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Super Bomberman (Video Game)

 Super Bomberman (Video Game)
type
TVTItem
 Super Bomberman (Video Game)
label
Super Bomberman (Video Game)
 Super Bomberman (Video Game)
page
SuperBomberman
 Super Bomberman (Video Game)
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Super Bomberman is a series of Bomberman games released in the early-to-mid 90s for the Super Famicom/NES. The first two games were released internationally, the third was released in Japan and Europe, and the fourth and fifth games were Japan-exclusive.The games make use of the classic gameplay formula: the stages are laid out in a grid pattern with enemies and destructible blocks. When all of the enemies have been defeated, the exit will open and the player can progress to the next stage. Some games instead require you to activate/destroy switches to open the exit. Super Bomberman 5 also gives several branching paths, and it is possible to reach the (good) ending without seeing 3/4s of the game.The first Super Bomberman was one of the first SNES games to allow four-player multiplayer, which required the use of a Multitap device. It was largely through these games that Bomberman became synonymous with frenetic multiplayer. The third through fifth games upped this to five players.In 2017, the series finally saw its first new entry in two decades, Super Bomberman R for the Nintendo Switch. The following year, the game was ported to Steam, PlayStation 4 and Xbox One. Super Bomberman R Online, a free-to-play rerelease with a revamped Battle Royale Game-esque online mode and new characters and outfits, was released on September 2020 as a timed exclusive for Google Stadia and shut down on December 2022.In June 27, 2022, a sequel to Super Bomberman R was announced. Super Bomberman R2 expands the classic Bomberman-style gameplay with new additions like "Castle" mode, where one player defends their castle from 16 other players, and a new exploration mode and the return of the Battle Royale mode from Super Bomberman R Online. It was officially released on September 13, 2023.Games in this series are: Super Bomberman (1993) Super Bomberman 2 (1994) Super Bomberman 3 (1995) - No US release Super Bomberman 4 (1996) - Japan only Super Bomberman 5 (1997) - Japan only Super Bomberman R (2017) Super Bomberman R Online (2020) Super Bomberman R 2 (2023)
 Super Bomberman (Video Game)
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2023-11-01T14:17:11Z
 Super Bomberman (Video Game)
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2023-11-01T14:17:11Z
 Super Bomberman (Video Game)
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 Super Bomberman (Video Game)
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DBTropes
 Super Bomberman (Video Game) / int_18d15922
type
Title Drop
 Super Bomberman (Video Game) / int_18d15922
comment
Title Drop: Gendai in Super Bomberman 4 has "BomberMan 4" (no "Super") in neon lights in the back of most of its stages.
 Super Bomberman (Video Game) / int_18d15922
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1.0
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Super Bomberman (Video Game) / int_18d15922
 Super Bomberman (Video Game) / int_19028da
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Eternal Engine
 Super Bomberman (Video Game) / int_19028da
comment
Eternal Engine: Many. Brain Bomber's spaceship (also to a lesser extent Plasma Bomber's) in Super Bomberman 2. The Clockwork Terrain in Zone 5 of Super Bomberman 5. Also, Planet Technopolis in R.
 Super Bomberman (Video Game) / int_19028da
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 Super Bomberman (Video Game) / int_1c380f52
type
Landfill Beyond the Stars
 Super Bomberman (Video Game) / int_1c380f52
comment
Landfill Beyond the Stars: Planet Scrapheap in SB R.
 Super Bomberman (Video Game) / int_1c380f52
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Super Bomberman (Video Game) / int_1c380f52
 Super Bomberman (Video Game) / int_1f7b2d59
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Law of Chromatic Superiority
 Super Bomberman (Video Game) / int_1f7b2d59
comment
Law of Chromatic Superiority: The opponents in the arena stage of 1 all look identical other than their color, though they get progressively tougher. The first four take just one hit to defeat. The next three take two hits and have better AI. The golden-colored boss comes with many more power-ups, including maximum range and bomb kick, and takes five hits.
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 Super Bomberman (Video Game) / int_1fffccf7
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No Plot? No Problem!
 Super Bomberman (Video Game) / int_1fffccf7
comment
No Plot? No Problem!: The first five SNES and Super Famicom titles had a "gameplay first, story last" mindset to them as in most cases, the story is either locked away in a physical instruction manual or is only seen as 2 cutscenes, one at the start, and the other at the end of the game. It took until Super Bomberman R, a game that released a whole 21 years after Super Bomberman 5, for the series to finally subvert this in-game and start treating worldbuilding and characterization as a major part of the game.
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 Super Bomberman (Video Game) / int_20ccd946
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Neon City
 Super Bomberman (Video Game) / int_20ccd946
comment
Neon City: Gendai in Super Bomberman 4.
 Super Bomberman (Video Game) / int_20ccd946
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 Super Bomberman (Video Game) / int_26ac510e
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Mythology Gag
 Super Bomberman (Video Game) / int_26ac510e
comment
Mythology Gag: Super Bomberman R's unlockable cross-over characters have specific quirks to them that reference their own series, but Vic Viper Bomber's rocket helmet makes him out to be a Good Counterpart to Sirius, who had armor that let him turn into a jet. Natives of Planet Castlevania have a specific vocal filter that emulates the "empty hall" echoing effect of spoken dialogue in Symphony of the Night
 Super Bomberman (Video Game) / int_26ac510e
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 Super Bomberman (Video Game) / int_295087bf
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Non-Indicative Name
 Super Bomberman (Video Game) / int_295087bf
comment
Non-Indicative Name: Emperor Terrorin, the villain of Super Bomberman 5, who is the leader for no empire to speak of, save for the Criminal Bombers that he breaks out. One can only assume that he seeks to establish an empire, or his empire is time itself (at least in his own mind). Super Bomberman R Online is not an Updated Re-release of Super Bomberman R despite having "Super Bomberman R" in the name. It's a standalone free-to-play online game that uses the gameplay and (most of the) characters from Super Bomberman R.
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 Super Bomberman (Video Game) / int_2c385759
type
Massive Multiplayer Crossover
 Super Bomberman (Video Game) / int_2c385759
comment
Massive Multiplayer Crossover: Super Bomberman R, Super Bomberman R Online, and Super Bomberman R 2 feature a lot playable cameos, ranging from well-known characters from Konami's repertoire like Simon Belmont and Pyramid Head, to other recognizable third-parties like Master Chief and Ratchet & Clank, to more out-there choices like Princess Tomato and Reiko Hinomoto.
