreadnaught, which makes sense, since the Chmmr were specifically preparing for a second war with the Ur-Quan when they designed it. The Utwig Jugger is one of the few really effective ships against the Kor-Ah Marauder; in the plot, they manage to delay the inevitable Kohr-Ah victory in the doctrinal conflict by taking advantage of this. In combat, the Kohr-Ah Marauder is slightly stronger than the Kzer-Za Dreadnought. Slightly is enough. The storylines for the Syreen and Mycon are heavily intertwined, even though we only hear of one battle between them (where the Syreen used an ambush to gain the advantage). In combat, the two ships are almost symbiotic: the Mycon ship can regenerate dead crewmen, while the Syreen ship can pull those crewmen over to replenish its own crew. Matches between two competent players using these ships can become very drawn out. Shofixti Scouts are a good way to severely damage Ur-Quan ships, but the scout will usually be destroyed in the process and the work would have to be finished by other ships. In the campaign we hear that during the war, the Shofixti did the exact same thing on a much, much larger scale. The deflector shields on a Yehat ship can be activated for just long enough to deflect an entire Pkunk "Death Blossom". In-game, the Yehat will annihilate the Pkunk if their enmity is not resolved very carefully.
 Star Control (Video Game) / int_e6630c8b
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Star Control (Video Game) / int_e6630c8b
 Star Control (Video Game) / int_e791e16b
type
Weapons-Grade Vocabulary
 Star Control (Video Game) / int_e791e16b
comment
Weapons-Grade Vocabulary: The Eternal Ones' full name is this to the Daktaklakpak. The name contains a full summary of what an Eternal One is (starting with its name, its genetic composition, so on and on), and there is no computing system that can calculate the entire thing. The Daktaklakpak feel compelled to try anyway, and whenever one of them attempts to do so, he explodes.
 Star Control (Video Game) / int_e791e16b
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Star Control (Video Game) / int_e791e16b
 Star Control (Video Game) / int_e7c671f3
type
Mildly Military
 Star Control (Video Game) / int_e7c671f3
comment
Mildly Military: Used for laughs during one conversation with the Syreen commander. You may come down on her for her attire (which is Stripperiffic to say the least), only to hear that that's an official military uniform.
 Star Control (Video Game) / int_e7c671f3
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 Star Control (Video Game)
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Star Control (Video Game) / int_e7c671f3
 Star Control (Video Game) / int_e8a6e896
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The Battlestar
 Star Control (Video Game) / int_e8a6e896
comment
The Battlestar: The Ur-Quan Dreadnought, which combines a heavy-hitting main weapon with the ability to launch autonomous fighters to harass the enemy (manned by members of your crew, so don't forget to swing around and pick them up when they need to refuel).
 Star Control (Video Game) / int_e8a6e896
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 Star Control (Video Game)
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Star Control (Video Game) / int_e8a6e896
 Star Control (Video Game) / int_e90a93b2
type
Creepy Monotone
 Star Control (Video Game) / int_e90a93b2
comment
Creepy Monotone: Both Ur-Quan subspecies. The Mycon, making it even creepier when they don't, mostly when they echo some long-dead ancestor. The mind-controlled Umgah.
 Star Control (Video Game) / int_e90a93b2
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1.0
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 Star Control (Video Game)
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Star Control (Video Game) / int_e90a93b2
 Star Control (Video Game) / int_eb27c1f2
type
Sealed Good in a Can
 Star Control (Video Game) / int_eb27c1f2
comment
Sealed Good in a Can: Races slave-shielded by the Ur-Quan Kzer-Za. Cracking a slave shield and letting the Chmmr out of their can is one of the primary objectives of the game.
 Star Control (Video Game) / int_eb27c1f2
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1.0
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 Star Control (Video Game)
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Star Control (Video Game) / int_eb27c1f2
 Star Control (Video Game) / int_eb8ec7c8
type
Jerkass
 Star Control (Video Game) / int_eb8ec7c8
comment
Jerkass: Many of the dialogue options allow the Captain to embody this trope.
 Star Control (Video Game) / int_eb8ec7c8
featureApplicability
1.0
 Star Control (Video Game) / int_eb8ec7c8
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 Star Control (Video Game)
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Star Control (Video Game) / int_eb8ec7c8
 Star Control (Video Game) / int_ec1a9500
type
Paying for Air
 Star Control (Video Game) / int_ec1a9500
comment
Paying for Air: The Druuge species run themselves as a gigantic MegaCorp called the Crimson Corporation, with everything the Druuge own being company property... including the oxygen on their planets. As a result, getting fired from it inevitably ends in execution as the unfortunate in question ends up "stealing company property" by merely breathing. At least the retirement packages include (reduced) oxygen intakes.
 Star Control (Video Game) / int_ec1a9500
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1.0
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 Star Control (Video Game)
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Star Control (Video Game) / int_ec1a9500
 Star Control (Video Game) / int_ec9d3eb7
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Explosive Stupidity
 Star Control (Video Game) / int_ec9d3eb7
comment
Explosive Stupidity: If you have the Utwig Bomb in your inventory, clicking on it will blow up your ship and end your game.
 Star Control (Video Game) / int_ec9d3eb7
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1.0
 Star Control (Video Game) / int_ec9d3eb7
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 Star Control (Video Game)
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Star Control (Video Game) / int_ec9d3eb7
 Star Control (Video Game) / int_eca97994
type
FaceHeelRevolvingDoor
 Star Control (Video Game) / int_eca97994
comment
Face–Heel Revolving Door: The Spathi defect to The Crux midway through the game, though certain Plot Coupons can be obtained by interrogating them. Once Plexor and, by extension, The Crux are defeated, the Spathi will come crawling back. The VUX, having attacked the Mycon and later either left the League or been thrown out, can later rejoin the League after being genetically reunited with the Vyro-Ingo.
 Star Control (Video Game) / int_eca97994
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1.0
 Star Control (Video Game) / int_eca97994
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 Star Control (Video Game)
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Star Control (Video Game) / int_eca97994
 Star Control (Video Game) / int_ecaab580
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Technology Levels
 Star Control (Video Game) / int_ecaab580
comment
The Spathi don't seem particularly smart when you talk to them. They are ridiculous, ramble on pointlessly, live in perpetual paranoia bordering on full-out insanity, and insist on mispronouncing "Human" as "Hunam." They also advanced from their Bronze Age to Nuclear Power in less than a century while threatened by the Evil Ones, and are one of only two species to figure out a particularly important piece of Imported Alien Phlebotinum (and the other was probably the most intelligent in the game). If asked, the Starbase Commander describes a Spathi as a "cowardly mobile clam, armed with a howitzer." He's pretty spot-on.
 Star Control (Video Game) / int_ecaab580
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1.0
 Star Control (Video Game) / int_ecaab580
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 Star Control (Video Game)
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Star Control (Video Game) / int_ecaab580
 Star Control (Video Game) / int_ed5f0d0d
type
Rogue Planet
 Star Control (Video Game) / int_ed5f0d0d
comment
Rogue Planet: The Owa are one of very few alien races in the franchise whose homeworld can't simply be happened across as you're exploring. That's because your ship's navigation is based on travel from star system to star system, and the Owa inhabit a rogue planet. You can't travel there without coordinates straight from the Owa themselves.
 Star Control (Video Game) / int_ed5f0d0d
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 Star Control (Video Game)
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Star Control (Video Game) / int_ed5f0d0d
 Star Control (Video Game) / int_f0089082
type
Early-Bird Cameo
 Star Control (Video Game) / int_f0089082
comment
Early-Bird Cameo: You can encounter (but not hail) a Xraki starship long before their official introduction.
