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Stronghold (Video Game)

 Stronghold (Video Game)
type
TVTItem
 Stronghold (Video Game)
label
Stronghold (Video Game)
 Stronghold (Video Game)
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Stronghold
 Stronghold (Video Game)
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A medieval-themed RTS series by British game developer Firefly Studios. It has a heavier emphasis on economy and base building than some other games. Calling it a "castle sim" would probably be the most accurate term for it, since it's possibly the only strategy game where you can build and customize your own castles and fortified settlements any way you like. Its gameplay can be described as a blend of action-oriented RTS games like Age of Empires and more management-based strategy like The Settlers. The devs from Firefly are the original creators of the City-Building Series, and it shows...The series consists of the following installments: Stronghold (2001) itself, which was set in England and Wales during an unspecified period of the Middle Ages. Stronghold Crusader (2002) stand-alone expansion pack set in the Holy Land during the Crusades, allowing players to play as either Crusaders or Saracens Stronghold Crusader Extreme, a version of Stronghold Crusader which features better AI and higher unit limit cap. Stronghold 2 (2005), which brought the series into full 3D. Set in England and Wales, like the first one, and this time Scotland gets a look in too. Stronghold Legends (2006), a departure into fantasy territory, featuring the characters, creatures and settings of several medieval European legends. The game was rushed to release, many of the series' unique mechanics were underplayed, and it showed - the game was very poorly received by critics and gamers alike, and is considered a Dolled-Up Installment or sequel In Name Only by most. Stronghold 3 (2011) The first "real" entry in the series since 2005. It suffered a poor release despite months of delays, was devoid of a skirmish mode, crashed frequently, was accused reusing sounds from previous entries, had an unstable multi-player mode, and had wolves climbing ladders. The game has since began to recover due to extensive patching from the developers. Stronghold Crusader 2 (2014), the direct sequel to Stronghold Crusader, where the developer modernize their most popular game into a 3d system. While the game receives mixed review, it is unanimously accepted to be an improvement over the previous Stronghold game. Stronghold Warlords (2020), set in Eastern Asia, featuring four nations (but not limited to): the Chinese, the Japanese, the Mongols and the Vietnamese..Despite relatively poor production values (from Stronghold 2 onwards at least) and somewhat daft AI, the series has a large following and is notable for bucking many Real-Time Strategy gameplay tropes in favor of more realism.Not to be confused with the early nineties fantasy strategy game of the same name.
 Stronghold (Video Game)
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2024-02-05T23:31:31Z
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2024-02-05T23:31:31Z
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Dropped link to HistoricalDomainCharacter: Not a Feature - IGNORE
 Stronghold (Video Game)
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Dropped link to Troll: Not a Feature - IGNORE
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DBTropes
 Stronghold (Video Game) / int_112daba0
type
Retired Badass
 Stronghold (Video Game) / int_112daba0
comment
Retired Badass: It's possible at any time to disband a soldier in your army whom you no longer need. Once you do so they will become a peasant once more and return to the campfire looking for work.
 Stronghold (Video Game) / int_112daba0
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Stronghold (Video Game) / int_112daba0
 Stronghold (Video Game) / int_1235f055
type
Dirty Coward
 Stronghold (Video Game) / int_1235f055
comment
Dirty Coward: Duc DePuce and Edwin Blackfly in particular. Duc Beauregard to a lesser extent.
 Stronghold (Video Game) / int_1235f055
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 Stronghold (Video Game) / int_12c65d9b
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Abnormal Ammo
 Stronghold (Video Game) / int_12c65d9b
comment
Abnormal Ammo: Trebuchets are capable of shooting dead cows that inflict poison damage to the living target.
 Stronghold (Video Game) / int_12c65d9b
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 Stronghold (Video Game) / int_135b9977
type
Bloodless Carnage
 Stronghold (Video Game) / int_135b9977
comment
Bloodless Carnage: In Stronghold 2 and onwards. Averted in the original and in Crusader, which featured bloody death animations for every sprite that were different depending how the unit died.
 Stronghold (Video Game) / int_135b9977
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Stronghold (Video Game) / int_135b9977
 Stronghold (Video Game) / int_13c1fec8
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Dragon-in-Chief
 Stronghold (Video Game) / int_13c1fec8
comment
Dragon-in-Chief: The Hawk in Stronghold 2. His power and influence rival Barclay's, and he has a much more direct and significant role in the story. He's the one who came up with the whole plan to overthrow the King in the first place, as well as the one who put it into action, i.e. hiring the Viking Warlord Olaf to attack the country, poisoning the King, orchestrating the capture of Sir William, and disbanding the King's army.
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 Stronghold (Video Game) / int_17501df2
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Cool Old Guy
 Stronghold (Video Game) / int_17501df2
comment
Cool Old Guy: Sir Longarm (fights alongside The Boy in Stronghold and Stronghold 3), Sir Grey (leads a big army of knights and fights alongside Sir Matthew Steele in Stronghold 2), and Merlin (shoots lightning bolts with his staff and fights alongside Sir Arthur in Stronghold Legends). Sir Longarm returns as "The Marshall" in Crusader from the original game and he is more relaxed and his newer personality reflects this trope too. He never shows any fear in losing (even joking about it). Surprisingly his attack power isn't far off Richard The Lionheart!
 Stronghold (Video Game) / int_17501df2
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Stronghold (Video Game) / int_17501df2
 Stronghold (Video Game) / int_187bddc1
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Religion of Evil
 Stronghold (Video Game) / int_187bddc1
comment
Religion of Evil: In Stronghold Legends, Mordred and Vlad Tepes both worship Satan and command demonic armies. Downplayed to an extent with Norse Paganism in Stronghold 2, as it's only evil in the sense that it considers looting and pillaging to be sacred acts.
 Stronghold (Video Game) / int_187bddc1
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Stronghold (Video Game) / int_187bddc1
 Stronghold (Video Game) / int_18baa751
type
Historical Villain Downgrade
 Stronghold (Video Game) / int_18baa751
comment
Historical Villain Downgrade: In Stronghold Crusader, the atrocities of The Crusades are completely ignored. While the Crusaders in The First Crusade are mentioned as "ransacking the countryside for food" and while the fall of Jerusalem mission has a large amount of civilians around the camp fire (all of whom get killed by your forces on the way to the enemy lord), the more gruesome aspects of these wars are utterly ignored.
 Stronghold (Video Game) / int_18baa751
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 Stronghold (Video Game) / int_1b5fa24a
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The Brute
 Stronghold (Video Game) / int_1b5fa24a
comment
The Brute: Macemen in the original and Crusader and Viking mercenaries in Stronghold 2.
 Stronghold (Video Game) / int_1b5fa24a
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1.0
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 Stronghold (Video Game) / int_1badfb3a
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The Heart
 Stronghold (Video Game) / int_1badfb3a
comment
Continued on, though other motifs and sobriquets have crept in as well. For example, in Stronghold 2 you have Lady Seren, "The Lamb"; and Angus McLoud,"The Bull", while Stronghold 3 has "The Jackal".
 Stronghold (Video Game) / int_1badfb3a
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Stronghold (Video Game) / int_1badfb3a
 Stronghold (Video Game) / int_1c4adce1
type
The Siege
 Stronghold (Video Game) / int_1c4adce1
comment
The Siege: The most usual military activities of both you and your adversaries. The attacker has a limited number of units, and the defender only has to outlast the siege to winnote  Not as easy as you'd think, as the only safe places are within the castle walls, and you rarely have enough space or stone available to protect your farms. The only thing that devastates morale/happiness more than not have anything to eat is prohibitively excessive taxes, and if you can't get to your farms, you also can't get to the trees you need to harvest to make more bows.... This is true for you as well: player sieges are as much an exercise in efficient unit use as they are about killing everyone in the target castle.