 Super Bomberman (Video Game) / int_2c385759
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 Super Bomberman (Video Game) / int_2cbaa888
type
Empty Shell
 Super Bomberman (Video Game) / int_2cbaa888
comment
In Super Bomberman R 2, Fusell ends up giving up his plan to destroy the universe when White proposes the idea of him using his ridiculously long lifespan to find a way to restore the Lugions from their Empty Shell status.
 Super Bomberman (Video Game) / int_2cbaa888
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 Super Bomberman (Video Game) / int_2d364c81
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Tomboy and Girly Girl
 Super Bomberman (Video Game) / int_2d364c81
comment
Tomboy and Girly Girl: Pink (Tomboy) and Aqua (Girly Girl) respectively.
 Super Bomberman (Video Game) / int_2d364c81
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 Super Bomberman (Video Game) / int_2ee9bcb7
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Megamix Game
 Super Bomberman (Video Game) / int_2ee9bcb7
comment
Megamix Game: Super Bomberman 5, with the first four worlds being based on the four preceding games.
 Super Bomberman (Video Game) / int_2ee9bcb7
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 Super Bomberman (Video Game) / int_309b8806
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Cursed with Awesome
 Super Bomberman (Video Game) / int_309b8806
comment
Cursed with Awesome: The 2nd phase of the final boss in Super Bomberman has the two villains in a hovering vehicle tossing out Skull items all over the stage. Their intent is for you to accidentally collect them and kill yourself because the Skulls' effects caused you to mess up while fighting the boss. However, getting a Skull does give you a hefty amount of points, so if you can deal with their effects, you can collect them to gain enough points for some extra lives.
 Super Bomberman (Video Game) / int_309b8806
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 Super Bomberman (Video Game) / int_33310c11
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Under the Sea
 Super Bomberman (Video Game) / int_33310c11
comment
Under the Sea: Buku Buku Star / Deep Sea in Super Bomberman 3 takes place underwater.
 Super Bomberman (Video Game) / int_33310c11
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 Super Bomberman (Video Game) / int_39b8d3d6
type
Boring, but Practical
 Super Bomberman (Video Game) / int_39b8d3d6
comment
Boring, but Practical: White Bomber in Online. He is essentially the "vanilla" character, with no special abilities and all abilities starting at Lv. 1. However, he is the only character who is capable of reaching the full maximum level of Lv. 8 for Flame, Bomb and Skates, and access to every power-up lets him be flexible. This essentially means he has Magikarp Power, as he starts out fairly mediocre but if he survives long enough to hoard a bunch of power-ups, he becomes one of the most powerful characters in the endgame.
 Super Bomberman (Video Game) / int_39b8d3d6
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 Super Bomberman (Video Game) / int_3d1d5186
type
Bubblegloop Swamp
 Super Bomberman (Video Game) / int_3d1d5186
comment
Bubblegloop Swamp: Mori Mori Star / Swamp Attack in Super Bomberman 3.
 Super Bomberman (Video Game) / int_3d1d5186
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Super Bomberman (Video Game) / int_3d1d5186
 Super Bomberman (Video Game) / int_405f6f52
type
Recycled Soundtrack
 Super Bomberman (Video Game) / int_405f6f52
comment
Recycled Soundtrack: Super Bomberman 4 reuses a few songs from Super Bomberman 3 (like the multiplayer battle, regular boss, and final boss themes). Super Bomberman 1 re-uses the title theme, battle theme, and all three stage themes from the 1990 TurboGrafx-16 Bomberman game. 3 and 4 borrow many tunes from Bomberman '93 and Bomberman '94. They basically are the same songs but with the SNES sound font. For instance, 3 lifts its title theme, intro theme, and map screen themes, among others, from '93.
 Super Bomberman (Video Game) / int_405f6f52
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Super Bomberman (Video Game) / int_405f6f52
 Super Bomberman (Video Game) / int_414388fb
type
Prehistoria
 Super Bomberman (Video Game) / int_414388fb
comment
Prehistoria: Genshijidai (Japanese: 原始時代, literally 'Primal Age') in Super Bomberman 4.
 Super Bomberman (Video Game) / int_414388fb
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 Super Bomberman (Video Game) / int_4395ac9
type
Inconveniently-Placed Conveyor Belt
 Super Bomberman (Video Game) / int_4395ac9
comment
Inconveniently-Placed Conveyor Belt: They will move either players or bombs that stand on them, though the player can generally move fast enough to outrun them.
 Super Bomberman (Video Game) / int_4395ac9
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1.0
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Super Bomberman (Video Game) / int_4395ac9
 Super Bomberman (Video Game) / int_458251b2
type
The Wonderland
 Super Bomberman (Video Game) / int_458251b2
comment
The Wonderland: Zone 5 in Super Bomberman 5, especially the Train Set and Toy Box terrains.
 Super Bomberman (Video Game) / int_458251b2
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 Super Bomberman (Video Game) / int_4ad522e2
type
Super Title 64 Advance
 Super Bomberman (Video Game) / int_4ad522e2
comment
Super Title 64 Advance: The series got its title from the Super NES. Averted with the R games, which keep the Artifact Title despite being on 8th- and 9th-generation consoles.
 Super Bomberman (Video Game) / int_4ad522e2
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Super Bomberman (Video Game) / int_4ad522e2
 Super Bomberman (Video Game) / int_4cefd8a6
type
Long Song, Short Scene
 Super Bomberman (Video Game) / int_4cefd8a6
comment
Long Song, Short Scene: For Super Bomberman 2, some themes, like the intro theme, are cut short before they can finish playing.
 Super Bomberman (Video Game) / int_4cefd8a6
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1.0
 Super Bomberman (Video Game) / int_4cefd8a6
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Super Bomberman (Video Game) / int_4cefd8a6
 Super Bomberman (Video Game) / int_4d20a148
type
New Work, Recycled Graphics
 Super Bomberman (Video Game) / int_4d20a148
comment
New Work, Recycled Graphics: Super Bomberman 3 and (to a lesser extent) Super Bomberman 4 reuse assets from the TurboGrafx-16 games. Super Bomberman 5 also reuses a lot of graphics from all four previous Super Bomberman games. In an instance of New Work Recycled Song, Super Bomberman 4 reuses the regular boss theme from Super Bomberman 3 for the Four Bomber King battles... and reuses the final boss theme for the large boss battles. The latter feels somewhat out of place as a result.
