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Star Wars: Rebellion (Video Game)

 Star Wars: Rebellion (Video Game)
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 Star Wars: Rebellion (Video Game)
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Star Wars: Rebellion (Video Game)
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StarWarsRebellion
 Star Wars: Rebellion (Video Game)
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It is a dark time for the Rebellion. Although the Death Star has been destroyed, Imperial Forces have located the hidden Rebel base on Yavin and are poised to strike back. On the planet Coruscant, the heart of the Empire, Darth Vader and the Emperor make plans to crush the rebel Alliance once and for all. The full weight of the Empire is about to come to bear against the rebels. In their secret headquarters, Alliance leaders, resolute after their recent victory, gather the warships of the rebel fleet. Although they have won a significant battle, the war between the Alliance and the Empire has only just begun....Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })A 1998 Star Wars Legends Real-Time Strategy 4X game by LucasArts with a gameplay similar to Stars! (1995)The player assumes the role of a military administrator and takes control over either the Galactic Empire or Rebel Alliance and must overthrow the other side. In order to balance gameplay, the sides are more closely matched than one would expect.Rebel goals Capture Palpatine Capture Vader Capture CoruscantImperial goals Capture Mon Mothma Capture Luke Destroy the Rebel baseSpecial gameplay events include: Luke goes to Dagobah, learns of his heritage, teaches Leia about their family, and the two (along with Chewbacca) rescue Han if he gets captured by bounty hunters.One of Rebellion's unique aspects which sets it apart from other games of its genre (and especially from the later Star Wars RTS Empire at War) is the heavy focus on gaining and maintaining the loyalty of planets rather than simply trying to take them all through brute force (in fact, brute force is often counterproductive).Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })Also known as Star Wars Supremacy in the United Kingdom and Ireland.In 2016 FFG released a board game version that uses similar mechanics.
 Star Wars: Rebellion (Video Game)
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2023-03-16T12:43:55Z
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 Star Wars: Rebellion (Video Game) / int_9d49a7cd
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Alliance Meter
 Star Wars: Rebellion (Video Game) / int_9d49a7cd
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Alliance Meter: A central facet of the gameplay. Each and every inhabited world in the galaxy has its popular support split between the Empire and the Alliance. If you attain a super-majority of popular support on a planet it will come to your side willingly. On the other hand, conquering a world that is loyal to your enemy will require you to leave behind some troops to keep the world in line, else the locals rise up and try to restore their preferred government. Planets are organized into sectors and events at one planet can affect the loyalty of all the other planets in that sector. Planets will react positively if you get other planets to come to your side or leave your enemy willingly, destroy enemy ground troops through Planetary Bombardment (unless you hit a civilian structure), or win a major space battle. Conversely, you will lose support if you destroy civilian structures through Planetary Bombardment (intentional or not) or suffer a disastrous defeat in a space battle. The Death Star has some unique effects on the loyalty system. On one hand, utilizing its Destroy Planet function causes the Empire to lose support on every planet in the galaxy. On the other hand, the presence of a Death Star can reduce garrison requirements or even immediately subdue uprisings on Imperial-held worlds.
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A Commander Is You
 Star Wars: Rebellion (Video Game) / int_c2c32a79
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A Commander Is You: The Alliance starts off as The Guerilla Faction. Their starships are vastly outmatched by the Empire's Star Destroyers, their military leaders aren't as effective as those of the Empire, and a good chunk of their otherwise-loyal planets start off under Imperial occupation. On the other hand, the Alliance Headquarters starts on a random Outer Rim system and can be moved at any time (unless there's an Imperial fleet on top of it), the Alliance starfighters are vastly superior to the Imperial TIE models and are a threat to Imperial starships, and liberating the occupied worlds can win the Alliance some major political points that can win over half a sector or more to the Alliance cause.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_3'); })
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The Death Star has some unique effects on the loyalty system. On one hand, utilizing its Destroy Planet function causes the Empire to lose support on every planet in the galaxy. On the other hand, the presence of a Death Star can reduce garrison requirements or even immediately subdue uprisings on Imperial-held worlds.
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