 Stronghold (Video Game) / int_1c4adce1
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 Stronghold (Video Game) / int_1cc2ea8d
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Villain Ball
 Stronghold (Video Game) / int_1cc2ea8d
comment
Villain Ball: The Snake in the first game liked ale, which led directly to the survival of the resistance and the downfall of the Tyrants, including himself.
 Stronghold (Video Game) / int_1cc2ea8d
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 Stronghold (Video Game) / int_1f6ec528
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Would Not Shoot a Civilian
 Stronghold (Video Game) / int_1f6ec528
comment
Would Not Shoot a Civilian: Averted. The soldiers on both sides are more than willing to stab or shoot any enemy civilian they see. Even if you take pains to avoid this (by setting your soldiers to defensive stance), your enemies will not.
 Stronghold (Video Game) / int_1f6ec528
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 Stronghold (Video Game) / int_222dc873
type
Black Comedy
 Stronghold (Video Game) / int_222dc873
comment
Black Comedy: Plenty of it, especially in the briefings and cutscenes. It's rather appropriate and nicely fits the down-to-earth portrayal of life in the Middle Ages offered by the game.
 Stronghold (Video Game) / int_222dc873
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 Stronghold (Video Game) / int_24b3040
type
Real-Time with Pause
 Stronghold (Video Game) / int_24b3040
comment
Real-Time with Pause: Though you usually can't issue orders during the pause.
 Stronghold (Video Game) / int_24b3040
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 Stronghold (Video Game) / int_259d5879
type
Anachronism Stew
 Stronghold (Video Game) / int_259d5879
comment
Anachronism Stew: Many, many examples. The most recurring one is probably the presence of full plate armor on some units and nearly all of the character portraits. Full plate armor didn't exist until the late 14th century and wasn't that prominent until the 15th, even though the in-game dates (and the Crusader spin-offs) indicate that these games are set in the 11th and 12th centuries.
 Stronghold (Video Game) / int_259d5879
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Stronghold (Video Game) / int_259d5879
 Stronghold (Video Game) / int_25a31943
type
Slave Mooks
 Stronghold (Video Game) / int_25a31943
comment
Slave Mooks: The Crusader games have torch carrying slaves that are hired at the Mercenary Outpost. They are the weakest and cheapest unit of the whole game, and mainly used for setting buildings on fire.
 Stronghold (Video Game) / int_25a31943
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 Stronghold (Video Game) / int_294ed981
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Bilingual Bonus
 Stronghold (Video Game) / int_294ed981
comment
Bilingual Bonus: Arabian units in Stronghold Crusader are speaking in unsubtitled Arab.
 Stronghold (Video Game) / int_294ed981
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 Stronghold (Video Game) / int_29a39f6
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Easter Egg
 Stronghold (Video Game) / int_29a39f6
comment
Easter Egg: The narrator has a certain number of preset names to call you with if you use them, such as "Vader" or Flying Poo." During Christmas time, in a team match, your allies will wish you a merry Christmas. Around Halloween, peasants in 2 get Jack O'Lanterns for heads and fires turn green.
 Stronghold (Video Game) / int_29a39f6
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 Stronghold (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Stronghold (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: European Swordsmen in ''Stronghold: Crusader" (though not in the original game). Sure, they're the strongest melee unit by far and take around 200 arrows to kill, but they're also very slow, expensive and have several effective counters: their armour doesn't help them much against fire and they are usually too slow to avoid it; moats stop them as they cannot fill them in; Crossbowmen and Ballistas kill them relatively quickly; Monks out-trade them in melee (they are less powerful, but also much cheaper); Horse Archers can just ride circles around them while slowly whittling them down.
 Stronghold (Video Game) / int_2bdae2ae
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 Stronghold (Video Game) / int_2d4fa515
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Ax-Crazy
 Stronghold (Video Game) / int_2d4fa515
comment
Ax-Crazy: Archers and Horse Archers. These soldiers will shoot and kill every enemy civilian within range, and will not think twice about it.
 Stronghold (Video Game) / int_2d4fa515
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 Stronghold (Video Game) / int_2da1421
type
Booby Trap
 Stronghold (Video Game) / int_2da1421
comment
Booby Trap: The first encountered is a killing pit, which the Snake uses to defend his castle against your siege. You get to build it later, along with pitch fields that you can ignite.
 Stronghold (Video Game) / int_2da1421
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 Stronghold (Video Game) / int_2dd7a113
type
French Jerk
 Stronghold (Video Game) / int_2dd7a113
comment
French Jerk: The Hawk in Stronghold 2. Even though he's Sir William's brother and lives in England.
 Stronghold (Video Game) / int_2dd7a113
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Stronghold (Video Game) / int_2dd7a113
 Stronghold (Video Game) / int_2f253c94
type
Glass Cannon
 Stronghold (Video Game) / int_2f253c94
comment
Glass Cannon: Monks have excellent melee attack and trade favorably with any other melee unit on a cost-basis, but have no protection and die in droves to archers. Assassins are powerful attackers with stealth and wall-scaling abilities, but they have virtually no defense and die easily to anything that can fight back.
 Stronghold (Video Game) / int_2f253c94
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 Stronghold (Video Game) / int_2f3668fa
type
Force and Finesse
 Stronghold (Video Game) / int_2f3668fa
comment
Force and Finesse: A few examples, the Snake and the Pig are probably the biggest example, The Snake has among the most elaborate outer wall defenses of buildings, sends slaves to burn like the Caliph, but his general troops and attacks lack power. The Snake also uses among the highest number of troops among the AI lords. The Pig doesn't use nearly as much troops simply using Macemen, Crossbowmen, and Engineers. He doesn't harass nearly as much as the Snake and his troops are very slow but attacks in numbers and his troops can steamroll unprepared opponents. Another example can be with Richard The Lionheart and King Phillip. Richard The Lionheart is probably the strongest attacker in the game with elaborate full out attack methods, uniquely using Tunnelers in the opening stages of an attack, a trait that is not shared with any other AI lord. He uses slow but powerful units with Pikemen and Swordsmen and also destroys castles with Catapults, Trebochets, and Battering Rams (a trait shared with only the Pig). King Phillip has pitiful attacking power but is one of the strongest harassers in the game with Knights sent in the highest numbers of any AI lord constantly sent to destroy outer buildings and dwindle resources.
 Stronghold (Video Game) / int_2f3668fa
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Stronghold (Video Game) / int_2f3668fa
 Stronghold (Video Game) / int_32956961
type
Explosive Breeder
 Stronghold (Video Game) / int_32956961
comment
Explosive Breeder: "Rabbits are breeding at an alarming rate, liege! Our crops are threatened!" In Stronghold 2's Path of Peace Campaign, one of the missions involves keeping Sir William's castle fed so his people don't starve. To make matters worse, his peasant population is steadily increasing because of "something in the air".
 Stronghold (Video Game) / int_32956961
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Stronghold (Video Game) / int_32956961
 Stronghold (Video Game) / int_34dd5f3
type
La Résistance
 Stronghold (Video Game) / int_34dd5f3
comment
La Résistance: Your faction in the original Stronghold.
 Stronghold (Video Game) / int_34dd5f3
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Stronghold (Video Game) / int_34dd5f3
 Stronghold (Video Game) / int_3556ccfc
type
Command & Conquer Economy
 Stronghold (Video Game) / int_3556ccfc
comment
Command & Conquer Economy: You expect the villagers to hunt for food on their own? How silly! Now build them a hunter's post!