 Super Bomberman (Video Game) / int_4d20a148
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Super Bomberman (Video Game) / int_4d20a148
 Super Bomberman (Video Game) / int_4f4372e9
type
Early-Installment Weirdness
 Super Bomberman (Video Game) / int_4f4372e9
comment
Early-Installment Weirdness: The series isn't internally consistent with its primary setting. In particular, Super Bomberman 3 is the first named appearance of Bomber Nebula, yet it still depicts Earth (despite the game it was based on debuting Planet Bomber). By Super Bomberman 5, Planet Bomber was given a new appearance and suddenly replaced Earth as Bomberman's home. 2 is a bit of an oddball in ways too, perhaps due to the fact that it was a completely different team than the first game, and not even sharing the same composer as all the other games. One major difference from the other games is that it has scrolling levelsnote Not entirely new to the series, but it's the only Super subseries game that has them, and thus does not allow multiplayer at all in its story mode.
 Super Bomberman (Video Game) / int_4f4372e9
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 Super Bomberman (Video Game) / int_51ac2a10
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Double Knockout
 Super Bomberman (Video Game) / int_51ac2a10
comment
Double Knockout: Mass-mutual KOs are common in multiplayer, due to the hectic pace of battle.
 Super Bomberman (Video Game) / int_51ac2a10
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 Super Bomberman (Video Game) / int_5914d5dd
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Slippy-Slidey Ice World
 Super Bomberman (Video Game) / int_5914d5dd
comment
Slippy-Slidey Ice World: Yuki Yuki Star / Winterland in Super Bomberman 3. Also Planet Lalaland in R.
 Super Bomberman (Video Game) / int_5914d5dd
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 Super Bomberman (Video Game) / int_5963b221
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Eviler than Thou
 Super Bomberman (Video Game) / int_5963b221
comment
Eviler than Thou: Of sorts. Moments before his Heel–Face Turn in Super Bomberman, Black Bomberman gets beaten by a Mecha Bomber from the game's main villains (Carat Diamond and Dr. Mook).
 Super Bomberman (Video Game) / int_5963b221
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 Super Bomberman (Video Game) / int_5a90e8ad
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Socialization Bonus
 Super Bomberman (Video Game) / int_5a90e8ad
comment
Socialization Bonus: The story mode of 4 features Bonus Rounds that are only accessible with two players playing, since the entrances to them are behind solid walls. To get to these entrances, one player must have the Power Glove power-up and use it to throw the other player over these walls.
 Super Bomberman (Video Game) / int_5a90e8ad
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 Super Bomberman (Video Game) / int_5d753b19
type
The Smurfette Principle
 Super Bomberman (Video Game) / int_5d753b19
comment
The Smurfette Principle: The only female humanoid characters in the Super Bomberman series consist of Pretty Bomber, Lady Bomber, and Honey. Pretty Bomber would go on in the Bomberman Land series as the only main female. The Dastardly Bomber and the Four Bomber Kings (plus Great Bomber) are the main villain groups in the series. Each consists of four males and one female (Pretty Bomber and Lady Bomber, respectively). Averted in 5 with the Criminal Bombers, who were all male.
 Super Bomberman (Video Game) / int_5d753b19
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 Super Bomberman (Video Game) / int_61321e1
type
Unusual Chapter Numbers
 Super Bomberman (Video Game) / int_61321e1
comment
Unusual Chapter Numbers: The story mode of 5 numbers the stages in each world, but due to the branching paths, the player will not go through them in a predictable, incrementing order. For instance, after zone 1-01, the player can go to 1-02, 1-05, or 1-07. The stage numbers will generally go in ascending order, but not always; for instance, on zone 1-02, the player can actually go back to zone 1-01 (or to 1-03). The player might not even necessarily start in zone X-01 of a world depending on which boss stage they went through in the previous world (some of the boss stages appearing identical, other than which zones their exit(s) will lead to). For instance, the player can start at zone 2-12 out of 15.
 Super Bomberman (Video Game) / int_61321e1
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 Super Bomberman (Video Game) / int_617f0563
type
Heel–Face Turn
 Super Bomberman (Video Game) / int_617f0563
comment
In Super Bomberman 2, Plasma Bomber's doomsday device fulfills this role quite surprisingly by killing Plasma Bomber just before he could complete a Heel–Face Turn, then it attacks Bomberman. It has to be defeated in the same way you defeat the final boss in Super Bomberman.
 Super Bomberman (Video Game) / int_617f0563
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 Super Bomberman (Video Game) / int_63c6c615
type
Dynamic Difficulty
 Super Bomberman (Video Game) / int_63c6c615
comment
Dynamic Difficulty: A slight example; in the arena world of 1, there will be two Mecha-Bomberman opponents per stage in two-player play instead of just a single opponent per stage in one-player play.
 Super Bomberman (Video Game) / int_63c6c615
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 Super Bomberman (Video Game) / int_6563a3f2
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Cyberspace
 Super Bomberman (Video Game) / int_6563a3f2
comment
Cyberspace: Planet Brainwave in Super Bomberman R.
 Super Bomberman (Video Game) / int_6563a3f2
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Super Bomberman (Video Game) / int_6563a3f2
 Super Bomberman (Video Game) / int_66c725b6
type
Inconsistent Spelling
 Super Bomberman (Video Game) / int_66c725b6
comment
Inconsistent Spelling: The recurring Big Bad was originally romanized as Buglear in Bomberman '94. In the Super Bomberman 3 PAL manual, he's now referred to as Professor Bugler, and then Professor Buglar in the very next sentence (which happens twice).
 Super Bomberman (Video Game) / int_66c725b6
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 Super Bomberman (Video Game) / int_67f26dcc
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Planet of Hats
 Super Bomberman (Video Game) / int_67f26dcc
comment
Planet of Hats: One of the series' favorite settings for their story modes is a world where every planet consists of a single biome and/or culture.
 Super Bomberman (Video Game) / int_67f26dcc
featureApplicability
1.0
 Super Bomberman (Video Game) / int_67f26dcc
featureConfidence
1.0
 Super Bomberman (Video Game)
hasFeature
Super Bomberman (Video Game) / int_67f26dcc
 Super Bomberman (Video Game) / int_68f5e5f4
type
Living Dinosaurs
 Super Bomberman (Video Game) / int_68f5e5f4
comment
Living Dinosaurs: Different dinosaurs show up early on in Super Bomberman 4 as generic enemies... until you blow them up and they turn back into eggs. The first one you walk over hatches back into the same dinosaur and gives you a ride, while any extra ones follow you around like Yoshi eggs.