 Star Control (Video Game) / int_f0089082
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1.0
 Star Control (Video Game) / int_f0089082
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 Star Control (Video Game)
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Star Control (Video Game) / int_f0089082
 Star Control (Video Game) / int_f0982bbf
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Aliens Steal Cable
 Star Control (Video Game) / int_f0982bbf
comment
Aliens Steal Cable: The Tywom first became aware of humanity by intercepting radio transmissions. In Wymdoo's Loyalty Mission, you find a crashed Tywom ship that was sent to watch TV broadcasts of another non-spacefaring race.
 Star Control (Video Game) / int_f0982bbf
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1.0
 Star Control (Video Game) / int_f0982bbf
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 Star Control (Video Game)
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Star Control (Video Game) / int_f0982bbf
 Star Control (Video Game) / int_f13a0451
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Suicide Attack
 Star Control (Video Game) / int_f13a0451
comment
Suicide Attack: Pretty much the Shofixti hat.
 Star Control (Video Game) / int_f13a0451
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1.0
 Star Control (Video Game) / int_f13a0451
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 Star Control (Video Game)
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Star Control (Video Game) / int_f13a0451
 Star Control (Video Game) / int_f2227354
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Powers as Programs
 Star Control (Video Game) / int_f2227354
comment
Powers as Programs: Finding and installing Precursor technology on your fleet.
 Star Control (Video Game) / int_f2227354
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1.0
 Star Control (Video Game) / int_f2227354
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 Star Control (Video Game)
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Star Control (Video Game) / int_f2227354
 Star Control (Video Game) / int_f2877d9e
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IncrediblyLamePun
 Star Control (Video Game) / int_f2877d9e
comment
Incredibly Lame Pun: Dnyarri's/Mind controlled Umgah's Khan Fusion joke.
 Star Control (Video Game) / int_f2877d9e
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1.0
 Star Control (Video Game) / int_f2877d9e
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 Star Control (Video Game)
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Star Control (Video Game) / int_f2877d9e
 Star Control (Video Game) / int_f2a5f7f2
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Expospeak Gag
 Star Control (Video Game) / int_f2a5f7f2
comment
Expospeak Gag:
 Star Control (Video Game) / int_f2a5f7f2
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1.0
 Star Control (Video Game) / int_f2a5f7f2
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 Star Control (Video Game)
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Star Control (Video Game) / int_f2a5f7f2
 Star Control (Video Game) / int_f2e4d683
type
Stealth in Space
 Star Control (Video Game) / int_f2e4d683
comment
Stealth in Space: The Ilwrath specialty. Though many factors can give away the location of a cloaked Ilwrath ship, it does render enemy homing projectiles largely ineffective. Furthermore, the Ilwrath ship automatically orients itself towards the enemy upon decloaking, which enables it to give a sudden and effective burst from its main weapon.
 Star Control (Video Game) / int_f2e4d683
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1.0
 Star Control (Video Game) / int_f2e4d683
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 Star Control (Video Game)
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Star Control (Video Game) / int_f2e4d683
 Star Control (Video Game) / int_f36c4f98
type
Easily Forgiven
 Star Control (Video Game) / int_f36c4f98
comment
Easily Forgiven: The first time you meet Fwiffo on Pluto, he (in typical Spathi fashion) mistakes your harmless lander crew for a hostile force and, without any provocation, opens fire and kills several people. He blames his ship's automated defences for the incident, but it's pretty clear that he is lying. A few minutes and one conversation later, he becomes your first alien ally, and his ship forms an important part of your fleet, potentially for the rest of the game. You can fight him to avenge your dead crew instead, but he's alone on his ship (meaning it has only one hit point), making the victory feel quite hollow, and failing to ally with him makes the game much harder. Pkunk are pretty eager to forgive you after you insulted them and possibly destroyed several of their ships, as long as you promise to "try" not to blow them up anymore. Possibly this is because the Pkunk treat reincarnation as established fact, meaning that dying isn't a huge deal for them.
 Star Control (Video Game) / int_f36c4f98
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1.0
 Star Control (Video Game) / int_f36c4f98
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 Star Control (Video Game)
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Star Control (Video Game) / int_f36c4f98
 Star Control (Video Game) / int_f432c6bf
type
Glad I Thought of It
 Star Control (Video Game) / int_f432c6bf
comment
Glad I Thought of It: The Thraddash with the Captain's suggestion about attacking the Kohr-Ah in order to impress their Ur-Quan Kzer-Za Masters.
 Star Control (Video Game) / int_f432c6bf
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1.0
 Star Control (Video Game) / int_f432c6bf
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 Star Control (Video Game)
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Star Control (Video Game) / int_f432c6bf
 Star Control (Video Game) / int_f43c0da0
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Is This Thing On?
 Star Control (Video Game) / int_f43c0da0
comment
Is This Thing On?: The humans and the VUX never got on very well. When a human starship commander first encountered a VUX ship, he made an off-hand derogatory comment to his crew about how ugly this alien was. Unfortunately, the VUX possessed some of the best Universal Translator technology in the galaxy, and major political incident ensued. You can try to keep apologizing until they finally reveal they are just using the insult as an excuse, and the real reason for their hostility is that they find the humans repulsive.
 Star Control (Video Game) / int_f43c0da0
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1.0
 Star Control (Video Game) / int_f43c0da0
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 Star Control (Video Game)
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Star Control (Video Game) / int_f43c0da0
 Star Control (Video Game) / int_f4aeb714
type
Human Aliens
 Star Control (Video Game) / int_f4aeb714
comment
Human Aliens: Justified with the Androsynth, who were cloned from actual humans before taking to the stars and becoming a political power of their own. Not so justified with the Syreen. The characters point out that this can't possibly be a coincidence, but no real explanation is given why they are so close to humans that they can produce fertile offspring. Wild Mass Guessing abounds, mostly involving the Arilou.
 Star Control (Video Game) / int_f4aeb714
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 Star Control (Video Game) / int_f4aeb714
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 Star Control (Video Game)
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Star Control (Video Game) / int_f4aeb714
 Star Control (Video Game) / int_f511ea9b
type
Product Placement
 Star Control (Video Game) / int_f511ea9b
comment
Product Placement: There's a crashed Tesla car on one of the moons of the Sol system. (Albeit not without reason.)
 Star Control (Video Game) / int_f511ea9b
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1.0
 Star Control (Video Game) / int_f511ea9b
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 Star Control (Video Game)
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Star Control (Video Game) / int_f511ea9b
 Star Control (Video Game) / int_f52ae5d8
type
Enemy Civil War
 Star Control (Video Game) / int_f52ae5d8
comment
Enemy Civil War: The Captain can incite one by convincing the Ilwrath to attack someone else besides the Pkunk — whereupon they decide on their own to go after the Thraddash. The Ur-Quan are too preoccupied at that point to enforce their rules against infighting. There is a lot of resentment among the Yehat's Starship Clans about the ease with which the Queen surrendered to the Ur-Quan and then joined their side. You can provoke them to rebel if you show them a live Shofixti, who were thought to be extinct. The "Doctrinal Conflict" is an ongoing civil war between two Ur-Quan factions. The faction you fought in the first game was the nicer of the two.
 Star Control (Video Game) / int_f52ae5d8
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1.0
 Star Control (Video Game) / int_f52ae5d8
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 Star Control (Video Game)
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Star Control (Video Game) / int_f52ae5d8
 Star Control (Video Game) / int_f7588306
type
Reverse Psychology
 Star Control (Video Game) / int_f7588306
comment
Reverse Psychology: You can try to use reverse psychology with the VUX or the Slylandro probes (in both cases, it does not work). In the latter case, is even lampshaded: You'll need to use this against the Shofixti survivor (Tanaka/Katana). Trying to befriend him won't work; he will only respond favorably to repeated insults. Patrolling Spathi attempt this with a belligerent Captain, with a bit of Game of Chicken thrown in.