 Stronghold (Video Game) / int_3556ccfc
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1.0
 Stronghold (Video Game) / int_3556ccfc
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Stronghold (Video Game) / int_3556ccfc
 Stronghold (Video Game) / int_43f2f606
type
Annoying Arrows
 Stronghold (Video Game) / int_43f2f606
comment
Annoying Arrows: Both played straight and subverted:a small squad of archers can only take down weak, single targets, but make some dozens and station them on top of a tower to mow down pretty much anything not wearing metal armor. A garrison of crossbowmen is more expensive and has slower fire rate, but can take down any unarmored soldier in one shot, and heavily-armored ones in two-three. In Stronghold 3, archers tend to really get kills going once they're firing. Which can cost you many a tight mission when the enemy Archers are all firing as a group while your own are... well, not reacting to getting shot at.
 Stronghold (Video Game) / int_43f2f606
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 Stronghold (Video Game) / int_4832a3bb
type
Always Chaotic Evil
 Stronghold (Video Game) / int_4832a3bb
comment
Always Chaotic Evil: The Saxon Warriors in Stronghold Legends. In the Arthur Campaign they regularly ransack Avalon and King Arthur has to oppose them. They can only be recruited by the player when playing as Vlad Dracul, which is literally called the Evil Campaign.
 Stronghold (Video Game) / int_4832a3bb
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 Stronghold (Video Game) / int_4956a3f9
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Map Stabbing
 Stronghold (Video Game) / int_4956a3f9
comment
Map Stabbing: The campaign screen features a dagger scrolling over a map, with the dagger stopping at the location for the current mission.
 Stronghold (Video Game) / int_4956a3f9
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 Stronghold (Video Game) / int_4987746e
type
Ridiculously Fast Construction
 Stronghold (Video Game) / int_4987746e
comment
Ridiculously Fast Construction: One of the few completely unrealistic aspects of the series, for pretty obvious reasons. Enemy troops coming? Just click and drag and you have a wall (if the enemies aren't already too close to its location).
 Stronghold (Video Game) / int_4987746e
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 Stronghold (Video Game) / int_4af55b78
type
Credits Gag
 Stronghold (Video Game) / int_4af55b78
comment
Credits Gag: Sort of. After every map you kill one of the Four Tyrants the "victory feast" screen shows an item associated with that villain (such as the Rat's helmet being used as a candle holder and the Snake's eyepatch impaled with a dagger).
 Stronghold (Video Game) / int_4af55b78
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 Stronghold (Video Game) / int_4f84cdef
type
Smug Snake
 Stronghold (Video Game) / int_4f84cdef
comment
Smug Snake: The Snake, fittingly enough, is vain, snide and sneering, and utterly full of himself, even though he's not that much of a threat. He's also prone to panicking and pleading for mercy when things don't go his way. The Rat would probably qualify if he were only a little more confident...
 Stronghold (Video Game) / int_4f84cdef
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 Stronghold (Video Game) / int_5313c266
type
Bookends
 Stronghold (Video Game) / int_5313c266
comment
Book Ends: Loosely for the first game. Your first and last enemies in the original Stronghold's campaign that you will fight? Wolves. More obvious in the second game. The first mission in the war campaign and mission in the loyalist path both end at Lord Barclay's castle.
 Stronghold (Video Game) / int_5313c266
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 Stronghold (Video Game) / int_55a329c7
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Worker Unit
 Stronghold (Video Game) / int_55a329c7
comment
Worker Unit: While you are the one making the castle, the Engineers are required to build and use the siege machines.
 Stronghold (Video Game) / int_55a329c7
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 Stronghold (Video Game) / int_56aeebd0
type
Old-Fashioned Fruit Stomping
 Stronghold (Video Game) / int_56aeebd0
comment
Old-Fashioned Fruit Stomping: In Stronghold 2 and Legends, wine is produced after the grapes are harvested from the vineyard, and a winemaker goes to the stockpile, brings it to their workshop to stomp the grapes, and brings the barrels to the Lord's Kitchen to be brought to the castle's feast table. Wine is the most expensive product to produce, but can bring honor points to buy estates and recruit troops.
 Stronghold (Video Game) / int_56aeebd0
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 Stronghold (Video Game) / int_5869bd44
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Arrows on Fire
 Stronghold (Video Game) / int_5869bd44
comment
Arrows on Fire: Archers and their Arabian counterparts will fire flaming arrows if near a brazier on a will or tower. Flaming arrows can light pitch traps, and have a distinct audio and visual effect, but do not do any more damage than regular arrows. Note that horse archers, crossbowmen, and tower ballistae will not light their projectiles even if near a brazier. Fire ballistae are mobile siege weapons that fire large flaming bolts that can set wooden buildings on fire, pick off enemy soldiers, and fire back at defensive siege weapons.
 Stronghold (Video Game) / int_5869bd44
featureApplicability
1.0
 Stronghold (Video Game) / int_5869bd44
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_5869bd44
 Stronghold (Video Game) / int_5979acea
type
Fragile Speedster
 Stronghold (Video Game) / int_5979acea
comment
Fragile Speedster: Archers, which are as fast as they are vulnerable in melee combat. So are Arabian horse archers: as fast as knights with the armor of archers.
 Stronghold (Video Game) / int_5979acea
featureApplicability
1.0
 Stronghold (Video Game) / int_5979acea
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_5979acea
 Stronghold (Video Game) / int_5bdcc85a
type
Disney Villain Death
 Stronghold (Video Game) / int_5bdcc85a
comment
Disney Villain Death: The wolf endures this as you defeated him in the last mission of the first game.
 Stronghold (Video Game) / int_5bdcc85a
featureApplicability
1.0
 Stronghold (Video Game) / int_5bdcc85a
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_5bdcc85a
 Stronghold (Video Game) / int_5d86966a
type
Man on Fire
 Stronghold (Video Game) / int_5d86966a
comment
Man on Fire: Igniting pitch ditches will result in a spectacular display of pyrotechnics and people running around screaming as fiery silhouettes.
 Stronghold (Video Game) / int_5d86966a
featureApplicability
1.0
 Stronghold (Video Game) / int_5d86966a
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_5d86966a
 Stronghold (Video Game) / int_5fcedca
type
Big Eater
 Stronghold (Video Game) / int_5fcedca
comment
Big Eater: Sir Matthew Steele, the Player Character in Stronghold 2. An entire mission in The Path of Peace campaign involves him convincing the king to give him an upgraded keep by eating lots of suckling pigs. He spends all the other missions feasting himself fat as well.
 Stronghold (Video Game) / int_5fcedca
featureApplicability
1.0
 Stronghold (Video Game) / int_5fcedca
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_5fcedca
 Stronghold (Video Game) / int_603b77ec
type
Savage Wolves
 Stronghold (Video Game) / int_603b77ec
comment
Savage Wolves: They come in packs, and they kill your villagers. As well as in human form as your most dangerous and enduring adversary.
 Stronghold (Video Game) / int_603b77ec
featureApplicability
1.0
 Stronghold (Video Game) / int_603b77ec
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_603b77ec
 Stronghold (Video Game) / int_62259825
type
Nintendo Hard
 Stronghold (Video Game) / int_62259825
comment
Nintendo Hard: Mission 15 "Carving a Path" is infamous for its difficulty, and many fans consider it one of, if not the hardest level in the game. The player is tasked with assaulting and clearing a castle, but doesn't have a base, so troops are limited. The problem is that the castle is well fortified, a frontal assault will usually lead to defeat. Unfortunately the player is forced into making tactically unfavorable assaults that will result in heavy losses, and has no siege equipment except a paltry battering ram. To make matters worse, there is a time limit, so cheesing is kept to a minimum. The castle even has a moat, and yet the player is given tunnelers, who can't tunnel a moat. It doesn't make any sense story-wise either - do you really need to assault a castle in order to hide from your enemies? Mission 12 presents a huge difficulty spike, tasking the player to gather a whopping 6000 gold while defending from wave after wave of enemies, with little time to recuperate in between. Previous missions didn't have nearly the sheer amount of economical demands and these are big waves of tough macemen and crossbowmen.
