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Star Wars: Galaxies (Video Game)

 Star Wars: Galaxies (Video Game)
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TVTItem
 Star Wars: Galaxies (Video Game)
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Star Wars: Galaxies (Video Game)
 Star Wars: Galaxies (Video Game)
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StarWarsGalaxies
 Star Wars: Galaxies (Video Game)
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It is the height of the Galactic Civil War. Although the Rebel Alliance has destroyed the dreaded Death Star, the Emperor still holds thousands of systems in his grip. Throughout the galaxy, brave adventurers struggle to restore peace, while smugglers, bounty hunters and crime lords prosper amid the chaos. Meanwhile, in the Outer Rim of the galaxy, one of Darth Vader's Imperial Star Destroyers has captured a passenger freighter on suspicion of harboring criminals....Star Wars Galaxies was a Star Wars Legends MMORPG developed by Sony Online Entertainment (makers of the EverQuest series) and LucasArts. It launched June 26th, 2003 and ran until its shutdown on Dec. 15th, 2011. Notable for having a wide variety of professions and locales and being the first Star Wars MMO (but not the last). It was also somewhat infamous for a series of controversial changes in 2005 (New Game Enhancements) that greatly altered a lot of the game's fundamental mechanics with little warning to the people already playing it.Set shortly after the destruction of the first Death Star, Galaxies allowed people to join the Rebel Alliance or the Empire to fight in the escalating galactic civil war. Or not, since after finishing the tutorial segment you were pretty much free to do whatever the hell you felt like. This included, but was not limited to, exploring ten (later twelve with the expansions) worlds from the Star Wars Universe, piloting and customizing your own starships, building a business, running your own city, entertaining other players with elaborate dances or songs, tricking out a bachelor pad, milking Banthas, or just hanging around with other Star Wars fans.Three expansions were released through out the game's run: Jump to Lightspeed (later made free to all subscribers), Rage of the Wookiees, and the Trials of Obi-Wan. An online trading card game was also created in 2008 and was free to play for all subscribers, with booster packs sold separately.There is a legal fan run emulator of Galaxies' servers called SWG Emu that's free to play for anyone who owns a disc copy of the original game. Be warned, they're still in the testing phases, which means it's not entirely working yet and server wipes are common at the moment. Also there's a fan-run post-New Game Enhancements emulator project (with a larger playerbase) called SWG Legends, that's currently live on the Omega server. These are the two most popular options, but after the game's source code leaked there were a multitude of custom servers like "Attack of the Clones" taking place during the prequel era or "Empire in Flames" which takes place shortly after Return of the Jedi.
 Star Wars: Galaxies (Video Game)
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Dropped link to AChristmasCarol: Not a Feature - ITEM
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Cherry Tapping
 Star Wars: Galaxies (Video Game) / int_10b6b5f7
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Pre-CU there was the Rifleman skill Conceal Shot. It was not particularly damaging, but if used against an NPC target, the NPC would not detect the shooter. This allowed riflemen to slowly whittle away the health of even the beefiest targets without any outside assistance.
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Canon Foreigner
 Star Wars: Galaxies (Video Game) / int_113480b7
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Canon Foreigner: The Force Sensitive Village of Aurilia, Vader's failed apprentice Mellichae, The Meatlumps and their King to name a few.
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Unexpected Gameplay Change
 Star Wars: Galaxies (Video Game) / int_1467a30c
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Unexpected Gameplay Change: Space combat was a twitchy flight sim, unlike the ground game which used auto aim and a typical RPG like setup. The New Game Enhancements (NGE) and Combat Upgrade (CU) were very big changes to the existing game and very unexpected, going from player testing to live in less than a month. A developer's tell-all blog post eventually revealed that the reason why players were only given two weeks notice before the NGE went live was because that was when the developers decided they were going to go ahead with it. They had a deadline of November 15th to make the changes and, up until that point, they'd made two versions of everything (an NGE version and a non-NGE version) in case they ultimately decided to drop it.
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Lord British Postulate
 Star Wars: Galaxies (Video Game) / int_1a1ea492
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Lord British Postulate: Some NPCs - such as Dark Jedi Knights, Dark Jedi Masters, Jedi Sentinels, and Dark Jedi Sentinels - were meant to be effectively unkillable, boasting six or seven digits of HP (in a game where a typical attack dealt a few hundred damage), attacks that dealt enormous amounts of damage, immunity to certain types of damage and resistances that reduced all other types by up to 90%. Players killed them anyways.
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Multiple Endings
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Multiple Endings: On the final day, you found out whether the Rebels or the Empire won the war. In some servers, the Rebels won, other servers had the Empire win.
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The Medic
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The Medic: One of the six starting professions. In addition to healing damage and buffing stats, they also healed wounds, permanent decreases to stats that incur over time. Common practice for aspiring medics needing XP was to hang out in medical centers and wait for careless wounded adventurers to stumble in. Sadly the wounds aspect was removed in the NGE, weakening doctors' role in the game.
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Stripperiffic
 Star Wars: Galaxies (Video Game) / int_1eb49c19
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Stripperiffic: They were some fairly showy outfit choices for women. Leia's slave bikini and Oola's flimsy net get-up included. For men, your only choice would be hotpants.
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Ribcage Ridge
 Star Wars: Galaxies (Video Game) / int_234a6809
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Ribcage Ridge: Several large skeleton, including the krayt dragon skeleton from Episode IV in the dune sea, the krayt dragon graveyard, a large skeleton outside of Aurilia and others in various places on Kashyyyk and Dathomir.
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Captain Ersatz
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Captain Ersatz: N-K Necrosis, who is a literal knock-off General Grievous.
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Plot Armor
 Star Wars: Galaxies (Video Game) / int_2a44899
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Plot Armor: Semi-literal case with main characters from the films. In the rare instances they were attackable they'd be completely invulnerable.
