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Star Trek: Elite Force (Video Game)

 Star Trek: Elite Force (Video Game)
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TVTItem
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game)
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StarTrekEliteForce
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From the fine folks at Raven Software and Ritual Entertainment, a pair of FPS games set in the Star Trek: Voyager universe. It follows the adventures of a beefed-up redshirt squad who tackle assignments and challenges too tough or dangerous for standard Starfleet away teams. There have been two games (plus one expansion) in the series: Star Trek: Voyager Elite Force (2000, Raven Software*macOS port by Aspyr Media, PlayStation 2 port by Pipe Dream Interactive)Stranded in the far reaches of the galaxy, the USS Voyager is in a precarious predicament, and Federation rules might not apply. And so, Chief of Security Lt. Tuvok takes it upon himself to form the Hazard Team, a rigorously-trained group of bona fide space marines who can handle the toughest and most dangerous missions. And that expertise will be needed forthwith; Voyager finds herself ensnared in a starship graveyard, unable to escape. The Hazard Team must travel from ship to ship, searching for clues (and fighting off hostile aliens), and find a way to free Voyager. The economically-titled Star Trek Voyager Elite Force Expansion Pack (2001), in addition to more multiplayer arenas and modes, added two noteworthy features to the original game: Jeri Ryan returned to voice Seven Of Nine (another voice actor had originally voiced the part; the Expansion Pack copied Ryan's voice work over the replacement's); and "Virtual Voyager Mode" allowed the player to explore the interior of the Starship Voyager, collecting items and partaking in RPG-ish mini-adventures.invoked Star Trek Elite Force II (2003, Ritual Entertainment)Picking inside the climax of Voyager's Grand Finale, the Hazard Team's first mission involves freeing Voyager (again) from a Borg sphere so that she can return triumphantly to the Alpha Quadrant. You'll all be heroes—Oops, upon returning to Starfleet, the first thing that happens is the disbanding of the Hazard Team. Fortunately for Alex Munro, he catches the eye of one Jean-Luc Picard, who promptly reforms the Hazard Team and transfers them to the Federation flagship, the Enterprise-E. And just in time, too — there seems to be some sort of invasion of strange, savage aliens. Tracking these aliens to their source will lead Munro and his team to lost alien civilizations, ages-old feuds, the Alpha Quadrant's seedy underbelly, and good old fashioned political intrigue. All while blasting savage aliens to protoplasm.These were, for a long time, generally regarded as the best of the Star Trek video games, especially of the large wave that came in the period between 1998's Insurrection and 2002's Nemesis; they still may not capture that wonder of exploration and the moral questions that Trek is famous for, but they capture the rollicking action and adventure of the movies very well. Even today, they're still very solid shooters that manage to translate what was seen on the shows into good gameplay, although the id Tech 3 engine has not aged as gracefully as some other games, particularly in the first game's case. Elite Force II also has the distinction of being one of the last major FPS to use the Quake III engine - the only other high-profile games to use it afterwards being Call of Duty and Everything or Nothing - and is probably the most advanced example of a game on that engine.
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 Star Trek: Elite Force (Video Game) / int_128e4ba8
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Gatling Good
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Gatling Good: Both games feature an energy minigun, and for some reason, both have "tetryon" in the name. The Tetryon Disruptor is a Hirogen weapon in EF1, and the Tetryon Gatling gun is a Klingon weapon in EF2. In both cases you get it after defeating a Duel Boss in a shootout and they both fire Pinball Projectiles as their Secondary Fire. Although you find it earlier in the former game and later in the latter.
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Crate Expectations
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Crate Expectations: The second game features a secret area with a Boss Monster. Made of crates.
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Evil Sounds Deep
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Evil Sounds Deep: The Vorsoth has an incredibly deep, echoing voice.
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Purely Aesthetic Gender
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Purely Aesthetic Gender: Alex (-ander or -andria) Munro, the player character, in EF1; in EF2 Alex was made canonically male.
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The Worf Effect
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The Worf Effect: Species 8472 is practically a joke in Elite Force, while the Borg still have trouble with them on their disabled cube, Seven's simple handwave of having modified their weapon designs since "Scorpion" and "In The Flesh" makes them laughably easy as the only thing they can do is charge straight at you and slash you with no other unique attack along with the fact you're no longer constrained to your I-Mod and can mow them down with the Tetryon Disruptor, there's not even any psychic attacks nor are you infected if they get into melee range (though the hazard suit could be neutralizing virulent cells). Star Trek Online or even Star Trek: Armada II gave them a more proper treatment.
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Poor Communication Kills
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Poor Communication Kills: As it turns out, the Etherians were attempting to detain the Hazard team during their first encounter due to mistaking them for an invading force and any attempts at communication failed due to the Etherians not being able to translate the human language until the very end of the level. Thankfully the "kills" part is inaccurate however, as Etherians have a security system in place to pull them back to their stasis pods to recuperate in the event that they nearly die. They extend this courtesy to the Hazard team as well.
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Achievement Mockery
 Star Trek: Elite Force (Video Game) / int_1d8bd418
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Achievement Mockery: The Red Shirt award is awarded in a multiplayer game to those who manage to die most.
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Diabolus ex Machina
 Star Trek: Elite Force (Video Game) / int_1e1aa82a
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Diabolus ex Machina: The end of the Scavenger levels. Hooray, you've successfully navigated your way around the entire ship, avoided getting killed by the Scavengers, and (if you're clever enough) prevented one of your crewmembers from dying, having successfully gained the Isodesium the crew neede- hey, where'd those Borg come from?! Biessman literally says this. "The Borg aren't supposed to be here! How'd the Borg get here?!?"
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Obstructive Bureaucrat
 Star Trek: Elite Force (Video Game) / int_1f799027
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Obstructive Bureaucrat: Mr. Stemmons, the guy with the Big Ol' Eyebrows who disbands Hazard Team despite their results simply because they don't fit Starfleet regulations then any genuine good reason. After informed of this, Picard tells Stemmons, essentially, to kiss off.
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Deal with the Devil
 Star Trek: Elite Force (Video Game) / int_1fc8335e
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Deal with the Devil: On the Borg Cube, the team is forced to agree to help them get rid of their Species 8472 problem, with the threat of assimilation if they don't. Of course, the Borg plan to assimilate them when they're done anyway... but the team thought ahead, and leave a bomb behind on the viniculum.
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Adaptive Ability
 Star Trek: Elite Force (Video Game) / int_20e7ed4f
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Adaptive Ability: The Borg. If you choose to use any non-I-Mod weapon on them, they'll adapt. And naturally, the first level in both games has you sneaking around them without an I-Mod.
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All Crimes Are Equal
 Star Trek: Elite Force (Video Game) / int_211eedd
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All Crimes Are Equal: You get a Non-Standard Game Over for various acts of massive insubordination, in which you get sent to the brig and a random member of the crew chews you out for your behavior. What's weird is that the "severity" of the dialogue varies wildly between each character, and is not impacted by what your actual crime was. It's entirely possible for Ensign Kim to call you a traitor for loitering on the bridge after being ordered to go elsewhere, or for Foster or Paris to tell you you'll be out in 30 days and given a second chance after you go nuts and vaporize Neelix and a dozen redshirts with a handheld photon torpedo launcher.
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Holodeck Malfunction
 Star Trek: Elite Force (Video Game) / int_25f088b8
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Holodeck Malfunction: A small side-story in one of the mid-mission conversations in Elite Force II involves a crewman aboard the Enterprise-E obsessed with the Man Eating Plantlife of Andoria, it gets to the point that she got injured due to deliberately overriding the safety of the Holodeck by running the simulation in diagnostics mode (think like the Holodeck equivalent of Safe Mode or Developer Mode).
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Wave-Motion Gun
 Star Trek: Elite Force (Video Game) / int_263bb4ec
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Wave-Motion Gun: The Dreadnought ship in EF1 is basically a massive mobile railgun. The Hazard Team is assigned to repair it so they can destroy a Reaver probe on its way to dismantle Voyager.
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Lampshade Hanging
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Lampshade Hanging: In the Elite Force II mission "Derelict":
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Mauve Shirt
 Star Trek: Elite Force (Video Game) / int_2ae277ab
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Mauve Shirt: The members of the Beta Hazard Team are individually named and have unique models, but receive much less characterization and are overall more generic compared to the Alpha Hazard Team main characters. Often, they can live or die based on your actions during each mission, though the sequel seems to assume they lived as they can be seen in minor mentions in text logs and the like.
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Awesome, but Impractical
 Star Trek: Elite Force (Video Game) / int_2bdae2ae
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Awesome, but Impractical: The alt-fire on the phaser rifle instantly disintegrates anything it hits, short of a boss or the giant robots fought on the Dreadnought. It also uses up a whopping 40 units of energy per shot, whereas the primary fire only uses up 2 energy per shot and kills most enemies with 3 or 4 shots. The grenade launcher or photon torpedo launcher both can One-Hit Kill most enemies just as well, while using up less energy. The photon torpedo launcher itself can be this on the Harder Than Hard difficulty, where ammo is much more scarce. It uses up twice as much energy as the grenade launcher, while dealing only slightly higher damage. Overall, the grenade launcher is the most ammo efficient Federation weapon in the game, and will be your go-to Federation weapon on Harder Than Hard for anything except the Borg.
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Time Stands Still
 Star Trek: Elite Force (Video Game) / int_314c56b9
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Time Stands Still: The Idryll Staff's Secondary Fire in Elite Force II releases a chronometric distortion that freezes all enemies surrounding the user.
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Starfish Aliens
 Star Trek: Elite Force (Video Game) / int_31c5e7fb
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Starfish Aliens: The Etherians in Elite Force are floating manta-rays with anteater-like heads.
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Rank Scales with Asskicking
 Star Trek: Elite Force (Video Game) / int_3441859b
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Rank Scales with Asskicking: The Klingon commander Lurok puts up a pretty decent fight against you even after you get him out of his attack pod, wielding a gatling laser.
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Ranged Emergency Weapon
 Star Trek: Elite Force (Video Game) / int_38c98481
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Ranged Emergency Weapon: Your phaser constantly regenerates its battery, and while the primary fire is fairly weak, the secondary fire is remarkably powerful and can vaporize most enemies in half a second. However, it only holds enough energy to vaporize a few enemies before running out and having to take several seconds to recharge.
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Face Death with Dignity
 Star Trek: Elite Force (Video Game) / int_396e1c2a
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Face Death with Dignity: The Hirogen Alpha at the end of the mission to the Scavenger Base considers Munro to be a Worthy Opponent before the boss fight. After defeating him, he declares them the victor and while they try to stabilize him, he insists that they are the victor and gives them the Tetryon Disruptor.
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Degraded Boss
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Degraded Boss: The first giant robot you fight on the Dreadnought is introduced in a cutscene and takes almost as many grenades to put down as the Hirogen Alpha did. The ones that show up later as regular enemies have less than half as much health as the first one did.