 Super Bomberman (Video Game) / int_68f5e5f4
featureApplicability
1.0
 Super Bomberman (Video Game) / int_68f5e5f4
featureConfidence
1.0
 Super Bomberman (Video Game)
hasFeature
Super Bomberman (Video Game) / int_68f5e5f4
 Super Bomberman (Video Game) / int_6cf2293a
type
All in a Row
 Super Bomberman (Video Game) / int_6cf2293a
comment
All in a Row: 4 allows the player to have up to two extra eggs, which will follow the player. The player can move against a wall to have the eggs compress into the same spot that the player is in, to prevent the eggs from accidentally getting destroyed by fire.
 Super Bomberman (Video Game) / int_6cf2293a
featureApplicability
1.0
 Super Bomberman (Video Game) / int_6cf2293a
featureConfidence
1.0
 Super Bomberman (Video Game)
hasFeature
Super Bomberman (Video Game) / int_6cf2293a
 Super Bomberman (Video Game) / int_6dc206c9
type
Marathon Level
 Super Bomberman (Video Game) / int_6dc206c9
comment
Marathon Level: The final world of Super Bomberman 3 consists of just one stage, but it is eight screens long, with the final screen naturally being the Final Boss fight. The arena world in the first game may also count, as the fights go one after another with no break (though technically each fight is one stage — this can be seen by using passwords). Running out of time can be a very real problem if one does not get a clock item, which unfortunately pseudo-Randomly Drops.
 Super Bomberman (Video Game) / int_6dc206c9
featureApplicability
1.0
 Super Bomberman (Video Game) / int_6dc206c9
featureConfidence
1.0
 Super Bomberman (Video Game)
hasFeature
Super Bomberman (Video Game) / int_6dc206c9
 Super Bomberman (Video Game) / int_6e93e896
type
Stealthy Cephalopod
 Super Bomberman (Video Game) / int_6e93e896
comment
Stealthy Cephalopod: The Deep Sea world in 3 has enemies called Sea Balloons. They are red octopi that can hide under the sand to avoid explosions and spit ink that makes the screen darker, thus making it harder for the player to see.
 Super Bomberman (Video Game) / int_6e93e896
featureApplicability
1.0
 Super Bomberman (Video Game) / int_6e93e896
featureConfidence
1.0
 Super Bomberman (Video Game)
hasFeature
Super Bomberman (Video Game) / int_6e93e896
 Super Bomberman (Video Game) / int_6ec989d8
type
Guide Dang It!
 Super Bomberman (Video Game) / int_6ec989d8
comment
Guide Dang It!: Getting 100% Completion, or even just the Good Ending in Super Bomberman 5 can be tough without a guide that tells which exits lead to which stages. Though the game is at least nice enough to color-code the exits: Ones that go to new levels are colored yellow, and ones that go to previously-visited levels are a dark purple.
 Super Bomberman (Video Game) / int_6ec989d8
featureApplicability
1.0
 Super Bomberman (Video Game) / int_6ec989d8
featureConfidence
1.0
 Super Bomberman (Video Game)
hasFeature
Super Bomberman (Video Game) / int_6ec989d8
 Super Bomberman (Video Game) / int_6f3498bc
type
Collision Damage
 Super Bomberman (Video Game) / int_6f3498bc
comment
Getting caught in explosions or colliding with enemies means instant explodey death. Grabbing the Heart power-up granted you one hit of Mercy Invincibility. This is played very straight in R, where there is no Heart power-up.
 Super Bomberman (Video Game) / int_6f3498bc
featureApplicability
1.0
 Super Bomberman (Video Game) / int_6f3498bc
featureConfidence
1.0
 Super Bomberman (Video Game)
hasFeature
Super Bomberman (Video Game) / int_6f3498bc
 Super Bomberman (Video Game) / int_77f6cc58
type
100% Completion
 Super Bomberman (Video Game) / int_77f6cc58
comment
100% Completion: Super Bomberman 5 features 100 levels, and each unique level cleared contributes 1% to the completion rate. The player will only be able to visit a small fraction of them on each playthrough due to this game's story mode's non-linearity. Getting 100% allows the player to start a New Game Plus where power-ups get shuffled around and they can go for 200%.
 Super Bomberman (Video Game) / int_77f6cc58
featureApplicability
1.0
 Super Bomberman (Video Game) / int_77f6cc58
featureConfidence
1.0
 Super Bomberman (Video Game)
hasFeature
Super Bomberman (Video Game) / int_77f6cc58
 Super Bomberman (Video Game) / int_825f60fa
type
Mercy Invincibility
 Super Bomberman (Video Game) / int_825f60fa
comment
Mercy Invincibility: A very generous amount is given to you at the beginning of every stage in the first Super Bomberman game, so much that a trick could be used to take advantage of it. Lay a bomb, and wait for it to explode, then keep tapping the A button to lay more bombs, which will immediately explode because they are within an explosion. Walk around the stage while doing this and you can get a very nice head start. Just make sure you stop before your invincibility wears off, or, well… Super Bomberman 5 also starts you with invincibility, although a much smaller amount. The other three games don't start you with invincibility.
 Super Bomberman (Video Game) / int_825f60fa
featureApplicability
1.0
 Super Bomberman (Video Game) / int_825f60fa
featureConfidence
1.0
 Super Bomberman (Video Game)
hasFeature
Super Bomberman (Video Game) / int_825f60fa
 Super Bomberman (Video Game) / int_83ea0763
type
Rouge Angles of Satin
 Super Bomberman (Video Game) / int_83ea0763
comment
Rouge Angles of Satin: The nationalities in the battle mode of 3, "French" and "Kenia" were corrected to "France" and "Kenya" in the European release.
 Super Bomberman (Video Game) / int_83ea0763
featureApplicability
1.0
 Super Bomberman (Video Game) / int_83ea0763
featureConfidence
1.0
 Super Bomberman (Video Game)
hasFeature
Super Bomberman (Video Game) / int_83ea0763
 Super Bomberman (Video Game) / int_8411ab92
type
Red Oni, Blue Oni
 Super Bomberman (Video Game) / int_8411ab92
comment
Red Oni, Blue Oni: In Super Bomberman R, Pink and Pretty are the Red to Aqua's Blue.
