| Super Mario 64: Last Impact (Video Game) |
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TVTItem |
| Super Mario 64: Last Impact (Video Game) |
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Super Mario 64: Last Impact (Video Game) |
| Super Mario 64: Last Impact (Video Game) |
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SuperMario64LastImpact |
| Super Mario 64: Last Impact (Video Game) |
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Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Super Mario 64: Last Impact is a Game Mod of Super Mario 64 designed by Kaze Emanuar released on September 30, 2016. Quite simply, this game is to Super Mario 64 what Mario Adventure was to Super Mario Bros. 3: a completely new game based on the same engine with 15 new full-sized levels, several new smaller-sized levels, 12 all new power-ups, and 130 stars to collect. This is in addition to a Banjo-Kazooie style overworld hub. After its release, the game has been noted for being the most extensive ROM hack of Super Mario 64 to date, even more so than Super Mario Star Road.During a relaxing afternoon, Mario and Peach are suddenly attacked by monsters. After defeating them, Mario and Peach soon discover that the moon is coming closer to the Mushroom Kingdom by the minute, and Mario sets off on an adventure to gather the Power Stars in order to prevent the moon from destroying the world. However, Bowser, as usual, seeks to get in Mario's way.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); }) |
| Super Mario 64: Last Impact (Video Game) |
fetched |
2021-09-26T12:08:54Z |
| Super Mario 64: Last Impact (Video Game) |
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2021-09-26T12:08:54Z |
| Super Mario 64: Last Impact (Video Game) |
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Dropped link to AttackOfTheFiftyFootWhatever: Not a Feature - UNKNOWN |
| Super Mario 64: Last Impact (Video Game) |
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AttackOfTheFiftyFootWhatever |
| Super Mario 64: Last Impact (Video Game) |
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DBTropes |
| Super Mario 64: Last Impact (Video Game) / int_2379224f |
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Astral Finale |
| Super Mario 64: Last Impact (Video Game) / int_2379224f |
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Astral Finale: The final battle against Rashay takes place on the surface of the moon. |
| Super Mario 64: Last Impact (Video Game) / int_2379224f |
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1.0 |
| Super Mario 64: Last Impact (Video Game) / int_2379224f |
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| Super Mario 64: Last Impact (Video Game) |
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Super Mario 64: Last Impact (Video Game) / int_2379224f |
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Ascended Glitch |
| Super Mario 64: Last Impact (Video Game) / int_26ba32a3 |
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Ascended Glitch: If the player does a Backwards Long Jump in a certain area of the first Over The Cloud stage, they wind up on a distant floating island with a castle that has an image of Weegee on the side. Doing this in a specific part of Dusky Doomed Dale will place Mario in a cage with a Monty Mole who compliments you on pulling off the Backwards Long Jump. |
| Super Mario 64: Last Impact (Video Game) / int_26ba32a3 |
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| Super Mario 64: Last Impact (Video Game) |
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Super Mario 64: Last Impact (Video Game) / int_26ba32a3 |
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An Ice Person |
| Super Mario 64: Last Impact (Video Game) / int_67b0bd0e |
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An Ice Person: The Ice Flower power-up is present, which allows Mario to freeze enemies solid. |
| Super Mario 64: Last Impact (Video Game) / int_67b0bd0e |
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| Super Mario 64: Last Impact (Video Game) / int_67b0bd0e |
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| Super Mario 64: Last Impact (Video Game) |
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Super Mario 64: Last Impact (Video Game) / int_67b0bd0e |
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Absurdly Spacious Sewer |
| Super Mario 64: Last Impact (Video Game) / int_87e661e8 |
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Absurdly Spacious Sewer: The sewers underneath the Gamble Games Gallery, and they have quite a problem with mice (which are really small and hard to hit). |
| Super Mario 64: Last Impact (Video Game) / int_87e661e8 |
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| Super Mario 64: Last Impact (Video Game) |
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Super Mario 64: Last Impact (Video Game) / int_87e661e8 |
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Amazing Technicolor Battlefield |
| Super Mario 64: Last Impact (Video Game) / int_a0b2a1a8 |
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Amazing Technicolor Battlefield: The Livid Surreal Dream and Rainbow Road, though not battlefields, are amazing technicolor levels. |
| Super Mario 64: Last Impact (Video Game) / int_a0b2a1a8 |
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| Super Mario 64: Last Impact (Video Game) |
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Amusement Park |
| Super Mario 64: Last Impact (Video Game) / int_d058677e |
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Amusement Park: Luna Park, one of the last special stages of the game. |
| Super Mario 64: Last Impact (Video Game) / int_d058677e |
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Super Mario 64: Last Impact (Video Game) / int_d058677e |
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Advancing Wall of Doom |
| Super Mario 64: Last Impact (Video Game) / int_e57198a4 |
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Advancing Wall of Doom: Right at the start of the haunted Gloomy Ambiance. |
| Super Mario 64: Last Impact (Video Game) / int_e57198a4 |
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1.0 |
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Super Mario 64: Last Impact (Video Game) |