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Stupidity Is the Only Option
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Stupidity Is the Only Option: The Unwinnable Training Simulation in the first game ends with you shooting a console in an attempt to shut off a forcefield. Naturally, the resulting EPS backfire kills you and your team.
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Wretched Hive
 Star Trek: Elite Force (Video Game) / int_40cbee83
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Wretched Hive: For bonus points, the bar in the second game has a Shout-Out to Star Wars: in one of the booths you can find some people re-creating the scene from A New Hope where Luke and Obi-Wan hire Han Solo. The dialog is identical, except for swapping out Wars' Techno Babble with Trek's Techno Babble. For even more bonus points, the Ferengi arms dealer you're after is actually a Call-Back to TNG, where Riker ends up going into another Wretched Hive to interrogate the very same Ferengi arms dealer in order to reveal... a Romulan plot.
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Zerg Rush
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Zerg Rush: A common tactic for enemies. The Etherians, Borg, 8472, and Harvesters/Reavers all rely on this. The native insects and exomorphs in the second game also use this tactic.
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A.I. Is a Crapshoot
 Star Trek: Elite Force (Video Game) / int_420c50b7
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A.I. Is a Crapshoot: The Vorsoth are biologically programmed things, convinced their programming is to tear apart any alien they encounter to make deadlier Vorsoth. Munro tries to suggest their creators probably didn't intend for them to be like this, but the head Vorsoth isn't hearing any of it.
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Stripperific
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Stripperific: Kleeya, and to a lesser extent all Idryll females.
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Screw the Rules, I'm Doing What's Right!
 Star Trek: Elite Force (Video Game) / int_440d1d0b
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Screw the Rules, I'm Doing What's Right!: Alex ignores Tuvok's demands to return to take care of things him/herself.
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Jerk with a Heart of Gold
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Jerk with a Heart of Gold: Biessman in Elite Force loves teasing Chell and is generally a hotheaded Jerk Jock but ultimately makes a Heroic Sacrifice.
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Cabin Fever
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A different form of this occurs in the Virtual Voyager mode where you find Andrew Dischler assigned to Deck 15, reading his logs shows how bored and isolated he becomes working down there, Chakotay and even Captain Janeway herself doesn't even know what he's really supposed to do (outside of lowering the landing gear during Blue Alerts which happens three times in the whole series). Sanity Slippage starts to develop until he eventually programmed a Smash TV styled top down shooter where he rescues Seven of Nine from the Borg.
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Smug Snake
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Smug Snake: Krindo is an Obviously Evil Idryll scientist that is clearly meddling with forces beyond his comprehension.
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 Star Trek: Elite Force (Video Game) / int_51640e80
type
Bond One-Liner
 Star Trek: Elite Force (Video Game) / int_51640e80
comment
Bond One-Liner: "Assimilation is futile", after defeating a giant Borg in EF2.
 Star Trek: Elite Force (Video Game) / int_51640e80
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1.0
 Star Trek: Elite Force (Video Game) / int_51640e80
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_51640e80
 Star Trek: Elite Force (Video Game) / int_52475ffd
type
Cutting Off the Branches
 Star Trek: Elite Force (Video Game) / int_52475ffd
comment
Cutting Off the Branches: In EF1, protagonist Alex Munro can be male or female at the player's discretion; EF2 only has the male version. The sequel avoids the question whether Foster survived by not showing or mentioning him at all.
 Star Trek: Elite Force (Video Game) / int_52475ffd
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1.0
 Star Trek: Elite Force (Video Game) / int_52475ffd
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_52475ffd
 Star Trek: Elite Force (Video Game) / int_54bb502b
type
Nobody Poops
 Star Trek: Elite Force (Video Game) / int_54bb502b
comment
Nobody Poops: True to the show, crew quarters have a shower but noticeably no toilet, unless it folds out of one of the drawers (which, given Star Trek technology, isn't impossible).
 Star Trek: Elite Force (Video Game) / int_54bb502b
featureApplicability
1.0
 Star Trek: Elite Force (Video Game) / int_54bb502b
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_54bb502b
 Star Trek: Elite Force (Video Game) / int_562abd51
type
Let's Get Dangerous!
 Star Trek: Elite Force (Video Game) / int_562abd51
comment
Let's Get Dangerous!: Biessman, who for most of the game is an arrogant, aggressive Non-Action Guy, finally steps up to the plate and singlehandedly clears out a Zerg Rush; unfortunately, he exposes himself to enemy fire while doing so. While everyone around him basically just stares at the scene with their mouths wide open, rather than helping out Biessman since they, you know, have guns that kill things.
 Star Trek: Elite Force (Video Game) / int_562abd51
featureApplicability
1.0
 Star Trek: Elite Force (Video Game) / int_562abd51
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_562abd51
 Star Trek: Elite Force (Video Game) / int_56b5a6b7
type
Nostalgia Level
 Star Trek: Elite Force (Video Game) / int_56b5a6b7
comment
Nostalgia Level: Part of the Scavenger base is a Mirror Universe TOS-era ship. And wouldn't you know, it's the exact same make as the Enterprise.
 Star Trek: Elite Force (Video Game) / int_56b5a6b7
featureApplicability
1.0
 Star Trek: Elite Force (Video Game) / int_56b5a6b7
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_56b5a6b7
 Star Trek: Elite Force (Video Game) / int_5874eb12
type
Organic Technology
 Star Trek: Elite Force (Video Game) / int_5874eb12
comment
Organic Technology: The Etherians in EF1 have a very gooey, purple ship with odd systems that allow them to teleport around the ship instantly and fireflies that heal broken components of the vessel. Virtual Voyager reveals the stasis fireflies can repair even non-organic equipment it deems as broken.
 Star Trek: Elite Force (Video Game) / int_5874eb12
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1.0
 Star Trek: Elite Force (Video Game) / int_5874eb12
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_5874eb12
 Star Trek: Elite Force (Video Game) / int_5963b221
type
Eviler than Thou
 Star Trek: Elite Force (Video Game) / int_5963b221
comment
Eviler than Thou: The Reavers to the Borg in EF1; not only are they even more dangerous, 7 of 9 points out that the Borg are pursuing perfection and genuinely believe they benefit the species they assimilate, while the Reavers' sole goal is to destroy all inferior life forms (in other words, anything not a Reaver). In fact, the Borg were originally supposed to teleport in and help you fight the final boss, but that was cut from the final product. Instead, the Etherians help out, which makes a little more sense anyway, since you'd allied with them. In the comic adaptation of the game, released before the game itself, the Borg do come and help out, and the Etherians are removed entirely. There are occasional hints that this was the final plan (including a line that comments on how Foster was assimilated, when he was rescued earlier).
 Star Trek: Elite Force (Video Game) / int_5963b221
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1.0
 Star Trek: Elite Force (Video Game) / int_5963b221
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_5963b221
 Star Trek: Elite Force (Video Game) / int_5a23602
type
Big Ol' Eyebrows
 Star Trek: Elite Force (Video Game) / int_5a23602
comment
Big Ol' Eyebrows: Mr. Stemmons. That is all ye need know of eyebrows. Tribbles?
 Star Trek: Elite Force (Video Game) / int_5a23602
featureApplicability
1.0
 Star Trek: Elite Force (Video Game) / int_5a23602
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_5a23602
 Star Trek: Elite Force (Video Game) / int_5ab0da17
type
Punch-Packing Pistol
 Star Trek: Elite Force (Video Game) / int_5ab0da17
comment
Punch-Packing Pistol: The basic hand phaser's secondary fire is extremely powerful, vaporizing most enemies in under a second of sustained fire. The battery only carries enough charges to vaporize about 4 or so enemies before running dry, but it recharges automatically at a decent rate.
 Star Trek: Elite Force (Video Game) / int_5ab0da17
featureApplicability
1.0
 Star Trek: Elite Force (Video Game) / int_5ab0da17
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_5ab0da17
 Star Trek: Elite Force (Video Game) / int_5ade9ace
type
Gang Up on the Human
 Star Trek: Elite Force (Video Game) / int_5ade9ace
comment
Gang Up on the Human: The developers of the first game openly admitted resorting to this. It's tricky to strike a balance between allies being too good and killing most of the enemies and being too inefficient and getting killed themselves constantly. The solution was found in this trope.
 Star Trek: Elite Force (Video Game) / int_5ade9ace
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1.0
 Star Trek: Elite Force (Video Game) / int_5ade9ace
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_5ade9ace
 Star Trek: Elite Force (Video Game) / int_5db59a03
type
Brown Note
 Star Trek: Elite Force (Video Game) / int_5db59a03
comment
Brown Note: Just hearing the Vohrsoth's voice is enough to cause everyone physical pain.
 Star Trek: Elite Force (Video Game) / int_5db59a03
featureApplicability
1.0
 Star Trek: Elite Force (Video Game) / int_5db59a03
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_5db59a03
 Star Trek: Elite Force (Video Game) / int_61e43473
type
Dramatic Space Drifting
 Star Trek: Elite Force (Video Game) / int_61e43473
comment
Dramatic Space Drifting: Jumping out of the hull breach that was used to beam your team into the dreadnought gunship results in a Non-Standard Game Over of Munro slowly floating away from the breach as the camera pans out and the screen goes dark to the mission failure screen, same for if they fall off the docking ring just outside of the Forge in the final mission where they flail about.
 Star Trek: Elite Force (Video Game) / int_61e43473
featureApplicability
1.0
 Star Trek: Elite Force (Video Game) / int_61e43473
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_61e43473
 Star Trek: Elite Force (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Star Trek: Elite Force (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: A minor one occurs in the second game when the Hazard Team is disbanded and Munro's reassigned to small squad tactics. During a Romulan sneak attack on a Klingon Starbase (actually a simulated training session Munro is using for Korban), you still have your HUD, personal shield and that your hands when holding weapons show you having the sleeves of the hazard suit.
 Star Trek: Elite Force (Video Game) / int_6320eced
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1.0
 Star Trek: Elite Force (Video Game) / int_6320eced
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_6320eced
 Star Trek: Elite Force (Video Game) / int_6439de78
type
Heroic Sacrifice
 Star Trek: Elite Force (Video Game) / int_6439de78
comment
Heroic Sacrifice: Beissman in Elite Force.
 Star Trek: Elite Force (Video Game) / int_6439de78
featureApplicability
1.0
 Star Trek: Elite Force (Video Game) / int_6439de78
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_6439de78
 Star Trek: Elite Force (Video Game) / int_65d658f
type
Putting the Band Back Together
 Star Trek: Elite Force (Video Game) / int_65d658f
comment
Putting the Band Back Together: In EF2.
 Star Trek: Elite Force (Video Game) / int_65d658f
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1.0
 Star Trek: Elite Force (Video Game) / int_65d658f
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_65d658f
 Star Trek: Elite Force (Video Game) / int_6638c7f7
type
Stealth-Based Mission
 Star Trek: Elite Force (Video Game) / int_6638c7f7
comment
Stealth-Based Mission: notable in that failure at stealth will not result in a Non-Standard Game Over, but will result in the death of a teammate.