 Super Bomberman (Video Game) / int_8411ab92
featureApplicability
1.0
 Super Bomberman (Video Game) / int_8411ab92
featureConfidence
1.0
 Super Bomberman (Video Game)
hasFeature
Super Bomberman (Video Game) / int_8411ab92
 Super Bomberman (Video Game) / int_84f4a870
type
Puzzle Boss
 Super Bomberman (Video Game) / int_84f4a870
comment
Puzzle Boss: The 2nd phase of the final boss of Super Bomberman has the two villains in a hovering vehicle well above any bomb explosions you try to send their way. To defeat them, you need to use the Punch Glove to lob bombs directly at the vehicle. If you don't have the Punch Glove, the game will give you one if you wait long enough.
 Super Bomberman (Video Game) / int_84f4a870
featureApplicability
1.0
 Super Bomberman (Video Game) / int_84f4a870
featureConfidence
1.0
 Super Bomberman (Video Game)
hasFeature
Super Bomberman (Video Game) / int_84f4a870
 Super Bomberman (Video Game) / int_889cff96
type
Quirky Miniboss Squad
 Super Bomberman (Video Game) / int_889cff96
comment
Quirky Miniboss Squad: The Five Dastardly Bombers introduced in Super Bomberman 2, the Bomber Shitennou in Super Bomberman 4, and the 8 Kyouaku Bombers in Super Bomberman 5.
 Super Bomberman (Video Game) / int_889cff96
featureApplicability
1.0
 Super Bomberman (Video Game) / int_889cff96
featureConfidence
1.0
 Super Bomberman (Video Game)
hasFeature
Super Bomberman (Video Game) / int_889cff96
 Super Bomberman (Video Game) / int_8a6423b6
type
Cosplay
 Super Bomberman (Video Game) / int_8a6423b6
comment
Cosplay: An item in 4's tenth battle stage costumes your Bomberman into either Honey or Kotetsu.
 Super Bomberman (Video Game) / int_8a6423b6
featureApplicability
1.0
 Super Bomberman (Video Game) / int_8a6423b6
featureConfidence
1.0
 Super Bomberman (Video Game)
hasFeature
Super Bomberman (Video Game) / int_8a6423b6
 Super Bomberman (Video Game) / int_8d4e3278
type
Kingmaker Scenario
 Super Bomberman (Video Game) / int_8d4e3278
comment
Kingmaker Scenario: 3 and onward have the "Gutter Bomb" option in their Battle Modes to allow defeated players to influence the match by throwing bombs in from the edge of the arena.
 Super Bomberman (Video Game) / int_8d4e3278
featureApplicability
1.0
 Super Bomberman (Video Game) / int_8d4e3278
featureConfidence
1.0
 Super Bomberman (Video Game)
hasFeature
Super Bomberman (Video Game) / int_8d4e3278
 Super Bomberman (Video Game) / int_8df14c99
type
One-Hit-Point Wonder
 Super Bomberman (Video Game) / int_8df14c99
comment
One-Hit-Point Wonder: Getting caught in explosions or colliding with enemies means instant explodey death. Grabbing the Heart power-up granted you one hit of Mercy Invincibility. This is played very straight in R, where there is no Heart power-up. Averted in Online's Battle 64 mode, where players start with two lives and can pick up Hearts from defeated opponents.
 Super Bomberman (Video Game) / int_8df14c99
featureApplicability
-1.0
 Super Bomberman (Video Game) / int_8df14c99
featureConfidence
1.0
 Super Bomberman (Video Game)
hasFeature
Super Bomberman (Video Game) / int_8df14c99
 Super Bomberman (Video Game) / int_8f1ec2c5
type
Joke Character
 Super Bomberman (Video Game) / int_8f1ec2c5
comment
Joke Character: Green Bomber in Online, who is the worst character in the game by a fair margin. He starts with Punch, Kick, and Power Glove, but he has miserable stats, with maximum Lv. 1 Flame, Lv. 1 Bomb, and no Skates and cannot pick up Piercing or Rubber Bombs, and unlike characters with similar stats like Pyramid Head Bomber, Green doesn't have a special ability to balance it out. Green's game plan essentially revolves around trying to kill opponents with their own bombs, as he is so terribly weak otherwise that it'd be a miracle to actually net a kill on his own.
 Super Bomberman (Video Game) / int_8f1ec2c5
featureApplicability
1.0
 Super Bomberman (Video Game) / int_8f1ec2c5
featureConfidence
1.0
 Super Bomberman (Video Game)
hasFeature
Super Bomberman (Video Game) / int_8f1ec2c5
 Super Bomberman (Video Game) / int_8f7f2c6a
type
National Stereotypes
 Super Bomberman (Video Game) / int_8f7f2c6a
comment
National Stereotypes: The battle mode in 3 is full of them, except for Japan having the standard Bomber.
 Super Bomberman (Video Game) / int_8f7f2c6a
featureApplicability
1.0
 Super Bomberman (Video Game) / int_8f7f2c6a
featureConfidence
1.0
 Super Bomberman (Video Game)
hasFeature
Super Bomberman (Video Game) / int_8f7f2c6a
 Super Bomberman (Video Game) / int_902fa0b4
type
Giant Space Flea from Nowhere
 Super Bomberman (Video Game) / int_902fa0b4
comment
Giant Space Flea from Nowhere: The final boss of Super Bomberman 2 is some sort of unexplained, floating, parasite alien thing with one eye.
 Super Bomberman (Video Game) / int_902fa0b4
featureApplicability
1.0
 Super Bomberman (Video Game) / int_902fa0b4
featureConfidence
1.0
 Super Bomberman (Video Game)
hasFeature
Super Bomberman (Video Game) / int_902fa0b4
 Super Bomberman (Video Game) / int_907fc128
type
EveryTenThousandPoints
 Super Bomberman (Video Game) / int_907fc128
comment
Every 10,000 Points: Most games give extra lives at various point plateaus.
 Super Bomberman (Video Game) / int_907fc128
featureApplicability
1.0
 Super Bomberman (Video Game) / int_907fc128
featureConfidence
1.0
 Super Bomberman (Video Game)
hasFeature
Super Bomberman (Video Game) / int_907fc128
 Super Bomberman (Video Game) / int_908ad334
type
Time Master
 Super Bomberman (Video Game) / int_908ad334
comment
Emperor Terrorin, the villain of Super Bomberman 5, who is the leader for no empire to speak of, save for the Criminal Bombers that he breaks out. One can only assume that he seeks to establish an empire, or his empire is time itself (at least in his own mind).