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Artifact Title
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Artifact Title: Star Wars Galaxies: An Empire Divided. The civil war aspect often took a back seat to non-faction content, and the subtitle never appeared on the later releases of the game.
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Awesome, but Impractical
 Star Wars: Galaxies (Video Game) / int_2bdae2ae
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Awesome, but Impractical: Most heavy weapons Pre-CU. Bounty Hunters had the Light Lightning Cannon, while commandoes got a tonne of them - including rocket launchers, acid cannons, a slew of unique grenades, and their own bigger, better lightning cannon. Unfortunately they were almost all terrible weapons and were outclassed by more mundane pistols and rifles.
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Noob Cave
 Star Wars: Galaxies (Video Game) / int_3121f1e6
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Noob Cave: Originally the game dropped you off on an Imperial Star Destroyer, which ran you through some basic tutorials before dumping you on the starter planet of your choice. The NGE eventually changed this to Tansarii Point Station, which is a more standard variant of the Noob Cave trope. In both cases, once you left it was impossible to return.
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Shamed by a Mob
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Shamed by a Mob: An out-of-universe example. Faced with significant bad press and player backlash after the launch of the CU, SOE's president John Smedley took to the SWG forums to make his first ever forum post, urging calm and asking players to give the new game a chance. To an angry playerbase just looking for a target, Smedley more or less walked in wearing a bullseye T-shirt. The responses were near-universally negative and while they contained plenty of vulgar venting, many were emotional anecdotes or The Reason You Suck Speeches. When the NGE launched, Smedley attempted this trick a second time and got an even worse reception. Many players pointed to his first forum post, where he had asked for their patience and to allow the new game to grow, pointing out that they were being asked to do the same thing again not six months later. Years later, Smedley would admit that SOE was in the wrong on this, first explaining that the NGE's implementation was bungled, then going whole hog and explaining that the entire thing was a mistake.
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La Résistance
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La Résistance: The Rebels, of course.
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Class and Level System
 Star Wars: Galaxies (Video Game) / int_3698e0f
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Class and Level System: Averted, initially at least. There was no level system (equipment generally determined how strong you were) and there was no class system (you'd gain abilities from earning skill boxes, and could choose which ones from different professions). The CU subverted this by adding a level system and the NGE played straight by adding the class system.
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Boring, but Practical
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Boring, but Practical: The Flash Speeder. A special vehicle given to anyone who pre-ordered the game's first expansion, Jump to Lightspeed, the Flash Speeder wasn't particularly fast or durable or all that interesting to look at. However, it was an ideal vehicle to take in dangerous environments (such as Dathomir) due to the fact that it could be instantly respawned, anywhere, for cheaper than the usual cost of a new vehicle. Pre-CU there was the Rifleman skill Conceal Shot. It was not particularly damaging, but if used against an NPC target, the NPC would not detect the shooter. This allowed riflemen to slowly whittle away the health of even the beefiest targets without any outside assistance.
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Foregone Conclusion
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Foregone Conclusion: The fact that they ultimately lose didn't stop people from joining the Empire just the same. Or Rebels from fighting at the Battle of Hoth. Subverted on the last day. Servers where the Empire dominated actually had Imperial celebrations, but the Battle of Endor still followed.
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Wretched Hive
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Wretched Hive: Actually averted in Mos Eisley's case, as it was a starting city for new players.
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You Have Failed Me
 Star Wars: Galaxies (Video Game) / int_474e3977
comment
You Have Failed Me: Oddly subverted with Vader himself in one instance. If you fail the "Doing Your Duty" quest, but immediately accept responsibility for your actions, he gives you a second chance to set things right. Played straight if you make excuses, at which point he kills the crap out of you.
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Urban Legend of Zelda
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Urban Legend of Zelda: Exar Kun's Tomb, an eerie empty location with little significance spawned a rumor if you examined the crystals on the bottom floor enough you could hear or see Exar Kun briefly. He was later added to the game as instance dungeon, and his tomb suddenly became infested with brainwashed Rebels he controlled. Also the Meatlump gang members who came in different ranks but with no leader led some players to believe there was a Meatlump King. Sure enough he and an entire Meatlump city was added later on.
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Scenery Porn
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Scenery Porn
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Rare Random Drop
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Rare Random Drop: Generally averted, at least initially. At launch, the game preferred to rely on player-crafted goods as opposed to putting uber loot out in the wild, as was common MMORPG practice at the time. However, a few started to sneak in (primarily holocrons, which were highly valued for their ability to guide the player on their path to unlocking a Jedi character, although the components for RIS armour also qualified), more surfaced when the first expansion hit (notably the Black Sun Helmet and components to Mandalorian Armour and Jetpacks), and when the NGE hit full swing, the game more or less succumbed to the allure of rare loot and started throwing it everywhere.
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And Your Reward Is Interior Decorating
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And Your Reward Is Interior Decorating: A lot of the rarest and most expensive items were purely ornamental.
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Solo Class
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Solo Class: There were several in Pre-CU: Rifleman was probably the best example in the game - even with no other professions (including medic for healing), a Master Rifleman could take down almost any NPC in the game. This was thanks to a skill called Conceal Shot, which allowed the Rifleman to damage its target without drawing aggro. Unless the target was part of a timed mission or was located in a close-confined area, even the most burly of NPCs would fall to a sufficiently patient and well-equipped rifleman. Most melee classes were capable of soloing, but the Swordsman and Teras Kasi Artist classes were generally the best at it thanks to their excellent defences and high attack power. The medic classes were, on their own, not true Solo Classes, as they lacked the defensive and offensive capability to truly perform in combat; however, they were an essential part of nearly all soloist builds, as their heals were invaluable. Enforced with Jedi. Not only were they, by design, far and away the best combat class in the game, Jedi were actually punished for operating as part of a group. Any time a Jedi used their lightsaber or a Force power in view of a humanoid NPC or another player (regardless of whether that player was an ally or enemy), they would accrue "visibility", a hidden stat that slowly decayed over time. A player whose visibility got too high would start showing up on Bounty Hunter terminals, allowing other players to hunt and kill them for a significant reward.