 Star Trek: Elite Force (Video Game) / int_6638c7f7
featureApplicability
1.0
 Star Trek: Elite Force (Video Game) / int_6638c7f7
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_6638c7f7
 Star Trek: Elite Force (Video Game) / int_66eb095a
type
Villain Override
 Star Trek: Elite Force (Video Game) / int_66eb095a
comment
Villain Override: If you manage to save Foster on the Borg Cube, Seven of Nine gets taken over by the Borg Cube, rather than having them speak through Foster.
 Star Trek: Elite Force (Video Game) / int_66eb095a
featureApplicability
1.0
 Star Trek: Elite Force (Video Game) / int_66eb095a
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_66eb095a
 Star Trek: Elite Force (Video Game) / int_681077c5
type
Wide-Open Sandbox
 Star Trek: Elite Force (Video Game) / int_681077c5
comment
Wide-Open Sandbox: Virtual Voyager mode.
 Star Trek: Elite Force (Video Game) / int_681077c5
featureApplicability
1.0
 Star Trek: Elite Force (Video Game) / int_681077c5
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_681077c5
 Star Trek: Elite Force (Video Game) / int_6a61050e
type
The Only One
 Star Trek: Elite Force (Video Game) / int_6a61050e
comment
The Only One: Lampshaded in Elite Force II: "Why are you always running off alone?"
 Star Trek: Elite Force (Video Game) / int_6a61050e
featureApplicability
1.0
 Star Trek: Elite Force (Video Game) / int_6a61050e
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_6a61050e
 Star Trek: Elite Force (Video Game) / int_6acf5c50
type
Trick Bomb
 Star Trek: Elite Force (Video Game) / int_6acf5c50
comment
Trick Bomb: The Attrexian Arc Launcher can fire a grenade that saturates the area with charged ion gas, shooting it causes it to discharge and deal damage to nearby targets.
 Star Trek: Elite Force (Video Game) / int_6acf5c50
featureApplicability
1.0
 Star Trek: Elite Force (Video Game) / int_6acf5c50
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_6acf5c50
 Star Trek: Elite Force (Video Game) / int_6b723294
type
Techno Babble
 Star Trek: Elite Force (Video Game) / int_6b723294
comment
Techno Babble: It wouldn't be Star Trek without it!
 Star Trek: Elite Force (Video Game) / int_6b723294
featureApplicability
1.0
 Star Trek: Elite Force (Video Game) / int_6b723294
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_6b723294
 Star Trek: Elite Force (Video Game) / int_6bd689ca
type
Meaningful Echo
 Star Trek: Elite Force (Video Game) / int_6bd689ca
comment
Meaningful Echo: At the Gunship mission, Chell opened a locked door that the scavengers could not open. "I wouldn't be much of a technician if I couldn't open a door". Later, there's a new locked door, and Chell was left behind on the bridge (much to his relief). Chang blew up it with an explosive. "I wouldn't be much of a demolitionist if I couldn't blow up a door"
 Star Trek: Elite Force (Video Game) / int_6bd689ca
featureApplicability
1.0
 Star Trek: Elite Force (Video Game) / int_6bd689ca
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1.0
 Star Trek: Elite Force (Video Game)
hasFeature
Star Trek: Elite Force (Video Game) / int_6bd689ca
 Star Trek: Elite Force (Video Game) / int_6cdc784f
type
You No Take Candle
 Star Trek: Elite Force (Video Game) / int_6cdc784f
comment
You No Take Candle: The Etherians from EF1. Justified in that they quite literally finished a rough translation of the human language right before you first talk to one and they clearly haven't had the time nor the resources to get it super accurate.
 Star Trek: Elite Force (Video Game) / int_6cdc784f
featureApplicability
1.0
 Star Trek: Elite Force (Video Game) / int_6cdc784f
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1.0
 Star Trek: Elite Force (Video Game)
hasFeature
Star Trek: Elite Force (Video Game) / int_6cdc784f
 Star Trek: Elite Force (Video Game) / int_6eb04f1
type
"Everybody Laughs" Ending
 Star Trek: Elite Force (Video Game) / int_6eb04f1
comment
"Everybody Laughs" Ending: Elite Force:
 Star Trek: Elite Force (Video Game) / int_6eb04f1
featureApplicability
1.0
 Star Trek: Elite Force (Video Game) / int_6eb04f1
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1.0
 Star Trek: Elite Force (Video Game)
hasFeature
Star Trek: Elite Force (Video Game) / int_6eb04f1
 Star Trek: Elite Force (Video Game) / int_72dd7026
type
What the Hell, Player?
 Star Trek: Elite Force (Video Game) / int_72dd7026
comment
What the Hell, Player?: If you decide to go on a psychotic rampage in Virtual Voyager, you get beamed to the brig, where a random character will walk up and more or less ask "WTF dude?" Hell, you could activate the self-destruct sequence and get this from everyone on the bridge. Chakotay would invoke it almost word-for-word.
 Star Trek: Elite Force (Video Game) / int_72dd7026
featureApplicability
1.0
 Star Trek: Elite Force (Video Game) / int_72dd7026
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1.0
 Star Trek: Elite Force (Video Game)
hasFeature
Star Trek: Elite Force (Video Game) / int_72dd7026
 Star Trek: Elite Force (Video Game) / int_736d791f
type
Adaptational Badass
 Star Trek: Elite Force (Video Game) / int_736d791f
comment
Adaptational Badass: The Doctor is Immune to Bullets (his Mobile Emitter can't be damaged, either), being a hologram, but somehow possesses a real phaser that does real damage, making him effectively invincible yet capable of dealing damage. He's normally not involved in combat during the normal course of the game, but if you start a fight around him or using the PC console to spawn in hostile NPCs near him, he can really kick ass.
 Star Trek: Elite Force (Video Game) / int_736d791f
featureApplicability
1.0
 Star Trek: Elite Force (Video Game) / int_736d791f
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_736d791f
 Star Trek: Elite Force (Video Game) / int_742a6e78
type
Gameplay Ally Immortality
 Star Trek: Elite Force (Video Game) / int_742a6e78
comment
Gameplay Ally Immortality: Partially. All of your teammates are normally impervious to enemy fire, but may suddenly become vulnerable if the plot calls for it — they either get taken out during a cutscene, or simply lose their invulnerability to enemy fire. Some (Biessman, Lathrop) will always die, while the fate of others (Foster, O'Dell, Nelson, Csatlos) depends on the player's actions.
 Star Trek: Elite Force (Video Game) / int_742a6e78
featureApplicability
1.0
 Star Trek: Elite Force (Video Game) / int_742a6e78
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1.0
 Star Trek: Elite Force (Video Game)
hasFeature
Star Trek: Elite Force (Video Game) / int_742a6e78
 Star Trek: Elite Force (Video Game) / int_762f71cb
type
Unwinnable Training Simulation
 Star Trek: Elite Force (Video Game) / int_762f71cb
comment
Unwinnable Training Simulation: The introductory tutorial in the first game.
 Star Trek: Elite Force (Video Game) / int_762f71cb
featureApplicability
1.0
 Star Trek: Elite Force (Video Game) / int_762f71cb
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1.0
 Star Trek: Elite Force (Video Game)
hasFeature
Star Trek: Elite Force (Video Game) / int_762f71cb
 Star Trek: Elite Force (Video Game) / int_77b03c0a
type
Remember the New Guy?
 Star Trek: Elite Force (Video Game) / int_77b03c0a
comment
Remember the New Guy?: In a sense. The manual says that Munro served on the Enterprise-D before transferring over to Voyager, and in Fem!Munro's quarters you can find a picture of her with Worfnote Male!Munro has a picture of a rugby team instead. Running counter to this trope, in Elite Force II Picard doesn't recognize Munro and Worf never shows up with Tuvok temporarily taking charge of security onboard the Enterprise.
 Star Trek: Elite Force (Video Game) / int_77b03c0a
featureApplicability
1.0
 Star Trek: Elite Force (Video Game) / int_77b03c0a
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1.0
 Star Trek: Elite Force (Video Game)
hasFeature
Star Trek: Elite Force (Video Game) / int_77b03c0a
 Star Trek: Elite Force (Video Game) / int_791ae258
type
Eldritch Starship
 Star Trek: Elite Force (Video Game) / int_791ae258
comment
Eldritch Starship: The Etherian starship just looks plain weird, even without the organic tech, the floors that apparently kill you, and the hordes of aliens rushing at you. Fortunately, the owners are actually quite nice.
 Star Trek: Elite Force (Video Game) / int_791ae258
featureApplicability
1.0
 Star Trek: Elite Force (Video Game) / int_791ae258
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1.0
 Star Trek: Elite Force (Video Game)
hasFeature
Star Trek: Elite Force (Video Game) / int_791ae258
 Star Trek: Elite Force (Video Game) / int_7b7965dd
type
Boss in Mook Clothing
 Star Trek: Elite Force (Video Game) / int_7b7965dd
comment
Boss in Mook Clothing: The "Warthog" bipedal repair drones on the Dreadnought level in the first game.
 Star Trek: Elite Force (Video Game) / int_7b7965dd
featureApplicability
1.0
 Star Trek: Elite Force (Video Game) / int_7b7965dd
featureConfidence
1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_7b7965dd
 Star Trek: Elite Force (Video Game) / int_7ed96790
type
Trapped in Containment
 Star Trek: Elite Force (Video Game) / int_7ed96790
comment
Trapped in Containment: While traversing decks to reach engineering, a crewman shouts to make you raise a forcefield to stop an explosion from blasting the deck. If you use the nearby control panel too early, said crewman is trapped behind said forcefield and will die. This is then followed where you need to use another control panel to stop an electrical surge, and do so as soon as possible.
 Star Trek: Elite Force (Video Game) / int_7ed96790
featureApplicability
1.0
 Star Trek: Elite Force (Video Game) / int_7ed96790
featureConfidence
1.0
 Star Trek: Elite Force (Video Game)
hasFeature
Star Trek: Elite Force (Video Game) / int_7ed96790
 Star Trek: Elite Force (Video Game) / int_7f2c7fae
type
Explosive Instrumentation
 Star Trek: Elite Force (Video Game) / int_7f2c7fae
comment
Explosive Instrumentation: Essential to any Star Trek work. The intro level to the first game ends with Munro blasting a force field controlling console and killing both him/her and his/her teammates.
 Star Trek: Elite Force (Video Game) / int_7f2c7fae
featureApplicability
1.0
 Star Trek: Elite Force (Video Game) / int_7f2c7fae
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_7f2c7fae
 Star Trek: Elite Force (Video Game) / int_80580ffe
type
Optional Stealth
 Star Trek: Elite Force (Video Game) / int_80580ffe
comment
Optional Stealth: Gathering the isodesium in the Scavenger base. If you don't bother, or screw it up, you get a member of the team killed because you blew their cover.