 Super Bomberman (Video Game) / int_908ad334
featureApplicability
1.0
 Super Bomberman (Video Game) / int_908ad334
featureConfidence
1.0
 Super Bomberman (Video Game)
hasFeature
Super Bomberman (Video Game) / int_908ad334
 Super Bomberman (Video Game) / int_9203bf6
type
Arc Number
 Super Bomberman (Video Game) / int_9203bf6
comment
Arc Number: 5656. Entering it as a password in the various 16-bit Bomberman games almost always had an effect, though what it did varied depending on the game.
 Super Bomberman (Video Game) / int_9203bf6
featureApplicability
1.0
 Super Bomberman (Video Game) / int_9203bf6
featureConfidence
1.0
 Super Bomberman (Video Game)
hasFeature
Super Bomberman (Video Game) / int_9203bf6
 Super Bomberman (Video Game) / int_94680696
type
Shaped Like Itself
 Super Bomberman (Video Game) / int_94680696
comment
Metal-Bomber: Metal Bomber (?)
 Super Bomberman (Video Game) / int_94680696
featureApplicability
1.0
 Super Bomberman (Video Game) / int_94680696
featureConfidence
1.0
 Super Bomberman (Video Game)
hasFeature
Super Bomberman (Video Game) / int_94680696
 Super Bomberman (Video Game) / int_9aa17eb0
type
Story Branching
 Super Bomberman (Video Game) / int_9aa17eb0
comment
Story Branching: Super Bomberman 5's story mode is highly non-linear, with levels having up to five different exits. Each world also has multiple different boss levels, which will drop the player off at different points in the next world, or in the final world, determine which ending the player gets.
 Super Bomberman (Video Game) / int_9aa17eb0
featureApplicability
1.0
 Super Bomberman (Video Game) / int_9aa17eb0
featureConfidence
1.0
 Super Bomberman (Video Game)
hasFeature
Super Bomberman (Video Game) / int_9aa17eb0
 Super Bomberman (Video Game) / int_9f4a47f2
type
Competitive Balance
 Super Bomberman (Video Game) / int_9f4a47f2
comment
Competitive Balance: Grand Prix Mode in Super Bomberman R, as well as Grand Prix, Battle 64, and Castle Mode in Super Bomberman R 2, tends to give characters with stronger abilities weaker stats. It also gives weaker maximum stats to characters with stronger starting stats.
 Super Bomberman (Video Game) / int_9f4a47f2
featureApplicability
1.0
 Super Bomberman (Video Game) / int_9f4a47f2
featureConfidence
1.0
 Super Bomberman (Video Game)
hasFeature
Super Bomberman (Video Game) / int_9f4a47f2
 Super Bomberman (Video Game) / int_a0df7ffe
type
Power-Up Mount
 Super Bomberman (Video Game) / int_a0df7ffe
comment
Power-Up Mount: The Rooi kangaroos in 3 and 5; half of the enemies in 4.
 Super Bomberman (Video Game) / int_a0df7ffe
featureApplicability
1.0
 Super Bomberman (Video Game) / int_a0df7ffe
featureConfidence
1.0
 Super Bomberman (Video Game)
hasFeature
Super Bomberman (Video Game) / int_a0df7ffe
 Super Bomberman (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Super Bomberman (Video Game) / int_a4cb54b4
comment
Shifting Sand Land: Sara Sara Star / Pyramid in Super Bomberman 3.
 Super Bomberman (Video Game) / int_a4cb54b4
featureApplicability
1.0
 Super Bomberman (Video Game) / int_a4cb54b4
featureConfidence
1.0
 Super Bomberman (Video Game)
hasFeature
Super Bomberman (Video Game) / int_a4cb54b4
 Super Bomberman (Video Game) / int_a5e0c01
type
As Himself
 Super Bomberman (Video Game) / int_a5e0c01
comment
As Himself: An update for Super Bomberman R introduced Xavier Woods Bomber, voiced by the man himself.
 Super Bomberman (Video Game) / int_a5e0c01
featureApplicability
1.0
 Super Bomberman (Video Game) / int_a5e0c01
featureConfidence
1.0
 Super Bomberman (Video Game)
hasFeature
Super Bomberman (Video Game) / int_a5e0c01
 Super Bomberman (Video Game) / int_a7372109
type
Rewarding Vandalism
 Super Bomberman (Video Game) / int_a7372109
comment
Rewarding Vandalism: While blowing up the exit in the first game will make an enemy (or sometimes multiple) spawn, on a few stages it can also uncover some very nice items, like a heart, or the fire extinguisher which maxes out a player's lives.
 Super Bomberman (Video Game) / int_a7372109
featureApplicability
1.0
 Super Bomberman (Video Game) / int_a7372109
featureConfidence
1.0
 Super Bomberman (Video Game)
hasFeature
Super Bomberman (Video Game) / int_a7372109
 Super Bomberman (Video Game) / int_a868d6e
type
Version-Exclusive Content
 Super Bomberman (Video Game) / int_a868d6e
comment
Version-Exclusive Content: Each version of Super Bomberman R has an exclusive character depending on the platform you play it on. All but one of them are guest characters. The Steam version gets Atlas and P-Body, the Xbox One version gets Master Chief, the Playstation 4 version gets Ratchet & Clank, and the Nintendo Switch version gets MAX.
 Super Bomberman (Video Game) / int_a868d6e
featureApplicability
1.0
 Super Bomberman (Video Game) / int_a868d6e
featureConfidence
1.0
 Super Bomberman (Video Game)
hasFeature
Super Bomberman (Video Game) / int_a868d6e
 Super Bomberman (Video Game) / int_a950584d
type
Combining Mecha
 Super Bomberman (Video Game) / int_a950584d
comment
Combining Mecha: In Super Bomberman 3, the Five Dastardly Bombers enter into/become a large mecha for Buggler to ride after entering a vortex.
 Super Bomberman (Video Game) / int_a950584d
featureApplicability
1.0
 Super Bomberman (Video Game) / int_a950584d
featureConfidence
1.0
 Super Bomberman (Video Game)
hasFeature
Super Bomberman (Video Game) / int_a950584d
 Super Bomberman (Video Game) / int_abad35b4
type
Soundtrack Dissonance
 Super Bomberman (Video Game) / int_abad35b4
comment
In an instance of New Work Recycled Song, Super Bomberman 4 reuses the regular boss theme from Super Bomberman 3 for the Four Bomber King battles... and reuses the final boss theme for the large boss battles. The latter feels somewhat out of place as a result.