 Stronghold (Video Game) / int_62259825
featureApplicability
1.0
 Stronghold (Video Game) / int_62259825
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_62259825
 Stronghold (Video Game) / int_64f0c18c
type
Critical Existence Failure
 Stronghold (Video Game) / int_64f0c18c
comment
Critical Existence Failure: While buildings collapse when they run out of HP, walls actually break down and become unsuitable for units to stand on, and towers collapse in stages after showing damage. Units play this fully straight. Units do not show damage in any way and do just as much damage on their last hitpoint as when they're recruited.
 Stronghold (Video Game) / int_64f0c18c
featureApplicability
1.0
 Stronghold (Video Game) / int_64f0c18c
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_64f0c18c
 Stronghold (Video Game) / int_68913e61
type
Hello, [Insert Name Here]
 Stronghold (Video Game) / int_68913e61
comment
Hello, [Insert Name Here]: In Stronghold Crusader, naming your profile after any of a couple of hundred common English names (or "Vader") causes the narrator to refer to you by that name out loud (otherwise, he just calls you "my lord.")
 Stronghold (Video Game) / int_68913e61
featureApplicability
1.0
 Stronghold (Video Game) / int_68913e61
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_68913e61
 Stronghold (Video Game) / int_6bd689ca
type
Meaningful Echo
 Stronghold (Video Game) / int_6bd689ca
comment
Meaningful Echo: You get one in the Campaign from Stronghold 2.
 Stronghold (Video Game) / int_6bd689ca
featureApplicability
1.0
 Stronghold (Video Game) / int_6bd689ca
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_6bd689ca
 Stronghold (Video Game) / int_71d75417
type
Anti Poop-Socking
 Stronghold (Video Game) / int_71d75417
comment
Anti Poop-Socking: Your scribe (advisor) would occasionally say things like "How about a snack my liege?" or "You have been playing for a long time." depending on how long you have played. The timer gets confused if you ALT-TAB out of the game to do something else, thus telling you to get a snack when you return to the game.
 Stronghold (Video Game) / int_71d75417
featureApplicability
1.0
 Stronghold (Video Game) / int_71d75417
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_71d75417
 Stronghold (Video Game) / int_72dd7026
type
What the Hell, Player?
 Stronghold (Video Game) / int_72dd7026
comment
Or set up high taxes for them. They even lamented if you set the tax to 20 and plead to lower the taxes so they can clothe their children.
 Stronghold (Video Game) / int_72dd7026
featureApplicability
1.0
 Stronghold (Video Game) / int_72dd7026
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_72dd7026
 Stronghold (Video Game) / int_745a226c
type
Easy Logistics
 Stronghold (Video Game) / int_745a226c
comment
Easy Logistics: Mostly averted or at least subverted (except for building, since all structures appear instantly after you place them in the desired location). You generally need to set up a lot of basic production chains to get your economy and army up and running. Example: You need to send woodcutters to chop down trees, then wait till they bring it to your stockpile, then you use the wood to construct a farm, mill and bakery. Now your peasants will be fed and relatively happy. You can set the amount of rations for them anytime you like, depending on the situation. The amount of rations increases or decreases morale. Now, you want to train, say, a crossbowman? You first need to build a tanner's and fletcher's workshop and a dairy farm. The tanner will occasionally visit the dairy farm, take a cow back to the workshop, slaughter it and start working on 3 new padded leather armors for the archers. In the meantime, the fletcher manufactures the crossbows and bolts. Both craftsmen put their products in the armoury (but only if you've already built one!). And that's not all: Finally, you have to build a barracks and have enough gold and unemployed (unoccupied) peasants, so you can train them into soldiers. Quite a lot of work for a strategy game, eh?
 Stronghold (Video Game) / int_745a226c
featureApplicability
-0.3
 Stronghold (Video Game) / int_745a226c
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_745a226c
 Stronghold (Video Game) / int_76dc4f31
type
"Arabian Nights" Days
 Stronghold (Video Game) / int_76dc4f31
comment
"Arabian Nights" Days: The setting of Stronghold Crusader, Stronghold Crusader Extreme, and Stronghold Crusader 2.
 Stronghold (Video Game) / int_76dc4f31
featureApplicability
1.0
 Stronghold (Video Game) / int_76dc4f31
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_76dc4f31
 Stronghold (Video Game) / int_7c0bfb83
type
Obviously Evil
 Stronghold (Video Game) / int_7c0bfb83
comment
Obviously Evil: In Legends, lords of the Evil faction all wear sinister black armor.
 Stronghold (Video Game) / int_7c0bfb83
featureApplicability
1.0
 Stronghold (Video Game) / int_7c0bfb83
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_7c0bfb83
 Stronghold (Video Game) / int_7c9933de
type
Laughably Evil
 Stronghold (Video Game) / int_7c9933de
comment
Laughably Evil: The Rat is such an ineffective and childish leader that he appears very silly and pitiful.
 Stronghold (Video Game) / int_7c9933de
featureApplicability
1.0
 Stronghold (Video Game) / int_7c9933de
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_7c9933de
 Stronghold (Video Game) / int_7f080f98
type
Vague Age
 Stronghold (Video Game) / int_7f080f98
comment
Vague Age: The Rat is an Unexpected Successor obviously unsuited to the job and gets bullied by the other three lords. He's also scrawny with a high-pitched voice and acne. According to the official strategy guide, he is nineteen years old.
 Stronghold (Video Game) / int_7f080f98
featureApplicability
1.0
 Stronghold (Video Game) / int_7f080f98
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_7f080f98
 Stronghold (Video Game) / int_8125d8f6
type
Easy Level Trick
 Stronghold (Video Game) / int_8125d8f6
comment
Easy Level Trick: The second level of the Ice campaign in Stronghold: Legends requires you to slay four dragons scattered around the top part of the map while wave after wave of giants (Fast, tough monsters who can break right through your fortifications) attack your castle. The game explicitly warns you that the dragons would be incredibly powerful and that you should build a substantial force of high-tier troops to confront them. You could take hours to finish the mission, desperately trying to balance all the production chains required to produce said fighting force while managing your defenses on three different fronts against an endless, giant assault... or you could just ride up with Dietrich and Hildebrand and kill all the dragons in about two minutes without taking any damage, so long as you micromanage them moderately well and avoid having them ride straight into the fire breath.
 Stronghold (Video Game) / int_8125d8f6
featureApplicability
1.0
 Stronghold (Video Game) / int_8125d8f6
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_8125d8f6
 Stronghold (Video Game) / int_823c6e3e
type
Large Ham
 Stronghold (Video Game) / int_823c6e3e
comment
Large Ham: The narrator in Stronghold Crusader comments on even the most mundane things with great gusto. For example: "SAVING!!!" "LOADING!!!" "EXIT STRONGHOLD CRUSADER?!?!?!" Also the Wazir when he's defeated: "This was not foretold, I should not die, noooo..."
 Stronghold (Video Game) / int_823c6e3e
featureApplicability
1.0
 Stronghold (Video Game) / int_823c6e3e
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_823c6e3e
 Stronghold (Video Game) / int_86c9b9b9
type
Badass Decay
 Stronghold (Video Game) / int_86c9b9b9
comment
Badass Decay: When you disband soldiers they return all their weapons and armor to the armory and become vulnerable peasants once more. Even if the soldier you disbanded was a fierce knight who survived three sieges and killed hundreds of spearmen and archers. In Stronghold Crusader, Richard the Lionheart was a brave warrior who ground all his enemies into dust during the campaign and who proved a tough nut to crack during the skirmish mode. In Stronghold Crusader 2, however, Richard the Lionheart is a fat coward who deserts his soldiers during an ambush.