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The Empire
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The Empire: The Empire.
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Actual Pacifist
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Actual Pacifist: Pre-NGE featured Crafting, Medical, and Entertainer professions that actually made for a variety of non-combat roles you could mix and match. Post-NGE enforced this on Traders and Entertainers at first, then later gave them combat levels.
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Bragging Rights Reward
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Bragging Rights Reward: Several things, but Mandalorian (Fett's) Armor was probably the most notable. It was no better than other armors, required dozens of rare items, and dragging non-combat players down a dangerous and confusing dungeon a minimum of nine times for a full suit. And The KSE Firespray (Fett's) Ship was also mostly this. It cost a fortune and was outclassed by common ships. The Black Sun helmet for pilots.
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Call a Rabbit a "Smeerp"
 Star Wars: Galaxies (Video Game) / int_5ac34441
comment
Call a Rabbit a "Smeerp": Naturally for Star Wars. Bonus points to Durni and Vir Vur for actually being rabbits.
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Combat Medic
 Star Wars: Galaxies (Video Game) / int_5fff364d
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Combat Medic: Was a profession Pre-NGE, all though in a twist, they actually fought people using medical knowledge, specifically building and hurling deadly poisons and diseases. Post-CU forced normal medics and doctors into this role by removing medical XP gain outside of battle.
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Suburbia
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Suburbia: Every city was surrounded by a ring of player houses and guildhalls that slowly got larger as more people started settling down.
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Cosmetic Award
 Star Wars: Galaxies (Video Game) / int_6e7e9709
comment
Cosmetic Award: Badges, purely bragging rights for doing certain things, like collecting badges. Thanks to the fact that Star Wars Galaxies had probably the most fleshed out player housing system of any MMO ever, there were plenty of quests that gave furniture as rewards, which had absolutely no in-game use beyond looking cool. Players seldom complained about these being quest rewards, as most people had houses that needed decorating (and those that didn't could always sell the furniture, often for a tidy sum, to those who did).
 Star Wars: Galaxies (Video Game) / int_6e7e9709
featureApplicability
1.0
 Star Wars: Galaxies (Video Game) / int_6e7e9709
featureConfidence
1.0
 Star Wars: Galaxies (Video Game)
hasFeature
Star Wars: Galaxies (Video Game) / int_6e7e9709
 Star Wars: Galaxies (Video Game) / int_7367e5f7
type
Random Drop
 Star Wars: Galaxies (Video Game) / int_7367e5f7
comment
Random Drop: Nearly averted a launch, where there was almost no notable loot. Later played straight as the developers routinely added new items and by the very end everything you killed usually dropped items from dozens of collections.
 Star Wars: Galaxies (Video Game) / int_7367e5f7
featureApplicability
-1.0
 Star Wars: Galaxies (Video Game) / int_7367e5f7
featureConfidence
1.0
 Star Wars: Galaxies (Video Game)
hasFeature
Star Wars: Galaxies (Video Game) / int_7367e5f7
 Star Wars: Galaxies (Video Game) / int_77135705
type
Got the Whole World in My Hand
 Star Wars: Galaxies (Video Game) / int_77135705
comment
Got the Whole World in My Hand: One bonus painting for the game depicts Emperor Palpatine holding two planets and a moon in his left hand... and blasting the orange planet with Force lightning discharging from his index finger, while smiling.
 Star Wars: Galaxies (Video Game) / int_77135705
featureApplicability
1.0
 Star Wars: Galaxies (Video Game) / int_77135705
featureConfidence
1.0
 Star Wars: Galaxies (Video Game)
hasFeature
Star Wars: Galaxies (Video Game) / int_77135705
 Star Wars: Galaxies (Video Game) / int_7ccd3698
type
Attack of the 50-Foot Whatever
 Star Wars: Galaxies (Video Game) / int_7ccd3698
comment
Attack of the 50-Foot Whatever: Being both Star Wars and a video game, it had a lot of these. Krayt Dragons, giant Tatooine lizards that could appear in swarms. And Lok had Kimogilas, the other giant desert lizard. Rancors of course, the toughest being a Zombie Rancor. A sidequest on Hoth featured a Wampa who reached this size. AT-AT's provide a mechanical example (at least for Rebel players). The Gorax on Endor. Kiin'dray, the giant spider the Spider Clan worshipped. The Sher Kar, a massive scorpion like beast on Mustafar. Kkorrwrot, a weird spider, reptile, bug…thing from Kashyyyk. The developers went a little crazy with this in week leading up to the shutdown. They produced giant Ewoks, Giant Giant Krayt Dragons, and on the last day gave Bib Fortuna the ability to super-size players (as well as shrink them).
 Star Wars: Galaxies (Video Game) / int_7ccd3698
featureApplicability
1.0
 Star Wars: Galaxies (Video Game) / int_7ccd3698
featureConfidence
1.0
 Star Wars: Galaxies (Video Game)
hasFeature
Star Wars: Galaxies (Video Game) / int_7ccd3698
 Star Wars: Galaxies (Video Game) / int_7d561d58
type
Too Awesome to Use
 Star Wars: Galaxies (Video Game) / int_7d561d58
comment
Too Awesome to Use: The Mark of the Hero ring. If equipped, it could be used as a self-resurrection device - very useful for PvE in difficult dungeons, particularly for Doctors. Unfortunately, it could only be obtained once per character (from a very difficult to complete series of quests), was not tradeable, and could only be used 50 times before disappearing. AT-ST faction pets, after they were removed from the purchasable pet list. Though they were very strong, they were also irreplaceable for those lucky enough to still have one. Very rarely, in Pre-CU you could come across looted weapons that were far and away better than anything that a crafter could hope to create. One T-21 rifle was looted that had a max damage of over 4000 points (in a game where most players had about 1000 health total) and was sold for so much money, a company CSR had to oversee the transaction since the game was not designed to handle moving that much money at once. Until anti-decay kits came along, players generally never used such weapons for fear of them breaking.