 Star Control (Video Game) / int_f7588306
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1.0
 Star Control (Video Game) / int_f7588306
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 Star Control (Video Game)
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Star Control (Video Game) / int_f7588306
 Star Control (Video Game) / int_f7991a5c
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Wrap Around
 Star Control (Video Game) / int_f7991a5c
comment
Wrap Around: East-west on planet surfaces; in all directions during space battles.
 Star Control (Video Game) / int_f7991a5c
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1.0
 Star Control (Video Game) / int_f7991a5c
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 Star Control (Video Game)
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Star Control (Video Game) / int_f7991a5c
 Star Control (Video Game) / int_f821e963
type
The Very Definitely Final Dungeon
 Star Control (Video Game) / int_f821e963
comment
The Very Definitely Final Dungeon: Your ship has been fitted with a gigantic bomb, stripped of most of its exploration-related equipment, and sent to the middle of Ur-Quan space on what seems like a suicide mission.
 Star Control (Video Game) / int_f821e963
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1.0
 Star Control (Video Game) / int_f821e963
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 Star Control (Video Game)
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Star Control (Video Game) / int_f821e963
 Star Control (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Star Control (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential You can kill (instead of stunning) critters on the planets, picking up "Critter Meat" after that. The Menkmack's idea for a joke is to sell fake potential colony locations to the Mu'Kay. You can join the "fun" and even get a reward from the Menkmack. You can offer your crew members to Phamysht to be eaten as an alternative to combat. Also, you can leave your allies' worlds to be destroyed by the Xraki in the late game.
 Star Control (Video Game) / int_f87c42d4
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 Star Control (Video Game) / int_f87c42d4
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 Star Control (Video Game)
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Star Control (Video Game) / int_f87c42d4
 Star Control (Video Game) / int_f88f2449
type
Downer Beginning
 Star Control (Video Game) / int_f88f2449
comment
Downer Beginning: The Alliance lost the war in the previous game and its former members are now slaves of the Ur-Quan. Your goal is to undo as much of it as possible.
 Star Control (Video Game) / int_f88f2449
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1.0
 Star Control (Video Game) / int_f88f2449
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 Star Control (Video Game)
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Star Control (Video Game) / int_f88f2449
 Star Control (Video Game) / int_f910567
type
This Is a Drill
 Star Control (Video Game) / int_f910567
comment
This Is a Drill: One of the weapons of the Daktaklakpak Vivisector.
 Star Control (Video Game) / int_f910567
featureApplicability
1.0
 Star Control (Video Game) / int_f910567
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 Star Control (Video Game)
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Star Control (Video Game) / int_f910567
 Star Control (Video Game) / int_f9669a32
type
Useless Useful Stealth
 Star Control (Video Game) / int_f9669a32
comment
It is also nearly pointless to use the cloaking device when you're using the Ilwrath Avenger as the computer will always know where you are. (Actually, the computer will aim at a fixed-distance offset from your actual position, which results in relatively good accuracy at long range, but can result in pathetic 90°-off accuracy at close range)
 Star Control (Video Game) / int_f9669a32
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 Star Control (Video Game)
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Star Control (Video Game) / int_f9669a32
 Star Control (Video Game) / int_fa4a59a3
type
Prepare to Die
 Star Control (Video Game) / int_fa4a59a3
comment
Prepare to Die: In as many word, when Tanaka mistakes you for an Ur-Quan.
 Star Control (Video Game) / int_fa4a59a3
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1.0
 Star Control (Video Game) / int_fa4a59a3
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 Star Control (Video Game)
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Star Control (Video Game) / int_fa4a59a3
 Star Control (Video Game) / int_fa7c3288
type
Humans Are Ugly
 Star Control (Video Game) / int_fa7c3288
comment
Humans Are Ugly: The VUX think so, and if you apologize to them enough they'll reveal it's the reason they went to war with them.
 Star Control (Video Game) / int_fa7c3288
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1.0
 Star Control (Video Game) / int_fa7c3288
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 Star Control (Video Game)
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Star Control (Video Game) / int_fa7c3288
 Star Control (Video Game) / int_faece9aa
type
The Power of Friendship
 Star Control (Video Game) / int_faece9aa
comment
The Power of Friendship: Throughout the game, you need to win allies by helping them, as opposed to your adversaries, the Crux, who enslave other races by using trickery and manipulation. By the end of the game, the vast majority of the quadrant's races are members of the League. Even the Captain mentions in the ending narration that "this is a shared victory on a galactic scale".
 Star Control (Video Game) / int_faece9aa
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1.0
 Star Control (Video Game) / int_faece9aa
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1.0
 Star Control (Video Game)
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Star Control (Video Game) / int_faece9aa
 Star Control (Video Game) / int_fb111d49
type
Sequence Breaking
 Star Control (Video Game) / int_fb111d49
comment
Sequence Breaking: It's possible to skip much of the game by waiting for the Kohr-Ah Death March to begin. Why do quests for alien species when you can simply wait for them to be exterminated, then loot their worlds for plot coupons? You'd be a Jerkass if you did; that's why. Additionally, you can finish the story mode without allying with the Earth Starbase. This feature went undiscovered to the programmers themselves for more than ten years. It also crashed the game prior to a special handler being added in The Ur-Quan Masters. Doing this is both difficult and extremely tedious, which helps to explain why it took so long. See here and here for more information.
 Star Control (Video Game) / int_fb111d49
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 Star Control (Video Game) / int_fb111d49
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 Star Control (Video Game)
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Star Control (Video Game) / int_fb111d49
 Star Control (Video Game) / int_fb724048
type
Real After All
 Star Control (Video Game) / int_fb724048
comment
Real After All: Repeatedly. The nutty Pkunk who believe they're psychic and set out on suicidally-bad ideas as a result of it turn out to actually be psychic. The Druuge conned the Utwig into buying a piece of Precursor junk called the 'Ultron' on the story that it could give them immense powers, which it turns out to actually do. The paranoid Spathi, who imagine fictional threats in every shadow, turn out to actually have Spathi-eating monsters on their homeworld. Little Green Men visiting Earth? Yep, they're real and they're the Arilou. On and on.
 Star Control (Video Game) / int_fb724048
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1.0
 Star Control (Video Game) / int_fb724048
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1.0
 Star Control (Video Game)
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Star Control (Video Game) / int_fb724048
 Star Control (Video Game) / int_fbd285b7
type
Comically Missing the Point
 Star Control (Video Game) / int_fbd285b7
comment
Comically Missing the Point: The Thraddash Culture Fourteen warned that each civil war results in a setback of 500 years, due to the Thraddash nuking themselves into the stone age. And then they were conquered by Culture Fifteen.
 Star Control (Video Game) / int_fbd285b7
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 Star Control (Video Game) / int_fbd285b7
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 Star Control (Video Game)
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Star Control (Video Game) / int_fbd285b7
 Star Control (Video Game) / int_fcaec6bf
type
Orbital Bombardment
 Star Control (Video Game) / int_fcaec6bf
comment
Orbital Bombardment: Several examples. When asking the Spathi why they fight along the Ur-Quan enslaved, they mention how part of the surrendering ceremony included blasting portions of their planet's surface into radioactive dust. The Spathi didn't like that part. Starbase Commander Hayes mentions how the way the Ur-Quan made clear that Earth had lost the war was to destroy Buenos Aires. Weeks later, after the official surrender and the human decision to be slave-shielded, the Ur-Quan blasted from orbit not only all man-made constructions more than 500 years old, but also places seemingly worthless for humans (presumably to destroy more ancient ruins): Some time after you ally with the Zoq-Fot-Pik, a lone Kohr-Ah Marauder will attack their homeworld. After you defeat it, they will comment that the ship began raining destructive bolts of energy, and while they were able to protect with shields populated areas entire ecosystems were annihilated.