 Stronghold (Video Game) / int_86c9b9b9
featureApplicability
1.0
 Stronghold (Video Game) / int_86c9b9b9
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_86c9b9b9
 Stronghold (Video Game) / int_8d718b9e
type
Bears Are Bad News
 Stronghold (Video Game) / int_8d718b9e
comment
Bears Are Bad News: Bears can be quite annoying, especially if you haven't had time to recruit soldiers yet. However, if you have enough resources you can Take a Third Option and wall them in. Voila, a zoo! And then there are the dancing bears, which you can place in order to raise the morale.
 Stronghold (Video Game) / int_8d718b9e
featureApplicability
1.0
 Stronghold (Video Game) / int_8d718b9e
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_8d718b9e
 Stronghold (Video Game) / int_8e2b155c
type
Tower Defense
 Stronghold (Video Game) / int_8e2b155c
comment
Tower Defense: A more complex version than most; "Castle Defense," really, but still, 80 percent of the time, you're on the defense rather than on the offense. Rarely, you play a siege mission where you use your own troops to destroy an enemy castle; ever more rarely, you can have a castle-vs-castle section where you can keep building your own troops to throw at the enemy.
 Stronghold (Video Game) / int_8e2b155c
featureApplicability
1.0
 Stronghold (Video Game) / int_8e2b155c
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_8e2b155c
 Stronghold (Video Game) / int_933576c8
type
Mighty Glacier
 Stronghold (Video Game) / int_933576c8
comment
Mighty Glacier: Knights and lords when not on horseback. They have the highest damage in the game, to the point where they can kill unarmored units with a single swords swing. But without a horse they are also ridiculously slow.
 Stronghold (Video Game) / int_933576c8
featureApplicability
1.0
 Stronghold (Video Game) / int_933576c8
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_933576c8
 Stronghold (Video Game) / int_940a5958
type
Artificial Stupidity
 Stronghold (Video Game) / int_940a5958
comment
Artificial Stupidity: The AI doesn't seem to understand that when you tear down its village's hovels, it should build new ones. Sigh. Even more when you destroy buildings by torching the enemy castle, as they will rebuild their facilities on the same spot while it's still burning, fueling the fire further until they have no resources left. Or how about stopping when a unit they are ordered to attack dies, even though the rest of his buddies are still firing loads of arrows at them? You can often take out melee soldiers by taking a group of archers, sending them within shooting range of the soldier and firing away. More often than not, the enemy won't even react to being shot at, and will just stand there until he dies. You can easily wear down the enemy defenses this way, one man at a time.
 Stronghold (Video Game) / int_940a5958
featureApplicability
1.0
 Stronghold (Video Game) / int_940a5958
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_940a5958
 Stronghold (Video Game) / int_950bbfa7
type
Take a Third Option
 Stronghold (Video Game) / int_950bbfa7
comment
Bears can be quite annoying, especially if you haven't had time to recruit soldiers yet. However, if you have enough resources you can Take a Third Option and wall them in. Voila, a zoo!
 Stronghold (Video Game) / int_950bbfa7
featureApplicability
1.0
 Stronghold (Video Game) / int_950bbfa7
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_950bbfa7
 Stronghold (Video Game) / int_977ddbc
type
The Upper Crass
 Stronghold (Video Game) / int_977ddbc
comment
The Upper Crass: Of the player's 4 enemies, only The Snake seems to have any taste or sophistication; The Pig is a Fat Bastard who's almost always shown eating, The Rat doesn't seem any more refined, and The Wolf seems more interested in military matters than in anything cultural.
 Stronghold (Video Game) / int_977ddbc
featureApplicability
1.0
 Stronghold (Video Game) / int_977ddbc
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_977ddbc
 Stronghold (Video Game) / int_9c1f758a
type
Kill It with Fire
 Stronghold (Video Game) / int_9c1f758a
comment
Kill It with Fire: In Stronghold Crusader, slaves or ballistas can be used to set fire to the castle of any computer opponent one doesn't actually feel like fighting. The brilliant AI replaces the destroyed buildings while the rest of his castle is still on fire, until eventually he runs out of resources.
 Stronghold (Video Game) / int_9c1f758a
featureApplicability
1.0
 Stronghold (Video Game) / int_9c1f758a
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_9c1f758a
 Stronghold (Video Game) / int_9e062ca3
type
Suicide Mission
 Stronghold (Video Game) / int_9e062ca3
comment
Suicide Mission: During siege those running in first rows are highly unlikely to even come close to the walls. If defending castle have tar pits, then its whole first groups.
 Stronghold (Video Game) / int_9e062ca3
featureApplicability
1.0
 Stronghold (Video Game) / int_9e062ca3
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_9e062ca3
 Stronghold (Video Game) / int_a0566bcc
type
Ye Goode Olde Days
 Stronghold (Video Game) / int_a0566bcc
comment
Ye Goode Olde Days: Once again, affectionately parodied - to hell and back.
 Stronghold (Video Game) / int_a0566bcc
featureApplicability
1.0
 Stronghold (Video Game) / int_a0566bcc
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_a0566bcc
 Stronghold (Video Game) / int_a2b998a0
type
Wouldn't Hurt a Child
 Stronghold (Video Game) / int_a2b998a0
comment
Wouldn't Hurt a Child: While soldiers are more than willing to kill enemy civilians, they refuse to attack enemy children and can not even be ordered to do so. Even wolves and bears won't attack peasant children. Though the player can defy this trope with burning logs.
 Stronghold (Video Game) / int_a2b998a0
featureApplicability
1.0
 Stronghold (Video Game) / int_a2b998a0
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_a2b998a0
 Stronghold (Video Game) / int_a8a04f6f
type
And I Must Scream
 Stronghold (Video Game) / int_a8a04f6f
comment
And I Must Scream: The Dancing Bears in Stronghold 3. Unlike in Stronghold and Stronghold Crusader (where the bears are standing on hay), the bears in Stronghold 3 are on hot coals.
 Stronghold (Video Game) / int_a8a04f6f
featureApplicability
1.0
 Stronghold (Video Game) / int_a8a04f6f
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_a8a04f6f
 Stronghold (Video Game) / int_a9ea3c3c
type
Warrior Monk
 Stronghold (Video Game) / int_a9ea3c3c
comment
Warrior Monk: Monks are powerful but unarmored melee attackers. They trade favorable with any other melee unit on a cost basis and shred walls, but die easily to archers and crossbowmen.
 Stronghold (Video Game) / int_a9ea3c3c
featureApplicability
1.0
 Stronghold (Video Game) / int_a9ea3c3c
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_a9ea3c3c
 Stronghold (Video Game) / int_aabe2fb
type
Deliberate Values Dissonance
 Stronghold (Video Game) / int_aabe2fb
comment
Deliberate Values Dissonance: The Dancing Bears you can use to entertain your peasants and boost morale. While this was a common practice in the Middle Ages, nowadays the idea of using animals for entertainment is highly controversial. It might also invoke associations with the old, cruel sport of "Bear-Baiting". It's also worth noting that in Stronghold 3 the dancing bears dance on hot coals.
 Stronghold (Video Game) / int_aabe2fb
featureApplicability
1.0
 Stronghold (Video Game) / int_aabe2fb
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_aabe2fb
 Stronghold (Video Game) / int_ac9f78d9
type
Jack of All Stats
 Stronghold (Video Game) / int_ac9f78d9
comment
Jack of All Stats: Pikemen. They are quite tanky and decently strong in melee without being too slow but they are not as strong as swordsmen, as fast as macemen, or as cheap as spearmen
 Stronghold (Video Game) / int_ac9f78d9
featureApplicability
1.0
 Stronghold (Video Game) / int_ac9f78d9
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_ac9f78d9
 Stronghold (Video Game) / int_ae3d6438
type
Deadpan Snarker
 Stronghold (Video Game) / int_ae3d6438
comment
Deadpan Snarker: The Tunnelers. "Let me guess. Digging." Ask them to attack someone for extra fun.