 Star Trek: Elite Force (Video Game) / int_80580ffe
featureApplicability
1.0
 Star Trek: Elite Force (Video Game) / int_80580ffe
featureConfidence
1.0
 Star Trek: Elite Force (Video Game)
hasFeature
Star Trek: Elite Force (Video Game) / int_80580ffe
 Star Trek: Elite Force (Video Game) / int_8344209e
type
BFG
 Star Trek: Elite Force (Video Game) / int_8344209e
comment
BFG: In the first game, there's an entire starship that serves as one of these. And it's your job to fire it.
 Star Trek: Elite Force (Video Game) / int_8344209e
featureApplicability
1.0
 Star Trek: Elite Force (Video Game) / int_8344209e
featureConfidence
1.0
 Star Trek: Elite Force (Video Game)
hasFeature
Star Trek: Elite Force (Video Game) / int_8344209e
 Star Trek: Elite Force (Video Game) / int_8410bf3b
type
Quad Damage
 Star Trek: Elite Force (Video Game) / int_8410bf3b
comment
Quad Damage: The Quantum Weapon Enhancer in Holomatch, right down to the blue glow and electrical noise with each weapon shot.
 Star Trek: Elite Force (Video Game) / int_8410bf3b
featureApplicability
1.0
 Star Trek: Elite Force (Video Game) / int_8410bf3b
featureConfidence
1.0
 Star Trek: Elite Force (Video Game)
hasFeature
Star Trek: Elite Force (Video Game) / int_8410bf3b
 Star Trek: Elite Force (Video Game) / int_84f4a870
type
Puzzle Boss
 Star Trek: Elite Force (Video Game) / int_84f4a870
comment
Puzzle Boss: The Advanced Borg Drone's defenses can be disabled by hacking the shielded pillars in the room then destroying the distribution nodes on each pillar. Or you can ignore all that and just shoot it normally until it dies, though that will take longer.
 Star Trek: Elite Force (Video Game) / int_84f4a870
featureApplicability
1.0
 Star Trek: Elite Force (Video Game) / int_84f4a870
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1.0
 Star Trek: Elite Force (Video Game)
hasFeature
Star Trek: Elite Force (Video Game) / int_84f4a870
 Star Trek: Elite Force (Video Game) / int_86b21114
type
Badass Boast
 Star Trek: Elite Force (Video Game) / int_86b21114
comment
Badass Boast: A particularly un-Starfleet one:
 Star Trek: Elite Force (Video Game) / int_86b21114
featureApplicability
1.0
 Star Trek: Elite Force (Video Game) / int_86b21114
featureConfidence
1.0
 Star Trek: Elite Force (Video Game)
hasFeature
Star Trek: Elite Force (Video Game) / int_86b21114
 Star Trek: Elite Force (Video Game) / int_8af721f7
type
Joke Item
 Star Trek: Elite Force (Video Game) / int_8af721f7
comment
Joke Item: In Virtual Voyager Mode.
 Star Trek: Elite Force (Video Game) / int_8af721f7
featureApplicability
1.0
 Star Trek: Elite Force (Video Game) / int_8af721f7
featureConfidence
1.0
 Star Trek: Elite Force (Video Game)
hasFeature
Star Trek: Elite Force (Video Game) / int_8af721f7
 Star Trek: Elite Force (Video Game) / int_8e0430ab
type
Non-Standard Game Over
 Star Trek: Elite Force (Video Game) / int_8e0430ab
comment
Non-Standard Game Over: There are two in Elite Force II, one when you're captured by Krindo and agree to the hostage exchange, and another with Omag if you agree to his bribe to help him escape.
 Star Trek: Elite Force (Video Game) / int_8e0430ab
featureApplicability
1.0
 Star Trek: Elite Force (Video Game) / int_8e0430ab
featureConfidence
1.0
 Star Trek: Elite Force (Video Game)
hasFeature
Star Trek: Elite Force (Video Game) / int_8e0430ab
 Star Trek: Elite Force (Video Game) / int_911b22d8
type
Suspicious Video-Game Generosity
 Star Trek: Elite Force (Video Game) / int_911b22d8
comment
Suspicious Videogame Generosity: When you find a power-up that maxes out both of your ammo types, you know the final boss is just ahead.
 Star Trek: Elite Force (Video Game) / int_911b22d8
featureApplicability
1.0
 Star Trek: Elite Force (Video Game) / int_911b22d8
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_911b22d8
 Star Trek: Elite Force (Video Game) / int_92a1fa1b
type
Damage-Sponge Boss
 Star Trek: Elite Force (Video Game) / int_92a1fa1b
comment
Damage-Sponge Boss: The final boss of the first game takes almost your entire stockpile of ammo to defeat (and this is after you get a massive ammo upgrade just prior to the final fight); this is particularly notable as every other enemy in the game only takes a handful of hits to bring down. Even the midterm boss that you meet at the end of the Scavenger missions doesn't require more than about 8 grenades to kill.
 Star Trek: Elite Force (Video Game) / int_92a1fa1b
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1.0
 Star Trek: Elite Force (Video Game) / int_92a1fa1b
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_92a1fa1b
 Star Trek: Elite Force (Video Game) / int_94e4c8ab
type
Betty and Veronica
 Star Trek: Elite Force (Video Game) / int_94e4c8ab
comment
Betty and Veronica: Telsia and Kleeya respectively in the second game. One is your teammate and a Space Marine while the other is a Green-Skinned Space Babe scientist.
 Star Trek: Elite Force (Video Game) / int_94e4c8ab
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1.0
 Star Trek: Elite Force (Video Game) / int_94e4c8ab
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 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_94e4c8ab
 Star Trek: Elite Force (Video Game) / int_95bca4c9
type
Tuckerization
 Star Trek: Elite Force (Video Game) / int_95bca4c9
comment
Tuckerization: Much like Battlezone (1998), also by Activision, many of the names of the characters created for the first game comes from the names of the development team.
 Star Trek: Elite Force (Video Game) / int_95bca4c9
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1.0
 Star Trek: Elite Force (Video Game) / int_95bca4c9
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_95bca4c9
 Star Trek: Elite Force (Video Game) / int_96181ea7
type
Loads and Loads of Loading
 Star Trek: Elite Force (Video Game) / int_96181ea7
comment
Loads and Loads of Loading: The PS2 version of the first game can take several minutes between levels.
 Star Trek: Elite Force (Video Game) / int_96181ea7
featureApplicability
1.0
 Star Trek: Elite Force (Video Game) / int_96181ea7
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_96181ea7
 Star Trek: Elite Force (Video Game) / int_970c790a
type
Big Bad
 Star Trek: Elite Force (Video Game) / int_970c790a
comment
Big Bad: Romulan Commander Suldok and the Archeopendra.
 Star Trek: Elite Force (Video Game) / int_970c790a
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1.0
 Star Trek: Elite Force (Video Game) / int_970c790a
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_970c790a
 Star Trek: Elite Force (Video Game) / int_973291cd
type
Pardon My Klingon
 Star Trek: Elite Force (Video Game) / int_973291cd
comment
Pardon My Klingon: At one point in the Scavenger base, you can actually hear a Klingon call a Malon a "p'etaq", only to be acidly informed that the person they're calling such knows what it means.
 Star Trek: Elite Force (Video Game) / int_973291cd
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1.0
 Star Trek: Elite Force (Video Game) / int_973291cd
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 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_973291cd
 Star Trek: Elite Force (Video Game) / int_98576799
type
Throw the Dog a Bone
 Star Trek: Elite Force (Video Game) / int_98576799
comment
Throw the Dog a Bone: When Reginald Barclay shows up in Elite Force II, he is not the designated Butt-Monkey he usually is. In fact while everyone is running around Engineering trying to save the Enterprise, he gets a dramatic camera pan right before he starts to save the day.
 Star Trek: Elite Force (Video Game) / int_98576799
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1.0
 Star Trek: Elite Force (Video Game) / int_98576799
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_98576799
 Star Trek: Elite Force (Video Game) / int_9b9397bb
type
Difficult, but Awesome
 Star Trek: Elite Force (Video Game) / int_9b9397bb
comment
Difficult, but Awesome: The grenade launcher is quite a bit harder to use compared to the portable photon torpedo launcher, due to the arc and bounce on the grenades, but it deals comparable damage while draining much less ammo, making it particularly helpful on the higher difficulties where ammo resupplies give you less energy.
 Star Trek: Elite Force (Video Game) / int_9b9397bb
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1.0
 Star Trek: Elite Force (Video Game) / int_9b9397bb
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_9b9397bb
 Star Trek: Elite Force (Video Game) / int_9bcd82c0
type
Took a Level in Badass
 Star Trek: Elite Force (Video Game) / int_9bcd82c0
comment
Took a Level in Badass: Chell is still something of a coward, but whines a lot less and shows some real spine. When he suggests going over Stimmons' head and getting him fired for disbanding the Hazard Team, Chang remarks that he "was never this bloodthirsty fighting the Borg!" Reginald Barclay serves as the heroic engineer that saves the Enterprise in its time of need.
 Star Trek: Elite Force (Video Game) / int_9bcd82c0
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1.0
 Star Trek: Elite Force (Video Game) / int_9bcd82c0
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 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_9bcd82c0
 Star Trek: Elite Force (Video Game) / int_9c7e3137
type
Hyperspace Arsenal
 Star Trek: Elite Force (Video Game) / int_9c7e3137
comment
Hyperspace Arsenal: Justified in that your weapons and items are stored in a "transporter buffer" and are literally transported into your hands as you need them.
 Star Trek: Elite Force (Video Game) / int_9c7e3137
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1.0
 Star Trek: Elite Force (Video Game) / int_9c7e3137
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 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_9c7e3137
 Star Trek: Elite Force (Video Game) / int_9dab0a6e
type
Continuity Nod
 Star Trek: Elite Force (Video Game) / int_9dab0a6e
comment
Continuity Nod: The first level of Elite Force II takes place during the last scenes of "Endgame", during Voyager's trip through the transwarp tunnel back to Earth.
 Star Trek: Elite Force (Video Game) / int_9dab0a6e
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1.0
 Star Trek: Elite Force (Video Game) / int_9dab0a6e
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 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_9dab0a6e
 Star Trek: Elite Force (Video Game) / int_9fb2452d
type
Evil Is Not a Toy
 Star Trek: Elite Force (Video Game) / int_9fb2452d
comment
Evil Is Not a Toy: The Idryll keep trying to reactivate the Exomorphs because they believe they're something that left behind from their glory days as a starspanning empire. The Exomorphs are what actually destroyed their former empire. The Romulans actually do somewhat better in that regard. The Exomorphs don't go out of control until you blow up all their equipment and kill the Romulan Commander in charge.