 Star Control (Video Game) / int_fcaec6bf
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1.0
 Star Control (Video Game) / int_fcaec6bf
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1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_fcaec6bf
 Star Control (Video Game) / int_fcd993bd
type
Video Game Cruelty Punishment
 Star Control (Video Game) / int_fcd993bd
comment
Video Game Cruelty Punishment: SC3 does this in a particularly heavy-handed way, which contrasts with the freedom the player had in the previous game. Do not attack another sentient race's fleet if it can be avoided, and even if you get insulted, do not return their insults. An unwarranted attack will earn you a reprimand from the League Ethics Council. Three reprimands will force you to step down as Captain of the League, earning you a Nonstandard Game Over.
 Star Control (Video Game) / int_fcd993bd
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1.0
 Star Control (Video Game) / int_fcd993bd
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 Star Control (Video Game)
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Star Control (Video Game) / int_fcd993bd
 Star Control (Video Game) / int_fd2086a9
type
You Require More Vespene Gas
 Star Control (Video Game) / int_fd2086a9
comment
You Require More Vespene Gas: Starbucks, generated via mining colonies and Starbases.
 Star Control (Video Game) / int_fd2086a9
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1.0
 Star Control (Video Game) / int_fd2086a9
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 Star Control (Video Game)
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Star Control (Video Game) / int_fd2086a9
 Star Control (Video Game) / int_fd4f8299
type
Well-Intentioned Extremist
 Star Control (Video Game) / int_fd4f8299
comment
Well-Intentioned Extremist: The Ur-Quan enslavers insist they do what they must to protect sentient life from genocide, extinction and things... worse than that.
 Star Control (Video Game) / int_fd4f8299
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1.0
 Star Control (Video Game) / int_fd4f8299
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 Star Control (Video Game)
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Star Control (Video Game) / int_fd4f8299
 Star Control (Video Game) / int_fe0330fb
type
Brick Joke
 Star Control (Video Game) / int_fe0330fb
comment
Brick Joke: Per the closing credits, this game was brought to you by Frungy — specifically, by the Interstellar Frungy League, which is named in the very first screen.
 Star Control (Video Game) / int_fe0330fb
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1.0
 Star Control (Video Game) / int_fe0330fb
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 Star Control (Video Game)
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Star Control (Video Game) / int_fe0330fb
 Star Control (Video Game) / int_ff5a74c8
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Talking Is a Free Action
 Star Control (Video Game) / int_ff5a74c8
comment
Talking Is a Free Action: No matter how tense or time sensitive the situation is, no matter how much they might want to kill you, alien captains will gladly talk to you for as long as it takes to exhaust their Dialogue Trees, until you either try to cut of communications yourself or deliberate aggravate them into fighting early. Some races will attack immediately no matter what you say (particularly the Slylandro Probes or, unless you say something specific, the Kohr-Ah), but these are very few — most will keep chatting even as they insist they do not wish to and important events will only start after you guide the conversation in that direction. In the meantime, feel free to get as much exposition as you want. In the final battle of Star Control 2, the Dnyarri lampshades this.
 Star Control (Video Game) / int_ff5a74c8
featureApplicability
1.0
 Star Control (Video Game) / int_ff5a74c8
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_ff5a74c8
 Star Control (Video Game) / int_ff7f34c5
type
Pet the Dog
 Star Control (Video Game) / int_ff7f34c5
comment
Pet the Dog: The Syreen surrendered to the Ur-Quan after their nomadic fleet was abandoned by the remainder of their erstwhile allies. One of the Ur-Quan leaders arranged to locate another planet that matched their specifications. If you surrender to the Ur-Quan Kzer-Za, they will execute you, but spare your crew.
 Star Control (Video Game) / int_ff7f34c5
featureApplicability
1.0
 Star Control (Video Game) / int_ff7f34c5
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_ff7f34c5
 Star Control (Video Game) / int_ffad4e9f
type
Shown Their Work
 Star Control (Video Game) / int_ffad4e9f
comment
Shown Their Work: The W51 molecular cloud exists in real life. Same for systems as Lacaille 8760.
 Star Control (Video Game) / int_ffad4e9f
featureApplicability
1.0
 Star Control (Video Game) / int_ffad4e9f
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_ffad4e9f
 Star Control (Video Game) / int_fff371b4
type
Death Seeker
 Star Control (Video Game) / int_fff371b4
comment
Death Seeker: You, if you're silly enough to confront a mind-controlling alien without the Taalo Shield. Tanaka and the Ultron-less Utwig also have suicidal tendencies.
 Star Control (Video Game) / int_fff371b4
featureApplicability
1.0
 Star Control (Video Game) / int_fff371b4
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_fff371b4
 Star Control (Video Game) / int_name
type
ItemName
 Star Control (Video Game) / int_name
comment
 Star Control (Video Game) / int_name
featureApplicability
1.0
 Star Control (Video Game) / int_name
featureConfidence
1.0
 Star Control (Video Game)
hasFeature
Star Control (Video Game) / int_name
 Star Control (Video Game) / int_name
itemName
Star Control (Video Game)

The following is a list of statements referring to the current page from other pages.

 Star Control (Video Game)
hasFeature
Absolute Xenophobe / int_e68decb8
 Star Control (Video Game)
hasFeature
Abusive Precursors / int_e68decb8
 Star Control (Video Game)
hasFeature
Accidental Discovery / int_e68decb8
 Star Control (Video Game)
hasFeature
Accidentally Broke the MacGuffin / int_e68decb8
 Star Control (Video Game)
hasFeature
Adam and Eve Plot / int_18c9a898
 Star Control (Video Game)
hasFeature
Alcubierre Drive / int_e68decb8
 Star Control (Video Game)
hasFeature
Alien Animals / int_e68decb8
 Star Control (Video Game)
hasFeature
Alien Fair Folk / int_e68decb8
 Star Control (Video Game)
hasFeature
Alien Kudzu / int_e68decb8
 Star Control (Video Game)
hasFeature
Alien Sky / int_e68decb8
 Star Control (Video Game)
hasFeature
Aliens Are Bastards / int_e68decb8
 Star Control (Video Game)
hasFeature