 Stronghold (Video Game) / int_ae3d6438
featureApplicability
1.0
 Stronghold (Video Game) / int_ae3d6438
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_ae3d6438
 Stronghold (Video Game) / int_b0fb2427
type
Bread and Circuses
 Stronghold (Video Game) / int_b0fb2427
comment
Bread and Circuses: You can keep your people happy by legitimately providing a good quality of life for them with reasonable taxes and generous food rations ... or you can distract them from cripplingly high taxes and non-existent rations with fairs and tournaments and gallons of ale.
 Stronghold (Video Game) / int_b0fb2427
featureApplicability
1.0
 Stronghold (Video Game) / int_b0fb2427
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_b0fb2427
 Stronghold (Video Game) / int_b1ddb121
type
Remixed Level
 Stronghold (Video Game) / int_b1ddb121
comment
Remixed Level: End of the Pig is a remix of Carving a Path. The later mission gives you a much larger army, as well as placing a full garrison in the castle you need to siege along with burning pitch and killing pits.
 Stronghold (Video Game) / int_b1ddb121
featureApplicability
1.0
 Stronghold (Video Game) / int_b1ddb121
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_b1ddb121
 Stronghold (Video Game) / int_b343fa47
type
Feudal Overlord
 Stronghold (Video Game) / int_b343fa47
comment
Feudal Overlord: The player can opt to oppress the peasants with heavy taxes and torture devices such as gallows and burning stakes. When torture devices are present, the workers' productivity increases, but the soldiers suffer a morale penalty.
 Stronghold (Video Game) / int_b343fa47
featureApplicability
1.0
 Stronghold (Video Game) / int_b343fa47
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_b343fa47
 Stronghold (Video Game) / int_b3a625ee
type
Tin Tyrant
 Stronghold (Video Game) / int_b3a625ee
comment
Tin Tyrant: The Wolf. The Rat and the Pig also wear plate armor, but the Snake prefers fancy clothes instead.
 Stronghold (Video Game) / int_b3a625ee
featureApplicability
1.0
 Stronghold (Video Game) / int_b3a625ee
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_b3a625ee
 Stronghold (Video Game) / int_b3b1115f
type
My Rules Are Not Your Rules
 Stronghold (Video Game) / int_b3b1115f
comment
My Rules Are Not Your Rules: In Stronghold Legends, siege equipment is locked by alignment, with trebuchets being only available to an Arthur player. The computer-controlled Ice and Evil lords will freely build at least one trebuchet to go with every siege, on top of hurling giants and other monsters at your walls constantly.
 Stronghold (Video Game) / int_b3b1115f
featureApplicability
1.0
 Stronghold (Video Game) / int_b3b1115f
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_b3b1115f
 Stronghold (Video Game) / int_b412d9d7
type
Instant Militia
 Stronghold (Video Game) / int_b412d9d7
comment
Instant Militia: With an Oil Smelter and some pitch, you can turn them into an excellent defence force, especially against armoured units.
 Stronghold (Video Game) / int_b412d9d7
featureApplicability
1.0
 Stronghold (Video Game) / int_b412d9d7
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_b412d9d7
 Stronghold (Video Game) / int_b58b4e3c
type
Too Dumb to Live
 Stronghold (Video Game) / int_b58b4e3c
comment
Too Dumb to Live: In Stronghold Crusader, the Rat sometimes builds access stairs on the outside of his castle walls. The Snake may also qualify in Crusader. He has two flawed pre-made castle designs where he literally locks himself inside his castle, making it so he can't gather resources or send troops. Richard may also qualify. While he is arguably the strongest attacking AI in Crusader his defenses are just pitiful. In castles that have 8 towers for defenses it is not uncommon for him to place 1 to 3 regular archers as the main defense (aside from tower anti siege weapons), meaning he has to defend with his same attacking troops he uses, and is noticeably weak defensively after an attack.
 Stronghold (Video Game) / int_b58b4e3c
featureApplicability
1.0
 Stronghold (Video Game) / int_b58b4e3c
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_b58b4e3c
 Stronghold (Video Game) / int_ba6cf869
type
Rape, Pillage, and Burn
 Stronghold (Video Game) / int_ba6cf869
comment
Rape, Pillage, and Burn: Most often it is easier to raid enemy farms and mines to disrupt their economy if you lack the troops necessary for a full-pronged assault. Bandits and wolves are an extreme version of this trope, as they exist for no other purpose than to kill your peasants.
 Stronghold (Video Game) / int_ba6cf869
featureApplicability
1.0
 Stronghold (Video Game) / int_ba6cf869
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_ba6cf869
 Stronghold (Video Game) / int_c75df49a
type
Shout-Out
 Stronghold (Video Game) / int_c75df49a
comment
Shout-Out: Naming yourself Lord Vader in Crusader causes the narrator to refer to you verbally as Lord Vader.
 Stronghold (Video Game) / int_c75df49a
featureApplicability
1.0
 Stronghold (Video Game) / int_c75df49a
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_c75df49a
 Stronghold (Video Game) / int_c7f294da
type
Large and in Charge
 Stronghold (Video Game) / int_c7f294da
comment
Large and in Charge: In the first two games, the Lord is around a head taller than other infantry units and looks beefier, also wearing a large cloak that adds to the effect. This was probably done to make him stand out more.
 Stronghold (Video Game) / int_c7f294da
featureApplicability
1.0
 Stronghold (Video Game) / int_c7f294da
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_c7f294da
 Stronghold (Video Game) / int_c9861848
type
Video Game Caring Potential
 Stronghold (Video Game) / int_c9861848
comment
Video Game Caring Potential: The player can improve the peasants' happiness by building "good things", mostly entertainments like gardens, maypoles and dancing bears. The drawback is that these features make the castle's citizens work less efficiently. Even in Stronghold 2 and Stronghold Legends, where these options are disabled, the player can still maximize his people's happiness by giving them double ale rations, double food rations, large bribes, maximum church mass, AND by building entertainment buildings.
 Stronghold (Video Game) / int_c9861848
featureApplicability
1.0
 Stronghold (Video Game) / int_c9861848
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_c9861848
 Stronghold (Video Game) / int_d24ed873
type
Developer's Foresight
 Stronghold (Video Game) / int_d24ed873
comment
Developer's Foresight: The Peasants have lines when you click on them, depending on what they are doing. Even if they are doing a job that prevents you from clicking on them, they still have a line for that job (which you can see by clicking on them before they start the job).
 Stronghold (Video Game) / int_d24ed873
featureApplicability
1.0
 Stronghold (Video Game) / int_d24ed873
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_d24ed873
 Stronghold (Video Game) / int_d303e45e
type
Citadel City
 Stronghold (Video Game) / int_d303e45e
comment
Citadel City: The game allows you to build a somewhat realistic version.
 Stronghold (Video Game) / int_d303e45e
featureApplicability
1.0
 Stronghold (Video Game) / int_d303e45e
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_d303e45e
 Stronghold (Video Game) / int_d397657d
type
Hoist by His Own Petard
 Stronghold (Video Game) / int_d397657d
comment
Hoist by His Own Petard: The Rat is all but forced by the other lords into attacking a lord that's allied with you, just when you're about to attack his castle. Finding it incredibly underprotected, you quickly take it over, beef up the defenses, and attack him when he's coming back from his unsuccessful siege. Given the fact that he was retreating to his castle with his defeated forces, he doesn't put up much of a fight.
 Stronghold (Video Game) / int_d397657d
featureApplicability
1.0
 Stronghold (Video Game) / int_d397657d
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_d397657d
 Stronghold (Video Game) / int_d5ccaec3
type
Anti-Cavalry
 Stronghold (Video Game) / int_d5ccaec3
comment
Anti-Cavalry: Downplayed with Pikemen: while one is enough to kill the Horse Archer, it takes two of them to kill a Knight.