 Star Trek: Elite Force (Video Game) / int_9fb2452d
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1.0
 Star Trek: Elite Force (Video Game) / int_9fb2452d
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_9fb2452d
 Star Trek: Elite Force (Video Game) / int_a1b141f4
type
My God, What Have I Done?
 Star Trek: Elite Force (Video Game) / int_a1b141f4
comment
My God, What Have I Done?: Despite being a Smug Snake terrorist, Krindo suffers a complete breakdown when he accidentally gets his father killed.
 Star Trek: Elite Force (Video Game) / int_a1b141f4
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1.0
 Star Trek: Elite Force (Video Game) / int_a1b141f4
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 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_a1b141f4
 Star Trek: Elite Force (Video Game) / int_a414c3f0
type
One-Hit Kill
 Star Trek: Elite Force (Video Game) / int_a414c3f0
comment
The alt-fire on the phaser rifle instantly disintegrates anything it hits, short of a boss or the giant robots fought on the Dreadnought. It also uses up a whopping 40 units of energy per shot, whereas the primary fire only uses up 2 energy per shot and kills most enemies with 3 or 4 shots. The grenade launcher or photon torpedo launcher both can One-Hit Kill most enemies just as well, while using up less energy.
 Star Trek: Elite Force (Video Game) / int_a414c3f0
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1.0
 Star Trek: Elite Force (Video Game) / int_a414c3f0
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 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_a414c3f0
 Star Trek: Elite Force (Video Game) / int_a4c37cbe
type
Mood Whiplash
 Star Trek: Elite Force (Video Game) / int_a4c37cbe
comment
Mood Whiplash: After the mission to the Borg cube. Everything's quiet and Voyager seems to be in the clear with the Isodesium, so Ensign Munro, after blowing up Klingons in the Holodeck, goes down to the mess-hall for a talk with Telsia. Then a crew-member sees something moving outside the ship. Moving towards Voyager.
 Star Trek: Elite Force (Video Game) / int_a4c37cbe
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1.0
 Star Trek: Elite Force (Video Game) / int_a4c37cbe
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_a4c37cbe
 Star Trek: Elite Force (Video Game) / int_a590182a
type
Disintegrator Ray
 Star Trek: Elite Force (Video Game) / int_a590182a
comment
Disintegrator Ray: As expected, Phased Energy Rectification has a tendency do do this. The Secondary Fire on both the Hand Phaser and Compression Rifle does this to most enemies as does the Sniper Rifle in the sequel.
 Star Trek: Elite Force (Video Game) / int_a590182a
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1.0
 Star Trek: Elite Force (Video Game) / int_a590182a
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_a590182a
 Star Trek: Elite Force (Video Game) / int_a5eeea11
type
Professional Slacker
 Star Trek: Elite Force (Video Game) / int_a5eeea11
comment
Professional Slacker: The stock quotes for random characters do not consider their current activity. So, you can click on a random crewman standing idle in the lounge room, or Chell while he's just sitting there, and will reply things like "Sorry, kind of busy here", "Can't you see I'm working?" and even "Sorry, I don't have time for chit-chat."
 Star Trek: Elite Force (Video Game) / int_a5eeea11
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1.0
 Star Trek: Elite Force (Video Game) / int_a5eeea11
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_a5eeea11
 Star Trek: Elite Force (Video Game) / int_a5fb0d24
type
Healing Factor
 Star Trek: Elite Force (Video Game) / int_a5fb0d24
comment
Healing Factor: Somewhat justified: Munro's hazard suit is laced with healing nanites, which will repair physical damage when provided energy from a health station.
 Star Trek: Elite Force (Video Game) / int_a5fb0d24
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1.0
 Star Trek: Elite Force (Video Game) / int_a5fb0d24
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_a5fb0d24
 Star Trek: Elite Force (Video Game) / int_a65288e2
type
Ascended Extra
 Star Trek: Elite Force (Video Game) / int_a65288e2
comment
Ascended Extra: Chell, one of the series' major characters, started as a extra with a few lines of dialogue on a couple episodes of Voyager. He's even played by the same actor. In the first game, at least. Jurot is semi-ascended. Her name was listed as a Betazoid crewmember in "Counterpoint" and while never explicitly seen, that same episode did feature a female character, only seen from the back, who might've inspired the character's design. In "Waking Moments", the Doctor also mentions a Crewman Foster; who's to say whether he made his way to Lieutenant in a couple of seasons?
 Star Trek: Elite Force (Video Game) / int_a65288e2
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1.0
 Star Trek: Elite Force (Video Game) / int_a65288e2
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_a65288e2
 Star Trek: Elite Force (Video Game) / int_ac2094ca
type
Red Shirt
 Star Trek: Elite Force (Video Game) / int_ac2094ca
comment
Red Shirt: Although not strictly but the final mission analysis when you die may ask. "What color shirt were you wearing?" Players who have died the most in a multiplayer holo-match are also awarded "The Redshirt Award".
 Star Trek: Elite Force (Video Game) / int_ac2094ca
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1.0
 Star Trek: Elite Force (Video Game) / int_ac2094ca
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_ac2094ca
 Star Trek: Elite Force (Video Game) / int_ae3d6438
type
Deadpan Snarker
 Star Trek: Elite Force (Video Game) / int_ae3d6438
comment
Deadpan Snarker: Tuvok was one of these on the show. In the first game, he delivers this magnificent line after the first mission: "Mr./Ms. Munro, your tactical approach was, shall we say, tactless."
 Star Trek: Elite Force (Video Game) / int_ae3d6438
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1.0
 Star Trek: Elite Force (Video Game) / int_ae3d6438
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_ae3d6438
 Star Trek: Elite Force (Video Game) / int_afc8ddc7
type
Armor-Piercing Attack
 Star Trek: Elite Force (Video Game) / int_afc8ddc7
comment
Armor-Piercing Attack: The I-Mod in Holomatch punches through the personal shields of your target, it will even damage them through Metaphasic Shielding.
 Star Trek: Elite Force (Video Game) / int_afc8ddc7
featureApplicability
1.0
 Star Trek: Elite Force (Video Game) / int_afc8ddc7
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_afc8ddc7
 Star Trek: Elite Force (Video Game) / int_b032e4ed
type
Ms. Fanservice
 Star Trek: Elite Force (Video Game) / int_b032e4ed
comment
Ms. Fanservice: The second game had Kleeya◊, a gorgeous alien scientist in a skimpy blue bikini. Given her design pays homage to alien babes romanced by Kirk in the original series, and she is also available as a Love Interest for Munro, this trope isn't surprising.
 Star Trek: Elite Force (Video Game) / int_b032e4ed
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1.0
 Star Trek: Elite Force (Video Game) / int_b032e4ed
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_b032e4ed
 Star Trek: Elite Force (Video Game) / int_b0a91b69
type
Convection, Schmonvection
 Star Trek: Elite Force (Video Game) / int_b0a91b69
comment
Convection, Schmonvection: In EF2, Munro can stand right next to lava and hop from rock to rock without injury. Munro's hazard suit has healing nanites, but this would only give him a good Healing Factor, not outright prevent damage (and they only do their work when using a health station, anyway). Even outright touching lava doesn't do all that much damage. However, the tutorial from the first game explains the health system as automatically draining in response to the power supply treating injuries in coordination with the on-board personal shield buffering the damage received. It would have fit very well to have some kind of slow health drain in response to the heat damage if your shields were down (presumably the personal shield would be enough to block extreme heat.)
 Star Trek: Elite Force (Video Game) / int_b0a91b69
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1.0
 Star Trek: Elite Force (Video Game) / int_b0a91b69
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 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_b0a91b69
 Star Trek: Elite Force (Video Game) / int_b2cdd776
type
Bottomless Magazines
 Star Trek: Elite Force (Video Game) / int_b2cdd776
comment
Bottomless Magazines: Elite Force II added reloading as a mechanic but enabling God Mode with the console gives you infinite ammo for your magazine which causes some amusing animation hiccups with the Sniper Rifle and Secondary Fire of the Rad-X cannon that are meant to begin their reload animations immediately after the firing animation.
 Star Trek: Elite Force (Video Game) / int_b2cdd776
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1.0
 Star Trek: Elite Force (Video Game) / int_b2cdd776
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_b2cdd776
 Star Trek: Elite Force (Video Game) / int_b2e94341
type
Based on a Great Big Lie
 Star Trek: Elite Force (Video Game) / int_b2e94341
comment
Based on a Great Big Lie: The Attrexians insist that they uplifted the Idryll from savagery as part of their claim on numerous worlds that the latter formerly colonized. The Idryll, of course, were a once-powerful star empire.
 Star Trek: Elite Force (Video Game) / int_b2e94341
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1.0
 Star Trek: Elite Force (Video Game) / int_b2e94341
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_b2e94341
 Star Trek: Elite Force (Video Game) / int_b53077b3
type
Take That!
 Star Trek: Elite Force (Video Game) / int_b53077b3
comment
Take That!: Stimmons, the stuffy Starfleet bureaucrat from the sequel, is practically a middle finger towards Babylon 5, as he looks almost identical to a character from that show (Londo Mollari) and is written to be both idiotic and unlikeable. He only seems to be there so Picard can tell him to shut up at one point.
 Star Trek: Elite Force (Video Game) / int_b53077b3
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1.0
 Star Trek: Elite Force (Video Game) / int_b53077b3
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_b53077b3
 Star Trek: Elite Force (Video Game) / int_b6de94d1
type
Executive Meddling
 Star Trek: Elite Force (Video Game) / int_b6de94d1
comment
In 1, a few main characters, like Tom Paris and Chakotay, barely make cameos. Only Tuvok and Seven Of Nine play significant roles. This was in part dictated by the licensing contract. None of the established Voyager crew were allowed to have even the possibility of dying in the game. Therefore, the developers made up a new team of characters to kill off.
 Star Trek: Elite Force (Video Game) / int_b6de94d1
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1.0
 Star Trek: Elite Force (Video Game) / int_b6de94d1
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 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_b6de94d1
 Star Trek: Elite Force (Video Game) / int_b7c53a22
type
Blood Knight
 Star Trek: Elite Force (Video Game) / int_b7c53a22
comment
Blood Knight: Korban is a classic Klingon and wants to get into the thick of battle at every opportunity.
 Star Trek: Elite Force (Video Game) / int_b7c53a22
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1.0
 Star Trek: Elite Force (Video Game) / int_b7c53a22
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Star Trek: Elite Force (Video Game) / int_b7c53a22
 Star Trek: Elite Force (Video Game) / int_b9f472b
type
Storming the Castle
 Star Trek: Elite Force (Video Game) / int_b9f472b
comment
Storming the Castle: The final assault on The Forge in Elite Force.
 Star Trek: Elite Force (Video Game) / int_b9f472b
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1.0
 Star Trek: Elite Force (Video Game) / int_b9f472b
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_b9f472b
 Star Trek: Elite Force (Video Game) / int_ba0791de
type
First Girl Wins
 Star Trek: Elite Force (Video Game) / int_ba0791de
comment
First Girl Wins: Can either be played straight or averted in the sequel depending on whether or not Alex chooses to romance long-time teammate Telsia, or the new stripperiffic Kleeya.