Aliens Steal Cattle / int_e68decb8
 Star Control (Video Game)
hasFeature
All Myths Are True / int_e68decb8
 Star Control (Video Game)
hasFeature
All Planets Are Earth-Like / int_e68decb8
 Star Control (Video Game)
hasFeature
Ambiguously Evil / int_e68decb8
 Star Control (Video Game)
hasFeature
Ancient Astronauts / int_e68decb8
 Star Control (Video Game)
hasFeature
And Call Him "George" / int_e68decb8
 Star Control (Video Game)
hasFeature
Antimatter / int_e68decb8
 Star Control (Video Game)
hasFeature
Arbitrary Weapon Range / int_e68decb8
 Star Control (Video Game)
hasFeature
Argument of Contradictions / int_e68decb8
 Star Control (Video Game)
hasFeature
Artificial Human / int_e68decb8
 Star Control (Video Game)
hasFeature
Asteroid Thicket / int_e68decb8
 Star Control (Video Game)
hasFeature
Atmosphere Abuse / int_e68decb8
 Star Control (Video Game)
hasFeature
Attack Drone / int_e68decb8
 Star Control (Video Game)
hasFeature
Attractiveness Discrimination / int_e68decb8
 Star Control (Video Game)
hasFeature
Babies Ever After / int_e68decb8
 Star Control (Video Game)
hasFeature
Battle Theme Music / int_e68decb8
 Star Control (Video Game)
hasFeature
Battle Thralls / int_e68decb8
 Star Control (Video Game)
hasFeature
Beam Spam / int_e68decb8
 Star Control (Video Game)
hasFeature
Benevolent A.I. / int_e68decb8
 Star Control (Video Game)
hasFeature
Benevolent Alien Invasion / int_e68decb8
 Star Control (Video Game)
hasFeature
Bizarre Alien Biology / int_e68decb8
 Star Control (Video Game)
hasFeature
Bizarre Alien Senses / int_e68decb8
 Star Control (Video Game)
hasFeature
Blind Jump / int_e68decb8
 Star Control (Video Game)
hasFeature
Boarding Party / int_e68decb8
 Star Control (Video Game)
hasFeature
Boldly Coming / int_e68decb8
 Star Control (Video Game)
hasFeature
Border Patrol / int_e68decb8
 Star Control (Video Game)
hasFeature
Bouncing Battler / int_e68decb8
 Star Control (Video Game)
hasFeature
Brainwash Residue / int_e68decb8
 Star Control (Video Game)
hasFeature
Bubble Gun / int_e68decb8
 Star Control (Video Game)
hasFeature
Bury Your Gays / int_e68decb8
 Star Control (Video Game)
hasFeature
But Thou Must! / int_e68decb8
 Star Control (Video Game)
hasFeature
But What About the Astronauts? / int_e68decb8
 Star Control (Video Game)
hasFeature
Call a Hit Point a "Smeerp" / int_e68decb8
 Star Control (Video Game)
hasFeature
Cessation of Existence / int_e68decb8
 Star Control (Video Game)
hasFeature
Chaotic Stupid / int_e68decb8
 Star Control (Video Game)
hasFeature
Character Customization / int_e68decb8
 Star Control (Video Game)
hasFeature
Charged Attack / int_e68decb8
 Star Control (Video Game)
hasFeature
Cherry Tapping / int_e68decb8
 Star Control (Video Game)
hasFeature
Civil War / int_e68decb8
 Star Control (Video Game)
hasFeature
Collector of the Strange / int_e68decb8
 Star Control (Video Game)
hasFeature
Compelling Voice / int_e68decb8
 Star Control (Video Game)
hasFeature
Condescending Compassion / int_18c9a898
 Star Control (Video Game)
hasFeature
Copy Protection / int_e68decb8
 Star Control (Video Game)
hasFeature
Cornered Rattlesnake / int_e68decb8
 Star Control (Video Game)
hasFeature
Creepy Centipedes / int_e68decb8
 Star Control (Video Game)
hasFeature
Crystal Landscape / int_e68decb8
 Star Control (Video Game)
hasFeature
Cultural Posturing / int_e68decb8
 Star Control (Video Game)
hasFeature
Culture Justifies Anything / int_e68decb8
 Star Control (Video Game)
hasFeature
Cycle of Hurting / int_e68decb8
 Star Control (Video Game)
hasFeature
Deadly Prank / int_e68decb8
 Star Control (Video Game)
hasFeature
Deflector Shields / int_e68decb8
 Star Control (Video Game)
hasFeature
Delusions of Eloquence / int_e68decb8
 Star Control (Video Game)
hasFeature
Demonization / int_e68decb8
 Star Control (Video Game)
hasFeature
Denial of Diagonal Attack / int_e68decb8
 Star Control (Video Game)
hasFeature
Destroyable Items / int_e68decb8
 Star Control (Video Game)
hasFeature
Deus Exit Machina / int_e68decb8
 Star Control (Video Game)
hasFeature
Developer's Room / int_e68decb8
 Star Control (Video Game)
hasFeature
Dewey Defeats Truman / int_e68decb8
 Star Control (Video Game)
hasFeature
Did We Just Have Tea with Cthulhu? / int_e68decb8
 Star Control (Video Game)
hasFeature
Ditto Aliens / int_e68decb8
 Star Control (Video Game)
hasFeature
Double Knockout / int_e68decb8
 Star Control (Video Game)
hasFeature
Dual Mode Unit / int_e68decb8
 Star Control (Video Game)
hasFeature
Dug Too Deep / int_e68decb8
 Star Control (Video Game)
hasFeature
Dying as Yourself / int_e68decb8
 Star Control (Video Game)
hasFeature
Dying Race / int_e68decb8
 Star Control (Video Game)
hasFeature
Egocentric Team Naming / int_e68decb8
 Star Control (Video Game)
hasFeature
Egopolis / int_e68decb8
 Star Control (Video Game)
hasFeature
Eldritch Starship / int_e68decb8
 Star Control (Video Game)
hasFeature
Electric Torture / int_e68decb8
 Star Control (Video Game)
hasFeature
11th-Hour Ranger / int_e68decb8
 Star Control (Video Game)
hasFeature
Energy Absorption / int_e68decb8
 Star Control (Video Game)
hasFeature
Energy Beings / int_e68decb8
 Star Control (Video Game)
hasFeature
Escape Pod / int_e68decb8
 Star Control (Video Game)
hasFeature
Evil Has a Bad Sense of Humor / int_e68decb8
 Star Control (Video Game)
hasFeature
Evil Versus Oblivion / int_e68decb8
 Star Control (Video Game)
hasFeature
Evil Welcomes Defectors / int_e68decb8
 Star Control (Video Game)
hasFeature
Exotic Equipment / int_e68decb8
 Star Control (Video Game)
hasFeature
Explosive Breeder / int_e68decb8
 Star Control (Video Game)
hasFeature
Explosive Instrumentation / int_e68decb8
 Star Control (Video Game)
hasFeature
Extremophile Lifeforms / int_e68decb8
 Star Control (Video Game)
hasFeature
Eye on a Stalk / int_e68decb8
 Star Control (Video Game)
hasFeature
Failed Future Forecast / int_e68decb8
 Star Control (Video Game)
hasFeature
Fan Community Nicknames / int_e68decb8
 Star Control (Video Game)
hasFeature
Fantastic Measurement System / int_e68decb8
 Star Control (Video Game)
hasFeature
Fantastic Slurs / int_e68decb8
 Star Control (Video Game)
hasFeature
Featureless Protagonist / int_e68decb8
 Star Control (Video Game)
hasFeature
Feelies / int_e68decb8
 Star Control (Video Game)
hasFeature
Feeling Oppressed by Their Existence / int_e68decb8
 Star Control (Video Game)
hasFeature
Fighter-Launching Sequence / int_e68decb8
 Star Control (Video Game)
hasFeature
Fighting a Shadow / int_e68decb8
 Star Control (Video Game)
hasFeature
Find the Cure! / int_e68decb8
 Star Control (Video Game)
hasFeature
First Contact Faux Pas / int_e68decb8
 Star Control (Video Game)
hasFeature
Formerly Sapient Species / int_e68decb8
 Star Control (Video Game)
hasFeature
Game-Breaking Bug / int_e68decb8
 Star Control (Video Game)