 Star Wars: Galaxies (Video Game) / int_7d561d58
featureApplicability
1.0
 Star Wars: Galaxies (Video Game) / int_7d561d58
featureConfidence
1.0
 Star Wars: Galaxies (Video Game)
hasFeature
Star Wars: Galaxies (Video Game) / int_7d561d58
 Star Wars: Galaxies (Video Game) / int_7e5a2811
type
Virtual Paper Doll
 Star Wars: Galaxies (Video Game) / int_7e5a2811
comment
Virtual Paper Doll: A major highlight was creating your character.
 Star Wars: Galaxies (Video Game) / int_7e5a2811
featureApplicability
1.0
 Star Wars: Galaxies (Video Game) / int_7e5a2811
featureConfidence
1.0
 Star Wars: Galaxies (Video Game)
hasFeature
Star Wars: Galaxies (Video Game) / int_7e5a2811
 Star Wars: Galaxies (Video Game) / int_84f4a870
type
Puzzle Boss
 Star Wars: Galaxies (Video Game) / int_84f4a870
comment
Puzzle Boss: A lot of later instances started using these. The worse was probably the Exar Kun instance, which featured a marathon of bosses who, if addition to being insanely overpowered, also had to be beaten in a very specific way.
 Star Wars: Galaxies (Video Game) / int_84f4a870
featureApplicability
1.0
 Star Wars: Galaxies (Video Game) / int_84f4a870
featureConfidence
1.0
 Star Wars: Galaxies (Video Game)
hasFeature
Star Wars: Galaxies (Video Game) / int_84f4a870
 Star Wars: Galaxies (Video Game) / int_85b5dc7
type
Never Bring a Knife to a Gun Fight
 Star Wars: Galaxies (Video Game) / int_85b5dc7
comment
Never Bring a Knife to a Gun Fight: Inverted Pre-CU where Melee Weapons tended to dominate anything that wasn't a rifle; played straight Post-NGE where generally only Jedi used melee.
 Star Wars: Galaxies (Video Game) / int_85b5dc7
featureApplicability
1.0
 Star Wars: Galaxies (Video Game) / int_85b5dc7
featureConfidence
1.0
 Star Wars: Galaxies (Video Game)
hasFeature
Star Wars: Galaxies (Video Game) / int_85b5dc7
 Star Wars: Galaxies (Video Game) / int_892c241c
type
Massive Race Selection
 Star Wars: Galaxies (Video Game) / int_892c241c
comment
Massive Race Selection: The game launched with eight playable species: Humans, Wookiees, Zabrak, Twi'leks, Rodians, Bothans, Trandoshans, and Mon Calamari. Sullustans and Ithorians were added later. While each species did have a few advantages, in practice Wookiee entertainers and Bothan bounty hunters were equally feasible (if not equally common); the diversity was intended to satisfy Star Wars fans as much as possible, rather than to fill a requisite number of archetypes. Humans, Zabrak, and Twi'leks — the least 'alien' of all the species — were by far the most popular.
 Star Wars: Galaxies (Video Game) / int_892c241c
featureApplicability
1.0
 Star Wars: Galaxies (Video Game) / int_892c241c
featureConfidence
1.0
 Star Wars: Galaxies (Video Game)
hasFeature
Star Wars: Galaxies (Video Game) / int_892c241c
 Star Wars: Galaxies (Video Game) / int_8976acda
type
Civil War
 Star Wars: Galaxies (Video Game) / int_8976acda
comment
Civil War: IN SPACE!…and on the ground. Actually this was usually pretty laid back. Neutral players could often go about their business completely unaware a war was on. Later updates helped bring it more into the foreground. Bestine, Dearic, and Keren became subject to constant invasions, Rebel and Imperial warships would be seen fighting in certain space sectors, Restuss became a war zone, and nonaffiliated players could jump into fray as mercenaries without committing to the cause.
 Star Wars: Galaxies (Video Game) / int_8976acda
featureApplicability
1.0
 Star Wars: Galaxies (Video Game) / int_8976acda
featureConfidence
1.0
 Star Wars: Galaxies (Video Game)
hasFeature
Star Wars: Galaxies (Video Game) / int_8976acda
 Star Wars: Galaxies (Video Game) / int_8b1a664
type
Kill All Humans
 Star Wars: Galaxies (Video Game) / int_8b1a664
comment
Kill All Meatbags: HK-47's first order of business after getting a new body and a factory that builds killer robots.
 Star Wars: Galaxies (Video Game) / int_8b1a664
featureApplicability
1.0
 Star Wars: Galaxies (Video Game) / int_8b1a664
featureConfidence
1.0
 Star Wars: Galaxies (Video Game)
hasFeature
Star Wars: Galaxies (Video Game) / int_8b1a664
 Star Wars: Galaxies (Video Game) / int_94e17e7e
type
Fluffy Tamer
 Star Wars: Galaxies (Video Game) / int_94e17e7e
comment
Fluffy Tamer: Master Creature Handlers could tame most of the game's animal life, Rancors included. They were cut with the NGE, and replaced with Beast Master. A class that let you genetically engineer and train pets.