 Super Bomberman (Video Game) / int_abad35b4
featureApplicability
1.0
 Super Bomberman (Video Game) / int_abad35b4
featureConfidence
1.0
 Super Bomberman (Video Game)
hasFeature
Super Bomberman (Video Game) / int_abad35b4
 Super Bomberman (Video Game) / int_ad4a45be
type
Final Boss
 Super Bomberman (Video Game) / int_ad4a45be
comment
The final world of Super Bomberman 3 consists of just one stage, but it is eight screens long, with the final screen naturally being the Final Boss fight.
 Super Bomberman (Video Game) / int_ad4a45be
featureApplicability
1.0
 Super Bomberman (Video Game) / int_ad4a45be
featureConfidence
1.0
 Super Bomberman (Video Game)
hasFeature
Super Bomberman (Video Game) / int_ad4a45be
 Super Bomberman (Video Game) / int_b3b1115f
type
My Rules Are Not Your Rules
 Super Bomberman (Video Game) / int_b3b1115f
comment
My Rules Are Not Your Rules: The final bosses of 1 and 2 are hated for this. Like some enemies in the game, they float to avoid bomb explosions; unlike other enemies in the game, they never come back down. The only way to damage them is to use the Bomb Punch/Glove power-up to hit or throw them over the head... which is implying that you, you know, have it and didn't LOSE it from dying. It becomes less of a battle against the boss and more of a battle against the RNG to try and dig up a Bomb Punch/Glove from under a destroyable block; the game becomes Unwinnable otherwise. Thankfully, all the later Bomberman games didn't use bosses like this.
 Super Bomberman (Video Game) / int_b3b1115f
featureApplicability
1.0
 Super Bomberman (Video Game) / int_b3b1115f
featureConfidence
1.0
 Super Bomberman (Video Game)
hasFeature
Super Bomberman (Video Game) / int_b3b1115f
 Super Bomberman (Video Game) / int_bb48f8ba
type
Timed Mission
 Super Bomberman (Video Game) / int_bb48f8ba
comment
Timed Mission: Generally, every non-boss level in the story modes. Battle mode can be timed too, with the option to gradually shrink the arena when time gets low.
 Super Bomberman (Video Game) / int_bb48f8ba
featureApplicability
1.0
 Super Bomberman (Video Game) / int_bb48f8ba
featureConfidence
1.0
 Super Bomberman (Video Game)
hasFeature
Super Bomberman (Video Game) / int_bb48f8ba
 Super Bomberman (Video Game) / int_c3884cdc
type
1-Up
 Super Bomberman (Video Game) / int_c3884cdc
comment
1-Up: Shaped like the player character. The first game also features a fire extinguisher powerup that maxes out the player's lives at 9.
 Super Bomberman (Video Game) / int_c3884cdc
featureApplicability
1.0
 Super Bomberman (Video Game) / int_c3884cdc
featureConfidence
1.0
 Super Bomberman (Video Game)
hasFeature
Super Bomberman (Video Game) / int_c3884cdc
 Super Bomberman (Video Game) / int_c3fc7139
type
Wutai
 Super Bomberman (Video Game) / int_c3fc7139
comment
Wutai: Edojidai in Super Bomberman 4. Planet Timbertree in R also has very Japanese (or at least "Eastern")-esque music and architecture.
 Super Bomberman (Video Game) / int_c3fc7139
featureApplicability
1.0
 Super Bomberman (Video Game) / int_c3fc7139
featureConfidence
1.0
 Super Bomberman (Video Game)
hasFeature
Super Bomberman (Video Game) / int_c3fc7139
 Super Bomberman (Video Game) / int_c6ab426d
type
The Present Day
 Super Bomberman (Video Game) / int_c6ab426d
comment
The Present Day: World 3 of Super Bomberman 4, called 現代 gendai, which translates to the trope's name.
 Super Bomberman (Video Game) / int_c6ab426d
featureApplicability
1.0
 Super Bomberman (Video Game) / int_c6ab426d
featureConfidence
1.0
 Super Bomberman (Video Game)
hasFeature
Super Bomberman (Video Game) / int_c6ab426d
 Super Bomberman (Video Game) / int_cb5cf4a5
type
Poison Mushroom
 Super Bomberman (Video Game) / int_cb5cf4a5
comment
Poison Mushroom: The geta (wooden sandals) in later games reduces speed by one level, cancelling out one roller-skate power-up. May be good if if Bomberman has gotten too fast to control well, though.
 Super Bomberman (Video Game) / int_cb5cf4a5
featureApplicability
1.0
 Super Bomberman (Video Game) / int_cb5cf4a5
featureConfidence
1.0
 Super Bomberman (Video Game)
hasFeature
Super Bomberman (Video Game) / int_cb5cf4a5
 Super Bomberman (Video Game) / int_d47d9b71
type
Mirror Boss
 Super Bomberman (Video Game) / int_d47d9b71
comment
Mirror Boss: The Mecha Bombers in Super Bomberman, along with other on-foot bomber bosses in the sequels.
 Super Bomberman (Video Game) / int_d47d9b71
featureApplicability
1.0
 Super Bomberman (Video Game) / int_d47d9b71
featureConfidence
1.0
 Super Bomberman (Video Game)
hasFeature
Super Bomberman (Video Game) / int_d47d9b71
 Super Bomberman (Video Game) / int_d4fa75fc
type
Easy Levels, Hard Bosses
 Super Bomberman (Video Game) / int_d4fa75fc
comment
Easy Levels, Hard Bosses: While the later stages in the game can throw you a few curveballs, regular maps are mostly meant as an opportunity to gather power-ups. The bosses, by contrast, do not mess around: even ignoring the cases of Fake Difficulty (of which there are a few, the Final Boss of 1 and 2 are especially guilty), they take multiple hits compared to your measly one and can flood the arena with hazards on a whim. Bosses that follow PvP rules can be even worse if you're not good at the multiplayer.