 Star Trek: Elite Force (Video Game) / int_ba0791de
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-1.0
 Star Trek: Elite Force (Video Game) / int_ba0791de
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_ba0791de
 Star Trek: Elite Force (Video Game) / int_bb48f8ba
type
Timed Mission
 Star Trek: Elite Force (Video Game) / int_bb48f8ba
comment
Timed Mission: There's a number of them for a commendable variety of reasons. An ally under attack with health whittling down, another one captured and about to undergo conversion to Borg, the entire ship about to blow up unless you stop it... The entirety of the final boss fight of the first game runs on a (generous) timer.
 Star Trek: Elite Force (Video Game) / int_bb48f8ba
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1.0
 Star Trek: Elite Force (Video Game) / int_bb48f8ba
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_bb48f8ba
 Star Trek: Elite Force (Video Game) / int_be03ba89
type
Lost World
 Star Trek: Elite Force (Video Game) / int_be03ba89
comment
Lost World: The Idryll biogenetic factory, which turns out to be the source of the killer Exomorphs, in Elite Force II.
 Star Trek: Elite Force (Video Game) / int_be03ba89
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1.0
 Star Trek: Elite Force (Video Game) / int_be03ba89
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_be03ba89
 Star Trek: Elite Force (Video Game) / int_c0d598fe
type
Evil Gloating
 Star Trek: Elite Force (Video Game) / int_c0d598fe
comment
Evil Gloating: The Vorsoth is really dense with that. Puny Earthlings, Evil Laugh, Fate Worse than Death threats, And Your Little Dog, Too!, Prepare to Die, You Have No Chance to Survive, Nothing Can Stop Us Now!... and when the seed is destroyed, Big "NO!", This Cannot Be! (literal), You'll Pay For This!. Even when the monster died, he was Defiant to the End.
 Star Trek: Elite Force (Video Game) / int_c0d598fe
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1.0
 Star Trek: Elite Force (Video Game) / int_c0d598fe
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_c0d598fe
 Star Trek: Elite Force (Video Game) / int_c1105f41
type
Hold the Line
 Star Trek: Elite Force (Video Game) / int_c1105f41
comment
Hold the Line: One of the most important missions forces you to do this.
 Star Trek: Elite Force (Video Game) / int_c1105f41
featureApplicability
1.0
 Star Trek: Elite Force (Video Game) / int_c1105f41
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_c1105f41
 Star Trek: Elite Force (Video Game) / int_c12f0c4
type
Outrun the Fireball
 Star Trek: Elite Force (Video Game) / int_c12f0c4
comment
Outrun the Fireball: see Video Game Cruelty Potential, below.
 Star Trek: Elite Force (Video Game) / int_c12f0c4
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1.0
 Star Trek: Elite Force (Video Game) / int_c12f0c4
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_c12f0c4
 Star Trek: Elite Force (Video Game) / int_c513249
type
Harder Than Hard
 Star Trek: Elite Force (Video Game) / int_c513249
comment
The photon torpedo launcher itself can be this on the Harder Than Hard difficulty, where ammo is much more scarce. It uses up twice as much energy as the grenade launcher, while dealing only slightly higher damage. Overall, the grenade launcher is the most ammo efficient Federation weapon in the game, and will be your go-to Federation weapon on Harder Than Hard for anything except the Borg.
 Star Trek: Elite Force (Video Game) / int_c513249
featureApplicability
1.0
 Star Trek: Elite Force (Video Game) / int_c513249
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1.0
 Star Trek: Elite Force (Video Game)
hasFeature
Star Trek: Elite Force (Video Game) / int_c513249
 Star Trek: Elite Force (Video Game) / int_c5e42cbd
type
Cutscene Incompetence
 Star Trek: Elite Force (Video Game) / int_c5e42cbd
comment
Cutscene Incompetence: Munro, ust after battling several Leviathans, lets himself get captured by a couple Idryll. This could actually be justified as they said they were taking him directly to Krindo. Hazard Team or no, Munro was still part of Starfleet and he realized this was an opportunity to negotiate with Krindo rather than unnecessarily kill more Idryll to reach him. Earlier in the game, the Enterprise-E is crippled by just a few Idryll pulse cannon blasts. Granted, her shields were down to initially beam the Hazard Team down but the Sovereign class was designed as an anti-Borg cruiser and the U.S.S. Sovereign by comparison could have holes punched through her hull and keep on fighting.
 Star Trek: Elite Force (Video Game) / int_c5e42cbd
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1.0
 Star Trek: Elite Force (Video Game) / int_c5e42cbd
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1.0
 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_c5e42cbd
 Star Trek: Elite Force (Video Game) / int_c67af1b0
type
Big Bad Wannabe
 Star Trek: Elite Force (Video Game) / int_c67af1b0
comment
Big Bad Wannabe: Krindo the Idryll thinks he can use the Exomorphs to destroy the Attrexians, steal the Federation flagship, and marry Kleeya. To his credit, unlike most examples, when he inevitably fails, rather than double-down on his poor decisions or try to weasel his way out, he realizes the error of his ways and turns himself over to the Federation.
 Star Trek: Elite Force (Video Game) / int_c67af1b0
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1.0
 Star Trek: Elite Force (Video Game) / int_c67af1b0
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 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_c67af1b0
 Star Trek: Elite Force (Video Game) / int_c75df49a
type
Shout-Out
 Star Trek: Elite Force (Video Game) / int_c75df49a
comment
For bonus points, the bar in the second game has a Shout-Out to Star Wars: in one of the booths you can find some people re-creating the scene from A New Hope where Luke and Obi-Wan hire Han Solo. The dialog is identical, except for swapping out Wars' Techno Babble with Trek's Techno Babble.
 Star Trek: Elite Force (Video Game) / int_c75df49a
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1.0
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Star Trek: Elite Force (Video Game) / int_c75df49a
 Star Trek: Elite Force (Video Game) / int_c9861848
type
Video Game Caring Potential
 Star Trek: Elite Force (Video Game) / int_c9861848
comment
Video Game Caring Potential: Saving Foster from assimilation is one of the more heart-warming examples. It's possible to save two members of Beta team from dying, though it does require you to expose yourself to more danger. Throughout the whole game there are chances to save crew members and hazard team members from certain death but doing so requires a lot more challenge, not getting caught during stealth segments, or exposing yourself to more danger.
 Star Trek: Elite Force (Video Game) / int_c9861848
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1.0
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 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_c9861848
 Star Trek: Elite Force (Video Game) / int_cc374ba6
type
It's Up to You
 Star Trek: Elite Force (Video Game) / int_cc374ba6
comment
It's Up to You: Even when you have teammates, you have to accomplish most of the objectives yourself (though your team will fight enemies with some degree of skill, which AI-wise was actually new and rather impressive at the time).
 Star Trek: Elite Force (Video Game) / int_cc374ba6
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Star Trek: Elite Force (Video Game) / int_cc374ba6
 Star Trek: Elite Force (Video Game) / int_cdcd7a78
type
Derelict Graveyard
 Star Trek: Elite Force (Video Game) / int_cdcd7a78
comment
Derelict Graveyard: The setting of EF1. Not all the ships are completely derelict, but with a jamming field in place, no one's going anywhere any time soon.
 Star Trek: Elite Force (Video Game) / int_cdcd7a78
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Star Trek: Elite Force (Video Game) / int_cdcd7a78
 Star Trek: Elite Force (Video Game) / int_cea7fc1
type
Bottomless Pits
 Star Trek: Elite Force (Video Game) / int_cea7fc1
comment
Bottomless Pits: A frequent hazard in both games.
 Star Trek: Elite Force (Video Game) / int_cea7fc1
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1.0
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Star Trek: Elite Force (Video Game) / int_cea7fc1
 Star Trek: Elite Force (Video Game) / int_ceb9d05
type
Pre-Final Boss
 Star Trek: Elite Force (Video Game) / int_ceb9d05
comment
Pre-Final Boss: You fight Romulan Commander Suldok who's in a control room for the machinery that controls and produces the Exomorphs. Once you blow him to kingdom come, his last act is to release the Archeopendra, which declares its intent to wipe out all other lifeforms.
 Star Trek: Elite Force (Video Game) / int_ceb9d05
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1.0
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Star Trek: Elite Force (Video Game) / int_ceb9d05
 Star Trek: Elite Force (Video Game) / int_cfda0ecb
type
Escort Mission
 Star Trek: Elite Force (Video Game) / int_cfda0ecb
comment
Escort Mission: Most of the time your team mates are practically invulnerable outside of certain events such as having to defend Seven of Nine as she attempts to override a command console on the Borg Cube which results in a Non-Standard Game Over of her being re-assimilated should you fail but afterward, she's treated as being invulnerable. Elite Force II seems to display this more NPCs are considered invulnerable until you get a meter on the left side of your screen showing their health.
 Star Trek: Elite Force (Video Game) / int_cfda0ecb
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Star Trek: Elite Force (Video Game) / int_cfda0ecb
 Star Trek: Elite Force (Video Game) / int_d1c12c05
type
Secondary Fire
 Star Trek: Elite Force (Video Game) / int_d1c12c05
comment
Secondary Fire: Every weapon across both games has a form of it in at least each category.
 Star Trek: Elite Force (Video Game) / int_d1c12c05
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Star Trek: Elite Force (Video Game) / int_d1c12c05
 Star Trek: Elite Force (Video Game) / int_d35365c4
type
Bonus Stage
 Star Trek: Elite Force (Video Game) / int_d35365c4
comment
Bonus Stage: In EF2, one secret area leads to Super Mario World. Seriously.
 Star Trek: Elite Force (Video Game) / int_d35365c4
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 Star Trek: Elite Force (Video Game) / int_d35365c4
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Star Trek: Elite Force (Video Game) / int_d35365c4
 Star Trek: Elite Force (Video Game) / int_d355ba37
type
Turned Against Their Masters
 Star Trek: Elite Force (Video Game) / int_d355ba37
comment
Turned Against Their Masters: The Exomorphs in Elite Force II. First they turned against their creators, the ancient Idryll empire. Then the modern Idryll who reactivated them, and then they turn on a faction of rogue Romulans.
 Star Trek: Elite Force (Video Game) / int_d355ba37
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Star Trek: Elite Force (Video Game) / int_d355ba37
 Star Trek: Elite Force (Video Game) / int_d525f857
type
Sci-Fi Writers Have No Sense of Scale
 Star Trek: Elite Force (Video Game) / int_d525f857
comment
Sci-Fi Writers Have No Sense of Scale: You can scan every character in the game with the tricorder, which gives you several basic statistics including height and weight. Some of the height and weight values given for characters seem quite strange. For example, Lurok the Klingon commander is supposedly 5 feet tall and weights 400 pounds according to the tricorder, and many of the Romulan soldiers read as being 5'4" and 100 pounds.