hasFeature
Gameplay Automation / int_e68decb8
 Star Control (Video Game)
hasFeature
Gameplay Roulette / int_e68decb8
 Star Control (Video Game)
hasFeature
Gemstone Assault / int_e68decb8
 Star Control (Video Game)
hasFeature
Generican Empire / int_e68decb8
 Star Control (Video Game)
hasFeature
Genetic Memory / int_e68decb8
 Star Control (Video Game)
hasFeature
Ghost Planet / int_e68decb8
 Star Control (Video Game)
hasFeature
Giant Flyer / int_e68decb8
 Star Control (Video Game)
hasFeature
Giggling Villain / int_e68decb8
 Star Control (Video Game)
hasFeature
Global Airship / int_e68decb8
 Star Control (Video Game)
hasFeature
God Does Not Own This World / int_e68decb8
 Star Control (Video Game)
hasFeature
God Guise / int_e68decb8
 Star Control (Video Game)
hasFeature
Got the Whole World in My Hand / int_e68decb8
 Star Control (Video Game)
hasFeature
Gravity Screw / int_e68decb8
 Star Control (Video Game)
hasFeature
Green-Skinned Space Babe / int_e68decb8
 Star Control (Video Game)
hasFeature
Grey Goo / int_e68decb8
 Star Control (Video Game)
hasFeature
Hanlon's Razor / int_e68decb8
 Star Control (Video Game)
hasFeature
Have You Told Anyone Else? / int_e68decb8
 Star Control (Video Game)
hasFeature
He Also Did / int_e68decb8
 Star Control (Video Game)
hasFeature
Heel–Race Turn / int_e68decb8
 Star Control (Video Game)
hasFeature
High-Class Cannibal / int_e68decb8
 Star Control (Video Game)
hasFeature
Higher-Tech Species / int_e68decb8
 Star Control (Video Game)
hasFeature
Holding Back the Phlebotinum / int_e68decb8
 Star Control (Video Game)
hasFeature
Homing Projectile / int_e68decb8
 Star Control (Video Game)
hasFeature
Honest John's Dealership / int_e68decb8
 Star Control (Video Game)
hasFeature
Hopeless War / int_e68decb8
 Star Control (Video Game)
hasFeature
Horde of Alien Locusts / int_e68decb8
 Star Control (Video Game)
hasFeature
Hostile Terraforming / int_e68decb8
 Star Control (Video Game)
hasFeature
Human Subspecies / int_e68decb8
 Star Control (Video Game)
hasFeature
Humanity Is Superior / int_e68decb8
 Star Control (Video Game)
hasFeature
Humanoid Aliens / int_e68decb8
 Star Control (Video Game)
hasFeature
Humans are Leaders / int_e68decb8
 Star Control (Video Game)
hasFeature
Humans Are Psychic in the Future / int_e68decb8
 Star Control (Video Game)
hasFeature
Humans Are Ugly / int_e68decb8
 Star Control (Video Game)
hasFeature
Humans Are Warriors / int_e68decb8
 Star Control (Video Game)
hasFeature
Humans by Any Other Name / int_e68decb8
 Star Control (Video Game)
hasFeature
Humans Through Alien Eyes / int_e68decb8
 Star Control (Video Game)
hasFeature
Hyperspace Is a Scary Place / int_e68decb8
 Star Control (Video Game)
hasFeature
Hyperspace Lanes / int_e68decb8
 Star Control (Video Game)
hasFeature
Hyperspeed Escape / int_e68decb8
 Star Control (Video Game)
hasFeature
Hypnotic Creature / int_e68decb8
 Star Control (Video Game)
hasFeature
I Am Not a Gun / int_e68decb8
 Star Control (Video Game)
hasFeature
I Know Your True Name / int_e68decb8
 Star Control (Video Game)
hasFeature
I'm Melting! / int_e68decb8
 Star Control (Video Game)
hasFeature
Immune to Mind Control / int_e68decb8
 Star Control (Video Game)
hasFeature
Inertial Dampening / int_e68decb8
 Star Control (Video Game)
hasFeature
Infallible Babble / int_e68decb8
 Star Control (Video Game)
hasFeature
Inhumanly Beautiful Race / int_e68decb8
 Star Control (Video Game)
hasFeature
Insectoid Aliens / int_e68decb8
 Star Control (Video Game)
hasFeature
Insignificant Little Blue Planet / int_e68decb8
 Star Control (Video Game)
hasFeature
Intangibility / int_e68decb8
 Star Control (Video Game)
hasFeature
Intelligent Gerbil / int_e68decb8
 Star Control (Video Game)
hasFeature
Interquel / int_e68decb8
 Star Control (Video Game)
hasFeature
Interrupting Meme / int_e68decb8
 Star Control (Video Game)
hasFeature
Intimidation Demonstration / int_e68decb8
 Star Control (Video Game)
hasFeature
Intrepid Merchant / int_e68decb8
 Star Control (Video Game)
hasFeature
Irrational Hatred / int_e68decb8
 Star Control (Video Game)
hasFeature
Is This Thing Still On? / int_e68decb8
 Star Control (Video Game)
hasFeature
It Amused Me / int_e68decb8
 Star Control (Video Game)
hasFeature
It's a Wonderful Failure / int_e68decb8
 KanetoShiozawa
seeAlso
Star Control (Video Game)
 Star Control (Video Game)
hasFeature
Kill Sat / int_e68decb8
 Star Control (Video Game)
hasFeature
Knowledge Broker / int_e68decb8
 Star Control (Video Game)
hasFeature
Lady Land / int_e68decb8
 Star Control (Video Game)
hasFeature
Lawful Evil / int_e68decb8
 Star Control (Video Game)
hasFeature
Layered World / int_e68decb8
 Star Control (Video Game)
hasFeature
"Leave Your Quest" Test / int_e68decb8
 Star Control (Video Game)
hasFeature
Left-Justified Fantasy Map / int_e68decb8
 Star Control (Video Game)
hasFeature
LEGO Genetics / int_e68decb8
 Star Control (Video Game)
hasFeature
Lensman Arms Race / int_e68decb8
 Star Control (Video Game)
hasFeature
Little Green Man in a Can / int_e68decb8
 Star Control (Video Game)
hasFeature
Little Green Men / int_e68decb8
 Star Control (Video Game)
hasFeature
Living Currency / int_e68decb8
 Star Control (Video Game)
hasFeature
Living Gasbag / int_e68decb8
 Star Control (Video Game)
hasFeature
Logic Bomb / int_e68decb8
 Star Control (Video Game)
hasFeature
Long-Range Fighter / int_e68decb8
 Star Control (Video Game)
hasFeature
Low-Level Run / int_e68decb8
 Star Control (Video Game)
hasFeature
Machine Worship / int_e68decb8
 Star Control (Video Game)
hasFeature
Macho Masochism / int_e68decb8
 Star Control (Video Game)
hasFeature
Macross Missile Massacre / int_e68decb8
 Star Control (Video Game)
hasFeature
Male-to-Female Universal Adaptor / int_e68decb8
 Star Control (Video Game)
hasFeature
Mana Burn / int_e68decb8
 Star Control (Video Game)
hasFeature
Mana Meter / int_e68decb8
 Star Control (Video Game)
hasFeature
Mars Needs Women / int_e68decb8
 Star Control (Video Game)
hasFeature
Martyrdom Culture / int_e68decb8
 Star Control (Video Game)
hasFeature
Massive Race Selection / int_e68decb8
 Star Control (Video Game)
hasFeature
Mathematician's Answer / int_e68decb8
 Star Control (Video Game)
hasFeature
Matriarchy / int_e68decb8
 Star Control (Video Game)
hasFeature
Meat Moss / int_e68decb8
 Star Control (Video Game)
hasFeature
Mechanical Lifeforms / int_e68decb8
 Star Control (Video Game)
hasFeature
Mechanically Unusual Fighter / int_e68decb8
 Star Control (Video Game)
hasFeature
Mercy Invincibility / int_e68decb8
 Star Control (Video Game)
hasFeature
Mistaken for Exhibit / int_e68decb8
 Star Control (Video Game)
hasFeature
Mobile Fishbowl / int_e68decb8
 Star Control (Video Game)
hasFeature
Molotov Truck / int_e68decb8
 Star Control (Video Game)
hasFeature