 Super Bomberman (Video Game) / int_d4fa75fc
featureApplicability
1.0
 Super Bomberman (Video Game) / int_d4fa75fc
featureConfidence
1.0
 Super Bomberman (Video Game)
hasFeature
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Guest Fighter
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Guest Fighter: Super R invites Vic Viper, Simon Belmont, and Pyramid Head as DLC. A later patch introduced Jehuty and Anubis, a Bubblehead Nurse, Reiko, Goemon, Dracula, an Option, Shiori Fujisaki, and Princess Tomato. Another later patch introduced Solid Snake, Naked Snake, and Raiden, Ebisumaru, Bill Rizer and Lance Bean, Vic Viper Zero, Ayako Katagari, and Xavier Woods. The PS4, Xbox One, and PC releases of Super R adds Ratchet & Clank, Master Chief, and P-body, respectively. Ver 2.2 adds bombers based on Alucard, Mimi and Nyami, and Upa to every version. Version-exclusive characters include Caesar for the Switch release, Pipo Monkey and Toro from Doko Demo Issyo for the PS4 release, an Arbiter and a Grunt for the Xbox One release, and Atlas for the PC release. Super Bomberman R Online adds Richter Belmont Bomber and Robbie the Rabbit Bomber. Once R Online went multiplatform, the game added Bombers based on Old Snake and a Bean from Fall Guys. R Online Season 2 adds Soma Cruz Bomber, and Season 3 adds Suikoden 2 Hero Bomber.
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Technicolor Fire
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comment
Technicolor Fire: In 2, the Bombs deployed by bombers in Battle mode and their ensuing explosions are colored to match the Bomber's color.
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Lethal Lava Land
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Lethal Lava Land: Achi Achi Star / Firestorm in Super Bomberman 3.
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Action Bomb
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Action Bomb: In many of the games, there are enemies that are essentially hovering bombs with eyes. Occasionally, they would plop themselves onto the ground and shoot out fire in four directions to emulate an explosion without destroying themselves. Other enemies (including other bomb monsters) aren't immune to their flames, so they might end up accidentally killing enemies for you, though you aren't awarded any points for the kill(s). They can also destroy power-ups or release monsters from the exit, so you have to make sure to deal with them swiftly.
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Bad Future
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comment
Bad Future: Akuukan (Japanese: 亜空間, literally 'hyperspace'), the final area of Super Bomberman 4 — the penultimate area is Choumirai (Japanese: 超未来, literally 'super future'), which is a Good Future.
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Updated Re-release
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Super Bomberman R Online is not an Updated Re-release of Super Bomberman R despite having "Super Bomberman R" in the name. It's a standalone free-to-play online game that uses the gameplay and (most of the) characters from Super Bomberman R.
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Delayed Explosion
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Delayed Explosion: The "dud" bombs in Super Bomberman. Rarely, bombs would fizzle out partway through their fuses and not explode when they were supposed to. If they weren't set off by something else, the bombs would eventually reset themselves with a longer fuse before finally exploding.
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Fake Difficulty
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Fake Difficulty: World 5 in the first game. A chain of fights against Mecha Bombers, with each fight counting as one stage, it will probably kill you at least once. Not by anything the bombers do, necessarily, but by virtue of running out of time without any time pickups to be had, since the time does not reset between fights. Kiss your Remote Bombs goodbye, and it's not even your fault. Probably.
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Expy
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Expy: Four of the World Bombers from Super Bomberman 3 could be this to the World Bombers from Super Bomberman: Panic Bomber W: Raster-Bomber: Mexican Bomber Metal-Bomber: Metal Bomber (?) Bom-Gunman: Bomber Kid Animal-Bomber: Bomber Uhho The appearance of the Green Bomber in R resembles the design used for the White Bomber in Bomberman Jetters.
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Who Wants to Live Forever?
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comment
Who Wants to Live Forever?: Fusell's core motivation boils down to this trope; he's so sick of being alive that he doesn't care if he destroys the entire universe as long as he dies too.
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Throw Down the Bomblet
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Throw Down the Bomblet: Each of the five Dastardly Bombers has his/her own signature bomb(s).
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20 Minutes into the Future
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20 Minutes into the Future: The setting of Super Bomberman, and Gendai in Super Bomberman 4.
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Brain in a Jar
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comment
Brain in a Jar: Buggler at the end of Super Bomberman 3. He continues like this in Super Bomberman 4. He's shown getting a new body in Bomberman Hero.
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Wake-Up Call Boss
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Wake-Up Call Boss: Bomber Woof from Super Bomberman 5 will take many beginner players by surprise with how tricky navigating around its mines can be.
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Americans Are Cowboys
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Americans Are Cowboys: The Bomberman representing the USA is even called Bomber the Kid.
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Mutually Exclusive Power-Ups
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comment
Mutually Exclusive Power-Ups: The piercing bombs and the manually thrown bombs. Super Bomberman 5 also has Land Mines and Pursuing Bombs. Even though Pro Action Replay codes could let you combine Piercing and Remote, those other two still won't stack with Remote. Also, if a game has both Bomb Kick and Bomb Walk abilities (again, SB5), they may not be able to overlap either. The first Super Bomberman averts this by letting you have both piercing (colored red instead of having spikes like in later games) and remote bombs at the same time without cheats. They'll just be red remote bombs, and have both powers at once.
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Suspiciously Similar Substitute
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Suspiciously Similar Substitute: The Bomber Shitennou (plus Great Bomber) to the Five Dastardly Bombers in Super Bomberman 4. In Super Bomberman 2, Plasma Bomber's doomsday device fulfills this role quite surprisingly by killing Plasma Bomber just before he could complete a Heel–Face Turn, then it attacks Bomberman. It has to be defeated in the same way you defeat the final boss in Super Bomberman.
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Planet Spaceship
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Planet Spaceship: The main setting of Super Bomberman 2, and Bagurā Ship / Battleship in Super Bomberman 3.
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Destroyable Items
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comment
Destroyable Items: Practically all games.
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Shown Their Work
 Super Bomberman (Video Game) / int_ffad4e9f
comment
Shown Their Work: In an aversion of the franchise's usual fare of Hollywood Science, Super Bomberman R actually shows signs that the developers have done their research: The black hole created by Bagular during the climax may not be the popular idea of a black hole, but it actually resembles one of the many possible looks of real-world black holes◊.
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Death Seeker
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comment
Death Seeker: In Super Bomberman R 2, Fusell's ultimate goal is to kill himself and all the Ellons and Lugions in a massive explosion. The problem is not just the genocidal part of the plan, but the fact that the explosion would wipe out the whole universe.
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Super Bomberman (Video Game)

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