 Star Trek: Elite Force (Video Game) / int_d525f857
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Star Trek: Elite Force (Video Game) / int_d525f857
 Star Trek: Elite Force (Video Game) / int_d6042336
type
Lower-Deck Episode
 Star Trek: Elite Force (Video Game) / int_d6042336
comment
Lower-Deck Episode: Not an episode per se, but it plays out like one. The plot and action follow the titular Elite Force, with the main cast and crew relegated to supporting status In 1, a few main characters, like Tom Paris and Chakotay, barely make cameos. Only Tuvok and Seven Of Nine play significant roles. This was in part dictated by the licensing contract. None of the established Voyager crew were allowed to have even the possibility of dying in the game. Therefore, the developers made up a new team of characters to kill off. A different form of this occurs in the Virtual Voyager mode where you find Andrew Dischler assigned to Deck 15, reading his logs shows how bored and isolated he becomes working down there, Chakotay and even Captain Janeway herself doesn't even know what he's really supposed to do (outside of lowering the landing gear during Blue Alerts which happens three times in the whole series). Sanity Slippage starts to develop until he eventually programmed a Smash TV styled top down shooter where he rescues Seven of Nine from the Borg. Much the same, of course, for being a Hazard team on the Enterprise in 2. Captain Picard and Worf delegate to you.
 Star Trek: Elite Force (Video Game) / int_d6042336
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Star Trek: Elite Force (Video Game) / int_d6042336
 Star Trek: Elite Force (Video Game) / int_d7472e4f
type
Kicked Upstairs
 Star Trek: Elite Force (Video Game) / int_d7472e4f
comment
Kicked Upstairs: For his role in getting Voyager back to the Alpha Quadrant, Munro is promoted and transferred to a teaching position at Starfleet Academy. Fortunately Captain Picard shows up and offers him a spot on the Enterprise.
 Star Trek: Elite Force (Video Game) / int_d7472e4f
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 Star Trek: Elite Force (Video Game) / int_d7d588c8
type
Lethal Lava Land
 Star Trek: Elite Force (Video Game) / int_d7d588c8
comment
Lethal Lava Land: The last area of EF2 features copious amounts of lava.
 Star Trek: Elite Force (Video Game) / int_d7d588c8
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Star Trek: Elite Force (Video Game) / int_d7d588c8
 Star Trek: Elite Force (Video Game) / int_d933263
type
Have a Nice Death
 Star Trek: Elite Force (Video Game) / int_d933263
comment
Have a Nice Death: The post-mission report screen upon death in the first Elite Force would mock you in various ways, ranging from "What color shirt were you wearing?" to "Even Neelix could do better." If Alexandria Munro gets assimilated by the Borg, one of the messages is "Now you and Seven of Nine have more than one thing in common."
 Star Trek: Elite Force (Video Game) / int_d933263
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 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_d933263
 Star Trek: Elite Force (Video Game) / int_d99a228f
type
Unusually Uninteresting Sight
 Star Trek: Elite Force (Video Game) / int_d99a228f
comment
Unusually Uninteresting Sight: Downplayed with the Scavenger base in Elite Force, the Starfleet section is actually a Mirror Universe vessel.
 Star Trek: Elite Force (Video Game) / int_d99a228f
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 Star Trek: Elite Force (Video Game) / int_d99a228f
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 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_d99a228f
 Star Trek: Elite Force (Video Game) / int_d9e9ad7e
type
The Cavalry
 Star Trek: Elite Force (Video Game) / int_d9e9ad7e
comment
The Cavalry: The Etherians during the Final Boss in Elite Force 1.
 Star Trek: Elite Force (Video Game) / int_d9e9ad7e
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Star Trek: Elite Force (Video Game) / int_d9e9ad7e
 Star Trek: Elite Force (Video Game) / int_db33bc7e
type
Ludicrous Gibs
 Star Trek: Elite Force (Video Game) / int_db33bc7e
comment
Ludicrous Gibs: As ludicrous as you can get with Bloodless Carnage, at least. Anyone receiving a direct hit from a grenade or caught in the blast of a Photon Burst torpedo disintegrates with a spray of similarly disintegrating gibs.
 Star Trek: Elite Force (Video Game) / int_db33bc7e
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Star Trek: Elite Force (Video Game) / int_db33bc7e
 Star Trek: Elite Force (Video Game) / int_dca70c44
type
Reasonable Authority Figure
 Star Trek: Elite Force (Video Game) / int_dca70c44
comment
Reasonable Authority Figure: At the end of Elite Force II the Romulan D'deridex Captain escorts the Enterprise out of the Neutral Zone and no one makes any issue of Starfleet violating it due to Extenuating circumstances.
 Star Trek: Elite Force (Video Game) / int_dca70c44
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Star Trek: Elite Force (Video Game) / int_dca70c44
 Star Trek: Elite Force (Video Game) / int_df11acbe
type
Artificial Brilliance
 Star Trek: Elite Force (Video Game) / int_df11acbe
comment
Artificial Brilliance: The first Elite Force was one of the first FPS games, if not the first, to incorporate friendly A.I. NPCs for most of the game's gameplay time (you spend about 80% or more of the game with buddies following you). Earlier games had friendly npcs, i.e. Barney from Half-Life, but they generally only appeared sparingly and were usually limited to small areas due to problems getting the A.I. to follow the player from room to room. Granted, this was partially accomplished by making the levels relatively linear so the friendly A.I. wouldn't get confused.
 Star Trek: Elite Force (Video Game) / int_df11acbe
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Star Trek: Elite Force (Video Game) / int_df11acbe
 Star Trek: Elite Force (Video Game) / int_e26c3c72
type
Mile-Long Ship
 Star Trek: Elite Force (Video Game) / int_e26c3c72
comment
Mile-Long Ship: The dreadnought gunship is stated to have a barrel 700 meters in length which doesn't even take into account the core and drive section at the back, meaning it could easily be a kilometer in length.
 Star Trek: Elite Force (Video Game) / int_e26c3c72
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Star Trek: Elite Force (Video Game) / int_e26c3c72
 Star Trek: Elite Force (Video Game) / int_e303d198
type
Whole-Plot Reference
 Star Trek: Elite Force (Video Game) / int_e303d198
comment
Whole-Plot Reference: The plot of Elite Force II pretty much cribs the plot of Star Trek: Hidden Evil (a Resident Evil-style action-adventure game that had been released a couple years before), with the Enterprise investigating what turns out to be Romulans taking control of an ancient race of genetically engineered bio-weapons and wrecking havoc. The major difference is the addition of an Exodus-type subplot involving another alien race, and a whole lot more shooting. The entire Ferengi subplot midway through the second game is lifted from the same in the TNG episode "Unification", down to it being the same Ferengi arms dealer being interrogated.
 Star Trek: Elite Force (Video Game) / int_e303d198
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Star Trek: Elite Force (Video Game) / int_e303d198
 Star Trek: Elite Force (Video Game) / int_e36de06c
type
Combat Stilettos
 Star Trek: Elite Force (Video Game) / int_e36de06c
comment
Combat Stilettos: When Seven of Nine joins the Hazard Team on a mission and dons the same protective gear as everyone else, her boots include high heels. None of the regular female members of the Hazard Team have those. This is probably caused by the new costume being done as just a reskin of her regular silver catsuit model, which (accurate to the show) also has high heels.
 Star Trek: Elite Force (Video Game) / int_e36de06c
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Star Trek: Elite Force (Video Game) / int_e36de06c
 Star Trek: Elite Force (Video Game) / int_e50fa775
type
Damage Over Time
 Star Trek: Elite Force (Video Game) / int_e50fa775
comment
Damage Over Time: The Romulan Rad-X cannon fires bursts of intense theta radiation which either saturates the impact point or clings to a victim if they are hit directly.
 Star Trek: Elite Force (Video Game) / int_e50fa775
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Star Trek: Elite Force (Video Game) / int_e50fa775
 Star Trek: Elite Force (Video Game) / int_e5421161
type
Expy
 Star Trek: Elite Force (Video Game) / int_e5421161
comment
Expy: The Stasis Weapon is one to the Ethereal Crossbow with the primary trigger firing one large shot with a smaller shot on each side.
 Star Trek: Elite Force (Video Game) / int_e5421161
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1.0
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Star Trek: Elite Force (Video Game) / int_e5421161
 Star Trek: Elite Force (Video Game) / int_e545e190
type
Nerf
 Star Trek: Elite Force (Video Game) / int_e545e190
comment
Nerfed: The Borg, thanks to the Infinity Modulator which can shoot through their shields. This is addressed in Elite Force II, where you lose the I-Mod for a decent portion of the Borg levels, forcing you to use your standard weapons until the Borg adapt to them, at which point you need to run the hell away. Or you could let your team mates shoot the Borg and just hide behind them. The Borg never seem to adapt to your ally's weapons. However, it seems that only works if your team mates are using a weapon that the Borg haven't already adapted to your use of.
 Star Trek: Elite Force (Video Game) / int_e545e190
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Star Trek: Elite Force (Video Game) / int_e545e190
 Star Trek: Elite Force (Video Game) / int_e568bf17
type
Destruction Equals Off-Switch
 Star Trek: Elite Force (Video Game) / int_e568bf17
comment
Destruction Equals Off-Switch: Averted. In the first game's opening tutorial simulation, when Alex is unable to deactivate the force fields holding the rest of the team by using the nearby console, s/he shoots it in hopes that will cause it to deactivate. The console instead just explodes spectacularly, taking out the entire team and ending the simulation.
 Star Trek: Elite Force (Video Game) / int_e568bf17
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Star Trek: Elite Force (Video Game) / int_e568bf17
 Star Trek: Elite Force (Video Game) / int_e78aa97d
type
Rubber-Forehead Aliens
 Star Trek: Elite Force (Video Game) / int_e78aa97d
comment
Rubber-Forehead Aliens: The Idryll in EF2 are basically (hot) humans with luminous eyes, four fingers and oddly shaped ears.
 Star Trek: Elite Force (Video Game) / int_e78aa97d
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Star Trek: Elite Force (Video Game) / int_e78aa97d
 Star Trek: Elite Force (Video Game) / int_e83f211c
type
O.O.C. Is Serious Business
 Star Trek: Elite Force (Video Game) / int_e83f211c
comment
O.O.C. Is Serious Business: Munro points one out to Tuvok in Elite Force II, with the former still trapped aboard the Sphere while being told Voyager will not leave until he's aboard. Alex even outright says "That's not logical!" to Tuvok of all people (of course, it could've been Janeway insisting on not leaving until Munro was aboard, not Tuvok).
 Star Trek: Elite Force (Video Game) / int_e83f211c
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 Star Trek: Elite Force (Video Game) / int_e9327f58
type
Too Spicy for Yog-Sothoth
 Star Trek: Elite Force (Video Game) / int_e9327f58
comment
Too Spicy for Yog-Sothoth: The Vorsoth are unassimilatable in the same way as Species 8472.