 Star Wars: Galaxies (Video Game) / int_94e17e7e
featureApplicability
1.0
 Star Wars: Galaxies (Video Game) / int_94e17e7e
featureConfidence
1.0
 Star Wars: Galaxies (Video Game)
hasFeature
Star Wars: Galaxies (Video Game) / int_94e17e7e
 Star Wars: Galaxies (Video Game) / int_9c8f40e8
type
An Interior Designer Is You
 Star Wars: Galaxies (Video Game) / int_9c8f40e8
comment
An Interior Designer Is You: Between every game item being useable as decoration and a variety of housing choices, you could sink ridiculous amounts of time into this. The official forums had a weekly Home Show contest and player created shopping malls, bars, and museums were common on most servers. This was such a prominent feature it lead to…
 Star Wars: Galaxies (Video Game) / int_9c8f40e8
featureApplicability
1.0
 Star Wars: Galaxies (Video Game) / int_9c8f40e8
featureConfidence
1.0
 Star Wars: Galaxies (Video Game)
hasFeature
Star Wars: Galaxies (Video Game) / int_9c8f40e8
 Star Wars: Galaxies (Video Game) / int_9d49a7cd
type
Alliance Meter
 Star Wars: Galaxies (Video Game) / int_9d49a7cd
comment
Alliance Meter: In addition to the Empire and the Rebel Alliance, the game also had dozens of small NPC factions. Killing members of a faction made you lose faction points but also awarded you points for rival factions. Too many negative faction points led to NPCs of this faction attacking the player on sight. The concept was pretty much forgotten or abandoned by the developers during the later years of the game. However, no matter how high your faction with some groups, there were just certain mobs that always had a chance of attacking the player. Killing Jawas gives you faction points with the violent Sand People. However, even with max faction with the Sand People, there was always a chance one of them would still attack you "just because".
 Star Wars: Galaxies (Video Game) / int_9d49a7cd
featureApplicability
1.0
 Star Wars: Galaxies (Video Game) / int_9d49a7cd
featureConfidence
1.0
 Star Wars: Galaxies (Video Game)
hasFeature
Star Wars: Galaxies (Video Game) / int_9d49a7cd
 Star Wars: Galaxies (Video Game) / int_9dd2cbc2
type
CloudCuckooLander
 Star Wars: Galaxies (Video Game) / int_9dd2cbc2
comment
Cloud Cuckoo Lander: Most of the Meatlump gang members are…off. Averted with their King, who is actually surprisingly well spoken and waxes philosophical.
 Star Wars: Galaxies (Video Game) / int_9dd2cbc2
featureApplicability
-1.0
 Star Wars: Galaxies (Video Game) / int_9dd2cbc2
featureConfidence
1.0
 Star Wars: Galaxies (Video Game)
hasFeature
Star Wars: Galaxies (Video Game) / int_9dd2cbc2
 Star Wars: Galaxies (Video Game) / int_a00eb8f9
type
Bare-Fisted Monk
 Star Wars: Galaxies (Video Game) / int_a00eb8f9
comment
Bare-Fisted Monk: Teras Kasi, a martial arts style that let you kick ass and meditate to heal your wounds (originated from their Fighting Game Star Wars: Masters of Teräs Käsi). Sadly removed in the NGE.
 Star Wars: Galaxies (Video Game) / int_a00eb8f9
featureApplicability
1.0
 Star Wars: Galaxies (Video Game) / int_a00eb8f9
featureConfidence
1.0
 Star Wars: Galaxies (Video Game)
hasFeature
Star Wars: Galaxies (Video Game) / int_a00eb8f9
 Star Wars: Galaxies (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Star Wars: Galaxies (Video Game) / int_a4cb54b4
comment
Shifting Sand Land: Tatooine obviously, also Lok for even more desolate example.
 Star Wars: Galaxies (Video Game) / int_a4cb54b4
featureApplicability
1.0
 Star Wars: Galaxies (Video Game) / int_a4cb54b4
featureConfidence
1.0
 Star Wars: Galaxies (Video Game)
hasFeature
Star Wars: Galaxies (Video Game) / int_a4cb54b4
 Star Wars: Galaxies (Video Game) / int_a9ea3c3c
type
Warrior Monk
 Star Wars: Galaxies (Video Game) / int_a9ea3c3c
comment
Warrior Monk: Jedi obviously, also Teras Kasi Masters Pre-NGE.
 Star Wars: Galaxies (Video Game) / int_a9ea3c3c
featureApplicability
1.0
 Star Wars: Galaxies (Video Game) / int_a9ea3c3c
featureConfidence
1.0
 Star Wars: Galaxies (Video Game)
hasFeature
Star Wars: Galaxies (Video Game) / int_a9ea3c3c
 Star Wars: Galaxies (Video Game) / int_afc52a86
type
Ninja Pirate Zombie Robot
 Star Wars: Galaxies (Video Game) / int_afc52a86
comment
Rancors of course, the toughest being a Zombie Rancor.
 Star Wars: Galaxies (Video Game) / int_afc52a86
featureApplicability
1.0
 Star Wars: Galaxies (Video Game) / int_afc52a86
featureConfidence
1.0
 Star Wars: Galaxies (Video Game)
hasFeature
Star Wars: Galaxies (Video Game) / int_afc52a86
 Star Wars: Galaxies (Video Game) / int_b0a91b69
type
Convection, Schmonvection
 Star Wars: Galaxies (Video Game) / int_b0a91b69
comment
Convection, Schmonvection: Mustafar's lava won't hurt you as long as you don't touch it. Just like in the movie.
 Star Wars: Galaxies (Video Game) / int_b0a91b69
featureApplicability
1.0
 Star Wars: Galaxies (Video Game) / int_b0a91b69
featureConfidence
1.0
 Star Wars: Galaxies (Video Game)
hasFeature
Star Wars: Galaxies (Video Game) / int_b0a91b69
 Star Wars: Galaxies (Video Game) / int_b6a3535d
type
Infinity +1 Element
 Star Wars: Galaxies (Video Game) / int_b6a3535d
comment
Infinity +1 Element: The "lightsaber" damage typing (which nothing resisted) in the Pre-NGE days. There was also a runner up for PvP in stun damage (which could be resisted, but at far lower rates than the more common damage typings like Energy or Kinetic).