Money for Nothing / int_e68decb8
 Star Control (Video Game)
hasFeature
Mook Chivalry / int_e68decb8
 Star Control (Video Game)
hasFeature
Most Definitely Not a Villain / int_e68decb8
 Star Control (Video Game)
hasFeature
Murderous Malfunctioning Machine / int_e68decb8
 Star Control (Video Game)
hasFeature
My Hovercraft Is Full of Eels / int_e68decb8
 Star Control (Video Game)
hasFeature
My Sensors Indicate You Want to Tap That / int_e68decb8
 Star Control (Video Game)
hasFeature
My Species Doth Protest Too Much / int_e68decb8
 Star Control (Video Game)
hasFeature
Mysterious Antarctica / int_e68decb8
 Star Control (Video Game)
hasFeature
Named After Their Planet / int_e68decb8
 Star Control (Video Game)
hasFeature
Neglected Sidequest Consequence / int_e68decb8
 Star Control (Video Game)
hasFeature
Neglectful Precursors / int_e68decb8
 Star Control (Video Game)
hasFeature
New-Age Retro Hippie / int_e68decb8
 Star Control (Video Game)
hasFeature
New Neo City / int_e68decb8
 Star Control (Video Game)
hasFeature
Nightmare Fetishist / int_e68decb8
 Star Control (Video Game)
hasFeature
No Canon for the Wicked / int_e68decb8
 Star Control (Video Game)
hasFeature
No Final Boss for You / int_e68decb8
 Star Control (Video Game)
hasFeature
No Such Thing as Alien Pop Culture / int_e68decb8
 Star Control (Video Game)
hasFeature
Non-Malicious Monster / int_e68decb8
 Star Control (Video Game)
hasFeature
Not Rare Over There / int_e68decb8
 Star Control (Video Game)
hasFeature
Novelization / int_e68decb8
 Star Control (Video Game)
hasFeature
Now, Where Was I Going Again? / int_e68decb8
 Star Control (Video Game)
hasFeature
Nuclear Option / int_e68decb8
 Star Control (Video Game)
hasFeature
Nuclear Weapons Taboo / int_18c9a898
 Star Control (Video Game)
hasFeature
Nuke 'em / int_e68decb8
 Star Control (Video Game)
hasFeature
Obstructive Bureaucrat / int_e68decb8
 Star Control (Video Game)
hasFeature
Octopoid Aliens / int_e68decb8
 Star Control (Video Game)
hasFeature
Old-School Dogfight / int_e68decb8
 Star Control (Video Game)
hasFeature
One Nation Under Copyright / int_e68decb8
 Star Control (Video Game)
hasFeature
One World Order / int_e68decb8
 Star Control (Video Game)
hasFeature
Opening Monologue / int_e68decb8
 Star Control (Video Game)
hasFeature
Orbital Bombardment / int_e68decb8
 Star Control (Video Game)
hasFeature
Orbiting Particle Shield / int_18c9a898
 Star Control (Video Game)
hasFeature
Orcus on His Throne / int_e68decb8
 Star Control (Video Game)
hasFeature
Organic Technology / int_e68decb8
 Star Control (Video Game)
hasFeature
Our Nudity Is Different / int_e68decb8
 Star Control (Video Game)
hasFeature
Out-of-Character Alert / int_e68decb8
 Star Control (Video Game)
hasFeature
Paper Tiger / int_e68decb8
 Star Control (Video Game)
hasFeature
Paying for Air / int_e68decb8
 Star Control (Video Game)
hasFeature
People Jars / int_e68decb8
 Star Control (Video Game)
hasFeature
Phallic Weapon / int_e68decb8
 Star Control (Video Game)
hasFeature
Phony Psychic / int_e68decb8
 Star Control (Video Game)
hasFeature
Planet Eater / int_e68decb8
 Star Control (Video Game)
hasFeature
Planet of Hats / int_e68decb8
 Star Control (Video Game)
hasFeature
Planet Terra / int_e68decb8
 Star Control (Video Game)
hasFeature
Planetary Parasite / int_e68decb8
 Star Control (Video Game)
hasFeature
Plant Person / int_e68decb8
 Star Control (Video Game)
hasFeature
Plasma Cannon / int_e68decb8
 Star Control (Video Game)
hasFeature
Player Headquarters / int_e68decb8
 Star Control (Video Game)
hasFeature
Player Tic / int_e68decb8
 Star Control (Video Game)
hasFeature
Point Defenseless / int_e68decb8
 Star Control (Video Game)
hasFeature
Point of No Return / int_e68decb8
 Star Control (Video Game)
hasFeature
Poke the Poodle / int_e68decb8
 Star Control (Video Game)
hasFeature
Polygon Ceiling / int_e68decb8
 Star Control (Video Game)
hasFeature
Porky Pig Pronunciation / int_e68decb8
 Star Control (Video Game)
hasFeature
Portal Network / int_e68decb8
 Star Control (Video Game)
hasFeature
Powered Armor / int_e68decb8
 Star Control (Video Game)
hasFeature
Practical Currency / int_e68decb8
 Star Control (Video Game)
hasFeature
Practical Taunt / int_e68decb8
 Star Control (Video Game)
hasFeature
Precursor Killers / int_e68decb8
 Star Control (Video Game)
hasFeature
Preemptive "Shut Up" / int_e68decb8
 Star Control (Video Game)
hasFeature
Pre-existing Encounters / int_e68decb8
 Star Control (Video Game)
hasFeature
Prepare to Die / int_e68decb8
 Star Control (Video Game)
hasFeature
Privately Owned Society / int_e68decb8
 Star Control (Video Game)
hasFeature
Protocol Peril / int_e68decb8
 Star Control (Video Game)
hasFeature
Proud Merchant Race / int_e68decb8
 Star Control (Video Game)
hasFeature
Psychic Block Defense / int_e68decb8
 Star Control (Video Game)
hasFeature
Psychic Static / int_e68decb8
 Star Control (Video Game)
hasFeature
Puny Earthlings / int_e68decb8
 Star Control (Video Game)
hasFeature
Purposely Overpowered / int_e68decb8
 Star Control (Video Game)
hasFeature
Put on a Bus to Hell / int_e68decb8
 Star Control (Video Game)
hasFeature
Quickly-Demoted Woman / int_e68decb8
 Star Control (Video Game)
hasFeature
Random Encounters / int_e68decb8
 Star Control (Video Game)
hasFeature
Random Transportation / int_e68decb8
 Star Control (Video Game)
hasFeature
Real After All / int_e68decb8
 Star Control (Video Game)
hasFeature
Real Is Brown / int_e68decb8
 Star Control (Video Game)
hasFeature
Recursive Creators / int_e68decb8
 Star Control (Video Game)
hasFeature
Recursive Precursors / int_e68decb8
 Star Control (Video Game)
hasFeature
Regularly Scheduled Evil / int_e68decb8
 Star Control (Video Game)
hasFeature
Renegade Splinter Faction / int_e68decb8
 Star Control (Video Game)
hasFeature
Rereleased for Free / int_e68decb8
 Star Control (Video Game)
hasFeature
Retro Rocket / int_e68decb8
 Star Control (Video Game)
hasFeature
Reverse Shrapnel / int_e68decb8
 Star Control (Video Game)
hasFeature
Robo Speak / int_e68decb8
 Star Control (Video Game)
hasFeature
Rogue Planet / int_e68decb8
 Star Control (Video Game)
hasFeature
Sapient Eat Sapient / int_e68decb8
 Star Control (Video Game)
hasFeature
Saved by the Phlebotinum / int_e68decb8
 Star Control (Video Game)
hasFeature
Scary Amoral Religion / int_e68decb8
 Star Control (Video Game)
hasFeature
Scary Dogmatic Aliens / int_e68decb8
 Star Control (Video Game)
hasFeature
Sealed Good in a Can / int_e68decb8
 Star Control (Video Game)
hasFeature
Self-Destruct Mechanism / int_e68decb8
 Star Control (Video Game)
hasFeature
Senseless Sacrifice / int_e68decb8
 Star Control (Video Game)
hasFeature
Sequence Breaking / int_e68decb8
 Star Control (Video Game)
hasFeature
Servant Race / int_e68decb8
 Star Control (Video Game)