 Stronghold (Video Game) / int_d5ccaec3
featureApplicability
1.0
 Stronghold (Video Game) / int_d5ccaec3
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_d5ccaec3
 Stronghold (Video Game) / int_d83a56ca
type
Construct Additional Pylons
 Stronghold (Video Game) / int_d83a56ca
comment
Construct Additional Pylons: Or rather, construct additional hovels (to increase the number of your possible population).
 Stronghold (Video Game) / int_d83a56ca
featureApplicability
1.0
 Stronghold (Video Game) / int_d83a56ca
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_d83a56ca
 Stronghold (Video Game) / int_db6230b7
type
Lightning Bruiser
 Stronghold (Video Game) / int_db6230b7
comment
Lightning Bruiser: Knights and lords, when on horseback; Macemen, while not as endurable or quick as the former two, run quite fast.
 Stronghold (Video Game) / int_db6230b7
featureApplicability
1.0
 Stronghold (Video Game) / int_db6230b7
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_db6230b7
 Stronghold (Video Game) / int_def3303d
type
Firewood Resources
 Stronghold (Video Game) / int_def3303d
comment
Firewood Resources: Averted. The wood becomes planks that are at least as tall as the worker and sounds a great deal like the settlers above.
 Stronghold (Video Game) / int_def3303d
featureApplicability
-1.0
 Stronghold (Video Game) / int_def3303d
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_def3303d
 Stronghold (Video Game) / int_dfc3e10a
type
The Dung Ages
 Stronghold (Video Game) / int_dfc3e10a
comment
The Dung Ages: Subverted. This trope is more often than not affectionately parodied. In some gametypes of Stronghold 2, dung will actually start piling up in your town, and you have to hire sanitation workers to clean it up.
 Stronghold (Video Game) / int_dfc3e10a
featureApplicability
-0.3
 Stronghold (Video Game) / int_dfc3e10a
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_dfc3e10a
 Stronghold (Video Game) / int_e2ccee25
type
Animal Motifs
 Stronghold (Video Game) / int_e2ccee25
comment
Animal Motifs: The four main enemies in the original Stronghold are called "The Rat," "The Snake," "The Pig" and "The Wolf." The Wolf has a growly voice and paces around, The Rat has a squeaky voice and is twitchy, The Pig actually oinks and grunts and The Snake is a sneaky and treacherous foe who uses Sssssnake Talk. Each required much more varied tactics than the last. Additionally, Crusader's most difficult battles pit the player against King Richard Lionheart. Continued on, though other motifs and sobriquets have crept in as well. For example, in Stronghold 2 you have Lady Seren, "The Lamb"; and Angus McLoud,"The Bull", while Stronghold 3 has "The Jackal".
 Stronghold (Video Game) / int_e2ccee25
featureApplicability
1.0
 Stronghold (Video Game) / int_e2ccee25
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_e2ccee25
 Stronghold (Video Game) / int_e34ada78
type
Authority Equals Asskicking
 Stronghold (Video Game) / int_e34ada78
comment
Authority Equals Asskicking: The Lord is by far the most powerful melee unit, although his usefulness is limited because he moves very slowly while not mounted and you lose if he dies.
 Stronghold (Video Game) / int_e34ada78
featureApplicability
1.0
 Stronghold (Video Game) / int_e34ada78
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_e34ada78
 Stronghold (Video Game) / int_e386dc9
type
Staying Alive
 Stronghold (Video Game) / int_e386dc9
comment
Staying Alive: The Wolf is back for Stronghold 3.
 Stronghold (Video Game) / int_e386dc9
featureApplicability
1.0
 Stronghold (Video Game) / int_e386dc9
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_e386dc9
 Stronghold (Video Game) / int_ecaab580
type
Technology Levels
 Stronghold (Video Game) / int_ecaab580
comment
Technology Levels: introduced in Stronghold 2, but it's optional, and most players set the option to off for multiplayer mode.
 Stronghold (Video Game) / int_ecaab580
featureApplicability
1.0
 Stronghold (Video Game) / int_ecaab580
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_ecaab580
 Stronghold (Video Game) / int_eda30d58
type
0% Approval Rating
 Stronghold (Video Game) / int_eda30d58
comment
0% Approval Rating: The peasants' opinion of the player really is expressed as a number out of one hundred, and the workers will begin to desert if you impose high enough taxes or refuse to feed them. Even though torturing and menacing them with certain decoration will make them so afraid to oppose you that they will increase in productivity, as long as you have enough positive boosts to balance it.
 Stronghold (Video Game) / int_eda30d58
featureApplicability
1.0
 Stronghold (Video Game) / int_eda30d58
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_eda30d58
 Stronghold (Video Game) / int_ee3ea61e
type
Fourth-Wall Mail Slot
 Stronghold (Video Game) / int_ee3ea61e
comment
Fourth-Wall Mail Slot: The Wolf's Twitter account.
 Stronghold (Video Game) / int_ee3ea61e
featureApplicability
1.0
 Stronghold (Video Game) / int_ee3ea61e
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_ee3ea61e
 Stronghold (Video Game) / int_f0089082
type
Early-Bird Cameo
 Stronghold (Video Game) / int_f0089082
comment
Early-Bird Cameo: In the original game, Swordsmen normally first appear in First Blood (Mission 11), but a single Swordsman can be seen standing atop a cliff at the beginning of The Rat's Proposal (Mission 6) when your troops get ambushed. It seems he's meant to represent the Rat himself (possibly to avoid spawning a Lord unit without a corresponding Keep).
 Stronghold (Video Game) / int_f0089082
featureApplicability
1.0
 Stronghold (Video Game) / int_f0089082
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_f0089082
 Stronghold (Video Game) / int_f360fc33
type
Dumbass Has a Point
 Stronghold (Video Game) / int_f360fc33
comment
Dumbass Has a Point: In the first game, the other villains talk the Rat into trying to betray you, than threaten him into overextending himself against a lord who rises in your support when he hears about the betrayal. His plan was to pull his forces back to his own stronghold and wait for reinforcements instead of smashing his armies against your walls, which probably would have worked. Probably might be being generous, considering the tactical skills of the player. However, it's *also* notable that he by all means should have killed you off and singlehandedly destroyed the resistance earlier, with you only surviving because The Snake wanted wine, and made a deal with you- his arch enemy- by trading troops to defeat the rat for Wine.
 Stronghold (Video Game) / int_f360fc33
featureApplicability
1.0
 Stronghold (Video Game) / int_f360fc33
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_f360fc33
 Stronghold (Video Game) / int_f4fe270
type
Villainous Glutton
 Stronghold (Video Game) / int_f4fe270
comment
Villainous Glutton: The Pig. Justified though: when he was younger he was underfed, and after he took control of the bandit gang that raised him he made sure to always get the best food for himself.
 Stronghold (Video Game) / int_f4fe270
featureApplicability
1.0
 Stronghold (Video Game) / int_f4fe270
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_f4fe270
 Stronghold (Video Game) / int_f516f938
type
Never Found the Body
 Stronghold (Video Game) / int_f516f938
comment
Never Found the Body: You impaled the Wolf, twisted the blade, and he fell down from his keep. But did you ever recover the body? No. Now, guess who is back for Stronghold 3...
 Stronghold (Video Game) / int_f516f938
featureApplicability
1.0
 Stronghold (Video Game) / int_f516f938
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_f516f938
 Stronghold (Video Game) / int_f58d1622
type
Medieval Morons
 Stronghold (Video Game) / int_f58d1622
comment
Medieval Morons: The armed peasants and spearmen from Stronghold 2, whenever you give them orders; "I'm confused." "What's going on?"