 Star Wars: Galaxies (Video Game) / int_b6a3535d
featureApplicability
1.0
 Star Wars: Galaxies (Video Game) / int_b6a3535d
featureConfidence
1.0
 Star Wars: Galaxies (Video Game)
hasFeature
Star Wars: Galaxies (Video Game) / int_b6a3535d
 Star Wars: Galaxies (Video Game) / int_bcba27a1
type
Putting on the Reich
 Star Wars: Galaxies (Video Game) / int_bcba27a1
comment
Putting on the Reich: The Empire pretty much had several Nazi-like imagery, unsurprisingly. Ironically, a painting, Victorious Reign, actually ended up banned because it matched the trope too well.
 Star Wars: Galaxies (Video Game) / int_bcba27a1
featureApplicability
1.0
 Star Wars: Galaxies (Video Game) / int_bcba27a1
featureConfidence
1.0
 Star Wars: Galaxies (Video Game)
hasFeature
Star Wars: Galaxies (Video Game) / int_bcba27a1
 Star Wars: Galaxies (Video Game) / int_c75df49a
type
Shout-Out
 Star Wars: Galaxies (Video Game) / int_c75df49a
comment
Shout-Out: A certain droid with a variety of disturbing tools attached to its many arms was named after the Probulator from Futurama. Also, on an article for Life Day on the official site for Galaxies, Emperor Palpatine is heard saying "Bah, humbug!"
 Star Wars: Galaxies (Video Game) / int_c75df49a
featureApplicability
1.0
 Star Wars: Galaxies (Video Game) / int_c75df49a
featureConfidence
1.0
 Star Wars: Galaxies (Video Game)
hasFeature
Star Wars: Galaxies (Video Game) / int_c75df49a
 Star Wars: Galaxies (Video Game) / int_c7b5445c
type
Cool Starship
 Star Wars: Galaxies (Video Game) / int_c7b5445c
comment
Cool Starship: Most of the famous ships from the original trilogy, plus a few from Episode III and some original ones were all fully flyable and customizable (except Imperial Ships, which couldn't be repainted.).
 Star Wars: Galaxies (Video Game) / int_c7b5445c
featureApplicability
1.0
 Star Wars: Galaxies (Video Game) / int_c7b5445c
featureConfidence
1.0
 Star Wars: Galaxies (Video Game)
hasFeature
Star Wars: Galaxies (Video Game) / int_c7b5445c
 Star Wars: Galaxies (Video Game) / int_c98c5622
type
Non-Human Undead
 Star Wars: Galaxies (Video Game) / int_c98c5622
comment
Non-Human Undead: The zombies inside the quarantine zone on Dathomir included pretty much every alien species available in the game, including rotting Wookiees, Ithorians, Chiss and even an undead Rancor.
 Star Wars: Galaxies (Video Game) / int_c98c5622
featureApplicability
1.0
 Star Wars: Galaxies (Video Game) / int_c98c5622
featureConfidence
1.0
 Star Wars: Galaxies (Video Game)
hasFeature
Star Wars: Galaxies (Video Game) / int_c98c5622
 Star Wars: Galaxies (Video Game) / int_d1fdb05d
type
Plague Zombie
 Star Wars: Galaxies (Video Game) / int_d1fdb05d
comment
Plague Zombie: the quarantine zone on Dathomir that was added as a tie-in to the novel Death Troopers is filled with walking, rotting zombies. The plague was started by an accidental outbreak in an Imperial prison and research facility that experimented with the virus.
 Star Wars: Galaxies (Video Game) / int_d1fdb05d
featureApplicability
1.0
 Star Wars: Galaxies (Video Game) / int_d1fdb05d
featureConfidence
1.0
 Star Wars: Galaxies (Video Game)
hasFeature
Star Wars: Galaxies (Video Game) / int_d1fdb05d
 Star Wars: Galaxies (Video Game) / int_d7d588c8
type
Lethal Lava Land
 Star Wars: Galaxies (Video Game) / int_d7d588c8
comment
Lethal Lava Land: Mustafar, a whole Lethal Lava Planet.
 Star Wars: Galaxies (Video Game) / int_d7d588c8
featureApplicability
1.0
 Star Wars: Galaxies (Video Game) / int_d7d588c8
featureConfidence
1.0
 Star Wars: Galaxies (Video Game)
hasFeature
Star Wars: Galaxies (Video Game) / int_d7d588c8
 Star Wars: Galaxies (Video Game) / int_e1cd3d
type
The Bard
 Star Wars: Galaxies (Video Game) / int_e1cd3d
comment
The Bard: The entertainer professions were made in mind for people who would like to fill this role. They were also the only ones who could use the sing emote.
 Star Wars: Galaxies (Video Game) / int_e1cd3d
featureApplicability
1.0
 Star Wars: Galaxies (Video Game) / int_e1cd3d
featureConfidence
1.0
 Star Wars: Galaxies (Video Game)
hasFeature
Star Wars: Galaxies (Video Game) / int_e1cd3d
 Star Wars: Galaxies (Video Game) / int_e5421161
type
Expy
 Star Wars: Galaxies (Video Game) / int_e5421161
comment
Expy: Saun Dann, an obscure character from The Star Wars Holiday Special, was sometimes made out to be a Santa expy during later Life Day celebrations.
 Star Wars: Galaxies (Video Game) / int_e5421161
featureApplicability
1.0
 Star Wars: Galaxies (Video Game) / int_e5421161
featureConfidence
1.0
 Star Wars: Galaxies (Video Game)
hasFeature
Star Wars: Galaxies (Video Game) / int_e5421161
 Star Wars: Galaxies (Video Game) / int_e56b1ad5
type
Player-Generated Economy
 Star Wars: Galaxies (Video Game) / int_e56b1ad5
comment
Player-Generated Economy: Had a pretty strong one. Tons of customizable crafted goods, buffing services from doctors and entertainers, and old-fashioned loot farming meant most of your money wound up in other player's hands. Which might have explained all the inflation, particularly when the NGE did away with most of the in-game credit sinks...