hasFeature
Sexy Discretion Shot / int_e68decb8
 Star Control (Video Game)
hasFeature
Sheathe Your Sword / int_e68decb8
 Star Control (Video Game)
hasFeature
Silicon-Based Life / int_e68decb8
 Star Control (Video Game)
hasFeature
Silly Prayer / int_18c9a898
 Star Control (Video Game)
hasFeature
Silly Reason for War / int_e68decb8
 Star Control (Video Game)
hasFeature
Slave Liberation / int_e68decb8
 Star Control (Video Game)
hasFeature
Slave Race / int_e68decb8
 Star Control (Video Game)
hasFeature
Sliding Scale of Beauty / int_e68decb8
 Star Control (Video Game)
hasFeature
Sliding Scale of Silliness vs. Seriousness / int_e68decb8
 Star Control (Video Game)
hasFeature
Sneaky Spider / int_e68decb8
 Star Control (Video Game)
hasFeature
Snowy Screen of Death / int_e68decb8
 Star Control (Video Game)
hasFeature
Sons of Slaves / int_e68decb8
 Star Control (Video Game)
hasFeature
Space Elves / int_e68decb8
 Star Control (Video Game)
hasFeature
Space Fighter / int_e68decb8
 Star Control (Video Game)
hasFeature
Space Friction / int_e68decb8
 Star Control (Video Game)
hasFeature
Space Is an Ocean / int_e68decb8
 Star Control (Video Game)
hasFeature
Space Marine / int_e68decb8
 Star Control (Video Game)
hasFeature
Space Opera / int_e68decb8
 Star Control (Video Game)
hasFeature
Space Orcs / int_18c9a898
 Star Control (Video Game)
hasFeature
Spaceship Slingshot Stunt / int_e68decb8
 Star Control (Video Game)
hasFeature
Spice of Life / int_e68decb8
 Star Control (Video Game)
hasFeature
Spiders Are Scary / int_e68decb8
 Star Control (Video Game)
hasFeature
Split and Reunion / int_e68decb8
 Star Control (Video Game)
hasFeature
Spread Shot / int_18c9a898
 Star Control (Video Game)
hasFeature
Squad Nickname / int_e68decb8
 Star Control (Video Game)
hasFeature
Sssssnaketalk / int_e68decb8
 Star Control (Video Game)
hasFeature
Standard Sci-Fi Setting / int_e68decb8
 Star Control (Video Game)
hasFeature
Starfish Language / int_e68decb8
 Star Control (Video Game)
hasFeature
Stealth in Space / int_e68decb8
 Star Control (Video Game)
hasFeature
Stupidity-Inducing Attack / int_e68decb8
 Star Control (Video Game)
hasFeature
Sublight Subterfuge / int_e68decb8
 Star Control (Video Game)
hasFeature
Subspace Ansible / int_e68decb8
 Star Control (Video Game)
hasFeature
Subspace or Hyperspace / int_e68decb8
 Star Control (Video Game)
hasFeature
Suicide Attack / int_e68decb8
 Star Control (Video Game)
hasFeature
Superweapon Surprise / int_e68decb8
 Star Control (Video Game)
hasFeature
Surprisingly Improved Sequel / int_e68decb8
 Star Control (Video Game)
hasFeature
Suspicious Video-Game Generosity / int_e68decb8
 Star Control (Video Game)
hasFeature
Swiper, No Swiping! / int_e68decb8
 Star Control (Video Game)
hasFeature
Talking Is a Free Action / int_e68decb8
 Star Control (Video Game)
hasFeature
Teleportation Misfire / int_e68decb8
 Star Control (Video Game)
hasFeature
Terminally Dependent Society / int_e68decb8
 Star Control (Video Game)
hasFeature
Terraform / int_e68decb8
 Star Control (Video Game)
hasFeature
That Makes Me Feel Angry / int_e68decb8
 Star Control (Video Game)
hasFeature
The Alliance / int_e68decb8
 Star Control (Video Game)
hasFeature
The Assimilator / int_e68decb8
 Star Control (Video Game)
hasFeature
The Battlestar / int_e68decb8
 Star Control (Video Game)
hasFeature
The Bridge / int_e68decb8
 Star Control (Video Game)
hasFeature
The Captain / int_e68decb8
 Star Control (Video Game)
hasFeature
The Chosen Zero / int_e68decb8
 Star Control (Video Game)
hasFeature
The Dreaded Dreadnought / int_e68decb8
 Star Control (Video Game)
hasFeature
The Empire / int_e68decb8
 Star Control (Video Game)
hasFeature
The Fair Folk / int_e68decb8
 Star Control (Video Game)
hasFeature
The Missing Faction / int_e68decb8
 Star Control (Video Game)
hasFeature
The Voiceless / int_e68decb8
 Star Control (Video Game)
hasFeature
The Wall Around the World / int_e68decb8
 Star Control (Video Game)
hasFeature
These Are Things Man Was Not Meant to Know / int_e68decb8
 Star Control (Video Game)
hasFeature
Throw-Away Country / int_e68decb8
 Star Control (Video Game)
hasFeature
Time Dissonance / int_e68decb8
 Star Control (Video Game)
hasFeature
To Serve Man / int_e68decb8
 Star Control (Video Game)
hasFeature
Too Many Mouths / int_e68decb8
 Star Control (Video Game)
hasFeature
Translator Microbes / int_e68decb8
 Star Control (Video Game)
hasFeature
Troperiffic / int_e68decb8
 Star Control (Video Game)
hasFeature
True Neutral / int_e68decb8
 Star Control (Video Game)
hasFeature
2-D Space / int_e68decb8
 Star Control (Video Game)
hasFeature
Units Not to Scale / int_e68decb8
 Star Control (Video Game)
hasFeature
Urban Legend of Zelda / int_e68decb8
 Star Control (Video Game)
hasFeature
Useless Useful Stealth / int_e68decb8
 Star Control (Video Game)
hasFeature
Vagueness Is Coming / int_e68decb8
 Star Control (Video Game)
hasFeature
Verbal Weakness / int_e68decb8
 Star Control (Video Game)
hasFeature
Vichy Earth / int_e68decb8
 Star Control (Video Game)
hasFeature
Visible Invisibility / int_e68decb8
 Star Control (Video Game)
hasFeature
Volleying Insults / int_e68decb8
 Star Control (Video Game)
hasFeature
Warm-Up Boss / int_e68decb8
 Star Control (Video Game)
hasFeature
We Gotta Stop Meeting Like This / int_e68decb8
 Star Control (Video Game)
hasFeature
We Will Spend Credits in the Future / int_e68decb8
 Star Control (Video Game)
hasFeature
Weaponized Exhaust / int_e68decb8
 Star Control (Video Game)
hasFeature
Weapons-Grade Vocabulary / int_e68decb8
 Star Control (Video Game)
hasFeature
What Is Evil? / int_e68decb8
 Star Control (Video Game)
hasFeature
Will Not Tell a Lie / int_e68decb8
 Star Control (Video Game)
hasFeature
Windmill Political / int_e68decb8
 Star Control (Video Game)
hasFeature
Word-Salad Horror / int_e68decb8
 Star Control (Video Game)
hasFeature
World War III / int_e68decb8
 Star Control (Video Game)
hasFeature
Wutai / int_e68decb8
 Star Control (Video Game)
hasFeature
Xenophobic Herbivore / int_e68decb8
 Star Control (Video Game)
hasFeature
Ye Olde Nuclear Silo / int_e68decb8
 Star Control (Video Game)
hasFeature
You Are Not Ready / int_e68decb8
 Star Control (Video Game)
hasFeature
You Fight Like a Cow / int_e68decb8
 Star Control (Video Game)
hasFeature
You Kill It, You Bought It / int_e68decb8
 Star Control (Video Game)
hasFeature
You Nuke 'Em / int_e68decb8
 ZXSpectrum
seeAlso
Star Control (Video Game)
 IronSeed
seeAlso
Star Control (Video Game)
 StarControl
sameAs
Star Control (Video Game)
 Star Control (Video Game)
hasFeature
Strange-Syntax Speaker / int_e68decb8
 Star Control (Video Game)
hasFeature
We Come in Peace — Shoot to Kill / int_e68decb8
 Star Control (Video Game)
hasFeature
You ALL Look Familiar / int_e68decb8