 Stronghold (Video Game) / int_f58d1622
featureApplicability
1.0
 Stronghold (Video Game) / int_f58d1622
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_f58d1622
 Stronghold (Video Game) / int_f62cc38a
type
Stone Wall
 Stronghold (Video Game) / int_f62cc38a
comment
Stone Wall: Pikemen, who have even more health than the fully armoured warriors (though they're easier to kill with arrows).
 Stronghold (Video Game) / int_f62cc38a
featureApplicability
1.0
 Stronghold (Video Game) / int_f62cc38a
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_f62cc38a
 Stronghold (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Stronghold (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: Conversely, the player can also build "bad things" like gallows, gibbets and dungeons to make the peasants work harder (at the cost of popularity). Or set up high taxes for them. They even lamented if you set the tax to 20 and plead to lower the taxes so they can clothe their children.
 Stronghold (Video Game) / int_f87c42d4
featureApplicability
1.0
 Stronghold (Video Game) / int_f87c42d4
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_f87c42d4
 Stronghold (Video Game) / int_fb6b207f
type
You Killed My Father
 Stronghold (Video Game) / int_fb6b207f
comment
You Killed My Father: The Snake tricked The Boy's father, and the Wolf killed him (which he really likes gloating about.) In Stronghold 3, it is revealed that The Rat and The Pig both had children, and the latter children are none too thrilled with you killing their dad.
 Stronghold (Video Game) / int_fb6b207f
featureApplicability
1.0
 Stronghold (Video Game) / int_fb6b207f
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_fb6b207f
 Stronghold (Video Game) / int_fccd06b6
type
Beware the Nice Ones
 Stronghold (Video Game) / int_fccd06b6
comment
Beware the Nice Ones: In Stronghold Crusader, if you have your fear factor set to the happiest, your soldiers fight far more fiercely in your defense...
 Stronghold (Video Game) / int_fccd06b6
featureApplicability
1.0
 Stronghold (Video Game) / int_fccd06b6
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_fccd06b6
 Stronghold (Video Game) / int_fd2086a9
type
You Require More Vespene Gas
 Stronghold (Video Game) / int_fd2086a9
comment
You Require More Vespene Gas: Or rather, "You require more wood, stone, gold, honour, swords, spears, pikes, armor, and/or bows." "Not enough iron, mylord..." "Wood needed..." "You do not have enough gold to train this unit."
 Stronghold (Video Game) / int_fd2086a9
featureApplicability
1.0
 Stronghold (Video Game) / int_fd2086a9
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_fd2086a9
 Stronghold (Video Game) / int_ffad4e9f
type
Shown Their Work
 Stronghold (Video Game) / int_ffad4e9f
comment
Shown Their Work: Though some of the graphics and aspects seem a bit cartoony, the workings of an average medieval castle (production chains and features like morale and army building) are depicted fairly realistically.
 Stronghold (Video Game) / int_ffad4e9f
featureApplicability
1.0
 Stronghold (Video Game) / int_ffad4e9f
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_ffad4e9f
 Stronghold (Video Game) / int_name
type
ItemName
 Stronghold (Video Game) / int_name
comment
 Stronghold (Video Game) / int_name
featureApplicability
1.0
 Stronghold (Video Game) / int_name
featureConfidence
1.0
 Stronghold (Video Game)
hasFeature
Stronghold (Video Game) / int_name
 Stronghold (Video Game) / int_name
itemName
Stronghold (Video Game)

The following is a list of statements referring to the current page from other pages.

 Stronghold (Video Game)
hasFeature
A.I. Breaker / int_4d4b7c29
 Stronghold (Video Game)
hasFeature
Addressing the Player / int_4d4b7c29
 Stronghold (Video Game)
hasFeature
Anti Poop-Socking / int_4d4b7c29
 Stronghold (Video Game)
hasFeature
Arrows on Fire / int_4d4b7c29
 Stronghold (Video Game)
hasFeature
Battering Ram / int_4d4b7c29
 Stronghold (Video Game)
hasFeature
Booby Trap / int_4d4b7c29
 Stronghold (Video Game)
hasFeature
Bows Versus Crossbows / int_4d4b7c29
 Stronghold (Video Game)
hasFeature
British Video Games / int_4d4b7c29
 Stronghold (Video Game)
hasFeature
Citadel City / int_4d4b7c29
 Stronghold (Video Game)
hasFeature
Construction and Management Games / int_4d4b7c29
 Stronghold (Video Game)
hasFeature
Deployable Cover / int_4d4b7c29
 Stronghold (Video Game)
hasFeature
Desert Warfare / int_4d4b7c29
 Stronghold (Video Game)
hasFeature
Drop the Cow / int_4d3cf049
 Stronghold (Video Game)
hasFeature
Dual Mode Unit / int_4d4b7c29
 Stronghold (Video Game)
hasFeature
During the War / int_4d4b7c29
 Stronghold (Video Game)
hasFeature
Expressive Health Bar / int_4d4b7c29
 Stronghold (Video Game)
hasFeature
Faction Calculus / int_4d4b7c29
 Stronghold (Video Game)
hasFeature
Fast Tunnelling / int_4d4b7c29
 Stronghold (Video Game)
hasFeature
Firewood Resources / int_4d4b7c29
 Stronghold (Video Game)
hasFeature
Football Hooligans / int_4d4b7c29
 Stronghold (Video Game)
hasFeature
General Failure / int_4d4b7c29
 Stronghold (Video Game)
hasFeature
Hello, [Insert Name Here] / int_4d4b7c29
 Stronghold (Video Game)
hasFeature
Historical Villain Downgrade / int_4d4b7c29
 Stronghold (Video Game)
hasFeature
Holiday Mode / int_4d4b7c29
 Stronghold (Video Game)
hasFeature
Larynx Dissonance / int_4d4b7c29
 Stronghold (Video Game)
hasFeature
Man on Fire / int_4d4b7c29
 Stronghold (Video Game)
hasFeature
Map Stabbing / int_4d4b7c29
 Stronghold (Video Game)
hasFeature
Moving the Goalposts / int_4d4b7c29
 Stronghold (Video Game)
hasFeature
Non-Entity General / int_4d4b7c29
 Stronghold (Video Game)
hasFeature
Old-Fashioned Fruit Stomping / int_4d4b7c29
 Stronghold (Video Game)
hasFeature
Rain of Arrows / int_4d4b7c29
 Stronghold (Video Game)
hasFeature
Real-Time with Pause / int_4d4b7c29
 Stronghold (Video Game)
hasFeature
Refining Resources / int_4d4b7c29
 Stronghold (Video Game)
hasFeature
Remixed Level / int_4d4b7c29
 Stronghold (Video Game)
hasFeature
Resources Management Gameplay / int_4d4b7c29
 Stronghold (Video Game)
hasFeature
/ int_4d4b7c29
 Stronghold (Video Game)
hasFeature
Savage Wolves / int_4d4b7c29
 Stronghold (Video Game)
hasFeature
Seasonal Rot / int_4d4b7c29
 Stronghold (Video Game)
hasFeature
Stock Punishment / int_4d4b7c29
 Stronghold (Video Game)
hasFeature
Super Title 64 Advance / int_4d4b7c29
 Stronghold (Video Game)
hasFeature
Sword Plant / int_4d4b7c29
 Stronghold (Video Game)
hasFeature
The High Middle Ages / int_4d4b7c29
 Stronghold (Video Game)
hasFeature
The Upper Crass / int_4d4b7c29
 Stronghold (Video Game)
hasFeature
Universally Beloved Leader / int_4d4b7c29
 Stronghold (Video Game)
hasFeature
Video Game Historical Revisionism / int_4d4b7c29
 StrongHold
sameAs
Stronghold (Video Game)
 Stronghold
sameAs
Stronghold (Video Game)
 Stronghold (Video Game)
hasFeature
Slave Mooks / int_4d4b7c29