 Star Wars: Galaxies (Video Game) / int_e56b1ad5
featureApplicability
1.0
 Star Wars: Galaxies (Video Game) / int_e56b1ad5
featureConfidence
1.0
 Star Wars: Galaxies (Video Game)
hasFeature
Star Wars: Galaxies (Video Game) / int_e56b1ad5
 Star Wars: Galaxies (Video Game) / int_e7eb0474
type
Hub Level
 Star Wars: Galaxies (Video Game) / int_e7eb0474
comment
Hub Level: Coronet, Corellia in the pre-NGE days. This was the place you'd go to gather a group, get doctor and entertainer buffs, and shop for gear at the bazaar or at a shop in the player-generated suburban sprawl that surrounded the city limits. Sadly, after the NGE gutted much of the player-run economy, Coronet became a ghost town. Depending on the server/time of day, Theed, Naboo was this as well. Pre-NGE, odds were if you couldn't find it in Coronet, you could in Theed, or vice versa.
 Star Wars: Galaxies (Video Game) / int_e7eb0474
featureApplicability
1.0
 Star Wars: Galaxies (Video Game) / int_e7eb0474
featureConfidence
1.0
 Star Wars: Galaxies (Video Game)
hasFeature
Star Wars: Galaxies (Video Game) / int_e7eb0474
 Star Wars: Galaxies (Video Game) / int_eb4ee9eb
type
Guns Are Worthless
 Star Wars: Galaxies (Video Game) / int_eb4ee9eb
comment
Guns Are Worthless: Generally true in the Pre-NGE days. Rifles were the only ranged weapon whose specialist class (Rifleman) was any good at PvE and PvP. Pistols could be decent, but required dedicating an entire build to them. Carbines and heavy weapons were generally considered low-tier and not worth using. This in contrast to melee, where nearly every melee class except Pikeman was considered very good at either PvE, PvP, or both.
 Star Wars: Galaxies (Video Game) / int_eb4ee9eb
featureApplicability
1.0
 Star Wars: Galaxies (Video Game) / int_eb4ee9eb
featureConfidence
1.0
 Star Wars: Galaxies (Video Game)
hasFeature
Star Wars: Galaxies (Video Game) / int_eb4ee9eb
 Star Wars: Galaxies (Video Game) / int_f5638f26
type
DefinitelyFinalDungeon
 Star Wars: Galaxies (Video Game) / int_f5638f26
comment
Definitely Final Dungeon: The last part of the HK-47 quest line lands you INSIDE an active volcano's peak where a small rock path leads you through the lava into the center, where HK is waiting for you.
 Star Wars: Galaxies (Video Game) / int_f5638f26
featureApplicability
1.0
 Star Wars: Galaxies (Video Game) / int_f5638f26
featureConfidence
1.0
 Star Wars: Galaxies (Video Game)
hasFeature
Star Wars: Galaxies (Video Game) / int_f5638f26
 Star Wars: Galaxies (Video Game) / int_f8cddfb2
type
Laser Blade
 Star Wars: Galaxies (Video Game) / int_f8cddfb2
comment
Laser Blade: Lightsabers naturally. For balance reasons they weren't nearly as destructive as they were in the movies, leading some people to just call them glowsticks.
 Star Wars: Galaxies (Video Game) / int_f8cddfb2
featureApplicability
1.0
 Star Wars: Galaxies (Video Game) / int_f8cddfb2
featureConfidence
1.0
 Star Wars: Galaxies (Video Game)
hasFeature
Star Wars: Galaxies (Video Game) / int_f8cddfb2
 Star Wars: Galaxies (Video Game) / int_fc151e9d
type
Department of Redundancy Department
 Star Wars: Galaxies (Video Game) / int_fc151e9d
comment
The developers went a little crazy with this in week leading up to the shutdown. They produced giant Ewoks, Giant Giant Krayt Dragons, and on the last day gave Bib Fortuna the ability to super-size players (as well as shrink them).
 Star Wars: Galaxies (Video Game) / int_fc151e9d
featureApplicability
1.0
 Star Wars: Galaxies (Video Game) / int_fc151e9d
featureConfidence
1.0
 Star Wars: Galaxies (Video Game)
hasFeature
Star Wars: Galaxies (Video Game) / int_fc151e9d
 Star Wars: Galaxies (Video Game) / int_fd189d07
type
Briefer Than They Think
 Star Wars: Galaxies (Video Game) / int_fd189d07
comment
Briefer Than They Think: The beloved pre-CU incarnation of the game that most veterans love and pined for lasted only about a year. The CU that so violently shattered the base was only in place for about six months.
 Star Wars: Galaxies (Video Game) / int_fd189d07
featureApplicability
1.0
 Star Wars: Galaxies (Video Game) / int_fd189d07
featureConfidence
1.0
 Star Wars: Galaxies (Video Game)
hasFeature
Star Wars: Galaxies (Video Game) / int_fd189d07
 Star Wars: Galaxies (Video Game) / int_ff34c05a
type
Item Crafting
 Star Wars: Galaxies (Video Game) / int_ff34c05a
comment
Item Crafting: Boasted an extremely elaborate and complex system that spanned most every item type in the game. Everything from clothes, weapons, spaceships, food, droids, and houses could be and often were player made. Crafters could even use factories to mass produce items. Pre-NGE, all clothing, armor, weapons, items, vehicles, and housing were crafted, except for a rare few reward items that were almost always not worth it (except for bragging rights or roleplaying). Post-NGE, quest rewards gradually supplanted crafted items (crafted items were still better, but NGE quests would give you usable gear), rubbing more salt in the wounds of jilted crafters already upset that the loss of item decay and difficulty harvesting resources (see above) were ruining their businesses.