 Star Trek: Elite Force (Video Game) / int_e9327f58
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1.0
 Star Trek: Elite Force (Video Game) / int_e9327f58
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Star Trek: Elite Force (Video Game) / int_e9327f58
 Star Trek: Elite Force (Video Game) / int_eb4086e3
type
Big Creepy-Crawlies
 Star Trek: Elite Force (Video Game) / int_eb4086e3
comment
Big Creepy-Crawlies: The Vorsoth is a giant spider/slug thing.
 Star Trek: Elite Force (Video Game) / int_eb4086e3
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 Star Trek: Elite Force (Video Game) / int_eb81c601
type
Big Damn Heroes
 Star Trek: Elite Force (Video Game) / int_eb81c601
comment
Big Damn Heroes: In EF1, at seemingly the worst part of a Zerg Rush (and immediately following the Heroic Sacrifice).
 Star Trek: Elite Force (Video Game) / int_eb81c601
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1.0
 Star Trek: Elite Force (Video Game) / int_eb81c601
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 Star Trek: Elite Force (Video Game)
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Star Trek: Elite Force (Video Game) / int_eb81c601
 Star Trek: Elite Force (Video Game) / int_ed68bcc9
type
Dwindling Party
 Star Trek: Elite Force (Video Game) / int_ed68bcc9
comment
Dwindling Party: The Etherian mission. One by one your teammates are killed or vanished by the strange security devices and hostile aliens on the weird ship, eventually leaving just you and Foster. Then at the end of the mission it turns out they weren't killed, just put in stasis.
 Star Trek: Elite Force (Video Game) / int_ed68bcc9
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 Star Trek: Elite Force (Video Game) / int_f2c895f
type
Your Terrorists Are Our Freedom Fighters
 Star Trek: Elite Force (Video Game) / int_f2c895f
comment
Your Terrorists Are Our Freedom Fighters: The Idryll, much to many player's surprise, attack the Enterprise.
 Star Trek: Elite Force (Video Game) / int_f2c895f
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Star Trek: Elite Force (Video Game) / int_f2c895f
 Star Trek: Elite Force (Video Game) / int_f36c4f98
type
Easily Forgiven
 Star Trek: Elite Force (Video Game) / int_f36c4f98
comment
Easily Forgiven: Monroe and company after The Etherian Mission. Justified in that it's a case of "No harm, no foul" No one actually died despite everything due to their emergency stasis system.
 Star Trek: Elite Force (Video Game) / int_f36c4f98
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Star Trek: Elite Force (Video Game) / int_f36c4f98
 Star Trek: Elite Force (Video Game) / int_f5a3e496
type
Suspiciously Similar Substitute
 Star Trek: Elite Force (Video Game) / int_f5a3e496
comment
Suspiciously Similar Substitute: Korban in Elite Force II is an obvious stand-in for Worf. He was voiced by Tony Todd, who played Worf's brother, Kurn, on TNG. However, this is mostly just superficial. Korban was raised as a Klingon (as opposed to Worf's adoptive parents who were quite human), so he plays out more like a Klingon plucked from the Empire and placed in a Starfleet uniform than Worf.
 Star Trek: Elite Force (Video Game) / int_f5a3e496
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Star Trek: Elite Force (Video Game) / int_f5a3e496
 Star Trek: Elite Force (Video Game) / int_f7de76f
type
Primary-Color Champion
 Star Trek: Elite Force (Video Game) / int_f7de76f
comment
Primary-Color Champion: As you can tell from the above picture, there really is no clear reason for why the Hazard team must wear red uniforms, particularly since their old-clad CO, Tuvok, falls squarely under the security department or Chell (who seldom appears in the series proper), who's part of Engineering. But no one is going to shell out fifty bucks to play as a goldshirt, particularly with their history. This is changed in the sequel, giving them their proper shoulder colors during Endgame and collar colors post-Endgame.
 Star Trek: Elite Force (Video Game) / int_f7de76f
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Camera Spoofing
 Star Trek: Elite Force (Video Game) / int_f7e877a3
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Camera Spoofing: During the mission to deactivate the Forge's outer defenses, Chell uses a more technical version of this to do so: extrapolating sensor data to create a simulation of the derelict field's normal drifting.
 Star Trek: Elite Force (Video Game) / int_f7e877a3
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Video Game Cruelty Potential
 Star Trek: Elite Force (Video Game) / int_f87c42d4
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If you decide to go on a psychotic rampage in Virtual Voyager, you get beamed to the brig, where a random character will walk up and more or less ask "WTF dude?"
 Star Trek: Elite Force (Video Game) / int_f87c42d4
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Star Trek: Elite Force (Video Game) / int_f87c42d4
 Star Trek: Elite Force (Video Game) / int_fb2ff597
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Last-Second Ending Choice
 Star Trek: Elite Force (Video Game) / int_fb2ff597
comment
Last-Second Ending Choice: Averted with the 2 romance options in Elite Force II. Depending on how heavily you favor one of the love interests over the other in dialogue choices, you can lock-in which ending you'll get as early as halfway through the game. Even if you deliberately split your choices between the two of them equally, you'll still lock in which ending you get a good several levels before the end of the game.
 Star Trek: Elite Force (Video Game) / int_fb2ff597
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Artistic License – Physics
 Star Trek: Elite Force (Video Game) / int_fc225bec
comment
Artistic License – Physics: Well, it is Star Trek... But specifically, modulating a waveform with the tricorder has one simple mistake: Increasing the frequency also increases wavelength, when it should actually decrease the wavelength.
 Star Trek: Elite Force (Video Game) / int_fc225bec
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Video Game Cruelty Punishment
 Star Trek: Elite Force (Video Game) / int_fcd993bd
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Video Game Cruelty Punishment: Of course if you do take the opportunity to frag anyone, the Voyager crew instantly turn on you. And God Mode gets turned off.
 Star Trek: Elite Force (Video Game) / int_fcd993bd
featureApplicability
1.0
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Star Trek: Elite Force (Video Game) / int_fcd993bd
 Star Trek: Elite Force (Video Game) / int_fd7f3de4
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Guns in Church
 Star Trek: Elite Force (Video Game) / int_fd7f3de4
comment
Guns in Church: The Voyager crew doesn't seem to mind you carrying that photon burst around the halls of the ship. Not even Paris minds you carrying Captain Proton's laser that you found in his quarters. It isn't until you frag someone. Justified, given that you're a Red Shirt in an emergency situation.
 Star Trek: Elite Force (Video Game) / int_fd7f3de4
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Star Trek: Elite Force (Video Game)

The following is a list of statements referring to the current page from other pages.

 Star Trek: Elite Force (Video Game)
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 Star Trek: Elite Force (Video Game)
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Adaptive Ability / int_5d646721
 Star Trek: Elite Force (Video Game)
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 Star Trek: Elite Force (Video Game)
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 Star Trek: Elite Force (Video Game)
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 Star Trek: Elite Force (Video Game)
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 Star Trek: Elite Force (Video Game)
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 Star Trek: Elite Force (Video Game)
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 Star Trek: Elite Force (Video Game)
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 Star Trek: Elite Force (Video Game)
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 Star Trek: Elite Force (Video Game)
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Bonus Stage / int_5d646721
 Star Trek: Elite Force (Video Game)
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 Star Trek: Elite Force (Video Game)
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Crate Expectations / int_5d646721
 Star Trek: Elite Force (Video Game)
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Damage-Sponge Boss / int_5d646721
 Star Trek: Elite Force (Video Game)
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 Star Trek: Elite Force (Video Game)
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 Star Trek: Elite Force (Video Game)
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 Star Trek: Elite Force (Video Game)
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 Star Trek: Elite Force (Video Game)
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Digging Yourself Deeper / int_5d646721
 Star Trek: Elite Force (Video Game)
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Expansion Pack / int_5d646721
 Star Trek: Elite Force (Video Game)
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 Star Trek: Elite Force (Video Game)
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Gameplay Ally Immortality / int_5d646721
 Star Trek: Elite Force (Video Game)
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Gay Option / int_5d646721
 Star Trek: Elite Force (Video Game)
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God Mode / int_5d646721
 Star Trek: Elite Force (Video Game)
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Grenade Launcher / int_5d646721
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Hacking Minigame / int_5d646721
 Star Trek: Elite Force (Video Game)
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Hello, [Insert Name Here] / int_5d646721
 Star Trek: Elite Force (Video Game)
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I'm a Doctor, Not a Placeholder / int_5d646721
 Star Trek: Elite Force (Video Game)
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 Star Trek: Elite Force (Video Game)
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 Star Trek: Elite Force (Video Game)
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 Star Trek: Elite Force (Video Game)
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Nobody Poops / int_5d646721
 Star Trek: Elite Force (Video Game)
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 Star Trek: Elite Force (Video Game)
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 Star Trek: Elite Force (Video Game)
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 Star Trek: Elite Force (Video Game)
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 Star Trek: Elite Force (Video Game)
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 Star Trek: Elite Force (Video Game)
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 Star Trek: Elite Force (Video Game)
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 Star Trek: Elite Force (Video Game)
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 Star Trek: Elite Force (Video Game)
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 Star Trek: Elite Force (Video Game)
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Secondary Fire / int_5d646721
 Star Trek: Elite Force (Video Game)
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 Star Trek: Elite Force (Video Game)
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 Star Trek: Elite Force (Video Game)
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Space Marine / int_5d646721
 Star Trek: Elite Force (Video Game)
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 Star Trek: Elite Force (Video Game)
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 Star Trek: Elite Force (Video Game)
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 Star Trek: Elite Force (Video Game)
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 Star Trek: Elite Force (Video Game)
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 Star Trek: Elite Force (Video Game)
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The Main Characters Do Everything / int_5d646721
 Star Trek: Elite Force (Video Game)
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 Star Trek: Elite Force (Video Game)
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The Teaser / int_5d646721
 Star Trek: Elite Force (Video Game)
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Tomboyish Name / int_5d646721
 Star Trek: Elite Force (Video Game)
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 Star Trek: Elite Force (Video Game)
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Universal Ammunition / int_5d646721
 Star Trek: Elite Force (Video Game)
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Unwinnable Training Simulation / int_5d646721
 Star Trek: Elite Force (Video Game)
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Video Game Cruelty Punishment / int_5d646721
 Star Trek: Elite Force (Video Game)
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Video Games of 2000-2004 / int_5d646721
 Star Trek: Elite Force (Video Game)
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What the Hell, Player? / int_5d646721
 Star Trek: Elite Force (Video Game)
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Zombie Gait / int_5d646721
 Star Trek: Voyager
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Star Trek: Elite Force (Video Game)
 Star Trek: Elite Force (Video Game)
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No Problem with Licensed Games / Sugar Wiki / int_5d646721
 Star Trek: Elite Force (Video Game)
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Hot Scientist / int_5d646721