 Star Wars: Galaxies (Video Game) / int_ff34c05a
featureApplicability
1.0
 Star Wars: Galaxies (Video Game) / int_ff34c05a
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 Star Wars: Galaxies (Video Game)
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Star Wars: Galaxies (Video Game) / int_ff34c05a
 Star Wars: Galaxies (Video Game) / int_ff37e104
type
Treetop Town
 Star Wars: Galaxies (Video Game) / int_ff37e104
comment
Tree Top Town: Kashyyyk, the Wookiee home world, had shades of this. Also the Ewok tree villages on Endor.
 Star Wars: Galaxies (Video Game) / int_ff37e104
featureApplicability
1.0
 Star Wars: Galaxies (Video Game) / int_ff37e104
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 Star Wars: Galaxies (Video Game)
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Star Wars: Galaxies (Video Game) / int_ff37e104
 Star Wars: Galaxies (Video Game) / int_ffd41689
type
Perpetual Beta
 Star Wars: Galaxies (Video Game) / int_ffd41689
comment
Perpetual Beta: A common complaint. Exacerbated by the CU and NGE.
 Star Wars: Galaxies (Video Game) / int_ffd41689
featureApplicability
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 Star Wars: Galaxies (Video Game) / int_ffd41689
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 Star Wars: Galaxies (Video Game) / int_name
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Star Wars: Galaxies (Video Game)

The following is a list of statements referring to the current page from other pages.

 Star Wars: Galaxies (Video Game)
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Abridged Arena Array / int_7ba704de
 Star Wars: Galaxies (Video Game)
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Actual Pacifist / int_7ba704de
 Star Wars: Galaxies (Video Game)
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American Video Games / int_7ba704de
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An Interior Designer Is You / int_7ba704de
 Star Wars: Galaxies (Video Game)
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Awesome Backpack / int_7ba704de
 Star Wars: Galaxies (Video Game)
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Clown-Car Base / int_7ba704de
 Star Wars: Galaxies (Video Game)
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Cybernetics Eat Your Soul / int_7ba704de
 Star Wars: Galaxies (Video Game)
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Death Is Not Permanent / int_7ba704de
 Star Wars: Galaxies (Video Game)
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Defunct Online Video Games / int_7ba704de
 Star Wars: Galaxies (Video Game)
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Elite Tweak / int_7ba704de
 Star Wars: Galaxies (Video Game)
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Empty Room Psych / int_7ba704de
 Star Wars: Galaxies (Video Game)
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Future Food Is Artificial / int_7ba704de
 Star Wars: Galaxies (Video Game)
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Got the Whole World in My Hand / int_7ba704de
 Star Wars: Galaxies (Video Game)
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High-Tier Scrappy / int_7ba704de
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Holiday Mode / int_7ba704de
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100% Heroism Rating / int_7ba704de
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Infinity +1 Element / int_7ba704de
 Star Wars: Galaxies (Video Game)
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Justified Extra Lives / int_7ba704de
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Loot Drama / int_7ba704de
 Star Wars: Galaxies (Video Game)
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Massive Race Selection / int_7ba704de
 Star Wars: Galaxies (Video Game)
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Money for Nothing / int_7ba704de
 Star Wars: Galaxies (Video Game)
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Multiple Life Bars / int_7ba704de
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Nerf / int_7ba704de
 Star Wars: Galaxies (Video Game)
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Nominal Importance / int_7ba704de
 Star Wars: Galaxies (Video Game)
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Official Fan-Submitted Content / int_7ba704de
 Star Wars: Galaxies (Video Game)
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One Stat to Rule Them All / int_7ba704de
 Star Wars: Galaxies (Video Game)
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Peninsula of Power Leveling / int_7ba704de
 Star Wars: Galaxies (Video Game)
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Permadeath / int_7ba704de
 Star Wars: Galaxies (Video Game)
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Perpetual Beta / int_7ba704de
 Star Wars: Galaxies (Video Game)
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Pistol-Whipping / int_7ba704de
 Star Wars: Galaxies (Video Game)
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Player Headquarters / int_7ba704de
 Star Wars: Galaxies (Video Game)
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Player-Generated Economy / int_7ba704de
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Promotional Powerless Piece of Garbage / int_7ba704de
 Star Wars: Galaxies (Video Game)
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Quicksand Box / int_7ba704de
 Star Wars: Galaxies (Video Game)
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Rainbow Pimp Gear / int_7ba704de
 Star Wars: Galaxies (Video Game)
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Rare Random Drop / int_7ba704de
 Star Wars: Galaxies (Video Game)
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Revolvers Are Just Better / int_7ba704de
 Star Wars: Galaxies (Video Game)
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Ribcage Ridge / int_7ba704de
 Star Wars: Galaxies (Video Game)
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Rocket-Tag Gameplay / int_7ba704de
 Star Wars: Galaxies (Video Game)
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Schrödinger's Canon / int_7ba704de
 Star Wars: Galaxies (Video Game)
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Set Swords to "Stun" / int_7ba704de
 Star Wars: Galaxies (Video Game)
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The Password Is Always "Swordfish" / int_7ba704de
 Star Wars: Galaxies (Video Game)
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30-Day Free Trial / int_7ba704de
 Star Wars: Galaxies (Video Game)
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 Star Wars: Galaxies (Video Game)
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Uniqueness Decay / int_7ba704de
 Star Wars: Galaxies (Video Game)
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Wall of Weapons / int_7ba704de
 Star Wars: Galaxies (Video Game)
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You Mean "Xmas" / int_7ba704de
 Star Wars: Galaxies (Video Game)
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You ALL Look Familiar / int_7ba704de